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@ -23,10 +23,9 @@ import java.util.Collections;
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import java.util.List;
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import java.util.Map;
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import java.util.Objects;
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import java.util.Queue;
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import java.util.Set;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.ConcurrentLinkedQueue;
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import java.util.concurrent.CopyOnWriteArraySet;
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import java.util.concurrent.ScheduledFuture;
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import java.util.concurrent.atomic.AtomicInteger;
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import java.util.function.Consumer;
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@ -65,18 +64,18 @@ import com.l2jserver.gameserver.network.serverpackets.ShortBuffStatusUpdate;
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public final class CharEffectList
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{
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private static final Logger _log = Logger.getLogger(CharEffectList.class.getName());
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/** Queue containing all effects from buffs for this effect list. */
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private volatile Queue<BuffInfo> _buffs;
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/** Queue containing all triggered skills for this effect list. */
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private volatile Queue<BuffInfo> _triggered;
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/** Queue containing all dances/songs for this effect list. */
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private volatile Queue<BuffInfo> _dances;
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/** Queue containing all toggle for this effect list. */
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private volatile Queue<BuffInfo> _toggles;
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/** Queue containing all debuffs for this effect list. */
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private volatile Queue<BuffInfo> _debuffs;
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/** Queue containing all passives for this effect list. They bypass most of the actions and they are not included in most operations. */
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private volatile Queue<BuffInfo> _passives;
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/** Map containing all effects from buffs for this effect list. */
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private volatile ConcurrentHashMap<Integer, BuffInfo> _buffs;
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/** Map containing all triggered skills for this effect list. */
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private volatile ConcurrentHashMap<Integer, BuffInfo> _triggered;
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/** Map containing all dances/songs for this effect list. */
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private volatile ConcurrentHashMap<Integer, BuffInfo> _dances;
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/** Map containing all toggle for this effect list. */
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private volatile ConcurrentHashMap<Integer, BuffInfo> _toggles;
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/** Map containing all debuffs for this effect list. */
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private volatile ConcurrentHashMap<Integer, BuffInfo> _debuffs;
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/** Map containing all passives for this effect list. They bypass most of the actions and they are not included in most operations. */
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private volatile ConcurrentHashMap<Integer, BuffInfo> _passives;
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/** Map containing the all stacked effect in progress for each abnormal type. */
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private volatile Map<AbnormalType, BuffInfo> _stackedEffects;
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/** Set containing all abnormal types that shouldn't be added to this creature effect list. */
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@ -113,7 +112,7 @@ public final class CharEffectList
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* Gets buff skills.
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* @return the buff skills
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*/
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public Queue<BuffInfo> getBuffs()
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public Map<Integer, BuffInfo> getBuffs()
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{
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if (_buffs == null)
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{
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@ -121,7 +120,7 @@ public final class CharEffectList
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{
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if (_buffs == null)
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{
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_buffs = new ConcurrentLinkedQueue<>();
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_buffs = new ConcurrentHashMap<>();
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}
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}
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}
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@ -132,7 +131,7 @@ public final class CharEffectList
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* Gets triggered skill skills.
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* @return the triggered skill skills
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*/
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public Queue<BuffInfo> getTriggered()
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public Map<Integer, BuffInfo> getTriggered()
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{
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if (_triggered == null)
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{
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@ -140,7 +139,7 @@ public final class CharEffectList
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{
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if (_triggered == null)
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{
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_triggered = new ConcurrentLinkedQueue<>();
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_triggered = new ConcurrentHashMap<>();
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}
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}
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}
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@ -151,7 +150,7 @@ public final class CharEffectList
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* Gets dance/song skills.
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* @return the dance/song skills
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*/
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public Queue<BuffInfo> getDances()
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public Map<Integer, BuffInfo> getDances()
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{
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if (_dances == null)
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{
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@ -159,7 +158,7 @@ public final class CharEffectList
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{
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if (_dances == null)
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{
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_dances = new ConcurrentLinkedQueue<>();
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_dances = new ConcurrentHashMap<>();
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}
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}
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}
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@ -170,7 +169,7 @@ public final class CharEffectList
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* Gets toggle skills.
