Fixed all Santa Hat items.

Contributed by CostyKiller.
This commit is contained in:
MobiusDevelopment 2022-01-10 00:23:33 +00:00
parent 544ee3a2f7
commit 50eae05e0f
41 changed files with 305 additions and 41 deletions

View File

@ -899,9 +899,11 @@
<set name="isAppearanceable" val="true" />
<set name="is_sellable" val="false" />
</item>
<item id="7838" name="Santa Hat" type="EtcItem">
<item id="7838" name="Santa Hat" type="Armor">
<!-- A Santa Claus hat that was created to celebrate the holiday. This hat can be worn only during the end of year holiday season. -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />

View File

@ -648,9 +648,11 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="9139" name="Santa Hat" type="EtcItem">
<item id="9139" name="Santa Hat" type="Armor">
<!-- Wear it for some holiday fun! -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
@ -1020,9 +1022,11 @@
<set name="isAppearanceable" val="true" />
<set name="weight" val="10" />
</item>
<item id="9161" name="Santa's Antlers" type="EtcItem">
<item id="9161" name="Santa's Antlers" type="Armor">
<!-- Festive Santa hat with antlers. Ideal for celebrating the holidays. This item can only be equipped during the year end. -->
<set name="icon" val="icon.accessory_santas_antler_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />

View File

@ -190,6 +190,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9554" level="1" /> <!-- Hair Accessory: STR -->
</skills>
@ -206,6 +207,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9555" level="1" /> <!-- Hair Accessory: DEX -->
</skills>
@ -222,6 +224,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9556" level="1" /> <!-- Hair Accessory: CON -->
</skills>
@ -238,6 +241,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9557" level="1" /> <!-- Hair Accessory: MEN -->
</skills>
@ -254,6 +258,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9558" level="1" /> <!-- Hair Accessory: INT -->
</skills>
@ -270,6 +275,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9559" level="1" /> <!-- Hair Accessory: WIT -->
</skills>
@ -286,6 +292,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9560" level="1" /> <!-- Hair Accessory: Critical Rate -->
</skills>
@ -302,6 +309,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9561" level="1" /> <!-- Hair Accessory: Critical Damage -->
</skills>
@ -318,6 +326,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9562" level="1" /> <!-- Hair Accessory Circlet: P. Def. -->
</skills>
@ -334,6 +343,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9563" level="1" /> <!-- Hair Accessory: M. Def. -->
</skills>
@ -350,6 +360,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9564" level="1" /> <!-- Hair Accessory: Evasion -->
</skills>
@ -366,6 +377,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9565" level="1" /> <!-- Hair Accessory: P. Atk. -->
</skills>
@ -382,6 +394,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9566" level="1" /> <!-- Hair Accessory: M. Atk. -->
</skills>
@ -398,6 +411,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9567" level="1" /> <!-- Hair Accessory: Accuracy -->
</skills>
@ -414,6 +428,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory: LUC -->
</skills>
@ -430,6 +445,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory: CHA -->
</skills>

View File

@ -899,9 +899,11 @@
<set name="isAppearanceable" val="true" />
<set name="is_sellable" val="false" />
</item>
<item id="7838" name="Santa Hat" type="EtcItem">
<item id="7838" name="Santa Hat" type="Armor">
<!-- A Santa Claus hat that was created to celebrate the holiday. This hat can be worn only during the end of year holiday season. -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />

View File

@ -648,9 +648,11 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="9139" name="Santa Hat" type="EtcItem">
<item id="9139" name="Santa Hat" type="Armor">
<!-- Wear it for some holiday fun! -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
@ -1020,9 +1022,11 @@
<set name="isAppearanceable" val="true" />
<set name="weight" val="10" />
</item>
<item id="9161" name="Santa's Antlers" type="EtcItem">
<item id="9161" name="Santa's Antlers" type="Armor">
<!-- Festive Santa hat with antlers. Ideal for celebrating the holidays. This item can only be equipped during the year end. -->
<set name="icon" val="icon.accessory_santas_antler_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />

View File

@ -190,6 +190,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9554" level="1" /> <!-- Hair Accessory: STR -->
</skills>
@ -206,6 +207,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9555" level="1" /> <!-- Hair Accessory: DEX -->
</skills>
@ -222,6 +224,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9556" level="1" /> <!-- Hair Accessory: CON -->
</skills>
@ -238,6 +241,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9557" level="1" /> <!-- Hair Accessory: MEN -->
</skills>
@ -254,6 +258,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9558" level="1" /> <!-- Hair Accessory: INT -->
</skills>
@ -270,6 +275,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9559" level="1" /> <!-- Hair Accessory: WIT -->
</skills>
@ -286,6 +292,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9560" level="1" /> <!-- Hair Accessory: Critical Rate -->
</skills>
@ -302,6 +309,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9561" level="1" /> <!-- Hair Accessory: Critical Damage -->
</skills>
@ -318,6 +326,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9562" level="1" /> <!-- Hair Accessory Circlet: P. Def. -->
</skills>
@ -334,6 +343,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9563" level="1" /> <!-- Hair Accessory: M. Def. -->
</skills>
@ -350,6 +360,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9564" level="1" /> <!-- Hair Accessory: Evasion -->
</skills>
@ -366,6 +377,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9565" level="1" /> <!-- Hair Accessory: P. Atk. -->
</skills>
@ -382,6 +394,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9566" level="1" /> <!-- Hair Accessory: M. Atk. -->
</skills>
@ -398,6 +411,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9567" level="1" /> <!-- Hair Accessory: Accuracy -->
</skills>
@ -414,6 +428,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory: LUC -->
</skills>
@ -430,6 +445,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory: CHA -->
</skills>

View File

@ -893,9 +893,11 @@
<set name="isAppearanceable" val="true" />
<set name="is_sellable" val="false" />
</item>
<item id="7838" name="Santa Hat" type="EtcItem">
<item id="7838" name="Santa Hat" type="Armor">
<!-- A Santa Claus hat that was created to celebrate the holiday. This hat can be worn only during the end of year holiday season. -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />

View File

@ -648,9 +648,11 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="9139" name="Santa Hat" type="EtcItem">
<item id="9139" name="Santa Hat" type="Armor">
<!-- Wear it for some holiday fun! -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
@ -1020,9 +1022,11 @@
<set name="isAppearanceable" val="true" />
<set name="weight" val="10" />
</item>
<item id="9161" name="Santa's Antlers" type="EtcItem">
<item id="9161" name="Santa's Antlers" type="Armor">
<!-- Festive Santa hat with antlers. Ideal for celebrating the holidays. This item can only be equipped during the year end. -->
<set name="icon" val="icon.accessory_santas_antler_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />

View File

@ -190,6 +190,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9554" level="1" /> <!-- Hair Accessory: STR -->
</skills>
@ -206,6 +207,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9555" level="1" /> <!-- Hair Accessory: DEX -->
</skills>
@ -222,6 +224,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9556" level="1" /> <!-- Hair Accessory: CON -->
</skills>
@ -238,6 +241,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9557" level="1" /> <!-- Hair Accessory: MEN -->
</skills>
@ -254,6 +258,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9558" level="1" /> <!-- Hair Accessory: INT -->
</skills>
@ -270,6 +275,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9559" level="1" /> <!-- Hair Accessory: WIT -->
</skills>
@ -286,6 +292,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9560" level="1" /> <!-- Hair Accessory: Critical Rate -->
</skills>
@ -302,6 +309,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9561" level="1" /> <!-- Hair Accessory: Critical Damage -->
</skills>
@ -318,6 +326,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9562" level="1" /> <!-- Hair Accessory Circlet: P. Def. -->
</skills>
@ -334,6 +343,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9563" level="1" /> <!-- Hair Accessory: M. Def. -->
</skills>
@ -350,6 +360,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9564" level="1" /> <!-- Hair Accessory: Evasion -->
</skills>
@ -366,6 +377,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9565" level="1" /> <!-- Hair Accessory: P. Atk. -->
</skills>
@ -382,6 +394,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9566" level="1" /> <!-- Hair Accessory: M. Atk. -->
</skills>
@ -398,6 +411,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9567" level="1" /> <!-- Hair Accessory: Accuracy -->
</skills>
@ -414,6 +428,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory: LUC -->
</skills>
@ -430,6 +445,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory: CHA -->
</skills>

