Updated and cleaned various item values.

This commit is contained in:
MobiusDevelopment
2022-08-25 21:53:33 +00:00
parent c82add27e5
commit 65a48f15b6
492 changed files with 2417 additions and 15575 deletions

View File

@@ -890,6 +890,7 @@
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="3876" name="Letter C" additionalName="Sealed" type="EtcItem">
<!-- Combine with other letters to create a special word and get a reward! -->
@@ -900,6 +901,7 @@
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="3877" name="Letter E" additionalName="Sealed" type="EtcItem">
<!-- Combine with other letters to create a special word and get a reward! -->
@@ -910,6 +912,7 @@
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="3878" name="Letter F" additionalName="Sealed" type="EtcItem">
<!-- Combine with other letters to create a special word and get a reward! -->
@@ -920,6 +923,7 @@
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="3879" name="Letter G" additionalName="Sealed" type="EtcItem">
<!-- Combine with other letters to create a special word and get a reward! -->
@@ -930,6 +934,7 @@
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="3880" name="Letter H" additionalName="Sealed" type="EtcItem">
<!-- Combine with other letters to create a special word and get a reward! -->
@@ -940,6 +945,7 @@
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="3881" name="Letter I" additionalName="Sealed" type="EtcItem">
<!-- Combine with other letters to create a special word and get a reward! -->
@@ -950,6 +956,7 @@
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="3882" name="Letter L" additionalName="Sealed" type="EtcItem">
<!-- Combine with other letters to create a special word and get a reward! -->
@@ -960,6 +967,7 @@
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="3883" name="Letter N" additionalName="Sealed" type="EtcItem">
<!-- Combine with other letters to create a special word and get a reward! -->
@@ -970,6 +978,7 @@
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="3884" name="Letter O" additionalName="Sealed" type="EtcItem">
<!-- Combine with other letters to create a special word and get a reward! -->
@@ -980,6 +989,7 @@
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="3885" name="Letter R" additionalName="Sealed" type="EtcItem">
<!-- Combine with other letters to create a special word and get a reward! -->
@@ -990,6 +1000,7 @@
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="3886" name="Letter S" additionalName="Sealed" type="EtcItem">
<!-- Combine with other letters to create a special word and get a reward! -->
@@ -1000,6 +1011,7 @@
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="3887" name="Letter T" additionalName="Sealed" type="EtcItem">
<!-- Combine with other letters to create a special word and get a reward! -->
@@ -1010,6 +1022,7 @@
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="3888" name="Number II" additionalName="Sealed" type="EtcItem">
<!-- Combine with other letters to create a special word and get a reward! -->
@@ -1020,6 +1033,7 @@
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="3889" name="Antidote" type="EtcItem">
<!-- Remedy that can neutralize the Poison of Witch Kalis. If the clan leader uses this, the Poisoning is healed. -->

View File

@@ -108,7 +108,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="material" val="LIQUID" />
</item>
<item id="5710" name="Zubei's Gauntlets (Heavy)" additionalName="" type="Armor">
<item id="5710" name="Zubei's Gauntlets (Heavy)" type="Armor">
<set name="icon" val="icon.armor_t64_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -125,7 +125,7 @@
<stat type="pDef">41</stat>
</stats>
</item>
<item id="5711" name="Zubei's Gauntlets (Light)" additionalName="" type="Armor">
<item id="5711" name="Zubei's Gauntlets (Light)" type="Armor">
<set name="icon" val="icon.armor_t65_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -142,7 +142,7 @@
<stat type="pDef">41</stat>
</stats>
</item>
<item id="5712" name="Zubei's Gauntlets (Robe)" additionalName="" type="Armor">
<item id="5712" name="Zubei's Gauntlets (Robe)" type="Armor">
<set name="icon" val="icon.armor_t56_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -159,7 +159,7 @@
<stat type="pDef">41</stat>
</stats>
</item>
<item id="5714" name="Avadon Gloves (Heavy)" additionalName="" type="Armor">
<item id="5714" name="Avadon Gloves (Heavy)" type="Armor">
<set name="icon" val="icon.armor_t66_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -176,7 +176,7 @@
<stat type="pDef">41</stat>
</stats>
</item>
<item id="5715" name="Avadon Gloves (Light)" additionalName="" type="Armor">
<item id="5715" name="Avadon Gloves (Light)" type="Armor">
<set name="icon" val="icon.armor_t67_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -193,7 +193,7 @@
<stat type="pDef">41</stat>
</stats>
</item>
<item id="5716" name="Avadon Gloves (Robe)" additionalName="" type="Armor">
<item id="5716" name="Avadon Gloves (Robe)" type="Armor">
<set name="icon" val="icon.armor_t59_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -210,7 +210,7 @@
<stat type="pDef">41</stat>
</stats>
</item>
<item id="5718" name="Blue Wolf Gloves (Heavy)" additionalName="" type="Armor">
<item id="5718" name="Blue Wolf Gloves (Heavy)" type="Armor">
<set name="icon" val="icon.armor_t68_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -227,7 +227,7 @@
<stat type="pDef">44</stat>
</stats>
</item>
<item id="5719" name="Blue Wolf Gloves (Light)" additionalName="" type="Armor">
<item id="5719" name="Blue Wolf Gloves (Light)" type="Armor">
<set name="icon" val="icon.armor_t69_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -244,7 +244,7 @@
<stat type="pDef">44</stat>
</stats>
</item>
<item id="5720" name="Blue Wolf Gloves (Robe)" additionalName="" type="Armor">
<item id="5720" name="Blue Wolf Gloves (Robe)" type="Armor">
<set name="icon" val="icon.armor_t70_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -261,7 +261,7 @@
<stat type="pDef">44</stat>
</stats>
</item>
<item id="5722" name="Doom Gloves (Heavy)" additionalName="" type="Armor">
<item id="5722" name="Doom Gloves (Heavy)" type="Armor">
<set name="icon" val="icon.armor_t71_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -278,7 +278,7 @@
<stat type="pDef">44</stat>
</stats>
</item>
<item id="5723" name="Doom Gloves (Light)" additionalName="" type="Armor">
<item id="5723" name="Doom Gloves (Light)" type="Armor">
<set name="icon" val="icon.armor_t72_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -295,7 +295,7 @@
<stat type="pDef">44</stat>
</stats>
</item>
<item id="5724" name="Doom Gloves (Robe)" additionalName="" type="Armor">
<item id="5724" name="Doom Gloves (Robe)" type="Armor">
<set name="icon" val="icon.armor_t73_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -312,7 +312,7 @@
<stat type="pDef">44</stat>
</stats>
</item>
<item id="5726" name="Zubei's Boots (Heavy)" additionalName="" type="Armor">
<item id="5726" name="Zubei's Boots (Heavy)" type="Armor">
<set name="icon" val="icon.armor_t64_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -329,7 +329,7 @@
<stat type="pDef">41</stat>
</stats>
</item>
<item id="5727" name="Zubei's Boots (Light)" additionalName="" type="Armor">
<item id="5727" name="Zubei's Boots (Light)" type="Armor">
<set name="icon" val="icon.armor_t65_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -346,7 +346,7 @@
<stat type="pDef">41</stat>
</stats>
</item>
<item id="5728" name="Zubei's Boots (Robe)" additionalName="" type="Armor">
<item id="5728" name="Zubei's Boots (Robe)" type="Armor">
<set name="icon" val="icon.armor_t56_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -363,7 +363,7 @@
<stat type="pDef">41</stat>
</stats>
</item>
<item id="5730" name="Avadon Boots (Heavy)" additionalName="" type="Armor">
<item id="5730" name="Avadon Boots (Heavy)" type="Armor">
<set name="icon" val="icon.armor_t66_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -380,7 +380,7 @@
<stat type="pDef">41</stat>
</stats>
</item>
<item id="5731" name="Avadon Boots (Light)" additionalName="" type="Armor">
<item id="5731" name="Avadon Boots (Light)" type="Armor">
<set name="icon" val="icon.armor_t67_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -397,7 +397,7 @@
<stat type="pDef">41</stat>
</stats>
</item>
<item id="5732" name="Avadon Boots (Robe)" additionalName="" type="Armor">
<item id="5732" name="Avadon Boots (Robe)" type="Armor">
<set name="icon" val="icon.armor_t59_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -414,7 +414,7 @@
<stat type="pDef">41</stat>
</stats>
</item>
<item id="5734" name="Blue Wolf Boots (Heavy)" additionalName="" type="Armor">
<item id="5734" name="Blue Wolf Boots (Heavy)" type="Armor">
<set name="icon" val="icon.armor_t68_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -431,7 +431,7 @@
<stat type="pDef">44</stat>
</stats>
</item>
<item id="5735" name="Blue Wolf Boots (Light)" additionalName="" type="Armor">
<item id="5735" name="Blue Wolf Boots (Light)" type="Armor">
<set name="icon" val="icon.armor_t69_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -448,7 +448,7 @@
<stat type="pDef">44</stat>
</stats>
</item>
<item id="5736" name="Blue Wolf Boots (Robe)" additionalName="" type="Armor">
<item id="5736" name="Blue Wolf Boots (Robe)" type="Armor">
<set name="icon" val="icon.armor_t70_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -465,7 +465,7 @@
<stat type="pDef">44</stat>
</stats>
</item>
<item id="5738" name="Doom Boots (Heavy)" additionalName="" type="Armor">
<item id="5738" name="Doom Boots (Heavy)" type="Armor">
<set name="icon" val="icon.armor_t71_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -482,7 +482,7 @@
<stat type="pDef">44</stat>
</stats>
</item>
<item id="5739" name="Doom Boots (Light)" additionalName="" type="Armor">
<item id="5739" name="Doom Boots (Light)" type="Armor">
<set name="icon" val="icon.armor_t72_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -499,7 +499,7 @@
<stat type="pDef">44</stat>
</stats>
</item>
<item id="5740" name="Doom Boots (Robe)" additionalName="" type="Armor">
<item id="5740" name="Doom Boots (Robe)" type="Armor">
<set name="icon" val="icon.armor_t73_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -516,7 +516,7 @@
<stat type="pDef">44</stat>
</stats>
</item>
<item id="5765" name="Dark Crystal Gloves (Heavy)" additionalName="" type="Armor">
<item id="5765" name="Dark Crystal Gloves (Heavy)" type="Armor">
<!-- <Properties>. STR +1. Overweight limit +1000. M. Def. +10. Max HP +200. Atk. Spd. +8%. Received Healing +2% -->
<set name="icon" val="icon.armor_t74_g_i00" />
<set name="default_action" val="EQUIP" />
@@ -538,7 +538,7 @@
<skill id="50263" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Gloves (Physical) -->
</skills>
</item>
<item id="5766" name="Dark Crystal Gloves (Light)" additionalName="" type="Armor">
<item id="5766" name="Dark Crystal Gloves (Light)" type="Armor">
<!-- <Properties>. STR +1. Overweight limit +1000. M. Def. +10. Max HP +50. Atk. Spd. +8%. P. Evasion +2 -->
<set name="icon" val="icon.armor_t75_g_i00" />
<set name="default_action" val="EQUIP" />
@@ -560,7 +560,7 @@
<skill id="50263" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Gloves (Physical) -->
</skills>
</item>
<item id="5767" name="Dark Crystal Gloves (Robe)" additionalName="" type="Armor">
<item id="5767" name="Dark Crystal Gloves (Robe)" type="Armor">
<!-- <Properties>. INT +1. Overweight limit +1000. M. Def. +10. Max HP +50. Casting Spd. +15%. Casting Interruption Rate -25 -->
<set name="icon" val="icon.armor_t76_g_i00" />
<set name="default_action" val="EQUIP" />
@@ -582,7 +582,7 @@
<skill id="50264" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Gloves (Magic) -->
</skills>
</item>
<item id="5768" name="Tallum Gloves (Heavy)" additionalName="" type="Armor">
<item id="5768" name="Tallum Gloves (Heavy)" type="Armor">
<!-- <Properties>. STR +1. Overweight limit +1000. M. Def. +10. Max HP +50. Atk. Spd. +8%. P. Def. +10 -->
<set name="icon" val="icon.armor_t77_g_i00" />
<set name="default_action" val="EQUIP" />
@@ -604,7 +604,7 @@
<skill id="50263" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Gloves (Physical) -->
</skills>
</item>
<item id="5769" name="Tallum Gloves (Light)" additionalName="" type="Armor">
<item id="5769" name="Tallum Gloves (Light)" type="Armor">
<!-- <Properties>. INT +1. Overweight limit +1000. M. Def. +10. Max HP +50. Max MP +120. Casting Spd. +15% -->
<set name="icon" val="icon.armor_t78_g_i00" />
<set name="default_action" val="EQUIP" />
@@ -626,7 +626,7 @@
<skill id="50263" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Gloves (Physical) -->
</skills>
</item>
<item id="5770" name="Tallum Gloves (Robe)" additionalName="" type="Armor">
<item id="5770" name="Tallum Gloves (Robe)" type="Armor">
<!-- <Properties>. INT +1. Overweight limit +1000. M. Def. +20. Max HP +50. Casting Spd. +15% -->
<set name="icon" val="icon.armor_t79_g_i00" />
<set name="default_action" val="EQUIP" />
@@ -648,7 +648,7 @@
<skill id="50264" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Gloves (Magic) -->
</skills>
</item>
<item id="5771" name="Gauntlets of Nightmare (Heavy)" additionalName="" type="Armor">
<item id="5771" name="Gauntlets of Nightmare (Heavy)" type="Armor">
<!-- <Properties>. STR +1. Overweight limit +1000. M. Def. +10. Max HP +50. Atk. Spd. +8%. P. Atk. +50 -->
<set name="icon" val="icon.armor_t80_g_i00" />
<set name="default_action" val="EQUIP" />
@@ -670,7 +670,7 @@
<skill id="50263" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Gloves (Physical) -->
</skills>
</item>
<item id="5772" name="Gauntlets of Nightmare (Light)" additionalName="" type="Armor">
<item id="5772" name="Gauntlets of Nightmare (Light)" type="Armor">
<!-- <Properties>. STR +1. Overweight limit +1000. M. Def. +10. Max HP +50. Atk. Spd. +8%. Absorbs 2% of the inflicted damage as HP. -->
<set name="icon" val="icon.armor_t81_g_i00" />
<set name="default_action" val="EQUIP" />
@@ -692,7 +692,7 @@
<skill id="50263" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Gloves (Physical) -->
</skills>
</item>
<item id="5773" name="Gauntlets of Nightmare (Robe)" additionalName="" type="Armor">
<item id="5773" name="Gauntlets of Nightmare (Robe)" type="Armor">
<!-- <Properties>. INT +1. Overweight limit +1000. M. Def. +10. Max HP +50. Casting Spd. +15%. M. Atk. +50 -->
<set name="icon" val="icon.armor_t82_g_i00" />
<set name="default_action" val="EQUIP" />
@@ -714,7 +714,7 @@
<skill id="50263" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Gloves (Magic) -->
</skills>
</item>
<item id="5774" name="Majestic Gauntlets (Heavy)" additionalName="" type="Armor">
<item id="5774" name="Majestic Gauntlets (Heavy)" type="Armor">
<!-- <Properties>. STR +1. Overweight limit +1000. M. Def. +10. Max HP +50. Atk. Spd. +8%. Atk. Spd. +50 -->
<set name="icon" val="icon.armor_t83_g_i00" />
<set name="default_action" val="EQUIP" />
@@ -736,7 +736,7 @@
<skill id="50263" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Gloves (Physical) -->
</skills>
</item>
<item id="5775" name="Majestic Gauntlets (Light)" additionalName="" type="Armor">
<item id="5775" name="Majestic Gauntlets (Light)" type="Armor">
<!-- <Properties>. STR +1. Overweight limit +1000. M. Def. +10. Max HP +50. Atk. Spd. +8%. P. Skill Critical Damage +50 -->
<set name="icon" val="icon.armor_t84_g_i00" />
<set name="default_action" val="EQUIP" />
@@ -758,7 +758,7 @@
<skill id="50263" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Gloves (Physical) -->
</skills>
</item>
<item id="5776" name="Majestic Gauntlets (Robe)" additionalName="" type="Armor">
<item id="5776" name="Majestic Gauntlets (Robe)" type="Armor">
<!-- <Properties>. INT +1. Overweight limit +1000. M. Def. +10. Max HP +50. Casting Spd. +15%. Casting Spd. +50 -->
<set name="icon" val="icon.armor_t85_g_i00" />
<set name="default_action" val="EQUIP" />
@@ -780,7 +780,7 @@
<skill id="50264" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Gloves (Magic) -->
</skills>
</item>
<item id="5777" name="Dark Crystal Boots (Heavy)" additionalName="" type="Armor">
<item id="5777" name="Dark Crystal Boots (Heavy)" type="Armor">
<!-- <Properties>. STR +1. Overweight limit +1000. M. Def. +10. Max HP +200. Speed +4. Received Healing +2% -->
<set name="icon" val="icon.armor_t74_b_i00" />
<set name="default_action" val="EQUIP" />
@@ -802,7 +802,7 @@
<skill id="50265" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Boots (Physical) -->
</skills>
</item>
<item id="5778" name="Dark Crystal Boots (Light)" additionalName="" type="Armor">
<item id="5778" name="Dark Crystal Boots (Light)" type="Armor">
<!-- <Properties>. STR +1. Overweight limit +1000. M. Def. +10. Max HP +50. Speed +4. P. Evasion +2 -->
<set name="icon" val="icon.armor_t75_b_i00" />
<set name="default_action" val="EQUIP" />
@@ -824,7 +824,7 @@
<skill id="50265" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Boots (Physical) -->
</skills>
</item>
<item id="5779" name="Dark Crystal Boots (Robe)" additionalName="" type="Armor">
<item id="5779" name="Dark Crystal Boots (Robe)" type="Armor">
<!-- <Properties>. INT +1. Overweight limit +1000. M. Def. +10. Max HP +50. Speed +7. Casting Interruption Rate -25 -->
<set name="icon" val="icon.armor_t76_b_i00" />
<set name="default_action" val="EQUIP" />
@@ -846,7 +846,7 @@
<skill id="50265" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Boots (Magic) -->
</skills>
</item>
<item id="5780" name="Tallum Boots (Heavy)" additionalName="" type="Armor">
<item id="5780" name="Tallum Boots (Heavy)" type="Armor">
<!-- <Properties>. STR +1. Overweight limit +1000. M. Def. +10. Max HP +50. Speed +4. P. Def. +10 -->
<set name="icon" val="icon.armor_t77_b_i00" />
<set name="default_action" val="EQUIP" />
@@ -868,7 +868,7 @@
<skill id="50265" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Boots (Physical) -->
</skills>
</item>
<item id="5781" name="Tallum Boots (Light)" additionalName="" type="Armor">
<item id="5781" name="Tallum Boots (Light)" type="Armor">
<!-- <Properties>. INT +1. Overweight limit +1000. M. Def. +10. Max HP +50. Max MP +120. Speed +4 -->
<set name="icon" val="icon.armor_t78_b_i00" />
<set name="default_action" val="EQUIP" />
@@ -890,7 +890,7 @@
<skill id="50265" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Boots (Physical) -->
</skills>
</item>
<item id="5782" name="Tallum Boots (Robe)" additionalName="" type="Armor">
<item id="5782" name="Tallum Boots (Robe)" type="Armor">
<!-- <Properties>. INT +1. Overweight limit +1000. M. Def. +20. Max HP +50. Speed +4 -->
<set name="icon" val="icon.armor_t79_b_i00" />
<set name="default_action" val="EQUIP" />
@@ -912,7 +912,7 @@
<skill id="50266" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Boots (Magic) -->
</skills>
</item>
<item id="5783" name="Boots of Nightmare (Heavy)" additionalName="" type="Armor">
<item id="5783" name="Boots of Nightmare (Heavy)" type="Armor">
<!-- <Properties>. STR +1. Overweight limit +1000. M. Def. +10. Max HP +50. Speed +4. P. Atk. +50 -->
<set name="icon" val="icon.armor_t80_b_i00" />
<set name="default_action" val="EQUIP" />
@@ -934,7 +934,7 @@
<skill id="50265" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Boots (Physical) -->
</skills>
</item>
<item id="5784" name="Boots of Nightmare (Light)" additionalName="" type="Armor">
<item id="5784" name="Boots of Nightmare (Light)" type="Armor">
<!-- <Properties>. STR +1. Overweight limit +1000. M. Def. +10. Max HP +50. Speed +4. Absorbs 2% of the inflicted damage as HP. -->
<set name="icon" val="icon.armor_t81_b_i00" />
<set name="default_action" val="EQUIP" />
@@ -956,7 +956,7 @@
<skill id="50265" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Boots (Physical) -->
</skills>
</item>
<item id="5785" name="Boots of Nightmare (Robe)" additionalName="" type="Armor">
<item id="5785" name="Boots of Nightmare (Robe)" type="Armor">
<!-- <Properties>. INT +1. Overweight limit +1000. M. Def. +10. Max HP +50. Speed +4. M. Atk. +50 -->
<set name="icon" val="icon.armor_t82_b_i00" />
<set name="default_action" val="EQUIP" />
@@ -978,7 +978,7 @@
<skill id="50266" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Boots (Magic) -->
</skills>
</item>
<item id="5786" name="Majestic Boots (Heavy)" additionalName="" type="Armor">
<item id="5786" name="Majestic Boots (Heavy)" type="Armor">
<!-- <Properties>. STR +1. Overweight limit +1000. M. Def. +10. Max HP +50. Speed +7. Atk. Spd. +50 -->
<set name="icon" val="icon.armor_t83_b_i00" />
<set name="default_action" val="EQUIP" />
@@ -1000,7 +1000,7 @@
<skill id="50265" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Boots (Physical) -->
</skills>
</item>
<item id="5787" name="Majestic Boots (Light)" additionalName="" type="Armor">
<item id="5787" name="Majestic Boots (Light)" type="Armor">
<!-- <Properties>. STR +1. Overweight limit +1000. M. Def. +10. Max HP +50. Speed +4. P. Skill Critical Damage +50 -->
<set name="icon" val="icon.armor_t84_b_i00" />
<set name="default_action" val="EQUIP" />
@@ -1022,7 +1022,7 @@
<skill id="50265" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Boots (Physical) -->
</skills>
</item>
<item id="5788" name="Majestic Boots (Robe)" additionalName="" type="Armor">
<item id="5788" name="Majestic Boots (Robe)" type="Armor">
<!-- <Properties>. INT +1. Overweight limit +1000. M. Def. +10. Max HP +50. Speed +4. Casting Spd. +50 -->
<set name="icon" val="icon.armor_t85_b_i00" />
<set name="default_action" val="EQUIP" />