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* @return the toggle skills
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*/
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public Queue<BuffInfo> getToggles()
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public Map<Integer, BuffInfo> getToggles()
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{
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if (_toggles == null)
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{
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@ -178,7 +177,7 @@ public final class CharEffectList
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{
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if (_toggles == null)
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{
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_toggles = new ConcurrentLinkedQueue<>();
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_toggles = new ConcurrentHashMap<>();
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}
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}
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}
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@ -189,7 +188,7 @@ public final class CharEffectList
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* Gets debuff skills.
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* @return the debuff skills
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*/
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public Queue<BuffInfo> getDebuffs()
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public Map<Integer, BuffInfo> getDebuffs()
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{
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if (_debuffs == null)
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{
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@ -197,7 +196,7 @@ public final class CharEffectList
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{
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if (_debuffs == null)
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{
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_debuffs = new ConcurrentLinkedQueue<>();
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_debuffs = new ConcurrentHashMap<>();
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}
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}
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}
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@ -208,7 +207,7 @@ public final class CharEffectList
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* Gets passive skills.
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* @return the passive skills
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*/
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public Queue<BuffInfo> getPassives()
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public Map<Integer, BuffInfo> getPassives()
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{
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if (_passives == null)
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{
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@ -216,7 +215,7 @@ public final class CharEffectList
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{
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if (_passives == null)
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{
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_passives = new ConcurrentLinkedQueue<>();
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_passives = new ConcurrentHashMap<>();
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}
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}
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}
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@ -237,27 +236,27 @@ public final class CharEffectList
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final List<BuffInfo> buffs = new ArrayList<>();
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if (hasBuffs())
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{
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buffs.addAll(getBuffs());
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buffs.addAll(getBuffs().values());
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}
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if (hasTriggered())
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{
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buffs.addAll(getTriggered());
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buffs.addAll(getTriggered().values());
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}
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if (hasDances())
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{
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buffs.addAll(getDances());
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buffs.addAll(getDances().values());
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}
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if (hasToggles())
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{
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buffs.addAll(getToggles());
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buffs.addAll(getToggles().values());
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}
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if (hasDebuffs())
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{
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buffs.addAll(getDebuffs());
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buffs.addAll(getDebuffs().values());
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}
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return buffs;
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}
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@ -267,14 +266,14 @@ public final class CharEffectList
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* @param skill the skill
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* @return the effect list
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*/
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private Queue<BuffInfo> getEffectList(Skill skill)
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private Map<Integer, BuffInfo> getEffectList(Skill skill)
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{
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if (skill == null)
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{
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return null;
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}
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final Queue<BuffInfo> effects;
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final Map<Integer, BuffInfo> effects;
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if (skill.isPassive())
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{
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effects = getPassives();
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@ -313,7 +312,7 @@ public final class CharEffectList
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{
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if (hasBuffs())
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{
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for (BuffInfo info : getBuffs())
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for (BuffInfo info : getBuffs().values())
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{
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if (info != null)
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{
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@ -330,7 +329,7 @@ public final class CharEffectList
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if (hasTriggered())
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{
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for (BuffInfo info : getTriggered())
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for (BuffInfo info : getTriggered().values())
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{
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if (info != null)
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{
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@ -347,7 +346,7 @@ public final class CharEffectList
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if (hasDances())
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{
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for (BuffInfo info : getDances())
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for (BuffInfo info : getDances().values())
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{
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if (info != null)
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{
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@ -364,7 +363,7 @@ public final class CharEffectList
