Improving placeholders of not done player skills.

This commit is contained in:
MobiusDev
2015-05-20 14:28:34 +00:00
parent 09c4e1e1be
commit 55710e30ef
21 changed files with 3357 additions and 966 deletions

View File

@@ -133,20 +133,80 @@
<set name="reuseDelay" val="600000" />
<set name="isMagic" val="1" />
</skill>
<!-- Level 1 : Inflicts damage on target with 124 Power added to M. Atk. Has a chance of pushing back target. -->
<!-- Level 2 : Inflicts damage on target with 127 Power added to M. Atk. Has a chance of pushing back target. -->
<!-- Level 3 : Inflicts damage on target with 129 Power added to M. Atk. Has a chance of pushing back target. -->
<!-- Level 4 : Inflicts damage on target with 133 Power added to M. Atk. Has a chance of pushing back target. -->
<!-- Level 5 : Inflicts damage on target with 137 Power added to M. Atk. Has a chance of pushing back target. -->
<!-- Level 6 : Inflicts damage on target with 141 Power added to M. Atk. Has a chance of pushing back target. -->
<!-- Level 7 : Inflicts damage on target with 144 Power added to M. Atk. Has a chance of pushing back target. -->
<!-- Level 8 : Inflicts damage on target with 148 Power added to M. Atk. Has a chance of pushing back target. -->
<!-- Level 101 : Inflicts damage on target with 151 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
<!-- Level 102 : Inflicts damage on target with 153 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
<!-- Level 103 : Inflicts damage on target with 155 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
<!-- Level 104 : Inflicts damage on target with 157 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
<!-- Level 105 : Inflicts damage on target with 158 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
<!-- Level 106 : Inflicts damage on target with 161 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
<!-- Level 107 : Inflicts damage on target with 162 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
<!-- Level 108 : Inflicts damage on target with 163 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
<!-- Level 109 : Inflicts damage on target with 166 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
<!-- Level 110 : Inflicts damage on target with 167 Power added to M. Atk. Has a chance of pushing back target. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
<!-- Level 201 : Inflicts damage on target with 151 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 1 Duel | Increases Power during PvP.) -->
<!-- Level 202 : Inflicts damage on target with 153 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 2 Duel | Increases Power during PvP.) -->
<!-- Level 203 : Inflicts damage on target with 155 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 3 Duel | Increases Power during PvP.) -->
<!-- Level 204 : Inflicts damage on target with 157 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 4 Duel | Increases Power during PvP.) -->
<!-- Level 205 : Inflicts damage on target with 158 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 5 Duel | Increases Power during PvP.) -->
<!-- Level 206 : Inflicts damage on target with 161 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 6 Duel | Increases Power during PvP.) -->
<!-- Level 207 : Inflicts damage on target with 162 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 7 Duel | Increases Power during PvP.) -->
<!-- Level 208 : Inflicts damage on target with 163 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 8 Duel | Increases Power during PvP.) -->
<!-- Level 209 : Inflicts damage on target with 166 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 9 Duel | Increases Power during PvP.) -->
<!-- Level 210 : Inflicts damage on target with 167 Power added to M. Atk. Has a chance of pushing back target. Enchant Duel: Increases PvP Power. (+ 10 Duel | Increases Power during PvP.) -->
<!-- Level 301 : Inflicts damage on target with 151 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 1 Holy Attack | Increases Holy damage.) -->
<!-- Level 302 : Inflicts damage on target with 153 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 2 Holy Attack | Increases Holy damage.) -->
<!-- Level 303 : Inflicts damage on target with 155 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 3 Holy Attack | Increases Holy damage.) -->
<!-- Level 304 : Inflicts damage on target with 157 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 4 Holy Attack | Increases Holy damage.) -->
<!-- Level 305 : Inflicts damage on target with 158 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 5 Holy Attack | Increases Holy damage.) -->
<!-- Level 306 : Inflicts damage on target with 161 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 6 Holy Attack | Increases Holy damage.) -->
<!-- Level 307 : Inflicts damage on target with 162 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 7 Holy Attack | Increases Holy damage.) -->
<!-- Level 308 : Inflicts damage on target with 163 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 8 Holy Attack | Increases Holy damage.) -->
<!-- Level 309 : Inflicts damage on target with 166 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 9 Holy Attack | Increases Holy damage.) -->
<!-- Level 310 : Inflicts damage on target with 167 Power added to M. Atk. Has a chance of pushing back target. Enchant Holy Attack: Endowed with Holy. (+ 10 Holy Attack | Increases Holy damage.) -->
<!-- Level 401 : Inflicts damage on target with 151 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 1 Dark Attack | Increases dark damage.) -->
<!-- Level 402 : Inflicts damage on target with 153 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 2 Dark Attack | Increases dark damage.) -->