View File

@ -893,9 +893,11 @@
<set name="isAppearanceable" val="true" />
<set name="is_sellable" val="false" />
</item>
<item id="7838" name="Santa Hat" type="EtcItem">
<item id="7838" name="Santa Hat" type="Armor">
<!-- A Santa Claus hat that was created to celebrate the holiday. This hat can be worn only during the end of year holiday season. -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />

View File

@ -648,9 +648,11 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="9139" name="Santa Hat" type="EtcItem">
<item id="9139" name="Santa Hat" type="Armor">
<!-- Wear it for some holiday fun! -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
@ -1020,9 +1022,11 @@
<set name="isAppearanceable" val="true" />
<set name="weight" val="10" />
</item>
<item id="9161" name="Santa's Antlers" type="EtcItem">
<item id="9161" name="Santa's Antlers" type="Armor">
<!-- Festive Santa hat with antlers. Ideal for celebrating the holidays. This item can only be equipped during the year end. -->
<set name="icon" val="icon.accessory_santas_antler_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />

View File

@ -191,6 +191,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9554" level="1" /> <!-- Hair Accessory: STR -->
</skills>
@ -207,6 +208,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9555" level="1" /> <!-- Hair Accessory: DEX -->
</skills>
@ -223,6 +225,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9556" level="1" /> <!-- Hair Accessory: CON -->
</skills>
@ -239,6 +242,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9557" level="1" /> <!-- Hair Accessory: MEN -->
</skills>
@ -255,6 +259,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9558" level="1" /> <!-- Hair Accessory: INT -->
</skills>
@ -271,6 +276,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9559" level="1" /> <!-- Hair Accessory: WIT -->
</skills>
@ -287,6 +293,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9560" level="1" /> <!-- Hair Accessory: Critical Rate -->
</skills>
@ -303,6 +310,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9561" level="1" /> <!-- Hair Accessory: Critical Damage -->
</skills>
@ -319,6 +327,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9562" level="1" /> <!-- Hair Accessory Circlet: P. Def. -->
</skills>
@ -335,6 +344,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9563" level="1" /> <!-- Hair Accessory: M. Def. -->
</skills>
@ -351,6 +361,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9564" level="1" /> <!-- Hair Accessory: Evasion -->
</skills>
@ -367,6 +378,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9565" level="1" /> <!-- Hair Accessory: P. Atk. -->
</skills>
@ -383,6 +395,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9566" level="1" /> <!-- Hair Accessory: M. Atk. -->
</skills>
@ -399,6 +412,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9567" level="1" /> <!-- Hair Accessory: Accuracy -->
</skills>
@ -415,6 +429,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory: LUC -->
</skills>
@ -431,6 +446,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory: CHA -->
</skills>

View File

@ -893,9 +893,11 @@
<set name="isAppearanceable" val="true" />
<set name="is_sellable" val="false" />
</item>
<item id="7838" name="Santa Hat" type="EtcItem">
<item id="7838" name="Santa Hat" type="Armor">
<!-- A Santa Claus hat that was created to celebrate the holiday. This hat can be worn only during the end of year holiday season. -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />

View File

@ -648,9 +648,11 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="9139" name="Santa Hat" type="EtcItem">
<item id="9139" name="Santa Hat" type="Armor">
<!-- Wear it for some holiday fun! -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
@ -1020,9 +1022,11 @@
<set name="isAppearanceable" val="true" />
<set name="weight" val="10" />
</item>
<item id="9161" name="Santa's Antlers" type="EtcItem">
<item id="9161" name="Santa's Antlers" type="Armor">
<!-- Festive Santa hat with antlers. Ideal for celebrating the holidays. This item can only be equipped during the year end. -->
<set name="icon" val="icon.accessory_santas_antler_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />

View File

@ -191,6 +191,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9554" level="1" /> <!-- Hair Accessory: STR -->
</skills>
@ -207,6 +208,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9555" level="1" /> <!-- Hair Accessory: DEX -->
</skills>
@ -223,6 +225,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9556" level="1" /> <!-- Hair Accessory: CON -->
</skills>
@ -239,6 +242,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9557" level="1" /> <!-- Hair Accessory: MEN -->
</skills>
@ -255,6 +259,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9558" level="1" /> <!-- Hair Accessory: INT -->
</skills>
@ -271,6 +276,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9559" level="1" /> <!-- Hair Accessory: WIT -->
</skills>
@ -287,6 +293,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9560" level="1" /> <!-- Hair Accessory: Critical Rate -->
</skills>
@ -303,6 +310,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9561" level="1" /> <!-- Hair Accessory: Critical Damage -->
</skills>
@ -319,6 +327,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9562" level="1" /> <!-- Hair Accessory Circlet: P. Def. -->
</skills>
@ -335,6 +344,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9563" level="1" /> <!-- Hair Accessory: M. Def. -->
</skills>
@ -351,6 +361,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9564" level="1" /> <!-- Hair Accessory: Evasion -->
</skills>
@ -367,6 +378,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9565" level="1" /> <!-- Hair Accessory: P. Atk. -->
</skills>
@ -383,6 +395,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9566" level="1" /> <!-- Hair Accessory: M. Atk. -->
</skills>
@ -399,6 +412,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9567" level="1" /> <!-- Hair Accessory: Accuracy -->
</skills>
@ -415,6 +429,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory: LUC -->
</skills>
@ -431,6 +446,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory: CHA -->
</skills>

View File

@ -893,9 +893,11 @@
<set name="isAppearanceable" val="true" />
<set name="is_sellable" val="false" />
</item>
<item id="7838" name="Santa Hat" type="EtcItem">
<item id="7838" name="Santa Hat" type="Armor">
<!-- A Santa Claus hat that was created to celebrate the holiday. This hat can be worn only during the end of year holiday season. -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />

View File

@ -648,9 +648,11 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="9139" name="Santa Hat" type="EtcItem">
<item id="9139" name="Santa Hat" type="Armor">
<!-- Wear it for some holiday fun! -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
@ -1020,9 +1022,11 @@
<set name="isAppearanceable" val="true" />
<set name="weight" val="10" />
</item>
<item id="9161" name="Santa's Antlers" type="EtcItem">
<item id="9161" name="Santa's Antlers" type="Armor">
<!-- Festive Santa hat with antlers. Ideal for celebrating the holidays. This item can only be equipped during the year end. -->
<set name="icon" val="icon.accessory_santas_antler_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />

View File

@ -191,6 +191,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9554" level="1" /> <!-- Hair Accessory: STR -->
</skills>
@ -207,6 +208,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9555" level="1" /> <!-- Hair Accessory: DEX -->
</skills>
@ -223,6 +225,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9556" level="1" /> <!-- Hair Accessory: CON -->
</skills>
@ -239,6 +242,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9557" level="1" /> <!-- Hair Accessory: MEN -->
</skills>
@ -255,6 +259,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9558" level="1" /> <!-- Hair Accessory: INT -->
</skills>
@ -271,6 +276,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9559" level="1" /> <!-- Hair Accessory: WIT -->
</skills>
@ -287,6 +293,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9560" level="1" /> <!-- Hair Accessory: Critical Rate -->
</skills>
@ -303,6 +310,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9561" level="1" /> <!-- Hair Accessory: Critical Damage -->
</skills>
@ -319,6 +327,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9562" level="1" /> <!-- Hair Accessory Circlet: P. Def. -->
</skills>
@ -335,6 +344,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9563" level="1" /> <!-- Hair Accessory: M. Def. -->
</skills>
@ -351,6 +361,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9564" level="1" /> <!-- Hair Accessory: Evasion -->
</skills>
@ -367,6 +378,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9565" level="1" /> <!-- Hair Accessory: P. Atk. -->
</skills>
@ -383,6 +395,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9566" level="1" /> <!-- Hair Accessory: M. Atk. -->
</skills>
@ -399,6 +412,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9567" level="1" /> <!-- Hair Accessory: Accuracy -->
</skills>
@ -415,6 +429,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory: LUC -->
</skills>
@ -431,6 +446,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory: CHA -->
</skills>

