-Adding Tauti weapons and skill.

-Fix KnockDown improved effect.
-Thanks Matts for correction http://l2jmobius.com/forum/viewtopic.php?f=20&p=1775&p=1783#p1775

Contributed by OdairDevalier.
This commit is contained in:
MobiusDev 2015-06-12 13:10:35 +00:00
parent a81f6db099
commit 571b29c097
5 changed files with 136 additions and 37 deletions

View File

@ -25,6 +25,8 @@ import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.conditions.Condition;
import com.l2jserver.gameserver.model.effects.AbstractEffect;
import com.l2jserver.gameserver.model.effects.EffectFlag;
import com.l2jserver.gameserver.model.effects.L2EffectType;
import com.l2jserver.gameserver.model.skills.BuffInfo;
import com.l2jserver.gameserver.network.serverpackets.FlyToLocation;
import com.l2jserver.gameserver.network.serverpackets.FlyToLocation.FlyType;
@ -53,6 +55,18 @@ public final class KnockDown extends AbstractEffect
}
}
@Override
public int getEffectFlags()
{
return EffectFlag.STUNNED.getMask();
}
@Override
public L2EffectType getEffectType()
{
return L2EffectType.STUN;
}
@Override
public void onStart(BuffInfo info)
{

View File

@ -764,39 +764,55 @@
</for>
</item>
<item id="34998" name="Tauti's One-handed Axe" additionalName="" type="Weapon">
<!-- Weapon augmented from Tauti's Fragment. When equipped, can use Tauti's Rage skill. When equipped, increases Atk. Spd. by about 15%, critical by 150, Max HP by 25%, and P. Atk. by 415. Increases damage inflicted during PvP. Enchantment, attribute, crystallization, augmentation or modification is impossible. -->
<set name="icon" val="icon.weapon_tauti_one_hand_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand" />
<set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="rhand" />
<set name="random_damage" val="20" />
<set name="attack_range" val="40" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="FINE_STEEL" />
<set name="weight" val="1000" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<set name="item_skill" val="9459-1;8878-1" />
<set name="commissionItemType" val="BLUNT_WEAPON" />
<for>
<add stat="pAtk" val="629.0" />
<add stat="mAtk" val="322.0" />
<add stat="pAtkSpd" val="379.0" />
<set stat="pAtk" val="629.0" />
<set stat="mAtk" val="322.0" />
<set stat="rCrit" val="8.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="8.0" />
<set stat="pAtkSpd" val="379.0" />
<add stat="darkPower" val="450" />
</for>
</item>
<item id="34999" name="Tauti's Axe" additionalName="" type="Weapon">
<!-- Weapon augmented from Tauti's Fragment. When equipped, can use Tauti's Rage skill. When equipped, increases Atk. Spd. by about 15%, critical by 150, Max HP by 25%, and P. Atk. by 415. Increases damage inflicted during PvP. Enchantment, attribute, crystallization, augmentation or modification is impossible. -->
<set name="icon" val="icon.weapon_tauti_one_hand_magic_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
<set name="weapon_type" val="BLUNT" />
<set name="bodypart" val="lrhand" />
<set name="random_damage" val="20" />
<set name="attack_range" val="40" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="STEEL" />
<set name="weight" val="1000" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<set name="item_skill" val="9459-1;8879-1" />
<set name="commissionItemType" val="TWO_HAND_SWORD" />
<for>
<add stat="pAtk" val="766.0" />
<add stat="mAtk" val="322.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="8.0" />
<set stat="pAtk" val="766.0" />
<set stat="mAtk" val="322.0" />
<set stat="rCrit" val="8.0" />
<add stat="accCombat" val="8" />
<set stat="pAtkSpd" val="325.0" />
<add stat="darkPower" val="450" />
</for>
</item>
</list>

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@ -1,39 +1,55 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="35000" name="Tauti's Two-handed Axe" additionalName="" type="Weapon">
<!-- Weapon augmented from Tauti's Fragment. When equipped, can use Tauti's Rage skill. When equipped, increases Atk. Spd. by about 15%, critical by 150, Max HP by 25%, and P. Atk. by 415. Increases damage inflicted during PvP. Enchantment, attribute, crystallization, augmentation or modification is impossible. -->
<set name="icon" val="icon.weapon_tauti_two_hand_pole_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
<set name="weapon_type" val="POLE" />
<set name="bodypart" val="lrhand" />
<set name="random_damage" val="10" />
<set name="attack_range" val="80" />
<set name="damage_range" val="0;0;66;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="BRONZE" />
<set name="weight" val="1300" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<set name="item_skill" val="9459-1;8879-1" />
<set name="commissionItemType" val="SPEAR" />
<for>
<add stat="pAtk" val="629.0" />
<add stat="mAtk" val="322.0" />
<add stat="pAtkSpd" val="325.0" />
<set stat="pAtk" val="629.0" />
<set stat="mAtk" val="322.0" />
<set stat="rCrit" val="8.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="8.0" />
<set stat="pAtkSpd" val="325.0" />
<add stat="darkPower" val="450" />
</for>
</item>
<item id="35001" name="Tauti's Dual Axe" additionalName="" type="Weapon">
<!-- Weapon augmented from Tauti's Fragment. When equipped, can use Tauti's Rage skill. When equipped, increases Atk. Spd. by about 15%, critical by 150, Max HP by 25%, and P. Atk. by 415. Increases damage inflicted during PvP. Enchantment, attribute, crystallization, augmentation or modification is impossible. -->
<set name="icon" val="icon.weapon_tauti_dual_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
<set name="weapon_type" val="DUALBLUNT" />
<set name="bodypart" val="lrhand" />
<set name="random_damage" val="20" />
<set name="attack_range" val="40" />
<set name="damage_range" val="0;0;40;120" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="STEEL" />
<set name="weight" val="1700" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="is_sellable" val="false" />
<set name="item_skill" val="9459-1;8880-1" />
<set name="commissionItemType" val="DUAL_BLUNT_WEAPON" />
<for>
<add stat="pAtk" val="766.0" />
<add stat="mAtk" val="322.0" />
<add stat="pAtkSpd" val="325.0" />
<set stat="pAtk" val="766.0" />
<set stat="mAtk" val="322.0" />
<set stat="rCrit" val="8.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="8.0" />
<set stat="pAtkSpd" val="325.0" />
<add stat="darkPower" val="450" />
</for>
</item>
<item id="35002" name="Dark Eternal Helmet" additionalName="Attack Type / Heavy" type="Armor">

