Updated skills to match client.

This commit is contained in:
MobiusDevelopment
2019-04-30 20:26:16 +00:00
parent 0af26f56e9
commit 51413451be
131 changed files with 5489 additions and 2438 deletions

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@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="1" toLevel="45" name="Triple Slash">
<!-- Quickly strikes the target three times with $s1 Power. For $s2, enemy s P. Def. -$s3. Requires dual swords. Over-hit. Ignores shield block. -->
<!-- Quickly strikes the target three times with $s1 Power. For $s2, enemy s P. Def. -$s3. Requires dual swords. Ignores shield block. Over-hit. -->
<icon>icon.skill0001</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -376,7 +376,7 @@
</effects>
</skill>
<skill id="4" toLevel="2" name="Dash">
<!-- For $s1 Speed +$s2. -->
<!-- For $s1, Speed +$s2. -->
<icon>icon.skill0004</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -414,7 +414,7 @@
</effects>
</skill>
<skill id="5" toLevel="34" name="Double Sonic Slash">
<!-- Discharges a powerful energy beam at the enemy with $s1 Power added to P. Atk. Requires dual sword. Increases Power upon consumption of Momentum, and consumes up to $s2. Over-hit. Critical. -->
<!-- Discharges a powerful energy beam at the enemy with $s1 Power added to P. Atk. Requires dual sword. Increases Power upon consumption of Momentum, and consumes up to $s2. Critical. Over-hit. -->
<icon>icon.skill0005</icon>
<castRange>40</castRange>
<coolTime>167</coolTime>
@@ -587,7 +587,7 @@
</effects>
</skill>
<skill id="6" toLevel="45" name="Sonic Blaster">
<!-- Hurls a deadly blast of force from the sword with $s1 Power added to P. Atk, stunning the target for $s2. Requires a dual sword, sword or blunt to be equipped. Increases Power upon consuming Momentum, and consumes up to $s3. Over-hit. Critical. -->
<!-- Hurls a deadly blast of force from the sword with $s1 Power added to P. Atk, stunning the target for $s2. Requires a dual sword, sword or blunt to be equipped. Increases Power upon consuming Momentum, and consumes up to $s3. Critical. Over-hit. -->
<icon>icon.skill0006</icon>
<castRange>600</castRange>
<abnormalLvl>1</abnormalLvl>
@@ -807,7 +807,7 @@
</effects>
</skill>
<skill id="7" toLevel="44" name="Sonic Storm">
<!-- Attacks the target and nearby enemies with $s1 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, or dual sword. Increases Power upon consuming Momentum, and consumes up to $s2. Over-hit. Critical. -->
<!-- Attacks the target and nearby enemies with $s1 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, or dual sword. Increases Power upon consuming Momentum, and consumes up to $s2. Critical. Over-hit. -->
<icon>icon.skill0007</icon>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
@@ -1089,7 +1089,7 @@
</effects>
</skill>
<skill id="9" toLevel="37" name="Sonic Buster">
<!-- Hurls a powerful burst of energy at enemies in front with $s1 Power added to P. Atk. Requires a dual sword, sword or blunt weapon. Increases Power upon consuming Momentum, and consumes up to $s2. Consumes $s3 Momentum Stones. Over-hit. Critical. -->
<!-- Hurls a powerful burst of energy at enemies in front with $s1 Power added to P. Atk. Requires a dual sword, sword or blunt weapon. Increases Power upon consuming Momentum, and consumes up to $s2. Consumes $s3 Momentum Stones. Critical. Over-hit. -->
<icon>icon.skill0009</icon>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
@@ -1884,7 +1884,7 @@
</effects>
</skill>
<skill id="17" toLevel="37" name="Force Burst">
<!-- Hurls a powerful burst of energy at enemies in front with $s1 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to $s3. Consumes $s2 Momentum Stones. Over-hit. Critical. -->
<!-- Hurls a powerful burst of energy at enemies in front with $s1 Power added to P. Atk. Increases Power upon consuming Momentum, and consumes up to $s2. Consumes $s3 Momentum Stones. Critical. Over-hit. -->
<icon>icon.skill0017</icon>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
@@ -2546,7 +2546,7 @@
</effects>
</skill>
<skill id="24" toLevel="34" name="Burst Shot">
<!-- Fires an exploding arrow to attack the enemy's surroundings with $s1 Power added to P. Atk. Requires a bow. Over-hit. -->
<!-- Fires an exploding arrow to attack the enemy's surroundings with $s1 Power added to P. Atk. Requires a bow. Critical. Over-hit. -->
<icon>icon.skill0024</icon>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
@@ -3263,7 +3263,7 @@
</effects>
</skill>
<skill id="30" toLevel="45" name="Backstab">
<!-- Attacks the enemy's unprotected back with $s1 Power added to P. Atk. Requires a dagger to be equipped. Over-hit. Critical. -->
<!-- Attacks the enemy's unprotected back with $s1 Power added to P. Atk. Requires a dagger to be equipped. Critical. Over-hit. -->
<icon>icon.skill0030</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
@@ -3570,7 +3570,7 @@
</effects>
</skill>
<skill id="33" toLevel="8" name="Summon Phantom Cubic">
<!-- Summons Phantom Cubic. A Phantom Cubic uses magic that decreases the target's P. Atk., P. Def., and Atk. Spd. Consumes $s1 Spirit Ore. -->
<!-- Summoned Phantom Cubic uses magic that decreases the target's P. Atk., P. Def., and Atk. Spd. Consumes $s1 Spirit Ore. -->
<icon>icon.skill0033</icon>
<hitTime>6000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -3674,7 +3674,7 @@
</effects>
</skill>
<skill id="35" toLevel="44" name="Force Storm">
<!-- Attacks near the enemy with $s1 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, or dual sword. Over-hit. Critical. -->
<!-- Attacks near the enemy with $s1 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, or dual sword. Critical. Over-hit. -->
<icon>icon.skill0035</icon>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
@@ -4155,7 +4155,7 @@
</effects>
</skill>
<skill id="45" toLevel="9" name="Divine Heal">
<!-- Restores HP with $s1 Power. -->
<!-- Restores the target's HP with $s1 Power. -->
<icon>icon.skill0045</icon>
<effectPoint>
<value level="1">204</value>
@@ -4346,7 +4346,7 @@
</effects>
</skill>
<skill id="48" toLevel="49" name="Thunder Storm">
<!-- Swings a spear to attack nearby enemies with $s1 Power added to P. Atk. and causes Stun for $s2. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit. Critical. -->
<!-- Swings a spear to attack nearby enemies with $s1 Power added to P. Atk. and causes Stun for $s2. Requires a polearm to be equipped. Ignores Shield Defense. Critical. Over-hit. -->
<icon>icon.skill0048</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
@@ -4761,7 +4761,7 @@
</effects>
</skill>
<skill id="50" toLevel="8" name="Focus Force">
<!-- Channels Momentum when using a fist weapon. Momentum will disperse after 10 min. of non-use. Can be charged up to level $s1. -->
<!-- Channels Momentum. Requires a fist weapon to be equipped. Momentum will disperse after 10 min. of non-use. Can be charged up to level $s1. -->
<icon>icon.skill0050</icon>
<effectPoint>150</effectPoint>
<hitTime>900</hitTime>
@@ -4836,7 +4836,7 @@
</effects>
</skill>
<skill id="54" toLevel="57" name="Force Blaster">
<!-- Discharges a powerful energy beam at the enemy with $s1 Power added to P. Atk. Requires a fist weapon. Increases Power upon consumption of Momentum, and consumes up to $s2. Over-hit. Critical. -->
<!-- Discharges a powerful energy beam at the enemy with $s1 Power added to P. Atk. Requires a fist weapon. Increases Power upon consuming Momentum, and consumes up to $s2. Critical. Over-hit. -->
<icon>icon.skill0054</icon>
<castRange>600</castRange>
<effectPoint>
@@ -5223,7 +5223,7 @@
</effects>
</skill>
<skill id="58" toLevel="55" name="Elemental Heal">
<!-- Restores HP with $s1 Power. -->
<!-- Restores the target's HP with $s1 Power. -->
<icon>icon.skill0058</icon>
<effectPoint>
<value level="1">101</value>
@@ -5540,7 +5540,7 @@
</effect>
</effects>
</skill>
<skill id="61" toLevel="3" name="Cure Bleeding">
<skill id="61" toLevel="3" name="Cure Bleed">
<!-- Cures minor bleeding. -->
<icon>icon.skill0061</icon>
<effectPoint>
@@ -6283,7 +6283,7 @@
</effects>
</skill>
<skill id="76" toLevel="1" name="Bear Spirit Totem">
<!-- Possessed by a Bear's Spirit, P. Atk., P. Def. and M. Def. +10%, Critical Damage +10% for 5 min. Requires a fist weapon. -->
<!-- Possessed by a Bear's Spirit, P. Atk., P. Def. and M. Def. +10%, P. Critical Damage +10% for 5 min. Requires a fist weapon. -->
<icon>icon.skill0076</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -6453,7 +6453,7 @@
</effects>
</skill>
<skill id="81" toLevel="3" name="Punch of Doom">
<!-- Inflicts great damage on the enemy with iron-fist. Requires a fist weapon. Ignores Shield Defense. Over-hit. Critical. Power $s1. -->
<!-- Inflicts great damage on the enemy by iron fist with $s1 Power added to P. Atk. Ignores Shield Defense. Requires a fist weapon. Critical. Over-hit. -->
<icon>icon.skill0081</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalType>STUN</abnormalType>
@@ -6506,7 +6506,7 @@
</effects>
</skill>
<skill id="82" toLevel="3" name="Majesty">
<!-- P. Def. +$s2 and Evasion -$s3 for $s1. -->
<!-- P. Def. +$s2 and P. Evasion -$s3 for $s1. -->
<icon>icon.skill0082</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -6557,7 +6557,7 @@
</effects>
</skill>
<skill id="83" toLevel="1" name="Wolf Spirit Totem">
<!-- Possessed by a Wolf's Spirit, Speed and Atk. Spd. Boost +10%, Accuracy +3 for 5 min. Requires a fist weapon. -->
<!-- Possessed by a Wolf's Spirit, Speed and Atk. Spd. Boost +10%, P. Accuracy +3 for 5 min. Requires a fist weapon. -->
<icon>icon.skill0083</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -6809,7 +6809,7 @@
</effects>
</skill>
<skill id="92" toLevel="60" name="Shield Stun">
<!-- Makes an attack with a shield, stunning the target for $s1. Requires a shield. -->
<!-- Attacks the enemy with shield with $s1 Power added to P. Atk, stunning them for $s2 Requires a shield. Target cancel is possible. -->
<icon>icon.skill0092</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
@@ -7021,7 +7021,7 @@
</effects>
</skill>
<skill id="94" toLevel="7" name="Rage">
<!-- For $s1 P. Atk. +$s2. When using a two-handed sword/ two-handed blunt/ polearm additionally P. Atk. +$s3, when using a two-handed sword/ two-handed blunt Accuracy +$s4. Requires a sword/ blunt/ polearm/ fist weapon/ dual swords. -->
<!-- For $s1 P. Atk. +$s2. When using a two-handed sword/ two-handed blunt/ polearm additionally P. Atk. +$s3, when using a two-handed sword/ two-handed blunt P. Accuracy +$s4. Requires a sword/ blunt/ polearm/ fist weapon/ dual swords. -->
<icon>icon.skill0094</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -7435,7 +7435,7 @@
</effects>
</skill>
<skill id="98" toLevel="8" name="Sword Symphony">
<!-- Attacks the enemy with 825 Power added to P. Atk. and blocks the use of magic skills for 10 sec. Over-hit. Critical. -->
<!-- Attacks the enemy with 825 Power added to P. Atk. and blocks the use of magic skills for 10 sec. Critical. Over-hit. -->
<icon>icon.skill0098</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>

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@@ -864,7 +864,7 @@
</effects>
</skill>
<skill id="109" toLevel="1" name="Ogre Spirit Totem">
<!-- Possessed by an Ogre's Spirit, P. Atk., P. Def. and M. Def. +20%, Critical Damage +20% for 5 min. Requires a fist weapon. -->
<!-- Possessed by an Ogre's Spirit, P. Atk., P. Def. and M. Def. +20%, P. Critical Damage +20% for 5 min. Requires a fist weapon. -->
<icon>icon.skill0109</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -912,7 +912,7 @@
</effects>
</skill>
<skill id="110" toLevel="2" name="Ultimate Defense">
<!-- For $s1., P. Def. +$s2, M. Def. +$s3, and Buff-canceling Attack Resistance +$s4, and restricts movement. -->
<!-- For $s1, P. Def. +$s2, M. Def. +$s3, and Buff-canceling Attack Resistance +$s4, and restricts movement. -->
<icon>icon.skill0110</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -963,7 +963,7 @@
</effects>
</skill>
<skill id="111" toLevel="2" name="Ultimate Evasion">
<!-- For $s1, Evasion +$s2, physical attack skill Evasion Rate +$s3, and Buff-canceling Attack Resistance +$s4. -->
<!-- For $s1, P. Evasion +$s2, physical attack skill Evasion Rate +$s3, and Buff-canceling Attack Resistance +$s4. -->
<icon>icon.skill0111</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1335,7 +1335,7 @@
</effects>
</skill>
<skill id="120" toLevel="15" name="Stunning Fist">
<!-- Attacks the enemy with $s1 Power added to P. Atk. and stuns them for $s2. Requires a fist weapon. Over-hit. -->
<!-- Attacks the enemy with $s1 Power added to P. Atk., inflicting Stun for $s2 Requires a fist weapon. Over-hit. -->
<icon>icon.skill0120</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
@@ -2678,7 +2678,7 @@
</effects>
</skill>
<skill id="150" toLevel="3" name="Weight Limit">
<!-- Doubles your weight limit. -->
<!-- Weight limit +$s1 times. -->
<icon>icon.skill0150</icon>
<magicLvl>
<value level="1">10</value>
@@ -2927,7 +2927,7 @@
</effects>
</skill>
<skill id="176" toLevel="9" name="Frenzy">
<!-- For $s1, P. Atk. +$s2, Atk. Spd. +$s3, P. Critical Rate +$s4, P. Critical Damage +$s5, and Speed +$s6. Additional P. Accuracy $s7 and P. Atk. +$s8 when using a two-handed sword, two-handed blunt weapon, or spear. Available when HP is $s9 or lower. -->
<!-- For $s1, P. Atk. +$s2, Atk. Spd. +$s3, P. Critical Rate +$s4, P. Critical Damage +$s5, and Speed +$s6. Additionally, P. Accuracy +$s7 and P. Atk. +$s8 when using a two-handed sword, two-handed blunt weapon, or spear. Available when HP is $s9 or lower. -->
<icon>icon.skill0176</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3143,7 +3143,7 @@
</effects>
</skill>
<skill id="181" toLevel="1" name="Revival">
<!-- Restores to full HP in an emergency. Only usable if HP is 10 percent or lower. -->
<!-- Restores to full HP in an emergency. Only usable if HP is $s1 or lower. -->
<icon>icon.skill0181</icon>
<effectPoint>562</effectPoint>
<hitTime>1500</hitTime>
@@ -3168,7 +3168,7 @@
</effects>
</skill>
<skill id="190" toLevel="45" name="Fatal Strike">
<!-- Attacks the enemy with $s1 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit. Ignores Shield Defense. -->
<!-- Attacks the target with $s1 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit. -->
<icon>icon.skill0190</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
@@ -3407,7 +3407,7 @@
</effects>
</skill>
<skill id="193" toLevel="7" name="Critical Damage">
<!-- Critical Damage +$s1. -->
<!-- P. Critical Damage +$s1. -->
<icon>icon.skill0193</icon>
<magicLvl>
<value level="1">24</value>
@@ -3505,7 +3505,7 @@
</effects>
</skill>
<skill id="198" toLevel="3" name="Boost Evasion">
<!-- P. Evasion +$s1, P./ M. Skill Evasion +$s2. -->
<!-- P. Evasion +$s1, Evasion Rate against P./ M. Skills +$s2. -->
<icon>icon.skill0198</icon>
<magicLvl>
<value level="1">24</value>

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@@ -669,7 +669,7 @@
</effects>
</skill>
<skill id="211" toLevel="10" name="Boost HP">
<!-- Max HP +$s1 -->
<!-- Max HP +$s1. -->
<icon>icon.skill0211</icon>
<magicLvl>
<value level="1">20</value>
@@ -735,7 +735,7 @@
</effects>
</skill>
<skill id="213" toLevel="8" name="Boost Mana">
<!-- Max MP +$s1 -->
<!-- Max MP +$s1. -->
<icon>icon.skill0213</icon>
<magicLvl>
<value level="1">20</value>
@@ -1500,7 +1500,7 @@
</effects>
</skill>
<skill id="225" toLevel="3" name="Acrobatic Move">
<!-- Evasion +$s1 when running. -->
<!-- P. Evasion +$s1 when running. -->
<icon>icon.skill0225</icon>
<magicLvl>
<value level="1">28</value>
@@ -1544,7 +1544,7 @@
</effects>
</skill>
<skill id="227" toLevel="58" name="Light Armor Mastery">
<!-- P. Def. +$s1 and Evasion +$s2 when equipped with light armor. -->
<!-- P. Def. +$s1 and P. Evasion +$s2 when equipped with light armor. -->
<icon>icon.skill0227</icon>
<magicLvl>
<value level="1">18</value>
@@ -1794,7 +1794,7 @@
</effects>
</skill>
<skill id="230" toLevel="2" name="Sprint">
<!-- For $s1 Speed +$s2. -->
<!-- For $s1, Speed +$s2. -->
<icon>icon.skill0230</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1971,7 +1971,7 @@
</effects>
</skill>
<skill id="232" toLevel="60" name="Heavy Armor Mastery">
<!-- P. Def. +$s1 and received Critical Damage -$s2 when equipped with heavy armor. -->
<!-- P. Def. +$s1 and received P. Critical Damage -$s2 when equipped with heavy armor. -->
<icon>icon.skill0232</icon>
<magicLvl>
<value level="1">18</value>
@@ -2375,7 +2375,7 @@
</effects>
</skill>
<skill id="234" toLevel="49" name="Robe Mastery">
<!-- When equipped with a Robe, P. Def. +$s1. -->
<!-- When equipped with a Robe, P. Def. +$s1, Max HP +$s2. -->
<icon>icon.skill0234</icon>
<operateType>P</operateType>
<magicLvl>1</magicLvl>
@@ -2743,7 +2743,7 @@
</effects>
</skill>
<skill id="245" toLevel="15" name="Wild Sweep">
<!-- Attacks multiple enemies simultaneously with $s1 Power added to P. Atk. Requires a polearm. Over-hit. -->
<!-- Attacks multiple enemies with Power $s1 added to P. Atk. Requires a polearm to be equipped. Ignores Shield Defense. Over-hit. -->
<icon>icon.skill0245</icon>
<affectLimit>5-12</affectLimit>
<affectRange>80</affectRange>
@@ -3802,7 +3802,7 @@
</effects>
</skill>
<skill id="255" toLevel="15" name="Power Smash">
<!-- Lands an excruciating blow with $s1 Power added to P. Atk. Requires a sword/ a blunt weapon. Over-hit. -->
<!-- Delivers a powerful blow that strikes the target with $s1 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit. -->
<icon>icon.skill0255</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
@@ -3897,7 +3897,7 @@
</effects>
</skill>
<skill id="256" toLevel="1" name="Accuracy">
<!-- Accuracy +3. Continuously consumes MP proportionately to your level. -->
<!-- P. Accuracy +3. Continuously consumes MP proportionately to your level. -->
<icon>icon.skill0256</icon>
<magicLvl>24</magicLvl>
<mpConsume>5</mpConsume>
@@ -4276,7 +4276,7 @@
</effects>
</skill>
<skill id="260" toLevel="45" name="Hammer Crush">
<!-- Attacks the enemy with $s1 Power added to P. Atk. and inflicts Stun for $s2. Requires a blunt weapon. Ignores Shield Defense. Over-hit. -->
<!-- Attacks the enemy with $s1 Power added to P. Atk., inflicting Stun for $s2. Requires a blunt weapon. Ignores Shield Defense. Over-hit. -->
<icon>icon.skill0260</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
@@ -5069,7 +5069,7 @@
</effects>
</skill>
<skill id="264" toLevel="2" name="Song of Earth">
<!-- All party members' P. Def. +25% for 5 min. MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. -->
<!-- All party members' M. Def. +$s2 for $s1 MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. -->
<icon>icon.skill0264</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -5104,7 +5104,7 @@
</effects>
</skill>
<skill id="265" toLevel="1" name="Song of Life">
<!-- All party members' HP Recovery bonus +25% for 5 min. MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. -->
<!-- All party members' M. Def. +$s2 for $s1 MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. -->
<icon>icon.skill0265</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -5130,7 +5130,7 @@
</effects>
</skill>
<skill id="266" toLevel="2" name="Song of Water">
<!-- All party members' Max. MP +5%, MP Recovery +15% for 5 min. MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. -->
<!-- All party members' Max MP +$s2, MP Recovery Bonus +$s3 for $s1 MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. -->
<icon>icon.skill0266</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -5172,7 +5172,7 @@
</effects>
</skill>
<skill id="267" toLevel="2" name="Song of Warding">
<!-- All party members' M. Def. +30% for 5 min. MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. -->
<!-- All party members' M. Def. +$s2 for $s1 MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. -->
<icon>icon.skill0267</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -5207,7 +5207,7 @@
</effects>
</skill>
<skill id="268" toLevel="1" name="Song of Wind">
<!-- All party members' Speed +20 for 5 min. MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. -->
<!-- All party members' Speed +$s2 for $s1 MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. -->
<icon>icon.skill0268</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -5233,7 +5233,7 @@
</effects>
</skill>
<skill id="269" toLevel="1" name="Hunter's Song">
<!-- All party members' P. Critical Rate +100% for 5 min. MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. -->
<!-- All party members' P. Critical Rate +$s2 for $s1 MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. -->
<icon>icon.skill0269</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -5259,7 +5259,7 @@
</effects>
</skill>
<skill id="270" toLevel="2" name="Song of Invocation">
<!-- All party members' chance to be hit by P. Critical Atk./ M. Critical Atk. - 5% for 5 min. MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. -->
<!-- All party members' chance of receiving P./ M. Critical Attack -$s2 for $s1 MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. -->
<icon>icon.skill0270</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -5301,7 +5301,7 @@
</effects>
</skill>
<skill id="271" toLevel="2" name="Dance of the Warrior">
<!-- All party members' P. Atk. +12% for 5 min. Additionally increases MP Consumption when the skill is used while song/ dance effect is in place. Requires dual swords. -->
<!-- All party members' P. Atk. +$s2 for $s1 MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<icon>icon.skill0271</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -5344,7 +5344,7 @@
</effects>
</skill>
<skill id="272" toLevel="1" name="Dance of Inspiration">
<!-- All party members' Accuracy +4 for 5 min. Addtionally increases MP Consumption when the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<!-- All party members' P. Accuracy +$s2 for $s1 MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<icon>icon.skill0272</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -5378,7 +5378,7 @@
</effects>
</skill>
<skill id="273" toLevel="2" name="Dance of the Mystic">
<!-- All party members' M. Atk. +20% for 5 min. Addtionally increases MP Consumption when the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<!-- All party members' M. Atk. +$s2 for $s1 MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<icon>icon.skill0273</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -5421,7 +5421,7 @@
</effects>
</skill>
<skill id="274" toLevel="1" name="Dance of Fire">
<!-- For 5 min., party members' P. Critical Damage +35%. Addtionally increases MP Consumption when the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<!-- Party members' P. Critical Damage +$s2 for $s1 MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<icon>icon.skill0274</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -5455,7 +5455,7 @@
</effects>
</skill>
<skill id="275" toLevel="1" name="Dance of Fury">
<!-- All party members' Atk. Spd. +15% for 5 min. Addtionally increases MP Consumption when the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<!-- All party members' Atk. Spd. +$s2 for $s1 MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<icon>icon.skill0275</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -5489,7 +5489,7 @@
</effects>
</skill>
<skill id="276" toLevel="1" name="Dance of Concentration">
<!-- All party members' magic cancel damage -40 and Casting Spd. +30% for 5 min. Additionally increases MP Consumption when dancing while song/ dance is in effect. Requires a dual sword. -->
<!-- All party members' magic cancel damage -$s3 and Casting Spd. +$s2 for $s1 Additionally increases MP Consumption when dancing while song/ dance is in effect. Requires a dual sword. -->
<icon>icon.skill0276</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -5527,7 +5527,7 @@
</effects>
</skill>
<skill id="277" toLevel="1" name="Dance of Light">
<!-- All party members' Holy Attack +20 for 5 min. Addtionally increases MP Consumption when the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<!-- All party members' Holy Attack +$s2 for $s1 MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<icon>icon.skill0277</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -5898,7 +5898,7 @@
</effects>
</skill>
<skill id="281" toLevel="45" name="Soul Breaker">
<!-- Hurls an iron-fist to attack the target with $s1 Power added to P. Atk. and inflicts Stun for $s2. Requires a fist weapon. Ignores Shield Defense. Over-hit. -->
<!-- Attacks the enemy with $s1 Power added to P. Atk., inflicting Stun for $s2 Requires a fist weapon. Ignores Shield Defense. Over-hit. -->
<icon>icon.skill0281</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
@@ -6201,7 +6201,7 @@
</effects>
</skill>
<skill id="282" toLevel="1" name="Puma Spirit Totem">
<!-- Possessed by a Puma Spirit, Atk. Spd/ Speed +20% and Accuracy +6 for 5 min. Requires a fist weapon. -->
<!-- Possessed by a Puma Spirit, Atk. Spd/ Speed +20% and P. Accuracy +6 for 5 min. Requires a fist weapon. -->
<icon>icon.skill0282</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -6635,7 +6635,7 @@
</effects>
</skill>
<skill id="286" toLevel="13" name="Provoke">
<!-- Provokes enemies within a wide range and Spear Resistance -$s2 for $s1. -->
<!-- Provokes enemies within a wide range and Spear/ Blunt Weapon Resistance -$s1 for 20 sec. Requires a spear or blunt weapon. -->
<icon>icon.skill0286</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
@@ -6713,7 +6713,7 @@
</effects>
</skill>
<skill id="287" toLevel="3" name="Lionheart">
<!-- Paralysis/ Hold/ Sleep/ Stun/ Buff-canceling Attack Resistance +$s2 for $s1. -->
<!-- Paralysis/ Hold/ Sleep/ Stun/ Buff-canceling Attack Resistance +$s1 for 1 min. -->
<icon>icon.skill0287</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -6817,7 +6817,7 @@
</effects>
</skill>
<skill id="289" toLevel="17" name="Life Leech">
<!-- Inflicts non-attribute damage on the enemy with $s1 Power added to M. Atk. Absorbs $s2 of the damage as HP. -->
<!-- Inflicts damage on the enemy with $s1 Power added to M. Atk. Absorbs $s2 of the damage as HP. -->
<icon>icon.skill0289</icon>
<castRange>600</castRange>
<effectPoint>
@@ -7083,7 +7083,7 @@
</effects>
</skill>
<skill id="293" toLevel="28" name="Two-handed Weapon Mastery">
<!-- P. Atk. +$s1 and Accuracy +$s2 when using a two-handed sword or a two-handed blunt weapon. -->
<!-- P. Atk. +$s1 and P. Accuracy +$s2 when using a two-handed sword or a two-handed blunt weapon. -->
<icon>icon.skill0293</icon>
<magicLvl>
<value level="1">20</value>
@@ -7189,7 +7189,7 @@
</effects>
</skill>
<skill id="294" toLevel="1" name="Shadow Sense">
<!-- Accuracy +3 at night. -->
<!-- P. Accuracy +3 at night. -->
<icon>icon.skill0294</icon>
<magicLvl>15</magicLvl>
<operateType>P</operateType>
@@ -7280,7 +7280,7 @@
</effects>
</skill>
<skill id="298" toLevel="1" name="Rabbit Spirit Totem">
<!-- Possessed by a Rabbit's Spirit. Atk. Spd. +30%, Speed +30%, Evasion +6 and Accuracy +6 for 5 min. Requires a fist weapon. -->
<!-- Possessed by a Rabbit's Spirit. Atk. Spd. +30%, Speed +30%, P. Evasion +6 and P. Accuracy +6 for 5 min. Requires a fist weapon. -->
<icon>icon.skill0298</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>

View File

@@ -300,7 +300,7 @@
</effects>
</skill>
<skill id="309" toLevel="1" name="Dance of Earth Guard">
<!-- Party members' Earth Resistance +30 for 20 min. Additionally increases MP Consumption when dancing while song/ dance is in effect. Requires a dual sword. -->
<!-- Party members' Earth Resistance +30 for 20 min. Additionally increases MP Consumption when dancing while song/ dance is in effect. -->
<icon>icon.skill0309</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -402,7 +402,7 @@
</effects>
</skill>
<skill id="312" toLevel="20" name="Vicious Stance">
<!-- Critical Damage +$s1. Continuously consumes MP proportionately to your level. -->
<!-- P. Critical Damage +$s1. Continuously consumes MP proportionately to your level. -->
<icon>icon.skill0312</icon>
<magicLvl>
<value level="1">20</value>
@@ -915,7 +915,7 @@
</effects>
</skill>
<skill id="319" toLevel="2" name="Agile Movement">
<!-- Accuracy +$s1 and Speed +$s2 when equipped with light armor. -->
<!-- P. Accuracy +$s1 and Speed +$s2 when equipped with light armor. -->
<icon>icon.skill0319</icon>
<magicLvl>
<value level="1">20</value>
@@ -1145,7 +1145,7 @@
</effect>
</selfEffects>
</skill>
<skill id="322" toLevel="6" name="Shield Fortress">
<skill id="322" toLevel="6" name="Ultimate Shield">
<!-- Shield Defense +$s1. Continuously consumes MP proportionately to your level. -->
<icon>icon.skill0322</icon>
<magicLvl>
@@ -1352,7 +1352,7 @@
</effects>
</skill>
<skill id="334" toLevel="1" name="Focus Skill Mastery">
<!-- Skill Mastery skill rate +1000%. Continuously consumes MP proportionately to your level. -->
<!-- By the effect of Skill Mastery Critical Rate +1000%. Continuously consumes MP proportionately to your level. -->
<icon>icon.skill0334</icon>
<magicLvl>78</magicLvl>
<mpConsume>36</mpConsume>
@@ -1414,7 +1414,7 @@
</effects>
</skill>
<skill id="337" toLevel="1" name="Arcane Power">
<!-- Maximizes magic efficiency, M. Atk. +10% and MP Consumption +5%. Every sec., 30 HP is consumed. -->
<!-- Maximizes magic efficiency, M. Atk. +$s1 and MP Consumption +$s2. Every sec., $s3 HP is consumed. -->
<icon>icon.skill0337</icon>
<magicLvl>77</magicLvl>
<mpConsume>36</mpConsume>
@@ -1467,7 +1467,7 @@
</effects>
</skill>
<skill id="339" toLevel="1" name="Parry Stance">
<!-- Blocks an attack using a weapon. P. Def. +25% and M. Def. +25%. Speed -10%, Atk. Spd. -20%, and Accuracy -4. Continuously consumes MP proportionately to your level. -->
<!-- Blocks an attack using a weapon. P. Def. +25% and M. Def. +25%. Speed -10%, Atk. Spd. -20%, and P. Accuracy -4. Continuously consumes MP proportionately to your level. -->
<icon>icon.skill0339</icon>
<magicLvl>78</magicLvl>
<mpConsume>36</mpConsume>
@@ -1502,7 +1502,7 @@
</effects>
</skill>
<skill id="340" toLevel="1" name="Riposte Stance">
<!-- Parries and returns an attack using a weapon. Returns 30% of received damage back to the enemy, and reflects buff/ de-buff with a 30% chance. Speed -10%, Atk. Spd. -20%, and Accuracy -4. Continuously consumes MP proportionately to your level. -->
<!-- Parries and returns an attack using a weapon. Returns 30% of received damage back to the enemy, and reflects buff/ de-buff with a 30% chance. Speed -10%, Atk. Spd. -20%, and P. Accuracy -4. Continuously consumes MP proportionately to your level. -->
<icon>icon.skill0340</icon>
<magicLvl>77</magicLvl>
<mpConsume>35</mpConsume>
@@ -1630,7 +1630,7 @@
</effects>
</skill>
<skill id="343" toLevel="9" name="Lethal Shot">
<!-- Shoots an arrow at a vital spot. Attacks the enemy with $s1 Power added to P. Atk. Requires a bow. Over-hit. Critical. -->
<!-- Shoots an arrow at a vital spot. Attacks the enemy with $s1 Power added to P. Atk. Ignores $s2 enemy's defense. Requires a bow. Critical. Over-hit. -->
<icon>icon.skill0343</icon>
<castRange>900</castRange>
<effectPoint>-897</effectPoint>
@@ -1693,7 +1693,7 @@
</effects>
</skill>
<skill id="344" toLevel="2" name="Lethal Blow">
<!-- Attacks the target's vital points with 7148 Power added to P. Atk. Over-hit. Requires a dagger. Critical. -->
<!-- Attacks the target's vital points with $s1 Power added to P. Atk. Requires a dagger. Critical. Over-hit. -->
<icon>icon.skill0344</icon>
<castRange>40</castRange>
<effectPoint>-337</effectPoint>
@@ -1739,7 +1739,7 @@
</effects>
</skill>
<skill id="345" toLevel="5" name="Sonic Rage">
<!-- Attacks the target with a deadly energy storm with $s1 Power, lowers P. Def., and absorbs Momentum. Requires a sword, spear, blunt weapon, fist weapon, or dual sword. -->
<!-- Attacks the target with a deadly energy storm with $s1 Power, P. Def -30%, absorbs Momentum. Requires a sword, spear, blunt weapon, fist weapon, or dual sword. -->
<icon>icon.skill0345</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>20</abnormalTime>
@@ -1807,7 +1807,7 @@
</selfEffects>
</skill>
<skill id="346" toLevel="5" name="Raging Force">
<!-- Attacks the target with a devastating burst of wind with $s1 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, spear, fist weapon, spear or dual sword. -->
<!-- Attacks the target with a devastating burst of wind with $s1 Power, P. Def -30%, absorbs Momentum. Requires a sword, spear, blunt weapon, fist weapon, or dual sword. -->
<icon>icon.skill0346</icon>
<castRange>600</castRange>
<effectPoint>-709</effectPoint>
@@ -1868,7 +1868,7 @@
</selfEffects>
</skill>
<skill id="347" toLevel="9" name="Earthquake">
<!-- Attacks nearby enemies with a powerful strike with $s1 Power added to P. Atk. Requires a polearm. Over-hit. Critical. Ignores Shield Defense. Target cancel is possible. -->
<!-- Attacks nearby enemies with a powerful strike with $s1 Power added to P. Atk. Ignores Shield Defense. Requires a polearm. Over-hit. Critical. Target cancel is possible. -->
<icon>icon.skill0347</icon>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
@@ -1946,7 +1946,7 @@
</effects>
</skill>
<skill id="348" toLevel="8" name="Spoil Crush">
<!-- Causes a change inside the monster while attacking the enemy and permits use of the Sweeper skill. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. -->
<!-- Causes a change inside the monster while attacking the enemy and permits use of the Sweeper skill. Requires a sword or blunt weapon to be equipped. Critical. Over-hit. -->
<icon>icon.skill0348</icon>
<castRange>40</castRange>
<coolTime>100</coolTime>
@@ -1997,7 +1997,7 @@
</effects>
</skill>
<skill id="349" toLevel="1" name="Song of Renewal">
<!-- For 5 min., all party members' physical/ magic/ song/ dance skills' MP Consumption -5%, and physical/ magic skills' Cooldown -20%. MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. -->
<!-- For $s1, all party members' physical/ magic/ song/ dance skills' MP Consumption -$s2, and physical/ magic skills' Cooldown -$s3. MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. -->
<icon>icon.skill0349</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -2217,7 +2217,7 @@
</effects>
</skill>
<skill id="354" toLevel="1" name="Hamstring Shot">
<!-- Shoots an arrow at the enemy with 1973 Power added to P. Atk., and enemy's Speed -30% for 1 min. Requires a bow. Over-hit. Critical. -->
<!-- Shoots an arrow at the enemy with 1973 Power added to P. Atk., and enemy's Speed -30% for 1 min. Requires a bow. Critical. Over-hit. -->
<icon>icon.skill0354</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -2257,7 +2257,7 @@
</effects>
</skill>
<skill id="355" toLevel="1" name="Focus Death">
<!-- For $s1 Critical rate -$s2, frontal Critical Damage -$s3. Vital points attacks success rate +$s4, rear Critical Damage +$s5. Requires a dagger. -->
<!-- For $s1 P. Critical Rate -$s2, frontal P. Critical Damage -$s3. Vital points attacks success rate +$s4, rear P. Critical Damage +$s5. Requires a dagger. -->
<icon>icon.skill0355</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -2301,7 +2301,7 @@
</effects>
</skill>
<skill id="356" toLevel="1" name="Focus Chance">
<!-- For $s1, frontal Critical Rate -$s2. Vital points attacks success rate +$s3, side Critical Rate +$s4, and rear Critical Rate +$s5. Requires a dagger. -->
<!-- For $s1, frontal P. Critical Rate -$s2. Vital points attacks success rate +$s3, side P. Critical Rate +$s4, and rear P. Critical Rate +$s5. Requires a dagger. -->
<icon>icon.skill0356</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -2342,7 +2342,7 @@
</effects>
</skill>
<skill id="357" toLevel="1" name="Focus Power">
<!-- For $s1, frontal Critical Damage -$s2. Side Critical Damage +$s3 and rear Critical Damage +$s4. Requires a dagger. -->
<!-- For $s1, frontal P. Critical Damage -$s2. Side P. Critical Damage +$s3 and rear P. Critical Damage +$s4. Requires a dagger. -->
<icon>icon.skill0357</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -2383,7 +2383,7 @@
</effects>
</skill>
<skill id="358" toLevel="1" name="Bluff">
<!-- Deceives the enemy into turning his back, losing his urge to attack and becoming stunned for 9 sec. Requires a dagger. Target cancel is possible. -->
<!-- Deceives the enemy into turning his back, losing his urge to attack and becoming stunned for $s1 Requires a dagger. Target cancel is possible. -->
<icon>icon.skill0358</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -2475,8 +2475,8 @@
</effect>
</effects>
</skill>
<skill id="361" toLevel="3" name="Stun Blast">
<!-- Creates a powerful shock wave with 2486 Power added to P. Atk., inflicting damage and stunning the target and nearby enemies for 7 sec. ?heir P. Def. -30% and M. Def. -30%. Requires a polearm. Over-hit. Critical. Ignores Shield Defense. Target cancel is possible. -->
<skill id="361" toLevel="3" name="Stun Burst">
<!-- Creates a powerful shock wave with $s1 Power added to P. Atk., inflicting damage and stunning the target and nearby enemies for $s2 Their P. Def. -$s3 and M. Def. -$s4. Requires a polearm. Critical. Over-hit. Ignores Shield Defense. Target cancel is possible. -->
<icon>icon.skill0361</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>7</abnormalTime>
@@ -2550,7 +2550,7 @@
</effects>
</skill>
<skill id="362" toLevel="8" name="Armor Crush">
<!-- Attacks the enemy with $s1 Power added to P. Atk. Stuns the enemy for 7 sec., and their P. Def. -30% and M. Def. -30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit. Critical. Ignores Shield Defense. -->
<!-- Attacks the enemy with $s1 Power added to P. Atk. Stuns the enemy for 7 sec., and their P. Def. -30% and M. Def. -30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Critical. Over-hit. -->
<icon>icon.skill0362</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>7</abnormalTime>
@@ -2669,7 +2669,7 @@
</effects>
</skill>
<skill id="364" toLevel="1" name="Champion Song">
<!-- For 5 min., all party members' physical/ sing/ dance skill use MP Consumption -20% and physical/ sing/ dance skill Cooldown -10%. Additionally increases MP Consumption when singing while song/ dance is in effect. -->
<!-- For $s1, all party members' physical/ sing/ dance skill use MP Consumption -$s2 and physical/ sing/ dance skill Cooldown -$s3. Additionally increases MP Consumption when singing while song/ dance is in effect. -->
<icon>icon.skill0364</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -2711,7 +2711,7 @@
</effects>
</skill>
<skill id="365" toLevel="1" name="Dance of Siren">
<!-- For 5 min., party members' M. Critical Rate +50%. Addtionally increases MP Consumption when the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<!-- All party members' M. Critical Rate +$s2 for $s1 MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<icon>icon.skill0365</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -2744,7 +2744,7 @@
</effects>
</skill>
<skill id="366" toLevel="1" name="Dance of Shadows">
<!-- For 5 min., all party members' Speed -50% and prevents them from being pre-emptively attacked by monsters. The effect will be canceled if any party member launches an attack. Additionally increases MP Consumption when dancing while song/ dance is in effect. Requires a dual sword. -->
<!-- For $s1, all party members' Speed -$s2 prevents them from being pre-emptively attacked by monsters. The effect will be canceled if any party member launches an attack. Additionally increases MP Consumption when dancing while song/ dance is in effect. Requires a dual sword. -->
<icon>icon.skill0366</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -2920,7 +2920,7 @@
</selfEffects>
</skill>
<skill id="369" toLevel="1" name="Evade Shot">
<!-- Attacks the enemy with 2020 Power added to P. Atk. and Evasion +6 for 30 sec. Requires a bow. Over-hit. -->
<!-- Attacks the enemy with 2020 Power added to P. Atk. and P. Evasion +6 for 30 sec. Requires a bow. Over-hit. -->
<icon>icon.skill0369</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -3148,7 +3148,7 @@
</effects>
</skill>
<skill id="380" toLevel="5" name="Clan Guidance">
<!-- ?lan members' Accuracy +$s1. -->
<!-- Clan members' P. Accuracy +$s1. -->
<icon>icon.skill0380</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3167,7 +3167,7 @@
</effects>
</skill>
<skill id="381" toLevel="5" name="Clan Agility">
<!-- Increases clan members' Evasion by $s1. -->
<!-- Clan members' P. Evasion +$s1. -->
<icon>icon.skill0381</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="400" toLevel="20" name="Tribunal">
<!-- Inflicts physical damage on the enemy with $s1 Power added to P. Atk. and enemy's Critical Rate -$s3 for $s2. Requires a sword or blunt weapon to be equipped. Over-hit. -->
<!-- Inflicts physical damage on the enemy with $s1 Power added to P. Atk. and enemy's P. Critical Rate -$s3 for $s2. Requires a sword, blunt weapon or dual sword. Over-hit. -->
<icon>icon.skill0400</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -169,7 +169,7 @@
</effects>
</skill>
<skill id="401" toLevel="20" name="Judgment">
<!-- Inflicts physical damage on the enemy with $s1 Power added to P. Atk. and enemy's Critical Damage -$s3 for $s2 sec. when a sword, blunt weapon or dual sword is used. Over-hit. -->
<!-- Inflicts physical damage on the enemy with $s1 Power added to P. Atk. and enemy's P. Critical Damage -$s3 for $s2 Requires a sword, blunt weapon or dual sword. Over-hit. -->
<icon>icon.skill0401</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -339,7 +339,7 @@
</effects>
</skill>
<skill id="402" toLevel="12" name="Arrest">
<!-- Provokes the enemy to attack, then immobilizes them for $s1. -->
<!-- For $s1, immobilizes the enemy. -->
<icon>icon.skill0402</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -408,7 +408,7 @@
</effects>
</skill>
<skill id="403" toLevel="10" name="Shackle">
<!-- Provokes the enemy to attack, then immobilizes them for $s1. -->
<!-- For $s1, immobilizes the enemy. -->
<icon>icon.skill0403</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -471,7 +471,7 @@
</effects>
</skill>
<skill id="404" toLevel="17" name="Mass Shackling">
<!-- Provokes nearby enemies and inflicts Hold for $s1. -->
<!-- Holds nearby enemies for $s1. -->
<icon>icon.skill0404</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -924,7 +924,7 @@
</effects>
</skill>
<skill id="408" toLevel="10" name="Demonic Blade Dance">
<!-- Attacks nearby enemies with $s1 Power added to P. Atk. and P. Atk./ M. Atk. -$s3 for $s2. Over-hit. Critical. -->
<!-- Attacks nearby enemies with $s1 Power added to P. Atk. and P. Atk./ M. Atk. -$s3 for $s2. Critical. Over-hit. -->
<icon>icon.skill0408</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1272,7 +1272,7 @@
</effects>
</skill>
<skill id="411" toLevel="3" name="Stealth">
<!-- Prevents being pre-emptively attacked by monsters for $s1, and Evasion -$s2, P. Def. -$s3, M. Def. -$s4, Accuracy -$s5 and P. Atk. -$s6. -->
<!-- Prevents being pre-emptively attacked by monsters for $s1, and P. Evasion -$s2, P. Def. -$s3, M. Def. -$s4, P. Accuracy -$s5 and P. Atk. -$s6. -->
<icon>icon.skill0411</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1431,7 +1431,7 @@
</effects>
</skill>
<skill id="413" toLevel="9" name="Rapid Fire">
<!-- For $s1, P. Atk. +$s2, Atk. Spd. +$s3, Range -$s4. Requires a bow. -->
<!-- For $s1, when using a bow, P. Atk. +$s2, Atk. Spd. +$s3, Range -$s4. Requires a bow. -->
<icon>icon.skill0413</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1537,7 +1537,7 @@
</effects>
</skill>
<skill id="414" toLevel="9" name="Dead Eye">
<!-- For $s1, when using a bow, one's own P. Accuracy +$s2, P. Atk. +$s3, and P. Critical Damage +$s4. Atk. Spd. -$s5. Requires a bow. -->
<!-- For $s1, when using a bow, P. Accuracy +$s2, P. Atk. +$s3, and P. Critical Damage +$s4. Atk. Spd. -$s5. Requires a bow. -->
<icon>icon.skill0414</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1782,7 +1782,7 @@
</effects>
</skill>
<skill id="420" toLevel="3" name="Zealot">
<!-- Channels the power of your guardian deity for $s1, Debuff Resistance +$s2, Buff-canceling Attack Resistance +$s3, Speed +$s4, P. Accuracy +$s5 when using a sword, blunt weapon or spear/ fist weapon, Atk. Spd. +$s6, P. Critical Rate +$s7 when using a sword/ spear, and P. Critical Damage +$s8 when using a sword/ blunt/ fist weapon. Physical skill MP Consumption -$s9 and the Healing power received -$s10. Available when HP is $s11 or lower. -->
<!-- Channels the power of your guardian deity for $s1, Debuff Resistance +$s2, Buff-canceling Attack Resistance +$s3, Speed +$s4, P. Accuracy +$s5 when using a sword, blunt weapon or spear/ fist weapon, Atk. Spd. +$s6, P. Critical Rate +$s7 when using a sword/ spear, and P. Critical Damage +$s8 when using a sword/ blunt/ fist weapon. Physical skill MP Consumption -$s9 and Received Healing -$s10. Available when HP is $s11 or lower. -->
<icon>icon.skill0420</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1962,7 +1962,7 @@
</effects>
</skill>
<skill id="422" toLevel="3" name="Polearm Accuracy">
<!-- Accuracy +$s1 when using a spear. Continuously consumes MP proportionately to your level. -->
<!-- P. Accuracy +$s1 when using a spear. Continuously consumes MP proportionately to your level. -->
<icon>icon.skill0422</icon>
<magicLvl>
<value level="1">58</value>
@@ -2079,7 +2079,7 @@
</effects>
</skill>
<skill id="425" toLevel="1" name="Hawk Spirit Totem">
<!-- Possessed by a Hawk's Spirit. For 5 min., when using a fist weapon, Accuracy +6, Critical Rate +100, and Critical Damage +30%. Requires a fist weapon. -->
<!-- Possessed by a Hawk's Spirit. For 5 min., when using a fist weapon, P. Accuracy +6, P. Critical Rate +50, and P. Critical Damage +30%. Requires a fist weapon. -->
<icon>icon.skill0425</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -2151,7 +2151,7 @@
</conditions>
</skill>
<skill id="427" toLevel="1" name="Spell Stance">
<!-- Transfers your magical strength to a party member. The effect can be canceled if you incur damage. -->
<!-- Transfers your strength to a party member. The effect can be canceled if you incur damage. -->
<icon>icon.skill0427</icon>
<castRange>400</castRange>
<channelingSkillId>5105</channelingSkillId> <!-- Spell Force -->
@@ -2196,7 +2196,7 @@
</effects>
</skill>
<skill id="429" toLevel="7" name="Knighthood">
<!-- P. Def. +87.1, Shield Defense +10%, and Bow Resistance +10% when equipped with heavy armor. -->
<!-- P. Def. +$s1, Shield Defense +$s2, and Bow Resistance +$s3 when equipped with heavy armor. -->
<icon>icon.skill0429</icon>
<magicLvl>
<value level="1">78</value>
@@ -2556,7 +2556,7 @@
</effects>
</skill>
<skill id="443" toLevel="1" name="Force Barrier">
<!-- Uses spirit to make user invincible against standard attacks, skills and debuffs for 10 sec. Requires a fist weapon. Momentum level 4. -->
<!-- Uses Momentum make user invincible against standard attacks, skills and debuffs for 10 sec. Requires a fist weapon. Requires Momentum level 4. -->
<icon>icon.skill0443</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -2648,7 +2648,7 @@
</effects>
</skill>
<skill id="446" toLevel="1" name="Evasion">
<!-- Allows user to evade short-range and long-range physical attack skills for 15 sec. -->
<!-- Allows to evade P./ M. Skill for 1 min. -->
<icon>icon.skill0446</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -2671,7 +2671,7 @@
</effects>
</skill>
<skill id="447" toLevel="1" name="Counterattack">
<!-- For 15 sec., transfers damage from melee attacks and skills back to the enemy. -->
<!-- For 40 sec., returns received 20% damage back to the enemy. -->
<icon>icon.skill0447</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -2912,7 +2912,7 @@
</effect>
</effects>
</skill>
<skill id="452" toLevel="5" name="Stun Stomp">
<skill id="452" toLevel="5" name="Stun Stump">
<!-- Performs a mighty foot stomp that stuns nearby enemies for $s1 Requires a polearm. Target cancel is possible. -->
<icon>icon.skill0452</icon>
<abnormalLvl>1</abnormalLvl>
@@ -3107,7 +3107,7 @@
</effects>
</skill>
<skill id="465" toLevel="50" name="Light Armor Mastery">
<!-- When equipped with light armor, P. Def. +$s1 and Evasion +$s2, and the enemy's Critical Rate/ Damage -$s3. -->
<!-- P. Def. +$s1, P. Evasion +$s2 and Chance of receiving P. Critical Attack and received P. Critical Damage -$s3 when equipped with light armor. -->
<icon>icon.skill0465</icon>
<magicLvl>
<value level="1">18</value>
@@ -4509,7 +4509,7 @@
</effects>
</skill>
<skill id="481" toLevel="2" name="Dark Armor">
<!-- Dark Attack Resistance -$s1. -->
<!-- Dark Attack Resistance +$s1. -->
<icon>icon.skill0481</icon>
<magicLvl>
<value level="1">32</value>
@@ -4529,7 +4529,7 @@
</effects>
</skill>
<skill id="482" toLevel="2" name="Furious Soul">
<!-- For $s1, Critical Rate +$s2 and Critical Damage +$s3. P. Def. -$s4. -->
<!-- For $s1, P. Critical Rate +$s2 and P. Critical Damage +$s3, P. Def. -$s4. -->
<icon>icon.skill0482</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -4669,7 +4669,7 @@
</effects>
</skill>
<skill id="484" toLevel="1" name="Elementary Rush">
<!-- Charges into the enemy. Can be used while dagger, ancient sword, short sword is equipped. -->
<!-- Charges into the enemy. Can be used while sword, ancient sword or short sword is equipped. -->
<icon>icon.skill0484</icon>
<castRange>400</castRange>
<coolTime>200</coolTime>
@@ -5899,7 +5899,7 @@
</effects>
</skill>
<skill id="497" toLevel="16" name="Crushing Pain">
<!-- Attack targets with $s1 Power added to P. Atk. Consumes up to $s2 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dual sword to be equipped. Over-hit. Ignores shield defense. -->
<!-- Attack targets with $s1 Power added to P. Atk. Consumes up to $s2 souls to increase power. Requires an ancient sword, dagger, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword to be equipped. Ignores shield defense. Over-hit. -->
<icon>icon.skill0497</icon>
<castRange>40</castRange>
<coolTime>500</coolTime>
@@ -6005,7 +6005,7 @@
</effects>
</skill>
<skill id="498" toLevel="12" name="Contagion">
<!-- Attacks the enemy's wound with $s1 Power added to P. Atk. Increases Power upon the consumption of up to $s1 souls. Requires an ancient sword or a sword. Over-hit. Ignores Shield Defense. -->
<!-- Attacks the enemy's wound with $s1 Power added to P. Atk. Increases Power upon the consumption of up to $s1 souls. Requires an ancient sword or a sword. Ignores Shield Defense. Over-hit. -->
<icon>icon.skill0498</icon>
<castRange>40</castRange>
<coolTime>700</coolTime>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="500" toLevel="2" name="True Berserker">
<!-- P. Def. -$s1 and Evasion -$s2. P. Atk. and Atk. Spd. +$s3 and Accuracy +$s4. Continuously consumes MP proportionately to your level. -->
<!-- P. Def. -$s1 and P. Evasion -$s2. P. Atk. and Atk. Spd. +$s3 and P. Accuracy +$s4. Continuously consumes MP proportionately to your level. -->
<icon>icon.skill0500</icon>
<magicLvl>
<value level="1">40</value>
@@ -583,7 +583,7 @@
</effects>
</skill>
<skill id="507" toLevel="37" name="Twin Shot">
<!-- Fires $s1 powerful bolts with $s2 Power added to P. Atk. Increases Power upon the consumption of up to $s3 souls. Requires a crossbow. Over-hit. Critical. -->
<!-- Fires $s1 powerful bolts with $s2 Power added to P. Atk. Increases Power upon the consumption of up to $s3 souls. Requires a crossbow. Critical. Over-hit. -->
<icon>icon.skill0507</icon>
<castRange>900</castRange>
<coolTime>1000</coolTime>
@@ -1259,7 +1259,7 @@
</conditions>
</skill>
<skill id="521" toLevel="8" name="Sharpshooting">
<!-- For $s1, when using a crossbow, P. Atk. +$s2, Critical Rate +$s3, Accuracy +$s4, and Range +$s5. User cannot move while skill is in effect. Requires a crossbow. -->
<!-- For $s1, when using a crossbow, P. Atk. +$s2, P. Critical Rate +$s3, P. Accuracy +$s4, and Range +$s5. User cannot move while skill is in effect. Requires a crossbow. -->
<icon>icon.skill0521</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1378,7 +1378,7 @@
</effects>
</skill>
<skill id="522" toLevel="2" name="Real Target">
<!-- Bow Resistance -$s2 for $s1. -->
<!-- Bow Resistance -$s2 and Stun Resistance -$s3 for $s1 -->
<icon>icon.skill0522</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1685,7 +1685,7 @@
</effects>
</skill>
<skill id="530" toLevel="1" name="Dance of Alignment">
<!-- All party members' Holy/ Dark Attack Resistance +30 for 2 min. Additionally increases MP Consumption when dancing while song/ dance is in effect. Requires a dual sword. -->
<!-- Party members' Holy/ Dark Attack Resistance +30 for 2 min. Additionally increases MP Consumption when dancing while song/ dance is in effect. Requires a dual sword. -->
<icon>icon.skill0530</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -1723,7 +1723,7 @@
</effects>
</skill>
<skill id="531" toLevel="2" name="Critical Wound">
<!-- Critical Damage inflicted on the enemy +10%. Vital points attack resistance -10%. Requires a dagger. -->
<!-- P. Critical Damage inflicted on the enemy +$s1. Vital points attack resistance -$s2. Requires a dagger. -->
<icon>icon.skill0531</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -2013,7 +2013,7 @@
</effects>
</skill>
<skill id="559" toLevel="4" name="Spear">
<!-- A strong polearm thrust that has a chance of causing the enemy to bleed. Over-hit. Power $s1. Effect $s2 -->
<!-- A strong polearm thrust that has a chance of causing the enemy to bleed. Over-hit. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>
<value level="1">6</value>
@@ -2074,7 +2074,7 @@
</effect>
</effects>
</skill>
<skill id="560" toLevel="4" name="Double Slash">
<skill id="560" toLevel="4" name="Power Slash">
<!-- A powerful frontal attack that involves swinging a polearm to assault enemies. Over-hit. Power $s1. -->
<icon>icon.skill_transform_s_attack</icon>
<affectRange>200</affectRange>
@@ -2160,7 +2160,7 @@
</effects>
</skill>
<skill id="562" toLevel="4" name="Wind of Angel">
<!-- A divine Wind that increases Evasion of all party members. -->
<!-- A divine Wind that increases P. Evasion of all party members. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -2526,7 +2526,7 @@
</selfEffects>
</skill>
<skill id="571" toLevel="4" name="Poison Dust">
<!-- Sprays a poisonous powder all over nearby enemies. Effect $s1 -->
<!-- Sprays a poisonous powder all over nearby enemies. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>
<value level="1">6</value>
@@ -2585,7 +2585,7 @@
</effects>
</skill>
<skill id="572" toLevel="4" name="Double Slasher">
<!-- Attacks a distant enemy by using Momentum. Over-hit. Power $s1. -->
<!-- Releases the energy of a sword to attack a distant enemy. Over-hit. Power $s1. -->
<icon>icon.skill_transform_s_attack</icon>
<castRange>600</castRange>
<effectPoint>
@@ -2627,7 +2627,7 @@
</effects>
</skill>
<skill id="573" toLevel="4" name="Earthquake">
<!-- Makes the Earth shake and stuns nearby enemies. Over-hit. Power $s1. -->
<!-- Ground shakes, knocks down enemies around and stuns them. Power $s1 -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -2816,7 +2816,7 @@
</effects>
</skill>
<skill id="578" toLevel="4" name="Blaze Quake">
<!-- Inflict a burning Fire attack on nearby enemies. Over-hit. Power $s1. Effect $s2 -->
<!-- Inflict a burning Fire attack on nearby enemies. Over-hit. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>
<value level="1">6</value>
@@ -2994,7 +2994,7 @@
</effects>
</skill>
<skill id="581" toLevel="4" name="Sand Cloud">
<!-- Uses blinding sand to decrease nearby enemies' Accuracy. -->
<!-- Uses blinding sand to decrease nearby enemies' P. Accuracy. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -3039,7 +3039,7 @@
</effects>
</skill>
<skill id="582" toLevel="4" name="Scope Bleed">
<!-- Attacks nearby enemies with a lethal blow and causes them to bleed. Over-hit. Power $s1. Effect $s2 -->
<!-- Attacks nearby enemies with a lethal blow and causes them to bleed. Over-hit. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>
<value level="1">6</value>
@@ -3406,7 +3406,7 @@
</effects>
</skill>
<skill id="594" toLevel="1" name="Residence Moral">
<!-- CP recovery bonus of clan members in residence increases by 1.09. -->
<!-- CP recovery bonus of clan members in residence +1.09. -->
<icon>icon.skill0374</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3419,7 +3419,7 @@
</effects>
</skill>
<skill id="595" toLevel="1" name="Residence Clarity">
<!-- CP recovery bonus of clan members in residence +0.47. -->
<!-- MP recovery bonus of clan members in residence +0.47. -->
<icon>icon.skill0375</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="600" toLevel="1" name="Residence Guidance">
<!-- Accuracy of clan members in residence +4. -->
<!-- P. Accuracy of clan members in residence +4. -->
<icon>icon.skill0380</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -14,7 +14,7 @@
</effects>
</skill>
<skill id="601" toLevel="1" name="Residence Agility">
<!-- Evasion of clan members in residence +4. -->
<!-- P. Evasion of clan members in residence +4. -->
<icon>icon.skill0381</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -214,7 +214,7 @@
</effects>
</skill>
<skill id="613" toLevel="3" name="Wind Squad">
<!-- The corresponding troops' Accuracy +$s1. -->
<!-- The corresponding troops' P. Accuracy +$s1. -->
<icon>icon.skill1465</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -260,7 +260,7 @@
</effects>
</skill>
<skill id="615" toLevel="3" name="Holy Squad">
<!-- The corresponding troops' heal power +$s1. -->
<!-- The corresponding troops' Healing Power +$s1. -->
<icon>icon.skill1043</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -353,7 +353,7 @@
</effects>
</skill>
<skill id="622" toLevel="2" name="Ultimate Escape">
<!-- Evasion +$s2 and Speed +$s3 for $s1. -->
<!-- P. Evasion +$s2 and Speed +$s3 for $s1 -->
<icon>icon.skill0622</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
@@ -423,7 +423,7 @@
</effects>
</skill>
<skill id="626" toLevel="4" name="Critical Sense">
<!-- Critical Rate +$s1 and Critical Damage +$s2. -->
<!-- P. Critical Rate +$s1, P. Critical Damage +$s2. -->
<icon>icon.skill0312</icon>
<magicLvl>
<value level="1">43</value>
@@ -1054,7 +1054,7 @@
</effects>
</skill>
<skill id="640" toLevel="1" name="Master Ability: Focus">
<!-- Increases Critical Rate. -->
<!-- Increases P. Critical Rate. -->
<icon>icon.skill1077</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
@@ -1114,7 +1114,7 @@
</effects>
</skill>
<skill id="644" toLevel="1" name="Rogue Ability: Evasion">
<!-- Increase Evasion. -->
<!-- Increases P. Evasion. -->
<icon>icon.skill1087</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
@@ -1173,7 +1173,7 @@
</effects>
</skill>
<skill id="648" toLevel="1" name="Healer Ability: Prayer">
<!-- The effect of receiving HP recovery magic increases. Effect 1. -->
<!-- Increases Received Healing. -->
<icon>icon.skill1307</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
@@ -1247,7 +1247,7 @@
</effects>
</skill>
<skill id="653" toLevel="1" name="Rogue Ability: Critical Chance">
<!-- Has a chance to increase Critical Rate while attacking. -->
<!-- Has a chance to increase P. Critical Rate while attacking. -->
<icon>icon.skill1077</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
@@ -1270,7 +1270,7 @@
</effects>
</skill>
<skill id="654" toLevel="1" name="Wizard Ability: Mana Steal">
<!-- Has a chance to recover MP while attacking. -->
<!-- Has a chance to recover MP when striking. -->
<icon>icon.skill1398</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
@@ -1314,7 +1314,7 @@
</effects>
</skill>
<skill id="675" toLevel="1" name="Divine Warrior Cross Slash">
<!-- Attacks the enemy with 2904 Power added to P. Atk. Over-hit. Critical. -->
<!-- Attacks the enemy with 2904 Power added to P. Atk. Critical. Over-hit. -->
<icon>icon.skill_transform_s_attack</icon>
<castRange>40</castRange>
<coolTime>167</coolTime>
@@ -1338,7 +1338,7 @@
</effects>
</skill>
<skill id="676" toLevel="1" name="Divine Warrior Sonic Blaster">
<!-- Hurls Momentum to attack the enemy with 2323 Power added to P. Atk. Over-hit. Critical. -->
<!-- A long-distance attack with 2323 Power added to P. Atk. Critical. Over-hit. -->
<icon>icon.skill_transform_s_attack</icon>
<castRange>600</castRange>
<effectPoint>-342</effectPoint>
@@ -1500,7 +1500,7 @@
</effects>
</skill>
<skill id="682" toLevel="1" name="Divine Knight Stun Attack">
<!-- Cause damage and shock together at the same time. Make the enemies shocked momentarily. Over-hit. Power 1162. -->
<!-- Damages and stuns the target simultaneously. Over-hit. Power 1162. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -1567,7 +1567,7 @@
</effects>
</skill>
<skill id="684" toLevel="1" name="Divine Knight Ultimate Defense">
<!-- Momentarily and drastically increases resistance to attacks that decreases P. Def./ M. Def. or cancels buffs. The player cannot move while the effect lasts. Effect 2. -->
<!-- Momentarily and drastically increases resistance to attacks that decreases P. Def./ M. Def. or cancels buffs. The player cannot move while the effect lasts. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -1697,7 +1697,7 @@
</effects>
</skill>
<skill id="688" toLevel="1" name="Divine Rogue Bleed Attack">
<!-- Causes injury by deadly attacks. Momentarily causes the enemies to bleed. Over-hit. Power 1549. Effect 3. -->
<!-- Causes injury by deadly attacks. Momentarily causes the enemies to bleed. Over-hit. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>20</abnormalTime>
@@ -1762,7 +1762,7 @@
</effects>
</skill>
<skill id="690" toLevel="1" name="Divine Rogue Agility">
<!-- Temporarily Evasion +4. -->
<!-- Temporarily P. Evasion +4. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -1788,7 +1788,7 @@
</effects>
</skill>
<skill id="691" toLevel="1" name="Sacrifice Rogue">
<!-- Increase party member's Evasion by sacrificing yourself. Available only when HP is under 30 percent. -->
<!-- Increase party member's P. Evasion by sacrificing yourself. Available only when HP is under 30 percent. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -1826,8 +1826,8 @@
</effect>
</selfEffects>
</skill>
<skill id="692" toLevel="1" name="Divine Wizard Divine Flare">
<!-- Attacks a contacted target with non-attribute attack with 102 Power. -->
<skill id="692" toLevel="1" name="Divine Wizard Divine Prayer">
<!-- Deals non-attribute magic damage to target. Power 102. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>0</abnormalLvl>
<abnormalTime>3</abnormalTime>
@@ -1942,7 +1942,7 @@
</effects>
</skill>
<skill id="696" toLevel="1" name="Divine Wizard Surrender to Holy">
<!-- Immediately decreases Holy Attacks Resistance and increases Dark Attacks Resistance. Effect 3. -->
<!-- Immediately decreases Holy Attacks Resistance and increases Dark Attacks Resistance. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -2015,7 +2015,7 @@
</selfEffects>
</skill>
<skill id="698" toLevel="1" name="Divine Healer Major Heal">
<!-- Restores HP by 946 power. -->
<!-- Restores HP with 946 Power. -->
<icon>icon.skill_transform_etc</icon>
<castRange>600</castRange>
<effectPoint>826</effectPoint>
@@ -2036,7 +2036,7 @@
</effects>
</skill>
<skill id="699" toLevel="1" name="Divine Healer Battle Heal">
<!-- Restores HP by 826 power. -->
<!-- Restores HP with 826 Power. -->
<icon>icon.skill_transform_etc</icon>
<castRange>600</castRange>
<effectPoint>661</effectPoint>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="700" toLevel="1" name="Divine Healer Group Heal">
<!-- Restores HP of a party member by 400 power and causes 27 HP recovery every sec. for 15 sec. -->
<!-- Recovers party member's HP by 400 power and recovers +27 HP per sec. for 15 sec. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -188,7 +188,7 @@
</effects>
</skill>
<skill id="705" toLevel="1" name="Divine Enchanter Fire Spirit">
<!-- For 2 min., receives help from a great spirit to get a party member's Max MP +20%, HP Recovery Bonus +20%, the chance of prominent magic damage +2, Critical Damage +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, and Debuff Resistance +10%. Speed -20%. Consumes 10 Spirit Ore. -->
<!-- For 2 min., receives help from a great spirit to get a selected party member's Max MP +20%, HP Recovery Bonus +20%, M. Critical Rate +2%, P. Critical Damage +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, and Debuff Resistance +10%. Speed -20%. Consumes 10 Spirit Ore. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -269,7 +269,7 @@
</effects>
</skill>
<skill id="706" toLevel="1" name="Divine Enchanter Wind Spirit">
<!-- For 2 min., receives help from a great spirit to get a party member's Max HP +20%, Critical Rate +20%, rate of Prominent Damage through magic damage +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, and Debuff Resistance +10%. Speed -20%. Has a chance of recovering 5% of physical damage inflicted on the enemy as HP. Consumes 10 Spirit Ore. -->
<!-- For 2 min., receives help from a great spirit to get a selected party member's Max HP +20%, P. Critical Rate +20%, M. Critical Damage +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, and Debuff Resistance +10%. Speed -20%. Has a chance of recovering 5% of physical damage inflicted on the enemy as HP. Consumes 10 Spirit Ore. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -346,7 +346,7 @@
</effects>
</skill>
<skill id="707" toLevel="1" name="Divine Enchanter Hero Spirit">
<!-- For 2 min., receives help from a great spirit to get a party member's Max MP +20%, the chance of prominent magic damage +2, Critical Damage +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, and Debuff Resistance +10%. Speed -20%. Consumes 10 Spirit Ore. -->
<!-- For 2 min., receives help from a great spirit to get a selected party member's Max MP +20%, M. Critical Rate +2, P. Critical Damage +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, and Debuff Resistance +10%. Speed -20%. Consumes 10 Spirit Ore. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -669,7 +669,7 @@
</effects>
</skill>
<skill id="714" toLevel="1" name="Sacrifice Summoner">
<!-- Increase the party member's critical abilities by sacrificing yourself. Usable only when MP is under 10 percent. -->
<!-- Increase the party member's p. critical abilities by sacrificing yourself. Usable only when MP is under 10 percent. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -809,7 +809,7 @@
</effects>
</skill>
<skill id="717" toLevel="4" name="Zaken Concentrated Attack">
<!-- Focuses on one specific place and attacks. Over-hit. Power $s1. -->
<!-- Focuses on one specific place and attacks. Over-hit. Power $s1 -->
<icon>icon.skill_transform_s_attack</icon>
<castRange>50</castRange>
<coolTime>900</coolTime>
@@ -893,7 +893,7 @@
</effects>
</skill>
<skill id="719" toLevel="1" name="Zaken Vampiric Rage">
<!-- Recovers as HP a part of the physical damage inflicted on the enemy with a certain probability. Effect 4. -->
<!-- Temporarily recovers as HP a part of the physical damage inflicted on the enemy with a certain probability. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -1132,7 +1132,7 @@
</effects>
</skill>
<skill id="727" toLevel="1" name="Venom Disillusion">
<!-- Temporarily increases P. Atk. Effect 1. -->
<!-- Temporarily P. Atk. +8%. -->
<icon>icon.skill_transform_s_attack</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -1202,7 +1202,7 @@
</effects>
</skill>
<skill id="730" toLevel="1" name="Gordon Press">
<!-- Momentarily decreases Spd./ Atk. Spd./ Casting Spd. of surrounding enemies. Effect 3. -->
<!-- Instantly nearby enemies' Speed/ Atk. Spd./ Casting Spd. -23%. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -1266,7 +1266,7 @@
</effects>
</skill>
<skill id="732" toLevel="1" name="Ranku Stun Attack">
<!-- Causes damage and shock simultaneously. Momentarily stuns the enemy. Over-hit. Power 1. -->
<!-- Damages and stuns the target simultaneously. Over-hit. Power 1. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -1406,7 +1406,7 @@
</endEffects>
</skill>
<skill id="737" toLevel="1" name="Devil Ultimate Defense">
<!-- Momentarily and drastically increases resistance to attacks that decreases P. Def./ M. Def. or cancels buffs. The player cannot move while the effect lasts. Effect 2. -->
<!-- Momentarily and drastically increases resistance to attacks that decreases P. Def./ M. Def. or cancels buffs. The player cannot move while the effect lasts. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -1510,7 +1510,7 @@
</effects>
</skill>
<skill id="740" toLevel="3" name="Heretic Resurrection">
<!-- Resurrects a corpse. In addition, restores about $s1 of XP. -->
<!-- Resurrects a corpse. Restores XP by about $s1 additionally. -->
<icon>icon.skill_transform_etc</icon>
<castRange>400</castRange>
<effectPoint>
@@ -1557,7 +1557,7 @@
</effects>
</skill>
<skill id="741" toLevel="3" name="Heretic Heal Side Effect">
<!-- Cause side effects of the heal. Momentarily make the enemy addicted. Effect $s1 -->
<!-- Cause side effects of the heal. Momentarily make the enemy addicted. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -1860,7 +1860,7 @@
</effects>
</skill>
<skill id="748" toLevel="1" name="Saber Tooth Tiger Sprint">
<!-- Temporarily increases your Spd. Effect 2. -->
<!-- Temporarily Speed +33. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -1885,7 +1885,7 @@
</effects>
</skill>
<skill id="749" toLevel="3" name="Oel Mahum Stun Attack">
<!-- Deals damage and shock simultaneously. Momentarily inflicts Stun on the enemy. Over-hit. $s1 power. -->
<!-- Deals damage and shock simultaneously. Momentarily inflicts Stun on the enemy. Over-hit. Power $s1. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -1934,7 +1934,7 @@
</effects>
</skill>
<skill id="750" toLevel="1" name="Oel Mahum Ultimate Defense">
<!-- Momentarily and drastically increases resistance to attacks that decreases P. Def./ M. Def. or cancels buffs. The player cannot move while the effect lasts. Effect 2. -->
<!-- Momentarily and drastically increases resistance to attacks that decreases P. Def./ M. Def. or cancels buffs. The player cannot move while the effect lasts. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -2009,7 +2009,7 @@
</effects>
</skill>
<skill id="752" toLevel="3" name="Doll Blader Sting">
<!-- Causes injury by deadly attacks. Momentarily causes the enemies to bleed. Over-hit. Power $s1. Effect $s2 -->
<!-- Causes injury by deadly attacks. Momentarily causes the enemies to bleed. Over-hit. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>20</abnormalTime>
@@ -2100,7 +2100,7 @@
</effects>
</skill>
<skill id="754" toLevel="1" name="Doll Blader Clairvoyance">
<!-- Increases Critical attack rate temporarily. Effect 3. -->
<!-- Temporarily P. Critical Rate +30%. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -2187,7 +2187,7 @@
</effects>
</skill>
<skill id="757" toLevel="1" name="Protection of Alignment">
<!-- Holy/ Dark Attack Resistance +20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes. -->
<!-- Attribute Resistance +20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily. -->
<icon>icon.skill0757</icon>
<magicLvl>81</magicLvl>
<operateType>P</operateType>
@@ -2215,7 +2215,7 @@
</effects>
</skill>
<skill id="758" toLevel="1" name="Fighter's Will">
<!-- When using a short-range weapon, P. Atk. +100 and Atk. Spd. +10%. When attacking, has a chance to increases physical skills' Power and Critical Rate. -->
<!-- When using a short-range weapon, P. Atk. +100 and Atk. Spd. +10%. When attacking, has a chance to increases physical skills' Power and P. Critical Rate. -->
<icon>icon.skill0758</icon>
<magicLvl>81</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
@@ -2267,7 +2267,7 @@
</effects>
</skill>
<skill id="759" toLevel="1" name="Archer's Will">
<!-- When a bow/ crossbow is used, Accuracy +8 and range +50. When attacking, the physical skill's power and Critical Rate are increased at a fixed rate. -->
<!-- When a bow is used, P. Accuracy +8 and range +50. When attacking, the physical skill's power and P. Critical Rate are increased at a fixed rate. -->
<icon>icon.skill0759</icon>
<magicLvl>81</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
@@ -2530,7 +2530,7 @@
</effects>
</skill>
<skill id="766" toLevel="1" name="Sixth Sense">
<!-- When stamina is at its limit, sensation reaches its peak to get Evasion +15 when HP is below 30%. -->
<!-- When stamina is at its limit, sensation reaches its peak to get P. Evasion +15 when HP is below 30%. -->
<icon>icon.skill0766</icon>
<magicLvl>81</magicLvl>
<operateType>P</operateType>
@@ -2564,7 +2564,7 @@
</effects>
</skill>
<skill id="768" toLevel="1" name="Exciting Adventure">
<!-- Feels extreme excitement during a melee. For 30 sec., Speed +10, P. Evasion +10, vital points attacks success rate +15%, P. skill Evasion Rate + 40%, and Buff-canceling Attack Resistance +90. -->
<!-- Feels extreme excitement during a melee. For 30 sec., Speed +10, P. Evasion +10, vital points attacks success rate +15%, P. skill Evasion Rate + 40%, and Buff-canceling Attack Resistance +90%. -->
<icon>icon.skill0768</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -2604,7 +2604,7 @@
</effects>
</skill>
<skill id="769" toLevel="1" name="Wind Riding">
<!-- Storms the battleground riding the Wind. For 30 sec., Speed +30, Evasion +15, vital points attacks success rate +10%, physical skill Evasion Rate +60%, and Buff-canceling Attack Resistance +80. -->
<!-- Storms the battleground riding the Wind. For 30 sec., Speed +30, Evasion +15, vital points attacks success rate +10%, physical skill Evasion Rate +60%, and Buff-canceling Attack Resistance +80%. -->
<icon>icon.skill0769</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -2644,7 +2644,7 @@
</effects>
</skill>
<skill id="770" toLevel="1" name="Ghost Walking">
<!-- Infiltrates the battleground like a ghost. For 30 sec., Speed +20, P. Evasion +10, vital points attacks success rate +20%, P. Skills Evasion +50%, and Buff-canceling Attack Resistance +80. -->
<!-- Infiltrates the battleground like a ghost. For 30 sec., Speed +20, P. Evasion +10, vital points attacks success rate +20%, P. Skills Evasion +50%, and Buff-canceling Attack Resistance +80%. -->
<icon>icon.skill0770</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -2684,7 +2684,7 @@
</effects>
</skill>
<skill id="771" toLevel="1" name="Flame Hawk">
<!-- Fires an arrow full of phoenix energy, attacking the target and enemies at the front with 8049 Power added to P. Atk. For 10 sec., inflicts 150 damage every sec. Requires a bow. Over-hit. Critical. -->
<!-- Fires an arrow full of phoenix energy, attacking the target and enemies at the front with 8049 Power added to P. Atk. For 10 sec., inflicts 250 damage every sec. Ignores 10% enemy's defense. Requires a bow. Critical. Over-hit. -->
<icon>icon.skill0771</icon>
<affectLimit>5-12</affectLimit>
<affectRange>900</affectRange>
@@ -2722,7 +2722,7 @@
</effects>
</skill>
<skill id="772" toLevel="1" name="Arrow Rain">
<!-- Causes arrows to rain down from the sky, attacking the target and nearby enemies with 7043 Power added to P. Atk. For 10 sec., inflicts 150 damage every sec. Requires a bow. Over-hit. Critical. -->
<!-- Causes arrows to rain down from the sky, attacking the target and nearby enemies with 7043 Power added to P. Atk. For 10 sec., inflicts 250 damage every sec. Requires a bow. Over-hit. Critical. -->
<icon>icon.skill0772</icon>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
@@ -2759,7 +2759,7 @@
</effects>
</skill>
<skill id="773" toLevel="1" name="Ghost Piercing">
<!-- Shoots an arrow mixed with the energy of a ghost, attacking the target and enemies at the front with 8452 Power added to P. Atk. For 10 sec., inflicts 150 damage every sec. Requires a bow. Over-hit. Critical. -->
<!-- Shoots an arrow mixed with the energy of a ghost, attacking the target and enemies at the front with 8452 Power added to P. Atk. For 10 sec., inflicts 300 damage every sec. Requires a bow. Over-hit. Critical. -->
<icon>icon.skill0773</icon>
<affectLimit>5-12</affectLimit>
<affectRange>900</affectRange>
@@ -2797,7 +2797,7 @@
</effects>
</skill>
<skill id="774" toLevel="1" name="Dread Pool">
<!-- Fear spreads around the area. Nearby enemies' Speed -33%, P. Def. -33%, and Evasion -10. Inflicts fear and causes them to flee for 8 sec. -->
<!-- Fear spreads around the area. Nearby enemies' Speed -33%, P. Def. -33%, and P. Evasion -10. Inflicts fear and causes them to flee for 8 sec. -->
<icon>icon.skill0774</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>8</abnormalTime>
@@ -2883,7 +2883,7 @@
</effects>
</skill>
<skill id="776" toLevel="1" name="Force of Destruction">
<!-- Attacks the enemy with 4500 Power added to P. Atk. and penetrates the target with destructive energy. Momentum level 2 recharge needed. Requires a fist weapon. Over-hit. Critical. -->
<!-- Attacks the enemy with 4500 Power added to P. Atk. and penetrates the target with destructive energy. Momentum level 2 recharge needed. Requires a fist weapon. Critical. Over-hit. -->
<icon>icon.skill0776</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>5</abnormalTime>
@@ -2928,7 +2928,7 @@
</effects>
</skill>
<skill id="777" toLevel="1" name="Demolition Impact">
<!-- Unleashes a shock of destruction to attack enemy with 5980 Power added to P. Atk. For 10 sec. P. Def. -30%, M. Def. -30%. Requires a sword/ blunt weapon/ two-handed sword/ two-handed blunt weapon. Over-hit. Critical. -->
<!-- Unleashes a shock of destruction to attack enemy with 5980 Power added to P. Atk. For 10 sec. P. Def. -30%, M. Def. -30%. Requires a sword/ blunt weapon/ two-handed sword/ two-handed blunt weapon. Critical. Over-hit. -->
<icon>icon.skill0777</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -3137,7 +3137,7 @@
</effects>
</skill>
<skill id="785" toLevel="1" name="Flame Archon">
<!-- Receives the will of the phoenix to drastically increase the fighting ability of party members. For 1 min., Debuff Resistance +40%, P. Def. +50%, M. Def. +50%, Atk. Spd. +30%, Accuracy +6, Speed +30, and Buff-canceling Attack Resistance +40%. Effectiveness of received recovery magic -80%. When a sword is equipped, Critical Rate +100. When a blunt is equipped, Critical Damage +100%. -->
<!-- Receives the will of the phoenix to drastically increase the fighting ability of party members. For 1 min., Debuff Resistance +40%, P. Def. +50%, M. Def. +50%, Atk. Spd. +30%, P. Accuracy +6, Speed +30, and Buff-canceling Attack Resistance +40%. Received Healing -80%. When a sword is equipped, Critical Rate +100. When a blunt is equipped, P. Critical Damage +100%. -->
<icon>icon.skill0785</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -3334,7 +3334,7 @@
</effects>
</skill>
<skill id="789" toLevel="1" name="Spirit of Shilen">
<!-- Receives the will of Shilen to drastically increase the fighting ability of party members. For 1 min., P. Atk. +30%, Speed +30, Atk. Spd. +30%, Critical Rate when a sword is equipped +100, and Critical Damage when a blunt weapon is equipped +100%. Recovers as HP 40% of the damage inflicted on the enemy with a certain probability. Healing power received -80%. -->
<!-- Receives the will of Shilen to drastically increase the fighting ability of party members. For 1 min., P. Atk. +30%, Speed +30, Atk. Spd. +30%, P. Critical Rate when a sword is equipped +100, and P. Critical Damage when a blunt weapon is equipped +100%. Recovers as HP 40% of the damage inflicted on the enemy with a certain probability. Received Healing -80%. -->
<icon>icon.skill0789</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -3573,7 +3573,7 @@
</effects>
</skill>
<skill id="793" toLevel="8" name="Rush Impact">
<!-- Rushes forward to attack enemies at the front with $s1 Power added to P. Atk. Inflicts Stun for $s2. Requires an ancient sword, sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dual sword. -->
<!-- Rushes forward to attack enemies at the front with $s1 Power added to P. Atk. Inflicts Stun for $s2. Requires an ancient sword, two-handed sword, blunt weapon, spear, fist weapon, dual blunt weapon or dual sword. -->
<icon>icon.skill0793</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3786,7 +3786,7 @@
</effects>
</skill>
<skill id="798" toLevel="1" name="Divine Warrior Crippling Attack">
<!-- Poisons the enemy with an unexpected poison attack. Power 1689. Effect 3. -->
<!-- Poisons the enemy with an unexpected poison attack. -->
<icon>icon.skill_transform_s_attack</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>20</abnormalTime>