<!-- Level 403 : Inflicts damage on target with 155 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 3 Dark Attack | Increases dark damage.) -->
<!-- Level 404 : Inflicts damage on target with 157 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 4 Dark Attack | Increases dark damage.) -->
<!-- Level 405 : Inflicts damage on target with 158 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 5 Dark Attack | Increases dark damage.) -->
<!-- Level 406 : Inflicts damage on target with 161 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 6 Dark Attack | Increases dark damage.) -->
<!-- Level 407 : Inflicts damage on target with 162 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 7 Dark Attack | Increases dark damage.) -->
<!-- Level 408 : Inflicts damage on target with 163 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 8 Dark Attack | Increases dark damage.) -->
<!-- Level 409 : Inflicts damage on target with 166 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 9 Dark Attack | Increases dark damage.) -->
<!-- Level 410 : Inflicts damage on target with 167 Power added to M. Atk. Has a chance of pushing back target. Enchant Dark Attack: Endowed with Dark. (+ 10 Dark Attack | Increases dark damage.) -->
<!-- Level 901 : Pushes back and attacks with magic. (none | none) -->
<!-- Level 902 : Pushes back and attacks with magic. (none | none) -->
<!-- Level 903 : Pushes back and attacks with magic. (none | none) -->
<!-- Level 904 : Pushes back and attacks with magic. (none | none) -->
<!-- Level 905 : Pushes back and attacks with magic. (none | none) -->
<!-- Level 906 : Pushes back and attacks with magic. (none | none) -->
<!-- Level 907 : Pushes back and attacks with magic. (none | none) -->
<!-- Level 908 : Pushes back and attacks with magic. (none | none) -->
<!-- Level 909 : Pushes back and attacks with magic. (none | none) -->
<!-- Level 910 : Pushes back and attacks with magic. (none | none) -->
<skill id="11814" levels="8" name="Dark Force">
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts damage on target with 124 Power added to M. Atk. Has a chance of pushing back target. -->
<table name="#mpConsumes"> 87 91 95 98 102 107 111 116 </table>
<table name="#power"> 124 127 129 133 137 141 144 148 </table>
<table name="#magicLvl"> 85 86 88 90 92 94 95 98 </table>
<table name="#mpConsume"> 87 91 95 98 102 107 111 116 </table>
<set name="icon" val="icon.skill11814" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="400" />
<set name="hitTime" val="2780" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="power" val="#power" />
<set name="mpConsume" val="#mpConsume" />
<set name="effectRange" val="400" />
<set name="hitTime" val="2779" />
<set name="coolTime" val="500" />
<set name="reuseDelay" val="10000" />
<set name="isMagic" val="1" />
<set name="isDebuff" val="true" />
<set name="targetType" val="SELF" />
</skill>
<skill id="11815" levels="3" name="Sustain">
<!-- AUTO GENERATED SKILL -->
@@ -169,18 +229,78 @@
<set name="targetType" val="SELF" />
<set name="isMagic" val="4" />
</skill>
<!-- Level 1 : Inflicts damage on nearby enemies with 102 Power added to M. Atk. and decreases aggression toward yourself. -->
<!-- Level 2 : Inflicts damage on nearby enemies with 104 Power added to M. Atk. and decreases aggression toward yourself. -->
<!-- Level 3 : Inflicts damage on nearby enemies with 107 Power added to M. Atk. and decreases aggression toward yourself. -->
<!-- Level 4 : Inflicts damage on nearby enemies with 110 Power added to M. Atk. and decreases aggression toward yourself. -->
<!-- Level 5 : Inflicts damage on nearby enemies with 113 Power added to M. Atk. and decreases aggression toward yourself. -->
<!-- Level 6 : Inflicts damage on nearby enemies with 116 Power added to M. Atk. and decreases aggression toward yourself. -->
<!-- Level 7 : Inflicts damage on nearby enemies with 119 Power added to M. Atk. and decreases aggression toward yourself. -->
<!-- Level 8 : Inflicts damage on nearby enemies with 122 Power added to M. Atk. and decreases aggression toward yourself. -->
<!-- Level 101 : Inflicts damage on nearby enemies with 125 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
<!-- Level 102 : Inflicts damage on nearby enemies with 126 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
<!-- Level 103 : Inflicts damage on nearby enemies with 127 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
<!-- Level 104 : Inflicts damage on nearby enemies with 129 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
<!-- Level 105 : Inflicts damage on nearby enemies with 130 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
<!-- Level 106 : Inflicts damage on nearby enemies with 132 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
<!-- Level 107 : Inflicts damage on nearby enemies with 133 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
<!-- Level 108 : Inflicts damage on nearby enemies with 135 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
<!-- Level 109 : Inflicts damage on nearby enemies with 136 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
<!-- Level 110 : Inflicts damage on nearby enemies with 138 Power added to M. Atk. and decreases aggression toward yourself. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
<!-- Level 201 : Inflicts damage on nearby enemies with 125 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 1 Duel | Increases Power during PvP.) -->
<!-- Level 202 : Inflicts damage on nearby enemies with 126 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 2 Duel | Increases Power during PvP.) -->
