Improving placeholders of not done player skills.
This commit is contained in:
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09c4e1e1be
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55710e30ef
@ -300,13 +300,13 @@
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<set name="coolTime" val="200" />
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<set name="reuseDelay" val="3600000" />
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</skill>
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<!-- Level 1 : Casts Sigel Force on entire party, which increases P Atk. by 1%. -->
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<skill id="1927" levels="1" name="Sigel Aura">
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<!-- AUTO GENERATED SKILL -->
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<!-- Casts Sigel Force on entire party, which increases P Atk. by 1%. -->
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<set name="icon" val="icon.icon_sigel" />
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<set name="operateType" val="TOGGLE" />
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<set name="targetType" val="SELF" />
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<set name="magicLvl" val="85" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="reuseDelay" val="5000" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="3" />
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</skill>
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<skill id="1928" levels="1" name="Sigel Force">
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@ -318,13 +318,13 @@
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<set name="reuseDelay" val="5000" />
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<set name="isMagic" val="3" />
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</skill>
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<!-- Level 1 : Casts Tyrr Force on entire party, which increases P. Critical Rate by 1%. -->
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<skill id="1929" levels="1" name="Tyrr Aura">
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<!-- AUTO GENERATED SKILL -->
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<!-- Casts Tyrr Force on entire party, which increases P. Critical Rate by 1%. -->
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<set name="icon" val="icon.icon_tir" />
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<set name="operateType" val="TOGGLE" />
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<set name="targetType" val="SELF" />
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<set name="magicLvl" val="85" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="reuseDelay" val="5000" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="3" />
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</skill>
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<skill id="1930" levels="1" name="Tyrr Force">
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@ -336,14 +336,19 @@
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<set name="reuseDelay" val="5000" />
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<set name="isMagic" val="3" />
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</skill>
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<!-- Level 1 : Casts Othell Force on entire party, which increases Atk. Spd. by 1%. -->
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<skill id="1931" levels="1" name="Othell Aura">
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<!-- AUTO GENERATED SKILL -->
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<!-- Casts Othell Force on entire party, which increases Atk. Spd. by 1%. -->
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<set name="icon" val="icon.icon_othel" />
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<set name="operateType" val="TOGGLE" />
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<set name="targetType" val="SELF" />
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<set name="magicLvl" val="85" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="reuseDelay" val="5000" />
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<set name="isMagic" val="3" />
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<set name="targetType" val="SELF" />
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<for>
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<effect name="Buff">
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<mul stat="pAtkSpd" val="1.01" />
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</effect>
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</for>
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</skill>
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<skill id="1932" levels="1" name="Othell Force">
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<!-- AUTO GENERATED SKILL -->
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@ -354,14 +359,19 @@
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<set name="reuseDelay" val="5000" />
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<set name="isMagic" val="3" />
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</skill>
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<!-- Level 1 : Casts Yul Force on entire party, which increases MP Recovery Bonus by 50%. -->
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<skill id="1933" levels="1" name="Yul Aura">
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<!-- AUTO GENERATED SKILL -->
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<!-- Casts Yul Force on entire party, which increases MP Recovery Bonus by 50%. -->
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<set name="icon" val="icon.icon_yr" />
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<set name="operateType" val="TOGGLE" />
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<set name="targetType" val="SELF" />
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<set name="magicLvl" val="85" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="reuseDelay" val="5000" />
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<set name="isMagic" val="3" />
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<set name="targetType" val="SELF" />
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<for>
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<effect name="Buff">
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<mul stat="regMp" val="1.5" />
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</effect>
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</for>
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</skill>
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<skill id="1934" levels="1" name="Yul Force">
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<!-- AUTO GENERATED SKILL -->
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@ -372,14 +382,19 @@
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<set name="reuseDelay" val="5000" />
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<set name="isMagic" val="3" />
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</skill>
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<!-- Level 1 : Casts Feoh Force on entire party, which increases Casting Spd. by 1%. -->
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<skill id="1935" levels="1" name="Feoh Aura">
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<!-- AUTO GENERATED SKILL -->
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<!-- Casts Feoh Force on entire party, which increases Casting Spd. by 1%. -->
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<set name="icon" val="icon.icon_feoh" />
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<set name="operateType" val="TOGGLE" />
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<set name="targetType" val="SELF" />
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<set name="magicLvl" val="85" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="reuseDelay" val="5000" />
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<set name="isMagic" val="3" />
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<set name="targetType" val="SELF" />
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<for>
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<effect name="Buff">
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<mul stat="mAtkSpd" val="1.01" />
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</effect>
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</for>
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</skill>
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<skill id="1936" levels="1" name="Feoh Force">
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<!-- AUTO GENERATED SKILL -->
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@ -390,14 +405,14 @@
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<set name="reuseDelay" val="5000" />
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<set name="isMagic" val="3" />
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</skill>
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<!-- Level 1 : Casts Wynn Force on entire party, which decreases P./M. Skill MP Consumption by 3%. -->
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<skill id="1937" levels="1" name="Wynn Aura">
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<!-- AUTO GENERATED SKILL -->
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<!-- Casts Wynn Force on entire party, which decreases P./M. Skill MP Consumption by 3%. -->
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<set name="icon" val="icon.icon_wynn" />
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<set name="operateType" val="TOGGLE" />
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<set name="targetType" val="SELF" />
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<set name="magicLvl" val="85" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="reuseDelay" val="5000" />
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<set name="isMagic" val="3" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="1938" levels="1" name="Wynn Force">
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<!-- AUTO GENERATED SKILL -->
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@ -408,14 +423,19 @@
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<set name="reuseDelay" val="5000" />
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<set name="isMagic" val="3" />
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</skill>
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<!-- Level 1 : Casts Aeore Force on entire party, which increases M. Atk. by 1%. -->
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<skill id="1939" levels="1" name="Aeore Aura">
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<!-- AUTO GENERATED SKILL -->
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<!-- Casts Aeore Force on entire party, which increases M. Atk. by 1%. -->
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<set name="icon" val="icon.icon_eolh" />
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<set name="operateType" val="TOGGLE" />
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<set name="targetType" val="SELF" />
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<set name="magicLvl" val="85" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="reuseDelay" val="5000" />
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<set name="isMagic" val="3" />
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<set name="targetType" val="SELF" />
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<for>
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<effect name="Buff">
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<mul stat="mAtk" val="1.01" />
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</effect>
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</for>
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</skill>
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<skill id="1940" levels="1" name="Aeore Force">
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<!-- AUTO GENERATED SKILL -->
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193
trunk/dist/game/data/stats/skills/10000-10099.xml
vendored
193
trunk/dist/game/data/stats/skills/10000-10099.xml
vendored
@ -2082,10 +2082,14 @@
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</effect>
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</for>
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</skill>
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<!-- Level 1 : Has a 30% chance of recovering HP after a successful standard/ skill attack. -->
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<!-- Level 2 : Has a 30% chance of recovering HP after a successful standard/ skill attack. -->
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<!-- Level 3 : Has a 30% chance of recovering HP after a successful standard/ skill attack. -->
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<!-- Level 4 : Has a 30% chance of recovering HP after a successful standard/ skill attack. -->
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<skill id="10069" levels="4" name="Vampirism">
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<!-- AUTO GENERATED SKILL -->
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<!-- Has a 30% chance of recovering HP after a successful standard/ skill attack. -->
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<table name="#magicLvl"> 85 90 95 99 </table>
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<set name="icon" val="icon.skill10069" />
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<set name="magicLvl" val="#magicLvl" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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</skill>
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@ -2098,12 +2102,22 @@
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<set name="mpConsume" val="1" />
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<set name="reuseDelay" val="10000" />
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</skill>
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<!-- Level 1 : P. Def./ M. Def. + 2%. Has a 30% chance of increasing all party members' P. Def./ M. Def. and heal amount by 1% for 10 sec. when attacked. -->
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<!-- Level 2 : P. Def./ M. Def. + 3%. Has a 30% chance of increasing all party members' P. Def./ M. Def. and heal amount by 2% for 10 sec. when attacked. -->
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<!-- Level 3 : P. Def./ M. Def. + 4%. Has a 30% chance of increasing all party members' P. Def./ M. Def. and heal amount by 3% for 10 sec. when attacked. -->
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<!-- Level 4 : P. Def./ M. Def. + 6%. Has a 30% chance of increasing all party members' P. Def./ M. Def. and heal amount by 4% for 10 sec. when attacked. -->
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<skill id="10071" levels="4" name="Eva's Presence">
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<!-- AUTO GENERATED SKILL -->
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<!-- P. Def./ M. Def. + 2%. Has a 30% chance of increasing all party members' P. Def./ M. Def. and heal amount by 1% for 10 sec. when attacked. -->
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<table name="#magicLvl"> 85 90 95 99 </table>
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<table name="#mDef"> 1.02 1.03 1.04 1.06 </table>
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<set name="icon" val="icon.skill10071" />
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<set name="magicLvl" val="#magicLvl" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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<for>
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<effect name="Buff">
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<mul stat="mDef" val="#mDef" />
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</effect>
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</for>
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</skill>
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<skill id="10072" levels="4" name="Eva's Presence">
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<!-- AUTO GENERATED SKILL -->
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@ -2114,17 +2128,21 @@
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<set name="reuseDelay" val="30000" />
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<set name="isMagic" val="4" />
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</skill>
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<!-- Level 1 : Summons a Melody Cubic. The Melody Cubic uses magic to restore its owner's HP and MP. -->
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<!-- Level 2 : Summons a Melody Cubic. The Melody Cubic uses magic to restore its owner's HP and MP. -->
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<!-- Level 3 : Summons a Melody Cubic. The Melody Cubic uses magic to restore its owner's HP and MP. -->
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<!-- Level 4 : Summons a Melody Cubic. The Melody Cubic uses magic to restore its owner's HP and MP. -->
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<skill id="10073" levels="4" name="Summon Buff Cubic">
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<!-- AUTO GENERATED SKILL -->
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<!-- Summons a Melody Cubic. The Melody Cubic uses magic to restore its owner's HP and MP. -->
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<table name="#magicLvl"> 85 90 95 99 </table>
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<set name="icon" val="icon.skill10073" />
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<set name="magicLvl" val="#magicLvl" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="mpConsume" val="96" />
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<set name="hitTime" val="2200" />
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<set name="coolTime" val="300" />
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<set name="reuseDelay" val="30000" />
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<set name="isMagic" val="1" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="10074" levels="4" name="Summon Mind Cubic">
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<!-- AUTO GENERATED SKILL -->
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@ -2138,27 +2156,47 @@
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<set name="reuseDelay" val="30000" />
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<set name="isMagic" val="1" />
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</skill>
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<!-- Level 1 : Can summon up to 3 Cubics at once. -->
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<skill id="10075" levels="1" name="Superior Cubic Mastery">
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<!-- AUTO GENERATED SKILL -->
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<!-- Can summon up to 3 Cubics at once. -->
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<set name="icon" val="icon.skill0143" />
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<set name="magicLvl" val="99" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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</skill>
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<!-- Level 1 : Shield Defense + 5%, Shield P. Def. + 2%. -->
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<!-- Level 2 : Shield Defense + 7%, Shield P. Def. + 3%. -->
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<!-- Level 3 : Shield Defense + 10%, Shield P. Def. + 4%. -->
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<!-- Level 4 : Shield Defense + 15%, Shield P. Def. + 5%. -->
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<skill id="10076" levels="4" name="Superior Guard Stance">
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<!-- AUTO GENERATED SKILL -->
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<!-- Shield Defense + 5%, Shield P. Def. + 2%. -->
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<table name="#magicLvl"> 85 90 95 99 </table>
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<table name="#pDef"> 1.02 1.03 1.04 1.05 </table>
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<set name="icon" val="icon.skill0288" />
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<set name="magicLvl" val="#magicLvl" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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<set name="mpConsume" val="8" />
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<for>
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<effect name="Buff">
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<mul stat="pDef" val="#pDef" />
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</effect>
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</for>
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</skill>
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<!-- Level 1 : P. Atk./ M. Atk. + 2%. Has a 30% chance of doing the same to all party members for 10 sec. when attacked. -->
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<!-- Level 2 : P. Atk./ M. Atk. + 3%. Has a 30% chance of doing the same to all party members for 10 sec. when attacked. -->
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<!-- Level 3 : P. Atk./ M. Atk. + 4%. Has a 30% chance of doing the same to all party members for 10 sec. when attacked. -->
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<!-- Level 4 : P. Atk./ M. Atk. + 6%. Has a 30% chance of doing the same to all party members for 10 sec. when attacked. -->
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<skill id="10077" levels="4" name="Shilen's Presence">
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<!-- AUTO GENERATED SKILL -->
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<!-- P. Atk./ M. Atk. + 2%. Has a 30% chance of doing the same to all party members for 10 sec. when attacked. -->
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<table name="#magicLvl"> 85 90 95 99 </table>
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<table name="#mAtk"> 1.02 1.03 1.04 1.06 </table>
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<set name="icon" val="icon.skill11832" />
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<set name="magicLvl" val="#magicLvl" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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<for>
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<effect name="Buff">
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<mul stat="mAtk" val="#mAtk" />
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</effect>
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</for>
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</skill>
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<skill id="10078" levels="4" name="Shilen's Presence">
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<!-- AUTO GENERATED SKILL -->
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@ -2169,29 +2207,37 @@
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<set name="reuseDelay" val="30000" />
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<set name="isMagic" val="4" />
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</skill>
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<!-- Level 1 : Summons a Phantom Cubic. It uses magic to decrease the enemy's physical and magic Spd. -->
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<!-- Level 2 : Summons a Phantom Cubic. It uses magic to decrease the enemy's physical and magic Spd. -->
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<!-- Level 3 : Summons a Phantom Cubic. It uses magic to decrease the enemy's physical and magic Spd. -->
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<!-- Level 4 : Summons a Phantom Cubic. It uses magic to decrease the enemy's physical and magic Spd. -->
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<skill id="10079" levels="4" name="Summon Phantom Cubic">
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<!-- AUTO GENERATED SKILL -->
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<!-- Summons a Phantom Cubic. It uses magic to decrease the enemy's physical and magic Spd. -->
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<table name="#magicLvl"> 85 90 95 99 </table>
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<set name="icon" val="icon.skill10079" />
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<set name="magicLvl" val="#magicLvl" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="mpConsume" val="96" />
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<set name="hitTime" val="3500" />
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<set name="coolTime" val="500" />
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<set name="reuseDelay" val="30000" />
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<set name="isMagic" val="1" />
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<set name="targetType" val="ONE" />
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</skill>
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<!-- Level 1 : Summons the Hex Cubic, which uses magic to decrease the enemy's P. Def. and M. Def. -->
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<!-- Level 2 : Summons the Hex Cubic, which uses magic to decrease the enemy's P. Def. and M. Def. -->
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<!-- Level 3 : Summons the Hex Cubic, which uses magic to decrease the enemy's P. Def. and M. Def. -->
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<!-- Level 4 : Summons the Hex Cubic, which uses magic to decrease the enemy's P. Def. and M. Def. -->
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<skill id="10080" levels="4" name="Summon Hex Cubic">
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<!-- AUTO GENERATED SKILL -->
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<!-- Summons the Hex Cubic, which uses magic to decrease the enemy's P. Def. and M. Def. -->
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<table name="#magicLvl"> 85 90 95 99 </table>
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<set name="icon" val="icon.skill10080" />
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<set name="magicLvl" val="#magicLvl" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="mpConsume" val="96" />
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<set name="hitTime" val="3500" />
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<set name="coolTime" val="500" />
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<set name="reuseDelay" val="30000" />
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<set name="isMagic" val="1" />
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<set name="targetType" val="ONE" />
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</skill>
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<skill id="10081" levels="4" name="Lightning Root">
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<!-- AUTO GENERATED SKILL -->
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@ -2295,27 +2341,31 @@
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<set name="reuseDelay" val="60000" />
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<set name="isDebuff" val="true" />
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</skill>
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<!-- Level 1 : Removes your debuff. -->
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<skill id="10091" levels="1" name="Templar's Will">
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<!-- AUTO GENERATED SKILL -->
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<!-- Removes your debuff. -->
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<set name="icon" val="icon.skll10092" />
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<set name="magicLvl" val="90" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="mpConsume" val="35" />
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<set name="hitTime" val="200" />
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<set name="reuseDelay" val="60000" />
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</skill>
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<skill id="10092" levels="4" name="Summon Guardian Cubic">
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<!-- AUTO GENERATED SKILL -->
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<!-- Summons a Guardian Cubic. The Guardian Cubic uses magic to increase its owner's Shield Defense and Spd. -->
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<set name="icon" val="icon.skll10093" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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</skill>
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<!-- Level 1 : Summons a Guardian Cubic. The Guardian Cubic uses magic to increase its owner's Shield Defense and Spd. -->
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<!-- Level 2 : Summons a Guardian Cubic. The Guardian Cubic uses magic to increase its owner's Shield Defense and Spd. -->
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<!-- Level 3 : Summons a Guardian Cubic. The Guardian Cubic uses magic to increase its owner's Shield Defense and Spd. -->
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<!-- Level 4 : Summons a Guardian Cubic. The Guardian Cubic uses magic to increase its owner's Shield Defense and Spd. -->
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<skill id="10092" levels="4" name="Summon Guardian Cubic">
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<table name="#magicLvl"> 85 90 95 99 </table>
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<set name="icon" val="icon.skll10093" />
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<set name="magicLvl" val="#magicLvl" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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||||
<set name="mpConsume" val="96" />
|
||||
<set name="hitTime" val="2200" />
|
||||
<set name="coolTime" val="300" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="10093" levels="4" name="Guardian Cubic">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -2325,19 +2375,23 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="5000" />
|
||||
</skill>
|
||||
<!-- Level 1 : Strikes target and nearby enemies with a lightning bolt that inflicts non-attribute damage with 11997 Power. Paralyzes for 5 seconds. Consumes 1 Soulstone. -->
|
||||
<!-- Level 2 : Strikes target and nearby enemies with a lightning bolt that inflicts non-attribute damage with 14177 Power. Paralyzes for 5 seconds. Consumes 2 Soulstones. -->
|
||||
<!-- Level 3 : Strikes target and nearby enemies with a lightning bolt that inflicts non-attribute damage with 16357 Power. Paralyzes for 5 seconds. Consumes 4 Soulstones. -->
|
||||
<!-- Level 4 : Strikes target and nearby enemies with a lightning bolt that inflicts non-attribute damage with 18101 Power. Paralyzes for 5 seconds. Consumes 6 Soulstones. -->
|
||||
<skill id="10094" levels="4" name="Mass Lightning Strike">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Strikes target and nearby enemies with a lightning bolt that inflicts non-attribute damage with 11997 Power. Paralyzes for 5 seconds. Consumes 1 Soulstone. -->
|
||||
<table name="#mpConsumes"> 140 143 155 165 </table>
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mpConsume"> 140 143 155 165 </table>
|
||||
<set name="icon" val="icon.skll10094" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="targetType" val="AREA" />
|
||||
</skill>
|
||||
<skill id="10095" levels="1" name="Blood Panther's Death Touch">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -2361,41 +2415,74 @@
|
||||
<set name="isMagic" val="4" />
|
||||
<set name="isDebuff" val="true" />
|
||||
</skill>
|
||||
<!-- Level 1 : Attacks nearby targets with 17927 Power added to P. Atk., and forces them to target you. Requires a shield. Consumes 6 Soulstones. Over-hit. Critical. -->
|
||||
<!-- Level 2 : Attacks nearby targets with 18411 Power added to P. Atk., and forces them to target you. Requires a shield. Consumes 6 Soulstones. Over-hit. Critical. -->
|
||||
<!-- Level 3 : Attacks nearby targets with 18895 Power added to P. Atk., and forces them to target you. Requires a shield. Consumes 6 Soulstones. Over-hit. Critical. -->
|
||||
<skill id="10097" levels="3" name="Riot Shield">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Attacks nearby targets with 17927 Power added to P. Atk., and forces them to target you. Requires a shield. Consumes 6 Soulstones. Over-hit. Critical. -->
|
||||
<table name="#mpConsumes"> 185 191 197 </table>
|
||||
<table name="#magicLvl"> 97 98 99 </table>
|
||||
<table name="#power"> 17927 18411 18895 </table>
|
||||
<table name="#mpConsume"> 185 191 197 </table>
|
||||
<set name="icon" val="icon.skill10097" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="baseCritRate" val="15" /> <!-- Guessing -->
|
||||
</skill>
|
||||
<!-- Level 1 : For 1 min., P./M. Def. +50%, Debuff Resistance + 10%, Speed + 10. When equipped with a sword or blunt weapon, Accuracy + 4, Atk. Spd. + 10%, Critical Rate + 30, Critical Damage + 30%. -->
|
||||
<!-- Level 2 : For 1 min., P./M. Def. +70%, Debuff Resistance + 20%, Speed + 20. When equipped with a sword or blunt weapon, Accuracy + 6, Atk. Spd. + 20%, Critical Rate + 40, Critical Damage + 40%. -->
|
||||
<!-- Level 3 : For 1 min., P./M. Def. +100%, Debuff Resistance + 25%, Speed + 25. When equipped with a sword or blunt weapon, Accuracy + 8, Atk. Spd. + 25%, Critical Rate + 50, Critical Damage + 50%. -->
|
||||
<!-- Level 4 : For 1 min., P./M. Def. +120%, Debuff Resistance + 30%, Speed + 30. When equipped with a sword or blunt weapon, Accuracy + 10, Atk. Spd. + 30%, Critical Rate + 60, Critical Damage + 60%. -->
|
||||
<skill id="10098" levels="4" name="Paladin's Frenzy">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 1 min., P./M. Def. +50%, Debuff Resistance + 10%, Speed + 10. When equipped with a sword or blunt weapon, Accuracy + 4, Atk. Spd. + 10%, Critical Rate + 30, Critical Damage + 30%. -->
|
||||
<table name="#mpConsumes"> 20 21 23 24 </table>
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mpConsume"> 20 21 23 24 </table>
|
||||
<table name="#pAtkSpd"> 1.1 1.2 1.25 1.3 </table>
|
||||
<table name="#debuffVuln"> 1.1 1.2 1.25 1.3 </table>
|
||||
<set name="icon" val="icon.skill10098" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="600000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtkSpd" val="#pAtkSpd" />
|
||||