View File

@@ -1440,6 +1440,7 @@
<set name="price" val="200" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="6395" name="Amulet: Chant of Predator - Not Available" additionalName="Not Available" type="EtcItem">
<!-- An amulet for learning the Chant of Predator skill. Used by Warcryers. Required level: 48. -->

View File

@@ -187,6 +187,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="6845" name="Pirate's Eyepatch" additionalName="Sealed" type="Armor">
<!-- An eyepatch. Can be used for teleportation to the Devil's Isle. Cooldown time: 2 h. -->

View File

@@ -19,13 +19,14 @@
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="price" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="weight" val="6" />
<set name="bodypart" val="rhand" />
<set name="weapon_type" val="FIST" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
</item>
<item id="6918" name="Monster Only (Silence Shield)" additionalName="Sealed" type="Armor">
<set name="icon" val="icon.weapon_monster_i00" />
@@ -35,6 +36,7 @@
<set name="price" val="2580" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="weight" val="1380" />
@@ -52,6 +54,7 @@
<set name="price" val="15680" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="weight" val="1320" />

View File

@@ -182,6 +182,7 @@
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -202,6 +203,7 @@
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -222,6 +224,7 @@
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -242,6 +245,7 @@
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -262,6 +266,7 @@
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -282,6 +287,7 @@
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -302,6 +308,7 @@
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -322,6 +329,7 @@
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -342,6 +350,7 @@
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -362,6 +371,7 @@
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -382,6 +392,7 @@
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -402,6 +413,7 @@
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -422,6 +434,7 @@
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -442,6 +455,7 @@
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>

View File

@@ -207,6 +207,7 @@
<set name="is_freightable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">37</stat>
</stats>
@@ -229,6 +230,7 @@
<set name="is_freightable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">158</stat>
</stats>
@@ -249,6 +251,7 @@
<set name="is_freightable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">24</stat>
</stats>
@@ -269,6 +272,7 @@
<set name="is_freightable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">24</stat>
</stats>
@@ -291,6 +295,7 @@
<set name="is_freightable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">119</stat>
</stats>
@@ -311,6 +316,7 @@
<set name="is_freightable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">24</stat>
</stats>
@@ -331,6 +337,7 @@
<set name="is_freightable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">24</stat>
</stats>
@@ -353,6 +360,7 @@
<set name="is_freightable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">79</stat>
<stat type="maxMp">239</stat>
@@ -374,6 +382,7 @@
<set name="is_freightable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">24</stat>
</stats>
@@ -394,6 +403,7 @@
<set name="is_freightable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">24</stat>
</stats>

View File

@@ -58,6 +58,7 @@
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<cond msgId="1518">
<player sex="1" />
</cond>
@@ -76,6 +77,7 @@
<set name="price" val="2000000" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="8561" name="Piggy Hat" additionalName="Sealed" type="Armor">
<!-- A funny hat shaped like a piggy. Takes 2 hair accessory slots. -->
@@ -91,6 +93,7 @@
<set name="price" val="2000000" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="8562" name="Jester Hat" additionalName="Sealed" type="Armor">
<!-- A jester hat with a split top. Takes 2 hair accessory slots. -->
@@ -106,6 +109,7 @@
<set name="price" val="2000000" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="8563" name="Wizard Hat" additionalName="Sealed" type="Armor">
<!-- A wide-brimmed wizard hat. Takes 2 hair accessory slots. -->
@@ -121,6 +125,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="8564" name="Dapper Cap" additionalName="Sealed" type="Armor">
<!-- A stylish cap with a visor. Takes 2 hair accessory slots. -->
@@ -136,6 +141,7 @@
<set name="price" val="2000000" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="8569" name="Half Face Mask" type="Armor">
<!-- An accessory covering half of the wearer s face. -->

View File

@@ -7,6 +7,7 @@
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="13435" name="Vesper Noble Breastplate - Not Available" additionalName="Not used" type="Armor">
<!-- Appearance for Kamael Female -->

View File

@@ -7,6 +7,7 @@
<set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />

View File

@@ -8,7 +8,6 @@
<set name="is_stackable" val="true" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="price" val="0" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
@@ -24,7 +23,6 @@
<set name="is_stackable" val="true" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="price" val="0" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
@@ -39,7 +37,6 @@
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
@@ -55,7 +52,6 @@
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />

View File

@@ -7,7 +7,6 @@
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
@@ -24,7 +23,6 @@
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
@@ -41,7 +39,6 @@
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
@@ -58,7 +55,6 @@
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
@@ -75,7 +71,6 @@
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
@@ -92,7 +87,6 @@
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
@@ -109,7 +103,6 @@
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
@@ -126,7 +119,6 @@
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
@@ -143,7 +135,6 @@
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
@@ -160,7 +151,6 @@
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />

View File

@@ -41,5 +41,6 @@
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
</list>

View File

@@ -65,7 +65,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="37546" name="Rudolph's Gift 2015 Lv. 1" additionalName="" type="EtcItem">
<item id="37546" name="Rudolph's Gift 2015 Lv. 1" type="EtcItem">
<!-- Santa's Reward. Inside there is Snowy Squash Nectar (10 pcs.). Will be removed after the event is over. -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
@@ -74,7 +74,7 @@
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
</item>
<item id="37547" name="Rudolph's Gift 2015 Lv. 2" additionalName="" type="EtcItem">
<item id="37547" name="Rudolph's Gift 2015 Lv. 2" type="EtcItem">
<!-- Santa's Reward. Inside there is Snowy Squash Nectar (15 pcs.). Will be removed after the event is over. -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
@@ -83,7 +83,7 @@
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
</item>
<item id="37548" name="Rudolph's Gift 2015 Lv. 3" additionalName="" type="EtcItem">
<item id="37548" name="Rudolph's Gift 2015 Lv. 3" type="EtcItem">
<!-- Santa's Reward. Inside there is Snowy Squash Nectar (25 pcs.). Will be removed after the event is over. -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
@@ -92,7 +92,7 @@
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
</item>
<item id="37549" name="Rudolph's Gift 2015 Lv. 4" additionalName="" type="EtcItem">
<item id="37549" name="Rudolph's Gift 2015 Lv. 4" type="EtcItem">
<!-- Santa's Reward. Inside there is Snowy Squash Nectar (60 pcs.). Will be removed after the event is over. -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />

View File

@@ -5,7 +5,8 @@
<set name="icon" val="BranchSys.icon.br_xmas_present_i00" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
</item>
</list>

View File

@@ -26,14 +26,14 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="47928" name="Magic Woodpile" additionalName="" type="EtcItem">
<item id="47928" name="Magic Woodpile" type="EtcItem">
<!-- Double-click to use a magic woodpile for one player. If you have the Magic Fan equipped, you can use the skills Breeze and Gust to set fire to the woodpile. -->
<set name="icon" val="icon.ev_firewood_seed_solo" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="material" val="WOOD" />
</item>
<item id="47929" name="Large Magic Woodpile" additionalName="" type="EtcItem">
<item id="47929" name="Large Magic Woodpile" type="EtcItem">
<!-- Double-click to use a magic woodpile for party use. If you have the Magic Fan equipped, you can use the skills Breeze and Gust to set fire to the woodpile. -->
<set name="icon" val="icon.ev_firewood_seed_party" />
<set name="default_action" val="SKILL_REDUCE" />

View File

@@ -6,6 +6,7 @@
<set name="price" val="1000" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>

View File

@@ -148,7 +148,7 @@
<set name="weight" val="4" />
<set name="is_stackable" val="true" />
</item>
<item id="49012" name="HP Replenishing Potion" additionalName="" type="EtcItem">
<item id="49012" name="HP Replenishing Potion" type="EtcItem">
<!-- Magical potion that slowly restores HP. Lasts 15 sec. -->
<set name="icon" val="icon.etc_reagent_white_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -157,7 +157,7 @@
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
</item>
<item id="49013" name="High-grade HP Replenishing Potion" additionalName="" type="EtcItem">
<item id="49013" name="High-grade HP Replenishing Potion" type="EtcItem">
<!-- Magical potion that slowly restores HP. Lasts 15 sec. -->
<set name="icon" val="icon.etc_reagent_white_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -166,7 +166,7 @@
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
</item>
<item id="49014" name="Facelifting Potion A" additionalName="" type="EtcItem">
<item id="49014" name="Facelifting Potion A" type="EtcItem">
<!-- Beauty potion that changes one's facial appearance to Type A. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -174,7 +174,7 @@
<set name="weight" val="50" />
<set name="is_stackable" val="true" />
</item>
<item id="49015" name="Facelifting Potion B" additionalName="" type="EtcItem">
<item id="49015" name="Facelifting Potion B" type="EtcItem">
<!-- Beauty potion that changes one's facial appearance to Type B. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -182,7 +182,7 @@
<set name="weight" val="50" />
<set name="is_stackable" val="true" />
</item>
<item id="49016" name="Facelifting Potion C" additionalName="" type="EtcItem">
<item id="49016" name="Facelifting Potion C" type="EtcItem">
<!-- Beauty potion that changes one's facial appearance to Type C. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -190,7 +190,7 @@
<set name="weight" val="50" />
<set name="is_stackable" val="true" />
</item>
<item id="49017" name="Dye Potion A" additionalName="" type="EtcItem">
<item id="49017" name="Dye Potion A" type="EtcItem">
<!-- Beauty potion that changes one's hair color to Type A. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -198,7 +198,7 @@
<set name="weight" val="50" />
<set name="is_stackable" val="true" />
</item>
<item id="49018" name="Dye Potion B" additionalName="" type="EtcItem">
<item id="49018" name="Dye Potion B" type="EtcItem">
<!-- Beauty potion that changes one's hair color to Type B. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -206,7 +206,7 @@
<set name="weight" val="50" />
<set name="is_stackable" val="true" />
</item>
<item id="49019" name="Dye Potion C" additionalName="" type="EtcItem">
<item id="49019" name="Dye Potion C" type="EtcItem">
<!-- Beauty potion that changes one's hair color to Type C. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -214,7 +214,7 @@
<set name="weight" val="50" />
<set name="is_stackable" val="true" />
</item>
<item id="49020" name="Dye Potion D" additionalName="" type="EtcItem">
<item id="49020" name="Dye Potion D" type="EtcItem">
<!-- Beauty potion that changes one's hair color to Type D. Both genders. The results may be viewed on the Character Creation Screen. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -222,7 +222,7 @@
<set name="weight" val="50" />
<set name="is_stackable" val="true" />
</item>
<item id="49021" name="Facelifting Potion Pack" additionalName="" type="EtcItem">
<item id="49021" name="Facelifting Potion Pack" type="EtcItem">
<!-- Double-click to obtain one of the following items: Facelifting Potion A/ B/ C. -->
<set name="icon" val="icon.event_high_oriental_park_i00" />
<set name="default_action" val="CAPSULE" />
@@ -236,7 +236,7 @@
<item id="49016" min="1" max="1" chance="33.34" /> <!-- Facelifting Potion C (Exchangeable) - Event -->
</capsuled_items>
</item>
<item id="49022" name="Dye Potion Pack" additionalName="" type="EtcItem">
<item id="49022" name="Dye Potion Pack" type="EtcItem">
<!-- Double-click to obtain one of the following items: Dye Potion A/ B/ C/ D. -->
<set name="icon" val="icon.event_high_oriental_park_i00" />
<set name="default_action" val="CAPSULE" />
@@ -251,7 +251,7 @@
<item id="49020" min="1" max="1" chance="25" /> <!-- Dye Potion D - Event -->
</capsuled_items>
</item>
<item id="49023" name="Scroll: Empower" additionalName="" type="EtcItem">
<item id="49023" name="Scroll: Empower" type="EtcItem">
<!-- Double-click for a buff that increases your magic. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -259,7 +259,7 @@
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
</item>
<item id="49024" name="Scroll: Might" additionalName="" type="EtcItem">
<item id="49024" name="Scroll: Might" type="EtcItem">
<!-- Double-click for a buff that increases your P. Atk. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -267,7 +267,7 @@
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
</item>
<item id="49025" name="Scroll: Shield" additionalName="" type="EtcItem">
<item id="49025" name="Scroll: Shield" type="EtcItem">
<!-- Double-click for a buff that increases your defenses. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -1113,7 +1113,7 @@
<skill id="32000" level="1" /> <!-- Rice Cake of Fighting Spirit -->
</skills>
</item>
<item id="49081" name="XP Growth Scroll" additionalName="" type="EtcItem">
<item id="49081" name="XP Growth Scroll" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. Acquired XP +30%. Acquired SP +30%. Duration: 20 min. Cooldown: 1 min. The effect remains after death. -->
<set name="icon" val="icon.etc_recall_exp_scroll" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -1231,6 +1231,7 @@
<set name="weight" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1250,6 +1251,7 @@
<set name="weight" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1269,6 +1271,7 @@
<set name="weight" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1288,6 +1291,7 @@
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1307,6 +1311,7 @@
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1326,6 +1331,7 @@
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1345,6 +1351,7 @@
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1364,6 +1371,7 @@
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1383,6 +1391,7 @@
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1402,6 +1411,7 @@
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1421,6 +1431,7 @@
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ItemSkills" />

View File

@@ -8,6 +8,7 @@
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="49101" name="Teleport Stone: Giran" additionalName="Sealed" type="EtcItem">
@@ -18,6 +19,7 @@
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="49102" name="Teleport Stone: Oren" additionalName="Sealed" type="EtcItem">
@@ -28,6 +30,7 @@
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="49103" name="Teleport Stone: Ivory Tower" additionalName="Sealed" type="EtcItem">
@@ -38,6 +41,7 @@
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="49104" name="Teleport Stone: Hunters' Village" additionalName="Sealed" type="EtcItem">
@@ -48,6 +52,7 @@
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="49105" name="Teleport Stone: Entrance to Cruma Tower" additionalName="Sealed" type="EtcItem">
@@ -58,6 +63,7 @@
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="49106" name="Teleport Stone: Entrance to Dragon Valley" additionalName="Sealed" type="EtcItem">
@@ -68,6 +74,7 @@
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="49107" name="Teleport Stone: Dragon Valley Bridge" additionalName="Sealed" type="EtcItem">
@@ -78,6 +85,7 @@
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="49108" name="Beauty Chest" type="EtcItem">
@@ -130,7 +138,7 @@
<skill id="32013" level="1" /> <!-- Wind Dye Pack -->
</skills>
</item>
<item id="49112" name="C-grade Staff Pack" additionalName="" type="EtcItem">
<item id="49112" name="C-grade Staff Pack" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Cursed Staff/ Crystal Staff/ Sage's Staff/ Demon's Staff. -->
<set name="icon" val="icon.etc_treasure_box_i02" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -141,7 +149,7 @@
<skill id="32014" level="1" /> <!-- Staff Chest -->
</skills>
</item>
<item id="49113" name="C-grade Fist Weapon Pack" additionalName="" type="EtcItem">
<item id="49113" name="C-grade Fist Weapon Pack" type="EtcItem">
<!-- Double-click to obtain one of the following items: Knuckle Duster, Chakram, Fisted Blade, Great Pata. -->
<set name="icon" val="icon.etc_treasure_box_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -152,7 +160,7 @@
<skill id="32015" level="1" /> <!-- Fist Weapon Chest -->
</skills>
</item>
<item id="49114" name="C-grade Spear Pack" additionalName="" type="EtcItem">
<item id="49114" name="C-grade Spear Pack" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Bec de Corbin/ Orcish Glaive/ Poleaxe/ Orcish Poleaxe. -->
<set name="icon" val="icon.etc_treasure_box_i04" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -163,7 +171,7 @@
<skill id="32016" level="1" /> <!-- Spear Chest -->
</skills>
</item>
<item id="49115" name="C-grade Blunt Weapon Pack" additionalName="" type="EtcItem">
<item id="49115" name="C-grade Blunt Weapon Pack" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Dwarven War Hammer/ Heavy Doom Hammer/ War Axe/ Yaksa Mace. -->
<set name="icon" val="icon.etc_treasure_box_i05" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -174,7 +182,7 @@
<skill id="32017" level="1" /> <!-- Blunt Weapon Chest -->
</skills>
</item>
<item id="49116" name="C-grade Dagger Pack" additionalName="" type="EtcItem">
<item id="49116" name="C-grade Dagger Pack" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Stiletto/ Cursed Dagger/ Dark Screamer/ Crystal Dagger. -->
<set name="icon" val="icon.etc_treasure_box_i06" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -185,7 +193,7 @@
<skill id="32018" level="1" /> <!-- Dagger Chest -->
</skills>
</item>
<item id="49117" name="C-grade One-handed Sword Pack" additionalName="" type="EtcItem">
<item id="49117" name="C-grade One-handed Sword Pack" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Katana/ Stormbringer/ Sword of Delusion/ Samurai Long Sword. -->
<set name="icon" val="icon.etc_treasure_box_i07" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -196,7 +204,7 @@
<skill id="32019" level="1" /> <!-- One-Handed Sword Chest -->
</skills>
</item>
<item id="49118" name="C-grade Bow Pack" additionalName="" type="EtcItem">
<item id="49118" name="C-grade Bow Pack" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Elemental Bow/ Crystallized Ice Bow/ Akat Longbow/ Eminence Bow. -->
<set name="icon" val="icon.etc_treasure_box_i08" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -330,6 +338,7 @@
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
@@ -342,6 +351,7 @@
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
@@ -353,6 +363,7 @@
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="49131" name="Magic Number Cube" additionalName="Sealed" type="EtcItem">
@@ -362,6 +373,7 @@
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
</item>
<item id="49132" name="Membership Card" additionalName="Sealed" type="EtcItem">
@@ -370,6 +382,7 @@
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
</item>
<item id="49133" name="Venus' Rune - Low Level" additionalName="15-day" type="EtcItem">

