Renamed Dark Elf village master scripts.

This commit is contained in:
MobiusDev 2017-08-15 14:55:01 +00:00
parent f272130180
commit 539aac3d70
387 changed files with 1323 additions and 250 deletions

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<html><body>Grand Master Brecson:<br>
Come on in. I am Grand Master Brecson, and I teach and train veteran Dark Elf warriors and sorcerers. What quest for knowledge led you here?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DarkElvenChange2">"Can you tell me about the 2nd Class Transfer?"</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DarkElfChange2">"Can you tell me about the 2nd Class Transfer?"</Button>
<!-- <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Subclass 0">Sub Class.</Button> -->
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest Clan">Clan</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest Alliance">Alliance</Button>

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<html><body>Grand Master Xenos:<br>
May the spirit of Shilen give set your mind at peace... I am Master Xenos of the Dark Elf Guild. I would be pleased to assist you. How may I help?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DarkElvenChange1">Listen to information about first class transfer.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DarkElfChange1">Listen to information about first class transfer.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest Clan">Clan.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest Alliance">Alliance.</Button>
<!-- <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ShadowWeapons">Use Shadow Weapon Exchange Coupon.</Button> -->

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<html><body>Grand Master Tobias:<br>
Welcome, young brethren -- may the power of Shilen grant you peace. When someone comes to a place like this, to see a person like me, there is always some pressing reason. What do you wish to ask me? I will gladly assist you in any way I can.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DarkElvenChange1">Listen to information about first class transfer.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DarkElfChange1">Listen to information about first class transfer.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest Clan">Clan.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest Alliance">Alliance.</Button>
<!-- <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ShadowWeapons">Use Shadow Weapon Exchange Coupon.</Button> -->

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<html><body>Grand Master Tronix:<br>
Welcome! Did Shilen, the Goddess of Dark Water, lead you to this place? No one comes to see me in a place like this without a pressing reason. Tell me, my young friend, what is your need?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DarkElvenChange1">Listen to information about first class transfer.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DarkElfChange1">Listen to information about first class transfer.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest Clan">Clan.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest Alliance">Alliance.</Button>
<!-- <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest ShadowWeapons">Use Shadow Weapon Exchange Coupon.</Button> -->

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<html><body>Grand Master Angus:<br>
Who would you be, then? Did the will of Shilen guide you to this place? I am Angus, a humble servant of Shilen tasked with teaching Dark Elves.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DarkElvenChange2">Listen to information about second class transfer.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DarkElfChange2">Listen to information about second class transfer.</Button>
<!-- <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Subclass 0">Sub Class.</Button> -->
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest Clan">Clan.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest Alliance">Alliance.</Button>

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<html><body>Grand Master Medown:<br>
I am Grand Master Medown, who raises high-level Dark Elf Warriors and Magicians through the power of Shilen, goddess of darkness. What question has brought you here?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DarkElvenChange2">Listen to information about second class transfer.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DarkElfChange2">Listen to information about second class transfer.</Button>
<!-- <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Subclass 0">Sub Class.</Button> -->
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest Clan">Clan.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest Alliance">Alliance.</Button>

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<html><body>Grand Master Oltlin:<br>
You have left your village and have come a long way, young child of Shilen. How do you feel, now that you see the great castle and the ever-changing streets that are the pride of the Humans? Even though you would appreciate and admire them, do not be enticed by their allure. There is often a serpent's lair hidden beneath even the most beautiful bed of flowers. You too may one day face the hidden truth of this city...<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DarkElvenChange2">Listen to information about second class transfer.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest DarkElfChange2">Listen to information about second class transfer.</Button>
<!-- <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Subclass 0">Sub Class.</Button> -->
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest Clan">Clan.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest Alliance">Alliance.</Button>

