Addition of Phoenix Cubic skill (10042).

Contributed by SmiDmi.
This commit is contained in:
MobiusDevelopment
2019-06-27 02:56:35 +00:00
parent 7c54901a58
commit 52c48ae6eb
9 changed files with 308 additions and 14 deletions

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@@ -0,0 +1,84 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/cubics.xsd">
<cubic id="24" level="1" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="1" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="2" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="2" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="3" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="3" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="4" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="4" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="5" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="5" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="6" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="6" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="7" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="7" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="8" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="8" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="9" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="9" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
</list>

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@@ -2734,7 +2734,7 @@
</effect>
</effects>
</skill>
<skill id="10042" toLevel="3" name="Summon Cubic of Life">
<skill id="10042" toLevel="7" name="Summon Cubic of Life">
<!-- Summons the Phoenix Cubic, which recovers your HP by $s2 every $s1, releases debuffs, and increase debuff resistance by $s3. It also prevents death in critical condition once for $s4. -->
<icon>icon.skill19565</icon>
<operateType>A1</operateType>
@@ -2747,7 +2747,20 @@
<value level="1">91</value>
<value level="2">94</value>
<value level="3">96</value>
<value level="4">99</value>
<value level="5">101</value>
<value level="6">103</value>
<value level="7">105</value>
</magicLvl>
<mpConsume>
<value level="1">30</value>
<value level="2">35</value>
<value level="3">40</value>
<value level="4">44</value>
<value level="5">48</value>
<value level="6">51</value>
<value level="7">53</value>
</mpConsume>
<reuseDelay>30000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@@ -2756,11 +2769,15 @@
</conditions>
<effects>
<effect name="SummonCubic">
<cubicId>16</cubicId>
<cubicId>24</cubicId>
<cubicLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
</cubicLvl>
</effect>
</effects>

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@@ -2373,14 +2373,13 @@
<skill id="19573" toLevel="9" name="Cubic Fire Bless">
<!-- Removes debuffs, recovering $s1 CON and increasing Debuff Resistance by $s3 for $s2. Activates the Reborn from Ashes, which recovers $s4 HP to prevent death in critical condition once for 30 min. -->
<icon>icon.skill19565</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<abnormalTime>20</abnormalTime>
<canCastWhileDisabled>true</canCastWhileDisabled>
<magicLvl>97</magicLvl>
<hitTime>1000</hitTime>
<reuseDelay></reuseDelay>
<reuseDelay>5000</reuseDelay>
<effects>
<effect name="DispelByCategory">
<slot>DEBUFF</slot>

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@@ -0,0 +1,84 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/cubics.xsd">
<cubic id="24" level="1" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="1" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="2" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="2" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="3" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="3" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="4" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="4" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="5" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="5" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="6" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="6" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="7" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="7" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="8" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="8" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="9" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="9" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
</list>

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@@ -2737,7 +2737,7 @@
</effect>
</effects>
</skill>
<skill id="10042" toLevel="3" name="Summon Cubic of Life">
<skill id="10042" toLevel="7" name="Summon Cubic of Life">
<!-- Summons the Phoenix Cubic, which recovers your HP by $s2 every $s1, releases debuffs, and increase debuff resistance by $s3. It also prevents death in critical condition once for $s4. -->
<icon>icon.skill19565</icon>
<operateType>A1</operateType>
@@ -2750,7 +2750,20 @@
<value level="1">91</value>
<value level="2">94</value>
<value level="3">96</value>
<value level="4">99</value>
<value level="5">101</value>
<value level="6">103</value>
<value level="7">105</value>
</magicLvl>
<mpConsume>
<value level="1">30</value>
<value level="2">35</value>
<value level="3">40</value>
<value level="4">44</value>
<value level="5">48</value>
<value level="6">51</value>
<value level="7">53</value>
</mpConsume>
<reuseDelay>30000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@@ -2759,11 +2772,15 @@
</conditions>
<effects>
<effect name="SummonCubic">
<cubicId>16</cubicId>
<cubicId>24</cubicId>
<cubicLvl>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
</cubicLvl>
</effect>
</effects>

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@@ -2373,14 +2373,13 @@
<skill id="19573" toLevel="9" name="Cubic Fire Bless">
<!-- Removes debuffs, recovering $s1 CON and increasing Debuff Resistance by $s3 for $s2. Activates the Reborn from Ashes, which recovers $s4 HP to prevent death in critical condition once for 30 min. -->
<icon>icon.skill19565</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<abnormalTime>20</abnormalTime>
<canCastWhileDisabled>true</canCastWhileDisabled>
<magicLvl>97</magicLvl>
<hitTime>1000</hitTime>
<reuseDelay></reuseDelay>
<reuseDelay>5000</reuseDelay>
<effects>
<effect name="DispelByCategory">
<slot>DEBUFF</slot>

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@@ -0,0 +1,84 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/cubics.xsd">
<cubic id="24" level="1" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="1" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="2" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="2" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="3" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="3" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="4" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="4" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="5" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="5" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="6" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="6" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="7" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="7" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="8" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="8" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="9" slot="12" duration="900" delay="15" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="19573" level="9" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
</list>

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@@ -2867,6 +2867,17 @@
<value level="8">107</value>
<value level="9">109</value>
</magicLvl>
<mpConsume>
<value level="1">30</value>
<value level="2">35</value>
<value level="3">40</value>
<value level="4">44</value>
<value level="5">48</value>
<value level="6">51</value>
<value level="7">53</value>
<value level="8">55</value>
<value level="9">57</value>
</mpConsume>
<reuseDelay>30000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@@ -2875,7 +2886,7 @@
</conditions>
<effects>
<effect name="SummonCubic">
<cubicId>16</cubicId>
<cubicId>24</cubicId>
<cubicLvl>
<value level="1">1</value>
<value level="2">2</value>

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@@ -2373,14 +2373,13 @@
<skill id="19573" toLevel="9" name="Cubic Fire Bless">
<!-- Removes debuffs, recovering $s1 CON and increasing Debuff Resistance by $s3 for $s2. Activates the Reborn from Ashes, which recovers $s4 HP to prevent death in critical condition once for 30 min. -->
<icon>icon.skill19565</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<abnormalTime>20</abnormalTime>
<canCastWhileDisabled>true</canCastWhileDisabled>
<magicLvl>97</magicLvl>
<hitTime>1000</hitTime>
<reuseDelay></reuseDelay>
<reuseDelay>5000</reuseDelay>
<effects>
<effect name="DispelByCategory">
<slot>DEBUFF</slot>