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if (hasToggles())
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{
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for (BuffInfo info : getToggles())
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for (BuffInfo info : getToggles().values())
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{
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if (info != null)
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{
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@ -381,7 +380,7 @@ public final class CharEffectList
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if (hasDebuffs())
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{
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for (BuffInfo info : getDebuffs())
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for (BuffInfo info : getDebuffs().values())
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{
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if (info != null)
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{
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@ -418,34 +417,29 @@ public final class CharEffectList
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public BuffInfo getBuffInfoBySkillId(int skillId)
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{
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BuffInfo info = null;
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if (hasBuffs())
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if (hasBuffs() && getBuffs().containsKey(skillId))
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{
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info = getBuffs().stream().filter(b -> b.getSkill().getId() == skillId).findFirst().orElse(null);
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info = getBuffs().get(skillId);
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}
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if (hasTriggered() && (info == null))
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else if (hasTriggered() && getTriggered().containsKey(skillId))
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{
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info = getTriggered().stream().filter(b -> b.getSkill().getId() == skillId).findFirst().orElse(null);
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info = getTriggered().get(skillId);
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}
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if (hasDances() && (info == null))
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else if (hasDances() && getDances().containsKey(skillId))
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{
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info = getDances().stream().filter(b -> b.getSkill().getId() == skillId).findFirst().orElse(null);
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info = getDances().get(skillId);
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}
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if (hasToggles() && (info == null))
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else if (hasToggles() && getToggles().containsKey(skillId))
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{
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info = getToggles().stream().filter(b -> b.getSkill().getId() == skillId).findFirst().orElse(null);
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info = getToggles().get(skillId);
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}
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if (hasDebuffs() && (info == null))
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else if (hasDebuffs() && getDebuffs().containsKey(skillId))
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{
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info = getDebuffs().stream().filter(b -> b.getSkill().getId() == skillId).findFirst().orElse(null);
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info = getDebuffs().get(skillId);
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}
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if (hasPassives() && (info == null))
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else if (hasPassives() && getPassives().containsKey(skillId))
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{
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info = getPassives().stream().filter(b -> b.getSkill().getId() == skillId).findFirst().orElse(null);
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info = getPassives().get(skillId);
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}
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return info;
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}
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@ -473,7 +467,7 @@ public final class CharEffectList
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{
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if (_blockedBuffSlots == null)
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{
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_blockedBuffSlots = ConcurrentHashMap.newKeySet(blockedBuffSlots.size());
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_blockedBuffSlots = new CopyOnWriteArraySet<>();
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}
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}
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}
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@ -545,8 +539,13 @@ public final class CharEffectList
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return false;
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}
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final Queue<BuffInfo> effects = getEffectList(skill);
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for (BuffInfo info : effects)
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final Map<Integer, BuffInfo> effects = getEffectList(skill);
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if ((effects == null) || effects.isEmpty())
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{
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return false;
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}
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for (BuffInfo info : effects.values())
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{
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if ((info != null) && (info.getSkill().getAbnormalType() == type))
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{
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@ -609,7 +608,7 @@ public final class CharEffectList
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* @param info the buff info
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* @param effects the effect list
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*/
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protected void stopAndRemove(BuffInfo info, Queue<BuffInfo> effects)
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protected void stopAndRemove(BuffInfo info, Map<Integer, BuffInfo> effects)
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{
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stopAndRemove(true, info, effects);
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}
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@ -620,7 +619,7 @@ public final class CharEffectList
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* @param info the buff info
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* @param buffs the buff list
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*/
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private void stopAndRemove(boolean removed, BuffInfo info, Queue<BuffInfo> buffs)
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|
private void stopAndRemove(boolean removed, BuffInfo info, Map<Integer, BuffInfo> buffs)
|
|
|
|
|
{
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|
|
|
|
if (info == null)
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|
|
|
|
{
|
|
|
|
@ -628,7 +627,7 @@ public final class CharEffectList
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|
}
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// Removes the buff from the given effect list.
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|
buffs.remove(info);
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|
buffs.remove(info.getSkill().getId());
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|
|
// Stop the buff effects.
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|
info.stopAllEffects(removed);
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// If it's a hidden buff that ends, then decrease hidden buff count.
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|
@ -645,7 +644,7 @@ public final class CharEffectList
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// If it's an herb that ends, check if there are hidden buffs.