View File

@@ -1133,7 +1133,6 @@
<set name="etcitem_type" val="ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
@@ -1150,7 +1149,6 @@
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
@@ -1275,7 +1273,6 @@
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
@@ -1292,7 +1289,6 @@
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
@@ -1309,7 +1305,6 @@
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
@@ -1326,7 +1321,6 @@
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
@@ -1343,7 +1337,6 @@
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
@@ -1360,7 +1353,6 @@
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="49500" name="Blessed Scroll of Escape" additionalName="" type="EtcItem">
<item id="49500" name="Blessed Scroll of Escape" type="EtcItem">
<!-- Teleports to the nearest village. Its casting time is very short. -->
<set name="icon" val="icon.etc_scroll_of_return_i01" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -286,7 +286,7 @@
<item id="90895" min="1" max="1" chance="100" /> <!-- Agathion Aries -->
</capsuled_items>
</item>
<item id="49521" name="Refined Romantic Chapeau (STR+1 INT+1)" additionalName="" type="Armor">
<item id="49521" name="Refined Romantic Chapeau (STR+1 INT+1)" type="Armor">
<!-- STR +1, INT +1 when equipped. Activates Refined Romantic Chapeau Skill: Teleport (Cooldown: 2 h.). Occupies 2 Hair Accessory slots. -->
<set name="icon" val="icon.accessory_archer_hat2_i00" />
<set name="default_action" val="EQUIP" />
@@ -295,7 +295,7 @@
<set name="material" val="WOOD" />
<set name="is_sellable" val="false" />
</item>
<item id="49522" name="Pirate King Hat (STR+1 INT+1)" additionalName="" type="Armor">
<item id="49522" name="Pirate King Hat (STR+1 INT+1)" type="Armor">
<!-- STR +1, INT +1 when equipped. Activates Pirate King Hat Skill: Teleport (Cooldown: 2 h.). Occupies 2 Hair Accessory slots. -->
<set name="icon" val="BranchSys2.icon.zaken_hair_accessary" />
<set name="default_action" val="EQUIP" />
@@ -304,7 +304,7 @@
<set name="material" val="WOOD" />
<set name="is_sellable" val="false" />
</item>
<item id="49523" name="Demon's Circlet (STR +1, INT +1)" additionalName="" type="Armor">
<item id="49523" name="Demon's Circlet (STR +1, INT +1)" type="Armor">
<!-- STR +1, INT +1 when equipped. Enables Demon's Circlet: Teleport (cooldown: 2 h.). Uses 2 hair accessory slots. -->
<set name="icon" val="icon.Accessary_demon_circlet_i00" />
<set name="default_action" val="EQUIP" />
@@ -546,6 +546,9 @@
<set name="icon" val="icon.etc_crystal_cave_crystal_i00" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="49544" name="Pirate" additionalName="Not Available" type="Armor">
<!-- You look as if you were in warrior's armor. Required level: 45. -->
@@ -808,6 +811,7 @@
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
@@ -1233,6 +1237,7 @@
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
</item>

View File

@@ -987,6 +987,7 @@
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
@@ -1160,7 +1161,7 @@
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
</item>
<item id="49687" name="Chic Silver Chapeau (Str+1 Int+1)" additionalName="" type="Armor">
<item id="49687" name="Chic Silver Chapeau (Str+1 Int+1)" type="Armor">
<!-- STR +1, INT +1, allows using the Refined Silver Chapeau skill: Teleport (Cooldown: 2 h.). Occupies 2 Hair Accessory slots. -->
<set name="icon" val="BranchSys2.icon2.pi_silverchaperon" />
<set name="default_action" val="EQUIP" />

View File

@@ -1075,14 +1075,14 @@
<skill id="39163" level="1" /> <!-- Special Pirate Fruit -->
</skills>
</item>
<item id="49775" name="Red Spinel" additionalName="" type="EtcItem">
<item id="49775" name="Red Spinel" type="EtcItem">
<!-- Reward. Obtained from helping Grocer Pink. Can be exchanged for rare items. -->
<set name="icon" val="icon.ensoul_big_pp" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="49776" name="Green Spinel" additionalName="" type="EtcItem">
<item id="49776" name="Green Spinel" type="EtcItem">
<!-- Reward. Obtained from helping Grocer Pink. Can be exchanged for rare items. -->
<set name="icon" val="icon.ensoul_big_ep" />
<set name="material" val="PAPER" />

View File

@@ -1258,6 +1258,7 @@
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<stats>
<stat type="mDef">2</stat>
@@ -1273,6 +1274,7 @@
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<stats>
<stat type="mDef">4</stat>
@@ -1288,6 +1290,7 @@
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<stats>
<stat type="mDef">6</stat>
@@ -1303,6 +1306,7 @@
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<stats>
<stat type="mDef">8</stat>
@@ -1318,6 +1322,7 @@
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<stats>
<stat type="mDef">10</stat>
@@ -1333,6 +1338,7 @@
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<stats>
<stat type="mDef">12</stat>
@@ -1348,6 +1354,7 @@
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<stats>
<stat type="mDef">14</stat>
@@ -1363,6 +1370,7 @@
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<stats>
<stat type="mDef">16</stat>

View File

@@ -10,6 +10,7 @@
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<stats>
<stat type="mDef">18</stat>
@@ -25,6 +26,7 @@
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<stats>
<stat type="mDef">20</stat>

View File

@@ -322,6 +322,8 @@
<set name="icon" val="icon.etc_torchlight_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -330,6 +332,8 @@
<set name="icon" val="icon.etc_food_dish_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -337,6 +341,8 @@
<!-- Very delicious dish. Take it to the Younger Sister. Will be deleted after the event. -->
<set name="icon" val="BranchIcon.icon.g_event_excellent_cuisine" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -345,6 +351,8 @@
<set name="icon" val="icon.etc_pouch_red_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -353,6 +361,8 @@
<set name="icon" val="icon.etc_candle_white_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -361,6 +371,8 @@
<set name="icon" val="icon.etc_meat_of_monstereye_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>

View File

@@ -196,7 +196,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="71714" name="+7 C-grade Weapon Coupon" additionalName="" type="EtcItem">
<item id="71714" name="+7 C-grade Weapon Coupon" type="EtcItem">
<!-- Can be exchanged for a +7 C-grade weapon through the Game Assistant. -->
<set name="icon" val="BranchIcon.Icon.rp_ring_of_maphr_i00" />
<set name="material" val="PAPER" />
@@ -228,7 +228,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="71717" name="ADEN Gatcha Ticket" additionalName="" type="EtcItem">
<item id="71717" name="ADEN Gatcha Ticket" type="EtcItem">
<!-- Can be exchanged for 300 L-Coins and a valuable item by the Game Assistant. -->
<set name="icon" val="icon.bm_jewel_ticket" />
<set name="material" val="PAPER" />

View File

@@ -70,6 +70,7 @@
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="72334" name="Blue Firecracker" additionalName="Sealed" type="EtcItem">
<!-- A large firecracker that illuminates the sky with blue lights. -->
@@ -79,6 +80,7 @@
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="72335" name="Red Firecracker" additionalName="Sealed" type="EtcItem">
<!-- A large firecracker that illuminates the sky with red lights. -->
@@ -88,6 +90,7 @@
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="72336" name="Green Firecracker" additionalName="Sealed" type="EtcItem">
<!-- A large firecracker that illuminates the sky with green lights. -->
@@ -97,6 +100,7 @@
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="72337" name="Package: Queen Ant Doll Lv. 3 (Time-limited)" additionalName="7-day" type="EtcItem">
<!-- Double-click to get more information about the contents. -->
@@ -172,6 +176,7 @@
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="72344" name="Numbers 20" additionalName="Sealed" type="EtcItem">
@@ -182,6 +187,7 @@
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="72345" name="NCJ 20 Anniversary Gift (Time-limited)" additionalName="Sealed" type="EtcItem">

View File

@@ -64,6 +64,7 @@
<set name="weight" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
</item>
@@ -95,6 +96,7 @@
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="90011" name="Key to the East Wing of the Dungeon of Abyss" additionalName="Sealed" type="EtcItem">
@@ -103,6 +105,7 @@
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="90012" name="Low-grade Life Stone - Weapon" type="EtcItem">

View File

@@ -762,8 +762,9 @@
<set name="icon" val="Icon.ev_monkey_banana" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="immediate_effect" val="true" />
<set name="ex_immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
@@ -961,6 +962,7 @@
<set name="icon" val="icon.ev_festival_goldcoin" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
@@ -1020,11 +1022,12 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90189" name="Blue Spinel" additionalName="" type="EtcItem">
<item id="90189" name="Blue Spinel" type="EtcItem">
<!-- Reward. Obtained from helping Grocer Pink. Can be exchanged for rare items. -->
<set name="icon" val="icon.ensoul_big_m" />
<set name="is_sellable" val="false" />
@@ -1136,8 +1139,9 @@
<!-- For 5 min., Acquired XP/ SP +10%, P./ M. Atk. +15%, P./ M. Def. +15%, Atk. Spd./ Casting Spd. +10%, Speed +10, Sayha's Grace Consumption -30%. The effect disappears after logout. -->
<set name="icon" val="icon.ev_mopp_herb" />
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="90199" name="Hunter's Memo" additionalName="Not Available" type="EtcItem">

View File

@@ -146,7 +146,7 @@
<skill id="39257" level="1" /> <!-- Newbie MP Recovery Potion -->
</skills>
</item>
<item id="90311" name="Brooch Lv. 1" additionalName="" type="Armor">
<item id="90311" name="Brooch Lv. 1" type="Armor">
<!-- Activates 4 jewel slots. Inventory Slots +5. Can be compounded with another Brooch of the same level. -->
<set name="icon" val="icon.etc_bm_brooch_lavianrose_i00" />
<set name="default_action" val="EQUIP" />
@@ -161,7 +161,7 @@
<skill id="13661" level="1" /> <!-- Inventory Slot +5. -->
</skills>
</item>
<item id="90312" name="Brooch Lv. 2" additionalName="" type="Armor">
<item id="90312" name="Brooch Lv. 2" type="Armor">
<!-- Activates 4 jewel slots. Inventory Slots +9. Can be compounded with another Brooch of the same level. -->
<set name="icon" val="icon.etc_bm_brooch_lavianrose_i01" />
<set name="default_action" val="EQUIP" />

View File

@@ -795,7 +795,7 @@
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90455" name="Avadon Circlet (Heavy)" additionalName="" type="Armor">
<item id="90455" name="Avadon Circlet (Heavy)" type="Armor">
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -809,7 +809,7 @@
<stat type="pDef">62</stat>
</stats>
</item>
<item id="90456" name="Avadon Circlet (Light)" additionalName="" type="Armor">
<item id="90456" name="Avadon Circlet (Light)" type="Armor">
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -823,7 +823,7 @@
<stat type="pDef">62</stat>
</stats>
</item>
<item id="90457" name="Avadon Circlet (Robe)" additionalName="" type="Armor">
<item id="90457" name="Avadon Circlet (Robe)" type="Armor">
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -837,7 +837,7 @@
<stat type="pDef">62</stat>
</stats>
</item>
<item id="90458" name="Zubei's Helmet (Heavy)" additionalName="" type="Armor">
<item id="90458" name="Zubei's Helmet (Heavy)" type="Armor">
<set name="icon" val="icon.armor_helmet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -851,7 +851,7 @@
<stat type="pDef">62</stat>
</stats>
</item>
<item id="90459" name="Zubei's Helmet (Light)" additionalName="" type="Armor">
<item id="90459" name="Zubei's Helmet (Light)" type="Armor">
<set name="icon" val="icon.armor_helmet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -865,7 +865,7 @@
<stat type="pDef">62</stat>
</stats>
</item>
<item id="90460" name="Zubei's Helmet (Robe)" additionalName="" type="Armor">
<item id="90460" name="Zubei's Helmet (Robe)" type="Armor">
<set name="icon" val="icon.armor_helmet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -879,7 +879,7 @@
<stat type="pDef">62</stat>
</stats>
</item>
<item id="90461" name="Blue Wolf Helmet (Heavy)" additionalName="" type="Armor">
<item id="90461" name="Blue Wolf Helmet (Heavy)" type="Armor">
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -893,7 +893,7 @@
<stat type="pDef">66</stat>
</stats>
</item>
<item id="90462" name="Blue Wolf Helmet (Light)" additionalName="" type="Armor">
<item id="90462" name="Blue Wolf Helmet (Light)" type="Armor">
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -907,7 +907,7 @@
<stat type="pDef">66</stat>
</stats>
</item>
<item id="90463" name="Blue Wolf Helmet (Robe)" additionalName="" type="Armor">
<item id="90463" name="Blue Wolf Helmet (Robe)" type="Armor">
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -921,7 +921,7 @@
<stat type="pDef">66</stat>
</stats>
</item>
<item id="90464" name="Doom Helmet (Heavy)" additionalName="" type="Armor">
<item id="90464" name="Doom Helmet (Heavy)" type="Armor">
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -935,7 +935,7 @@
<stat type="pDef">66</stat>
</stats>
</item>
<item id="90465" name="Doom Helmet (Light)" additionalName="" type="Armor">
<item id="90465" name="Doom Helmet (Light)" type="Armor">
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -949,7 +949,7 @@
<stat type="pDef">66</stat>
</stats>
</item>
<item id="90466" name="Doom Helmet (Robe)" additionalName="" type="Armor">
<item id="90466" name="Doom Helmet (Robe)" type="Armor">
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -963,7 +963,7 @@
<stat type="pDef">66</stat>
</stats>
</item>
<item id="90467" name="Tallum Helmet (Heavy)" additionalName="" type="Armor">
<item id="90467" name="Tallum Helmet (Heavy)" type="Armor">
<!-- <Properties>. CON +1. Overweight limit +1500. M. Def. +10. Max HP +50. P. Atk. +4%. HP Recovery Rate +5.5% -->
<set name="icon" val="icon.armor_helmet_i00" />
<set name="default_action" val="EQUIP" />
@@ -982,7 +982,7 @@
<skill id="50267" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Helmet -->
</skills>
</item>
<item id="90468" name="Tallum Helmet (Light)" additionalName="" type="Armor">
<item id="90468" name="Tallum Helmet (Light)" type="Armor">
<!-- <Properties>. MEN +1. Overweight limit +1500. M. Def. +10. M. Atk. +8%. MP Recovery Rate +8% -->
<set name="icon" val="icon.armor_helmet_i00" />
<set name="default_action" val="EQUIP" />
@@ -1001,7 +1001,7 @@
<skill id="50267" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Helmet -->
</skills>
</item>
<item id="90469" name="Tallum Helmet (Robe)" additionalName="" type="Armor">
<item id="90469" name="Tallum Helmet (Robe)" type="Armor">
<!-- <Properties>. MEN +1. Overweight limit +1500. M. Def. +10. M. Atk. +8%. MP Recovery Rate +5.5%. M. Def. +8% -->
<set name="icon" val="icon.armor_helmet_i00" />
<set name="default_action" val="EQUIP" />
@@ -1020,7 +1020,7 @@
<skill id="50267" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Helmet -->
</skills>
</item>
<item id="90470" name="Dark Crystal Helmet (Heavy)" additionalName="" type="Armor">
<item id="90470" name="Dark Crystal Helmet (Heavy)" type="Armor">
<!-- <Properties>. CON +1. Overweight limit +1500. M. Def. +10. Max HP +100. P. Atk. +4%. HP Recovery Rate +5.5% -->
<set name="icon" val="icon.armor_helmet_i00" />
<set name="default_action" val="EQUIP" />
@@ -1039,7 +1039,7 @@
<skill id="50267" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Helmet -->
</skills>
</item>
<item id="90471" name="Dark Crystal Helmet (Light)" additionalName="" type="Armor">
<item id="90471" name="Dark Crystal Helmet (Light)" type="Armor">
<!-- <Properties>. CON +1. Overweight limit +1500. M. Def. +10. P. Atk. +4%. MP Recovery Rate +5.5%. P. Critical Damage +30 -->
<set name="icon" val="icon.armor_helmet_i00" />
<set name="default_action" val="EQUIP" />
@@ -1058,7 +1058,7 @@
<skill id="50267" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Helmet -->
</skills>
</item>
<item id="90472" name="Dark Crystal Helmet (Robe)" additionalName="" type="Armor">
<item id="90472" name="Dark Crystal Helmet (Robe)" type="Armor">
<!-- <Properties>. MEN +1. Overweight limit +1500. M. Def. +10. M. Atk. +8%. MP Recovery Rate +5.5%. P. Def. +8% -->
<set name="icon" val="icon.armor_helmet_i00" />
<set name="default_action" val="EQUIP" />
@@ -1077,7 +1077,7 @@
<skill id="50267" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Helmet -->
</skills>
</item>
<item id="90473" name="Helm of Nightmare (Heavy)" additionalName="" type="Armor">
<item id="90473" name="Helm of Nightmare (Heavy)" type="Armor">
<!-- <Properties>. CON +1. Overweight limit +1500. M. Def. +10. P. Atk. +4%. HP Recovery Rate +8%. Reflects 5% of the received damage. -->
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="EQUIP" />
@@ -1096,7 +1096,7 @@
<skill id="50267" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Helmet -->
</skills>
</item>
<item id="90474" name="Helm of Nightmare (Light)" additionalName="" type="Armor">
<item id="90474" name="Helm of Nightmare (Light)" type="Armor">
<!-- <Properties>. CON +1. Overweight limit +1500. M. Def. +10. P. Atk. +4%. MP Recovery Rate +8% -->
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="EQUIP" />
@@ -1115,7 +1115,7 @@
<skill id="50267" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Helmet -->
</skills>
</item>
<item id="90475" name="Helm of Nightmare (Robe)" additionalName="" type="Armor">
<item id="90475" name="Helm of Nightmare (Robe)" type="Armor">
<!-- <Properties>. MEN +1. Overweight limit +1500. M. Def. +10. M. Atk. +8%. MP Recovery Rate +8%. M. Skill Critical Damage +30 -->
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="EQUIP" />
@@ -1134,7 +1134,7 @@
<skill id="50267" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Helmet -->
</skills>
</item>
<item id="90476" name="Majestic Circlet (Heavy)" additionalName="" type="Armor">
<item id="90476" name="Majestic Circlet (Heavy)" type="Armor">
<!-- <Properties>. CON +1. Overweight limit +1500. M. Def. +10. P. Atk. +4%. HP Recovery Rate +8% -->
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="EQUIP" />
@@ -1153,7 +1153,7 @@
<skill id="50267" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Helmet -->
</skills>
</item>
<item id="90477" name="Majestic Circlet (Light)" additionalName="" type="Armor">
<item id="90477" name="Majestic Circlet (Light)" type="Armor">
<!-- <Properties>. CON +1. Overweight limit +1500. M. Def. +10. P. Atk. +4%. MP Recovery Rate +5.5%. P. Atk. +8% when using a bow -->
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="EQUIP" />
@@ -1172,7 +1172,7 @@
<skill id="50267" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Helmet -->
</skills>
</item>
<item id="90478" name="Majestic Circlet (Robe)" additionalName="" type="Armor">
<item id="90478" name="Majestic Circlet (Robe)" type="Armor">
<!-- <Properties>. MEN +1. Overweight limit +1500. M. Def. +10. Max MP +300. M. Atk. +8%. MP Recovery Rate +8% -->
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="EQUIP" />

