Removed all ConcurrentLinkedQueue references.

This commit is contained in:
MobiusDev 2015-12-04 20:48:07 +00:00
parent 63ddbd13f6
commit 624171c088
9 changed files with 177 additions and 158 deletions

View File

@ -240,7 +240,7 @@ public class AdminBuffs implements IAdminCommandHandler
}
else
{
effects.addAll(target.getEffectList().getPassives());
effects.addAll(target.getEffectList().getPassives().values());
}
if ((page > ((effects.size() / PAGE_LIMIT) + 1)) || (page < 1))

View File

@ -254,7 +254,7 @@ public abstract class AbstractInstance extends AbstractNpcAI
}
case WHITELIST:
{
for (BuffInfo info : player.getEffectList().getBuffs())
for (BuffInfo info : player.getEffectList().getBuffs().values())
{
if (!inst.getBuffExceptionList().contains(info.getSkill().getId()))
{
@ -264,7 +264,7 @@ public abstract class AbstractInstance extends AbstractNpcAI
for (L2Summon summon : player.getServitors().values())
{
for (BuffInfo info : summon.getEffectList().getBuffs())
for (BuffInfo info : summon.getEffectList().getBuffs().values())
{
if (!inst.getBuffExceptionList().contains(info.getSkill().getId()))
{
@ -276,7 +276,7 @@ public abstract class AbstractInstance extends AbstractNpcAI
final L2Summon pet = player.getPet();
if (pet != null)
{
for (BuffInfo info : pet.getEffectList().getBuffs())
for (BuffInfo info : pet.getEffectList().getBuffs().values())
{
if (!inst.getBuffExceptionList().contains(info.getSkill().getId()))
{
@ -288,7 +288,7 @@ public abstract class AbstractInstance extends AbstractNpcAI
}
case BLACKLIST:
{
for (BuffInfo info : player.getEffectList().getBuffs())
for (BuffInfo info : player.getEffectList().getBuffs().values())
{
if (inst.getBuffExceptionList().contains(info.getSkill().getId()))
{
@ -298,7 +298,7 @@ public abstract class AbstractInstance extends AbstractNpcAI
for (L2Summon summon : player.getServitors().values())
{
for (BuffInfo info : summon.getEffectList().getBuffs())
for (BuffInfo info : summon.getEffectList().getBuffs().values())
{
if (inst.getBuffExceptionList().contains(info.getSkill().getId()))
{
@ -310,7 +310,7 @@ public abstract class AbstractInstance extends AbstractNpcAI
final L2Summon pet = player.getPet();
if (pet != null)
{
for (BuffInfo info : pet.getEffectList().getBuffs())
for (BuffInfo info : pet.getEffectList().getBuffs().values())
{
if (inst.getBuffExceptionList().contains(info.getSkill().getId()))
{

View File

@ -26,9 +26,7 @@ import java.util.ArrayList;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.Queue;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
@ -554,6 +552,11 @@ public class AutoSpawnHandler
for (L2Npc npcInst : spawnInst.getNPCInstanceList())
{
if (npcInst == null)
{
continue;
}
npcInst.deleteMe();
SpawnTable.getInstance().deleteSpawn(npcInst.getSpawn(), false);
spawnInst.removeNpcInstance(npcInst);
@ -589,7 +592,7 @@ public class AutoSpawnHandler
protected int _lastLocIndex = -1;
private final Queue<L2Npc> _npcList = new ConcurrentLinkedQueue<>();
private final List<L2Npc> _npcList = new CopyOnWriteArrayList<>();
private final List<Location> _locList = new CopyOnWriteArrayList<>();
@ -662,9 +665,16 @@ public class AutoSpawnHandler
return _locList.toArray(new Location[_locList.size()]);
}
public Queue<L2Npc> getNPCInstanceList()
public L2Npc[] getNPCInstanceList()
{
return _npcList;
L2Npc[] ret;
synchronized (_npcList)
{
ret = new L2Npc[_npcList.size()];
_npcList.toArray(ret);
}
return ret;
}
public List<L2Spawn> getSpawns()

