Fixed pull skills.

Contributed by gamelike85.
This commit is contained in:
MobiusDevelopment
2019-11-01 12:01:59 +00:00
parent 6e451e9691
commit 67dca6cdad
18 changed files with 225 additions and 198 deletions

View File

@@ -1200,9 +1200,7 @@
<skill id="10016" toLevel="9" name="Chain Hydra">
<!-- Pulls target and nearby enemies to make them attack you.'Requires a shield. -->
<icon>icon.skill10016</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1</abnormalTime>
<abnormalType>STUN</abnormalType>
<operateType>A1</operateType>
<affectRange>200</affectRange>
<activateRate>
<value fromLevel="1" toLevel="9">150</value>
@@ -1221,7 +1219,6 @@
<value level="8">103</value>
<value level="9">105</value>
</magicLvl>
<operateType>A2</operateType>
<mpConsume>
<value level="1">123</value>
<value level="2">127</value>
@@ -1255,14 +1252,18 @@
<basicProperty>PHYSICAL</basicProperty>
<hitCancelTime>0</hitCancelTime>
<trait>PULL</trait>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<nextAction>ATTACK</nextAction>
<conditions>
<condition name="EquipShield" />
</conditions>
<effects>
<effect name="AirBind" />
<effect name="Bluff">
<chance>100</chance>
</effect>
<effect name="PullBack">
<speed>600</speed>
<delay>650</delay>

View File

@@ -123,7 +123,7 @@
<skill id="16106" toLevel="5" name="Chain Smash">
<!-- Pulls target toward you. -->
<icon>icon.skill10015</icon>
<operateType>A2</operateType>
<operateType>A1</operateType>
<mpConsume>
<value level="1">50</value>
<value level="2">65</value>
@@ -136,24 +136,12 @@
<coolTime>1000</coolTime>
<reuseDelay>3000</reuseDelay>
<effectPoint>-150</effectPoint>
<isDebuff>true</isDebuff>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">3</value>
<value level="2">4</value>
<value level="3">5</value>
<value level="4">5</value>
<value level="5">5</value>
</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>80</activateRate>
<affectRange>900</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<trait>PULL</trait>
<nextAction>ATTACK</nextAction>
<effects>
<effect name="AirBind" />
<effect name="Bluff">