Check if effected NPC is not attackable.
This commit is contained in:
@@ -51,8 +51,8 @@ public class RealDamage extends AbstractEffect
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if effected is not attackable.
|
// Check if effected NPC is not attackable.
|
||||||
if (!effected.isAttackable())
|
if (effected.isNpc() && !effected.isAttackable())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@@ -51,8 +51,8 @@ public class RealDamage extends AbstractEffect
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if effected is not attackable.
|
// Check if effected NPC is not attackable.
|
||||||
if (!effected.isAttackable())
|
if (effected.isNpc() && !effected.isAttackable())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@@ -51,8 +51,8 @@ public class RealDamage extends AbstractEffect
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if effected is not attackable.
|
// Check if effected NPC is not attackable.
|
||||||
if (!effected.isAttackable())
|
if (effected.isNpc() && !effected.isAttackable())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@@ -51,8 +51,8 @@ public class RealDamage extends AbstractEffect
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if effected is not attackable.
|
// Check if effected NPC is not attackable.
|
||||||
if (!effected.isAttackable())
|
if (effected.isNpc() && !effected.isAttackable())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@@ -51,8 +51,8 @@ public class RealDamage extends AbstractEffect
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if effected is not attackable.
|
// Check if effected NPC is not attackable.
|
||||||
if (!effected.isAttackable())
|
if (effected.isNpc() && !effected.isAttackable())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@@ -51,8 +51,8 @@ public class RealDamage extends AbstractEffect
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if effected is not attackable.
|
// Check if effected NPC is not attackable.
|
||||||
if (!effected.isAttackable())
|
if (effected.isNpc() && !effected.isAttackable())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@@ -51,8 +51,8 @@ public class RealDamage extends AbstractEffect
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if effected is not attackable.
|
// Check if effected NPC is not attackable.
|
||||||
if (!effected.isAttackable())
|
if (effected.isNpc() && !effected.isAttackable())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@@ -51,8 +51,8 @@ public class RealDamage extends AbstractEffect
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if effected is not attackable.
|
// Check if effected NPC is not attackable.
|
||||||
if (!effected.isAttackable())
|
if (effected.isNpc() && !effected.isAttackable())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@@ -51,8 +51,8 @@ public class RealDamage extends AbstractEffect
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if effected is not attackable.
|
// Check if effected NPC is not attackable.
|
||||||
if (!effected.isAttackable())
|
if (effected.isNpc() && !effected.isAttackable())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@@ -51,8 +51,8 @@ public class RealDamage extends AbstractEffect
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if effected is not attackable.
|
// Check if effected NPC is not attackable.
|
||||||
if (!effected.isAttackable())
|
if (effected.isNpc() && !effected.isAttackable())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@@ -51,8 +51,8 @@ public class RealDamage extends AbstractEffect
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if effected is not attackable.
|
// Check if effected NPC is not attackable.
|
||||||
if (!effected.isAttackable())
|
if (effected.isNpc() && !effected.isAttackable())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@@ -51,8 +51,8 @@ public class RealDamage extends AbstractEffect
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if effected is not attackable.
|
// Check if effected NPC is not attackable.
|
||||||
if (!effected.isAttackable())
|
if (effected.isNpc() && !effected.isAttackable())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@@ -51,8 +51,8 @@ public class RealDamage extends AbstractEffect
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if effected is not attackable.
|
// Check if effected NPC is not attackable.
|
||||||
if (!effected.isAttackable())
|
if (effected.isNpc() && !effected.isAttackable())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@@ -51,8 +51,8 @@ public class RealDamage extends AbstractEffect
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if effected is not attackable.
|
// Check if effected NPC is not attackable.
|
||||||
if (!effected.isAttackable())
|
if (effected.isNpc() && !effected.isAttackable())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@@ -51,8 +51,8 @@ public class RealDamage extends AbstractEffect
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if effected is not attackable.
|
// Check if effected NPC is not attackable.
|
||||||
if (!effected.isAttackable())
|
if (effected.isNpc() && !effected.isAttackable())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@@ -51,8 +51,8 @@ public class RealDamage extends AbstractEffect
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if effected is not attackable.
|
// Check if effected NPC is not attackable.
|
||||||
if (!effected.isAttackable())
|
if (effected.isNpc() && !effected.isAttackable())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@@ -51,8 +51,8 @@ public class RealDamage extends AbstractEffect
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if effected is not attackable.
|
// Check if effected NPC is not attackable.
|
||||||
if (!effected.isAttackable())
|
if (effected.isNpc() && !effected.isAttackable())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user