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|
if (info.getSkill().isAbnormalInstant() && hasBuffs())
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|
|
|
{
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|
|
for (BuffInfo buff : getBuffs())
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|
for (BuffInfo buff : getBuffs().values())
|
|
|
|
|
{
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|
|
if ((buff != null) && (buff.getSkill().getAbnormalType() == info.getSkill().getAbnormalType()) && !buff.isInUse())
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|
|
|
{
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|
@ -703,31 +702,31 @@ public final class CharEffectList
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boolean update = false;
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|
if (hasBuffs())
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|
|
|
{
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|
getBuffs().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getBuffs()));
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|
getBuffs().values().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getBuffs()));
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update = true;
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|
}
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|
if (hasTriggered())
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|
|
|
|
{
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|
getTriggered().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getTriggered()));
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getTriggered().values().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getTriggered()));
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|
update = true;
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|
}
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|
|
if (hasDebuffs())
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|
|
|
{
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|
getDebuffs().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getDebuffs()));
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|
getDebuffs().values().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getDebuffs()));
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|
|
update = true;
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|
|
|
|
}
|
|
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|
|
|
if (hasDances())
|
|
|
|
|
{
|
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|
|
|
getDances().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getDances()));
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|
|
|
getDances().values().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getDances()));
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|
|
|
update = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (hasToggles())
|
|
|
|
|
{
|
|
|
|
|
getToggles().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getToggles()));
|
|
|
|
|
getToggles().values().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getToggles()));
|
|
|
|
|
update = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -743,31 +742,31 @@ public final class CharEffectList
|
|
|
|
|
boolean update = false;
|
|
|
|
|
if (hasBuffs())
|
|
|
|
|
{
|
|
|
|
|
getBuffs().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getBuffs()));
|
|
|
|
|
getBuffs().values().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getBuffs()));
|
|
|
|
|
update = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (hasTriggered())
|
|
|
|
|
{
|
|
|
|
|
getTriggered().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getTriggered()));
|
|
|
|
|
getTriggered().values().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getTriggered()));
|
|
|
|
|
update = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (hasDebuffs())
|
|
|
|
|
{
|
|
|
|
|
getDebuffs().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getDebuffs()));
|
|
|
|
|
getDebuffs().values().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getDebuffs()));
|
|
|
|
|
update = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (hasDances())
|
|
|
|
|
{
|
|
|
|
|
getDances().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getDances()));
|
|
|
|
|
getDances().values().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getDances()));
|
|
|
|
|
update = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (hasToggles())
|
|
|
|
|
{
|
|
|
|
|
getToggles().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getToggles()));
|
|
|
|
|
getToggles().values().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getToggles()));
|
|
|
|
|
update = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -784,12 +783,12 @@ public final class CharEffectList
|
|
|
|
|
{
|
|
|
|
|
if (hasBuffs())
|
|
|
|
|
{
|
|
|
|
|
getBuffs().forEach(b -> stopAndRemove(b, getBuffs()));
|
|
|
|
|
getBuffs().forEach((k, info) -> stopAndRemove(info, getBuffs()));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (triggered && hasTriggered())
|
|
|
|
|
{
|
|
|
|
|
getTriggered().forEach(b -> stopAndRemove(b, getTriggered()));
|
|
|
|
|
getTriggered().forEach((k, info) -> stopAndRemove(info, getTriggered()));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Update effect flags and icons.
|
|
|
|
@ -813,7 +812,7 @@ public final class CharEffectList
|
|
|
|
|
{
|
|
|
|
|
if (hasToggles())
|
|
|
|
|
{
|
|
|
|
|
getToggles().forEach(b -> stopAndRemove(b, getToggles()));
|
|
|
|
|
getToggles().forEach((k, info) -> stopAndRemove(info, getToggles()));
|
|
|
|
|
// Update effect flags and icons.
|
|
|
|
|
updateEffectList(update);
|
|
|
|
|
}
|
|
|
|
@ -827,7 +826,7 @@ public final class CharEffectList
|
|
|
|
|
{
|
|
|
|
|
if (hasDances())
|
|
|
|
|
{
|
|
|
|
|
getDances().forEach(b -> stopAndRemove(b, getDances()));
|
|
|
|
|
getDances().forEach((k, info) -> stopAndRemove(info, getDances()));
|
|
|
|
|
// Update effect flags and icons.
