Greater brooch jewel rework.

Contributed by gamelike85.
This commit is contained in:
MobiusDev
2017-09-28 16:04:29 +00:00
parent 62e6aab237
commit 609da9b231
16 changed files with 601 additions and 43 deletions

View File

@@ -1285,6 +1285,9 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27440" level="1"/>
</skills>
</item>
<item id="26498" name="Cat's Eye" additionalName="Lv. 2" type="Armor">
<!-- Decreases damage received from Reflect Damage by 20%. Effect does not stack with additional jewels of the same type. -->
@@ -1302,6 +1305,9 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27440" level="2"/>
</skills>
</item>
<item id="26499" name="Cat's Eye" additionalName="Lv. 3" type="Armor">
<!-- Decreases damage received from Reflect Damage by 30%. Effect does not stack with additional jewels of the same type. -->
@@ -1319,5 +1325,8 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27440" level="3"/>
</skills>
</item>
</list>

View File

@@ -5,6 +5,7 @@
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_catseye_i00" />
<set name="compoundItem" val="26501" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -15,23 +16,31 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27440" level="4"/>
</skills>
</item>
<item id="26501" name="Cat's Eye" additionalName="Lv. 5" type="Armor">
<!-- Decreases damage received from Reflect Damage by 50%. Adds 10 second invincibility skill. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_catseye_i00" />
<set name="compoundItem" val="28376" />
<set name="compoundChance" val="100" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27440" level="5"/>
</skills>
</item>
<item id="26502" name="Amethyst" additionalName="Lv. 1" type="Armor">
<!-- PvP Damage + 3%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_amethyst_i00" />
<set name="compoundItem" val="26503" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -42,12 +51,16 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27442" level="1"/>
</skills>
</item>
<item id="26503" name="Amethyst" additionalName="Lv. 2" type="Armor">
<!-- PvP Damage + 5%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_amethyst_i00" />
<set name="compoundItem" val="26504" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -58,12 +71,16 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27442" level="2"/>
</skills>
</item>
<item id="26504" name="Amethyst" additionalName="Lv. 3" type="Armor">
<!-- PvP Damage + 7%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_amethyst_i00" />
<set name="compoundItem" val="26505" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -74,12 +91,16 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27442" level="3"/>
</skills>
</item>
<item id="26505" name="Amethyst" additionalName="Lv. 4" type="Armor">
<!-- PvP Damage + 10%. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_amethyst_i00" />
<set name="compoundItem" val="26506" />
<set name="compoundChance" val="33" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -90,17 +111,24 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27442" level="4"/>
</skills>
</item>
<item id="26506" name="Amethyst" additionalName="Lv. 5" type="Armor">
<!-- PvP Damage + 15%. Can remove invincibility. Effect does not stack with additional jewels of the same type. -->
<set name="icon" val="BranchIcon.Icon.etc_bm_jewel_amethyst_i00" />
<set name="compoundItem" val="28377" />
<set name="compoundChance" val="100" />
<set name="bodypart" val="brooch_jewel" />
<set name="default_action" val="EQUIP" />
<set name="is_freightable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27442" level="5"/>
</skills>
</item>
<item id="26507" name="La Vie En Rose's Cat's Eye Chest" type="EtcItem">
<!-- Double-click to acquire a Lv. 1 Cat's Eye. -->

View File

@@ -239,19 +239,49 @@
</effects>
</skill>
<skill id="27440" toLevel="5" name="Cat's Eye">
<!-- AUTO GENERATED SKILL -->
<!-- Resistance to Damage Shield + 10. -->
<icon>BranchIcon.Icon.etc_bm_jewel_catseye_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="DamageShieldResist">
<amount>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">40</value>
<value level="5">50</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="27441" toLevel="1" name="Cat's Eye - Invincibility">
<!-- AUTO GENERATED SKILL -->
<!-- Invincinble for 10 seconds. Cooldown 30 minutes. -->
<icon>BranchIcon.Icon.etc_bm_jewel_catseye_i00</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<hitTime>500</hitTime>
<reuseDelay>1800000</reuseDelay>
<isMagic>1</isMagic>
<effects>
<effect name="DamageBlock">
<type>BLOCK_HP</type>
</effect>
<effect name="DamageBlock">
<type>BLOCK_MP</type>
</effect>
<effect name="DebuffBlock" />
<effect name="DispelByCategory">
<slot>DEBUFF</slot>
<rate>100</rate>
<max>10</max>
</effect>
<effect name="ResistDispelByCategory">
<amount>-100</amount>
<slot>ALL</slot>
</effect>
</effects>
</skill>
<skill id="27442" toLevel="5" name="Amethyst">
<!-- Increases Damage in PvP by 3%. -->

View File

@@ -1006,13 +1006,35 @@
<reuseDelay>180000</reuseDelay>
</skill>
<skill id="27549" toLevel="5" name="Tanzanite - Barrier">
<!-- AUTO GENERATED SKILL -->
<!-- Creates a protection shield that absorbs 5,000 damage for 5 seconds. -->
<!-- Creates a protection shield that absorbs 10,000 damage for 5 seconds. -->
<!-- Creates a protection shield that absorbs 15,000 damage for 10 seconds. -->
<!-- Creates a protection shield that absorbs 30,000 damage for 10 seconds. -->
<!-- Creates a protection shield that absorbs 50,000 damage for 15 seconds. -->
<icon>icon.etc_bm_jewel_tanzanite</icon>
<abnormalTime>
<value level="1">5</value>
<value level="2">5</value>
<value level="3">10</value>
<value level="4">10</value>
<value level="5">15</value>
</abnormalTime>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>180000</reuseDelay>
<reuseDelay>30000</reuseDelay>
<targetType>SELF</targetType>
<effects>
<effect name="AbsorbDamage">
<damage>
<value level="1">5000</value>
<value level="2">10000</value>
<value level="3">15000</value>
<value level="4">30000</value>
<value level="5">50000</value>
</damage>
</effect>
</effects>
</skill>
<skill id="27550" toLevel="5" name="Vital Stone">
<!-- AUTO GENERATED SKILL -->