<!-- Level 203 : Inflicts damage on nearby enemies with 127 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 3 Duel | Increases Power during PvP.) -->
<!-- Level 204 : Inflicts damage on nearby enemies with 129 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 4 Duel | Increases Power during PvP.) -->
<!-- Level 205 : Inflicts damage on nearby enemies with 130 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 5 Duel | Increases Power during PvP.) -->
<!-- Level 206 : Inflicts damage on nearby enemies with 132 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 6 Duel | Increases Power during PvP.) -->
<!-- Level 207 : Inflicts damage on nearby enemies with 133 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 7 Duel | Increases Power during PvP.) -->
<!-- Level 208 : Inflicts damage on nearby enemies with 135 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 8 Duel | Increases Power during PvP.) -->
<!-- Level 209 : Inflicts damage on nearby enemies with 136 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 9 Duel | Increases Power during PvP.) -->
<!-- Level 210 : Inflicts damage on nearby enemies with 138 Power added to M. Atk. and decreases aggression toward yourself. Enchant Duel: Increases PvP Power. (+ 10 Duel | Increases Power during PvP.) -->
<!-- Level 301 : Inflicts damage on nearby enemies with 125 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 1 Holy Attack | Increases Holy damage.) -->
<!-- Level 302 : Inflicts damage on nearby enemies with 126 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 2 Holy Attack | Increases Holy damage.) -->
<!-- Level 303 : Inflicts damage on nearby enemies with 127 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 3 Holy Attack | Increases Holy damage.) -->
<!-- Level 304 : Inflicts damage on nearby enemies with 129 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 4 Holy Attack | Increases Holy damage.) -->
<!-- Level 305 : Inflicts damage on nearby enemies with 130 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 5 Holy Attack | Increases Holy damage.) -->
<!-- Level 306 : Inflicts damage on nearby enemies with 132 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 6 Holy Attack | Increases Holy damage.) -->
<!-- Level 307 : Inflicts damage on nearby enemies with 133 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 7 Holy Attack | Increases Holy damage.) -->
<!-- Level 308 : Inflicts damage on nearby enemies with 135 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 8 Holy Attack | Increases Holy damage.) -->
<!-- Level 309 : Inflicts damage on nearby enemies with 136 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 9 Holy Attack | Increases Holy damage.) -->
<!-- Level 310 : Inflicts damage on nearby enemies with 138 Power added to M. Atk. and decreases aggression toward yourself. Enchant Holy Attack: Endowed with Holy. (+ 10 Holy Attack | Increases Holy damage.) -->
<!-- Level 401 : Inflicts damage on nearby enemies with 125 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 1 Dark Attack | Increases dark damage.) -->
<!-- Level 402 : Inflicts damage on nearby enemies with 126 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 2 Dark Attack | Increases dark damage.) -->
<!-- Level 403 : Inflicts damage on nearby enemies with 127 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 3 Dark Attack | Increases dark damage.) -->
<!-- Level 404 : Inflicts damage on nearby enemies with 129 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 4 Dark Attack | Increases dark damage.) -->
<!-- Level 405 : Inflicts damage on nearby enemies with 130 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 5 Dark Attack | Increases dark damage.) -->
<!-- Level 406 : Inflicts damage on nearby enemies with 132 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 6 Dark Attack | Increases dark damage.) -->
<!-- Level 407 : Inflicts damage on nearby enemies with 133 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 7 Dark Attack | Increases dark damage.) -->
<!-- Level 408 : Inflicts damage on nearby enemies with 135 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 8 Dark Attack | Increases dark damage.) -->
<!-- Level 409 : Inflicts damage on nearby enemies with 136 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 9 Dark Attack | Increases dark damage.) -->
<!-- Level 410 : Inflicts damage on nearby enemies with 138 Power added to M. Atk. and decreases aggression toward yourself. Enchant Dark Attack: Endowed with Dark. (+ 10 Dark Attack | Increases dark damage.) -->
<!-- Level 901 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
<!-- Level 902 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
<!-- Level 903 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
<!-- Level 904 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
<!-- Level 905 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
<!-- Level 906 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
<!-- Level 907 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
<!-- Level 908 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
<!-- Level 909 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
<!-- Level 910 : Inflicts damage on enemies in the selected range with 174 Power added to M. Atk. and decreases aggression toward yourself. (none | none) -->
<skill id="11817" levels="8" name="Dark Rain">
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts damage on nearby enemies with 102 Power added to M. Atk. and decreases aggression toward yourself. -->
<table name="#mpConsumes"> 282 288 300 312 325 337 351 365 </table>
<table name="#power"> 102 104 107 110 113 116 119 122 </table>