View File

@@ -33,7 +33,7 @@
</effects>
</skill>
<skill id="802" toLevel="1" name="Wizard Ability: Anti-magic">
<!-- Increases the chance of resisting magic damage. -->
<!-- Resistance to magic attack +5%. -->
<icon>icon.skill0146</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
@@ -65,7 +65,7 @@
</effects>
</skill>
<skill id="804" toLevel="1" name="Knight Ability: Critical Damage Resistance">
<!-- Decreases received Critical Damage. -->
<!-- Decreases Received P. Critical Damage. -->
<icon>icon.skill0232</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>
@@ -184,7 +184,7 @@
</effects>
</skill>
<skill id="814" toLevel="43" name="Full Swing">
<!-- Widely swings a two-handed weapon to attack nearby enemies with $s1 Power added to P. Atk. Requires a two-handed sword/ two-handed blunt to be equipped. Ignores Shield Defense. Over-hit. Critical. -->
<!-- Widely swings a two-handed weapon to attack nearby enemies with $s1 Power added to P. Atk. Ignores Shield Defense. Requires a two-handed sword/ two-handed blunt to be equipped. Critical. Over-hit. -->
<icon>icon.skill0814</icon>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
@@ -393,7 +393,7 @@
</effects>
</skill>
<skill id="815" toLevel="43" name="Blade Hurricane">
<!-- Attacks nearby enemies with $s1 Power added to P. Atk. Requires a dual sword. Ignores Shield Defense. Over-hit. Critical. -->
<!-- Attacks nearby enemies with $s1 Power added to P. Atk. Requires a dual sword. Ignores Shield Defense. Critical. Over-hit. -->
<icon>icon.skill0815</icon>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
@@ -602,7 +602,7 @@
</effects>
</skill>
<skill id="816" toLevel="43" name="Cleave">
<!-- Inflicts a powerful blow on the enemy with $s1 Power added to P. Atk. Requires a two-handed sword/ two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit. Critical. -->
<!-- Attack with $s1 Power added to P. Atk. Ignores Shield Defense. Requires a two-handed sword/ two-handed blunt to be equipped. Critical. Over-hit. -->
<icon>icon.skill0816</icon>
<castRange>40</castRange>
<coolTime>1080</coolTime>
@@ -812,7 +812,7 @@
</effects>
</skill>
<skill id="817" toLevel="43" name="Double Attack">
<!-- Uses two swords to inflict a powerful blow on the enemy with $s1 Power added to P. Atk. Requires a dual sword. Ignores Shield Defense. Over-hit. Critical. -->
<!-- Attacks by powerful strike of dual sword with $s1 Power added to P. Atk. Requires a dual sword. Ignores Shield Defense. Critical. Over-hit. -->
<icon>icon.skill0817</icon>
<castRange>40</castRange>
<coolTime>167</coolTime>
@@ -1021,7 +1021,7 @@
</effects>
</skill>
<skill id="818" toLevel="1" name="Evasion Counter">
<!-- During Evasion, counters by stunning the enemy and renders him senseless. -->
<!-- After successful P. Evasion has a chance to counter attack and stun the enemy. -->
<icon>icon.skill0818</icon>
<magicLvl>74</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
@@ -1037,7 +1037,7 @@
</effects>
</skill>
<skill id="819" toLevel="1" name="Evasion Chance">
<!-- During Evasion, increases the rate of successfully striking the enemy's vital organs. -->
<!-- After successful P. Evasion, increases the rate of successfully striking the enemy's vital organs. -->
<icon>icon.skill0819</icon>
<magicLvl>74</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
@@ -1053,7 +1053,7 @@
</effects>
</skill>
<skill id="820" toLevel="1" name="Evasion Haste">
<!-- During Evasion, increases your Atk. Spd. -->
<!-- During P. Evasion, increases your Atk. Spd. -->
<icon>icon.skill0820</icon>
<magicLvl>74</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
@@ -1266,7 +1266,7 @@
</effects>
</skill>
<skill id="825" toLevel="1" name="Sharpen Edge">
<!-- Sharpens a bladed weapon to get P. Atk. +5% and Critical Rate +20% for 20 min. -->
<!-- Sharpens a bladed weapon to get P. Atk. +5% and P. Critical Rate +20% for 20 min. -->
<icon>icon.skill0825</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -1316,7 +1316,7 @@
</effects>
</skill>
<skill id="826" toLevel="1" name="Spike">
<!-- Adds a spike to a weapon to get P. Atk. +10% and Stun Atk. Rate +15% for 20 min. -->
<!-- For 20 min., adds a spike to a blunt weapon to get P. Atk. +10%. Additionally, Stun Atk. Rate +15%. -->
<icon>icon.skill0826</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -1415,7 +1415,7 @@
</effects>
</skill>
<skill id="829" toLevel="1" name="Hard Tanning">
<!-- Tans light armor to get P. Def. +5% and Evasion +2 for 20 min. Cannot be used on pets. -->
<!-- Tans light armor to get P. Def. +5% and P. Evasion +2 for 20 min. Cannot be used on pets. -->
<icon>icon.skill0829</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -3462,7 +3462,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="899" toLevel="6" name="Cat Roar">
<!-- Uses the cry of danger to decrease P. Def./ M. Def./ Speed/ Atk. Spd. of nearby enemies and decreases Magic Spd. Power $s1. -->
<!-- Uses the cry of danger to decrease P. Def./ M. Def./ Speed/ Atk. Spd. and Magic Spd. of nearby enemies. Power $s1. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>

View File

@@ -245,7 +245,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="904" toLevel="6" name="Corpse Burst">
<!-- Causes a nearby corpse to burst open, poisoning enemies with $s1 Power. Effect $s2 -->
<!-- Causes a nearby corpse to burst open, poisoning enemies. -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -680,7 +680,7 @@
</pvpEffects>
</skill>
<skill id="910" toLevel="6" name="Water Jet">
<!-- Strikes enemies with $s2 Power in a mighty rush of Water. Effect $s1 -->
<!-- Strikes enemies with a mighty rush of water, inflicts Bleed. -->
<icon>icon.skill_transform_s_attack</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -822,7 +822,7 @@
</effects>
</skill>
<skill id="912" toLevel="1" name="Summon Imperial Phoenix">
<!-- Summons an Imperial Phoenix. Requires 2 A-grade Crystals. -->
<!-- Summons a Phoenix. Requires 2 A-grade Crystals. -->
<icon>icon.skill0912</icon>
<hitTime>15000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -847,7 +847,7 @@
</effects>
</skill>
<skill id="913" toLevel="1" name="Deflect Magic">
<!-- Magic Attack Resistance +50% for 20 min. -->
<!-- For 20 min., Resistance to magic attacks +50%. -->
<icon>icon.skill0913</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -999,7 +999,7 @@
</effects>
</skill>
<skill id="917" toLevel="1" name="Final Secret">
<!-- For 30 sec., you call upon your hidden reserves to get your skills power +10% and standard attack damage +8% during PvP. -->
<!-- For 30 sec., you call upon your hidden reserves to get your P. Skill Power +10% and standard attack damage +8% during PvP. -->
<icon>icon.skill0917</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -1080,7 +1080,7 @@
</effects>
</skill>
<skill id="920" toLevel="37" name="Power Crush">
<!-- Attacks the enemy with $s1 Power added to P. Atk. Over-hit. Critical. -->
<!-- Attacks the enemy with $s1 Power added to P. Atk. Critical. Over-hit. -->
<icon>icon.skill0920</icon>
<castRange>80</castRange>
<coolTime>720</coolTime>
@@ -1263,7 +1263,7 @@
</effects>
</skill>
<skill id="921" toLevel="1" name="Spike Thrust">
<!-- Attacks a target and inflicts damage with 3849 Power added to P. Atk. Over-hit. Critical. Ignores Shield Defense. -->
<!-- Attacks a target and inflicts damage with 3849 Power added to P. Atk. Ignores Shield Defense. Over-hit. Critical. -->
<icon>icon.skill0921</icon>
<castRange>80</castRange>
<coolTime>720</coolTime>
@@ -1393,7 +1393,7 @@
</effects>
</skill>
<skill id="925" toLevel="1" name="Sigil Mastery">
<!-- When a Sigil is equipped, M. Atk. +4% and MP Recovery Bonus +17%. -->
<!-- When a sigil is equipped, M. Atk. +4% and MP Recovery Bonus +17%. -->
<icon>icon.skill0925</icon>
<magicLvl>76</magicLvl>
<operateType>P</operateType>
@@ -1416,7 +1416,7 @@
</effects>
</skill>
<skill id="926" toLevel="1" name="Sigil Mastery">
<!-- When a Sigil is equipped, heal power +30 and MP Recovery Bonus +17%. -->
<!-- When a sigil is equipped, heal power +30 and MP Recovery Bonus +17%. -->
<icon>icon.skill0925</icon>
<magicLvl>76</magicLvl>
<operateType>P</operateType>
@@ -1439,7 +1439,7 @@
</effects>
</skill>
<skill id="927" toLevel="14" name="Burning Chop">
<!-- Attacks the enemy with $s1 Power added to P. Atk., causes burns for $s2, and makes him consume $s3 HP every sec. Cannot be used when a bow is equipped. Over-hit. Critical. -->
<!-- Attacks the enemy with $s1 Power added to P. Atk., causes burns for $s2, and makes him consume $s3 HP every sec. Cannot be used when a bow is equipped. Critical. Over-hit. -->
<icon>icon.skill0927</icon>
<abnormalLvl>
<value level="1">5</value>
@@ -2541,7 +2541,7 @@
</effects>
</skill>
<skill id="939" toLevel="1" name="Soul Rage">
<!-- Gathers souls and attacks the enemy by hurling projectiles. Possible up to Lv. 40. Critical hit and over-hit are possible. -->
<!-- Gathers souls and attacks the enemy by hurling projectiles. Possible up to Lv. 40. Critical. Over-hit. -->
<icon>icon.skill0939</icon>
<castRange>600</castRange>
<effectPoint>-340</effectPoint>
@@ -2939,7 +2939,7 @@
</effects>
</skill>
<skill id="954" toLevel="1" name="Strider Bite">
<!-- Commands the mounted strider to bite the enemies in front. Attacks the enemy with 1649 Power added to P. Atk., causes Bleed for 20 sec., and makes him consume 54 HP every second. Over-hit. Critical. -->
<!-- Commands the mounted strider to bite the enemies in front. Attacks the enemy with 1649 Power added to P. Atk., causes Bleed for 20 sec., and makes him consume 54 HP every second. Critical. Over-hit. -->
<icon>icon.skill00954</icon>
<abnormalLvl>6</abnormalLvl>
<abnormalTime>20</abnormalTime>
@@ -2976,7 +2976,7 @@
</effects>
</skill>
<skill id="955" toLevel="1" name="Strider Dash">
<!-- Speed +66 for 15 sec. -->
<!-- For 15 sec., Speed +66. -->
<icon>icon.skill000955</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -2999,7 +2999,7 @@
</effects>
</skill>
<skill id="956" toLevel="3" name="Boost Morale">
<!-- For $s1, when using a sword/ blunt weapon/ dual sword, one's own Accuracy +$s2, Critical Rate +$s3, and Critical Damage +$s4. -->
<!-- For $s1, P. Accuracy +$s2, P. Critical Rate +$s3, P. Critical Damage +$s4. Requires sword, blunt weapon, or dual sword. -->
<icon>icon.skill956</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -3061,7 +3061,7 @@
</effects>
</skill>
<skill id="957" toLevel="37" name="Guillotine Attack">
<!-- Attacks the target with $s1 Power added to P. Atk. Requires a two-handed sword/ two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit. -->
<!-- Attacks the target with $s1 Power added to P. Atk. Requires a two-handed sword or two-handed blunt weapon to be equipped. Ignores Shield Defense. Over-hit. -->
<icon>icon.skill957</icon>
<castRange>40</castRange>
<coolTime>1080</coolTime>
@@ -3246,7 +3246,7 @@
</effects>
</skill>
<skill id="958" toLevel="37" name="Triple Blade Slash">
<!-- Attacks the enemy with $s1 Power added to P. Atk. Requires a dual sword. Over-hit. Ignores Shield Defense. -->
<!-- Attacks the target with $s1 Power added to P. Atk. Requires a dual sword. Ignores Shield Defense. Critical. Over-hit. -->
<icon>icon.skill958</icon>
<castRange>40</castRange>
<coolTime>167</coolTime>
@@ -3652,7 +3652,7 @@
</effects>
</skill>
<skill id="970" toLevel="1" name="Dash">
<!-- Speed +66 for 15 sec. -->
<!-- For 15 sec., Speed +66. -->
<icon>icon.skill0004</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -3704,7 +3704,7 @@
</effects>
</skill>
<skill id="972" toLevel="1" name="Snipe">
<!-- For 2 min., Accuracy +6, P. Atk. +199, bow's range +200 and Critical Rate +20% when using a bow. The player cannot move while the effect lasts. -->
<!-- For 2 min., P. Accuracy +6, P. Atk. +199, bow's range +200 and P. Critical Rate +20% when using a bow. The player cannot move while the effect lasts. -->
<icon>icon.skill0313</icon>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -3878,7 +3878,7 @@
</effects>
</skill>
<skill id="975" toLevel="33" name="Aqua Swirl">
<!-- Creates a powerful vortex of water, inflicting Water damage on the enemy with $s1 Power added to M. Atk. -->
<!-- Releases a water vortex to inflict Water damage on the enemy with $s1 Power added to M. Atk. -->
<icon>icon.skill1175</icon>
<castRange>750</castRange>
<effectPoint>
@@ -4296,7 +4296,7 @@
</effects>
</skill>
<skill id="981" toLevel="6" name="Sleep">
<!-- Causes the enemy to sleep for $s1. -->
<!-- For $s1, causes the enemy to sleep. -->
<icon>icon.skill1069</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -4403,7 +4403,7 @@
</effects>
</skill>
<skill id="983" toLevel="1" name="Patience">
<!-- Skill Power +20% when being attacked. -->
<!-- With a certain chance Skill Power +20% under normal attacks. -->
<icon>icon.skill0983</icon>
<magicLvl>60</magicLvl>
<operateType>P</operateType>
@@ -4423,7 +4423,7 @@
</effects>
</skill>
<skill id="984" toLevel="25" name="Shield Strike">
<!-- Attacks the enemy using a shield with $s1 Power added to P. Atk, and provokes the enemy. Requires a shield. -->
<!-- Attacks the enemy using a shield with $s1 Power added to P. Atk, and provokes the enemy. Requires a shield. Over-hit. -->
<icon>icon.skill0984</icon>
<castRange>40</castRange>
<effectPoint>
@@ -4590,7 +4590,7 @@
</selfEffects>
</skill>
<skill id="986" toLevel="18" name="Deadly Strike">
<!-- Quickly strikes the target three times with $s1 Power. For $s2, enemy s P. Def. -$s3. Requires dual swords. Over-hit. -->
<!-- Attacks the target with $s1 Power added to P. Atk. For $s2 decreases enemy s P. Def. by $s3. Requires dual swords. Over-hit. -->
<icon>icon.skill0986</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -4691,7 +4691,7 @@
</effects>
</skill>
<skill id="987" toLevel="1" name="Multiple Shot">
<!-- Attack multiple enemies at the front with 11030 Power added to P. Atk. Over-hit. Critical. Requires a bow or crossbow to be equipped. -->
<!-- Attack multiple enemies at the front with 11030 Power added to P. Atk. Critical. Over-hit. Requires a bow to be equipped. -->
<icon>icon.skill0987</icon>
<affectLimit>8-0-1</affectLimit>
<affectRange>900</affectRange>
@@ -4729,7 +4729,7 @@
</effects>
</skill>
<skill id="988" toLevel="3" name="Battle Whisper">
<!-- For $s1, P. Atk. +$s2, Critical Damage +$s3, and Atk. Spd. +$s4. Increases the additional MP Consumption when singing while sing/ dance effect lasts. -->
<!-- For $s1, P. Atk. +$s2, P. Critical Damage +$s3, and Atk. Spd. +$s4. Increases the additional MP Consumption when singing while sing/ dance effect lasts. -->
<icon>icon.skill0988</icon>
<abnormalTime>120</abnormalTime>
<effectPoint>
@@ -4785,7 +4785,7 @@
</effects>
</skill>
<skill id="989" toLevel="1" name="Defense Motion">
<!-- For 2 min., P. Def. +25%, Evasion +3, and M. Def. +10%. Increases the additional MP Consumption when singing while sing/ dance effect lasts. -->
<!-- For 2 min., P. Def. +25%, P. Evasion +3, and M. Def. +10%. Increases the additional MP Consumption when singing while sing/ dance effect lasts. -->
<icon>icon.skill0989</icon>
<abnormalTime>120</abnormalTime>
<effectPoint>1</effectPoint>
@@ -4900,7 +4900,7 @@
</effects>
</skill>
<skill id="992" toLevel="8" name="Sonic Mastery">
<!-- Absorbs the target's Momentum. Momentum can be absorbed with a $s1 chance for standard physical attacks and $s2 during a critical attack. Applies when a sword, blunt weapon, or dual sword is equipped. Up to level $s3 of Momentum can be absorbed. -->
<!-- Absorbs the target's Momentum. Momentum can be absorbed with a $s1 chance for standard physical attacks and $s2 during a physical critical attack. Applies when a sword, blunt weapon, or dual sword is equipped. Up to level $s3 of Momentum can be absorbed. -->
<icon>icon.skill0992</icon>
<magicLvl>
<value level="1">40</value>
@@ -4983,7 +4983,7 @@
</effects>
</skill>
<skill id="993" toLevel="8" name="Force Mastery">
<!-- Absorbs the target's Momentum. Momentum can be absorbed with a $s1 chance for standard physical attacks and $s2 during a critical attack. Applies when a fist weapon is equipped. Up to level $s3 of Momentum can be absorbed. -->
<!-- Absorbs the target's Momentum. Momentum can be absorbed with a $s1 chance for standard physical attacks and $s2 during a physical critical attack. Applies when a fist weapon is equipped. Up to level $s3 of Momentum can be absorbed. -->
<icon>icon.skill0993</icon>
<magicLvl>
<value level="1">24</value>
@@ -5057,7 +5057,7 @@
</effects>
</skill>
<skill id="994" toLevel="1" name="Rush">
<!-- Charges toward the enemy. Momentum level 1. Cannot be used when a bow/ crossbow is equipped. -->
<!-- Charges into the enemy. Can be used if distance between the enemy and the character is more than 200. -->
<icon>icon.skill0484</icon>
<castRange>400</castRange>
<coolTime>200</coolTime>
@@ -5091,7 +5091,7 @@
</conditions>
</skill>
<skill id="995" toLevel="1" name="Rush Impact">
<!-- Rushes forward to attack the enemies in front with 4224 Power added to P. Atk. and inflicts Stun for 9 sec. Cannot be used when a bow/ crossbow is equipped. -->
<!-- Rushes forward to attack the enemies in front with 4224 Power added to P. Atk. and inflicts Stun for 9 sec. Cannot be used when a bow is equipped. -->
<icon>icon.skill0793</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -5309,7 +5309,7 @@
</effects>
</skill>
<skill id="998" toLevel="1" name="Blazing Boost">
<!-- Quickly approaches the enemy. Cannot be used when a bow/ crossbow is equipped. -->
<!-- Quickly approaches the enemy. Cannot be used when a bow is equipped. -->
<icon>icon.skill0998</icon>
<castRange>400</castRange>
<coolTime>200</coolTime>

View File

@@ -1498,7 +1498,7 @@
</effects>
</skill>
<skill id="1028" toLevel="26" name="Might of Heaven">
<!-- Inflicts holy damage with $s1 Power. -->
<!-- Inflicts holy damage with $s1 Power added to M. Atk. -->
<icon>icon.skill1028</icon>
<castRange>400</castRange>
<effectPoint>
@@ -1726,7 +1726,7 @@
</effects>
</skill>
<skill id="1032" toLevel="3" name="Invigor">
<!-- Bleed Resistance +$s2 for $s1. -->
<!-- For $s1, Bleed Resistance +$s2. -->
<icon>icon.skill1032</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1771,7 +1771,7 @@
</effects>
</skill>
<skill id="1033" toLevel="3" name="Poison Resistance">
<!-- Poison Resistance +$s2 for $s1. -->
<!-- For $s1, Poison Resistance +$s2. -->
<icon>icon.skill1033</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1886,7 +1886,7 @@
</effects>
</skill>
<skill id="1035" toLevel="4" name="Mental Shield">
<!-- Hold/ Sleep/ Mental Attack Resistance +$s2 for $s1. -->
<!-- For $s1, Hold/ Sleep/ Mental Attack Resistance +$s2. -->
<icon>icon.skill1035</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1954,7 +1954,7 @@
</effects>
</skill>
<skill id="1036" toLevel="4" name="Magic Barrier">
<!-- M. Def. +$s2 for $s1. -->
<!-- For $s1, M. Def. +$s2. -->
<icon>icon.skill1036</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -2011,7 +2011,7 @@
</effects>
</skill>
<skill id="1040" toLevel="9" name="Shield">
<!-- P. Def. +$s2 for $s1. -->
<!-- For $s1, P. Def. +$s2. -->
<icon>icon.skill1040</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2098,7 +2098,7 @@
</effects>
</skill>
<skill id="1042" toLevel="14" name="Hold Undead">
<!-- Paralyzes an undead monster for $s1. -->
<!-- For $s1, paralyzes an undead monster. -->
<icon>icon.skill1042</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -2225,7 +2225,7 @@
</effects>
</skill>
<skill id="1044" toLevel="6" name="Regeneration">
<!-- HP Regeneration +$s2 for $s1. -->
<!-- For $s1, HP Recovery Bonus +$s2. -->
<icon>icon.skill1044</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2294,7 +2294,7 @@
</effects>
</skill>
<skill id="1045" toLevel="12" name="Blessed Body">
<!-- Max HP +$s2 for $s1. -->
<!-- For $s1, Max HP +$s2. -->
<icon>icon.skill1045</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2468,7 +2468,7 @@
</effects>
</skill>
<skill id="1048" toLevel="12" name="Blessed Soul">
<!-- Max MP +$s2 for $s1. -->
<!-- For $s1, Max MP +$s2. -->
<icon>icon.skill1048</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2843,8 +2843,8 @@
</effect>
</effects>
</skill>
<skill id="1062" toLevel="2" name="Berserker Spirit">
<!-- Party member's P. Def. -$s2, M. Def. -$s3 and Evasion -$s4, and P. Atk. +$s5, M. Atk. +$s6, Atk. Spd. +$s7, Casting Spd. +$s8 and Speed +$s9 for $s1. -->
<skill id="1062" toLevel="2" name="Soul of Berserker">
<!-- For $s1 party member's P. Def. -$s2, M. Def. -$s3, P. Evasion -$s4, P. Atk. +$s5, M. Atk. +$s6, Atk. Spd. +$s7, Casting Spd. +$s8 and Speed +$s9. -->
<icon>icon.skill1062</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2943,7 +2943,7 @@
</effects>
</skill>
<skill id="1064" toLevel="16" name="Silence">
<!-- Blocks the enemy's use of magic for $s1. -->
<!-- For $s1, blocks the enemy's use of magic. -->
<icon>icon.skill1064</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>24</abnormalTime>
@@ -3040,7 +3040,7 @@
</effects>
</skill>
<skill id="1068" toLevel="9" name="Might">
<!-- P. Atk. +$s2 for $s1. -->
<!-- For $s1, P. Atk. +$s2. -->
<icon>icon.skill1068</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3440,7 +3440,7 @@
</effects>
</skill>
<skill id="1072" toLevel="6" name="Sleeping Cloud">
<!-- Casts Sleep on target and nearby enemies for $s1. -->
<!-- For $s1, casts Sleep on target and nearby enemies. -->
<icon>icon.skill1072</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -3504,7 +3504,7 @@
</effects>
</skill>
<skill id="1073" toLevel="2" name="Eva's Kiss">
<!-- For 10 min., M. Skill Power +5%. -->
<!-- For $s1 min., M. Skill Power +$s1. -->
<icon>icon.skill1073</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -3691,7 +3691,7 @@
</effects>
</skill>
<skill id="1077" toLevel="9" name="Focus">
<!-- Critical Rate +$s2 for $s1. -->
<!-- For $s1, P. Critical Rate +$s2. -->
<icon>icon.skill1077</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3778,7 +3778,7 @@
</effects>
</skill>
<skill id="1078" toLevel="18" name="Concentration">
<!-- Magic cancel damage -$s2 for $s1. -->
<!-- For $s1, magic cancel damage -$s2. -->
<icon>icon.skill1078</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -4168,7 +4168,7 @@
</effects>
</skill>
<skill id="1086" toLevel="4" name="Haste">
<!-- Atk. Spd. +$s2 for $s1. -->
<!-- For $s1, Atk. Spd. +$s2. -->
<icon>icon.skill1086</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -4225,7 +4225,7 @@
</effects>
</skill>
<skill id="1087" toLevel="9" name="Agility">
<!-- Evasion +$s2 for $s1. -->
<!-- P. Evasion +$s2 for $s1. -->
<icon>icon.skill1087</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -4311,8 +4311,8 @@
</effect>
</effects>
</skill>
<skill id="1090" toLevel="6" name="Life Drain">
<!-- Inflicts non-attribute damage on the enemy with $s1 Power added to M. Atk. Absorbs $s2 of the damage as HP. -->
<skill id="1090" toLevel="6" name="Drain Energy">
<!-- Inflicts damage on the enemy with $s1 Power added to M. Atk. Absorbs $s2 of the damage as HP. -->
<icon>icon.skill1090</icon>
<castRange>600</castRange>
<effectPoint>
@@ -4488,7 +4488,7 @@
</effects>
</skill>
<skill id="1095" toLevel="5" name="Venom">
<!-- Poisons the target, causing loss of $s2 HP per sec. for $s1. -->
<!-- For $s1, poisons the target, causing loss of $s2 HP per sec. -->
<icon>icon.skill1095</icon>
<abnormalLvl>
<value level="1">1</value>

View File

@@ -438,7 +438,7 @@
</effects>
</skill>
<skill id="1108" toLevel="4" name="Seal of Flame">
<!-- Ignites mystical flames that causes loss of $s2 HP per sec. for $s1. -->
<!-- Ignites nearby enemies, causing loss of $s2 HP per sec. for $s1. -->
<icon>icon.skill1108</icon>
<abnormalLvl>
<value level="1">5</value>
@@ -885,7 +885,7 @@
</effects>
</skill>
<skill id="1127" toLevel="53" name="Servitor Heal">
<!-- Heals the servitor with $s1 Power. -->
<!-- Restores the servitor's HP by $s1 power. -->
<icon>icon.skill1127</icon>
<castRange>600</castRange>
<effectPoint>
@@ -1174,7 +1174,6 @@
<skill id="1128" toLevel="18" name="Summon Shadow">
<!-- Summons Shadow. Consumes $s1 Spirit Ore. -->
<icon>icon.skill1128</icon>
<!-- H5 hitTime -->
<hitTime>
<value level="1">15000</value>
<value level="2">15000</value>
@@ -1441,7 +1440,7 @@
</effects>
</skill>
<skill id="1139" toLevel="2" name="Servitor Magic Shield">
<!-- Servitor's M. Def. +$s2 for $s1. -->
<!-- For $s1, Servitor's M. Def. +$s2. -->
<icon>icon.skill1139</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -1486,7 +1485,7 @@
</effects>
</skill>
<skill id="1140" toLevel="3" name="Servitor Physical Shield">
<!-- Servitor's P. Def. +$s2 for $s1. -->
<!-- For $s1, Servitor's P. Def. +$s2. -->
<icon>icon.skill1140</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1537,7 +1536,7 @@
</effects>
</skill>
<skill id="1141" toLevel="2" name="Servitor Haste">
<!-- Servitor's Atk. Spd. +$s2 for $s1. -->
<!-- For $s1, Servitor's Atk. Spd. +$s2. -->
<icon>icon.skill1141</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1582,7 +1581,7 @@
</effects>
</skill>
<skill id="1144" toLevel="2" name="Servitor Wind Walk">
<!-- Servitor's Speed +$s2 for $s1. -->
<!-- For $s1, Servitor's Speed +$s2. -->
<icon>icon.skill1144</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1729,7 +1728,7 @@
</effects>
</skill>
<skill id="1147" toLevel="6" name="Vampiric Touch">
<!-- Inflicts dark damage on the enemy with $s1 Power added to M. Atk. Absorbs $s2 of the damage as HP. -->
<!-- Inflicts damage by darkness on the enemy with $s1 Power added to M. Atk. Absorbs $s2 of the damage as HP. -->
<icon>icon.skill1147</icon>
<castRange>600</castRange>
<effectPoint>
@@ -2019,8 +2018,6 @@
<skill id="1154" toLevel="6" name="Summon Corrupted Man">
<!-- Summons a Sinful man. Consumes $s1 Spirit Ore. -->
<icon>icon.skill1154</icon>
<!-- set name="castRange" val="40" / -->
<!-- set name="effectRange" val="400" / -->
<hitTime>15000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>1</itemConsumeCount>
@@ -2074,7 +2071,7 @@
</effects>
</skill>
<skill id="1155" toLevel="17" name="Corpse Burst">
<!-- Detonates a corpse to inflict dark damage on the enemies using $s1 Power added to M. Atk. -->
<!-- Detonates a corpse to inflict dark damage on the enemies with $s1 Power added to M. Atk. -->
<icon>icon.skill1155</icon>
<affectRange>150</affectRange>
<castRange>400</castRange>
@@ -2459,7 +2456,7 @@
</effects>
</skill>
<skill id="1160" toLevel="17" name="Slow">
<!-- Enemy's Speed -$s2 for $s1. -->
<!-- For $s1, enemy's Speed -$s2. -->
<icon>icon.skill1160</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -2681,7 +2678,7 @@
</effects>
</skill>
<skill id="1164" toLevel="21" name="Curse Weakness">
<!-- Eenemy's P. Atk. -$s2 for $s1. -->
<!-- For $s1, enemy's P. Atk. -$s2. -->
<icon>icon.skill1164</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2843,7 +2840,7 @@
</effects>
</skill>
<skill id="1167" toLevel="7" name="Poisonous Cloud">
<!-- Creates a venomous cloud. For $s1 poisons the target and enemies around it, taking $s2 HP every sec. -->
<!-- Creates a venomous cloud. For $s1, poisons the target and enemies around it, taking $s2 HP every sec. -->
<icon>icon.skill1167</icon>
<abnormalLvl>
<value level="1">3</value>
@@ -2927,7 +2924,7 @@
</effects>
</skill>
<skill id="1168" toLevel="7" name="Curse Poison">
<!-- Poisons the target, causing loss of $s2 HP per sec. for $s1. -->
<!-- Poisons the target, causing loss of $s2 HP per sec. for $s1 -->
<icon>icon.skill1168</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3008,7 +3005,7 @@
</effects>
</skill>
<skill id="1169" toLevel="16" name="Curse Fear">
<!-- Frightens the enemy into fleeing for $s1. -->
<!-- For $s1, frightens the enemy into fleeing. -->
<icon>icon.skill1169</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
@@ -3106,7 +3103,7 @@
</effects>
</skill>
<skill id="1170" toLevel="15" name="Anchor">
<!-- Causes the enemy's body to go completely rigid for $s1 and causes paralysis for $s2. -->
<!-- Causes the enemy's body to go completely rigid for $s1 and causes paralysis for $s2 -->
<icon>icon.skill1170</icon>
<abnormalTime>5</abnormalTime>
<activateRate>100</activateRate>
@@ -3350,7 +3347,7 @@
</effects>
</skill>
<skill id="1172" toLevel="8" name="Aura Burn">
<!-- Inflicts non-attribute damage on the enemy using $s1 Power added to M. Atk. -->
<!-- Inflicts magic damage on the enemy with $s1 Power added to M. Atk. -->
<icon>icon.skill1172</icon>
<castRange>150</castRange>
<effectPoint>
@@ -3575,7 +3572,7 @@
</effects>
</skill>
<skill id="1175" toLevel="8" name="Aqua Swirl">
<!-- Creates a powerful vortex of water, inflicting Water damage on the enemy with $s1 Power added to M. Atk. -->
<!-- Releases a water vortex to inflict Water damage on the enemy with $s1 Power added to M. Atk. -->
<icon>icon.skill1175</icon>
<castRange>750</castRange>
<effectPoint>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="1201" toLevel="35" name="Dryad Root">
<!-- Immobilizes the enemy for $s1. -->
<!-- For $s1, immobilizes the enemy. -->
<icon>icon.skill1201</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -177,7 +177,7 @@
</effects>
</skill>
<skill id="1204" toLevel="6" name="Wind Walk">
<!-- For $s1 Speed +$s2. -->
<!-- For $s1, Speed +$s2. -->
<icon>icon.skill1204</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1453,7 +1453,7 @@
</effects>
</skill>
<skill id="1220" toLevel="33" name="Blaze">
<!-- Ignites flames on your body with $s1 Power, inflicting Fire damage on the enemy. -->
<!-- Ignites flames on your body with $s1 Power added to M. Atk., inflicting Fire damage on the enemy. -->
<icon>icon.skill1220</icon>
<castRange>750</castRange>
<effectPoint>
@@ -1623,7 +1623,7 @@
</effects>
</skill>
<skill id="1222" toLevel="17" name="Curse Chaos">
<!-- Enemy's P. Accuracy -$s2 for $s1. -->
<!-- For $s1, enemy's P. Accuracy -$s2. -->
<icon>icon.skill1222</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -2825,7 +2825,7 @@
</effects>
</skill>
<skill id="1230" toLevel="36" name="Prominence">
<!-- Ignites flames to inflict Fire damage on the enemy with $s1 Power added to M. Atk. -->
<!-- Deals fire magic damage to target with $s1 Power added to M. Atk. -->
<icon>icon.skill1230</icon>
<castRange>900</castRange>
<effectPoint>
@@ -3032,7 +3032,7 @@
</effects>
</skill>
<skill id="1231" toLevel="31" name="Aura Flare">
<!-- Inflicts non-attribute damage on the enemy using $s1 Power added to M. Atk. -->
<!-- Inflicts magic damage on the enemy with $s1 Power added to M. Atk. -->
<icon>icon.skill1231</icon>
<abnormalLvl>0</abnormalLvl>
<abnormalTime>3</abnormalTime>
@@ -3280,7 +3280,7 @@
</effects>
</skill>
<skill id="1233" toLevel="4" name="Decay">
<!-- Rots the enemy, causing loss of $s2 HP per sec. for $s1. -->
<!-- For $s1, rots the enemy, causing loss of $s2 HP per sec. -->
<icon>icon.skill1233</icon>
<abnormalLvl>
<value level="1">5</value>
@@ -3343,7 +3343,7 @@
</effects>
</skill>
<skill id="1234" toLevel="36" name="Vampiric Claw">
<!-- Inflicts dark damage on the enemy with $s1 Power added to M. Atk. Absorbs $s2 of the damage as HP. -->
<!-- Inflicts damage by darkness on the enemy with $s1 Power added to M. Atk. Absorbs $s2 of the damage as HP. -->
<icon>icon.skill1234</icon>
<castRange>900</castRange>
<effectPoint>
@@ -3760,7 +3760,7 @@
</effects>
</skill>
<skill id="1236" toLevel="21" name="Frost Bolt">
<!-- Momentarily freezes the surrounding air, inflicting Water damage with $s1 Power added to M. Atk. and decreasing the enemy's Speed by $s3 for $s2. -->
<!-- Momentarily freezes the surrounding air, inflicting damage on the enemy with $s1 Power and decreasing their Speed by $s3 for $s2. -->
<icon>icon.skill1236</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -4139,7 +4139,7 @@
</effects>
</skill>
<skill id="1239" toLevel="36" name="Hurricane">
<!-- Creates a whirlwind that uses $s1 Power to inflict Wind damage to the enemy. -->
<!-- Releases a wind vortex to inflict Wind damage on the enemy with $s1 Power added to M. Atk. -->
<icon>icon.skill1239</icon>
<castRange>900</castRange>
<effectPoint>
@@ -4351,7 +4351,7 @@
</effects>
</skill>
<skill id="1240" toLevel="6" name="Guidance">
<!-- P. Accuracy +$s2 for $s1. -->
<!-- For $s1, P. Accuracy +$s2. -->
<icon>icon.skill1240</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -4420,7 +4420,7 @@
</effects>
</skill>
<skill id="1242" toLevel="6" name="Death Whisper">
<!-- P. Critical Damage +$s2 for $s1. -->
<!-- For $s1, P. Critical Damage +$s2. -->
<icon>icon.skill1242</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -4489,7 +4489,7 @@
</effects>
</skill>
<skill id="1243" toLevel="6" name="Blessed Shield">
<!-- Shield Defense +$s2 for $s1. -->
<!-- For $s1, Shield Defense +$s2. -->
<icon>icon.skill1243</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -4698,7 +4698,7 @@
</pveEffects>
</skill>
<skill id="1245" toLevel="19" name="Steal Essence">
<!-- Inflicts non-attribute damage on the enemy with $s1 Power added to M. Atk. Absorbs $s2 of the damage as HP. -->
<!-- Inflicts damage on the enemy with $s1 Power added to M. Atk. Absorbs $s2 of the damage as HP. -->
<icon>icon.skill1245</icon>
<castRange>900</castRange>
<effectPoint>
@@ -4908,7 +4908,7 @@
</effects>
</skill>
<skill id="1247" toLevel="16" name="Seal of Scourge">
<!-- Blocks nearby enemies' natural HP recovery ability by $s2 for $s1. -->
<!-- Nearby enemies' HP Recovery Bonus -$s2 for $s1 -->
<icon>icon.skill1247</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -5008,7 +5008,7 @@
</effects>
</skill>
<skill id="1248" toLevel="14" name="Seal of Suspension">
<!-- Nearby enemies' physical/ magic skill Cooldown -$s2 for $s1. -->
<!-- Nearby enemies' P./ M. Skill Cooldown -$s2 for $s1 -->
<icon>icon.skill1248</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -5105,7 +5105,7 @@
</effects>
</skill>
<skill id="1249" toLevel="3" name="Pa'agrio's Vision">
<!-- Accuracy of nearby clan members +$s2 for $s1. -->
<!-- P. Accuracy of nearby clan members +$s2 for $s1 -->
<icon>icon.skill1249</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -5157,7 +5157,7 @@
</effects>
</skill>
<skill id="1250" toLevel="3" name="Pa'agrio's Protection">
<!-- Shield Defense of nearby clan members +$s2 for $s1. Effect $s3. -->
<!-- Shield Defense of clan member +$s2 for $s1 -->
<icon>icon.skill1250</icon>
<abnormalLvl>
<value level="1">6</value>
@@ -5254,7 +5254,7 @@
</effects>
</skill>
<skill id="1252" toLevel="3" name="Chant of Evasion">
<!-- All party members' Evasion +$s2 for $s1. -->
<!-- All party members' P. Evasion +$s2 for $s1 -->
<icon>icon.skill1252</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -5305,7 +5305,7 @@
</effects>
</skill>
<skill id="1253" toLevel="3" name="Chant of Rage">
<!-- Critical Damage of all party members +$s2 for $s1. -->
<!-- P. Critical Damage of all party members +$s2 for $s1 -->
<icon>icon.skill1253</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -5618,7 +5618,7 @@
</effects>
</skill>
<skill id="1257" toLevel="3" name="Decrease Weight">
<!-- Weight penalty interval +$s2 for $s1. -->
<!-- For $s1 Weight limit +$s2. -->
<icon>icon.skill1257</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -5771,7 +5771,7 @@
</effects>
</skill>
<skill id="1260" toLevel="3" name="Pa'agrio's Tact">
<!-- Nearby clan members' Evasion +$s2 for $s1. -->
<!-- P. Evasion of nearby clan members +$s2 for $s1 -->
<icon>icon.skill1260</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -5823,7 +5823,7 @@
</effects>
</skill>
<skill id="1261" toLevel="2" name="Pa'agrio's Rage">
<!-- Nearby clan members' P. Def. -$s2, M. Def. -$s3, and Evasion - $s4, and P. Atk. +$s5, M. Atk. +$s6, Atk. Spd. +$s7, Casting Spd. +$s8, and Speed +$s9 for $s1. -->
<!-- Nearby clan members' P. Def. -$s2, M. Def. -$s3, and P. Evasion -$s4, and P. Atk. +$s5, M. Atk. +$s6, Atk. Spd. +$s7, Casting Spd. +$s8, and Speed +$s9 for $s1. -->
<icon>icon.skill1261</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -6285,7 +6285,7 @@
</effects>
</skill>
<skill id="1264" toLevel="3" name="Solar Spark">
<!-- Inflicts holy damage on the enemy with $s1 Power added to M. Atk. Over-hit. -->
<!-- Inflicts holy damage with $s1 Power added to M. Atk. Over-hit. -->
<icon>icon.skill1264</icon>
<castRange>750</castRange>
<effectPoint>
@@ -6330,7 +6330,7 @@
</effects>
</skill>
<skill id="1265" toLevel="14" name="Solar Flare">
<!-- Inflicts holy damage on the enemy with $s1 Power added to M. Atk. Over-hit. -->
<!-- Inflicts holy damage with $s1 Power added to M. Atk. Over-hit. -->
<icon>icon.skill1265</icon>
<castRange>900</castRange>
<effectPoint>
@@ -6430,7 +6430,7 @@
</effects>
</skill>
<skill id="1266" toLevel="3" name="Shadow Spark">
<!-- Inflicts dark damage on the enemy with $s1 Power added to M. Atk. Over-hit. -->
<!-- Inflicts dark damage with $s1 Power added to M. Atk. Over-hit. -->
<icon>icon.skill1266</icon>
<castRange>750</castRange>
<effectPoint>
@@ -6475,7 +6475,7 @@
</effects>
</skill>
<skill id="1267" toLevel="14" name="Shadow Flare">
<!-- Inflicts dark damage on the enemy with $s1 Power added to M. Atk. Over-hit. -->
<!-- Inflicts dark damage with $s1 Power added to M. Atk. Over-hit. -->
<icon>icon.skill1267</icon>
<castRange>900</castRange>
<effectPoint>
@@ -6632,7 +6632,7 @@
</effects>
</skill>
<skill id="1269" toLevel="11" name="Curse Disease">
<!-- Power of HP recovery magic received by the enemy -$s2 for $s1. -->
<!-- For $s1, power of HP recovery magic received by the enemy -$s2. -->
<icon>icon.skill1269</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -6710,7 +6710,7 @@
</effects>
</skill>
<skill id="1271" toLevel="2" name="Benediction">
<!-- Restores all party members' Hp. Works only with MP<25%. -->
<!-- Recovers HP of all party members. Available only when character's MP is below $s1. -->
<icon>icon.skill1271</icon>
<affectRange>2000</affectRange>
<effectPoint>560</effectPoint>
@@ -6748,7 +6748,7 @@
</effects>
</skill>
<skill id="1272" toLevel="15" name="Word of Fear">
<!-- Frightens nearby enemies into fleeing for $s1. -->
<!-- For $s1, frightens nearby enemies into fleeing. -->
<icon>icon.skill1272</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
@@ -6914,7 +6914,7 @@
</effects>
</skill>
<skill id="1274" toLevel="4" name="Energy Bolt">
<!-- Inflicts non-attribute damage on the enemy using $s1 Power added to M. Atk. -->
<!-- Inflicts magic damage on the enemy with $s1 Power added to M. Atk. -->
<icon>icon.skill1274</icon>
<castRange>400</castRange>
<effectPoint>
@@ -6961,7 +6961,7 @@
</effects>
</skill>
<skill id="1275" toLevel="14" name="Aura Bolt">
<!-- Inflicts non-attribute damage on the enemy using $s1 Power added to M. Atk. -->
<!-- Inflicts magic damage on the enemy with $s1 Power added to M. Atk. -->
<icon>icon.skill1275</icon>
<castRange>400</castRange>
<effectPoint>
@@ -7833,7 +7833,7 @@
</effects>
</skill>
<skill id="1288" toLevel="1" name="Aura Symphony">
<!-- Deals non-attribute magical damage to the target. Power 150. -->
<!-- Inflicts magic damage on the enemy with 150 Power added to M. Atk. -->
<icon>icon.skill1288</icon>
<castRange>900</castRange>
<effectPoint>-4200</effectPoint>
@@ -7855,7 +7855,7 @@
</effects>
</skill>
<skill id="1289" toLevel="2" name="Inferno">
<!-- Inflicts fire damage on the enemy with 150 Power added to M. Atk., and HP -60 per sec. for 15 sec. -->
<!-- By the power of fire inflicts Fire damage on the enemy with $s1 Power added to M. Atk. and burns $s2 MP of enemy, also causing loss of $s4 HP per sec. for $s3 -->
<icon>icon.skill1289</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -7901,7 +7901,7 @@
</effects>
</skill>
<skill id="1290" toLevel="1" name="Blizzard">
<!-- Inflicts water damage on the enemy with 150 Power added to M. Atk., and their Speed -50% for 30 sec. -->
<!-- By the power of water inflicts Water damage on the enemy with $s1 Power added to M. Atk. For $s2 Speed -$s3. -->
<icon>icon.skill1290</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -7936,7 +7936,7 @@
</effects>
</skill>
<skill id="1291" toLevel="2" name="Demon Wind">
<!-- Inflicts wind damage on the enemy with 150 Power added to M. Atk., and their HP recovery magic effect -50% for 2 min. -->
<!-- By the power of wind inflicts Wind damage on the enemy with $s1 Power added to M. Atk. For $s2 Received Healing -$s3. -->
<icon>icon.skill1291</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -7981,7 +7981,7 @@
</effects>
</skill>
<skill id="1292" toLevel="1" name="Elemental Assault">
<!-- Deals non-attribute magical damage to the target. Power 200. Over-hit. -->
<!-- Inflicts magic damage on the enemy with 200 Power added to M. Atk. Over-hit. -->
<icon>icon.skill1292</icon>
<castRange>900</castRange>
<effectPoint>-6000</effectPoint>
@@ -8004,7 +8004,7 @@
</effects>
</skill>
<skill id="1293" toLevel="1" name="Elemental Symphony">
<!-- Deals non-attribute magical damage to the target. Power 200. Over-hit. -->
<!-- Inflicts magic damage on the enemy with 200 Power added to M. Atk. Over-hit. -->
<icon>icon.skill1293</icon>
<castRange>900</castRange>
<effectPoint>-6000</effectPoint>
@@ -8027,7 +8027,7 @@
</effects>
</skill>
<skill id="1294" toLevel="1" name="Elemental Storm">
<!-- Deals non-attribute magical damage to the target. Power 200. -->
<!-- Inflicts magic damage on the enemy with 200 Power added to M. Atk. Over-hit. -->
<icon>icon.skill1294</icon>
<castRange>900</castRange>
<effectPoint>-6000</effectPoint>
@@ -8323,7 +8323,7 @@
</effects>
</skill>
<skill id="1298" toLevel="17" name="Mass Slow">
<!-- Speed near the enemy -$s2 for $s1. -->
<!-- For $s1, Speed near the enemy -$s2. -->
<icon>icon.skill1298</icon>
<abnormalLvl>
<value level="1">3</value>

View File

@@ -350,7 +350,7 @@
</effects>
</skill>
<skill id="1307" toLevel="3" name="Prayer">
<!-- For $s1, party members' HP heal amount +$s2. -->
<!-- All party members' Received Healing +$s2 for $s1 -->
<icon>icon.skill1307</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -401,7 +401,7 @@
</effects>
</skill>
<skill id="1308" toLevel="3" name="Chant of Predator">
<!-- All party members' Critical Rate +$s2 for $s1. -->
<!-- All party members' P. Critical Rate +$s2 for $s1 -->
<icon>icon.skill1308</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -452,7 +452,7 @@
</effects>
</skill>
<skill id="1309" toLevel="3" name="Chant of Eagle">
<!-- All party members' Accuracy +$s2 for $s1. -->
<!-- All party members' P. Accuracy +$s2 for $s1 -->
<icon>icon.skill1309</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -560,7 +560,7 @@
</effects>
</skill>
<skill id="1311" toLevel="6" name="Body of Avatar">
<!-- Restores HP of all party members by $s2 andMax HP +$s3 for $s1. -->
<!-- For $s2, restores HP of all party members by $s1 and Max HP +$s3. -->
<icon>icon.skill1311</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -790,7 +790,7 @@
</effects>
</skill>
<skill id="1327" toLevel="1" name="Noblesse Symphony">
<!-- Advances to the frontline of the battleground. For 15 sec., M. Def. +4500, Speed +25%, Buff-canceling Attack Resistance +80%, Bow Resistance +10, and Crossbow Resistance +6. CP -20%. Can only be used on the battleground when CP is above 50%. Consumes 5 Spirit Ore. Maximum fighting spirit and HP are limited. -->
<!-- Advances to the frontline of the battleground. For 15 sec., P. Def. +4500, Speed +25%, Buff-canceling Attack Resistance +80%, Bow Resistance +10, and Crossbow Resistance +6. CP -20%. Can only be used on the battleground when CP is above 50%. Consumes 5 Spirit Ore. Maximum fighting spirit and HP are limited. -->
<icon>icon.skill1327</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -1550,7 +1550,7 @@
</effects>
</skill>
<skill id="1339" toLevel="2" name="Fire Vortex">
<!-- Stirs up a vortex connecting to the dimension of fire and inflicts fire damage on the enemy with 126 Power added to M. Atk. For 30 sec., Speed -5%, Atk. Spd. -5%, and Casting Spd. -5%. Consumes 12 MP every sec. Over-hit. -->
<!-- Creates fire vortex and inflicts Fire damage on the enemy with $s1 Power added to M. Atk. For $s2 Speed -$s3, Atk. Spd. -$s4, Casting Spd. -$s5. Consumes $s6 HP per sec. Over-hit. -->
<icon>icon.skill1339</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -1613,7 +1613,7 @@
</effects>
</skill>
<skill id="1340" toLevel="2" name="Ice Vortex">
<!-- Stirs up a vortex connecting to the dimension of water and inflicts water damage on the enemy with 126 Power added to M. Atk. For 30 sec., Speed -20%. Consumes 12 MP every sec. Over-hit. -->
<!-- Stirs up a vortex connecting to the dimension of water and inflicts water damage on the enemy with $s1 Power added to M. Atk. For $s2, Speed -$s3. Consumes $s4 MP every sec. Over-hit. -->
<icon>icon.skill1340</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -1668,7 +1668,7 @@
</effects>
</skill>
<skill id="1341" toLevel="2" name="Wind Vortex">
<!-- Stirs up a vortex connecting to the dimension of wind and inflicts wind damage on the enemy with 126 Power added to M. Atk. For 30 sec., Atk. Spd. -10%, Casting Spd. -10%. Consumes 12 MP every sec. Over-hit. -->
<!-- Stirs up a vortex connecting to the dimension of wind and inflicts wind damage on the enemy with $s1 Power added to M. Atk. For $s2, Atk. Spd. -$s3, Casting Spd. -$s4. Consumes $s5 MP every sec. Over-hit. -->
<icon>icon.skill1341</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -1727,7 +1727,7 @@
</effects>
</skill>
<skill id="1342" toLevel="1" name="Light Vortex">
<!-- Stirs up a vortex connected to the holy dimension and inflicts Holy damage on the enemy with 139 Power added to M. Atk. For 30 sec., Accuracy -6 and Holy Attack Resistance -30. Consumes 12 MP every sec. -->
<!-- Stirs up a vortex connected to the holy dimension and inflicts Holy damage on the enemy with 139 Power added to M. Atk. For 30 sec., P. Accuracy -6 and Holy Attack Resistance -30. Consumes 12 MP every sec. -->
<icon>icon.skill1342</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -1770,7 +1770,7 @@
</effects>
</skill>
<skill id="1343" toLevel="2" name="Dark Vortex">
<!-- Stirs up a vortex connecting to the dimension of darkness and inflicts dark damage on the enemy with 125 Power added to M. Atk. Absorbs 15% as HP. For 30 sec., P. Accuracy -6 and Dark Resistance -30. Consumes 12 MP every sec. -->
<!-- Stirs up a vortex connecting to the dimension of darkness and inflicts dark damage on the enemy with $s1 Power added to M. Atk. Absorbs $s2 damage as HP. For $s3, P./ M. Critical Rate -$s4. Consumes $s5 MP every sec. -->
<icon>icon.skill1343</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -1862,7 +1862,7 @@
</effects>
</skill>
<skill id="1346" toLevel="1" name="Warrior Servitor">
<!-- For 10 min., causes the servitor to be possessed with the spirit of an ancient hero. Max HP +10%, HP Recovery Bonus +10%, P. Def. +10%, P. Atk. +10%, Atk. Spd. +5%, Debuff Resistance +20%. Consumes 20 Spirit Ore. -->
<!-- For 10 min., causes the servitor to be possessed with the spirit of an ancient hero. Max HP +30%, HP Recovery Bonus +20%, P. Atk. +25%, P. Def. +25%, Atk. Spd. +20%, Debuff Resistance +20%. Consumes 20 Spirit Ore. -->
<icon>icon.skill1346</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -1911,7 +1911,7 @@
</effects>
</skill>
<skill id="1347" toLevel="1" name="Wizard Servitor">
<!-- For 10 min., causes the servitor to be possessed with the spirit of an ancient wizard. MP Recovery Bonus +10%, M. Atk. +10%, M. Def. +10%, Casting Spd. +5%, Debuff Resistance +20%. Skill MP Consumption -3%. Consumes 20 Spirit Ore. -->
<!-- For 10 min., causes the servitor to be possessed with the spirit of an ancient wizard. MP Recovery Bonus +30%, M. Atk. +25%, M. Def. +25%, Casting Spd. +20%, Debuff Resistance +20%. Skill MP Consumption -5%. Consumes 20 Spirit Ore. -->
<icon>icon.skill1347</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -1961,7 +1961,7 @@
</effects>
</skill>
<skill id="1348" toLevel="1" name="Assassin Servitor">
<!-- Possesses a Servitor with a spirit of ancient assassins. For 10 min. P. Evasion +3, P. Accuracy +3, P. Critical +10%, P. Critical Damage +15%, Speed +10%, Debuff Resistance +20%. Consumes 20 Spirit Ore. -->
<!-- Possesses a Servitor with a spirit of ancient assassins. For 10 min. P./ M. Accuracy +4, P./ M. Evasion +4, P./ M. Critical Rate +20%, P./ M. Critical Damage +25%, Speed +10, Debuff Resistance +20%. Consumes 20 Spirit Ore. -->
<icon>icon.skill1348</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -2014,7 +2014,7 @@
</effects>
</skill>
<skill id="1349" toLevel="1" name="Final Servitor">
<!-- For 10 min., causes the servitor to be possessed with the spirit of an ancient hero. Max HP/ MP +10%, P./ M. Accuracy +4, P./ M. Evasion +4, P./ M. Atk. +10%, P./ M. Def. +10%, Atk. Spd./ Casting Spd. +5%, P./ M. Critical Rate +10%, P./ M. Critical Damage +10%, and Debuff Resistance +20. Consumes 40 Spirit Ore. -->
<!-- For 10 min., causes the servitor to be possessed with the spirit of an ancient hero. Max HP/ MP +20%, P./ M. Accuracy +4, P./ M. Evasion +4, P./ M. Atk. +20%, P./ M. Def. +20%, Atk. Spd./ Casting Spd. +15%, P./ M. Critical Rate +15%, P./ M. Critical Damage +15%, and Debuff Resistance +20%. Consumes 20 Spirit Ore. -->
<icon>icon.skill1349</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -2099,7 +2099,7 @@
</effects>
</skill>
<skill id="1350" toLevel="1" name="Warrior Bane">
<!-- Removes buffs that increase Atk. Spd. and Speed from the enemy. -->
<!-- For $s1, enemy's P. Atk. -$s2 and Speed -$s3. -->
<icon>icon.skill1350</icon>
<castRange>600</castRange>
<effectPoint>-662</effectPoint>
@@ -2122,7 +2122,7 @@
</effects>
</skill>
<skill id="1351" toLevel="1" name="Mage Bane">
<!-- Removes buffs that increase M. Atk. and Casting Spd. from the enemy. -->
<!-- For $s1, enemy's M. Atk. -$s2 and Casting Spd. -$s3. -->
<icon>icon.skill1351</icon>
<castRange>600</castRange>
<effectPoint>-666</effectPoint>
@@ -2246,7 +2246,7 @@
</effects>
</skill>
<skill id="1355" toLevel="2" name="Prophecy of Water">
<!-- For 10 min., a powerful spirit acts to get a party member's MP Recovery bonus +10%, M. Atk. +10%, M. Def +10%, Casting Spd. +5%, Debuff Resistance +10%. Skill MP Consumption -3%. Consumes 20 Spirit Ore. -->
<!-- For $s1, party member's MP Recovery Bonus +$s2, M. Atk. +$s3, M. Def. +$s4, Casting Spd. +$s5, Debuff Resistance +$s6, Skill MP Consumption -$s7. Consumes $s8 Spirit Ore. -->
<icon>icon.skill1355</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
@@ -2341,7 +2341,7 @@
</effects>
</skill>
<skill id="1356" toLevel="2" name="Prophecy of Fire">
<!-- For 10 min., a powerful spirit acts to get a party member's Max HP +10%, HP Recovery bonus +10%, P. Atk. +10%, P. Def. +10%, Atk. Spd. + 5%, and Debuff Resistance +10%. Consumes 20 Spirit Ore. -->
<!-- For $s1, party member's Max HP +$s2, HP Recovery Bonus +$s3, P. Atk. +$s4, P. Def. +$s5, Atk. Spd. +$s6, Debuff Resistance +$s7. Consumes $s8 Spirit Ore. -->
<icon>icon.skill1356</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
@@ -2419,7 +2419,7 @@
</effects>
</skill>
<skill id="1357" toLevel="2" name="Prophecy of Wind">
<!-- For 10 min., party member's P. Evasion +3, P. Accuracy +3, P. Critical Rate +10%, P. Critical Damage +15%, Speed +10%, Debuff Resistance +10%, damage to Raid Bosses +10%. Consumes 20 Spirit Ore. -->
<!-- For $s1, party member's P./ M. Accuracy +$s2, P./ M. Evasion +$s3, P./ M. Critical Rate +$s4, P./ M. Critical Damage +$s5, Speed +$s6, Debuff Resistance +$s7, damage to raid bosses +$s8. Consumes $s9 Spirit Ore. -->
<icon>icon.skill1357</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
@@ -2534,7 +2534,7 @@
</effects>
</skill>
<skill id="1359" toLevel="1" name="Block Wind Walk">
<!-- For 2 min., target's Speed -20%, prevents receiving Speed-increasing buffs. -->
<!-- For 2 min., target's Speed -40, prevents receiving Speed-increasing buffs. -->
<icon>icon.skill1359</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -2678,7 +2678,7 @@
</effects>
</skill>
<skill id="1363" toLevel="2" name="Chant of Victory">
<!-- For 10 min., a powerful spirit acts to get a party members HP/ MP Recovery bonus +20%, P./ M. Accuracy +4, P./ M. Evasion +4, P./ M. Atk. +15%, Atk./ Casting Spd. +10%, P./ M. Critical Rate +15%, P./ M. Critical Damage + 15%. Consumes 60 Spirit Ore. -->
<!-- For $s1, party member's HP/ MP Recovery Bonus +$s2, P./ M. Accuracy +$s3, P./ M. Evasion +$s4, P./ M. Atk. +$s5, Atk. Spd./ Casting Spd. +$s6, P./ M. Critical Rate +$s7, P./ M. Critical Damage +$s8. Consumes $s9 Spirit Ore. -->
<icon>icon.skill1363</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
@@ -2786,7 +2786,7 @@
</effects>
</skill>
<skill id="1364" toLevel="1" name="Pa'agrio's Eye">
<!-- For 20 min., nearby clan members' P. Accuracy +4 and chance of receiving critical attacks -30%. -->
<!-- For 20 min., nearby clan members' P. Accuracy +4 and chance of receiving P. Critical Attack -30%. -->
<icon>icon.skill1364</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -2862,7 +2862,7 @@
</effects>
</skill>
<skill id="1366" toLevel="1" name="Seal of Despair">
<!-- For 30 sec., nearby enemies' P. Accuracy -6, P. Atk. -10%, P. Critical Rate -30%, P. Critical Damage -30%, Speed -20%, M. Def. -30%, and Atk. Spd. -30%. -->
<!-- For $s1, surrounding enemies' ? P. Accuracy -$s2, P. Atk. -$s3, P. Critical Rate -$s4, P. Critical defense -$s5, Speed -$s6, M. Def. -$s7, Atk. Spd. -$s8. -->
<icon>icon.skill1366</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -3425,7 +3425,7 @@
</effects>
</skill>
<skill id="1382" toLevel="6" name="Mass Curse Gloom">
<!-- Imposes a Curse Gloom on surrounding targets, decreasing their M. Def. by $s1. Requires $s2 Cursed Bones. -->
<!-- Imposes a Curse Gloom on surrounding targets, decreasing their M. Def. by $s1. -->
<icon>icon.skill1382</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -3818,7 +3818,7 @@
</effects>
</skill>
<skill id="1388" toLevel="3" name="Greater Might">
<!-- P. Atk. +$s2 for $s1. Consumes $s3 Spirit Ore(s). -->
<!-- For $s1, P. Atk. +$s2. Consumes $s3 Spirit Ore. -->
<icon>icon.skill1388</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3870,7 +3870,7 @@
</effects>
</skill>
<skill id="1389" toLevel="3" name="Greater Shield">
<!-- P. Def. +$s2 for $s1. Consumes $s3 Spirit Ore(s). -->
<!-- For $s1, P. Def. +$s2. Consumes $s3 Spirit Ore. -->
<icon>icon.skill1389</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -4026,7 +4026,7 @@
</effects>
</skill>
<skill id="1392" toLevel="3" name="Holy Attack Resistance">
<!-- Holy Resistance +$s2 for $s1. -->
<!-- For $s1, Holy Resistance +$s2. -->
<icon>icon.skill1392</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -4072,7 +4072,7 @@
</effects>
</skill>
<skill id="1393" toLevel="3" name="Dark Attack Resistance">
<!-- Dark Attack Resistance +$s2 for $s1. -->
<!-- For $s1, Dark Attack Resistance +$s2. -->
<icon>icon.skill1393</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -4275,7 +4275,7 @@
</effects>
</skill>
<skill id="1396" toLevel="12" name="Magical Backfire">
<!-- Enemy's skill MP Consumption +$s2 for $s1. -->
<!-- For $s1, enemy's skill MP Consumption +$s2. -->
<icon>icon.skill1396</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>