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<html><body>Grand Master Xenos:<br>
To change profession means that you have attained a certain degree of ability and experience, and may be promoted to a higher-level profession. Dark Fighters like yourself can change profession to a<font color="LEVEL"> Palus Knight</font> or an<font color="LEVEL"> Assassin</font>. Which profession do you want to learn about?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30290-02.html">Palus Knight</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30290-05.html">Assassin</Button>
</body></html>

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<html><body>Grand Master Xenos:<br>
<font color="LEVEL">Palus Knights</font> are the elite champions of the Dark Elves. Their swordsmanship far surpasses that of the Humans. However, to become a Palus Knight your level must be at least 20 and you must pass the Test of the Palus Knight.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30290-03.html">Description of Palus Knight</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 0">Change profession to Palus Knight</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30290-01.html">Return</Button>
</body></html>

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<html><body>Grand Master Xenos:<br>
<font color="LEVEL">Palus Knights</font> are the elite knights of the Dark Elves. Their excellent swordsmanship is based on swift, precise attacks and effective defense, and it cannot be compared to other races that depend on mere strength or coarser skills.<br>
Many of the most talented of Palus Knights are selected for the highest order, as a<font color="LEVEL"> Shillien Knight</font>, or become<font color="LEVEL"> Bladedancers</font>, with almost unearthly skill in swordsmanship.<br>
To become a Palus Knight, you must pass the test and bring back the<font color="LEVEL"> gaze of the abyss</font> as proof.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30290-04.html">Ask about the gaze of the abyss</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30290-02.html">Return</Button>
</body></html>

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<html><body>Grand Master Xenos:<br>
The<font color="LEVEL"> gaze of the abyss</font> is a token given to those who have passed the Test of the Palus Knight. The Test of the Palus Knight is conducted by<font color="LEVEL"> Master Virgil</font> of the Dark Elven Guild in the<font color="LEVEL"> town of Gludio</font>. Seek him out to take the test. The town of Gludio is to the east of here. The Dark Elven Guild is in the northeast part of Gludio. Of course, using a Gatekeeper is faster.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30290-03.html">Return</Button>
</body></html>

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<html><body>Grand Master Xenos:<br>
Assassins are stealthy killers and fighters in the service of darkness. But to become an Assassin, your level must be at least 20 and you must pass the Test of the Assassin.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30290-06.html">Description of Assassin</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 1">Change profession to Assassin</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30290-01.html">Return</Button>
</body></html>

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<html><body>Grand Master Xenos:<br>
<font color="LEVEL">Assassins</font> are murderers who kill quietly and swiftly, then vanish into the shadows. They are also feared spies and night fighters, who are gifted in concealment and stealth. They target the enemy's weak points with small, swift weapons like daggers, or shoot arrows from a long distance. While Palus Knights fight their opponents on the battlefield, Assassins fight enemies of the race in the black darkness of moonless night, to claim silent victory.<br>
The most elite Assassins are chosen as<font color="LEVEL"> Abyss Walker</font> to learn the ultimate secrets of assassination and searching. On the other hand, some Assassins are chosen as<font color="LEVEL"> Phantom Rangers,</font> and train their archery skills to the highest level.<br>
To become an Assassin, you must pass a test and bring back the<font color="LEVEL"> iron heart.</font><br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30290-07.html">Ask about the iron heart</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30290-05.html">Return</Button>
</body></html>

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<html><body>Grand Master Xenos:<br>
The<font color="LEVEL"> iron heart</font> is only given to those who pass the Test of the Assassin.<font color="LEVEL"> Triskel</font> is in charge of that test. He is a great Dark Elf, who has been an Assassin himself for a long time. He is always near the Dark Elven guild in the<font color="LEVEL"> town of Gludio</font>, so you will easily find him once you get there. You can get to the town of Gludio by following the road to the east. Of course, using a Gatekeeper is much easier.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30290-06.html">Return</Button>
</body></html>