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 </table>
<table name="#mpConsume"> 282 288 300 312 325 337 351 365 </table>
<set name="icon" val="icon.skill11817" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="hitTime" val="3780" />
<set name="power" val="#power" />
<set name="mpConsume" val="#mpConsume" />
<set name="hitTime" val="3779" />
<set name="coolTime" val="500" />
<set name="reuseDelay" val="6700" />
<set name="reuseDelay" val="6699" />
<set name="isMagic" val="1" />
<set name="targetType" val="AREA" />
</skill>
<skill id="11818" levels="1" name="Price of Summoning">
<!-- Healing abilities are decreased as a price for summoning Lumi. -->
@@ -198,94 +318,188 @@
<div stat="healEffect" val="1.4" />
</effect>
</skill>
<!-- Level 1 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. -->
<!-- Level 101 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
<!-- Level 102 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
<!-- Level 103 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
<!-- Level 104 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
<!-- Level 105 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
<!-- Level 106 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
<!-- Level 107 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
<!-- Level 108 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
<!-- Level 109 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
<!-- Level 110 : Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
<skill id="11819" levels="1" name="Party Return">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports party members to the nearest village. Cannot be used in a specially designated place such as the GM Consultation Service. -->
<set name="icon" val="icon.skill11819" />
<set name="magicLvl" val="85" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="91" />
<set name="hitTime" val="3500" />
<set name="reuseDelay" val="150000" />
<set name="isMagic" val="1" />
<set name="targetType" val="SELF" />
</skill>
<!-- Level 1 : For 30 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. -->
<!-- Level 101 : For 33 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 1 Time | Increases the effect's duration.) -->
<!-- Level 102 : For 36 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 2 Time | Increases the effect's duration.) -->
<!-- Level 103 : For 39 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 3 Time | Increases the effect's duration.) -->
<!-- Level 104 : For 42 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 4 Time | Increases the effect's duration.) -->
<!-- Level 105 : For 45 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 5 Time | Increases the effect's duration.) -->
<!-- Level 106 : For 48 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 6 Time | Increases the effect's duration.) -->
<!-- Level 107 : For 51 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 7 Time | Increases the effect's duration.) -->
<!-- Level 108 : For 54 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 8 Time | Increases the effect's duration.) -->
<!-- Level 109 : For 57 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 9 Time | Increases the effect's duration.) -->
<!-- Level 110 : For 60 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. Enchant Time: Increases the duration. (+ 10 Time | Increases the effect's duration.) -->
<skill id="11820" levels="1" name="Power of Saha">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 minutes, target's P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, M. Def. + 30%. -->
<set name="icon" val="icon.skill11820" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="magicLvl" val="85" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="mpConsume" val="17" />
<set name="castRange" val="600" />
<set name="hitTime" val="700" />
<set name="effectRange" val="600" />
<set name="hitTime" val="699" />
<set name="coolTime" val="300" />
<set name="reuseDelay" val="2000" />
<set name="isMagic" val="1" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="pAtk" val="1.17" />
<mul stat="mAtk" val="1.79" />
<mul stat="mDef" val="1.3" />
<mul stat="pDef" val="1.15" />
</effect>
</for>
</skill>
<!-- Level 1 : For 30 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. -->
<!-- Level 101 : For 33 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 1 Time | Increases the effect's duration.) -->
<!-- Level 102 : For 36 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 2 Time | Increases the effect's duration.) -->
<!-- Level 103 : For 39 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 3 Time | Increases the effect's duration.) -->
<!-- Level 104 : For 42 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 4 Time | Increases the effect's duration.) -->
<!-- Level 105 : For 45 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 5 Time | Increases the effect's duration.) -->
<!-- Level 106 : For 48 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 6 Time | Increases the effect's duration.) -->
<!-- Level 107 : For 51 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 7 Time | Increases the effect's duration.) -->
<!-- Level 108 : For 54 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 8 Time | Increases the effect's duration.) -->
<!-- Level 109 : For 57 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 9 Time | Increases the effect's duration.) -->
<!-- Level 110 : For 60 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. Enchant Time: Increases Duration. (+ 10 Time | Increases the effect's duration.) -->
