Homunculus basic skills.

Contributed by Sero.
This commit is contained in:
MobiusDevelopment
2021-06-06 11:33:04 +00:00
parent 78f64e0cfa
commit 5eb5b313ab
4 changed files with 230 additions and 8 deletions

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@@ -838,5 +838,16 @@
<!-- Restores Vitality when killing monsters. -->
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
<effect name="TriggerSkillByKill">
<chance>100</chance>
<skillId>33087</skillId> <!-- Chuchu's Blessing -->
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</skillLevel>
</effect>
</effects>
</skill>
</list>

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@@ -3,22 +3,122 @@
<skill id="33000" toLevel="3" name="Tana's Basic Skill">
<!-- With a certain chance, P. Atk. +1% after a standard attack. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="TriggerSkillByAttack">
<isCritical>true</isCritical>
<chance>5</chance>
<minDamage>100</minDamage>
<skillId>33088</skillId> <!-- Tana's Blessing -->
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</skillLevel>
</effect>
<effect name="TriggerSkillByAttack">
<chance>5</chance>
<minDamage>100</minDamage>
<skillId>33088</skillId> <!-- Tana's Blessing -->
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</skillLevel>
</effect>
</effects>
</skill>
<skill id="33001" toLevel="3" name="Pallo's Basic Skill">
<!-- With a certain chance, Def. +1% when hit. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="TriggerSkillByDamage">
<isCritical>true</isCritical>
<chance>5</chance>
<minDamage>100</minDamage>
<skillId>33089</skillId> <!-- Pallo's Blessing -->
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</skillLevel>
</effect>
<effect name="TriggerSkillByDamage">
<chance>5</chance>
<minDamage>100</minDamage>
<skillId>33089</skillId> <!-- Pallo's Blessing -->
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</skillLevel>
</effect>
</effects>
</skill>
<skill id="33002" toLevel="3" name="Ayri's Basic Skill">
<!-- With a certain chance, Skill Power +1% when using skills. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="TriggerSkillByAttack">
<isCritical>true</isCritical>
<chance>5</chance>
<minDamage>100</minDamage>
<skillId>33090</skillId> <!-- Ayri's Blessing -->
<allowSkillAttack>true</allowSkillAttack>
<allowNormalAttack>false</allowNormalAttack>
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</skillLevel>
</effect>
<effect name="TriggerSkillByAttack">
<chance>5</chance>
<minDamage>100</minDamage>
<skillId>33090</skillId> <!-- Ayri's Blessing -->
<allowSkillAttack>true</allowSkillAttack>
<allowNormalAttack>false</allowNormalAttack>
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</skillLevel>
</effect>
</effects>
</skill>
<skill id="33003" toLevel="3" name="Churing's Basic Skill">
<!-- With a certain chance, M. Atk. +1% after a magical attack. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="TriggerSkillByAttack">
<isCritical>true</isCritical>
<chance>5</chance>
<minDamage>100</minDamage>
<skillId>33091</skillId> <!-- Churing's Blessing -->
<allowSkillAttack>true</allowSkillAttack>
<allowNormalAttack>false</allowNormalAttack>
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</skillLevel>
</effect>
<effect name="TriggerSkillByAttack">
<chance>5</chance>
<minDamage>100</minDamage>
<skillId>33091</skillId> <!-- Churing's Blessing -->
<allowSkillAttack>true</allowSkillAttack>
<allowNormalAttack>false</allowNormalAttack>
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</skillLevel>
</effect>
</effects>
</skill>
<skill id="33004" toLevel="3" name="Chuchu Lv. 1 - Link Lv. 1">
<!-- CON/ MEN +1. -->

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@@ -838,5 +838,16 @@
<!-- Restores Vitality when killing monsters. -->
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<effects>
<effect name="TriggerSkillByKill">
<chance>100</chance>
<skillId>33087</skillId> <!-- Chuchu's Blessing -->
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</skillLevel>
</effect>
</effects>
</skill>
</list>

View File

@@ -3,22 +3,122 @@
<skill id="33000" toLevel="3" name="Tana's Basic Ability">
<!-- With a certain chance, P. Atk. +1% after a standard attack. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="TriggerSkillByAttack">
<isCritical>true</isCritical>
<chance>5</chance>
<minDamage>100</minDamage>
<skillId>33088</skillId> <!-- Tana's Blessing -->
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</skillLevel>
</effect>
<effect name="TriggerSkillByAttack">
<chance>5</chance>
<minDamage>100</minDamage>
<skillId>33088</skillId> <!-- Tana's Blessing -->
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</skillLevel>
</effect>
</effects>
</skill>
<skill id="33001" toLevel="3" name="Pallo's Basic Ability">
<!-- With a certain chance, Def. +1% when hit. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="TriggerSkillByDamage">
<isCritical>true</isCritical>
<chance>5</chance>
<minDamage>100</minDamage>
<skillId>33089</skillId> <!-- Pallo's Blessing -->
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</skillLevel>
</effect>
<effect name="TriggerSkillByDamage">
<chance>5</chance>
<minDamage>100</minDamage>
<skillId>33089</skillId> <!-- Pallo's Blessing -->
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</skillLevel>
</effect>
</effects>
</skill>
<skill id="33002" toLevel="3" name="Ayri's Basic Ability">
<!-- With a certain chance, Skill Power +1% when using skills. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="TriggerSkillByAttack">
<isCritical>true</isCritical>
<chance>5</chance>
<minDamage>100</minDamage>
<skillId>33090</skillId> <!-- Ayri's Blessing -->
<allowSkillAttack>true</allowSkillAttack>
<allowNormalAttack>false</allowNormalAttack>
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</skillLevel>
</effect>
<effect name="TriggerSkillByAttack">
<chance>5</chance>
<minDamage>100</minDamage>
<skillId>33090</skillId> <!-- Ayri's Blessing -->
<allowSkillAttack>true</allowSkillAttack>
<allowNormalAttack>false</allowNormalAttack>
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</skillLevel>
</effect>
</effects>
</skill>
<skill id="33003" toLevel="3" name="Churing's Basic Ability">
<!-- With a certain chance, M. Atk. +1% after a magic attack. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="TriggerSkillByAttack">
<isCritical>true</isCritical>
<chance>5</chance>
<minDamage>100</minDamage>
<skillId>33091</skillId> <!-- Churing's Blessing -->
<allowSkillAttack>true</allowSkillAttack>
<allowNormalAttack>false</allowNormalAttack>
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</skillLevel>
</effect>
<effect name="TriggerSkillByAttack">
<chance>5</chance>
<minDamage>100</minDamage>
<skillId>33091</skillId> <!-- Churing's Blessing -->
<allowSkillAttack>true</allowSkillAttack>
<allowNormalAttack>false</allowNormalAttack>
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
</skillLevel>
</effect>
</effects>
</skill>
<skill id="33004" toLevel="3" name="Chuchu Lv. 1 - Bond Lv. 1">
<!-- CON/ MEN +1. -->