Addition of ResetInstanceEntry effect handler.
This commit is contained in:
@@ -262,6 +262,7 @@ public final class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("ReflectSkill", ReflectSkill::new);
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EffectHandler.getInstance().registerHandler("RefuelAirship", RefuelAirship::new);
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EffectHandler.getInstance().registerHandler("Relax", Relax::new);
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EffectHandler.getInstance().registerHandler("ResetInstanceEntry", ResetInstanceEntry::new);
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EffectHandler.getInstance().registerHandler("ResistAbnormalByCategory", ResistAbnormalByCategory::new);
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EffectHandler.getInstance().registerHandler("ResistDDMagic", ResistDDMagic::new);
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EffectHandler.getInstance().registerHandler("ResistDispelByCategory", ResistDispelByCategory::new);
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68
L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/effecthandlers/ResetInstanceEntry.java
vendored
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68
L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/effecthandlers/ResetInstanceEntry.java
vendored
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@@ -0,0 +1,68 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.Set;
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import com.l2jmobius.gameserver.instancemanager.InstanceManager;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jmobius.gameserver.model.skills.Skill;
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/**
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* @author Mobius
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*/
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public class ResetInstanceEntry extends AbstractEffect
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{
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private final Set<Integer> _instanceId;
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public ResetInstanceEntry(StatsSet params)
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{
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final String instanceIds = params.getString("instanceId", null);
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if ((instanceIds != null) && !instanceIds.isEmpty())
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{
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_instanceId = new HashSet<>();
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for (String id : instanceIds.split(";"))
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{
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_instanceId.add(Integer.parseInt(id));
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}
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}
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else
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{
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_instanceId = Collections.<Integer> emptySet();
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}
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}
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@Override
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public boolean isInstant()
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{
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return true;
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}
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@Override
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public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
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{
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for (int instanceId : _instanceId)
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{
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InstanceManager.getInstance().deleteInstanceTime(effector.getActingPlayer(), instanceId);
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}
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}
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}
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@@ -230,6 +230,7 @@ ReflectMagic: Deflects magical damage back to the attacker.
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ReflectSkill: Deflects physical/magical debuffs back to the attacker.
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RefuelAirship: Increases Airship's fuel.
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Relax: Sits down and increases HP regeneration until full.
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ResetInstanceEntry: Resets instance re-entry time. (l2jmobius)
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ResistAbnormalByCategory: Buff/debuff resist stat.
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ResistDDMagic: Magic resist stat (magic attack 50% effective or 1 damage)
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ResistDispelByCategory: Buff/Debuff cancellation resist.
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@@ -262,6 +262,7 @@ public final class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("ReflectSkill", ReflectSkill::new);
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EffectHandler.getInstance().registerHandler("RefuelAirship", RefuelAirship::new);
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EffectHandler.getInstance().registerHandler("Relax", Relax::new);
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EffectHandler.getInstance().registerHandler("ResetInstanceEntry", ResetInstanceEntry::new);
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EffectHandler.getInstance().registerHandler("ResistAbnormalByCategory", ResistAbnormalByCategory::new);
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EffectHandler.getInstance().registerHandler("ResistDDMagic", ResistDDMagic::new);
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EffectHandler.getInstance().registerHandler("ResistDispelByCategory", ResistDispelByCategory::new);
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@@ -0,0 +1,68 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.Set;
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import com.l2jmobius.gameserver.instancemanager.InstanceManager;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jmobius.gameserver.model.skills.Skill;
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/**
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* @author Mobius
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*/
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public class ResetInstanceEntry extends AbstractEffect
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{
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private final Set<Integer> _instanceId;
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public ResetInstanceEntry(StatsSet params)
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{
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final String instanceIds = params.getString("instanceId", null);
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if ((instanceIds != null) && !instanceIds.isEmpty())
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{
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_instanceId = new HashSet<>();
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for (String id : instanceIds.split(";"))
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{
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_instanceId.add(Integer.parseInt(id));
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}
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}
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else
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{
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_instanceId = Collections.<Integer> emptySet();
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}
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}
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@Override
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public boolean isInstant()
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{
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return true;
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}
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@Override
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public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
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{
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for (int instanceId : _instanceId)
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{
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InstanceManager.getInstance().deleteInstanceTime(effector.getActingPlayer(), instanceId);
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}
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}
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}
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@@ -230,6 +230,7 @@ ReflectMagic: Deflects magical damage back to the attacker.
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ReflectSkill: Deflects physical/magical debuffs back to the attacker.
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RefuelAirship: Increases Airship's fuel.
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Relax: Sits down and increases HP regeneration until full.
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ResetInstanceEntry: Resets instance re-entry time. (l2jmobius)
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ResistAbnormalByCategory: Buff/debuff resist stat.
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ResistDDMagic: Magic resist stat (magic attack 50% effective or 1 damage)
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ResistDispelByCategory: Buff/Debuff cancellation resist.