<skill id="11821" levels="1" name="Critical of Saha">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 minutes, target's P. Critical Rate + 32%, P. Critical Damage + 35%, M. Critical Rate + 20, MP Consumption for physical skills - 20% and MP Consumption for magic skills - 10%. -->
<set name="icon" val="icon.skill11821" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="magicLvl" val="85" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="mpConsume" val="17" />
<set name="castRange" val="600" />
<set name="hitTime" val="700" />
<set name="effectRange" val="600" />
<set name="hitTime" val="699" />
<set name="coolTime" val="300" />
<set name="reuseDelay" val="2000" />
<set name="isMagic" val="1" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="mCritRate" val="0" />
</effect>
</for>
</skill>
<!-- Level 1 : For 30 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. -->
<!-- Level 101 : For 33 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 1 Time | Increases the effect's duration.) -->
<!-- Level 102 : For 36 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 2 Time | Increases the effect's duration.) -->
<!-- Level 103 : For 39 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 3 Time | Increases the effect's duration.) -->
<!-- Level 104 : For 42 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 4 Time | Increases the effect's duration.) -->
<!-- Level 105 : For 45 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 5 Time | Increases the effect's duration.) -->
<!-- Level 106 : For 48 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 6 Time | Increases the effect's duration.) -->
<!-- Level 107 : For 51 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 7 Time | Increases the effect's duration.) -->
<!-- Level 108 : For 54 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 8 Time | Increases the effect's duration.) -->
<!-- Level 109 : For 57 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 9 Time | Increases the effect's duration.) -->
<!-- Level 110 : For 60 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. Enchant Time: Increases the duration. (+ 10 Time | Increases the effect's duration.) -->
<skill id="11822" levels="1" name="Force of Saha">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 minutes, target's Atk. Spd. + 34% and Casting Spd. + 31%. Bestows a 9% Vampiric Rage effect at a certain rate. -->
<set name="icon" val="icon.skill11822" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="magicLvl" val="85" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="mpConsume" val="17" />
<set name="castRange" val="600" />
<set name="hitTime" val="700" />
<set name="effectRange" val="600" />
<set name="hitTime" val="699" />
<set name="coolTime" val="300" />
<set name="reuseDelay" val="2000" />
<set name="isMagic" val="1" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="pAtkSpd" val="1.34" />
<mul stat="mAtkSpd" val="1.31" />
</effect>
</for>
</skill>
<!-- Level 1 : For 30 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. -->
<!-- Level 101 : For 33 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 1 Time | Increases the effect's duration.) -->
<!-- Level 102 : For 36 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 2 Time | Increases the effect's duration.) -->
<!-- Level 103 : For 39 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 3 Time | Increases the effect's duration.) -->
<!-- Level 104 : For 42 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 4 Time | Increases the effect's duration.) -->
<!-- Level 105 : For 45 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 5 Time | Increases the effect's duration.) -->
<!-- Level 106 : For 48 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 6 Time | Increases the effect's duration.) -->
<!-- Level 107 : For 51 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 7 Time | Increases the effect's duration.) -->
<!-- Level 108 : For 54 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 8 Time | Increases the effect's duration.) -->
<!-- Level 109 : For 57 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 9 Time | Increases the effect's duration.) -->
<!-- Level 110 : For 60 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. Enchant Time: Increases the duration. (+ 10 Time | Increases the effect's duration.) -->
<skill id="11823" levels="1" name="Speed of Saha">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 minutes, target's P. Accuracy + 5, P. and M. Evasion + 5, Speed + 34 and received Critical Damage - 30%. -->
<set name="icon" val="icon.skill11823" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="magicLvl" val="85" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="mpConsume" val="17" />
<set name="castRange" val="600" />
<set name="hitTime" val="700" />
<set name="effectRange" val="600" />
<set name="hitTime" val="699" />
<set name="coolTime" val="300" />
<set name="reuseDelay" val="2000" />
<set name="isMagic" val="1" />
<set name="targetType" val="SELF" />
</skill>
<!-- Level 1 : For 30 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. -->
<!-- Level 101 : For 33 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 1 Time | Increases the effect's duration.) -->
<!-- Level 102 : For 36 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 2 Time | Increases the effect's duration.) -->
<!-- Level 103 : For 39 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 3 Time | Increases the effect's duration.) -->
<!-- Level 104 : For 42 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 4 Time | Increases the effect's duration.) -->
<!-- Level 105 : For 45 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 5 Time | Increases the effect's duration.) -->
<!-- Level 106 : For 48 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 6 Time | Increases the effect's duration.) -->