<mul stat="debuffVuln" val="#debuffVuln" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : For 1 min., P. Atk. + 5%, P./M. Def. + 50%, Speed + 10. When equipped with a sword or blunt weapon, Accuracy + 4, Atk. Spd. + 10%, Critical Rate + 30, Critical Damage + 30%. -->
|
||||
<!-- Level 2 : For 1 min., P. Atk. + 7%, P./M. Def. + 65%, Speed + 20. When equipped with a sword or blunt weapon, Accuracy + 6, Atk. Spd. + 15%, Critical Rate + 40, Critical Damage + 40%. -->
|
||||
<!-- Level 3 : For 1 min., P. Atk. + 10%, P./M. Def. + 80%, Speed + 25. When equipped with a sword or blunt weapon, Accuracy + 8, Atk. Spd. + 20%, Critical Rate + 50, Critical Damage + 50%. -->
|
||||
<!-- Level 4 : For 1 min., P. Atk. + 15%, P./M. Def. + 100%, Speed + 30. When equipped with a sword or blunt weapon, Accuracy + 10, Atk. Spd. + 25%, Critical Rate + 60, Critical Damage + 60%. -->
|
||||
<skill id="10099" levels="4" name="Avenger's Frenzy">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 1 min., P. Atk. + 5%, P./M. Def. + 50%, Speed + 10. When equipped with a sword or blunt weapon, Accuracy + 4, Atk. Spd. + 10%, Critical Rate + 30, Critical Damage + 30%. -->
|
||||
<table name="#mpConsumes"> 20 21 23 24 </table>
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mpConsume"> 20 21 23 24 </table>
|
||||
<table name="#pAtk"> 1.05 1.07 1.1 1.15 </table>
|
||||
<table name="#mDef"> 1.5 1.65 1.8 2 </table>
|
||||
<table name="#pAtkSpd"> 1.1 1.15 1.2 1.25 </table>
|
||||
<set name="icon" val="icon.skill10099" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="600000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="#pAtk" />
|
||||
<mul stat="mDef" val="#mDef" />
|
||||
<mul stat="pAtkSpd" val="#pAtkSpd" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
</list>
|
@ -1,55 +1,87 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<!-- Level 1 : For 1 min., P./M. Def. +50%, Attribute Resistance + 10, Speed + 10. When equipped with a sword or blunt weapon, Accuracy + 4, Atk. Spd. + 10%, Critical Rate + 30, Critical Damage + 30%. -->
|
||||
<!-- Level 2 : For 1 min., P./M. Def. +70%, Attribute Resistance + 20, Speed + 20. When equipped with a sword or blunt weapon, Accuracy + 6, Atk. Spd. + 20%, Critical Rate + 40, Critical Damage + 40%. -->
|
||||
<!-- Level 3 : For 1 min., P./M. Def. +100%, Attribute Resistance + 25, Speed + 25. When equipped with a sword or blunt weapon, Accuracy + 8, Atk. Spd. + 25%, Critical Rate + 50, Critical Damage + 50%. -->
|
||||
<!-- Level 4 : For 1 min., P./M. Def. +120%, Attribute Resistance + 30, Speed + 30. When equipped with a sword or blunt weapon, Accuracy + 10, Atk. Spd. + 30%, Critical Rate + 60, Critical Damage + 60%. -->
|
||||
<skill id="10100" levels="4" name="Guardian's Frenzy">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 1 min., P./M. Def. +50%, Attribute Resistance + 10, Speed + 10. When equipped with a sword or blunt weapon, Accuracy + 4, Atk. Spd. + 10%, Critical Rate + 30, Critical Damage + 30%. -->
|
||||
<table name="#mpConsumes"> 20 21 23 24 </table>
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mpConsume"> 20 21 23 24 </table>
|
||||
<table name="#pAtkSpd"> 1.1 1.2 1.25 1.3 </table>
|
||||
<set name="icon" val="icon.skill10100" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="600000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtkSpd" val="#pAtkSpd" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : For 1 min., P. Skill Power + 5%, P./M. Def. + 50%, Speed + 10. When equipped with a sword or blunt weapon, Accuracy + 4, Atk. Spd. + 10%, Critical Rate + 30, Critical Damage + 30%. -->
|
||||
<!-- Level 2 : For 1 min., P. Skill Power + 7%, P./M. Def. + 65%, Speed + 20. When equipped with a sword or blunt weapon, Accuracy + 6, Atk. Spd. + 15%, Critical Rate + 40, Critical Damage + 40%. -->
|
||||
<!-- Level 3 : For 1 min., P. Skill Power + 10%, P./M. Def. + 80%, Speed + 25. When equipped with a sword or blunt weapon, Accuracy + 8, Atk. Spd. + 20%, Critical Rate + 50, Critical Damage + 50%. -->
|
||||
<!-- Level 4 : For 1 min., P. Skill Power + 15%, P./M. Def. + 100%, Speed + 30. When equipped with a sword or blunt weapon, Accuracy + 10, Atk. Spd. + 25%, Critical Rate + 60, Critical Damage + 60%. -->
|
||||
<skill id="10101" levels="4" name="Templar's Frenzy">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 1 min., P. Skill Power + 5%, P./M. Def. + 50%, Speed + 10. When equipped with a sword or blunt weapon, Accuracy + 4, Atk. Spd. + 10%, Critical Rate + 30, Critical Damage + 30%. -->
|
||||
<table name="#mpConsumes"> 20 21 23 24 </table>
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mpConsume"> 20 21 23 24 </table>
|
||||
<table name="#mDef"> 1.5 1.65 1.8 2 </table>
|
||||
<table name="#pAtkSpd"> 1.1 1.15 1.2 1.25 </table>
|
||||
<set name="icon" val="icon.skill10101" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="600000" />
|
||||
</skill>
|
||||
<skill id="10102" levels="3" name="Shadow Slash">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Summons a Dark Panther to attack enemies in front of you with 33505 Power added to P. Atk. and knocks them down. Requires a shield. Consumes 6 Soulstones. Over-hit. -->
|
||||
<table name="#mpConsumes"> 185 191 197 </table>
|
||||
<set name="icon" val="icon.skill10102" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="40" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mDef" val="#mDef" />
|
||||
<mul stat="pAtkSpd" val="#pAtkSpd" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : Summons a Dark Panther to attack enemies in front of you with 33505 Power added to P. Atk. and knocks them down. Requires a shield. Consumes 6 Soulstones. Over-hit. -->
|
||||
<!-- Level 2 : Summons a Dark Panther to attack enemies in front of you with 34353 Power added to P. Atk. and knocks them down. Requires a shield. Consumes 6 Soulstones. Over-hit. -->
|
||||
<!-- Level 3 : Summons a Dark Panther to attack enemies in front of you with 35201 Power added to P. Atk. and knocks them down. Requires a shield. Consumes 6 Soulstones. Over-hit. -->
|
||||
<skill id="10102" levels="3" name="Shadow Slash">
|
||||
<table name="#magicLvl"> 97 98 99 </table>
|
||||
<table name="#power"> 33505 34353 35201 </table>
|
||||
<table name="#mpConsume"> 185 191 197 </table>
|
||||
<set name="icon" val="icon.skill10102" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="40" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="targetType" val="FRONT_AREA" />
|
||||
<set name="overHit" val="true" />
|
||||
</skill>
|
||||
<!-- Level 1 : Freezes the air, inflicting 18151 damage to target and nearby enemies, and for 10 sec., decreases enemy Speed by 100. Consumes 6 Soulstones. -->
|
||||
<!-- Level 2 : Freezes the air, inflicting 18641 damage to target and nearby enemies, and for 10 sec., decreases enemy Speed by 100. Consumes 6 Soulstones. -->
|
||||
<!-- Level 3 : Freezes the air, inflicting 19131 damage to target and nearby enemies, and for 10 sec., decreases enemy Speed by 100. Consumes 6 Soulstones. -->
|
||||
<!-- Level 4 : Freezes the air, inflicting 19131 damage to target and nearby enemies, and for 10 sec., decreases enemy Speed by 100. -->
|
||||
<skill id="10103" levels="4" name="Mass Freezing Strike">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Freezes the air, inflicting 18151 damage to target and nearby enemies, and for 10 sec., decreases enemy Speed by 100. Consumes 6 Soulstones. -->
|
||||
<table name="#mpConsumes"> 185 191 197 197 </table>
|
||||
<table name="#magicLvl"> 97 98 99 99 </table>
|
||||
<table name="#mpConsume"> 185 191 197 197 </table>
|
||||
<set name="icon" val="icon.skill10103" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="targetType" val="AREA" />
|
||||
</skill>
|
||||
</list>
|
@ -1,9 +1,12 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<!-- Level 1 : Damage inflicted on monsters + 50%, and M. Skill MP Consumption + 30%. -->
|
||||
<!-- Level 2 : Damage inflicted on monsters + 55%, and M. Skill MP Consumption + 30%. -->
|
||||
<!-- Level 3 : Damage inflicted on monsters + 60%, and M. Skill MP Consumption + 30%. -->
|
||||
<skill id="10244" levels="3" name="True Vanguard">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Damage inflicted on monsters + 50%, and M. Skill MP Consumption + 30%. -->
|
||||
<table name="#magicLvl"> 85 90 95 </table>
|
||||
<set name="icon" val="icon.skill0810" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="TOGGLE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
@ -263,10 +266,20 @@
|
||||
</effect>
|
||||
</enchant1for>
|
||||
</skill>
|
||||
<!-- Level 1 : Absorbs Momentum by 20% during a normal physical attack and 40% during a critical attack. Can absorb up to 10 Momentum levels. -->
|
||||
<!-- Level 101 : Absorbs Momentum by 21% during a normal physical attack and 40% during a critical attack. Can absorb up to 10 Momentum levels. Enchant Power: Increases the effect. (+ 1 Power | Increases the effect.) -->
|
||||
<!-- Level 102 : Absorbs Momentum by 22% during a normal physical attack and 40% during a critical attack. Can absorb up to 10 Momentum levels. Enchant Power: Increases the effect. (+ 2 Power | Increases the effect.) -->
|
||||
<!-- Level 103 : Absorbs Momentum by 23% during a normal physical attack and 40% during a critical attack. Can absorb up to 10 Momentum levels. Enchant Power: Increases the effect. (+ 3 Power | Increases the effect.) -->
|
||||
<!-- Level 104 : Absorbs Momentum by 24% during a normal physical attack and 40% during a critical attack. Can absorb up to 10 Momentum levels. Enchant Power: Increases the effect. (+ 4 Power | Increases the effect.) -->
|
||||
<!-- Level 105 : Absorbs Momentum by 25% during a normal physical attack and 40% during a critical attack. Can absorb up to 10 Momentum levels. Enchant Power: Increases the effect. (+ 5 Power | Increases the effect.) -->
|
||||
<!-- Level 106 : Absorbs Momentum by 26% during a normal physical attack and 40% during a critical attack. Can absorb up to 10 Momentum levels. Enchant Power: Increases the effect. (+ 6 Power | Increases the effect.) -->
|
||||
<!-- Level 107 : Absorbs Momentum by 27% during a normal physical attack and 40% during a critical attack. Can absorb up to 10 Momentum levels. Enchant Power: Increases the effect. (+ 7 Power | Increases the effect.) -->
|
||||
<!-- Level 108 : Absorbs Momentum by 28% during a normal physical attack and 40% during a critical attack. Can absorb up to 10 Momentum levels. Enchant Power: Increases the effect. (+ 8 Power | Increases the effect.) -->
|
||||
<!-- Level 109 : Absorbs Momentum by 29% during a normal physical attack and 40% during a critical attack. Can absorb up to 10 Momentum levels. Enchant Power: Increases the effect. (+ 9 Power | Increases the effect.) -->
|
||||
<!-- Level 110 : Absorbs Momentum by 30% during a normal physical attack and 40% during a critical attack. Can absorb up to 10 Momentum levels. Enchant Power: Increases the effect. (+ 10 Power | Increases the effect.) -->
|
||||
<skill id="10255" levels="1" name="Superior Momentum Mastery">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Absorbs Momentum by 20% during a normal physical attack and 40% during a critical attack. Can absorb up to 10 Momentum levels. -->
|
||||
<set name="icon" val="icon.skill10255" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
|
292
trunk/dist/game/data/stats/skills/10300-10399.xml
vendored
292
trunk/dist/game/data/stats/skills/10300-10399.xml
vendored
@ -1,22 +1,47 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<!-- Level 1 : Attacks target with 52746 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 10% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. -->
|
||||
<!-- Level 2 : Attacks target with 59601 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 10% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. -->
|
||||
<!-- Level 3 : Attacks target with 65085 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 10% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. -->
|
||||
<!-- Level 101 : Attacks target with 66456 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 10% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Enchant Cost : Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 102 : Attacks target with 67827 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 10% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Enchant Cost : Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 103 : Attacks target with 69198 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 10% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Enchant Cost : Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 104 : Attacks target with 70569 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 10% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Enchant Cost : Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 105 : Attacks target with 71940 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 10% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Enchant Cost : Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 106 : Attacks target with 73311 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 10% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Enchant Cost : Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 107 : Attacks target with 74682 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 10% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Enchant Cost : Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 108 : Attacks target with 76053 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 10% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Enchant Cost : Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 109 : Attacks target with 77424 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 10% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Enchant Cost : Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 110 : Attacks target with 78795 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 10% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Enchant Cost : Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 201 : Attacks target with 66456 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 11% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Enchant Decrease Penalty : Decreases penalty. (+ 1 Decrease Penalty | Decreases penalty.) -->
|
||||
<!-- Level 202 : Attacks target with 67827 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 12% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Enchant Decrease Penalty : Decreases penalty. (+ 2 Decrease Penalty | Decreases penalty.) -->
|
||||
<!-- Level 203 : Attacks target with 69198 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 13% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Enchant Decrease Penalty : Decreases penalty. (+ 3 Decrease Penalty | Decreases penalty.) -->
|
||||
<!-- Level 204 : Attacks target with 70569 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 14% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Enchant Decrease Penalty : Decreases penalty. (+ 4 Decrease Penalty | Decreases penalty.) -->
|
||||
<!-- Level 205 : Attacks target with 71940 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 15% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Enchant Decrease Penalty : Decreases penalty. (+ 5 Decrease Penalty | Decreases penalty.) -->
|
||||
<!-- Level 206 : Attacks target with 73311 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 16% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Enchant Decrease Penalty : Decreases penalty. (+ 6 Decrease Penalty | Decreases penalty.) -->
|
||||
<!-- Level 207 : Attacks target with 74682 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 17% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Enchant Decrease Penalty : Decreases penalty. (+ 7 Decrease Penalty | Decreases penalty.) -->
|
||||
<!-- Level 208 : Attacks target with 76053 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 18% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Enchant Decrease Penalty : Decreases penalty. (+ 8 Decrease Penalty | Decreases penalty.) -->
|
||||
<!-- Level 209 : Attacks target with 77424 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 19% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Enchant Decrease Penalty : Decreases penalty. (+ 9 Decrease Penalty | Decreases penalty.) -->
|
||||
<!-- Level 210 : Attacks target with 78795 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 20% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Enchant Decrease Penalty : Decreases penalty. (+ 10 Decrease Penalty | Decreases penalty.) -->
|
||||
<skill id="10300" levels="3" name="Last Attack">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Attacks target with 52746 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 10% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. -->
|
||||
<table name="#mpConsumes"> 276 297 315 </table>
|
||||
<table name="#power"> 52746 59601 65085 </table>
|
||||
<table name="#magicLvl"> 90 95 99 </table>
|
||||
<table name="#mpConsume"> 276 297 315 </table>
|
||||
<set name="icon" val="icon.skill10300" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="40" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="40" />
|
||||
<set name="hitTime" val="1690" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<!-- Level 1 : Max Momentum increases to Stage 15. -->
|
||||
<skill id="10301" levels="1" name="Maximum Force Mastery">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Max Momentum increases to Stage 15. -->
|
||||
<set name="icon" val="icon.skill11842" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
@ -40,12 +65,22 @@
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : When a dualsword or dual blunt is equipped, P. Atk. + 2% and additional + 709. -->
|
||||
<!-- Level 2 : When a dualsword or dual blunt is equipped, P. Atk. + 3% and additional + 825. -->
|
||||
<!-- Level 3 : When a dualsword or dual blunt is equipped, P. Atk. + 4% and additional + 982. -->
|
||||
<!-- Level 4 : When a dualsword or dual blunt is equipped, P. Atk. + 5% and additional + 1190. -->
|
||||
<skill id="10304" levels="4" name="Superior Dual Sword Mastery">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- When a dualsword or dual blunt is equipped, P. Atk. + 2% and additional + 709. -->
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#pAtk"> 1.02 1.03 1.04 1.05 </table>
|
||||
<set name="icon" val="icon.skill11835" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="#pAtk" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="10305" levels="4" name="Broad Pull">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -60,12 +95,22 @@
|
||||
<set name="reuseDelay" val="4000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
</skill>
|
||||
<!-- Level 1 : When a spear is equipped, P. Atk. + 2% and additional P. Atk. 583. Increases the number of possible targets by 1. -->
|
||||
<!-- Level 2 : When a spear is equipped, P. Atk. + 3% and additional P. Atk. 678. Increases the number of possible targets by 1. -->
|
||||
<!-- Level 3 : When a spear is equipped, P. Atk. + 4% and additional P. Atk. 807. Increases the number of possible targets by 2. -->
|
||||
<!-- Level 4 : When a spear is equipped, P. Atk. + 5% and additional P. Atk. 978. Increases the number of possible targets by 2. -->
|
||||
<skill id="10306" levels="4" name="Superior Polearm Mastery">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- When a spear is equipped, P. Atk. + 2% and additional P. Atk. 583. Increases the number of possible targets by 1. -->
|
||||
<table name="#pAtk"> 1.02 1.03 1.04 1.05 </table>
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<set name="icon" val="icon.skill11836" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="#pAtk" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="10307" levels="1" name="Fist of Fury">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -74,22 +119,37 @@
|
||||
<set name="operateType" val="TOGGLE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : Shouts loudly to invoke the power of the Bison. For 5 minutes, P. Atk. and Critical Damage + 45%, Critical Rate + 45, and Atk. Spd. - 15%. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. -->
|
||||
<skill id="10308" levels="1" name="Wild Roar">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Shouts loudly to invoke the power of the Bison. For 5 minutes, P. Atk. and Critical Damage + 45%, Critical Rate + 45, and Atk. Spd. - 15%. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. -->
|
||||
<set name="icon" val="icon.skill11834" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="38" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtkSpd" val="0.85" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : When a fist weapon is equipped, P. Atk. + 2% and additional + 709. -->
|
||||
<!-- Level 2 : When a fist weapon is equipped, P. Atk. + 3% and additional + 825. -->
|
||||
<!-- Level 3 : When a fist weapon is equipped, P. Atk. + 4% and additional + 982. -->
|
||||
<!-- Level 4 : When a fist weapon is equipped, P. Atk. + 5% and additional + 1190. -->
|
||||
<skill id="10309" levels="4" name="Superior Fist Weapon Mastery">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- When a fist weapon is equipped, P. Atk. + 2 % and additional + 709. -->
|
||||
<table name="#pAtk"> 1.02 1.03 1.04 1.05 </table>
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<set name="icon" val="icon.skill11837" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="#pAtk" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="10310" levels="1" name="Primal Rage">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -101,17 +161,31 @@
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
</skill>
|
||||
<!-- Level 1 : When a two-handed sword or two handed blunt is equipped, P. Atk. + 2% and additional + 709. -->
|
||||
<!-- Level 2 : When a two-handed sword or two handed blunt is equipped, P. Atk. + 3% and additional + 825. -->
|
||||
<!-- Level 3 : When a two-handed sword or two handed blunt is equipped, P. Atk. + 4% and additional + 982. -->
|
||||
<!-- Level 4 : When a two-handed sword or two handed blunt is equipped, P. Atk. + 5% and additional + 1190. -->
|
||||
<skill id="10311" levels="4" name="Superior Two-handed Weapon Mastery">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- When a two-handed sword or two handed blunt is equipped, P. Atk. + 2 % and additional + 709. -->
|
||||
<table name="#pAtk"> 1.02 1.03 1.04 1.05 </table>
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<set name="icon" val="icon.skill11838" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="#pAtk" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : There is a small chance that the item quantity will double upon crafting. Critical level 1. -->
|
||||
<!-- Level 2 : There is a small chance that the item quantity will double upon crafting. Critical level 2. -->
|
||||
<!-- Level 3 : There is a small chance that the item quantity will double upon crafting. Critical level 3. -->
|
||||
<!-- Level 4 : There is a small chance that the item quantity will double upon crafting. Critical level 4. -->
|
||||
<skill id="10312" levels="4" name="Crafting Mastery">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- There is a small chance that the item quantity will double upon crafting. Critical level 1. -->
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<set name="icon" val="icon.skill10312" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
@ -141,19 +215,37 @@
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
</skill>
|
||||
<!-- Level 1 : When a spear is equipped, P. Atk. + 2% and additional P. Atk. + 583. -->
|
||||
<!-- Level 2 : When a spear is equipped, P. Atk. + 3% and additional P. Atk. + 678. -->
|
||||
<skill id="10315" levels="2" name="Superior Polearm Mastery">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- When a spear is equipped, P. Atk. + 2 % and additional P. Atk. + 583. -->
|
||||
<table name="#pAtk"> 1.02 1.03 </table>
|
||||
<table name="#magicLvl"> 90 90 </table>
|
||||
<set name="icon" val="icon.skill11836" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="#pAtk" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : PvP P. Atk. + 5%. -->
|
||||
<!-- Level 2 : PvP P. Atk. + 6%. -->
|
||||
<!-- Level 3 : PvP P. Atk. + 7%. -->
|
||||
<!-- Level 4 : PvP P. Atk. + 8%. -->
|
||||
<skill id="10316" levels="4" name="Bloodthirst">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- PvP P. Atk. + 5%. -->
|
||||
<table name="#pAtk"> 1.05 1.06 1.07 1.08 </table>
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<set name="icon" val="icon.skill0193" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="#pAtk" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="10317" levels="4" name="Thunder Slasher">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -168,18 +260,26 @@
|
||||
<set name="reuseDelay" val="15000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
</skill>
|
||||
<!-- Level 1 : Launches a wave of sword energy to inflict 17348 damage added to P. Atk., increasing the damage as Momentum is consumed. Can consume up to 3. Requires a dual sword, sword, or blunt. Over-hit. Critical. -->
|
||||
<!-- Level 2 : Launches a wave of sword energy to inflict 20033 damage added to P. Atk., increasing the damage as Momentum is consumed. Can consume up to 3. Requires a dual sword, sword, or blunt. Over-hit. Critical. -->
|
||||
<!-- Level 3 : Launches a wave of sword energy to inflict 22717 damage added to P. Atk., increasing the damage as Momentum is consumed. Can consume up to 3. Requires a dual sword, sword, or blunt. Over-hit. Critical. -->
|
||||
<!-- Level 4 : Launches a wave of sword energy to inflict 25700 damage added to P. Atk., increasing the damage as Momentum is consumed. Can consume up to 3. Requires a dual sword, sword, or blunt. Over-hit. Critical. -->
|
||||
<skill id="10318" levels="4" name="Sonic Flash">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Launches a wave of sword energy to inflict 17348 damage added to P. Atk., increasing the damage as Momentum is consumed. Can consume up to 3. Requires a dual sword, sword, or blunt. Over-hit. Critical. -->
|
||||
<table name="#mpConsumes"> 98 105 112 119 </table>
|
||||
<table name="#power"> 17348 20033 22717 25700 </table>
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mpConsume"> 98 105 112 119 </table>
|
||||
<set name="icon" val="icon.skill10318new" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="baseCritRate" val="15" /> <!-- Guessing -->
|
||||
</skill>
|
||||
<skill id="10319" levels="1" name="Duelist's Fury">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -191,40 +291,54 @@
|
||||
<set name="reuseDelay" val="300000" />
|
||||
<set name="isMagic" val="4" />
|
||||
</skill>
|
||||
<!-- Level 1 : Engages target in 1:1 combat. Ignores all normal attacks, skills, and debuffs, except those of the opponent. Increases your P. Atk., Spd., and debuff resistance. -->
|
||||
<skill id="10320" levels="1" name="Faceoff">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Engages target in 1:1 combat. Ignores all normal attacks, skills, and debuffs, except those of the opponent. Increases your P. Atk., Spd., and debuff resistance. -->
|
||||
<set name="icon" val="icon.skll10319" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="90" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="43" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="hitTime" val="300" />
|
||||
<set name="reuseDelay" val="600000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
</skill>
|
||||
<skill id="10321" levels="4" name="Thunder Spear">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Attacks near the enemy by throwing a spear with 22536 Power added to P. Atk. Stuns for 9 seconds. Requires a spear. Over-hit. Critical hit. Ignores Shield Defense. Target cancel. -->
|
||||
<table name="#mpConsumes"> 122 124 129 133 </table>
|
||||
<set name="icon" val="icon.skll10321" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="900" />
|
||||
</skill>
|
||||
<!-- Level 1 : Attacks near the enemy by throwing a spear with 22536 Power added to P. Atk. Stuns for 9 seconds. Requires a spear. Over-hit. Critical hit. Ignores Shield Defense. Target cancel. -->
|
||||
<!-- Level 2 : Attacks near the enemy by throwing a spear with 26428 Power added to P. Atk. Stuns for 9 seconds. Requires a spear. Over-hit. Critical hit. Ignores Shield Defense. Target cancel. -->
|
||||
<!-- Level 3 : Attacks near the enemy by throwing a spear with 29542 Power added to P. Atk. Stuns for 9 seconds. Requires a spear. Over-hit. Critical hit. Ignores Shield Defense. Target cancel. -->
|
||||
<!-- Level 4 : Attacks near the enemy by throwing a spear with 32656 Power added to P. Atk. Stuns for 9 seconds. Requires a spear. Over-hit. Critical hit. Ignores Shield Defense. Target cancel. -->
|
||||
<skill id="10321" levels="4" name="Thunder Spear">
|
||||
<table name="#power"> 22536 26428 29542 32656 </table>
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mpConsume"> 122 124 129 133 </table>
|
||||
<set name="icon" val="icon.skll10321" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="ignoreShld" val="true" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="overHit" val="true" />
|
||||
</skill>
|
||||
<!-- Level 1 : Shouts loudly to invoke the power of the Wolf. For 5 minutes, P. Def. and M. Def. + 50%, Max HP + 25%, and Spd. + 20. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. -->
|
||||
<skill id="10322" levels="1" name="Wolf's Cry">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Shouts loudly to invoke the power of the Wolf. For 5 minutes, P. Def. and M. Def. + 50%, Max HP + 25%, and Spd. + 20. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. -->
|
||||
<set name="icon" val="icon.skll10320" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="38" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mDef" val="1.5" />
|
||||
<mul stat="maxHp" val="1.25" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="10323" levels="1" name="Self Heal (Warrior)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -235,24 +349,30 @@
|
||||
<set name="mpConsume" val="1" />
|
||||
<set name="reuseDelay" val="5000" />
|
||||
</skill>
|
||||
<!-- Level 1 : Power of skills that consume Momentum increase by 10%. -->
|
||||
<!-- Level 2 : Power of skills that consume Momentum increase by 15%. -->
|
||||
<!-- Level 3 : Power of skills that consume Momentum increase by 20%. -->
|
||||
<skill id="10324" levels="3" name="Momentum Master">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Power of skills that consume Momentum increase by 10%. -->
|
||||
<table name="#magicLvl"> 97 98 99 </table>
|
||||
<set name="icon" val="icon.skill10324" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : Cancels at least one buff of nearby enemies. Consumes 10 Soulstones. -->
|
||||
<!-- Level 2 : Cancels at least one buff of nearby enemies. Consumes 10 Soulstones. -->
|
||||
<!-- Level 3 : Cancels at least one buff of nearby enemies. Consumes 10 Soulstones. -->
|
||||
<skill id="10325" levels="3" name="Dreadful Roar">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Cancels at least one buff of nearby enemies. Consumes 10 Soulstones. -->
|
||||
<table name="#mpConsumes"> 149 151 154 </table>
|
||||
<table name="#magicLvl"> 97 98 99 </table>
|
||||
<table name="#mpConsume"> 149 151 154 </table>
|
||||
<set name="icon" val="icon.skill10325" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="targetType" val="AREA" />
|
||||
</skill>
|
||||
<skill id="10326" levels="3" name="Bloody Fury">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -266,45 +386,69 @@
|
||||
<set name="coolTime" val="200" />
|
||||
<set name="reuseDelay" val="180000" />
|
||||
</skill>
|
||||
<!-- Level 1 : Attacks target with 17348 Power added to P. Atk. Requires a sword/dagger/blunt weapon/fist weapon. Damage increases when using Momentum, which you can use up to 3. Over-hit. Critical. -->
|
||||
<!-- Level 2 : Attacks target with 20033 Power added to P. Atk. Requires a sword/dagger/blunt weapon/fist weapon. Damage increases when using Momentum, which you can use up to 3. Over-hit. Critical. -->
|
||||
<!-- Level 3 : Attacks target with 22717 Power added to P. Atk. Requires a sword/dagger/blunt weapon/fist weapon. Damage increases when using Momentum, which you can use up to 3. Over-hit. Critical. -->
|
||||
<!-- Level 4 : Attacks target with 25700 Power added to P. Atk. Requires a sword/dagger/blunt weapon/fist weapon. Damage increases when using Momentum, which you can use up to 3. Over-hit. Critical. -->
|
||||
<skill id="10327" levels="4" name="Momentum Flash">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Attacks target with 17348 Power added to P. Atk. Requires a sword/dagger/blunt weapon/fist weapon. Damage increases when using Momentum, which you can use up to 3. Over-hit. Critical. -->
|
||||
<table name="#mpConsumes"> 98 105 112 119 </table>
|
||||
<table name="#power"> 17348 20033 22717 25700 </table>
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mpConsume"> 98 105 112 119 </table>
|
||||
<set name="icon" val="icon.skill10327" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="baseCritRate" val="15" /> <!-- Guessing -->
|
||||
</skill>
|
||||
<!-- Level 1 : When equipped with a sword or blunt weapon, P. Atk. +10%, P. Critical Damage + 10%, and P. Skill MP Consumption + 10%. -->
|
||||
<!-- Level 2 : When equipped with a sword or blunt weapon, P. Atk. +12%, P. Critical Damage + 12%, and P. Skill MP Consumption + 10%. -->
|
||||
<!-- Level 3 : When equipped with a sword or blunt weapon, P. Atk. +15%, P. Critical Damage + 15%, and P. Skill MP Consumption + 10%. -->
|
||||
<skill id="10328" levels="3" name="Soul Berserker">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- When equipped with a sword or blunt weapon, P. Atk. +10%, P. Critical Damage + 10%, and P. Skill MP Consumption + 10%. -->
|
||||
<table name="#magicLvl"> 97 98 99 </table>
|
||||
<set name="icon" val="icon.skill10328" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="TOGGLE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : When equipped with a one-handed blunt weapon, P. Atk. + 21% and P. Critical Rate + 60. -->
|
||||
<skill id="10329" levels="1" name="Superior Blunt Weapon Mastery">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- When equipped with a one-handed blunt weapon, P. Atk. + 21% and P. Critical Rate + 60. -->
|
||||
<set name="icon" val="icon.skill10329" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="1.21" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : Attacks target with 18005 Power added to P. Atk. while ignoring 30% of their P. Def. Stuns for 5 sec. Requires a blunt weapon. Over-hit. Critical. -->
|
||||
<!-- Level 2 : Attacks target with 22505 Power added to P. Atk. while ignoring 30% of their P. Def. Stuns for 5 sec. Requires a blunt weapon. Over-hit. Critical. -->
|
||||
<!-- Level 3 : Attacks target with 27005 Power added to P. Atk. while ignoring 30% of their P. Def. Stuns for 5 sec. Requires a blunt weapon. Over-hit. Critical. -->
|
||||
<!-- Level 4 : Attacks target with 30605 Power added to P. Atk. while ignoring 30% of their P. Def. Stuns for 5 sec. Requires a blunt weapon. Over-hit. Critical. -->
|
||||
