Re-introducing remnant code for reseting monster location.
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@ -45,6 +45,7 @@ public class DecayTaskManager
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final Creature creature = entry.getKey();
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DECAY_SCHEDULES.remove(creature);
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creature.onDecay();
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creature.setXYZ(0, 0, -10000);
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}
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}
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}, 0, 1000);
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@ -45,6 +45,7 @@ public class DecayTaskManager
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final Creature creature = entry.getKey();
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DECAY_SCHEDULES.remove(creature);
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creature.onDecay();
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creature.setXYZ(0, 0, -10000);
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}
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}
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}, 0, 1000);
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@ -45,6 +45,7 @@ public class DecayTaskManager
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final Creature creature = entry.getKey();
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DECAY_SCHEDULES.remove(creature);
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creature.onDecay();
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creature.setXYZ(0, 0, -10000);
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}
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}
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}, 0, 1000);
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@ -45,6 +45,7 @@ public class DecayTaskManager
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final Creature creature = entry.getKey();
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DECAY_SCHEDULES.remove(creature);
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creature.onDecay();
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creature.setXYZ(0, 0, -10000);
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}
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}
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}, 0, 1000);
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@ -45,6 +45,7 @@ public class DecayTaskManager
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final Creature creature = entry.getKey();
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DECAY_SCHEDULES.remove(creature);
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creature.onDecay();
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creature.setXYZ(0, 0, -10000);
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}
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}
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}, 0, 1000);
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@ -45,6 +45,7 @@ public class DecayTaskManager
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final Creature creature = entry.getKey();
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DECAY_SCHEDULES.remove(creature);
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creature.onDecay();
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creature.setXYZ(0, 0, -10000);
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}
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}
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}, 0, 1000);
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@ -45,6 +45,7 @@ public class DecayTaskManager
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final Creature creature = entry.getKey();
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DECAY_SCHEDULES.remove(creature);
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creature.onDecay();
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creature.setXYZ(0, 0, -10000);
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}
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}
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}, 0, 1000);
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@ -45,6 +45,7 @@ public class DecayTaskManager
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final Creature creature = entry.getKey();
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DECAY_SCHEDULES.remove(creature);
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creature.onDecay();
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creature.setXYZ(0, 0, -10000);
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}
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}
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}, 0, 1000);
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@ -45,6 +45,7 @@ public class DecayTaskManager
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final Creature creature = entry.getKey();
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DECAY_SCHEDULES.remove(creature);
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creature.onDecay();
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creature.setXYZ(0, 0, -10000);
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}
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}
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}, 0, 1000);
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@ -45,6 +45,7 @@ public class DecayTaskManager
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final Creature creature = entry.getKey();
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DECAY_SCHEDULES.remove(creature);
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creature.onDecay();
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creature.setXYZ(0, 0, -10000);
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}
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}
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}, 0, 1000);
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@ -45,6 +45,7 @@ public class DecayTaskManager
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final Creature creature = entry.getKey();
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DECAY_SCHEDULES.remove(creature);
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creature.onDecay();
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creature.setXYZ(0, 0, -10000);
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}
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}
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}, 0, 1000);
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@ -45,6 +45,7 @@ public class DecayTaskManager
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final Creature creature = entry.getKey();
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DECAY_SCHEDULES.remove(creature);
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creature.onDecay();
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creature.setXYZ(0, 0, -10000);
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}
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}
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}, 0, 1000);
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@ -45,6 +45,7 @@ public class DecayTaskManager
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final Creature creature = entry.getKey();
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DECAY_SCHEDULES.remove(creature);
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creature.onDecay();
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creature.setXYZ(0, 0, -10000);
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}
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}
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}, 0, 1000);
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@ -45,6 +45,7 @@ public class DecayTaskManager
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final Creature creature = entry.getKey();
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DECAY_SCHEDULES.remove(creature);
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creature.onDecay();
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creature.setXYZ(0, 0, -10000);
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}
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}
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}, 0, 1000);
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@ -45,6 +45,7 @@ public class DecayTaskManager
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final Creature creature = entry.getKey();
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DECAY_SCHEDULES.remove(creature);
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creature.onDecay();
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creature.setXYZ(0, 0, -10000);
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}
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}
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}, 0, 1000);
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