Fixed Ruler's Authority - Chaos Lv.3 belt.
Contributed by CostyKiller.
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@ -638,16 +638,27 @@
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<item id="81751" name="Ruler's Authority - Chaos" additionalName="Lv. 3" type="Armor">
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<!-- The energy of chaos that consumes light. Max HP/ MP/ CP +3%, weight limit +25,600, damage +12%, received damage -12%, Damage Reflection Resistance +15%, Fixed Damage Resistance +15%, All received Critical Damage -15%, inventory slots +36, Attribute Resistance +30. -->
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<set name="icon" val="icon.grankain_powerbelt3" />
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<set name="default_action" val="EQUIP" />
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<set name="armor_type" val="LIGHT" />
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<set name="bodypart" val="brooch" />
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<set name="immediate_effect" val="true" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="waist" />
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<set name="crystal_type" val="R" />
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<set name="material" val="CLOTH" />
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<set name="weight" val="440" />
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<set name="is_sellable" val="false" />
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<set name="enchant_enabled" val="true" />
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<set name="immediate_effect" val="true" />
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<set name="commissionItemType" val="BELT" />
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<set name="material" val="CLOTH" />
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<skills>
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<skill id="15145" level="3" /> <!-- Ruler's Authority -->
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</skills>
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<stats>
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<stat type="pDef">150</stat>
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<stat type="fireRes">30</stat>
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<stat type="waterRes">30</stat>
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<stat type="windRes">30</stat>
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<stat type="earthRes">30</stat>
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<stat type="holyRes">30</stat>
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<stat type="darkRes">30</stat>
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</stats>
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</item>
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<item id="81752" name="Gran Kain's Scroll: Enchant Superior Kaliel's Bracelet" type="EtcItem">
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@ -1153,7 +1153,7 @@
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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</skill>
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<skill id="15145" toLevel="2" name="Ruler's Authority">
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<skill id="15145" toLevel="3" name="Ruler's Authority">
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<!-- When equipped, Max HP/ MP/ CP +$s1, weight limit +$s2, damage +$s3, received damage -$s4, Damage Reflection Resistance +$s5, inventory slots +$s6, Attribute Resistance +$s7. -->
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<icon>icon.belt_rulers_authority</icon>
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<operateType>P</operateType>
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@ -1161,16 +1161,40 @@
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<magicLevel>1</magicLevel>
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<effects>
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<effect name="MaxHp">
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<amount>1000</amount>
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<mode>DIFF</mode>
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<amount>
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<value level="1">1000</value>
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<value level="2">1000</value>
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<value level="3">3</value>
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</amount>
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<mode>
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<value level="1">DIFF</value>
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<value level="2">DIFF</value>
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<value level="3">PER</value>
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</mode>
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</effect>
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<effect name="MaxMp">
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<amount>1000</amount>
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<mode>DIFF</mode>
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<amount>
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<value level="1">1000</value>
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<value level="2">1000</value>
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<value level="3">3</value>
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</amount>
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<mode>
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<value level="1">DIFF</value>
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<value level="2">DIFF</value>
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<value level="3">PER</value>
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</mode>
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</effect>
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<effect name="MaxCp">
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<amount>1000</amount>
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<mode>DIFF</mode>
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<amount>
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<value level="1">1000</value>
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<value level="2">1000</value>
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<value level="3">3</value>
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</amount>
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<mode>
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<value level="1">DIFF</value>
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<value level="2">DIFF</value>
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<value level="3">PER</value>
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</mode>
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</effect>
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<effect name="WeightLimit">
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<amount>25600</amount>
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@ -1183,12 +1207,14 @@
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<amount>
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<value level="1">5</value>
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<value level="2">10</value>
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<value level="3">15</value>
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</amount>
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</effect>
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<effect name="RealDamageResist">
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<amount>
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<value level="1">0</value>
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<value level="2">10</value>
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<value level="3">15</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@ -1196,6 +1222,7 @@
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<amount>
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<value level="1">8</value>
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<value level="2">10</value>
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<value level="3">12</value>
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</amount>
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<type>ENEMY_ALL</type>
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<mode>PER</mode>
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@ -1204,6 +1231,7 @@
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<amount>
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<value level="1">8</value>
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<value level="2">10</value>
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<value level="3">12</value>
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</amount>
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<type>ENEMY_ALL</type>
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<mode>PER</mode>
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@ -1212,6 +1240,7 @@
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<amount>
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<value level="1">8</value>
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<value level="2">10</value>
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<value level="3">12</value>
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</amount>
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<type>ENEMY_ALL</type>
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<mode>PER</mode>
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@ -1220,6 +1249,7 @@
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<amount>
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<value level="1">8</value>
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<value level="2">10</value>
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<value level="3">12</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@ -1227,6 +1257,7 @@
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<amount>
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<value level="1">8</value>
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<value level="2">10</value>
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<value level="3">12</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@ -1234,6 +1265,7 @@
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<amount>
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<value level="1">8</value>
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<value level="2">10</value>
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<value level="3">12</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@ -1241,6 +1273,7 @@
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<amount>
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<value level="1">-9</value>
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<value level="2">-10</value>
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<value level="3">-14</value>
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</amount>
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<type>PK</type>
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</effect>
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@ -1248,6 +1281,7 @@
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<amount>
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<value level="1">-9</value>
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<value level="2">-10</value>
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<value level="3">-14</value>
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</amount>
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<type>ENEMY_ALL</type>
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</effect>
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