Some Brooch and Jewels.

Contributed by Mathael.
This commit is contained in:
MobiusDev
2016-06-29 16:41:38 +00:00
parent 7cc21ab528
commit 5a84d0ff87
11 changed files with 458 additions and 26 deletions

View File

@@ -367,28 +367,69 @@
<coolTime>500</coolTime>
</skill>
<skill id="18565" toLevel="5" name="Tanzanite - Barrier">
<!-- AUTO GENERATED SKILL -->
<!-- Creates a protection shield that absorbs 5,000 damage for 5 seconds. -->
<!-- Creates a protection shield that absorbs 10,000 damage for 5 seconds. -->
<!-- Creates a protection shield that absorbs 15,000 damage for 10 seconds. -->
<!-- Creates a protection shield that absorbs 30,000 damage for 10 seconds. -->
<!-- Creates a protection shield that absorbs 50,000 damage for 15 seconds. -->
<icon>icon.etc_bm_jewel_tanzanite</icon>
<abnormalTime>
<value level="1">5</value>
<value level="2">5</value>
<value level="3">10</value>
<value level="4">10</value>
<value level="5">15</value>
</abnormalTime>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>30000</reuseDelay>
<targetType>SELF</targetType>
<effects>
<effect name="AbsorbDamage">
<damage>
<value level="1">5000</value>
<value level="2">10000</value>
<value level="3">15000</value>
<value level="4">30000</value>
<value level="5">50000</value>
</damage>
</effect>
</effects>
</skill>
<skill id="18566" toLevel="5" name="Garnet">
<!-- AUTO GENERATED SKILL -->
<!-- Resistance to Debuffs + 3%. -->
<!-- Resistance to Debuffs + 3%, 6%, 12%, 20%, 30%. -->
<!-- Need info -->
<icon>icon.etc_bm_jewel_garnet</icon>
<operateType>P</operateType>
<effects>
<effect name="ResistAbnormalByCategory">
<amount>
<value level="1">3</value>
<value level="2">6</value>
<value level="3">12</value>
<value level="4">20</value>
<value level="5">30</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="18567" toLevel="1" name="Garnet - Purge">
<!-- AUTO GENERATED SKILL -->
<!-- Cancels your debuffs. -->
<icon>icon.etc_bm_jewel_garnet</icon>
<operateType>A1</operateType>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>30000</reuseDelay>
<targetType>SELF</targetType>
<effects>
<effect name="DispelByCategory">
<slot>DEBUFF</slot>
<rate>100</rate>
<max>10</max>
</effect>
</effects>
</skill>
<skill id="18568" toLevel="5" name="Vital Stone">
<!-- AUTO GENERATED SKILL -->