View File

@ -23,10 +23,9 @@ import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Queue;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.concurrent.CopyOnWriteArraySet;
import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.function.Consumer;
@ -65,18 +64,18 @@ import com.l2jserver.gameserver.network.serverpackets.ShortBuffStatusUpdate;
public final class CharEffectList
{
private static final Logger _log = Logger.getLogger(CharEffectList.class.getName());
/** Queue containing all effects from buffs for this effect list. */
private volatile Queue<BuffInfo> _buffs;
/** Queue containing all triggered skills for this effect list. */
private volatile Queue<BuffInfo> _triggered;
/** Queue containing all dances/songs for this effect list. */
private volatile Queue<BuffInfo> _dances;
/** Queue containing all toggle for this effect list. */
private volatile Queue<BuffInfo> _toggles;
/** Queue containing all debuffs for this effect list. */
private volatile Queue<BuffInfo> _debuffs;
/** Queue containing all passives for this effect list. They bypass most of the actions and they are not included in most operations. */
private volatile Queue<BuffInfo> _passives;
/** Map containing all effects from buffs for this effect list. */
private volatile ConcurrentHashMap<Integer, BuffInfo> _buffs;
/** Map containing all triggered skills for this effect list. */
private volatile ConcurrentHashMap<Integer, BuffInfo> _triggered;
/** Map containing all dances/songs for this effect list. */
private volatile ConcurrentHashMap<Integer, BuffInfo> _dances;
/** Map containing all toggle for this effect list. */
private volatile ConcurrentHashMap<Integer, BuffInfo> _toggles;
/** Map containing all debuffs for this effect list. */
private volatile ConcurrentHashMap<Integer, BuffInfo> _debuffs;
/** Map containing all passives for this effect list. They bypass most of the actions and they are not included in most operations. */
private volatile ConcurrentHashMap<Integer, BuffInfo> _passives;
/** Map containing the all stacked effect in progress for each abnormal type. */
private volatile Map<AbnormalType, BuffInfo> _stackedEffects;
/** Set containing all abnormal types that shouldn't be added to this creature effect list. */
@ -113,7 +112,7 @@ public final class CharEffectList
* Gets buff skills.
* @return the buff skills
*/
public Queue<BuffInfo> getBuffs()
public Map<Integer, BuffInfo> getBuffs()
{
if (_buffs == null)
{
@ -121,7 +120,7 @@ public final class CharEffectList
{
if (_buffs == null)
{
_buffs = new ConcurrentLinkedQueue<>();
_buffs = new ConcurrentHashMap<>();
}
}
}
@ -132,7 +131,7 @@ public final class CharEffectList
* Gets triggered skill skills.
* @return the triggered skill skills
*/
public Queue<BuffInfo> getTriggered()
public Map<Integer, BuffInfo> getTriggered()
{
if (_triggered == null)
{
@ -140,7 +139,7 @@ public final class CharEffectList
{
if (_triggered == null)
{
_triggered = new ConcurrentLinkedQueue<>();
_triggered = new ConcurrentHashMap<>();
}
}
}
@ -151,7 +150,7 @@ public final class CharEffectList
* Gets dance/song skills.
* @return the dance/song skills
*/
public Queue<BuffInfo> getDances()
public Map<Integer, BuffInfo> getDances()
{
if (_dances == null)
{
@ -159,7 +158,7 @@ public final class CharEffectList
{
if (_dances == null)
{
_dances = new ConcurrentLinkedQueue<>();
_dances = new ConcurrentHashMap<>();
}
}
}
@ -170,7 +169,7 @@ public final class CharEffectList
* Gets toggle skills.
* @return the toggle skills
*/
public Queue<BuffInfo> getToggles()
public Map<Integer, BuffInfo> getToggles()
{
if (_toggles == null)
{
@ -178,7 +177,7 @@ public final class CharEffectList
{
if (_toggles == null)
{
_toggles = new ConcurrentLinkedQueue<>();
_toggles = new ConcurrentHashMap<>();
}
}
}
@ -189,7 +188,7 @@ public final class CharEffectList
* Gets debuff skills.
* @return the debuff skills
*/
public Queue<BuffInfo> getDebuffs()
public Map<Integer, BuffInfo> getDebuffs()
{
if (_debuffs == null)
{
@ -197,7 +196,7 @@ public final class CharEffectList
{
if (_debuffs == null)
{
_debuffs = new ConcurrentLinkedQueue<>();
_debuffs = new ConcurrentHashMap<>();
}
}
}
@ -208,7 +207,7 @@ public final class CharEffectList
* Gets passive skills.
* @return the passive skills
*/
public Queue<BuffInfo> getPassives()
public Map<Integer, BuffInfo> getPassives()
{
if (_passives == null)
{
@ -216,7 +215,7 @@ public final class CharEffectList
{
if (_passives == null)
{
_passives = new ConcurrentLinkedQueue<>();
_passives = new ConcurrentHashMap<>();
