Various skill adjustments.
Contributed by Iris.
This commit is contained in:
@@ -960,6 +960,7 @@
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</abnormalLevel>
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<abnormalTime>30</abnormalTime>
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<abnormalType>AVOID_UP_SPECIAL</abnormalType>
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<abnormalVisualEffect>ULTIMATE_DEFENCE</abnormalVisualEffect>
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<effectPoint>
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<value level="1">268</value>
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<value level="2">523</value>
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@@ -500,6 +500,28 @@
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<item>DUALFIST</item>
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</weaponType>
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</effect>
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<effect name="TriggerSkillByAttack" fromLevel="11" toLevel="48">
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<!-- Slow -->
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<attackerType>Creature</attackerType>
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<minDamage>1</minDamage>
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<chance>15</chance>
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<targetType>TARGET</targetType>
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<isCritical>false</isCritical>
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<allowWeapons>DUALFIST</allowWeapons>
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<skillId>1612</skillId>
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<skillLevel>1</skillLevel>
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</effect>
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<effect name="TriggerSkillByAttack" fromLevel="11" toLevel="48">
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<!-- Slow -->
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<attackerType>Creature</attackerType>
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<minDamage>1</minDamage>
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<chance>15</chance>
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<targetType>TARGET</targetType>
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<isCritical>true</isCritical>
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<allowWeapons>DUALFIST</allowWeapons>
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<skillId>1612</skillId>
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<skillLevel>1</skillLevel>
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</effect>
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</effects>
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</skill>
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<skill id="211" toLevel="10" name="Boost HP">
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@@ -842,7 +864,56 @@
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<magicCriticalRate>5</magicCriticalRate>
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<effects>
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<effect name="HateAttack">
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<amount>20</amount>
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<amount>
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<value level="1">20</value>
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<value level="2">20</value>
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<value level="3">20</value>
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<value level="4">20</value>
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<value level="5">20</value>
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<value level="6">20</value>
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<value level="7">20</value>
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<value level="8">20</value>
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<value level="9">40</value>
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<value level="10">40</value>
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<value level="11">40</value>
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<value level="12">40</value>
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<value level="13">40</value>
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<value level="14">40</value>
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<value level="15">40</value>
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<value level="16">40</value>
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<value level="17">40</value>
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<value level="18">40</value>
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<value level="19">40</value>
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<value level="20">40</value>
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<value level="21">40</value>
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<value level="22">40</value>
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<value level="23">40</value>
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<value level="24">40</value>
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<value level="25">40</value>
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<value level="26">40</value>
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<value level="27">40</value>
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<value level="28">40</value>
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<value level="29">40</value>
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<value level="30">60</value>
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<value level="31">60</value>
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<value level="32">60</value>
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<value level="33">60</value>
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<value level="34">60</value>
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<value level="35">60</value>
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<value level="36">60</value>
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<value level="37">60</value>
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<value level="38">60</value>
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<value level="39">60</value>
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<value level="40">60</value>
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<value level="41">60</value>
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<value level="42">60</value>
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<value level="43">60</value>
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<value level="44">60</value>
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<value level="45">60</value>
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<value level="46">60</value>
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<value level="47">60</value>
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<value level="48">60</value>
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</amount>
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<mode>PER</mode>
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<weaponType>
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<item>SWORD</item>
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@@ -647,11 +647,32 @@
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<skill id="1612" toLevel="1" name="Slowing Power">
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<!-- For 15 seconds decreases Speed by 20%. -->
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<icon>icon.skill0210</icon>
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<operateType>A1</operateType>
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<isDebuff>true</isDebuff>
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<operateType>A2</operateType>
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<magicLevel>80</magicLevel>
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<isMagic>0</isMagic>
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<castRange>400</castRange>
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<hitTime>1000</hitTime>
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<effectRange>900</effectRange>
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<activateRate>80</activateRate>
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<abnormalTime>15</abnormalTime>
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<abnormalLevel>2</abnormalLevel>
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<abnormalType>SPEED_DOWN</abnormalType>
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<basicProperty>PHYSICAL</basicProperty>
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<trait>BOSS</trait>
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<effectPoint>-204</effectPoint>
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<hitTime>200</hitTime>
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<isDebuff>true</isDebuff>
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<lvlBonusRate>0</lvlBonusRate>
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<reuseDelay>500</reuseDelay>
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<isTriggeredSkill>true</isTriggeredSkill>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="Speed">
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<amount>-20</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="1613" toLevel="10" name="Body Impale">
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<!-- Attacks the enemy with $s1 Power added to P. Atk., inflicts Stun for $s2 and dispels $s3 buff(s) from a stunned target. Requires a blunt weapon. Ignores Shield Defense. Over-hit. -->
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