|
|
|
|
|
updateEffectList(update);
|
|
|
|
|
}
|
|
|
|
@ -841,7 +840,7 @@ public final class CharEffectList
|
|
|
|
|
{
|
|
|
|
|
if (hasDebuffs())
|
|
|
|
|
{
|
|
|
|
|
getDebuffs().forEach(b -> stopAndRemove(b, getDebuffs()));
|
|
|
|
|
getDebuffs().forEach((k, info) -> stopAndRemove(info, getDebuffs()));
|
|
|
|
|
// Update effect flags and icons.
|
|
|
|
|
updateEffectList(update);
|
|
|
|
|
}
|
|
|
|
@ -865,31 +864,31 @@ public final class CharEffectList
|
|
|
|
|
|
|
|
|
|
if (hasBuffs())
|
|
|
|
|
{
|
|
|
|
|
getBuffs().stream().filter(Objects::nonNull).forEach(action);
|
|
|
|
|
getBuffs().values().stream().filter(Objects::nonNull).forEach(action);
|
|
|
|
|
update = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (hasTriggered())
|
|
|
|
|
{
|
|
|
|
|
getTriggered().stream().filter(Objects::nonNull).forEach(action);
|
|
|
|
|
getTriggered().values().stream().filter(Objects::nonNull).forEach(action);
|
|
|
|
|
update = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (hasDances())
|
|
|
|
|
{
|
|
|
|
|
getDances().stream().filter(Objects::nonNull).forEach(action);
|
|
|
|
|
getDances().values().stream().filter(Objects::nonNull).forEach(action);
|
|
|
|
|
update = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (hasToggles())
|
|
|
|
|
{
|
|
|
|
|
getToggles().stream().filter(Objects::nonNull).forEach(action);
|
|
|
|
|
getToggles().values().stream().filter(Objects::nonNull).forEach(action);
|
|
|
|
|
update = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (hasDebuffs())
|
|
|
|
|
{
|
|
|
|
|
getDebuffs().stream().filter(Objects::nonNull).forEach(action);
|
|
|
|
|
getDebuffs().values().stream().filter(Objects::nonNull).forEach(action);
|
|
|
|
|
update = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -913,7 +912,7 @@ public final class CharEffectList
|
|
|
|
|
final BuffInfo info = getBuffInfoBySkillId(skillId);
|
|
|
|
|
if (info != null)
|
|
|
|
|
{
|
|
|
|
|
remove(removed, info);
|
|
|
|
|
stopSkillEffects(removed, info.getSkill());
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -930,9 +929,15 @@ public final class CharEffectList
|
|
|
|
|
*/
|
|
|
|
|
public void stopSkillEffects(boolean removed, Skill skill)
|
|
|
|
|
{
|
|
|
|
|
if (skill != null)
|
|
|
|
|
if ((skill == null) || !isAffectedBySkill(skill.getId()))
|
|
|
|
|
{
|
|
|
|
|
stopSkillEffects(removed, skill.getId());
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
final Map<Integer, BuffInfo> effects = getEffectList(skill);
|
|
|
|
|
if (effects != null)
|
|
|
|
|
{
|
|
|
|
|
remove(removed, effects.get(skill.getId()));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -971,31 +976,31 @@ public final class CharEffectList
|
|
|
|
|
boolean update = false;
|
|
|
|
|
if (hasBuffs())
|
|
|
|
|
{
|
|
|
|
|
getBuffs().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getBuffs()));
|
|
|
|
|
getBuffs().values().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getBuffs()));
|
|
|
|
|
update = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (hasTriggered())
|
|
|
|
|
{
|
|
|
|
|
getTriggered().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getTriggered()));
|
|
|
|
|
getTriggered().values().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getTriggered()));
|
|
|
|
|
update = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (hasDebuffs())
|
|
|
|
|
{
|
|
|
|
|
getDebuffs().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getDebuffs()));
|
|
|
|
|
getDebuffs().values().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getDebuffs()));
|
|
|
|
|
update = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (hasDances())
|
|
|
|
|
{
|
|
|
|
|
getDances().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getDances()));
|
|
|
|
|
getDances().values().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getDances()));
|
|
|
|
|
update = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (hasToggles())
|
|
|
|
|
{
|
|
|
|
|
getToggles().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getToggles()));
|
|
|
|
|
getToggles().values().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getToggles()));
|
|
|
|
|
update = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -1013,25 +1018,25 @@ public final class CharEffectList
|
|
|
|
|
{
|
|
|
|
|
if (hasBuffs())
|
|
|
|
|
{
|
|
|
|
|
getBuffs().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getBuffs()));
|
|
|
|
|
getBuffs().values().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getBuffs()));
|
|
|
|
|
update = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (hasTriggered())
|
|
|
|
|
{
|
|
|
|
|
getTriggered().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getTriggered()));
|
|
|
|
|
getTriggered().values().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getTriggered()));