<skill id="10330" levels="4" name="Power Hammer Crush">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Attacks target with 18005 Power added to P. Atk. while ignoring 30% of their P. Def. Stuns for 5 sec. Requires a blunt weapon. Over-hit. Critical. -->
|
||||
<table name="#mpConsumes"> 92 96 101 105 </table>
|
||||
<table name="#power"> 18005 22505 27005 30605 </table>
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mpConsume"> 92 96 101 105 </table>
|
||||
<set name="icon" val="icon.skill10330" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="40" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="40" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="7000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="overHit" val="true" />
|
||||
<set name="baseCritRate" val="15" /> <!-- Guessing -->
|
||||
</skill>
|
||||
</list>
|
@ -1716,19 +1716,16 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : For 30 sec., has a chance of cancelling target of the enemy that attacked you. Requires a dagger or dual dagger. -->
|
||||
<skill id="10558" levels="1" name="Elusive Mirage">
|
||||
<set name="icon" val="icon.skill11861" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="72" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="300000" />
|
||||
<set name="mpConsume" val="72" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="weaponsAllowed" val="Dagger, Dual Dagger" />
|
||||
<!--<for>
|
||||
<effect abnormalLvl="1" abnormalTime="30" activationChance="80" chanceType="ON_ATTACKED" name="ChanceSkillTrigger" triggeredId="10559" triggeredLevel="1" val="0" />
|
||||
</for>-->
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="10559" levels="1" name="Elusive Mirage">
|
||||
<set name="magicLvl" val="85" />
|
||||
@ -1772,14 +1769,14 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : For 5 min., Critical Damage + 304 and vital spot attack success rate + 10%. Front Critical Damage - 30%, Side Critical Rate + 20% and Critical Damage + 20%. Rear Critical Rate + 40% and Critical Damage + 40%. Requires a dagger or dual dagger. -->
|
||||
<skill id="10562" levels="1" name="Critical Adventures">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 5 min., Critical Damage + 304 and vital spot attack success rate + 10%. Front Critical Damage - 30%, Side Critical Rate + 20% and Critical Damage + 20%. Rear Critical Rate + 40% and Critical Damage + 40%. Requires a dagger or dual dagger. -->
|
||||
<set name="icon" val="icon.skill10562" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="36" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
</list>
|
@ -1,15 +1,15 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<!-- Level 1 : For 10 sec., has a 90% of evading melee and ranged P. Skill attacks. Requires a dagger or dual dagger. -->
|
||||
<skill id="10606" levels="1" name="Shadow Dodge">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 10 sec., has a 90% of evading melee and ranged P. Skill attacks. Requires a dagger or dual dagger. -->
|
||||
<set name="icon" val="icon.skill11862" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="38" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="10607" levels="1" name="Maximum Mortality">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -22,40 +22,44 @@
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="300000" />
|
||||
</skill>
|
||||
<!-- Level 1 : Physical skill Cooldown - 5%. Spd. + 5. -->
|
||||
<!-- Level 2 : Physical skill Cooldown - 6%. Spd. + 6. -->
|
||||
<!-- Level 3 : Physical skill Cooldown - 7%. Spd. + 7. -->
|
||||
<!-- Level 4 : Physical skill Cooldown - 10%. Spd. + 10. -->
|
||||
<skill id="10608" levels="4" name="Superior Haste">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Physical skill Cooldown - 5%. Spd. + 5. -->
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<set name="icon" val="icon.skill10608" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : For 5 min., Critical Damage + 304 and vital spot attack success rate + 15%. Front Critical Damage - 30%, Side Critical Rate + 30% and Critical Damage + 30%. Rear Critical Rate + 50% and Critical Damage + 50%. Requires a dagger or dual dagger. -->
|
||||
<skill id="10609" levels="1" name="Critical Chances">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 5 min., Critical Damage + 304 and vital spot attack success rate + 15%. Front Critical Damage - 30%, Side Critical Rate + 30% and Critical Damage + 30%. Rear Critical Rate + 50% and Critical Damage + 50%. Requires a dagger or dual dagger. -->
|
||||
<set name="icon" val="icon.skill10878" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="36" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : Max P. Critical increases. Applies when a dagger or dual dagger is equipped. -->
|
||||
<skill id="10610" levels="1" name="Critical Expansions">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Max P. Critical increases. Applies when a dagger or dual dagger is equipped. -->
|
||||
<set name="icon" val="icon.skill0819" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : For 10 sec, has a 90% chance of reflecting physical skill damage to the attacker. Requires a dagger or dual dagger. -->
|
||||
<skill id="10653" levels="1" name="Melee Reflect">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 10 sec, has a 90% chance of reflecting physical skill damage to the attacker. Requires a dagger or dual dagger. -->
|
||||
<set name="icon" val="icon.skill11863" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="38" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="10654" levels="1" name="Maximum Mortality">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -68,21 +72,25 @@
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="300000" />
|
||||
</skill>
|
||||
<!-- Level 1 : Critical Damage + 5%, Speed + 2. -->
|
||||
<!-- Level 2 : Critical Damage + 6%, Speed + 3. -->
|
||||
<!-- Level 3 : Critical Damage + 7%, Speed + 4. -->
|
||||
<!-- Level 4 : Critical Damage + 10%, Speed + 5. -->
|
||||
<skill id="10655" levels="4" name="Superior Critical Damage">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Critical Damage + 5%, Speed + 2. -->
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<set name="icon" val="icon.skill10655" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : For 5 min., Critical Damage + 608 and vital spot attack success rate + 5%. Front Critical Damage - 30%, Side Critical Rate + 30% and Critical Damage + 30%. Rear Critical Rate + 50% and Critical Damage + 50%. Requires a dagger or dual dagger. -->
|
||||
<skill id="10656" levels="1" name="Critical Prowess">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 5 min., Critical Damage + 608 and vital spot attack success rate + 5%. Front Critical Damage - 30%, Side Critical Rate + 30% and Critical Damage + 30%. Rear Critical Rate + 50% and Critical Damage + 50%. Requires a dagger or dual dagger. -->
|
||||
<set name="icon" val="icon.skill10656" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="36" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
</list>
|
@ -943,25 +943,29 @@
|
||||
<effect name="TargetMe" />
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : Transfer the aggression of nearby enemies around target to another party member. -->
|
||||
<!-- Level 101 : Transfers nearby enemies' enmity on yourself to a selected party member. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 102 : Transfers nearby enemies' enmity on yourself to a selected party member. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 103 : Transfers nearby enemies' enmity on yourself to a selected party member. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 104 : Transfers nearby enemies' enmity on yourself to a selected party member. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 105 : Transfers nearby enemies' enmity on yourself to a selected party member. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 106 : Transfers nearby enemies' enmity on yourself to a selected party member. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 107 : Transfers nearby enemies' enmity on yourself to a selected party member. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 108 : Transfers nearby enemies' enmity on yourself to a selected party member. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 109 : Transfers nearby enemies' enmity on yourself to a selected party member. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 110 : Transfers nearby enemies' enmity on yourself to a selected party member. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
||||
<skill id="10778" levels="1" name="Diversion">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Transfer the aggression of nearby enemies around target to another party member. -->
|
||||
<set name="icon" val="icon.skill10778" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="85" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="castRange" val="1100" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="mpConsume" val="51" />
|
||||
<table name="#ench1mpConsume">81 78 74 71 68 64 61 57 54 51</table>
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="skillRadius" val="1100" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<enchant1 name="mpConsume" val="#ench1mpConsume" />
|
||||
<!--<for>
|
||||
<effect name="ShiftTarget" val="0" />
|
||||
</for>-->
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="targetType" val="AREA" />
|
||||
</skill>
|
||||
<skill id="10779" levels="4" name="Quick Fire">
|
||||
<set name="hitTime" val="800" />
|
||||
@ -1265,23 +1269,19 @@
|
||||
</effect>
|
||||
</enchant1for>
|
||||
</skill>
|
||||
<!-- Level 1 : Remotely controls a trap to set it off. -->
|
||||
<skill id="10788" levels="1" name="Remote Control">
|
||||
<set name="icon" val="icon.skill10788" />
|
||||
<set name="magicLvl" val="91" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="10" />
|
||||
<set name="hitTime" val="800" />
|
||||
<set name="coolTime" val="200" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="mpConsume" val="10" />
|
||||
<set name="magicLvl" val="99" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="power" val="10000" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond addName="1" msgId="113">
|
||||
<target active_effect_id="10786" />
|
||||
</cond>
|
||||
<!--<for>
|
||||
<effect name="RemoteControl" noicon="1" val="0" />
|
||||
<effect chanceType="ONE" name="TriggerSkillByAttack" noicon="1" triggeredId="10803" triggeredLevel="1" val="0" />
|
||||
</for>-->
|
||||
</skill>
|
||||
<skill id="10789" levels="1" name="Flash Trap">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
|
@ -1,21 +1,35 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<!-- Level 1 : For 30 minutes when a bow or crossbow is equipped, P. Atk. + 5%, Skill Power + 5%, and received M. Critical Damage - 5%. -->
|
||||
<!-- Level 2 : For 30 minutes when a bow or crossbow is equipped, P. Atk. + 6%, Skill Power + 6%, and received M. Critical Damage - 7%. -->
|
||||
<!-- Level 3 : For 30 minutes when a bow or crossbow is equipped, P. Atk. + 7%, Skill Power + 7%, and received M. Critical Damage - 10%. -->
|
||||
<!-- Level 4 : For 30 minutes when a bow or crossbow is equipped, P. Atk. + 10%, Skill Power + 10%, and received M. Critical Damage - 15%. -->
|
||||
<skill id="10903" levels="4" name="Hawk Eye">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 minutes when a bow or crossbow is equipped, P. Atk. + 5%, Skill Power + 5%, and received M. Critical Damage - 5%. -->
|
||||
<table name="#mpConsumes"> 62 69 76 83 </table>
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mpConsume"> 62 69 76 83 </table>
|
||||
<table name="#pAtk"> 1.05 1.06 1.07 1.1 </table>
|
||||
<set name="icon" val="icon.skill11872" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="#pAtk" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : Skill power + 5%. -->
|
||||
<!-- Level 2 : Skill power + 6%. -->
|
||||
<!-- Level 3 : Skill power + 7%. -->
|
||||
<!-- Level 4 : Skill power + 10%. -->
|
||||
<skill id="10904" levels="4" name="Superior Skill Mastery">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Skill power + 5%. -->
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<set name="icon" val="icon.skill11874" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
@ -32,24 +46,44 @@
|
||||
<set name="coolTime" val="250" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
</skill>
|
||||
<!-- Level 1 : For 30 minutes when a bow or crossbow is equipped, P. Atk. + 5%, PvP damage + 5%, received magic skill damage during PvP - 5%. -->
|
||||
<!-- Level 2 : For 30 minutes when a bow or crossbow is equipped, P. Atk. + 6%, PvP damage + 6%, received magic skill damage during PvP - 6%. -->
|
||||
<!-- Level 3 : For 30 minutes when a bow or crossbow is equipped, P. Atk. + 7%, PvP damage + 7%, received magic skill damage during PvP - 7%. -->
|
||||
<!-- Level 4 : For 30 minutes when a bow or crossbow is equipped, P. Atk. + 10%, PvP damage + 10%, received magic skill damage during PvP - 10%. -->
|
||||
<skill id="10950" levels="4" name="Vengeful Sniper">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 minutes when a bow or crossbow is equipped, P. Atk. + 5%, PvP damage + 5%, received magic skill damage during PvP - 5%. -->
|
||||
<table name="#mpConsumes"> 62 69 76 83 </table>
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mpConsume"> 62 69 76 83 </table>
|
||||
<table name="#pAtk"> 1.05 1.06 1.07 1.1 </table>
|
||||
<set name="icon" val="icon.skill11873" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="#pAtk" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : PvP damage + 5%, and P. Atk. + 5% when equipped with a crossbow. -->
|
||||
<!-- Level 2 : PvP damage + 7%, and P. Atk. + 7% when equipped with a crossbow. -->
|
||||
<!-- Level 3 : PvP damage + 10%, and P. Atk. + 10% when equipped with a crossbow. -->
|
||||
<!-- Level 4 : PvP damage + 15%, and P. Atk. + 15% when equipped with a crossbow. -->
|
||||
<skill id="10951" levels="4" name="Superior Instinct Mastery">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- PvP damage + 5%, and P. Atk. + 5% when equipped with a crossbow. -->
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#pAtk"> 1.05 1.07 1.1 1.15 </table>
|
||||
<set name="icon" val="icon.skill10951" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="#pAtk" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="10997" levels="1" name="Archer - Individual Passive">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
|
158
trunk/dist/game/data/stats/skills/11000-11099.xml
vendored
158
trunk/dist/game/data/stats/skills/11000-11099.xml
vendored
@ -2304,18 +2304,62 @@
|
||||
</effect>
|
||||
</enchant2for>
|
||||
</skill>
|
||||
<!-- Level 1 : For 30 sec., you can cast elemental spells with both hands.Decreases MP Consumption by 50% and magic skill Cooldown by 5%.Eliminates magic cancel during magic use. -->
|
||||
<!-- Level 2 : For 30 sec., you can cast elemental spells with both hands.Decreases MP Consumption by 60% and magic skill Cooldown by 10%.Eliminates magic cancel during magic use. -->
|
||||
<!-- Level 3 : For 30 sec., you can cast elemental spells with both hands.Decreases MP Consumption by 70% and magic skill Cooldown by 15%.Eliminates magic cancel during magic use. -->
|
||||
<!-- Level 4 : For 30 sec., you can cast elemental spells with both hands.Decreases MP Consumption by 80% and magic skill Cooldown by 20%.Eliminates magic cancel during magic use. -->
|
||||
<!-- Level 101 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 102 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 103 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 104 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 105 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 106 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 107 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 108 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 109 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 110 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 201 : For 31 seconds, you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Time: Increases Duration. (+ 1 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 202 : For 32 seconds, you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Time: Increases Duration. (+ 2 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 203 : For 33 seconds, you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Time: Increases Duration. (+ 3 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 204 : For 34 seconds, you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Time: Increases Duration. (+ 4 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 205 : For 35 seconds, you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Time: Increases Duration. (+ 5 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 206 : For 36 seconds, you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Time: Increases Duration. (+ 6 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 207 : For 37 seconds, you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Time: Increases Duration. (+ 7 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 208 : For 38 seconds, you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Time: Increases Duration. (+ 8 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 209 : For 39 seconds, you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Time: Increases Duration. (+ 9 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 210 : For 40 seconds, you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Time: Increases Duration. (+ 10 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 301 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Empower: Increases M. Atk. By 1%. (+ 1 Empower | Increases M. Atk. by 1%.) -->
|
||||
<!-- Level 302 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Empower: Increases M. Atk. By 2%. (+ 2 Empower | Increases M. Atk. by 2%.) -->
|
||||
<!-- Level 303 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Empower: Increases M. Atk. By 3%. (+ 3 Empower | Increases M. Atk. by 3%.) -->
|
||||
<!-- Level 304 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Empower: Increases M. Atk. By 4%. (+ 4 Empower | Increases M. Atk. by 4%.) -->
|
||||
<!-- Level 305 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Empower: Increases M. Atk. By 5%. (+ 5 Empower | Increases M. Atk. by 5%.) -->
|
||||
<!-- Level 306 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Empower: Increases M. Atk. By 6%. (+ 6 Empower | Increases M. Atk. by 6%.) -->
|
||||
<!-- Level 307 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Empower: Increases M. Atk. By 7%. (+ 7 Empower | Increases M. Atk. by 7%.) -->
|
||||
<!-- Level 308 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Empower: Increases M. Atk. By 8%. (+ 8 Empower | Increases M. Atk. by 8%.) -->
|
||||
<!-- Level 309 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Empower: Increases M. Atk. By 9%. (+ 9 Empower | Increases M. Atk. by 9%.) -->
|
||||
<!-- Level 310 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Empower: Increases M. Atk. By 10%. (+ 10 Empower | Increases M. Atk. by 10%.) -->
|
||||
<!-- Level 401 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Chance Fear: Increases Fear Rate by 1. (+ 1 Chance Fear | Increases the success rate of Fear attack by 1.) -->
|
||||
<!-- Level 402 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Chance Fear: Increases Fear Rate by 2. (+ 2 Chance Fear | Increases the success rate of Fear attack by 2.) -->
|
||||
<!-- Level 403 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Chance Fear: Increases Fear Rate by 3. (+ 3 Chance Fear | Increases the success rate of Fear attack by 3.) -->
|
||||
<!-- Level 404 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Chance Fear: Increases Fear Rate by 4. (+ 4 Chance Fear | Increases the success rate of Fear attack by 4.) -->
|
||||
<!-- Level 405 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Chance Fear: Increases Fear Rate by 5. (+ 5 Chance Fear | Increases the success rate of Fear attack by 5.) -->
|
||||
<!-- Level 406 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Chance Fear: Increases Fear Rate by 6. (+ 6 Chance Fear | Increases the success rate of Fear attack by 6.) -->
|
||||
<!-- Level 407 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Chance Fear: Increases Fear Rate by 7. (+ 7 Chance Fear | Increases the success rate of Fear attack by 7.) -->
|
||||
<!-- Level 408 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Chance Fear: Increases Fear Rate by 8. (+ 8 Chance Fear | Increases the success rate of Fear attack by 8.) -->
|
||||
<!-- Level 409 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Chance Fear: Increases Fear Rate by 9. (+ 9 Chance Fear | Increases the success rate of Fear attack by 9.) -->
|
||||
<!-- Level 410 : For 30 sec., you can cast elemental spells with both hands. Decreases MP Consumption by 80% and magic skill Cooldown by 20%. Eliminates magic cancel during magic use. Enchant Chance Fear: Increases Fear Rate by 10. (+ 10 Chance Fear | Increases the success rate of Fear attack by 10.) -->
|
||||
<skill id="11068" levels="4" name="Double Casting">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 sec., you can cast elemental spells with both hands.ᅠDecreases MP Consumption by 50% and magic skill Cooldown by 5%.ᅠEliminates magic cancel during magic use. -->
|
||||
<table name="#mpConsumes"> 210 231 255 276 </table>
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mpConsume"> 210 231 255 276 </table>
|
||||
<set name="icon" val="icon.skill11068" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="180000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="11072" levels="1" name="Fire - Elemental Spike">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -2486,30 +2530,108 @@
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="isDebuff" val="true" />
|
||||
</skill>
|
||||
<!-- Level 1 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. -->
|
||||
<!-- Level 101 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 102 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 103 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 104 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 105 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 106 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 107 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 108 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 109 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 110 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 201 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Fast HP: HP Recovery + 1. (+ 1 Fast HP | Increases HP Recovery by 1.) -->
|
||||
<!-- Level 202 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Fast HP: HP Recovery + 2. (+ 2 Fast HP | Increases HP Recovery by 2.) -->
|
||||
<!-- Level 203 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Fast HP: HP Recovery + 3. (+ 3 Fast HP | Increases HP Recovery by 3.) -->
|
||||
<!-- Level 204 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Fast HP: HP Recovery + 4. (+ 4 Fast HP | Increases HP Recovery by 4.) -->
|
||||
<!-- Level 205 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Fast HP: HP Recovery + 5. (+ 5 Fast HP | Increases HP Recovery by 5.) -->
|
||||
<!-- Level 206 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Fast HP: HP Recovery + 6. (+ 6 Fast HP | Increases HP Recovery by 6.) -->
|
||||
<!-- Level 207 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Fast HP: HP Recovery + 7. (+ 7 Fast HP | Increases HP Recovery by 7.) -->
|
||||
<!-- Level 208 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Fast HP: HP Recovery + 8. (+ 8 Fast HP | Increases HP Recovery by 8.) -->
|
||||
<!-- Level 209 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Fast HP: HP Recovery + 9. (+ 9 Fast HP | Increases HP Recovery by 9.) -->
|
||||
<!-- Level 210 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Fast HP: HP Recovery + 10. (+ 10 Fast HP | Increases HP Recovery by 10.) -->
|
||||
<!-- Level 301 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Fast MP: MP Recovery + 1. (+ 1 Fast MP | Increases MP Recovery by 1.) -->
|
||||
<!-- Level 302 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Fast MP: MP Recovery + 1.8. (+ 2 Fast MP | Increases MP Recovery by 1.8.) -->
|
||||
<!-- Level 303 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Fast MP: MP Recovery + 2.6. (+ 3 Fast MP | Increases MP Recovery by 2.6.) -->
|
||||
<!-- Level 304 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Fast MP: MP Recovery + 3.4. (+ 4 Fast MP | Increases MP Recovery by 3.4.) -->
|
||||
<!-- Level 305 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Fast MP: MP Recovery + 4.2. (+ 5 Fast MP | Increases MP Recovery by 4.2.) -->
|
||||
<!-- Level 306 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Fast MP: MP Recovery + 5. (+ 6 Fast MP | Increases MP Recovery by 5.) -->
|
||||
<!-- Level 307 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Fast MP: MP Recovery + 5.8. (+ 7 Fast MP | Increases MP Recovery by 5.8.) -->
|
||||
<!-- Level 308 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Fast MP: MP Recovery + 6.6. (+ 8 Fast MP | Increases MP Recovery by 6.6.) -->
|
||||
<!-- Level 309 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Fast MP: MP Recovery + 7.4. (+ 9 Fast MP | Increases MP Recovery by 7.4.) -->
|
||||
<!-- Level 310 : Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. Enchant Fast MP: MP Recovery + 8.2. (+ 10 Fast MP | Increases MP Recovery by 8.2.) -->
|
||||
<skill id="11093" levels="1" name="Crystal Form">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. -->
|
||||
<set name="icon" val="icon.skill11093" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="97" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="73" />
|
||||
<set name="hitTime" val="500" />
|
||||
<set name="coolTime" val="200" />
|
||||
<set name="reuseDelay" val="300000" />
|
||||
</skill>
|
||||
<skill id="11094" levels="6" name="Magical Charge">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Attacks nearby enemies with 133 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. -->
|
||||
<table name="#mpConsumes"> 70 72 77 82 87 92 </table>
|
||||
<set name="icon" val="icon.skill11094" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
</skill>
|
||||
<!-- Level 1 : Attacks nearby enemies with 133 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. -->
|
||||
<!-- Level 2 : Attacks nearby enemies with 136 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. -->
|
||||
<!-- Level 3 : Attacks nearby enemies with 142 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. -->
|
||||
<!-- Level 4 : Attacks nearby enemies with 149 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. -->
|
||||
<!-- Level 5 : Attacks nearby enemies with 154 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. -->
|
||||
<!-- Level 6 : Attacks nearby enemies with 160 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. -->
|
||||
<!-- Level 101 : Attacks nearby enemies with 162 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 102 : Attacks nearby enemies with 163 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 103 : Attacks nearby enemies with 165 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 104 : Attacks nearby enemies with 167 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 105 : Attacks nearby enemies with 169 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 106 : Attacks nearby enemies with 171 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 107 : Attacks nearby enemies with 173 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 108 : Attacks nearby enemies with 175 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 109 : Attacks nearby enemies with 177 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 110 : Attacks nearby enemies with 178 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 201 : Attacks nearby enemies with 162 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Duel: Increases damage inflicted during PvP. (+ 1 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 202 : Attacks nearby enemies with 163 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Duel: Increases damage inflicted during PvP. (+ 2 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 203 : Attacks nearby enemies with 165 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Duel: Increases damage inflicted during PvP. (+ 3 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 204 : Attacks nearby enemies with 167 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Duel: Increases damage inflicted during PvP. (+ 4 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 205 : Attacks nearby enemies with 169 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Duel: Increases damage inflicted during PvP. (+ 5 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 206 : Attacks nearby enemies with 171 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Duel: Increases damage inflicted during PvP. (+ 6 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 207 : Attacks nearby enemies with 173 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Duel: Increases damage inflicted during PvP. (+ 7 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 208 : Attacks nearby enemies with 175 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Duel: Increases damage inflicted during PvP. (+ 8 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 209 : Attacks nearby enemies with 177 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Duel: Increases damage inflicted during PvP. (+ 9 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 210 : Attacks nearby enemies with 178 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Duel: Increases damage inflicted during PvP. (+ 10 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 301 : Attacks nearby enemies with 162 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Distance: Increases Effect. (+ 1 Distance | Increases the effect.) -->
|
||||
<!-- Level 302 : Attacks nearby enemies with 163 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Distance: Increases Effect. (+ 2 Distance | Increases the effect.) -->
|
||||
<!-- Level 303 : Attacks nearby enemies with 165 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Distance: Increases Effect. (+ 3 Distance | Increases the effect.) -->
|
||||
<!-- Level 304 : Attacks nearby enemies with 167 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Distance: Increases Effect. (+ 4 Distance | Increases the effect.) -->
|
||||
<!-- Level 305 : Attacks nearby enemies with 169 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Distance: Increases Effect. (+ 5 Distance | Increases the effect.) -->
|
||||
<!-- Level 306 : Attacks nearby enemies with 171 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Distance: Increases Effect. (+ 6 Distance | Increases the effect.) -->
|
||||
<!-- Level 307 : Attacks nearby enemies with 173 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Distance: Increases Effect. (+ 7 Distance | Increases the effect.) -->
|
||||
<!-- Level 308 : Attacks nearby enemies with 175 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Distance: Increases Effect. (+ 8 Distance | Increases the effect.) -->
|
||||
<!-- Level 309 : Attacks nearby enemies with 177 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Distance: Increases Effect. (+ 9 Distance | Increases the effect.) -->
|
||||
<!-- Level 310 : Attacks nearby enemies with 178 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. Enchant Distance: Increases Effect. (+ 10 Distance | Increases the effect.) -->
|
||||
<!-- Level 901 : Attacks nearby enemies with 162 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. (+ 1 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 902 : Attacks nearby enemies with 163 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. (+ 2 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 903 : Attacks nearby enemies with 165 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. (+ 3 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 904 : Attacks nearby enemies with 167 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. (+ 4 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 905 : Attacks nearby enemies with 169 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. (+ 5 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 906 : Attacks nearby enemies with 171 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. (+ 6 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 907 : Attacks nearby enemies with 173 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. (+ 7 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 908 : Attacks nearby enemies with 175 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. (+ 8 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 909 : Attacks nearby enemies with 177 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. (+ 9 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 910 : Attacks nearby enemies with 178 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. (+ 10 Recovery | Decreases Cooldown.) -->
|
||||
<skill id="11094" levels="6" name="Magical Charge">
|
||||
<table name="#power"> 133 136 142 149 154 160 </table>
|
||||
<table name="#magicLvl"> 85 87 90 93 96 99 </table>
|
||||
<table name="#mpConsume"> 70 72 77 82 87 92 </table>
|
||||
<set name="icon" val="icon.skill11094" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="hitTime" val="800" />
|
||||
<set name="coolTime" val="200" />
|
||||
<set name="reuseDelay" val="15000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="targetType" val="AREA" />
|
||||
</skill>
|
||||
<skill id="11095" levels="1" name="Devil's Sway">
|
||||
<table name="#power">133 136 142 149 154 160</table>
|
||||
|
205
trunk/dist/game/data/stats/skills/11100-11199.xml
vendored
205
trunk/dist/game/data/stats/skills/11100-11199.xml
vendored
@ -52,20 +52,29 @@
|
||||
<set name="isMagic" val="4" />
|
||||
<set name="isDebuff" val="true" />
|
||||
</skill>
|
||||
<!-- Level 1 : Detonates an Elemental Destruction to inflict damage on nearby enemies with 569 Power. For 15 seconds, M. Def. - 20%. -->
|
||||
<!-- Level 2 : Detonates an Elemental Destruction to inflict damage on nearby enemies with 618 Power. For 20 seconds, M. Def. - 20%. -->
|
||||
<!-- Level 3 : Detonates an Elemental Destruction to inflict damage on nearby enemies with 649 Power. For 25 seconds, M. Def. - 20%. -->
|
||||
<!-- Level 4 : Detonates an Elemental Destruction to inflict damage on nearby enemies with 683 Power. For 30 sec., M. Def. - 20%. -->
|
||||
<skill id="11106" levels="4" name="Elemental Mass Burst">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Detonates an Elemental Destruction to inflict damage on nearby enemies with 569 Power. For 15 seconds, M. Def. - 20%. -->
|
||||
<table name="#mpConsumes"> 137 154 166 179 </table>
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mpConsume"> 137 154 166 179 </table>
|
||||
<set name="icon" val="icon.skill11865" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="1100" />
|
||||