}
}
}
@ -237,27 +236,27 @@ public final class CharEffectList
final List<BuffInfo> buffs = new ArrayList<>();
if (hasBuffs())
{
buffs.addAll(getBuffs());
buffs.addAll(getBuffs().values());
}
if (hasTriggered())
{
buffs.addAll(getTriggered());
buffs.addAll(getTriggered().values());
}
if (hasDances())
{
buffs.addAll(getDances());
buffs.addAll(getDances().values());
}
if (hasToggles())
{
buffs.addAll(getToggles());
buffs.addAll(getToggles().values());
}
if (hasDebuffs())
{
buffs.addAll(getDebuffs());
buffs.addAll(getDebuffs().values());
}
return buffs;
}
@ -267,14 +266,14 @@ public final class CharEffectList
* @param skill the skill
* @return the effect list
*/
private Queue<BuffInfo> getEffectList(Skill skill)
private Map<Integer, BuffInfo> getEffectList(Skill skill)
{
if (skill == null)
{
return null;
}
final Queue<BuffInfo> effects;
final Map<Integer, BuffInfo> effects;
if (skill.isPassive())
{
effects = getPassives();
@ -313,7 +312,7 @@ public final class CharEffectList
{
if (hasBuffs())
{
for (BuffInfo info : getBuffs())
for (BuffInfo info : getBuffs().values())
{
if (info != null)
{
@ -330,7 +329,7 @@ public final class CharEffectList
if (hasTriggered())
{
for (BuffInfo info : getTriggered())
for (BuffInfo info : getTriggered().values())
{
if (info != null)
{
@ -347,7 +346,7 @@ public final class CharEffectList
if (hasDances())
{
for (BuffInfo info : getDances())
for (BuffInfo info : getDances().values())
{
if (info != null)
{
@ -364,7 +363,7 @@ public final class CharEffectList
if (hasToggles())
{
for (BuffInfo info : getToggles())
for (BuffInfo info : getToggles().values())
{
if (info != null)
{
@ -381,7 +380,7 @@ public final class CharEffectList
if (hasDebuffs())
{
for (BuffInfo info : getDebuffs())
for (BuffInfo info : getDebuffs().values())
{
if (info != null)
{
@ -418,34 +417,29 @@ public final class CharEffectList
public BuffInfo getBuffInfoBySkillId(int skillId)
{
BuffInfo info = null;
if (hasBuffs())
if (hasBuffs() && getBuffs().containsKey(skillId))
{
info = getBuffs().stream().filter(b -> b.getSkill().getId() == skillId).findFirst().orElse(null);
info = getBuffs().get(skillId);
}
if (hasTriggered() && (info == null))
else if (hasTriggered() && getTriggered().containsKey(skillId))
{
info = getTriggered().stream().filter(b -> b.getSkill().getId() == skillId).findFirst().orElse(null);
info = getTriggered().get(skillId);
}
if (hasDances() && (info == null))
else if (hasDances() && getDances().containsKey(skillId))
{
info = getDances().stream().filter(b -> b.getSkill().getId() == skillId).findFirst().orElse(null);
info = getDances().get(skillId);
}
if (hasToggles() && (info == null))
else if (hasToggles() && getToggles().containsKey(skillId))
{
info = getToggles().stream().filter(b -> b.getSkill().getId() == skillId).findFirst().orElse(null);
info = getToggles().get(skillId);
}
if (hasDebuffs() && (info == null))
else if (hasDebuffs() && getDebuffs().containsKey(skillId))
{
info = getDebuffs().stream().filter(b -> b.getSkill().getId() == skillId).findFirst().orElse(null);
info = getDebuffs().get(skillId);
}
if (hasPassives() && (info == null))
else if (hasPassives() && getPassives().containsKey(skillId))
{
info = getPassives().stream().filter(b -> b.getSkill().getId() == skillId).findFirst().orElse(null);
info = getPassives().get(skillId);
}
return info;
}
@ -473,7 +467,7 @@ public final class CharEffectList
{
if (_blockedBuffSlots == null)
{
_blockedBuffSlots = ConcurrentHashMap.newKeySet(blockedBuffSlots.size());
_blockedBuffSlots = new CopyOnWriteArraySet<>();
}
}
}
@ -545,8 +539,13 @@ public final class CharEffectList
return false;
}
final Queue<BuffInfo> effects = getEffectList(skill);
for (BuffInfo info : effects)
final Map<Integer, BuffInfo> effects = getEffectList(skill);
if ((effects == null) || effects.isEmpty())
{
return false;
}
for (BuffInfo info : effects.values())
{
if ((info != null) && (info.getSkill().getAbnormalType() == type))
{
@ -609,7 +608,7 @@ public final class CharEffectList
* @param info the buff info
* @param effects the effect list
*/
protected void stopAndRemove(BuffInfo info, Queue<BuffInfo> effects)
protected void stopAndRemove(BuffInfo info, Map<Integer, BuffInfo> effects)
{
stopAndRemove(true, info, effects);
}
@ -620,7 +619,7 @@ public final class CharEffectList
* @param info the buff info
* @param buffs the buff list
*/
private void stopAndRemove(boolean removed, BuffInfo info, Queue<BuffInfo> buffs)
private void stopAndRemove(boolean removed, BuffInfo info, Map<Integer, BuffInfo> buffs)