|
|
|
|
|
update = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (hasDances())
|
|
|
|
|
{
|
|
|
|
|
getDances().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getDances()));
|
|
|
|
|
getDances().values().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getDances()));
|
|
|
|
|
update = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (hasToggles())
|
|
|
|
|
{
|
|
|
|
|
getToggles().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getToggles()));
|
|
|
|
|
getToggles().values().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getToggles()));
|
|
|
|
|
update = true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
@ -1040,7 +1045,7 @@ public final class CharEffectList
|
|
|
|
|
{
|
|
|
|
|
if (hasDebuffs())
|
|
|
|
|
{
|
|
|
|
|
getDebuffs().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getDebuffs()));
|
|
|
|
|
getDebuffs().values().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getDebuffs()));
|
|
|
|
|
update = true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
@ -1143,7 +1148,7 @@ public final class CharEffectList
|
|
|
|
|
boolean update = false;
|
|
|
|
|
if (hasBuffs())
|
|
|
|
|
{
|
|
|
|
|
for (BuffInfo info : getBuffs())
|
|
|
|
|
for (BuffInfo info : getBuffs().values())
|
|
|
|
|
{
|
|
|
|
|
update |= function.apply(info);
|
|
|
|
|
}
|
|
|
|
@ -1151,7 +1156,7 @@ public final class CharEffectList
|
|
|
|
|
|
|
|
|
|
if (hasTriggered())
|
|
|
|
|
{
|
|
|
|
|
for (BuffInfo info : getTriggered())
|
|
|
|
|
for (BuffInfo info : getTriggered().values())
|
|
|
|
|
{
|
|
|
|
|
update |= function.apply(info);
|
|
|
|
|
}
|
|
|
|
@ -1159,7 +1164,7 @@ public final class CharEffectList
|
|
|
|
|
|
|
|
|
|
if (dances && hasDances())
|
|
|
|
|
{
|
|
|
|
|
for (BuffInfo info : getDances())
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for (BuffInfo info : getDances().values())
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{
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update |= function.apply(info);
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}
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@ -1167,7 +1172,7 @@ public final class CharEffectList
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if (hasToggles())
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{
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for (BuffInfo info : getToggles())
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for (BuffInfo info : getToggles().values())
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{
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update |= function.apply(info);
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}
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@ -1175,7 +1180,7 @@ public final class CharEffectList
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if (hasDebuffs())
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{
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for (BuffInfo info : getDebuffs())
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for (BuffInfo info : getDebuffs().values())
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{
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update |= function.apply(info);
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}
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@ -1191,7 +1196,7 @@ public final class CharEffectList
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*/
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public void remove(boolean removed, BuffInfo info)
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{
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if (info == null)
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if ((info == null) || !isAffectedBySkill(info.getSkill().getId()))
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{
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return;
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}
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@ -1236,15 +1241,13 @@ public final class CharEffectList
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}
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// Puts the effects in the list.
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getPassives().stream().filter(b -> b.getSkill().getId() == skill.getId()).forEach(b ->
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final BuffInfo infoToRemove = getPassives().put(skill.getId(), info);
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if (infoToRemove != null)
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{
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// Removes the old stats from the creature if the skill was present.