View File

@@ -476,7 +476,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90541" name="Sigel's Soul Crystal Lv. 8" additionalName="" type="EtcItem">
<item id="90541" name="Sigel's Soul Crystal Lv. 8" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Sigel's Defense. - P. Def. +140. Sigel's Protection. - Max HP +12% -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv01" />
<set name="weight" val="20" />
@@ -484,7 +484,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90542" name="Sigel's Soul Crystal Lv. 9" additionalName="" type="EtcItem">
<item id="90542" name="Sigel's Soul Crystal Lv. 9" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Sigel's Defense. - P. Def. +152. Sigel's Protection. - Max HP +14% -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv01" />
<set name="weight" val="20" />
@@ -492,7 +492,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90543" name="Sigel's Soul Crystal Lv. 10" additionalName="" type="EtcItem">
<item id="90543" name="Sigel's Soul Crystal Lv. 10" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Sigel's Defense. - P. Def. +164. Sigel's Protection. - Max HP +16% -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv01" />
<set name="weight" val="20" />
@@ -500,7 +500,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90544" name="Sigel's Soul Crystal Lv. 11" additionalName="" type="EtcItem">
<item id="90544" name="Sigel's Soul Crystal Lv. 11" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Sigel's Defense. - P. Def. +178. Sigel's Protection. - Max HP +18% -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv02" />
<set name="weight" val="20" />
@@ -508,7 +508,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90545" name="Sigel's Soul Crystal Lv. 12" additionalName="" type="EtcItem">
<item id="90545" name="Sigel's Soul Crystal Lv. 12" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Sigel's Defense. - P. Def. +192. Sigel's Protection. - Max HP +20% -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv02" />
<set name="weight" val="20" />
@@ -516,7 +516,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90546" name="Sigel's Soul Crystal Lv. 13" additionalName="" type="EtcItem">
<item id="90546" name="Sigel's Soul Crystal Lv. 13" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Sigel's Defense. - P. Def. +206. Sigel's Protection. - Max HP +22% -->
<set name="icon" val="BranchIcon.Icon.g_rune_sigel_lv02" />
<set name="weight" val="20" />
@@ -636,7 +636,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90561" name="Tyrr's Soul Crystal Lv. 8" additionalName="" type="EtcItem">
<item id="90561" name="Tyrr's Soul Crystal Lv. 8" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Tyrr's Critical Stun. - A 23% chance to stun the enemy after a physical critical attack. (requires a spear). Tyrr's Haste. - Atk. Spd. +8% -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv01" />
<set name="weight" val="20" />
@@ -644,7 +644,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90562" name="Tyrr's Soul Crystal Lv. 9" additionalName="" type="EtcItem">
<item id="90562" name="Tyrr's Soul Crystal Lv. 9" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Tyrr's Critical Stun. - A 25% chance to stun the enemy after a physical critical attack. (requires a spear). Tyrr's Haste. - Atk. Spd. +8.5% -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv01" />
<set name="weight" val="20" />
@@ -652,7 +652,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90563" name="Tyrr's Soul Crystal Lv. 10" additionalName="" type="EtcItem">
<item id="90563" name="Tyrr's Soul Crystal Lv. 10" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Tyrr's Critical Stun. - A 27% chance to stun the enemy after a physical critical attack. (requires a spear). Tyrr's Haste. - Atk. Spd. +9% -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv01" />
<set name="weight" val="20" />
@@ -660,7 +660,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90564" name="Tyrr's Soul Crystal Lv. 11" additionalName="" type="EtcItem">
<item id="90564" name="Tyrr's Soul Crystal Lv. 11" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Tyrr's Critical Stun. - A 29% chance to stun the enemy after a physical critical attack. (requires a spear). Tyrr's Haste. - Atk. Spd. +9.3% -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv02" />
<set name="weight" val="20" />
@@ -668,7 +668,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90565" name="Tyrr's Soul Crystal Lv. 12" additionalName="" type="EtcItem">
<item id="90565" name="Tyrr's Soul Crystal Lv. 12" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Tyrr's Critical Stun. - A 31% chance to stun the enemy after a physical critical attack. (requires a spear). Tyrr's Haste. - Atk. Spd. +9.6% -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv02" />
<set name="weight" val="20" />
@@ -676,7 +676,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90566" name="Tyrr's Soul Crystal Lv. 13" additionalName="" type="EtcItem">
<item id="90566" name="Tyrr's Soul Crystal Lv. 13" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Tyrr's Critical Stun. - A 33% chance to stun the enemy after a physical critical attack. (requires a spear). Tyrr's Haste. - Atk. Spd. +10% -->
<set name="icon" val="BranchIcon.Icon.g_rune_tir_lv02" />
<set name="weight" val="20" />
@@ -796,7 +796,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90581" name="Othell's Soul Crystal Lv. 8" additionalName="" type="EtcItem">
<item id="90581" name="Othell's Soul Crystal Lv. 8" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Othell's Focus. - P. Critical Rate +64. Othell's Mortal Strike. - Vital Point Attack Rate +37% -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv02" />
<set name="weight" val="20" />
@@ -804,7 +804,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90582" name="Othell's Soul Crystal Lv. 9" additionalName="" type="EtcItem">
<item id="90582" name="Othell's Soul Crystal Lv. 9" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Othell's Focus. - P. Critical Rate +69. Othell's Mortal Strike. - Vital Point Attack Rate +40% -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv02" />
<set name="weight" val="20" />
@@ -812,7 +812,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90583" name="Othell's Soul Crystal Lv. 10" additionalName="" type="EtcItem">
<item id="90583" name="Othell's Soul Crystal Lv. 10" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Othell's Focus. - P. Critical Rate +74. Othell's Mortal Strike. - Vital Point Attack Rate +43% -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv02" />
<set name="weight" val="20" />
@@ -820,7 +820,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90584" name="Othell's Soul Crystal Lv. 11" additionalName="" type="EtcItem">
<item id="90584" name="Othell's Soul Crystal Lv. 11" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Othell's Focus. - P. Critical Rate +76. Othell's Mortal Strike. - Vital Point Attack Rate +45% -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv03" />
<set name="weight" val="20" />
@@ -828,7 +828,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90585" name="Othell's Soul Crystal Lv. 12" additionalName="" type="EtcItem">
<item id="90585" name="Othell's Soul Crystal Lv. 12" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Othell's Focus. - P. Critical Rate +78. Othell's Mortal Strike. - Vital Point Attack Rate +47% -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv03" />
<set name="weight" val="20" />
@@ -836,7 +836,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90586" name="Othell's Soul Crystal Lv. 13" additionalName="" type="EtcItem">
<item id="90586" name="Othell's Soul Crystal Lv. 13" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Othell's Focus. - P. Critical Rate +80. Othell's Mortal Strike. - Vital Point Attack Rate +49% -->
<set name="icon" val="BranchIcon.Icon.g_rune_othel_lv03" />
<set name="weight" val="20" />

View File

@@ -8,7 +8,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90601" name="Yul's Soul Crystal Lv. 8" additionalName="" type="EtcItem">
<item id="90601" name="Yul's Soul Crystal Lv. 8" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Yul's Critical Damage. - P. Critical Damage +236. Yul's Guidance. - P. Accuracy +4.8 -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv02" />
<set name="weight" val="20" />
@@ -16,7 +16,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90602" name="Yul's Soul Crystal Lv. 9" additionalName="" type="EtcItem">
<item id="90602" name="Yul's Soul Crystal Lv. 9" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Yul's Critical Damage. - P. Critical Damage +256. Yul's Guidance. - P. Accuracy +5.2 -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv02" />
<set name="weight" val="20" />
@@ -24,7 +24,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90603" name="Yul's Soul Crystal Lv. 10" additionalName="" type="EtcItem">
<item id="90603" name="Yul's Soul Crystal Lv. 10" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Yul's Critical Damage. - P. Critical Damage +276. Yul's Guidance. - P. Accuracy +5.6 -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv02" />
<set name="weight" val="20" />
@@ -32,7 +32,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90604" name="Yul's Soul Crystal Lv. 11" additionalName="" type="EtcItem">
<item id="90604" name="Yul's Soul Crystal Lv. 11" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Yul's Critical Damage. - P. Critical Damage +286. Yul's Guidance. - P. Accuracy +6 -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv03" />
<set name="weight" val="20" />
@@ -40,7 +40,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90605" name="Yul's Soul Crystal Lv. 12" additionalName="" type="EtcItem">
<item id="90605" name="Yul's Soul Crystal Lv. 12" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Yul's Critical Damage. - P. Critical Damage +296. Yul's Guidance. - P. Accuracy +6.4 -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv03" />
<set name="weight" val="20" />
@@ -48,7 +48,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90606" name="Yul's Soul Crystal Lv. 13" additionalName="" type="EtcItem">
<item id="90606" name="Yul's Soul Crystal Lv. 13" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Yul's Critical Damage. - P. Critical Damage +306. Yul's Guidance. - P. Accuracy +6.8 -->
<set name="icon" val="BranchIcon.Icon.g_rune_yr_lv03" />
<set name="weight" val="20" />
@@ -168,7 +168,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90621" name="Feoh's Soul Crystal Lv. 8" additionalName="" type="EtcItem">
<item id="90621" name="Feoh's Soul Crystal Lv. 8" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Feoh's Magic Focus. - M. Skill Critical Rate +10%. Feoh's Empower. - M. Atk. +84 -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv02" />
<set name="weight" val="20" />
@@ -176,7 +176,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90622" name="Feoh's Soul Crystal Lv. 9" additionalName="" type="EtcItem">
<item id="90622" name="Feoh's Soul Crystal Lv. 9" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Feoh's Magic Focus. - M. Skill Critical Rate +11%. Feoh's Empower. - M. Atk. +92 -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv02" />
<set name="weight" val="20" />
@@ -184,7 +184,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90623" name="Feoh's Soul Crystal Lv. 10" additionalName="" type="EtcItem">
<item id="90623" name="Feoh's Soul Crystal Lv. 10" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Feoh's Magic Focus. - M. Skill Critical Rate +12%. Feoh's Empower. - M. Atk. +100 -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv02" />
<set name="weight" val="20" />
@@ -192,7 +192,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90624" name="Feoh's Soul Crystal Lv. 11" additionalName="" type="EtcItem">
<item id="90624" name="Feoh's Soul Crystal Lv. 11" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Feoh's Magic Focus. - M. Skill Critical Rate +13%. Feoh's Empower. - M. Atk. +104 -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv03" />
<set name="weight" val="20" />
@@ -200,7 +200,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90625" name="Feoh's Soul Crystal Lv. 12" additionalName="" type="EtcItem">
<item id="90625" name="Feoh's Soul Crystal Lv. 12" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Feoh's Magic Focus. - M. Skill Critical Rate +14%. Feoh's Empower. - M. Atk. +108 -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv03" />
<set name="weight" val="20" />
@@ -208,7 +208,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90626" name="Feoh's Soul Crystal Lv. 13" additionalName="" type="EtcItem">
<item id="90626" name="Feoh's Soul Crystal Lv. 13" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Feoh's Magic Focus. - M. Skill Critical Rate +15%. Feoh's Empower. - M. Atk. +112 -->
<set name="icon" val="BranchIcon.Icon.g_rune_feoh_lv03" />
<set name="weight" val="20" />
@@ -328,7 +328,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90641" name="Iss' Soul Crystal Lv. 8" additionalName="" type="EtcItem">
<item id="90641" name="Iss' Soul Crystal Lv. 8" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Iss' Acumen. - Casting Spd. +10%. Iss' Wind Walk. - Speed +7.5 -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv02" />
<set name="weight" val="20" />
@@ -336,7 +336,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90642" name="Iss' Soul Crystal Lv. 9" additionalName="" type="EtcItem">
<item id="90642" name="Iss' Soul Crystal Lv. 9" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Iss' Acumen. - Casting Spd. +11%. Iss' Wind Walk. - Speed +8 -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv02" />
<set name="weight" val="20" />
@@ -344,7 +344,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90643" name="Iss' Soul Crystal Lv. 10" additionalName="" type="EtcItem">
<item id="90643" name="Iss' Soul Crystal Lv. 10" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Iss' Acumen. - Casting Spd. +12%. Iss' Wind Walk. - Speed +8.5 -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv02" />
<set name="weight" val="20" />
@@ -352,7 +352,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90644" name="Iss' Soul Crystal Lv. 11" additionalName="" type="EtcItem">
<item id="90644" name="Iss' Soul Crystal Lv. 11" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Iss' Acumen. - Casting Spd. +12.3%. Iss' Wind Walk. - Speed +9 -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv03" />
<set name="weight" val="20" />
@@ -360,7 +360,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90645" name="Iss' Soul Crystal Lv. 12" additionalName="" type="EtcItem">
<item id="90645" name="Iss' Soul Crystal Lv. 12" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Iss' Acumen. - Casting Spd. +12.6%. Iss' Wind Walk. - Speed +9.5 -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv03" />
<set name="weight" val="20" />
@@ -368,7 +368,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90646" name="Iss' Soul Crystal Lv. 13" additionalName="" type="EtcItem">
<item id="90646" name="Iss' Soul Crystal Lv. 13" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Iss' Acumen. - Casting Spd. +13%. Iss' Wind Walk. - Speed +10 -->
<set name="icon" val="BranchIcon.Icon.g_rune_is_lv03" />
<set name="weight" val="20" />
@@ -488,7 +488,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90661" name="Wynn's Soul Crystal Lv. 8" additionalName="" type="EtcItem">
<item id="90661" name="Wynn's Soul Crystal Lv. 8" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Wynn's Mana Boost. - Max MP +12%. Wynn's Decrease Weight. - Weight limit +3800 -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv02" />
<set name="weight" val="20" />
@@ -496,7 +496,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90662" name="Wynn's Soul Crystal Lv. 9" additionalName="" type="EtcItem">
<item id="90662" name="Wynn's Soul Crystal Lv. 9" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Wynn's Mana Boost. - Max MP +14%. Wynn's Decrease Weight. - Weight limit +4200 -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv02" />
<set name="weight" val="20" />
@@ -504,7 +504,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90663" name="Wynn's Soul Crystal Lv. 10" additionalName="" type="EtcItem">
<item id="90663" name="Wynn's Soul Crystal Lv. 10" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Wynn's Mana Boost. - Max MP +16%. Wynn's Decrease Weight. - Weight limit +4600 -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv02" />
<set name="weight" val="20" />
@@ -512,7 +512,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90664" name="Wynn's Soul Crystal Lv. 11" additionalName="" type="EtcItem">
<item id="90664" name="Wynn's Soul Crystal Lv. 11" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Wynn's Mana Boost. - Max MP +18%. Wynn's Decrease Weight. - Weight limit +5200 -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv03" />
<set name="weight" val="20" />
@@ -520,7 +520,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90665" name="Wynn's Soul Crystal Lv. 12" additionalName="" type="EtcItem">
<item id="90665" name="Wynn's Soul Crystal Lv. 12" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Wynn's Mana Boost. - Max MP +20%. Wynn's Decrease Weight. - Weight limit +5800 -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv03" />
<set name="weight" val="20" />
@@ -528,7 +528,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90666" name="Wynn's Soul Crystal Lv. 13" additionalName="" type="EtcItem">
<item id="90666" name="Wynn's Soul Crystal Lv. 13" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Wynn's Mana Boost. - Max MP +22%. Wynn's Decrease Weight. - Weight limit +6400 -->
<set name="icon" val="BranchIcon.Icon.g_rune_wynn_lv03" />
<set name="weight" val="20" />
@@ -648,7 +648,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90681" name="Aeore's Soul Crystal Lv. 8" additionalName="" type="EtcItem">
<item id="90681" name="Aeore's Soul Crystal Lv. 8" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Aeore's Magic Regeneration. - MP Recovery Rate +17%. Aeore's Heal. - Healing Power +86 -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv02" />
<set name="weight" val="20" />
@@ -656,7 +656,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90682" name="Aeore's Soul Crystal Lv. 9" additionalName="" type="EtcItem">
<item id="90682" name="Aeore's Soul Crystal Lv. 9" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Aeore's Magic Regeneration. - MP Recovery Rate +18.5%. Aeore's Heal. - Healing Power +94 -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv02" />
<set name="weight" val="20" />
@@ -664,7 +664,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90683" name="Aeore's Soul Crystal Lv. 10" additionalName="" type="EtcItem">
<item id="90683" name="Aeore's Soul Crystal Lv. 10" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Aeore's Magic Regeneration. - MP Recovery Rate +20%. Aeore's Heal. - Healing Power +102 -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv02" />
<set name="weight" val="20" />
@@ -672,7 +672,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90684" name="Aeore's Soul Crystal Lv. 11" additionalName="" type="EtcItem">
<item id="90684" name="Aeore's Soul Crystal Lv. 11" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Aeore's Magic Regeneration. - MP Recovery Rate +21.5%. Aeore's Heal. - Healing Power +110 -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv03" />
<set name="weight" val="20" />
@@ -680,7 +680,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90685" name="Aeore's Soul Crystal Lv. 12" additionalName="" type="EtcItem">
<item id="90685" name="Aeore's Soul Crystal Lv. 12" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Aeore's Magic Regeneration. - MP Recovery Rate +23%. Aeore's Heal. - Healing Power +118 -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv03" />
<set name="weight" val="20" />
@@ -688,7 +688,7 @@
<set name="is_sellable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="90686" name="Aeore's Soul Crystal Lv. 13" additionalName="" type="EtcItem">
<item id="90686" name="Aeore's Soul Crystal Lv. 13" type="EtcItem">
<!-- Has two properties. You can choose one of them and apply it to your weapon through a town blacksmith. Can be enhanced through compounding. <Soul Crystal properties>. Aeore's Magic Regeneration. - MP Recovery Rate +24.5%. Aeore's Heal. - Healing Power +126 -->
<set name="icon" val="BranchIcon.Icon.g_rune_eolh_lv03" />
<set name="weight" val="20" />

View File

@@ -313,6 +313,7 @@
<set name="icon" val="icon.etc_exchange_ticket_i04" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
@@ -321,6 +322,7 @@
<set name="icon" val="icon.etc_exchange_ticket_i04" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
@@ -329,6 +331,7 @@
<set name="icon" val="icon.etc_exchange_ticket_i04" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
@@ -337,6 +340,7 @@
<set name="icon" val="icon.etc_exchange_ticket_i04" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
@@ -345,6 +349,7 @@
<set name="icon" val="icon.etc_exchange_ticket_i04" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
@@ -353,6 +358,7 @@
<set name="icon" val="icon.etc_exchange_ticket_i04" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
@@ -361,6 +367,7 @@
<set name="icon" val="icon.etc_exchange_ticket_i04" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
@@ -369,6 +376,7 @@
<set name="icon" val="icon.etc_exchange_ticket_i04" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
@@ -377,6 +385,7 @@
<set name="icon" val="icon.etc_exchange_ticket_i04" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
@@ -385,6 +394,7 @@
<set name="icon" val="icon.etc_exchange_ticket_i04" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
@@ -393,6 +403,7 @@
<set name="icon" val="icon.etc_exchange_ticket_i04" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
@@ -401,6 +412,7 @@
<set name="icon" val="icon.etc_exchange_ticket_i04" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
@@ -409,6 +421,7 @@
<set name="icon" val="icon.etc_exchange_ticket_i04" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
@@ -416,8 +429,9 @@
<!-- For 5 min., Acquired XP/ SP +50%, P. Atk. +15%, M. Atk. +23%, P./ M. Def. +15%, Atk. Spd./ Casting Spd. +10%, Speed +10, HP/ MP Recovery Rate +30%. The effect remains after death, but disappears after logout. -->
<set name="icon" val="icon.songpyeon_herb" />
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="90728" name="Fresh Monkey Bait" additionalName="Sealed" type="EtcItem">
@@ -888,6 +902,7 @@
<set name="icon" val="icon.etc_exchange_ticket_i04" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>

View File

@@ -228,8 +228,9 @@
<!-- For 5 minutes, Acquired XP/ SP +10%, P./ M. Atk. +15%, P./ M. Def. +15%, Atk. Spd./ Casting Spd. +10%, Speed +10. Deleted when entering the Olympiad. Deleted upon logout. Can be stacked with all XP/ SP bonuses. -->
<set name="icon" val="BranchSys.icon.br_taiwan_newyear_food_d_i00" />
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
@@ -314,7 +315,7 @@
<skill id="39359" level="1" /> <!-- Shining Jewelry Box -->
</skills>
</item>
<item id="90923" name="Shining Ore" additionalName="" type="EtcItem">
<item id="90923" name="Shining Ore" type="EtcItem">
<!-- A certain amount of Shining Ore and a Jewel Lv. 3-5 can be exchanged for a Jewelry Box Lv. 3-5 by the Game Assistant. -->
<set name="icon" val="icon.bm_piece_of_ensoul_stone" />
<set name="is_dropable" val="false" />
@@ -452,7 +453,7 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="90934" name="Brooch Lv. 3" additionalName="" type="Armor">
<item id="90934" name="Brooch Lv. 3" type="Armor">
<!-- Activates 4 jewel slots. Inventory Slots +12. Can be compounded with another Brooch of the same level. -->
<set name="icon" val="icon.etc_bm_brooch_lavianrose_i03" />
<set name="default_action" val="EQUIP" />
@@ -469,7 +470,7 @@
<skill id="13653" level="1" type="ON_UNEQUIP" /> <!-- Brooch Lv. 3 Off. -->
</skills>
</item>
<item id="90935" name="Jewel Box Lv. 4" additionalName="" type="EtcItem">
<item id="90935" name="Jewel Box Lv. 4" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.bm_special_jewelbox_lv4" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />

View File

@@ -529,7 +529,7 @@
<set name="is_tradable" val="false" />
<set name="material" val="LIQUID" />
</item>
<item id="91043" name="Nebula's Old Necklace Lv. 1" additionalName="" type="Armor">
<item id="91043" name="Nebula's Old Necklace Lv. 1" type="Armor">
<!-- MP +35, Water Resistance +20, Acquired Attribute XP +3%. Cannot be enchanted. -->
<set name="icon" val="icon.elemental_necklace_water_i00" />
<set name="is_sellable" val="false" />
@@ -549,7 +549,7 @@
<stat type="maxMp">35</stat>
</stats>
</item>
<item id="91044" name="Nebula's Old Necklace Lv. 2" additionalName="" type="Armor">
<item id="91044" name="Nebula's Old Necklace Lv. 2" type="Armor">
<!-- MP +37, Water Resistance +40, Acquired Attribute XP +6%. Cannot be enchanted. -->
<set name="icon" val="icon.elemental_necklace_water_i00" />
<set name="is_sellable" val="false" />
@@ -569,7 +569,7 @@
<stat type="maxMp">37</stat>
</stats>
</item>
<item id="91045" name="Nebula's Old Necklace Lv. 3" additionalName="" type="Armor">
<item id="91045" name="Nebula's Old Necklace Lv. 3" type="Armor">
<!-- MP +40, Water Resistance +60, Acquired Attribute XP +10%. Cannot be enchanted. -->
<set name="icon" val="icon.elemental_necklace_water_i00" />
<set name="is_sellable" val="false" />
@@ -589,7 +589,7 @@
<stat type="maxMp">40</stat>
</stats>
</item>
<item id="91046" name="Ignis' Old Necklace Lv. 1" additionalName="" type="Armor">
<item id="91046" name="Ignis' Old Necklace Lv. 1" type="Armor">
<!-- MP +35, Fire Resistance +20, Acquired Attribute XP +3%. Cannot be enchanted. -->
<set name="icon" val="icon.elemental_necklace_fire_i00" />
<set name="is_sellable" val="false" />
@@ -609,7 +609,7 @@
<stat type="maxMp">35</stat>
</stats>
</item>
<item id="91047" name="Ignis' Old Necklace Lv. 2" additionalName="" type="Armor">
<item id="91047" name="Ignis' Old Necklace Lv. 2" type="Armor">
<!-- MP +37, Fire Resistance +40, Acquired Attribute XP +6%. Cannot be enchanted. -->
<set name="icon" val="icon.elemental_necklace_fire_i00" />
<set name="is_sellable" val="false" />
@@ -629,7 +629,7 @@
<stat type="maxMp">37</stat>
</stats>
</item>
<item id="91048" name="Ignis' Old Necklace Lv. 3" additionalName="" type="Armor">
<item id="91048" name="Ignis' Old Necklace Lv. 3" type="Armor">
<!-- MP +40, Fire Resistance +60, Acquired Attribute XP +10%. Cannot be enchanted. -->
<set name="icon" val="icon.elemental_necklace_fire_i00" />
<set name="is_sellable" val="false" />
@@ -649,7 +649,7 @@
<stat type="maxMp">40</stat>
</stats>
</item>
<item id="91049" name="Procella's Old Necklace Lv. 1" additionalName="" type="Armor">
<item id="91049" name="Procella's Old Necklace Lv. 1" type="Armor">
<!-- MP +35, Wind Resistance +20, Acquired Attribute XP +3%. Cannot be enchanted. -->
<set name="icon" val="icon.elemental_necklace_wind_i00" />
<set name="is_sellable" val="false" />
@@ -670,7 +670,7 @@
<stat type="windRes">20</stat>
</stats>
</item>
<item id="91050" name="Procella's Old Necklace Lv. 2" additionalName="" type="Armor">
<item id="91050" name="Procella's Old Necklace Lv. 2" type="Armor">
<!-- MP +37, Wind Resistance +40, Acquired Attribute XP +6%. Cannot be enchanted. -->
<set name="icon" val="icon.elemental_necklace_wind_i00" />
<set name="is_sellable" val="false" />
@@ -690,7 +690,7 @@
<stat type="maxMp">37</stat>
</stats>
</item>
<item id="91051" name="Procella's Old Necklace Lv. 3" additionalName="" type="Armor">
<item id="91051" name="Procella's Old Necklace Lv. 3" type="Armor">
<!-- MP +40, Wind Resistance +60, Acquired Attribute XP +10%. Cannot be enchanted. -->
<set name="icon" val="icon.elemental_necklace_wind_i00" />
<set name="is_sellable" val="false" />
@@ -710,7 +710,7 @@
<stat type="maxMp">40</stat>
</stats>
</item>
<item id="91052" name="Petram's Old Necklace Lv. 1" additionalName="" type="Armor">
<item id="91052" name="Petram's Old Necklace Lv. 1" type="Armor">
<!-- MP +35, Earth Resistance +20, Acquired Attribute XP +3%. Cannot be enchanted. -->
<set name="icon" val="icon.elemental_necklace_earth_i00" />
<set name="is_sellable" val="false" />
@@ -730,7 +730,7 @@
<stat type="maxMp">35</stat>
</stats>
</item>
<item id="91053" name="Petram's Old Necklace Lv. 2" additionalName="" type="Armor">
<item id="91053" name="Petram's Old Necklace Lv. 2" type="Armor">
<!-- MP +37, Earth Resistance +40, Acquired Attribute XP +6%. Cannot be enchanted. -->
<set name="icon" val="icon.elemental_necklace_earth_i00" />
<set name="is_sellable" val="false" />
@@ -750,7 +750,7 @@
<stat type="maxMp">37</stat>
</stats>
</item>
<item id="91054" name="Petram's Old Necklace Lv. 3" additionalName="" type="Armor">
<item id="91054" name="Petram's Old Necklace Lv. 3" type="Armor">
<!-- MP +40, Earth Resistance +60, Acquired Attribute XP +10%. Cannot be enchanted. -->
<set name="icon" val="icon.elemental_necklace_earth_i00" />
<set name="is_sellable" val="false" />

View File

@@ -166,7 +166,7 @@
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="91116" name="Nebula's Old Necklace Lv. 4" additionalName="" type="Armor">
<item id="91116" name="Nebula's Old Necklace Lv. 4" type="Armor">
<!-- MP +42, Water Resistance +80, Acquired Attribute XP +15%. Cannot be enchanted. -->
<set name="icon" val="icon.elemental_necklace_water_i00" />
<set name="is_sellable" val="false" />
@@ -206,7 +206,7 @@
<stat type="maxMp">50</stat>
</stats>
</item>
<item id="91118" name="Ignis' Old Necklace Lv. 4" additionalName="" type="Armor">
<item id="91118" name="Ignis' Old Necklace Lv. 4" type="Armor">
<!-- MP +42, Fire Resistance +80, Acquired Attribute XP +15%. Cannot be enchanted. -->
<set name="icon" val="icon.elemental_necklace_fire_i00" />
<set name="is_sellable" val="false" />
@@ -246,7 +246,7 @@
<stat type="maxMp">50</stat>
</stats>
</item>
<item id="91120" name="Procella's Old Necklace Lv. 4" additionalName="" type="Armor">
<item id="91120" name="Procella's Old Necklace Lv. 4" type="Armor">
<!-- MP +42, Wind Resistance +80, Acquired Attribute XP +15%. Cannot be enchanted. -->
<set name="icon" val="icon.elemental_necklace_wind_i00" />
<set name="is_sellable" val="false" />
@@ -287,7 +287,7 @@
<stat type="maxMp">50</stat>
</stats>
</item>
<item id="91122" name="Petram's Old Necklace Lv. 4" additionalName="" type="Armor">
<item id="91122" name="Petram's Old Necklace Lv. 4" type="Armor">
<!-- MP +42, Earth Resistance +80, Acquired Attribute XP +15%. Cannot be enchanted. -->
<set name="icon" val="icon.elemental_necklace_earth_i00" />
<set name="is_sellable" val="false" />
@@ -625,7 +625,7 @@
<stat type="pDef">14</stat>
</stats>
</item>
<item id="91148" name="Jewel Box Lv. 5" additionalName="" type="EtcItem">
<item id="91148" name="Jewel Box Lv. 5" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.bm_special_jewelbox_lv5" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
@@ -775,6 +775,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
</item>

View File

@@ -717,16 +717,18 @@
<!-- For 5 min., P./ M. Atk. +15%, P./ M. Def. +15%, Atk. Spd./ Casting Spd. +10%, HP/ MP Recovery Rate +30%, Speed +10. The effect disappears after logout. -->
<set name="icon" val="icon.christmas_card_box2" />
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="91254" name="Valentine Party Herb" additionalName="Sealed" type="EtcItem">
<!-- For 5 min., P./ M. Atk. +15%, P./ M. Def. +15%, Atk. Spd./ Casting Spd. +10%, HP/ MP Recovery Rate +30%, Speed +10. The effect disappears after logout. -->
<set name="icon" val="icon.etc_red_rose_i00" />
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="91255" name="Dragon's Relic" type="EtcItem">
@@ -738,7 +740,7 @@
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="91256" name="Baium Doll Lv. 2" additionalName="" type="EtcItem">
<item id="91256" name="Baium Doll Lv. 2" type="EtcItem">
<!-- <Baium Doll's Sorcery Lv. 2>. Skill Cooldown -3%. P. Def. +12%. M. Def. +12%. Silence Resistance +40%. Fear Resistance +40%. Paralysis Resistance +20%. Knockdown Resistance +20%. Pull Resistance +20%. Boosts parameters when in inventory. Can be upgraded through compounding. -->
<set name="icon" val="icon.bm_baium_doll_30d" />
<set name="is_dropable" val="false" />
@@ -751,7 +753,7 @@
<skill id="39302" level="2" /> <!-- Baium Doll's Sorcery -->
</skills>
</item>
<item id="91257" name="Queen Ant Doll Lv. 2" additionalName="" type="EtcItem">
<item id="91257" name="Queen Ant Doll Lv. 2" type="EtcItem">
<!-- <Queen Ant Doll's Sorcery Lv. 2>. P. Atk. +8%. P. Critical Damage +8%. P. Skill Critical Damage +8%. Max HP +12%. Boosts parameters when in inventory. Can be upgraded through compounding. -->
<set name="icon" val="icon.bm_queen_ant_doll_30d" />
<set name="is_dropable" val="false" />
@@ -764,7 +766,7 @@
<skill id="39303" level="2" /> <!-- Queen Ant Doll's Sorcery -->
</skills>
</item>
<item id="91258" name="Orfen Doll Lv. 2" additionalName="" type="EtcItem">
<item id="91258" name="Orfen Doll Lv. 2" type="EtcItem">
<!-- <Orfen Doll's Sorcery Lv. 2>. M. Atk. +8%. M. Skill Critical Damage +8%. Max MP +12%. Boosts parameters when in inventory. Can be upgraded through compounding. -->
<set name="icon" val="icon.bm_orfen_doll_30d" />
<set name="is_dropable" val="false" />
@@ -1177,21 +1179,21 @@
<skill id="51226" level="1" /> <!-- Mysterious Transformation Sealbook Box -->
</skills>
</item>
<item id="91290" name="Scroll: Critical Creation Lv. 1" additionalName="" type="EtcItem">
<item id="91290" name="Scroll: Critical Creation Lv. 1" type="EtcItem">
<!-- A scroll for learning the Critical Creation Lv. 1 skill. <Class>. Maestro. <Skill effect>. Increases craft critical success rate. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
</item>
<item id="91291" name="Scroll: Critical Creation Lv. 2" additionalName="" type="EtcItem">
<item id="91291" name="Scroll: Critical Creation Lv. 2" type="EtcItem">
<!-- A scroll for learning the Critical Creation Lv. 2 skill. <Class>. Maestro. <Skill effect>. Increases craft critical success rate. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
</item>
<item id="91292" name="Scroll: Master of Creation Lv. 1" additionalName="" type="EtcItem">
<item id="91292" name="Scroll: Master of Creation Lv. 1" type="EtcItem">
<!-- A scroll for learning the Master of Creation Lv. 1 skill. <Class>. Maestro. <Skill effect>. Increases craft success rate. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="material" val="PAPER" />