View File

@ -688,7 +688,7 @@
<skill id="2138" level="1" /> <!-- Summon Special Tree -->
</skills>
</item>
<item id="5562" name="Echo Crystal -1st Carol" type="EtcItem">
<item id="5562" name="Echo Crystal - 1st Carol" type="EtcItem">
<!-- Echo crystal that plays the 1st carol. It disappears after one use. -->
<set name="icon" val="icon.etc_echo_crystal_i00" />
<set name="default_action" val="SKILL_REDUCE" />

View File

@ -893,9 +893,11 @@
<set name="isAppearanceable" val="true" />
<set name="is_sellable" val="false" />
</item>
<item id="7838" name="Santa Hat" type="EtcItem">
<item id="7838" name="Santa Hat" type="Armor">
<!-- A Santa Claus hat that was created to celebrate the holiday. This hat can be worn only during the end of year holiday season. -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />

View File

@ -648,9 +648,11 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="9139" name="Santa Hat" type="EtcItem">
<item id="9139" name="Santa Hat" type="Armor">
<!-- Wear it for some holiday fun! -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
@ -1020,9 +1022,11 @@
<set name="isAppearanceable" val="true" />
<set name="weight" val="10" />
</item>
<item id="9161" name="Santa's Antlers" type="EtcItem">
<item id="9161" name="Santa's Antlers" type="Armor">
<!-- Festive Santa hat with antlers. Ideal for celebrating the holidays. This item can only be equipped during the year end. -->
<set name="icon" val="icon.accessory_santas_antler_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />

View File

@ -191,6 +191,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9554" level="1" /> <!-- Hair Accessory: STR -->
</skills>
@ -207,6 +208,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9555" level="1" /> <!-- Hair Accessory: DEX -->
</skills>
@ -223,6 +225,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9556" level="1" /> <!-- Hair Accessory: CON -->
</skills>
@ -239,6 +242,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9557" level="1" /> <!-- Hair Accessory: MEN -->
</skills>
@ -255,6 +259,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9558" level="1" /> <!-- Hair Accessory: INT -->
</skills>
@ -271,6 +276,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9559" level="1" /> <!-- Hair Accessory: WIT -->
</skills>
@ -287,6 +293,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9560" level="1" /> <!-- Hair Accessory: Critical Rate -->
</skills>
@ -303,6 +310,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9561" level="1" /> <!-- Hair Accessory: Critical Damage -->
</skills>
@ -319,6 +327,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9562" level="1" /> <!-- Hair Accessory Circlet: P. Def. -->
</skills>
@ -335,6 +344,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9563" level="1" /> <!-- Hair Accessory: M. Def. -->
</skills>
@ -351,6 +361,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9564" level="1" /> <!-- Hair Accessory: Evasion -->
</skills>
@ -367,6 +378,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9565" level="1" /> <!-- Hair Accessory: P. Atk. -->
</skills>
@ -383,6 +395,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9566" level="1" /> <!-- Hair Accessory: M. Atk. -->
</skills>
@ -399,6 +412,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9567" level="1" /> <!-- Hair Accessory: Accuracy -->
</skills>
@ -415,6 +429,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory: LUC -->
</skills>
@ -431,6 +446,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory: CHA -->
</skills>