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b.setInUse(false);
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b.removeStats();
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getPassives().remove(b);
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});
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getPassives().add(info);
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infoToRemove.setInUse(false);
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infoToRemove.removeStats();
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}
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// Initialize effects.
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info.initializeEffects();
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@ -1324,7 +1327,7 @@ public final class CharEffectList
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}
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// Select the map that holds the effects related to this skill.
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final Queue<BuffInfo> effects = getEffectList(skill);
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|
final Map<Integer, BuffInfo> effects = getEffectList(skill);
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|
// Remove first buff when buff list is full.
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|
|
if (!skill.isDebuff() && !skill.isToggle() && !skill.is7Signs() && !doesStack(skill))
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{
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|
@ -1342,7 +1345,7 @@ public final class CharEffectList
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|
buffsToRemove = getBuffCount() - _owner.getStat().getMaxBuffCount();
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|
|
}
|
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|
|
for (BuffInfo bi : effects)
|
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|
|
for (BuffInfo bi : effects.values())
|
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|
|
|
{
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|
|
if (buffsToRemove < 0)
|
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|
|
{
|
|
|
|
@ -1367,7 +1370,7 @@ public final class CharEffectList
|
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|
|
|
|
|
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|
|
// After removing old buff (same ID) or stacked buff (same abnormal type),
|
|
|
|
|
// Add the buff to the end of the effect list.
|
|
|
|
|
effects.add(info);
|
|
|
|
|
effects.put(skill.getId(), info);
|
|
|
|
|
// Initialize effects.
|
|
|
|
|
info.initializeEffects();
|
|
|
|
|
// Update effect flags and icons.
|
|
|
|
@ -1440,7 +1443,7 @@ public final class CharEffectList
|
|
|
|
|
// Buffs.
|
|
|
|
|
if (hasBuffs())
|
|
|
|
|
{
|
|
|
|
|
for (BuffInfo info : getBuffs())
|
|
|
|
|
for (BuffInfo info : getBuffs().values())
|
|
|
|
|
{
|
|
|
|
|
if (info.getSkill().isHealingPotionSkill())
|
|
|
|
|
{
|
|
|
|
@ -1456,7 +1459,7 @@ public final class CharEffectList
|
|
|
|
|
// Triggered buffs.
|
|
|
|
|
if (hasTriggered())
|
|
|
|
|
{
|
|
|
|
|
for (BuffInfo info : getTriggered())
|
|
|
|
|
for (BuffInfo info : getTriggered().values())
|
|
|
|
|
{
|
|
|
|
|
addIcon(info, asu, ps, psSummon, os, isSummon);
|
|
|
|
|
}
|
|
|
|
@ -1465,7 +1468,7 @@ public final class CharEffectList
|
|
|
|
|
// Songs and dances.
|
|
|
|
|
if (hasDances())
|
|
|
|
|
{
|
|
|
|
|
for (BuffInfo info : getDances())
|
|
|
|
|
for (BuffInfo info : getDances().values())
|
|
|
|
|
{
|
|
|
|
|
addIcon(info, asu, ps, psSummon, os, isSummon);
|
|
|
|
|
}
|
|
|
|
@ -1474,7 +1477,7 @@ public final class CharEffectList
|
|
|
|
|
// Toggles.
|
|
|
|
|
if (hasToggles())
|
|
|
|
|
{
|
|
|
|
|
for (BuffInfo info : getToggles())
|
|
|
|
|
for (BuffInfo info : getToggles().values())
|
|
|
|
|
{
|
|
|
|
|
addIcon(info, asu, ps, psSummon, os, isSummon);
|
|
|
|
|
}
|
|
|
|
@ -1483,7 +1486,7 @@ public final class CharEffectList
|
|
|
|
|
// Debuffs.