View File

@@ -222,7 +222,7 @@
</effect>
</effects>
</skill>
<skill id="1403" toLevel="1" name="Summon Friend">
<skill id="1403" toLevel="1" name="Summon Your Spouse">
<!-- Teleports a party member to one's current location. Requires a Summoning Crystal on the target. -->
<icon>icon.skill1403</icon>
<castRange>-2</castRange>
@@ -309,7 +309,7 @@
</effects>
</skill>
<skill id="1406" toLevel="2" name="Summon Feline King">
<!-- Summons a Feline King. Consumes 12 Spirit Ore. -->
<!-- Summons a Feline King. Consumes $s1 Spirit Ore. -->
<icon>icon.skill1406</icon>
<hitTime>6000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -342,7 +342,7 @@
</effects>
</skill>
<skill id="1407" toLevel="2" name="Summon Magnus the Unicorn">
<!-- Summons Magnus the Unicorn. Requires 12 Spirit Ore. -->
<!-- Summons Magnus the Unicorn. Consumes $s1 Spirit Ore. -->
<icon>icon.skill1407</icon>
<hitTime>6000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -375,7 +375,7 @@
</effects>
</skill>
<skill id="1408" toLevel="2" name="Summon Spectral Lord">
<!-- Summons a Spectral Lord. Consumes 12 Spirit Ore. -->
<!-- Summons a Spectral Lord. Consumes $s1 Spirit Ore. -->
<icon>icon.skill1408</icon>
<hitTime>6000</hitTime>
<inheritElementals>true</inheritElementals>
@@ -413,7 +413,7 @@
</effects>
</skill>
<skill id="1409" toLevel="1" name="Cleanse">
<!-- Removes debuffs from the target. Consumes 40 Spirit Ore. -->
<!-- Removes debuffs from the target. Consumes 20 Spirit Ore. -->
<icon>icon.skill1409</icon>
<castRange>600</castRange>
<effectPoint>1</effectPoint>
@@ -439,7 +439,7 @@
</effects>
</skill>
<skill id="1410" toLevel="1" name="Salvation">
<!-- Resurrects from death fully recovered. Maintains buffs and debuffs even after death. Consumes 200 Spirit Ore. -->
<!-- Resurrects from death fully recovered. Maintains buffs and debuffs even after death. Consumes 100 Spirit Ore. -->
<icon>icon.skill1410</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -468,7 +468,7 @@
</effects>
</skill>
<skill id="1411" toLevel="3" name="Mystic Immunity">
<!-- Becomes invincible from debuffs for $s1. Can only be used on party members. -->
<!-- Becomes invincible from debuffs for $s1 Can only be used on party members. -->
<icon>icon.skill1411</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalType>ABNORMAL_INVINCIBILITY</abnormalType>
@@ -530,7 +530,7 @@
</effects>
</skill>
<skill id="1413" toLevel="1" name="Chant of Magnus">
<!-- For 5 min., a powerful spirit acts to get all party members' Max MP +15%, MP Recovery Bonus +1.5 when equipped with light or heavy armor, MP Recovery Bonus +4 when equipped with a robe, M. Def. +30%, M. Atk. +30%, Casting Spd. +20%, Fire/ Water/ Wind/ Earth Resistance +10, Debuff Resistance +25, and Buff-canceling Attack Resistance +40. Consumes 40 Spirit Ore. -->
<!-- For 5 min., a powerful spirit acts to get all party members' Max MP +15%, MP Recovery Bonus +1.5 when equipped with light or heavy armor, MP Recovery Bonus +4 when equipped with a robe, M. Def. +30%, M. Atk. +30%, Casting Spd. +20%, Fire/ Water/ Wind/ Earth Resistance +10, Debuff Resistance +25%, and Buff-canceling Attack Resistance +40%. Consumes 40 Spirit Ore. -->
<icon>icon.skill1413</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -610,7 +610,7 @@
</effects>
</skill>
<skill id="1414" toLevel="2" name="Victories of Pa'agrio">
<!-- For 10 min., a powerful spirit acts to get nearby clan members' Max CP +10%, CP Recovery bonus +20%, P./ M. Accuracy +4, P./ M. Evasion +4, P./ M. Atk. +15%, Atk. Spd./ Casting Spd. +10%, P./ M. Critical Rate +15%, P./ M. Critical Damage +15%. Consumes 60 Spirit Ore. -->
<!-- For $s1, party member's Max CP +$s2, CP Recovery Bonus +$s3, P./ M. Accuracy +$s4, P./ M. Evasion +$s5, P./ M. Atk. +$s6, Atk. Spd./ Casting Spd. +$s7, P./ M. Critical Rate +$s8, P./ M. Critical Damage +$s9. Consumes $s10 Spirit Ore. -->
<icon>icon.skill1414</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
@@ -751,7 +751,7 @@
</effects>
</skill>
<skill id="1416" toLevel="1" name="Pa'agrio's Fist">
<!-- For $s1, restores and increases clan members' Max CP +$s2. -->
<!-- Nearby clan members' Max CP +$s2 for $s1 -->
<icon>icon.skill1416</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -783,7 +783,7 @@
</effects>
</skill>
<skill id="1417" toLevel="5" name="Aura Flash">
<!-- Inflicts non-attribute damage on nearby enemies with $s1 Power added to M. Atk. Consumes $s2 Spirit Ore(s). Cancel target. -->
<!-- Attacks nearby enemies with $s1 Power added to M. Atk. Consumes $s2 Spirit Ore. -->
<icon>icon.skill1417</icon>
<affectRange>200</affectRange>
<effectPoint>
@@ -1030,7 +1030,7 @@
</effects>
</skill>
<skill id="1423" toLevel="1" name="Gehenna">
<!-- Continuously inflicts powerful dark damage. User cannot move while casting, and there is additional MP Consumption each time the effect occurs. Consumes 1 Magic Symbol. -->
<!-- Continuously inflicts powerful Dark damage. User cannot move while casting, and there is additional MP Consumption each time the effect occurs. Consumes 1 Magic Symbol. -->
<icon>icon.skill1423</icon>
<affectLimit>15-25</affectLimit>
<affectRange>200</affectRange>
@@ -1134,7 +1134,7 @@
</effects>
</skill>
<skill id="1426" toLevel="1" name="Miracle">
<!-- Fully recovers HP of nearby clan members. Consumes 200 Spirit Ore. -->
<!-- Fully recovers HP of nearby clan members. Consumes 100 Spirit Ore. -->
<icon>icon.skill1426</icon>
<affectRange>1000</affectRange>
<blockedInOlympiad>true</blockedInOlympiad>
@@ -1198,7 +1198,7 @@
</effects>
</skill>
<skill id="1428" toLevel="10" name="Mass Recharge">
<!-- Recovers up to 240 MP depending on the party member level. Consumes 5 Spirit Ore. -->
<!-- Recovers up to $s1 MP depending on the party member level. Consumes $s2 Spirit Ore. -->
<icon>icon.skill1428</icon>
<affectRange>1000</affectRange>
<blockedInOlympiad>true</blockedInOlympiad>
@@ -1463,7 +1463,7 @@
</effects>
</skill>
<skill id="1433" toLevel="10" name="Abyssal Blaze">
<!-- Inflicts dark damage on the enemy with $s1 Power added to M. Atk. Increases Power upon the consumption of up to $s2 souls. -->
<!-- Attacks an enemy with $s1 Power added to P. Atk. and inflicts Dark damage on the enemy. Increases Power upon the consumption of up to $s2 souls. -->
<icon>icon.skill1433</icon>
<castRange>750</castRange>
<effectPoint>
@@ -1723,7 +1723,7 @@
</effects>
</skill>
<skill id="1436" toLevel="30" name="Soul of Pain">
<!-- Throws a soul to inflict dark damage on the enemy with $s1 Power added to M. Atk. Increases Power upon the consumption of up to $s2 souls. Cancels target. -->
<!-- Attacks with $s1 Power added to P. Atk. and inflicts Dark damage on the enemy. Increases Power upon the consumption of up to $s2 souls. -->
<icon>icon.skill1436</icon>
<castRange>700</castRange>
<effectPoint>
@@ -2083,7 +2083,7 @@
</effects>
</skill>
<skill id="1438" toLevel="9" name="Annihilation Circle">
<!-- Inflicts dark damage on the target and nearby enemies with $s1 Power added to M. Atk. Increases Power upon the consumption of up to $s2 souls. -->
<!-- Attacks an enemy with $s1 Power added to P. Atk. and inflicts Dark damage on the enemy. Increases Power upon the consumption of up to $s2 souls. -->
<icon>icon.skill1438</icon>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
@@ -2161,7 +2161,7 @@
</effects>
</skill>
<skill id="1439" toLevel="5" name="Curse of Divinity">
<!-- Inflicts non-attribute damage on the enemy with $s1 Power added to M. Atk. Power changes depending on the target's altered state condition. -->
<!-- Inflicts magic damage on the enemy with $s1 Power added to M. Atk. Power changes depending on the target's altered state condition. -->
<icon>icon.skill1439</icon>
<castRange>600</castRange>
<coolTime>200</coolTime>
@@ -2786,7 +2786,7 @@
</effects>
</skill>
<skill id="1450" toLevel="1" name="Chain Lightning">
<!-- Hurls thunderbolts and inflicts non-attribute damage the target and nearby enemies with 200 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls. -->
<!-- Hurls thunderbolts and inflicts damage on the target and nearby enemies with 200 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls. -->
<icon>icon.skill1450</icon>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
@@ -2814,7 +2814,7 @@
</effects>
</skill>
<skill id="1451" toLevel="2" name="Fire Vortex Buster">
<!-- Detonates a Fire Vortex that inflicts Fire damage on the enemy with 175 Power added to M. Atk. -->
<!-- Attacks by fire vortex and inflicts fire damage on the target with $s1 Power added to M. Atk. -->
<icon>icon.skill1451</icon>
<castRange>900</castRange>
<effectPoint>-1009</effectPoint>
@@ -2891,7 +2891,7 @@
</effects>
</skill>
<skill id="1453" toLevel="2" name="Ice Vortex Crusher">
<!-- Creates an Ice Vortex that inflicts Water damage on the enemy with 175 Power added to M. Atk. -->
<!-- Attacks by ice vortex and inflicts water damage on the target with $s1 Power added to M. Atk. -->
<icon>icon.skill1453</icon>
<castRange>900</castRange>
<effectPoint>-1009</effectPoint>
@@ -3001,7 +3001,7 @@
</effects>
</skill>
<skill id="1456" toLevel="2" name="Wind Vortex Slug">
<!-- Creates a powerful Wind Vortex that inflicts Wind damage on the enemy with 175 Power added to M. Atk. -->
<!-- Attacks by wind vortex and inflicts wind damage on the target with $s1 Power added to M. Atk. -->
<icon>icon.skill1456</icon>
<castRange>900</castRange>
<effectPoint>-1009</effectPoint>
@@ -3123,7 +3123,7 @@
</effects>
</skill>
<skill id="1459" toLevel="3" name="Divine Power">
<!-- Increases the power of recovery magic with $s2 Power for $s1. -->
<!-- For $s1, Received Healing +$s2. -->
<icon>icon.skill1459</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -3159,7 +3159,7 @@
</effects>
</skill>
<skill id="1460" toLevel="1" name="Mana Gain">
<!-- When using the Recharge skill, target's MP Recovery Rate +85 for 20 min. -->
<!-- When using the Recharge skill, target's MP Recovery Bonus +$s1 for 20 min. -->
<icon>icon.skill1460</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -3662,7 +3662,7 @@
</effects>
</skill>
<skill id="1476" toLevel="3" name="Appetite for Destruction">
<!-- For $s1, awakens a party member's destructive instincts and P. Atk., Critical Rate and Critical Damage +$s2. -->
<!-- For $s1, awakens a party member's destructive instincts and P. Atk./ P. Critical Rate/ P. Critical Damage +$s2. -->
<icon>icon.skill1476</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -3824,7 +3824,7 @@
</effects>
</skill>
<skill id="1479" toLevel="3" name="Magic Impulse">
<!-- Stirs up the magic urge to get M. Atk. +$s2 Casting Spd. +$s3, and the chance of prominent magic damage +$s4 for $s1. -->
<!-- Stirs up the magic urge to get M. Atk. +$s2 Casting Spd. +$s3, and the chance of prominent magic damage +$s4 for $s1 -->
<icon>icon.skill1479</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -4178,7 +4178,7 @@
</effects>
</skill>
<skill id="1485" toLevel="3" name="Spite">
<!-- For $s1, inflicts a curse that causes malice in the target that is attacking the enemy and causes great Critical Damage at a certain rate when damage is received. -->
<!-- For $s1, inflicts a curse that causes malice in the target that is attacking the enemy and causes great P. Critical Damage at a certain rate when damage is received. -->
<icon>icon.skill1485</icon>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -4436,7 +4436,7 @@
</effects>
</skill>
<skill id="1490" toLevel="1" name="Healer Ability: Heal">
<!-- Has a chance to recover HP while being attacked. -->
<!-- Has a chance to recover HP when striking. -->
<icon>icon.skill1011</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLvl>75</magicLvl>

View File

@@ -75,7 +75,7 @@
</effects>
</skill>
<skill id="1502" toLevel="1" name="Improve Critical Attack">
<!-- Combines Critical Rate increase and Critical Damage increase to have more advanced critical increase effect. For 40 min., Critical Rate +30% and Critical Damage +35%. -->
<!-- Combines P. Critical Rate increase and P. Critical Damage increase to have more advanced critical increase effect. For 40 min., P. Critical Rate +30% and P. Critical Damage +35%. -->
<icon>icon.skill1502</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2400</abnormalTime>
@@ -149,7 +149,7 @@
</effects>
</skill>
<skill id="1504" toLevel="1" name="Improve Movement">
<!-- Combines Spd. increase and Evasion increase to have more advanced movement increase effect. For 40 min., Speed +33 and Evasion +4. -->
<!-- Combines Speed increase and P. Evasion increase to have more advanced movement increase effect. For 40 min., Speed +33 and P. Evasion +4. -->
<icon>icon.skill1504</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2400</abnormalTime>
@@ -186,7 +186,7 @@
</effects>
</skill>
<skill id="1505" toLevel="1" name="Sublime Self-Sacrifice">
<!-- Sacrifices oneself to allow all other party members (excluding oneself) to fully recover their HP/ MP/ CP and to become invincible for 15 sec. -->
<!-- Sacrifices oneself to allow all other allies (excluding oneself) to fully recover their HP/ MP/ CP and to become invincible for 15 sec. -->
<icon>icon.skill1505</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -330,7 +330,7 @@
</effects>
</skill>
<skill id="1509" toLevel="9" name="Seal of Limit">
<!-- During PvP, limits the CP, HP, and MP recovery of the target and nearby enemies to maximum $s2 for $s1. -->
<!-- During PvP, limits the CP, HP, and MP recovery of the target and nearby enemies to maximum $s2 for $s1 -->
<icon>icon.skill1509</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -539,7 +539,7 @@
</effects>
</skill>
<skill id="1512" toLevel="1" name="Soul Vortex">
<!-- Stirs up a vortex connecting to the dimension of souls and inflicts non-attribute damage on the enemy with 112 Power added to M. Atk. For 30 sec., Speed -20%, Atk. Spd. -30%, and Casting Spd. -30%. Consumes 12 MP every sec. Over-hit. -->
<!-- Stirs up a vortex connecting to the dimension of souls and inflicts damage on the enemy with 112 Power added to M. Atk. For 30 sec., Speed -20%, Atk. Spd. -30%, and Casting Spd. -30%. Consumes 12 MP every sec. Over-hit. -->
<icon>icon.skill1512</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -739,7 +739,7 @@
</effects>
</skill>
<skill id="1516" toLevel="1" name="Soul Strike">
<!-- Consecutively throws souls to inflict non-attribute damage on the enemy using 166 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls. -->
<!-- Consecutively throws souls to inflict damage on the enemy with 166 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls. -->
<icon>icon.skill1516</icon>
<castRange>750</castRange>
<effectPoint>-662</effectPoint>
@@ -799,7 +799,7 @@
</effects>
</skill>
<skill id="1518" toLevel="1" name="Chant of Critical">
<!-- Combines party members' Critical Rate increase and Critical Damage increase to have more advanced critical increase effect. Critical Rate +30% and Critical Damage 35% for 40 min. -->
<!-- Combines party members' P. Critical Rate increase and P. Critical Damage increase to have more advanced critical increase effect. For 40 min., P. Critical Rate +30% and P. Critical Damage +35%. -->
<icon>icon.skill1502</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2400</abnormalTime>
@@ -873,7 +873,7 @@
</effects>
</skill>
<skill id="1523" toLevel="42" name="Divine Punishment">
<!-- Calls down the gods' retribution to inflict damage on the enemy using $s1 Power added to M. Atk. -->
<!-- Calls down the gods' retribution to inflict damage on the enemy with $s1 Power added to M. Atk. -->
<icon>icon.skill1523</icon>
<castRange>750</castRange>
<effectPoint>
@@ -1406,7 +1406,7 @@
</effects>
</skill>
<skill id="1525" toLevel="42" name="Divine Curse">
<!-- For $s1, casts the wrathful curse of the gods to decrease the effect of recovery magic -$s2. Decreases $s3 HP every sec. -->
<!-- For $s1, casts the wrathful curse of the gods to decrease the Received Healing by $s2. Decreases $s3 HP every sec. -->
<icon>icon.skill1525</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -2352,7 +2352,7 @@
</effects>
</skill>
<skill id="1534" toLevel="1" name="Courage of Pa'agrio">
<!-- Temporarily increases party and clan members' Max CP. Effect 1. -->
<!-- Temporarily party and clan members' Max CP +10%. -->
<icon>icon.skill1534</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -2467,7 +2467,7 @@
</effects>
</skill>
<skill id="1537" toLevel="1" name="Critical of Pa'agrio">
<!-- Combines a party/ clan member's Critical Rate increase and Critical Damage increase effects for a more advanced critical increase effect. For 40 min., Critical Rate +30% and Critical Damage +35%. -->
<!-- Combines P. Critical Rate increase and P. Critical Damage increase to have more advanced critical increase effect. For 40 min., party and clan members' P. Critical Rate +30% and P. Critical Damage +35%. -->
<icon>icon.skill1537</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2400</abnormalTime>
@@ -2543,7 +2543,7 @@
</effects>
</skill>
<skill id="1539" toLevel="5" name="Stigma of Shilen">
<!-- For $s1, Short-range Weapon Resistance -$s2. -->
<!-- For $s1, Melee Weapon Resistance -$s2. -->
<icon>icon.skill1539</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2699,7 +2699,7 @@
</effects>
</skill>
<skill id="1541" toLevel="1" name="Curse of Desparion">
<!-- Inflicts the Curse of Desparion, momentarily decreasing enemy Speed, Accuracy, P. Atk. and Atk. Spd. -->
<!-- Inflicts the Curse of Desparion, momentarily decreasing enemy Speed, P. Accuracy, P. Atk. and Atk. Spd. -->
<icon>icon.skill1541</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -2743,7 +2743,7 @@
</effects>
</skill>
<skill id="1542" toLevel="2" name="Counter Critical">
<!-- For 20 min., Received Critical Damage -30%. When the target receives an attack above a certain amount of damage, increases Critical Damage of standard melee attack for 8 sec. -->
<!-- For 20 min., Received P. Critical Damage -30%. When the target receives an attack above a certain amount of damage, increases P. Critical Damage of standard melee attack for 8 sec. -->
<icon>icon.skill1542</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -2917,7 +2917,7 @@
</effects>
</skill>
<skill id="1547" toLevel="5" name="Spirit Sharing">
<!-- For $s1 character's P.Atk. +$s2, M. Atk. +$s3, Atk. Spd. +$s4, Casting Spd. +$s5, P./ M. Critical Rate +$s6. Transfers master's enchanced skills to the servitor. Consumes $s7 Spirit Ore. -->
<!-- For $s1, character's P. Atk. +$s2, M. Atk. +$s3, Atk. Spd. +$s4, Casting Spd. +$s5, P./ M. Critical Rate +$s6. Transfers master's enchanced skills to the servitor. Consumes $s7 Spirit Ore. -->
<icon>icon.skill1497</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3229,7 +3229,7 @@
</effects>
</skill>
<skill id="1554" toLevel="1" name="Aura Blast">
<!-- Inflicts non-attribute damage on the target and enemies around the target with 141 Power added to M. Atk., and recovers MP. Inflicts additional non-attribute damage with 58 Power if the target is a monster. -->
<!-- Inflicts non-attribute damage on the target and nearby enemies with 141 Power added to M. Atk. and recovers MP. If a monster is targeted, inflicts additional damage with 58 Power. -->
<icon>icon.skill1554</icon>
<abnormalTime>3</abnormalTime>
<affectLimit>10-0-1</affectLimit>
@@ -3267,7 +3267,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="1555" toLevel="1" name="Aura Cannon">
<!-- Inflicts non-attribute damage on the enemy with 178 Power added to M. Atk. and recovers MP. Inflicts additional non-attribute damage with 124 Power if the target is a monster. -->
<!-- Inflicts non-attribute damage on the target with 178 Power added to M. Atk. and recovers MP. If a monster is targeted, inflicts additional damage with 124 Power. -->
<icon>icon.skill1555</icon>
<castRange>150</castRange>
<effectPoint>-689</effectPoint>
@@ -3301,7 +3301,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="1556" toLevel="1" name="Arcane Shield">
<!-- For 10 sec., damage received -50% and turns the remaining damage into MP Consumption. When MP becomes 0, the skill's effect disappears. -->
<!-- For $s1, damage received -$s2 and turns the remaining damage into MP Consumption. When MP becomes 0, the skill's effect disappears. -->
<icon>icon.skill1556</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -3327,7 +3327,7 @@
</effects>
</skill>
<skill id="1557" toLevel="1" name="Servitor Share">
<!-- Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, extends to the servitor P. Atk./ P. Def. by 30%, M. Atk./ M. Def. by 10%, Max HP/ MP by 10%, Atk. Spd. by 10%, and Casting Spd. by 3%. -->
<!-- Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, extends to the servitor P. Atk./ P. Def. by $s1, M. Atk./ M. Def. by $s2, Max HP/ MP by $s3, Atk. Spd. by $s4, and Casting Spd. by $s5. -->
<icon>icon.skill1557</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -3365,7 +3365,7 @@
</effects>
</skill>
<skill id="1558" toLevel="24" name="Dimension Spiral">
<!-- Creates a tear in the dimension to inflict damage on the enemy with $s1 Power added to M. Atk. Over-hit. -->
<!-- Creates a tear in the dimension to inflict magic damage on the enemy with $s1 Power added to M. Atk. Over-hit. -->
<icon>icon.skill1558</icon>
<castRange>900</castRange>
<effectPoint>-590</effectPoint>
@@ -3494,7 +3494,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="1559" toLevel="3" name="Potential Ability">
<!-- When equipped with a dagger or a dual dagger, Critical Rate +$s1 and Critical Damage +$s2. Requires a light armor to be equipped. -->
<!-- When equipped with a dagger or a dual dagger, P. Critical Rate +$s1 and P. Critical Damage +$s2. Requires a light armor to be equipped. -->
<icon>icon.skill1559</icon>
<magicLvl>
<value level="1">28</value>
@@ -3538,7 +3538,7 @@
</effects>
</skill>
<skill id="1560" toLevel="1" name="Lucky Blow">
<!-- Attacks the target's vital points with 11234 Power added to P. Atk., causing a Spoiled state. Lethal Strike. Half-kill. Over-hit. Critical. Requires a dual dagger. -->
<!-- Attacks the target's vital points with 11234 Power added to P. Atk., ?onfuses the interior of the target's body. Lethal Strike. Half-kill. Over-hit. Critical. Requires a dual dagger. -->
<icon>icon.skill1560</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
@@ -3625,7 +3625,7 @@
</effects>
</skill>
<skill id="1562" toLevel="2" name="Chant of Berserker">
<!-- For $s1, all party members' P. Def. -$s2, M. Def. -$s3, and Evasion -$s4, P. Atk. +$s5, M. Atk. +$s6, Atk. Spd. +$s7, Casting Spd. +$s8, Speed +$s9. -->
<!-- For $s1, all party members' P. Def. -$s2, M. Def. -$s3, and P. Evasion -$s4, P. Atk. +$s5, M. Atk. +$s6, Atk. Spd. +$s7, Casting Spd. +$s8, Speed +$s9. -->
<icon>icon.skill1562</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3824,7 +3824,7 @@
</effects>
</skill>
<skill id="1572" toLevel="1" name="Weight Increase">
<!-- Weight limit +10000. -->
<!-- Weight limit +$s1. -->
<icon>icon.skill0150</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -3867,7 +3867,7 @@
</effect>
</effects>
</skill>
<skill id="1574" toLevel="6" name="Sub - P. Def./M. Def. Increase">
<skill id="1574" toLevel="6" name="Sub - P./ M. Def. Increase">
<!-- P. Def. +$s1 and M. Def. +$s2. -->
<icon>icon.skill0439</icon>
<operateType>P</operateType>
@@ -3898,7 +3898,7 @@
</effect>
</effects>
</skill>
<skill id="1575" toLevel="3" name="Sub - Atk. Spd./Casting Spd. Increase">
<skill id="1575" toLevel="3" name="Sub - Atk. Spd./ Casting Spd. Increase">
<!-- Atk. Spd. and Casting Spd. +$s1. -->
<icon>icon.skill0817</icon>
<operateType>P</operateType>
@@ -3923,7 +3923,7 @@
</effect>
</effects>
</skill>
<skill id="1576" toLevel="3" name="Sub - Critical Rate Increase">
<skill id="1576" toLevel="3" name="Sub - P./ M. Critical Rate Increase">
<!-- P. Critical Rate/ M. Critical Rate +$s1. -->
<icon>icon.skill0814</icon>
<operateType>P</operateType>
@@ -3948,7 +3948,7 @@
</effect>
</effects>
</skill>
<skill id="1577" toLevel="3" name="Sub - Critical Damage Increase">
<skill id="1577" toLevel="3" name="Sub - P./ M. Critical Damage Increase">
<!-- P. Critical Damage +$s1, M. Critical Damage +$s2. -->
<icon>icon.skill0815</icon>
<operateType>P</operateType>
@@ -4040,7 +4040,7 @@
</effect>
</effects>
</skill>
<skill id="1581" toLevel="3" name="Sub - MP Consumption/Cooldown Decrease">
<skill id="1581" toLevel="3" name="Sub - MP Consumption/ Cooldown Decrease">
<!-- Upon skill use, MP Consumption and Cooldown -$s1. -->
<icon>icon.skill6274</icon>
<operateType>P</operateType>
@@ -4109,7 +4109,7 @@
</effects>
</skill>
<skill id="1585" toLevel="1" name="Rhythm of Critical Dark">
<!-- For 2 min., party members' Critical Damage +35% and critical attack rate +100%. Addtionally increases MP Consumption when the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<!-- For 2 min., party members' P. Critical Damage +35% and P. Critical Rate +100%. Additionally increases MP Consumption when the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<icon>icon.skill1583</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -4153,7 +4153,7 @@
</effects>
</skill>
<skill id="1586" toLevel="1" name="Rhythm of Critical">
<!-- For 2 min., party members' Critical Damage +35% and critical attack rate +100%. MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. -->
<!-- For 2 min., party members' P. Critical Damage +35% and P. Critical Rate +100%. Additionally increases MP Consumption when the skill is used while song/ dance effect is in place. -->
<icon>icon.skill1583</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -4189,7 +4189,7 @@
</effects>
</skill>
<skill id="1587" toLevel="1" name="Rhythm of Magic Dark">
<!-- All party members' M. Atk. +20% and M. Def. +30% for 2 min. Addtionally increases MP Consumption when the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<!-- All party members' M. Atk. +20% and M. Def. +30% for 2 min. Additionally increases MP Consumption when the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<icon>icon.skill1588</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -4269,7 +4269,7 @@
</effects>
</skill>
<skill id="1589" toLevel="1" name="Rhythm of Combat Dark">
<!-- All party members' P. Atk. +12% and P. Def. +25% for 2 min. Addtionally increases MP Consumption when the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<!-- All party members' P. Atk. +12% and P. Def. +25% for 2 min. Additionally increases MP Consumption when the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<icon>icon.skill1584</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -4349,7 +4349,7 @@
</effects>
</skill>
<skill id="1591" toLevel="1" name="Rhythm of Fighter Dark">
<!-- All party members' Atk. Spd. +15% and Max HP +30% for 2 min. Addtionally increases MP Consumption when the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<!-- All party members' Atk. Spd. +15% and Max HP +30% for 2 min. Additionally increases MP Consumption when the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<icon>icon.skill1587</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -4507,7 +4507,7 @@
</effects>
</skill>
<skill id="1595" toLevel="1" name="Rhythm of Start Dark">
<!-- For 2 min., all party members' damage attack magic's Critical Rate -100%, physical/ magic/ song/ dance skills' MP Consumption -5%, and physical/ magic skills' Cooldown -20%. Addtionally increases MP Consumption when the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<!-- For 2 min., all party members' damage attack magic's Critical Rate -100%, physical/ magic/ song/ dance skills' MP Consumption -5%, and P./ M. Skill Cooldown -20%. Additionally increases MP Consumption when the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<icon>icon.skill1586</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -4572,7 +4572,7 @@
</effects>
</skill>
<skill id="1596" toLevel="1" name="Rhythm of Start">
<!-- For 2 min., all party members' damage attack magic's Critical Rate -100%, physical/ magic/ song/ dance skills' MP Consumption -5%, and physical/ magic skills' Cooldown -20%. MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. -->
<!-- For 2 min., all party members' damage attack magic's Critical Rate -100%, physical/ magic/ song/ dance skills' MP Consumption -5%, and P./ M. Skill Cooldown -20%. Additionally increases MP Consumption when the skill is used while song/ dance effect is in place. -->
<icon>icon.skill1586</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -4629,7 +4629,7 @@
</effects>
</skill>
<skill id="1597" toLevel="1" name="Weight Increase">
<!-- Weight limit +15000. -->
<!-- Weight limit +$s1. -->
<icon>icon.skill0150</icon>
<magicLvl>85</magicLvl>
<operateType>P</operateType>
@@ -4641,7 +4641,7 @@
</effects>
</skill>
<skill id="1598" toLevel="1" name="Rhythm of Magician Dark">
<!-- For 2 min., all party members' magic cancel damage -40, MP Consumption for magic skills -10%, and Casting Spd. +30% and MP recovery bonus +20%. Addtionally increases MP Consumption when the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<!-- For 2 min., all party members' magic cancel damage -40, M. Skill MP Consumption -10%, and Casting Spd. +30% and MP recovery bonus +20%. Additionally increases MP Consumption when the skill is used while song/ dance effect is in place. Requires a dual sword to be equipped. -->
<icon>icon.skill11005</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -4694,7 +4694,7 @@
</effects>
</skill>
<skill id="1599" toLevel="1" name="Rhythm of Magician">
<!-- For 2 min., all party members' magic cancel damage -40, MP Consumption for magic skills -10%, and Casting Spd. +30% and MP recovery bonus +20%. MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. -->
<!-- For 2 min., all party members' magic cancel damage -40, M. Skill MP Consumption -10%, and Casting Spd. +30% and MP recovery bonus +20%. MP Consumption is additionally increased if the skill is used while song/ dance effect is in place. -->
<icon>icon.skill11005</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>120</abnormalTime>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="1600" toLevel="1" name="Soul Instinct">
<!-- For 15 sec., awakens party members' destructive instincts to get P. Atk., P. Critical Rate, M. Atk., and M. Critical Rate +50%, and Atk. Spd. and Casting Spd. +20%. -->
<!-- For 15 sec., P. Atk., P. Critical Rate, M. Atk., and M. Critical Rate +50%, Atk. Spd. and Casting Spd. +20%. -->
<icon>icon.skill1600</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -128,7 +128,7 @@
</effects>
</skill>
<skill id="1606" toLevel="10" name="Quick Spear">
<!-- Attacks nearby enemies by throwing a spear with $s1 Power added to P. Atk. Stuns for $s2. Requires a polearm. Over-hit. Critical. Ignores Shield Defense. -->
<!-- Attacks the enemy with $s1 Power added to P. Atk., inflicting Stun for $s2. Range 300. Requires a spear. Ignores Shield Defense. Over-hit. -->
<icon>icon.skill1606</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
@@ -218,7 +218,7 @@
</effects>
</skill>
<skill id="1607" toLevel="45" name="Excruciating Strike">
<!-- Attacks the enemies in front of the character with $s1 Power added to P. Atk. Ignores $s2 of the enemy's P. Def. Requires a sword/ two-handed sword. Over-hit. Ignores Shield Defense. -->
<!-- Attacks the enemies in front of the character with $s1 Power added to P. Atk. Ignores $s2 of the enemy's P. Def. Requires a sword/ two-handed sword. Ignores Shield Defense. Over-hit. -->
<icon>icon.skill1607</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
@@ -467,7 +467,7 @@
</endEffects>
</skill>
<skill id="1609" toLevel="4" name="Sword Expert">
<!-- P. Atk. +$s1, Accuracy +$s2. Atk. Spd. Boost +$s3 when using a sword/ two-handed sword. Continuously consumes MP proportionately to your level. -->
<!-- P. Atk. +$s1, P. Accuracy +$s2. Atk. Spd. +$s3 when using a sword/ two-handed sword. Continuously consumes MP proportionately to your level. -->
<icon>icon.skill1609</icon>
<magicLvl>
<value level="1">46</value>
@@ -660,7 +660,7 @@
</effects>
</skill>
<skill id="1612" toLevel="1" name="Slowing Power">
<!-- For 15 sec., Speed -20%. -->
<!-- Speed -20% for 15 sec. -->
<icon>icon.skill0210</icon>
<operateType>A1</operateType>
</skill>
@@ -760,7 +760,7 @@
</effects>
</skill>
<skill id="1615" toLevel="4" name="Weapon Reinforcement">
<!-- For 5 min., enhances polearms and blunt weapons, P. Atk. +$s1. At a certain chance to decrease target s Atk. Spd. and Casting Spd. -$s2. -->
<!-- For $s1, enhances polearms, P. Atk. +$s2. At a certain chance target s Atk. Spd. and Casting Spd. -$s3. -->
<icon>icon.skill1615</icon>
<reuseDelay>2000</reuseDelay>
<coolTime>500</coolTime>
@@ -898,13 +898,15 @@
</effects>
</skill>
<skill id="1619" toLevel="8" name="Sonic Focus">
<!-- Max. Energy $s1. -->
<operateType>A1</operateType>
</skill>
<skill id="1620" toLevel="8" name="Focus Force">
<!-- Max. Energy $s1. -->
<operateType>A1</operateType>
</skill>
<skill id="1621" toLevel="1" name="Shield of Sacrifice">
<!-- Sacrifices itself, decreasing Max HP by 20%. For party members P. Def. +15%, M. Def. +20%, Healing Power +20% for 3 min. Requires a shield. -->
<!-- Sacrifices itself, decreasing Max HP by $s1. For party members P. Def. +$s3, M. Def. +$s4, Received Healing +$s1 for $s2 Requires a shield. -->
<icon>icon.skill1621</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>180</abnormalTime>
@@ -941,7 +943,7 @@
</effects>
</skill>
<skill id="1622" toLevel="1" name="Blood of Sacrifice">
<!-- The sacrifice decreases Max HP. -->
<!-- Sacrifices, decreasing Max HP by 20%. -->
<icon>icon.skill1621</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>180</abnormalTime>
@@ -959,8 +961,8 @@
</effect>
</effects>
</skill>
<skill id="1623" toLevel="1" name="Eva's Protection">
<!-- For party members P. Def. +15%, M. Def. +10%, Speed +4 for 3 min. Requires a shield. -->
<skill id="1623" toLevel="1" name="Eva<EFBFBD>s Protection">
<!-- Party members' P. Def. +$s2, M. Def. +$s3 Speed +$s4 for $s1 Requires a shield. -->
<icon>icon.skill1623</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>180</abnormalTime>
@@ -997,7 +999,7 @@
</effects>
</skill>
<skill id="1624" toLevel="4" name="Indestructible Sound">
<!-- Using Momentum, throws a powerful strike with a sword, blocking the target for $s1 Damage received by the target -50%, blocks target's movements and skill usage. Requires a dual sword. Requires Momentum level 5. -->
<!-- Using Momentum, throws a powerful strike with a sword, blocking the target for $s1 Damage received by the target -$s2, blocks target's movements and skill usage. Requires a dual sword. Requires Momentum level 5. -->
<icon>icon.skill1624</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -1064,7 +1066,7 @@
</effects>
</skill>
<skill id="1625" toLevel="1" name="Throwing Spear">
<!-- Throws a spear at the enemy with $s1 Power added to P. Atk. and immobilizes them for $s2. Requires a polearm. Over-hit. Ignores Shield Defense. -->
<!-- Throws a spear at the enemy with $s1 Power added to P. Atk., inflicting Immobilize for $s2. Range 300. Requires a spear. Ignores Shield Defense. Over-hit. -->
<icon>icon.skill1625</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>

View File

@@ -207,87 +207,87 @@
</effect>
</effects>
</skill>
<skill id="1810" toLevel="1" name="Cadmus - Might">
<skill id="1810" toLevel="1" name="Spirit - Might">
<!-- P. Atk. +15% for 20 min. -->
<icon>icon.skill1068</icon>
<operateType>A1</operateType>
</skill>
<skill id="1811" toLevel="1" name="Cadmus - Shield">
<skill id="1811" toLevel="1" name="Spirit - Shield">
<!-- For 20 min., P. Def. +15%. -->
<icon>icon.skill1040</icon>
<operateType>A1</operateType>
</skill>
<skill id="1812" toLevel="1" name="Cadmus - Wind Walk">
<skill id="1812" toLevel="1" name="Spirit - Wind Walk">
<!-- For 20 min., Speed +33. -->
<icon>icon.skill1204</icon>
<operateType>A1</operateType>
</skill>
<skill id="1813" toLevel="1" name="Cadmus - Return">
<skill id="1813" toLevel="1" name="Spirit - Return">
<!-- Teleports to a town. Cannot be used in a specially designated place such as the GM Consultation Service. -->
<icon>Icon.skill1050</icon>
<operateType>A1</operateType>
</skill>
<skill id="1814" toLevel="1" name="Cadmus - Focus">
<!-- Critical attack rate +30% for 20 min. -->
<skill id="1814" toLevel="1" name="PA Spirit - Focus">
<!-- For 20 min., P. Critical Rate +30%. -->
<icon>icon.skill1077</icon>
<operateType>A1</operateType>
</skill>
<skill id="1815" toLevel="1" name="Cadmus - Death Whisper">
<!-- Critical attack effect +35% for 20 min. -->
<skill id="1815" toLevel="1" name="PA Spirit - Death Whisper">
<!-- For 20 min., P. Critical Damage +35%. -->
<icon>icon.skill1242</icon>
<operateType>A1</operateType>
</skill>
<skill id="1816" toLevel="1" name="Cadmus - Guidance">
<!-- For 20 min., Accuracy +4. -->
<skill id="1816" toLevel="1" name="Spirit - Guidance">
<!-- For 20 min., P. Accuracy +4. -->
<icon>icon.skill1240</icon>
<operateType>A1</operateType>
</skill>
<skill id="1817" toLevel="1" name="Cadmus - Heal">
<!-- Restores HP with 301 Power. -->
<skill id="1817" toLevel="1" name="PA Spirit - Heal">
<!-- Immediately restores the target's HP with 301 Power. -->
<icon>icon.skill1011</icon>
<operateType>A1</operateType>
</skill>
<skill id="1818" toLevel="1" name="Cadmus - Haste">
<skill id="1818" toLevel="1" name="Spirit - Haste">
<!-- Atk. Spd. +33% for 20 min. -->
<icon>icon.skill1086</icon>
<operateType>A1</operateType>
</skill>
<skill id="1819" toLevel="1" name="Cadmus - Acumen">
<skill id="1819" toLevel="1" name="PA Spirit - Acumen">
<!-- Casting Spd. +30% for 20 min. -->
<icon>icon.skill1085</icon>
<operateType>A1</operateType>
</skill>
<skill id="1820" toLevel="1" name="Cadmus - Vampiric Rage">
<skill id="1820" toLevel="1" name="Spirit - Vampiric Rage">
<!-- For 20 min., recovers as HP 9% of the physical damage inflicted on the enemy with a certain probability. -->
<icon>icon.skill1268</icon>
<operateType>A1</operateType>
</skill>
<skill id="1821" toLevel="1" name="Cadmus - Empower">
<skill id="1821" toLevel="1" name="Spirit - Empower">
<!-- M. Atk. power +75% for 20 min. -->
<icon>icon.skill1059</icon>
<operateType>A1</operateType>
</skill>
<skill id="1822" toLevel="1" name="Cadmus - Clarity">
<skill id="1822" toLevel="1" name="PA Spirit - Clarity">
<!-- For 20 min., MP Consumption for physical skills -20%, MP Consumption for magical skills -10%, and song/ dance skill's MP consumption -20%. -->
<icon>icon.skill1397</icon>
<operateType>A1</operateType>
</skill>
<skill id="1823" toLevel="1" name="Cadmus - Agility">
<!-- For 20 min., Evasion +4. -->
<skill id="1823" toLevel="1" name="PA Spirit - Agility">
<!-- For 20 min. P. Evasion +4. -->
<icon>icon.skill1087</icon>
<operateType>A1</operateType>
</skill>
<skill id="1824" toLevel="1" name="Cadmus - Lightness">
<skill id="1824" toLevel="1" name="PA Spirit - Lightness">
<!-- Increases weight limit up to 9000 for 20 min. -->
<icon>icon.skill1257</icon>
<operateType>A1</operateType>
</skill>
<skill id="1825" toLevel="1" name="Cadmus - Recharge">
<skill id="1825" toLevel="1" name="Spirit - Recharge">
<!-- Recovers MP up to 94 power depending on the target's Lv.. -->
<icon>icon.skill1013</icon>
<operateType>A1</operateType>
</skill>
<skill id="1826" toLevel="1" name="Cadmus - Greater Heal">
<skill id="1826" toLevel="1" name="Spirit - Greater Heal">
<!-- Immediately restores the target's HP with 506 Power. -->
<icon>icon.skill1217</icon>
<operateType>A1</operateType>
@@ -509,138 +509,138 @@
</effect>
</effects>
</skill>
<skill id="1838" toLevel="1" name="PA Cadmus - Prophecy of Water">
<!-- For 10 min., for a party member MP Recovery Bonus +10%, M. Atk. +10%, M. Def. +10%, Casting Spd. +5%, Debuff Resistance +10%. Skill MP Consumption -3%. Consumes 20 Spirit Ore. For PC clubs only. -->
<skill id="1838" toLevel="1" name="PA Spirit - Prophecy of Water">
<!-- PA only. For 10 min., for a party member MP Recovery Bonus +10%, M. Atk. +10%, M. Def. +10%, Casting Spd. +5%, Debuff Resistance +10%. Skill MP Consumption -3%. Consumes 10 Spirit Ore. -->
<icon>icon.skill1355</icon>
<operateType>A1</operateType>
</skill>
<skill id="1839" toLevel="1" name="PA Cadmus - Prophecy of Fire">
<!-- For 10 min., for a party member Max HP +10%, HP Recovery Bonus +10%, P. Atk +10%, P. Def. +10%, Speed +5%, Debuff Resistance +10%. Consumes 20 Spirit Ore. For PC clubs only. -->
<skill id="1839" toLevel="1" name="PA Spirit - Prophecy of Fire">
<!-- PA only. For 10 min., for a party member Max HP +10%, HP Recovery Bonus +10%, P. Atk +10%, P. Def. +10%, Speed +5%, Debuff Resistance +10%. Consumes 10 Spirit Ore. -->
<icon>icon.skill1356</icon>
<operateType>A1</operateType>
</skill>
<skill id="1840" toLevel="1" name="PA Cadmus - Prophecy of Wind">
<!-- PA. For 10 min., for a member of a party Evasion +3, Accuracy +3, Critical Rate +10%, Critical Damage +15%, Speed +10%, Debuff Resistance +10%, damage to Raid Bosses +10%. Consumes 20 Spirit Ore. -->
<skill id="1840" toLevel="1" name="PA Spirit - Prophecy of Wind">
<!-- PA only. A powerful spirit acts to get a party member's for 10 min. P./ M. Accuracy +3, P./ M. Evasion +3, P./ M. Critical Rate +10%, P./ M. Critical Damage +15%, Speed +10%, Debuff Resistance +10%, damage to Raid Bosses +15%. Consumes 10 Spirit Ore. -->
<icon>icon.skill1357</icon>
<operateType>A1</operateType>
</skill>
<skill id="1841" toLevel="1" name="PA Cadmus - Might">
<skill id="1841" toLevel="1" name="PA Spirit - Might">
<!-- For 20 min., P. Atk +15%. PA only. -->
<icon>icon.skill1068</icon>
<operateType>A1</operateType>
</skill>
<skill id="1842" toLevel="1" name="PA Cadmus - Shield">
<skill id="1842" toLevel="1" name="PA Spirit - Shield">
<!-- For 20 min., P.Def +15%. PA only. -->
<icon>icon.skill1040</icon>
<operateType>A1</operateType>
</skill>
<skill id="1843" toLevel="1" name="PA Cadmus - Wind Walk">
<skill id="1843" toLevel="1" name="PA Spirit - Wind Walk">
<!-- For 20 min., Speed +33. PA only. -->
<icon>icon.skill1204</icon>
<operateType>A1</operateType>
</skill>
<skill id="1844" toLevel="1" name="PA Cadmus - Return">
<skill id="1844" toLevel="1" name="PA Spirit - Return">
<!-- Teleports to a town. Cannot be used in a specially designated place such as the GM Consultation Service. PA only. -->
<icon>Icon.skill1050</icon>
<operateType>A1</operateType>
</skill>
<skill id="1845" toLevel="1" name="PA Cadmus - Focus">
<skill id="1845" toLevel="1" name="PA Spirit - Focus">
<!-- For 20 min., P. Critical Rate +30%. PA only. -->
<icon>icon.skill1077</icon>
<operateType>A1</operateType>
</skill>
<skill id="1846" toLevel="1" name="PA Cadmus - Death Whisper">
<!-- For 20 min., Critical Damage +35%. PA only. -->
<skill id="1846" toLevel="1" name="PA Spirit - Death Whisper">
<!-- For 20 min., P. Critical Damage +35%. PA only. -->
<icon>icon.skill1242</icon>
<operateType>A1</operateType>
</skill>
<skill id="1847" toLevel="1" name="PA Cadmus - Guidance">
<!-- For 20 min., Accuracy +4. PA only. -->
<skill id="1847" toLevel="1" name="Spirit - Guidance">
<!-- For 20 min., P. Accuracy +4. PA only. -->
<icon>icon.skill1240</icon>
<operateType>A1</operateType>
</skill>
<skill id="1848" toLevel="1" name="PA Cadmus - Heal">
<skill id="1848" toLevel="1" name="PA Spirit - Heal">
<!-- Immediately restores the target's HP with 301 Power. PA only. -->
<icon>icon.skill1011</icon>
<operateType>A1</operateType>
</skill>
<skill id="1849" toLevel="1" name="PA Cadmus - Haste">
<skill id="1849" toLevel="1" name="PA Spirit - Haste">
<!-- For 20 min., Atk. Spd +33%. PA only. -->
<icon>icon.skill1086</icon>
<operateType>A1</operateType>
</skill>
<skill id="1850" toLevel="1" name="PA Cadmus - Acumen">
<skill id="1850" toLevel="1" name="PA Spirit - Acumen">
<!-- For 20 min., Casting Spd +30%. PA only. -->
<icon>icon.skill1085</icon>
<operateType>A1</operateType>
</skill>
<skill id="1851" toLevel="1" name="PA Cadmus - Vampiric Rage">
<skill id="1851" toLevel="1" name="PA Spirit - Vampiric Rage">
<!-- For 20 min., recovers as HP 5% of the physical damage inflicted on the enemy with a certain probability. PA only. -->
<icon>icon.skill1268</icon>
<operateType>A1</operateType>
</skill>
<skill id="1852" toLevel="1" name="PA Cadmus - Empower">
<skill id="1852" toLevel="1" name="PA Spirit - Empower">
<!-- For 20 min., M. Atk +75%. PA only. -->
<icon>icon.skill1059</icon>
<operateType>A1</operateType>
</skill>
<skill id="1853" toLevel="1" name="PA Cadmus - Clarity">
<skill id="1853" toLevel="1" name="PA Spirit - Clarity">
<!-- For 60 min., MP Consumption for physical skills -20%, MP Consumption for magical skills -10%, and song/ dance skill's MP consumption -20%. PA only. -->
<icon>icon.skill1397</icon>
<operateType>A1</operateType>
</skill>
<skill id="1854" toLevel="1" name="PA Cadmus - Agility">
<!-- For 20 min., Evasion +4. PA only. -->
<skill id="1854" toLevel="1" name="PA Spirit - Agility">
<!-- For 20 min., P. Evasion +4. PA only. -->
<icon>icon.skill1087</icon>
<operateType>A1</operateType>
</skill>
<skill id="1855" toLevel="1" name="PA Cadmus - Lightness">
<!-- Increases weight limit up to 9000 for 20 min. Can be used in computer clubs only. -->
<skill id="1855" toLevel="1" name="PA Spirit - Lightness">
<!-- Increases weight limit up to 9000 for 20 min. PA only. -->
<icon>icon.skill1257</icon>
<operateType>A1</operateType>
</skill>
<skill id="1856" toLevel="1" name="PA Cadmus - Recharge">
<!-- Recovers MP up to 136 power depending on the target's Lv.. PA only. -->
<skill id="1856" toLevel="1" name="PA Spirit - Recharge">
<!-- Recovers MP up to 94 power depending on the target's Lv. PA only. -->
<icon>icon.skill1013</icon>
<operateType>A1</operateType>
</skill>
<skill id="1857" toLevel="1" name="PA Cadmus - Greater Heal">
<skill id="1857" toLevel="1" name="PA Spirit - Greater Heal">
<!-- Immediately restores the target's HP with 506 Power. PA only. -->
<icon>icon.skill1217</icon>
<operateType>A1</operateType>
</skill>
<skill id="1858" toLevel="1" name="PA Cadmus - Blessed Body">
<!-- Max HP +$s2 for $s1. PA only. -->
<skill id="1858" toLevel="1" name="PA Spirit - Blessed Body">
<!-- For $s1, Max HP +$s2. PA only. -->
<icon>icon.skill1045</icon>
<operateType>A1</operateType>
</skill>
<skill id="1859" toLevel="1" name="PA Cadmus - Blessed Soul">
<!-- Max MP +$s2 for $s1. PA only. -->
<skill id="1859" toLevel="1" name="PA Spirit - Blessed Soul">
<!-- For $s1, Max MP +$s2. PA only. -->
<icon>icon.skill1048</icon>
<operateType>A1</operateType>
</skill>
<skill id="1860" toLevel="1" name="PA Cadmus - Stun Resistance">
<!-- Stun Resistance +$s2 for $s1. PA only. -->
<skill id="1860" toLevel="1" name="PA Spirit - Stun Resistance">
<!-- For $s1, Stun Resistance +$s2. PA only. -->
<icon>icon.skill1259</icon>
<operateType>A1</operateType>
</skill>
<skill id="1861" toLevel="1" name="PA Cadmus - Advanced Block">
<!-- Shield Defense +$s2 for $s1. PA only. -->
<skill id="1861" toLevel="1" name="PA Spirit - Advanced Block">
<!-- For $s1, Shield Defense +$s2. PA only. -->
<icon>icon.skill1304</icon>
<operateType>A1</operateType>
</skill>
<skill id="1862" toLevel="1" name="PA Cadmus - Wild Magic">
<skill id="1862" toLevel="1" name="PA Spirit - Wild Magic">
<!-- For $s1, the damage rate of magic +$s2. PA only. -->
<icon>icon.skill1303</icon>
<operateType>A1</operateType>
</skill>
<skill id="1863" toLevel="1" name="PA Cadmus - Stigma of Shilen">
<!-- Short-range Weapon Resistance -$s2 for $s1. For PA. -->
<skill id="1863" toLevel="1" name="PA Spirit - Stigma of Shilen">
<!-- For $s1, Melee Weapon Resistance -$s2. For PA. -->
<icon>icon.skill1539</icon>
<operateType>A1</operateType>
</skill>
<skill id="1864" toLevel="1" name="PA Cadmus - Berserker Spirit">
<!-- Party member's P. Def. -$s2, M. Def. -$s3 and Evasion -$s4, and P. Atk. +$s5, M. Atk. +$s6, Atk. Spd. +$s7, Casting Spd. +$s8 and Speed +$s9 for $s1. PA only -->
<skill id="1864" toLevel="1" name="PA Spirit - Berserker Spirit">
<!-- For $s1 party member's P. Def. -$s2, M. Def. -$s3, P. Evasion -$s4, P. Atk. +$s5, M. Atk. +$s6, Atk. Spd. +$s7, Casting Spd. +$s8 and Speed +$s9. PA only. -->
<icon>icon.skill1062</icon>
<operateType>A1</operateType>
</skill>
@@ -653,101 +653,6 @@
<icon>icon.skill19014</icon>
<operateType>A1</operateType>
</skill>
<skill id="1868" toLevel="1" name="Blade of Wind">
<!-- A long-distance attack that deals magic damage to the target. -->
<icon>icon.skill1148</icon>
<operateType>A1</operateType>
</skill>
<skill id="1869" toLevel="1" name="Spear of Wind">
<!-- Deals magic damage and decreases the target's P. Atk/ M. Atk. -->
<icon>icon.skill1148</icon>
<operateType>A1</operateType>
</skill>
<skill id="1870" toLevel="1" name="Cloak of Wind">
<!-- For $s1, Evasion +$s2, physical attack skill Evasion Rate +$s3, and Buff-canceling Attack Resistance +$s4. -->
<icon>icon.skill0111</icon>
<operateType>A1</operateType>
</skill>
<skill id="1871" toLevel="1" name="Pegasus' Star">
<!-- Increases M. Atk. when toggled (normal monster hunting). -->
<icon>icon.skill0226</icon>
<operateType>A1</operateType>
</skill>
<skill id="1872" toLevel="1" name="Altair's Star">
<!-- Inflicts additional effects on the raid boss when toggled. -->
<icon>icon.skill0226</icon>
<operateType>A1</operateType>
</skill>
<skill id="1873" toLevel="1" name="Aquarius' Star">
<!-- Absorbs MP when toggled. Consumes HP. -->
<icon>icon.skill0226</icon>
<operateType>A1</operateType>
</skill>
<skill id="1874" toLevel="1" name="Scorpio's Star">
<!-- Blocks enemies' skills when toggled (PVP). -->
<icon>icon.skill0226</icon>
<operateType>A1</operateType>
</skill>
<skill id="1875" toLevel="1" name="Crux's Star">
<!-- Transfers the damage inflicted on the master to the servitor when toggled. -->
<icon>icon.skill0226</icon>
<operateType>A1</operateType>
</skill>
<skill id="1876" toLevel="1" name="Summon Rikki">
<!-- Summons a servitor with special defensive abilities after the 2nd Class Transfer. -->
<icon>icon.skill1111</icon>
<operateType>A1</operateType>
</skill>
<skill id="1877" toLevel="1" name="Summon Strong Rikki">
<!-- Summons a servitor with special defensive abilities after the 3rd Class Transfer. -->
<icon>icon.skill1111</icon>
<operateType>A1</operateType>
</skill>
<skill id="1884" toLevel="1" name="Stunning Shot">
<!-- Deals physical damage and stuns the enemy. -->
<icon>icon.skill0101</icon>
<operateType>A1</operateType>
</skill>
<skill id="1885" toLevel="1" name="Piercing Shot">
<!-- Deals physical damage, ignoring the enemy's P. Def. -->
<icon>icon.skill0987</icon>
<operateType>A1</operateType>
</skill>
<skill id="1886" toLevel="1" name="Burst of fire">
<!-- Deals enormous physical damage to the enemy. Does not inflict debuffs. -->
<icon>icon.skill0019</icon>
<operateType>A1</operateType>
</skill>
<skill id="1887" toLevel="1" name="Careful Aim">
<!-- Reduces the target's P. Def. -->
<icon>icon.skill0522</icon>
<operateType>A1</operateType>
</skill>
<skill id="1888" toLevel="1" name="Blinding Aim">
<!-- Reduces the target's Accuracy. -->
<icon>icon.skill0522</icon>
<operateType>A1</operateType>
</skill>
<skill id="1889" toLevel="1" name="Vampiric Aim">
<!-- For $s1, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate. -->
<icon>icon.skill1511</icon>
<operateType>A1</operateType>
</skill>
<skill id="1890" toLevel="1" name="Speed Reload">
<!-- Increases the weapon's Atk. Spd. -->
<icon>icon.skill0099</icon>
<operateType>A1</operateType>
</skill>
<skill id="1891" toLevel="1" name="Blessing of Wind">
<!-- Removes stun from the character, increases stun resistance. -->
<icon>icon.skill0461</icon>
<operateType>A1</operateType>
</skill>
<skill id="1892" toLevel="1" name="Cloak of Wind">
<!-- For $s1, Evasion +$s2, physical attack skill Evasion Rate +$s3, and Buff-canceling Attack Resistance +$s4. -->
<icon>icon.skill0111</icon>
<operateType>A1</operateType>
</skill>
<skill id="1893" toLevel="1" name="Cat's Potential">
<!-- Unravels Cat's true potential. Damage to raid bosses +5%, Damage received from raid bosses -10%. -->
<icon>icon.skill1406</icon>
@@ -943,7 +848,7 @@
</effects>
</skill>
<skill id="1898" toLevel="9" name="Shield Charge">
<!-- Uses a shield to rush target with $s1 Power added, Stunning theim for $s2. Can be used while a shield is equipped. Over-hit. -->
<!-- Attacks enemies in front of character with $s1 Power added to P. Atk., stunning target for $s2 Requires a shield. Over-hit. -->
<icon>icon.skill1898</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>

View File

@@ -170,7 +170,7 @@
</effects>
</skill>
<skill id="2011" toLevel="1" name="Wind Walk Potion">
<!-- Increases Speed. Effect 1. -->
<!-- Speed +20. -->
<icon>icon.etc_potion_green_i00</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -191,7 +191,7 @@
</effects>
</skill>
<skill id="2012" toLevel="1" name="Haste Potion">
<!-- Increases Atk. Spd. Effect 1. -->
<!-- Atk. Spd. +15%. -->
<icon>icon.etc_reagent_green_i00</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -211,7 +211,7 @@
</effect>
</effects>
</skill>
<skill id="2013" toLevel="1" name="Improved Scroll of Escape">
<skill id="2013" toLevel="1" name="Scroll of Escape">
<hitTime>20000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
@@ -335,7 +335,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2024" toLevel="1" name="Firecracker">
<skill id="2024" toLevel="1" name="Fireworks">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>6406</itemConsumeId> <!-- Firework -->
@@ -396,7 +396,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2031" toLevel="1" name="Healing Potion">
<!-- Greatly increases HP recovery bonus. Effect 1. -->
<!-- Increases HP Recovery Bonus. -->
<icon>icon.etc_lesser_potion_red_i00</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -418,7 +418,7 @@
</effects>
</skill>
<skill id="2032" toLevel="1" name="Greater Healing Potion">
<!-- Greatly increases HP recovery bonus. Effect 2. -->
<!-- Slightly increases HP Recovery Bonus. -->
<icon>icon.etc_potion_scarlet_i00</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -449,7 +449,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2034" toLevel="1" name="Greater Wind Walk Potion">
<!-- Increases Speed. Effect 2. -->
<!-- Speed +33. -->
<icon>icon.etc_lesser_potion_green_i00</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -470,7 +470,7 @@
</effects>
</skill>
<skill id="2035" toLevel="1" name="Greater Haste Potion">
<!-- Increases Atk. Spd. Effect 2. -->
<!-- Atk. Spd. +33%. -->
<icon>icon.etc_lesser_potion_purple_i00</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -514,7 +514,7 @@
</effects>
</skill>
<skill id="2037" toLevel="1" name="Major Healing Potion">
<!-- Greatly increases HP recovery bonus. Effect 3. -->
<!-- Greatly increases HP Recovery Bonus. -->
<icon>icon.etc_reagent_white_i00</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -1027,7 +1027,7 @@
</effects>
</skill>
<skill id="2064" toLevel="1" name="Scroll: Mana Regeneration">
<!-- Increases MP Regeneration. Effect 4 -->
<!-- Increases MP Recovery Bonus. -->
<icon>icon.etc_scroll_white_i00</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -1200,7 +1200,7 @@
</effects>
</skill>
<skill id="2076" toLevel="1" name="Blessing of Eva">
<!-- Increase lung capacity. Effect 1. -->
<!-- Lung capacity +40%. -->
<icon>icon.etc_bless_of_eva_i00</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>400</abnormalTime>
@@ -1221,7 +1221,7 @@
</effects>
</skill>
<skill id="2077" toLevel="1" name="Potion of Revenge">
<!-- Decreases P. Def. and reflects a certain amount of damage back to the enemy. Effect 3. -->
<!-- P. Def -17%, reflects a certain amount of damage back to the enemy -->
<icon>icon.etc_potion_blue_i00</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>

View File

@@ -271,7 +271,7 @@
</effect>
</effects>
</skill>
<skill id="2117" toLevel="1" name="Greater Blessed Spiritshot Compressed Package (D-grade)">
<skill id="2117" toLevel="1" name="Big Blessed Spiritshot Compressed Package (D-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -292,7 +292,7 @@
</effect>
</effects>
</skill>
<skill id="2118" toLevel="1" name="Greater Blessed Spiritshot Compressed Package (C-grade)">
<skill id="2118" toLevel="1" name="Big Blessed Spiritshot Compressed Package (C-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -313,7 +313,7 @@
</effect>
</effects>
</skill>
<skill id="2119" toLevel="1" name="Greater Blessed Spiritshot Compressed Package (B-grade)">
<skill id="2119" toLevel="1" name="Big Blessed Spiritshot Compressed Package (B-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -334,7 +334,7 @@
</effect>
</effects>
</skill>
<skill id="2120" toLevel="1" name="Greater Blessed Spiritshot Compressed Package (A-grade)">
<skill id="2120" toLevel="1" name="Big Blessed Spiritshot Compressed Package (A-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -740,6 +740,10 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2154" toLevel="1" name="Soulshot (S-grade)">
<icon>icon.etc_spirit_bullet_white_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="2155" toLevel="1" name="Spiritshot (D-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -776,6 +780,10 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2159" toLevel="1" name="Spiritshot (S-grade)">
<icon>icon.etc_spirit_bullet_white_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="2160" toLevel="1" name="Blessed Spiritshot (D-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -812,6 +820,10 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2164" toLevel="1" name="Blessed Spiritshot (S-grade)">
<icon>icon.etc_spirit_bullet_white_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="2165" toLevel="1" name="Momentum Stone">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
@@ -826,7 +838,7 @@
</effect>
</effects>
</skill>
<skill id="2166" toLevel="2" name="Greater CP Potion">
<skill id="2166" toLevel="2" name="CP Potion">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
@@ -873,7 +885,7 @@
</effects>
</skill>
<skill id="2168" toLevel="6" name="Lucky Charm">
<!-- Blessing which grants an exemption from the death penalty if you are killed by Boss/ Raid Monsters. Effect 1. -->
<!-- Blessing which grants an exemption from the death penalty if you are killed by Boss/ Raid Monsters. -->
<icon>icon.etc_orcish_talisman_i00</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -935,7 +947,7 @@
</effects>
</skill>
<skill id="2169" toLevel="2" name="Magic Haste Potion">
<!-- Increases Casting Spd. Effect 2. -->
<!-- Casting Spd. +23%. -->
<icon>
<value level="1">icon.etc_potion_of_acumen2_i00</value>
<value level="2">icon.etc_potion_of_acumen3_i00</value>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="2531" toLevel="1" name="Newbie Scroll of Escape">
<skill id="2531" toLevel="1" name="Scroll of Escape (Novice)">
<hitTime>20000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>