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<html><body>Grand Master Xenos:<br>
To change profession means that you have attained a certain degree of ability and experience, and may be promoted to a higher-level profession. Dark Mystics like yourself can change profession to become a<font color="LEVEL"> Dark Wizard</font> or a<font color="LEVEL"> Shillien Oracle</font>. Which profession do you want to learn about?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30290-09.html">Dark Wizard</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30290-12.html">Shillien Oracle</Button>
</body></html>

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<html><body>Grand Master Xenos:<br>
To become a Dark Wizard and command powerful summoning magic, elemental magic and black magic, your level must be at least 20 and you must pass the Test of the Dark Wizard.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30290-10.html">Description of Dark Wizard</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 2">Change profession to Dark Wizard</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30290-08.html">Return</Button>
</body></html>

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<html><body>Grand Master Xenos:<br>
<font color="LEVEL">Dark Wizards</font> are those with wizardry that can command more powerful spirits, and can use elemental magic, black magic and summoning magic, all at a higher level than the Dark Mystic. Their magic uses fire and wind to attack enemies. Also, they can cast curses on their enemies, or even steal their very lives, and they can call sleeping spirits out of the darkness to take form as their 'servitors.'<br>
Those who are greatly talented among Dark Wizards are chosen as<font color="LEVEL"> Spellhowlers</font>, who intensely study elemental magic, or else are chosen as<font color="LEVEL"> Phantom Summoners</font> to learn summoning magic of the highest level.<br>
You must pass the test and bring back the<font color="LEVEL"> jewel of darkness</font> as proof.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30290-11.html">Ask about the jewel of darkness</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30290-09.html">Return</Button>
</body></html>

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<html><body>Grand Master Xenos:<br>
To take the Test of the Dark Wizard, you'll have to find the<font color="LEVEL"> Shamaness Varika</font> in the Dark Forest. To change profession, you must pass the test she gives and bring back the<font color="LEVEL"> jewel of darkness</font> as a token. She stays at the<font color="LEVEL"> altar</font> of the Dark Forest.<br>
To get to the altar, take the road north. Then you will come to the Dark Forest. Enter the forest and go down the road until you come to a road that forks to the east. Take that road until you arrive at the altar.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30290-10.html">Return</Button>
</body></html>

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<html><body>Grand Master Xenos:<br>
To become a Shillien Oracle, a spiritual leader among Dark Elves who serve Shilen, the goddess of darkness, your level must be at least 20 and you must pass the Test of the Shillien Oracle.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30290-13.html">Description of Shillien Oracle</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 3">Change profession to Shillien Oracle</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30290-08.html">Return</Button>
</body></html>

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<html><body>Grand Master Xenos:<br>
The<font color="LEVEL"> Shillien Oracle</font> is a celebrant of darkness who fulfills the oracular prophecies of Shilen by studying darkness and death spawned by Shilen and the spirits of destruction and chaos that serve her. Unlike Human and Elven priests, who look to the gods of light, the Shillien Oracle understands the truth of both light and darkness, and not only can heal companions with white magic and supplementary magic, but can also curse opponents or steal their energy by means of black magic.<br>
The most spiritually advanced Shillien Oracles are chosen as<font color="LEVEL"> Shillien Elders</font>. The Shillien Elder is our spiritual leader, and understands the divine natures of Shilen and Gran Kain better than anyone else.<br>
To become a Shillien Oracle, you must pass the test and bring back the<font color="LEVEL"> orb of abyss</font>.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30290-14.html">Ask about the orb of abyss</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30290-12.html">Return</Button>
</body></html>

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<html><body>Grand Master Xenos:<br>
The<font color="LEVEL"> orb of abyss</font> is given only to those who have passed the Test of the Shillien Oracle. To take the Test of the Shillien Oracle, you should find<font color="LEVEL"> Sorceress Sidra</font> in the Dark Elven Guild of the<font color="LEVEL"> town of Gludio</font>. As you know, you can get to the town of Gludio by following the road towards the east. Of course, using a Gatekeeper is much easier.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30290-13.html">Return</Button>
</body></html>