{
if (info == null)
{
@ -628,7 +627,7 @@ public final class CharEffectList
}
// Removes the buff from the given effect list.
buffs.remove(info);
buffs.remove(info.getSkill().getId());
// Stop the buff effects.
info.stopAllEffects(removed);
// If it's a hidden buff that ends, then decrease hidden buff count.
@ -645,7 +644,7 @@ public final class CharEffectList
// If it's an herb that ends, check if there are hidden buffs.
if (info.getSkill().isAbnormalInstant() && hasBuffs())
{
for (BuffInfo buff : getBuffs())
for (BuffInfo buff : getBuffs().values())
{
if ((buff != null) && (buff.getSkill().getAbnormalType() == info.getSkill().getAbnormalType()) && !buff.isInUse())
{
@ -703,31 +702,31 @@ public final class CharEffectList
boolean update = false;
if (hasBuffs())
{
getBuffs().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getBuffs()));
getBuffs().values().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getBuffs()));
update = true;
}
if (hasTriggered())
{
getTriggered().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getTriggered()));
getTriggered().values().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getTriggered()));
update = true;
}
if (hasDebuffs())
{
getDebuffs().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getDebuffs()));
getDebuffs().values().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getDebuffs()));
update = true;
}
if (hasDances())
{
getDances().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getDances()));
getDances().values().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getDances()));
update = true;
}
if (hasToggles())
{
getToggles().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getToggles()));
getToggles().values().stream().filter(info -> !info.getSkill().isStayAfterDeath()).forEach(info -> stopAndRemove(info, getToggles()));
update = true;
}
@ -743,31 +742,31 @@ public final class CharEffectList
boolean update = false;
if (hasBuffs())
{
getBuffs().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getBuffs()));
getBuffs().values().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getBuffs()));
update = true;
}
if (hasTriggered())
{
getTriggered().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getTriggered()));
getTriggered().values().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getTriggered()));
update = true;
}
if (hasDebuffs())
{
getDebuffs().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getDebuffs()));
getDebuffs().values().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getDebuffs()));
update = true;
}
if (hasDances())
{
getDances().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getDances()));
getDances().values().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getDances()));
update = true;
}
if (hasToggles())
{
getToggles().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getToggles()));
getToggles().values().stream().filter(info -> !info.getSkill().isStayOnSubclassChange()).forEach(info -> stopAndRemove(info, getToggles()));
update = true;
}
@ -784,12 +783,12 @@ public final class CharEffectList
{
if (hasBuffs())
{
getBuffs().forEach(b -> stopAndRemove(b, getBuffs()));
getBuffs().forEach((k, info) -> stopAndRemove(info, getBuffs()));
}
if (triggered && hasTriggered())
{
getTriggered().forEach(b -> stopAndRemove(b, getTriggered()));
getTriggered().forEach((k, info) -> stopAndRemove(info, getTriggered()));
}
// Update effect flags and icons.
@ -813,7 +812,7 @@ public final class CharEffectList
{
if (hasToggles())
{
getToggles().forEach(b -> stopAndRemove(b, getToggles()));
getToggles().forEach((k, info) -> stopAndRemove(info, getToggles()));
// Update effect flags and icons.
updateEffectList(update);
}
@ -827,7 +826,7 @@ public final class CharEffectList
{
if (hasDances())
{
getDances().forEach(b -> stopAndRemove(b, getDances()));
getDances().forEach((k, info) -> stopAndRemove(info, getDances()));
// Update effect flags and icons.
updateEffectList(update);
}
@ -841,7 +840,7 @@ public final class CharEffectList
{
if (hasDebuffs())
{
getDebuffs().forEach(b -> stopAndRemove(b, getDebuffs()));
getDebuffs().forEach((k, info) -> stopAndRemove(info, getDebuffs()));
// Update effect flags and icons.
updateEffectList(update);
}
@ -865,31 +864,31 @@ public final class CharEffectList
if (hasBuffs())
{
getBuffs().stream().filter(Objects::nonNull).forEach(action);
getBuffs().values().stream().filter(Objects::nonNull).forEach(action);
update = true;
}
if (hasTriggered())
{