View File

@ -589,25 +589,58 @@
<set name="targetType" val="SELF" />
</skill>
<skill id="8878" levels="1" name="Tauti's Special Ability: One-handed Axe">
<!-- AUTO GENERATED SKILL -->
<!-- Increases Max HP, P. Atk., Atk. Spd., Critical Rate, and damage inflicted during PvP. -->
<!-- Boss Weapon Skill -->
<set name="icon" val="icon.weapon_tauti_one_hand_axe_i01" />
<set name="magicLvl" val="85" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="pAtkSpd" val="1.15" />
<add stat="rCrit" val="150" />
<mul stat="maxHp" val="1.25" />
<mul stat="pAtk" val="1.1" />
<mul stat="pvpPhysDmg" val="1.15" />
<mul stat="pvpPhysSkillsDmg" val="1.15" />
<mul stat="pvpMagicalDmg" val="1.15" />
</effect>
</for>
</skill>
<skill id="8879" levels="1" name="Tauti's Special Ability: Axe">
<!-- AUTO GENERATED SKILL -->
<!-- Increases Max HP, P. Atk., Atk. Spd., Critical Rate, and damage inflicted during PvP. -->
<!-- Boss Weapon Skill -->
<set name="icon" val="icon.weapon_tauti_one_hand_magic_axe_i01" />
<set name="magicLvl" val="85" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="pAtkSpd" val="1.15" />
<add stat="rCrit" val="150" />
<mul stat="maxHp" val="1.25" />
<mul stat="pAtk" val="1.1" />
<mul stat="pvpPhysDmg" val="1.15" />
<mul stat="pvpPhysSkillsDmg" val="1.15" />
<mul stat="pvpMagicalDmg" val="1.15" />
</effect>
</for>
</skill>
<skill id="8880" levels="1" name="Tauti's Special Ability: Two-handed Axe">
<!-- AUTO GENERATED SKILL -->
<!-- Increases Max HP, P. Atk., Atk. Spd., Critical Rate, and damage inflicted during PvP. -->
<!-- Boss Weapon Skill -->
<set name="icon" val="icon.weapon_tauti_dual_axe_i01" />
<set name="magicLvl" val="85" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="pAtkSpd" val="1.15" />
<add stat="rCrit" val="150" />
<mul stat="maxHp" val="1.25" />
<mul stat="pAtk" val="1.1" />
<mul stat="pvpPhysDmg" val="1.15" />
<mul stat="pvpPhysSkillsDmg" val="1.15" />
<mul stat="pvpMagicalDmg" val="1.15" />
</effect>
</for>
</skill>
<skill id="8881" levels="1" name="Top-grade Resistance Earring - Stun">
<!-- AUTO GENERATED SKILL -->

View File

@ -426,16 +426,36 @@
<set name="isMagic" val="1" />
</skill>
<skill id="9459" levels="1" name="Tauti's Wrath">
<!-- AUTO GENERATED SKILL -->
<!-- Tauti's Wrath. Inflicts 27557 damage and Knocks Down nearby enemies. -->
<!-- Boss Weapon Skill -->
<set name="icon" val="icon.weapon_tauti_one_hand_axe_i01" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="191" />
<set name="hitTime" val="1500" />
<set name="coolTime" val="300" />
<set name="effectPoint" val="-1500" />
<set name="effectRange" val="400" />
<set name="element" val="5" /> <!-- Dark -->
<set name="hitTime" val="1500" />
<set name="magicLvl" val="85" />
<set name="mpConsume" val="191" />
<set name="abnormalLvl" val="4" />
<set name="abnormalTime" val="2" />
<set name="abnormalType" val="KNOCK_DOWN" />
<set name="abnormalVisualEffect" val="KNOCK_DOWN" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="basicProperty" val="CON" />
<set name="power" val="27557" />
<set name="reuseDelay" val="15000" />
<set name="rideState" val="NONE" />
<set name="skillType" val="PDAM" />
<set name="skillRadius" val="80" />
<set name="targetType" val="AURA" />
<set name="isDebuff" val="true" />
<set name="trait" val="KNOCKDOWN" />
<cond msgId="113" addName="1">
<using kind="POLE,DUALBLUNT,BLUNT" />
</cond>
<for>
<effect name="PhysicalAttack" />
<effect name="KnockDown" />
</for>
</skill>
<skill id="9460" levels="1" name="Tauti's Authority">
<!-- AUTO GENERATED SKILL -->