View File

@ -688,7 +688,7 @@
<skill id="2138" level="1" /> <!-- Summon Special Tree -->
</skills>
</item>
<item id="5562" name="Echo Crystal -1st Carol" type="EtcItem">
<item id="5562" name="Echo Crystal - 1st Carol" type="EtcItem">
<!-- Echo crystal that plays the 1st carol. It disappears after one use. -->
<set name="icon" val="icon.etc_echo_crystal_i00" />
<set name="default_action" val="SKILL_REDUCE" />

View File

@ -893,9 +893,11 @@
<set name="isAppearanceable" val="true" />
<set name="is_sellable" val="false" />
</item>
<item id="7838" name="Santa Hat" type="EtcItem">
<item id="7838" name="Santa Hat" type="Armor">
<!-- A Santa Claus hat that was created to celebrate the holiday. This hat can be worn only during the end of year holiday season. -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />

View File

@ -648,9 +648,11 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="9139" name="Santa Hat" type="EtcItem">
<item id="9139" name="Santa Hat" type="Armor">
<!-- Wear it for some holiday fun! -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
@ -1020,9 +1022,11 @@
<set name="isAppearanceable" val="true" />
<set name="weight" val="10" />
</item>
<item id="9161" name="Santa's Antlers" type="EtcItem">
<item id="9161" name="Santa's Antlers" type="Armor">
<!-- Festive Santa hat with antlers. Ideal for celebrating the holidays. This item can only be equipped during the year end. -->
<set name="icon" val="icon.accessory_santas_antler_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />

View File

@ -191,6 +191,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9554" level="1" /> <!-- Hair Accessory: STR -->
</skills>
@ -207,6 +208,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9555" level="1" /> <!-- Hair Accessory: DEX -->
</skills>
@ -223,6 +225,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9556" level="1" /> <!-- Hair Accessory: CON -->
</skills>
@ -239,6 +242,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9557" level="1" /> <!-- Hair Accessory: MEN -->
</skills>
@ -255,6 +259,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9558" level="1" /> <!-- Hair Accessory: INT -->
</skills>
@ -271,6 +276,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9559" level="1" /> <!-- Hair Accessory: WIT -->
</skills>
@ -287,6 +293,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9560" level="1" /> <!-- Hair Accessory: Critical Rate -->
</skills>
@ -303,6 +310,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9561" level="1" /> <!-- Hair Accessory: Critical Damage -->
</skills>
@ -319,6 +327,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9562" level="1" /> <!-- Hair Accessory Circlet: P. Def. -->
</skills>
@ -335,6 +344,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9563" level="1" /> <!-- Hair Accessory: M. Def. -->
</skills>
@ -351,6 +361,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9564" level="1" /> <!-- Hair Accessory: Evasion -->
</skills>
@ -367,6 +378,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9565" level="1" /> <!-- Hair Accessory: P. Atk. -->
</skills>
@ -383,6 +395,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9566" level="1" /> <!-- Hair Accessory: M. Atk. -->
</skills>
@ -399,6 +412,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9567" level="1" /> <!-- Hair Accessory: Accuracy -->
</skills>
@ -415,6 +429,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory: LUC -->
</skills>
@ -431,6 +446,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory: CHA -->
</skills>

View File

@ -688,7 +688,7 @@
<skill id="2138" level="1" /> <!-- Summon Special Tree -->
</skills>
</item>
<item id="5562" name="Echo Crystal -1st Carol" type="EtcItem">
<item id="5562" name="Echo Crystal - 1st Carol" type="EtcItem">
<!-- Echo crystal that plays the 1st carol. It disappears after one use. -->
<set name="icon" val="icon.etc_echo_crystal_i00" />
<set name="default_action" val="SKILL_REDUCE" />