getTriggered().stream().filter(Objects::nonNull).forEach(action);
getTriggered().values().stream().filter(Objects::nonNull).forEach(action);
update = true;
}
if (hasDances())
{
getDances().stream().filter(Objects::nonNull).forEach(action);
getDances().values().stream().filter(Objects::nonNull).forEach(action);
update = true;
}
if (hasToggles())
{
getToggles().stream().filter(Objects::nonNull).forEach(action);
getToggles().values().stream().filter(Objects::nonNull).forEach(action);
update = true;
}
if (hasDebuffs())
{
getDebuffs().stream().filter(Objects::nonNull).forEach(action);
getDebuffs().values().stream().filter(Objects::nonNull).forEach(action);
update = true;
}
@ -913,7 +912,7 @@ public final class CharEffectList
final BuffInfo info = getBuffInfoBySkillId(skillId);
if (info != null)
{
remove(removed, info);
stopSkillEffects(removed, info.getSkill());
}
}
@ -930,9 +929,15 @@ public final class CharEffectList
*/
public void stopSkillEffects(boolean removed, Skill skill)
{
if (skill != null)
if ((skill == null) || !isAffectedBySkill(skill.getId()))
{
stopSkillEffects(removed, skill.getId());
return;
}
final Map<Integer, BuffInfo> effects = getEffectList(skill);
if (effects != null)
{
remove(removed, effects.get(skill.getId()));
}
}
@ -971,31 +976,31 @@ public final class CharEffectList
boolean update = false;
if (hasBuffs())
{
getBuffs().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getBuffs()));
getBuffs().values().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getBuffs()));
update = true;
}
if (hasTriggered())
{
getTriggered().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getTriggered()));
getTriggered().values().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getTriggered()));
update = true;
}
if (hasDebuffs())
{
getDebuffs().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getDebuffs()));
getDebuffs().values().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getDebuffs()));
update = true;
}
if (hasDances())
{
getDances().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getDances()));
getDances().values().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getDances()));
update = true;
}
if (hasToggles())
{
getToggles().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getToggles()));
getToggles().values().stream().filter(info -> info.getSkill().isRemovedOnAnyActionExceptMove()).forEach(info -> stopAndRemove(info, getToggles()));
update = true;
}
@ -1013,25 +1018,25 @@ public final class CharEffectList
{
if (hasBuffs())
{
getBuffs().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getBuffs()));
getBuffs().values().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getBuffs()));
update = true;
}
if (hasTriggered())
{
getTriggered().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getTriggered()));
getTriggered().values().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getTriggered()));
update = true;
}
if (hasDances())
{
getDances().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getDances()));
getDances().values().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getDances()));
update = true;
}
if (hasToggles())
{
getToggles().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getToggles()));
getToggles().values().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getToggles()));
update = true;
}
}
@ -1040,7 +1045,7 @@ public final class CharEffectList
{
if (hasDebuffs())
{
getDebuffs().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getDebuffs()));
getDebuffs().values().stream().filter(Objects::nonNull).filter(info -> info.getSkill().isRemovedOnDamage()).forEach(info -> stopAndRemove(info, getDebuffs()));
update = true;
}
}
@ -1143,7 +1148,7 @@ public final class CharEffectList
boolean update = false;
if (hasBuffs())
{
for (BuffInfo info : getBuffs())
for (BuffInfo info : getBuffs().values())
{
update |= function.apply(info);
}
@ -1151,7 +1156,7 @@ public final class CharEffectList
if (hasTriggered())
{
for (BuffInfo info : getTriggered())
for (BuffInfo info : getTriggered().values())
{
update |= function.apply(info);
}
@ -1159,7 +1164,7 @@ public final class CharEffectList
if (dances && hasDances())
{
for (BuffInfo info : getDances())
for (BuffInfo info : getDances().values())
{
update |= function.apply(info);
}
@ -1167,7 +1172,7 @@ public final class CharEffectList
if (hasToggles())
{
for (BuffInfo info : getToggles())
for (BuffInfo info : getToggles().values())
{
update |= function.apply(info);
}
@ -1175,7 +1180,7 @@ public final class CharEffectList
if (hasDebuffs())