View File

@@ -21,7 +21,7 @@
<magicCriticalRate>5</magicCriticalRate>
</skill>
<skill id="3005" toLevel="1" name="Bleed">
<!-- Causes a scar that decreases HP. Effect 5. -->
<!-- Decreases HP every sec. -->
<icon>icon.skill0223</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>20</abnormalTime>
@@ -54,7 +54,7 @@
<magicCriticalRate>5</magicCriticalRate>
</skill>
<skill id="3007" toLevel="6" name="Special Ability: Guidance">
<!-- Increases Accuracy. -->
<!-- Increases P. Accuracy. -->
<icon>icon.skill1240</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -81,7 +81,7 @@
</effects>
</skill>
<skill id="3008" toLevel="6" name="Special Ability: Guidance">
<!-- Increases Accuracy. -->
<!-- Increases P. Accuracy. -->
<icon>icon.skill1240</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -108,7 +108,7 @@
</effects>
</skill>
<skill id="3009" toLevel="8" name="Special Ability: Evasion">
<!-- Increase Evasion. -->
<!-- Increases P. Evasion. -->
<icon>icon.skill0198</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -285,7 +285,7 @@
</effect>
</effects>
</skill>
<skill id="3014" toLevel="3" name="Special Ability: Mana Up">
<skill id="3014" toLevel="3" name="Special Ability: Boost Mana">
<!-- Increases Max MP. -->
<icon>icon.skill0213</icon>
<operateType>P</operateType>
@@ -327,7 +327,7 @@
</effects>
</skill>
<skill id="3016" toLevel="6" name="Special Ability: Critical Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -369,7 +369,7 @@
<operateType>A1</operateType>
</skill>
<skill id="3018" toLevel="6" name="Special Ability: Back Blow">
<!-- Increases Critical Rate when attacking a target from behind. -->
<!-- Increases P. Critical Rate when attacking a target from behind. -->
<icon>icon.skill1077</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -397,7 +397,7 @@
</effects>
</skill>
<skill id="3019" toLevel="6" name="Special Ability: Back Blow">
<!-- Increases Critical Rate when attacking a target from behind. -->
<!-- Increases P. Critical Rate when attacking a target from behind. -->
<icon>icon.skill1077</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -425,7 +425,7 @@
</effects>
</skill>
<skill id="3020" toLevel="6" name="Special Ability: Critical Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0223</icon>
<operateType>A2</operateType>
<abnormalLvl>
@@ -479,7 +479,7 @@
</effects>
</skill>
<skill id="3021" toLevel="6" name="Special Ability: Critical Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0223</icon>
<operateType>A2</operateType>
<abnormalLvl>5</abnormalLvl>
@@ -525,7 +525,7 @@
</effect>
</effects>
</skill>
<skill id="3022" toLevel="6" name="Special Ability: Critical Drain">
<skill id="3022" toLevel="6" name="Special Ability: Critical Absorption">
<icon>icon.skill0070</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
@@ -573,8 +573,8 @@
</effect>
</effects>
</skill>
<skill id="3023" toLevel="6" name="Special Ability: Critical Damage">
<!-- Increases Critical Damage. -->
<skill id="3023" toLevel="6" name="Special Ability: P. Critical Damage">
<!-- P. Critical Damage Boost -->
<icon>icon.skill1242</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -601,7 +601,7 @@
</effects>
</skill>
<skill id="3024" toLevel="6" name="Special Ability: Critical Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill1168</icon>
<operateType>A2</operateType>
<abnormalLvl>
@@ -690,7 +690,7 @@
<affectScope>NONE</affectScope>
</skill>
<skill id="3026" toLevel="6" name="Special Ability: Critical Anger">
<!-- Inflicts additional damage during a critical attack while reducing one's own HP. -->
<!-- Inflicts additional P. Critical Damage while reducing one's own HP. -->
<icon>icon.skill1062</icon>
<magicLvl>
<value level="1">46</value>
@@ -716,8 +716,8 @@
</effect>
</effects>
</skill>
<skill id="3027" toLevel="7" name="Special Ability: Rsk. Focus">
<!-- Increases Critical Rate when in danger. -->
<skill id="3027" toLevel="7" name="Special Ability: Risk Focus">
<!-- Increases P. Critical Rate in critical situation. -->
<icon>icon.skill1077</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -782,8 +782,8 @@
</effect>
</effects>
</skill>
<skill id="3028" toLevel="6" name="Special Ability: Rsk. Evasion">
<!-- Increases Evasion when in danger. -->
<skill id="3028" toLevel="6" name="Special Ability: Risk Evasion">
<!-- Increases P. Evasion in critical situation. -->
<icon>icon.skill0198</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -810,8 +810,8 @@
</effect>
</effects>
</skill>
<skill id="3029" toLevel="6" name="Special Ability: Rsk. Evasion">
<!-- Increases Evasion when in danger. -->
<skill id="3029" toLevel="6" name="Special Ability: Risk Evasion">
<!-- Increases P. Evasion in critical situation. -->
<icon>icon.skill0198</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -838,8 +838,8 @@
</effect>
</effects>
</skill>
<skill id="3030" toLevel="6" name="Special Ability: Rsk. Evasion">
<!-- Increases Evasion when in danger. -->
<skill id="3030" toLevel="6" name="Special Ability: Risk Evasion">
<!-- Increases P. Evasion in critical situation. -->
<icon>icon.skill0198</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -866,8 +866,8 @@
</effect>
</effects>
</skill>
<skill id="3031" toLevel="6" name="Special Ability: Rsk. Evasion">
<!-- Increases Evasion when in danger. -->
<skill id="3031" toLevel="6" name="Special Ability: Risk Evasion">
<!-- Increases P. Evasion in critical situation. -->
<icon>icon.skill0198</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -894,8 +894,8 @@
</effect>
</effects>
</skill>
<skill id="3032" toLevel="6" name="Special Ability: Rsk. Haste">
<!-- Increases Atk. Spd. when in danger. -->
<skill id="3032" toLevel="6" name="Special Ability: Risk Haste">
<!-- Increases Atk. Spd. in critical situation. -->
<icon>icon.skill1086</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -921,8 +921,8 @@
</effect>
</effects>
</skill>
<skill id="3033" toLevel="6" name="Special Ability: Rsk. Haste">
<!-- Increases Atk. Spd. when in danger. -->
<skill id="3033" toLevel="6" name="Special Ability: Risk Haste">
<!-- Increases Atk. Spd. in critical situation. -->
<icon>icon.skill1086</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -948,8 +948,8 @@
</effect>
</effects>
</skill>
<skill id="3034" toLevel="7" name="Special Ability: Rsk. Haste">
<!-- Increases Atk. Spd. when in danger. -->
<skill id="3034" toLevel="7" name="Special Ability: Risk Haste">
<!-- Increases Atk. Spd. in critical situation. -->
<icon>icon.skill1086</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1013,7 +1013,7 @@
</effect>
</effects>
</skill>
<skill id="3035" toLevel="6" name="Special Ability: Mighty Mortal">
<skill id="3035" toLevel="6" name="Special Ability: Mortal Strike">
<!-- Increases success rate of attacks targeting the enemy's vital parts. -->
<icon>
<value level="1">icon.skill0410</value>
@@ -1142,7 +1142,7 @@
</effect>
</effects>
</skill>
<skill id="3039" toLevel="7" name="Special Ability: Critical Drain">
<skill id="3039" toLevel="7" name="Special Ability: Critical Absorption">
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>
@@ -1193,7 +1193,7 @@
</effects>
</skill>
<skill id="3040" toLevel="6" name="Special Ability: Critical Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill1168</icon>
<operateType>A2</operateType>
<abnormalLvl>
@@ -1258,7 +1258,7 @@
</effects>
</skill>
<skill id="3041" toLevel="6" name="Special Ability: Critical Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill1168</icon>
<operateType>A2</operateType>
<abnormalLvl>
@@ -1322,8 +1322,8 @@
</effect>
</effects>
</skill>
<skill id="3042" toLevel="20" name="Special Ability: Critical Damage">
<!-- Increases Critical Damage. -->
<skill id="3042" toLevel="20" name="Special Ability: P. Critical Damage">
<!-- P. Critical Damage Boost -->
<icon>
<value level="1">icon.skill0193</value>
<value level="2">icon.skill0193</value>
@@ -1469,8 +1469,8 @@
</effect>
</effects>
</skill>
<skill id="3043" toLevel="6" name="Special Ability: Critical Damage">
<!-- Increases Critical Damage. -->
<skill id="3043" toLevel="6" name="Special Ability: P. Critical Damage">
<!-- P. Critical Damage Boost -->
<icon>icon.skill0193</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1497,7 +1497,7 @@
</effects>
</skill>
<skill id="3044" toLevel="20" name="Special Ability: Focus">
<!-- Increases Critical Rate. -->
<!-- Increases P. Critical Rate. -->
<icon>icon.skill1077</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1711,7 +1711,7 @@
</effects>
</skill>
<skill id="3046" toLevel="20" name="Special Ability: Guidance">
<!-- Increases Accuracy. -->
<!-- Increases P. Accuracy. -->
<icon>icon.skill1240</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1947,7 +1947,7 @@
</effects>
</skill>
<skill id="3052" toLevel="2" name="Special Ability: Critical Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0223</icon>
<operateType>A2</operateType>
<abnormalLvl>7</abnormalLvl>
@@ -1976,7 +1976,7 @@
</effects>
</skill>
<skill id="3053" toLevel="2" name="Special Ability: Critical Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0223</icon>
<operateType>A2</operateType>
<abnormalLvl>7</abnormalLvl>
@@ -2009,7 +2009,7 @@
</effects>
</skill>
<skill id="3054" toLevel="2" name="Special Ability: Critical Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0223</icon>
<operateType>A2</operateType>
<abnormalLvl>7</abnormalLvl>
@@ -2042,7 +2042,7 @@
</effects>
</skill>
<skill id="3055" toLevel="2" name="Special Ability: Critical Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0223</icon>
<operateType>A2</operateType>
<abnormalLvl>7</abnormalLvl>
@@ -2074,8 +2074,8 @@
</effect>
</effects>
</skill>
<skill id="3056" toLevel="3" name="Special Ability: Rsk. Haste">
<!-- Increases Atk. Spd. when in danger. -->
<skill id="3056" toLevel="3" name="Special Ability: Risk Haste">
<!-- Increases Atk. Spd. in critical situation. -->
<icon>icon.skill1086</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -2115,7 +2115,7 @@
</effect>
</effects>
</skill>
<skill id="3059" toLevel="2" name="Special Ability: Critical Drain">
<skill id="3059" toLevel="2" name="Special Ability: Critical Absorption">
<operateType>A1</operateType>
<castRange>600</castRange>
<effectRange>1100</effectRange>
@@ -2138,7 +2138,7 @@
</effect>
</effects>
</skill>
<skill id="3060" toLevel="2" name="Special Ability: Critical Drain">
<skill id="3060" toLevel="2" name="Special Ability: Critical Absorption">
<operateType>A1</operateType>
<castRange>600</castRange>
<effectRange>1100</effectRange>
@@ -2162,7 +2162,7 @@
</effects>
</skill>
<skill id="3061" toLevel="3" name="Special Ability: Critical Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill1168</icon>
<operateType>A2</operateType>
<abnormalLvl>7</abnormalLvl>
@@ -2199,7 +2199,7 @@
</effects>
</skill>
<skill id="3062" toLevel="2" name="Special Ability: Critical Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill1168</icon>
<operateType>A2</operateType>
<abnormalLvl>7</abnormalLvl>
@@ -2275,8 +2275,8 @@
</effect>
</effects>
</skill>
<skill id="3069" toLevel="1" name="Special Ability: Rsk. Evasion">
<!-- Increases Evasion when in danger. -->
<skill id="3069" toLevel="1" name="Special Ability: Risk Evasion">
<!-- Increases P. Evasion in critical situation. -->
<icon>icon.skill0198</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -2290,7 +2290,7 @@
</effects>
</skill>
<skill id="3070" toLevel="4" name="Special Ability: Critical Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
@@ -2323,8 +2323,8 @@
<effect name="BlockActions" />
</effects>
</skill>
<skill id="3071" toLevel="2" name="Special Ability: Rsk. Focus">
<!-- Increases Critical Rate when in danger. -->
<skill id="3071" toLevel="2" name="Special Ability: Risk Focus">
<!-- Increases P. Critical Rate in critical situation. -->
<icon>icon.skill1077</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -2387,8 +2387,8 @@
<effect name="Mute" />
</effects>
</skill>
<skill id="3075" toLevel="2" name="Special Ability: Magic Paralyze">
<!-- During 15 sec. gradually freezes the enemy's body. The enemy is paralysed for 10 sec. when the whole body is turned to ice. -->
<skill id="3075" toLevel="2" name="Special Ability: Magic Paralysis">
<!-- Causes the enemy's body to go completely rigid for 10 sec. and causes paralysis for 10 sec. -->
<icon>icon.skill1170</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
@@ -2524,7 +2524,7 @@
<effect name="Mute" />
</effects>
</skill>
<skill id="3079" toLevel="6" name="Special Ability: Magic Paralyze">
<skill id="3079" toLevel="6" name="Special Ability: Magic Paralysis">
<!-- Slows the enemy down for $s1, after that the enemy is fully paralysed for $s2. -->
<icon>icon.skill1170</icon>
<operateType>A2</operateType>
@@ -2574,7 +2574,7 @@
</endEffects>
</skill>
<skill id="3080" toLevel="15" name="Item Skill: Aggression">
<!-- Chance: Provokes a target to attack during an standard physical attack. Power $s1. -->
<!-- In case of success: Provokes a target to attack during an standard physical attack. Power $s1. -->
<icon>icon.skill3080</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
@@ -2630,8 +2630,8 @@
</effect>
</effects>
</skill>
<skill id="3081" toLevel="15" name="Item Skill: Charm (Attack Active)">
<!-- Chance: Decreases the target's urge to attack during a standard physical attack. Power $s1. -->
<skill id="3081" toLevel="15" name="Item Skill: Charm (phys.)">
<!-- In case of success: Decreases the target's urge to attack during a standard physical attack. Power $s1. -->
<icon>icon.skill3080</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
@@ -2688,7 +2688,7 @@
</effects>
</skill>
<skill id="3082" toLevel="10" name="Item Skill: Mana Burn">
<!-- Chance: Burns up the target's MP during an standard physical attack. Power $s1. -->
<!-- In case of success: Burns up the target's MP during an standard physical attack. Power $s1. -->
<icon>icon.skill3080</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
@@ -2730,8 +2730,8 @@
</effect>
</effects>
</skill>
<skill id="3083" toLevel="15" name="Item Skill: Slow (Attack Active)">
<!-- Chance: Momentarily decreases the target's Speed during an normal physical attack. Effect $s1 -->
<skill id="3083" toLevel="15" name="Item Skill: Slow (phys.)">
<!-- In case of success: Momentarily target's Speed -30% during a normal physical attack. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>3</abnormalLvl>
@@ -2778,8 +2778,8 @@
</effect>
</effects>
</skill>
<skill id="3084" toLevel="10" name="Item Skill: Winter (Attack Active)">
<!-- Chance: Momentarily decreases the target's Atk. Spd. during an normal physical attack. Effect $s1 -->
<skill id="3084" toLevel="10" name="Item Skill: Winter (phys.)">
<!-- In case of success: Momentarily target's Atk. Spd. -23% during a normal physical attack. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>3</abnormalLvl>
@@ -2817,7 +2817,7 @@
</effects>
</skill>
<skill id="3085" toLevel="10" name="Item Skill: Stun">
<!-- Chance: Momentarily inflicts Stun on the target during an normal physical attack. -->
<!-- In case of success: Momentarily inflicts Stun on the target during a normal physical attack. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
@@ -2854,7 +2854,7 @@
</effects>
</skill>
<skill id="3086" toLevel="15" name="Item Skill: Hold">
<!-- Chance: Momentarily inflicts Hold on the target during an normal physical attack. The target cannot be affected by any additional hold attacks while the effect lasts. -->
<!-- In case of success: Momentarily inflicts Hold on the target during a normal physical attack. The target cannot be affected by any additional hold attacks while the effect lasts. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
@@ -2904,7 +2904,7 @@
</effects>
</skill>
<skill id="3087" toLevel="10" name="Item Skill: Sleep">
<!-- Chance: Momentarily inflicts Sleep on the target during a normal physical attack. Additional chance to be put into sleep greatly decreases while the effect lasts. -->
<!-- In case of success: Momentarily inflicts Sleep on the target during a normal physical attack. Additional chance to be put into sleep greatly decreases while the effect lasts. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
@@ -2944,7 +2944,7 @@
</effects>
</skill>
<skill id="3088" toLevel="10" name="Item Skill: Paralyze">
<!-- When activated: Normal physical attack slows the enemy down for $s1, after that the enemy is fully paralysed for $s2. -->
<!-- In case of success: A normal physical attack Slows the enemy down for $s1, after that the enemy is fully paralysed for $s2 -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
@@ -2997,7 +2997,7 @@
</endEffects>
</skill>
<skill id="3089" toLevel="10" name="Item Skill: Medusa">
<!-- Chance: Momentarily petrifies the target during a normal physical attack. -->
<!-- In case of success: Momentarily petrifies the target during a normal physical attack. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
@@ -3035,7 +3035,7 @@
</effects>
</skill>
<skill id="3090" toLevel="10" name="Item Skill: Fear">
<!-- Chance: Momentarily inflicts Fear on the target and causes him to flee during a normal physical attack. -->
<!-- In case of success: Momentarily inflicts Fear on the target and causes him to flee during a normal physical attack. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
@@ -3072,8 +3072,8 @@
<effect name="Fear" />
</effects>
</skill>
<skill id="3091" toLevel="20" name="Item Skill: Poison (Attack Active)">
<!-- Chance: Momentarily inflicts Poison on the target during a normal physical attack. Effect $s1 -->
<skill id="3091" toLevel="20" name="Item Skill: Poison (phys.)">
<!-- In case of success: Momentarily inflicts Poison on the target during a normal physical attack. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>
@@ -3165,8 +3165,8 @@
</effect>
</effects>
</skill>
<skill id="3092" toLevel="15" name="Item Skill: Bleed (Attack Active)">
<!-- Chance: Momentarily inflicts Bleed on the target during a normal physical attack. Effect $s1 -->
<skill id="3092" toLevel="15" name="Item Skill: Bleed (phys.)">
<!-- In case of success: Momentarily inflicts Bleed on the target during a normal physical attack. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>
@@ -3260,7 +3260,7 @@
</effects>
</skill>
<skill id="3093" toLevel="10" name="Item Skill: Silence">
<!-- Chance: Momentarily blocks the target's magic skill during a normal physical attack. -->
<!-- In case of success: Momentarily blocks the target's magic skill during a normal physical attack. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
@@ -3297,7 +3297,7 @@
</effects>
</skill>
<skill id="3094" toLevel="10" name="Item Skill: Doom">
<!-- Chance: Momentarily blocks all of the target's physical and magic skills during a normal physical attack. -->
<!-- In case of success: Momentarily blocks all of the target's physical and magic skills during a normal physical attack. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
@@ -3378,8 +3378,8 @@
</effect>
</effects>
</skill>
<skill id="3096" toLevel="15" name="Item Skill: Slow (Magic Active)">
<!-- Chance: Momentarily decreases the target's Speed during magic use. Effect $s1 -->
<skill id="3096" toLevel="15" name="Item Skill: Slow (magic)">
<!-- In case of success: Momentarily target's Speed -30% during magic use. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>3</abnormalLvl>
@@ -3427,8 +3427,8 @@
</effect>
</effects>
</skill>
<skill id="3097" toLevel="10" name="Item Skill: Winter (Magic Active)">
<!-- Chance: Momentarily decreases the target's Atk. Spd. during magic use. Effect $s1 -->
<skill id="3097" toLevel="10" name="Item Skill: Winter (magic)">
<!-- In case of success: Momentarily target's Atk. Spd. -23% during magic use. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>3</abnormalLvl>
@@ -3467,7 +3467,7 @@
</effects>
</skill>
<skill id="3098" toLevel="10" name="Item Skill: Stun">
<!-- Chance: Momentarily inflicts Stun on the target during magic use. -->
<!-- In case of success: Momentarily inflicts Stun on the target during magic use. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="3100" toLevel="10" name="Item Skill: Sleep">
<!-- Chance: Momentarily inflicts Sleep on the target during magic use. Additional chance to be put into sleep greatly decreases while the effect lasts. -->
<!-- In case of success: Momentarily inflicts Sleep on the target during magic use. Additional chance to be put into sleep greatly decreases while the effect lasts. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -42,7 +42,7 @@
</effects>
</skill>
<skill id="3101" toLevel="10" name="Item Skill: Paralyze">
<!-- When activated: Normal magic attack slows the enemy down for $s1, after that the enemy is fully paralysed for $s2. -->
<!-- In case of success: Normal magic attack slows the enemy down for $s1, after that the enemy is fully paralysed for $s2. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -173,8 +173,8 @@
<effect name="Fear" />
</effects>
</skill>
<skill id="3104" toLevel="15" name="Item Skill: Poison (Magic Active)">
<!-- Chance: Momentarily inflicts Poison on the target during magic use. Effect $s1 -->
<skill id="3104" toLevel="15" name="Item Skill: Poison (magic)">
<!-- In case of success: Momentarily inflicts Poison on the target during magic use. -->
<icon>icon.skill3080</icon>
<abnormalLvl>
<value level="1">5</value>
@@ -267,8 +267,8 @@
</effect>
</effects>
</skill>
<skill id="3105" toLevel="15" name="Item Skill: Bleed (Magic Active)">
<!-- Chance: Momentarily inflicts Bleed on the target during magic use. Effect $s1 -->
<skill id="3105" toLevel="15" name="Item Skill: Bleed (magic)">
<!-- In case of success: Momentarily inflicts Bleed on the target during magic use. -->
<icon>icon.skill3080</icon>
<abnormalLvl>
<value level="1">5</value>
@@ -401,7 +401,7 @@
</effects>
</skill>
<skill id="3107" toLevel="10" name="Item Skill: Doom">
<!-- Chance: Momentarily blocks all of the target's physical and magic skills during magic use. -->
<!-- In case of success: Momentarily blocks all of the target's physical and magic skills during magic use. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -440,7 +440,7 @@
</effects>
</skill>
<skill id="3108" toLevel="15" name="Item Skill: Aggression Up">
<!-- Chance: Increases the target's urge to attack during a critical attack. Power $s1. -->
<!-- In case of success: Increases the target's urge to attack during a physical critical attack. Power $s1. -->
<icon>icon.skill3080</icon>
<castRange>40</castRange>
<effectPoint>-1</effectPoint>
@@ -481,7 +481,7 @@
</effects>
</skill>
<skill id="3109" toLevel="15" name="Item Skill: Aggression Down">
<!-- Chance: Decreases the target's urge to attack during a critical attack. Power $s1. -->
<!-- In case of success: Decreases the target's urge to attack during a physical critical attack. Power $s1. -->
<icon>icon.skill3080</icon>
<castRange>40</castRange>
<effectRange>400</effectRange>
@@ -538,7 +538,7 @@
</effects>
</skill>
<skill id="3110" toLevel="10" name="Item Skill: Mana Burn">
<!-- Chance: Burns up the target's MP during a critical attack. Power $s1. -->
<!-- In case of success: Burns up the target's MP during a physical critical attack. Power $s1. -->
<icon>icon.skill3080</icon>
<castRange>40</castRange>
<effectRange>400</effectRange>
@@ -581,7 +581,7 @@
</effects>
</skill>
<skill id="3111" toLevel="15" name="Item Skill: Slow (Critical)">
<!-- Chance: Momentarily decreases the target's Speed during a critical attack. Effect $s1 -->
<!-- In case of success: Momentarily target's Speed -30% during a physical critical attack. -->
<icon>icon.skill3080</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -629,7 +629,7 @@
</effects>
</skill>
<skill id="3112" toLevel="15" name="Item Skill: Winter (Critical)">
<!-- Chance: Momentarily decreases the target's Atk. Spd. during a critical attack. Effect $s1 -->
<!-- In case of success: Momentarily target's Atk. Spd. -23% during a physical critical attack. -->
<icon>icon.skill3080</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -677,7 +677,7 @@
</effects>
</skill>
<skill id="3113" toLevel="10" name="Item Skill: Stun">
<!-- Chance: Momentarily inflicts Stun on the target during a critical attack. -->
<!-- In case of success: Momentarily inflicts Stun on the target during a physical critical attack. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -714,7 +714,7 @@
</effects>
</skill>
<skill id="3114" toLevel="15" name="Item Skill: Hold">
<!-- Chance: Momentarily inflicts Hold on the target during a critical attack. The target cannot be affected by any additional hold attacks while the effect lasts. -->
<!-- In case of success: Momentarily inflicts Hold on the target during an physical critical attack. The target cannot be affected by any additional hold attacks while the effect lasts. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -764,7 +764,7 @@
</effects>
</skill>
<skill id="3115" toLevel="10" name="Item Skill: Sleep">
<!-- Chance: Momentarily inflicts Sleep on the target during a critical attack. Additional chance to be put into sleep greatly decreases while the effect lasts. -->
<!-- In case of success: Momentarily inflicts Sleep on the target during a physical critical attack. Additional chance to be put into sleep greatly decreases while the effect lasts. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -804,7 +804,7 @@
</effects>
</skill>
<skill id="3116" toLevel="10" name="Item Skill: Paralyze">
<!-- When activated: Critical attack slows the enemy down for $s1, after that the enemy is fully paralysed for $s2. -->
<!-- In case of success: physical critical attack slows the enemy down for $s1, after that the enemy is fully paralysed for $s2. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -857,7 +857,7 @@
</endEffects>
</skill>
<skill id="3117" toLevel="10" name="Item Skill: Medusa">
<!-- Chance: Momentarily petrifies the target during a critical attack. -->
<!-- In case of success: Momentarily petrifies the target during a physical critical attack. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -895,7 +895,7 @@
</effects>
</skill>
<skill id="3118" toLevel="10" name="Item Skill: Fear">
<!-- Chance: Momentarily inflicts Fear on the target and causes him to flee during a critical attack. -->
<!-- In case of success: Momentarily inflicts Fear on the target and causes him to flee during a physical critical attack. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -933,7 +933,7 @@
</effects>
</skill>
<skill id="3119" toLevel="15" name="Item Skill: Poison (Critical)">
<!-- Chance: Momentarily inflicts Poison on the target during a critical attack. Effect $s1 -->
<!-- In case of success: Momentarily inflicts Poison on the target during a physical critical attack. -->
<icon>icon.skill3080</icon>
<abnormalLvl>
<value level="1">5</value>
@@ -1026,7 +1026,7 @@
</effects>
</skill>
<skill id="3120" toLevel="15" name="Item Skill: Bleed (Critical)">
<!-- Chance: Momentarily inflicts Bleed on the target during a critical attack. Effect $s1 -->
<!-- In case of success: Momentarily inflicts Bleed on the target during a physical critical attack. -->
<icon>icon.skill3080</icon>
<abnormalLvl>
<value level="1">5</value>
@@ -1120,7 +1120,7 @@
</effects>
</skill>
<skill id="3121" toLevel="10" name="Item Skill: Silence">
<!-- Chance: Momentarily blocks the target's magic skill during a critical attack. -->
<!-- In case of success: Momentarily blocks the target's magic skill during a physical critical attack. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -1157,7 +1157,7 @@
</effects>
</skill>
<skill id="3122" toLevel="10" name="Item Skill: Doom">
<!-- Chance: Momentarily blocks all of the target's physical and magic skills during a critical attack. -->
<!-- In case of success: Momentarily blocks all of the target's physical and magic skills during a physical critical attack. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -1421,7 +1421,7 @@
</effects>
</skill>
<skill id="3126" toLevel="10" name="Item Skill: Prayer">
<!-- Active: Increases the effectiveness of HP recovery magic temporarily. -->
<!-- Active: Increases Received Healing temporarily. -->
<icon>icon.skill3123</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -2515,7 +2515,7 @@
</effects>
</skill>
<skill id="3138" toLevel="10" name="Item Skill: Heal Empower">
<!-- Active: Increases the power of HP recovery magic temporarily. -->
<!-- Active: Increases Healing Power temporarily. -->
<icon>icon.skill3123</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -2595,7 +2595,7 @@
</effects>
</skill>
<skill id="3139" toLevel="15" name="Item Skill: Agility">
<!-- Active: Increases Evasion temporarily. -->
<!-- Active: Increases P. Evasion temporarily. -->
<icon>icon.skill3123</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -2700,7 +2700,7 @@
</effects>
</skill>
<skill id="3140" toLevel="15" name="Item Skill: Guidance">
<!-- Active: Increases Accuracy temporarily. -->
<!-- Active: Increases P. Accuracy temporarily. -->
<icon>icon.skill3123</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -2805,7 +2805,7 @@
</effects>
</skill>
<skill id="3141" toLevel="10" name="Item Skill: Focus">
<!-- Active: Increases Critical Rate temporarily. -->
<!-- Active: Increases P. Critical Rate temporarily. -->
<icon>icon.skill3123</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -4224,7 +4224,7 @@
</effects>
</skill>
<skill id="3164" toLevel="3" name="Item Skill: Clarity">
<!-- Active: Temporarily decreases MP Consumptions for all skills. -->
<!-- Active: Temporarily decreases MP Consumption for magical skills. -->
<icon>icon.skill3123</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -4842,7 +4842,7 @@
</effects>
</skill>
<skill id="3173" toLevel="10" name="Item Skill: Prominence">
<!-- Active: Unleashes a fire attack against the enemies near a target. Power $s1. -->
<!-- Active: Deals fire magic damage to target and nearby enemies with $s1 Power added to M. Atk. -->
<icon>icon.skill3123</icon>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
@@ -4925,7 +4925,7 @@
</effects>
</skill>
<skill id="3174" toLevel="10" name="Item Skill: Hydro Blast">
<!-- Active: Unleashes a water attack against the enemies near a target. Power $s1. -->
<!-- Active: Deals water magic damage to target and nearby enemies with $s1 Power added to M. Atk. -->
<icon>icon.skill3123</icon>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
@@ -5008,7 +5008,7 @@
</effects>
</skill>
<skill id="3175" toLevel="10" name="Item Skill: Hurricane">
<!-- Active: Unleashes a wind attack against the enemies near a target. Power $s1. -->
<!-- Active: Deals wind magic damage to target and nearby enemies with $s1 Power added to M. Atk. -->
<icon>icon.skill3123</icon>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
@@ -5091,7 +5091,7 @@
</effects>
</skill>
<skill id="3176" toLevel="10" name="Item Skill: Stone">
<!-- Active: Attacks the enemies near a target with a stone boulder. Power $s1. -->
<!-- Active: Deals earth magic damage to target and nearby enemies with $s1 Power added to M. Atk. -->
<icon>icon.skill3123</icon>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
@@ -5174,7 +5174,7 @@
</effects>
</skill>
<skill id="3177" toLevel="10" name="Item Skill: Solar Flare">
<!-- Active: Unleashes a holy attack against the enemies near a target. Power $s1. -->
<!-- Active: Deals holy magic damage to target and nearby enemies with $s1 Power added to M. Atk. -->
<icon>icon.skill3123</icon>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
@@ -5257,7 +5257,7 @@
</effects>
</skill>
<skill id="3178" toLevel="10" name="Item Skill: Shadow Flare">
<!-- Active: Unleashes a dark attack against the enemies near a target. Power $s1. -->
<!-- Active: Deals dark magic damage to target and nearby enemies with $s1 Power added to M. Atk. -->
<icon>icon.skill3123</icon>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
@@ -5340,7 +5340,7 @@
</effects>
</skill>
<skill id="3179" toLevel="10" name="Item Skill: Aura Flare">
<!-- Active: Unleashes an elemental attack against the enemies near a target. Power $s1. -->
<!-- Active: Deals damage to target and nearby enemies with $s1 Power added to M. Atk. -->
<icon>icon.skill3123</icon>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
@@ -5421,7 +5421,7 @@
</effects>
</skill>
<skill id="3180" toLevel="10" name="Item Skill: Prominence">
<!-- Active: Unleashes a flaming attack against nearby enemies. Power $s1. -->
<!-- Active: Deals fire magic damage to nearby enemies with $s1 Power added to M. Atk. -->
<icon>icon.skill3123</icon>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
@@ -5502,7 +5502,7 @@
</effects>
</skill>
<skill id="3181" toLevel="10" name="Item Skill: Hydro Blast">
<!-- Active: Unleashes a water attack against nearby enemies. Power $s1. -->
<!-- Active: Deals water magic damage to nearby enemies with $s1 Power added to M. Atk. -->
<icon>icon.skill3123</icon>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
@@ -5583,7 +5583,7 @@
</effects>
</skill>
<skill id="3182" toLevel="10" name="Item Skill: Hurricane">
<!-- Active: Unleashes a wind attack against nearby enemies. Power $s1. -->
<!-- Active: Deals wind magic damage to nearby enemies with $s1 Power added to M. Atk. -->
<icon>icon.skill3123</icon>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
@@ -5664,7 +5664,7 @@
</effects>
</skill>
<skill id="3183" toLevel="10" name="Item Skill: Stone">
<!-- Active: Unleashes an earth attack against nearby enemies. Power $s1. -->
<!-- Active: Deals earth magic damage to nearby enemies with $s1 Power added to M. Atk. -->
<icon>icon.skill3123</icon>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
@@ -5745,7 +5745,7 @@
</effects>
</skill>
<skill id="3184" toLevel="10" name="Item Skill: Solar Flare">
<!-- Active: Unleashes a holy attack against nearby enemies. Power $s1. -->
<!-- Active: Deals holy magic damage to nearby enemies with $s1 Power added to M. Atk. -->
<icon>icon.skill3123</icon>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
@@ -5826,7 +5826,7 @@
</effects>
</skill>
<skill id="3185" toLevel="10" name="Item Skill: Shadow Flare">
<!-- Active: Unleashes a dark attack against nearby enemies. Power $s1. -->
<!-- Active: Deals dark magic damage to nearby enemies with $s1 Power added to M. Atk. -->
<icon>icon.skill3123</icon>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
@@ -5907,7 +5907,7 @@
</effects>
</skill>
<skill id="3186" toLevel="10" name="Item Skill: Aura Flare">
<!-- Active: Unleashes an elemental attack against nearby enemies. Power $s1. -->
<!-- Active: Deals damage to nearby enemies with $s1 Power added to M. Atk. -->
<icon>icon.skill3123</icon>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
@@ -5985,7 +5985,7 @@
</effect>
</effects>
</skill>
<skill id="3187" toLevel="15" name="Item Skill: Slow (Active)">
<skill id="3187" toLevel="15" name="Item Skill: Slow">
<!-- Active: Momentarily decreases the target's Speed. -->
<icon>icon.skill3123</icon>
<abnormalLvl>3</abnormalLvl>
@@ -6080,7 +6080,7 @@
</effect>
</effects>
</skill>
<skill id="3188" toLevel="15" name="Item Skill: Winter (Active)">
<skill id="3188" toLevel="15" name="Item Skill: Winter">
<!-- Active: Momentarily decreases the target's Atk. Spd. -->
<icon>icon.skill3123</icon>
<abnormalLvl>3</abnormalLvl>
@@ -6643,8 +6643,8 @@
<effect name="Fear" />
</effects>
</skill>
<skill id="3195" toLevel="15" name="Item Skill: Poison (Active)">
<!-- Active: Momentarily poisons a target. Effect $s1 -->
<skill id="3195" toLevel="15" name="Item Skill: Poison">
<!-- Active: Temporarily poisons a target. -->
<icon>icon.skill3123</icon>
<abnormalLvl>
<value level="1">5</value>
@@ -6773,8 +6773,8 @@
</effect>
</effects>
</skill>
<skill id="3196" toLevel="15" name="Item Skill: Bleed (Active)">
<!-- Active: Momentarily inflicts Bleed on the target. Effect $s1 -->
<skill id="3196" toLevel="15" name="Item Skill: Bleed">
<!-- Active: Temporarily inflicts Bleed on the target. -->
<icon>icon.skill3123</icon>
<abnormalLvl>
<value level="1">5</value>

View File

@@ -43,7 +43,7 @@
</effects>
</skill>
<skill id="3201" toLevel="3" name="Item Skill: Music Refresh">
<!-- Active: Temporarily decreases the Cooldown for song/ dance skills. -->
<!-- Active: Temporarily decreases the Cooldown for songs and dances. -->
<icon>icon.skill3123</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -262,7 +262,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="3207" toLevel="10" name="Item Skill: Heal">
<!-- Chance: Has a chance of restoring HP when attacked. -->
<!-- In case of success: Has a chance of restoring HP when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -304,7 +304,7 @@
</effects>
</skill>
<skill id="3208" toLevel="10" name="Item Skill: Blessed Body">
<!-- Chance: Has a chance of increasing Max HP for a certain amount of time when attacked. -->
<!-- In case of success: Has a chance of increasing Max HP for a certain amount of time when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -346,7 +346,7 @@
</effects>
</skill>
<skill id="3209" toLevel="10" name="Item Skill: Prayer">
<!-- Chance: Has a chance of increasing the effect of HP recovery magic for a certain amount of time when attacked. -->
<!-- In case of success: Has a chance of increasing Received Healing for a certain amount of time when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -388,7 +388,7 @@
</effects>
</skill>
<skill id="3210" toLevel="10" name="Item Skill: Recharge">
<!-- Chance: Has a chance of restoring MP when attacked. -->
<!-- In case of success: Has a chance of restoring MP when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -430,7 +430,7 @@
</effects>
</skill>
<skill id="3211" toLevel="10" name="Item Skill: Blessed Soul">
<!-- Chance: Increases Max MP for a certain amount of time when attacked. -->
<!-- In case of success: Has a chance of increasing Max MP for a certain amount of time when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -472,7 +472,7 @@
</effects>
</skill>
<skill id="3212" toLevel="15" name="Item Skill: Mana Gain">
<!-- Chance: Increases the recharge recovery rate of MP when attacked. -->
<!-- In case of success: Has a chance of restoring MP during the effect of the Recharge skill when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -524,7 +524,7 @@
</effects>
</skill>
<skill id="3213" toLevel="10" name="Item Skill: Ritual">
<!-- Chance: Restores CP when attacked. -->
<!-- In case of success: Restores CP when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -566,7 +566,7 @@
</effects>
</skill>
<skill id="3214" toLevel="10" name="Item Skill: Cheer">
<!-- Chance: Temporarily increases Max CP when attacked. -->
<!-- In case of success: Has a chance of increasing Max CP for a certain amount of time when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -608,7 +608,7 @@
</effects>
</skill>
<skill id="3215" toLevel="15" name="Item Skill: Might">
<!-- Chance: Temporarily increases P. Atk. when attacked. -->
<!-- In case of success: Has a chance of increasing P. Atk. for a certain amount of time when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -660,7 +660,7 @@
</effects>
</skill>
<skill id="3216" toLevel="15" name="Item Skill: Empower">
<!-- Chance: Temporarily increases M. Atk. when attacked. -->
<!-- In case of success: Has a chance of increasing M. Atk. for a certain amount of time when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -712,7 +712,7 @@
</effects>
</skill>
<skill id="3217" toLevel="10" name="Item Skill: Might in Duel - PvP">
<!-- Chance: P. Atk. increase in PvP if a character is wounded. -->
<!-- In case of success: Has a chance of increasing P. Atk. in PvP for a certain amount of time when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -754,7 +754,7 @@
</effects>
</skill>
<skill id="3218" toLevel="15" name="Item Skill: Shield">
<!-- Chance: Temporarily increases P. Def. when attacked. -->
<!-- In case of success: Has a chance of increasing P. Def. for a certain amount of time when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -806,7 +806,7 @@
</effects>
</skill>
<skill id="3219" toLevel="15" name="Item Skill: Magic Barrier">
<!-- Chance: Temporarily increases M. Def. when attacked. -->
<!-- In case of success: Has a chance of increasing M. Atk. for a certain amount of time when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -858,7 +858,7 @@
</effects>
</skill>
<skill id="3220" toLevel="10" name="Item Skill: Weakness in Duel">
<!-- Chance: Temporarily decreases enemy's P. Atk. in PvP. -->
<!-- In case of success: Decreases enemy's P. Atk. in PvP for a certain amount of time when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -900,7 +900,7 @@
</effects>
</skill>
<skill id="3221" toLevel="15" name="Item Skill: Agility">
<!-- Chance: Temporarily increases Evasion when attacked. -->
<!-- In case of success: Has a chance of increasing P. Evasion for a certain amount of time when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -952,7 +952,7 @@
</effects>
</skill>
<skill id="3222" toLevel="15" name="Item Skill: Guidance">
<!-- Chance: Temporarily increases Accuracy when attacked. -->
<!-- In case of success: Has a chance of increasing P. Accuracy for a certain amount of time when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1004,7 +1004,7 @@
</effects>
</skill>
<skill id="3223" toLevel="10" name="Item Skill: Focus">
<!-- Chance: Temporarily increases Critical Rate when attacked. -->
<!-- In case of success: Has a chance of increasing P. Critical Rate for a certain amount of time when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1046,7 +1046,7 @@
</effects>
</skill>
<skill id="3224" toLevel="10" name="Item Skill: Wild Magic">
<!-- Chance: Temporarily increases Critical Rate of magic attacks when attacked. -->
<!-- In case of success: Has a chance of increasing M. Critical Rate for a certain amount of time when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1088,7 +1088,7 @@
</effects>
</skill>
<skill id="3225" toLevel="15" name="Item Skill: Charm">
<!-- Chance: Decreases the enemy's aggression when you are attacked. -->
<!-- In case of success: Decreases the enemy's aggression when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1140,7 +1140,7 @@
</effects>
</skill>
<skill id="3226" toLevel="15" name="Item Skill: Slow">
<!-- Chance: Momentarily decreases the target's Speed when you are attacked. -->
<!-- In case of success: Momentarily decreases the target's Speed when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1192,7 +1192,7 @@
</effects>
</skill>
<skill id="3227" toLevel="15" name="Item Skill: Winter">
<!-- Chance: Momentarily decreases the target's Atk. Spd. when you are attacked. -->
<!-- In case of success: Momentarily decreases the target's Atk. Spd. when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1244,7 +1244,7 @@
</effects>
</skill>
<skill id="3228" toLevel="10" name="Item Skill: Stun">
<!-- Chance: Momentarily stuns the target when you are attacked. -->
<!-- In case of success: Momentarily inflicts Stun on the target when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1286,7 +1286,7 @@
</effects>
</skill>
<skill id="3229" toLevel="10" name="Item Skill: Hold">
<!-- Chance: Momentarily inflicts Hold on the target when you are attacked. Additional chance to be put into hold greatly decreases while the effect lasts. -->
<!-- In case of success: Momentarily inflicts Hold on the target when you are attacked. Chance to father be inflicted with Hold greatly decreases while effect lasts. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1328,7 +1328,7 @@
</effects>
</skill>
<skill id="3230" toLevel="10" name="Item Skill: Sleep">
<!-- Chance: Momentarily inflicts Sleep on the target when you are attacked. Additional chance to be put into sleep greatly decreases while the effect lasts. -->
<!-- In case of success: Momentarily inflicts Sleep on the target when you are attacked. Additional chance to be put into sleep greatly decreases while the effect lasts. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1370,7 +1370,7 @@
</effects>
</skill>
<skill id="3231" toLevel="10" name="Item Skill: Paralyze">
<!-- Chance: Momentarily paralyzes the target when you are attacked. -->
<!-- In case of success: Momentarily paralyzes the target when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1412,7 +1412,7 @@
</effects>
</skill>
<skill id="3232" toLevel="10" name="Item Skill: Medusa">
<!-- Chance: Momentarily petrifies the target when you are attacked. -->
<!-- In case of success: Momentarily petrifies the target when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1454,7 +1454,7 @@
</effects>
</skill>
<skill id="3233" toLevel="10" name="Item Skill: Fear">
<!-- Chance: Momentarily inflicts Fear on the target and causes it to flee when you are attacked. -->
<!-- In case of success: Momentarily inflicts Fear on the target, causing it to flee when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1496,7 +1496,7 @@
</effects>
</skill>
<skill id="3234" toLevel="15" name="Item Skill: Poison">
<!-- Chance: Momentarily poisons the target when you are attacked. Effect $s1 -->
<!-- In case of success: Momentarily poisons the target when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1548,7 +1548,7 @@
</effects>
</skill>
<skill id="3235" toLevel="15" name="Item Skill: Bleed">
<!-- Chance: Momentarily inflicts Bleed on the target and causes when you are attacked. Effect $s1 -->
<!-- In case of success: Momentarily inflicts Bleed on the target and causes when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1600,7 +1600,7 @@
</effects>
</skill>
<skill id="3236" toLevel="10" name="Item Skill: Silence">
<!-- Chance: Momentarily blocks the target's magic skills when you are attacked. -->
<!-- In case of success: Momentarily blocks the target's magic skills when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1642,7 +1642,7 @@
</effects>
</skill>
<skill id="3237" toLevel="10" name="Item Skill: Doom">
<!-- Chance: Momentarily blocks all of target's P./ M. Skills when attacked. -->
<!-- In case of success: Momentarily blocks the target's physical and magic skills when you are attacked. -->
<icon>icon.skill3080</icon>
<magicLvl>
<value level="1">46</value>
@@ -1684,7 +1684,7 @@
</effects>
</skill>
<skill id="3238" toLevel="10" name="Item Skill: Prayer">
<!-- Passive: Increases the effect of HP recovery magic when equipped. -->
<!-- Passive: Increases Received Healing. -->
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">46</value>
@@ -1737,7 +1737,7 @@
</effects>
</skill>
<skill id="3240" toLevel="15" name="Item Skill: Might">
<!-- Passive: Increases P. Atk. when equipped. -->
<!-- Passive: Increases P. Atk. -->
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">46</value>
@@ -1782,7 +1782,7 @@
</effects>
</skill>
<skill id="3241" toLevel="15" name="Item Skill: Empower">
<!-- Passive: Increases M. Atk. when equipped. -->
<!-- Passive: Increases M. Atk. -->
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">46</value>
@@ -1839,7 +1839,7 @@
</effects>
</skill>
<skill id="3244" toLevel="15" name="Item Skill: Shield">
<!-- Passive: Increases P. Def. when equipped. -->
<!-- Passive: Increases P. Def. -->
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">46</value>
@@ -1884,7 +1884,7 @@
</effects>
</skill>
<skill id="3245" toLevel="15" name="Item Skill: Magic Barrier">
<!-- Passive: Increases M. Def. when equipped. -->
<!-- Passive: Increases M. Def. -->
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">46</value>
@@ -1929,7 +1929,7 @@
</effects>
</skill>
<skill id="3246" toLevel="10" name="Item Skill: Heal Empower">
<!-- Passive: Increases the power of HP recovery magic when equipped. -->
<!-- Passive: Increases Healing Power. -->
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">46</value>
@@ -1964,7 +1964,7 @@
</effects>
</skill>
<skill id="3247" toLevel="15" name="Item Skill: Agility">
<!-- Passive: Increases Evasion when equipped. -->
<!-- Passive: Increases P. Evasion. -->
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">46</value>
@@ -1993,7 +1993,7 @@
</effects>
</skill>
<skill id="3248" toLevel="15" name="Item Skill: Guidance">
<!-- Passive: Increases Accuracy when equipped. -->
<!-- Passive: Increases P. Accuracy. -->
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">46</value>
@@ -2022,7 +2022,7 @@
</effects>
</skill>
<skill id="3249" toLevel="10" name="Item Skill: Focus">
<!-- Passive: Increases Critical Rate when equipped. -->
<!-- Passive: Increases P. Critical Rate. -->
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">46</value>
@@ -2046,7 +2046,7 @@
</effects>
</skill>
<skill id="3250" toLevel="10" name="Item Skill: Wild Magic">
<!-- Passive: Increases Critical Rate of magic attacks when equipped. -->
<!-- Passive: Increases M. Critical Rate. -->
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">46</value>
@@ -2094,7 +2094,7 @@
</effects>
</skill>
<skill id="3252" toLevel="10" name="Item Skill: Eva's Kiss">
<!-- Passive: Increases lung capacity when equipped. -->
<!-- Passive: Increases lung capacity. -->
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">46</value>
@@ -2118,7 +2118,7 @@
</effects>
</skill>
<skill id="3253" toLevel="10" name="Item Skill: Acrobatics">
<!-- Passive: Increases the height from which you can jump without sustaining damage when equipped. -->
<!-- Passive: Increases the height from which you can jump without sustaining damage. -->
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">46</value>
@@ -2142,7 +2142,7 @@
</effects>
</skill>
<skill id="3254" toLevel="15" name="Item Skill: Iron Body">
<!-- Passive: Increases Resistance to damage from falling when equipped. -->
<!-- Passive: Increases Resistance to damage from falling. -->
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">46</value>
@@ -2171,7 +2171,7 @@
</effects>
</skill>
<skill id="3255" toLevel="8" name="Item Skill: Skill Clarity">
<!-- Passive: Decreases MP Consumption for physical skills when equipped. -->
<!-- Passive: Decreases MP Consumption for physical skills. -->
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">55</value>
@@ -2203,7 +2203,7 @@
</effects>
</skill>
<skill id="3256" toLevel="8" name="Item Skill: Spell Clarity">
<!-- Passive: Decreases MP Consumption for magic skills when equipped. -->
<!-- Passive: Decreases MP Consumption for magic skills. -->
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">55</value>
@@ -2235,7 +2235,7 @@
</effects>
</skill>
<skill id="3257" toLevel="3" name="Item Skill: Music Clarity">
<!-- Passive: Decreases MP Consumption for song/ dance skills when equipped. -->
<!-- Passive: Decreases MP Consumption for songs and dances. -->
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">55</value>
@@ -2257,7 +2257,7 @@
</effects>
</skill>
<skill id="3258" toLevel="3" name="Item Skill: Clarity">
<!-- Passive: Decreases MP Consumption for all skills when equipped. -->
<!-- Passive: Decreases MP Consumption for magic skills. -->
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">55</value>
@@ -2293,7 +2293,7 @@
</effects>
</skill>
<skill id="3259" toLevel="3" name="Item Skill: Reflect Damage">
<!-- Passive: Increases the ability to reflect some of the damage you incur back to the enemy when equipped. -->
<!-- Passive: Increases the ability to reflect some of the damage you incur back to the enemy. -->
<icon>icon.skill3238</icon>
<magicLvl>
<value level="1">55</value>
@@ -2357,7 +2357,7 @@
</effects>
</skill>
<skill id="3264" toLevel="1" name="Blessed Escape">
<!-- Blessed Escape is available. -->
<!-- Allows the use of Blessed Teleport. -->
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>200</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -2521,7 +2521,7 @@
</effect>
</effects>
</skill>
<skill id="3273" toLevel="3" name="Talisman of Darkness - M. Def.">
<skill id="3273" toLevel="3" name="Blue Talisman - P. Def.">
<!-- P. Def. +3%. Effects from two such Talismans do not stack. -->
<icon>
<value level="1">icon.etc_talisman_i01</value>
@@ -2618,7 +2618,7 @@
</effect>
</effects>
</skill>
<skill id="3277" toLevel="3" name="White Talisman - M. Def.">
<skill id="3277" toLevel="3" name="Blue Talisman - M. Def.">
<!-- M. Def. +3%. Effects from two such Talismans do not stack. -->
<icon>
<value level="1">icon.etc_talisman_i01</value>
@@ -2668,7 +2668,7 @@
</effect>
</effects>
</skill>
<skill id="3279" toLevel="3" name="Talisman of Darkness - Max HP">
<skill id="3279" toLevel="3" name="Blue Talisman - Max. HP">
<!-- Max. HP +3%. Effects from two such Talismans do not stack. -->
<icon>
<value level="1">icon.etc_talisman_i01</value>
@@ -2693,7 +2693,7 @@
</effect>
</effects>
</skill>
<skill id="3280" toLevel="3" name="Talisman of Darkness - Max MP">
<skill id="3280" toLevel="3" name="Blue Talisman - Max. MP">
<!-- Max. MP +3%. Effects from two such Talismans do not stack. -->
<icon>
<value level="1">icon.etc_talisman_i01</value>
@@ -2796,7 +2796,7 @@
</effects>
</skill>
<skill id="3284" toLevel="1" name="Grey Talisman - Block">
<!-- For 15 sec., restricts enemy's HP recovery up to 70%, when used. Effects from two such Talismans do not stack. Cooldown - 4 min. -->
<!-- For 15 sec., restricts enemy's HP recovery up to 70%, when used. Effects from two such Talismans do not stack. Can only use on PCs. Cooldown - 4 min. -->
<icon>icon.etc_talisman_i07</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -2949,7 +2949,7 @@
</effects>
</skill>
<skill id="3290" toLevel="1" name="Yellow Talisman - Block">
<!-- For 15 sec., restricts enemy's HP recovery up to 70%, when used. Effects from two such Talismans do not stack. Cooldown - 3 min. -->
<!-- For 15 sec., restricts enemy's HP recovery up to 70%, when used. Effects from two such Talismans do not stack. Can only use on PCs. Cooldown - 3 min. -->
<icon>icon.etc_talisman_i02</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="3500" toLevel="1" name="Set Effect - Wooden Light Armor">
<skill id="3500" toLevel="1" name="Set Effect - Wooden Light Armor, 3-piece">
<!-- Max HP +41, P. Def. +2%. -->
<icon>icon.armor_t06_u_i00</icon>
<magicLvl>1</magicLvl>
@@ -17,8 +17,8 @@
</effect>
</effects>
</skill>
<skill id="3501" toLevel="1" name="Set Effect - Devotion Robe Armor">
<!-- Casting Spd. +15%. -->
<skill id="3501" toLevel="1" name="Set Effect - Devotion Robe Armor, 3-piece">
<!-- Atk. Spd. +15%. -->
<icon>icon.armor_t55_u_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -30,7 +30,7 @@
</effect>
</effects>
</skill>
<skill id="3502" toLevel="2" name="Set Effect - Mithril Heavy Armor, 3-piece">
<skill id="3502" toLevel="2" name="Set Effect - Mithril Heavy Armor, 2-piece">
<!-- Max HP +126. -->
<icon>icon.armor_t19_u_i00</icon>
<magicLvl>1</magicLvl>
@@ -46,7 +46,7 @@
</effect>
</effects>
</skill>
<skill id="3503" toLevel="2" name="Set Effect - Reinforced Leather Light Armor, 3-piece">
<skill id="3503" toLevel="2" name="Set Effect - Reinforced Leather Light Armor, 2-piece">
<!-- Max MP +80. -->
<icon>icon.armor_t13_u_i00</icon>
<magicLvl>1</magicLvl>
@@ -63,7 +63,7 @@
</effect>
</effects>
</skill>
<skill id="3504" toLevel="2" name="Set Effect - Knowledge Robe Armor, 3-piece">
<skill id="3504" toLevel="2" name="Set Effect - Knowledge Robe Armor, 2-piece">
<!-- Max MP +40. -->
<icon>icon.armor_t41_u_i00</icon>
<magicLvl>1</magicLvl>
@@ -80,7 +80,7 @@
</effect>
</effects>
</skill>
<skill id="3505" toLevel="2" name="Set Effect - Manticore Light Armor, 3-piece">
<skill id="3505" toLevel="2" name="Set Effect - Manticore Light Armor, 2-piece">
<!-- Max MP +92. -->
<icon>icon.armor_t42_u_i00</icon>
<magicLvl>1</magicLvl>
@@ -97,7 +97,7 @@
</effect>
</effects>
</skill>
<skill id="3506" toLevel="2" name="Set Effect - Brigandine Heavy Armor, 3-piece">
<skill id="3506" toLevel="2" name="Set Effect - Brigandine Heavy Armor, 2-piece">
<!-- Max HP +153. -->
<icon>icon.armor_t43_u_i00</icon>
<magicLvl>1</magicLvl>
@@ -114,7 +114,7 @@
</effect>
</effects>
</skill>
<skill id="3507" toLevel="2" name="Set Effect - Elven Mithril Robe Armor, 3-piece">
<skill id="3507" toLevel="2" name="Set Effect - Elven Mithril Robe Armor, 2-piece">
<!-- MP Recovery Bonus +5.24%. -->
<icon>icon.armor_elven_tunic_i00</icon>
<magicLvl>1</magicLvl>
@@ -131,7 +131,7 @@
</effect>
</effects>
</skill>
<skill id="3508" toLevel="2" name="Set Effect - Reinforced Mithril Light Armor, 3-piece">
<skill id="3508" toLevel="2" name="Set Effect - Reinforced Mithril Light Armor, 2-piece">
<!-- P. Evasion +4. -->
<icon>icon.armor_t47_u_i00</icon>
<magicLvl>1</magicLvl>
@@ -148,7 +148,7 @@
</effect>
</effects>
</skill>
<skill id="3509" toLevel="2" name="Set Effect - Chain Heavy Armor, 3-piece">
<skill id="3509" toLevel="2" name="Set Effect - Chain Heavy Armor, 2-piece">
<!-- Sleep/ Hold Resistance +20%, Max HP +198. -->
<icon>icon.armor_t48_u_i00</icon>
<magicLvl>1</magicLvl>
@@ -169,7 +169,7 @@
</effect>
</effects>
</skill>
<skill id="3510" toLevel="2" name="Set Effect - Karmian Robe Armor, 3-piece">
<skill id="3510" toLevel="2" name="Set Effect - Karmian Robe Armor, 2-piece">
<!-- Sleep/ Hold Resistance +20%. -->
<icon>icon.armor_t53_u_i00</icon>
<magicLvl>1</magicLvl>
@@ -212,7 +212,7 @@
</effects>
</skill>
<skill id="3512" toLevel="1" name="Set Effect - Compound Heavy Armor, 2-piece">
<!-- Weight Limit +5759, M. Def. +5%, Paralysis Resistance +10%. -->
<!-- Weight Limit +5795, M. Def. +5%, Paralysis Resistance +10%. -->
<icon>icon.armor_t61_ul_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -232,7 +232,7 @@
</effect>
</effects>
</skill>
<skill id="3513" toLevel="2" name="Set Effect - Demon Robe Armor, 3-piece">
<skill id="3513" toLevel="2" name="Set Effect - Demon Robe Armor, 2-piece">
<!-- Stun Resistance +10%. -->
<icon>icon.armor_t54_u_i00</icon>
<magicLvl>1</magicLvl>
@@ -256,7 +256,7 @@
</effect>
</effects>
</skill>
<skill id="3514" toLevel="2" name="Set Effect - Theca Light Armor, 3-piece">
<skill id="3514" toLevel="2" name="Set Effect - Theca Light Armor, 2-piece">
<!-- Paralysis Resistance +10%. -->
<icon>icon.armor_t63_u_i00</icon>
<magicLvl>1</magicLvl>
@@ -289,7 +289,7 @@
</effects>
</skill>
<skill id="3516" toLevel="1" name="Set Effect - Full Plate Heavy Armor, 2-piece">
<!-- Max HP +270, P. Def. +5%, Stun Resistance +10%. -->
<!-- Max HP +270, M. Def. +5%, Stun Resistance +10%. -->
<icon>icon.armor_t62_ul_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -332,7 +332,7 @@
</effect>
</effects>
</skill>
<skill id="3518" toLevel="4" name="Set Effect - Zubei Heavy Armor, 4-piece">
<skill id="3518" toLevel="4" name="Set Effect - Zubei Heavy Armor, 2-piece">
<!-- HP Recovery Bonus +5.24%. -->
<icon>icon.armor_t64_u_i00</icon>
<magicLvl>1</magicLvl>
@@ -356,7 +356,7 @@
</effect>
</effects>
</skill>
<skill id="3519" toLevel="4" name="Set Effect - Avadon Heavy Armor, 5-piece">
<skill id="3519" toLevel="4" name="Set Effect - Avadon Heavy Armor, 2-piece">
<!-- Max HP +294. -->
<icon>icon.armor_t66_u_i00</icon>
<magicLvl>1</magicLvl>
@@ -381,7 +381,7 @@
</effect>
</effects>
</skill>
<skill id="3520" toLevel="4" name="Set Effect - Zubei Light Armor, 5-piece">
<skill id="3520" toLevel="4" name="Set Effect - Zubei Light Armor, 2-piece">
<!-- P. Evasion +4. -->
<icon>icon.armor_t65_u_i00</icon>
<magicLvl>1</magicLvl>
@@ -430,7 +430,7 @@
</effect>
</effects>
</skill>
<skill id="3522" toLevel="4" name="Set Effect - Zubei Robe Armor, 5-piece">
<skill id="3522" toLevel="4" name="Set Effect - Zubei Robe Armor, 2-piece">
<!-- MP Recovery Bonus +5.26%. -->
<icon>icon.armor_t56_u_i00</icon>
<magicLvl>1</magicLvl>
@@ -475,7 +475,7 @@
</effect>
</effects>
</skill>
<skill id="3524" toLevel="4" name="Set Effect - Blue Wolf Heavy Armor, 4-piece">
<skill id="3524" toLevel="4" name="Set Effect - Blue Wolf Heavy Armor, 2-piece">
<!-- HP Recovery Bonus +5.24%. -->
<icon>icon.armor_t68_u_i00</icon>
<magicLvl>1</magicLvl>
@@ -507,7 +507,7 @@
</effect>
</effects>
</skill>
<skill id="3525" toLevel="3" name="Set Effect - Doom Heavy Armor, 3-piece">
<skill id="3525" toLevel="3" name="Set Effect - Doom Heavy Armor, 2-piece">
<!-- Max HP +320. -->
<icon>icon.armor_t71_ul_i00</icon>
<magicLvl>1</magicLvl>
@@ -532,7 +532,7 @@
</effect>
</effects>
</skill>
<skill id="3526" toLevel="3" name="Set Effect - Blue Wolf Light Armor, 4-piece">
<skill id="3526" toLevel="3" name="Set Effect - Blue Wolf Light Armor, 2-piece">
<!-- MP Recovery Bonus +5.26%. -->
<icon>icon.armor_t69_ul_i00</icon>
<magicLvl>1</magicLvl>
@@ -568,7 +568,7 @@
</effect>
</effects>
</skill>
<skill id="3527" toLevel="3" name="Set Effect - Doom Light Armor, 4-piece">
<skill id="3527" toLevel="3" name="Set Effect - Doom Light Armor, 2-piece">
<!-- MP Recovery Bonus +5.26%. -->
<icon>icon.armor_t72_ul_i00</icon>
<magicLvl>1</magicLvl>
@@ -593,7 +593,7 @@
</effect>
</effects>
</skill>
<skill id="3528" toLevel="4" name="Set Effect - Blue Wolf Robe Armor, 5-piece">
<skill id="3528" toLevel="4" name="Set Effect - Blue Wolf Robe Armor, 2-piece">
<!-- MP Recovery Bonus +5.26%. -->
<icon>icon.armor_t70_u_i00</icon>
<magicLvl>1</magicLvl>
@@ -625,7 +625,7 @@
</effect>
</effects>
</skill>
<skill id="3529" toLevel="4" name="Set Effect - Doom Robe Armor, 5-piece">
<skill id="3529" toLevel="4" name="Set Effect - Doom Robe Armor, 2-piece">
<!-- MP Recovery Bonus +5.26%. -->
<icon>icon.armor_t73_u_i00</icon>
<magicLvl>1</magicLvl>
@@ -666,7 +666,7 @@
</effect>
</effects>
</skill>
<skill id="3530" toLevel="4" name="Set Effect - Dark Crystal Heavy Armor, 4-piece">
<skill id="3530" toLevel="4" name="Set Effect - Dark Crystal Heavy Armor, 2-piece">
<!-- HP Recovery Bonus +5.24%. -->
<icon>icon.armor_t74_u_i00</icon>
<magicLvl>1</magicLvl>
@@ -731,7 +731,7 @@
</effect>
</effects>
</skill>
<skill id="3532" toLevel="4" name="Set Effect - Dark Crystal Light Armor, 3-piece">
<skill id="3532" toLevel="4" name="Set Effect - Dark Crystal Light Armor, 2-piece">
<!-- P. Evasion +4. -->
<icon>icon.armor_t75_u_i00</icon>
<magicLvl>1</magicLvl>
@@ -767,7 +767,7 @@
</effect>
</effects>
</skill>
<skill id="3533" toLevel="3" name="Set Effect - Tallum Light Armor, 4-piece">
<skill id="3533" toLevel="3" name="Set Effect - Tallum Light Armor, 2-piece">
<!-- MP Recovery Bonus +8%. -->
<icon>icon.armor_t78_ul_i00</icon>
<magicLvl>1</magicLvl>
@@ -796,7 +796,7 @@
</effect>
</effects>
</skill>
<skill id="3534" toLevel="4" name="Set Effect - Tallum Robe Armor, 5-piece">
<skill id="3534" toLevel="4" name="Set Effect - Tallum Robe Armor, 2-piece">
<!-- MP Recovery Bonus +5.26%. -->
<icon>icon.armor_t79_u_i00</icon>
<magicLvl>1</magicLvl>
@@ -829,8 +829,8 @@
</effect>
</effects>
</skill>
<skill id="3535" toLevel="3" name="Set Effect - Dark Crystal Robe, 3-piece">
<!-- Speed +7. Decreases Magic Cancel Rate. -->
<skill id="3535" toLevel="3" name="Set Effect - Dark Crystal Robe, 2-piece">
<!-- Speed +1. Decreases probability of magic being canceled due to damage received. -->
<icon>icon.armor_t76_ul_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -865,7 +865,7 @@
</effect>
</effects>
</skill>
<skill id="3536" toLevel="3" name="Set Effect - Nightmare Heavy Armor, 4-piece">
<skill id="3536" toLevel="3" name="Set Effect - Nightmare Heavy Armor, 2-piece">
<!-- P. Accuracy +3, HP Recovery Bonus +5.24%. -->
<icon>icon.armor_t80_ul_i00</icon>
<magicLvl>1</magicLvl>
@@ -902,7 +902,7 @@
</effect>
</effects>
</skill>
<skill id="3537" toLevel="3" name="Set Effect - Majestic Heavy Armor, 3-piece">
<skill id="3537" toLevel="3" name="Set Effect - Majestic Heavy Armor, 2-piece">
<!-- P. Accuracy +3, HP Recovery Bonus +5.24%. -->
<icon>icon.armor_t83_ul_i00</icon>
<magicLvl>1</magicLvl>
@@ -938,7 +938,7 @@
</effect>
</effects>
</skill>
<skill id="3538" toLevel="3" name="Set Effect - Nightmare Light Armor, 4-piece">
<skill id="3538" toLevel="3" name="Set Effect - Nightmare Light Armor, 2-piece">
<!-- MP Recovery Bonus +5.26%. -->
<icon>icon.armor_t81_ul_i00</icon>
<magicLvl>1</magicLvl>
@@ -971,8 +971,8 @@
</effect>
</effects>
</skill>
<skill id="3539" toLevel="3" name="Set Effect - Majestic Light Armor, 4-piece">
<!-- Weight Limit +5759, P. Accuracy +3. -->
<skill id="3539" toLevel="3" name="Set Effect - Majestic Light Armor, 2-piece">
<!-- Weight Limit +5759, P. Accuracy +3 at night. -->
<icon>icon.armor_t84_ul_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1011,7 +1011,7 @@
</effect>
</effects>
</skill>
<skill id="3540" toLevel="3" name="Set Effect - Nightmare Robe Armor, 4-piece">
<skill id="3540" toLevel="3" name="Set Effect - Nightmare Robe Armor, 2-piece">
<!-- MP Recovery Bonus +5.26%. -->
<icon>icon.armor_t82_ul_i00</icon>
<magicLvl>1</magicLvl>
@@ -1044,7 +1044,7 @@
</effect>
</effects>
</skill>
<skill id="3541" toLevel="3" name="Set Effect - Majestic Robe Armor, 4-piece">
<skill id="3541" toLevel="3" name="Set Effect - Majestic Robe Armor, 2-piece">
<!-- MP Recovery Bonus +8%. -->
<icon>icon.armor_t85_ul_i00</icon>
<magicLvl>1</magicLvl>
@@ -1076,8 +1076,8 @@
</effect>
</effects>
</skill>
<skill id="3542" toLevel="6" name="Special Ability: Critical Damage">
<!-- Increases Critical Damage. -->
<skill id="3542" toLevel="6" name="Special Ability: P. Critical Damage">
<!-- P. Critical Damage Boost -->
<icon>icon.skill1242</icon>
<magicLvl>
<value level="1">46</value>
@@ -1143,7 +1143,7 @@
</effects>
</skill>
<skill id="3546" toLevel="1" name="Equip Shield">
<!-- Additionally increases Magic Damage Resistance. -->
<!-- Increases resistance to magic attack. -->
<icon>icon.skill0091</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1220,8 +1220,8 @@
</effect>
</effects>
</skill>
<skill id="3553" toLevel="1" name="Imperial Crusader Heavy Armor Set">
<!-- Sleep/ Hold Resistance, Max HP, and P. Def. STR+ 2, DEX-2 -->
<skill id="3553" toLevel="1" name="Set Effect - Imperial Crusader Armor, 2-piece">
<!-- HP Recovery Bonus +6%. -->
<icon>icon.armor_t88_u_i00</icon>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
@@ -1242,7 +1242,7 @@
</effects>
</skill>
<skill id="3554" toLevel="1" name="Equip Shield">
<!-- Additionally increases Poison/ Bleed Resistance. -->
<!-- Increases Shield Defense Rate. -->
<icon>icon.skill0091</icon>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
@@ -1254,8 +1254,8 @@
</effect>
</effects>
</skill>
<skill id="3555" toLevel="1" name="Draconic Leather Armor Set">
<!-- Max MP, Atk. Spd, P. Atk, and weight limit. DEX+ 1, STR+ 1, CON-2 -->
<skill id="3555" toLevel="1" name="Set Effect - Draconic Leather Armor, 2-piece">
<!-- Weight limit +5759, Max MP +289. -->
<icon>icon.armor_t89_ul_i00</icon>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
@@ -1278,8 +1278,8 @@
</effect>
</effects>
</skill>
<skill id="3556" toLevel="1" name="Major Arcana Robe Set">
<!-- Decreases chance of magic casting being canceled. Increases Stun Resistance, M. Atk., Speed and weight limit. WIT +1, INT +1, MEN -2 -->
<skill id="3556" toLevel="1" name="Set Effect - Arcana Robe Armor, 2-piece">
<!-- Weight limit +5759, Speed +7. -->
<icon>icon.armor_t90_ul_i00</icon>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
@@ -1354,8 +1354,8 @@
</effect>
</effects>
</skill>
<skill id="3558" toLevel="1" name="Antharas' Earring">
<!-- Damaged earring. Bleed Resistance and Bleed Atk. Rate +1%. -->
<skill id="3558" toLevel="1" name="Damaged Antharas' Earring">
<!-- Bleed Resistance/ Atk. Rate +1%. -->
<icon>
<value level="1">icon.accessory_earring_of_antaras_i00</value>
<value level="2">icon.accessory_earring_of_antaras_i00</value>
@@ -1371,6 +1371,7 @@
<value level="12">icon.accessory_earring_of_antaras_i00</value>
<value level="13">icon.accessory_earring_of_antaras_i01</value>
<value level="14">icon.accessory_earring_of_antaras_i02</value>
<value level="15">icon.accessory_earring_of_antaras_i04</value>
</icon>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
@@ -1410,9 +1411,25 @@
</effect>
</effects>
</skill>
<skill id="3559" toLevel="2" name="Zaken's Earring">
<!-- Increases Bleed/ Stun/ Mental Attack Resistance, Bleed/ Stun/ Mental attack bonus and effectiveness of received HP recovery magic, and has a chance of restoring HP by using some of the damage inflicted upon the enemy. -->
<icon>icon.accessory_earring_of_zaken_i00</icon>
<skill id="3559" toLevel="2" name="Damaged Zaken's Earring">
<!-- Bleed Resistance +1%. -->
<icon>
<value level="1">icon.accessory_earring_of_zaken_i00</value>
<value level="2">icon.accessory_earring_of_zaken_i00</value>
<value level="3">icon.accessory_earring_of_zaken_i00</value>
<value level="4">icon.accessory_earring_of_zaken_i00</value>
<value level="5">icon.accessory_earring_of_zaken_i00</value>
<value level="6">icon.accessory_earring_of_zaken_i00</value>
<value level="7">icon.accessory_earring_of_zaken_i00</value>
<value level="8">icon.accessory_earring_of_zaken_i00</value>
<value level="9">icon.accessory_earring_of_zaken_i00</value>
<value level="10">icon.accessory_earring_of_zaken_i00</value>
<value level="11">icon.accessory_earring_of_zaken_i00</value>
<value level="12">icon.accessory_earring_of_zaken_i00</value>
<value level="13">icon.accessory_earring_of_zaken_i02</value>
<value level="14">icon.accessory_earring_of_zaken_i03</value>
<value level="15">icon.accessory_earring_of_zaken_i04</value>
</icon>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1459,12 +1476,13 @@
</effect>
</effects>
</skill>
<skill id="3560" toLevel="3" name="Refined Orfen's Earring">
<skill id="3560" toLevel="3" name="Orfen's Earring">
<!-- Hold Resistance and Atk. Rate +10%, Mental Resistance and Atk. Rate +5%, Healing Power +2%, Skill MP Consumption -2%. -->
<icon>
<value level="1">icon.accessory_earring_of_orfen_i00</value>
<value level="2">icon.accessory_earring_of_orfen_i02</value>
<value level="3">icon.accessory_earring_of_orfen_i03</value>
<value level="4">icon.accessory_earring_of_orfen_i04</value>
</icon>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
@@ -1515,8 +1533,8 @@
</effect>
</effects>
</skill>
<skill id="3561" toLevel="3" name="Damaged Baium's Ring Enchant Effect">
<!-- Damaged ring. Bleed Resistance +1%. -->
<skill id="3561" toLevel="3" name="Damaged Baium's Ring">
<!-- Bleed Resistance +1%. -->
<icon>
<value level="1">icon.accessory_ring_of_baium_i00</value>
<value level="2">icon.accessory_ring_of_baium_i00</value>
@@ -1532,6 +1550,7 @@
<value level="12">icon.accessory_ring_of_baium_i00</value>
<value level="13">icon.accessory_ring_of_baium_i02</value>
<value level="14">icon.accessory_ring_of_baium_i03</value>
<value level="15">icon.accessory_ring_of_baium_i04</value>
</icon>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
@@ -1609,6 +1628,7 @@
<value level="1">icon.accessory_ring_of_queen_ant_i00</value>
<value level="2">icon.accessory_ring_of_queen_ant_i02</value>
<value level="3">icon.accessory_ring_of_queen_ant_i03</value>
<value level="4">icon.accessory_ring_of_queen_ant_i04</value>
</icon>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
@@ -1684,6 +1704,7 @@
<value level="1">icon.accessory_ring_of_core_i00</value>
<value level="2">icon.accessory_ring_of_core_i02</value>
<value level="3">icon.accessory_ring_of_core_i03</value>
<value level="4">icon.accessory_ring_of_core_i04</value>
</icon>
<magicLvl>75</magicLvl>
<operateType>P</operateType>
@@ -1764,7 +1785,7 @@
</effects>
</skill>
<skill id="3571" toLevel="2" name="Special Ability: Critical Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -1797,7 +1818,7 @@
</effects>
</skill>
<skill id="3574" toLevel="3" name="Special Ability: Critical Slow">
<!-- Temporarily decreases Speed. Effect $s1 -->
<!-- Temporarily target's Speed -30%. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -2340,7 +2361,7 @@
</effects>
</skill>
<skill id="3594" toLevel="1" name="Infinity Power - Archery">
<!-- For 5 min. Speed +15, the bow's range +100. -->
<!-- For 5 min., Speed +15 and maximum range +100. -->
<icon>icon.skill0431</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>

View File

@@ -164,7 +164,7 @@
</effects>
</skill>
<skill id="3602" toLevel="10" name="Special Ability: Guidance">
<!-- Increases Accuracy. Enables the character to attack multiple opponents. -->
<!-- Increases P. Accuracy and enables the character to attack multiple opponents. -->
<icon>icon.skill1240</icon>
<magicLvl>
<value level="1">46</value>
@@ -526,7 +526,7 @@
</effect>
</effects>
</skill>
<skill id="3605" toLevel="1" name="Set Effect - Moon Heavy Armor">
<skill id="3605" toLevel="1" name="Set Effect - Moon Heavy Armor, 4-piece">
<!-- HP Recovery Bonus +3%, Max HP +25, P. Def. +3%. -->
<icon>icon.armor_t1001_ul_i00</icon>
<magicLvl>1</magicLvl>
@@ -547,7 +547,7 @@
</effect>
</effects>
</skill>
<skill id="3606" toLevel="1" name="Set Effect - Moon Light Armor">
<skill id="3606" toLevel="1" name="Set Effect - Moon Light Armor, 4-piece">
<!-- MP Recovery Bonus +3%, Max MP +10, P. Atk. +2%. -->
<icon>icon.armor_t1002_ul_i00</icon>
<magicLvl>1</magicLvl>
@@ -568,7 +568,7 @@
</effect>
</effects>
</skill>
<skill id="3607" toLevel="1" name="Set Effect - Moon Robe Armor">
<skill id="3607" toLevel="1" name="Set Effect - Moon Robe Armor, 4-piece">
<!-- MP Recovery Bonus +3%, Max MP +20, M. Atk. +2%. -->
<icon>icon.armor_t1003_ul_i00</icon>
<magicLvl>1</magicLvl>
@@ -589,8 +589,8 @@
</effect>
</effects>
</skill>
<skill id="3608" toLevel="3" name="Improved Apella Heavy Armor Set">
<!-- Increases Max CP/ CP Recovery Bonus, and decreases the skill player's death XP penalty. Increases one's own M. Def. when attacked. Decreases Critical Damage success rate. -->
<skill id="3608" toLevel="3" name="Set Effect - Apella Heavy Armor">
<!-- Increases Max CP/ CP Recovery Bonus, and decreases the skill player's death XP penalty. Increases one's own M. Def. when attacked. Decreases P. Critical Damage success rate. -->
<icon>icon.armor_t1004_ul_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -661,8 +661,8 @@
</effect>
</effects>
</skill>
<skill id="3609" toLevel="3" name="Improved Apella Light Armor Set">
<!-- Increases Max CP/ CP Recovery Bonus, and decreases the player's death XP penalty. Increases Evasion when attacked. Decreases received Critical Damage. -->
<skill id="3609" toLevel="3" name="Set Effect - Apella Light Armor">
<!-- Increases Max CP/ CP Recovery Bonus, decreases the skill player's death XP penalty. Increases one's own P. Evasion when attacked. Decreases Received P. Critical Damage. -->
<icon>icon.armor_t1005_ul_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -733,8 +733,8 @@
</effect>
</effects>
</skill>
<skill id="3610" toLevel="3" name="Improved Apella Robe Set">
<!-- Increases Max CP/ CP Recovery Bonus, and decreases the player's death XP penalty. Increases Speed and P. Def. when attacked. -->
<skill id="3610" toLevel="3" name="Set Effect - Apella Robe Armor">
<!-- Increases Max CP/ CP Recovery Bonus, and decreases death XP penalty. Increases Speed and P. Def. when attacked. -->
<icon>icon.armor_t1006_ul_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1456,7 +1456,7 @@
</effects>
</skill>
<skill id="3633" toLevel="2" name="Residential Stun Immunity">
<!-- Active: Momentarily increases Stun Resistance. -->
<!-- Active: Temporarily increases Stun Resistance. -->
<icon>icon.accessory_pledge_cap1_i05</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>

View File

@@ -212,49 +212,49 @@
</effects>
</skill>
<skill id="4009" toLevel="5" name="Fire Resistance">
<!-- Resistant to Fire attacks. -->
<!-- Resistance to Fire. -->
<icon>icon.skill4009</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4010" toLevel="5" name="Water Resistance">
<!-- Resistant to Water attacks. -->
<!-- Resistance to Water. -->
<icon>icon.skill4010</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4011" toLevel="5" name="Wind Resistance">
<!-- Resistant to Wind attacks. -->
<!-- Resistance to Wind. -->
<icon>icon.skill4011</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4012" toLevel="5" name="Earth Resistance">
<!-- Resistant to Earth attacks. -->
<!-- Resistance to Earth. -->
<icon>icon.skill4012</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4013" toLevel="1" name="Fire Resistance, Water Vulnerability">
<skill id="4013" toLevel="1" name="Fire Resistance/ Water Vulnerability">
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4014" toLevel="1" name="Water Resistance, Fire Vulnerability">
<skill id="4014" toLevel="1" name="Water Resistance/ Fire Vulnerability">
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4015" toLevel="1" name="Wind Resistance, Earth Vulnerability">
<skill id="4015" toLevel="1" name="Wind Resistance/ Earth Attack Vulnerability">
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4016" toLevel="1" name="Earth Resistance, Wind Vulnerability">
<skill id="4016" toLevel="1" name="Earth Resistance/ Wind Attack Vulnerability">
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
@@ -277,7 +277,7 @@
</effects>
</skill>
<skill id="4018" toLevel="1" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect 3. -->
<!-- Immediately target's Speed -30%. -->
<icon>icon.skill4018</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -307,7 +307,7 @@
</effects>
</skill>
<skill id="4019" toLevel="1" name="Decrease Speed">
<!-- Momentarily decreases Speed and continuously consumes HP. Effect 3. -->
<!-- Immediately target's Speed -30%, decreases character's HP. -->
<icon>icon.skill4019</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -634,8 +634,8 @@
</effect>
</effects>
</skill>
<skill id="4031" toLevel="3" name="Might">
<!-- For $s1 P. Atk. +$s2. -->
<skill id="4031" toLevel="3" name="Clan Shield">
<!-- For $s1 P. Def. +$s2. -->
<icon>icon.skill4031</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -795,7 +795,7 @@
</effects>
</skill>
<skill id="4034" toLevel="12" name="Ice Bolt">
<!-- Speed decreases momentarily. Effect $s1 -->
<!-- Immediately target's Speed -20%. -->
<icon>icon.skill1184</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -869,7 +869,7 @@
</effects>
</skill>
<skill id="4035" toLevel="12" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -954,7 +954,7 @@
</effects>
</skill>
<skill id="4036" toLevel="12" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill4036</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -1041,7 +1041,7 @@
</effects>
</skill>
<skill id="4037" toLevel="3" name="Weakness">
<!-- P. Atk. decreases momentarily. Effect $s1 -->
<!-- Immediately P. Atk. -17%. -->
<icon>icon.skill4037</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1086,7 +1086,7 @@
</effects>
</skill>
<skill id="4038" toLevel="5" name="Shackle">
<!-- Atk. Spd. decreases momentarily. Effect $s1 -->
<!-- Immediately Atk. Spd. -17%. -->
<icon>icon.skill4038</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1373,7 +1373,7 @@
</effects>
</skill>
<skill id="4046" toLevel="12" name="Sleep">
<!-- Afflicted with Sleep and unable to move momentarily. -->
<!-- Immobilizes and puts a target into sleep. -->
<icon>icon.skill4046</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -1530,6 +1530,7 @@
</effects>
</skill>
<skill id="4049" toLevel="16" name="Cubic Strike">
<!-- Inflicts damage on the enemy with $s1 Power. -->
<effectPoint>
<value level="1">-379</value>
<value level="2">-438</value>
@@ -1595,6 +1596,7 @@
</effects>
</skill>
<skill id="4050" toLevel="16" name="Cubic Drain">
<!-- Has a chance to absorb enemy's HP. Power $s1. -->
<effectPoint>
<value level="1">-408</value>
<value level="2">-467</value>
@@ -1662,6 +1664,7 @@
</effects>
</skill>
<skill id="4051" toLevel="20" name="Cubic Heal">
<!-- Restores HP with $s1 Power. -->
<castRange>600</castRange>
<effectPoint>
<value level="1">408</value>
@@ -1742,7 +1745,7 @@
</effects>
</skill>
<skill id="4052" toLevel="15" name="Cubic Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- Inflicts poison, decreases HP every sec. -->
<icon>icon.skill1168</icon>
<abnormalLvl>
<value level="1">5</value>
@@ -1833,7 +1836,7 @@
</effects>
</skill>
<skill id="4053" toLevel="16" name="Cubic Weakness">
<!-- P. Atk. decreases momentarily. Effect $s1 -->
<!-- Temporarily P. Atk. -23%. -->
<icon>icon.skill1164</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -1892,7 +1895,7 @@
</effects>
</skill>
<skill id="4054" toLevel="16" name="Cubic Hex">
<!-- P. Def. decreases temporarily. Effect $s1 -->
<!-- Temporarily P. Def. -23%. -->
<icon>icon.skill0122</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -1951,7 +1954,7 @@
</effects>
</skill>
<skill id="4055" toLevel="16" name="Cubic Shackle">
<!-- Atk. Spd. decreases temporarily. Effect $s1 -->
<!-- Temporarily Atk. Spd. -23%. -->
<icon>icon.skill1206</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -2437,7 +2440,7 @@
</effects>
</skill>
<skill id="4070" toLevel="1" name="Decrease Atk. Spd.">
<!-- Atk. Spd. decreases momentarily. Effect 3. -->
<!-- Immediately Atk. Spd. -23%. -->
<icon>icon.skill1206</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>5</abnormalTime>
@@ -2460,8 +2463,8 @@
</effect>
</effects>
</skill>
<skill id="4071" toLevel="5" name="Bow/Crossbow Resistance">
<!-- Resistant to Bow/ Crossbow attacks. -->
<skill id="4071" toLevel="5" name="Bow Resistance">
<!-- Increases resistance to bow attacks. -->
<icon>
<value level="1">icon.skill4071</value>
<value level="2">icon.skill4071</value>
@@ -2492,7 +2495,7 @@
</effects>
</skill>
<skill id="4072" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -2575,7 +2578,7 @@
</effects>
</skill>
<skill id="4073" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -2644,7 +2647,7 @@
</effects>
</skill>
<skill id="4074" toLevel="2" name="Haste">
<!-- Atk. Spd. +$s1 -->
<!-- Atk. Spd. +$s1. -->
<icon>icon.skill1086</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2683,7 +2686,7 @@
</effects>
</skill>
<skill id="4075" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0092</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -2737,7 +2740,7 @@
</effects>
</skill>
<skill id="4076" toLevel="3" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1 -->
<!-- Immediately target's Speed -10%. -->
<icon>icon.skill1160</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3041,7 +3044,7 @@
</effects>
</skill>
<skill id="4085" toLevel="1" name="Critical Damage">
<!-- Increases Critical Damage. -->
<!-- Increases P. Critical Damage. -->
<icon>icon.skill4085</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3054,7 +3057,7 @@
</effects>
</skill>
<skill id="4086" toLevel="1" name="Critical Chance">
<!-- Increases Critical Rate. -->
<!-- Increases P. Critical Rate. -->
<icon>icon.skill4086</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3127,7 +3130,7 @@
</effects>
</skill>
<skill id="4088" toLevel="12" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -3264,7 +3267,7 @@
</effects>
</skill>
<skill id="4091" toLevel="3" name="Spirit Ogre">
<!-- P. Atk. +$s1, P. Def. +$s2, Accuracy +$s3, and Max HP +$s4. Evasion -$s5 and speed -$s6. -->
<!-- P. Atk. +$s1, P. Def. +$s2, P. Accuracy +$s3, Max HP +$s4, P. Evasion -$s5 and Speed -$s6. -->
<icon>icon.skill0109</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -3344,7 +3347,7 @@
</effects>
</skill>
<skill id="4092" toLevel="1" name="Spirit Puma">
<!-- Atk. Spd. +30% and evasion +4. P. Def. -20%. -->
<!-- Atk. Spd. +30%, P. Evasion +4, P. Def. -20%. -->
<icon>icon.skill0282</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -3376,7 +3379,7 @@
</effects>
</skill>
<skill id="4093" toLevel="1" name="Evasion">
<!-- Evasion +4. -->
<!-- P. Evasion +4. -->
<icon>icon.skill4093</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3458,7 +3461,7 @@
</effects>
</skill>
<skill id="4096" toLevel="3" name="Hawk Eye">
<!-- P. Def. momentarily -$s1 and Accuracy +$s2. -->
<!-- P. Def. -$s1 and P. Accuracy +$s2. -->
<icon>icon.skill0131</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3635,8 +3638,8 @@
<effect name="Mute" />
</effects>
</skill>
<skill id="4099" toLevel="2" name="Berserker Spirit">
<!-- P. Def. -$s1, M. Def. -$s2, Evasion -$s3, and P. Atk. +$s4, M. Atk. +$s5, Atk. Spd. +$s6, Casting Spd. +$s7, Speed +$s8. -->
<skill id="4099" toLevel="2" name="Soul of Berserker">
<!-- P. Def. -$s1, M. Def. -$s2, P. Evasion -$s3, P. Atk. +$s4, M. Atk. +$s5, Atk. Spd. +$s6, Casting Spd. +$s7, Speed +$s8. -->
<icon>icon.skill1062</icon>
<abnormalLvl>
<value level="1">1</value>

