Improving placeholders of not done player skills.
This commit is contained in:
200
trunk/dist/game/data/stats/skills/30500-30599.xml
vendored
200
trunk/dist/game/data/stats/skills/30500-30599.xml
vendored
@@ -156,31 +156,59 @@
|
||||
<effect count="1" name="Stun" stackOrder="-1" stackType="Stun" time="5" val="0" />
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 2 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 3 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 4 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 5 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 6 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 7 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 8 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 9 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 10 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 11 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 12 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 13 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 14 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 15 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 16 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 17 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 30%. Requires a fist weapon. -->
|
||||
<!-- Level 18 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 30%. Requires a fist weapon. -->
|
||||
<!-- Level 19 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 30%. Requires a fist weapon. -->
|
||||
<!-- Level 20 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 30%. Requires a fist weapon. -->
|
||||
<!-- Level 21 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 30%. Requires a fist weapon. -->
|
||||
<!-- Level 22 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 30%. Requires a fist weapon. -->
|
||||
<!-- Level 23 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 30%. Requires a fist weapon. -->
|
||||
<!-- Level 24 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 30%. Requires a fist weapon. -->
|
||||
<skill id="30508" levels="24" name="Right Sidestep">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<table name="#mpConsumes"> 7 9 11 14 15 17 19 20 22 23 25 26 27 28 28 29 29 29 30 30 30 30 30 31 </table>
|
||||
<table name="#magicLvl"> 20 28 36 42 46 50 54 58 62 66 70 74 77 79 81 83 85 87 89 91 93 95 97 99 </table>
|
||||
<table name="#mpConsume"> 7 9 11 14 15 17 19 20 22 23 25 26 27 28 28 29 29 29 30 30 30 30 30 31 </table>
|
||||
<set name="icon" val="icon.skill30508" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="300" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="300" />
|
||||
<set name="hitTime" val="100" />
|
||||
<set name="coolTime" val="300" />
|
||||
<set name="reuseDelay" val="7000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<!-- Level 1 : Disables targeting and retreats backwards, recovering 10% HP. Requires a Fist Weapon. -->
|
||||
<!-- Level 2 : Disables targeting and retreats backwards, recovering 20% HP. Requires a Fist Weapon. -->
|
||||
<!-- Level 3 : Disables targeting and retreats backwards, recovering 30% HP. Requires a Fist Weapon. -->
|
||||
<!-- Level 4 : Disables targeting and retreats backwards, recovering 40% HP. Requires a Fist Weapon. -->
|
||||
<skill id="30509" levels="4" name="Back Step">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Disables targeting and retreats backwards, recovering 10% HP. Requires a Fist Weapon. -->
|
||||
<table name="#mpConsumes"> 27 30 35 44 </table>
|
||||
<table name="#magicLvl"> 76 89 93 97 </table>
|
||||
<table name="#mpConsume"> 27 30 35 44 </table>
|
||||
<set name="icon" val="icon.skill30509" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="280" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="280" />
|
||||
<set name="hitTime" val="100" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="30510" levels="1" name="Infighter">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -214,17 +242,16 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : For 60 sec., distorts space to attack from behind. Requires a fist weapon. -->
|
||||
<skill id="30512" levels="1" name="Distortion">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 60 sec., distorts space to attack from behind. Requires a fist weapon. -->
|
||||
<set name="icon" val="icon.skill30512" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="76" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="41" />
|
||||
<set name="abnormalTime" val="60" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="180000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="30514" levels="2" name="Fluid Weave">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -247,51 +274,65 @@
|
||||
<add stat="mEvas" val="#mEvas" />
|
||||
</effect>
|
||||
</skill>
|
||||
<!-- Level 1 : Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec. Damaged if attacked within the sphere. Requires a fist weapon. -->
|
||||
<skill id="30515" levels="1" name="Spallation">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec. Damaged if attacked within the sphere. Requires a fist weapon. -->
|
||||
<set name="icon" val="icon.skill30515" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="magicLvl" val="99" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="31" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="300000" />
|
||||
</skill>
|
||||