|
|
|
|
|
if (hasDebuffs())
|
|
|
|
|
{
|
|
|
|
|
for (BuffInfo info : getDebuffs())
|
|
|
|
|
for (BuffInfo info : getDebuffs().values())
|
|
|
|
|
{
|
|
|
|
|
addIcon(info, asu, ps, psSummon, os, isSummon);
|
|
|
|
|
}
|
|
|
|
@ -1603,7 +1606,7 @@ public final class CharEffectList
|
|
|
|
|
{
|
|
|
|
|
if (hasBuffs())
|
|
|
|
|
{
|
|
|
|
|
for (BuffInfo info : getBuffs())
|
|
|
|
|
for (BuffInfo info : getBuffs().values())
|
|
|
|
|
{
|
|
|
|
|
if (info == null)
|
|
|
|
|
{
|
|
|
|
@ -1624,7 +1627,7 @@ public final class CharEffectList
|
|
|
|
|
|
|
|
|
|
if (hasTriggered())
|
|
|
|
|
{
|
|
|
|
|
for (BuffInfo info : getTriggered())
|
|
|
|
|
for (BuffInfo info : getTriggered().values())
|
|
|
|
|
{
|
|
|
|
|
if (info == null)
|
|
|
|
|
{
|
|
|
|
@ -1645,7 +1648,7 @@ public final class CharEffectList
|
|
|
|
|
|
|
|
|
|
if (hasToggles())
|
|
|
|
|
{
|
|
|
|
|
for (BuffInfo info : getToggles())
|
|
|
|
|
for (BuffInfo info : getToggles().values())
|
|
|
|
|
{
|
|
|
|
|
if (info == null)
|
|
|
|
|
{
|
|
|
|
@ -1666,7 +1669,7 @@ public final class CharEffectList
|
|
|
|
|
|
|
|
|
|
if (hasDebuffs())
|
|
|
|
|
{
|
|
|
|
|
for (BuffInfo info : getDebuffs())
|
|
|
|
|
for (BuffInfo info : getDebuffs().values())
|
|
|
|
|
{
|
|
|
|
|
if ((info != null) && info.getSkill().isRemovedOnDamage())
|
|
|
|
|
{
|
|
|
|
@ -1685,7 +1688,7 @@ public final class CharEffectList
|
|
|
|
|
int flags = 0;
|
|
|
|
|
if (hasBuffs())
|
|
|
|
|
{
|
|
|
|
|
for (BuffInfo info : getBuffs())
|
|
|
|
|
for (BuffInfo info : getBuffs().values())
|
|
|
|
|
{
|
|
|
|
|
if (info != null)
|
|
|
|
|
{
|
|
|
|
@ -1699,7 +1702,7 @@ public final class CharEffectList
|
|
|
|
|
|
|
|
|
|
if (hasTriggered())
|
|
|
|
|
{
|
|
|
|
|
for (BuffInfo info : getTriggered())
|
|
|
|
|
for (BuffInfo info : getTriggered().values())
|
|
|
|
|
{
|
|
|
|
|
if (info != null)
|
|
|
|
|
{
|
|
|
|
@ -1713,7 +1716,7 @@ public final class CharEffectList
|
|
|
|
|
|
|
|
|
|
if (hasDebuffs())
|
|
|
|
|
{
|
|
|
|
|
for (BuffInfo info : getDebuffs())
|
|
|
|
|
for (BuffInfo info : getDebuffs().values())
|
|
|
|
|
{
|
|
|
|
|
if (info != null)
|
|
|
|
|
{
|
|
|
|
@ -1727,7 +1730,7 @@ public final class CharEffectList
|
|
|
|
|
|
|
|
|
|
if (hasDances())
|
|
|
|
|
{
|
|
|
|
|
for (BuffInfo info : getDances())
|
|
|
|
|
for (BuffInfo info : getDances().values())
|
|
|
|
|
{
|
|
|
|
|
if (info != null)
|
|
|
|
|
{
|
|
|
|
@ -1741,7 +1744,7 @@ public final class CharEffectList
|
|
|
|
|
|
|
|
|
|
if (hasToggles())
|
|
|
|
|
{
|
|
|
|
|
for (BuffInfo info : getToggles())
|
|
|
|
|
for (BuffInfo info : getToggles().values())
|
|
|
|
|
{
|
|
|
|
|
if (info != null)
|
|
|
|
|
{
|
|
|
|
|