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@@ -262,6 +262,7 @@ public final class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("ReflectSkill", ReflectSkill::new);
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EffectHandler.getInstance().registerHandler("RefuelAirship", RefuelAirship::new);
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EffectHandler.getInstance().registerHandler("Relax", Relax::new);
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EffectHandler.getInstance().registerHandler("ResetInstanceEntry", ResetInstanceEntry::new);
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EffectHandler.getInstance().registerHandler("ResistAbnormalByCategory", ResistAbnormalByCategory::new);
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EffectHandler.getInstance().registerHandler("ResistDDMagic", ResistDDMagic::new);
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EffectHandler.getInstance().registerHandler("ResistDispelByCategory", ResistDispelByCategory::new);
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68
L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/ResetInstanceEntry.java
vendored
Normal file
68
L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/ResetInstanceEntry.java
vendored
Normal file
@@ -0,0 +1,68 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.Set;
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import com.l2jmobius.gameserver.instancemanager.InstanceManager;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jmobius.gameserver.model.skills.Skill;
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/**
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* @author Mobius
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*/
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public class ResetInstanceEntry extends AbstractEffect
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{
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private final Set<Integer> _instanceId;
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public ResetInstanceEntry(StatsSet params)
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{
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final String instanceIds = params.getString("instanceId", null);
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if ((instanceIds != null) && !instanceIds.isEmpty())
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{
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_instanceId = new HashSet<>();
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for (String id : instanceIds.split(";"))
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{
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_instanceId.add(Integer.parseInt(id));
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}
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}
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else
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{
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_instanceId = Collections.<Integer> emptySet();
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}
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}
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@Override
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public boolean isInstant()
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{
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return true;
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}
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@Override
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public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
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{
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for (int instanceId : _instanceId)
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{
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InstanceManager.getInstance().deleteInstanceTime(effector.getActingPlayer(), instanceId);
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}
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}
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}
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@@ -230,6 +230,7 @@ ReflectMagic: Deflects magical damage back to the attacker.
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ReflectSkill: Deflects physical/magical debuffs back to the attacker.
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RefuelAirship: Increases Airship's fuel.
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Relax: Sits down and increases HP regeneration until full.
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ResetInstanceEntry: Resets instance re-entry time. (l2jmobius)
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ResistAbnormalByCategory: Buff/debuff resist stat.
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ResistDDMagic: Magic resist stat (magic attack 50% effective or 1 damage)
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ResistDispelByCategory: Buff/Debuff cancellation resist.
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@@ -262,6 +262,7 @@ public final class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("ReflectSkill", ReflectSkill::new);
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EffectHandler.getInstance().registerHandler("RefuelAirship", RefuelAirship::new);
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EffectHandler.getInstance().registerHandler("Relax", Relax::new);
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EffectHandler.getInstance().registerHandler("ResetInstanceEntry", ResetInstanceEntry::new);
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EffectHandler.getInstance().registerHandler("ResistAbnormalByCategory", ResistAbnormalByCategory::new);
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EffectHandler.getInstance().registerHandler("ResistDDMagic", ResistDDMagic::new);
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EffectHandler.getInstance().registerHandler("ResistDispelByCategory", ResistDispelByCategory::new);
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@@ -0,0 +1,68 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
|
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.Set;
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import com.l2jmobius.gameserver.instancemanager.InstanceManager;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jmobius.gameserver.model.skills.Skill;
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/**
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* @author Mobius
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*/
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public class ResetInstanceEntry extends AbstractEffect
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{
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private final Set<Integer> _instanceId;
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public ResetInstanceEntry(StatsSet params)
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{
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final String instanceIds = params.getString("instanceId", null);
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if ((instanceIds != null) && !instanceIds.isEmpty())
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{
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_instanceId = new HashSet<>();
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for (String id : instanceIds.split(";"))
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{
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_instanceId.add(Integer.parseInt(id));
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}
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}
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else
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{
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_instanceId = Collections.<Integer> emptySet();
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}
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}
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@Override
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public boolean isInstant()
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{
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return true;
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}
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@Override
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public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
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{
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for (int instanceId : _instanceId)
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{
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InstanceManager.getInstance().deleteInstanceTime(effector.getActingPlayer(), instanceId);
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}
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}
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}
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@@ -230,6 +230,7 @@ ReflectMagic: Deflects magical damage back to the attacker.
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ReflectSkill: Deflects physical/magical debuffs back to the attacker.
|
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RefuelAirship: Increases Airship's fuel.
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Relax: Sits down and increases HP regeneration until full.
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ResetInstanceEntry: Resets instance re-entry time. (l2jmobius)
|
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ResistAbnormalByCategory: Buff/debuff resist stat.
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ResistDDMagic: Magic resist stat (magic attack 50% effective or 1 damage)
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ResistDispelByCategory: Buff/Debuff cancellation resist.
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|
Reference in New Issue
Block a user