<!-- Level 107 : For 51 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 7 Time | Increases the effect's duration.) -->
<!-- Level 108 : For 54 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 8 Time | Increases the effect's duration.) -->
<!-- Level 109 : For 57 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 9 Time | Increases the effect's duration.) -->
<!-- Level 110 : For 60 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. Enchant Time: Increases the duration. (+ 10 Time | Increases the effect's duration.) -->
<skill id="11824" levels="1" name="Resistance of Saha">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 minutes, Stun Resistance + 40%, Poison Resistance + 50% and Holy/Dark Attack Resistance + 30. -->
<set name="icon" val="icon.skill11567" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="magicLvl" val="85" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="mpConsume" val="17" />
<set name="castRange" val="600" />
<set name="hitTime" val="700" />
<set name="effectRange" val="600" />
<set name="hitTime" val="699" />
<set name="coolTime" val="300" />
<set name="reuseDelay" val="2000" />
<set name="isMagic" val="1" />
<set name="targetType" val="SELF" />
</skill>
<!-- Level 1 : For 30 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. -->
<!-- Level 101 : For 33 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 1 Time | Increases the effect's duration.) -->
<!-- Level 102 : For 36 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 2 Time | Increases the effect's duration.) -->
<!-- Level 103 : For 39 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 3 Time | Increases the effect's duration.) -->
<!-- Level 104 : For 42 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 4 Time | Increases the effect's duration.) -->
<!-- Level 105 : For 45 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 5 Time | Increases the effect's duration.) -->
<!-- Level 106 : For 48 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 6 Time | Increases the effect's duration.) -->
<!-- Level 107 : For 51 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 7 Time | Increases the effect's duration.) -->
<!-- Level 108 : For 54 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 8 Time | Increases the effect's duration.) -->
<!-- Level 109 : For 57 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 9 Time | Increases the effect's duration.) -->
<!-- Level 110 : For 60 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. Enchant Time: Increases the duration. (+ 10 Time | Increases the effect's duration.) -->
<skill id="11825" levels="1" name="Clarity of Saha">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 minutes, Hold/Sleep/Mental Attack Resistance + 50, Buff-canceling Attack Resistance + 30 and Debuff Resistance + 20. -->
<set name="icon" val="icon.skill11825" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="magicLvl" val="85" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="mpConsume" val="17" />
<set name="castRange" val="600" />
<set name="hitTime" val="700" />
<set name="effectRange" val="600" />
<set name="hitTime" val="699" />
<set name="coolTime" val="300" />
<set name="reuseDelay" val="2000" />
<set name="isMagic" val="1" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="debuffVuln" val="50" />
</effect>
</for>
</skill>
<skill id="11826" levels="1" name="Emblem of Salvation">
<!-- Resurrects from death fully recovered. Buffs/debuffs remain in death, but Noblesse Blessing and Lucky Charm disappear. -->
@@ -347,44 +561,113 @@
</effect>
</for>
</skill>
<!-- Level 1 : For 30 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. -->
<!-- Level 101 : For 33 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 1 Time | Increases the effect's duration.) -->
<!-- Level 102 : For 36 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 2 Time | Increases the effect's duration.) -->
<!-- Level 103 : For 39 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 3 Time | Increases the effect's duration.) -->
<!-- Level 104 : For 42 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 4 Time | Increases the effect's duration.) -->
<!-- Level 105 : For 45 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 5 Time | Increases the effect's duration.) -->
<!-- Level 106 : For 48 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 6 Time | Increases the effect's duration.) -->
<!-- Level 107 : For 51 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 7 Time | Increases the effect's duration.) -->
<!-- Level 108 : For 54 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 8 Time | Increases the effect's duration.) -->
<!-- Level 109 : For 57 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 9 Time | Increases the effect's duration.) -->
<!-- Level 110 : For 60 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. Enchant Time: Increases Duration. (+ 10 Time | Increases the effect's duration.) -->
<skill id="11830" levels="1" name="Blessing of Saha">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 minutes, target's Max MP - 20%, HP Recovery Bonus - 20%, M. Critical Rate - 20, Critical Damage during a normal attack - 20%, P. Atk. - 10%, P. Def. - 20%, Atk. Spd. - 20%, M. Atk. - 20%, M. Def. - 20%, Casting Spd. - 20%, Debuff Resistance - 10%, damage received from a critical attack - 30% and Speed - 15%. -->
<set name="icon" val="icon.skill11522" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="magicLvl" val="85" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="mpConsume" val="35" />
<set name="castRange" val="600" />
<set name="hitTime" val="700" />