<skill id="30516" levels="1" name="Gravity Barrier">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Cancels all debuffs and becomes invincible against all debuffs and damage. -->
|
||||
<set name="icon" val="icon.skill30516" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : Cancels all debuffs and becomes invincible against all debuffs and damage. -->
|
||||
<skill id="30516" levels="1" name="Gravity Barrier">
|
||||
<set name="icon" val="icon.skill30516" />
|
||||
<set name="magicLvl" val="93" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="30" />
|
||||
<set name="hitTime" val="200" />
|
||||
<set name="reuseDelay" val="300000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
|
||||
<!-- Level 2 : Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
|
||||
<!-- Level 3 : Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
|
||||
<!-- Level 4 : Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
|
||||
<!-- Level 5 : Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
|
||||
<!-- Level 6 : Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
|
||||
<!-- Level 7 : Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
|
||||
<!-- Level 8 : Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
|
||||
<skill id="30517" levels="8" name="Heavy Hand">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
|
||||
<table name="#mpConsumes"> 73 74 75 75 75 76 76 77 </table>
|
||||
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 </table>
|
||||
<table name="#mpConsume"> 73 74 75 75 75 76 76 77 </table>
|
||||
<set name="icon" val="icon.skill30517" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="AURA" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
</skill>
|
||||
<skill id="30518" levels="8" name="Reverse Weight">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Attacks nearby enemies with 19693 Power added to P. Atk. and knocks them down. Damage increases with the number of enemies affected. Requires a fist weapon. -->
|
||||
<table name="#mpConsumes"> 1479 1487 1500 1510 1516 1523 1532 1544 </table>
|
||||
<table name="#power">6466 6916 7390 7888 28134 30832 34221 38446</table>
|
||||
<set name="icon" val="icon.skill30518" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
</skill>
|
||||
<!-- Level 1 : Attacks nearby enemies with 19693 Power added to P. Atk. and knocks them down. Damage increases with the number of enemies affected. Requires a fist weapon. -->
|
||||
<!-- Level 2 : Attacks nearby enemies with 20582 Power added to P. Atk. and knocks them down. Damage increases with the number of enemies affected. Requires a fist weapon. -->
|
||||
<!-- Level 3 : Attacks nearby enemies with 22701 Power added to P. Atk. and knocks them down. Damage increases with the number of enemies affected. Requires a fist weapon. -->
|
||||
<!-- Level 4 : Attacks nearby enemies with 25350 Power added to P. Atk. and knocks them down. Damage increases with the number of enemies affected. Requires a fist weapon. -->
|
||||
<!-- Level 5 : Attacks nearby enemies with 28648 Power added to P. Atk. and knocks them down. Damage increases with the number of enemies affected. Requires a fist weapon. -->
|
||||
<!-- Level 6 : Attacks nearby enemies with 32757 Power added to P. Atk. and knocks them down. Damage increases with the number of enemies affected. Requires a fist weapon. -->
|
||||
<!-- Level 7 : Attacks nearby enemies with 37894 Power added to P. Atk. and knocks them down. Damage increases with the number of enemies affected. Requires a fist weapon. -->
|
||||
<!-- Level 8 : Attacks nearby enemies with 44352 Power added to P. Atk. and knocks them down. Damage increases with the number of enemies affected. Requires a fist weapon. -->
|
||||
<skill id="30518" levels="8" name="Reverse Weight">
|
||||
<table name="#power"> 19693 20582 22701 25350 28648 32757 37894 44352 </table>
|
||||
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 </table>
|
||||
<table name="#mpConsume"> 1479 1487 1500 1510 1516 1523 1532 1544 </table>
|
||||
<set name="icon" val="icon.skill30518" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="skillRadius" val="250" />
|
||||
<set name="coolTime" val="500" />
|
||||
@@ -299,17 +340,18 @@
|
||||
<set name="nextAction" val="attack" />
|
||||
<set name="isMagic" val="6" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="targetType" val="AREA" />
|
||||
</skill>
|
||||
<!-- Level 1 : Creates a warped space where the enemy is trapped and their abilities are decreased. Requires a fist weapon. -->
|
||||
<skill id="30519" levels="1" name="Warped Space">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Creates a warped space where the enemy is trapped and their abilities are decreased. Requires a fist weapon. -->
|
||||
<set name="icon" val="icon.skill30519" />
|
||||
<set name="magicLvl" val="98" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="772" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="600000" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="30520" levels="2" name="Steel Mind">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -344,10 +386,10 @@
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
</skill>
|
||||
<!-- Level 1 : Speed has a chance to increase every time you receive damage. -->
|
||||
<skill id="30522" levels="1" name="Eminent Attack Movement">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Speed has a chance to increase every time you receive damage. -->
|
||||
<set name="icon" val="icon.skill30522" />
|
||||
<set name="magicLvl" val="40" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