<set name="hitTime" val="6080" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="hitTime" val="6079" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="6700" />
|
||||
<set name="reuseDelay" val="6699" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mDef" val="0.8" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="11107" levels="4" name="Elemental Mass Burst: Fire">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -142,19 +151,23 @@
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="isDebuff" val="true" />
|
||||
</skill>
|
||||
<!-- Level 1 : Detonates an Elemental Destruction to inflict damage with 517 Power on a single target. -->
|
||||
<!-- Level 2 : Detonates an Elemental Destruction to inflict damage with 562 Power on a single target. -->
|
||||
<!-- Level 3 : Detonates an Elemental Destruction to inflict damage with 591 Power on a single target. -->
|
||||
<!-- Level 4 : Detonates an Elemental Destruction to inflict damage with 622 Power on a single target. -->
|
||||
<skill id="11112" levels="4" name="Elemental Speed Burst">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Detonates an Elemental Destruction to inflict damage with 517 Power on a single target. -->
|
||||
<table name="#mpConsumes"> 137 154 166 179 </table>
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mpConsume"> 137 154 166 179 </table>
|
||||
<set name="icon" val="icon.skill11865" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="1100" />
|
||||
<set name="hitTime" val="6080" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="hitTime" val="6079" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="6700" />
|
||||
<set name="reuseDelay" val="6699" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="11113" levels="4" name="Elemental Speed Burst: Fire">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -226,19 +239,23 @@
|
||||
<set name="reuseDelay" val="6700" />
|
||||
<set name="isMagic" val="1" />
|
||||
</skill>
|
||||
<!-- Level 1 : Detonates an Elemental Destruction to inflict severe damage with 569 Power on a single target. -->
|
||||
<!-- Level 2 : Detonates an Elemental Destruction to inflict severe damage with 618 Power on a single target. -->
|
||||
<!-- Level 3 : Detonates an Elemental Destruction to inflict severe damage with 649 Power on a single target. -->
|
||||
<!-- Level 4 : Detonates an Elemental Destruction to inflict severe damage with 683 Power on a single target. -->
|
||||
<skill id="11118" levels="4" name="Elemental Power Burst">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Detonates an Elemental Destruction to inflict severe damage with 569 Power on a single target. -->
|
||||
<table name="#mpConsumes"> 137 154 166 179 </table>
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mpConsume"> 137 154 166 179 </table>
|
||||
<set name="icon" val="icon.skill11865" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="1100" />
|
||||
<set name="hitTime" val="6080" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="hitTime" val="6079" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="6700" />
|
||||
<set name="reuseDelay" val="6699" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="11119" levels="4" name="Elemental Power Burst: Fire">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -310,19 +327,40 @@
|
||||
<set name="reuseDelay" val="6700" />
|
||||
<set name="isMagic" val="1" />
|
||||
</skill>
|
||||
<!-- Level 1 : M. Atk. + 5%, Max MP, MP Recovery + 5%, and debuff resistance + 10%. -->
|
||||
<!-- Level 2 : M. Atk. + 6%, Max MP, MP Recovery + 7%, and debuff resistance + 10%. -->
|
||||
<!-- Level 3 : M. Atk. + 7%, Max MP, MP Recovery + 10%, and debuff resistance + 10%. -->
|
||||
<!-- Level 4 : M. Atk. + 10%, Max MP, MP Recovery + 15%, and debuff resistance + 10%. -->
|
||||
<skill id="11124" levels="4" name="Superior Wizardry">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- M. Atk. + 5%, Max MP, MP Recovery + 5%, and debuff resistance + 10%. -->
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mAtk"> 1.05 1.06 1.07 1.1 </table>
|
||||
<set name="icon" val="icon.skill0945" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mAtk" val="#mAtk" />
|
||||
<mul stat="debuffVuln" val="1.1" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : M. Atk. + 10%. -->
|
||||
<!-- Level 2 : M. Atk. + 12%. -->
|
||||
<!-- Level 3 : M. Atk. + 15%. -->
|
||||
<!-- Level 4 : M. Atk. + 20%. -->
|
||||
<skill id="11125" levels="4" name="Superior Wizardry">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- M. Atk. + 10%. -->
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mAtk"> 1.1 1.12 1.15 1.2 </table>
|
||||
<set name="icon" val="icon.skill0945" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mAtk" val="#mAtk" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="11126" levels="3" name="Fire Destruction">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -465,25 +503,29 @@
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="isDebuff" val="true" />
|
||||
</skill>
|
||||
<!-- Level 1 : M. Atk., Max MP, and MP Recovery Rate + 5%. -->
|
||||
<!-- Level 2 : M. Atk., Max MP, and MP Recovery Rate + 6%. -->
|
||||
<!-- Level 3 : M. Atk., Max MP, and MP Recovery Rate + 7%. -->
|
||||
<!-- Level 4 : M. Atk., Max MP, and MP Recovery Rate + 10%. -->
|
||||
<skill id="11151" levels="4" name="Superior Wizardry">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- M. Atk., Max MP, and MP Recovery Rate + 5%. -->
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<set name="icon" val="icon.skill0945" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : Sacrifice your servitor to become immune to debuffs for 3 sec. -->
|
||||
<skill id="11152" levels="1" name="Sacrificial Soul">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Sacrifice your servitor to become immune to debuffs for 3 sec. -->
|
||||
<set name="icon" val="icon.skill1395" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="276" />
|
||||
<set name="castRange" val="1100" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="15000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="11174" levels="1" name="Shadow Snare Zone">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -501,24 +543,33 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="true" />
|
||||
</skill>
|
||||
<!-- Level 1 : M. Skill cooldown - 5%. -->
|
||||
<!-- Level 2 : M. Skill cooldown - 6%. -->
|
||||
<!-- Level 3 : M. Skill cooldown - 7%. -->
|
||||
<!-- Level 4 : M. Skill cooldown - 10%. -->
|
||||
<skill id="11176" levels="4" name="Superior Wizardry">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- M. Skill cooldown - 5%. -->
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<set name="icon" val="icon.skill0945" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : Inflicts damage with 193 Power to target. Applies a stacking debuff that decreases Speed. At 5 stacks target will be frozen for 2 seconds. When Double Casting is active, the debuff will not stack. Instead, there is a chance target will be frozen for 3 seconds. Over-hit. -->
|
||||
<!-- Level 2 : Inflicts damage with 195 Power to target. Applies a stacking debuff that decreases Speed. At 5 stacks target will be frozen for 2 seconds. When Double Casting is active, the debuff will not stack. Instead, there is a chance target will be frozen for 3 seconds. Over-hit. -->
|
||||
<!-- Level 3 : Inflicts damage with 197Power to target. Applies a stacking debuff that decreases Speed. At 5 stacks target will be frozen for 2 seconds. When Double Casting is active, the debuff will not stack. Instead, there is a chance target will be frozen for 3 seconds. Over-hit. -->
|
||||
<!-- Level 4 : Inflicts damage with 1939Power to target. Applies a stacking debuff that decreases Speed. At 5 stacks target will be frozen for 2 seconds. When Double Casting is active, the debuff will not stack. Instead, there is a chance target will be frozen for 3 seconds. Over-hit. -->
|
||||
<skill id="11177" levels="4" name="Aqua Crash">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Inflicts damage with 193 Power to target. Applies a stacking debuff that decreases Speed. At 5 stacks target will be frozen for 2 seconds. When Double Casting is active, the debuff will not stack. Instead, there is a chance target will be frozen for 3 seconds. Over-hit. -->
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<set name="icon" val="icon.skill10879" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="37" />
|
||||
<set name="castRange" val="1100" />
|
||||
<set name="hitTime" val="2280" />
|
||||
<set name="effectRange" val="1100" />
|
||||
<set name="hitTime" val="2279" />
|
||||
<set name="coolTime" val="300" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="overHit" val="true" />
|
||||
</skill>
|
||||
<skill id="11178" levels="1" name="Aqua Crash - Speed Decrease">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -564,40 +615,90 @@
|
||||
<set name="castRange" val="1100" />
|
||||
<set name="isDebuff" val="true" />
|
||||
</skill>
|
||||
<!-- Level 1 : INT + 2 and Cooldown - 25% for magic skills. -->
|
||||
<skill id="11183" levels="1" name="Superior Quick Recovery">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- INT + 2 and Cooldown - 25% for magic skills. -->
|
||||
<set name="icon" val="icon.skill11004" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : INT + 2 and increases Fire/Water/Wind/Earth Resistance by 20 and M. Def. by 5%. -->
|
||||
<skill id="11184" levels="1" name="Superior Arcane Lore">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- INT + 2 and increases Fire/Water/Wind/Earth Resistance by 20 and M. Def. by 5%. -->
|
||||
<set name="icon" val="icon.skill10044" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mDef" val="1.05" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : INT + 2 and increases Max MP by 313. -->
|
||||
<!-- Level 101 : INT + 2 and increases Max MP by 333. Enchant Power: Increases the effect. (+ 1 Power | Increases the effect.) -->
|
||||
<!-- Level 102 : INT + 2 and increases Max MP by 354. Enchant Power: Increases the effect. (+ 2 Power | Increases the effect.) -->
|
||||
<!-- Level 103 : INT + 2 and increases Max MP by 374. Enchant Power: Increases the effect. (+ 3 Power | Increases the effect.) -->
|
||||
<!-- Level 104 : INT + 2 and increases Max MP by 395. Enchant Power: Increases the effect. (+ 4 Power | Increases the effect.) -->
|
||||
<!-- Level 105 : INT + 2 and increases Max MP by 415. Enchant Power: Increases the effect. (+ 5 Power | Increases the effect.) -->
|
||||
<!-- Level 106 : INT + 2 and increases Max MP by 435. Enchant Power: Increases the effect. (+ 6 Power | Increases the effect.) -->
|
||||
<!-- Level 107 : INT + 2 and increases Max MP by 456. Enchant Power: Increases the effect. (+ 7 Power | Increases the effect.) -->
|
||||
<!-- Level 108 : INT + 2 and increases Max MP by 476. Enchant Power: Increases the effect. (+ 8 Power | Increases the effect.) -->
|
||||
<!-- Level 109 : INT + 2 and increases Max MP by 497. Enchant Power: Increases the effect. (+ 9 Power | Increases the effect.) -->
|
||||
<!-- Level 110 : INT + 2 and increases Max MP by 517. Enchant Power: Increases the effect. (+ 10 Power | Increases the effect.) -->
|
||||
<skill id="11185" levels="1" name="Superior MP Boost">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- INT + 2 and increases Max MP by 313. -->
|
||||
<set name="icon" val="icon.skill0213" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="maxMp" val="0" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : INT + 2 and increases MP Recovery Bonus by 3.6. -->
|
||||
<!-- Level 101 : INT + 2 and increases MP Recovery Bonus by 3.8. Enchant Power: Increases the effect. (+ 1 Power | Increases the effect.) -->
|
||||
<!-- Level 102 : INT + 2 and increases MP Recovery Bonus by 4. Enchant Power: Increases the effect. (+ 2 Power | Increases the effect.) -->
|
||||
<!-- Level 103 : INT + 2 and increases MP Recovery Bonus by 4.2. Enchant Power: Increases the effect. (+ 3 Power | Increases the effect.) -->
|
||||
<!-- Level 104 : INT + 2 and increases MP Recovery Bonus by 4.4. Enchant Power: Increases the effect. (+ 4 Power | Increases the effect.) -->
|
||||
<!-- Level 105 : INT + 2 and increases MP Recovery Bonus by 4.7. Enchant Power: Increases the effect. (+ 5 Power | Increases the effect.) -->
|
||||
<!-- Level 106 : INT + 2 and increases MP Recovery Bonus by 4.9. Enchant Power: Increases the effect. (+ 6 Power | Increases the effect.) -->
|
||||
<!-- Level 107 : INT + 2 and increases MP Recovery Bonus by 5.1. Enchant Power: Increases the effect. (+ 7 Power | Increases the effect.) -->
|
||||
<!-- Level 108 : INT + 2 and increases MP Recovery Bonus by 5.3. Enchant Power: Increases the effect. (+ 8 Power | Increases the effect.) -->
|
||||
<!-- Level 109 : INT + 2 and increases MP Recovery Bonus by 5.5. Enchant Power: Increases the effect. (+ 9 Power | Increases the effect.) -->
|
||||
<!-- Level 110 : INT + 2 and increases MP Recovery Bonus by 5.7. Enchant Power: Increases the effect. (+ 10 Power | Increases the effect.) -->
|
||||
<skill id="11186" levels="1" name="Superior Fast MP Recovery">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- INT + 2 and increases MP Recovery Bonus by 3.6. -->
|
||||
<set name="icon" val="icon.skill0229" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="regMp" val="3.6" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : INT + 2, increases MP Recovery Bonus by 5.1 while standing and by 6.5 while walking. -->
|
||||
<!-- Level 101 : INT + 2, increases MP Recovery Bonus by 5.4 while standing and by 6.9 while walking. Enchant Power: Increases the effect. (+ 1 Power | Increases the effect.) -->
|
||||
<!-- Level 102 : INT + 2, increases MP Recovery Bonus by 5.7 while standing and by 7.3 while walking. Enchant Power: Increases the effect. (+ 2 Power | Increases the effect.) -->
|
||||
<!-- Level 103 : INT + 2, increases MP Recovery Bonus by 6 while standing and by 7.7 while walking. Enchant Power: Increases the effect. (+ 3 Power | Increases the effect.) -->
|
||||
<!-- Level 104 : INT + 2, increases MP Recovery Bonus by 6.3 while standing and by 8.1 while walking. Enchant Power: Increases the effect. (+ 4 Power | Increases the effect.) -->
|
||||
<!-- Level 105 : INT + 2, increases MP Recovery Bonus by 6.7 while standing and by 8.5 while walking. Enchant Power: Increases the effect. (+ 5 Power | Increases the effect.) -->
|
||||
<!-- Level 106 : INT + 2, increases MP Recovery Bonus by 7 while standing and by 8.9 while walking. Enchant Power: Increases the effect. (+ 6 Power | Increases the effect.) -->
|
||||
<!-- Level 107 : INT + 2, increases MP Recovery Bonus by 7.3 while standing and by 9.3 while walking. Enchant Power: Increases the effect. (+ 7 Power | Increases the effect.) -->
|
||||
<!-- Level 108 : INT + 2, increases MP Recovery Bonus by 7.6 while standing and by 9.7 while walking. Enchant Power: Increases the effect. (+ 8 Power | Increases the effect.) -->
|
||||
<!-- Level 109 : INT + 2, increases MP Recovery Bonus by 7.9 while standing and by 10.1 while walking. Enchant Power: Increases the effect. (+ 9 Power | Increases the effect.) -->
|
||||
<!-- Level 110 : INT + 2, increases MP Recovery Bonus by 8.2 while standing and by 10.5 while walking. Enchant Power: Increases the effect. (+ 10 Power | Increases the effect.) -->
|
||||
<skill id="11187" levels="1" name="Superior Clear Mind">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- INT + 2, increases MP Recovery Bonus by 5.1 while standing and by 6.5 while walking. -->
|
||||
<set name="icon" val="icon.skill11187" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="regMp" val="0" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="11188" levels="5" name="Frozen">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
|
1281
trunk/dist/game/data/stats/skills/11200-11299.xml
vendored
1281
trunk/dist/game/data/stats/skills/11200-11299.xml
vendored
File diff suppressed because it is too large
Load Diff
233
trunk/dist/game/data/stats/skills/11300-11399.xml
vendored
233
trunk/dist/game/data/stats/skills/11300-11399.xml
vendored
@ -306,16 +306,16 @@
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : Summons 1900 Beast Soulshots. Consumes 1 Crystal (R-grade). -->
|
||||
<skill id="11316" levels="1" name="Summon Soulshots">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Summons 1900 Beast Soulshots. Consumes 1 Crystal (R-grade). -->
|
||||
<set name="icon" val="icon.skill11316" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="398" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="11317" levels="8" name="Servitor Group Heal">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -925,61 +925,91 @@
|
||||
<effect name="PhysicalAttack" />
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : For 30 min., all servitors' Atk. Spd. + 10%. -->
|
||||
<!-- Level 2 : For 30 min., all servitors' Atk. Spd. + 12%. -->
|
||||
<!-- Level 3 : For 30 min., all servitors' Atk. Spd. + 15%. -->
|
||||
<!-- Level 4 : For 30 min., all servitors' Atk. Spd. + 20%. -->
|
||||
<skill id="11347" levels="4" name="Greater Servitor Haste">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., all servitors' Atk. Spd. + 10%. -->
|
||||
<table name="#mpConsumes"> 61 67 73 79 </table>
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mpConsume"> 61 67 73 79 </table>
|
||||
<table name="#pAtkSpd"> 1.1 1.12 1.15 1.2 </table>
|
||||
<set name="icon" val="icon.skill11347" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="hitTime" val="3500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="isMagic" val="1" />
|
||||
</skill>
|
||||
<skill id="11348" levels="4" name="Servitor Death Whisper">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., all servitors' Critical Damage + 10%. -->
|
||||
<table name="#mpConsumes"> 61 67 73 79 </table>
|
||||
<set name="icon" val="icon.skill11348" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="hitTime" val="3500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="isMagic" val="1" />
|
||||
</skill>
|
||||
<skill id="11349" levels="4" name="Greater Servitor Might">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., all servitors' P. Atk. + 10%. -->
|
||||
<table name="#mpConsumes"> 61 67 73 79 </table>
|
||||
<set name="icon" val="icon.skill11349" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="hitTime" val="3500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="isMagic" val="1" />
|
||||
</skill>
|
||||
<skill id="11350" levels="4" name="Arcane Rage">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Use Arcana Wrath to inflict severe damage on a target with 188 Power added to M. Atk. -->
|
||||
<table name="#mpConsumes"> 53 60 67 70 </table>
|
||||
<set name="icon" val="icon.skill11350" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="3500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="hitTime" val="2780" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtkSpd" val="#pAtkSpd" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : For 30 min., all servitors' Critical Damage + 10%. -->
|
||||
<!-- Level 2 : For 30 min., all servitors' Critical Damage + 12%. -->
|
||||
<!-- Level 3 : For 30 min., all servitors' Critical Damage + 15%. -->
|
||||
<!-- Level 4 : For 30 min., all servitors' Critical Damage + 20%. -->
|
||||
<skill id="11348" levels="4" name="Servitor Death Whisper">
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mpConsume"> 61 67 73 79 </table>
|
||||
<set name="icon" val="icon.skill11348" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="3500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : For 30 min., all servitors' P. Atk. + 10%. -->
|
||||
<!-- Level 2 : For 30 min., all servitors' P. Atk. + 12%. -->
|
||||
<!-- Level 3 : For 30 min., all servitors' P. Atk. + 15%. -->
|
||||
<!-- Level 4 : For 30 min., all servitors' P. Atk. + 20%. -->
|
||||
<skill id="11349" levels="4" name="Greater Servitor Might">
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mpConsume"> 61 67 73 79 </table>
|
||||
<table name="#pAtk"> 1.1 1.12 1.15 1.2 </table>
|
||||
<set name="icon" val="icon.skill11349" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="3500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="#pAtk" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : Use Arcana Wrath to inflict severe damage on a target with 188 Power added to M. Atk. -->
|
||||
<!-- Level 2 : Use Arcana Wrath to inflict severe damage on a target with 202 Power added to M. Atk. -->
|
||||
<!-- Level 3 : Use Arcana Wrath to inflict severe damage on a target with 215 Power added to M. Atk. -->
|
||||
<!-- Level 4 : Use Arcana Wrath to inflict severe damage on a target with 227 Power added to M. Atk. -->
|
||||
<skill id="11350" levels="4" name="Arcane Rage">
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#power"> 188 202 215 227 </table>
|
||||
<table name="#mpConsume"> 53 60 67 70 </table>
|
||||
<set name="icon" val="icon.skill11350" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="2779" />
|
||||
<set name="coolTime" val="300" />
|
||||
<set name="reuseDelay" val="2400" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="11351" levels="5" name="Arcane Link">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -998,19 +1028,25 @@
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : Use Elemental Wrath to inflict severe damage on a target with 188 Power added to M. Atk. -->
|
||||
<!-- Level 2 : Use Elemental Wrath to inflict severe damage on a target with 202 Power added to M. Atk. -->
|
||||
<!-- Level 3 : Use Elemental Wrath to inflict severe damage on a target with 215 Power added to M. Atk. -->
|
||||
<!-- Level 4 : Use Elemental Wrath to inflict severe damage on a target with 227 Power added to M. Atk. -->
|
||||
<skill id="11353" levels="4" name="Elemental Rage">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Use Elemental Wrath to inflict severe damage on a target with 188 Power added to M. Atk. -->
|
||||
<table name="#mpConsumes"> 53 60 67 70 </table>
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#power"> 188 202 215 227 </table>
|
||||
<table name="#mpConsume"> 53 60 67 70 </table>
|
||||
<set name="icon" val="icon.skill11353" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="hitTime" val="2780" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="2779" />
|
||||
<set name="coolTime" val="300" />
|
||||
<set name="reuseDelay" val="2400" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="11354" levels="5" name="Elemental Link">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -1029,19 +1065,25 @@
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : Use Spectral Wrath to inflict severe damage on a target with 188 Power added to M. Atk. -->
|
||||
<!-- Level 2 : Use Spectral Wrath to inflict severe damage on a target with 202 Power added to M. Atk. -->
|
||||
<!-- Level 3 : Use Spectral Wrath to inflict severe damage on a target with 215 Power added to M. Atk. -->
|
||||
<!-- Level 4 : Use Spectral Wrath to inflict severe damage on a target with 227 Power added to M. Atk. -->
|
||||
<skill id="11356" levels="4" name="Spectral Rage">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Use Spectral Wrath to inflict severe damage on a target with 188 Power added to M. Atk. -->
|
||||
<table name="#mpConsumes"> 53 60 67 70 </table>
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#power"> 188 202 215 227 </table>
|
||||
<table name="#mpConsume"> 53 60 67 70 </table>
|
||||
<set name="icon" val="icon.skill11356" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="hitTime" val="2780" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="2779" />
|
||||
<set name="coolTime" val="300" />
|
||||
<set name="reuseDelay" val="2400" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="11357" levels="5" name="Spectral Link">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -1060,18 +1102,21 @@
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : Summons a giant shaman stone to temporarily increase party's abilities. Consumes 15 Spirit Ores. -->
|
||||
<!-- Level 2 : Summons a giant shaman stone to temporarily increase party's abilities. Consumes 15 Spirit Ores. -->
|
||||
<!-- Level 3 : Summons a giant shaman stone to temporarily increase party's abilities. Consumes 15 Spirit Ores. -->
|
||||
<skill id="11359" levels="3" name="Summon Protection Stone">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Summons a giant shaman stone to temporarily increase party's abilities. Consumes 15 Spirit Ores. -->
|
||||
<table name="#mpConsumes"> 137 132 137 </table>
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mpConsume"> 137 132 137 </table>
|
||||
<set name="icon" val="icon.skill11359" />
|
||||
<set name="magicLvl" val="99" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="400000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="11360" levels="3" name="Arcane Protection">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -1085,16 +1130,19 @@
|
||||
<set name="reuseDelay" val="4000" />
|
||||
<set name="isMagic" val="4" />
|
||||
</skill>
|
||||
<!-- Level 1 : Summons an instant Moving Portal for 30 sec. Consumes 5 Spirit Ores. -->
|
||||
<!-- Level 2 : Summons an instant Moving Portal for 30 sec. -->
|
||||
<!-- Level 3 : Summons an instant Moving Portal for 30 sec. -->
|
||||
<skill id="11361" levels="3" name="Summon Moving Portal">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Summons an instant Moving Portal for 30 sec. Consumes 5 Spirit Ores. -->
|
||||
<table name="#magicLvl"> 99 99 99 </table>
|
||||
<set name="icon" val="icon.skill11361" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="128" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="50000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="11362" levels="3" name="Summon Moving Portal">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -1103,16 +1151,19 @@
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : Teleports using the Moving Portal summoned. Consumes 1 Spirit Ore. -->
|
||||
<!-- Level 2 : Teleports using the Moving Portal summoned. -->
|
||||
<!-- Level 3 : Teleports using the Moving Portal summoned. -->
|
||||
<skill id="11363" levels="3" name="Instant Teleport">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Teleports using the Moving Portal summoned. Consumes 1 Spirit Ore. -->
|
||||
<table name="#mpConsumes"> 108 104 108 </table>
|
||||
<table name="#magicLvl"> 99 99 99 </table>
|
||||
<table name="#mpConsume"> 108 104 108 </table>
|
||||
<set name="icon" val="icon.skill11363" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="reuseDelay" val="5000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="11364" levels="3" name="Elemental Dash">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -1125,20 +1176,30 @@
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="4000" />
|
||||
</skill>
|
||||
<!-- Level 1 : Attacks target with 518 Power added to M. Atk. and casts a curse that decreases target's Atk./Casting Spd. by 30% and Speed by 180. Consumes 3 Spirit Ores. -->
|
||||
<!-- Level 2 : Attacks target with 506 Power added to M. Atk. and casts a curse that decreases target's Atk./Casting Spd. by 30% and Speed by 180. -->
|
||||
<!-- Level 3 : Attacks target with 518 Power added to M. Atk. and casts a curse that decreases target's Atk./Casting Spd. by 30% and Speed by 180. -->
|
||||
<skill id="11365" levels="3" name="Summon Demonic Crucifix">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Attacks target with 518 Power added to M. Atk. and casts a curse that decreases target's Atk./Casting Spd. by 30% and Speed by 180. Consumes 3 Spirit Ores. -->
|
||||
<table name="#mpConsumes"> 394 382 394 </table>
|
||||
<table name="#magicLvl"> 99 99 99 </table>
|
||||
<table name="#power"> 518 506 518 </table>
|
||||
<table name="#mpConsume"> 394 382 394 </table>
|
||||
<set name="icon" val="icon.skill11365" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mAtkSpd" val="1.3" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="11366" levels="3" name="Spectral Curse">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
|
515
trunk/dist/game/data/stats/skills/11500-11599.xml
vendored
515
trunk/dist/game/data/stats/skills/11500-11599.xml
vendored
@ -1166,12 +1166,27 @@
|
||||
</effect>
|
||||
</enchant4for>
|
||||
</skill>
|
||||
<!-- Level 1 : When a sword or blunt weapon is equipped, P. Atk. +20%, Atk. Spd. + 20%, P. Critical Damage + 15%, P. Accuracy + 4, normal hit damage to monsters + 20%. Chance to activate Physical Pose during a normal attack. Depending on STR, your STR can reset cooldown or double skill effect duration. -->
|
||||
<!-- Level 101 : When a sword or blunt weapon is equipped, P. Atk. +21%, Atk. Spd. + 20%, P. Critical Damage + 15%, P. Accuracy + 4, normal hit damage to monsters + 20%. Chance to activate Physical Pose during a normal attack. Depending on STR, your STR can reset cooldown or double skill effect duration. (+ 1 Power | Increases the effect.) -->
|
||||
<!-- Level 102 : When a sword or blunt weapon is equipped, P. Atk. +22%, Atk. Spd. + 20%, P. Critical Damage + 15%, P. Accuracy + 4, normal hit damage to monsters + 20%. Chance to activate Physical Pose during a normal attack. Depending on STR, your STR can reset cooldown or double skill effect duration. (+ 2 Power | Increases the effect.) -->
|
||||
<!-- Level 103 : When a sword or blunt weapon is equipped, P. Atk. +23%, Atk. Spd. + 20%, P. Critical Damage + 15%, P. Accuracy + 4, normal hit damage to monsters + 20%. Chance to activate Physical Pose during a normal attack. Depending on STR, your STR can reset cooldown or double skill effect duration. (+ 3 Power | Increases the effect.) -->
|
||||
<!-- Level 104 : When a sword or blunt weapon is equipped, P. Atk. +24%, Atk. Spd. + 20%, P. Critical Damage + 15%, P. Accuracy + 4, normal hit damage to monsters + 20%. Chance to activate Physical Pose during a normal attack. Depending on STR, your STR can reset cooldown or double skill effect duration. (+ 4 Power | Increases the effect.) -->
|
||||
<!-- Level 105 : When a sword or blunt weapon is equipped, P. Atk. +25%, Atk. Spd. + 20%, P. Critical Damage + 15%, P. Accuracy + 4, normal hit damage to monsters + 20%. Chance to activate Physical Pose during a normal attack. Depending on STR, your STR can reset cooldown or double skill effect duration. (+ 5 Power | Increases the effect.) -->
|
||||
<!-- Level 106 : When a sword or blunt weapon is equipped, P. Atk. +26%, Atk. Spd. + 20%, P. Critical Damage + 15%, P. Accuracy + 4, normal hit damage to monsters + 20%. Chance to activate Physical Pose during a normal attack. Depending on STR, your STR can reset cooldown or double skill effect duration. (+ 6 Power | Increases the effect.) -->
|
||||
<!-- Level 107 : When a sword or blunt weapon is equipped, P. Atk. +27%, Atk. Spd. + 20%, P. Critical Damage + 15%, P. Accuracy + 4, normal hit damage to monsters + 20%. Chance to activate Physical Pose during a normal attack. Depending on STR, your STR can reset cooldown or double skill effect duration. (+ 7 Power | Increases the effect.) -->
|
||||
<!-- Level 108 : When a sword or blunt weapon is equipped, P. Atk. +28%, Atk. Spd. + 20%, P. Critical Damage + 15%, P. Accuracy + 4, normal hit damage to monsters + 20%. Chance to activate Physical Pose during a normal attack. Depending on STR, your STR can reset cooldown or double skill effect duration. (+ 8 Power | Increases the effect.) -->
|
||||
<!-- Level 109 : When a sword or blunt weapon is equipped, P. Atk. +29%, Atk. Spd. + 20%, P. Critical Damage + 15%, P. Accuracy + 4, normal hit damage to monsters + 20%. Chance to activate Physical Pose during a normal attack. Depending on STR, your STR can reset cooldown or double skill effect duration. (+ 9 Power | Increases the effect.) -->
|
||||
<!-- Level 110 : When a sword or blunt weapon is equipped, P. Atk. +30%, Atk. Spd. + 20%, P. Critical Damage + 15%, P. Accuracy + 4, normal hit damage to monsters + 20%. Chance to activate Physical Pose during a normal attack. Depending on STR, your STR can reset cooldown or double skill effect duration. (+ 10 Power | Increases the effect.) -->
|
||||
<skill id="11526" levels="1" name="Superior Sword/Blunt Weapon Mastery">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- When a sword or blunt weapon is equipped, P. Atk. +20%, Atk. Spd. + 20%, P. Critical Damage + 15%, P. Accuracy + 4, normal hit damage to monsters + 20%. Chance to activate Physical Pose during a normal attack. Depending on STR, your STR can reset cooldown or double skill effect duration. -->
|
||||
<set name="icon" val="icon.skill10001" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtkSpd" val="1.2" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="11529" levels="1" name="Prevailing Sonata" enchantGroup1="10" enchantGroup2="10">
|
||||
<!-- Increases party members' Atk. Spd. by 15%, Casting Spd. by 30%, Max HP by 30%, MP recovery bonus by 20% and decreases MP Consumption for magic skill by 10% and the magic cancel rate for 5 minutes. -->
|
||||
@ -1398,50 +1413,179 @@
|
||||
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
||||
<enchant2 name="power" val="#ench2power" />
|
||||
</skill>
|
||||
<!-- Level 1 : Transforms target into a harmless creature and decrease its Speed by 20% for 15 seconds. The effect is canceled if the transformed target is attacked. -->
|
||||
<!-- Level 2 : Transforms target into a harmless creature and decrease its Speed by 30% for 15 seconds. The effect is canceled if the transformed target is attacked. -->
|
||||
<!-- Level 3 : Transforms target into a harmless creature and decrease its Speed by 40% for 15 seconds. The effect is canceled if the transformed target is attacked. -->
|
||||
<!-- Level 4 : Transforms target into a harmless creature and decrease its Speed by 50% for 15 seconds. The effect is canceled if the transformed target is attacked. -->
|
||||
<!-- Level 5 : Transforms target into a harmless creature and decrease its Speed by 60% for 15 seconds. The effect is canceled if the transformed target is attacked. -->
|
||||
<!-- Level 6 : Transforms target into a harmless creature and decrease its Speed by 70% for 15 seconds. The effect is canceled if the transformed target is attacked. -->
|
||||
<!-- Level 7 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. -->
|
||||