<set name="effectRange" val="600" />
<set name="hitTime" val="699" />
<set name="coolTime" val="300" />
<set name="reuseDelay" val="2000" />
<set name="isMagic" val="1" />
</skill>
<skill id="11831" levels="8" name="Erase Impact">
<!-- AUTO GENERATED SKILL -->
<!-- Banishes the enemy's servitor into another dimension. -->
<table name="#mpConsumes"> 373 377 380 383 384 387 390 393 </table>
<set name="icon" val="icon.skill1395" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="600" />
<for>
<effect name="Buff">
<mul stat="pAtk" val="0.9" />
<mul stat="mAtk" val="0.8" />
<mul stat="mDef" val="0.8" />
<mul stat="pDef" val="0.8" />
<mul stat="maxMp" val="0.8" />
<mul stat="regHp" val="0.8" />
<add stat="mCritRate" val="0" />
<mul stat="cAtk" val="0.8" />
<mul stat="pAtkSpd" val="0.8" />
<mul stat="mAtkSpd" val="0.8" />
<mul stat="debuffVuln" val="0.9" />
</effect>
</for>
</skill>
<!-- Level 1 : Banishes the enemy's servitor into another dimension. -->
<!-- Level 2 : Banishes the enemy's servitor into another dimension. -->
<!-- Level 3 : Banishes the enemy's servitor into another dimension. -->
<!-- Level 4 : Banishes the enemy's servitor into another dimension. -->
<!-- Level 5 : Banishes the enemy's servitor into another dimension. -->
<!-- Level 6 : Banishes the enemy's servitor into another dimension. -->
<!-- Level 7 : Banishes the enemy's servitor into another dimension. -->
<!-- Level 8 : Banishes the enemy's servitor into another dimension. -->
<!-- Level 101 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
<!-- Level 102 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
<!-- Level 103 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
<!-- Level 104 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
<!-- Level 105 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
<!-- Level 106 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
<!-- Level 107 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
<!-- Level 108 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
<!-- Level 109 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
<!-- Level 110 : Banishes the enemy's servitor into another dimension. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
<skill id="11831" levels="8" name="Erase Impact">
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 </table>
<table name="#mpConsume"> 373 377 380 383 384 387 390 393 </table>
<set name="icon" val="icon.skill1395" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="mpConsume" val="#mpConsume" />
<set name="effectRange" val="600" />
<set name="hitTime" val="2500" />
<set name="reuseDelay" val="30000" />
<set name="isMagic" val="1" />
<set name="targetType" val="ONE" />
</skill>
<!-- Level 1 : Casts Sleep on nearby enemies for 30 seconds. -->
<!-- Level 2 : Casts Sleep on nearby enemies for 30 seconds. -->
<!-- Level 3 : Casts Sleep on nearby enemies for 30 seconds. -->
<!-- Level 4 : Casts Sleep on nearby enemies for 30 seconds. -->
<!-- Level 5 : Casts Sleep on nearby enemies for 30 seconds. -->
<!-- Level 6 : Casts Sleep on nearby enemies for 30 seconds. -->
<!-- Level 101 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
<!-- Level 102 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
<!-- Level 103 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
<!-- Level 104 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
<!-- Level 105 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
<!-- Level 106 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
<!-- Level 107 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
<!-- Level 108 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
<!-- Level 109 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
<!-- Level 110 : Casts Sleep on nearby enemies for 30 seconds. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
<!-- Level 201 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 1 Chance | Increases the success rate.) -->
<!-- Level 202 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 2 Chance | Increases the success rate.) -->
<!-- Level 203 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 3 Chance | Increases the success rate.) -->
<!-- Level 204 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 4 Chance | Increases the success rate.) -->
<!-- Level 205 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 5 Chance | Increases the success rate.) -->
<!-- Level 206 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 6 Chance | Increases the success rate.) -->
<!-- Level 207 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 7 Chance | Increases the success rate.) -->
<!-- Level 208 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 8 Chance | Increases the success rate.) -->
<!-- Level 209 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 9 Chance | Increases the success rate.) -->
<!-- Level 210 : Casts Sleep on nearby enemies for 30 seconds. Enchant Chance: Increases Success Rate. (+ 10 Chance | Increases the success rate.) -->
<skill id="11832" levels="6" name="Mass Fatal Sleep">
<!-- AUTO GENERATED SKILL -->
<!-- Casts Sleep on nearby enemies for 30 seconds. -->
<table name="#mpConsumes"> 52 52 54 60 62 66 </table>
<table name="#magicLvl"> 85 86 89 92 95 98 </table>
<table name="#mpConsume"> 52 52 54 60 62 66 </table>
<set name="icon" val="icon.skill1072" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="mpConsume" val="#mpConsume" />
<set name="hitTime" val="4000" />
<set name="reuseDelay" val="120000" />
<set name="isMagic" val="1" />
<set name="isDebuff" val="true" />
<set name="targetType" val="AREA" />
</skill>
<skill id="11833" levels="1" name="Lingering Protection">
