-Adding Tauti weapons and skill.

-Fix KnockDown improved effect.
-Thanks Matts for correction http://l2jmobius.com/forum/viewtopic.php?f=20&p=1775&p=1783#p1775

Contributed by OdairDevalier.
This commit is contained in:
MobiusDev
2015-06-12 13:10:35 +00:00
parent a81f6db099
commit 571b29c097
5 changed files with 136 additions and 37 deletions

View File

@@ -426,16 +426,36 @@
<set name="isMagic" val="1" />
</skill>
<skill id="9459" levels="1" name="Tauti's Wrath">
<!-- AUTO GENERATED SKILL -->
<!-- Tauti's Wrath. Inflicts 27557 damage and Knocks Down nearby enemies. -->
<!-- Boss Weapon Skill -->
<set name="icon" val="icon.weapon_tauti_one_hand_axe_i01" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="191" />
<set name="hitTime" val="1500" />
<set name="coolTime" val="300" />
<set name="effectPoint" val="-1500" />
<set name="effectRange" val="400" />
<set name="element" val="5" /> <!-- Dark -->
<set name="hitTime" val="1500" />
<set name="magicLvl" val="85" />
<set name="mpConsume" val="191" />
<set name="abnormalLvl" val="4" />
<set name="abnormalTime" val="2" />
<set name="abnormalType" val="KNOCK_DOWN" />
<set name="abnormalVisualEffect" val="KNOCK_DOWN" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="basicProperty" val="CON" />
<set name="power" val="27557" />
<set name="reuseDelay" val="15000" />
<set name="rideState" val="NONE" />
<set name="skillType" val="PDAM" />
<set name="skillRadius" val="80" />
<set name="targetType" val="AURA" />
<set name="isDebuff" val="true" />
<set name="trait" val="KNOCKDOWN" />
<cond msgId="113" addName="1">
<using kind="POLE,DUALBLUNT,BLUNT" />
</cond>
<for>
<effect name="PhysicalAttack" />
<effect name="KnockDown" />
</for>
</skill>
<skill id="9460" levels="1" name="Tauti's Authority">
<!-- AUTO GENERATED SKILL -->