<!-- Level 101 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 102 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 103 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 104 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 105 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 106 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 107 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 108 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 109 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 110 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 901 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. (+ 1 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 902 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. (+ 2 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 903 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. (+ 3 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 904 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. (+ 4 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 905 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. (+ 5 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 906 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. (+ 6 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 907 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. (+ 7 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 908 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. (+ 8 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 909 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. (+ 9 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 910 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. (+ 10 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 201 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. Enchant Chance: Increases success rate. (+ 1 Chance | Increases the success rate.) -->
|
||||
<!-- Level 202 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. Enchant Chance: Increases success rate. (+ 2 Chance | Increases the success rate.) -->
|
||||
<!-- Level 203 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. Enchant Chance: Increases success rate. (+ 3 Chance | Increases the success rate.) -->
|
||||
<!-- Level 204 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. Enchant Chance: Increases success rate. (+ 4 Chance | Increases the success rate.) -->
|
||||
<!-- Level 205 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. Enchant Chance: Increases success rate. (+ 5 Chance | Increases the success rate.) -->
|
||||
<!-- Level 206 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. Enchant Chance: Increases success rate. (+ 6 Chance | Increases the success rate.) -->
|
||||
<!-- Level 207 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. Enchant Chance: Increases success rate. (+ 7 Chance | Increases the success rate.) -->
|
||||
<!-- Level 208 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. Enchant Chance: Increases success rate. (+ 8 Chance | Increases the success rate.) -->
|
||||
<!-- Level 209 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. Enchant Chance: Increases success rate. (+ 9 Chance | Increases the success rate.) -->
|
||||
<!-- Level 210 : Transforms target into a harmless creature and decrease its Speed by 80% for 15 seconds. The effect is canceled if the transformed target is attacked. Enchant Chance: Increases success rate. (+ 10 Chance | Increases the success rate.) -->
|
||||
<skill id="11537" levels="7" name="Transform">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Transforms target into a harmless creature and decrease its Speed by 20% for 15 seconds. The effect is canceled if the transformed target is attacked. -->
|
||||
<table name="#mpConsumes"> 126 126 135 139 148 157 166 </table>
|
||||
<table name="#magicLvl"> 85 86 88 91 94 97 99 </table>
|
||||
<table name="#mpConsume"> 126 126 135 139 148 157 166 </table>
|
||||
<set name="icon" val="icon.skill11537" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="isDebuff" val="true" />
|
||||
</skill>
|
||||
<skill id="11538" levels="4" name="Mass Giant Root">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Inflicts Hold on nearby enemies for 15 seconds. -->
|
||||
<table name="#mpConsumes"> 252 558 612 666 </table>
|
||||
<set name="icon" val="icon.skill11538" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="900" />
|
||||
</skill>
|
||||
<!-- Level 1 : Inflicts Hold on nearby enemies for 15 seconds. -->
|
||||
<!-- Level 2 : Inflicts Hold on nearby enemies for 15 seconds. -->
|
||||
<!-- Level 3 : Inflicts Hold on nearby enemies for 15 seconds. -->
|
||||
<!-- Level 4 : Inflicts Hold on nearby enemies for 15 seconds. -->
|
||||
<!-- Level 101 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 102 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 103 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 104 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 105 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 106 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 107 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 108 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 109 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 110 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 201 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Chance: Increases Success Rate. (+ 1 Chance | Increases the success rate.) -->
|
||||
<!-- Level 202 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Chance: Increases Success Rate. (+ 2 Chance | Increases the success rate.) -->
|
||||
<!-- Level 203 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Chance: Increases Success Rate. (+ 3 Chance | Increases the success rate.) -->
|
||||
<!-- Level 204 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Chance: Increases Success Rate. (+ 4 Chance | Increases the success rate.) -->
|
||||
<!-- Level 205 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Chance: Increases Success Rate. (+ 5 Chance | Increases the success rate.) -->
|
||||
<!-- Level 206 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Chance: Increases Success Rate. (+ 6 Chance | Increases the success rate.) -->
|
||||
<!-- Level 207 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Chance: Increases Success Rate. (+ 7 Chance | Increases the success rate.) -->
|
||||
<!-- Level 208 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Chance: Increases Success Rate. (+ 8 Chance | Increases the success rate.) -->
|
||||
<!-- Level 209 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Chance: Increases Success Rate. (+ 9 Chance | Increases the success rate.) -->
|
||||
<!-- Level 210 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Chance: Increases Success Rate. (+ 10 Chance | Increases the success rate.) -->
|
||||
<!-- Level 301 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Hex: Decreases target's P. Def. by 1%. (+ 1 Hex | Decreases the target's P. Def. by 1%.) -->
|
||||
<!-- Level 302 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Hex: Decreases target's P. Def. by 2%. (+ 2 Hex | Decreases the target's P. Def. by 2%.) -->
|
||||
<!-- Level 303 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Hex: Decreases target's P. Def. by 3%. (+ 3 Hex | Decreases the target's P. Def. by 3%.) -->
|
||||
<!-- Level 304 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Hex: Decreases target's P. Def. by 4%. (+ 4 Hex | Decreases the target's P. Def. by 4%.) -->
|
||||
<!-- Level 305 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Hex: Decreases target's P. Def. by 5%. (+ 5 Hex | Decreases the target's P. Def. by 5%.) -->
|
||||
<!-- Level 306 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Hex: Decreases target's P. Def. by 6%. (+ 6 Hex | Decreases the target's P. Def. by 6%.) -->
|
||||
<!-- Level 307 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Hex: Decreases target's P. Def. by 7%. (+ 7 Hex | Decreases the target's P. Def. by 7%.) -->
|
||||
<!-- Level 308 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Hex: Decreases target's P. Def. by 8%. (+ 8 Hex | Decreases the target's P. Def. by 8%.) -->
|
||||
<!-- Level 309 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Hex: Decreases target's P. Def. by 9%. (+ 9 Hex | Decreases the target's P. Def. by 9%.) -->
|
||||
<!-- Level 310 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Hex: Decreases target's P. Def. by 10%. (+ 10 Hex | Decreases the target's P. Def. by 10%.) -->
|
||||
<!-- Level 401 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Mind: Decreases target's M. Def. by 1%. (+ 1 M. Def. | Decreases the target's M. Def. by 1%.) -->
|
||||
<!-- Level 402 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Mind: Decreases target's M. Def. by 2%. (+ 2 M. Def. | Decreases the target's M. Def. by 2%.) -->
|
||||
<!-- Level 403 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Mind: Decreases target's M. Def. by 3%. (+ 3 M. Def. | Decreases the target's M. Def. by 3%.) -->
|
||||
<!-- Level 404 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Mind: Decreases target's M. Def. by 4%. (+ 4 M. Def. | Decreases the target's M. Def. by 4%.) -->
|
||||
<!-- Level 405 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Mind: Decreases target's M. Def. by 5%. (+ 5 M. Def. | Decreases the target's M. Def. by 5%.) -->
|
||||
<!-- Level 406 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Mind: Decreases target's M. Def. by 6%. (+ 6 M. Def. | Decreases the target's M. Def. by 6%.) -->
|
||||
<!-- Level 407 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Mind: Decreases target's M. Def. by 7%. (+ 7 M. Def. | Decreases the target's M. Def. by 7%.) -->
|
||||
<!-- Level 408 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Mind: Decreases target's M. Def. by 8%. (+ 8 M. Def. | Decreases the target's M. Def. by 8%.) -->
|
||||
<!-- Level 409 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Mind: Decreases target's M. Def. by 9%. (+ 9 M. Def. | Decreases the target's M. Def. by 9%.) -->
|
||||
<!-- Level 410 : Inflicts Hold on nearby enemies for 15 seconds. Enchant Mind: Decreases target's M. Def. by 10%. (+ 10 M. Def. | Decreases the target's M. Def. by 10%.) -->
|
||||
<!-- Level 901 : Inflicts Hold on nearby enemies for 15 seconds. (+ 1 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 902 : Inflicts Hold on nearby enemies for 15 seconds. (+ 2 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 903 : Inflicts Hold on nearby enemies for 15 seconds. (+ 3 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 904 : Inflicts Hold on nearby enemies for 15 seconds. (+ 4 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 905 : Inflicts Hold on nearby enemies for 15 seconds. (+ 5 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 906 : Inflicts Hold on nearby enemies for 15 seconds. (+ 6 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 907 : Inflicts Hold on nearby enemies for 15 seconds. (+ 7 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 908 : Inflicts Hold on nearby enemies for 15 seconds. (+ 8 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 909 : Inflicts Hold on nearby enemies for 15 seconds. (+ 9 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 910 : Inflicts Hold on nearby enemies for 15 seconds. (+ 10 Recovery | Decreases Cooldown.) -->
|
||||
<skill id="11538" levels="4" name="Mass Giant Root">
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mpConsume"> 252 558 612 666 </table>
|
||||
<set name="icon" val="icon.skill11538" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="targetType" val="AREA" />
|
||||
</skill>
|
||||
<!-- Level 1 : Petrifies target for 15 seconds. -->
|
||||
<!-- Level 2 : Petrifies target for 15 seconds. -->
|
||||
<!-- Level 3 : Petrifies target for 15 seconds. -->
|
||||
<!-- Level 4 : Petrifies target for 15 seconds. -->
|
||||
<!-- Level 5 : Petrifies target for 15 seconds. -->
|
||||
<!-- Level 6 : Petrifies target for 15 seconds. -->
|
||||
<!-- Level 7 : Petrifies target for 15 seconds. -->
|
||||
<!-- Level 8 : Petrifies target for 15 seconds. -->
|
||||
<!-- Level 101 : Petrifies target for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 102 : Petrifies target for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 103 : Petrifies target for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 104 : Petrifies target for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 105 : Petrifies target for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 106 : Petrifies target for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 107 : Petrifies target for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 108 : Petrifies target for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 109 : Petrifies target for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 110 : Petrifies target for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 901 : Petrifies target for 15 seconds. (+ 1 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 902 : Petrifies target for 15 seconds. (+ 2 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 903 : Petrifies target for 15 seconds. (+ 3 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 904 : Petrifies target for 15 seconds. (+ 4 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 905 : Petrifies target for 15 seconds. (+ 5 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 906 : Petrifies target for 15 seconds. (+ 6 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 907 : Petrifies target for 15 seconds. (+ 7 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 908 : Petrifies target for 15 seconds. (+ 8 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 909 : Petrifies target for 15 seconds. (+ 9 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 910 : Petrifies target for 15 seconds. (+ 10 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 201 : Petrifies target for 15 seconds. Enchant Chance: Increases success rate. (+ 1 Chance | Increases the success rate.) -->
|
||||
<!-- Level 202 : Petrifies target for 15 seconds. Enchant Chance: Increases success rate. (+ 2 Chance | Increases the success rate.) -->
|
||||
<!-- Level 203 : Petrifies target for 15 seconds. Enchant Chance: Increases success rate. (+ 3 Chance | Increases the success rate.) -->
|
||||
<!-- Level 204 : Petrifies target for 15 seconds. Enchant Chance: Increases success rate. (+ 4 Chance | Increases the success rate.) -->
|
||||
<!-- Level 205 : Petrifies target for 15 seconds. Enchant Chance: Increases success rate. (+ 5 Chance | Increases the success rate.) -->
|
||||
<!-- Level 206 : Petrifies target for 15 seconds. Enchant Chance: Increases success rate. (+ 6 Chance | Increases the success rate.) -->
|
||||
<!-- Level 207 : Petrifies target for 15 seconds. Enchant Chance: Increases success rate. (+ 7 Chance | Increases the success rate.) -->
|
||||
<!-- Level 208 : Petrifies target for 15 seconds. Enchant Chance: Increases success rate. (+ 8 Chance | Increases the success rate.) -->
|
||||
<!-- Level 209 : Petrifies target for 15 seconds. Enchant Chance: Increases success rate. (+ 9 Chance | Increases the success rate.) -->
|
||||
<!-- Level 210 : Petrifies target for 15 seconds. Enchant Chance: Increases success rate. (+ 10 Chance | Increases the success rate.) -->
|
||||
<skill id="11539" levels="8" name="Petrify">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Petrifies target for 15 seconds. -->
|
||||
<table name="#mpConsumes"> 70 72 76 78 82 85 88 92 </table>
|
||||
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 </table>
|
||||
<table name="#mpConsume"> 70 72 76 78 82 85 88 92 </table>
|
||||
<set name="icon" val="icon.skill11539" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="1700" />
|
||||
<set name="coolTime" val="300" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="11540" levels="4" name="Quick Escape">
|
||||
<table name="#ench1MpConsume">71 68 65 62 59 56 53 50 47 44</table>
|
||||
@ -1799,10 +1943,10 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : Has a chance of recovering MP during a normal attack when equipped with a sword, blunt, dualsword, or dual blunt weapon. -->
|
||||
<skill id="11549" levels="1" name="Superior Mana Steal">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Has a chance of recovering MP during a normal attack when equipped with a sword, blunt, dualsword, or dual blunt weapon. -->
|
||||
<set name="icon" val="icon.skill11505" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
@ -1894,44 +2038,124 @@
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : Disables nearby enemies' natural HP Recovery for 2 minutes. -->
|
||||
<!-- Level 101 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Cost: Decreases MP consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 102 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Cost: Decreases MP consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 103 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Cost: Decreases MP consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 104 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Cost: Decreases MP consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 105 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Cost: Decreases MP consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 106 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Cost: Decreases MP consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 107 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Cost: Decreases MP consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 108 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Cost: Decreases MP consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 109 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Cost: Decreases MP consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 110 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Cost: Decreases MP consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 201 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Chance: Increases success rate. (+ 1 Chance | Increases the success rate.) -->
|
||||
<!-- Level 202 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Chance: Increases success rate. (+ 2 Chance | Increases the success rate.) -->
|
||||
<!-- Level 203 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Chance: Increases success rate. (+ 3 Chance | Increases the success rate.) -->
|
||||
<!-- Level 204 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Chance: Increases success rate. (+ 4 Chance | Increases the success rate.) -->
|
||||
<!-- Level 205 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Chance: Increases success rate. (+ 5 Chance | Increases the success rate.) -->
|
||||
<!-- Level 206 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Chance: Increases success rate. (+ 6 Chance | Increases the success rate.) -->
|
||||
<!-- Level 207 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Chance: Increases success rate. (+ 7 Chance | Increases the success rate.) -->
|
||||
<!-- Level 208 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Chance: Increases success rate. (+ 8 Chance | Increases the success rate.) -->
|
||||
<!-- Level 209 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Chance: Increases success rate. (+ 9 Chance | Increases the success rate.) -->
|
||||
<!-- Level 210 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Chance: Increases success rate. (+ 10 Chance | Increases the success rate.) -->
|
||||
<!-- Level 301 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Slow MP: Decreases MP Recovery by 1. (+ 1 Slow MP | Decreases MP Recovery by 1.) -->
|
||||
<!-- Level 302 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Slow MP: Decreases MP Recovery by 2.6. (+ 2 Slow MP | Decreases MP Recovery by 2.6.) -->
|
||||
<!-- Level 303 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Slow MP: Decreases MP Recovery by 4.2. (+ 3 Slow MP | Decreases MP Recovery by 4.2.) -->
|
||||
<!-- Level 304 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Slow MP: Decreases MP Recovery by 5.8. (+ 4 Slow MP | Decreases MP Recovery by 5.8.) -->
|
||||
<!-- Level 305 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Slow MP: Decreases MP Recovery by 7.4. (+ 5 Slow MP | Decreases MP Recovery by 7.4.) -->
|
||||
<!-- Level 306 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Slow MP: Decreases MP Recovery by 9. (+ 6 Slow MP | Decreases MP Recovery by 9.) -->
|
||||
<!-- Level 307 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Slow MP: Decreases MP Recovery by 10.6. (+ 7 Slow MP | Decreases MP Recovery by 10.6.) -->
|
||||
<!-- Level 308 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Slow MP: Decreases MP Recovery by 12.2. (+ 8 Slow MP | Decreases MP Recovery by 12.2.) -->
|
||||
<!-- Level 309 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Slow MP: Decreases MP Recovery by 13.8. (+ 9 Slow MP | Decreases MP Recovery by 13.8.) -->
|
||||
<!-- Level 310 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Slow MP: Decreases MP Recovery by 15.4. (+ 10 Slow MP | Decreases MP Recovery by 15.4.) -->
|
||||
<!-- Level 401 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Slow CP: Decreases CP Recovery by 1. (+ 1 Slow CP | Decreases CP Recovery by 1.) -->
|
||||
<!-- Level 402 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Slow CP: Decreases CP Recovery by 3. (+ 2 Slow CP | Decreases CP Recovery by 3.) -->
|
||||
<!-- Level 403 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Slow CP: Decreases CP Recovery by 5. (+ 3 Slow CP | Decreases CP Recovery by 5.) -->
|
||||
<!-- Level 404 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Slow CP: Decreases CP Recovery by 7. (+ 4 Slow CP | Decreases CP Recovery by 7.) -->
|
||||
<!-- Level 405 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Slow CP: Decreases CP Recovery by 9. (+ 5 Slow CP | Decreases CP Recovery by 9.) -->
|
||||
<!-- Level 406 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Slow CP: Decreases CP Recovery by 11. (+ 6 Slow CP | Decreases CP Recovery by 11.) -->
|
||||
<!-- Level 407 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Slow CP: Decreases CP Recovery by 13. (+ 7 Slow CP | Decreases CP Recovery by 13.) -->
|
||||
<!-- Level 408 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Slow CP: Decreases CP Recovery by 15. (+ 8 Slow CP | Decreases CP Recovery by 15.) -->
|
||||
<!-- Level 409 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Slow CP: Decreases CP Recovery by 17. (+ 9 Slow CP | Decreases CP Recovery by 17.) -->
|
||||
<!-- Level 410 : Disables nearby enemies' natural HP Recovery for 2 minutes. Enchant Slow CP: Decreases CP Recovery by 19. (+ 10 Slow CP | Decreases CP Recovery by 19.) -->
|
||||
<skill id="11557" levels="1" name="Ultimate Scourge">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Disables nearby enemies' natural HP Recovery for 2 minutes. -->
|
||||
<set name="icon" val="icon.skill11557" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="423" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="200" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="isDebuff" val="true" />
|
||||
</skill>
|
||||
<skill id="11558" levels="1" name="Ultimate Oblivion">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Cancels nearby enemies' targets. -->
|
||||
<set name="icon" val="icon.skill11558" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="423" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="200" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="targetType" val="AREA" />
|
||||
</skill>
|
||||
<skill id="11559" levels="1" name="Ultimate Suspension">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Increases nearby enemies' physical/magic skill Cooldown by 200% for 2 minutes. -->
|
||||
<set name="icon" val="icon.skill11559" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<!-- Level 1 : Cancels nearby enemies' targets. -->
|
||||
<!-- Level 101 : Cancels nearby enemies' targets. Enchant Cost: Decreases MP consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 102 : Cancels nearby enemies' targets. Enchant Cost: Decreases MP consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 103 : Cancels nearby enemies' targets. Enchant Cost: Decreases MP consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 104 : Cancels nearby enemies' targets. Enchant Cost: Decreases MP consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 105 : Cancels nearby enemies' targets. Enchant Cost: Decreases MP consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 106 : Cancels nearby enemies' targets. Enchant Cost: Decreases MP consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 107 : Cancels nearby enemies' targets. Enchant Cost: Decreases MP consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 108 : Cancels nearby enemies' targets. Enchant Cost: Decreases MP consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 109 : Cancels nearby enemies' targets. Enchant Cost: Decreases MP consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 110 : Cancels nearby enemies' targets. Enchant Cost: Decreases MP consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 201 : Cancels nearby enemies' targets. Enchant Distance: Increases effect. (+ 1 Distance | Increases the effect.) -->
|
||||
<!-- Level 202 : Cancels nearby enemies' targets. Enchant Distance: Increases effect. (+ 2 Distance | Increases the effect.) -->
|
||||
<!-- Level 203 : Cancels nearby enemies' targets. Enchant Distance: Increases effect. (+ 3 Distance | Increases the effect.) -->
|
||||
<!-- Level 204 : Cancels nearby enemies' targets. Enchant Distance: Increases effect. (+ 4 Distance | Increases the effect.) -->
|
||||
<!-- Level 205 : Cancels nearby enemies' targets. Enchant Distance: Increases effect. (+ 5 Distance | Increases the effect.) -->
|
||||
<!-- Level 206 : Cancels nearby enemies' targets. Enchant Distance: Increases effect. (+ 6 Distance | Increases the effect.) -->
|
||||
<!-- Level 207 : Cancels nearby enemies' targets. Enchant Distance: Increases effect. (+ 7 Distance | Increases the effect.) -->
|
||||
<!-- Level 208 : Cancels nearby enemies' targets. Enchant Distance: Increases effect. (+ 8 Distance | Increases the effect.) -->
|
||||
<!-- Level 209 : Cancels nearby enemies' targets. Enchant Distance: Increases effect. (+ 9 Distance | Increases the effect.) -->
|
||||
<!-- Level 210 : Cancels nearby enemies' targets. Enchant Distance: Increases effect. (+ 10 Distance | Increases the effect.) -->
|
||||
<skill id="11558" levels="1" name="Ultimate Oblivion">
|
||||
<set name="icon" val="icon.skill11558" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="423" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="200" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="targetType" val="AREA" />
|
||||
</skill>
|
||||
<!-- Level 1 : Increases nearby enemies' physical/magic skill Cooldown by 200% for 2 minutes. -->
|
||||
<!-- Level 101 : Increases nearby enemies' physical/magic skill Cooldown by 200% for 2 minutes. Enchant Cost: Decreases MP consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 102 : Increases nearby enemies' physical/magic skill Cooldown by 200% for 2 minutes. Enchant Cost: Decreases MP consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 103 : Increases nearby enemies' physical/magic skill Cooldown by 200% for 2 minutes. Enchant Cost: Decreases MP consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 104 : Increases nearby enemies' physical/magic skill Cooldown by 200% for 2 minutes. Enchant Cost: Decreases MP consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 105 : Increases nearby enemies' physical/magic skill Cooldown by 200% for 2 minutes. Enchant Cost: Decreases MP consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 106 : Increases nearby enemies' physical/magic skill Cooldown by 200% for 2 minutes. Enchant Cost: Decreases MP consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 107 : Increases nearby enemies' physical/magic skill Cooldown by 200% for 2 minutes. Enchant Cost: Decreases MP consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 108 : Increases nearby enemies' physical/magic skill Cooldown by 200% for 2 minutes. Enchant Cost: Decreases MP consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 109 : Increases nearby enemies' physical/magic skill Cooldown by 200% for 2 minutes. Enchant Cost: Decreases MP consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 110 : Increases nearby enemies' physical/magic skill Cooldown by 200% for 2 minutes. Enchant Cost: Decreases MP consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 201 : Increases nearby enemies' physical/magic skill Cooldown by 200% for 2 minutes. Enchant Chance: Increases success rate. (+ 1 Chance | Increases the success rate.) -->
|
||||
<!-- Level 202 : Increases nearby enemies' physical/magic skill Cooldown by 200% for 2 minutes. Enchant Chance: Increases success rate. (+ 2 Chance | Increases the success rate.) -->
|
||||
<!-- Level 203 : Increases nearby enemies' physical/magic skill Cooldown by 200% for 2 minutes. Enchant Chance: Increases success rate. (+ 3 Chance | Increases the success rate.) -->
|
||||
<!-- Level 204 : Increases nearby enemies' physical/magic skill Cooldown by 200% for 2 minutes. Enchant Chance: Increases success rate. (+ 4 Chance | Increases the success rate.) -->
|
||||
<!-- Level 205 : Increases nearby enemies' physical/magic skill Cooldown by 200% for 2 minutes. Enchant Chance: Increases success rate. (+ 5 Chance | Increases the success rate.) -->
|
||||
<!-- Level 206 : Increases nearby enemies' physical/magic skill Cooldown by 200% for 2 minutes. Enchant Chance: Increases success rate. (+ 6 Chance | Increases the success rate.) -->
|
||||
<!-- Level 207 : Increases nearby enemies' physical/magic skill Cooldown by 200% for 2 minutes. Enchant Chance: Increases success rate. (+ 7 Chance | Increases the success rate.) -->
|
||||
<!-- Level 208 : Increases nearby enemies' physical/magic skill Cooldown by 200% for 2 minutes. Enchant Chance: Increases success rate. (+ 8 Chance | Increases the success rate.) -->
|
||||
<!-- Level 209 : Increases nearby enemies' physical/magic skill Cooldown by 200% for 2 minutes. Enchant Chance: Increases success rate. (+ 9 Chance | Increases the success rate.) -->
|
||||
<!-- Level 210 : Increases nearby enemies' physical/magic skill Cooldown by 200% for 2 minutes. Enchant Chance: Increases success rate. (+ 10 Chance | Increases the success rate.) -->
|
||||
<skill id="11559" levels="1" name="Ultimate Suspension">
|
||||
<set name="icon" val="icon.skill11559" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="423" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="200" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="targetType" val="AREA" />
|
||||
</skill>
|
||||
<skill id="11560" levels="2" name="Celestial Aegis">
|
||||
<table name="#ench1MpConsume">428 410 392 374 356 338 321 303 285 267</table>
|
||||
@ -2015,20 +2239,64 @@
|
||||
</effect>
|
||||
</enchant5for>
|
||||
</skill>
|
||||
<!-- Level 1 : Inflicts Hold on the enemy for 15 seconds. -->
|
||||
<!-- Level 2 : Inflicts Hold on the enemy for 15 seconds. -->
|
||||
<!-- Level 3 : Inflicts Hold on the enemy for 15 seconds. -->
|
||||
<!-- Level 4 : Inflicts Hold on the enemy for 15 seconds. -->
|
||||
<!-- Level 101 : Inflicts Hold on the enemy for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 102 : Inflicts Hold on the enemy for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 103 : Inflicts Hold on the enemy for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 104 : Inflicts Hold on the enemy for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 105 : Inflicts Hold on the enemy for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 106 : Inflicts Hold on the enemy for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 107 : Inflicts Hold on the enemy for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 108 : Inflicts Hold on the enemy for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 109 : Inflicts Hold on the enemy for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 110 : Inflicts Hold on the enemy for 15 seconds. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 201 : Inflicts Hold on the enemy for 15 seconds. Enchant Chance: Increases success rate. (+ 1 Chance | Increases the success rate.) -->
|
||||
<!-- Level 202 : Inflicts Hold on the enemy for 15 seconds. Enchant Chance: Increases success rate. (+ 2 Chance | Increases the success rate.) -->
|
||||
<!-- Level 203 : Inflicts Hold on the enemy for 15 seconds. Enchant Chance: Increases success rate. (+ 3 Chance | Increases the success rate.) -->
|
||||
<!-- Level 204 : Inflicts Hold on the enemy for 15 seconds. Enchant Chance: Increases success rate. (+ 4 Chance | Increases the success rate.) -->
|
||||
<!-- Level 205 : Inflicts Hold on the enemy for 15 seconds. Enchant Chance: Increases success rate. (+ 5 Chance | Increases the success rate.) -->
|
||||
<!-- Level 206 : Inflicts Hold on the enemy for 15 seconds. Enchant Chance: Increases success rate. (+ 6 Chance | Increases the success rate.) -->
|
||||
<!-- Level 207 : Inflicts Hold on the enemy for 15 seconds. Enchant Chance: Increases success rate. (+ 7 Chance | Increases the success rate.) -->
|
||||
<!-- Level 208 : Inflicts Hold on the enemy for 15 seconds. Enchant Chance: Increases success rate. (+ 8 Chance | Increases the success rate.) -->
|
||||
<!-- Level 209 : Inflicts Hold on the enemy for 15 seconds. Enchant Chance: Increases success rate. (+ 9 Chance | Increases the success rate.) -->
|
||||
<!-- Level 210 : Inflicts Hold on the enemy for 15 seconds. Enchant Chance: Increases success rate. (+ 10 Chance | Increases the success rate.) -->
|
||||
<!-- Level 301 : Inflicts Hold on the enemy for 15 seconds. Enchant Hex: Decreases target's P. Def. by 1%. (+ 1 Hex | Decreases the target's P. Def. by 1%.) -->
|
||||
<!-- Level 302 : Inflicts Hold on the enemy for 15 seconds. Enchant Hex: Decreases target's P. Def. by 2%. (+ 2 Hex | Decreases the target's P. Def. by 2%.) -->
|
||||
<!-- Level 303 : Inflicts Hold on the enemy for 15 seconds. Enchant Hex: Decreases target's P. Def. by 3%. (+ 3 Hex | Decreases the target's P. Def. by 3%.) -->
|
||||
<!-- Level 304 : Inflicts Hold on the enemy for 15 seconds. Enchant Hex: Decreases target's P. Def. by 4%. (+ 4 Hex | Decreases the target's P. Def. by 4%.) -->
|
||||
<!-- Level 305 : Inflicts Hold on the enemy for 15 seconds. Enchant Hex: Decreases target's P. Def. by 5%. (+ 5 Hex | Decreases the target's P. Def. by 5%.) -->
|
||||
<!-- Level 306 : Inflicts Hold on the enemy for 15 seconds. Enchant Hex: Decreases target's P. Def. by 6%. (+ 6 Hex | Decreases the target's P. Def. by 6%.) -->
|
||||
<!-- Level 307 : Inflicts Hold on the enemy for 15 seconds. Enchant Hex: Decreases target's P. Def. by 7%. (+ 7 Hex | Decreases the target's P. Def. by 7%.) -->
|
||||
<!-- Level 308 : Inflicts Hold on the enemy for 15 seconds. Enchant Hex: Decreases target's P. Def. by 8%. (+ 8 Hex | Decreases the target's P. Def. by 8%.) -->
|
||||
<!-- Level 309 : Inflicts Hold on the enemy for 15 seconds. Enchant Hex: Decreases target's P. Def. by 9%. (+ 9 Hex | Decreases the target's P. Def. by 9%.) -->
|
||||
<!-- Level 310 : Inflicts Hold on the enemy for 15 seconds. Enchant Hex: Decreases target's P. Def. by 10%. (+ 10 Hex | Decreases the target's P. Def. by 10%.) -->
|
||||
<!-- Level 401 : Inflicts Hold on the enemy for 15 seconds. Enchant Mind: Decreases target's M. Def. by 1%. (+ 1 M. Def. | Decreases the target's M. Def. by 1%.) -->
|
||||
<!-- Level 402 : Inflicts Hold on the enemy for 15 seconds. Enchant Mind: Decreases target's M. Def. by 2%. (+ 2 M. Def. | Decreases the target's M. Def. by 2%.) -->
|
||||
<!-- Level 403 : Inflicts Hold on the enemy for 15 seconds. Enchant Mind: Decreases target's M. Def. by 3%. (+ 3 M. Def. | Decreases the target's M. Def. by 3%.) -->
|
||||
<!-- Level 404 : Inflicts Hold on the enemy for 15 seconds. Enchant Mind: Decreases target's M. Def. by 4%. (+ 4 M. Def. | Decreases the target's M. Def. by 4%.) -->