@@ -367,10 +409,10 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="1" />
|
||||
</skill>
|
||||
<!-- Level 1 : Has a chance to inflict normal damage x 5. Requires a Fist Weapon to activate. -->
|
||||
<skill id="30526" levels="1" name="Heavy Punch">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Has a chance to inflict normal damage x 5. Requires a Fist Weapon to activate. -->
|
||||
<set name="icon" val="icon.skill30526" />
|
||||
<set name="magicLvl" val="76" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
@@ -389,18 +431,28 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="true" />
|
||||
</skill>
|
||||
<!-- Level 1 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<!-- Level 2 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<!-- Level 3 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<!-- Level 4 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<!-- Level 5 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<!-- Level 6 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<!-- Level 7 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<!-- Level 8 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<!-- Level 9 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<!-- Level 10 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<!-- Level 11 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<!-- Level 12 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<skill id="30530" levels="12" name="Crushing Air">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<table name="#Power">11159 11936 12714 13941 14269 15046 15824 16601 16638 16679 17000 17059</table>
|
||||
<table name="#magicLevel">76 78 80 82 84 86 88 90 92 94 96 98</table>
|
||||
<table name="#mpConsumes"> 34 35 35 36 36 37 37 37 37 38 38 38 </table>
|
||||
<table name="#magicLvl"> 76 78 80 82 84 86 88 90 92 94 96 98 </table>
|
||||
<table name="#mpConsume"> 34 35 35 36 36 37 37 37 37 38 38 38 </table>
|
||||
<set name="icon" val="icon.skill30530" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="magicLevel" val="#magicLevel" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="nextAction" val="attack" />
|
||||
<set name="power" val="#Power" />
|
||||
<set name="hitTime" val="1000" />
|
||||
@@ -451,12 +503,29 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : When equipped with light armor, P. Def. + 14. -->
|
||||
<!-- Level 2 : When equipped with light armor, P. Def. + 17, P. Evasion + 2, and Received P./M. Critical Rate - 15%. -->
|
||||
<!-- Level 3 : When equipped with light armor, P. Def. + 34, P. Evasion + 3, and Received P./M. Critical Rate - 20%. -->
|
||||
<!-- Level 4 : When equipped with light armor, P. Def. + 51, P. Evasion + 3, and Received P./M. Critical Rate - 20%. -->
|
||||
<!-- Level 5 : When equipped with light armor, P. Def. + 69, P. Evasion + 3, and Received P./M. Critical Rate - 20%. -->
|
||||
<!-- Level 6 : When equipped with light armor, P. Def. + 91, P. Evasion + 4, and Received P./M. Critical Rate - 25%. -->
|
||||
<!-- Level 7 : When equipped with light armor, P. Def. + 99, P. Evasion + 4, M. Def. + 3%, M. Def. + 276, and Received P./M. Critical Rate - 25%. -->
|
||||
<!-- Level 8 : When equipped with light armor, P. Def. + 1398, P. Evasion + 8, M. Def. + 5%, M. Def. + 552, and Received P./M. Critical Rate - 35%. -->
|
||||
<!-- Level 9 : When equipped with light armor, P. Def. + 1520, P. Evasion + 8, M. Def. + 5%, M. Def. + 575, and Received P./M. Critical Rate - 35%. -->
|
||||
<!-- Level 10 : When equipped with light armor, P. Def. + 1642, P. Evasion + 8, M. Def. + 5%, M. Def. + 598, and Received P./M. Critical Rate - 35%. -->
|
||||
<!-- Level 11 : When equipped with light armor, P. Def. + 1807, P. Evasion + 8, M. Def. + 5%, M. Def. + 630, and Received P./M. Critical Rate - 35%. -->
|
||||
<skill id="30541" levels="11" name="Eminent Light Armor Mastery">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- When equipped with light armor, P. Def. + 14. -->
|
||||
<table name="#magicLvl"> 5 20 40 52 64 76 80 85 90 95 99 </table>
|
||||
<table name="#pDef"> 14 17 34 51 69 91 99 1398 1520 1642 1807 </table>
|
||||
<set name="icon" val="icon.skill10254" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="pDef" val="#pDef" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="30542" levels="7" name="Eminent Stability">
|
||||
<!-- Max HP + 58, HP Recovery Bonus + 2.5, MP Recovery Bonus + 1.2. -->
|
||||
@@ -497,17 +566,22 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : Hold/Mental Resistance + 30. -->
|
||||
<!-- Level 2 : Hold / Mental / Pull / Knock Back / Knock Down Resistance + 30. -->
|
||||
<skill id="30544" levels="2" name="Eminent Trait Resistance">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Hold/Mental Resistance + 30. -->
|
||||
<table name="#magicLvl"> 76 85 </table>
|
||||
<set name="icon" val="icon.skill10005" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : STR + 2. -->
|
||||
<!-- Level 2 : STR + 4. Your STR can reset cooldown or double skill effect duration. -->
|
||||
<!-- Level 3 : STR + 14. Your STR can reset cooldown or double skill effect duration. -->
|
||||
<skill id="30545" levels="3" name="Eminent Ability">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- STR + 2. -->
|
||||
<table name="#magicLvl"> 40 76 85 </table>
|
||||
<set name="icon" val="icon.skill0430" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
|
||||
Reference in New Issue
Block a user