View File

@@ -119,7 +119,7 @@
</effects>
</skill>
<skill id="4102" toLevel="3" name="Surrender to Fire">
<!-- Momentarily decreases Fire Resistance and increases Water Resistance. Effect $s1 -->
<!-- Fire Resistance decreases and Water Resistance increases momentarily. -->
<icon>icon.skill4279_new</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -207,7 +207,7 @@
</effects>
</skill>
<skill id="4104" toLevel="12" name="Chill Flame">
<!-- HP decreases momentarily from burning flame. Effect $s1 -->
<!-- HP decreases from flame momentarily. -->
<icon>icon.skill1100</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -349,7 +349,7 @@
</effects>
</skill>
<skill id="4106" toLevel="1" name="Antharas Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill4106</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -379,7 +379,7 @@
</effects>
</skill>
<skill id="4107" toLevel="1" name="Antharas Tail Swipe">
<!-- Instantly stuns characters and does not let them move. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill4107</icon>
<operateType>A1</operateType>
</skill>
@@ -635,7 +635,7 @@
</effects>
</skill>
<skill id="4116" toLevel="10" name="Magic Attack Resistance">
<!-- Increases M. Def. -->
<!-- Resistance to magic attacks. -->
<icon>icon.skill4116_new</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -796,8 +796,8 @@
<effect name="BlockActions" />
</effects>
</skill>
<skill id="4119" toLevel="3" name="Decrease Accuracy">
<!-- Accuracy decreases momentarily. Effect $s1 -->
<skill id="4119" toLevel="3" name="Decrease P. Accuracy">
<!-- Momentarily P. Accuracy -6. -->
<icon>icon.skill1222</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -843,7 +843,7 @@
</effects>
</skill>
<skill id="4120" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -1100,7 +1100,7 @@
</effects>
</skill>
<skill id="4126" toLevel="1" name="Reduce Delay">
<!-- Skill Cooldown decreases temporarily. -->
<!-- Temporarily decreases Skill Cooldown. -->
<icon>icon.skill0164</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -1478,7 +1478,7 @@
</effects>
</skill>
<skill id="4140" toLevel="12" name="Contract Payment">
<!-- Your MP is continuously consumed as payment for summoning an unholy creature. Effect $s1 -->
<!-- Your MP is continuously consumed as payment for summoning an unholy creature. -->
<icon>icon.skill1100</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1826,7 +1826,7 @@
</effects>
</skill>
<skill id="4145" toLevel="3" name="P. Atk. Decrease">
<!-- P. Atk. decreases momentarily. Effect $s1 -->
<!-- Immediately P. Atk. -17%. -->
<icon>icon.skill4037</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1858,7 +1858,7 @@
</effects>
</skill>
<skill id="4146" toLevel="3" name="Decrease P. Def.">
<!-- P. Def. decreases momentarily. Effect $s1 -->
<!-- Immediately P. Def. -17%. -->
<icon>icon.skill0122</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1910,7 +1910,7 @@
</effects>
</skill>
<skill id="4148" toLevel="12" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill4036</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -1976,7 +1976,7 @@
</effects>
</skill>
<skill id="4149" toLevel="12" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -2042,7 +2042,7 @@
</effects>
</skill>
<skill id="4150" toLevel="12" name="Flame">
<!-- HP decreases momentarily from burning flame. Effect $s1 -->
<!-- HP decreases from flame momentarily. -->
<icon>icon.skill1100</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -2243,7 +2243,7 @@
</effects>
</skill>
<skill id="4153" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1 -->
<!-- Immediately target's Speed -20%. -->
<icon>icon.skill1184</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -2769,7 +2769,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4162" toLevel="3" name="Decrease Atk. Spd.">
<!-- Atk. Spd. decreases momentarily. Effect $s1 -->
<!-- Immediately Atk. Spd. -17%. -->
<icon>icon.skill1206</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2848,8 +2848,8 @@
</effect>
</effects>
</skill>
<skill id="4164" toLevel="18" name="Paralysis">
<!-- Stunned and unable to move momentarily. -->
<skill id="4164" toLevel="18" name="Cubic Paralysis">
<!-- Paralyzed and unable to move temporarily. -->
<icon>icon.skill1170</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -2906,8 +2906,8 @@
</effect>
</endEffects>
</skill>
<skill id="4165" toLevel="17" name="Icy Air">
<!-- Continuously damaged by icy air. Effect $s1 -->
<skill id="4165" toLevel="17" name="Cubic Icy Air">
<!-- Continuously damaged by icy air. -->
<icon>icon.skill1183</icon>
<abnormalLvl>
<value level="1">5</value>
@@ -2986,8 +2986,8 @@
</effect>
</effects>
</skill>
<skill id="4166" toLevel="18" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<skill id="4166" toLevel="18" name="Cubic Stun">
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0279</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -3114,7 +3114,7 @@
</effects>
</skill>
<skill id="4169" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -3310,7 +3310,7 @@
</effects>
</skill>
<skill id="4172" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -3727,7 +3727,7 @@
</effects>
</skill>
<skill id="4180" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -3866,7 +3866,7 @@
</effects>
</skill>
<skill id="4182" toLevel="12" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill1168</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -3947,7 +3947,7 @@
</effects>
</skill>
<skill id="4183" toLevel="12" name="P. Atk. Decrease">
<!-- P. Atk. decreases momentarily. Effect $s1 -->
<!-- Immediately P. Atk. -17%. -->
<icon>icon.skill1164</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -4025,7 +4025,7 @@
</effects>
</skill>
<skill id="4184" toLevel="12" name="Decrease Atk. Spd.">
<!-- Atk. Spd. decreases momentarily. Effect $s1 -->
<!-- Immediately Atk. Spd. -17%. -->
<icon>icon.skill1206</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -4103,7 +4103,7 @@
</effects>
</skill>
<skill id="4185" toLevel="12" name="Sleep">
<!-- Afflicted with Sleep and unable to move momentarily. -->
<!-- Immobilizes and puts a target into sleep. -->
<icon>icon.skill1069</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -4232,7 +4232,7 @@
</effects>
</skill>
<skill id="4187" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1 -->
<!-- Immediately target's Speed -10%. -->
<icon>icon.skill1160</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -4310,7 +4310,7 @@
</effects>
</skill>
<skill id="4188" toLevel="12" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -4455,7 +4455,7 @@
</effects>
</skill>
<skill id="4190" toLevel="12" name="Decrease MP">
<!-- MP decreases. Effect $s1 -->
<!-- Continuously decreases MP. -->
<icon>icon.skill1102</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -4822,7 +4822,7 @@
</effects>
</skill>
<skill id="4196" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1 -->
<!-- Immediately target's Speed -20%. -->
<icon>icon.skill1184</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -4959,7 +4959,7 @@
</effects>
</skill>
<skill id="4198" toLevel="12" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill1168</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -5040,7 +5040,7 @@
</effects>
</skill>
<skill id="4199" toLevel="12" name="P. Atk. Decrease">
<!-- P. Atk. decreases momentarily. Effect $s1 -->
<!-- P. Atk. decreases momentarily. -->
<icon>icon.skill1164</icon>
<abnormalLvl>
<value level="1">1</value>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="4200" toLevel="12" name="Decrease Atk. Spd.">
<!-- Atk. Spd. decreases momentarily. Effect $s1 -->
<!-- Immediately decreases Atk. Spd. -->
<icon>icon.skill1206</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -79,7 +79,7 @@
</effects>
</skill>
<skill id="4201" toLevel="12" name="Sleep">
<!-- Afflicted with Sleep and unable to move momentarily. -->
<!-- Immobilizes and puts a target into sleep. -->
<icon>icon.skill1069</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -208,7 +208,7 @@
</effects>
</skill>
<skill id="4203" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1 -->
<!-- Speed decreased temporarily. -->
<icon>icon.skill1160</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -286,7 +286,7 @@
</effects>
</skill>
<skill id="4204" toLevel="12" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -431,7 +431,7 @@
</effects>
</skill>
<skill id="4206" toLevel="12" name="Aura Sink">
<!-- MP decreases. Effect $s1 -->
<!-- MP decreases. -->
<icon>icon.skill1170</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -566,7 +566,7 @@
</effects>
</skill>
<skill id="4208" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -887,7 +887,7 @@
</effects>
</skill>
<skill id="4213" toLevel="12" name="Haste">
<!-- Atk. Spd. +$s1 -->
<!-- Atk. Spd. +$s1. -->
<icon>icon.skill1086</icon>
<abnormalLvl>99</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -989,7 +989,7 @@
</effects>
</skill>
<skill id="4215" toLevel="1" name="Raid Curse">
<!-- You have been cursed by a Guardian Spirit. No magic or physical skills can be used at this time. This curse befalls those who attempt to challenge a raid boss who is 9 or more Lv.s below their own, or those who do not meet the requirements for the raid. The curse is irreversible. -->
<!-- You have been cursed by a Guardian Spirit. No magic or physical skills can be used at this time. This curse befalls those who attempt to challenge a raid boss who is 9 or more levels below their own, or those who do not meet the requirements for the raid. The curse is irreversible. -->
<icon>icon.skill1064</icon>
<abnormalLvl>99</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -1162,7 +1162,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4225" toLevel="5" name="Stun Resistance">
<!-- Resistant to Stun Attacks. -->
<!-- Resistance to Stun. -->
<icon>icon.skill4225</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1524,7 +1524,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4236" toLevel="1" name="Decrease Heal">
<!-- Reduces the effectiveness of recovery magic. -->
<!-- Received Healing -50%. -->
<icon>icon.skill1269</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -1557,7 +1557,7 @@
</effects>
</skill>
<skill id="4237" toLevel="1" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect 3. -->
<!-- Immediately target's Speed -30%. -->
<icon>icon.skill1236</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -1591,7 +1591,7 @@
</effects>
</skill>
<skill id="4238" toLevel="1" name="Increase Cooldown">
<!-- Skill Cooldown increases momentarily. -->
<!-- P./ M. Skill Cooldown increases momentarily. -->
<icon>icon.skill1248</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -1698,7 +1698,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4243" toLevel="1" name="Venomous Poison">
<!-- Noxious fumes gradually decrease your HP. Effect 9. -->
<!-- Noxious fumes gradually decrease your HP. -->
<icon>icon.skill4082</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -1950,7 +1950,7 @@
</effects>
</skill>
<skill id="4249" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1 -->
<!-- Immediately target's Speed -20%. -->
<icon>icon.skill1184</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -2481,7 +2481,7 @@
</effects>
</skill>
<skill id="4259" toLevel="12" name="Toxic Smoke">
<!-- Noxious fumes gradually decrease your HP. Effect $s1 -->
<!-- Noxious fumes gradually decrease your HP. -->
<icon>icon.skill4036</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -2743,7 +2743,7 @@
</effects>
</skill>
<skill id="4262" toLevel="2" name="Holiday Wind Walk">
<!-- Speed increases temporarily. Effect 2. -->
<!-- Temporarily Speed +33. -->
<icon>icon.skill1204</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -2767,7 +2767,7 @@
</effects>
</skill>
<skill id="4263" toLevel="1" name="Holiday Haste">
<!-- Temporarily increases Atk. Spd. Effect 1. -->
<!-- Temporarily Atk. Spd. +15%. -->
<icon>icon.skill1086</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -2792,7 +2792,7 @@
</effects>
</skill>
<skill id="4264" toLevel="1" name="Holiday Empower">
<!-- M. Atk. increases temporarily. Effect 1. -->
<!-- Temporarily M. Atk. +55%. -->
<icon>icon.skill1059</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -2817,7 +2817,7 @@
</effects>
</skill>
<skill id="4265" toLevel="3" name="Holiday Might">
<!-- P. Atk. increases temporarily. Effect $s1 -->
<!-- Temporarily P. Atk. +5%. -->
<icon>icon.skill1068</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2846,7 +2846,7 @@
</effects>
</skill>
<skill id="4266" toLevel="3" name="Holiday Shield">
<!-- P. Def. increases temporarily. Effect $s1 -->
<!-- Temporarily P. Def. +5%. -->
<icon>icon.skill1040</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2996,8 +2996,8 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4272" toLevel="1" name="Greater Bow/Crossbow Resistance">
<!-- Highly resistant to Bow/ Crossbows. -->
<skill id="4272" toLevel="1" name="Greater Bow Resistance">
<!-- Very resistant to bow. -->
<icon>icon.skill4272</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3009,8 +3009,8 @@
</effect>
</effects>
</skill>
<skill id="4273" toLevel="5" name="Dagger/Rapier Resistance">
<!-- Resistant to Dagger/ Rapier attacks. -->
<skill id="4273" toLevel="5" name="Dagger Resistance">
<!-- Resistance to dagger. -->
<icon>icon.skill4273_new</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3042,7 +3042,7 @@
</effects>
</skill>
<skill id="4274" toLevel="5" name="Blunt Weapon Vulnerability">
<!-- Vulnerable to Blunt Weapons. -->
<!-- Vulnerable to blunt weapon. -->
<icon>icon.skill4274_new</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3060,14 +3060,14 @@
</effects>
</skill>
<skill id="4275" toLevel="5" name="Holy Attack Vulnerability">
<!-- Vulnerable to Holy attacks. -->
<!-- Vulnerable to Holy. -->
<icon>icon.skill4275_new</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4276" toLevel="5" name="Bow / Crossbow Vulnerability">
<!-- Weak against Bow/ Crossbow attacks. -->
<skill id="4276" toLevel="5" name="Bow Vulnerability">
<!-- Vulnerable to bow. -->
<icon>icon.skill4276_new</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3092,7 +3092,7 @@
</effects>
</skill>
<skill id="4277" toLevel="5" name="Poison Resistance">
<!-- Resistant to poison attack. -->
<!-- Resistant to Poison. -->
<icon>icon.skill4277</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3123,28 +3123,28 @@
</effects>
</skill>
<skill id="4279" toLevel="5" name="Fire Vulnerability">
<!-- Vulnerable to Fire attacks. -->
<!-- Vulnerable to Fire. -->
<icon>icon.skill4279_new</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4280" toLevel="5" name="Water Vulnerability">
<!-- Vulnerable to Water attacks. -->
<!-- Vulnerable to Water. -->
<icon>icon.skill4280_new</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4281" toLevel="5" name="Wind Attack Vulnerability">
<!-- Vulnerable to Wind attacks. -->
<!-- Vulnerable to Wind. -->
<icon>icon.skill4281_new</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4282" toLevel="5" name="Earth Attack Vulnerability">
<!-- Vulnerable to Earth attacks. -->
<!-- Vulnerable to Earth. -->
<icon>icon.skill4282_new</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3164,7 +3164,7 @@
</effects>
</skill>
<skill id="4284" toLevel="5" name="Bleed Resistance">
<!-- Resistant to Bleed attack. -->
<!-- Resistant to Bleed. -->
<icon>icon.skill4284</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3182,7 +3182,7 @@
</effects>
</skill>
<skill id="4285" toLevel="5" name="Sleep Resistance">
<!-- Resistant to Sleep attacks. -->
<!-- Resistant to Sleep. -->
<icon>icon.skill4285</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>

View File

@@ -392,7 +392,7 @@
</effects>
</skill>
<skill id="4320" toLevel="12" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -743,7 +743,7 @@
</effects>
</skill>
<skill id="4333" toLevel="5" name="Dark Attack Resistance">
<!-- Resistant to Dark attacks. -->
<!-- Resistance to Dark. -->
<icon>icon.skill4333</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -790,7 +790,7 @@
</effects>
</skill>
<skill id="4336" toLevel="5" name="Dark Attack Vulnerability">
<!-- Vulnerable to Dark attacks. -->
<!-- Vulnerable to Dark. -->
<icon>icon.skill4336_new</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -809,7 +809,7 @@
</effects>
</skill>
<skill id="4337" toLevel="5" name="Holy Attack Resistance">
<!-- Resistant to Holy attacks. -->
<!-- Resistance to Holy. -->
<icon>icon.skill4337</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -905,7 +905,7 @@
</effects>
</skill>
<skill id="4342" toLevel="2" name="Wind Walk">
<!-- Increases Speed temporarily. Effect $s1 -->
<!-- Temporarily Speed +20. -->
<icon>icon.skill1204</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -938,7 +938,7 @@
</effects>
</skill>
<skill id="4343" toLevel="3" name="Decrease Weight">
<!-- Reduces current weight. Effect $s1 -->
<!-- Temporarily reduces current weight. -->
<icon>icon.skill1257</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -973,7 +973,7 @@
</effects>
</skill>
<skill id="4344" toLevel="3" name="Shield">
<!-- Increases defense power temporarily. Effect $s1 -->
<!-- Temporarily P. Def. +8%. -->
<icon>icon.skill1040</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1013,7 +1013,7 @@
</effects>
</skill>
<skill id="4345" toLevel="3" name="Might">
<!-- P. Atk. increases temporarily. Effect $s1 -->
<!-- Temporarily P. Atk. +8%. -->
<icon>icon.skill1068</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1049,7 +1049,7 @@
</effects>
</skill>
<skill id="4346" toLevel="4" name="Mental Shield">
<!-- Momentarily increases Hold/ Sleep/ Fear/ Mental Attack Resistance. Effect $s1 -->
<!-- Temporarily Hold/ Sleep/ Mental Resistance +$s1. -->
<icon>icon.skill1035</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1099,7 +1099,7 @@
</effects>
</skill>
<skill id="4347" toLevel="6" name="Blessed Body">
<!-- Momentarily increases maximum HP. Effect $s1 -->
<!-- Max HP +10% for a certain amount of time. -->
<icon>icon.skill1045</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1144,7 +1144,7 @@
</effects>
</skill>
<skill id="4348" toLevel="6" name="Blessed Soul">
<!-- Momentarily increases maximum MP. Effect $s1 -->
<!-- Max MP +10% for a certain amount of time. -->
<icon>icon.skill1048</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1189,7 +1189,7 @@
</effects>
</skill>
<skill id="4349" toLevel="2" name="Magic Barrier">
<!-- Momentarily increases M. Def. Effect $s1 -->
<!-- Temporarily M. Def. +23%. -->
<icon>icon.skill1036</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -1222,7 +1222,7 @@
</effects>
</skill>
<skill id="4350" toLevel="4" name="Stun Resistance">
<!-- Momentarily provides powerful resistance against Stun Attack. Effect $s1 -->
<!-- Temporarily Stun Resistance +15. -->
<icon>icon.skill1259</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1260,7 +1260,7 @@
</effects>
</skill>
<skill id="4351" toLevel="6" name="Concentration">
<!-- Momentarily lowers the probability of magic being canceled due to damage taken. Effect $s1 -->
<!-- Temporarily lowers the probability of magic being canceled due to damage taken. -->
<icon>icon.skill1078</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1304,8 +1304,8 @@
</effect>
</effects>
</skill>
<skill id="4352" toLevel="2" name="Berserker Spirit">
<!-- P. Def. decreases momentarily., M. Def. and Evasion, and increases P. Atk., M. Atk., Atk. Spd., Casting Spd. and Speed. Effect $s1 -->
<skill id="4352" toLevel="2" name="Soul of Berserker">
<!-- Temporarily decreases P./ M. Def. and P. Evasion, and increases P./ M. Atk., Atk. Spd., Casting Spd. and Speed. -->
<icon>icon.skill1062</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1387,7 +1387,7 @@
</effects>
</skill>
<skill id="4353" toLevel="6" name="Blessed Shield">
<!-- Momentarily increases the probability of shield defense. Effect $s1 -->
<!-- Temporarily Shield Defense Rate +30%. -->
<icon>icon.skill1243</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1432,7 +1432,7 @@
</effects>
</skill>
<skill id="4354" toLevel="4" name="Vampiric Rage">
<!-- Momentarily restores HP using damage inflicted upon the enemy with a certain probability. Effect $s1 -->
<!-- Temporarily increases the ability to restore some HP from the damage inflicted on the enemy temporarily with a certain probability. -->
<icon>icon.skill1268</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1471,7 +1471,7 @@
</effects>
</skill>
<skill id="4355" toLevel="3" name="Acumen">
<!-- Increases Casting Spd. temporarily. Effect $s1 -->
<!-- Temporarily Atk. Spd. +15%. -->
<icon>icon.skill1085</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1507,7 +1507,7 @@
</effects>
</skill>
<skill id="4356" toLevel="3" name="Empower">
<!-- Increases M. Atk. power temporarily. Effect $s1 -->
<!-- Temporarily M. Atk. +55%. -->
<icon>icon.skill1059</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1543,7 +1543,7 @@
</effects>
</skill>
<skill id="4357" toLevel="2" name="Haste">
<!-- Atk. Spd. increases temporarily. Effect $s1 -->
<!-- Temporarily Atk. Spd. +15%. -->
<icon>icon.skill1086</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1576,7 +1576,7 @@
</effects>
</skill>
<skill id="4358" toLevel="3" name="Guidance">
<!-- Increases Accuracy temporarily. Effect $s1 -->
<!-- Temporarily P. Accuracy +2. -->
<icon>icon.skill1240</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1612,7 +1612,7 @@
</effects>
</skill>
<skill id="4359" toLevel="3" name="Focus">
<!-- Momentarily increases critical P. Atk. rate. Effect $s1 -->
<!-- Increases P. Critical Rate for a certain amount of time. -->
<icon>icon.skill1077</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1648,7 +1648,7 @@
</effects>
</skill>
<skill id="4360" toLevel="3" name="Death Whisper">
<!-- Momentarily increase the Critical P. Atk. Effect $s1 -->
<!-- Increases P. Critical Damage for a certain amount of time. -->
<icon>icon.skill1242</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1684,7 +1684,7 @@
</effects>
</skill>
<skill id="4361" toLevel="2" name="Curse of Destruction">
<!-- Curse of the Preacher of Doom. Momentarily decreases Accuracy. Effect $s1 -->
<!-- Curse of the Preacher of Doom. Temporarily P. Accuracy -12. -->
<icon>icon.skill0046</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1727,7 +1727,7 @@
</effects>
</skill>
<skill id="4362" toLevel="2" name="Curse of Destruction">
<!-- Curse of the Preacher of Doom. Momentarily decreases Casting Spd. Effect $s1 -->
<!-- Curse of the Preacher of Doom. Temporarily Casting Spd. -30%. -->
<icon>icon.skill0046</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1770,7 +1770,7 @@
</effects>
</skill>
<skill id="4363" toLevel="1" name="Curse of Destruction">
<!-- Curse of the Preacher of Doom. Momentarily decreases Accuracy. Effect 1. -->
<!-- Curse of the Preacher of Doom. Temporarily P. Accuracy -12. -->
<icon>icon.skill0046</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -1795,7 +1795,7 @@
</effects>
</skill>
<skill id="4364" toLevel="2" name="Blessing of Revelations">
<!-- Blessing of the Orator of Revelations. Momentarily decreases body weight and increases Poison/ Bleed Resistance. Effect $s1 -->
<!-- Blessing of the Orator of Revelations. Temporarily decreases body weight and increases Poison/ Bleed Resistance +25. -->
<icon>icon.skill1044</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1839,7 +1839,7 @@
</effects>
</skill>
<skill id="4365" toLevel="2" name="Blessing of Revelations">
<!-- Blessing of the Orator of Revelations. Momentarily increases your Hold/ Mental Attack Resistance and lessens the probability of magic cancellation due to damage. Effect $s1 -->
<!-- Blessing of the Orator of Revelations. Temporarily increases Hold/ Mental Attack Resistance and lessens the probability of magic cancellation due to damage. -->
<icon>icon.skill1044</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1879,7 +1879,7 @@
</effects>
</skill>
<skill id="4366" toLevel="1" name="Blessing of Revelations">
<!-- Blessing of the Orator of Revelations. Momentarily decreases body weight and increases Poison/ Bleed Resistance. Effect 1. -->
<!-- Blessing of the Orator of Revelations. Temporarily decreases body weight and increases Poison/ Bleed Resistance +25. -->
<icon>icon.skill1044</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -2181,7 +2181,7 @@
</effect>
</effects>
</skill>
<skill id="4378" toLevel="12" name="Damage Shield">
<skill id="4378" toLevel="12" name="Personal Damage Shield">
<!-- Temporarily returns some of the received damage back to the enemy. -->
<icon>icon.action105</icon>
<abnormalLvl>2</abnormalLvl>
@@ -2233,7 +2233,7 @@
</effects>
</skill>
<skill id="4379" toLevel="5" name="Spear Resistance">
<!-- Spear Resistance -->
<!-- Resistance to spear. -->
<icon>icon.skill4379</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2439,7 +2439,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4388" toLevel="5" name="Paralysis Resistance">
<!-- Resistant to paralyzing attacks. -->
<!-- Resistance to Paralysis. -->
<icon>icon.skill4388</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2457,7 +2457,7 @@
</effects>
</skill>
<skill id="4389" toLevel="5" name="Mental Attack Resistance">
<!-- Resistant to Mental Derangement -->
<!-- Resistance to Mental Attack. -->
<icon>icon.skill4389</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2484,7 +2484,7 @@
</effects>
</skill>
<skill id="4391" toLevel="2" name="Wind Walk">
<!-- Increases Speed temporarily. Effect $s1 -->
<!-- Temporarily Speed +20. -->
<icon>icon.skill1204</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -2514,7 +2514,7 @@
</effects>
</skill>
<skill id="4392" toLevel="3" name="Shield">
<!-- Increases defense power temporarily. Effect $s1 -->
<!-- Temporarily P. Def. +8%. -->
<icon>icon.skill1040</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -2546,7 +2546,7 @@
</effects>
</skill>
<skill id="4393" toLevel="3" name="Might">
<!-- P. Atk. increases temporarily. Effect $s1 -->
<!-- Temporarily P. Atk. +8%. -->
<icon>icon.skill1068</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -2577,7 +2577,7 @@
</effects>
</skill>
<skill id="4394" toLevel="6" name="Blessed Body">
<!-- Momentarily increases maximum HP. Effect $s1 -->
<!-- Max HP +10% for a certain amount of time. -->
<icon>icon.skill1045</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -2614,7 +2614,7 @@
</effects>
</skill>
<skill id="4395" toLevel="6" name="Blessed Soul">
<!-- Momentarily increases maximum MP. Effect $s1 -->
<!-- Max MP +10% for a certain amount of time. -->
<icon>icon.skill1048</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -2651,7 +2651,7 @@
</effects>
</skill>
<skill id="4396" toLevel="2" name="Magic Barrier">
<!-- Momentarily increases M. Def. Effect $s1 -->
<!-- Temporarily M. Def. +23%. -->
<icon>icon.skill1036</icon>
<abnormalLvl>
<value level="1">3</value>
@@ -2679,8 +2679,8 @@
</effect>
</effects>
</skill>
<skill id="4397" toLevel="2" name="Berserker Spirit">
<!-- P. Def. decreases momentarily., M. Def. and Evasion, and increases P. Atk., M. Atk., Atk. Spd., Casting Spd. and Speed. Effect $s1 -->
<skill id="4397" toLevel="2" name="Soul of Berserker">
<!-- Temporarily decreases P./ M. Def. and P. Evasion, and increases P./ M. Atk., Atk. Spd., Casting Spd. and Speed. -->
<icon>icon.skill1062</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -2758,7 +2758,7 @@
</effects>
</skill>
<skill id="4398" toLevel="6" name="Blessed Shield">
<!-- Momentarily increases the probability of shield defense. Effect $s1 -->
<!-- Temporarily Shield Defense Rate +30%. -->
<icon>icon.skill1243</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -2795,7 +2795,7 @@
</effects>
</skill>
<skill id="4399" toLevel="4" name="Vampiric Rage">
<!-- Momentarily restores HP using damage inflicted upon the enemy with a certain probability. Effect $s1 -->
<!-- Temporarily increases the ability to restore some HP from the damage inflicted on the enemy temporarily with a certain probability. -->
<icon>icon.skill1268</icon>
<abnormalLvl>
<value level="1">2</value>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="4400" toLevel="3" name="Acumen">
<!-- Increases Casting Spd. temporarily. Effect $s1 -->
<!-- Temporarily Atk. Spd. +15%. -->
<icon>icon.skill1085</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -32,7 +32,7 @@
</effects>
</skill>
<skill id="4401" toLevel="3" name="Empower">
<!-- Increases M. Atk. power temporarily. Effect $s1 -->
<!-- Temporarily M. Atk. +55%. -->
<icon>icon.skill1059</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -63,7 +63,7 @@
</effects>
</skill>
<skill id="4402" toLevel="2" name="Haste">
<!-- Atk. Spd. increases temporarily. Effect $s1 -->
<!-- Temporarily Atk. Spd. +15%. -->
<icon>icon.skill1086</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -92,7 +92,7 @@
</effects>
</skill>
<skill id="4403" toLevel="3" name="Guidance">
<!-- Increases Accuracy temporarily. Effect $s1 -->
<!-- Temporarily P. Accuracy +2. -->
<icon>icon.skill1240</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -123,7 +123,7 @@
</effects>
</skill>
<skill id="4404" toLevel="3" name="Focus">
<!-- Momentarily increases critical P. Atk. rate. Effect $s1 -->
<!-- Temporarily P. Critical Rate +20%. -->
<icon>icon.skill1077</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -154,7 +154,7 @@
</effects>
</skill>
<skill id="4405" toLevel="3" name="Death Whisper">
<!-- Momentarily increase the Critical P. Atk. Effect $s1 -->
<!-- Temporarily P. Critical Damage +25%. -->
<icon>icon.skill1242</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -185,7 +185,7 @@
</effects>
</skill>
<skill id="4406" toLevel="3" name="Agility">
<!-- Momentarily increases evasion. Effect $s1 -->
<!-- Temporarily P. Evasion +2. -->
<icon>icon.skill1087</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -215,7 +215,7 @@
</effect>
</effects>
</skill>
<skill id="4407" toLevel="2" name="Enchant Type Monster">
<skill id="4407" toLevel="2" name="Ordinary Monster">
<icon>
<value level="1">icon.skill0000</value>
<value level="2">icon.skill4407</value>
@@ -224,7 +224,7 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4408" toLevel="20" name="HP Increase (12x)">
<skill id="4408" toLevel="20" name="HP Increase (1x)">
<icon>
<value level="1">icon.skill0000</value>
<value level="2">icon.skill0000</value>
@@ -303,7 +303,7 @@
</effect>
</effects>
</skill>
<skill id="4409" toLevel="20" name="MP Increase (12x)">
<skill id="4409" toLevel="20" name="MP Increase (1x)">
<icon>
<value level="1">icon.skill0000</value>
<value level="2">icon.skill0000</value>
@@ -382,7 +382,7 @@
</effect>
</effects>
</skill>
<skill id="4410" toLevel="22" name="Ultra Strong P. Atk.">
<skill id="4410" toLevel="22" name="Extremely Weak P. Atk.">
<icon>
<value level="1">icon.skill0141</value>
<value level="2">icon.skill0141</value>
@@ -440,7 +440,7 @@
</effect>
</effects>
</skill>
<skill id="4411" toLevel="22" name="Ultra Strong M. Atk.">
<skill id="4411" toLevel="22" name="Extremely Weak M. Atk.">
<icon>
<value level="1">icon.skill4411_normal</value>
<value level="2">icon.skill4411_normal</value>
@@ -498,7 +498,7 @@
</effect>
</effects>
</skill>
<skill id="4412" toLevel="22" name="Ultra Strong P. Def.">
<skill id="4412" toLevel="22" name="Extremely Weak P. Def.">
<icon>
<value level="1">icon.skill0142</value>
<value level="2">icon.skill0142</value>
@@ -556,7 +556,7 @@
</effect>
</effects>
</skill>
<skill id="4413" toLevel="22" name="Ultra Strong M. Def.">
<skill id="4413" toLevel="22" name="Extremely Weak M. Def.">
<icon>
<value level="1">icon.skill4413_normal</value>
<value level="2">icon.skill4413_normal</value>
@@ -615,7 +615,7 @@
</effects>
</skill>
<skill id="4414" toLevel="3" name="Heavy Armor Type">
<!-- Strong P. Def. and weak Evasion. -->
<!-- Strong P. Def. and weak P. Evasion. -->
<icon>
<value level="1">icon.skill4312</value>
<value level="2">icon.skill0000</value>
@@ -643,7 +643,7 @@
</effect>
</effects>
</skill>
<skill id="4415" toLevel="26" name="Crossbow">
<skill id="4415" toLevel="26" name="Bare Hands">
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
@@ -712,7 +712,7 @@
</effect>
</effects>
</skill>
<skill id="4416" toLevel="26" name="Dwarves">
<skill id="4416" toLevel="26" name="Undead">
<!-- Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. -->
<icon>
<value level="1">icon.skill4290</value>
@@ -1086,7 +1086,7 @@
</effect>
</effects>
</skill>
<skill id="4417" toLevel="38" name="Angel">
<skill id="4417" toLevel="38" name="Animals">
<!-- Animals -->
<icon>
<value level="1">icon.skill4293</value>
@@ -1595,7 +1595,7 @@
</effects>
</skill>
<skill id="4424" toLevel="5" name="Fist Weapon Resistance">
<!-- Resistant to Fist Weapons. -->
<!-- Resistance to fist weapon. -->
<icon>icon.skill4424</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1613,7 +1613,7 @@
</effects>
</skill>
<skill id="4425" toLevel="5" name="Blunt Weapon Resistance">
<!-- Resistant to Blunts. -->
<!-- Resistance to blunt weapon. -->
<icon>icon.skill4425</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1631,7 +1631,7 @@
</effects>
</skill>
<skill id="4426" toLevel="5" name="Dual Sword Resistance">
<!-- Resistant to Dual Swords. -->
<!-- Resistance to dual sword. -->
<icon>icon.skill4426</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1649,7 +1649,7 @@
</effects>
</skill>
<skill id="4427" toLevel="5" name="Sword Resistance">
<!-- Resistant to Swords. -->
<!-- Resistance to sword. -->
<icon>icon.skill4427</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1667,7 +1667,7 @@
</effects>
</skill>
<skill id="4428" toLevel="5" name="Two-handed Weapon Resistance">
<!-- Resistant to Two-handed Weapons. -->
<!-- Resistance to two-handed weapon. -->
<icon>icon.skill4428</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1787,7 +1787,7 @@
</effect>
</effects>
</skill>
<skill id="4435" toLevel="5" name="Greater Stun Resistance">
<skill id="4435" toLevel="5" name="High Stun Attack Resistance">
<!-- Very resistant to Stun. -->
<icon>icon.skill4435</icon>
<magicLvl>1</magicLvl>
@@ -1896,7 +1896,7 @@
</effects>
</skill>
<skill id="4441" toLevel="5" name="Greater Mental Attack Resistance">
<!-- Very resistant to Mental Attacks. -->
<!-- Very resistant to Mental Attack. -->
<icon>icon.skill4441</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1914,7 +1914,7 @@
</effects>
</skill>
<skill id="4442" toLevel="5" name="Greater Fist Weapon Resistance">
<!-- Very resistant to Fist Weapons. -->
<!-- Very resistant to fist weapon. -->
<icon>icon.skill4442</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1932,7 +1932,7 @@
</effects>
</skill>
<skill id="4443" toLevel="5" name="Greater Blunt Weapon Resistance">
<!-- Very resistant to Blunts. -->
<!-- Very resistant to blunt weapon. -->
<icon>icon.skill4443</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1949,8 +1949,8 @@
</effect>
</effects>
</skill>
<skill id="4444" toLevel="5" name="Greater Bow/Crossbow Resistance">
<!-- Highly resistant to Bow/ Crossbows. -->
<skill id="4444" toLevel="5" name="Greater Bow Resistance">
<!-- Very resistant to bow. -->
<icon>icon.skill4444</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1975,7 +1975,7 @@
</effects>
</skill>
<skill id="4445" toLevel="5" name="Greater Spear Resistance">
<!-- Very resistant to Spears. -->
<!-- Very resistant to spear. -->
<icon>icon.skill4445</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1993,7 +1993,7 @@
</effects>
</skill>
<skill id="4446" toLevel="5" name="Greater Dual Sword Resistance">
<!-- Very resistant to Dual Swords. -->
<!-- Very resistant to dual sword. -->
<icon>icon.skill4446</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2011,7 +2011,7 @@
</effects>
</skill>
<skill id="4447" toLevel="5" name="Greater Sword Resistance">
<!-- Very resistant to Swords. -->
<!-- Very resistant to sword. -->
<icon>icon.skill4447</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2028,8 +2028,8 @@
</effect>
</effects>
</skill>
<skill id="4448" toLevel="5" name="Greater Dagger/Rapier Resistance">
<!-- Highly resistant to Daggers/ Rapiers. -->
<skill id="4448" toLevel="5" name="Greater Dagger Resistance">
<!-- Very resistant to dagger. -->
<icon>icon.skill4448</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2061,7 +2061,7 @@
</effects>
</skill>
<skill id="4449" toLevel="5" name="Greater Two-handed Weapon Resistance">
<!-- Very resistant to Two-handed Weapons. -->
<!-- Very resistant to two-handed weapon. -->
<icon>icon.skill4449</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2194,7 +2194,7 @@
</effects>
</skill>
<skill id="4457" toLevel="5" name="Fist Weapon Vulnerability">
<!-- Vulnerable to Fist Weapons. -->
<!-- Vulnerable to fist weapon. -->
<icon>icon.skill4457</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2212,7 +2212,7 @@
</effects>
</skill>
<skill id="4458" toLevel="5" name="Spear Vulnerability">
<!-- Vulnerable to Spears. -->
<!-- Vulnerable to spear. -->
<icon>icon.skill4458</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2230,7 +2230,7 @@
</effects>
</skill>
<skill id="4459" toLevel="5" name="Dual Sword Vulnerability">
<!-- Vulnerable to Dual Swords. -->
<!-- Vulnerable to dual sword. -->
<icon>icon.skill4459</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2248,7 +2248,7 @@
</effects>
</skill>
<skill id="4460" toLevel="5" name="Sword Vulnerability">
<!-- Vulnerable to Swords. -->
<!-- Vulnerable to sword. -->
<icon>icon.skill4460</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2265,8 +2265,8 @@
</effect>
</effects>
</skill>
<skill id="4461" toLevel="5" name="Dagger/Rapier Vulnerability">
<!-- Vulnerable to Daggers/ Rapiers. -->
<skill id="4461" toLevel="5" name="Dagger Vulnerability">
<!-- Vulnerable to dagger. -->
<icon>icon.skill4461</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2298,7 +2298,7 @@
</effects>
</skill>
<skill id="4462" toLevel="5" name="Two-handed Weapon Vulnerability">
<!-- Vulnerable to Two-handed Weapons. -->
<!-- Vulnerable to two-handed weapon. -->
<icon>icon.skill4462</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2330,7 +2330,7 @@
</effects>
</skill>
<skill id="4463" toLevel="3" name="Surrender to Water">
<!-- Water Resistance decreases and Fire Resistance increases momentarily. Effect $s1 -->
<!-- Fire Resistance decreases and Water Resistance increases momentarily. -->
<icon>icon.skill4280_new</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -2389,7 +2389,7 @@
</effects>
</skill>
<skill id="4464" toLevel="3" name="Surrender to Wind">
<!-- Wind Resistance decreases and Earth Resistance increases momentarily. Effect $s1 -->
<!-- Immediately decreases Wind Resistance and increases Earth Resistance. -->
<icon>icon.skill4281_new</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -2448,7 +2448,7 @@
</effects>
</skill>
<skill id="4465" toLevel="3" name="Surrender to Earth">
<!-- Earth Resistance decreases and Wind Resistance increases momentarily. Effect $s1 -->
<!-- Immediately decreases Earth Resistance and increases Wind Resistance. -->
<icon>icon.skill4282_new</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -2507,7 +2507,7 @@
</effects>
</skill>
<skill id="4466" toLevel="3" name="Surrender to Dark">
<!-- Dark Attack Resistance decreases and Holy Attack Resistance increases momentarily. Effect $s1 -->
<!-- Immediately decreases Dark Resistance decreased and increases Holy Resistance. -->
<icon>icon.skill4336_new</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -2566,7 +2566,7 @@
</effects>
</skill>
<skill id="4467" toLevel="3" name="Surrender to Holy">
<!-- Holy Attack Resistance decreases and Dark Attack Resistance increases momentarily. Effect $s1 -->
<!-- Immediately decreases Holy Resistance and increases Dark Resistance. -->
<icon>icon.skill4275_new</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -2676,7 +2676,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4471" toLevel="12" name="Anger">
<!-- Increases NPC's P. Atk. and P. Def. Effect $s1 -->
<!-- Increases NPC's P. Atk. and P. Def. -->
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -2840,7 +2840,7 @@
</effects>
</skill>
<skill id="4473" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -3107,7 +3107,7 @@
</effects>
</skill>
<skill id="4479" toLevel="1" name="Ice Fairy's Blessing">
<!-- Increases Water Resistance. Effect 4. -->
<!-- Increases Water Resistance. -->
<icon>icon.skill1182</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>1800</abnormalTime>
@@ -3319,7 +3319,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4486" toLevel="12" name="Decrease P. Def.">
<!-- P. Def. decreases temporarily. Effect $s1 -->
<!-- Temporarily decreases the enemy's P. Def. -->
<icon>icon.skill0122</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3416,7 +3416,7 @@
</effects>
</skill>
<skill id="4487" toLevel="12" name="Decrease M. Def.">
<!-- M. Def. decreases momentarily. Effect $s1 -->
<!-- Temporarily decreases the enemy's M. Def. -->
<abnormalLvl>
<value level="1">1</value>
<value level="2">2</value>
@@ -3763,7 +3763,7 @@
</effects>
</skill>
<skill id="4492" toLevel="12" name="Enlarging Head Curse">
<!-- Momentarily enlarges the head. -->
<!-- Increases your head size a certain amount of time. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>BIG_HEAD</abnormalType>
@@ -3913,8 +3913,8 @@
</effect>
</effects>
</skill>
<skill id="4494" toLevel="2" name="Underground Prisoner">
<!-- If the person who made the greatest contribution is $s1 or more Lv.s higher than the Raid Boss, then the item/ adena rewards will decrease. If the difference is $s2 Lv.s or more, then the monster will drop nothing at all. -->
<skill id="4494" toLevel="2" name="Raid Boss">
<!-- If the person who made the greatest contribution is $s1 or more levels higher than the Raid Boss, then the item/ adena rewards will decrease. If the difference is $s2 levels or more, then the monster will drop nothing at all. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -3977,7 +3977,7 @@
</effects>
</skill>
<skill id="4496" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>

View File

@@ -108,7 +108,7 @@
<affectScope>NONE</affectScope>
</skill>
<skill id="4515" toLevel="1" name="Raid Curse">
<!-- The curse of the Raid Boss guardian spirit temporarily petrifies the target, immobilizing it like a stone. This curse befalls those who attempt to challenge a raid boss who is 9 or more Lv.s below their own, or those who do not meet the requirements for the raid. The curse is irreversible. -->
<!-- The curse of the Raid Boss guardian spirit temporarily petrifies the target, immobilizing it like a stone. This curse befalls those who attempt to challenge a raid boss who is 9 or more levels below their own, or those who do not meet the requirements for the raid. The curse is irreversible. -->
<icon>icon.skill4111</icon>
<abnormalLvl>99</abnormalLvl>
<abnormalTime>120</abnormalTime>
@@ -240,7 +240,7 @@
</effects>
</skill>
<skill id="4522" toLevel="1" name="Eye of Assassin">
<!-- Greatly increases the critical success rate of dagger and rapier skills. -->
<!-- Greatly increases the P. Critical Rate of dagger and rapier skills. -->
<icon>icon.skill0016</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
@@ -451,7 +451,7 @@
</effects>
</skill>
<skill id="4533" toLevel="1" name="Dance of Resistance">
<!-- Momentarily decreases Speed and Accuracy significantly. Dance of Inspiration can remove the curse. -->
<!-- Temporarily decreases Speed and P. Accuracy. Dance of Inspiration can remove the curse. -->
<icon>icon.skill0272</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
@@ -479,7 +479,7 @@
</effects>
</skill>
<skill id="4534" toLevel="1" name="Nihilistic Dance">
<!-- Atk. Spd. decreases momentarily and Evasion significantly. Dance of Fury can remove the curse. -->
<!-- Temporarily decreases Atk. Spd. and P. Evasion. Dance of Fury can remove the curse. -->
<icon>icon.skill0275</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
@@ -507,7 +507,7 @@
</effects>
</skill>
<skill id="4535" toLevel="1" name="Dance of Weakness">
<!-- P. Def. decreases momentarily and P. Atk. significantly. Dance of the Vampire can remove the curse. -->
<!-- Temporarily decreases P. Def. and P. Atk. Dance of the Vampire can remove the curse. -->
<icon>icon.skill0310</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
@@ -535,7 +535,7 @@
</effects>
</skill>
<skill id="4536" toLevel="1" name="Song of Seduction">
<!-- Momentarily decreases Speed and Accuracy significantly. Song of Wind can remove the curse. -->
<!-- Temporarily decreases Speed and P. Accuracy. Song of Wind can remove the curse. -->
<icon>icon.skill0268</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
@@ -563,7 +563,7 @@
</effects>
</skill>
<skill id="4537" toLevel="1" name="Song of Sweet Whispers">
<!-- Atk. Spd. decreases momentarily and Evasion significantly. Song of Water can remove the curse. -->
<!-- Temporarily decreases Atk. Spd. and P. Evasion. Song of Water can remove the curse. -->
<icon>icon.skill0266</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
@@ -591,7 +591,7 @@
</effects>
</skill>
<skill id="4538" toLevel="1" name="Song of Temptation">
<!-- P. Def. decreases momentarily. and P. Atk. significantly. Song of Vengeance can remove the curse. -->
<!-- Temporarily decreases P. Def. and P. Atk. Song of Vengeance can remove the curse. -->
<icon>icon.skill0305</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
@@ -619,7 +619,7 @@
</effects>
</skill>
<skill id="4539" toLevel="1" name="Vague Curse">
<!-- Momentarily decreases Speed and Accuracy significantly. Guidance spell can remove the curse. -->
<!-- Temporarily decreases Speed and P. Accuracy. Guidance skill can remove the curse. -->
<icon>icon.skill1240</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>600</abnormalTime>
@@ -648,7 +648,7 @@
</effects>
</skill>
<skill id="4540" toLevel="1" name="Curse Weakness">
<!-- P. Def. decreases momentarily. and Speed significantly. Shield spell can remove the curse. -->
<!-- Temporarily decreases P. Def. and Speed. Shield skill can remove the curse. -->
<icon>icon.skill1040</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>600</abnormalTime>
@@ -677,7 +677,7 @@
</effects>
</skill>
<skill id="4541" toLevel="1" name="Nihilistic Curse">
<!-- P. Atk. decreases momentarily., M. Atk. and Atk. Spd. significantly. Might spell can remove the curse. -->
<!-- Temporarily decreases P. Atk., Atk. Spd. and M. Atk.. Might skill can remove the curse. -->
<icon>icon.skill1068</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>600</abnormalTime>
@@ -859,7 +859,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4551" toLevel="10" name="Hot Springs Rheumatism">
<!-- Infected with Hot Springs Rheumatism. While afflicted, Critical Rate increases temporarily. Effect $s1 -->
<!-- Infected Hot Springs Rheumatism. While afflicted, P. Critical Rate +3. -->
<icon>icon.skill1164</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -924,7 +924,7 @@
</effects>
</skill>
<skill id="4552" toLevel="10" name="Hot Springs Cholera">
<!-- Infected with Hot Springs Cholera. While afflicted, Accuracy increases temporarily. Effect $s1 -->
<!-- Infected with Hot Springs Cholera. While afflicted, P. Accuracy +3. -->
<icon>icon.skill1164</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -989,7 +989,7 @@
</effects>
</skill>
<skill id="4553" toLevel="10" name="Hot Springs Flu">
<!-- Infected with Hot Springs Flu. While afflicted, Atk. Spd. increases temporarily. Effect $s1 -->
<!-- Infected with Hot Springs Flu. While afflicted, Atk. Spd. increases temporarily. -->
<icon>icon.skill1164</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1054,7 +1054,7 @@
</effects>
</skill>
<skill id="4554" toLevel="10" name="Hot Spring Malaria">
<!-- Infected with Hot Springs Malaria. While afflicted, Casting Spd. increases temporarily. Effect $s1 -->
<!-- Infected with Hot Springs Malaria. While afflicted, Casting Spd. +4%. -->
<icon>icon.skill1164</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2200,7 +2200,7 @@
</effects>
</skill>
<skill id="4575" toLevel="2" name="Haste">
<!-- Atk. Spd. +$s1. Effect $s2 -->
<!-- Atk. Spd. +15%. -->
<icon>icon.skill1086</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2242,7 +2242,7 @@
</effects>
</skill>
<skill id="4576" toLevel="3" name="Reflect Damage">
<!-- Reflects $s1 of received damage. Effect $s2 -->
<!-- Reflect 10% of damage. -->
<icon>icon.skill0086</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2288,8 +2288,8 @@
</effect>
</effects>
</skill>
<skill id="4577" toLevel="12" name="Decrease Accuracy">
<!-- Accuracy decreases momentarily. Effect $s1 -->
<skill id="4577" toLevel="12" name="Decrease P. Accuracy">
<!-- Immediately decreases P. Accuracy. -->
<icon>icon.skill1222</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2414,7 +2414,7 @@
</effects>
</skill>
<skill id="4579" toLevel="12" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -2514,7 +2514,7 @@
</effects>
</skill>
<skill id="4580" toLevel="12" name="P. Atk. Decrease">
<!-- P. Atk. decreases momentarily. Effect $s1 -->
<!-- Immediately P. Atk. -17%. -->
<icon>icon.skill4037</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2647,7 +2647,7 @@
</effects>
</skill>
<skill id="4582" toLevel="12" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -2730,7 +2730,7 @@
</effects>
</skill>
<skill id="4583" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1 -->
<!-- Immediately target's Speed -10%. -->
<icon>icon.skill1160</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2809,8 +2809,8 @@
</effect>
</effects>
</skill>
<skill id="4584" toLevel="12" name="P. Def.-decreasing Stun">
<!-- P. Def. decreases momentarily. Stunned and unable to move momentarily. Effect $s1 -->
<skill id="4584" toLevel="12" name="Decrease P. Def. and Stun">
<!-- Immediately decreases P. Def., target is immobilized because of stun. -->
<icon>icon.skill0100</icon>
<abnormalLvl>
<value level="1">11</value>
@@ -2906,8 +2906,8 @@
</effect>
</effects>
</skill>
<skill id="4585" toLevel="3" name="Berserker Spirit">
<!-- P. Def. -$s1, M. Def. -$s2, Evasion -$s3, and P. Atk. +$s4, M. Atk. +$s5, Atk. Spd. +$s6, Casting Spd. +$s7, Speed +$s8. -->
<skill id="4585" toLevel="3" name="Soul of Berserker">
<!-- P. Def. -$s1, M. Def. -$s2, P. Evasion -$s3, P. Atk. +$s4, M. Atk. +$s5, Atk. Spd. +$s6, Casting Spd. +$s7, Speed +$s8. -->
<icon>icon.skill1062</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3004,8 +3004,8 @@
</effect>
</effects>
</skill>
<skill id="4586" toLevel="12" name="Decrease Evasion">
<!-- Evasion decreases momentarily. Effect $s1 -->
<skill id="4586" toLevel="12" name="Decrease P. Evasion">
<!-- Immediately P. Evasion -10. -->
<icon>icon.skill1222</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3086,7 +3086,7 @@
</effects>
</skill>
<skill id="4587" toLevel="12" name="P. Atk. Decrease">
<!-- P. Atk. decreases momentarily. Effect $s1 -->
<!-- Immediately P. Atk. -17%. -->
<icon>icon.skill4037</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3251,7 +3251,7 @@
</effects>
</skill>
<skill id="4589" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1 -->
<!-- Immediately target's Speed -10%. -->
<icon>icon.skill1160</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3336,7 +3336,7 @@
</effects>
</skill>
<skill id="4590" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1 -->
<!-- Immediately target's Speed -10%. -->
<icon>icon.skill1160</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3421,7 +3421,7 @@
</effects>
</skill>
<skill id="4591" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1 -->
<!-- Immediately target's Speed -10%. -->
<icon>icon.skill1160</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3506,7 +3506,7 @@
</effects>
</skill>
<skill id="4592" toLevel="12" name="Decrease P. Def.">
<!-- P. Def. decreases momentarily. Effect $s1 -->
<!-- Immediately P. Def. -17%. -->
<icon>icon.skill0122</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3589,7 +3589,7 @@
</effects>
</skill>
<skill id="4593" toLevel="12" name="Decrease P. Def.">
<!-- P. Def. decreases momentarily. Effect $s1 -->
<!-- Immediately P. Def. -17%. -->
<icon>icon.skill0122</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3672,7 +3672,7 @@
</effects>
</skill>
<skill id="4594" toLevel="12" name="Decrease P. Def.">
<!-- P. Def. decreases momentarily. Effect $s1 -->
<!-- Immediately P. Def. -17%. -->
<icon>icon.skill0122</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3808,7 +3808,7 @@
</effects>
</skill>
<skill id="4596" toLevel="12" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -3892,7 +3892,7 @@
</effects>
</skill>
<skill id="4597" toLevel="12" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -3976,7 +3976,7 @@
</effects>
</skill>
<skill id="4598" toLevel="12" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -4060,7 +4060,7 @@
</effects>
</skill>
<skill id="4599" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1 -->
<!-- Immediately target's Speed -10%. -->
<icon>icon.skill1160</icon>
<abnormalLvl>
<value level="1">1</value>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="4600" toLevel="12" name="P. Def.-decreasing Stun">
<!-- P. Def. decreases momentarily. Stunned and unable to move momentarily. Effect $s1 -->
<skill id="4600" toLevel="12" name="Decrease P. Def. and Stun">
<!-- Immediately P. Def. -17%, target is immobilized because of stun. -->
<icon>icon.skill0100</icon>
<abnormalLvl>
<value level="1">11</value>
@@ -135,7 +135,7 @@
</effects>
</skill>
<skill id="4602" toLevel="12" name="P. Atk. Decrease">
<!-- P. Atk. decreases momentarily. Effect $s1 -->
<!-- Immediately P. Atk. -17%. -->
<icon>icon.skill4037</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -234,7 +234,7 @@
</effects>
</skill>
<skill id="4603" toLevel="12" name="P. Atk. Decrease">
<!-- P. Atk. decreases momentarily. Effect $s1 -->
<!-- Immediately P. Atk. -17%. -->
<icon>icon.skill4037</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -317,7 +317,7 @@
</effects>
</skill>
<skill id="4604" toLevel="12" name="P. Atk. Decrease">
<!-- P. Atk. decreases momentarily. Effect $s1 -->
<!-- Immediately P. Atk. -17%. -->
<icon>icon.skill4037</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -416,7 +416,7 @@
</effects>
</skill>
<skill id="4605" toLevel="12" name="Surrender to Fire">
<!-- Momentarily decreases Fire Resistance and increases Water Resistance. Effect $s1 -->
<!-- Fire Resistance decreases and Water Resistance increases momentarily. -->
<icon>icon.skill4279_new</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -532,7 +532,7 @@
</effects>
</skill>
<skill id="4606" toLevel="12" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -1029,7 +1029,7 @@
</effects>
</skill>
<skill id="4615" toLevel="12" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -1436,7 +1436,7 @@
</effects>
</skill>
<skill id="4624" toLevel="12" name="Disease">
<!-- HP recovery skill effect greatly decreases momentarily. -->
<!-- Immediately greatly decreases Received Healing. -->
<icon>icon.skill1269</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
@@ -1474,7 +1474,7 @@
</effects>
</skill>
<skill id="4625" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1 -->
<!-- Speed decreased temporarily. -->
<icon>icon.skill1160</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2464,7 +2464,7 @@
</effects>
</skill>
<skill id="4640" toLevel="12" name="Sleep">
<!-- Afflicted with Sleep and unable to move momentarily. -->
<!-- Immobilizes and puts a target into sleep. -->
<icon>icon.skill4046</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -2610,7 +2610,7 @@
</effects>
</skill>
<skill id="4643" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1 -->
<!-- Speed decreased temporarily. -->
<icon>icon.skill1160</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2863,7 +2863,7 @@
</effects>
</skill>
<skill id="4649" toLevel="12" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill4036</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -3516,7 +3516,7 @@
</effects>
</skill>
<skill id="4660" toLevel="12" name="Sleep">
<!-- Afflicted with Sleep and unable to move momentarily. -->
<!-- Immobilizes and puts a target into sleep. -->
<icon>icon.skill4046</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -3602,7 +3602,7 @@
</effects>
</skill>
<skill id="4661" toLevel="12" name="Sleep">
<!-- Afflicted with Sleep and unable to move momentarily. -->
<!-- Immobilizes and puts a target into sleep. -->
<icon>icon.skill4046</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -3688,7 +3688,7 @@
</effects>
</skill>
<skill id="4662" toLevel="12" name="Sleep">
<!-- Afflicted with Sleep and unable to move momentarily. -->
<!-- Immobilizes and puts a target into sleep. -->
<icon>icon.skill4046</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -4240,7 +4240,7 @@
</effects>
</skill>
<skill id="4670" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target for a short time. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2</abnormalTime>
@@ -5220,7 +5220,7 @@
</effects>
</skill>
<skill id="4699" toLevel="13" name="Blessing of Queen">
<!-- Queen's buff magic temporarily increases party members' P. Critical Rate/ Damage. Effect $s1 -->
<!-- For $s1, party members' P. Critical Rate +$s2, P. Critical Damage +$s3. -->
<icon>icon.skill1331</icon>
<abnormalLvl>
<value level="1">1</value>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="4700" toLevel="13" name="Gift of Queen">
<!-- Queen's buff magic temporarily increases party members' P. Atk. and P. Accuracy. Effect $s1 -->
<!-- For $s1, party members' P. Atk. +$s2, P. Accuracy +$s3. -->
<icon>icon.skill1331</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -129,7 +129,7 @@
</effects>
</skill>
<skill id="4701" toLevel="13" name="Cure of Queen">
<!-- Has a $s1 chance to remove curses that decrease Accuracy, P. Atk. and Atk. Spd. from all party members. -->
<!-- Has a $s1 chance to remove curses that decrease P. Accuracy, P./ M. Atk., Atk. Spd./ Casting Spd. and Speed from all party members. -->
<affectRange>1000</affectRange>
<effectPoint>
<value level="1">541</value>
@@ -206,7 +206,7 @@
</effects>
</skill>
<skill id="4702" toLevel="13" name="Blessing of Seraphim">
<!-- Buff magic used by the Seraphim the Unicorn. Party members' MP Recovery Bonus increases temporarily. Effect $s1 -->
<!-- For $s1, party members' MP Recovery Bonus +$s2, M. Critical Rate +$s3. -->
<icon>icon.skill1332</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -316,7 +316,7 @@
</effects>
</skill>
<skill id="4703" toLevel="13" name="Gift of Seraphim">
<!-- Seraphim the Unicorn's buff magic temporarily reduces party members' M. Skill Cooldown. Effect $s1 -->
<!-- For $s1, party members' M. Skill Cooldown -$s2, M. Atk. +$s3. -->
<icon>icon.skill1332</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -427,7 +427,7 @@
</effects>
</skill>
<skill id="4704" toLevel="13" name="Cure of Seraphim">
<!-- Seraphim the Unicorn's cure magic. Has a $s1 chance to remove Sleep, Hold, Stun, Silence and Paralysis debuffs from party members. -->
<!-- Has a $s1 chance to remove curses that inflicts Sleep, Hold, Stun, Paralysis and Mental from all party members. -->
<affectRange>1000</affectRange>
<effectPoint>
<value level="1">541</value>
@@ -885,7 +885,7 @@
</effects>
</skill>
<skill id="4708" toLevel="17" name="Cursed Strike">
<!-- Cursed Man inflicts the curse to inflict damage and stun target simultaneously. Power $s1 -->
<!-- Cursed Man inflicts damage and stun target simultaneously. Power $s1 -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -1827,7 +1827,7 @@
</effects>
</skill>
<skill id="4724" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -1908,7 +1908,7 @@
</effects>
</skill>
<skill id="4725" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -1989,7 +1989,7 @@
</effects>
</skill>
<skill id="4726" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -2070,7 +2070,7 @@
</effects>
</skill>
<skill id="4727" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -2151,7 +2151,7 @@
</effects>
</skill>
<skill id="4728" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -3092,7 +3092,7 @@
</effects>
</skill>
<skill id="4744" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -3173,7 +3173,7 @@
</effects>
</skill>
<skill id="4745" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -3254,7 +3254,7 @@
</effects>
</skill>
<skill id="4746" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -3335,7 +3335,7 @@
</effects>
</skill>
<skill id="4747" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -3416,7 +3416,7 @@
</effects>
</skill>
<skill id="4748" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -4067,7 +4067,7 @@
</effects>
</skill>
<skill id="4759" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -4147,7 +4147,7 @@
</effects>
</skill>
<skill id="4760" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -4227,7 +4227,7 @@
</effects>
</skill>
<skill id="4761" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -4307,7 +4307,7 @@
</effects>
</skill>
<skill id="4762" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -4387,7 +4387,7 @@
</effects>
</skill>
<skill id="4763" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -4747,7 +4747,7 @@
</effects>
</skill>
<skill id="4769" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -4827,7 +4827,7 @@
</effects>
</skill>
<skill id="4770" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -4907,7 +4907,7 @@
</effects>
</skill>
<skill id="4771" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -4987,7 +4987,7 @@
</effects>
</skill>
<skill id="4772" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -5067,7 +5067,7 @@
</effects>
</skill>
<skill id="4773" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0101</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>

View File

@@ -14,7 +14,7 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4802" toLevel="1" name="Raid Boss (Lv. 70)">
<skill id="4802" toLevel="1" name="70 Lv. Raid Boss">
<!-- Reaper is the page of the Goddess of Death, Shilen. Reaper is in charge of collecting the countless souls who wander about on earth, and bringing them to the underground world of Shilen. His loyalty to Shilen is absolute, and he stays close to the Seal of Shilen in order to serve the goddess better. He diligently carries out his duty while waiting for the day of the goddess' resurrection. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -63,7 +63,7 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4809" toLevel="1" name="Raid Boss (Lv. 75)">
<skill id="4809" toLevel="1" name="80 Lv. Raid Boss">
<!-- A servant of the Death Lord Hallate, he collects the secrets hidden in the Tower of Insolence. He aspires to take over Death Lord Hallate's position, for Hallate is exhausted from battling against Baium. He has offered his services to General Karte of Elmoreden. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -112,7 +112,7 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4816" toLevel="1" name="Raid Boss (Lv. 69)">
<skill id="4816" toLevel="1" name="80 Lv. Raid Boss">
<!-- A creature of the Land Dragon Antharas, entrusted to protect the Dragon Dungeon, and slay any trespassers who might wake the Land Dragon from his deep slumber. His body is stained with the blood of the many intruders he has killed, and so he is called Bloody Priest Rudelto. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -161,7 +161,7 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4823" toLevel="1" name="Raid Boss (Lv. 70)">
<skill id="4823" toLevel="1" name="80 Lv. Raid Boss">
<!-- The banished leader of Heltor Silenos. A fanatic follower of Baium, he believes that Baium must be resurrected and will then wipe out all other tribes throughout the continent. Alone in his belief, he and his minions search the Tower of Insolence for a way to resurrect Baium. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -210,7 +210,7 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4830" toLevel="1" name="Raid Boss (Lv. 74)">
<skill id="4830" toLevel="1" name="80 Lv. Raid Boss">
<!-- An evil witch of a heretical religion who serves Antharas and sacrifices humans in her rituals. By using Dark Arts on herself, she was able to transform her body into that of a powerful evil spirit. She and her minions will attack any invaders who disrupt Antharas' sleep. Through a lifetime of slaughter, she has transformed into a powerful creature of evil. Now, she enjoys eating human hearts still pumping with warm blood. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -259,7 +259,7 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4837" toLevel="1" name="Raid Boss (Lv. 79)">
<skill id="4837" toLevel="1" name="80 Lv. Raid Boss">
<!-- As one of Elmoreden's Four Great Kings, the powerful and gigantic Minotaur used to be a servant of Baium. But to fulfill an old promise, he serves Death Lord Hallate. He waits, locked inside the top floor of the Tower of Insolence, for the resurrection of Baium. Equally matched in warfare with the angel's leader Shuriel, the Fire of Wrath, he holds the line against the advancement of angels and the Platinum tribe. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -301,14 +301,14 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4843" toLevel="1" name="Raid Boss (Lv. 65)">
<skill id="4843" toLevel="1" name="80 Lv. Raid Boss">
<!-- A type of mental control device created by the ancient giants' civilization. This was a device the giants made to rule other intelligent beings, but was turned against them to control the giants as slaves after their civilization collapsed. Similar to Core in the Cruma Tower, it is a life form with artificial intelligence that can control all the slaves nearby. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4844" toLevel="1" name="Raid Boss (Lv. 78)">
<skill id="4844" toLevel="1" name="80 Lv. Raid Boss">
<!-- The leader of the vanguard of angels that punished Baium and broke down the Tower of Insolence. He actively works to hold back the devils that smashed through the upper floors of the Tower of Insolence. He guides Kel Mahums of the Platinum Tribe into war against the devils for control of the Tower of Insolence. He is called the Fire of Wrath for he wields the sword of judgment without hesitation, compassion or mercy. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -357,14 +357,14 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4851" toLevel="1" name="Raid Boss (Lv. 60)">
<skill id="4851" toLevel="1" name="80 Lv. Raid Boss">
<!-- A failed weapon created by mystics of the Ivory Tower, frightened of the Devil Beleth' eventual resurrection. Although modeled after a Lesser Giant, he did not follow his creator's commands, and eventually escaped the tower. He searched for a creature similar to himself for years, investigating relics of the ancient Giants, and concluded that he was the only true Lesser Giant that survived the disaster in the past. He dreams of revenge on the gods who made the Lesser Giants fall. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4852" toLevel="1" name="Raid Boss (Lv. 70)">
<skill id="4852" toLevel="1" name="70 Lv. Raid Boss">
<!-- A drake that used to be a guardian of Aden in ancient times, but turned into a devil of revenge after losing his child to a greedy hunter. He has left Dragon Valley to roam the territories near Aden Castle, and killed countless villagers. He also killed the priests who came to calm his rage. All of his good deeds have been erased from the chronicles by Imperial command, and he is now called the Disaster of Aden. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -476,7 +476,7 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4868" toLevel="1" name="Raid Boss (Lv. 73)">
<skill id="4868" toLevel="1" name="80 Lv. Raid Boss">
<!-- The leader of the devils trying to occupy the Tower of Insolence. He strives to obtain the secret knowledge hidden in the Tower of Insolence and use it as a bridgehead to expand the power of devils. But he expended too much power trying to break a seal of the Tower, and is now weak. He is enemies with the angels and the Platinum tribe protecting the Tower of Insolence at the command of Einhasad. He has three loyal subordinates: Kernon, Rahha, and Verfa. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -490,7 +490,7 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4870" toLevel="1" name="Raid Boss (Lv. 62)">
<skill id="4870" toLevel="1" name="62 Lv. Raid Boss">
<!-- The Oel Mahum Lord who once owned the Bandit Stronghold. Tired of the constant fighting for territory, he abandoned the stronghold along with his loyal seers and prefects, and is observing the competition for the Bandit Stronghold as a spectator. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -525,7 +525,7 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4875" toLevel="1" name="Raid Boss (Lv. 72)">
<skill id="4875" toLevel="1" name="72 Lv. Raid Boss">
<!-- The Vanor Silenos Chief, he rules the Plains of Glory east of Aden. During the Unification in the reign of King Raoul, Kandra agreed to a peace treaty with the humans. As war clouds have gathered, though, he has again taken steps to ready the Vanor Silenos Tribe for battle. Rumor has it that King Raoul proposed the original peace treaty because he feared Kandra's renowned swordsmanship. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -553,14 +553,14 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4879" toLevel="1" name="Raid Boss (Lv. 78)">
<skill id="4879" toLevel="1" name="78 Lv. Raid Boss">
<!-- He protects the Divine Statue of Giants, an ancient relic of the Giants located deep inside the Giants' Cave. No one knows what the statue means or why it is so fiercely guarded. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4880" toLevel="1" name="Raid Boss (Lv. 72)">
<skill id="4880" toLevel="1" name="72 Lv. Raid Boss">
<!-- Once the commander of the infamous Death Agent Army that ravaged the land, terrorizing friends and foes alike, he was eventually demoted at the request of several prominent nobles. He was later killed in battle when his army was sacrificed as bait. Not even death could end his bloodlust, however. Calling upon the magic of Darkness, he and his army were resurrected as undead soldiers. Now the Commander of the Undead, he roams Ancient Battlegrounds and threatens the Border Outpost with a gleaming, rust-proof blade. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -574,7 +574,7 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4882" toLevel="1" name="Raid Boss (Lv. 70)">
<skill id="4882" toLevel="1" name="70 Lv. Raid Boss">
<!-- The Queen of the Palibati protects the Seal of Shilen. According to Shilen's Priest Hisilrome, who is also a Palibati, Themis is a living piece of the Queen of Evil Spirits, Shilen. Themis is one of the monsters birthed by Shilen during the War of the Gods, and as a result her authority nearly equals that of the Death Lords. Capable of summoning and ruling over both dead and devils, she employs the low-Lv. devil, Succubus, as her maid. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -623,7 +623,7 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4889" toLevel="1" name="Raid Boss (Lv. 70)">
<skill id="4889" toLevel="1" name="70 Lv. Raid Boss">
<!-- During the golden years of Elmoreden, this King of Beasts was captured and brought to the Coliseum as a spectacle to entertain the Emperor and his court. When the empire fell, he was sealed beneath the Coliseum by mystics afraid of his vengeance, but late escaped. His gigantic arms can shatter rocks, and he is able to rule all beasts. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -665,7 +665,7 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4895" toLevel="1" name="Raid Boss (Lv. 70)">
<skill id="4895" toLevel="1" name="70 Lv. Raid Boss">
<!-- The King of Bloody Lords, he was summoned by Marilion to help fend off an impending Nephilim attack. Terrifying in battle, he slew many Nephilim and dealt a grievous blow to the Army of Light. He was finally driven back by Anakim, who personally came to fight alongside the Nephilim, and fled to the Necropolis. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -679,14 +679,14 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4897" toLevel="1" name="Raid Boss (Lv. 89)">
<skill id="4897" toLevel="1" name="82 Lv. Raid Boss">
<!-- The mistress of the Sanctum, known as the Maiden of Darkness, awaits for Shilens s advent. In ancient times, when Shilen was reigning water, she was an oracle to the rulers of Giants. After Shilen had been banished the maid became a servant to the Goddess of Destruction and remained in the world to prepare for her master s return. She possesses different bodies ever trying to excite enmity between Humans and Elves and provoke wars between them. The Maiden brings the warriors slain in battles back to half-live and turns into undead, thus forming an army for the Goddess of Destruction. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4898" toLevel="1" name="Raid Boss (Lv. 94)">
<skill id="4898" toLevel="1" name="82 Lv. Raid Boss">
<!-- She s known as the Lady of Fire and messenger of Einhasad, a creature of light ascending to the Earth. She is the angel that appeared before Emperor Shunaiman in order to prevent Shilen s minions from succeeding in their dark deeds. Together with Nephilim she invaded Lilith s Sanctum to destroy Lilim and Lilith. Her heavenly beauty speaks of purity unseen. She is a sworn enemy to Lilith. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>

