Addition of Ignition effect.
This commit is contained in:
@@ -929,7 +929,7 @@
|
||||
<itemConsumeCount>5</itemConsumeCount>
|
||||
<itemConsumeId>1785</itemConsumeId>
|
||||
<effects>
|
||||
<!-- <effect name="ConvertItem" /> -->
|
||||
<effect name="Ignition" />
|
||||
<effect name="PAtk">
|
||||
<amount>
|
||||
<value level="1">10</value>
|
||||
|
||||
@@ -163,6 +163,7 @@ HpDrain: Magical attack that absorbs given percentage of the damage inflicted as
|
||||
Hp: Increases current HP by a static value.
|
||||
HpRegen: HP Regeneration stat.
|
||||
HpToOwner: DOT effect that absorbs HP over time.
|
||||
Ignition: Transforms sword to Death Knight's Flame Sword. (l2jmobius)
|
||||
IgnoreDeath: Become undying. Hp cannot decrease below 1.
|
||||
ImmobileDamageBonus: Bonus damage to immobile targets. (l2jmobius)
|
||||
ImmobileDamageResist: Resist damage while immobile. (l2jmobius)
|
||||
|
||||
Reference in New Issue
Block a user