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<html><body>Grand Master Tobias:<br>
To change profession means that you have attained a certain degree of ability and experience, and may be promoted to a higher-level profession. Dark Fighters like yourself can change profession to a<font color="LEVEL"> Palus Knight</font> or an<font color="LEVEL"> Assassin</font>. Which profession do you want to learn about?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30297-02.html">Palus Knight</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30297-05.html">Assassin</Button>
</body></html>

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<html><body>Grand Master Tobias:<br>
<font color="LEVEL">Palus Knights</font> are the elite champions of the Dark Elves. Their swordsmanship far surpasses that of the Humans. However, to become a Palus Knight your level must be at least 20 and you must pass the Test of the Palus Knight.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30297-03.html">Description of a Palus Knight</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 0">Change profession to a Palus Knight</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30297-01.html">Return</Button>
</body></html>

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<html><body>Grand Master Tobias:<br>
<font color="LEVEL">Palus Knights</font> are the elite knights of the Dark Elves. Their excellent swordsmanship is based on swift, precise attacks and effective defense, and it cannot be compared to other races that depend on mere strength or coarser skills.<br>
Many of the most talented of Palus Knights are selected for the highest order, as a<font color="LEVEL"> Shillien Knight</font>, or become<font color="LEVEL"> Bladedancers</font>, with almost unearthly skill in swordsmanship.<br>
To become a Palus Knight, you must pass the test and bring back the<font color="LEVEL"> gaze of the abyss</font> as proof.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30297-04.html">Ask about the gaze of the abyss</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30297-02.html">Return</Button>
</body></html>

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<html><body>Grand Master Tobias:<br>
<font color="LEVEL">Master Virgil</font> is in charge of the Test of the Palus Knight. Master Virgil is the one right over there. If you pass his test, he will give you the<font color="LEVEL"> gaze of the abyss</font>. Ask him to tell you more.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30297-03.html">Return</Button>
</body></html>

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<html><body>Grand Master Tobias:<br>
Assassins are stealthy killers and fighters in the service of darkness. But to become an Assassin, your level must be at least 20 and you must pass the Test of the Assassin.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30297-06.html">Description of an Assassin</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 1">Change profession to an Assassin</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30297-01.html">Return</Button>
</body></html>

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<html><body>Grand Master Tobias:<br>
<font color="LEVEL">Assassins</font> are murderers who kill quietly and swiftly, then vanish into the shadows. They are also feared spies and night fighters, who are gifted in concealment and stealth. They target the enemy's weak points with small, swift weapons like daggers, or shoot arrows from a long distance. While Palus Knights fight their opponents on the battlefield, Assassins fight enemies of the race in the black darkness of moonless night, to claim silent victory.<br>
The most elite Assassins are chosen as<font color="LEVEL"> Abyss Walker</font> to learn the ultimate secrets of assassination and searching. On the other hand, some Assassins are chosen as<font color="LEVEL"> Phantom Rangers,</font> and train their archery skills to the highest level.<br>
To become an Assassin, you must pass a test and bring back the<font color="LEVEL"> iron heart</font>.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30297-07.html">Ask about the iron heart</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30297-05.html">Return</Button>
</body></html>

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<html><body>Grand Master Tobias:<br>
The<font color="LEVEL"> iron heart</font> is only given to those who pass the Test of the Assassin. It attests that you have met the qualifications to be an Assassin. The Test of the Assassin is given by<font color="LEVEL"> Triskel</font>. You can change profession after you pass his test and bring back the<font color="LEVEL"> iron heart</font> as proof.<font color="LEVEL"> Triskel</font> is always near our guild, so you will easily find him nearby once you get there.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30297-06.html">Return</Button>
</body></html>

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<html><body>Grand Master Tobias:<br>
To change profession means that you have attained a certain degree of ability and experience, and may be promoted to a higher-level profession. Dark Mystics like yourself can change profession to become a<font color="LEVEL"> Dark Wizard</font> or a<font color="LEVEL"> Shillien Oracle</font>. Which profession do you want to learn about?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30297-09.html">Dark Wizard</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30297-12.html">Shillien Oracle</Button>
</body></html>