<!-- AUTO GENERATED SKILL -->
@@ -519,10 +802,14 @@
</effect>
</for>
</skill>
<!-- Level 1 : Magic skill Cooldown - 5%. -->
<!-- Level 2 : Magic skill Cooldown - 6%. -->
<!-- Level 3 : Magic skill Cooldown - 7%. -->
<!-- Level 4 : Magic skill Cooldown - 10%. -->
<skill id="11853" levels="4" name="Superior Quick Recovery">
<!-- AUTO GENERATED SKILL -->
<!-- Magic skill Cooldown - 5%. -->
<table name="#magicLvl"> 85 90 95 99 </table>
<set name="icon" val="icon.skill0228" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
@@ -553,25 +840,35 @@
</effect>
</for>
</skill>
<!-- Level 1 : M. Atk. + 10%. M. Skill MP Consumption - 10%. -->
<!-- Level 2 : M. Atk. + 12%. M. Skill MP Consumption - 10%. -->
<!-- Level 3 : M. Atk. + 15%. M. Skill MP Consumption - 10%. -->
<!-- Level 4 : M. Atk. + 20%. M. Skill MP Consumption - 10%. -->
<skill id="11855" levels="4" name="Superior Wizard Combat">
<!-- AUTO GENERATED SKILL -->
<!-- M. Atk. + 10%. M. Skill MP Consumption - 10%. -->
<table name="#magicLvl"> 85 90 95 99 </table>
<table name="#mAtk"> 1.1 1.12 1.15 1.2 </table>
<set name="icon" val="icon.skill0945" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="mAtk" val="#mAtk" />
</effect>
</for>
</skill>
<!-- Level 1 : Restores target's MP. -->
<skill id="11856" levels="1" name="Mental Recharge">
<!-- AUTO GENERATED SKILL -->
<!-- Restores target's MP. -->
<set name="icon" val="icon.skill11856" />
<set name="magicLvl" val="85" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="66" />
<set name="castRange" val="600" />
<set name="effectRange" val="600" />
<set name="hitTime" val="5500" />
<set name="coolTime" val="500" />
<set name="reuseDelay" val="600000" />
<set name="isMagic" val="1" />
<set name="targetType" val="SELF" />
</skill>
<skill id="11857" levels="3" name="Summon Flag of Life">
<!-- AUTO GENERATED SKILL -->
@@ -599,19 +896,24 @@
<set name="reuseDelay" val="15000" />
<set name="isMagic" val="1" />
</skill>
<!-- Level 1 : Attacks target with 198 Power added to M. Atk. and recovers HP equivalent to 50% of damage inflicted. Consumes 1 Spirit Ore. -->
<!-- Level 2 : Attacks target with 200 Power added to M. Atk. and recovers HP equivalent to 50% of damage inflicted. Consumes 1 Spirit Ore. -->
<!-- Level 3 : Attacks target with 203 Power added to M. Atk. and recovers HP equivalent to 50% of damage inflicted. Consumes 1 Spirit Ore. -->
<skill id="11859" levels="3" name="Dark Vampirism">
<!-- AUTO GENERATED SKILL -->
<!-- Attacks target with 198 Power added to M. Atk. and recovers HP equivalent to 50% of damage inflicted. Consumes 1 Spirit Ore. -->
<table name="#mpConsumes"> 92 96 100 </table>
<table name="#power"> 198 200 203 </table>
<table name="#magicLvl"> 99 99 99 </table>
<table name="#mpConsume"> 92 96 100 </table>
<set name="icon" val="icon.skill11859" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="#mpConsumes" />
<set name="castRange" val="900" />
<set name="power" val="#power" />
<set name="mpConsume" val="#mpConsume" />
<set name="effectRange" val="900" />
<set name="hitTime" val="2000" />
<set name="coolTime" val="500" />
<set name="reuseDelay" val="2000" />
<set name="isMagic" val="1" />
<set name="targetType" val="ONE" />
</skill>
<skill id="11860" levels="3" name="Healing Flag">
<!-- AUTO GENERATED SKILL -->
@@ -626,43 +928,43 @@
<set name="reuseDelay" val="3000" />
<set name="isMagic" val="1" />
</skill>
<!-- Level 1 : For 30 min., increases party member's Elemental Resistance by 30. Consumes 10 Spirit Ores. -->
<skill id="11861" levels="1" name="Elemental Resistance">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., increases party member's Elemental Resistance by 30. Consumes 10 Spirit Ores. -->
<set name="icon" val="icon.skill11861" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="magicLvl" val="99" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="mpConsume" val="82" />
<set name="castRange" val="900" />
<set name="effectRange" val="900" />
<set name="hitTime" val="1000" />
<set name="coolTime" val="500" />
<set name="reuseDelay" val="2000" />
<set name="isMagic" val="1" />
<set name="targetType" val="SELF" />
</skill>
<!-- Level 1 : For 30 min., increases party member's resistance to melee weapons by 5%. Consumes 10 Spirit Ores. -->
<skill id="11862" levels="1" name="Limited Melee Weapon Resistance">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., increases party member's resistance to melee weapons by 5%. Consumes 10 Spirit Ores. -->
<set name="icon" val="icon.skill11862" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="magicLvl" val="99" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="mpConsume" val="82" />
<set name="castRange" val="900" />
<set name="effectRange" val="900" />
<set name="hitTime" val="1000" />
<set name="coolTime" val="500" />
<set name="reuseDelay" val="2000" />
<set name="isMagic" val="1" />
<set name="targetType" val="SELF" />
</skill>
<!-- Level 1 : For 30 min., increases party member's resistance to ranged weapons by 5%. Consumes 10 Spirit Ores. -->
<skill id="11863" levels="1" name="Limited Ranged Weapon Resistance">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., increases party member's resistance to ranged weapons by 5%. Consumes 10 Spirit Ores. -->
<set name="icon" val="icon.skill11863" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="magicLvl" val="99" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="mpConsume" val="82" />
<set name="castRange" val="900" />
<set name="effectRange" val="900" />
<set name="hitTime" val="1000" />
<set name="coolTime" val="500" />
<set name="reuseDelay" val="2000" />
<set name="isMagic" val="1" />
<set name="targetType" val="SELF" />
</skill>
</list>