View File

@@ -29,7 +29,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91303" name="Brooch Lv. 4" additionalName="" type="Armor">
<item id="91303" name="Brooch Lv. 4" type="Armor">
<!-- Activates 5 jewel slots. Inventory Slots +12. Can be compounded with another Brooch of the same level. -->
<set name="icon" val="icon.etc_bm_brooch_lavianrose_i05" />
<set name="default_action" val="EQUIP" />
@@ -46,7 +46,7 @@
<skill id="13651" level="1" type="ON_UNEQUIP" /> <!-- Brooch Lv. 4 Off. -->
</skills>
</item>
<item id="91304" name="Brooch Lv. 5" additionalName="" type="Armor">
<item id="91304" name="Brooch Lv. 5" type="Armor">
<!-- Activates 6 jewel slots. Inventory Slots +15. -->
<set name="icon" val="icon.etc_bm_brooch_lavianrose_i06" />
<set name="default_action" val="EQUIP" />
@@ -63,7 +63,7 @@
<skill id="13649" level="1" type="ON_UNEQUIP" /> <!-- Brooch Lv. 5 Off. -->
</skills>
</item>
<item id="91305" name="Greater Topaz Lv. 1" additionalName="" type="Armor">
<item id="91305" name="Greater Topaz Lv. 1" type="Armor">
<!-- Disrupts the target's skill casting. Inflicts 2500 PvP damage. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
<set name="icon" val="icon.bm_jewel_absdmg_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -74,7 +74,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91306" name="Greater Topaz Lv. 2" additionalName="" type="Armor">
<item id="91306" name="Greater Topaz Lv. 2" type="Armor">
<!-- Disrupts the target's skill casting. Inflicts 2800 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. In case of failure the jewel level value drops to 1. -->
<set name="icon" val="icon.bm_jewel_absdmg_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -85,7 +85,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91307" name="Greater Topaz Lv. 3" additionalName="" type="Armor">
<item id="91307" name="Greater Topaz Lv. 3" type="Armor">
<!-- Disrupts the target's skill casting. Inflicts 3400 PvP damage. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. In case of failure the jewel level value drops to 1. -->
<set name="icon" val="icon.bm_jewel_absdmg_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -96,7 +96,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91308" name="Greater Topaz Lv. 4" additionalName="" type="Armor">
<item id="91308" name="Greater Topaz Lv. 4" type="Armor">
<!-- Disrupts the target's skill casting. Inflicts 4300 PvP damage. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. In case of failure the jewel level value drops to 1. -->
<set name="icon" val="icon.bm_jewel_absdmg_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -107,7 +107,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91309" name="Greater Topaz Lv. 5" additionalName="" type="Armor">
<item id="91309" name="Greater Topaz Lv. 5" type="Armor">
<!-- Disrupts the target's skill casting. Inflicts 6000 PvP damage. Activates a special ability that removes up to 3 debuffs. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
<set name="icon" val="icon.bm_jewel_absdmg_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -118,7 +118,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91310" name="Greater Garnet Lv. 1" additionalName="" type="Armor">
<item id="91310" name="Greater Garnet Lv. 1" type="Armor">
<!-- Pull/ Silence/ Paralysis/ Fear/ Stun Resistance +22%. Grants immunity to debuffs for 16 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
<set name="icon" val="icon.bm_jewel_garnet_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -132,7 +132,7 @@
<skill id="55485" level="6" /> <!-- Greater Garnet -->
</skills>
</item>
<item id="91311" name="Greater Garnet Lv. 2" additionalName="" type="Armor">
<item id="91311" name="Greater Garnet Lv. 2" type="Armor">
<!-- Pull/ Silence/ Paralysis/ Fear/ Stun Resistance +24%. Grants immunity to debuffs for 17 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. In case of failure the jewel level value drops to 1. -->
<set name="icon" val="icon.bm_jewel_garnet_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -146,7 +146,7 @@
<skill id="55485" level="7" /> <!-- Greater Garnet -->
</skills>
</item>
<item id="91312" name="Greater Garnet Lv. 3" additionalName="" type="Armor">
<item id="91312" name="Greater Garnet Lv. 3" type="Armor">
<!-- Pull/ Silence/ Paralysis/ Fear/ Stun Resistance +26%. Grants immunity to debuffs for 18 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. In case of failure the jewel level value drops to 1. -->
<set name="icon" val="icon.bm_jewel_garnet_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -160,7 +160,7 @@
<skill id="55485" level="8" /> <!-- Greater Garnet -->
</skills>
</item>
<item id="91313" name="Greater Garnet Lv. 4" additionalName="" type="Armor">
<item id="91313" name="Greater Garnet Lv. 4" type="Armor">
<!-- Pull/ Silence/ Paralysis/ Fear/ Stun Resistance +30%. Grants immunity to debuffs for 20 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. In case of failure the jewel level value drops to 1. -->
<set name="icon" val="icon.bm_jewel_garnet_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -174,7 +174,7 @@
<skill id="55485" level="9" /> <!-- Greater Garnet -->
</skills>
</item>
<item id="91314" name="Greater Garnet Lv. 5" additionalName="" type="Armor">
<item id="91314" name="Greater Garnet Lv. 5" type="Armor">
<!-- Pull/ Silence/ Paralysis/ Fear/ Stun Resistance +40%, Sleep/ Poison Resistance +10%. Grants immunity to debuffs for 25 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
<set name="icon" val="icon.bm_jewel_garnet_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -188,7 +188,7 @@
<skill id="55485" level="10" /> <!-- Greater Garnet -->
</skills>
</item>
<item id="91315" name="Greater Jade Lv. 1" additionalName="" type="Armor">
<item id="91315" name="Greater Jade Lv. 1" type="Armor">
<!-- Atk. Spd./ Casting Spd. +15%, Speed +1%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
<set name="icon" val="icon.bm_jewel_speedup_lv1_high" />
<set name="default_action" val="EQUIP" />
@@ -202,7 +202,7 @@
<skill id="55474" level="6" /> <!-- Greater Jade -->
</skills>
</item>
<item id="91316" name="Greater Jade Lv. 2" additionalName="" type="Armor">
<item id="91316" name="Greater Jade Lv. 2" type="Armor">
<!-- Atk. Spd./ Casting Spd. +16%, Speed +2%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. In case of failure the jewel level value drops to 1. -->
<set name="icon" val="icon.bm_jewel_speedup_lv1_high" />
<set name="default_action" val="EQUIP" />
@@ -216,7 +216,7 @@
<skill id="55474" level="7" /> <!-- Greater Jade -->
</skills>
</item>
<item id="91317" name="Greater Jade Lv. 3" additionalName="" type="Armor">
<item id="91317" name="Greater Jade Lv. 3" type="Armor">
<!-- Atk. Spd./ Casting Spd. +17%, Speed +3%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. In case of failure the jewel level value drops to 1. -->
<set name="icon" val="icon.bm_jewel_speedup_lv1_high" />
<set name="default_action" val="EQUIP" />
@@ -230,7 +230,7 @@
<skill id="55474" level="8" /> <!-- Greater Jade -->
</skills>
</item>
<item id="91318" name="Greater Jade Lv. 4" additionalName="" type="Armor">
<item id="91318" name="Greater Jade Lv. 4" type="Armor">
<!-- Atk. Spd./ Casting Spd. +18%, Speed +5%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. In case of failure the jewel level value drops to 1. -->
<set name="icon" val="icon.bm_jewel_speedup_lv1_high" />
<set name="default_action" val="EQUIP" />
@@ -244,7 +244,7 @@
<skill id="55474" level="9" /> <!-- Greater Jade -->
</skills>
</item>
<item id="91319" name="Greater Jade Lv. 5" additionalName="" type="Armor">
<item id="91319" name="Greater Jade Lv. 5" type="Armor">
<!-- Atk. Spd./ Casting Spd. +20%, Speed +7%, Melee Weapon Atk. Resistance +10%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
<set name="icon" val="icon.bm_jewel_speedup_lv1_high" />
<set name="default_action" val="EQUIP" />
@@ -258,7 +258,7 @@
<skill id="55474" level="10" /> <!-- Greater Jade -->
</skills>
</item>
<item id="91320" name="Greater Ruby Lv. 1" additionalName="" type="Armor">
<item id="91320" name="Greater Ruby Lv. 1" type="Armor">
<!-- Soulshot, Blessed Soulshot and Beast Soulshot Damage +17%, P. Atk. +1%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
<set name="icon" val="icon.bm_jewel_ssdmg_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -272,7 +272,7 @@
<skill id="55477" level="6" /> <!-- Greater Ruby -->
</skills>
</item>
<item id="91321" name="Greater Ruby Lv. 2" additionalName="" type="Armor">
<item id="91321" name="Greater Ruby Lv. 2" type="Armor">
<!-- Soulshot, Blessed Soulshot and Beast Soulshot Damage +18%, P. Atk. +2%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. In case of failure the jewel level value drops to 1. -->
<set name="icon" val="icon.bm_jewel_ssdmg_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -286,7 +286,7 @@
<skill id="55477" level="7" /> <!-- Greater Ruby -->
</skills>
</item>
<item id="91322" name="Greater Ruby Lv. 3" additionalName="" type="Armor">
<item id="91322" name="Greater Ruby Lv. 3" type="Armor">
<!-- Soulshot, Blessed Soulshot and Beast Soulshot Damage +19%, P. Atk. +3%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. In case of failure the jewel level value drops to 1. -->
<set name="icon" val="icon.bm_jewel_ssdmg_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -300,7 +300,7 @@
<skill id="55477" level="8" /> <!-- Greater Ruby -->
</skills>
</item>
<item id="91323" name="Greater Ruby Lv. 4" additionalName="" type="Armor">
<item id="91323" name="Greater Ruby Lv. 4" type="Armor">
<!-- Soulshot, Blessed Soulshot and Beast Soulshot Damage +20%, P. Atk. +5%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. In case of failure the jewel level value drops to 1. -->
<set name="icon" val="icon.bm_jewel_ssdmg_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -314,7 +314,7 @@
<skill id="55477" level="9" /> <!-- Greater Ruby -->
</skills>
</item>
<item id="91324" name="Greater Ruby Lv. 5" additionalName="" type="Armor">
<item id="91324" name="Greater Ruby Lv. 5" type="Armor">
<!-- Soulshot, Blessed Soulshot and Beast Soulshot Damage +20%, P. Atk. +7%, P. Critical Rate +5%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
<set name="icon" val="icon.bm_jewel_ssdmg_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -328,7 +328,7 @@
<skill id="55477" level="10" /> <!-- Greater Ruby -->
</skills>
</item>
<item id="91325" name="Greater Sapphire Lv. 1" additionalName="" type="Armor">
<item id="91325" name="Greater Sapphire Lv. 1" type="Armor">
<!-- Spiritshot, Blessed Spiritshot and Beast Spiritshot Damage +17%, M. Atk. +2%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
<set name="icon" val="icon.bm_jewel_spsdmg_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -342,7 +342,7 @@
<skill id="55481" level="6" /> <!-- Greater Sapphire -->
</skills>
</item>
<item id="91326" name="Greater Sapphire Lv. 2" additionalName="" type="Armor">
<item id="91326" name="Greater Sapphire Lv. 2" type="Armor">
<!-- Spiritshot, Blessed Spiritshot and Beast Spiritshot Damage +18%, M. Atk. +4%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. In case of failure the jewel level value drops to 1. -->
<set name="icon" val="icon.bm_jewel_spsdmg_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -356,7 +356,7 @@
<skill id="55481" level="7" /> <!-- Greater Sapphire -->
</skills>
</item>
<item id="91327" name="Greater Sapphire Lv. 3" additionalName="" type="Armor">
<item id="91327" name="Greater Sapphire Lv. 3" type="Armor">
<!-- Spiritshot, Blessed Spiritshot and Beast Spiritshot Damage +19%, M. Atk. +6%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. In case of failure the jewel level value drops to 1. -->
<set name="icon" val="icon.bm_jewel_spsdmg_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -370,7 +370,7 @@
<skill id="55481" level="8" /> <!-- Greater Sapphire -->
</skills>
</item>
<item id="91328" name="Greater Sapphire Lv. 4" additionalName="" type="Armor">
<item id="91328" name="Greater Sapphire Lv. 4" type="Armor">
<!-- Spiritshot, Blessed Spiritshot and Beast Spiritshot Damage +20%, M. Atk. +10%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. In case of failure the jewel level value drops to 1. -->
<set name="icon" val="icon.bm_jewel_spsdmg_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -384,7 +384,7 @@
<skill id="55481" level="9" /> <!-- Greater Sapphire -->
</skills>
</item>
<item id="91329" name="Greater Sapphire Lv. 5" additionalName="" type="Armor">
<item id="91329" name="Greater Sapphire Lv. 5" type="Armor">
<!-- Spiritshot, Blessed Spiritshot and Beast Spiritshot Damage +20%, M. Atk. +14%, M. Critical Rate +10%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
<set name="icon" val="icon.bm_jewel_spsdmg_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -398,7 +398,7 @@
<skill id="55481" level="10" /> <!-- Greater Sapphire -->
</skills>
</item>
<item id="91330" name="Greater Diamond Lv. 1" additionalName="" type="Armor">
<item id="91330" name="Greater Diamond Lv. 1" type="Armor">
<!-- P. Def. +150, Received P. Critical Damage -11%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
<set name="icon" val="icon.bm_jewel_phydef_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -412,7 +412,7 @@
<skill id="55475" level="6" /> <!-- Greater Diamond -->
</skills>
</item>
<item id="91331" name="Greater Diamond Lv. 2" additionalName="" type="Armor">
<item id="91331" name="Greater Diamond Lv. 2" type="Armor">
<!-- P. Def. +180, Received P. Critical Damage -12%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. In case of failure the jewel level value drops to 1. -->
<set name="icon" val="icon.bm_jewel_phydef_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -426,7 +426,7 @@
<skill id="55475" level="7" /> <!-- Greater Diamond -->
</skills>
</item>
<item id="91332" name="Greater Diamond Lv. 3" additionalName="" type="Armor">
<item id="91332" name="Greater Diamond Lv. 3" type="Armor">
<!-- P. Def. +220, Received P. Critical Damage -14%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. In case of failure the jewel level value drops to 1. -->
<set name="icon" val="icon.bm_jewel_phydef_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -440,7 +440,7 @@
<skill id="55475" level="8" /> <!-- Greater Diamond -->
</skills>
</item>
<item id="91333" name="Greater Diamond Lv. 4" additionalName="" type="Armor">
<item id="91333" name="Greater Diamond Lv. 4" type="Armor">
<!-- P. Def. +280, Received P. Critical Damage -16%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. In case of failure the jewel level value drops to 1. -->
<set name="icon" val="icon.bm_jewel_phydef_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -454,7 +454,7 @@
<skill id="55475" level="9" /> <!-- Greater Diamond -->
</skills>
</item>
<item id="91334" name="Greater Diamond Lv. 5" additionalName="" type="Armor">
<item id="91334" name="Greater Diamond Lv. 5" type="Armor">
<!-- P. Def. +400, Received P. Critical Damage -20%, Received P. Critical Rate -10%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
<set name="icon" val="icon.bm_jewel_phydef_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -468,7 +468,7 @@
<skill id="55475" level="10" /> <!-- Greater Diamond -->
</skills>
</item>
<item id="91335" name="Greater Pearl Lv. 1" additionalName="" type="Armor">
<item id="91335" name="Greater Pearl Lv. 1" type="Armor">
<!-- M. Def. +85, Received M. Skill Critical Damage -11%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
<set name="icon" val="icon.bm_jewel_magdef_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -482,7 +482,7 @@
<skill id="55476" level="6" /> <!-- Greater Pearl -->
</skills>
</item>
<item id="91336" name="Greater Pearl Lv. 2" additionalName="" type="Armor">
<item id="91336" name="Greater Pearl Lv. 2" type="Armor">
<!-- M. Def. +100, Received M. Skill Critical Damage -12%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Can be compounded with Jewel Energy. In case of failure, its enchant value drops to 1. -->
<set name="icon" val="icon.bm_jewel_magdef_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -496,7 +496,7 @@
<skill id="55476" level="7" /> <!-- Greater Pearl -->
</skills>
</item>
<item id="91337" name="Greater Pearl Lv. 3" additionalName="" type="Armor">
<item id="91337" name="Greater Pearl Lv. 3" type="Armor">
<!-- M. Def. +125, Received M. Skill Critical Damage -14%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Can be compounded with Jewel Energy. In case of failure, its enchant value drops to 1. -->
<set name="icon" val="icon.bm_jewel_magdef_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -510,7 +510,7 @@
<skill id="55476" level="8" /> <!-- Greater Pearl -->
</skills>
</item>
<item id="91338" name="Greater Pearl Lv. 4" additionalName="" type="Armor">
<item id="91338" name="Greater Pearl Lv. 4" type="Armor">
<!-- M. Def. +160, Received M. Skill Critical Damage -16%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Can be compounded with Jewel Energy. In case of failure, its enchant value drops to 1. -->
<set name="icon" val="icon.bm_jewel_magdef_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -524,7 +524,7 @@
<skill id="55476" level="9" /> <!-- Greater Pearl -->
</skills>
</item>
<item id="91339" name="Greater Pearl Lv. 5" additionalName="" type="Armor">
<item id="91339" name="Greater Pearl Lv. 5" type="Armor">
<!-- M. Def. +250, Received M. Skill Critical Damage -20%, Received M. Skill Critical Rate -10%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
<set name="icon" val="icon.bm_jewel_magdef_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -538,7 +538,7 @@
<skill id="55476" level="10" /> <!-- Greater Pearl -->
</skills>
</item>
<item id="91340" name="Greater Vital Stone Lv. 1" additionalName="" type="Armor">
<item id="91340" name="Greater Vital Stone Lv. 1" type="Armor">
<!-- While Sayha's Grace is active, Acquired XP/ SP +17%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Can be upgraded with the Jewel Energy. -->
<set name="icon" val="icon.bm_jewel_vital_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -552,7 +552,7 @@
<skill id="55472" level="6" /> <!-- Greater Vital Stone -->
</skills>
</item>
<item id="91341" name="Greater Vital Stone Lv. 2" additionalName="" type="Armor">
<item id="91341" name="Greater Vital Stone Lv. 2" type="Armor">
<!-- While Sayha's Grace is active, Acquired XP/ SP +19%, Sayha's Grace Consumption -32%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Can be compounded with Jewel Energy. In case of failure its enchant value drops to 1. -->
<set name="icon" val="icon.bm_jewel_vital_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -566,7 +566,7 @@
<skill id="55472" level="7" /> <!-- Greater Vital Stone -->
</skills>
</item>
<item id="91342" name="Greater Vital Stone Lv. 3" additionalName="" type="Armor">
<item id="91342" name="Greater Vital Stone Lv. 3" type="Armor">
<!-- While Sayha's Grace is active, Acquired XP/ SP +21%, Sayha's Grace Consumption -32%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Can be compounded with Jewel Energy. In case of failure its enchant value drops to 1. -->
<set name="icon" val="icon.bm_jewel_vital_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -580,7 +580,7 @@
<skill id="55472" level="8" /> <!-- Greater Vital Stone -->
</skills>
</item>
<item id="91343" name="Greater Vital Stone Lv. 4" additionalName="" type="Armor">
<item id="91343" name="Greater Vital Stone Lv. 4" type="Armor">
<!-- While Sayha's Grace is active, Acquired XP/ SP +23%, Sayha's Grace Consumption -32%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Can be compounded with Jewel Energy. In case of failure its enchant value drops to 1. -->
<set name="icon" val="icon.bm_jewel_vital_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -594,7 +594,7 @@
<skill id="55472" level="9" /> <!-- Greater Vital Stone -->
</skills>
</item>
<item id="91344" name="Greater Vital Stone Lv. 5" additionalName="" type="Armor">
<item id="91344" name="Greater Vital Stone Lv. 5" type="Armor">
<!-- While Sayha's Grace is active, Acquired XP/ SP +30%, Acquired XP (elemental hunting) +50%, Sayha's Grace Consumption -35%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
<set name="icon" val="icon.bm_jewel_vital_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -608,7 +608,7 @@
<skill id="55472" level="10" /> <!-- Greater Vital Stone -->
</skills>
</item>
<item id="91345" name="Greater Aquamarine Lv. 1" additionalName="" type="Armor">
<item id="91345" name="Greater Aquamarine Lv. 1" type="Armor">
<!-- Max MP +2%, with a certain chance MP +60 when using skills. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
<set name="icon" val="icon.bm_jewel_castmpup_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -619,7 +619,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91346" name="Greater Aquamarine Lv. 2" additionalName="" type="Armor">
<item id="91346" name="Greater Aquamarine Lv. 2" type="Armor">
<!-- Max MP +5%, with a certain chance MP +80 when using skills. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. In case of failure the jewel level value drops to 1. -->
<set name="icon" val="icon.bm_jewel_castmpup_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -630,7 +630,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91347" name="Greater Aquamarine Lv. 3" additionalName="" type="Armor">
<item id="91347" name="Greater Aquamarine Lv. 3" type="Armor">
<!-- Max MP +8%, with a certain chance MP +100 when using skills. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. In case of failure the jewel level value drops to 1. -->
<set name="icon" val="icon.bm_jewel_castmpup_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -641,7 +641,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91348" name="Greater Aquamarine Lv. 4" additionalName="" type="Armor">
<item id="91348" name="Greater Aquamarine Lv. 4" type="Armor">
<!-- Max MP +12%, with a certain chance MP +130 when using skills. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. In case of failure the jewel level value drops to 1. -->
<set name="icon" val="icon.bm_jewel_castmpup_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -652,7 +652,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91349" name="Greater Aquamarine Lv. 5" additionalName="" type="Armor">
<item id="91349" name="Greater Aquamarine Lv. 5" type="Armor">
<!-- Max MP +20%, with a certain chance MP +200 when using skills. Recovers 10% MP when using basic skills. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
<set name="icon" val="icon.bm_jewel_castmpup_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -663,7 +663,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91350" name="Greater Cat's Eye Lv. 1" additionalName="" type="Armor">
<item id="91350" name="Greater Cat's Eye Lv. 1" type="Armor">
<!-- P. Critical Damage/ M. Skill Critical Damage +16%, P./ M. Skill Power +1%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
<set name="icon" val="icon.bm_jewel_red_catseye_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -674,7 +674,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91351" name="Greater Cat's Eye Lv. 2" additionalName="" type="Armor">
<item id="91351" name="Greater Cat's Eye Lv. 2" type="Armor">
<!-- P. Critical Damage/ M. Skill Critical Damage +17%, P./ M. Skill Power +2%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Can be compounded with Jewel Energy. In case of failure, its enchant value drops to 1. -->
<set name="icon" val="icon.bm_jewel_red_catseye_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -685,7 +685,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91352" name="Greater Cat's Eye Lv. 3" additionalName="" type="Armor">
<item id="91352" name="Greater Cat's Eye Lv. 3" type="Armor">
<!-- P. Critical Damage/ M. Skill Critical Damage +18%, P./ M. Skill Power +3%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Can be compounded with Jewel Energy. In case of failure, its enchant value drops to 1. -->
<set name="icon" val="icon.bm_jewel_red_catseye_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -696,7 +696,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91353" name="Greater Cat's Eye Lv. 4" additionalName="" type="Armor">
<item id="91353" name="Greater Cat's Eye Lv. 4" type="Armor">
<!-- P. Critical Damage/ M. Skill Critical Damage +19%, P./ M. Skill Power +5%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Can be compounded with Jewel Energy. In case of failure, its enchant value drops to 1. -->
<set name="icon" val="icon.bm_jewel_red_catseye_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -707,7 +707,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91354" name="Greater Cat's Eye Lv. 5" additionalName="" type="Armor">
<item id="91354" name="Greater Cat's Eye Lv. 5" type="Armor">
<!-- P. Critical Damage/ M. Skill Critical Damage +20%, P./ M. Skill Power +7%, Debuff Resistance +40%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
<set name="icon" val="icon.bm_jewel_red_catseye_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -815,7 +815,7 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="91362" name="Greater Emerald Lv. 1" additionalName="" type="Armor">
<item id="91362" name="Greater Emerald Lv. 1" type="Armor">
<!-- CON +2, MEN/ DEX/ WIT/ STR/ INT +1, Damage Reflection Resistance +2%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
<set name="icon" val="icon.bm_jewel_allstat_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -826,7 +826,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91363" name="Greater Emerald Lv. 2" additionalName="" type="Armor">
<item id="91363" name="Greater Emerald Lv. 2" type="Armor">
<!-- CON/ MEN +2, DEX/ WIT/ STR/ INT +1, Damage Reflection Resistance +4%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. In case of failure the jewel level value drops to 1. -->
<set name="icon" val="icon.bm_jewel_allstat_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -837,7 +837,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91364" name="Greater Emerald Lv. 3" additionalName="" type="Armor">
<item id="91364" name="Greater Emerald Lv. 3" type="Armor">
<!-- CON/ MEN/ DEX +2, WIT/ STR/ INT +1, Damage Reflection Resistance +6%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. In case of failure the jewel level value drops to 1. -->
<set name="icon" val="icon.bm_jewel_allstat_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -848,7 +848,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91365" name="Greater Emerald Lv. 4" additionalName="" type="Armor">
<item id="91365" name="Greater Emerald Lv. 4" type="Armor">
<!-- CON/ MEN/ DEX/ WIT +2, STR/ INT +1, Damage Reflection Resistance +10%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. In case of failure the jewel level value drops to 1. -->
<set name="icon" val="icon.bm_jewel_allstat_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -859,7 +859,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91366" name="Greater Emerald Lv. 5" additionalName="" type="Armor">
<item id="91366" name="Greater Emerald Lv. 5" type="Armor">
<!-- CON/ MEN/ DEX/ WIT/ STR/ INT +2, Damage Reflection Resistance +20%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
<set name="icon" val="icon.bm_jewel_allstat_high_lv1_lavianrose" />
<set name="default_action" val="EQUIP" />
@@ -1153,6 +1153,7 @@
<set name="icon" val="icon.ev_invasion_buff_box" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1162,8 +1163,9 @@
<set name="icon" val="icon.bm_goblin_buff_herong" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
</item>
<item id="91393" name="Forgotten Manuscript - Page 1" type="EtcItem">
<!-- A page of some forgotten manuscript. All four pages can be exchanged for the book through Magic Books Trader Lorenzo in Aden. -->

View File

@@ -59,6 +59,7 @@
<set name="icon" val="icon.bm_elmoaden_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -71,6 +72,7 @@
<!-- Can be exchanged for various items through the Game Assistant. -->
<set name="icon" val="icon.bm_elmoaden_token" />
<set name="material" val="CRYSTAL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -80,6 +82,7 @@
<set name="icon" val="icon.card_event_luck_pocket" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -89,6 +92,7 @@
<set name="icon" val="icon.bm_elmoaden_gold_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -98,6 +102,7 @@
<set name="icon" val="icon.bm_elmoaden_silver_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -109,6 +114,7 @@
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91413" name="High Quality Elmoreden XP Scroll" additionalName="Sealed" type="EtcItem">
@@ -118,6 +124,7 @@
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91414" name="+5 Dragon Pendant Lv. 2" additionalName="30-day" type="Armor">
@@ -224,7 +231,7 @@
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
</item>
<item id="91422" name="Queen Ant Doll Lv. 3" additionalName="" type="EtcItem">
<item id="91422" name="Queen Ant Doll Lv. 3" type="EtcItem">
<!-- <Queen Ant Doll's Sorcery Lv. 3>. P. Atk. +12%. P. Critical Damage +10%. P. Skill Critical Damage +10%. Max HP +15%. Boosts parameters when in inventory. -->
<set name="icon" val="icon.bm_queen_ant_doll_30d" />
<set name="material" val="PAPER" />
@@ -237,7 +244,7 @@
<skill id="39303" level="3" /> <!-- Queen Ant Doll's Sorcery -->
</skills>
</item>
<item id="91423" name="Baium Doll Lv. 3" additionalName="" type="EtcItem">
<item id="91423" name="Baium Doll Lv. 3" type="EtcItem">
<!-- <Baium Doll's Sorcery Lv. 3>. Skill Cooldown -4%. P. Def. +15%. M. Def. +15%. Silence Resistance +45%. Fear Resistance +45%. Paralysis Resistance +25%. Knockdown Resistance +25%. Pull Resistance +25%. Boosts parameters when in inventory. -->
<set name="icon" val="icon.bm_baium_doll_30d" />
<set name="material" val="PAPER" />
@@ -250,7 +257,7 @@
<skill id="39302" level="3" /> <!-- Baium Doll's Sorcery -->
</skills>
</item>
<item id="91424" name="Orfen Doll Lv. 3" additionalName="" type="EtcItem">
<item id="91424" name="Orfen Doll Lv. 3" type="EtcItem">
<!-- <Orfen Doll's Sorcery Lv. 3>. M. Atk. +15%. M. Skill Critical Damage +10%. Max MP +15%. Boosts parameters when in inventory. -->
<set name="icon" val="icon.bm_orfen_doll_30d" />
<set name="material" val="PAPER" />
@@ -476,6 +483,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -490,6 +498,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -505,6 +514,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -520,6 +530,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -535,6 +546,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -550,6 +562,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -565,6 +578,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -580,6 +594,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -595,6 +610,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -610,6 +626,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -625,6 +642,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -640,6 +658,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -655,6 +674,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -670,6 +690,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -685,6 +706,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -700,6 +722,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -714,6 +737,7 @@
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -727,6 +751,7 @@
<set name="icon" val="icon.etc_treasure_box_i05" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -740,6 +765,7 @@
<set name="icon" val="icon.etc_treasure_box_i03" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -753,8 +779,9 @@
<set name="icon" val="BranchSys2.icon.br_soccer_ball_i00" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51262" level="1" /> <!-- Victory Balls Basket -->
@@ -1116,21 +1143,21 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91494" name="Scroll: Critical Creation Lv. 3" additionalName="" type="EtcItem">
<item id="91494" name="Scroll: Critical Creation Lv. 3" type="EtcItem">
<!-- A scroll for learning the Critical Creation Lv. 3 skill. <Class>. Maestro. <Skill effect>. Increases craft critical success rate. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
</item>
<item id="91495" name="Scroll: Master of Creation Lv. 2" additionalName="" type="EtcItem">
<item id="91495" name="Scroll: Master of Creation Lv. 2" type="EtcItem">
<!-- A scroll for learning the Master of Creation Lv. 2 skill. <Class>. Maestro. <Skill effect>. Increases craft success rate. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
<set name="is_sellable" val="false" />
</item>
<item id="91496" name="Scroll: Master of Creation Lv. 3" additionalName="" type="EtcItem">
<item id="91496" name="Scroll: Master of Creation Lv. 3" type="EtcItem">
<!-- A scroll for learning the Master of Creation Lv. 3 skill. <Class>. Maestro. <Skill effect>. Increases craft success rate. -->
<set name="icon" val="icon.etc_magic_book_red_i00" />
<set name="material" val="PAPER" />