{
for (BuffInfo info : getDebuffs())
for (BuffInfo info : getDebuffs().values())
{
update |= function.apply(info);
}
@ -1191,7 +1196,7 @@ public final class CharEffectList
*/
public void remove(boolean removed, BuffInfo info)
{
if (info == null)
if ((info == null) || !isAffectedBySkill(info.getSkill().getId()))
{
return;
}
@ -1236,15 +1241,13 @@ public final class CharEffectList
}
// Puts the effects in the list.
getPassives().stream().filter(b -> b.getSkill().getId() == skill.getId()).forEach(b ->
final BuffInfo infoToRemove = getPassives().put(skill.getId(), info);
if (infoToRemove != null)
{
// Removes the old stats from the creature if the skill was present.
b.setInUse(false);
b.removeStats();
getPassives().remove(b);
});
getPassives().add(info);
infoToRemove.setInUse(false);
infoToRemove.removeStats();
}
// Initialize effects.
info.initializeEffects();
@ -1324,7 +1327,7 @@ public final class CharEffectList
}
// Select the map that holds the effects related to this skill.
final Queue<BuffInfo> effects = getEffectList(skill);
final Map<Integer, BuffInfo> effects = getEffectList(skill);
// Remove first buff when buff list is full.
if (!skill.isDebuff() && !skill.isToggle() && !skill.is7Signs() && !doesStack(skill))
{
@ -1342,7 +1345,7 @@ public final class CharEffectList
buffsToRemove = getBuffCount() - _owner.getStat().getMaxBuffCount();
}
for (BuffInfo bi : effects)
for (BuffInfo bi : effects.values())
{
if (buffsToRemove < 0)
{
@ -1367,7 +1370,7 @@ public final class CharEffectList
// After removing old buff (same ID) or stacked buff (same abnormal type),
// Add the buff to the end of the effect list.
effects.add(info);
effects.put(skill.getId(), info);
// Initialize effects.
info.initializeEffects();
// Update effect flags and icons.
@ -1440,7 +1443,7 @@ public final class CharEffectList
// Buffs.
if (hasBuffs())
{
for (BuffInfo info : getBuffs())
for (BuffInfo info : getBuffs().values())
{
if (info.getSkill().isHealingPotionSkill())
{
@ -1456,7 +1459,7 @@ public final class CharEffectList
// Triggered buffs.
if (hasTriggered())
{
for (BuffInfo info : getTriggered())
for (BuffInfo info : getTriggered().values())
{
addIcon(info, asu, ps, psSummon, os, isSummon);
}
@ -1465,7 +1468,7 @@ public final class CharEffectList
// Songs and dances.
if (hasDances())
{
for (BuffInfo info : getDances())
for (BuffInfo info : getDances().values())
{
addIcon(info, asu, ps, psSummon, os, isSummon);
}
@ -1474,7 +1477,7 @@ public final class CharEffectList
// Toggles.
if (hasToggles())
{
for (BuffInfo info : getToggles())
for (BuffInfo info : getToggles().values())
{
addIcon(info, asu, ps, psSummon, os, isSummon);
}
@ -1483,7 +1486,7 @@ public final class CharEffectList
// Debuffs.
if (hasDebuffs())
{
for (BuffInfo info : getDebuffs())
for (BuffInfo info : getDebuffs().values())
{
addIcon(info, asu, ps, psSummon, os, isSummon);
}
@ -1603,7 +1606,7 @@ public final class CharEffectList
{
if (hasBuffs())
{
for (BuffInfo info : getBuffs())
for (BuffInfo info : getBuffs().values())
{
if (info == null)
{
@ -1624,7 +1627,7 @@ public final class CharEffectList
if (hasTriggered())
{
for (BuffInfo info : getTriggered())
for (BuffInfo info : getTriggered().values())
{
if (info == null)
{
@ -1645,7 +1648,7 @@ public final class CharEffectList
if (hasToggles())
{
for (BuffInfo info : getToggles())
for (BuffInfo info : getToggles().values())
{
if (info == null)
{
@ -1666,7 +1669,7 @@ public final class CharEffectList
if (hasDebuffs())
{
for (BuffInfo info : getDebuffs())
for (BuffInfo info : getDebuffs().values())
{
if ((info != null) && info.getSkill().isRemovedOnDamage())
{
@ -1685,7 +1688,7 @@ public final class CharEffectList
int flags = 0;
if (hasBuffs())
{
for (BuffInfo info : getBuffs())
for (BuffInfo info : getBuffs().values())
{
if (info != null)
{
@ -1699,7 +1702,7 @@ public final class CharEffectList
if (hasTriggered())
{
for (BuffInfo info : getTriggered())
for (BuffInfo info : getTriggered().values())
{
if (info != null)
{
@ -1713,7 +1716,7 @@ public final class CharEffectList
if (hasDebuffs())
{
for (BuffInfo info : getDebuffs())
for (BuffInfo info : getDebuffs().values())
{
if (info != null)
{
@ -1727,7 +1730,7 @@ public final class CharEffectList
if (hasDances())
{
for (BuffInfo info : getDances())
for (BuffInfo info : getDances().values())
{
if (info != null)
{
@ -1741,7 +1744,7 @@ public final class CharEffectList
if (hasToggles())
{
for (BuffInfo info : getToggles())
for (BuffInfo info : getToggles().values())
{
if (info != null)
{