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<html><body>Grand Master Tobias:<br>
To become a Dark Wizard and command powerful summoning magic, elemental magic and black magic, your level must be at least 20 and you must pass the Test of the Dark Wizard.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30297-10.html">Description of a Dark Wizard</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 2">Change profession to a Dark Wizard</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30297-08.html">Return</Button>
</body></html>

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<html><body>Grand Master Tobias:<br>
<font color="LEVEL">Dark Wizards</font> are those with wizardry that can command more powerful spirits, and can use elemental magic, black magic and summoning magic, all at a higher level than the Dark Mystic. Their magic uses fire and wind to attack enemies. Also, they can curse on their enemies, or even steal their very lives, and they can call sleeping spirits out of the darkness to take form as their 'servitors.'<br>
Those who are greatly talented among Dark Wizards are chosen as<font color="LEVEL"> Spellhowlers</font>, who intensely study elemental magic, or else are chosen as<font color="LEVEL"> Phantom Summoners</font> to learn summoning magic of the highest level.<br>
You must pass the test and bring back the<font color="LEVEL"> jewel of darkness</font> as proof.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30297-11.html">Ask about the jewel of darkness</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30297-09.html">Return</Button>
</body></html>

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<html><body>Grand Master Tobias:<br>
To take the Test of the Dark Wizard, you'll have to find the<font color="LEVEL"> Shamaness Varika</font> in the Dark Forest. To change profession, you must pass the test she gives and bring back the<font color="LEVEL"> jewel of darkness</font> as a token. She stays at the<font color="LEVEL"> altar</font> of the Dark Forest.<br>
To get to the altar, follow the road to the northwest and cross the Neutral Zone. Enter the Dark Forest and turn left, and keep going until you come to a road to the south.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30297-10.html">Return</Button>
</body></html>

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<html><body>Grand Master Tobias:<br>
To become a Shillien Oracle, a spiritual leader among Dark Elves who serve Shilen, the goddess of darkness, your level must be at least 20 and you must pass the Test of the Shillien Oracle.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30297-13.html">Description of a Shillien Oracle</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 3">Change profession to a Shillien Oracle</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30297-08.html">Return</Button>
</body></html>