View File

@@ -1,97 +1,97 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="4900" toLevel="1" name="Raid Boss (Lv. 78)">
<skill id="4900" toLevel="1" name="78 Lv. Raid Boss">
<!-- Created by the dark side of the God of Light, Einhasad, to punish the arrogance of the Giant Argos, this giant Monster Eye is set in the Wall of Argos. It controls other monster eyes in order to eradicate the eyes of Argos and thwart his plans. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4901" toLevel="1" name="Raid Boss (Lv. 78)">
<skill id="4901" toLevel="1" name="78 Lv. Raid Boss">
<!-- This servant of the Fairy Queen was dispatched to protect the hot springs, a resort that Fairy Queen Timiniel loves. With power almost equal to the Queen's, he is a little disgruntled at what he feels is so menial an assignment. To pass the time and ease his boredom, he often "plays" with travelers passing by. Unfortunately for them, his hijinks are more than most humans can endure. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4902" toLevel="1" name="Raid Boss (Lv. 74)">
<skill id="4902" toLevel="1" name="74 Lv. Raid Boss">
<!-- The leader of the Mineral Spring Yetis in the hot springs area, he styles himself the Icicle Emperor. Despite his arrogant posturing, he is at heart a coward. He once marched into Fire Dragon Valakas' nest to prove his strength, but became frightened and fled at the mere site of Valakas' sleeping form. He is now terrified of Valakas, and runs away or hides at even the sound of roaring. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4903" toLevel="1" name="Raid Boss (Lv. 80)">
<skill id="4903" toLevel="1" name="80 Lv. Raid Boss">
<!-- This Orc soldier is the right arm of Commander Tayr and greatly respected by the Ketra Orc Warriors. With his immense axe, nicknamed Divider, he slew so many Silenos that their compatriots are more afraid of him than they are of Commander Tayr. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4904" toLevel="1" name="Raid Boss (Lv. 80)">
<skill id="4904" toLevel="1" name="80 Lv. Raid Boss">
<!-- This merciless and reckless warrior has led the Ketra Orcs for many years. A born gambler, he prefers direct action to elaborate plans, and personally leads his troops from the front line when attacking. He has faced Varka's Commander Mos twice, winning one of the contests, and is eager for a rematch. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4905" toLevel="1" name="Raid Boss (Lv. 80)">
<skill id="4905" toLevel="1" name="80 Lv. Raid Boss">
<!-- Brakki obtained the power of Fire Spirit Nastron, which gave him beast-like attributes. Thanks to his enhanced strength and instincts, he has become a formidable chief of the Ketra Orcs. He finds his inferiors burdensome during a battle, however, and prefers to fight alone. He has fought Varka's Chief Horus several times without success. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4906" toLevel="1" name="Raid Boss (Lv. 80)">
<skill id="4906" toLevel="1" name="80 Lv. Raid Boss">
<!-- Fire Spirit summoned by Ketra Orcs' Guide of Dead Souls Asefa. Possessed with a strong propensity to wildness and violence, he tends to burn or destroy anything near him. He gave Ketra's Chief Brakki the power of the beasts, and is the power source of spells used by Asefa. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4907" toLevel="1" name="Raid Boss (Lv. 80)">
<skill id="4907" toLevel="1" name="80 Lv. Raid Boss">
<!-- This great sage is sometimes called Varka Silenos' Hope. He prophesied that the future of Varka Silenos was in the land of Goddard and persuaded Chief Horus to lead Silenos there. Despite age and infirmity, he stood in the front ranks to aid Commander Mos against the powerful Ketra Orcs. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4908" toLevel="1" name="Raid Boss (Lv. 80)">
<skill id="4908" toLevel="1" name="80 Lv. Raid Boss">
<!-- This legendary Varka Silenos commander has helped lead his people in the endless war against the Ketra Orcs. A resourceful general, he prefers painstaking preparations and cunning, often elaborate, plans. He has had difficulty anticipating Commander Tayr's reckless tactics. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4909" toLevel="1" name="Raid Boss (Lv. 80)">
<skill id="4909" toLevel="1" name="80 Lv. Raid Boss">
<!-- This young chief of the powerful mercenary Varka Silenos is an excellent swordsman. He is ably assisted by his commander, Mos, and his shaman, Shadith. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4910" toLevel="1" name="Raid Boss (Lv. 80)">
<skill id="4910" toLevel="1" name="80 Lv. Raid Boss">
<!-- This Water Spirit was summoned by Guide of Dead Souls Udan Mardui of the Varka Silenos. He is capricious but peaceful, and provides the power source for the Guide of Dead Souls. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4911" toLevel="1" name="Raid Boss (Lv. 80)">
<skill id="4911" toLevel="1" name="80 Lv. Raid Boss">
<!-- Known as Valakas' Hound, Valakas fashioned this monster out of lava to punish trespassers and fend off enemies while he sleeps. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4912" toLevel="1" name="Raid Boss (Lv. 66)">
<skill id="4912" toLevel="1" name="66 Lv. Raid Boss">
<!-- Once an excellent knight, this Elmorean nobleman sold his soul to Devil Triol in exchange for eternal life and power. Transformed into a vampire, he was dispatched by Devil Triol's followers to steal Einhasad's relic, the Grail of Splendor. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4913" toLevel="1" name="Raid Boss (Lv. 70)">
<skill id="4913" toLevel="1" name="70 Lv. Raid Boss">
<!-- This Archangel keeps the Grail of Splendor, a relic of Einhasad, Goddess of Light. She does not reveal her existence openly, but is closely watching the actions of devils within Elmore Kingdom. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -133,42 +133,42 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4919" toLevel="1" name="Raid Boss (Lv. 68)">
<skill id="4919" toLevel="1" name="68 Lv. Raid Boss">
<!-- A being that tries to invade the real world by crossing the Dimensional Rift along with the otherworldly devils. Its shape is very unstable because of the Rift's distortion of time and space. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4920" toLevel="1" name="Raid Boss (Lv. 78)">
<skill id="4920" toLevel="1" name="78 Lv. Raid Boss">
<!-- A being that tries to invade the real world by crossing the Dimensional Rift along with the otherworldly devils. Its shape is very unstable because of the Rift's distortion of time and space. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4921" toLevel="1" name="Raid Boss (Lv. 80)">
<skill id="4921" toLevel="1" name="80 Lv. Raid Boss">
<!-- One of four Guardian Knights assigned to protect Prince Frintezza, he was sacrificed and sold to Halisha by the unwise Prince in an attempt to save his own skin. In his lifetime, he was called Valkyrie Alectia of Flames because of his beautiful appearance, excellent skills and fiery temper. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4922" toLevel="1" name="Raid Boss (Lv. 80)">
<skill id="4922" toLevel="1" name="80 Lv. Raid Boss">
<!-- One of four Guardian Knights assigned to protect Prince Frintezza, he was sacrificed and sold to Halisha by the unwise Prince in an attempt to save his own skin. In his lifetime, he was called Valkyrie Tishas of Calmness because of his handsome appearance, formidable skill and dignified character. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4923" toLevel="1" name="Raid Boss (Lv. 80)">
<skill id="4923" toLevel="1" name="80 Lv. Raid Boss">
<!-- One of four Guardian Knights assigned to protect Prince Frintezza, he was sacrificed and sold to Halisha by the unwise Prince in an attempt to save his own skin. In his lifetime, he was called Valkyrie Meka Snowstorm due to his excellent skills and ice-cold personality. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4924" toLevel="1" name="Raid Boss (Lv. 80)">
<skill id="4924" toLevel="1" name="80 Lv. Raid Boss">
<!-- One of four Guardian Knights assigned to protect Prince Frintezza, he was sacrificed and sold to Halisha by the unwise Prince in an attempt to save his own skin. In his lifetime, he was called Valkyrie Morigul of the Ivory Tower because he hailed from the Ivory Tower. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -413,28 +413,28 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4959" toLevel="1" name="Raid Boss (Lv. 65)">
<skill id="4959" toLevel="1" name="80 Lv. Raid Boss">
<!-- Once the General Construction Manager in charge of building the Tower of Insolence at command of Emperor Baium, he was executed by the enraged Emperor after numerous construction delays. His lingering spirit became a powerful ghost when the Energy of Life poured out of the Tower when it collapsed. He still wanders near the Tower of Insolence, waiting to take his revenge on the imprisoned Emperor. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4960" toLevel="1" name="Raid Boss (Lv. 71)">
<skill id="4960" toLevel="1" name="80 Lv. Raid Boss">
<!-- This mystic assisted Emperor Baium construct the Tower of Insolence to obtain the secret of eternal life. Evoking the wrath of Einhasad, he was slain by Angels but returned to life thanks to the secret knowledge he already possessed. Now he is working to free Baium. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4961" toLevel="1" name="Raid Boss (Lv. 79)">
<skill id="4961" toLevel="1" name="80 Lv. Raid Boss">
<!-- The leader of the Angels who guard the Tower of Insolence and Baium, including Fire of Wrath Shuriel. He is directly descended from Einhasad. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4962" toLevel="1" name="Raid Boss (Lv. 70)">
<skill id="4962" toLevel="1" name="70 Lv. Raid Boss">
<!-- This giant Wyvern lives in the Blazing Swamp and controls all Wyverns and River Wyrms in the area. He feels the entire Blazing Swamp is Wyvern territory and is very displeased about the activities of the devils who have invaded the Swamp. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -462,14 +462,14 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4966" toLevel="1" name="Raid Boss (Lv. 64)">
<skill id="4966" toLevel="1" name="80 Lv. Raid Boss">
<!-- Created by Giants who fled Einhasad's rage, this living organism was evolved from the Monster Eye. After the punishment of the Gods ended, Gorgolos turned its vicious teeth on its creators. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4967" toLevel="1" name="Raid Boss (Lv. 66)">
<skill id="4967" toLevel="1" name="80 Lv. Raid Boss">
<!-- The last Giant hiding deep inside the Giants Cave. Although his body no better than other Lesser Giants, he possesses the secrets of the Ancient Giants' civilization. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -546,35 +546,35 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4978" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="4978" toLevel="1" name="81 Lv. Raid Boss">
<!-- One of the 4 guardian dogs that protect the room where the Fire Dragon Valakas sleeps, these Gatekeepers of Hell have been weaned on the blood of Valakas to make them stronger. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4979" toLevel="1" name="Raid Boss (Lv. 82)">
<skill id="4979" toLevel="1" name="82 Lv. Raid Boss">
<!-- One of the 4 guardian dogs that protect the room where the Fire Dragon Valakas sleeps, these Gatekeepers of Hell have been weaned on the blood of Valakas to make them stronger. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4980" toLevel="1" name="Raid Boss (Lv. 83)">
<skill id="4980" toLevel="1" name="83 Lv. Raid Boss">
<!-- One of the 4 guardian dogs that protect the room where the Fire Dragon Valakas sleeps, these Gatekeepers of Hell have been weaned on the blood of Valakas to make them stronger. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4981" toLevel="1" name="Raid Boss (Lv. 84)">
<skill id="4981" toLevel="1" name="84 Lv. Raid Boss">
<!-- One of the 4 guardian dogs that protect the room where the Fire Dragon Valakas sleeps, these Gatekeepers of Hell have been weaned on the blood of Valakas to make them stronger. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4982" toLevel="1" name="Raid Boss (Lv. 85)">
<skill id="4982" toLevel="1" name="85 Lv. Raid Boss">
<!-- A guardian of Flame Pass which is a passage connected to Valakas' nest. He is a life form created by Valakas with lava to resemble him in order to remove any intruder who interferes with the Fire Dragon's sleep or tries to harm the dragon. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -595,28 +595,28 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4985" toLevel="1" name="Raid Boss (Lv. 70)">
<skill id="4985" toLevel="1" name="70 Lv. Raid Boss">
<!-- A messenger of Fafurion. This drake, Loch Ness, whose ancestor is the Water Dragon Fafurion, delivers messages from Fafurion to Lizardmen and Crokians. Since Fafurion is barely interested in these two insignificant tribes, Loch Ness handles them at its discretion. It despises creatures weaker than it is. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4986" toLevel="1" name="Raid Boss (Lv. 72)">
<skill id="4986" toLevel="1" name="72 Lv. Raid Boss">
<!-- The Great Seer of Virud Lizardmen. He is an ardent follower of Fafurion. Being a powerful shaman, he believes that the Water Dragon Fafurion will lead the Lizardmen to a great day of glory. He does not know that Fafurion barely notices his people. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4987" toLevel="1" name="Raid Boss (Lv. 74)">
<skill id="4987" toLevel="1" name="74 Lv. Raid Boss">
<!-- The Emperor of Crokians, who calls himself Padisha, lives on Alligator Island. He has a cadre of elite bodyguards who obey his commands, however many Crokians following the Water Dragon instead of him. While this makes him angry, he does not dare challenge Fafurion. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4988" toLevel="1" name="Raid Boss (Lv. 76)">
<skill id="4988" toLevel="1" name="76 Lv. Raid Boss">
<!-- Einhasad's Messenger who came down to observe the behaviors of the Water Dragon Fafurion. He hates the dragon who killed so many of his allies during the Heaven War, but the gods prohibit him from fighting Fafurion. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -652,7 +652,7 @@
</effects>
</skill>
<skill id="4991" toLevel="1" name="Hot Spring Brimstone">
<!-- Decreases Atk. Spd. and Casting Spd. Effect 5. -->
<!-- Atk. Spd./ Casting Spd. -50%. -->
<icon>icon.etc_hot_spring_sulfur_i00</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>5</abnormalTime>
@@ -668,7 +668,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4992" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>

View File

@@ -82,6 +82,11 @@
</effect>
</effects>
</skill>
<skill id="5004" toLevel="1" name="Dimensional Stun">
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<operateType>A1</operateType>
</skill>
<skill id="5005" toLevel="1" name="Frintezza Pose">
<!-- Frintezza is in temporary state of paralysis. -->
<abnormalLvl>1</abnormalLvl>
@@ -115,7 +120,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5007" toLevel="5" name="Frintezza Rampage Music">
<skill id="5007" toLevel="5" name="Frintezza Heal Music">
<!-- Music to soothe the soul. -->
<effectPoint>100</effectPoint>
<hitTime>
@@ -133,7 +138,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5008" toLevel="5" name="Frintezza Rampage Music">
<skill id="5008" toLevel="5" name="Frintezza Heal Music">
<!-- Music to soothe the soul. -->
<icon>
<value level="1">icon.skill0000</value>
@@ -598,7 +603,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5022" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1 -->
<!-- Immediately Speed -10%. -->
<icon>icon.skill1160</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -681,7 +686,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5024" toLevel="12" name="Decrease Atk. Spd.">
<!-- Atk. Spd. decreases momentarily. Effect $s1 -->
<!-- Immediately Atk. Spd. -17%. -->
<icon>icon.skill4038</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -769,14 +774,14 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5031" toLevel="1" name="Raid Boss (Lv. 80)">
<skill id="5031" toLevel="1" name="80 Lv. Raid Boss">
<!-- This Queen of Spike Stakatos conducts breeding experiments using top-ranking Spike Stakatos. She knows that her life running out and is desperately trying to grow a new Stakato queen in her nest, despite the low chances for success. Nursing her power, she dreams of a resurgence of her weakened race. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5032" toLevel="1" name="Raid Boss (Lv. 80)">
<skill id="5032" toLevel="1" name="80 Lv. Raid Boss">
<!-- Though it appears human, it is actually an archangel who speaks directly with Einhasad. The ancient religious text discovered at the Tower of Insolence gave evidence that the grail was hidden somewhere in the Monastery of Silence. Afterward, extensive searches for the grail took place in the Temple of Bishop, but no one could escape the judgment of the Master of Splendor. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -797,7 +802,7 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5035" toLevel="1" name="Raid Boss (Lv. 76)">
<skill id="5035" toLevel="1" name="76 Lv. Raid Boss">
<!-- Artificial creature made from Hardin's magic experiment. Although it has the body of a monster erupting lava all over, it used to be an obedient golem that followed Hardin like a father. It went crazy after Hardin left this Swamp of Flames with the thought that it was deserted. When King Astaire invaded Aden Kingdom, some Elmore soldiers trapped in the Swamp of Flames witnessed a giant covered with lava. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -812,7 +817,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5037" toLevel="3" name="Decrease Casting Spd.">
<!-- Casting Spd. decreases momentarily. Effect $s1 -->
<!-- Immediately Casting Spd. -17%. -->
<icon>icon.skill1206</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2019,7 +2024,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5068" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1 -->
<!-- Immediately target's Speed -30%. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -2054,7 +2059,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5069" toLevel="12" name="Decrease Atk. Spd.">
<!-- Atk. Spd. decreases momentarily. Effect $s1 -->
<!-- Immediately Atk. Spd. -23%. -->
<icon>icon.skill4038</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -2089,7 +2094,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5070" toLevel="12" name="Decrease Casting Spd.">
<!-- Casting Spd. decreases momentarily. Effect $s1 -->
<!-- Immediately Casting Spd. -23%. -->
<icon>icon.skill1206</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -2124,7 +2129,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5071" toLevel="12" name="P. Atk. Decrease">
<!-- P. Atk. decreases momentarily. Effect $s1 -->
<!-- Immediately P. Atk. -23%. -->
<icon>icon.skill4037</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -2159,7 +2164,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5072" toLevel="12" name="Decrease M. Atk.">
<!-- M. Atk. decreases momentarily. Effect $s1 -->
<!-- Immediately M. Atk. -50%. -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>MA_DOWN</abnormalType>
@@ -2263,7 +2268,7 @@
</effects>
</skill>
<skill id="5076" toLevel="15" name="Death Penalty">
<!-- Combat ability is decreased due to death. Effect $s1 -->
<!-- Combat ability is decreased due to death. -->
<icon>
<value level="1">icon.skill5076_a</value>
<value level="2">icon.skill5076_a</value>
@@ -2613,7 +2618,7 @@
</effects>
</skill>
<skill id="5083" toLevel="4" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill5083</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>

View File

@@ -314,7 +314,7 @@
</effects>
</skill>
<skill id="5112" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -484,6 +484,7 @@
</effects>
</skill>
<skill id="5115" toLevel="12" name="Cubic Hate">
<!-- Draw enemy's attention. -->
<icon>icon.skill0100</icon>
<effectPoint>
<value level="1">-2908</value>
@@ -524,8 +525,8 @@
</effect>
</effects>
</skill>
<skill id="5116" toLevel="12" name="Hold">
<!-- Inflicted with Hold and unable to move. -->
<skill id="5116" toLevel="12" name="Cubic Hold">
<!-- Temporarily inflicted with Hold and unable to move. -->
<icon>icon.skill4047</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -564,7 +565,7 @@
</effects>
</skill>
<skill id="5117" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -641,7 +642,7 @@
</effects>
</skill>
<skill id="5120" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
@@ -704,7 +705,7 @@
</effects>
</skill>
<skill id="5123" toLevel="1" name="Maximum Defense">
<!-- Maximizes P. Def., M. Def. and Shield Defense momentarily. -->
<!-- Temporarily increases P./ M. Def., Shield Defense and Buff Removing. -->
<icon>icon.skill0454</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
@@ -776,7 +777,7 @@
</effect>
</effects>
</skill>
<skill id="5126" toLevel="1" name="Maximum Recovery">
<skill id="5126" toLevel="1" name="Maximum Recovery Bonus">
<!-- HP and CP recovery bonus are maximized. -->
<icon>icon.skill0457</icon>
<abnormalLvl>1</abnormalLvl>
@@ -832,7 +833,7 @@
</effects>
</skill>
<skill id="5128" toLevel="1" name="Maximize long-range weapon use">
<!-- Maximizes bow/ crossbow use abilities. -->
<!-- Maximizes bow use abilities. -->
<icon>icon.skill0459</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
@@ -868,7 +869,7 @@
</effects>
</skill>
<skill id="5129" toLevel="1" name="Smokescreen">
<!-- Maximizes Evasion and assassination skill. -->
<!-- Maximizes P. Evasion and assassination skill. -->
<icon>icon.skill0460</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>
@@ -1014,6 +1015,7 @@
</effects>
</skill>
<skill id="5135" toLevel="1" name="Slash">
<!-- Inflicts damage on the enemy with $s1 Power. -->
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>-100</effectPoint>
@@ -1035,6 +1037,7 @@
</effects>
</skill>
<skill id="5136" toLevel="1" name="Spin Slash">
<!-- Inflicts damage on the enemy with $s1 Power. -->
<affectRange>150</affectRange>
<coolTime>733</coolTime>
<effectPoint>-100</effectPoint>
@@ -1055,7 +1058,7 @@
</effects>
</skill>
<skill id="5137" toLevel="1" name="Grip of the Cat">
<!-- Immobilized. -->
<!-- Attack of Feline King holds target for 15 sec. -->
<icon>icon.skill1201</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -1087,7 +1090,7 @@
</effects>
</skill>
<skill id="5138" toLevel="1" name="Whiplash">
<!-- Stunned State -->
<!-- Attack of Magnus the Unicorn stuns target for 15 sec. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -1120,6 +1123,7 @@
</effects>
</skill>
<skill id="5139" toLevel="1" name="Tidal Wave">
<!-- Inflicts magic damage on the enemy with $s1 Power added to M. Atk. -->
<affectLimit>10-10</affectLimit>
<affectRange>200</affectRange>
<castRange>500</castRange>
@@ -1146,7 +1150,7 @@
</effects>
</skill>
<skill id="5140" toLevel="1" name="Dark Curse">
<!-- Casts a curse poisoning nearby enemies. Decreases Atk. Spd. -->
<!-- Curse decreases Atk. Spd./ Casting Spd. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -1180,6 +1184,7 @@
</effects>
</skill>
<skill id="5141" toLevel="1" name="Dicing Death">
<!-- Inflicts damage on the enemy with $s1 Power. Has a chance to cancel target. -->
<castRange>40</castRange>
<coolTime>720</coolTime>
<effectPoint>-100</effectPoint>
@@ -1200,6 +1205,7 @@
</effects>
</skill>
<skill id="5142" toLevel="1" name="Corpse Burst">
<!-- Inflicts magic damage on the enemy with $s1 Power added to M. Atk. -->
<affectRange>150</affectRange>
<castRange>400</castRange>
<effectPoint>-100</effectPoint>
@@ -1368,7 +1374,7 @@
</effects>
</skill>
<skill id="5147" toLevel="10" name="Blessed Body">
<!-- Active: Increases the maximum HP temporarily. -->
<!-- In case of success: Increases Max HP for a certain amount of time. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -1413,7 +1419,7 @@
</effects>
</skill>
<skill id="5148" toLevel="10" name="Prayer">
<!-- Active: Increases the effect of HP recovery magic temporarily. -->
<!-- In case of success: Increases Received Healing for a certain amount of time. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -1498,7 +1504,7 @@
</effects>
</skill>
<skill id="5150" toLevel="10" name="Blessed Soul">
<!-- Active: Maximum MP +$s1 temporarily. -->
<!-- In case of success: Max. MP +$s1 for a certain amount of time. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -1543,7 +1549,7 @@
</effects>
</skill>
<skill id="5151" toLevel="15" name="Mana Gain">
<!-- Active: When using the Recharge skill, MP Recovery Rate increases. -->
<!-- In case of success: When using the Recharge skill, MP Recovery Rate increases. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -1623,7 +1629,7 @@
</effects>
</skill>
<skill id="5153" toLevel="10" name="Cheer">
<!-- Active: Maximum CP +$s1 temporarily. -->
<!-- In case of success: Max. CP +$s1 for a certain amount of time. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -1668,7 +1674,7 @@
</effects>
</skill>
<skill id="5154" toLevel="15" name="Might">
<!-- Active: Increases P. Atk. temporarily. -->
<!-- In case of success: Increases P. Atk. for a certain amount of time. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -1723,7 +1729,7 @@
</effects>
</skill>
<skill id="5156" toLevel="15" name="Empower">
<!-- Active: Increases M. Atk. temporarily. -->
<!-- In case of success: Increases M. Atk. for a certain amount of time. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -1778,7 +1784,7 @@
</effects>
</skill>
<skill id="5157" toLevel="10" name="Power in Duel">
<!-- Chance: Temporarily increases your P. Atk. in PvP. -->
<!-- In case of success: Increases P. Atk. in PvP for a certain amount of time. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -1816,7 +1822,7 @@
</effects>
</skill>
<skill id="5158" toLevel="15" name="Shield">
<!-- Active: Increases P. Def. temporarily. -->
<!-- In case of success: Increases P. Def. for a certain amount of time. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -1871,7 +1877,7 @@
</effects>
</skill>
<skill id="5159" toLevel="15" name="Magic Barrier">
<!-- Active: Increases M. Def. temporarily. -->
<!-- In case of success: Increases M. Def. for a certain amount of time. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -1926,7 +1932,7 @@
</effects>
</skill>
<skill id="5160" toLevel="10" name="Weakness in Duel">
<!-- Chance: temporarily decreases P. Atk. in PvP. -->
<!-- In case of success: Decreases enemy's P. Atk. in PvP for a certain amount of time. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -1969,7 +1975,7 @@
</effects>
</skill>
<skill id="5161" toLevel="15" name="Agility">
<!-- Active: Increases Evasion temporarily. -->
<!-- In case of success: Increases P. Evasion for a certain amount of time. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -2024,7 +2030,7 @@
</effects>
</skill>
<skill id="5162" toLevel="15" name="Guidance">
<!-- Active: Increases Accuracy temporarily. -->
<!-- In case of success: Increases P. Accuracy for a certain amount of time. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -2079,7 +2085,7 @@
</effects>
</skill>
<skill id="5163" toLevel="10" name="Focus">
<!-- Active: Increases critical attack rate temporarily. -->
<!-- In case of success: Increases P. Critical Rate for a certain amount of time. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -2124,7 +2130,7 @@
</effects>
</skill>
<skill id="5164" toLevel="10" name="Wild Magic">
<!-- Active: Increases critical attack rate of magic attacks temporarily. -->
<!-- In case of success: Increases M. Critical Rate for a certain amount of time. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -2222,7 +2228,7 @@
</effects>
</skill>
<skill id="5166" toLevel="15" name="Decrease Speed">
<!-- Active: Momentarily decreases the target's Speed. Effect $s1 -->
<!-- In case of success: Momentarily target's Speed -30%. -->
<icon>icon.skill3080</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -2266,7 +2272,7 @@
</effects>
</skill>
<skill id="5167" toLevel="15" name="Winter">
<!-- Active: Momentarily decreases the target's Atk. Spd. Effect $s1 -->
<!-- In case of success: Momentarily target's Atk. Spd. -23%. -->
<icon>icon.skill3080</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -2310,7 +2316,7 @@
</effects>
</skill>
<skill id="5168" toLevel="10" name="Stun">
<!-- Active: Momentarily Stuns the target. -->
<!-- In case of success: Momentarily inflicts Stun on the target. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -2389,7 +2395,7 @@
</effects>
</skill>
<skill id="5170" toLevel="10" name="Sleep">
<!-- Active: Momentarily inflicts Sleep on the target. Chance to further be inflicted with Sleep greatly decreases while effect lasts. -->
<!-- In case of success: Momentarily inflicts Sleep on the target. Additional chance to be put into sleep greatly decreases while the effect lasts. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -2547,7 +2553,7 @@
</effects>
</skill>
<skill id="5174" toLevel="15" name="Poison">
<!-- Active: Momentarily poisons the target. Effect $s1 -->
<!-- In case of success: Momentarily poisons the target. -->
<icon>icon.skill3080</icon>
<abnormalLvl>
<value level="1">5</value>
@@ -2626,7 +2632,7 @@
</effects>
</skill>
<skill id="5175" toLevel="15" name="Bleed">
<!-- Active: Momentarily inflicts Bleed on the target. Effect $s1 -->
<!-- In case of success: Momentarily inflicts Bleed on the target. -->
<icon>icon.skill3080</icon>
<abnormalLvl>
<value level="1">5</value>
@@ -2744,7 +2750,7 @@
</effects>
</skill>
<skill id="5177" toLevel="10" name="Doom">
<!-- Active: Momentarily blocks the target's physical/ magic skills. -->
<!-- In case of success: Momentarily blocks the target's physical/ magic skills. -->
<icon>icon.skill3080</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -2803,21 +2809,21 @@
</effect>
</effects>
</skill>
<skill id="5179" toLevel="1" name="Raid Boss (Lv. 80)">
<skill id="5179" toLevel="1" name="80 Lv. Raid Boss">
<!-- The younger brother of the Elrokian chief, Mushika, he is notoriously ambitious, jealous and prone to fits of violence. Where his legendary brother is concerned, he also suffers from something of an inferiority complex. He currently leads the Elrokian faction opposed to Mushika's policies and is scheming to depose his brother and make himself chief. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5180" toLevel="1" name="Raid Boss (Lv. 80)">
<skill id="5180" toLevel="1" name="80 Lv. Raid Boss">
<!-- Sailren, an enormous, vicious and dangerous dinosaur who inhabits the Primeval Isle, was sealed inside the Lost Nest ages ago by Shilen and the ancient Elrokian warriors. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5181" toLevel="1" name="Raid Boss (Lv. 80)">
<skill id="5181" toLevel="1" name="80 Lv. Raid Boss">
<!-- Wandering near Goddard Castle, this seemingly ordinary Human knight is actually a demon searching for a powerful weapon to increase its strength. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -2825,7 +2831,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5182" toLevel="1" name="Blessing of Protection">
<!-- Keeps you safe from an attack by a chaotic character who is more than 10 Lv.s apart from you. -->
<!-- Keeps you safe from an attack by a chaotic character who is more than 10 levels apart from you. -->
<icon>icon.skill0194</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7200</abnormalTime>
@@ -2882,7 +2888,7 @@
</effects>
</skill>
<skill id="5186" toLevel="2" name="Pet Haste">
<!-- Atk. Spd. increases temporarily. Effect $s1 -->
<!-- Temporarily Atk. Spd. +15%. -->
<icon>icon.skill1086</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2924,7 +2930,7 @@
</effects>
</skill>
<skill id="5187" toLevel="4" name="Pet Vampiric Rage">
<!-- Provides the ability to recover HP temporarily by damaging the enemy with a certain probability. Effect $s1 -->
<!-- Temporarily increases the ability to restore some HP from the damage inflicted on the enemy temporarily with a certain probability. -->
<icon>icon.skill1268</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2976,7 +2982,7 @@
</effects>
</skill>
<skill id="5188" toLevel="3" name="Pet Regeneration">
<!-- Increases HP recovery bonus for a fixed time. Effect $s1 -->
<!-- HP Recovery Bonus +10% for a certain amount of time. -->
<icon>icon.skill1044</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3027,7 +3033,7 @@
</effects>
</skill>
<skill id="5189" toLevel="6" name="Pet Blessed Body">
<!-- Increases maximum HP temporarily. Effect $s1 -->
<!-- Max HP +10% for a certain amount of time. -->
<icon>icon.skill1045</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3096,7 +3102,7 @@
</effects>
</skill>
<skill id="5190" toLevel="6" name="Pet Blessed Soul">
<!-- Increases maximum MP temporarily. Effect $s1 -->
<!-- Max MP +10% for a certain amount of time. -->
<icon>icon.skill1048</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3165,7 +3171,7 @@
</effects>
</skill>
<skill id="5191" toLevel="3" name="Pet Guidance">
<!-- Increases Accuracy temporarily. Effect $s1 -->
<!-- Temporarily P. Accuracy +2. -->
<icon>icon.skill1240</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3216,7 +3222,7 @@
</effects>
</skill>
<skill id="5192" toLevel="2" name="Pet Wind Walk">
<!-- Increases Speed temporarily. Effect $s1 -->
<!-- Temporarily Speed +20. -->
<icon>icon.skill1204</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3261,7 +3267,7 @@
</effects>
</skill>
<skill id="5193" toLevel="3" name="Pet Acumen">
<!-- Increases Casting Spd. temporarily. Effect $s1 -->
<!-- Temporarily Atk. Spd. +15%. -->
<icon>icon.skill1085</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3312,7 +3318,7 @@
</effects>
</skill>
<skill id="5194" toLevel="3" name="Pet Empower">
<!-- Increases M. Atk. power temporarily. Effect $s1 -->
<!-- Temporarily M. Atk. +55%. -->
<icon>icon.skill1059</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -3363,7 +3369,7 @@
</effects>
</skill>
<skill id="5195" toLevel="12" name="Pet Greater Heal">
<!-- Recovers HP and momentarily increases HP Recovery Bonus. Power 50. Effect $s1 -->
<!-- Recovers HP and momentarily increases HP Recovery Bonus. -->
<icon>icon.skill1217</icon>
<abnormalLvl>
<value level="1">1</value>

View File

@@ -68,7 +68,7 @@
</effects>
</skill>
<skill id="5201" toLevel="6" name="Pet Concentration">
<!-- Momentarily lowers the probability of magic being canceled due to damage taken. Effect $s1 -->
<!-- Temporarily the probability of magic being canceled due to damage taken -18. -->
<icon>icon.skill1078</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -137,7 +137,7 @@
</effects>
</skill>
<skill id="5202" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -267,7 +267,7 @@
</effects>
</skill>
<skill id="5206" toLevel="1" name="Decrease Speed">
<!-- Mutant Curse: Speed decreases momentarily. Effect 1. -->
<!-- Mutant Curse: Speed -15%. -->
<icon>icon.skill1160</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -298,7 +298,7 @@
</effects>
</skill>
<skill id="5207" toLevel="1" name="Decrease Atk. Spd.">
<!-- Mutant Curse: Atk. Spd. decreases momentarily. Effect 1. -->
<!-- Mutant Curse: Atk. Spd. -15%. -->
<icon>icon.skill4038</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -328,7 +328,7 @@
</effects>
</skill>
<skill id="5208" toLevel="1" name="Wind Walk (Event)">
<!-- Speed increases temporarily. Effect 2. -->
<!-- Temporarily Speed +33. -->
<icon>icon.skill1204</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -352,7 +352,7 @@
</effects>
</skill>
<skill id="5209" toLevel="1" name="Shield (Event)">
<!-- P. Def. increases temporarily. Effect 3. -->
<!-- Temporarily P. Def. +15%. -->
<icon>icon.skill1040</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -376,7 +376,7 @@
</effects>
</skill>
<skill id="5210" toLevel="1" name="Blessed Body (Event)">
<!-- Momentarily increases maximum HP. Effect 6. -->
<!-- Max HP +35% for a certain amount of time. -->
<icon>icon.skill1045</icon>
<abnormalLvl>7</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -400,7 +400,7 @@
</effects>
</skill>
<skill id="5211" toLevel="1" name="Vampiric Rage (Event)">
<!-- Provides the ability to recover HP temporarily by damaging the enemy with a certain probability. Effect 4. -->
<!-- Temporarily increases the ability to restore some HP from the damage inflicted on the enemy temporarily with a certain probability. -->
<icon>icon.skill1268</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -424,7 +424,7 @@
</effects>
</skill>
<skill id="5212" toLevel="1" name="Regeneration (Event)">
<!-- Increases HP recovery bonus for a fixed time. Effect 3. -->
<!-- HP Recovery Bonus +20% for a certain amount of time. -->
<icon>icon.skill1044</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -448,7 +448,7 @@
</effects>
</skill>
<skill id="5213" toLevel="1" name="Haste (Event)">
<!-- Temporarily increases Atk. Spd. Effect 1. -->
<!-- Increases Atk. Spd. for a certain amount of time. -->
<icon>icon.skill1086</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -472,7 +472,7 @@
</effects>
</skill>
<skill id="5214" toLevel="1" name="Blessed Soul (Event)">
<!-- Momentarily increases maximum MP. Effect 6. -->
<!-- Increases Max MP for a certain amount of time. -->
<icon>icon.skill1048</icon>
<abnormalLvl>7</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -496,7 +496,7 @@
</effects>
</skill>
<skill id="5215" toLevel="1" name="Acumen (Event)">
<!-- Momentarily increases Casting Spd. Effect 3. -->
<!-- Temporarily Atk. Spd. +30%. -->
<icon>icon.skill1085</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -520,7 +520,7 @@
</effects>
</skill>
<skill id="5216" toLevel="1" name="Concentration (Event)">
<!-- Momentarily lowers the probability of magic being canceled due to damage taken. Effect 1. -->
<!-- Temporarily lowers the probability of magic being canceled due to damage taken. -->
<icon>icon.skill1078</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -544,7 +544,7 @@
</effects>
</skill>
<skill id="5217" toLevel="1" name="Empower (Event)">
<!-- M. Atk. increases temporarily. Effect 1. -->
<!-- Temporarily M. Atk. +55%. -->
<icon>icon.skill1059</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -579,7 +579,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5219" toLevel="1" name="Giant Mutant Stun">
<!-- Curse of giant mutated animal: Stunned and unable to move momentarily. -->
<!-- Curse of giant mutated animal: Immobilizes and stuns target. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -707,7 +707,7 @@
</effects>
</skill>
<skill id="5225" toLevel="1" name="Invincibility">
<!-- Invincible against standard targets and skills and buffs/ debuffs. -->
<!-- Invincibility to regular hits and skills, as well as debuffs. -->
<icon>icon.skill1427</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
@@ -755,7 +755,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5230" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -784,7 +784,7 @@
</effects>
</skill>
<skill id="5231" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -813,7 +813,7 @@
</effects>
</skill>
<skill id="5232" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -896,7 +896,7 @@
</effects>
</skill>
<skill id="5236" toLevel="1" name="Speed Up">
<!-- Increases Speed. Effect 2. -->
<!-- Speed +33. -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
@@ -918,7 +918,7 @@
</effects>
</skill>
<skill id="5237" toLevel="1" name="Decrease Speed">
<!-- Decreases Speed. Effect 2. -->
<!-- Speed -20%. -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
@@ -1002,7 +1002,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5240" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -1033,7 +1033,7 @@
</effects>
</skill>
<skill id="5241" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -1444,7 +1444,7 @@
</effects>
</skill>
<skill id="5250" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
@@ -1473,7 +1473,7 @@
</effects>
</skill>
<skill id="5251" toLevel="12" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -1614,7 +1614,7 @@
</effects>
</skill>
<skill id="5253" toLevel="12" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -1718,7 +1718,7 @@
</endEffects>
</skill>
<skill id="5254" toLevel="12" name="Invasion of Spirit">
<!-- MP decreases. Effect $s1 -->
<!-- MP decreases. -->
<icon>icon.skill1102</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -2240,7 +2240,7 @@
</effects>
</skill>
<skill id="5264" toLevel="12" name="Death Mark">
<!-- Marked with the brand of darkness. Effect $s1 -->
<!-- Marked with the brand of darkness. -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>DEATH_MARK</abnormalType>
@@ -2379,7 +2379,7 @@
</effects>
</skill>
<skill id="5266" toLevel="12" name="Magical Backfire">
<!-- Increased MP consumption. Effect $s1 -->
<!-- Skill MP Consumption +100%. -->
<icon>icon.skill1396</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -2627,7 +2627,7 @@
</effects>
</skill>
<skill id="5269" toLevel="17" name="Slow Trap">
<!-- Decreases Atk. Spd. and Casting Spd. Effect $s1 -->
<!-- Atk. Spd. -23%, Casting Spd. -30%, Speed -30%. -->
<icon>icon.skill0516</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>

View File

@@ -53,7 +53,7 @@
</effects>
</skill>
<skill id="5301" toLevel="9" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -114,7 +114,7 @@
</effects>
</skill>
<skill id="5302" toLevel="9" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">8</value>
@@ -198,7 +198,7 @@
</effects>
</skill>
<skill id="5303" toLevel="9" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">8</value>
@@ -345,7 +345,7 @@
</effects>
</skill>
<skill id="5305" toLevel="9" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill4035</icon>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>20</abnormalTime>
@@ -481,7 +481,7 @@
</effects>
</skill>
<skill id="5307" toLevel="9" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -541,7 +541,7 @@
</effects>
</skill>
<skill id="5308" toLevel="9" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">8</value>
@@ -624,7 +624,7 @@
</effects>
</skill>
<skill id="5309" toLevel="9" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">8</value>
@@ -1753,7 +1753,7 @@
</effects>
</skill>
<skill id="5333" toLevel="9" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">8</value>
@@ -2798,7 +2798,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5362" toLevel="9" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -2859,7 +2859,7 @@
</effects>
</skill>
<skill id="5363" toLevel="9" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">8</value>
@@ -2943,7 +2943,7 @@
</effects>
</skill>
<skill id="5364" toLevel="9" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">8</value>
@@ -3067,7 +3067,7 @@
</effects>
</skill>
<skill id="5366" toLevel="9" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill4035</icon>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>20</abnormalTime>
@@ -3181,7 +3181,7 @@
</effects>
</skill>
<skill id="5368" toLevel="9" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -3214,7 +3214,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5369" toLevel="9" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">8</value>
@@ -3297,7 +3297,7 @@
</effects>
</skill>
<skill id="5370" toLevel="9" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">8</value>
@@ -4286,7 +4286,7 @@
</effects>
</skill>
<skill id="5394" toLevel="9" name="Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">8</value>

View File

@@ -200,14 +200,14 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5417" toLevel="1" name="Invincibility">
<!-- Invincible against standard targets and skills and buffs/ debuffs. -->
<!-- Invincibility to regular hits and skills, as well as debuffs. -->
<magicLvl>85</magicLvl>
<operateType>T</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
</skill>
<skill id="5418" toLevel="1" name="Invincibility">
<!-- Invincible against standard targets and skills and buffs/ debuffs. -->
<!-- Invincibility to regular hits and skills, as well as debuffs. -->
<magicLvl>85</magicLvl>
<operateType>T</operateType>
<magicCriticalRate>-5</magicCriticalRate>
@@ -227,7 +227,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5420" toLevel="1" name="Invincibility">
<!-- Invincible against standard targets and skills and buffs/ debuffs. -->
<!-- Invincibility to regular hits and skills, as well as debuffs. -->
<magicLvl>85</magicLvl>
<operateType>T</operateType>
<magicCriticalRate>-5</magicCriticalRate>
@@ -370,7 +370,7 @@
</effects>
</skill>
<skill id="5424" toLevel="12" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -485,7 +485,7 @@
</effects>
</skill>
<skill id="5427" toLevel="1" name="Counter Rapid Shot">
<!-- Increases bow/ crossbow Atk. Spd. -->
<!-- Increases Atk. Spd. with bow. -->
<icon>icon.skill0533</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -676,7 +676,7 @@
</effect>
</endEffects>
</skill>
<skill id="5436" toLevel="1" name="Increase Recovery Rate">
<skill id="5436" toLevel="1" name="Increase Recovery Bonus">
<!-- HP and MP recovery bonus are increased. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
@@ -951,7 +951,7 @@
</effects>
</skill>
<skill id="5444" toLevel="2" name="Maul">
<!-- Attacks with fore-claws to create wound. Power $s1. Effect $s2 -->
<!-- Attacks with fore-claws to create wound. -->
<icon>icon.skill0096</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>20</abnormalTime>
@@ -1147,7 +1147,7 @@
</effects>
</skill>
<skill id="5449" toLevel="1" name="Weak Constitution">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1165,7 +1165,7 @@
</effects>
</skill>
<skill id="5450" toLevel="7" name="Thin Skin">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<abnormalLvl>
<value level="1">4</value>
<value level="2">5</value>
@@ -1222,7 +1222,7 @@
</effects>
</skill>
<skill id="5451" toLevel="1" name="Enervation">
<!-- Decreases attack and Casting Spd. -->
<!-- Atk. Spd./ Casting Spd. are derceased. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>ALL_SPEED_DOWN</abnormalType>
@@ -1251,7 +1251,7 @@
</effects>
</skill>
<skill id="5452" toLevel="3" name="Spite">
<!-- Greatly increases the amount of Critical Damage received. -->
<!-- Greatly increases the amount of P. Critical Damage received. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>T_CRT_DMG_UP</abnormalType>
@@ -1600,63 +1600,63 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5470" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="5470" toLevel="1" name="81 Lv. Raid Boss">
<!-- This cruel, soulless woman handled much of Beleth' dirty work. Her wickedness became even more pronounced after Kechi, the object of her affection, aspired unsuccessfully to become Chief Guard. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5471" toLevel="1" name="Raid Boss (Lv. 82)">
<skill id="5471" toLevel="1" name="82 Lv. Raid Boss">
<!-- Kechi aspired to be the Chief Guard of the Crystal Caverns, but Beleth bypassed him in favor of Barler. Furious at the slight, Kechi plots his revenge. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5472" toLevel="1" name="Raid Boss (Lv. 83)">
<skill id="5472" toLevel="1" name="83 Lv. Raid Boss">
<!-- Originally a handmaiden for Parme within the order of Fafurion, her mind was infected by the seed of evil scattered by Beleth, and she is under his control. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5473" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="5473" toLevel="1" name="81 Lv. Raid Boss">
<!-- This once-noble soul was originally a powerful seer able to communicate directly with the divine -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5474" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="5474" toLevel="1" name="81 Lv. Raid Boss">
<!-- This supernatural wind tore through ancient Hellbound, filled with evil spirits and possessing a malicious will of its own. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5475" toLevel="1" name="Raid Boss (Lv. 83)">
<skill id="5475" toLevel="1" name="83 Lv. Raid Boss">
<!-- This high-Lv. Demon general, royalty even to the infernal, was ordered by Darion to capture the Tower of Infinitum. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5476" toLevel="1" name="Raid Boss (Lv. 83)">
<skill id="5476" toLevel="1" name="83 Lv. Raid Boss">
<!-- Along with Darion, this Demon was involved in the alliance against Beleth and was particularly involved in Beleth' invasion of the mainland. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5477" toLevel="1" name="Raid Boss (Lv. 83)">
<skill id="5477" toLevel="1" name="83 Lv. Raid Boss">
<!-- Beleth' right hand, he designed the Iron Castle and created a number of powerful magical tools for his master. Because of his long association with the Demon, his soul has been irretrievably corrupted. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5478" toLevel="1" name="Raid Boss (Lv. 83)">
<skill id="5478" toLevel="1" name="83 Lv. Raid Boss">
<!-- The Chief Guard of the Crystal Caverns, selected because of his strength and power. It is his responsibility to keep an eye on the imprisoned Parme as well as represent all the Demons on the island. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -1705,7 +1705,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5484" toLevel="1" name="Endurance Defense Up">
<!-- Increases P. Def. Effect 1. -->
<!-- P. Def. +500. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>PD_UP</abnormalType>
@@ -1720,7 +1720,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5485" toLevel="1" name="Endurance Defense Up">
<!-- Increases P. Def. Effect 1. -->
<!-- M. Def. +300. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>MD_UP</abnormalType>
@@ -1735,7 +1735,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5486" toLevel="1" name="Endurance Defense Up">
<!-- Increases P. Atk. Effect 1. -->
<!-- P. Atk. +100. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>PA_UP</abnormalType>
@@ -1761,7 +1761,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5488" toLevel="1" name="Counter Critical Damage Up">
<!-- Increases critical P. Atk. Effect 1. -->
<!-- P. Critical Damage +80. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>CRITICAL_DMG_UP</abnormalType>
@@ -1778,7 +1778,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5489" toLevel="1" name="Counter Critical Rate Up">
<!-- Increases critical attack rate. Effect 1. -->
<!-- P. Critical Rate +80. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>CRITICAL_PROB_UP</abnormalType>
@@ -1811,8 +1811,8 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5491" toLevel="1" name="Decreases bow/crossbow Atk. Spd.">
<!-- Decreases Atk. Spd. when equipped with bow/ crossbow while transformed. -->
<skill id="5491" toLevel="1" name="Decrease Bow Atk. Spd.">
<!-- Decreases Atk. Spd. when equipped with bow while transformed. -->
<icon>icon.skilltransform3</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -1892,7 +1892,7 @@
</effects>
</skill>
<skill id="5495" toLevel="1" name="Bleed">
<!-- HP decreases from bleeding momentarily. Effect 10. -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>20</abnormalTime>
@@ -1947,7 +1947,7 @@
</effects>
</skill>
<skill id="5497" toLevel="1" name="Horn of Rising Darkness">
<!-- Cannot move and HP decreases temporarily due to the stun and bleeding. Effect 1. -->
<!-- Cannot move and HP decreases temporarily due to the stun and bleeding. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="5500" toLevel="1" name="Black Dragon Claw">
<!-- HP decreases from bleeding momentarily. Effect 10. -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>20</abnormalTime>
@@ -37,7 +37,7 @@
</effects>
</skill>
<skill id="5501" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -68,7 +68,7 @@
</effects>
</skill>
<skill id="5502" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -750,7 +750,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5529" toLevel="12" name="Surrender to Dark">
<!-- Dark attribute weakened momentarily. Effect $s1 -->
<!-- Dark attribute weakened momentarily. -->
<icon>icon.skill1445</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -845,7 +845,7 @@
</effects>
</skill>
<skill id="5530" toLevel="12" name="Blood Storm">
<!-- Inflicts damage and Bleed on the target simultaneously. Effect $s1 -->
<!-- Inflicts damage and bleeding wound to nearby enemies. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1021,7 +1021,7 @@
</conditions>
</skill>
<skill id="5540" toLevel="1" name="Little Angel Agathion Special Skill: Blessed Escape">
<!-- Blessed Escape is available. -->
<!-- Allows the use of Blessed Teleport. -->
<icon>icon.skill_agathion_special</icon>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>200</hitTime>
@@ -1106,7 +1106,7 @@
</conditions>
</skill>
<skill id="5544" toLevel="1" name="Little Devil Agathion Special Skill: Blessed Escape">
<!-- Blessed Escape is available. -->
<!-- Allows the use of Blessed Teleport. -->
<icon>icon.skill_agathion_special</icon>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>200</hitTime>
@@ -1208,7 +1208,7 @@
</effects>
</skill>
<skill id="5548" toLevel="4" name="Critical Momentum Attack">
<!-- Absorbs Soul after Critical. -->
<!-- Absorbs soul in case of successful P. Critical Atk. -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>
<value level="1">20</value>
@@ -1296,7 +1296,7 @@
</effects>
</skill>
<skill id="5551" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -1374,7 +1374,7 @@
</effect>
</effects>
</skill>
<skill id="5553" toLevel="12" name="Recovery">
<skill id="5553" toLevel="12" name="Recovery Bonus">
<magicLvl>
<value level="1">10</value>
<value level="2">20</value>
@@ -1564,7 +1564,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5559" toLevel="1" name="Physical Pose">
<!-- Critical rate and P. Atk. skill power are increased. -->
<!-- P. Critical Damage and P. Skill Power are increased. -->
<icon>icon.skill0758</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -1814,7 +1814,7 @@
</effects>
</skill>
<skill id="5564" toLevel="3" name="Pain of Shilen">
<!-- Shilen's Growing Pain - Critical Damage is increased. -->
<!-- Shilen's Growing Pain - P. Critical Damage is increased. -->
<icon>
<value level="1">icon.skill0788</value>
<value level="2">icon.skill0788_2</value>
@@ -1876,7 +1876,7 @@
</effects>
</skill>
<skill id="5565" toLevel="1" name="Expose Vulnerability">
<!-- The probability of Critical hit has been increased, and defense power has been decreased. -->
<!-- Increases P. Critical Rate, decreases P. Def. -->
<icon>icon.skill0767</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -2046,7 +2046,7 @@
</effects>
</skill>
<skill id="5572" toLevel="1" name="Warrior Ability: Haste">
<!-- Warrior's Atk. Spd. Atk. Spd increases momentarily. Excludes damage caused by a skill or ranged attack. -->
<!-- Immediately increases Atk. Spd. -->
<icon>icon.skill1086</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -2070,7 +2070,7 @@
</effects>
</skill>
<skill id="5573" toLevel="1" name="Knight Ability: Defense">
<!-- Knight's P. Def. P. Def. and M. Def. increases momentarily. -->
<!-- Immediately P./ M. Def. are increased. -->
<icon>icon.skill0110</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -2098,7 +2098,7 @@
</effects>
</skill>
<skill id="5574" toLevel="1" name="Rogue Ability: Critical Chance">
<!-- Rogue's Critical. Critical Rate increases momentarily. -->
<!-- Immediately increases P. Critical Rate. -->
<icon>icon.skill1077</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -2122,7 +2122,7 @@
</effects>
</skill>
<skill id="5575" toLevel="1" name="Wizard Ability: Mana Steal">
<!-- Wizard's Mana. -->
<!-- Steals MP. -->
<icon>icon.skill1398</icon>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>80</magicLvl>
@@ -2139,7 +2139,7 @@
</effects>
</skill>
<skill id="5576" toLevel="1" name="Enchanter Ability: Barrier">
<!-- Enchanter's Defense Barrier. Becomes invincible momentarily. -->
<!-- Immediately receive invincibility effect. -->
<icon>icon.skill1418</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
@@ -2170,7 +2170,7 @@
</effects>
</skill>
<skill id="5577" toLevel="1" name="Healer Ability: Heal">
<!-- Cure by Healer. -->
<!-- Recovers HP. -->
<icon>icon.skill1011</icon>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>80</magicLvl>
@@ -2408,7 +2408,7 @@
</effects>
</skill>
<skill id="5586" toLevel="3" name="Pet Might">
<!-- Increases attacking power temporarily. Effect $s1 -->
<!-- Temporarily P. Atk. +8%. -->
<icon>icon.skill1068</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2459,7 +2459,7 @@
</effects>
</skill>
<skill id="5587" toLevel="3" name="Pet Shield">
<!-- Increases defense power temporarily. Effect $s1 -->
<!-- Temporarily P. Def. +8%. -->
<icon>icon.skill1040</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2510,7 +2510,7 @@
</effects>
</skill>
<skill id="5588" toLevel="3" name="Pet Focus">
<!-- Momentarily increases critical P. Atk. rate. Effect $s1 -->
<!-- Temporarily P. Critical Rate +20%. -->
<icon>icon.skill1077</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2561,7 +2561,7 @@
</effects>
</skill>
<skill id="5589" toLevel="3" name="Pet Death Whisper">
<!-- Momentarily increase the Critical P. Atk. Effect $s1 -->
<!-- Temporarily P. Critical Damage +25%. -->
<icon>icon.skill1242</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2820,7 +2820,7 @@
</effects>
</skill>
<skill id="5594" toLevel="1" name="Poison">
<!-- HP decreases from Poison momentarily. Effect 11. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill4036</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>5</abnormalTime>
@@ -2841,7 +2841,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5595" toLevel="1" name="Bleed">
<!-- HP decreases from bleeding momentarily. Effect 11. -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>5</abnormalTime>
@@ -2862,7 +2862,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5596" toLevel="1" name="Flame">
<!-- HP decreases from flame momentarily. Effect 11. -->
<!-- HP decreases from flame momentarily. -->
<icon>icon.skill1100</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>5</abnormalTime>

View File

@@ -240,7 +240,7 @@
</effects>
</skill>
<skill id="5605" toLevel="2" name="Power of Apella">
<!-- Power of Apella. Increased M. Def., increased Critical Rate, and decreased Critical Damage. -->
<!-- Power of Apella increases M. Def., but decreases P. Critical Rate. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>APELLA</abnormalType>
@@ -282,7 +282,7 @@
</effects>
</skill>
<skill id="5607" toLevel="2" name="Power of Apella">
<!-- Power of Apella. Increased Evasion, increased Atk. Spd., and decreased Critical Damage. -->
<!-- Power of Apella increases P. Evasion, but decreases P. Critical Rate. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>APELLA</abnormalType>
@@ -399,7 +399,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5613" toLevel="4" name="Vampiric Rage">
<!-- Provides the ability to recover HP temporarily by damaging the enemy with a certain probability. Effect 4. -->
<!-- Temporarily increases the ability to restore some HP from the damage inflicted on the enemy temporarily with a certain probability. -->
<icon>icon.skill1268</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -456,7 +456,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5620" toLevel="12" name="Melee Attack Vulnerability">
<!-- Renders target vulnerable to melee attacks. -->
<!-- Vulnerable to melee attack. -->
<icon>icon.skill5620</icon>
<magicLvl>
<value level="1">10</value>
@@ -658,7 +658,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5624" toLevel="1" name="Soul Confinement">
<!-- The soul is confined, making it impossible to move, but in addition, damage is not incurred. Effect 1. -->
<!-- The soul is confined, making it impossible to move, but in addition, damage is not incurred. -->
<icon>icon.skill1201</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
@@ -678,7 +678,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5625" toLevel="1" name="Soul Confinement">
<!-- The soul is confined, making it impossible to move, but in addition, damage is not incurred. Effect 1. -->
<!-- The soul is confined, making it impossible to move, but in addition, damage is not incurred. -->
<icon>icon.skill1201</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -958,7 +958,7 @@
</effects>
</skill>
<skill id="5638" toLevel="4" name="Feline Queen - Blessed Body">
<!-- Increases maximum HP temporarily. Effect $s1 -->
<!-- Increases Max HP for a certain amount of time. -->
<icon>icon.skill1045</icon>
<abnormalLvl>
<value level="1">3</value>
@@ -1015,7 +1015,7 @@
</effects>
</skill>
<skill id="5639" toLevel="4" name="Feline Queen - Blessed Soul">
<!-- Increases maximum MP temporarily. Effect $s1 -->
<!-- Increases Max MP for a certain amount of time. -->
<icon>icon.skill1048</icon>
<abnormalLvl>
<value level="1">3</value>
@@ -1072,7 +1072,7 @@
</effects>
</skill>
<skill id="5640" toLevel="2" name="Feline Queen - Haste">
<!-- Atk. Spd. increases temporarily. Effect $s1 -->
<!-- Increases Atk. Spd. for a certain amount of time. -->
<icon>icon.skill1086</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1170,7 +1170,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5643" toLevel="1" name="Seraphim the Unicorn - Acumen">
<!-- Increases Casting Spd. temporarily. Effect 3. -->
<!-- Increases Casting Spd. for a certain amount of time. -->
<icon>icon.skill1085</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -1266,7 +1266,7 @@
</effects>
</skill>
<skill id="5646" toLevel="3" name="Seraphim the Unicorn - Wild Magic">
<!-- Momentarily increases the Critical Rate of magic damage. Effect $s1 -->
<!-- Increases M. Critical Rate for a certain amount of time. -->
<icon>
<value level="1">icon.skill1303</value>
<value level="2">icon.skill1303</value>
@@ -1325,7 +1325,7 @@
</effects>
</skill>
<skill id="5647" toLevel="3" name="Seraphim the Unicorn - Clarity">
<!-- Momentarily decreases the MP consumption of skills of the target. Consumes $s1 Spirit Ore. Effect $s2 -->
<!-- Decreases the MP consumption of skills of the target for a certain amount of time. Consumes $s1 Spirit Ore. -->
<icon>icon.skill1397</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1401,7 +1401,7 @@
</effects>
</skill>
<skill id="5648" toLevel="2" name="Seraphim the Unicorn - Empower">
<!-- Increases M. Atk. power temporarily. Effect $s1 -->
<!-- Temporarily M. Atk. +65%. -->
<icon>icon.skill1059</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -1521,7 +1521,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5652" toLevel="3" name="Nightshade - Death Whisper">
<!-- Momentarily increase the Critical P. Atk. Effect $s1 -->
<!-- Temporarily P. Critical Damage +25%. -->
<icon>icon.skill1242</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1572,7 +1572,7 @@
</effects>
</skill>
<skill id="5653" toLevel="2" name="Nightshade - Focus">
<!-- Momentarily increases critical P. Atk. rate. Effect $s1 -->
<!-- Temporarily P. Critical Rate +25%. -->
<icon>icon.skill1077</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -1617,7 +1617,7 @@
</effects>
</skill>
<skill id="5654" toLevel="3" name="Nightshade - Guidance">
<!-- Increases Accuracy temporarily. Effect $s1 -->
<!-- Temporarily P. Accuracy +2. -->
<icon>icon.skill1240</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2587,7 +2587,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5659" toLevel="2" name="Gatekeeper Berserker Spirit">
<!-- P. Def. decreases momentarily./ M. Def./ evasion and increases P. Atk./ M. Atk./ Atk. Spd./ Casting Spd./ Speed. Effectiveness $s1. -->
<!-- Temporarily decreases P./ M. Def. and P. Evasion, and increases P./ M. Atk., Atk. Spd., Casting Spd. and Speed. -->
<icon>icon.skill1062</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -2682,7 +2682,7 @@
</effects>
</skill>
<skill id="5660" toLevel="5" name="Battleground Death Syndrome">
<!-- Combat power is decreased after death on the battleground. Condition is removed at the end of the war. Effect $s1 -->
<!-- Combat ability is decreased due to death. -->
<icon>icon.skill5076_a</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>180</abnormalTime>
@@ -2793,7 +2793,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5663" toLevel="5" name="Ancient Sword Resistance">
<!-- Strong against ancient sword attacks. -->
<!-- Resistance to ancient sword. -->
<icon>icon.skill5663</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2811,7 +2811,7 @@
</effects>
</skill>
<skill id="5664" toLevel="5" name="Ancient Sword Resistance">
<!-- Weak against ancient sword attacks. -->
<!-- Vulnerable to ancient sword. -->
<icon>icon.skill5664</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
@@ -2829,7 +2829,7 @@
</effects>
</skill>
<skill id="5665" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -2855,7 +2855,7 @@
</effects>
</skill>
<skill id="5666" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -2881,7 +2881,7 @@
</effects>
</skill>
<skill id="5667" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -2907,7 +2907,7 @@
</effects>
</skill>
<skill id="5668" toLevel="1" name="Poison">
<!-- HP decreases from Poison momentarily. Effect 8. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill4035</icon>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -2938,7 +2938,7 @@
</effects>
</skill>
<skill id="5669" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -2964,7 +2964,7 @@
</effects>
</skill>
<skill id="5670" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -2990,7 +2990,7 @@
</effects>
</skill>
<skill id="5671" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -3016,7 +3016,7 @@
</effects>
</skill>
<skill id="5672" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -3267,7 +3267,7 @@
</effects>
</skill>
<skill id="5683" toLevel="1" name="PvP Weapon - Ignore Shield Defense">
<!-- Shield Defense greatly decreases momentarily. -->
<!-- Immediately greatly decreases Shield Defense. -->
<icon>icon.skill1304</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -3317,7 +3317,7 @@
</effects>
</skill>
<skill id="5685" toLevel="1" name="PvP Weapon - Casting">
<!-- Casting Spd. increases momentarily. -->
<!-- Immediately increases Casting Spd. -->
<icon>icon.skill0228</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -3344,7 +3344,7 @@
</effects>
</skill>
<skill id="5686" toLevel="1" name="PvP Weapon - Rapid Fire">
<!-- Temporarily increases bow/ crossbow Atk. Spd. -->
<!-- Immediately increases Atk. Spd. with bow. -->
<icon>icon.skill0413</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -3370,7 +3370,7 @@
</effects>
</skill>
<skill id="5687" toLevel="1" name="PvP Weapon - Decrease Range">
<!-- Bow/ Crossbow range decreases momentarily. -->
<!-- Immediately decreases attack range with bow. -->
<icon>icon.skill0486</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -3525,7 +3525,7 @@
</effects>
</skill>
<skill id="5697" toLevel="4" name="Seal">
<!-- Unable to use physical/ magic skills momentarily. -->
<!-- Immediately physical/ magic skills are blocked. -->
<icon>icon.skill0835</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -3649,7 +3649,7 @@
</effects>
</skill>
<skill id="5699" toLevel="7" name="Decrease P. Def.">
<!-- P. Def. is decreased. Effect $s1 -->
<!-- P. Def. -66%. -->
<icon>icon.skill0122</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>3600</abnormalTime>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="5700" toLevel="7" name="Decrease M. Def.">
<!-- M. Def. is decreased. Effect $s1 -->
<!-- M. Def. -66%. -->
<icon>icon.skill1263</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -23,7 +23,7 @@
</effects>
</skill>
<skill id="5701" toLevel="7" name="P. Atk. Decrease">
<!-- P. Atk. is decreased. Effect $s1 -->
<!-- P. Atk. -66%. -->
<icon>icon.skill4037</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -130,7 +130,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5706" toLevel="1" name="Poison">
<!-- HP decreases from Poison momentarily. The body is paralyzed after a set amount of time. Effect 7. -->
<!-- HP decreases from Poison momentarily. The body is paralyzed after a set amount of time. -->
<icon>icon.skill4036</icon>
<abnormalLvl>7</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -375,7 +375,7 @@
</effects>
</skill>
<skill id="5716" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
@@ -1117,7 +1117,7 @@
</effects>
</skill>
<skill id="5735" toLevel="6" name="Curse of Steward">
<!-- Momentarily inflicts Sleep on the target. Decrease probability of additional sleep state while effects last. -->
<!-- Momentarily inflicts Sleep on the target. Additional chance to be put into sleep greatly decreases while the effect lasts. -->
<icon>icon.skill1069</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
@@ -1971,7 +1971,7 @@
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5752" toLevel="12" name="Blaze">
<skill id="5752" toLevel="12" name="Flare">
<!-- Consumes one's own HP to inflict powerful magic on the enemy. Power $s1. -->
<castRange>900</castRange>
<effectPoint>
@@ -2164,7 +2164,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5760" toLevel="9" name="Critical Blow">
<!-- Increases Critical Rate and Atk. Spd. Improves chance of a critical hit from range attacks. Effect $s1 -->
<!-- P. Critical Rate +30%, Atk. Spd. +33%. Successful physical critical attacks allow to gather energy for powerful distance attacks. -->
<icon>icon.skill5760</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -2423,7 +2423,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5772" toLevel="1" name="Surrender to Fire">
<!-- Fire Resistance decreases and Water Resistance increases momentarily. Effect 4. -->
<!-- Fire Resistance decreases and Water Resistance increases momentarily. -->
<icon>icon.skill4279_new</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -2442,7 +2442,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5773" toLevel="1" name="Surrender to Water">
<!-- Fire Resistance decreases and Water Resistance increases momentarily. Effect 4. -->
<!-- Fire Resistance decreases and Water Resistance increases momentarily. -->
<icon>icon.skill4280_new</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -2756,7 +2756,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5794" toLevel="1" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect 3. -->
<!-- Immediately target's Speed -30%. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -2806,7 +2806,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5796" toLevel="1" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect 3. -->
<!-- Immediately target's Speed -30%. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>

View File

@@ -34,7 +34,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5802" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -191,7 +191,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5810" toLevel="1" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect 3. -->
<!-- Immediately target's Speed -30%. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -613,7 +613,7 @@
</effects>
</skill>
<skill id="5831" toLevel="1" name="Polearm Swing">
<!-- HP decreases from bleeding momentarily. Effect 9. -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<affectRange>150</affectRange>
<effectPoint>-689</effectPoint>
@@ -665,7 +665,7 @@
</effects>
</skill>
<skill id="5833" toLevel="1" name="Shield">
<!-- Increases defense power temporarily. Effect 3. -->
<!-- Temporarily P. Def. +15%. -->
<icon>icon.skill1040</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -694,7 +694,7 @@
</effects>
</skill>
<skill id="5834" toLevel="1" name="Magic Barrier">
<!-- Momentarily increases M. Def. Effect 3. -->
<!-- Temporarily M. Def. +33%. -->
<icon>icon.skill1036</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -743,7 +743,7 @@
</effects>
</skill>
<skill id="5836" toLevel="1" name="Greater Heal">
<!-- Recovers party member's HP and increases HP Recovery Bonus momentarily. Power 1. Effect 5. -->
<!-- Recovers HP and momentarily increases HP Recovery Bonus for party members. -->
<icon>icon.skill1219</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -1013,7 +1013,7 @@
</effects>
</skill>
<skill id="5846" toLevel="12" name="Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">2</value>
@@ -1101,7 +1101,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5849" toLevel="1" name="Decrease Speed">
<!-- Decreased Spd. -->
<!-- Speed decreased. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -1133,7 +1133,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5851" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -1188,7 +1188,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5854" toLevel="1" name="Decrease Speed">
<!-- Decreased Spd. -->
<!-- Speed decreased. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -1207,7 +1207,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5855" toLevel="2" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
@@ -1384,7 +1384,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5866" toLevel="10" name="Soul Worm">
<!-- Mental blow is received. Current MP, Max MP, and MP Recovery Bonus decreases. HP decreases from poison momentarily. Effect $s1 -->
<!-- Mental blow is received. Current MP, Max MP, and MP Recovery Bonus decreases. HP decreases from poison momentarily. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">8</value>
@@ -1432,7 +1432,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5867" toLevel="10" name="Soul Worm">
<!-- Mental blow is received. Current MP, Max MP, and MP Recovery Bonus decreases. HP decreases from poison momentarily. Effect $s1 -->
<!-- Mental blow is received. Current MP, Max MP, and MP Recovery Bonus decreases. HP decreases from poison momentarily. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">8</value>
@@ -1484,7 +1484,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5868" toLevel="10" name="Soul Worm">
<!-- Mental blow is received. Current MP, Max MP, and MP Recovery Bonus decreases. HP decreases from poison momentarily. Effect $s1 -->
<!-- Mental blow is received. Current MP, Max MP, and MP Recovery Bonus decreases. HP decreases from poison momentarily. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">8</value>
@@ -1535,7 +1535,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5869" toLevel="10" name="Soul Worm">
<!-- Mental blow is received. Current MP, Max MP, and MP Recovery Bonus decreases. HP decreases from poison momentarily. Effect $s1 -->
<!-- Mental blow is received. Current MP, Max MP, and MP Recovery Bonus decreases. HP decreases from poison momentarily. -->
<icon>icon.skill4035</icon>
<abnormalLvl>
<value level="1">8</value>
@@ -1584,7 +1584,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5870" toLevel="10" name="Flash Worm">
<!-- Physical blow is received. P. Def., Max HP, and HP Recovery Bonus decreases. HP decreases from bleeding momentarily. Effect $s1 -->
<!-- Physical blow is received. Max HP and HP Recovery Bonus decreases. HP decreases from bleeding momentarily. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">8</value>
@@ -1631,7 +1631,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5871" toLevel="10" name="Flash Worm">
<!-- Physical blow is received. P. Def., Max HP, and HP Recovery Bonus decreases. HP decreases from bleeding momentarily. Effect $s1 -->
<!-- Physical blow is received. Max HP and HP Recovery Bonus decreases. HP decreases from bleeding momentarily. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">8</value>
@@ -1681,7 +1681,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5872" toLevel="10" name="Flash Worm">
<!-- Physical blow is received. P. Def., Max HP, and HP Recovery Bonus decreases. HP decreases from bleeding momentarily. Effect $s1 -->
<!-- Physical blow is received. Max HP and HP Recovery Bonus decreases. HP decreases from bleeding momentarily. -->
<icon>icon.skill0096</icon>
<abnormalLvl>
<value level="1">8</value>
@@ -1853,7 +1853,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5878" toLevel="1" name="Cruel Puncture">
<!-- Life force is lost and Casting Spd. is decreased. -->
<!-- Inflicts damage and decreases Casting Spd. -->
<icon>icon.skill1386</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -1884,7 +1884,7 @@
</effects>
</skill>
<skill id="5879" toLevel="1" name="Cruel Expunge">
<!-- HP decreases from bleeding momentarily. Effect 9. -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -1915,7 +1915,7 @@
</effects>
</skill>
<skill id="5880" toLevel="2" name="Vicious Mutilation">
<!-- Decreased Spd. -->
<!-- Speed decreased. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -1936,7 +1936,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5881" toLevel="2" name="Vicious Mutilation">
<!-- P. Def., Evasion, and Speed are decreased. -->
<!-- P. Def., P. Evasion, and Speed are decreased. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -1957,7 +1957,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5882" toLevel="2" name="Weakened Pommel">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
@@ -1994,7 +1994,7 @@
</effects>
</skill>
<skill id="5883" toLevel="1" name="Meggling Injury">
<!-- HP decreases from bleeding momentarily. Effect 9. -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -2063,7 +2063,7 @@
</effects>
</skill>
<skill id="5885" toLevel="2" name="Weakened Sweep">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
@@ -2100,7 +2100,7 @@
</effects>
</skill>
<skill id="5886" toLevel="1" name="Ground Shaker">
<!-- Evasion and Speed are decreased. -->
<!-- P. Evasion and Speed are decreased. -->
<icon>icon.skill1160</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -2135,7 +2135,7 @@
</effects>
</skill>
<skill id="5887" toLevel="1" name="Howl from Beyond">
<!-- P. Atk., M. Atk., Atk. Spd., Accuracy, Critical Rate, and Critical Impact are greatly decreased. -->
<!-- P./ M. Atk., Atk. Spd., P. Accuracy, P. Critical Rate and P. Critical Damage are decreased. -->
<icon>icon.skill1337</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -2157,7 +2157,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5888" toLevel="2" name="Earthquake">
<!-- Stunned and unable to move momentarily. -->
<!-- Equipment are removed. Unable to use weapons while the effect lasts. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
@@ -2309,7 +2309,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5894" toLevel="1" name="Mark of Despair">
<!-- Significantly decreases P. Def., M. Def., evasion and HP. HP Recovery is limited, but P. Atk., M. Atk., Atk. Spd., Accuracy, Critical Damage and critical attack rate are increased. -->
<!-- Significantly decreases P./ M. Def., P. Evasion and Max HP, but P./ M. Atk., Atk. Spd., P. Accuracy, P. Critical Damage and P. Critical Rate are increased. -->
<icon>icon.skill1337</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -2378,7 +2378,7 @@
</effects>
</skill>
<skill id="5895" toLevel="1" name="Mark of Cowardice">
<!-- Significantly decreases HP, P. Def., M. Def. and evasion. The use of attack actions and skills and HP Recovery are limited, but movement speed is slightly increased. -->
<!-- Significantly decreases Max HP, P./ M. Def. and P. Evasion. The use of attack and skills, HP Recovery Bonus are limited, but Speed is slightly increased. -->
<icon>icon.skill1337</icon>
<!-- TODO JEY -->
<abnormalLvl>1</abnormalLvl>
@@ -2448,7 +2448,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5897" toLevel="1" name="Spike of Anchor">
<!-- P. Def., M. Def., Evasion, and Speed are decreased. -->
<!-- P./ M. Def., P. Evasion and Speed are decreased. -->
<icon>icon.skill1164</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -2488,7 +2488,7 @@
</effects>
</skill>
<skill id="5898" toLevel="2" name="Blast of Anchor">
<!-- P. Def., M. Def., Evasion, and Speed are decreased. -->
<!-- P./ M. Def., P. Evasion and Speed are decreased. -->
<icon>icon.skill1164</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>