View File

@ -18,12 +18,11 @@
*/
package com.l2jserver.gameserver.model;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import java.util.Map;
import java.util.Queue;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.concurrent.ScheduledFuture;
import java.util.logging.Logger;
@ -44,24 +43,29 @@ public final class L2WorldRegion
private static final Logger _log = Logger.getLogger(L2WorldRegion.class.getName());
/** Map containing all playable characters in game in this world region. */
private final Map<Integer, L2Playable> _allPlayable = new ConcurrentHashMap<>();
private final Map<Integer, L2Playable> _allPlayable;
/** Map containing visible objects in this world region. */
private final Map<Integer, L2Object> _visibleObjects = new ConcurrentHashMap<>();
private final Map<Integer, L2Object> _visibleObjects;
private final Queue<L2WorldRegion> _surroundingRegions = new ConcurrentLinkedQueue<>();
private final List<L2WorldRegion> _surroundingRegions;
private final int _tileX, _tileY;
private boolean _active = false;
private ScheduledFuture<?> _neighborsTask = null;
private final List<L2ZoneType> _zones = new CopyOnWriteArrayList<>();
private final List<L2ZoneType> _zones;
public L2WorldRegion(int pTileX, int pTileY)
{
_allPlayable = new ConcurrentHashMap<>();
_visibleObjects = new ConcurrentHashMap<>();
_surroundingRegions = new ArrayList<>();
_tileX = pTileX;
_tileY = pTileY;
// default a newly initialized region to inactive, unless always on is specified
_active = Config.GRIDS_ALWAYS_ON;
_zones = new ArrayList<>();
}
public List<L2ZoneType> getZones()
@ -229,7 +233,8 @@ public final class L2WorldRegion
int c = 0;
if (!isOn)
{
for (L2Object o : _visibleObjects.values())
Collection<L2Object> vObj = _visibleObjects.values();
for (L2Object o : vObj)
{
if (o instanceof L2Attackable)
{
@ -267,7 +272,9 @@ public final class L2WorldRegion
}
else
{
for (L2Object o : _visibleObjects.values())
Collection<L2Object> vObj = _visibleObjects.values();
for (L2Object o : vObj)
{
if (o instanceof L2Attackable)
{
@ -447,9 +454,9 @@ public final class L2WorldRegion
}
/**
* @return the list containing all L2WorldRegion around the current world region
* @return the ArrayList _surroundingRegions containing all L2WorldRegion around the current L2WorldRegion
*/
public Queue<L2WorldRegion> getSurroundingRegions()
public List<L2WorldRegion> getSurroundingRegions()
{
return _surroundingRegions;
}
@ -475,7 +482,8 @@ public final class L2WorldRegion
public void deleteVisibleNpcSpawns()
{
_log.fine("Deleting all visible NPC's in Region: " + getName());
for (L2Object obj : _visibleObjects.values())
Collection<L2Object> vNPC = _visibleObjects.values();
for (L2Object obj : vNPC)
{
if (obj instanceof L2Npc)
{