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<html><body>Grand Master Tobias:<br>
The<font color="LEVEL"> Shillien Oracle</font> is a celebrant of darkness who fulfills the oracular prophecies of Shilen by studying darkness and death spawned by Shilen and the spirits of destruction and chaos that serve her. Unlike Human and Elven priests, who look to the gods of light, the Shillien Oracle understands the truth of both light and darkness, and not only can heal companions with white magic and supplementary magic, but can also curse opponents or steal their energy by means of black magic.<br>
The most spiritually advanced Shillien Oracles are chosen as<font color="LEVEL"> Shillien Elders</font>. The Shillien Elder is our spiritual leader, and understands the divine natures of Shilen and Gran Kain better than anyone else.<br>
To become a Shillien Oracle, you must pass the test and bring back the<font color="LEVEL"> orb of abyss</font>.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30297-14.html">Ask about the orb of abyss</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30297-12.html">Return</Button>
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<html><body>Grand Master Tobias:<br>
The<font color="LEVEL"> orb of abyss</font> is given only to those that have passed the Test of the Shillien Oracle. To take the Test of the Shillien Oracle, you should visit<font color="LEVEL"> Sorceress Sidra</font> of our guild. You can change profession to become a Shillien Oracle only if you pass her test and bring back the<font color="LEVEL"> orb of abyss</font> as proof.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30297-13.html">Return</Button>
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<html><body>Grand Master Tronix:<br>
To change profession means that you have attained a certain degree of ability and experience, and may be promoted to a higher-level profession. Dark Fighters like yourself can change profession to a<font color="LEVEL"> Palus Knight</font> or an<font color="LEVEL"> Assassin</font>. Which profession do you want to learn about?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30462-02.html">Palus Knight</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30462-05.html">Assassin</Button>
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<html><body>Grand Master Tronix:<br>
<font color="LEVEL">Palus Knights</font> are the elite champions of the Dark Elves. Their swordsmanship far surpasses that of the Humans. However, to become a Palus Knight your level must be at least 20 and you must pass the Test of the Palus Knight.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30462-03.html">Description of a Palus Knight</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 0">Change profession to a Palus Knight</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30462-01.html">Return</Button>
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<html><body>Grand Master Tronix:<br>
<font color="LEVEL">Palus Knights</font> are the elite knights of the Dark Elves. Their excellent swordsmanship is based on swift, precise attacks and effective defense, and it cannot be compared to other races that depend on mere strength or coarser skills.<br>
The most talented of Palus Knights are selected for the highest order, either as a<font color="LEVEL"> Shillien Knight</font> or a<font color="LEVEL"> Bladedancer</font>, with almost unearly skill in swordsmanship.<br>
To become a Palus Knight, you must pass the test and bring back the<font color="LEVEL"> gaze of the abyss</font> as proof.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30462-04.html">Ask about the Gaze of the Abyss</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30462-02.html">Return</Button>
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<html><body>Grand Master Tronix:<br>
The<font color="LEVEL"> gaze of the abyss</font> is a token given to those who have passed the Test of the Palus Knight. The Test of the Palus Knight is conducted by<font color="LEVEL"> Master Virgil</font> of the Dark Elven Guild in the<font color="LEVEL"> town of Gludio</font>. Seek him out to take the test. The town of Gludio is to the northwest of this village. The Dark Elven Guild is in the northeast part of Gludio.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30462-03.html">Return</Button>
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<html><body>Grand Master Tronix:<br>
Assassins are stealthy killers and fighters in the service of darkness. But to become an Assassin, your level must be at least 20 and you must pass the Test of the Assassin.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30462-06.html">Description of an Assassin</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 1">Change profession to an Assassin</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30462-01.html">Return</Button>
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<html><body>Grand Master Tronix:<br>
<font color="LEVEL">Assassins</font> are murderers who kill quietly and swiftly, then vanish into the shadows. They are also feared spies and night fighters, who are gifted in concealment and stealth. They target the enemy's weak points with small, swift weapons like daggers, or shoot arrows from a long distance. While Palus Knights fight their opponents on the battlefield, Assassins fight enemies of the race in the black darkness of a moonless night, to claim silent victory.<br>
The most elite Assassins are chosen as<font color="LEVEL"> Abyss Walkers</font> to learn the ultimate secrets of assassination and searching. Others are chosen to be<font color="LEVEL"> Phantom Rangers</font>, and train their archery skills to the highest level.<br>
To become an Assassin, you must pass a test and bring back the<font color="LEVEL"> iron heart</font>.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30462-07.html">Ask about the Iron Heart</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30462-05.html">Return</Button>
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<html><body>Grand Master Tronix:<br>