View File

@@ -312,7 +312,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5912" toLevel="1" name="Pestilence Cleanse">
<!-- P. Atk., M. Atk., Atk. Spd., Accuracy, Critical Rate, and Critical Impact are increased. Skill Cooldown is increased. -->
<!-- P./ M. Atk., Atk. Spd., P. Accuracy, P. Critical Rate and P. Critical Damage are decreased, Skill Cooldown is increased. -->
<icon>icon.skill1337</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -352,7 +352,7 @@
</effects>
</skill>
<skill id="5914" toLevel="1" name="Putrefaction Cleanse">
<!-- P. Def., M. Def., Evasion, and Speed are decreased. -->
<!-- P./ M. Def., P. Evasion and Speed are decreased. -->
<icon>icon.skill1337</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -530,7 +530,7 @@
</effects>
</skill>
<skill id="5921" toLevel="1" name="Inhale">
<!-- P. Atk., Atk. Spd., M. Atk., Accuracy, critical attack rate and Critical Damage are decreased. -->
<!-- P./ M. Atk., Atk. Spd., P. Accuracy, P. Critical Rate and P. Critical Damage are decreased. -->
<icon>icon.skill1337</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -588,7 +588,7 @@
</effects>
</skill>
<skill id="5922" toLevel="1" name="Exhale">
<!-- Evasion, P. Def., M. Def. and speed are decreased. -->
<!-- P. Evasion, P./ M. Def. and Speed are decreased. -->
<icon>icon.skill1263</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -938,7 +938,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5938" toLevel="5" name="P. Atk. Up">
<skill id="5938" toLevel="5" name="Enhance Attack">
<!-- Attack abilities are enhanced. -->
<icon>icon.skill1068</icon>
<abnormalLvl>1</abnormalLvl>
@@ -954,7 +954,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5939" toLevel="5" name="Defense Ability Up">
<skill id="5939" toLevel="5" name="Enhance Defense">
<!-- Defense abilities are enhanced. -->
<icon>icon.skill1040</icon>
<abnormalLvl>1</abnormalLvl>
@@ -1031,7 +1031,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5942" toLevel="1" name="Energy of Pollution">
<!-- HP/ MP recovery magic effect decreases temporarily. -->
<!-- Temporarily Received Healing and MP Recovery Bonus are decreased. -->
<icon>icon.skill0052</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -1065,7 +1065,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5944" toLevel="1" name="Energy of Oblivion">
<!-- Accuracy is decreased. -->
<!-- Decreases P. Accuracy. -->
<icon>icon.skill0107</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -1302,7 +1302,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5961" toLevel="1" name="Barrier Thunder Storm">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -1408,7 +1408,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5968" toLevel="2" name="Rapid Shot">
<!-- Momentarily increases your own bow Atk. Spd. Effect $s1 -->
<!-- With a bow Atk. Spd. +8% for a certain amount of time. -->
<icon>icon.skill0099</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1434,7 +1434,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5969" toLevel="2" name="Punch of Doom">
<!-- Throws Iron Fist which inflicts significant damage to the enemy while inflicting Stun on you momentarily. Requires a fist weapon. Ignores Shield Defense. Over-hit. $s1 power. -->
<!-- Inflicts great damage on the enemy with iron-fist and inflicts Stun. Requires a fist weapon. Ignores Shield Defense. Over-hit. Critical. Power $s1. -->
<icon>icon.skill005969</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -1738,7 +1738,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5984" toLevel="1" name="Hand of Death">
<!-- P. Def., M. Def., and speed are greatly decreased. -->
<!-- P./ M. Def. and Speed are decreased. -->
<icon>icon.skill0122</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -1926,7 +1926,7 @@
</effects>
</skill>
<skill id="5989" toLevel="1" name="Invincibility">
<!-- Invincible against standard targets and skills and buffs/ debuffs. -->
<!-- Invincibility to regular hits and skills, as well as debuffs. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>INVINCIBILITY</abnormalType>

View File

@@ -1232,7 +1232,7 @@
</effects>
</skill>
<skill id="6059" toLevel="1" name="Counter Critical">
<!-- Increases P. Critical Damage. -->
<!-- P. Critical Damage is greatly increased. -->
<icon>icon.skill1542</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>8</abnormalTime>
@@ -1311,168 +1311,168 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6064" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="6064" toLevel="1" name="81 Lv. Raid Boss">
<!-- An undead version of a famous healer in Gracia before the fall. It served Ekimus and later aspired to rule the Hall of Erosion. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6065" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="6065" toLevel="1" name="81 Lv. Raid Boss">
<!-- An undead version of an infamous serial killer infamous throughout Gracia before the fall. He attempted to preserve his life by threatening Cohemenes, but was deceived and became an undead slave. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6066" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="6066" toLevel="1" name="81 Lv. Raid Boss">
<!-- Steals souls in order to secrete matter from the Seed of Infinity. These Soul Devourers eventually lose all capacity for thought, driven only by their unholy appetite. Thy particularly favor souls that suffered a horrific and agonizing death. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6067" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="6067" toLevel="1" name="81 Lv. Raid Boss">
<!-- An undead version of the royal astrologer in Gracia before the fall. While alive, his intentionally false prophecy opened the kingdom to the influence of Ekimus and the Seed of Infinity. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6068" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="6068" toLevel="1" name="81 Lv. Raid Boss">
<!-- An undead version of a former Gracian high priest. Obsessed with attaining eternal life, he played a pivotal role in bringing the Seed of Infinity to the capital. He styled himself the 1st priest of Ekimus. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6069" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="6069" toLevel="1" name="81 Lv. Raid Boss">
<!-- An exceptionally efficient pre-fall Gracian provincial official infamous for his brutal interrogation methods. He was transformed into undead by the Seed of Infinity. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6070" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="6070" toLevel="1" name="81 Lv. Raid Boss">
<!-- In his bid for power, he committed atrocities in Gracia rarely seen before the fall. Because of his thirst for violence and bloodshed, he was transformed into undead by the Seed of Infinity. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6071" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="6071" toLevel="1" name="81 Lv. Raid Boss">
<!-- This undead monster was once a powerful warlord on the frontier of pre-fall Gracia. He believed that the enemy's power was contained in their blood, and so he killed countless prisoners in order to absorb their strength. He was transformed into undead by the Seed of Infinity. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6072" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="6072" toLevel="1" name="81 Lv. Raid Boss">
<!-- This undead monster was once of the most powerful warlords in Gracia. He gained popularity among the fallen nobles for mercilessly carrying out his missions, whatever the cost. He was also a secret worshipper of the Goddess of Death. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6073" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="6073" toLevel="1" name="81 Lv. Raid Boss">
<!-- This undead monster was created from the rage and pain of prisoners tortured and killed in ancient Gracia. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6074" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="6074" toLevel="1" name="81 Lv. Raid Boss">
<!-- This undead monster was created to protect a sacred burial ground for nobles in ancient Gracia. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6075" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="6075" toLevel="1" name="81 Lv. Raid Boss">
<!-- This undead monster was created to prevent the corpses left on the battlegrounds of ancient Gracia from being raised. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6076" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="6076" toLevel="1" name="81 Lv. Raid Boss">
<!-- This undead monster fed on the souls of ancient Gracians. It awoke from its long slumber though the magic of Ekimus. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6077" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="6077" toLevel="1" name="81 Lv. Raid Boss">
<!-- This undead monster fed on the souls of ancient Gracians. It awoke from its long slumber though the magic of Ekimus. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6078" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="6078" toLevel="1" name="81 Lv. Raid Boss">
<!-- This ancient undead monster awoke through the M. Atk. of the Seed of Infinity. Once it was a powerful Gracian warrior, but now it lacks any vestige of its former self. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6079" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="6079" toLevel="1" name="81 Lv. Raid Boss">
<!-- This ancient undead monster awoke through the M. Atk. of the Seed of Infinity. Once it was a powerful Gracian warrior, but now it lacks any vestige of its former self. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6080" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="6080" toLevel="1" name="81 Lv. Raid Boss">
<!-- This ancient undead monster awoke through the M. Atk. of the Seed of Infinity. Once it was a powerful Gracian warrior, but now it lacks any vestige of its former self. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6081" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="6081" toLevel="1" name="81 Lv. Raid Boss">
<!-- This ancient undead monster awoke through the M. Atk. of the Seed of Infinity. Once it was a powerful Gracian warrior, but now it lacks any vestige of its former self. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6082" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="6082" toLevel="1" name="81 Lv. Raid Boss">
<!-- This ancient undead monster awoke through the M. Atk. of the Seed of Infinity. Once it was a powerful Gracian warrior, but now it lacks any vestige of its former self. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6083" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="6083" toLevel="1" name="81 Lv. Raid Boss">
<!-- This ancient undead monster awoke through the M. Atk. of the Seed of Infinity. Once it was a powerful Gracian warrior, but now it lacks any vestige of its former self. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6084" toLevel="1" name="Raid Boss (Lv. 80)">
<skill id="6084" toLevel="1" name="80 Lv. Raid Boss">
<!-- Lord of ancient Hwuh whose hand was imbued with Demon power in return for not taking action while Hwuh was being conquered by the Seed of Infinity. He now has the power to control Aurabirds and has become a Master Rider. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6085" toLevel="1" name="Raid Boss (Lv. 80)">
<skill id="6085" toLevel="1" name="80 Lv. Raid Boss">
<!-- This ill-tempered king of the birds in Gracia has become even more violent after losing its sky nest to the Storm Dragon Lindvior. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6086" toLevel="1" name="Raid Boss (Lv. 80)">
<skill id="6086" toLevel="1" name="80 Lv. Raid Boss">
<!-- One of the ladies-in-waiting of the Banshee Queen, she became close to Ekimus and eventually was transformed into a Banshee Queen herself. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6087" toLevel="1" name="Raid Boss (Lv. 80)">
<skill id="6087" toLevel="1" name="80 Lv. Raid Boss">
<!-- This Drake originally appeared with the Seed of Destruction. Though one of the children of Skellus, the Dragon of Darkness , it does not serve Tiat. Instead, it watches Tiat's actions for Skellus. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="6100" toLevel="3" name="Turkey's Choice - Paper">
<skill id="6100" toLevel="3" name="Turkey's Choice - Scissors">
<!-- Turkey's Choice - Scissors. -->
<effectPoint>1</effectPoint>
<hitTime>3000</hitTime>
@@ -12,7 +12,7 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6103" toLevel="5" name="Showdown with the Turkey - 2 Consecutive Wins">
<skill id="6103" toLevel="5" name="Showdown with the Turkey - 1st Win">
<!-- $s1st win. -->
<icon>
<value level="1">icon.xmas_pcwin1_i00</value>
@@ -54,7 +54,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6105" toLevel="1" name="Turkey's Mistake">
<!-- The stupid turkey's mistake. For 1 hr., Max HP +10%, Max MP +10%, Max CP +10%, Speed +15%, P. Atk. +10%, M. Atk. +15%, Critical Rate +5, Critical Damage +15%, and the chance of prominent damage occurring through magic damage +2. -->
<!-- The stupid turkey's mistake. For 1 h., Max HP +10%, Max MP +10%, Max CP +10%, Speed +15%, P. Atk. +10%, M. Atk. +15%, P. Critical Rate +5, P. Critical Damage +15%, M. Critical Rate +20. -->
<icon>icon.turkey_buff_i00</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -75,7 +75,7 @@
<affectObject>ALL</affectObject>
</skill>
<skill id="6106" toLevel="1" name="Winter Holiday Festival">
<!-- Holiday festival. For 1 hr., Max HP +5%, Max MP +5%, Max CP +5%, Speed +10, P. Atk. +8%, and M. Atk. +10%. -->
<!-- Holiday festival. For 1 h., Max HP +5%, Max MP +5%, Max CP +5%, Speed +10, P. Atk. +8%, and M. Atk. +10%. -->
<icon>icon.xmas_miracle_i00</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -220,8 +220,8 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6114" toLevel="1" name="Winter Holiday Blessing - Rune">
<!-- Holiday Blessing - Registered in Rune territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
<skill id="6114" toLevel="1" name="Winter Holiday Blessing - Town of Rune">
<!-- Holiday Blessing - Registered in Town of Rune territory. If the corresponding territory Santa is rescued, you get the chance to receive a gift from Santa. -->
<icon>icon.skill5762</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>604800</abnormalTime>
@@ -257,7 +257,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6116" toLevel="1" name="Attacks the Turkey">
<!-- Attacks the Turkey -->
<!-- Attacks the turkey. -->
<effectPoint>1</effectPoint>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -268,7 +268,7 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6117" toLevel="3" name="Choice - Paper">
<skill id="6117" toLevel="3" name="Choice - Scissors">
<!-- You have selected Scissors. You cannot move for $s1. -->
<icon>
<value level="1">icon.xmas_gawi_i00</value>
@@ -297,17 +297,17 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6118" toLevel="1" name="Christmas Blessing">
<!-- Grants for 1 hr. the following effects: Might, Shield, Focus, Haste, Acumen, Empower, Wind Walk. -->
<!-- Grants for 1 h. the following effects: Might, Shield, Focus, Haste, Acumen, Empower, Wind Walk. -->
<icon>icon.etc_x_mas_tree_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="6119" toLevel="1" name="Blessing of Plenty">
<!-- Grants for 1 hr. the following effects: Might, Shield, Focus, Haste, Acumen, Empower, Wind Walk. -->
<!-- Grants for 1 h. the following effects: Might, Shield, Focus, Haste, Acumen, Empower, Wind Walk. -->
<icon>icon.skill5662</icon>
<operateType>A1</operateType>
</skill>
<skill id="6120" toLevel="1" name="Santa's Reward">
<!-- Santa's reward. For 1 hr., Max HP +10%, Max MP +10%, Max CP +10%, Speed +15%, P. Atk. +10%, M. Atk. +15%, Critical Rate +5, Critical Damage +15%, and the chance of prominent damage occurring through magic damage +2. -->
<!-- For 1 h., Max HP +10%, Max MP +10%, Max CP +10%, Speed +15%, P. Atk. +10%, M. Atk. +15%, P. Critical Rate +5, P. Critical Damage +15%, M. Critical Rate +2. -->
<icon>icon.etc_pi_gift_box_i04</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -441,7 +441,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6129" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0092</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -465,7 +465,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6130" toLevel="1" name="Mutant Curse">
<!-- Mutant Curse: Stunned and unable to move momentarily. -->
<!-- Curse of giant mutated animal: Immobilizes and stuns target. -->
<icon>icon.skill0092</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9</abnormalTime>
@@ -492,7 +492,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6131" toLevel="1" name="Decrease Speed">
<!-- Mutant Curse: Speed decreases momentarily. Effect 1. -->
<!-- Mutant Curse: Speed -8%. -->
<icon>icon.skill1160</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -515,7 +515,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6132" toLevel="1" name="Decrease Atk. Spd.">
<!-- Mutant Curse: Atk. Spd. decreases momentarily. Effect 1. -->
<!-- Mutant Curse: Atk. Spd. -8%. -->
<icon>icon.skill4038</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -559,7 +559,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6134" toLevel="1" name="Mutant Curse">
<!-- Mutant Curse: Atk. Spd. and Speed decrease momentarily. Effect 1. -->
<!-- Mutant Curse: Atk. Spd. and Speed -30%. -->
<icon>icon.skill4038</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -581,7 +581,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6135" toLevel="1" name="Mutant Curse">
<!-- Mutant Curse: Stunned and unable to move momentarily. -->
<!-- Curse of giant mutated animal: Immobilizes and stuns target. -->
<icon>icon.skill0092</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2</abnormalTime>
@@ -715,7 +715,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6142" toLevel="3" name="Tar Trap">
<!-- You are covered in hot and sticky tar. Your Speed -$s2 for $s1. P. Def. and Evasion -$s3. -->
<!-- You are covered in hot and sticky tar. Your Speed -$s2 for $s1. P. Def. and P. Evasion -$s3. -->
<icon>icon.skill0770</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -899,7 +899,7 @@
</effects>
</skill>
<skill id="6149" toLevel="1" name="Kasha's Brand">
<!-- Kasha's Brand. For 5 min., P. Def. -30%. -->
<!-- For 5 min., P. Def. -30%. -->
<icon>icon.skill0122</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>900</abnormalTime>
@@ -1050,7 +1050,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6154" toLevel="4" name="Kasha's Despair">
<!-- Kasha's Despair. Critical rate increases. -->
<!-- Increases P. Critical Rate. -->
<icon>
<value level="1">icon.skill6154_1</value>
<value level="2">icon.skill6154_2</value>
@@ -1087,7 +1087,7 @@
</effects>
</skill>
<skill id="6155" toLevel="4" name="Kasha's Despair">
<!-- Kasha's Despair. Critical rate increases and P. Def. decreases. -->
<!-- Increases P. Critical Rate, decreases P. Def. -->
<icon>
<value level="1">icon.skill6154_1</value>
<value level="2">icon.skill6154_2</value>
@@ -1112,7 +1112,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6156" toLevel="1" name="Mood Melody">
<!-- Provides for 1 hr. the following positive effects: Might Lv. 3, Shield Lv. 3, Focus Lv. 3, Haste Lv. 2, Acumen Lv. 3, Empower Lv. 3, Wind Walk Lv. 2, Death Whisper Lv. 3, and Vampiric Rage Lv. 4. Buff is deleted after death and after moving to the Olympiad. -->
<!-- For 1 h., grants the following effects: Might, Shield, Focus, Haste, Acumen, Empower, Wind Walk, Death Whisper, and Vampiric Rage. -->
<icon>icon.bm_magmeld</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
@@ -1194,7 +1194,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6167" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1</abnormalTime>
@@ -1230,7 +1230,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6168" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1</abnormalTime>

View File

@@ -23,7 +23,7 @@
</effects>
</skill>
<skill id="6205" toLevel="19" name="Strider Bite">
<!-- Commands the mounted strider to bite the enemies at the front. Attacks the enemy with $s1 Power added to P. Atk., causes bleed for $s2, and makes him consume $s3 HP every sec. Over-hit. Critical. -->
<!-- Commands the mounted strider to bite the enemies at the front. Attacks the enemy with $s1 Power added to P. Atk., causes bleed for $s2, and makes him consume $s3 HP every sec. Critical. Over-hit. -->
<abnormalLvl>6</abnormalLvl>
<abnormalTime>20</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -269,7 +269,7 @@
</effects>
</skill>
<skill id="6207" toLevel="1" name="Strider Dash">
<!-- Speed +66 for 15 sec. -->
<!-- For 15 sec., Speed +66. -->
<icon>icon.action108</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>15</abnormalTime>
@@ -293,7 +293,7 @@
</effects>
</skill>
<skill id="6208" toLevel="1" name="Blessed Guidance">
<!-- Blessed Guidance. For 10 sec., Accuracy +2. -->
<!-- Blessed Guidance. For 10 sec., P. Accuracy +2. -->
<icon>icon.skill1240</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -308,7 +308,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6209" toLevel="4" name="Grade Penalty">
<!-- The equipped weapon's grade doesn't match your Lv., so the following penalties are incurred: Accuracy -$s1, Critical Rate -$s2, Critical Damage -$s3, Atk. Spd. -$s4, and P. Atk. -$s5. -->
<!-- The equipped weapon's grade doesn't match your Lv., so the following penalties are incurred: P. Accuracy -$s1, P. Critical Rate -$s2, P. Critical Damage -$s3, Atk. Spd. -$s4, and P. Atk. -$s5. -->
<icon>
<value level="1">icon.skill6209_1</value>
<value level="2">icon.skill6209_2</value>
@@ -363,7 +363,7 @@
</effects>
</skill>
<skill id="6213" toLevel="4" name="Grade Penalty">
<!-- When equipped with armor or accessories whose grade doesn't fit with your Lv., a penalty is incurred with decreases in evasion -$s1, Atk. Spd./ Casting Spd./ Speed -$s2. -->
<!-- When equipped with armor or accessories whose grade doesn't fit with your Lv., a penalty is incurred with decreases in P. Evasion -$s1, Atk. Spd./ Casting Spd./ Speed -$s2. -->
<icon>
<value level="1">icon.skill6213_1</value>
<value level="2">icon.skill6213_2</value>
@@ -413,119 +413,119 @@
</effect>
</effects>
</skill>
<skill id="6217" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="6217" toLevel="1" name="81 Lv. Raid Boss">
<!-- Evil existence trying to invade the real world along the border between dreams and reality. It is recognized differently by different people, as if it were created by a collection of nightmares. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6218" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="6218" toLevel="1" name="81 Lv. Raid Boss">
<!-- Evil existence trying to invade the real world along the border between dreams and reality. It is recognized differently by different people, as if it were created by a collection of nightmares. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6219" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="6219" toLevel="1" name="81 Lv. Raid Boss">
<!-- Evil existence trying to invade the real world along the border between dreams and reality. It is recognized differently by different people, as if it were created by a collection of nightmares. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6220" toLevel="1" name="Raid Boss (Lv. 81)">
<skill id="6220" toLevel="1" name="81 Lv. Raid Boss">
<!-- Evil existence trying to invade the real world along the border between dreams and reality. It is recognized differently by different people, as if it were created by a collection of nightmares. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6221" toLevel="1" name="Raid Boss (Lv. 82)">
<skill id="6221" toLevel="1" name="82 Lv. Raid Boss">
<!-- Evil existence trying to invade the real world along the border between dreams and reality. It is recognized differently by different people, as if it were created by a collection of nightmares. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6222" toLevel="1" name="Raid Boss (Lv. 84)">
<skill id="6222" toLevel="1" name="84 Lv. Raid Boss">
<!-- Evil existence trying to invade the real world along the border between dreams and reality. It is recognized differently by different people, as if it were created by a collection of nightmares. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6223" toLevel="1" name="Raid Boss (Lv. 84)">
<skill id="6223" toLevel="1" name="84 Lv. Raid Boss">
<!-- Leader of the Cannibalistic Stakatos appointed by the Stakato Queen Shyeed to guard their nest. Unlike other Stakatos, it has the ability to jump through invisible space. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6224" toLevel="1" name="Raid Boss (Lv. 84)">
<skill id="6224" toLevel="1" name="84 Lv. Raid Boss">
<!-- Leader of the Cannibalistic Stakatos appointed by the Stakato Queen Shyeed to guard their nest. Unlike other Stakatos, it has the ability to jump through invisible space. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6225" toLevel="1" name="Raid Boss (Lv. 84)">
<skill id="6225" toLevel="1" name="84 Lv. Raid Boss">
<!-- Leader of the Cannibalistic Stakatos appointed by the Stakato Queen Shyeed to guard their nest. Unlike other Stakatos, it has the ability to jump through invisible space. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6226" toLevel="1" name="Raid Boss (Lv. 84)">
<skill id="6226" toLevel="1" name="84 Lv. Raid Boss">
<!-- Leader of the Cannibalistic Stakatos appointed by the Stakato Queen Shyeed to guard their nest. Unlike other Stakatos, it has the ability to jump through invisible space. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6227" toLevel="1" name="Raid Boss (Lv. 84)">
<skill id="6227" toLevel="1" name="84 Lv. Raid Boss">
<!-- Queen of the Spike Stakatos who commands and propagates the Spike Stakatos. It knows that its life is coming to an end, and it orders the nest guarded so that it is a good environment for the next Stakato Queen to grow up. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6228" toLevel="1" name="Raid Boss (Lv. 83)">
<skill id="6228" toLevel="1" name="83 Lv. Raid Boss">
<!-- One of the monsters born of the Goddess Shilen. When the Great Spirit Gildor is weakened, it leads the Tasaba Lizardmen into the Reed Field, but when the Tasaba Lizardmen are wiped out by the appearance of the Mucrokians, it spews tremendous anger. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6229" toLevel="1" name="Raid Boss (Lv. 84)">
<skill id="6229" toLevel="1" name="84 Lv. Raid Boss">
<!-- Water spirit born from the powerful waters of Innadril. It is greatly beloved by the Goddess Eva. It's a trickster that does whatever it wants, like snatching babies or causing floods in the middle of the night. Eva fears retaliation one day because of Lian's severe tricks, and she puts him in the care of guardian spirits. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6230" toLevel="1" name="Raid Boss (Lv. 82)">
<skill id="6230" toLevel="1" name="82 Lv. Raid Boss">
<!-- Because of the item that was made in the image of the giants by the Ivory Tower magicians, it believes it is a giant itself. It is controlled by Hekaton Prime, and it guards the cave that was once the fortress of the giants. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6231" toLevel="1" name="Raid Boss (Lv. 82)">
<skill id="6231" toLevel="1" name="82 Lv. Raid Boss">
<!-- Lifeform created by the giants that were fleeing by night the wrath of Einhasad. It was improved with a Monster Eye as its foundation and it was created to exterminate the pursuers of the gods. At one time, it broke free from the control of the giants and fought against them. Its mind is now controlled by Hekaton prime, and it again protects the giants. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6232" toLevel="1" name="Raid Boss (Lv. 83)">
<skill id="6232" toLevel="1" name="83 Lv. Raid Boss">
<!-- Last Lesser Giant hiding deep inside the Giant's Cave. Though it is physically the same as the other Lesser Giants, it contains the secret of the ancient lesser giant civilization, and it protects this secret. It is currently controlled by Hekaton Prime. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6233" toLevel="1" name="Raid Boss (Lv. 83)">
<skill id="6233" toLevel="1" name="83 Lv. Raid Boss">
<!-- Control device created by the ancient giants civilization. It has outgrown its original research goal. It's only goal now is to protect the cave. It is transforming it into a powerful protected fortress by controlling the minds of the other races and by maintaining the Giant's Cave. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -542,7 +542,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6235" toLevel="1" name="Blessed Focus">
<!-- Blessing's Focus. Increases Critical Rate for 1 min. -->
<!-- Increases P. Critical Rate. for 1 min. -->
<icon>icon.skill1077</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>
@@ -1060,7 +1060,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6263" toLevel="1" name="EMP Shock">
<!-- Stunned and unable to move for 2 sec. -->
<!-- Immobilizes and stuns target for 2 sec. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2</abnormalTime>
@@ -1110,7 +1110,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6266" toLevel="1" name="Stun">
<!-- Stunned and unable to move for 30 sec. -->
<!-- Immobilizes and stuns target for 30 sec. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -1212,7 +1212,7 @@
<affectScope>POINT_BLANK</affectScope>
</skill>
<skill id="6271" toLevel="5" name="Grima Power Up">
<!-- P. Atk. +$s1 -->
<!-- P. Atk. +$s1. -->
<icon>icon.skill1068</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1235,7 +1235,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6272" toLevel="1" name="Underbug Defense Up">
<!-- Each of P. Def. and M. Def. +30%. -->
<!-- P./ M. Def. +30%. -->
<icon>icon.skill1040</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>

View File

@@ -27,7 +27,7 @@
</effects>
</skill>
<skill id="6301" toLevel="2" name="Cold Mana Fragment">
<!-- Recovers MP by $s1 per sec. -->
<!-- Each second MP +$s1. -->
<icon>icon.skill6301</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -110,7 +110,7 @@
</effects>
</skill>
<skill id="6304" toLevel="1" name="Stun">
<!-- Stunned and unable to move for 2 sec. -->
<!-- Immobilizes and stuns target for 2 sec. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2</abnormalTime>
@@ -799,7 +799,7 @@
</effects>
</skill>
<skill id="6332" toLevel="1" name="Campfire Full">
<!-- Speed and Atk. Spd. is decreased. -->
<!-- Speed and Atk. Spd. are decreased. -->
<icon>icon.skill1206</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -863,7 +863,7 @@
</effects>
</skill>
<skill id="6334" toLevel="1" name="Stun">
<!-- Stunned and unable to move for 4 sec. -->
<!-- Immobilizes and stuns target for 4 sec. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>4</abnormalTime>
@@ -1014,7 +1014,7 @@
</effects>
</skill>
<skill id="6340" toLevel="1" name="Stun">
<!-- Stunned and unable to move for 4 sec. -->
<!-- Immobilizes and stuns target for 4 sec. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>4</abnormalTime>
@@ -1156,7 +1156,7 @@
</effects>
</skill>
<skill id="6366" toLevel="2" name="Maguen Plasma - Critical">
<!-- The Wild Maguen blesses you with a buff that slightly increases your Critical Rate and Critical Damage for $s1. -->
<!-- The Wild Maguen blesses you with a buff that slightly increases your P. Critical Rate, P. Critical Damage and M. Critical Damage for $s1 -->
<icon>
<value level="1">icon.skill6366_1</value>
<value level="2">icon.skill6366_2</value>
@@ -1317,7 +1317,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6371" toLevel="1" name="Invincibility">
<!-- Invincible against standard targets and skills and buffs/ debuffs. -->
<!-- Invincibility to regular hits and skills, as well as debuffs. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>PD_UP_SPECIAL</abnormalType>
@@ -1334,7 +1334,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6372" toLevel="10" name="Power Up">
<!-- Atk. Spd. +$s1 and Physical Skill Damage +$s2. -->
<!-- Atk. Spd. +$s1, P. Skill Power +$s2. -->
<icon>icon.skill0917</icon>
<abnormalLvl>
<value level="1">1</value>
@@ -1704,7 +1704,7 @@
</effects>
</skill>
<skill id="6386" toLevel="1" name="Bistakon Earth Rise">
<!-- Momentarily Stuns and immobilizes the enemy for 3 sec. -->
<!-- Immobilizes and stuns target for 3 sec. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>

View File

@@ -176,7 +176,7 @@
</effects>
</skill>
<skill id="6423" toLevel="1" name="Stun">
<!-- Momentarily Stuns and immobilizes the enemy for 3 sec. -->
<!-- Immobilizes and stuns target for 3 sec. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
@@ -317,7 +317,7 @@
</effects>
</skill>
<skill id="6429" toLevel="1" name="Cozy Mucus">
<!-- Bow/ Crossbow P. Atk. +15% and HP recovers. -->
<!-- Bow P. Atk. +15% and HP recovers. -->
<icon>icon.skill6429</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
@@ -395,7 +395,7 @@
</effects>
</skill>
<skill id="6432" toLevel="1" name="Feral Focus">
<!-- Critical attack rate +35% for 5 min. -->
<!-- For 5 min., P. Critical Rate +35%. -->
<icon>icon.skill1077</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>315</abnormalTime>
@@ -421,7 +421,7 @@
</effects>
</skill>
<skill id="6433" toLevel="1" name="Feral Guidance">
<!-- Accuracy +7 for 5 min. -->
<!-- For 5 min., P. Accuracy +7. -->
<icon>icon.skill1240</icon>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>315</abnormalTime>
@@ -473,7 +473,7 @@
</effects>
</skill>
<skill id="6435" toLevel="3" name="Curse of Abyss">
<!-- Bow/ Crossbow Critical Rate +$s1 and Critical Damage +$s2. -->
<!-- P. Critical Rate +$s1, P. Critical Damage +$s2 when using a bow. -->
<icon>icon.skill6435</icon>
<abnormalLvl>
<value level="1">7</value>
@@ -540,7 +540,7 @@
</effects>
</skill>
<skill id="6436" toLevel="1" name="Curse of the Dark Abyss">
<!-- Max HP -5%, Bow/ Crossbow Critical Rate +90% and Critical Damage +50% per sec. -->
<!-- Max HP -5% per sec., P. Critical Rate +90% and P. Critical Damage +50% when using a bow. -->
<icon>icon.skill6435</icon>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>15</abnormalTime>

View File

@@ -1466,7 +1466,7 @@
</effects>
</skill>
<skill id="6621" toLevel="7" name="Maguen Plasma">
<!-- P. Atk. and M. Atk. are increased. -->
<!-- Increases P./ M. Atk. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>IMPROVE_MA_MD_UP</abnormalType>
@@ -1513,7 +1513,7 @@
</effects>
</skill>
<skill id="6622" toLevel="1" name="Stun">
<!-- Stunned and unable to move for 20 sec. The chance of receiving Critical Damage +50%. -->
<!-- For 20 sec. immobilizes and stuns target, P. Critical Rate +50%. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
@@ -1556,7 +1556,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6624" toLevel="1" name="Stun">
<!-- Stunned and unable to move for 9 sec. The chance of receiving Critical Damage +50%. -->
<!-- For 9 sec. immobilizes and stuns target, P. Critical Rate +50%. -->
<icon>icon.skill0100</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
@@ -1682,7 +1682,7 @@
</effects>
</skill>
<skill id="6631" toLevel="1" name="Energy of Strength">
<!-- Increases P. Atk. temporarily. Effect 3. -->
<!-- Temporarily P. Atk. +15%. -->
<icon>icon.etc_herb_red_i00</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>3</abnormalLvl>
@@ -1709,7 +1709,7 @@
</effects>
</skill>
<skill id="6632" toLevel="1" name="Energy of Magic">
<!-- Increases M. Atk. temporarily. Effect 3. -->
<!-- Temporarily M. Atk. +75%. -->
<icon>icon.etc_herb_blue_i00</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>3</abnormalLvl>
@@ -1730,7 +1730,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6633" toLevel="1" name="Energy of Atk. Spd.">
<!-- Increases Speed. temporarily. Effect 2. -->
<!-- Temporarily Atk. Spd. +33%. -->
<icon>icon.etc_attack_sp_herb_i00</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>2</abnormalLvl>
@@ -1757,7 +1757,7 @@
</effects>
</skill>
<skill id="6634" toLevel="1" name="Energy of Casting Spd.">
<!-- Increases Casting Spd. temporarily. Effect 3. -->
<!-- Temporarily Atk. Spd. +30%. -->
<icon>icon.etc_magic_sp_herb_i00</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>3</abnormalLvl>
@@ -1778,7 +1778,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6635" toLevel="1" name="Energy of Crtical Attack">
<!-- Increases Critical attack rate temporarily. Effect 3. -->
<!-- Temporarily P. Critical Rate +30%. -->
<icon>icon.etc_critical_herb_i00</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>3</abnormalLvl>
@@ -1805,7 +1805,7 @@
</effects>
</skill>
<skill id="6636" toLevel="1" name="Energy of Speed">
<!-- Increases Speed. temporarily. Effect 2. -->
<!-- Temporarily Speed +33. -->
<icon>icon.etc_move_herb_i00</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>2</abnormalLvl>
@@ -1832,7 +1832,7 @@
</effects>
</skill>
<skill id="6637" toLevel="1" name="Energy of HP Drain">
<!-- Provides the ability to recover HP temporarily by damaging the enemy with a certain probability. Effect 4. -->
<!-- Temporarily increases the ability to restore some HP from the damage inflicted on the enemy temporarily with a certain probability. -->
<icon>icon.skill6637</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>4</abnormalLvl>
@@ -1900,7 +1900,7 @@
</effects>
</skill>
<skill id="6639" toLevel="1" name="Energy of Crtical Rate: Damage">
<!-- Increases Critical P. Atk. temporarily. Effect 3. -->
<!-- Increases P. Critical Damage for a certain amount of time. -->
<icon>icon.skill2514</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>3</abnormalLvl>
@@ -2005,7 +2005,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6645" toLevel="1" name="Cooker Invincibility On">
<!-- Invincible against standard targets and skills and buffs/ debuffs. -->
<!-- Invincibility to regular hits and skills, as well as debuffs. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>PD_UP_SPECIAL</abnormalType>
@@ -2138,28 +2138,28 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6658" toLevel="1" name="Raid Boss (Lv. 84)">
<skill id="6658" toLevel="1" name="84 Lv. Raid Boss">
<!-- Raid Boss Darnel -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6659" toLevel="1" name="Raid Boss (Lv. 84)">
<skill id="6659" toLevel="1" name="84 Lv. Raid Boss">
<!-- Raid Boss Kechi -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6660" toLevel="1" name="Raid Boss (Lv. 84)">
<skill id="6660" toLevel="1" name="84 Lv. Raid Boss">
<!-- Raid Boss Tears -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6661" toLevel="1" name="Raid Boss (Lv. 85)">
<skill id="6661" toLevel="1" name="85 Lv. Raid Boss">
<!-- Ice warrior created by blowing life into Freya's crystal fragment. It has no understanding of self and only obeys the commands of its master Freya. It will even walk into death if it is her will. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -2212,14 +2212,14 @@
</effect>
</endEffects>
</skill>
<skill id="6663" toLevel="1" name="Raid Boss (Lv. 76)">
<skill id="6663" toLevel="1" name="76 Lv. Raid Boss">
<!-- Powerful gigantic golem created by Dr. Kaos using the Pael ruins star stone. Dr. Chaos was once the Golem Maestro for all guilds, but he tried to steal the Leader's Blueprints. Was assigned to obtaining revenge for the Black Anvil Guild, and he led the golem army that he made to Pavel's Ruins. When an outsider is found, in order to punish himself, consider it troops from the Black Anvil Guild, and just attack. His ultimate goal is world domination. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6664" toLevel="1" name="Raid Boss (Lv. 84)">
<skill id="6664" toLevel="1" name="84 Lv. Raid Boss">
<!-- Though it appears human, it is actually an archangel who speaks directly with Einhasad. The ancient religious text discovered at the Tower of Insolence gave evidence that the grail was hidden somewhere in the Monastery of Silence. Afterward, extensive searches for the grail took place in the Temple of Bishop, but no one could escape the judgment of the Master of Splendor. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -2290,7 +2290,7 @@
</effects>
</skill>
<skill id="6668" toLevel="1" name="Feral Death Whisper">
<!-- Critical Attack effect +35% for 5 min. -->
<!-- For 5 min., P. Critical Damage +35%. -->
<icon>icon.skill1242</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>315</abnormalTime>
@@ -2368,7 +2368,7 @@
</effects>
</skill>
<skill id="6671" toLevel="1" name="Feral Berserker Spirit">
<!-- P. Def. momentarily -8%, M. Def. -16%, and evasion -4, and P. Atk. +8%, M. Atk. +16%, Atk. Spd. +8%, Casting Spd. +8%, and Speed +8 for 5 min. -->
<!-- For 5 min., P. Def. -8%, M. Def. -16%, Evasion -4, P. Atk. +8%, M. Atk. +16%, Atk. Spd. +8%, Casting Spd. +8%, Speed +8. -->
<icon>icon.skill1062</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>315</abnormalTime>
@@ -2461,7 +2461,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6674" toLevel="1" name="Energy of Range Increment">
<!-- Bow/ Crossbow range is temporarily +50. -->
<!-- Temporarily attack range +50 when using a bow. -->
<icon>icon.etc_magic_sp_herb_i00</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>10</abnormalLvl>
@@ -2708,7 +2708,7 @@
</effects>
</skill>
<skill id="6687" toLevel="1" name="Patience">
<!-- Skill Power is increased. -->
<!-- P. Skill Power is increased. -->
<icon>icon.skill0983</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7</abnormalTime>

View File

@@ -33,7 +33,7 @@
</conditions>
</skill>
<skill id="6705" toLevel="1" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<abnormalTime>3</abnormalTime>
<activateRate>50</activateRate>
@@ -237,7 +237,7 @@
</effects>
</skill>
<skill id="6717" toLevel="1" name="Berserker Spirit of Elcadia">
<!-- For 10 min., party members' P. Def. -8%, M. Def. -16%, and evasion -4. P. Atk. +8%, M. Atk. +16%, Atk. Spd. +8%, Casting Spd. +8%, and Speed +8. -->
<!-- For 10 min., party member's P. Def. -8%, M. Def. -16%, Evasion -4, P. Atk. +8%, M. Atk. +16%, Atk. Spd. +8%, Casting Spd. +8%, Speed +8. -->
<icon>icon.skill1062</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>600</abnormalTime>
@@ -290,7 +290,7 @@
</effects>
</skill>
<skill id="6718" toLevel="1" name="Death Whisper of Elcadia">
<!-- Critical Attack effect +35% for 10 min. -->
<!-- For 10 min., P. Critical Damage +35%. -->
<icon>icon.skill1242</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>600</abnormalTime>
@@ -315,7 +315,7 @@
</effects>
</skill>
<skill id="6719" toLevel="1" name="Guidance of Elcadia">
<!-- For 10 min., Accuracy +4. -->
<!-- For 10 min., P. Accuracy +4. -->
<icon>icon.skill1240</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>600</abnormalTime>
@@ -340,7 +340,7 @@
</effects>
</skill>
<skill id="6720" toLevel="1" name="Focus of Elcadia">
<!-- Critical Attack rate +30% for 10 min. -->
<!-- For 10 min., P. Critical Rate +30%. -->
<icon>icon.skill1077</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>600</abnormalTime>

View File

@@ -186,7 +186,7 @@
</effects>
</skill>
<skill id="6809" toLevel="1" name="Arena Guidance">
<!-- Accuracy +4 for 5 min. -->
<!-- For 5 min., P. Accuracy +4. -->
<icon>icon.skill1240</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -211,7 +211,7 @@
</effects>
</skill>
<skill id="6810" toLevel="1" name="Arena Focus">
<!-- Critical Attack Rate +30% for 5 min. -->
<!-- For 5 min., P. Critical Rate +30%. -->
<icon>icon.skill1077</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -236,7 +236,7 @@
</effects>
</skill>
<skill id="6811" toLevel="1" name="Arena Death Whisper">
<!-- Critical Attack effect +35% for 5 min. -->
<!-- For 5 min., P. Critical Damage +35%. -->
<icon>icon.skill1242</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -261,7 +261,7 @@
</effects>
</skill>
<skill id="6812" toLevel="1" name="Arena Berserker Spirit">
<!-- P. Def. momentarily -8%, M. Def. -16%, and evasion -4, and P. Atk. +8%, M. Atk. +16%, Atk. Spd. +8%, Casting Spd. +8%, and Speed +8 for 5 min. -->
<!-- For 5 min., P. Def. -8%, M. Def. -16%, Evasion -4, P. Atk. +8%, M. Atk. +16%, Atk. Spd. +8%, Casting Spd. +8%, Speed +8. -->
<icon>icon.skill1062</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -767,7 +767,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6830" toLevel="1" name="Bleed">
<!-- For 5 sec., inflicts bleed and -100 HP every sec. Effect of recovery magic -600. -->
<!-- For 5 sec., inflicts bleed and -100 HP every sec., Received Healing -600%. -->
<icon>icon.skill0096</icon>
<abnormalTime>5</abnormalTime>
<activateRate>80</activateRate>
@@ -1170,7 +1170,7 @@
</effects>
</skill>
<skill id="6853" toLevel="1" name="Sleep">
<!-- Inflicts sleep for 6 sec. -->
<!-- Sleep for 6 sec. -->
<icon>icon.skill1069</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>6</abnormalTime>
@@ -1883,7 +1883,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6885" toLevel="3" name="Morale Boost">
<!-- The brave who fight together in Dragon Valley receive Paralysis/ Bleed/ Poison/ Stun Resistance +$s1, Critical Rate +$s2, and Critical Damage +$s3. -->
<!-- The brave who fight together in Dragon Valley receive Paralysis/ Bleed/ Poison/ Stun Resistance +$s1, P. Critical Rate +$s2, P. Critical Damage +$s3. -->
<icon>icon.skill6885</icon>
<abnormalTime>60</abnormalTime>
<blockedInOlympiad>false</blockedInOlympiad>
@@ -2220,7 +2220,7 @@
</effects>
</skill>
<skill id="6897" toLevel="12" name="Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<operateType>A2</operateType>
<effectPoint>-100</effectPoint>
@@ -2255,14 +2255,14 @@
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6898" toLevel="1" name="Raid Boss (Lv. 84)">
<skill id="6898" toLevel="1" name="84 Lv. Raid Boss">
<!-- It was one of the dragons that was born out of the blood that was thrown up by Antharas. After swallowing the Ancient Drake and absorbing its power, it quickly arose as a Commander that rules over the monsters nearby. It has good hearing but its vision is very poor, so it waits in a quiet, dark place, listening to the enemy's heartbeat, before swooping in for an attack. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6899" toLevel="1" name="Raid Boss (Lv. 84)">
<skill id="6899" toLevel="1" name="84 Lv. Raid Boss">
<!-- It was one of the dragons that was born out of the blood that was thrown up by Antharas. It swallowed up its brethren and gained a greater power. Antharas, whose heart was filled with innate cruelty and madness of a Dust Rider, appointed him as the Valley's Eradicator and commanded him to build the Tower of Corpses. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>

View File

@@ -1,55 +1,55 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="6900" toLevel="1" name="Raid Boss (Lv. 84)">
<skill id="6900" toLevel="1" name="84 Lv. Raid Boss">
<!-- In order to gather monsters that would protect its territory, Antharas created countless sacrifice victims. The Bleeding Fly was enchanted by the stench of corpses and came up above ground. This nobility of purgatory, who feeds on the blood of hatred and fear, called itself the Gatekeeper of Antharas, and it took its place on one side of the Valley where there is an endless stream of reckless challengers. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6901" toLevel="1" name="Raid Boss (Lv. 84)">
<skill id="6901" toLevel="1" name="84 Lv. Raid Boss">
<!-- A Drake warrior that was once called the right wing of Antharas in battle. During the war against the gods, it lost two of its wings to injury and fell into a deep part of Purgatory. However, it was recently awakened by Antharas' call. It hold a deep grudge against the gods, especially Einhasad, and it believes that only the darkness of Shilen can bring rest to the world. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6902" toLevel="1" name="Raid Boss (Lv. 84)">
<skill id="6902" toLevel="1" name="84 Lv. Raid Boss">
<!-- It was once the subordinate of the Dark Dragon Skelus. It was one of the nobility of Purgatory who resided deep inside. But it came above ground at Antharas' calling. It protects the Antharas' Nest, and it also informs Skelus about the area's developments. When it was in Purgatory, it was called "Hell's Corpse Detonator" because of its sinister pleasure in making its comrades explode. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6903" toLevel="1" name="Raid Boss (Lv. 84)">
<skill id="6903" toLevel="1" name="84 Lv. Raid Boss">
<!-- A monsters summoned from Purgatory by the demon Maluk in exchange for one finger. As part of their agreement, Maluk presented an endless supply of hunting prey. The Spike Slasher accepted the proposal and came above ground with its subordinates in tow from Purgatory. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6904" toLevel="1" name="Raid Boss (Lv. 84)">
<skill id="6904" toLevel="1" name="84 Lv. Raid Boss">
<!-- The monster was created by the demon Maluk by joining a high-Lv. demon with a dragon. It possesses the advantages of both demons and dragons. Maluk offered this exceptional creature to Antharas. Antharas fed its blood to the Muscle Bomber and appointed it as the Valley's Watcher. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6905" toLevel="1" name="Raid Boss (Lv. 85)">
<skill id="6905" toLevel="1" name="85 Lv. Raid Boss">
<!-- They say that this monster was created through the fusion of a Human hero's body, who opened the Gate of Purgatory, and the spitefulness of countless monsters. However, this rumor is not confirmed. In any case, it has come above ground at Shilen's command, and it watches over the dragon's dungeon as an aide of Antharas. It possess exceptional abilities, and it is uniquely rational and cold-hearted. As such, it supposedly gives good assistance to the tyrant Antharas. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6906" toLevel="1" name="Raid Boss (Lv. 85)">
<skill id="6906" toLevel="1" name="85 Lv. Raid Boss">
<!-- A purgatory monster sent to Antharas by Shilen. The Behemoth Leader who came above ground was filled with uncontrollable madness as soon as it was unshackled. It killed countless monsters and eventually even tore off some of the flesh of Antharas, its master. Antharas burst into laughter at its foolish actions, and he cast a spell so that it would guard the Essence of Antharas, which maintains the dungeon's barrier. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6907" toLevel="1" name="Raid Boss (Lv. 85)">
<skill id="6907" toLevel="1" name="85 Lv. Raid Boss">
<!-- A Knight of Purgatory who has long assisted Antharas, together with the Black Dagger Wing. During the war against the gods, it broke both arms and fell into a deep slumber within Purgatory. It recently awakened at Antharas' call. When the Dragon Beast appeared above ground, Antharas sliced off his own flesh in order to create its two arms. Then, he made it guard the dragon's dungeon. -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
@@ -233,7 +233,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6920" toLevel="1" name="Collector's Fortune">
<!-- A collector's luck. P. Atk. +15%, Critical Rate +10%, Critical Damage +10%, Atk. Spd. + 3%, and Speed +5. -->
<!-- A collector's luck. P. Atk. +15%, P. Critical Rate +10%, P. Critical Damage +10%, Atk. Spd. + 3%, and Speed +5. -->
<icon>BranchSys2.icon.skill0952</icon>
<abnormalTime>10</abnormalTime>
<blockedInOlympiad>false</blockedInOlympiad>
@@ -389,7 +389,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="6929" toLevel="2" name="Adventurer's Wild Magic">
<!-- M. Critical Rate +$s1 -->
<!-- M. Critical Rate +$s1. -->
<icon>icon.skill1303</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
@@ -436,7 +436,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="6933" toLevel="2" name="Adventurer's Berserker Spirit">
<!-- P. Def. -$s1, M. Def. -$s2, Evasion -$s3, and P. Atk. +$s4, M. Atk. +$s5, Atk. Spd. +$s6, Casting Spd. +$s7, Speed +$s8. -->
<!-- P. Def. -$s1, M. Def. -$s2, P. Evasion -$s3, P. Atk. +$s4, M. Atk. +$s5, Atk. Spd. +$s6, Casting Spd. +$s7, Speed +$s8. -->
<icon>icon.skill1062</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
@@ -447,7 +447,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="6934" toLevel="3" name="Adventurer's Death Whisper">
<!-- Critical Damage +$s1. -->
<!-- P. Critical Damage +$s1. -->
<icon>icon.skill1242</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
@@ -469,7 +469,7 @@
</effectPoint>
<isMagic>1</isMagic>
</skill>
<skill id="6936" toLevel="2" name="Set Effect - Salamander Skin Light Armor, 3-piece">
<skill id="6936" toLevel="2" name="Set Effect - Salamander Skin Light Armor, 2-piece">
<!-- Max MP +50. -->
<icon>icon.armor_t45_ul_i00</icon>
<operateType>A1</operateType>
@@ -489,27 +489,27 @@
<icon>icon.skill0091</icon>
<operateType>A1</operateType>
</skill>
<skill id="6940" toLevel="1" name="Set Effect - Medium's Robe Armor">
<skill id="6940" toLevel="1" name="Set Effect - Medium's Robe Armor, 2-piece">
<!-- Casting Spd. +5%. -->
<icon>icon.armor_t58_u_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="6941" toLevel="1" name="Set Effect - Warrior's Heavy Armor">
<skill id="6941" toLevel="1" name="Set Effect - Warrior's Heavy Armor,2-piece">
<!-- P. Def. +3%. -->
<icon>icon.armor_t33_u_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="6942" toLevel="1" name="Set Effect - Shining Heavy Armor">
<!-- Max HP +270, P. Def. +5%, Stun Resistance +10%. -->
<skill id="6942" toLevel="1" name="Set Effect - Hero's Heavy Armor, 2-piece">
<!-- Max HP +270, M. Def. +5%, Stun Resistance +10%. -->
<icon>icon.armor_t62_ul_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="6943" toLevel="1" name="Set Effect - Shining Light Armor">
<skill id="6943" toLevel="1" name="Set Effect - Hero's Light Armor, 4-piece">
<!-- M. Def. +5%, Stun Resistance +10%. -->
<icon>icon.armor_t45_ul_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="6944" toLevel="1" name="Set Effect - Shining Robe Armor">
<skill id="6944" toLevel="1" name="Set Effect - Hero's Robe Armor, 5-piece">
<!-- WIT +1, Max MP +171, P. Def. +5.26%, Paralysis Resistance +10%. -->
<icon>icon.armor_t57_u_i00</icon>
<operateType>A1</operateType>

View File

@@ -69,7 +69,7 @@
</effects>
</skill>
<skill id="7004" toLevel="2" name="Dispel Petrification">
<!-- Cures petrification with the effect of 2 or less. -->
<!-- Cancels Petrification debuff. -->
<effectPoint>566</effectPoint>
<isMagic>1</isMagic> <!-- Magic Skill -->
<magicLvl>60</magicLvl>
@@ -85,7 +85,7 @@
</effects>
</skill>
<skill id="7005" toLevel="4" name="Greater Chant of Vampire">
<!-- Momentarily allows party members to partially restore HP using damage inflicted upon the enemy with a certain probability. Effect 4. -->
<!-- Temporarily for party members increases the ability to restore some HP from the damage inflicted on the enemy temporarily with a certain probability. -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
@@ -117,7 +117,7 @@
</effects>
</skill>
<skill id="7006" toLevel="13" name="The Love of Pa'agrio">
<!-- Momentarily increases target's allies HP recovery bonus. Effect 6. -->
<!-- Momentarily increases target's allies HP recovery bonus. -->
<abnormalLvl>6</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>LIFE_FORCE_OTHERS</abnormalType>
@@ -141,7 +141,7 @@
</conditions>
</skill>
<skill id="7007" toLevel="4" name="Greater Seal of Flame">
<!-- Sets the target's allies on fire. Momentarily and continuously decreases the enemies' HP. Effect 8. -->
<!-- Sets the target's allies on fire. Momentarily and continuously decreases the enemies' HP. -->
<abnormalLvl>8</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>DOT_ATTR</abnormalType>
@@ -211,57 +211,57 @@
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="7014" toLevel="1" name="Test - Critical Damage Up">
<!-- Increases received Critical Damage -->
<skill id="7014" toLevel="1" name="Test - P. Critical Damage Boost">
<!-- Received P. Critical Damage +10%. -->
<magicLvl>85</magicLvl>
<operateType>T</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
</skill>
<skill id="7015" toLevel="1" name="Test - Critical Damage Down">
<!-- Decreases received Critical Damage -->
<skill id="7015" toLevel="1" name="Test - P. Critical Damage Weakness">
<!-- Received P. Critical Damage -50%. -->
<magicLvl>85</magicLvl>
<operateType>T</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
</skill>
<skill id="7016" toLevel="1" name="Test - Critical Damage Up">
<!-- Increases received Critical Damage -->
<skill id="7016" toLevel="1" name="Test - P. Critical Damage Boost">
<!-- Received P. Critical Damage +100. -->
<magicLvl>85</magicLvl>
<operateType>T</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
</skill>
<skill id="7017" toLevel="1" name="Test - Critical Damage Down">
<!-- Decreases received Critical Damage -->
<skill id="7017" toLevel="1" name="Test - P. Critical Damage Weakness">
<!-- Received P. Critical Damage -200. -->
<magicLvl>85</magicLvl>
<operateType>T</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
</skill>
<skill id="7018" toLevel="1" name="Test - Critical Rate Up">
<!-- Increases received Critical Damage -->
<skill id="7018" toLevel="1" name="Test - P. Critical Rate Boost">
<!-- Chance of receiving P. Critical Attack +10%. -->
<magicLvl>85</magicLvl>
<operateType>T</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
</skill>
<skill id="7019" toLevel="1" name="Test - Critical Rate Down">
<!-- Decreases received Critical Damage -->
<skill id="7019" toLevel="1" name="Test - P. Critical Rate Weakness">
<!-- Chance of receiving P. Critical Attack -50%. -->
<magicLvl>85</magicLvl>
<operateType>T</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
</skill>
<skill id="7020" toLevel="1" name="Test - Critical Rate Up">
<!-- Increases received Critical Damage -->
<skill id="7020" toLevel="1" name="Test - P. Critical Rate Boost">
<!-- Chance of receiving P. Critical Attack +100. -->
<magicLvl>85</magicLvl>
<operateType>T</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
</skill>
<skill id="7021" toLevel="1" name="Test - Critical Rate Down">
<!-- Decreases received Critical Damage -->
<skill id="7021" toLevel="1" name="Test - P. Critical Rate Weakness">
<!-- Chance of receiving P. Critical Attack -200. -->
<magicLvl>85</magicLvl>
<operateType>T</operateType>
<magicCriticalRate>-5</magicCriticalRate>
@@ -317,7 +317,7 @@
</effects>
</skill>
<skill id="7029" toLevel="4" name="Super Haste">
<!-- Speed is increased. -->
<!-- Speed is increased greatly. -->
<icon>icon.skill7029</icon>
<effectPoint>1</effectPoint>
<magicLvl>1</magicLvl>
@@ -525,7 +525,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="7041" toLevel="1" name="Master's Blessing - Focus">
<!-- The GM is always by your side. Critical Attack Rate +30% for 1 hr. -->
<!-- The GM is always by your side. P. Critical Attack Rate +30% for 1 h. -->
<icon>icon.skill1077</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -551,7 +551,7 @@
</effects>
</skill>
<skill id="7042" toLevel="1" name="Master's Blessing - Death Whisper">
<!-- The GM is always by your side. Critical P. Atk. +35% for 1 hr. -->
<!-- The GM is always by your side. P. Critical Damage +35% for 1 h. -->
<icon>icon.skill1242</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -577,7 +577,7 @@
</effects>
</skill>
<skill id="7043" toLevel="1" name="Master's Blessing - Haste">
<!-- The GM is always by your side. Atk. Spd. +33% for 1 hr. -->
<!-- The GM is always by your side. Atk. Spd. +33% for 1 h. -->
<icon>icon.skill1086</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -603,7 +603,7 @@
</effects>
</skill>
<skill id="7044" toLevel="1" name="Master's Blessing - Guidance">
<!-- The GM is always by your side. Accuracy +4 for 1 hr. -->
<!-- The GM is always by your side. P. Accuracy +4 for 1 h. -->
<icon>icon.skill1240</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -629,7 +629,7 @@
</effects>
</skill>
<skill id="7045" toLevel="1" name="Master's Blessing - Blessed Body">
<!-- The GM is always by your side. Max HP +35% for 1 hr. -->
<!-- The GM is always by your side. Max HP +35% for 1 h. -->
<icon>icon.skill1045</icon>
<abnormalLvl>7</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -655,7 +655,7 @@
</effects>
</skill>
<skill id="7046" toLevel="1" name="Master's Blessing - Blessed Soul">
<!-- The GM is always by your side. Max MP +35% for 1 hr. -->
<!-- The GM is always by your side. Max MP +35% for 1 h. -->
<icon>icon.skill1048</icon>
<abnormalLvl>7</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -681,7 +681,7 @@
</effects>
</skill>
<skill id="7047" toLevel="1" name="Master's Blessing - Agility">
<!-- The GM is always by your side. Evasion +4 for 1 hr. -->
<!-- The GM is always by your side. P. Evasion +4 for 1 h. -->
<icon>icon.skill1087</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -707,7 +707,7 @@
</effects>
</skill>
<skill id="7048" toLevel="1" name="Master's Blessing - Acumen">
<!-- The GM is always by your side. Casting Spd. +30% for 1 hr. -->
<!-- The GM is always by your side. Casting Spd. +30% for 1 h. -->
<icon>icon.skill1085</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -733,7 +733,7 @@
</effects>
</skill>
<skill id="7049" toLevel="1" name="Master's Blessing - Decrease Weight">
<!-- The GM is always by your side.Weight penalty interval +9000 for 1 hr. -->
<!-- The GM is always by your side.Weight penalty interval +9000 for 1 h. -->
<icon>icon.skill1257</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -758,7 +758,7 @@
</effects>
</skill>
<skill id="7050" toLevel="1" name="Master's Blessing - Might">
<!-- The GM is always by your side. P. Atk. +15% for 1 hr. -->
<!-- The GM is always by your side. P. Atk. +15% for 1 h. -->
<icon>icon.skill1068</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -784,7 +784,7 @@
</effects>
</skill>
<skill id="7051" toLevel="1" name="Master's Blessing - Shield">
<!-- The GM is always by your side. P. Def. +15% for 1 hr. -->
<!-- The GM is always by your side. P. Def. +15% for 1 h. -->
<icon>icon.skill1040</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -810,7 +810,7 @@
</effects>
</skill>
<skill id="7052" toLevel="1" name="Master's Blessing - Magic Barrier">
<!-- The GM is always by your side. M. Def. +30% for 1 hr. -->
<!-- The GM is always by your side. M. Def. +30% for 1 h. -->
<icon>icon.skill1036</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -836,7 +836,7 @@
</effects>
</skill>
<skill id="7053" toLevel="1" name="Master's Blessing - Vampiric Rage">
<!-- The GM is always by your side. For 1 hr., with a certain probability recovers as HP 9% of the P. melee damage inflicted. -->
<!-- The GM is always by your side. For 1 h., with a certain probability recovers as HP 9% of the P. melee damage inflicted. -->
<icon>icon.skill1268</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -862,7 +862,7 @@
</effects>
</skill>
<skill id="7054" toLevel="1" name="Master's Blessing - Empower">
<!-- The GM is always by your side. M. Atk. +75% for 1 hr. -->
<!-- The GM is always by your side. M. Atk. +75% for 1 h. -->
<icon>icon.skill1059</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -888,7 +888,7 @@
</effects>
</skill>
<skill id="7055" toLevel="1" name="Master's Blessing - Wind Walk">
<!-- The GM is always by your side. Speed +33 for 1 hr. -->
<!-- The GM is always by your side. Speed +33 for 1 h. -->
<icon>icon.skill1204</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -914,7 +914,7 @@
</effects>
</skill>
<skill id="7056" toLevel="1" name="Master's Blessing - Berserker Spirit">
<!-- The GM is always by your side. For 1 hr., party member's P. Def. -8%, M. Def. -16%, and Evasion -4. P. Atk. +8%, M. Atk. +16%, Atk. Spd. +8%, Casting Spd. +8%, and Speed +8. -->
<!-- The GM is always by your side. For 1 h., party member's P. Def. -8%, M. Def. -16%, and P. Evasion -4. P. Atk. +8%, M. Atk. +16%, Atk. Spd. +8%, Casting Spd. +8%, and Speed +8. -->
<icon>icon.skill1062</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -968,7 +968,7 @@
</effects>
</skill>
<skill id="7057" toLevel="1" name="Master's Blessing - Greater Might">
<!-- The GM is always by your side. P. Atk. +10% for 1 hr. -->
<!-- The GM is always by your side. P. Atk. +10% for 1 h. -->
<icon>icon.skill1388</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -994,7 +994,7 @@
</effects>
</skill>
<skill id="7058" toLevel="1" name="Master's Blessing - Greater Shield">
<!-- The GM is always by your side. P. Def. +15% for 1 hr. -->
<!-- The GM is always by your side. P. Def. +15% for 1 h. -->
<icon>icon.skill1389</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -1020,7 +1020,7 @@
</effects>
</skill>
<skill id="7059" toLevel="1" name="Master's Blessing - Wild Magic">
<!-- The GM is always by your side. For 1 hr., occurrence rate of damage that is caused by magic damage +2. -->
<!-- The GM is always by your side. For 1 h., M. Critical Rate +20. -->
<icon>icon.skill1303</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -1046,7 +1046,7 @@
</effects>
</skill>
<skill id="7060" toLevel="1" name="Master's Blessing - Clarity">
<!-- The GM is always by your side. For 1 hr., physical skill MP consumption -20%, magic skill's MP consumption -10%, and song/ dance skill's MP consumption -20%. -->
<!-- The GM is always by your side. For 1 h., physical skill MP consumption -20%, magic skill's MP consumption -10%, and song/ dance skill's MP consumption -20%. -->
<icon>icon.skill1397</icon>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -1083,7 +1083,7 @@
</effects>
</skill>
<skill id="7061" toLevel="1" name="Master's Blessing - Prophecy of Water">
<!-- The GM is always by your side. For 1 hr., MP Recovery Bonus +20%, M. Atk. +15%, M. Def. +15%, Casting Spd. +10%, Debuff Resistance +10%. Skill MP Consumption -5%. -->
<!-- The GM is always by your side. For 1 h., MP Recovery Bonus +20%, M. Atk. +15%, M. Def. +15%, Casting Spd. +10%, Debuff Resistance +10%. Skill MP Consumption -5%. -->
<icon>icon.skill1355</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -1161,7 +1161,7 @@
</effects>
</skill>
<skill id="7062" toLevel="1" name="Master's Blessing - Prophecy of Fire">
<!-- The GM is always by your side. For 1 hr., Max HP +15%, HP Recovery Bonus +20%, P. Atk. +50%, P. Def. +15%, Atk. Spd. +10%, Debuff Resistance +10%. Cannot be stacked with Prophecy-type buffs. -->
<!-- The GM is always by your side. For 1 h., Max HP +15%, HP Recovery Bonus +20%, P. Atk. +50%, P. Def. +15%, Atk. Spd. +10%, Debuff Resistance +10%. Cannot be stacked with Prophecy-type buffs. -->
<icon>icon.skill1356</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -1235,7 +1235,7 @@
</effects>
</skill>
<skill id="7063" toLevel="1" name="Master's Blessing - Prophecy of Wind">
<!-- The GM is always by your side. For 1 h., Evasion +4, Accuracy +4, P. Critical Rate +15%, Critical Damage +20%, Speed +15%, Debuff Resistance +10%, damage to Raid Bosses +15%. -->
<!-- The GM is always by your side. For 1 h., P. Evasion +4, P. Accuracy +4, P. Critical Rate +15%, P. Critical Damage +20%, Speed +15%, Debuff Resistance +10%, damage to Raid Bosses +15%. -->
<icon>icon.skill1357</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -1305,7 +1305,7 @@
</effects>
</skill>
<skill id="7064" toLevel="1" name="Master's Blessing - Chant of Victory">
<!-- The GM is always by your side. For 1 hr., HP/ MP Recovery Bonus +20%, Accuracy +4, Evasion +4, P./ M. Atk. +15%, Casting/ Atk. Spd. +10%, P./ M. Critical Rate +15%, P./ M. Critical Damage +15%. -->
<!-- The GM is always by your side. For 1 h., Max CP +12%, CP Recovery Bonus +40%, P. Accuracy +4, P. Evasion +4, P./ M. Atk. +20%, Casting/ Atk. Spd. +10%, P./ M. Critical Rate +20%, P./ M. Critical Damage +15%. -->
<icon>icon.skill1363</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -1530,7 +1530,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="7076" toLevel="1" name="Test - Delay Debuff">
<!-- Bleeds for 20 sec. and Stuns. -->
<!-- For 20 sec. inflicts Bleed. -->
<abnormalLvl>8</abnormalLvl>
<abnormalTime>20</abnormalTime>
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
@@ -1554,7 +1554,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="7077" toLevel="1" name="Test - Delay Debuff - Call">
<!-- Currently stunned. -->
<!-- Character is tired. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>STUN</abnormalType>
@@ -1570,7 +1570,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="7079" toLevel="1" name="Test - Party Damage Absorb">
<!-- Transfers party damage to tanker. -->
<!-- Party member's damage transfers to potector. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>PUBLIC_SLOT</abnormalType>
@@ -1711,7 +1711,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="7088" toLevel="1" name="Master's Blessing - Improve Combat">
<!-- The GM is always by your side. Combine P. Atk. increase and P. Def. increase to have more advanced combat power increase effect. For 1 hr., P. Atk. +15% and P. Def. +15%. -->
<!-- The GM is always by your side. Combine P. Atk. increase and P. Def. increase to have more advanced combat power increase effect. For 1 h., P. Atk. +15% and P. Def. +15%. -->
<icon>icon.skill1499</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -1748,7 +1748,7 @@
</effects>
</skill>
<skill id="7089" toLevel="1" name="Master's Blessing - Improve Magic">
<!-- The GM is always by your side. Combine M. Atk. increase and M. Def. increase to have more advanced magic ability increase effect. For 1 hr., M. Atk. +75% and M. Def. +30%. -->
<!-- The GM is always by your side. Combine M. Atk. increase and M. Def. increase to have more advanced magic ability increase effect. For 1 h., M. Atk. +75% and M. Def. +30%. -->
<icon>icon.skill1500</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -1785,7 +1785,7 @@
</effects>
</skill>
<skill id="7090" toLevel="1" name="Master's Blessing - Improve Condition">
<!-- The GM is always by your side. Combine maximum HP increase and maximum MP increase to have more advanced mental and physical power. For 1 hr., Max HP +35% and Max MP +35%. -->
<!-- The GM is always by your side. Combine maximum HP increase and maximum MP increase to have more advanced mental and physical power. For 1 h., Max HP +35% and Max MP +35%. -->
<icon>icon.skill1501</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -1822,7 +1822,7 @@
</effects>
</skill>
<skill id="7091" toLevel="1" name="Master's Blessing - Improve Critical Attack">
<!-- The GM is always by your side. Combine Critical Rate increase and Critical Damage increase to have more advanced critical increase effect. For 1 hr., Critical Rate +30% and Critical Damage +35%. -->
<!-- The GM is always by your side. Combines P. Critical Rate increase and P. Critical Damage increase to have more advanced critical increase effect. For 1 h., P. Critical Rate +30% and P. Critical Damage +35%. -->
<icon>icon.skill1502</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -1859,7 +1859,7 @@
</effects>
</skill>
<skill id="7092" toLevel="1" name="Master's Blessing - Improve Shield Defense">
<!-- The GM is always by your side. Combine Shield Defense rate increase and Shield Defense increase to have more advanced shield ability increase effect. For 1 hr., shield defense rate +30% and Shield Defense +50%. -->
<!-- The GM is always by your side. Combine Shield Defense rate increase and Shield Defense increase to have more advanced shield ability increase effect. For 1 h., shield defense rate +30% and Shield Defense +50%. -->
<icon>icon.skill1503</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -1896,7 +1896,7 @@
</effects>
</skill>
<skill id="7093" toLevel="1" name="Master's Blessing - Improve Movement">
<!-- The GM is always by your side. Combine Spd. increase and Evasion increase to have more advanced movement increase effect. For 1 hr., Speed +33 and Evasion +4. -->
<!-- The GM is always by your side. Combine Speed increase and P. Evasion increase to have more advanced movement increase effect. For 1 h., Speed +33 and P. Evasion +4. -->
<icon>icon.skill1504</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -1933,7 +1933,7 @@
</effects>
</skill>
<skill id="7094" toLevel="1" name="Master's Blessing - Sharpen Edge">
<!-- The GM is always by your side. Sharpens a bladed weapon to get P. Atk. +5% and Critical Rate +20% for 1 hr. -->
<!-- The GM is always by your side. Sharpens a bladed weapon to get P. Atk. +5% and P. Critical Rate +20% for 1 h. -->
<icon>icon.skill0825</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>
@@ -1984,7 +1984,7 @@
</effects>
</skill>
<skill id="7095" toLevel="1" name="Master's Blessing - Encase Armor">
<!-- The GM is always by your side. Thickens the surface of heavy armor to get P. Def. +10% for 1 hr. -->
<!-- The GM is always by your side. Thickens the surface of heavy armor to get P. Def. +10% for 1 h. -->
<icon>icon.skill0828</icon>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>3600</abnormalTime>