|
||||
<!-- Level 405 : Inflicts Hold on the enemy for 15 seconds. Enchant Mind: Decreases target's M. Def. by 5%. (+ 5 M. Def. | Decreases the target's M. Def. by 5%.) -->
|
||||
<!-- Level 406 : Inflicts Hold on the enemy for 15 seconds. Enchant Mind: Decreases target's M. Def. by 6%. (+ 6 M. Def. | Decreases the target's M. Def. by 6%.) -->
|
||||
<!-- Level 407 : Inflicts Hold on the enemy for 15 seconds. Enchant Mind: Decreases target's M. Def. by 7%. (+ 7 M. Def. | Decreases the target's M. Def. by 7%.) -->
|
||||
<!-- Level 408 : Inflicts Hold on the enemy for 15 seconds. Enchant Mind: Decreases target's M. Def. by 8%. (+ 8 M. Def. | Decreases the target's M. Def. by 8%.) -->
|
||||
<!-- Level 409 : Inflicts Hold on the enemy for 15 seconds. Enchant Mind: Decreases target's M. Def. by 9%. (+ 9 M. Def. | Decreases the target's M. Def. by 9%.) -->
|
||||
<!-- Level 410 : Inflicts Hold on the enemy for 15 seconds. Enchant Mind: Decreases target's M. Def. by 10%. (+ 10 M. Def. | Decreases the target's M. Def. by 10%.) -->
|
||||
<skill id="11561" levels="4" name="Giant Root">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Inflicts Hold on the enemy for 15 seconds. -->
|
||||
<table name="#mpConsumes"> 126 139 153 166 </table>
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mpConsume"> 126 139 153 166 </table>
|
||||
<set name="icon" val="icon.skill11561" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="11562" levels="1" name="Devil's Movement">
|
||||
<table name="#ench1MpConsume">57 55 52 50 48 45 43 40 38 36</table>
|
||||
@ -2060,9 +2328,8 @@
|
||||
</effect>
|
||||
</enchant3for>
|
||||
</skill>
|
||||
<!-- Level 1 : Teleports to a town. Cannot be used in a specially designated place such as the GM Consultation Service. -->
|
||||
<skill id="11563" levels="1" name="Quick Return">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Teleports to a town. Cannot be used in a specially designated place such as the GM Consultation Service. -->
|
||||
<set name="icon" val="icon.skill11819" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
@ -2249,51 +2516,77 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : Heals target and the 10 most injured allies around target by up to 35% of their Max HP. The recovery amount decreases starting from the most injured person. -->
|
||||
<!-- Level 101 : Heals target and the 10 most injured allies around target by up to 35% of their Max HP. The recovery amount decreases starting from the most injured person. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 102 : Heals target and the 10 most injured allies around target by up to 35% of their Max HP. The recovery amount decreases starting from the most injured person. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 103 : Heals target and the 10 most injured allies around target by up to 35% of their Max HP. The recovery amount decreases starting from the most injured person. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 104 : Heals target and the 10 most injured allies around target by up to 35% of their Max HP. The recovery amount decreases starting from the most injured person. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 105 : Heals target and the 10 most injured allies around target by up to 35% of their Max HP. The recovery amount decreases starting from the most injured person. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 106 : Heals target and the 10 most injured allies around target by up to 35% of their Max HP. The recovery amount decreases starting from the most injured person. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 107 : Heals target and the 10 most injured allies around target by up to 35% of their Max HP. The recovery amount decreases starting from the most injured person. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 108 : Heals target and the 10 most injured allies around target by up to 35% of their Max HP. The recovery amount decreases starting from the most injured person. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 109 : Heals target and the 10 most injured allies around target by up to 35% of their Max HP. The recovery amount decreases starting from the most injured person. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 110 : Heals target and the 10 most injured allies around target by up to 35% of their Max HP. The recovery amount decreases starting from the most injured person. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
||||
<skill id="11570" levels="1" name="Healing Melody">
|
||||
<table name="#ench1MpConsume">148 142 136 130 124 117 111 105 99 93</table>
|
||||
<table name="#healPercent">30;27;24;21;18;15;12;10;10;10;10</table>
|
||||
<set name="skillRadius" val="300" />
|
||||
<set name="castMagic" val="MAGIC" />
|
||||
<set name="icon" val="icon.skill11570" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="healPercents" val="30;27;24;21;18;15;12;10;10;10;10" />
|
||||
<set name="power" val="35" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="reuseDelay" val="5000" />
|
||||
<set name="mpConsume" val="582" />
|
||||
<set name="mpInitialConsume" val="39" />
|
||||
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
||||
<!--<effect name="HealPercent">
|
||||
<param power="#healPercent" />
|
||||
</effect>-->
|
||||
</skill>
|
||||
<skill id="11571" levels="1" name="Recovery Melody">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Restores target's CP by 1000. -->
|
||||
<set name="icon" val="icon.skill11571" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="reuseDelay" val="5000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : Restores target's CP by 1000. -->
|
||||
<!-- Level 101 : Restores target's CP by 1000. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 102 : Restores target's CP by 1000. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 103 : Restores target's CP by 1000. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 104 : Restores target's CP by 1000. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 105 : Restores target's CP by 1000. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 106 : Restores target's CP by 1000. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 107 : Restores target's CP by 1000. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 108 : Restores target's CP by 1000. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 109 : Restores target's CP by 1000. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 110 : Restores target's CP by 1000. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 201 : Restores target's CP by 1010. Enchant Power: Increases Effect. (+ 1 Power | Increases the effect.) -->
|
||||
<!-- Level 202 : Restores target's CP by 1020. Enchant Power: Increases Effect. (+ 2 Power | Increases the effect.) -->
|
||||
<!-- Level 203 : Restores target's CP by 1030. Enchant Power: Increases Effect. (+ 3 Power | Increases the effect.) -->
|
||||
<!-- Level 204 : Restores target's CP by 1040. Enchant Power: Increases Effect. (+ 4 Power | Increases the effect.) -->
|
||||
<!-- Level 205 : Restores target's CP by 1050. Enchant Power: Increases Effect. (+ 5 Power | Increases the effect.) -->
|
||||
<!-- Level 206 : Restores target's CP by 1060. Enchant Power: Increases Effect. (+ 6 Power | Increases the effect.) -->
|
||||
<!-- Level 207 : Restores target's CP by 1070. Enchant Power: Increases Effect. (+ 7 Power | Increases the effect.) -->
|
||||
<!-- Level 208 : Restores target's CP by 1080. Enchant Power: Increases Effect. (+ 8 Power | Increases the effect.) -->
|
||||
<!-- Level 209 : Restores target's CP by 1090. Enchant Power: Increases Effect. (+ 9 Power | Increases the effect.) -->
|
||||
<!-- Level 210 : Restores target's CP by 1100. Enchant Power: Increases Effect. (+ 10 Power | Increases the effect.) -->
|
||||
<skill id="11571" levels="1" name="Recovery Melody">
|
||||
<set name="icon" val="icon.skill11571" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="120" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="5000" />
|
||||
<set name="reuseDelay" val="5000" />
|
||||
<set name="isMagic" val="1" />
|
||||
</skill>
|
||||
<skill id="11580" levels="4" name="Mass Transform">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 10 sec., mutates enemies to reduce their Speed by 20% and render them unable to attack. Mutated enemies return to normal when inflicted with damage. -->
|
||||
<table name="#mpConsumes"> 126 139 153 166 </table>
|
||||
<set name="icon" val="icon.skill11580" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="hitTime" val="1410" />
|
||||
</skill>
|
||||
<!-- Level 1 : For 10 sec., mutates enemies to reduce their Speed by 20% and render them unable to attack. Mutated enemies return to normal when inflicted with damage. -->
|
||||
<!-- Level 2 : For 10 sec., mutates enemies to reduce their Speed by 20% and render them unable to attack. Mutated enemies return to normal when inflicted with damage. -->
|
||||
<!-- Level 3 : For 10 sec., mutates enemies to reduce their Speed by 20% and render them unable to attack. Mutated enemies return to normal when inflicted with damage. -->
|
||||
<!-- Level 4 : For 10 sec., mutates enemies to reduce their Speed by 20% and render them unable to attack. Mutated enemies return to normal when inflicted with damage. -->
|
||||
<skill id="11580" levels="4" name="Mass Transform">
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mpConsume"> 126 139 153 166 </table>
|
||||
<set name="icon" val="icon.skill11580" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="1409" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="11581" levels="4" name="Superior Advantage">
|
||||
<!-- Skill Cooldown - 5%, Skill Power + 5%, MP Recovery Rate + 5, and Max HP, MP, and CP + 5%. Skill mastery effect + 10%. -->
|
||||
@ -2332,12 +2625,22 @@
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
</skill>
|
||||
<!-- Level 1 : P. Def./ M. Def. + 5%. Skill Power + 5%. -->
|
||||
<!-- Level 2 : P. Def./ M. Def. + 7%. Skill Power + 5%. -->
|
||||
<!-- Level 3 : P. Def./ M. Def. + 10%. Skill Power + 5%. -->
|
||||
<!-- Level 4 : P. Def./ M. Def. + 15%. Skill Power + 5%. -->
|
||||
<skill id="11583" levels="4" name="Superior Song of Mastery">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- P. Def./ M. Def. + 5%. Skill Power + 5%. -->
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mDef"> 1.05 1.07 1.1 1.15 </table>
|
||||
<set name="icon" val="icon.skill0153" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mDef" val="#mDef" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="11584" levels="4" name="Mass Medusa's Dance">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -2352,12 +2655,22 @@
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
</skill>
|
||||
<!-- Level 1 : P. Atk./ M. Atk. + 5%. Skill Power + 5%. -->
|
||||
<!-- Level 2 : P. Atk./ M. Atk. + 7%. Skill Power + 5%. -->
|
||||
<!-- Level 3 : P. Atk./ M. Atk. + 10%. Skill Power + 5%. -->
|
||||
<!-- Level 4 : P. Atk./ M. Atk. + 15%. Skill Power + 5%. -->
|
||||
<skill id="11585" levels="4" name="Superior Dance of Mastery">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- P. Atk./ M. Atk. + 5%. Skill Power + 5%. -->
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mAtk"> 1.05 1.07 1.1 1.15 </table>
|
||||
<set name="icon" val="icon.skill0141" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mAtk" val="#mAtk" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="11586" levels="4" name="Pa'agrio's Bravery">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -2386,12 +2699,22 @@
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
</skill>
|
||||
<!-- Level 1 : Max MP + 10%. -->
|
||||
<!-- Level 2 : Max MP + 12%. -->
|
||||
<!-- Level 3 : Max MP + 15%. -->
|
||||
<!-- Level 4 : Max MP + 20%. -->
|
||||
<skill id="11588" levels="4" name="Superior Wizard Mastery">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Max MP + 10%. -->
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#maxMp"> 1.1 1.12 1.15 1.2 </table>
|
||||
<set name="icon" val="icon.skill0164" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="maxMp" val="#maxMp" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="11589" levels="4" name="Horn Frenzy" enchantGroup1="10" enchantGroup2="10">
|
||||
<!-- For 30 minutes, clan members' P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, and M. Def. + 30%. -->
|
||||
|
@ -539,54 +539,73 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : For 30 min., selected party member's PvP Damage + 10%, Attribute Attack + 10, MP Recovery Bonus + 10%. Consumes 10 Spirit Ores. -->
|
||||
<skill id="11615" levels="1" name="Battle Ditty">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., selected party member's PvP Damage + 10%, Attribute Attack + 10, MP Recovery Bonus + 10%. Consumes 10 Spirit Ores. -->
|
||||
<set name="icon" val="icon.skill11615" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="99" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="181" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="regMp" val="1.1" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : For 30 min., selected party member's Received PvP Damage - 10%, Speed + 4, HP Recovery Bonus + 10%. Consumes 10 Spirit Ores. -->
|
||||
<skill id="11616" levels="1" name="Protective Ditty">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., selected party member's Received PvP Damage - 10%, Speed + 4, HP Recovery Bonus + 10%. Consumes 10 Spirit Ores. -->
|
||||
<set name="icon" val="icon.skill11616" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="99" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="181" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="regHp" val="1.1" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : For 30 min., selected clan member's PvP Damage + 10%, Attribute Attack + 10, MP Recovery Bonus + 10%. Consumes 10 Spirit Ores. -->
|
||||
<skill id="11617" levels="1" name="Frezied Battle Ditty">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., selected clan member's PvP Damage + 10%, Attribute Attack + 10, MP Recovery Bonus + 10%. Consumes 10 Spirit Ores. -->
|
||||
<set name="icon" val="icon.skill11617" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="99" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="181" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="regMp" val="1.1" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : For 30 min., selected clan member's Received PvP Damage - 10%, Speed + 4, HP Recovery Bonus + 10%. Consumes 10 Spirit Ores. -->
|
||||
<skill id="11618" levels="1" name="Frenzied Protective Ditty">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., selected clan member's Received PvP Damage - 10%, Speed + 4, HP Recovery Bonus + 10%. Consumes 10 Spirit Ores. -->
|
||||
<set name="icon" val="icon.skill11618" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="99" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="181" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="regHp" val="1.1" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="11619" levels="3" name="Soul Ditty">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
|
200
trunk/dist/game/data/stats/skills/11700-11799.xml
vendored
200
trunk/dist/game/data/stats/skills/11700-11799.xml
vendored
@ -144,19 +144,44 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : Summons a fairy that follows and periodically heals the selected party member for 60 seconds. Has a chance of recovering HP when attacked. -->
|
||||
<!-- Level 2 : Summons a fairy that follows and periodically heals the selected party member for 60 seconds. Has a chance of recovering HP when attacked. -->
|
||||
<!-- Level 3 : Summons a fairy that follows and periodically heals the selected party member for 60 seconds. Has a chance of recovering HP when attacked. -->
|
||||
<!-- Level 4 : Summons a fairy that follows and periodically heals the selected party member for 60 seconds. Has a chance of recovering HP when attacked. -->
|
||||
<!-- Level 5 : Summons a fairy that follows and periodically heals the selected party member for 60 seconds. Has a chance of recovering HP when attacked. -->
|
||||
<!-- Level 101 : Summons a fairy that follows and periodically heals the selected party member for 60 seconds. Has a chance of recovering HP when attacked. Enchant Power: Increases the effect. (+ 1 Power | Increases the effect.) -->
|
||||
<!-- Level 102 : Summons a fairy that follows and periodically heals the selected party member for 60 seconds. Has a chance of recovering HP when attacked. Enchant Power: Increases the effect. (+ 2 Power | Increases the effect.) -->
|
||||
<!-- Level 103 : Summons a fairy that follows and periodically heals the selected party member for 60 seconds. Has a chance of recovering HP when attacked. Enchant Power: Increases the effect. (+ 3 Power | Increases the effect.) -->
|
||||
<!-- Level 104 : Summons a fairy that follows and periodically heals the selected party member for 60 seconds. Has a chance of recovering HP when attacked. Enchant Power: Increases the effect. (+ 4 Power | Increases the effect.) -->
|
||||
<!-- Level 105 : Summons a fairy that follows and periodically heals the selected party member for 60 seconds. Has a chance of recovering HP when attacked. Enchant Power: Increases the effect. (+ 5 Power | Increases the effect.) -->
|
||||
<!-- Level 106 : Summons a fairy that follows and periodically heals the selected party member for 60 seconds. Has a chance of recovering HP when attacked. Enchant Power: Increases the effect. (+ 6 Power | Increases the effect.) -->
|
||||
<!-- Level 107 : Summons a fairy that follows and periodically heals the selected party member for 60 seconds. Has a chance of recovering HP when attacked. Enchant Power: Increases the effect. (+ 7 Power | Increases the effect.) -->
|
||||
<!-- Level 108 : Summons a fairy that follows and periodically heals the selected party member for 60 seconds. Has a chance of recovering HP when attacked. Enchant Power: Increases the effect. (+ 8 Power | Increases the effect.) -->
|
||||
<!-- Level 109 : Summons a fairy that follows and periodically heals the selected party member for 60 seconds. Has a chance of recovering HP when attacked. Enchant Power: Increases the effect. (+ 9 Power | Increases the effect.) -->
|
||||
<!-- Level 110 : Summons a fairy that follows and periodically heals the selected party member for 60 seconds. Has a chance of recovering HP when attacked. Enchant Power: Increases the effect. (+ 10 Power | Increases the effect.) -->
|
||||
<!-- Level 201 : Summons a fairy that follows and periodically heals the selected party member for 1 minute and 6 seconds. Has a chance of recovering HP when attacked. Enchant Time: Increases Duration. (+ 1 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 202 : Summons a fairy that follows and periodically heals the selected party member for 1 minute and 12 seconds. Has a chance of recovering HP when attacked. Enchant Time: Increases Duration. (+ 2 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 203 : Summons a fairy that follows and periodically heals the selected party member for 1 minute and 18 seconds. Has a chance of recovering HP when attacked. Enchant Time: Increases Duration. (+ 3 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 204 : Summons a fairy that follows and periodically heals the selected party member for 1 minute and 24 seconds. Has a chance of recovering HP when attacked. Enchant Time: Increases Duration. (+ 4 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 205 : Summons a fairy that follows and periodically heals the selected party member for 1 minute and 30 seconds. Has a chance of recovering HP when attacked. Enchant Time: Increases Duration. (+ 5 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 206 : Summons a fairy that follows and periodically heals the selected party member for 1 minute and 36 seconds. Has a chance of recovering HP when attacked. Enchant Time: Increases Duration. (+ 6 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 207 : Summons a fairy that follows and periodically heals the selected party member for 1 minute and 42 seconds. Has a chance of recovering HP when attacked. Enchant Time: Increases Duration. (+ 7 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 208 : Summons a fairy that follows and periodically heals the selected party member for 1 minute and 48 seconds. Has a chance of recovering HP when attacked. Enchant Time: Increases Duration. (+ 8 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 209 : Summons a fairy that follows and periodically heals the selected party member for 1 minute and 54 seconds. Has a chance of recovering HP when attacked. Enchant Time: Increases Duration. (+ 9 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 210 : Summons a fairy that follows and periodically heals the selected party member for 2 minutes. Has a chance of recovering HP when attacked. Enchant Time: Increases Duration. (+ 10 Time | Increases the effect's duration.) -->
|
||||
<skill id="11754" levels="5" name="Fairy of Life">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Summons a fairy that follows and periodically heals the selected party member for 60 seconds. Has a chance of recovering HP when attacked. -->
|
||||
<table name="#mpConsumes"> 43 46 48 52 55 </table>
|
||||
<table name="#magicLvl"> 85 88 91 94 97 </table>
|
||||
<table name="#mpConsume"> 43 46 48 52 55 </table>
|
||||
<set name="icon" val="icon.skill11754" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="hitTime" val="2200" />
|
||||
<set name="coolTime" val="300" />
|
||||
<set name="reuseDelay" val="15000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="11755" levels="8" name="Radiant Heal" enchantGroup1="10">
|
||||
<!-- Heals target with 1488 Power added to M. Atk. If HP is full, CP is restored. -->
|
||||
@ -245,28 +270,28 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : Renders the selected party member invincible for 10 seconds. -->
|
||||
<skill id="11758" levels="1" name="Celestial Protection">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Renders the selected party member invincible for 10 seconds. -->
|
||||
<set name="icon" val="icon.skill11758" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="17" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="hitTime" val="500" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="isMagic" val="1" />
|
||||
</skill>
|
||||
<skill id="11759" levels="1" name="Celestial Party Protection">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Renders all party members invincible for 10 seconds. -->
|
||||
<set name="icon" val="icon.skill11759" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : Renders all party members invincible for 10 seconds. -->
|
||||
<skill id="11759" levels="1" name="Celestial Party Protection">
|
||||
<set name="icon" val="icon.skill11759" />
|
||||
<set name="magicLvl" val="87" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="36" />
|
||||
<set name="hitTime" val="500" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="PARTY" />
|
||||
</skill>
|
||||
<skill id="11760" levels="8" name="Radiant Recharge" enchantGroup1="10">
|
||||
<!-- Instantly recovers target's MP with a maximum of 166 Power depending on target's level. Also, for 10 seconds, recovers 12 MP per second. Ineffective on classes that have the Recharge skill. -->
|
||||
@ -508,19 +533,77 @@
|
||||
<enchant4 name="element" val="5" />
|
||||
<enchant4 name="elementPower" val="#enchelementPower" />
|
||||
</skill>
|
||||
<!-- Level 1 : Inflicts damage on target and nearby enemies with 117 Power and decreases aggression toward yourself. -->
|
||||
<!-- Level 2 : Inflicts damage on target and nearby enemies with 119 Power and decreases aggression toward yourself. -->
|
||||
<!-- Level 3 : Inflicts damage on target and nearby enemies with 123 Power and decreases aggression toward yourself. -->
|
||||
<!-- Level 4 : Inflicts damage on target and nearby enemies with 126 Power and decreases aggression toward yourself. -->
|
||||
<!-- Level 5 : Inflicts damage on target and nearby enemies with 129 Power and decreases aggression toward yourself. -->
|
||||
<!-- Level 6 : Inflicts damage on target and nearby enemies with 133 Power and decreases aggression toward yourself. -->
|
||||
<!-- Level 7 : Inflicts damage on target and nearby enemies with 136 Power and decreases aggression toward yourself. -->
|
||||
<!-- Level 8 : Inflicts damage on target and nearby enemies with 139 Power and decreases aggression toward yourself. -->
|
||||
<!-- Level 101 : Inflicts damage on target and nearby enemies with 143 Power and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 102 : Inflicts damage on target and nearby enemies with 144 Power and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 103 : Inflicts damage on target and nearby enemies with 146 Power and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 104 : Inflicts damage on target and nearby enemies with 148 Power and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 105 : Inflicts damage on target and nearby enemies with 150 Power and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 106 : Inflicts damage on target and nearby enemies with 151 Power and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 107 : Inflicts damage on target and nearby enemies with 153 Power and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 108 : Inflicts damage on target and nearby enemies with 155 Power and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 109 : Inflicts damage on target and nearby enemies with 156 Power and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 110 : Inflicts damage on target and nearby enemies with 158 Power and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 201 : Inflicts damage on target and nearby enemies with 143 Power and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 1 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 202 : Inflicts damage on target and nearby enemies with 144 Power and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 2 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 203 : Inflicts damage on target and nearby enemies with 146 Power and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 3 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 204 : Inflicts damage on target and nearby enemies with 148 Power and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 4 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 205 : Inflicts damage on target and nearby enemies with 150 Power and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 5 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 206 : Inflicts damage on target and nearby enemies with 151 Power and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 6 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 207 : Inflicts damage on target and nearby enemies with 153 Power and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 7 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 208 : Inflicts damage on target and nearby enemies with 155 Power and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 8 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 209 : Inflicts damage on target and nearby enemies with 156 Power and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 9 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 210 : Inflicts damage on target and nearby enemies with 158 Power and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 10 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 301 : Inflicts damage on target and nearby enemies with 143 Power and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 1 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 302 : Inflicts damage on target and nearby enemies with 144 Power and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 2 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 303 : Inflicts damage on target and nearby enemies with 146 Power and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 3 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 304 : Inflicts damage on target and nearby enemies with 148 Power and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 4 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 305 : Inflicts damage on target and nearby enemies with 150 Power and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 5 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 306 : Inflicts damage on target and nearby enemies with 151 Power and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 6 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 307 : Inflicts damage on target and nearby enemies with 153 Power and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 7 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 308 : Inflicts damage on target and nearby enemies with 155 Power and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 8 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 309 : Inflicts damage on target and nearby enemies with 156 Power and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 9 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 310 : Inflicts damage on target and nearby enemies with 158 Power and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 10 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 401 : Inflicts damage on target and nearby enemies with 143 Power and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 1 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 402 : Inflicts damage on target and nearby enemies with 144 Power and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 2 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 403 : Inflicts damage on target and nearby enemies with 146 Power and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 3 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 404 : Inflicts damage on target and nearby enemies with 148 Power and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 4 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 405 : Inflicts damage on target and nearby enemies with 150 Power and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 5 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 406 : Inflicts damage on target and nearby enemies with 151 Power and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 6 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 407 : Inflicts damage on target and nearby enemies with 153 Power and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 7 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 408 : Inflicts damage on target and nearby enemies with 155 Power and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 8 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 409 : Inflicts damage on target and nearby enemies with 156 Power and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 9 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 410 : Inflicts damage on target and nearby enemies with 158 Power and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 10 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 901 : Inflicts damage on target and nearby enemies with 143 Power and decreases aggression toward yourself. (+ 1 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 902 : Inflicts damage on target and nearby enemies with 144 Power and decreases aggression toward yourself. (+ 2 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 903 : Inflicts damage on target and nearby enemies with 146 Power and decreases aggression toward yourself. (+ 3 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 904 : Inflicts damage on target and nearby enemies with 148 Power and decreases aggression toward yourself. (+ 4 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 905 : Inflicts damage on target and nearby enemies with 150 Power and decreases aggression toward yourself. (+ 5 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 906 : Inflicts damage on target and nearby enemies with 151 Power and decreases aggression toward yourself. (+ 6 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 907 : Inflicts damage on target and nearby enemies with 153 Power and decreases aggression toward yourself. (+ 7 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 908 : Inflicts damage on target and nearby enemies with 155 Power and decreases aggression toward yourself. (+ 8 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 909 : Inflicts damage on target and nearby enemies with 156 Power and decreases aggression toward yourself. (+ 9 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 910 : Inflicts damage on target and nearby enemies with 158 Power and decreases aggression toward yourself. (+ 10 Recovery | Decreases Cooldown.) -->
|
||||
<skill id="11767" levels="8" name="Mass Dark Veil">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Inflicts damage on target and nearby enemies with 117 Power and decreases aggression toward yourself. -->
|
||||
<table name="#mpConsumes"> 423 432 450 468 487 506 526 547 </table>
|
||||
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 </table>
|
||||
<table name="#mpConsume"> 423 432 450 468 487 506 526 547 </table>
|
||||
<set name="icon" val="icon.skill11767" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="hitTime" val="3780" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="3779" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="6700" />
|
||||
<set name="reuseDelay" val="6699" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="AREA" />
|
||||
</skill>
|
||||
<skill id="11768" levels="1" name="Rebirth" enchantGroup1="10" enchantGroup2="10">
|
||||
<!-- Restores all party members' HP/MP/CP and has a chance of dispelling their debuffs. -->
|
||||
@ -696,13 +779,14 @@
|
||||
</effect>
|
||||
</enchant3for>
|
||||
</skill>
|
||||
<!-- Level 1 : Directly manipulates the power of light to Heal nearby allies and damage nearby enemies. Continuously consumes MP. -->
|
||||
<!-- Level 2 : Directly manipulates the power of light to Heal nearby allies and damage nearby enemies. Continuously consumes MP. -->
|
||||
<skill id="11773" levels="2" name="Lakcis Disc">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Directly manipulates the power of light to Heal nearby allies and damage nearby enemies. Continuously consumes MP. -->
|
||||
<set name="icon" val="icon.skill11773" />
|
||||
<set name="magicLvl" val="99" />
|
||||
<set name="operateType" val="TOGGLE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="11774" levels="4" name="Summon Tree of Life" enchantGroup1="10">
|
||||
<!-- Summons a Tree of Life. The summoned tree heals nearby party members for 30 seconds. Can also cast a debuff canceling blessing. -->
|
||||
@ -851,19 +935,55 @@
|
||||
</effect>
|
||||
</enchant3for>
|
||||
</skill>
|
||||
<!-- Level 1 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. -->
|
||||
<!-- Level 2 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. -->
|
||||
<!-- Level 3 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. -->
|
||||
<!-- Level 4 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. -->
|
||||
<!-- Level 5 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. -->
|
||||