View File

@ -3153,7 +3153,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
*/
public void resetCurrentAbnormalVisualEffects()
{
final Collection<BuffInfo> passives = getEffectList().hasPassives() ? new ArrayList<>(getEffectList().getPassives()) : null;
final Collection<BuffInfo> passives = getEffectList().hasPassives() ? new ArrayList<>(getEffectList().getPassives().values()) : null;
//@formatter:off
final Set<AbnormalVisualEffect> abnormalVisualEffects = Stream.concat(getEffectList().getEffects().stream(), passives != null ? passives.stream() : Stream.empty())
.filter(Objects::nonNull)

View File

@ -34,11 +34,9 @@ import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Queue;
import java.util.Set;
import java.util.TreeMap;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.concurrent.ConcurrentSkipListMap;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.concurrent.Future;
@ -412,7 +410,7 @@ public final class L2PcInstance extends L2Playable
public static final String WORLD_CHAT_VARIABLE_NAME = "WORLD_CHAT_POINTS";
private final Queue<IEventListener> _eventListeners = new ConcurrentLinkedQueue<>();
private final List<IEventListener> _eventListeners = new CopyOnWriteArrayList<>();
private L2GameClient _client;

View File

@ -100,7 +100,7 @@ public final class CubicAction implements Runnable
boolean useCubicCure = false;
if (((_cubic.getId() >= L2CubicInstance.SMART_CUBIC_EVATEMPLAR) && (_cubic.getId() <= L2CubicInstance.SMART_CUBIC_SPECTRALMASTER)) || (_cubic.getId() == L2CubicInstance.AVENGING_CUBIC))
{
for (BuffInfo info : _cubic.getOwner().getEffectList().getDebuffs())
for (BuffInfo info : _cubic.getOwner().getEffectList().getDebuffs().values())
{
if (info.getSkill().canBeDispeled())
{

View File

@ -2041,14 +2041,14 @@ public final class Formulas
}
// Prevent initialization.
final List<BuffInfo> buffs = target.getEffectList().hasBuffs() ? new ArrayList<>(target.getEffectList().getBuffs()) : new ArrayList<>(1);
final List<BuffInfo> buffs = target.getEffectList().hasBuffs() ? new ArrayList<>(target.getEffectList().getBuffs().values()) : new ArrayList<>(1);
if (target.getEffectList().hasTriggered())
{
buffs.addAll(target.getEffectList().getTriggered());
buffs.addAll(target.getEffectList().getTriggered().values());
}
if (target.getEffectList().hasDances())
{
buffs.addAll(target.getEffectList().getDances());
buffs.addAll(target.getEffectList().getDances().values());
}
for (int i = buffs.size() - 1; i >= 0; i--) // reverse order
{
@ -2067,7 +2067,7 @@ public final class Formulas
}
case "debuff":
{
final List<BuffInfo> debuffs = new ArrayList<>(target.getEffectList().getDebuffs());
final List<BuffInfo> debuffs = new ArrayList<>(target.getEffectList().getDebuffs().values());
for (int i = debuffs.size() - 1; i >= 0; i--)
{
BuffInfo info = debuffs.get(i);