View File

@@ -1055,6 +1055,8 @@
<set name="icon" val="icon.weapon_pasis_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="enchant_enabled" val="true" />
<set name="immediate_effect" val="true" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="100" />
@@ -1062,8 +1064,7 @@
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="bodypart" val="rhand" />
<set name="enchant_enabled" val="true" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">92</stat>
<stat type="mAtk">54</stat>
@@ -1081,6 +1082,7 @@
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="ENCHT_WP" />
<set name="handler" val="EnchantScrolls" />
<skills>

View File

@@ -49,7 +49,7 @@
<skill id="51297" level="1" /> <!-- Frintezza Doll's Sorcery -->
</skills>
</item>
<item id="91604" name="Frintezza Doll Lv. 2" additionalName="" type="EtcItem">
<item id="91604" name="Frintezza Doll Lv. 2" type="EtcItem">
<!-- <Frintezza Doll's Sorcery Lv. 2>. STR/ INT +1. DEX/ WIT +1. CON/ MEN +1. Skill Power +2%. Atk. Spd. +50. Casting Spd. +50. Speed +2. Boosts parameters when in inventory. Can be upgraded through compounding. -->
<set name="icon" val="icon.bm_doll_frintessa_30d" />
<set name="material" val="PAPER" />
@@ -62,7 +62,7 @@
<skill id="51297" level="2" /> <!-- Frintezza Doll's Sorcery -->
</skills>
</item>
<item id="91605" name="Frintezza Doll Lv. 3" additionalName="" type="EtcItem">
<item id="91605" name="Frintezza Doll Lv. 3" type="EtcItem">
<!-- <Frintezza Doll's Sorcery Lv. 3>. STR/ INT +2. DEX/ WIT +2. CON/ MEN +2. Skill Power +5%. Atk. Spd. +100. Casting Spd. +100. Speed +5. Boosts parameters when in inventory. -->
<set name="icon" val="icon.bm_doll_frintessa_30d" />
<set name="material" val="PAPER" />
@@ -75,7 +75,7 @@
<skill id="51297" level="3" /> <!-- Frintezza Doll's Sorcery -->
</skills>
</item>
<item id="91606" name="High-grade Agathion Virgo (Fire Dragon)" additionalName="" type="Armor">
<item id="91606" name="High-grade Agathion Virgo (Fire Dragon)" type="Armor">
<!-- Agathion Virgo that contains the Fire Dragon's spirit. Equipping it in the main slot summons the agathion. Enables its secondary skills. <Secondary skills>. Increases M. Def. and Silence/ Fear Atk. Rate. When enchanted to +6 and higher, activates the dragon power. Can be exchanged to High Quality Agathion Virgo (Earth Dragon) by Pona. -->
<set name="icon" val="icon.agathion_virgo_star_1" />
<set name="default_action" val="EQUIP" />
@@ -86,7 +86,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91607" name="High-grade Agathion Capricorn (Fire Dragon)" additionalName="" type="Armor">
<item id="91607" name="High-grade Agathion Capricorn (Fire Dragon)" type="Armor">
<!-- Agathion Capricorn that contains the Fire Dragon's spirit. Equipping it in the main slot summons the agathion. Enables its secondary skills. <Secondary skills>. Increases M. Skill Critical Rate. Decreases M. Skill/ Song/ Dance Cooldown. When enchanted to +6 and higher, activates the dragon power. Can be exchanged to High Quality Agathion Capricorn (Earth Dragon) by Pona. -->
<set name="icon" val="icon.agathion_capr_star_1" />
<set name="default_action" val="EQUIP" />
@@ -97,7 +97,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91608" name="High-grade Agathion Libra (Fire Dragon)" additionalName="" type="Armor">
<item id="91608" name="High-grade Agathion Libra (Fire Dragon)" type="Armor">
<!-- Agathion Libra that contains the Fire Dragon's spirit. Equipping it in the main slot summons the agathion. Enables its secondary skills. <Secondary skills>. Increases Casting Spd. Decreases MP Consumption for M. Skill/ Song/ Dance MP Consumption. Starting from +6, activates the dragon power. Can be exchanged to High Quality Agathion Libra (Earth Dragon) by Pona. -->
<set name="icon" val="icon.agathion_lib_star_1" />
<set name="default_action" val="EQUIP" />
@@ -108,7 +108,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91609" name="High-grade Agathion Taurus (Fire Dragon)" additionalName="" type="Armor">
<item id="91609" name="High-grade Agathion Taurus (Fire Dragon)" type="Armor">
<!-- Agathion Taurus that contains the Fire Dragon's spirit. Equipping it in the main slot summons the agathion. Enables its secondary skills. <Secondary skills>. Increases P. Def. and Stun Atk. Rate. Starting from +6, activates the dragon power. Can be exchanged to High Quality Agathion Taurus (Earth Dragon) by Pona. -->
<set name="icon" val="icon.agathion_tau_star_1" />
<set name="default_action" val="EQUIP" />
@@ -119,7 +119,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91610" name="High-grade Agathion Leo (Fire Dragon)" additionalName="" type="Armor">
<item id="91610" name="High-grade Agathion Leo (Fire Dragon)" type="Armor">
<!-- Agathion Leo that contains the Fire Dragon's spirit. Equipping it in the main slot summons the agathion. Enables its secondary skills. <Secondary skills>. Increases P. Atk. and Paralysis Atk. Rate. Starting from +6, activates the dragon power. Can be exchanged to High Quality Agathion Leo (Earth Dragon) by Pona. -->
<set name="icon" val="icon.agathion_leo_star_1" />
<set name="default_action" val="EQUIP" />
@@ -130,7 +130,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91611" name="High-grade Agathion Scorpio (Fire Dragon)" additionalName="" type="Armor">
<item id="91611" name="High-grade Agathion Scorpio (Fire Dragon)" type="Armor">
<!-- Agathion Scorpio that contains the Fire Dragon's spirit. Equipping it in the main slot summons the agathion. Enables its secondary skills. <Secondary skills>. Increases P. Critical Rate. Decreases P. Skill/ Song/ Dance Cooldown. Starting from +6, activates the dragon power. Can be exchanged to High Quality Agathion Scorpio (Earth Dragon) by Pona. -->
<set name="icon" val="icon.agathion_sco_star_1" />
<set name="default_action" val="EQUIP" />
@@ -141,7 +141,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91612" name="High-grade Agathion Aquarius (Fire Dragon)" additionalName="" type="Armor">
<item id="91612" name="High-grade Agathion Aquarius (Fire Dragon)" type="Armor">
<!-- Agathion Aquarius that contains the Fire Dragon's spirit. Equipping it in the main slot summons the agathion. Enables its secondary skills. <Secondary skills>. Increases M. Atk. and Hold/ Sleep Atk. Rate. Starting from +6, activates the dragon power. Can be exchanged to High Quality Agathion Aquarius (Earth Dragon) by Pona. -->
<set name="icon" val="icon.agathion_aqu_star_1" />
<set name="default_action" val="EQUIP" />
@@ -152,7 +152,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91613" name="High-grade Agathion Sagittarius (Fire Dragon)" additionalName="" type="Armor">
<item id="91613" name="High-grade Agathion Sagittarius (Fire Dragon)" type="Armor">
<!-- Agathion Sagittarius that contains the Fire Dragon's spirit. Equipping it in the main slot summons the agathion. Enables its secondary skills. <Secondary skills>. Increases Atk. Spd. Decreases P. Skill/ Song/ Dance MP Consumption. Starting from +6, activates the dragon power. Can be exchanged to High Quality Agathion Sagittarius (Earth Dragon) by Pona. -->
<set name="icon" val="icon.agathion_sag_star_1" />
<set name="default_action" val="EQUIP" />
@@ -163,7 +163,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91614" name="High-grade Agathion Virgo (Earth Dragon)" additionalName="" type="Armor">
<item id="91614" name="High-grade Agathion Virgo (Earth Dragon)" type="Armor">
<!-- Agathion Virgo that contains the Earth Dragon's spirit. Equipping it in the main slot summons the agathion. Enables its secondary skills. <Secondary skills>. Increases M. Def. and Silence/ Fear Atk. Rate. When enchanted to +6 and higher, activates the dragon power. Can be exchanged to High Quality Agathion Virgo (Fire Dragon) by Pona. -->
<set name="icon" val="icon.agathion_virgo_star_1" />
<set name="default_action" val="EQUIP" />
@@ -174,7 +174,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91615" name="High-grade Agathion Capricorn (Earth Dragon)" additionalName="" type="Armor">
<item id="91615" name="High-grade Agathion Capricorn (Earth Dragon)" type="Armor">
<!-- Agathion Capricorn that contains the Earth Dragon's spirit. Equipping it in the main slot summons the agathion. Enables its secondary skills. <Secondary skills>. Increases M. Skill Critical Rate. Decreases M. Skill/ Song/ Dance Cooldown. When enchanted to +6 and higher, activates the dragon power. Can be exchanged to High Quality Agathion Capricorn (Fire Dragon) by Pona. -->
<set name="icon" val="icon.agathion_capr_star_1" />
<set name="default_action" val="EQUIP" />
@@ -185,7 +185,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91616" name="High-grade Agathion Libra (Earth Dragon)" additionalName="" type="Armor">
<item id="91616" name="High-grade Agathion Libra (Earth Dragon)" type="Armor">
<!-- Agathion Libra that contains the Earth Dragon's spirit. Equipping it in the main slot summons the agathion. Enables its secondary skills. <Secondary skills>. Increases Casting Spd. Decreases MP Consumption for M. Skill/ Song/ Dance MP Consumption. Starting from +6, activates the dragon power. Can be exchanged to High Quality Agathion Libra (Fire Dragon) by Pona. -->
<set name="icon" val="icon.agathion_lib_star_1" />
<set name="default_action" val="EQUIP" />
@@ -196,7 +196,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91617" name="High-grade Agathion Taurus (Earth Dragon)" additionalName="" type="Armor">
<item id="91617" name="High-grade Agathion Taurus (Earth Dragon)" type="Armor">
<!-- Agathion Taurus that contains the Earth Dragon's spirit. Equipping it in the main slot summons the agathion. Enables its secondary skills. <Secondary skills>. Increases P. Def. and Stun Atk. Rate. Starting from +6, activates the dragon power. Can be exchanged to High Quality Agathion Taurus (Fire Dragon) by Pona. -->
<set name="icon" val="icon.agathion_tau_star_1" />
<set name="default_action" val="EQUIP" />
@@ -207,7 +207,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91618" name="High-grade Agathion Leo (Earth Dragon)" additionalName="" type="Armor">
<item id="91618" name="High-grade Agathion Leo (Earth Dragon)" type="Armor">
<!-- Agathion Leo that contains the Earth Dragon's spirit. Equipping it in the main slot summons the agathion. Enables its secondary skills. <Secondary skills>. Increases P. Atk. and Paralysis Atk. Rate. Starting from +6, activates the dragon power. Can be exchanged to High Quality Agathion Leo (Fire Dragon) by Pona. -->
<set name="icon" val="icon.agathion_leo_star_1" />
<set name="default_action" val="EQUIP" />
@@ -218,7 +218,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91619" name="High-grade Agathion Scorpio (Earth Dragon)" additionalName="" type="Armor">
<item id="91619" name="High-grade Agathion Scorpio (Earth Dragon)" type="Armor">
<!-- Agathion Scorpio that contains the Earth Dragon's spirit. Equipping it in the main slot summons the agathion. Enables its secondary skills. <Secondary skills>. Increases P. Critical Rate. Decreases P. Skill/ Song/ Dance Cooldown. Starting from +6, activates the dragon power. Can be exchanged to High Quality Agathion Scorpio (Fire Dragon) by Pona. -->
<set name="icon" val="icon.agathion_sco_star_1" />
<set name="default_action" val="EQUIP" />
@@ -229,7 +229,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91620" name="High-grade Agathion Aquarius (Earth Dragon)" additionalName="" type="Armor">
<item id="91620" name="High-grade Agathion Aquarius (Earth Dragon)" type="Armor">
<!-- Agathion Aquarius that contains the Earth Dragon's spirit. Equipping it in the main slot summons the agathion. Enables its secondary skills. <Secondary skills>. Increases M. Atk. and Hold/ Sleep Atk. Rate. Starting from +6, activates the dragon power. Can be exchanged to High Quality Agathion Aquarius (Fire Dragon) by Pona. -->
<set name="icon" val="icon.agathion_aqu_star_1" />
<set name="default_action" val="EQUIP" />
@@ -240,7 +240,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91621" name="High-grade Agathion Sagittarius (Earth Dragon)" additionalName="" type="Armor">
<item id="91621" name="High-grade Agathion Sagittarius (Earth Dragon)" type="Armor">
<!-- Agathion Sagittarius that contains the Earth Dragon's spirit. Equipping it in the main slot summons the agathion. Enables its secondary skills. <Secondary skills>. Increases Atk. Spd. Decreases P. Skill/ Song/ Dance MP Consumption. Starting from +6, activates the dragon power. Can be exchanged to High Quality Agathion Sagittarius (Fire Dragon) by Pona. -->
<set name="icon" val="icon.agathion_sag_star_1" />
<set name="default_action" val="EQUIP" />
@@ -518,6 +518,7 @@
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -536,6 +537,7 @@
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -555,6 +557,7 @@
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -574,6 +577,7 @@
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -593,6 +597,7 @@
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -612,6 +617,7 @@
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -625,8 +631,8 @@
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
</item>
@@ -636,8 +642,8 @@
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_questitem" val="true" />
</item>
@@ -654,6 +660,8 @@
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="handler" val="Book" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="51387" level="1" /> <!-- Adventurer's Mark -->
@@ -672,6 +680,8 @@
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="handler" val="Book" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="51387" level="2" /> <!-- Adventurer's Mark -->
@@ -690,6 +700,8 @@
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="handler" val="Book" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="51387" level="3" /> <!-- Adventurer's Mark -->
@@ -708,6 +720,8 @@
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="handler" val="Book" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="51387" level="4" /> <!-- Adventurer's Mark -->
@@ -733,34 +747,38 @@
<set name="icon" val="icon.ev_chicken_ticket_i01" />
<set name="material" val="PAPER" />
<set name="price" val="600000" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91660" name="Shining Scroll of Mood Melody (1-hour)" additionalName="" type="EtcItem">
<item id="91660" name="Shining Scroll of Mood Melody (1-hour)" type="EtcItem">
<!-- For 1 h., grants the following effects: Might, Shield, Haste, Empower, Acumen, Wind Walk, Vampiric Rage, Berserker Spirit, Focus, Death Whisper, Guidance, Clarity, Wild Magic, Concentration. The effect remains after death. Note!. 1. Cannot be used together with Scroll of Mood Melody. 2. The effect of the last applied item will be active. -->
<set name="icon" val="icon.bm_magmeld" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="60" />
</item>
<item id="91661" name="Shining Scroll of Mood Melody (4-hour)" additionalName="" type="EtcItem">
<item id="91661" name="Shining Scroll of Mood Melody (4-hour)" type="EtcItem">
<!-- For 4 h., grants the following effects: Might, Shield, Haste, Empower, Acumen, Wind Walk, Vampiric Rage, Berserker Spirit, Focus, Death Whisper, Guidance, Clarity, Wild Magic, Concentration. The effect remains after death. Note!. 1. Cannot be used together with Scroll of Mood Melody. 2. The effect of the last applied item will be active. -->
<set name="icon" val="icon.bm_magmeld" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="240" />
</item>
<item id="91662" name="Shining Scroll of Mood Melody (8-hour)" additionalName="" type="EtcItem">
<item id="91662" name="Shining Scroll of Mood Melody (8-hour)" type="EtcItem">
<!-- For 8 h., grants the following effects: Might, Shield, Haste, Empower, Acumen, Wind Walk, Vampiric Rage, Berserker Spirit, Focus, Death Whisper, Guidance, Clarity, Wild Magic, Concentration. The effect remains after death. Note!. 1. Cannot be used together with Scroll of Mood Melody. 2. The effect of the last applied item will be active. -->
<set name="icon" val="icon.bm_magmeld" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -784,6 +802,7 @@
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
@@ -797,6 +816,7 @@
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
@@ -915,6 +935,7 @@
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">31</stat>
<stat type="mAtk">21</stat>
@@ -930,6 +951,7 @@
<set name="icon" val="icon.weapon_falchion_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="BRONZE" />
<set name="weight" val="1530" />
@@ -937,7 +959,7 @@
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="bodypart" val="rhand" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">31</stat>
<stat type="mAtk">21</stat>
@@ -952,6 +974,7 @@
<set name="icon" val="icon.weapon_iron_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1850" />
@@ -959,7 +982,7 @@
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="bodypart" val="rhand" />
<set name="is_sellable" val="false" />
<skills>
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
</skills>
@@ -977,6 +1000,8 @@
<set name="icon" val="icon.weapon_voodoo_doll_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="is_magic_weapon" val="true" />
<set name="immediate_effect" val="true" />
<set name="material" val="WOOD" />
<set name="weight" val="630" />
@@ -984,8 +1009,7 @@
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="bodypart" val="rhand" />
<set name="is_magic_weapon" val="true" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">25</stat>
<stat type="mAtk">28</stat>
@@ -999,6 +1023,7 @@
<set name="icon" val="icon.weapon_buzdygan_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1800" />
@@ -1006,7 +1031,7 @@
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="bodypart" val="rhand" />
<set name="is_sellable" val="false" />
<skills>
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
</skills>
@@ -1024,6 +1049,7 @@
<set name="icon" val="icon.weapon_sword_breaker_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="1110" />
@@ -1031,7 +1057,7 @@
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="bodypart" val="rhand" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">27</stat>
<stat type="mAtk">21</stat>
@@ -1055,6 +1081,7 @@
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">38</stat>
<stat type="mAtk">21</stat>
@@ -1079,6 +1106,7 @@
<set name="mp_consume" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">64</stat>
<stat type="mAtk">21</stat>

