Auto pickup for specific items.

This commit is contained in:
MobiusDev
2017-12-01 23:46:55 +00:00
parent 15bb75f6e0
commit 643d9c2d10
24 changed files with 213 additions and 53 deletions

View File

@@ -263,6 +263,7 @@ public final class Config
public static boolean AUTO_LOOT_RAIDS;
public static int LOOT_RAIDS_PRIVILEGE_INTERVAL;
public static int LOOT_RAIDS_PRIVILEGE_CC_SIZE;
public static List<Integer> AUTO_LOOT_ITEM_IDS;
public static int UNSTUCK_INTERVAL;
public static int TELEPORT_WATCHDOG_TIMEOUT;
public static int PLAYER_SPAWN_PROTECTION;
@@ -1687,6 +1688,25 @@ public final class Config
AUTO_LOOT_RAIDS = Character.getBoolean("AutoLootRaids", false);
LOOT_RAIDS_PRIVILEGE_INTERVAL = Character.getInt("RaidLootRightsInterval", 900) * 1000;
LOOT_RAIDS_PRIVILEGE_CC_SIZE = Character.getInt("RaidLootRightsCCSize", 45);
final String[] autoLootItemIds = Character.getString("AutoLootItemIds", "0").split(",");
AUTO_LOOT_ITEM_IDS = new ArrayList<>(autoLootItemIds.length);
for (String item : autoLootItemIds)
{
Integer itm = 0;
try
{
itm = Integer.parseInt(item);
}
catch (NumberFormatException nfe)
{
LOGGER.warning("Auto loot item ids: Wrong ItemId passed: " + item);
LOGGER.warning(nfe.getMessage());
}
if (itm != 0)
{
AUTO_LOOT_ITEM_IDS.add(itm);
}
}
UNSTUCK_INTERVAL = Character.getInt("UnstuckInterval", 300);
TELEPORT_WATCHDOG_TIMEOUT = Character.getInt("TeleportWatchdogTimeout", 0);
PLAYER_SPAWN_PROTECTION = Character.getInt("PlayerSpawnProtection", 0);

View File

@@ -212,7 +212,7 @@ public class ItemTable
// Create and Init the L2ItemInstance corresponding to the Item Identifier
final L2ItemInstance item = new L2ItemInstance(IdFactory.getInstance().getNextId(), itemId);
if (process.equalsIgnoreCase("loot"))
if (process.equalsIgnoreCase("loot") && !Config.AUTO_LOOT_ITEM_IDS.contains(itemId))
{
ScheduledFuture<?> itemLootShedule;
if ((reference instanceof L2Attackable) && ((L2Attackable) reference).isRaid()) // loot privilege for raids

View File

@@ -971,7 +971,7 @@ public class L2Attackable extends L2Npc
{
final L2Item item = ItemTable.getInstance().getTemplate(drop.getId());
// Check if the autoLoot mode is active
if (isFlying() || (!item.hasExImmediateEffect() && ((!isRaid() && Config.AUTO_LOOT) || (isRaid() && Config.AUTO_LOOT_RAIDS))))
if (Config.AUTO_LOOT_ITEM_IDS.contains(item.getId()) || isFlying() || (!item.hasExImmediateEffect() && ((!isRaid() && Config.AUTO_LOOT) || (isRaid() && Config.AUTO_LOOT_RAIDS))))
{
// do nothing
}
@@ -1013,7 +1013,7 @@ public class L2Attackable extends L2Npc
{
final L2Item item = ItemTable.getInstance().getTemplate(drop.getId());
// Check if the autoLoot mode is active
if (isFlying() || (!item.hasExImmediateEffect() && ((!isRaid() && Config.AUTO_LOOT) || (isRaid() && Config.AUTO_LOOT_RAIDS))) || (item.hasExImmediateEffect() && Config.AUTO_LOOT_HERBS))
if (Config.AUTO_LOOT_ITEM_IDS.contains(item.getId()) || isFlying() || (!item.hasExImmediateEffect() && ((!isRaid() && Config.AUTO_LOOT) || (isRaid() && Config.AUTO_LOOT_RAIDS))) || (item.hasExImmediateEffect() && Config.AUTO_LOOT_HERBS))
{
player.doAutoLoot(this, drop); // Give the item(s) to the L2PcInstance that has killed the L2Attackable
}
@@ -1042,7 +1042,7 @@ public class L2Attackable extends L2Npc
if ((player.getLevel() <= getLevel()) && (Rnd.get(100) < Config.CHAMPION_REWARD_LOWER_LVL_ITEM_CHANCE))
{
if (Config.AUTO_LOOT || isFlying())
if (Config.AUTO_LOOT_ITEM_IDS.contains(item.getId()) || Config.AUTO_LOOT || isFlying())
{
player.addItem("ChampionLoot", item.getId(), item.getCount(), this, true); // Give the item(s) to the L2PcInstance that has killed the L2Attackable
}
@@ -1053,7 +1053,7 @@ public class L2Attackable extends L2Npc
}
else if ((player.getLevel() > getLevel()) && (Rnd.get(100) < Config.CHAMPION_REWARD_HIGHER_LVL_ITEM_CHANCE))
{
if (Config.AUTO_LOOT || isFlying())
if (Config.AUTO_LOOT_ITEM_IDS.contains(item.getId()) || Config.AUTO_LOOT || isFlying())
{
player.addItem("ChampionLoot", item.getId(), item.getCount(), this, true); // Give the item(s) to the L2PcInstance that has killed the L2Attackable
}
@@ -1106,7 +1106,7 @@ public class L2Attackable extends L2Npc
{
final int itemId = drop.getEventDrop().getItemIdList()[Rnd.get(drop.getEventDrop().getItemIdList().length)];
final long itemCount = Rnd.get(drop.getEventDrop().getMinCount(), drop.getEventDrop().getMaxCount());
if (Config.AUTO_LOOT || isFlying())
if (Config.AUTO_LOOT_ITEM_IDS.contains(itemId) || Config.AUTO_LOOT || isFlying())
{
player.doAutoLoot(this, itemId, itemCount); // Give the item(s) to the L2PcInstance that has killed the L2Attackable
}