<!-- Level 6 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. -->
|
||||
<!-- Level 101 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 102 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 103 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 104 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 105 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 106 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 107 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 108 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 109 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 110 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 901 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. (+ 1 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 902 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. (+ 2 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 903 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. (+ 3 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 904 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. (+ 4 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 905 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. (+ 5 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 906 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. (+ 6 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 907 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. (+ 7 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 908 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. (+ 8 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 909 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. (+ 9 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 910 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. (+ 10 Recovery | Decreases Cooldown.) -->
|
||||
<!-- Level 201 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Chance: Increases success rate. (+ 1 Chance | Increases the success rate.) -->
|
||||
<!-- Level 202 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Chance: Increases success rate. (+ 2 Chance | Increases the success rate.) -->
|
||||
<!-- Level 203 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Chance: Increases success rate. (+ 3 Chance | Increases the success rate.) -->
|
||||
<!-- Level 204 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Chance: Increases success rate. (+ 4 Chance | Increases the success rate.) -->
|
||||
<!-- Level 205 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Chance: Increases success rate. (+ 5 Chance | Increases the success rate.) -->
|
||||
<!-- Level 206 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Chance: Increases success rate. (+ 6 Chance | Increases the success rate.) -->
|
||||
<!-- Level 207 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Chance: Increases success rate. (+ 7 Chance | Increases the success rate.) -->
|
||||
<!-- Level 208 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Chance: Increases success rate. (+ 8 Chance | Increases the success rate.) -->
|
||||
<!-- Level 209 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Chance: Increases success rate. (+ 9 Chance | Increases the success rate.) -->
|
||||
<!-- Level 210 : For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. Enchant Chance: Increases success rate. (+ 10 Chance | Increases the success rate.) -->
|
||||
<skill id="11778" levels="6" name="Fatal Sleep">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 20 seconds, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by 50%. -->
|
||||
<table name="#mpConsumes"> 26 26 27 30 31 33 </table>
|
||||
<table name="#magicLvl"> 85 86 89 92 95 98 </table>
|
||||
<table name="#mpConsume"> 26 26 27 30 31 33 </table>
|
||||
<set name="icon" val="icon.skill11778" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="11779" levels="5" name="Yoked status">
|
||||
<table name="#spd">0.5 0.4 0.3 0.2 0.1</table>
|
||||
@ -947,16 +1067,16 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : Restarts target's debuff timers. -->
|
||||
<skill id="11783" levels="1" name="Reset">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Restarts target's debuff timers. -->
|
||||
<set name="icon" val="icon.skill11783" />
|
||||
<set name="magicLvl" val="97" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="hitTime" val="6000" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="11784" levels="4" name="Blessed Resurrection">
|
||||
<!-- Resurrects a dead target and restores 85% of the XP lost. -->
|
||||
|
510
trunk/dist/game/data/stats/skills/11800-11899.xml
vendored
510
trunk/dist/game/data/stats/skills/11800-11899.xml
vendored
@ -133,20 +133,80 @@
|
||||
<set name="reuseDelay" val="600000" />
|
||||
<set name="isMagic" val="1" />
|
||||
</skill>
|
||||
<!-- Level 1 : Inflicts damage on target with 124 Power added to M. Atk. Has a chance of pushing back target. -->
|
||||
<!-- Level 2 : Inflicts damage on target with 127 Power added to M. Atk. Has a chance of pushing back target. -->
|
||||
<!-- Level 3 : Inflicts damage on target with 129 Power added to M. Atk. Has a chance of pushing back target. -->
|
||||
<!-- Level 4 : Inflicts damage on target with 133 Power added to M. Atk. Has a chance of pushing back target. -->
|
||||
<!-- Level 5 : Inflicts damage on target with 137 Power added to M. Atk. Has a chance of pushing back target. -->
|
||||
<!-- Level 6 : Inflicts damage on target with 141 Power added to M. Atk. Has a chance of pushing back target. -->
|
||||
<!-- Level 7 : Inflicts damage on target with 144 Power added to M. Atk. Has a chance of pushing back target. -->
|
||||
<!-- Level 8 : Inflicts damage on target with 148 Power added to M. Atk. Has a chance of pushing back target. -->
|
||||
<!-- Level 101 : Inflicts damage on target with 151 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 102 : Inflicts damage on target with 153 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 103 : Inflicts damage on target with 155 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 104 : Inflicts damage on target with 157 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 105 : Inflicts damage on target with 158 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 106 : Inflicts damage on target with 161 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 107 : Inflicts damage on target with 162 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 108 : Inflicts damage on target with 163 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 109 : Inflicts damage on target with 166 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 110 : Inflicts damage on target with 167 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 201 : Inflicts damage on target with 151 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 1 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 202 : Inflicts damage on target with 153 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 2 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 203 : Inflicts damage on target with 155 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 3 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 204 : Inflicts damage on target with 157 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 4 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 205 : Inflicts damage on target with 158 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 5 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 206 : Inflicts damage on target with 161 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 6 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 207 : Inflicts damage on target with 162 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 7 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 208 : Inflicts damage on target with 163 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 8 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 209 : Inflicts damage on target with 166 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 9 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 210 : Inflicts damage on target with 167 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 10 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 301 : Inflicts damage on target with 151 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 1 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 302 : Inflicts damage on target with 153 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 2 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 303 : Inflicts damage on target with 155 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 3 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 304 : Inflicts damage on target with 157 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 4 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 305 : Inflicts damage on target with 158 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 5 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 306 : Inflicts damage on target with 161 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 6 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 307 : Inflicts damage on target with 162 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 7 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 308 : Inflicts damage on target with 163 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 8 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 309 : Inflicts damage on target with 166 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 9 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 310 : Inflicts damage on target with 167 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 10 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 401 : Inflicts damage on target with 151 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 1 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 402 : Inflicts damage on target with 153 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 2 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 403 : Inflicts damage on target with 155 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 3 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 404 : Inflicts damage on target with 157 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 4 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 405 : Inflicts damage on target with 158 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 5 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 406 : Inflicts damage on target with 161 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 6 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 407 : Inflicts damage on target with 162 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 7 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 408 : Inflicts damage on target with 163 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 8 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 409 : Inflicts damage on target with 166 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 9 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 410 : Inflicts damage on target with 167 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 10 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 901 : Pushes back and attacks with magic. (none | none) -->
|
||||
<!-- Level 902 : Pushes back and attacks with magic. (none | none) -->
|
||||
<!-- Level 903 : Pushes back and attacks with magic. (none | none) -->
|
||||
<!-- Level 904 : Pushes back and attacks with magic. (none | none) -->
|
||||
<!-- Level 905 : Pushes back and attacks with magic. (none | none) -->
|
||||
<!-- Level 906 : Pushes back and attacks with magic. (none | none) -->
|
||||
<!-- Level 907 : Pushes back and attacks with magic. (none | none) -->
|
||||
<!-- Level 908 : Pushes back and attacks with magic. (none | none) -->
|
||||
<!-- Level 909 : Pushes back and attacks with magic. (none | none) -->
|
||||
<!-- Level 910 : Pushes back and attacks with magic. (none | none) -->
|
||||
<skill id="11814" levels="8" name="Dark Force">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Inflicts damage on target with 124 Power added to M. Atk. Has a chance of pushing back target. -->
|
||||
<table name="#mpConsumes"> 87 91 95 98 102 107 111 116 </table>
|
||||
<table name="#power"> 124 127 129 133 137 141 144 148 </table>
|
||||
<table name="#magicLvl"> 85 86 88 90 92 94 95 98 </table>
|
||||
<table name="#mpConsume"> 87 91 95 98 102 107 111 116 </table>
|
||||
<set name="icon" val="icon.skill11814" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="400" />
|
||||
<set name="hitTime" val="2780" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="400" />
|
||||
<set name="hitTime" val="2779" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="11815" levels="3" name="Sustain">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -169,18 +229,78 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isMagic" val="4" />
|
||||
</skill>
|
||||
<!-- Level 1 : Inflicts damage on nearby enemies with 102 Power added to M. Atk. and decreases aggression toward yourself. -->
|
||||
<!-- Level 2 : Inflicts damage on nearby enemies with 104 Power added to M. Atk. and decreases aggression toward yourself. -->
|
||||
<!-- Level 3 : Inflicts damage on nearby enemies with 107 Power added to M. Atk. and decreases aggression toward yourself. -->
|
||||
<!-- Level 4 : Inflicts damage on nearby enemies with 110 Power added to M. Atk. and decreases aggression toward yourself. -->
|
||||
<!-- Level 5 : Inflicts damage on nearby enemies with 113 Power added to M. Atk. and decreases aggression toward yourself. -->
|
||||
<!-- Level 6 : Inflicts damage on nearby enemies with 116 Power added to M. Atk. and decreases aggression toward yourself. -->
|
||||
<!-- Level 7 : Inflicts damage on nearby enemies with 119 Power added to M. Atk. and decreases aggression toward yourself. -->
|
||||
<!-- Level 8 : Inflicts damage on nearby enemies with 122 Power added to M. Atk. and decreases aggression toward yourself. -->
|
||||
<!-- Level 101 : Inflicts damage on nearby enemies with 125 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 102 : Inflicts damage on nearby enemies with 126 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 103 : Inflicts damage on nearby enemies with 127 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 104 : Inflicts damage on nearby enemies with 129 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 105 : Inflicts damage on nearby enemies with 130 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 106 : Inflicts damage on nearby enemies with 132 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 107 : Inflicts damage on nearby enemies with 133 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 108 : Inflicts damage on nearby enemies with 135 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 109 : Inflicts damage on nearby enemies with 136 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 110 : Inflicts damage on nearby enemies with 138 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 201 : Inflicts damage on nearby enemies with 125 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 1 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 202 : Inflicts damage on nearby enemies with 126 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 2 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 203 : Inflicts damage on nearby enemies with 127 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 3 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 204 : Inflicts damage on nearby enemies with 129 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 4 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 205 : Inflicts damage on nearby enemies with 130 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 5 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 206 : Inflicts damage on nearby enemies with 132 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 6 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 207 : Inflicts damage on nearby enemies with 133 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 7 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 208 : Inflicts damage on nearby enemies with 135 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 8 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 209 : Inflicts damage on nearby enemies with 136 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 9 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 210 : Inflicts damage on nearby enemies with 138 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 10 Duel | Increases Power during PvP.) -->
|
||||
<!-- Level 301 : Inflicts damage on nearby enemies with 125 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 1 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 302 : Inflicts damage on nearby enemies with 126 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 2 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 303 : Inflicts damage on nearby enemies with 127 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 3 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 304 : Inflicts damage on nearby enemies with 129 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 4 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 305 : Inflicts damage on nearby enemies with 130 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 5 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 306 : Inflicts damage on nearby enemies with 132 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 6 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 307 : Inflicts damage on nearby enemies with 133 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 7 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 308 : Inflicts damage on nearby enemies with 135 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 8 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 309 : Inflicts damage on nearby enemies with 136 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 9 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 310 : Inflicts damage on nearby enemies with 138 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 10 Holy Attack | Increases Holy damage.) -->
|
||||
<!-- Level 401 : Inflicts damage on nearby enemies with 125 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 1 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 402 : Inflicts damage on nearby enemies with 126 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 2 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 403 : Inflicts damage on nearby enemies with 127 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 3 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 404 : Inflicts damage on nearby enemies with 129 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 4 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 405 : Inflicts damage on nearby enemies with 130 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 5 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 406 : Inflicts damage on nearby enemies with 132 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 6 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 407 : Inflicts damage on nearby enemies with 133 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 7 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 408 : Inflicts damage on nearby enemies with 135 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 8 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 409 : Inflicts damage on nearby enemies with 136 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 9 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 410 : Inflicts damage on nearby enemies with 138 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 10 Dark Attack | Increases dark damage.) -->
|
||||
<!-- Level 901 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
|
||||
<!-- Level 902 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
|
||||
<!-- Level 903 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
|
||||
<!-- Level 904 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
|
||||
<!-- Level 905 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
|
||||
<!-- Level 906 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
|
||||
<!-- Level 907 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
|
||||
<!-- Level 908 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
|
||||
<!-- Level 909 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
|
||||
<!-- Level 910 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
|
||||
<skill id="11817" levels="8" name="Dark Rain">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Inflicts damage on nearby enemies with 102 Power added to M. Atk. and decreases aggression toward yourself. -->
|
||||
<table name="#mpConsumes"> 282 288 300 312 325 337 351 365 </table>
|
||||
<table name="#power"> 102 104 107 110 113 116 119 122 </table>
|
||||
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 </table>
|
||||
<table name="#mpConsume"> 282 288 300 312 325 337 351 365 </table>
|
||||
<set name="icon" val="icon.skill11817" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="hitTime" val="3780" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="hitTime" val="3779" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="6700" />
|
||||
<set name="reuseDelay" val="6699" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="AREA" />
|
||||
</skill>
|
||||
<skill id="11818" levels="1" name="Price of Summoning">
|
||||
<!-- Healing abilities are decreased as a price for summoning Lumi. -->
|
||||
@ -198,94 +318,188 @@
|
||||
<div stat="healEffect" val="1.4" />
|
||||
</effect>
|
||||
</skill>
|
||||
<!-- Level 1 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. -->
|
||||
<!-- Level 101 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 102 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 103 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 104 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 105 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 106 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 107 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 108 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 109 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 110 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
||||
<skill id="11819" levels="1" name="Party Return">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. -->
|
||||
<set name="icon" val="icon.skill11819" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="91" />
|
||||
<set name="hitTime" val="3500" />
|
||||
<set name="reuseDelay" val="150000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : For 30 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. -->
|
||||
<!-- Level 101 : For 33 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 1 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 102 : For 36 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 2 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 103 : For 39 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 3 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 104 : For 42 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 4 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 105 : For 45 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 5 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 106 : For 48 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 6 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 107 : For 51 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 7 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 108 : For 54 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 8 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 109 : For 57 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 9 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 110 : For 60 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 10 Time | Increases the effect's duration.) -->
|
||||
<skill id="11820" levels="1" name="Power of Saha">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. -->
|
||||
<set name="icon" val="icon.skill11820" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="17" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="hitTime" val="700" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="hitTime" val="699" />
|
||||
<set name="coolTime" val="300" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="1.17" />
|
||||
<mul stat="mAtk" val="1.79" />
|
||||
<mul stat="mDef" val="1.3" />
|
||||
<mul stat="pDef" val="1.15" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : For 30 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. -->
|
||||
<!-- Level 101 : For 33 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 1 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 102 : For 36 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 2 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 103 : For 39 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 3 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 104 : For 42 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 4 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 105 : For 45 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 5 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 106 : For 48 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 6 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 107 : For 51 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 7 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 108 : For 54 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 8 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 109 : For 57 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 9 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 110 : For 60 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 10 Time | Increases the effect's duration.) -->
|
||||
<skill id="11821" levels="1" name="Critical of Saha">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. -->
|
||||
<set name="icon" val="icon.skill11821" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="17" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="hitTime" val="700" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="hitTime" val="699" />
|
||||
<set name="coolTime" val="300" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="mCritRate" val="0" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : For 30 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. -->
|
||||
<!-- Level 101 : For 33 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 1 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 102 : For 36 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 2 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 103 : For 39 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 3 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 104 : For 42 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 4 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 105 : For 45 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 5 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 106 : For 48 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 6 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 107 : For 51 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 7 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 108 : For 54 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 8 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 109 : For 57 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 9 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 110 : For 60 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 10 Time | Increases the effect's duration.) -->
|
||||
<skill id="11822" levels="1" name="Force of Saha">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. -->
|
||||
<set name="icon" val="icon.skill11822" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="17" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="hitTime" val="700" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="hitTime" val="699" />
|
||||
<set name="coolTime" val="300" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtkSpd" val="1.34" />
|
||||
<mul stat="mAtkSpd" val="1.31" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : For 30 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. -->
|
||||
<!-- Level 101 : For 33 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 1 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 102 : For 36 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 2 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 103 : For 39 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 3 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 104 : For 42 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 4 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 105 : For 45 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 5 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 106 : For 48 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 6 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 107 : For 51 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 7 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 108 : For 54 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 8 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 109 : For 57 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 9 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 110 : For 60 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 10 Time | Increases the effect's duration.) -->
|
||||
<skill id="11823" levels="1" name="Speed of Saha">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. -->
|
||||
<set name="icon" val="icon.skill11823" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="17" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="hitTime" val="700" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="hitTime" val="699" />
|
||||
<set name="coolTime" val="300" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : For 30 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. -->
|
||||
<!-- Level 101 : For 33 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 1 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 102 : For 36 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 2 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 103 : For 39 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 3 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 104 : For 42 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 4 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 105 : For 45 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 5 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 106 : For 48 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 6 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 107 : For 51 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 7 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 108 : For 54 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 8 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 109 : For 57 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 9 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 110 : For 60 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 10 Time | Increases the effect's duration.) -->
|
||||
<skill id="11824" levels="1" name="Resistance of Saha">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. -->
|
||||
<set name="icon" val="icon.skill11567" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="17" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="hitTime" val="700" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="hitTime" val="699" />
|
||||
<set name="coolTime" val="300" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : For 30 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. -->
|
||||
<!-- Level 101 : For 33 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 1 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 102 : For 36 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 2 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 103 : For 39 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 3 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 104 : For 42 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 4 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 105 : For 45 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 5 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 106 : For 48 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 6 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 107 : For 51 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 7 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 108 : For 54 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 8 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 109 : For 57 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 9 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 110 : For 60 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 10 Time | Increases the effect's duration.) -->
|
||||
<skill id="11825" levels="1" name="Clarity of Saha">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. -->
|
||||
<set name="icon" val="icon.skill11825" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="17" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="hitTime" val="700" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="hitTime" val="699" />
|
||||
<set name="coolTime" val="300" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="debuffVuln" val="50" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="11826" levels="1" name="Emblem of Salvation">
|
||||
<!-- Resurrects from death fully recovered. Buffs/debuffs remain in death, but Noblesse Blessing and Lucky Charm disappear. -->
|
||||
@ -347,44 +561,113 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : For 30 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. -->
|
||||
<!-- Level 101 : For 33 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 1 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 102 : For 36 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 2 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 103 : For 39 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 3 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 104 : For 42 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 4 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 105 : For 45 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 5 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 106 : For 48 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 6 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 107 : For 51 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 7 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 108 : For 54 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 8 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 109 : For 57 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 9 Time | Increases the effect's duration.) -->
|
||||
<!-- Level 110 : For 60 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 10 Time | Increases the effect's duration.) -->
|
||||