The<font color="LEVEL"> iron heart</font> is only given to those who pass the Test of the Assassin.<font color="LEVEL"> Triskel</font> is in charge of that test. He is a great Dark Elf, who has been an Assassin himself for a long time. He is always near the Dark Elven Guild in the<font color="LEVEL"> town of Gludio</font>, so you will easily find him once you get there.<br>
The town of Gludio is northwest of here. Just follow the path. Or use a Gatekeeper if you want to go the easy way. The Dark Elven Guild is in the northeast part of the village.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30462-06.html">Return</Button>
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<html><body>Grand Master Tronix:<br>
To change profession means that you have attained a certain degree of ability and experience, and may be promoted to a higher-level profession. Dark Mystics like yourself can change profession to become a<font color="LEVEL"> Dark Wizard</font> or a<font color="LEVEL"> Shillien Oracle</font>. Which profession do you want to learn about?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30462-09.html">Dark Wizard</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30462-12.html">Shillien Oracle</Button>
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<html><body>Grand Master Tronix:<br>
To become a Dark Wizard and command powerful summoning magic, elemental magic and black magic, your level must be at least 20 and you must pass the Test of the Dark Wizard.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30462-10.html">Description of a Dark Wizard</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 2">Change profession to a Dark Wizard</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30462-08.html">Return</Button>
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<html><body>Grand Master Tronix:<br>
<font color="LEVEL">Dark Wizards</font> are those with wizardry that can command more powerful spirits, and can use elemental magic, black magic and summoning magic, all at a higher level than the Dark Mystic. Their magic uses fire and wind to attack enemies. Also, they can cast curses on their enemies, or even steal their very lives, and they can call sleeping spirits out of the darkness to take the form of their 'servitors.'<br>
Those who are greatly talented among Dark Wizards are either chosen as<font color="LEVEL"> Spellhowlers</font>, who intensely study elemental magic, or else are chosen as<font color="LEVEL"> Phantom Summoners</font> to learn summoning magic of the highest level.<br>
You must pass the Test of the Dark Wizard and bring back the<font color="LEVEL"> jewel of darkness</font> as proof.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30462-11.html">Ask about the jewel of darkness</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30462-09.html">Return</Button>
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<html><body>Grand Master Tronix:<br>
To take the Test of the Dark Wizard, you'll have to find the<font color="LEVEL"> Shamaness Varika</font> in the Dark Forest. To change profession, you must pass the test she gives and bring back the<font color="LEVEL"> jewel of darkness</font> as a token. She stays at the<font color="LEVEL"> altar</font> of the Dark Forest.<br>
To get to the altar, follow the road to the northwest and cross the Neutral Zone. Enter the Dark Forest and turn left, and keep going until you come to a road to the south.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30462-10.html">Return</Button>
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<html><body>Grand Master Tronix:<br>
To become a Shillien Oracle, a spiritual leader among Dark Elves who serve Shilen, the goddess of darkness, your level must be at least 20 and you must pass the Test of the Shillien Oracle.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30462-13.html">Description of a Shillien Oracle</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 3">Change profession to a Shillien Oracle</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30462-08.html">Return</Button>
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<html><body>Grand Master Tronix:<br>
The<font color="LEVEL"> Shillien Oracle</font> is a celebrant of darkness who fulfills the oracular prophecies of Shilen by studying darkness and death spawned by Shilen and the spirits of destruction and chaos that serve her. Unlike Human and Elven Priests, who look to the gods of light, the Shillien Oracle understands the truth of both light and darkness, and not only can heal companions with white magic and supplementary magic, but can also curse opponents or steal their energy by means of black magic.<br>
The most spiritually advanced Shillien Oracles are chosen as<font color="LEVEL"> Shillien Elders</font>. The Shillien Elder is our spiritual leader, and understands the divine natures of Shilen and Gran Kain better than anyone else.<br>
To become a Shillien Oracle, you must pass the Test of the Shillien Oracle and bring back the<font color="LEVEL"> orb of abyss</font>.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest DarkElfChange1 30462-14.html">Ask about the orb of abyss</Button>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30462-12.html">Return</Button>
</body></html>

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<html><body>Grand Master Tronix:<br>
The<font color="LEVEL"> orb of abyss</font> is given only to those who have passed the Test of the Shillien Oracle. To take the Test of the Shillien Oracle, you should find<font color="LEVEL"> Sorceress Sidra</font> in the Dark Elven Guild of the<font color="LEVEL"> town of Gludio</font>. As you well know, the town of Gludio is to the northwest. Of course, using a Gatekeeper is the easiest way to get there. The Dark Elven Guild is in the northeastern part of the village.<br>
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h Quest DarkElfChange1 30462-13.html">Return</Button>
</body></html>

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