View File

@@ -270,20 +270,15 @@
<operateType>A1</operateType>
</skill>
<skill id="7126" toLevel="1" name="Master's Blessing - Holy Weapon">
<!-- The GM is always by your side. All party members' Holy Attack damage +20 for 1 hr. -->
<!-- The GM is always by your side. All party members' Holy Attack damage +20 for 1 h. -->
<icon>icon.skill1043</icon>
<operateType>A1</operateType>
</skill>
<skill id="7127" toLevel="1" name="Master's Blessing - Stun Resistance">
<!-- The GM is always by your side. Stun Resistance +40% for 1 hr. -->
<!-- The GM is always by your side. Stun Resistance +40% for 1 h. -->
<icon>icon.skill1259</icon>
<operateType>A1</operateType>
</skill>
<skill id="7128" toLevel="5" name="Presentation - Pegasus">
<!-- Skill for demonstration of constellation toggle. -->
<icon>icon.skill11046</icon>
<operateType>A1</operateType>
</skill>
<skill id="7129" toLevel="4" name="Triple Sonic Slash">
<operateType>A1</operateType>
</skill>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="8245" toLevel="1" name="Summon Agathion - Love">
<skill id="8245" toLevel="1" name="Summon Agathion Love">
<!-- Summons Agathion. -->
<icon>icon.etc_summon_aga_agit_i00</icon>
<hitTime>3000</hitTime>
@@ -18,7 +18,7 @@
</effects>
</skill>
<skill id="8256" toLevel="1" name="Release Agathion's Seal - Joy">
<!-- Releases Agathion's Seal. -->
<!-- Summon Agathion -->
<icon>icon.etc_summon_aga_agit_i00</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -35,7 +35,7 @@
</effects>
</skill>
<skill id="8292" toLevel="1" name="Olympiad Warrior's Ring">
<!-- Hold Resistance and Atk. Rate +30%, Critical Damage +15%, Accuracy +2. -->
<!-- Hold Resistance and Atk. Rate +30%, P. Critical Damage +15%, P. Accuracy +2. -->
<icon>icon.accessory_tateossian_ring_i00</icon>
<magicLvl>75</magicLvl>
<operateType>P</operateType>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="8522" toLevel="1" name="Summon Agathion - Nevit's Herald Kanna">
<skill id="8522" toLevel="1" name="Summon Agathion Nevit's Herald Kanna">
<!-- Summons Agathion. -->
<icon>icon.etc_summon_aga_agit_i00</icon>
<hitTime>3000</hitTime>

View File

@@ -84,4 +84,8 @@
<skill id="8919" toLevel="1" name="Blessed Soulshot (A-grade)">
<operateType>A1</operateType>
</skill>
<skill id="8920" toLevel="1" name="Blessed Soulshot (S-grade)">
<icon>icon.etc_spirit_bullet_white_i00</icon>
<operateType>A1</operateType>
</skill>
</list>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="9206" toLevel="1" name="Fast Run">
<!-- For 30 sec., Speed +95. -->
<!-- Speed +95 for 30 min. -->
<icon>icon.skill9206</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
@@ -181,7 +181,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9296" toLevel="1" name="Mysterious Soulshot (B-grade)">
<icon>icon.etc_spirit_bullet_blue_i00</icon>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="9487" toLevel="1" name="Angel Cat's Blessing">
<!-- For 60 min., Max. HP/ MP +5%, and acquired XP/ SP +20%. Buff remains after death. -->
<!-- For 30 min., Max. HP/ MP +5%, and acquired XP/ SP +20%. Effect remains after death. -->
<icon>icon.skilltransform4</icon>
<operateType>A2</operateType>
<reuseDelay>1800000</reuseDelay>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="9504" toLevel="1" name="Scroll: PK (Low-grade)">
<skill id="9504" toLevel="1" name="Scroll: PK">
<operateType>A1</operateType>
<hitTime>2000</hitTime>
<coolTime>200</coolTime>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="10015" toLevel="2" name="Chain Strike">
<!-- Pulls a selected target to you. Requires a shield. -->
<!-- Pulls a selected target to you and attacks. -->
<icon>icon.skill10015</icon>
<abnormalLvl>
<value level="1">1</value>

View File

@@ -28,6 +28,11 @@
</effect>
</effects>
</skill>
<skill id="11317" toLevel="1" name="Mass Summon Soulshots">
<!-- With a 100% probability summons 300 Beast Soulshots. Consumes 40 Soulstone(s). -->
<icon>BranchIcon.Icon.g_bm_antaras_pocket_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="11318" toLevel="1" name="Summon Spiritshots">
<!-- With a 100% probability summons 24 Beast Spiritshots. Consumes 4 Spirit Ore. -->
<icon>icon.skill11316</icon>
@@ -56,4 +61,9 @@
</effect>
</effects>
</skill>
<skill id="11319" toLevel="1" name="Mass Summon Spiritshots">
<!-- With a 100% probability summons 240 Beast Spiritshots. Consumes 40 Spirit Ore. -->
<icon>BranchIcon.Icon.g_bm_antaras_pocket_i00</icon>
<operateType>A1</operateType>
</skill>
</list>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="13339" toLevel="5" name="Heavy Armor Set +6">
<skill id="13339" toLevel="5" name="Enchant Effect: Heavy Armor Set +6">
<!-- Set item is enchanted. Max HP +360, HP Recovery Bonus +10 when standing/ sitting, MP Recovery Bonus +4 when standing/ sitting. -->
<icon>icon.skill0231</icon>
<magicLvl>1</magicLvl>
@@ -142,7 +142,7 @@
</effect>
</effects>
</skill>
<skill id="13340" toLevel="5" name="Light Armor Set +6">
<skill id="13340" toLevel="5" name="Enchant Effect: Light Armor Set +6">
<!-- Set item is enchanted. Max HP +200, Max MP +80, HP Recovery Bonus +10 when standing/ sitting, MP Recovery Bonus +4 when standing/ sitting. -->
<icon>icon.skill0233</icon>
<magicLvl>1</magicLvl>
@@ -290,7 +290,7 @@
</effect>
</effects>
</skill>
<skill id="13341" toLevel="5" name="Robe Armor Set +6">
<skill id="13341" toLevel="5" name="Enchant Effect: Robe Armor Set +6">
<!-- Set item is enchanted. Max MP +140, HP Recovery Bonus +4 when standing/ sitting, MP Recovery Bonus +6 when standing/ sitting. -->
<icon>icon.skill0234</icon>
<magicLvl>1</magicLvl>

View File

@@ -1,5 +1,23 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="13648" toLevel="1" name="Put on Lv. 5 Brooch">
<!-- Brooch shines and radiates bright light. -->
<icon>icon.etc_bm_brooch_lavianrose_i06</icon>
<operateType>A1</operateType>
</skill>
<skill id="13649" toLevel="1" name="Remove Lv. 5 Brooch">
<!-- Bright light fades. -->
<operateType>A1</operateType>
</skill>
<skill id="13650" toLevel="1" name="Put on Lv. 4 Brooch">
<!-- Brooch radiates bright light. -->
<icon>icon.etc_bm_brooch_lavianrose_i05</icon>
<operateType>A1</operateType>
</skill>
<skill id="13651" toLevel="1" name="Remove Lv. 4 Brooch">
<!-- Bright light fades. -->
<operateType>A1</operateType>
</skill>
<skill id="13652" toLevel="1" name="Put on Lv. 3 Brooch">
<!-- Brooch radiates bright light. -->
<icon>icon.etc_bm_brooch_lavianrose_i03</icon>
@@ -33,12 +51,24 @@
<icon>icon.etc_bm_brooch_lavianrose_i03</icon>
<operateType>A1</operateType>
</skill>
<skill id="13661" toLevel="2" name="Lv. 3 Brooch - Additional Effect">
<skill id="13659" toLevel="1" name="Lv. 4 Brooch">
<!-- Activates 5 jewel slots. -->
<icon>icon.etc_bm_brooch_lavianrose_i05</icon>
<operateType>A1</operateType>
</skill>
<skill id="13660" toLevel="1" name="Lv. 5 Brooch">
<!-- Activates 6 jewel slots. -->
<icon>icon.etc_bm_brooch_lavianrose_i06</icon>
<operateType>A1</operateType>
</skill>
<skill id="13661" toLevel="2" name="Lv. 2 Brooch - Additional Effect">
<!-- Inventory Slot +5. -->
<icon>
<value level="1">icon.etc_bm_brooch_lavianrose_i00</value>
<value level="2">icon.etc_bm_brooch_lavianrose_i01</value>
<value level="3">icon.etc_bm_brooch_lavianrose_i03</value>
<value level="4">icon.etc_bm_brooch_lavianrose_i05</value>
<value level="5">icon.etc_bm_brooch_lavianrose_i06</value>
</icon>
<operateType>A1</operateType>
</skill>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="13856" toLevel="15" name="Might">
<!-- P. Atk. +$s1 -->
<!-- P. Atk. +$s1. -->
<icon>icon.ensoul_big_p</icon>
<operateType>P</operateType>
<effects>
@@ -26,7 +26,7 @@
</effects>
</skill>
<skill id="13857" toLevel="15" name="Wrath">
<!-- Atk. Spd. +$s1 -->
<!-- Atk. Spd. +$s1. -->
<icon>icon.ensoul_big_p</icon>
<operateType>P</operateType>
<effects>
@@ -51,7 +51,7 @@
</effects>
</skill>
<skill id="13858" toLevel="15" name="Focus">
<!-- P. Critical Rate. +$s1. -->
<!-- P. Critical Rate +$s1. -->
<icon>icon.ensoul_big_p</icon>
<operateType>P</operateType>
<effects>
@@ -106,7 +106,7 @@
<operateType>P</operateType>
</skill>
<skill id="13861" toLevel="15" name="Fire">
<!-- P. Skills Critical Damage +$s1. -->
<!-- P. Skill Critical Damage +$s1 -->
<icon>icon.ensoul_big_p</icon>
<operateType>P</operateType>
</skill>
@@ -197,7 +197,7 @@
</effects>
</skill>
<skill id="13865" toLevel="15" name="Savagery">
<!-- M. Critical Rate +$s1 -->
<!-- M. Critical Rate +$s1. -->
<icon>icon.ensoul_big_m</icon>
<operateType>P</operateType>
<effects>
@@ -222,7 +222,7 @@
</effects>
</skill>
<skill id="13866" toLevel="15" name="Mystic">
<!-- M. Critical Damage +$s1 -->
<!-- M. Critical Power +$s1. -->
<icon>icon.ensoul_big_m</icon>
<operateType>P</operateType>
<effects>
@@ -495,7 +495,7 @@
</effect>
</effects>
</skill>
<skill id="13877" toLevel="15" name="Acute Savagery">
<skill id="13877" toLevel="15" name="Acumen Savagery">
<!-- Casting Spd. +$s1, M. Critical Rate +$s2. -->
<icon>icon.ensoul_big_mm</icon>
<operateType>P</operateType>
@@ -540,7 +540,7 @@
</effect>
</effects>
</skill>
<skill id="13878" toLevel="15" name="Acute Wizard">
<skill id="13878" toLevel="15" name="Acumen Wizard">
<!-- Casting Spd. +$s1, M. Critical Damage +$s2. -->
<icon>icon.ensoul_big_mm</icon>
<operateType>P</operateType>
@@ -585,7 +585,7 @@
</effect>
</effects>
</skill>
<skill id="13879" toLevel="15" name="Acute Soul">
<skill id="13879" toLevel="15" name="Acumen Soul">
<!-- Casting Spd. +$s1, Max HP +$s2. -->
<icon>icon.ensoul_big_mm</icon>
<operateType>P</operateType>
@@ -630,7 +630,7 @@
</effect>
</effects>
</skill>
<skill id="13880" toLevel="15" name="Savagery. Wizard">
<skill id="13880" toLevel="15" name="Wild Wizard">
<!-- M. Critical Rate +$s1, M. Critical Damage +$s2. -->
<icon>icon.ensoul_big_mm</icon>
<operateType>P</operateType>
@@ -675,7 +675,7 @@
</effect>
</effects>
</skill>
<skill id="13881" toLevel="15" name="Savagery. Soul">
<skill id="13881" toLevel="15" name="Wild Soul">
<!-- M. Critical Rate +$s1, Max MP +$s2. -->
<icon>icon.ensoul_big_mm</icon>
<operateType>P</operateType>

View File

@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="14765" toLevel="5" name="Blood Siphon Resistance">
<!-- Blood Siphon resistance. -->
<icon>icon.skillraid</icon>
<operateType>A1</operateType>
</skill>

View File

@@ -98,7 +98,7 @@
</effect>
</effects>
</skill>
<skill id="14832" toLevel="9" name="Platonic Blizzard">
<skill id="14832" toLevel="9" name="Platonic Tempest">
<!-- Inflicts magical damage on nearby enemies with $s1 Power added to M. Atk. by fully concentrating on holy magic. -->
<icon>icon.skill_transform_s_attack</icon>
<operateType>A1</operateType>

View File

@@ -463,7 +463,7 @@
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="15174" toLevel="1" name="Petra Injection - Enhance HP Recovery">
<skill id="15174" toLevel="1" name="Petra Injection - Enhance HP Recovery Bonus">
<icon>icon.skill1434</icon>
<operateType>CA2</operateType>
<castRange>2500</castRange>
@@ -475,7 +475,7 @@
<hitCancelTime>0</hitCancelTime>
<effectRange>3000</effectRange>
<magicLvl>99</magicLvl>
<channelingSkillId>15175</channelingSkillId> <!-- Petra Injection - Enhance HP Recovery -->
<channelingSkillId>15175</channelingSkillId> <!-- Petra Injection - Enhance HP Recovery Bonus -->
<channelingStart>1.2</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<isMagic>2</isMagic>
@@ -483,8 +483,8 @@
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="15175" toLevel="1" name="Petra Injection - Enhance HP Recovery">
<!-- Zahak has used its Petra to increase Tauti's HP Recovery. -->
<skill id="15175" toLevel="1" name="Petra Injection - Enhance HP Recovery Bonus">
<!-- Increases Tauti's HP Recovery Bonus. -->
<icon>icon.skill1434</icon>
<operateType>A2</operateType>
<castRange>2500</castRange>
@@ -522,7 +522,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="15177" toLevel="1" name="Petra Injection - Enhance P. Def.">
<!-- Zahak has used its Petra to increase Tauti's P. Def. -->
<!-- Increases Tauti's P. Def. -->
<icon>icon.skill1434</icon>
<operateType>A2</operateType>
<castRange>2500</castRange>
@@ -560,7 +560,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="15179" toLevel="1" name="Petra Injection - Enhance M. Def.">
<!-- Zahak has used its Petra to increase Tauti's M. Def. -->
<!-- Increases Tauti's M. Def. -->
<icon>icon.skill1434</icon>
<operateType>A2</operateType>
<castRange>2500</castRange>
@@ -598,7 +598,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="15181" toLevel="1" name="Petra Injection - Enhance P. Atk.">
<!-- Zahak has used its Petra to increase Tauti's P. Atk. -->
<!-- Tauti's P. Skill Power is increased. -->
<icon>icon.skill1434</icon>
<operateType>A2</operateType>
<castRange>2500</castRange>

View File

@@ -738,7 +738,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="15251" toLevel="1" name="Invincible Nurka">
<!-- Invincibility -->
<!-- Nurka won't attack. -->
<icon>icon.skill11758</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
@@ -759,7 +759,7 @@
<affectObject>FRIEND</affectObject>
</skill>
<skill id="15253" toLevel="1" name="Earth-rumbling Nurka">
<!-- Damages nearby enemies and decreases their Spd. -->
<!-- Inflicts damage to target and nearby enemies, decreases Speed. -->
<icon>icon.skill11509</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
@@ -837,7 +837,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="15257" toLevel="1" name="Resistance Blaze">
<!-- Decreased Spd. -->
<!-- Speed decreased. -->
<icon>icon.skill0003</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
@@ -1132,8 +1132,8 @@
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="15288" toLevel="1" name="Increase Recovery Rate">
<!-- Lidia's HP Recovery Rate is greatly increased. -->
<skill id="15288" toLevel="1" name="Increase Recovery Bonus">
<!-- Greatly increases Lidia's HP Recovery Bonus. -->
<icon>icon.skill1044</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>

View File

@@ -286,7 +286,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="15316" toLevel="1" name="Delayed Healing">
<!-- Attacks the target's area with magic and power of healing magic is -50%. -->
<!-- Attacks the target's area with magic and Received Healing -50%. -->
<icon>icon.skill11510</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
@@ -362,7 +362,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="15319" toLevel="1" name="Hell Allegiance">
<!-- Increases your Atk. Spd. -->
<!-- Increases Atk. Spd. -->
<icon>icon.skill0168</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
@@ -426,7 +426,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="15323" toLevel="1" name="Hell Defense">
<!-- Stunned. -->
<!-- Stuns. -->
<icon>icon.skill11057</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
@@ -559,7 +559,7 @@
<magicLvl>1</magicLvl>
</skill>
<skill id="15331" toLevel="1" name="Headquarters' Effect">
<!-- P. Atk./ M. Atk. +200%. Skill Cooldown -50%. -->
<!-- P./ M. Atk. +200%. Skill Cooldown -50%. -->
<icon>icon.skill11544</icon>
<operateType>A2</operateType>
<hitTime>2000</hitTime>
@@ -740,7 +740,7 @@
<affectObject>FRIEND</affectObject>
</skill>
<skill id="15344" toLevel="1" name="Rake Attack">
<!-- Rushes to the target to inflict damage. -->
<!-- Long-distance attack, inflicts damage. -->
<icon>icon.skill6041</icon>
<operateType>DA1</operateType>
<castRange>300</castRange>
@@ -1060,8 +1060,8 @@
</effect>
</effects>
</skill>
<skill id="15364" toLevel="1" name="Shock Attack">
<!-- Paralyzed. -->
<skill id="15364" toLevel="1" name="Paralysis">
<!-- Inflicts Paralysis. -->
<icon>icon.skill1042</icon>
<operateType>A2</operateType>
<hitTime>3000</hitTime>
@@ -1189,7 +1189,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="15371" toLevel="1" name="Stun Rush">
<!-- Rushes to the target to inflict damage. -->
<!-- Rush toward target, inflicts damage. -->
<icon>icon.skill11508</icon>
<operateType>DA2</operateType>
<castRange>300</castRange>
@@ -1227,7 +1227,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="15373" toLevel="1" name="Spell of Protection">
<!-- Protected from preemptive monster attacks for 2 min. The status is cancelled if you take preemptive action. -->
<!-- For 2 min. protects from preemptive attacks from monsters. The effect will be canceled if character launches an attack. -->
<icon>icon.skill11562</icon>
<operateType>A2</operateType>
<castRange>300</castRange>

View File

@@ -203,14 +203,14 @@
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="15413" toLevel="1" name="Raid Boss (Lv. 97)">
<skill id="15413" toLevel="1" name="Raid Boss (Lv. 96)">
<!-- Giant golem created by Dr. Chaos to excavate the Nornil Ruins. This Detector Golem is equipped with attack functions as well, and is a complete collection of all of Dr. Chaos' technological wonders. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="15414" toLevel="1" name="Raid Boss (Lv. 97)">
<skill id="15414" toLevel="1" name="Raid Boss (Lv. 96)">
<!-- Leader of the Spiculas that activated the Intruder Elimination Project under Mother Nornil's orders. This prototype Spicula is emotionless and almost machine-like. It is currently creating mutations in various machines by spreading the Laido Virus. -->
<icon>icon.skillraid</icon>
<operateType>P</operateType>
@@ -594,7 +594,7 @@
</effects>
</skill>
<skill id="15442" toLevel="1" name="Bleed">
<!-- HP decreases from bleeding. -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>20</abnormalTime>
@@ -650,7 +650,7 @@
</effects>
</skill>
<skill id="15444" toLevel="1" name="Bleed">
<!-- HP decreases from bleeding. -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>20</abnormalTime>
@@ -726,7 +726,7 @@
</effects>
</skill>
<skill id="15447" toLevel="1" name="Bleed">
<!-- HP decreases from bleeding. -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>20</abnormalTime>
@@ -823,7 +823,7 @@
</effects>
</skill>
<skill id="15451" toLevel="1" name="Bleed">
<!-- HP decreases from bleeding. -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<abnormalLvl>9</abnormalLvl>
<abnormalTime>20</abnormalTime>
@@ -898,7 +898,7 @@
</effects>
</skill>
<skill id="15454" toLevel="1" name="Memorable Raid Blessing">
<!-- For 2 hr., P. Atk. +5%, M. Atk. +20%, P. Def. +5%, M. Def. +5%, Atk. Spd. +5%, Casting Spd. +5%, Max HP/ MP +5%, and acquired XP/ SP +30%. -->
<!-- For 2 h., P. Atk. +5%, M. Atk. +20%, P. Def. +5%, M. Def. +5%, Atk. Spd. +5%, Casting Spd. +5%, Max HP/ MP +5%, and acquired XP/ SP +30%. -->
<icon>icon.skilltransform4</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
@@ -1410,7 +1410,7 @@
</effects>
</skill>
<skill id="15479" toLevel="1" name="Vomit Mucus">
<!-- P. Accuracy decreased due to mucus. -->
<!-- Decreases enemy's P. Accuracy. -->
<icon>icon.skill1222</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -1463,7 +1463,7 @@
</effects>
</skill>
<skill id="15481" toLevel="1" name="Shoot Spider Web">
<!-- The web decreases Speed by 10%. -->
<!-- Target's Speed -10%. -->
<icon>icon.skill0102</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -1632,7 +1632,7 @@
<coolTime>500</coolTime>
</skill>
<skill id="15498" toLevel="1" name="Dragon Defender">
<!-- For 2 hr., Atk. Spd. +10%, Casting Spd. +10%, Max HP/ MP +10%, and Speed +10. -->
<!-- For 2 h., Atk. Spd. +10%, Casting Spd. +10%, Max HP/ MP +10%, and Speed +10. -->
<icon>icon.skill4689</icon>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>

View File

@@ -36,7 +36,7 @@
<reuseDelay>2000</reuseDelay>
</skill>
<skill id="15506" toLevel="1" name="Wondrous Herb of Power">
<!-- For 1 hr. 30 sec., P. Atk. +100%. -->
<!-- For 1 h. 30 sec., P. Atk. +100%. -->
<icon>icon.etc_warrior_set_i00</icon>
<operateType>A2</operateType>
<castRange>2000</castRange>
@@ -45,7 +45,7 @@
<reuseDelay>2000</reuseDelay>
</skill>
<skill id="15507" toLevel="1" name="Wondrous Herb of Magic">
<!-- For 1 hr. 30 sec., M. Atk. +400%. -->
<!-- For 1 h. 30 sec., M. Atk. +400%. -->
<icon>icon.etc_magic_set_i00</icon>
<operateType>A2</operateType>
<castRange>2000</castRange>
@@ -250,7 +250,7 @@
<hitTime>100</hitTime>
</skill>
<skill id="15529" toLevel="1" name="Absorb Spirit">
<!-- Soul is drained. P. Def./ M. Def. -30%, and Atk. Spd. +10%. -->
<!-- Soul is drained. P./ M. Def. -30%, and Atk. Spd. +10%. -->
<icon>icon.skill1422</icon>
<operateType>A2</operateType>
<castRange>300</castRange>
@@ -260,7 +260,7 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="15530" toLevel="1" name="Slumber">
<!-- Afflicted with Sleep and unable to move momentarily. -->
<!-- Immobilizes and puts a target into sleep. -->
<icon>icon.skill4046</icon>
<operateType>A2</operateType>
<mpConsume>13</mpConsume>
@@ -340,7 +340,7 @@
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="15538" toLevel="2" name="Blood Sacrifice: Decrease Accuracy">
<skill id="15538" toLevel="2" name="Blood Sacrifice: Decrease P. Accuracy">
<!-- Restores $s1 of enemy's HP and gives an abnormal status debuff. -->
<icon>icon.skill1160</icon>
<operateType>A2</operateType>
@@ -374,7 +374,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="15542" toLevel="1" name="Rush Raid">
<!-- Powerful rush attack on enemy. -->
<!-- Rush toward target, inflicts damage. -->
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
<castRange>600</castRange>
@@ -413,7 +413,7 @@
<reuseDelay>2000</reuseDelay>
</skill>
<skill id="15546" toLevel="1" name="Dark Invisibility">
<!-- Hides for a while. -->
<!-- Temporarily grants invisibility. -->
<icon>icon.skill10784</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
@@ -440,7 +440,7 @@
<coolTime>500</coolTime>
</skill>
<skill id="15549" toLevel="1" name="Soul Break">
<!-- Nearby enemies' Casting Spd. -20% and Critical Damage -30%. -->
<!-- For 20 min., nearby enemies' Casting Spd. -20% and P. Critical Damage -30%. -->
<icon>icon.skill0036</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
@@ -463,7 +463,7 @@
<effectPoint>-687</effectPoint>
<reuseDelay>5000</reuseDelay>
</skill>
<skill id="15551" toLevel="1" name="Weaken Attack">
<skill id="15551" toLevel="1" name="Heavy Attack">
<!-- Hits enemy's vital point, weakening P. Atk. -->
<icon>icon.skill1160</icon>
<operateType>A2</operateType>

View File

@@ -284,7 +284,7 @@
<operateType>P</operateType>
</skill>
<skill id="15629" toLevel="1" name="Nerva's Mental Blow">
<!-- Powerful attack on a single enemy. -->
<!-- Powerful attack on enemies in a fan-shaped radius of you. -->
<operateType>A1</operateType>
<castRange>70</castRange>
<hitTime>1500</hitTime>
@@ -466,42 +466,42 @@
<castRange>600</castRange>
</skill>
<skill id="15666" toLevel="5" name="HP Increase 1">
<!-- Max HP +20%. -->
<!-- Max HP +$s1 -->
<icon>icon.skill1045</icon>
<operateType>A1</operateType>
</skill>
<skill id="15667" toLevel="5" name="P. Atk. Increase 1">
<!-- P. Atk. +10%. -->
<skill id="15667" toLevel="5" name="Enhance P. Atk. 1">
<!-- P. Atk. +$s1. -->
<icon>icon.skill1068</icon>
<operateType>A1</operateType>
</skill>
<skill id="15668" toLevel="5" name="M. Atk Increase 1">
<!-- M. Atk. +10%. -->
<skill id="15668" toLevel="5" name="Enhance M. Atk. 1">
<!-- M. Atk. +$s1. -->
<icon>icon.skill1059</icon>
<operateType>A1</operateType>
</skill>
<skill id="15669" toLevel="5" name="P. Def. Increase 1">
<!-- P. Def. +20%. -->
<skill id="15669" toLevel="5" name="Enhance P. Def. 1">
<!-- P. Def. +$s1, when equipped. -->
<icon>icon.skill1040</icon>
<operateType>A1</operateType>
</skill>
<skill id="15670" toLevel="5" name="P. Def. Increase 1">
<!-- M. Def. +20%. -->
<skill id="15670" toLevel="5" name="Enhance M. Def. 1">
<!-- M. Def. +$s1. -->
<icon>icon.skill1010</icon>
<operateType>A1</operateType>
</skill>
<skill id="15671" toLevel="5" name="Atk. Spd. Increase 1">
<!-- Atk. Spd. +10%. -->
<skill id="15671" toLevel="5" name="Enhance Atk. Spd. 1">
<!-- Atk. Spd. +$s1. -->
<icon>icon.skill1086</icon>
<operateType>A1</operateType>
</skill>
<skill id="15672" toLevel="5" name="Physical Attack Resistance 1">
<!-- P. Atk. Resistance +10 -->
<!-- Physical Attack Resistance +$s1. -->
<icon>icon.skill1086</icon>
<operateType>A1</operateType>
</skill>
<skill id="15673" toLevel="5" name="Terminal State">
<!-- For 5 sec., HP doesn t drop below 1. Stuns the target. -->
<!-- For $s1, HP doesn t drop below 1. Stuns the target. -->
<icon>icon.skill1608</icon>
<operateType>A1</operateType>
</skill>
@@ -511,7 +511,7 @@
<operateType>A1</operateType>
</skill>
<skill id="15675" toLevel="1" name="Tribunal">
<!-- Inflicts physical damage on the enemy with $s1 Power added to P. Atk. and enemy's Critical Rate -$s3 for $s2. Requires a sword or blunt weapon to be equipped. Over-hit. -->
<!-- Inflicts physical damage on the enemy with $s1 Power added to P. Atk. and enemy's P. Critical Damage -$s3 for $s2 sec. when a sword or blunt weapon is used. Over-hit. -->
<icon>icon.skill0400</icon>
<operateType>A1</operateType>
</skill>
@@ -550,19 +550,19 @@
<operateType>A1</operateType>
</skill>
<skill id="15684" toLevel="3" name="Arena Administrator's Recovery">
<!-- Restores HP/ MP by 30%. -->
<!-- Max HP/ MP +$s1. -->
<operateType>A1</operateType>
</skill>
<skill id="15685" toLevel="3" name="Heal">
<!-- Restores 10% of target's HP. -->
<!-- Restores $s1 of target's HP. -->
<operateType>A1</operateType>
</skill>
<skill id="15686" toLevel="3" name="Multi-healing">
<!-- Restores 10% of allies' HP. -->
<!-- Restores $s1 of allies' HP. -->
<operateType>A1</operateType>
</skill>
<skill id="15687" toLevel="1" name="Promise of Vengeance">
<!-- Wrath caused by the death of an ally. Restores 50% of HP/ MP. P. Atk. and M. Atk., Speed, Casting Spd. +30% for 5 min. -->
<!-- Wrath caused by the death of an ally. Restores 50% of HP/ MP. For 5 min., P. Atk., M. Atk., Atk. Spd., Casting Spd. +30% -->
<icon>icon.skill1346</icon>
<operateType>A1</operateType>
</skill>
@@ -597,13 +597,13 @@
<icon>icon.skill10265</icon>
<operateType>A1</operateType>
</skill>
<skill id="15695" toLevel="15" name="(Hex)">
<skill id="15695" toLevel="15" name="Hex">
<!-- Enemy's P. Def. -$s2 for $s1. -->
<icon>icon.skill0122</icon>
<operateType>A1</operateType>
</skill>
<skill id="15696" toLevel="1" name="Thunder Stun">
<!-- Stunned and unable to move momentarily. -->
<!-- Immobilizes and stuns target. -->
<icon>icon.skill0100</icon>
<operateType>A1</operateType>
</skill>

View File

@@ -87,7 +87,7 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="16107" toLevel="3" name="Fatal Blow">
<!-- Powerful blow on a vital spot. Possible to achieve Critical. -->
<!-- Powerful blow on a vital spot. Critical. -->
<operateType>A1</operateType>
<mpConsume>32</mpConsume>
<castRange>40</castRange>
@@ -122,7 +122,7 @@
</isMagic>
</skill>
<skill id="16109" toLevel="1" name="Heavy Armor Rise">
<!-- Increases received Critical Damage -->
<!-- Increases P. Critical Damage. -->
<icon>icon.m_class_heavy</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
@@ -166,7 +166,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="16113" toLevel="1" name="Tragic Bleed">
<!-- Bleeding. HP momentarily decreases. Power 12. -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.m_mystery_blood</icon>
<operateType>A2</operateType>
<mpConsume>1</mpConsume>
@@ -179,7 +179,7 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="16114" toLevel="1" name="Curse of the Dead">
<!-- Cuts target and party members' HP by 50%. -->
<!-- Cuts target and party members' HP by $s1. -->
<operateType>A1</operateType>
<mpConsume>59</mpConsume>
<castRange>1300</castRange>
@@ -549,7 +549,7 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="16149" toLevel="5" name="Fatal Poison">
<!-- HP cut due to deadly Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill4035</icon>
<operateType>A2</operateType>
<mpConsume>
@@ -567,7 +567,7 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="16150" toLevel="5" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1 -->
<!-- Immediately target's Speed -30%. -->
<icon>icon.skill1160</icon>
<operateType>A2</operateType>
<mpConsume>
@@ -585,7 +585,7 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="16151" toLevel="7" name="Aura Spike">
<!-- Deals non-attribute magic damage to target. -->
<!-- Attacks the target with magic. -->
<operateType>A1</operateType>
<mpConsume>
<value level="1">30</value>
@@ -611,7 +611,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="16152" toLevel="7" name="Fire Spike">
<!-- Deals fire damage to target. -->
<!-- Powerful magical Fire attack. -->
<operateType>A1</operateType>
<mpConsume>
<value level="1">30</value>
@@ -659,7 +659,7 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="16157" toLevel="5" name="Grave Bleeding">
<!-- Causes target to bleed severely, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<operateType>A2</operateType>
<mpConsume>
@@ -678,7 +678,7 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="16158" toLevel="1" name="Beleth's Volcano">
<!-- Deals fire damage to target. -->
<!-- Powerful magical Fire attack. -->
<operateType>A1</operateType>
<mpConsume>51</mpConsume>
<castRange>900</castRange>
@@ -711,7 +711,7 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="16161" toLevel="1" name="Darion's Bleed">
<!-- HP decreases from bleeding. -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<operateType>A2</operateType>
<mpConsume>91</mpConsume>
@@ -773,7 +773,7 @@
<value level="3">120000</value>
</reuseDelay>
</skill>
<skill id="16167" toLevel="2" name="Increase Evasion 1">
<skill id="16167" toLevel="2" name="Increase P. Evasion 1">
<!-- P./ M. Evasion strengthened. -->
<icon>icon.skill0078</icon>
<operateType>P</operateType>
@@ -837,7 +837,7 @@
<isMagic>4</isMagic>
</skill>
<skill id="16177" toLevel="5" name="Stun Resistance">
<!-- Resistant to Knock Down. -->
<!-- Resistance to Stun. -->
<operateType>P</operateType>
</skill>
<skill id="16178" toLevel="1" name="Leona's Thunder Spear">
@@ -875,7 +875,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="16184" toLevel="1" name="Vengeful Petrify">
<!-- Petrified for 5 sec. -->
<!-- Inflicts Petrify for 5 sec. -->
<operateType>A2</operateType>
<mpConsume>1</mpConsume>
<castRange>300</castRange>
@@ -901,7 +901,7 @@
<hitTime>1500</hitTime>
</skill>
<skill id="16187" toLevel="1" name="Head-on Crash">
<!-- P. Atk. On a single enemy. -->
<!-- Powerful attack on a single enemy. -->
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>300</castRange>
@@ -918,7 +918,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="16189" toLevel="1" name="Disciple's Blow">
<!-- M. Atk. On a single enemy. -->
<!-- Powerful magic attack on a single enemy. -->
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
<castRange>300</castRange>

View File

@@ -253,7 +253,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="16224" toLevel="4" name="Mass Poison">
<!-- HP cut due to Poison. $s1 power. -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill4035</icon>
<operateType>A2</operateType>
<mpConsume>1</mpConsume>
@@ -266,7 +266,7 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="16225" toLevel="4" name="Mass Bleed">
<!-- Causes target to bleed, momentarily reducing HP. Effect $s1 -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<operateType>A2</operateType>
<mpConsume>1</mpConsume>
@@ -350,7 +350,7 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="16233" toLevel="5" name="Mass Fear">
<!-- Afflicted with Fear and moving against own will momentarily. -->
<!-- Enemy is afflicted with Fear and moving against own will. -->
<icon>icon.skill1092</icon>
<operateType>A2</operateType>
<mpConsume>1</mpConsume>

View File

@@ -86,7 +86,7 @@
<operateType>P</operateType>
</skill>
<skill id="16317" toLevel="10" name="Pull Resistance">
<!-- Resistance to Pull. -->
<!-- Slightly increases Pull Resistance. -->
<icon>icon.skill10015</icon>
<operateType>P</operateType>
</skill>
@@ -283,7 +283,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="16345" toLevel="2" name="Fire Flare">
<!-- HP decreases from bleeding. -->
<!-- Causes target to bleed severely, momentarily reducing HP. -->
<icon>icon.skill0096</icon>
<operateType>A2</operateType>
<mpConsume>25</mpConsume>
@@ -302,7 +302,7 @@
<reuseDelay>5000</reuseDelay>
</skill>
<skill id="16347" toLevel="3" name="Breeze Shell">
<!-- Momentarily decreases Atk. Spd., Casting Spd., and Speed. -->
<!-- Atk. Spd., Casting Spd. Speed are decreased. -->
<operateType>A2</operateType>
<mpConsume>5</mpConsume>
<castRange>600</castRange>

View File

@@ -138,79 +138,79 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="16416" toLevel="10" name="Bluff Resistance">
<!-- Resistance to Bluff. -->
<!-- Slightly increases Bluff Resistance. -->
<icon>icon.skill0358</icon>
<operateType>P</operateType>
</skill>
<skill id="16417" toLevel="10" name="Wind Stun Resistance">
<!-- Resistance to Wind Stun. -->
<!-- Slightly increases Wind Stun Resistance. -->
<icon>icon.skill4011</icon>
<operateType>P</operateType>
</skill>
<skill id="16418" toLevel="10" name="Seduction Resistance">
<!-- Seduction Resistance. -->
<!-- Slightly increases Seduction Resistance. -->
<icon>icon.skill5934</icon>
<operateType>P</operateType>
</skill>
<skill id="16425" toLevel="1" name="Appearance Stone: Santa Suit">
<!-- For 1 hr., changes the appearance of your armor into that of a Santa Suit. -->
<!-- For 1 h., changes the appearance of your armor into that of a Santa Suit. -->
<icon>BranchSys.icon.br_xmas_present_fun_i00</icon>
<operateType>A2</operateType>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
</skill>
<skill id="16426" toLevel="1" name="Greater Abelius Cloak (20-day)">
<!-- STR +1, CON +1, INT +1, MEN +1 -->
<!-- STR +1, CON +1, INT +1, MEN +1. -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
</skill>
<skill id="16427" toLevel="1" name="Greater Sapyros Cloak (20-day)">
<!-- STR +1, CON +1, INT +1, MEN +1 -->
<!-- STR +1, CON +1, INT +1, MEN +1. -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
</skill>
<skill id="16428" toLevel="1" name="Greater Ashagen Cloak (20-day)">
<!-- STR +1, CON +1, INT +1, MEN +1 -->
<!-- STR +1, CON +1, INT +1, MEN +1. -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
</skill>
<skill id="16429" toLevel="1" name="Greater Cranigg Cloak (20-day)">
<!-- STR +1, CON +1, INT +1, MEN +1 -->
<!-- STR +1, CON +1, INT +1, MEN +1. -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
</skill>
<skill id="16430" toLevel="1" name="Greater Soltkreig Cloak (20-day)">
<!-- STR +1, CON +1, INT +1, MEN +1 -->
<!-- STR +1, CON +1, INT +1, MEN +1. -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
</skill>
<skill id="16431" toLevel="1" name="Greater Naviarope Cloak (20-day)">
<!-- STR +1, CON +1, INT +1, MEN +1 -->
<!-- STR +1, CON +1, INT +1, MEN +1. -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
</skill>
<skill id="16432" toLevel="1" name="Greater Leister Cloak (20-day)">
<!-- STR +1, CON +1, INT +1, MEN +1 -->
<!-- STR +1, CON +1, INT +1, MEN +1. -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
</skill>
<skill id="16433" toLevel="1" name="Greater Lakcis Cloak (20-day)">
<!-- STR +1, CON +1, INT +1, MEN +1 -->
<!-- STR +1, CON +1, INT +1, MEN +1. -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
</skill>
<skill id="16434" toLevel="1" name="Greater Sayha Cloak (20-day)">
<!-- STR +1, CON +1, INT +1, MEN +1 -->
<!-- STR +1, CON +1, INT +1, MEN +1. -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
</skill>
<skill id="16435" toLevel="1" name="Greater Sayha Cloak (20-day)">
<!-- STR +1, CON +1, INT +1, MEN +1 -->
<!-- STR +1, CON +1, INT +1, MEN +1. -->
<icon>icon.vesper_cloack_i00</icon>
<operateType>P</operateType>
</skill>
<skill id="16437" toLevel="1" name="Master's Blessing - GM's Cheers">
<!-- The GM is always with you. XP and SP +100% for 1 hr. Cannot be stacked with Toy Knight's Home Run Ball -->
<!-- The GM is always with you. XP and SP +100% for 1 h. Cannot be stacked with Toy Knight's Home Run Ball -->
<icon>icon.skill0919</icon>
<operateType>A1</operateType>
</skill>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="16518" toLevel="1" name="Invincibility (event)">
<!-- Invincible to regular hits and skills, as well as buffs/ debuffs. No HP Recovery. -->
<!-- Invincibility to regular hits and skills, as well as debuffs. No HP Recovery. -->
<operateType>P</operateType>
</skill>
</list>

View File

@@ -61,8 +61,8 @@
<operateType>A1</operateType>
<effectPoint>1</effectPoint>
</skill>
<skill id="17686" toLevel="4" name="Uldie's Effect">
<!-- Buff from Uldie. For 2 hr., acquired XP/ SP +$s1, P. Atk./ M. Atk. +$s2, Atk. Spd./ Casting Spd. +$s3. A chance to receive an Elite Gift from the Captain of Lara's Team when removing the Buff. <Warning> You cannot receive the gift if your character dies when receiving or if there is no empty slot in your Inventory. -->
<skill id="17686" toLevel="4" name="Uldie's Energy">
<!-- Buff from Uldie. For 2 h., acquired XP/ SP +$s1, P. Atk./ M. Atk. +$s2, Atk. Spd./ Casting Spd. +$s3. A chance to receive an Elite Gift from the Captain of Lara's Team when removing the Buff. <Warning> You cannot receive the gift if your character dies when receiving or if there is no empty slot in your Inventory. -->
<icon>BranchSys.icon.br_sevenlove_girlpresent_i00</icon>
<operateType>A2</operateType>
<castRange>

View File

@@ -2,27 +2,87 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="17701" toLevel="5" name="Topaz">
<!-- Interrupts target's skill casting. In PvP, ignores CP and inflicts a fixed damage of $s1. -->
<icon>icon.etc_bm_jewel_topaz_i00</icon>
<icon>
<value level="1">icon.etc_bm_jewel_topaz_i00</value>
<value level="2">icon.etc_bm_jewel_topaz_i00</value>
<value level="3">icon.etc_bm_jewel_topaz_i00</value>
<value level="4">icon.etc_bm_jewel_topaz_i00</value>
<value level="5">icon.etc_bm_jewel_topaz_i00</value>
<value level="6">icon.bm_jewel_absdmg_high_lv1_lavianrose</value>
<value level="7">icon.bm_jewel_absdmg_high_lv1_lavianrose</value>
<value level="8">icon.bm_jewel_absdmg_high_lv1_lavianrose</value>
<value level="9">icon.bm_jewel_absdmg_high_lv1_lavianrose</value>
<value level="10">icon.bm_jewel_absdmg_high_lv1_lavianrose</value>
</icon>
<operateType>A1</operateType>
</skill>
<skill id="17702" toLevel="1" name="Greater Topaz - Special Ability">
<!-- Cancels up to 3 debuffs. -->
<icon>icon.bm_jewel_absdmg_high_lv1_lavianrose</icon>
<operateType>A1</operateType>
</skill>
<skill id="17706" toLevel="5" name="Vital Stone">
<!-- Sayha Grace XP/ SP +$s1, while hunting. -->
<icon>icon.etc_bm_jewel_vital</icon>
<!-- Acquired XP/ SP from Sayha Grace +$s1 while hunting. -->
<icon>
<value level="1">icon.etc_bm_jewel_vital</value>
<value level="2">icon.etc_bm_jewel_vital</value>
<value level="3">icon.etc_bm_jewel_vital</value>
<value level="4">icon.etc_bm_jewel_vital</value>
<value level="5">icon.etc_bm_jewel_vital</value>
<value level="6">icon.bm_jewel_vital_high_lv1_lavianrose</value>
<value level="7">icon.bm_jewel_vital_high_lv1_lavianrose</value>
<value level="8">icon.bm_jewel_vital_high_lv1_lavianrose</value>
<value level="9">icon.bm_jewel_vital_high_lv1_lavianrose</value>
<value level="10">icon.bm_jewel_vital_high_lv1_lavianrose</value>
</icon>
<operateType>A1</operateType>
</skill>
<skill id="17707" toLevel="5" name="Jade">
<!-- Atk. Spd./ Casting Spd. +$s1. -->
<icon>icon.etc_bm_jewel_jade_i00</icon>
<icon>
<value level="1">icon.etc_bm_jewel_jade_i00</value>
<value level="2">icon.etc_bm_jewel_jade_i00</value>
<value level="3">icon.etc_bm_jewel_jade_i00</value>
<value level="4">icon.etc_bm_jewel_jade_i00</value>
<value level="5">icon.etc_bm_jewel_jade_i00</value>
<value level="6">icon.bm_jewel_speedup_lv1_high</value>
<value level="7">icon.bm_jewel_speedup_lv1_high</value>
<value level="8">icon.bm_jewel_speedup_lv1_high</value>
<value level="9">icon.bm_jewel_speedup_lv1_high</value>
<value level="10">icon.bm_jewel_speedup_lv1_high</value>
</icon>
<operateType>A1</operateType>
</skill>
<skill id="17708" toLevel="5" name="Diamond">
<!-- P. Def. +$s1, when equipped. -->
<icon>icon.etc_bm_jewel_diamond_i00</icon>
<!-- P. Def. +$s1. -->
<icon>
<value level="1">icon.etc_bm_jewel_diamond_i00</value>
<value level="2">icon.etc_bm_jewel_diamond_i00</value>
<value level="3">icon.etc_bm_jewel_diamond_i00</value>
<value level="4">icon.etc_bm_jewel_diamond_i00</value>
<value level="5">icon.etc_bm_jewel_diamond_i00</value>
<value level="6">icon.bm_jewel_phydef_high_lv1_lavianrose</value>
<value level="7">icon.bm_jewel_phydef_high_lv1_lavianrose</value>
<value level="8">icon.bm_jewel_phydef_high_lv1_lavianrose</value>
<value level="9">icon.bm_jewel_phydef_high_lv1_lavianrose</value>
<value level="10">icon.bm_jewel_phydef_high_lv1_lavianrose</value>
</icon>
<operateType>A1</operateType>
</skill>
<skill id="17709" toLevel="5" name="Pearl">
<!-- M. Def. +$s1. -->
<icon>icon.etc_bm_jewel_pearl_i00</icon>
<icon>
<value level="1">icon.etc_bm_jewel_pearl_i00</value>
<value level="2">icon.etc_bm_jewel_pearl_i00</value>
<value level="3">icon.etc_bm_jewel_pearl_i00</value>
<value level="4">icon.etc_bm_jewel_pearl_i00</value>
<value level="5">icon.etc_bm_jewel_pearl_i00</value>
<value level="6">icon.bm_jewel_magdef_high_lv1_lavianrose</value>
<value level="7">icon.bm_jewel_magdef_high_lv1_lavianrose</value>
<value level="8">icon.bm_jewel_magdef_high_lv1_lavianrose</value>
<value level="9">icon.bm_jewel_magdef_high_lv1_lavianrose</value>
<value level="10">icon.bm_jewel_magdef_high_lv1_lavianrose</value>
</icon>
<operateType>A1</operateType>
</skill>
</list>

View File

@@ -6,18 +6,29 @@
<operateType>A1</operateType>
</skill>
<skill id="17815" toLevel="2" name="Ruby">
<!-- Damage received from Soulshots +5%. -->
<!-- Soulshot Damage +$s1. -->
<icon>icon.etc_bm_jewel_ruby_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="17816" toLevel="2" name="Ruby">
<!-- Damage received from Soulshots +8%. -->
<!-- Soulshot Damage +$s1. -->
<icon>icon.etc_bm_jewel_ruby_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="17817" toLevel="2" name="Ruby">
<!-- Damage received from Soulshots +16%. -->
<icon>icon.etc_bm_jewel_ruby_i00</icon>
<!-- Soulshot Damage +$s1. -->
<icon>
<value level="1">icon.etc_bm_jewel_ruby_i00</value>
<value level="2">icon.etc_bm_jewel_ruby_i00</value>
<value level="3">icon.bm_jewel_ssdmg_high_lv1_lavianrose</value>
<value level="4">icon.bm_jewel_ssdmg_high_lv1_lavianrose</value>
<value level="5">icon.bm_jewel_ssdmg_high_lv1_lavianrose</value>
<value level="6">icon.bm_jewel_ssdmg_high_lv1_lavianrose</value>
<value level="7">icon.bm_jewel_ssdmg_high_lv1_lavianrose</value>
<value level="8">icon.bm_jewel_ssdmg_high_lv1_lavianrose</value>
<value level="9">icon.bm_jewel_ssdmg_high_lv1_lavianrose</value>
<value level="10">icon.bm_jewel_ssdmg_high_lv1_lavianrose</value>
</icon>
<operateType>A1</operateType>
</skill>
<skill id="17818" toLevel="4" name="Sapphire">
@@ -26,43 +37,91 @@
<operateType>A1</operateType>
</skill>
<skill id="17819" toLevel="2" name="Sapphire">
<!-- Damage received from Spiritshots +5%. -->
<!-- Spiritshot Damage +$s1. -->
<icon>icon.etc_bm_jewel_sapphire_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="17820" toLevel="2" name="Sapphire">
<!-- Damage received from Spiritshots +8%. -->
<!-- Spiritshot Damage +$s1. -->
<icon>icon.etc_bm_jewel_sapphire_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="17821" toLevel="2" name="Sapphire">
<!-- Damage received from Spiritshots +16%. -->
<icon>icon.etc_bm_jewel_sapphire_i00</icon>
<!-- Spiritshot Damage +$s1. -->
<icon>
<value level="1">icon.etc_bm_jewel_sapphire_i00</value>
<value level="2">icon.etc_bm_jewel_sapphire_i00</value>
<value level="3">icon.bm_jewel_spsdmg_high_lv1_lavianrose</value>
<value level="4">icon.bm_jewel_spsdmg_high_lv1_lavianrose</value>
<value level="5">icon.bm_jewel_spsdmg_high_lv1_lavianrose</value>
<value level="6">icon.bm_jewel_spsdmg_high_lv1_lavianrose</value>
<value level="7">icon.bm_jewel_spsdmg_high_lv1_lavianrose</value>
<value level="8">icon.bm_jewel_spsdmg_high_lv1_lavianrose</value>
<value level="9">icon.bm_jewel_spsdmg_high_lv1_lavianrose</value>
<value level="10">icon.bm_jewel_spsdmg_high_lv1_lavianrose</value>
</icon>
<operateType>A1</operateType>
</skill>
<skill id="17823" toLevel="5" name="Aquamarine">
<!-- $s1 chance of recovering $s2 MP. -->
<icon>icon.etc_bm_jewel_aquamarine_i00</icon>
<icon>
<value level="1">icon.etc_bm_jewel_aquamarine_i00</value>
<value level="2">icon.etc_bm_jewel_aquamarine_i00</value>
<value level="3">icon.etc_bm_jewel_aquamarine_i00</value>
<value level="4">icon.etc_bm_jewel_aquamarine_i00</value>
<value level="5">icon.etc_bm_jewel_aquamarine_i00</value>
<value level="6">icon.bm_jewel_castmpup_high_lv1_lavianrose</value>
<value level="7">icon.bm_jewel_castmpup_high_lv1_lavianrose</value>
<value level="8">icon.bm_jewel_castmpup_high_lv1_lavianrose</value>
<value level="9">icon.bm_jewel_castmpup_high_lv1_lavianrose</value>
<value level="10">icon.bm_jewel_castmpup_high_lv1_lavianrose</value>
</icon>
<operateType>A1</operateType>
</skill>
<skill id="17824" toLevel="5" name="Aquamarine - Mana Drain">
<icon>
<value level="1">icon.skill0000</value>
<value level="2">icon.skill0000</value>
<value level="3">icon.skill0000</value>
<value level="4">icon.skill0000</value>
<value level="5">icon.skill0000</value>
<value level="6">icon.bm_jewel_castmpup_high_lv1_lavianrose</value>
<value level="7">icon.bm_jewel_castmpup_high_lv1_lavianrose</value>
<value level="8">icon.bm_jewel_castmpup_high_lv1_lavianrose</value>
<value level="9">icon.bm_jewel_castmpup_high_lv1_lavianrose</value>
<value level="10">icon.bm_jewel_castmpup_high_lv1_lavianrose</value>
</icon>
<operateType>A1</operateType>
</skill>
<skill id="17825" toLevel="1" name="Greater Aquamarine - Special Ability">
<!-- When using a special skill immediately recovers 10% MP. -->
<icon>icon.bm_jewel_castmpup_high_lv1_lavianrose</icon>
<operateType>A1</operateType>
</skill>
<skill id="17888" toLevel="2" name="Ruby">
<!-- Damage from Beast Soulshot +$s1. -->
<!-- Beast Soulshot Damage +$s1. -->
<icon>icon.etc_bm_jewel_ruby_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="17889" toLevel="1" name="Ruby">
<!-- Beast Soulshot Damage +$s1. -->
<icon>icon.etc_bm_jewel_ruby_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="17890" toLevel="1" name="Ruby">
<!-- Beast Soulshot Damage +$s1. -->
<icon>icon.etc_bm_jewel_ruby_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="17891" toLevel="1" name="Ruby">
<icon>icon.etc_bm_jewel_ruby_i00</icon>
<!-- Beast Soulshot Damage +$s1. -->
<icon>
<value level="1">icon.etc_bm_jewel_ruby_i00</value>
<value level="2">icon.bm_jewel_ssdmg_high_lv1_lavianrose</value>
<value level="3">icon.bm_jewel_ssdmg_high_lv1_lavianrose</value>
<value level="4">icon.bm_jewel_ssdmg_high_lv1_lavianrose</value>
<value level="5">icon.bm_jewel_ssdmg_high_lv1_lavianrose</value>
</icon>
<operateType>A1</operateType>
</skill>
<skill id="17896" toLevel="1" name="Orc Recovery Ban">

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="18024" toLevel="24" name="Venir's Talisman">
<skill id="18024" toLevel="24" name="Venir's Talisman Lv. 1">
<!-- When equipped, CON +$s1. -->
<icon>
<value level="1">icon.etc_all_stat_talisman_i00</value>

View File

@@ -33,8 +33,8 @@
<effectPoint>204</effectPoint>
<isMagic>1</isMagic>
</skill>
<skill id="18451" toLevel="2" name="1st Anniversary Buff">
<!-- Acquired XP/ SP +$s1. You can receive 10 of the 1st Anniversary Coins once the buff ends. <Note> Cannot receive item if you are dead or don't have space in your inventory. -->
<skill id="18451" toLevel="2" name="11th Anniversary Buff">
<!-- Acquired XP/ SP +$s1. Receive a $s2th Anniversary Coins once the buff ends. <Warning> You cannot receive the item if your character dies when receiving or if there is no empty slot in your Inventory. -->
<icon>icon.ev_buff_11th</icon>
<abnormalTime>
<value level="1">3600</value>

View File

@@ -4,13 +4,32 @@
<operateType>A1</operateType>
</skill>
<skill id="18566" toLevel="5" name="Garnet">
<!-- Stun/ Pulling/ Silence/ Petrification/ Fear Resistance +$s1. -->
<icon>icon.etc_bm_jewel_garnet</icon>
<!-- Stun/ Pulling/ Silence/ Paralyze/ Fear Resistance +$s1. -->
<icon>
<value level="1">icon.etc_bm_jewel_garnet</value>
<value level="2">icon.etc_bm_jewel_garnet</value>
<value level="3">icon.etc_bm_jewel_garnet</value>
<value level="4">icon.etc_bm_jewel_garnet</value>
<value level="5">icon.etc_bm_jewel_garnet</value>
<value level="6">icon.bm_jewel_garnet_high_lv1_lavianrose</value>
<value level="7">icon.bm_jewel_garnet_high_lv1_lavianrose</value>
<value level="8">icon.bm_jewel_garnet_high_lv1_lavianrose</value>
<value level="9">icon.bm_jewel_garnet_high_lv1_lavianrose</value>
<value level="10">icon.bm_jewel_garnet_high_lv1_lavianrose</value>
</icon>
<operateType>A1</operateType>
</skill>
<skill id="18567" toLevel="2" name="Garnet - Special Ability">
<!-- Becomes invincible from debuffs for 5 sec. -->
<icon>icon.etc_bm_jewel_garnet</icon>
<!-- Becomes invincible from debuffs for $s1 -->
<icon>
<value level="1">icon.etc_bm_jewel_garnet</value>
<value level="2">icon.etc_bm_jewel_garnet</value>
<value level="3">icon.bm_jewel_garnet_high_lv1_lavianrose</value>
<value level="4">icon.bm_jewel_garnet_high_lv1_lavianrose</value>
<value level="5">icon.bm_jewel_garnet_high_lv1_lavianrose</value>
<value level="6">icon.bm_jewel_garnet_high_lv1_lavianrose</value>
<value level="7">icon.bm_jewel_garnet_high_lv1_lavianrose</value>
</icon>
<operateType>A1</operateType>
</skill>
<skill id="18571" toLevel="1" name="Hero's Basics - I">
@@ -24,12 +43,12 @@
<operateType>A1</operateType>
</skill>
<skill id="18573" toLevel="1" name="Hero's Basics - III">
<!-- XP/ SP +3%. XP -20% if your character dies. -->
<!-- Acquired XP/ SP +3%. XP -20% if your character dies. -->
<icon>icon.skill18573</icon>
<operateType>A1</operateType>
</skill>
<skill id="18575" toLevel="1" name="Call to Hunt - I">
<!-- Max HP/ MP/ CP +200, M./ P. Atk. +5%, M./ P. Atk. +5%. -->
<!-- Max HP/ MP/ CP +200, P./ M. Atk. +5%, P./ M. Def. +5%. -->
<icon>icon.skill18575</icon>
<operateType>A1</operateType>
</skill>
@@ -39,7 +58,7 @@
<operateType>A1</operateType>
</skill>
<skill id="18577" toLevel="1" name="Call to Battle">
<!-- Damage in PvP -5%, Debuff Resistance +10%. -->
<!-- Received Damage in PvP -5%, Debuff Resistance +10%. -->
<icon>icon.skill18577</icon>
<operateType>A1</operateType>
</skill>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="18672" toLevel="1" name="Christmas Party Herb">
<!-- Christmas Party Herb. For $s1, acquired XP/ SP +$s2, P./ M. Atk. +$s3, P./ M. Def. +$s4, Atk. Spd./ Casting Spd. +$s5, Speed +$s6, Sayha's Speed -$s7. Appearance changes to that of Santa Claus. Disappears after restart. -->
<skill id="18672" toLevel="1" name="Christmas Party Herb. For $s1 XP and SP received through hunting +$s2, P. / M. Atk. +$s3, P. / M. Def. +$s4, Atk. Spd. / Casting Spd. +$s5, Speed +$s6, Sayha's Speed -$s7. Appearance changes to that of Santa Claus. Disappears after restart.">
<!-- Christmas Party Herb. For $s1, acquired XP/ SP +$s2, P./ M. Atk. +$s3, P./ M. Def. +$s4, Atk. Spd./ Casting Spd. +$s5, Speed +$s6. Appearance changes to that of Santa Claus. Disappears after restart. -->
<icon>BranchSys.icon.br_xmas_present_fun_i00</icon>
<operateType>A1</operateType>
</skill>

View File

@@ -1,12 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="18711" toLevel="1" name="Blessing of Twilight">
<!-- Acquired XP/ SP +50% for 1 hr. -->
<!-- For 1 h., Acquired XP/ SP +50%. -->
<icon>BranchSys2.icon.g_giant_gem</icon>
<operateType>A1</operateType>
</skill>
<skill id="18712" toLevel="1" name="Blessing of the Dawn">
<!-- Acquired XP/ SP +50% for 1 hr. -->
<!-- For 1 h., Acquired XP/ SP +50%. -->
<icon>BranchSys2.icon.g_twilight_gem</icon>
<operateType>A1</operateType>
</skill>

View File

@@ -20,7 +20,7 @@
</conditions>
</skill>
<skill id="20002" toLevel="1" name="Dragon Kick">
<!-- Powerful blow containing the power of a dragon. Attack targets with 3420 Power added to P. Atk. Over-hit. Critical. -->
<!-- Powerful blow containing the power of a dragon. Attack targets with 3420 Power added to P. Atk. Critical. Over-hit. -->
<icon>icon.skill_transform_s_attack</icon>
<castRange>20</castRange>
<effectRange>400</effectRange> <!-- FIXME: value unconfirmed -->
@@ -43,7 +43,7 @@
</effects>
</skill>
<skill id="20003" toLevel="1" name="Dragon Slash">
<!-- Powerful blow containing the power of a dragon. Attack targets with 3420 Power added to P. Atk. Over-hit. Critical. -->
<!-- Powerful blow containing the power of a dragon. Attack targets with 3420 Power added to P. Atk. Critical. Over-hit. -->
<icon>icon.skill_transform_s_attack</icon>
<castRange>20</castRange>
<effectRange>400</effectRange> <!-- FIXME: value unconfirmed -->
@@ -88,7 +88,7 @@
</effects>
</skill>
<skill id="20005" toLevel="1" name="Dragon Aura">
<!-- For 20 min., with a dragon's strength, Critical Rate +30% and Critical Damage +35%. -->
<!-- For 20 min., P. Critical Rate +30%, P. Critical Damage +35%. -->
<icon>icon.skill_transform_buff</icon>
<abnormalTime>1200</abnormalTime>
<hitTime>4000</hitTime>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="21109" toLevel="1" name="Summon Agathion - Uthanka">
<!-- Summons Agathion. -->
<skill id="21109" toLevel="1" name="Summon Agathion Uthanka">
<!-- Summon Agathion -->
<icon>icon.etc_summon_aga_agit_i00</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="21233" toLevel="1" name="Summon Agathion - Singer and Dancer">
<!-- Summons Agathion. -->
<skill id="21233" toLevel="1" name="Summon Agathion Singer and Dancer">
<!-- Summon Agathion -->
<icon>icon.etc_summon_aga_agit_i00</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->

View File

@@ -16,7 +16,7 @@
</conditions>
</skill>
<skill id="23088" toLevel="1" name="Synge the Cat<61>s affection">
<!-- For 2 hr., acquired XP/ SP +40%. -->
<!-- For 2 h., acquired XP/ SP +40%. -->
<icon>icon.skill_sing</icon>
<abnormalLvl>26</abnormalLvl>
<abnormalTime>300</abnormalTime>
@@ -60,7 +60,7 @@
</effects>
</skill>
<skill id="23089" toLevel="1" name="Synge the Cat<61>s Blessing">
<!-- For 2 hr., acquired XP/ SP +20%. -->
<!-- For 2 h., acquired XP/ SP +20%. -->
<icon>icon.skill_sing</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="23174" toLevel="1" name="Life Hazard">
<!-- Resurrects and fully restores your Stats. Buff and Debuff effects remain after death. Cooldown - 12 hr. -->
<!-- Resurrects and fully restores your Stats. Buff and Debuff effects remain after death. Cooldown - 12 h. -->
<icon>icon.skill_agathion_special</icon>
<operateType>A1</operateType>
</skill>

View File

@@ -16,7 +16,7 @@
</conditions>
</skill>
<skill id="23298" toLevel="1" name="Flame Hawk">
<!-- For 10 sec., inflames the target and inflicts damage of 150 every sec. -->
<!-- For 10 sec., inflames the target and inflicts damage of 250 every sec. -->
<icon>icon.skill0771</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
@@ -42,7 +42,7 @@
</effects>
</skill>
<skill id="23299" toLevel="1" name="Arrow Rain">
<!-- For 10 sec., sweeps the target in Cyclone and inflicts damage of 150 every sec. -->
<!-- For 10 sec., sweeps the target in Cyclone and inflicts damage of 250 every sec. -->
<icon>icon.skill0772</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="23300" toLevel="1" name="Ghost Piercing">
<!-- For 10 sec., flusters the target and inflicts damage of 150 every sec. -->
<!-- For 10 sec., flusters the target and inflicts damage of 300 every sec. -->
<icon>icon.skill0773</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>

View File

@@ -1,8 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="27440" toLevel="5" name="Cat's Eye">
<!-- P. Critical Damage +2%, M. Critical Damage +2%. -->
<icon>icon.bm_jewel_red_catseye</icon>
<!-- P. Critical Damage +$s1, M. Critical Damage +$s2. -->
<icon>
<value level="1">icon.bm_jewel_red_catseye</value>
<value level="2">icon.bm_jewel_red_catseye</value>
<value level="3">icon.bm_jewel_red_catseye</value>
<value level="4">icon.bm_jewel_red_catseye</value>
<value level="5">icon.bm_jewel_red_catseye</value>
<value level="6">icon.bm_jewel_red_catseye_high_lv1_lavianrose</value>
<value level="7">icon.bm_jewel_red_catseye_high_lv1_lavianrose</value>
<value level="8">icon.bm_jewel_red_catseye_high_lv1_lavianrose</value>
<value level="9">icon.bm_jewel_red_catseye_high_lv1_lavianrose</value>
<value level="10">icon.bm_jewel_red_catseye_high_lv1_lavianrose</value>
</icon>
<operateType>A1</operateType>
</skill>
</list>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="32000" toLevel="1" name="Rice Cake of Fighting Spirit">
<!-- Acquired XP/ SP +20% for 20 min. Cooldown - 10 min. Buff remains after death. -->
<!-- Acquired XP/ SP +20% for 20 min. Cooldown - 10 min. Effect remains after death. -->
<icon>icon.bm_rice_cake_i00</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -31,7 +31,7 @@
</effects>
</skill>
<skill id="32001" toLevel="1" name="Rice Cake of Fighting Spirit - Personal">
<!-- Acquired XP/ SP +20% for 20 min. Cooldown - 10 min. Buff remains after death. -->
<!-- Acquired XP/ SP +20% for 20 min. Cooldown - 10 min. Effect remains after death. -->
<icon>icon.bm_rice_cake_i00</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -61,7 +61,7 @@
</effects>
</skill>
<skill id="32002" toLevel="1" name="Rice Cake of Flaming Fighting Spirit">
<!-- Acquired XP/ SP +30% for 20 min. Cooldown - 10 min. Buff remains after death. -->
<!-- Acquired XP/ SP +30% for 3 min. Cooldown - 10 min. Effect remains after death. -->
<icon>icon.bm_rice_cake_i01</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
@@ -91,7 +91,6 @@
</effects>
</skill>
<skill id="32003" toLevel="1" name="Rich Supplies">
<!-- Open the chest to randomly get one of the next items: Scroll: Enchant Weapon/ Armor (D/ C-grade), Magic Haste Potion, Greater Magic Haste Potion, Haste Potion, Greater Haste Potion, Greater Scroll of Resurrection, Scroll of Escape. -->
<icon>icon.event_high_oriental_park_i00</icon>
<operateType>A1</operateType>
</skill>
@@ -100,7 +99,6 @@
<operateType>A1</operateType>
</skill>
<skill id="32005" toLevel="1" name="Fighting Spirit Support Box">
<!-- Double-click to obtain two Cakes of Fighting Spirit. Rich Supplies can be obtained at a certain chance. -->
<icon>icon.etc_marguene_collection_box_i00</icon>
<operateType>A1</operateType>
</skill>
@@ -114,17 +112,14 @@
<operateType>A1</operateType>
</skill>
<skill id="32010" toLevel="1" name="Potion Box">
<!-- Double-click the chest to get one of the following items: Dye Potion Pack/ Facelifting Potion Pack/ Mysterious Potion. -->
<icon>icon.etc_box_of_adventure_2_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="32011" toLevel="1" name="Enchantment Scroll Box">
<!-- Double-click the chest to get one of the following items: Scroll: Empower/ Scroll: Might/ Scroll: Shield. -->
<icon>icon.etc_box_of_adventure_3_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="32012" toLevel="1" name="High-Quality Dye Chest">
<!-- Double-click to get one of the following items: Greater STR Dye/ Greater CON Dye/ Greater DEX Dye/ Greater INT Dye/ Greater Dye/ Greater MEN Dye. -->
<icon>icon.etc_box_of_adventure_4_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
@@ -185,7 +180,6 @@
</effects>
</skill>
<skill id="32013" toLevel="1" name="Wind Dye Pack">
<!-- Double-click to get one of the following items: Dye of STR/ Dye of CON/ Dye of DEX/ Dye of INT/ Dye of MEN. -->
<icon>icon.etc_box_of_adventure_5_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
@@ -246,37 +240,30 @@
</effects>
</skill>
<skill id="32014" toLevel="1" name="Staff Chest">
<!-- Double-click to get one of the following items: Cursed Staff/ Crystal Staff/ Sage's Staff/ Demon's Staff. -->
<icon>icon.etc_treasure_box_i02</icon>
<operateType>A1</operateType>
</skill>
<skill id="32015" toLevel="1" name="Fist Weapon Chest">
<!-- Double-click to get one of the following items: Knuckle Duster/ Needle Wolverine/ Fisted Blade/ Great Pata. -->
<icon>icon.etc_treasure_box_i03</icon>
<operateType>A1</operateType>
</skill>
<skill id="32016" toLevel="1" name="Spear Chest">
<!-- Double-click to get one of the following items: Bec de Corbin/ Orcish Glaive/ Poleaxe/ Orcish Poleaxe. -->
<icon>icon.etc_treasure_box_i04</icon>
<operateType>A1</operateType>
</skill>
<skill id="32017" toLevel="1" name="Blunt Weapon Chest">
<!-- Double-click to get one of the following items: Dwarven War Hammer/ Heavy Doom Hammer/ War Axe/ Yaksa Mace. -->
<icon>icon.etc_treasure_box_i05</icon>
<operateType>A1</operateType>
</skill>
<skill id="32018" toLevel="1" name="Dagger Chest">
<!-- Double-click to get one of the following items: Stiletto/ Cursed Dagger/ Dark Screamer/ Crystal Dagger. -->
<icon>icon.etc_treasure_box_i06</icon>
<operateType>A1</operateType>
</skill>
<skill id="32019" toLevel="1" name="One-Handed Sword Chest">
<!-- Double-click to get one of the following items: Katana/ StormBringer/ Sword of Delusion/ Samurai Long Sword. -->
<icon>icon.etc_treasure_box_i07</icon>
<operateType>A1</operateType>
</skill>
<skill id="32020" toLevel="1" name="Bow Chest">
<!-- Double-click to get one of the following items: Elemental Bow/ Crystallized Ice Bow/ Akat Longbow/ Eminence Bow. -->
<icon>icon.etc_treasure_box_i08</icon>
<operateType>A1</operateType>
</skill>
@@ -290,7 +277,7 @@
<operateType>A1</operateType>
</skill>
<skill id="32023" toLevel="1" name="Ring of Macken">
<!-- Increases Max. HP and P./ M. Atk. -->
<!-- Increases P./ M. Atk. and Max HP. -->
<icon>icon.ev_11th_rare_acc_ring</icon>
<operateType>A1</operateType>
</skill>
@@ -305,7 +292,7 @@
<operateType>A1</operateType>
</skill>
<skill id="32026" toLevel="1" name="Ring of Macken">
<!-- Increases Max. HP and P./ M. Atk. -->
<!-- Increases P./ M. Atk. and Max HP. -->
<icon>icon.ev_11th_rare_acc_ring</icon>
<operateType>A1</operateType>
</skill>
@@ -320,12 +307,12 @@
<operateType>A1</operateType>
</skill>
<skill id="32029" toLevel="1" name="Venezia Rune - High-Grade">
<!-- XP/ SP +11% Scroll -->
<!-- When in inventory, Acquired XP/ SP +11%. -->
<icon>icon.skill19226</icon>
<operateType>A1</operateType>
</skill>
<skill id="32030" toLevel="1" name="Dandy's Home Run Ball">
<!-- For 1 hr., acquired XP/ SP +100%. Cannot be stacked with Fish Stew - The Guild's Gratitude. Changes the appearance of your armor into that of a Lineage II Uniform. Buff remains after death. -->
<!-- For 1 h., acquired XP/ SP +100%. Cannot be stacked with Fish Stew - The Guild's Gratitude. Changes the appearance of your armor into that of a Lineage II Uniform. Effect remains after death. -->
<icon>BranchIcon.icon.g_ev_homerunball</icon>
<operateType>A1</operateType>
</skill>
@@ -622,7 +609,7 @@
<operateType>A1</operateType>
</skill>
<skill id="32049" toLevel="1" name="Storm Power">
<!-- Acquired XP/ SP +50% for 2 hr. Cooldown - 2 hr. Buff remains after death. -->
<!-- Acquired XP/ SP +50% for 2 h. Cooldown: 2 h. Effect remains after death. -->
<icon>icon.power_of_storm</icon>
<operateType>A1</operateType>
</skill>
@@ -630,8 +617,8 @@
<icon>icon.etc_pi_gift_box_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="32051" toLevel="1" name="Berserker Spirit">
<!-- For 20 min., P. Def. -5%, M. Def. -10%, Evasion -2, P. Atk. +5%, M. Atk. +10%, Atk. Spd. +5%, Casting Spd. +5%, Speed +5. -->
<skill id="32051" toLevel="1" name="Soul of Berserker">
<!-- For 20 min., P. Def. -5%, M. Def. -10%, P. Evasion -2, P. Atk. +5%, M. Atk. +10%, Atk. Spd. +5%, Casting Spd. +5%, Speed +5. -->
<icon>icon.etc_scroll_white_i00</icon>
<operateType>A1</operateType>
</skill>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="32203" toLevel="1" name="Limit Barrier">
<!-- This barrier can be removed only after hit 500 times. If you fail to hit it 300 times within $s1, the Raid Boss fully recovers HP. -->
<!-- This barrier can be removed only after hit 500 times. If you fail to hit it 500 times within $s1, the Raid Boss fully recovers HP. -->
<icon>icon.skill11621</icon>
<operateType>A1</operateType>
</skill>

View File

@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="32663" toLevel="1" name="Test Barrier - 5HP 1 Limit">
<!-- Barrier 5 HP -->
<icon>icon.skill11621</icon>
<operateType>A1</operateType>
</skill>
</list>

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