<skill id="11830" levels="1" name="Blessing of Saha">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. -->
|
||||
<set name="icon" val="icon.skill11522" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="35" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="hitTime" val="700" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="hitTime" val="699" />
|
||||
<set name="coolTime" val="300" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="isMagic" val="1" />
|
||||
</skill>
|
||||
<skill id="11831" levels="8" name="Erase Impact">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Banishes the enemy's servitor into another dimension. -->
|
||||
<table name="#mpConsumes"> 373 377 380 383 384 387 390 393 </table>
|
||||
<set name="icon" val="icon.skill1395" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="600" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="0.9" />
|
||||
<mul stat="mAtk" val="0.8" />
|
||||
<mul stat="mDef" val="0.8" />
|
||||
<mul stat="pDef" val="0.8" />
|
||||
<mul stat="maxMp" val="0.8" />
|
||||
<mul stat="regHp" val="0.8" />
|
||||
<add stat="mCritRate" val="0" />
|
||||
<mul stat="cAtk" val="0.8" />
|
||||
<mul stat="pAtkSpd" val="0.8" />
|
||||
<mul stat="mAtkSpd" val="0.8" />
|
||||
<mul stat="debuffVuln" val="0.9" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : Banishes the enemy's servitor into another dimension. -->
|
||||
<!-- Level 2 : Banishes the enemy's servitor into another dimension. -->
|
||||
<!-- Level 3 : Banishes the enemy's servitor into another dimension. -->
|
||||
<!-- Level 4 : Banishes the enemy's servitor into another dimension. -->
|
||||
<!-- Level 5 : Banishes the enemy's servitor into another dimension. -->
|
||||
<!-- Level 6 : Banishes the enemy's servitor into another dimension. -->
|
||||
<!-- Level 7 : Banishes the enemy's servitor into another dimension. -->
|
||||
<!-- Level 8 : Banishes the enemy's servitor into another dimension. -->
|
||||
<!-- Level 101 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 102 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 103 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 104 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 105 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 106 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 107 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 108 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 109 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 110 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
||||
<skill id="11831" levels="8" name="Erase Impact">
|
||||
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 </table>
|
||||
<table name="#mpConsume"> 373 377 380 383 384 387 390 393 </table>
|
||||
<set name="icon" val="icon.skill1395" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<!-- Level 1 : Casts Sleep on nearby enemies for 30 seconds. -->
|
||||
<!-- Level 2 : Casts Sleep on nearby enemies for 30 seconds. -->
|
||||
<!-- Level 3 : Casts Sleep on nearby enemies for 30 seconds. -->
|
||||
<!-- Level 4 : Casts Sleep on nearby enemies for 30 seconds. -->
|
||||
<!-- Level 5 : Casts Sleep on nearby enemies for 30 seconds. -->
|
||||
<!-- Level 6 : Casts Sleep on nearby enemies for 30 seconds. -->
|
||||
<!-- Level 101 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 102 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 103 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 104 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 105 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 106 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 107 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 108 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 109 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 110 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
||||
<!-- Level 201 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 1 Chance | Increases the success rate.) -->
|
||||
<!-- Level 202 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 2 Chance | Increases the success rate.) -->
|
||||
<!-- Level 203 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 3 Chance | Increases the success rate.) -->
|
||||
<!-- Level 204 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 4 Chance | Increases the success rate.) -->
|
||||
<!-- Level 205 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 5 Chance | Increases the success rate.) -->
|
||||
<!-- Level 206 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 6 Chance | Increases the success rate.) -->
|
||||
<!-- Level 207 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 7 Chance | Increases the success rate.) -->
|
||||
<!-- Level 208 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 8 Chance | Increases the success rate.) -->
|
||||
<!-- Level 209 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 9 Chance | Increases the success rate.) -->
|
||||
<!-- Level 210 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 10 Chance | Increases the success rate.) -->
|
||||
<skill id="11832" levels="6" name="Mass Fatal Sleep">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Casts Sleep on nearby enemies for 30 seconds. -->
|
||||
<table name="#mpConsumes"> 52 52 54 60 62 66 </table>
|
||||
<table name="#magicLvl"> 85 86 89 92 95 98 </table>
|
||||
<table name="#mpConsume"> 52 52 54 60 62 66 </table>
|
||||
<set name="icon" val="icon.skill1072" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="targetType" val="AREA" />
|
||||
</skill>
|
||||
<skill id="11833" levels="1" name="Lingering Protection">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -519,10 +802,14 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : Magic skill Cooldown - 5%. -->
|
||||
<!-- Level 2 : Magic skill Cooldown - 6%. -->
|
||||
<!-- Level 3 : Magic skill Cooldown - 7%. -->
|
||||
<!-- Level 4 : Magic skill Cooldown - 10%. -->
|
||||
<skill id="11853" levels="4" name="Superior Quick Recovery">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Magic skill Cooldown - 5%. -->
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<set name="icon" val="icon.skill0228" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
@ -553,25 +840,35 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : M. Atk. + 10%. M. Skill MP Consumption - 10%. -->
|
||||
<!-- Level 2 : M. Atk. + 12%. M. Skill MP Consumption - 10%. -->
|
||||
<!-- Level 3 : M. Atk. + 15%. M. Skill MP Consumption - 10%. -->
|
||||
<!-- Level 4 : M. Atk. + 20%. M. Skill MP Consumption - 10%. -->
|
||||
<skill id="11855" levels="4" name="Superior Wizard Combat">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- M. Atk. + 10%. M. Skill MP Consumption - 10%. -->
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<table name="#mAtk"> 1.1 1.12 1.15 1.2 </table>
|
||||
<set name="icon" val="icon.skill0945" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mAtk" val="#mAtk" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : Restores target's MP. -->
|
||||
<skill id="11856" levels="1" name="Mental Recharge">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Restores target's MP. -->
|
||||
<set name="icon" val="icon.skill11856" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="66" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="hitTime" val="5500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="600000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="11857" levels="3" name="Summon Flag of Life">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -599,19 +896,24 @@
|
||||
<set name="reuseDelay" val="15000" />
|
||||
<set name="isMagic" val="1" />
|
||||
</skill>
|
||||
<!-- Level 1 : Attacks target with 198 Power added to M. Atk. and recovers HP equivalent to 50% of damage inflicted. Consumes 1 Spirit Ore. -->
|
||||
<!-- Level 2 : Attacks target with 200 Power added to M. Atk. and recovers HP equivalent to 50% of damage inflicted. Consumes 1 Spirit Ore. -->
|
||||
<!-- Level 3 : Attacks target with 203 Power added to M. Atk. and recovers HP equivalent to 50% of damage inflicted. Consumes 1 Spirit Ore. -->
|
||||
<skill id="11859" levels="3" name="Dark Vampirism">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Attacks target with 198 Power added to M. Atk. and recovers HP equivalent to 50% of damage inflicted. Consumes 1 Spirit Ore. -->
|
||||
<table name="#mpConsumes"> 92 96 100 </table>
|
||||
<table name="#power"> 198 200 203 </table>
|
||||
<table name="#magicLvl"> 99 99 99 </table>
|
||||
<table name="#mpConsume"> 92 96 100 </table>
|
||||
<set name="icon" val="icon.skill11859" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="11860" levels="3" name="Healing Flag">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -626,43 +928,43 @@
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="1" />
|
||||
</skill>
|
||||
<!-- Level 1 : For 30 min., increases party member's Elemental Resistance by 30. Consumes 10 Spirit Ores. -->
|
||||
<skill id="11861" levels="1" name="Elemental Resistance">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., increases party member's Elemental Resistance by 30. Consumes 10 Spirit Ores. -->
|
||||
<set name="icon" val="icon.skill11861" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="99" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="82" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : For 30 min., increases party member's resistance to melee weapons by 5%. Consumes 10 Spirit Ores. -->
|
||||
<skill id="11862" levels="1" name="Limited Melee Weapon Resistance">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., increases party member's resistance to melee weapons by 5%. Consumes 10 Spirit Ores. -->
|
||||
<set name="icon" val="icon.skill11862" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="99" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="82" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : For 30 min., increases party member's resistance to ranged weapons by 5%. Consumes 10 Spirit Ores. -->
|
||||
<skill id="11863" levels="1" name="Limited Ranged Weapon Resistance">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., increases party member's resistance to ranged weapons by 5%. Consumes 10 Spirit Ores. -->
|
||||
<set name="icon" val="icon.skill11863" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="99" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="82" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="2000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
</list>
|
@ -72,17 +72,26 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<!-- Level 1 : Merge with a powerful Siege Golem. For 5 min., P. Def./ M. Def. + 50%, and resistance to bows/crossbows + 50%. Consumes 10 Crystals (R-grade). -->
|
||||
<!-- Level 2 : Merge with a powerful Siege Golem. For 5 min., P. Def./ M. Def. + 50%, and resistance to bows/crossbows + 50%. Consumes 10 Crystals (R-grade). -->
|
||||
<!-- Level 3 : Merge with a powerful Siege Golem. For 5 min., P. Def./ M. Def. + 50%, and resistance to bows/crossbows + 50%. Consumes 10 Crystals (R-grade). -->
|
||||
<!-- Level 4 : Merge with a powerful Siege Golem. For 5 min., P. Def./ M. Def. + 50%, and resistance to bows/crossbows + 50%. Consumes 10 Crystals (R-grade). -->
|
||||
<skill id="19109" levels="4" name="Siege Golem's Spirit">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Merge with a powerful Siege Golem. For 5 min., P. Def./ M. Def. + 50%, and resistance to bows/crossbows + 50%. Consumes 10 Crystals (R-grade). -->
|
||||
<table name="#magicLvl"> 85 90 95 99 </table>
|
||||
<set name="icon" val="icon.skill19109" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="70" />
|
||||
<set name="hitTime" val="10000" />
|
||||
<set name="coolTime" val="300" />
|
||||
<set name="reuseDelay" val="1200000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mDef" val="1.5" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="19110" levels="5" name="Clan Resilience">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
|
@ -266,32 +266,44 @@
|
||||
<param targetType="ONE" />
|
||||
</effect>
|
||||
</skill>
|
||||
<!-- Level 1 : Trades places with target. Requires a sword or blunt weapon. PC targets only. -->
|
||||
<skill id="30013" levels="1" name="Switch Places">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Trades places with target. Requires a sword or blunt weapon. PC targets only. -->
|
||||
<set name="icon" val="icon.skill30005" />
|
||||
<set name="magicLvl" val="99" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="mpConsume" val="705" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="1200" />
|
||||
<set name="coolTime" val="300" />
|
||||
<set name="reuseDelay" val="300000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
|
||||
<!-- Level 2 : Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
|
||||
<!-- Level 3 : Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
|
||||
<!-- Level 4 : Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
|
||||
<!-- Level 5 : Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
|
||||
<!-- Level 6 : Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
|
||||
<!-- Level 7 : Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
|
||||
<!-- Level 8 : Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
|
||||
<!-- Level 9 : Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
|
||||
<!-- Level 10 : Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
|
||||
<!-- Level 11 : Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
|
||||
<!-- Level 12 : Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
|
||||
<skill id="30014" levels="12" name="Compelling Wind">
|
||||
<!-- Sends a breeze that pushes target toward you. Requires a sword / blunt weapon. -->
|
||||
<table name="#mpConsumes"> 31 31 32 32 33 33 34 34 34 34 34 35 </table>
|
||||
<table name="#magicLvl"> 76 78 80 82 84 86 88 90 92 94 96 98 </table>
|
||||
<table name="#mpConsume"> 31 31 32 32 33 33 34 34 34 34 34 35 </table>
|
||||
<set name="icon" val="icon.skill30014" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="abnormalTime" val="5" />
|
||||
<set name="castRange" val="900" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="1200" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="30015" levels="1" name="Mass Compelling Wind">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -325,33 +337,34 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : For 10 min., Received P./M. Critical Damage - 15%, and Has a chance of striking target with lightning. -->
|
||||
<!-- Level 2 : For 10 min., Received P./M. Critical Damage - 15%, and Has a chance of striking target with lightning. Speed + 7. -->
|
||||
<!-- Level 3 : Removes all debuffs, and for 10 min., Received P./M. Critical Damage - 15%, and Has a chance of striking target with lightning. Speed + 7. -->
|
||||
<skill id="30017" levels="3" name="Squall">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 10 min., Received P./M. Critical Damage - 15%, and Has a chance of striking target with lightning. -->
|
||||
<table name="#mpConsumes"> 18 37 40 </table>
|
||||
<table name="#magicLvl"> 40 76 85 </table>
|
||||
<table name="#mpConsume"> 18 37 40 </table>
|
||||
<set name="icon" val="icon.skill30017" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="abnormalTime" val="600" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="30000" />
|
||||
<set name="isMagic" val="1" />
|
||||
</skill>
|
||||
<skill id="30018" levels="1" name="Windy Illusion">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Removes all debuffs and becomes invincible against targeting for 10 sec. -->
|
||||
<set name="icon" val="icon.skill30018" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="abnormalTime" val="10" />
|
||||
</skill>
|
||||
<!-- Level 1 : Removes all debuffs and becomes invincible against targeting for 10 sec. -->
|
||||
<skill id="30018" levels="1" name="Windy Illusion">
|
||||
<set name="icon" val="icon.skill30018" />
|
||||
<set name="magicLvl" val="93" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="41" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="hitTime" val="500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="300000" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="30019" levels="8" name="Sayha's Word">
|
||||
<!-- Attacks target with 533 Power added to M. Atk., and decreases their Atk./Casting Spd. by 30% and Speed by 180 for 10 sec. Instantly brands target with Storm Sign Stage 3. 10% more damage if target is debuffed. Requires a sword or blunt weapon. -->
|
||||
|
200
trunk/dist/game/data/stats/skills/30500-30599.xml
vendored
200
trunk/dist/game/data/stats/skills/30500-30599.xml
vendored
@ -156,31 +156,59 @@
|
||||
<effect count="1" name="Stun" stackOrder="-1" stackType="Stun" time="5" val="0" />
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 2 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 3 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 4 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 5 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 6 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 7 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 8 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 9 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 10 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 11 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 12 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 13 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 14 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 15 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 16 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<!-- Level 17 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 30%. Requires a fist weapon. -->
|
||||
<!-- Level 18 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 30%. Requires a fist weapon. -->
|
||||
<!-- Level 19 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 30%. Requires a fist weapon. -->
|
||||
<!-- Level 20 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 30%. Requires a fist weapon. -->
|
||||
<!-- Level 21 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 30%. Requires a fist weapon. -->
|
||||
<!-- Level 22 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 30%. Requires a fist weapon. -->
|
||||
<!-- Level 23 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 30%. Requires a fist weapon. -->
|
||||
<!-- Level 24 : Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 30%. Requires a fist weapon. -->
|
||||
<skill id="30508" levels="24" name="Right Sidestep">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Disables targeting and finds weakness to the enemy's right. Decreases enemy's resistance to Fist Weapons by 10%. Requires a fist weapon. -->
|
||||
<table name="#mpConsumes"> 7 9 11 14 15 17 19 20 22 23 25 26 27 28 28 29 29 29 30 30 30 30 30 31 </table>
|
||||
<table name="#magicLvl"> 20 28 36 42 46 50 54 58 62 66 70 74 77 79 81 83 85 87 89 91 93 95 97 99 </table>
|
||||
<table name="#mpConsume"> 7 9 11 14 15 17 19 20 22 23 25 26 27 28 28 29 29 29 30 30 30 30 30 31 </table>
|
||||
<set name="icon" val="icon.skill30508" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="300" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="300" />
|
||||
<set name="hitTime" val="100" />
|
||||
<set name="coolTime" val="300" />
|
||||
<set name="reuseDelay" val="7000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<!-- Level 1 : Disables targeting and retreats backwards, recovering 10% HP. Requires a Fist Weapon. -->
|
||||
<!-- Level 2 : Disables targeting and retreats backwards, recovering 20% HP. Requires a Fist Weapon. -->
|
||||
<!-- Level 3 : Disables targeting and retreats backwards, recovering 30% HP. Requires a Fist Weapon. -->
|
||||
<!-- Level 4 : Disables targeting and retreats backwards, recovering 40% HP. Requires a Fist Weapon. -->
|
||||
<skill id="30509" levels="4" name="Back Step">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Disables targeting and retreats backwards, recovering 10% HP. Requires a Fist Weapon. -->
|
||||
<table name="#mpConsumes"> 27 30 35 44 </table>
|
||||
<table name="#magicLvl"> 76 89 93 97 </table>
|
||||
<table name="#mpConsume"> 27 30 35 44 </table>
|
||||
<set name="icon" val="icon.skill30509" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="castRange" val="280" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="280" />
|
||||
<set name="hitTime" val="100" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="30510" levels="1" name="Infighter">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -214,17 +242,16 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : For 60 sec., distorts space to attack from behind. Requires a fist weapon. -->
|
||||
<skill id="30512" levels="1" name="Distortion">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 60 sec., distorts space to attack from behind. Requires a fist weapon. -->
|
||||
<set name="icon" val="icon.skill30512" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="76" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="41" />
|
||||
<set name="abnormalTime" val="60" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="180000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="30514" levels="2" name="Fluid Weave">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -247,51 +274,65 @@
|
||||
<add stat="mEvas" val="#mEvas" />
|
||||
</effect>
|
||||
</skill>
|
||||
<!-- Level 1 : Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec. Damaged if attacked within the sphere. Requires a fist weapon. -->
|
||||
<skill id="30515" levels="1" name="Spallation">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Creates a protective sphere that diffuses all ranged attacks and debuffs for 30 sec. Damaged if attacked within the sphere. Requires a fist weapon. -->
|
||||
<set name="icon" val="icon.skill30515" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="magicLvl" val="99" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="31" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="300000" />
|
||||
</skill>
|
||||
<skill id="30516" levels="1" name="Gravity Barrier">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Cancels all debuffs and becomes invincible against all debuffs and damage. -->
|
||||
<set name="icon" val="icon.skill30516" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : Cancels all debuffs and becomes invincible against all debuffs and damage. -->
|
||||
<skill id="30516" levels="1" name="Gravity Barrier">
|
||||
<set name="icon" val="icon.skill30516" />
|
||||
<set name="magicLvl" val="93" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="30" />
|
||||
<set name="hitTime" val="200" />
|
||||
<set name="reuseDelay" val="300000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
|
||||
<!-- Level 2 : Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
|
||||
<!-- Level 3 : Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
|
||||
<!-- Level 4 : Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
|
||||
<!-- Level 5 : Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
|
||||
<!-- Level 6 : Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
|
||||
<!-- Level 7 : Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
|
||||
<!-- Level 8 : Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
|
||||
<skill id="30517" levels="8" name="Heavy Hand">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Increases the effect of gravity on nearby enemies to slow them down and block them from teleporting. Requires a fist weapon. -->
|
||||
<table name="#mpConsumes"> 73 74 75 75 75 76 76 77 </table>
|
||||
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 </table>
|
||||
<table name="#mpConsume"> 73 74 75 75 75 76 76 77 </table>
|
||||
<set name="icon" val="icon.skill30517" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="AURA" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="60000" />
|
||||
<set name="isDebuff" val="true" />
|
||||
</skill>
|
||||
<skill id="30518" levels="8" name="Reverse Weight">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Attacks nearby enemies with 19693 Power added to P. Atk. and knocks them down. Damage increases with the number of enemies affected. Requires a fist weapon. -->
|
||||
<table name="#mpConsumes"> 1479 1487 1500 1510 1516 1523 1532 1544 </table>
|
||||
<table name="#power">6466 6916 7390 7888 28134 30832 34221 38446</table>
|
||||
<set name="icon" val="icon.skill30518" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="AREA" />
|
||||
<set name="skillType" val="PDAM" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
</skill>
|
||||
<!-- Level 1 : Attacks nearby enemies with 19693 Power added to P. Atk. and knocks them down. Damage increases with the number of enemies affected. Requires a fist weapon. -->
|
||||
<!-- Level 2 : Attacks nearby enemies with 20582 Power added to P. Atk. and knocks them down. Damage increases with the number of enemies affected. Requires a fist weapon. -->
|
||||
<!-- Level 3 : Attacks nearby enemies with 22701 Power added to P. Atk. and knocks them down. Damage increases with the number of enemies affected. Requires a fist weapon. -->
|
||||
<!-- Level 4 : Attacks nearby enemies with 25350 Power added to P. Atk. and knocks them down. Damage increases with the number of enemies affected. Requires a fist weapon. -->
|
||||
<!-- Level 5 : Attacks nearby enemies with 28648 Power added to P. Atk. and knocks them down. Damage increases with the number of enemies affected. Requires a fist weapon. -->
|
||||
<!-- Level 6 : Attacks nearby enemies with 32757 Power added to P. Atk. and knocks them down. Damage increases with the number of enemies affected. Requires a fist weapon. -->
|
||||
<!-- Level 7 : Attacks nearby enemies with 37894 Power added to P. Atk. and knocks them down. Damage increases with the number of enemies affected. Requires a fist weapon. -->
|
||||
<!-- Level 8 : Attacks nearby enemies with 44352 Power added to P. Atk. and knocks them down. Damage increases with the number of enemies affected. Requires a fist weapon. -->
|
||||
<skill id="30518" levels="8" name="Reverse Weight">
|
||||
<table name="#power"> 19693 20582 22701 25350 28648 32757 37894 44352 </table>
|
||||
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 </table>
|
||||
<table name="#mpConsume"> 1479 1487 1500 1510 1516 1523 1532 1544 </table>
|
||||
<set name="icon" val="icon.skill30518" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="power" val="#power" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="skillRadius" val="250" />
|
||||
<set name="coolTime" val="500" />
|
||||
@ -299,17 +340,18 @@
|
||||
<set name="nextAction" val="attack" />
|
||||
<set name="isMagic" val="6" />
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="targetType" val="AREA" />
|
||||
</skill>
|
||||
<!-- Level 1 : Creates a warped space where the enemy is trapped and their abilities are decreased. Requires a fist weapon. -->
|
||||
<skill id="30519" levels="1" name="Warped Space">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Creates a warped space where the enemy is trapped and their abilities are decreased. Requires a fist weapon. -->
|
||||
<set name="icon" val="icon.skill30519" />
|
||||
<set name="magicLvl" val="98" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="772" />
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="600000" />
|
||||
<set name="targetType" val="ONE" />
|
||||
</skill>
|
||||
<skill id="30520" levels="2" name="Steel Mind">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -344,10 +386,10 @@
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="1000" />
|
||||
</skill>
|
||||
<!-- Level 1 : Speed has a chance to increase every time you receive damage. -->
|
||||
<skill id="30522" levels="1" name="Eminent Attack Movement">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Speed has a chance to increase every time you receive damage. -->
|
||||
<set name="icon" val="icon.skill30522" />
|
||||
<set name="magicLvl" val="40" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
@ -367,10 +409,10 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="mpConsume" val="1" />
|
||||
</skill>
|
||||
<!-- Level 1 : Has a chance to inflict normal damage x 5. Requires a Fist Weapon to activate. -->
|
||||
<skill id="30526" levels="1" name="Heavy Punch">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Has a chance to inflict normal damage x 5. Requires a Fist Weapon to activate. -->
|
||||
<set name="icon" val="icon.skill30526" />
|
||||
<set name="magicLvl" val="76" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
@ -389,18 +431,28 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="true" />
|
||||
</skill>
|
||||
<!-- Level 1 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<!-- Level 2 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<!-- Level 3 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<!-- Level 4 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<!-- Level 5 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<!-- Level 6 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<!-- Level 7 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<!-- Level 8 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<!-- Level 9 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<!-- Level 10 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<!-- Level 11 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<!-- Level 12 : Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<skill id="30530" levels="12" name="Crushing Air">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Crushes the air to decrease target's battle strength. Requires a fist weapon. -->
|
||||
<table name="#Power">11159 11936 12714 13941 14269 15046 15824 16601 16638 16679 17000 17059</table>
|
||||
<table name="#magicLevel">76 78 80 82 84 86 88 90 92 94 96 98</table>
|
||||
<table name="#mpConsumes"> 34 35 35 36 36 37 37 37 37 38 38 38 </table>
|
||||
<table name="#magicLvl"> 76 78 80 82 84 86 88 90 92 94 96 98 </table>
|
||||
<table name="#mpConsume"> 34 35 35 36 36 37 37 37 37 38 38 38 </table>
|
||||
<set name="icon" val="icon.skill30530" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="ONE" />
|
||||
<set name="mpConsume" val="#mpConsumes" />
|
||||
<set name="magicLevel" val="#magicLevel" />
|
||||
<set name="castRange" val="600" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="600" />
|
||||
<set name="nextAction" val="attack" />
|
||||
<set name="power" val="#Power" />
|
||||
<set name="hitTime" val="1000" />
|
||||
@ -451,12 +503,29 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : When equipped with light armor, P. Def. + 14. -->
|
||||
<!-- Level 2 : When equipped with light armor, P. Def. + 17, P. Evasion + 2, and Received P./M. Critical Rate - 15%. -->
|
||||
<!-- Level 3 : When equipped with light armor, P. Def. + 34, P. Evasion + 3, and Received P./M. Critical Rate - 20%. -->
|
||||
<!-- Level 4 : When equipped with light armor, P. Def. + 51, P. Evasion + 3, and Received P./M. Critical Rate - 20%. -->
|
||||
<!-- Level 5 : When equipped with light armor, P. Def. + 69, P. Evasion + 3, and Received P./M. Critical Rate - 20%. -->
|
||||
<!-- Level 6 : When equipped with light armor, P. Def. + 91, P. Evasion + 4, and Received P./M. Critical Rate - 25%. -->
|
||||
<!-- Level 7 : When equipped with light armor, P. Def. + 99, P. Evasion + 4, M. Def. + 3%, M. Def. + 276, and Received P./M. Critical Rate - 25%. -->
|
||||
<!-- Level 8 : When equipped with light armor, P. Def. + 1398, P. Evasion + 8, M. Def. + 5%, M. Def. + 552, and Received P./M. Critical Rate - 35%. -->
|
||||
<!-- Level 9 : When equipped with light armor, P. Def. + 1520, P. Evasion + 8, M. Def. + 5%, M. Def. + 575, and Received P./M. Critical Rate - 35%. -->
|
||||
<!-- Level 10 : When equipped with light armor, P. Def. + 1642, P. Evasion + 8, M. Def. + 5%, M. Def. + 598, and Received P./M. Critical Rate - 35%. -->
|
||||
<!-- Level 11 : When equipped with light armor, P. Def. + 1807, P. Evasion + 8, M. Def. + 5%, M. Def. + 630, and Received P./M. Critical Rate - 35%. -->
|
||||
<skill id="30541" levels="11" name="Eminent Light Armor Mastery">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- When equipped with light armor, P. Def. + 14. -->
|
||||
<table name="#magicLvl"> 5 20 40 52 64 76 80 85 90 95 99 </table>
|
||||
<table name="#pDef"> 14 17 34 51 69 91 99 1398 1520 1642 1807 </table>
|
||||
<set name="icon" val="icon.skill10254" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="pDef" val="#pDef" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="30542" levels="7" name="Eminent Stability">
|
||||
<!-- Max HP + 58, HP Recovery Bonus + 2.5, MP Recovery Bonus + 1.2. -->
|
||||
@ -497,17 +566,22 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<!-- Level 1 : Hold/Mental Resistance + 30. -->
|
||||
<!-- Level 2 : Hold / Mental / Pull / Knock Back / Knock Down Resistance + 30. -->
|
||||
<skill id="30544" levels="2" name="Eminent Trait Resistance">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Hold/Mental Resistance + 30. -->
|
||||
<table name="#magicLvl"> 76 85 </table>
|
||||
<set name="icon" val="icon.skill10005" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : STR + 2. -->
|
||||
<!-- Level 2 : STR + 4. Your STR can reset cooldown or double skill effect duration. -->
|
||||
<!-- Level 3 : STR + 14. Your STR can reset cooldown or double skill effect duration. -->
|
||||
<skill id="30545" levels="3" name="Eminent Ability">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- STR + 2. -->
|
||||
<table name="#magicLvl"> 40 76 85 </table>
|
||||
<set name="icon" val="icon.skill0430" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
|
@ -21,14 +21,14 @@
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="reuseDelay" val="10000" />
|
||||
</skill>
|
||||
<!-- Level 1 : Casts Eviscerator Force on entire party, which increases P. Skill Critical Rate + 1%. -->
|
||||
<skill id="30602" levels="1" name="Eviscerator Aura">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Casts Eviscerator Force on entire party, which increases P. Skill Critical Rate + 1%. -->
|
||||
<set name="icon" val="icon.icon_lender" />
|
||||
<set name="operateType" val="TOGGLE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="reuseDelay" val="5000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="30603" levels="1" name="Eviscerator Force">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -46,14 +46,19 @@
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<!-- Level 1 : Casts Sayha's Seer Force on entire party, which increases M. Critical Rate + 1%. -->
|
||||
<skill id="30605" levels="1" name="Sayha's Seer Aura">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Casts Sayha's Seer Force on entire party, which increases M. Critical Rate + 1%. -->
|
||||
<set name="icon" val="icon.icon_Er_wizard" />
|
||||
<set name="operateType" val="TOGGLE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="reuseDelay" val="5000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mCritRate" val="1.01" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="30606" levels="1" name="Sayha's Seer Force">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
|
Loading…
Reference in New Issue
Block a user