View File

@@ -99,7 +99,7 @@
<item id="266" min="1" max="1" minEnchant="7" maxEnchant="7" chance="100" /> <!-- +7 Great Pata -->
</capsuled_items>
</item>
<item id="91707" name="+4 Top-grade C-grade Armor Set Pack (Heavy)" additionalName="" type="EtcItem">
<item id="91707" name="+4 Top-grade C-grade Armor Set Pack (Heavy)" type="EtcItem">
<!-- Double-click to obtain the following items. -->
<set name="icon" val="icon.armor_t62_ul_i00" />
<set name="default_action" val="PEEL" />
@@ -116,7 +116,7 @@
<item id="2462" min="1" max="1" chance="100" minEnchant="4" maxEnchant="4" />
</capsuled_items>
</item>
<item id="91708" name="+4 Top-grade C-grade Armor Set Pack (Light)" additionalName="" type="EtcItem">
<item id="91708" name="+4 Top-grade C-grade Armor Set Pack (Light)" type="EtcItem">
<!-- Double-click to obtain the following items. -->
<set name="icon" val="icon.armor_t45_ul_i00" />
<set name="default_action" val="PEEL" />
@@ -133,7 +133,7 @@
<item id="2461" min="1" max="1" chance="100" minEnchant="4" maxEnchant="4" />
</capsuled_items>
</item>
<item id="91709" name="+4 Top-grade C-grade Armor Set Pack (Robe)" additionalName="" type="EtcItem">
<item id="91709" name="+4 Top-grade C-grade Armor Set Pack (Robe)" type="EtcItem">
<!-- Double-click to obtain the following items. -->
<set name="icon" val="icon.armor_t53_u_i00" />
<set name="default_action" val="PEEL" />
@@ -328,12 +328,13 @@
<set name="material" val="PAPER" />
<set name="weight" val="30" />
<set name="price" val="35000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -348,6 +349,7 @@
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91727" name="Scroll of Escape: Ruins of Agony" additionalName="Sealed" type="EtcItem">
@@ -357,12 +359,13 @@
<set name="material" val="PAPER" />
<set name="weight" val="30" />
<set name="price" val="35000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -497,6 +500,7 @@
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
@@ -892,6 +896,7 @@
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
@@ -960,6 +965,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -969,8 +975,9 @@
<set name="icon" val="BranchSys2.icon.event_lbracelet_rudolph" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
</item>
<item id="91775" name="Plated Leather Armor Set" type="EtcItem">
<!-- Double-click to obtain Plated Leather set (armor, gaiters, boots). -->
@@ -978,6 +985,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -1020,7 +1028,7 @@
<skill id="40057" level="1" /> <!-- Magic Fire (Event) -->
</skills>
</item>
<item id="91778" name="Sayha's Storm Lv. 3 (1-hour)" additionalName="" type="EtcItem">
<item id="91778" name="Sayha's Storm Lv. 3 (1-hour)" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. Sayha's Grace Consumption +100%. Acquired XP +200%. Acquired SP +200%. Duration: 60 min. Cooldown: 1 min. The effect remains after death. <font color=eeaa22>(Requires 35,000+ Sayha's Grace.)</font> -->
<set name="icon" val="icon.bm_sayha_storm" />
<set name="default_action" val="SKILL_REDUCE" />

View File

@@ -543,6 +543,7 @@
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
@@ -602,6 +603,7 @@
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91846" name="Home Furnishing Guide II" additionalName="Sealed" type="EtcItem">
@@ -611,6 +613,7 @@
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91847" name="Struggle for Better Home" additionalName="Sealed" type="EtcItem">
@@ -620,6 +623,7 @@
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91848" name="Piggy-Bank" additionalName="Sealed" type="EtcItem">

View File

@@ -167,7 +167,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="91907" name="+10 High-grade Agathion Pack" additionalName="" type="EtcItem">
<item id="91907" name="+10 High-grade Agathion Pack" type="EtcItem">
<!-- Double-click to obtain a random +10 High Quality Agathion. -->
<set name="icon" val="icon.npoint_earthworm_30day_box" />
<set name="default_action" val="PEEL" />
@@ -177,7 +177,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91908" name="+12 S-grade Weapon Pack" additionalName="" type="EtcItem">
<item id="91908" name="+12 S-grade Weapon Pack" type="EtcItem">
<!-- Double-click to obtain an S-grade weapon enchanted to +12. -->
<set name="icon" val="icon.npoint_earthworm_30day_box" />
<set name="default_action" val="PEEL" />
@@ -283,6 +283,7 @@
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pAtk">35</stat>
<stat type="mAtk">21</stat>
@@ -302,6 +303,7 @@
<set name="weight" val="1300" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="bodypart" val="rhand" />
<set name="weapon_type" val="RAPIER" />
<set name="soulshots" val="1" />
@@ -320,12 +322,13 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="price" val="35000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -339,12 +342,13 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="price" val="35000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -358,12 +362,13 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="price" val="35000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -516,12 +521,13 @@
<set name="material" val="LIQUID" />
<set name="weight" val="10" />
<set name="price" val="1" />
<set name="is_dropable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="Book" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_oly_restricted" val="true" />
<skills>
<skill id="51387" level="5" /> <!-- Adventurer's Mark -->
</skills>
@@ -704,6 +710,8 @@
<!-- A spellbook for learning the Mount Griffin skill. Required level: 76 (after the 3rd class change). <Classes>. Kamael classes after the 3rd class change. <Skill effect>. Allows to mount Griffin. -->
<set name="icon" val="icon.etc_spellbook_red_i00" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<cond msgId="113" addName="1">
@@ -716,6 +724,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -730,6 +739,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -750,6 +760,7 @@
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<stats>
<stat type="pAtk">6</stat>
@@ -772,6 +783,7 @@
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<stats>
<stat type="pAtk">11</stat>

View File

@@ -286,6 +286,7 @@
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="92022" name="Letter P" additionalName="Sealed" type="EtcItem">
@@ -294,6 +295,7 @@
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="92023" name="+9 Ring of Insolence Pack" type="EtcItem">

View File

@@ -1222,6 +1222,7 @@
<set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />

View File

@@ -1871,6 +1871,7 @@
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="92994" name="Asofe" additionalName="Sealed" type="EtcItem">
@@ -1879,6 +1880,7 @@
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="92995" name="Thons" additionalName="Sealed" type="EtcItem">
@@ -1887,6 +1889,7 @@
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="92996" name="Old Resources" additionalName="Sealed" type="EtcItem">
@@ -1895,6 +1898,7 @@
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="92997" name="Unknown Resources" additionalName="Sealed" type="EtcItem">
@@ -1903,6 +1907,7 @@
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="92998" name="Shining Resources" additionalName="Sealed" type="EtcItem">
@@ -1911,6 +1916,7 @@
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="92999" name="High-grade Resources" additionalName="Sealed" type="EtcItem">
@@ -1919,6 +1925,7 @@
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
</list>

View File

@@ -1348,6 +1348,7 @@
<set name="weight" val="540" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="enchant_enabled" val="true" />
<stats>
<stat type="pDef">49</stat>
@@ -1648,9 +1649,10 @@
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93097" name="Red Libra Gold Bar" additionalName="" type="EtcItem">
<item id="93097" name="Red Libra Gold Bar" type="EtcItem">
<!-- Can be obtained after playing dice for Red Libra Coins with Wealthy Merchant Red. Required for sealed equipment exchanging through Craftsman Black. -->
<set name="icon" val="icon.etc_lump_gold_i00" />
<set name="material" val="LIQUID" />

View File

@@ -326,8 +326,9 @@
<set name="icon" val="icon.bm_pirate_battle_box" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93127" name="Ultimate Death Knight - Red - Not Available" additionalName="Not Available" type="Armor">

View File

@@ -1241,7 +1241,6 @@
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
@@ -1258,7 +1257,6 @@
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="0" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
@@ -1338,7 +1336,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93261" name="+8 Agathion Pack" additionalName="" type="EtcItem">
<item id="93261" name="+8 Agathion Pack" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.star_agathion_cube" />
<set name="default_action" val="PEEL" />
@@ -1469,12 +1467,13 @@
<set name="etcitem_type" val="GIANT_ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="0" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<set name="is_sellable" val="true" />
<skills>
<skill id="40109" level="1" /> <!-- Blessed Scroll: Enchant A-grade Weapon -->
</skills>
@@ -1486,12 +1485,13 @@
<set name="etcitem_type" val="GIANT_ENCHT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="0" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<set name="is_sellable" val="true" />
<skills>
<skill id="40110" level="1" /> <!-- Blessed Scroll: Enchant A-grade Armor -->
</skills>

View File

@@ -200,6 +200,7 @@
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93315" name="Leather Armor of Lightning" type="Armor">
@@ -334,6 +335,7 @@
<set name="weight" val="30" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>

View File

@@ -192,6 +192,7 @@
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93413" name="Letter U" additionalName="Sealed" type="EtcItem">
@@ -200,6 +201,7 @@
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93414" name="Letter W" additionalName="Sealed" type="EtcItem">
@@ -208,6 +210,7 @@
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93415" name="Formal Wear" additionalName="Sealed" type="Armor">

View File

@@ -194,6 +194,7 @@
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93614" name="Fresh Blue Mackerel" additionalName="Sealed" type="EtcItem">
@@ -202,6 +203,7 @@
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93615" name="Master Fisherman's Pack" additionalName="Sealed" type="EtcItem">
@@ -213,6 +215,7 @@
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93616" name="Whale" additionalName="Sealed" type="EtcItem">
@@ -222,6 +225,7 @@
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93617" name="High-grade SP Scroll" additionalName="Sealed" type="EtcItem">
@@ -242,6 +246,7 @@
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93619" name="Scroll of Escape: Gludin Harbor" additionalName="Sealed" type="EtcItem">
@@ -417,6 +422,7 @@
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93636" name="+4 Top-grade C-grade Armor Set Pack (Heavy)" additionalName="Sealed" type="EtcItem">

View File

@@ -49,6 +49,7 @@
<set name="icon" val="icon.fire_sword_aden" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
<set name="bodypart" val="rhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="A" />
<set name="material" val="FINE_STEEL" />
@@ -56,8 +57,9 @@
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="bodypart" val="rhand" />
<stats>
<stat type="pAtk">251</stat>
<stat type="mAtk">137</stat>
@@ -133,6 +135,7 @@
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93915" name="Common Card - Frederick the Destroyer (Time-limited)" additionalName="Sealed" type="EtcItem">
@@ -336,6 +339,7 @@
<set name="material" val="CLOTH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="93929" name="Worthy Warrior Transformation (With Face)" type="Armor">
<!-- When equipped, hats, weapons and accessories are not removed. -->
@@ -375,13 +379,13 @@
<set name="icon" val="icon.scrl_of_ench_firesword" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="etcitem_type" val="ENCHT_WP" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<set name="immediate_effect" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="etcitem_type" val="ENCHT_WP" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<set name="handler" val="EnchantScrolls" />
<skills>
<skill id="40193" level="1" /> <!-- Scroll: Enchant Death Knight's Flame Sword (Unexchangeable) -->

View File

@@ -746,6 +746,7 @@
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="94053" name="+16 Weapon Craft Coupon Box (Time-limited)" additionalName="Sealed" type="EtcItem">
@@ -1139,6 +1140,7 @@
<set name="enchant_enabled" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">88</stat>
</stats>
@@ -1197,6 +1199,7 @@
<set name="enchant_enabled" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">59</stat>
</stats>

View File

@@ -816,6 +816,7 @@
<set name="commissionItemType" val="GLOVES" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<stats>
<stat type="pDef">65</stat>
</stats>

View File

@@ -722,6 +722,7 @@
<!-- <Zaken Doll's Sorcery Lv. 1> Skill Critical Rate +10 Recovery Potions' Effect +20 Skill Critical Damage +100 Vampiric Rage +1% (with a certain chance) Boosts parameters when in inventory. Can be upgraded through compounding. -->
<set name="icon" val="icon.bm_zaken_doll_30d" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />

View File

@@ -1065,7 +1065,7 @@
<item id="94764" min="2" max="2" chance="100" /> <!-- Stylish Color Title - Sealed -->
</capsuled_items>
</item>
<item id="94766" name="Elite Golden Ticket (Time-limited)" additionalName="" type="EtcItem">
<item id="94766" name="Elite Golden Ticket (Time-limited)" type="EtcItem">
<!-- Can be exchanged for various items through the Game Assistant. -->
<set name="icon" val="icon.bm_royal_gold_ticket_all" />
<set name="default_action" val="SKILL_REDUCE" />

View File

@@ -103,7 +103,7 @@
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
</item>
<item id="94807" name="Special Giran Seal (Time-limited)" additionalName="" type="EtcItem">
<item id="94807" name="Special Giran Seal (Time-limited)" type="EtcItem">
<!-- Required for creating the listed items at the L-Coin Store. <Items to create> Berserker's Scroll (1 pc.) Spellbook: Ultimate Death Knight Transformation (5 pcs.) Spellbook: Titan Champion (5 pcs.) Spellbook: Cacophony of War (5 pcs.) Spellbook: Pa'agrio's Touch (5 pcs.) Spellbook: Team Building (5 pcs.) -->
<set name="icon" val="icon.etc_royal_seal_of_lord_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -627,6 +627,7 @@
<set name="enchant_enabled" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="94831" name="Aden Mark (Time-limited)" type="EtcItem">
<!-- Can be exchanged for various items through the Game Assistant. -->

View File

@@ -955,12 +955,13 @@
<set name="material" val="PAPER" />
<set name="weight" val="30" />
<set name="price" val="35000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -975,12 +976,13 @@
<set name="material" val="PAPER" />
<set name="weight" val="30" />
<set name="price" val="35000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -995,12 +997,13 @@
<set name="material" val="PAPER" />
<set name="weight" val="30" />
<set name="price" val="35000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>

View File

@@ -808,6 +808,9 @@
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="price" val="400" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_event_restricted" val="true" />

View File

@@ -28,6 +28,7 @@
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96103" name="Torn Map Piece 2 (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- An unknown map filled with notes. -->
@@ -38,6 +39,7 @@
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96104" name="Torn Map Piece 3 (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- An unknown map filled with notes. -->
@@ -48,6 +50,7 @@
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96105" name="Torn Map Piece 4 (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- An unknown map filled with notes. -->
@@ -58,6 +61,7 @@
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="96106" name="Teleport Scroll: Efri (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Teleports you to Efri. -->
@@ -187,6 +191,7 @@
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
</item>
<item id="96119" name="Kit: New Battle - Adventurer (Time-limited)" additionalName="Sealed" type="EtcItem">

View File

@@ -782,6 +782,7 @@
<set name="spiritshots" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_magic_weapon" val="true" />
<stats>

View File

@@ -25,6 +25,8 @@
<set name="icon" val="icon.bm_antaras_doll_30d" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="handler" val="ItemSkills" />
@@ -56,7 +58,6 @@
<skill id="50554" level="3" /> <!-- Antharas Doll's Sorcery -->
</skills>
</item>
<item id="96604" name="Pack of Seals (Time-limited)" additionalName="Sealed" type="EtcItem">
<!-- Double-click to obtain Giran Seal and another one of various items. -->
<set name="icon" val="icon.etc_bm_jewelbox_main_i01" />
@@ -273,6 +274,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -287,6 +289,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -301,6 +304,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -315,6 +319,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -329,6 +334,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
@@ -343,6 +349,7 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />

View File

@@ -708,6 +708,7 @@
<set name="spiritshots" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<stats>
<stat type="pAtk">279</stat>
@@ -730,6 +731,7 @@
<set name="spiritshots" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<stats>
<stat type="pAtk">340</stat>
@@ -752,6 +754,7 @@
<set name="spiritshots" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<stats>
<stat type="pAtk">279</stat>
@@ -774,6 +777,7 @@
<set name="spiritshots" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<stats>
<stat type="pAtk">245</stat>
@@ -796,6 +800,7 @@
<set name="spiritshots" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="3599" level="1" /> <!-- Polearm Multi-attack -->
@@ -822,6 +827,7 @@
<set name="mp_consume" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<stats>
<stat type="pAtk">634</stat>
@@ -844,6 +850,7 @@
<set name="spiritshots" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<stats>
<stat type="pAtk">340</stat>
@@ -866,6 +873,7 @@
<set name="spiritshots" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_magic_weapon" val="true" />
<stats>
@@ -889,6 +897,7 @@
<set name="spiritshots" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_magic_weapon" val="true" />
<stats>
@@ -912,6 +921,7 @@
<set name="spiritshots" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<stats>
<stat type="pAtk">309</stat>
@@ -934,6 +944,7 @@
<set name="spiritshots" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<stats>
<stat type="pAtk">266</stat>
@@ -956,6 +967,7 @@
<set name="spiritshots" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<stats>
<stat type="pAtk">634</stat>
@@ -979,6 +991,7 @@
<set name="spiritshots" val="2" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<stats>
<stat type="pAtk">340</stat>

View File

@@ -748,7 +748,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="back" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="CLOTH" />
<set name="weight" val="220" />
<set name="is_dropable" val="false" />

View File

@@ -796,7 +796,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="SILVER" />
<set name="weight" val="100" />
<set name="is_dropable" val="false" />
@@ -812,7 +811,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="SILVER" />
<set name="weight" val="100" />
<set name="is_dropable" val="false" />
@@ -828,7 +826,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="SILVER" />
<set name="weight" val="100" />
<set name="is_dropable" val="false" />

View File

@@ -806,11 +806,11 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<stats>
<stat type="mDef">73</stat>
@@ -994,7 +994,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<set name="price" val="5000000" />
@@ -1006,7 +1005,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
@@ -1018,7 +1016,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<set name="price" val="5000000" />
@@ -1030,7 +1027,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
@@ -1042,7 +1038,6 @@
<set name="default_action" val="NONE" />
<set name="bodypart" val="hair" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="CLOTH" />
<set name="weight" val="220" />
<set name="is_tradable" val="false" />
@@ -1057,7 +1052,6 @@
<set name="default_action" val="NONE" />
<set name="bodypart" val="hair" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="CLOTH" />
<set name="weight" val="220" />
<set name="is_tradable" val="false" />
@@ -1072,7 +1066,6 @@
<set name="default_action" val="NONE" />
<set name="bodypart" val="hair" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="CLOTH" />
<set name="weight" val="220" />
<set name="is_tradable" val="false" />
@@ -1087,7 +1080,6 @@
<set name="default_action" val="NONE" />
<set name="bodypart" val="hair" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="CLOTH" />
<set name="weight" val="220" />
<set name="is_tradable" val="false" />
@@ -1102,7 +1094,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="back" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="CLOTH" />
<set name="weight" val="220" />
<set name="is_tradable" val="false" />
@@ -1117,7 +1108,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="back" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="CLOTH" />
<set name="weight" val="220" />
<set name="is_tradable" val="false" />

View File

@@ -9,7 +9,6 @@
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
<set name="weight" val="2140" />
<set name="price" val="0" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_tradable" val="false" />
@@ -404,7 +403,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="CLOTH" />
<set name="weight" val="50" />
<set name="is_tradable" val="false" />
@@ -418,7 +416,6 @@
<set name="weapon_type" val="BOW" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="WOOD" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="1" />
@@ -441,7 +438,6 @@
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="alldress" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="CLOTH" />
<set name="weight" val="1000" />
<set name="is_tradable" val="false" />
@@ -515,7 +511,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<set name="is_tradable" val="false" />
@@ -619,7 +614,6 @@
<set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1640" />
<set name="soulshots" val="1" />
@@ -642,7 +636,6 @@
<set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="WOOD" />
<set name="weight" val="990" />
<set name="soulshots" val="1" />
@@ -665,7 +658,6 @@
<set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1640" />
<set name="soulshots" val="1" />
@@ -687,7 +679,6 @@
<set name="weapon_type" val="FIST" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1320" />
<set name="enchant_enabled" val="true" />
@@ -705,7 +696,6 @@
<set name="weapon_type" val="POLE" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="BLOOD_STEEL" />
<set name="weight" val="1950" />
<set name="soulshots" val="1" />
@@ -730,7 +720,6 @@
<set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="lhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1640" />
<set name="soulshots" val="1" />
@@ -753,7 +742,6 @@
<set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="WOOD" />
<set name="weight" val="990" />
<set name="soulshots" val="1" />

View File

@@ -337,12 +337,13 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="price" val="35000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -356,12 +357,13 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="price" val="35000" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
@@ -396,7 +398,6 @@
<set name="weapon_type" val="DUAL" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="MITHRIL" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
@@ -418,7 +419,6 @@
<set name="weapon_type" val="DUAL" />
<set name="bodypart" val="lrhand" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="MITHRIL" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
@@ -601,6 +601,7 @@
<set name="price" val="1000000" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="97247" name="Asofe" additionalName="Sealed" type="EtcItem">
@@ -612,6 +613,7 @@
<set name="price" val="200000" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="97248" name="Thons" additionalName="Sealed" type="EtcItem">
@@ -623,6 +625,7 @@
<set name="price" val="20000" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="97249" name="Old Resources" additionalName="Sealed" type="EtcItem">
@@ -634,6 +637,7 @@
<set name="price" val="200" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="97250" name="Unknown Resources" additionalName="Sealed" type="EtcItem">
@@ -645,6 +649,7 @@
<set name="price" val="1000" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="97251" name="Shining Resources" additionalName="Sealed" type="EtcItem">
@@ -656,6 +661,7 @@
<set name="price" val="2000" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="97252" name="High-grade Resources" additionalName="Sealed" type="EtcItem">
@@ -667,6 +673,7 @@
<set name="price" val="10000" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="97253" name="Pa'agrio's Breath (Time-limited)" type="EtcItem">
@@ -675,6 +682,8 @@
<set name="default_action" val="NONE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
@@ -739,7 +748,6 @@
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="NONE" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
@@ -858,6 +866,7 @@
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_depositable" val="false" />
</item>
<item id="97268" name="Hero's Signet Pack (Time-limited)" additionalName="Sealed" type="EtcItem">