View File

@ -893,9 +893,11 @@
<set name="isAppearanceable" val="true" />
<set name="is_sellable" val="false" />
</item>
<item id="7838" name="Santa Hat" type="EtcItem">
<item id="7838" name="Santa Hat" type="Armor">
<!-- A Santa Claus hat that was created to celebrate the holiday. This hat can be worn only during the end of year holiday season. -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />

View File

@ -648,9 +648,11 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="9139" name="Santa Hat" type="EtcItem">
<item id="9139" name="Santa Hat" type="Armor">
<!-- Wear it for some holiday fun! -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
@ -1021,9 +1023,11 @@
<set name="isAppearanceable" val="true" />
<set name="weight" val="10" />
</item>
<item id="9161" name="Santa's Antlers" type="EtcItem">
<item id="9161" name="Santa's Antlers" type="Armor">
<!-- Festive Santa hat with antlers. Ideal for celebrating the holidays. This item can only be equipped during the year end. -->
<set name="icon" val="icon.accessory_santas_antler_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />

View File

@ -191,6 +191,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9554" level="1" /> <!-- Hair Accessory: STR -->
</skills>
@ -207,6 +208,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9555" level="1" /> <!-- Hair Accessory: DEX -->
</skills>
@ -223,6 +225,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9556" level="1" /> <!-- Hair Accessory: CON -->
</skills>
@ -239,6 +242,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9557" level="1" /> <!-- Hair Accessory: MEN -->
</skills>
@ -255,6 +259,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9558" level="1" /> <!-- Hair Accessory: INT -->
</skills>
@ -271,6 +276,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9559" level="1" /> <!-- Hair Accessory: WIT -->
</skills>
@ -287,6 +293,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9560" level="1" /> <!-- Hair Accessory: Critical Rate -->
</skills>
@ -303,6 +310,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9561" level="1" /> <!-- Hair Accessory: Critical Damage -->
</skills>
@ -319,6 +327,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9562" level="1" /> <!-- Hair Accessory Circlet: P. Def. -->
</skills>
@ -335,6 +344,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9563" level="1" /> <!-- Hair Accessory: M. Def. -->
</skills>
@ -351,6 +361,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9564" level="1" /> <!-- Hair Accessory: Evasion -->
</skills>
@ -367,6 +378,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9565" level="1" /> <!-- Hair Accessory: P. Atk. -->
</skills>
@ -383,6 +395,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9566" level="1" /> <!-- Hair Accessory: M. Atk. -->
</skills>
@ -399,6 +412,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9567" level="1" /> <!-- Hair Accessory: Accuracy -->
</skills>
@ -415,6 +429,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory: LUC -->
</skills>
@ -431,6 +446,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory: CHA -->
</skills>

View File

@ -688,7 +688,7 @@
<skill id="2138" level="1" /> <!-- Summon Special Tree -->
</skills>
</item>
<item id="5562" name="Echo Crystal -1st Carol" type="EtcItem">
<item id="5562" name="Echo Crystal - 1st Carol" type="EtcItem">
<!-- Echo crystal that plays the 1st carol. It disappears after one use. -->
<set name="icon" val="icon.etc_echo_crystal_i00" />
<set name="default_action" val="SKILL_REDUCE" />

View File

@ -893,9 +893,11 @@
<set name="isAppearanceable" val="true" />
<set name="is_sellable" val="false" />
</item>
<item id="7838" name="Santa Hat" type="EtcItem">
<item id="7838" name="Santa Hat" type="Armor">
<!-- A Santa Claus hat that was created to celebrate the holiday. This hat can be worn only during the end of year holiday season. -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />

View File

@ -648,9 +648,11 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="9139" name="Santa Hat" type="EtcItem">
<item id="9139" name="Santa Hat" type="Armor">
<!-- Wear it for some holiday fun! -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
@ -1021,9 +1023,11 @@
<set name="isAppearanceable" val="true" />
<set name="weight" val="10" />
</item>
<item id="9161" name="Santa's Antlers" type="EtcItem">
<item id="9161" name="Santa's Antlers" type="Armor">
<!-- Festive Santa hat with antlers. Ideal for celebrating the holidays. This item can only be equipped during the year end. -->
<set name="icon" val="icon.accessory_santas_antler_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />

View File

@ -191,6 +191,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9554" level="1" /> <!-- Hair Accessory: STR -->
</skills>
@ -207,6 +208,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9555" level="1" /> <!-- Hair Accessory: DEX -->
</skills>
@ -223,6 +225,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9556" level="1" /> <!-- Hair Accessory: CON -->
</skills>
@ -239,6 +242,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9557" level="1" /> <!-- Hair Accessory: MEN -->
</skills>
@ -255,6 +259,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9558" level="1" /> <!-- Hair Accessory: INT -->
</skills>
@ -271,6 +276,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9559" level="1" /> <!-- Hair Accessory: WIT -->
</skills>
@ -287,6 +293,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9560" level="1" /> <!-- Hair Accessory: Critical Rate -->
</skills>
@ -303,6 +310,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9561" level="1" /> <!-- Hair Accessory: Critical Damage -->
</skills>
@ -319,6 +327,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9562" level="1" /> <!-- Hair Accessory Circlet: P. Def. -->
</skills>
@ -335,6 +344,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9563" level="1" /> <!-- Hair Accessory: M. Def. -->
</skills>
@ -351,6 +361,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9564" level="1" /> <!-- Hair Accessory: Evasion -->
</skills>
@ -367,6 +378,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9565" level="1" /> <!-- Hair Accessory: P. Atk. -->
</skills>
@ -383,6 +395,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9566" level="1" /> <!-- Hair Accessory: M. Atk. -->
</skills>
@ -399,6 +412,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9567" level="1" /> <!-- Hair Accessory: Accuracy -->
</skills>
@ -415,6 +429,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory: LUC -->
</skills>
@ -431,6 +446,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory: CHA -->
</skills>

View File

@ -688,7 +688,7 @@
<skill id="2138" level="1" /> <!-- Summon Special Tree -->
</skills>
</item>
<item id="5562" name="Echo Crystal -1st Carol" type="EtcItem">
<item id="5562" name="Echo Crystal - 1st Carol" type="EtcItem">
<!-- Echo crystal that plays the 1st carol. It disappears after one use. -->
<set name="icon" val="icon.etc_echo_crystal_i00" />
<set name="default_action" val="SKILL_REDUCE" />

View File

@ -893,9 +893,11 @@
<set name="isAppearanceable" val="true" />
<set name="is_sellable" val="false" />
</item>
<item id="7838" name="Santa Hat" type="EtcItem">
<item id="7838" name="Santa Hat" type="Armor">
<!-- A Santa Claus hat that was created to celebrate the holiday. This hat can be worn only during the end of year holiday season. -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />

View File

@ -648,9 +648,11 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="9139" name="Santa Hat" type="EtcItem">
<item id="9139" name="Santa Hat" type="Armor">
<!-- Wear it for some holiday fun! -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
@ -1021,9 +1023,11 @@
<set name="isAppearanceable" val="true" />
<set name="weight" val="10" />
</item>
<item id="9161" name="Santa's Antlers" type="EtcItem">
<item id="9161" name="Santa's Antlers" type="Armor">
<!-- Festive Santa hat with antlers. Ideal for celebrating the holidays. This item can only be equipped during the year end. -->
<set name="icon" val="icon.accessory_santas_antler_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />

View File

@ -188,6 +188,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9554" level="1" /> <!-- Hair Accessory: STR -->
</skills>
@ -204,6 +205,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9555" level="1" /> <!-- Hair Accessory: DEX -->
</skills>
@ -220,6 +222,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9556" level="1" /> <!-- Hair Accessory: CON -->
</skills>
@ -236,6 +239,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9557" level="1" /> <!-- Hair Accessory: MEN -->
</skills>
@ -252,6 +256,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9558" level="1" /> <!-- Hair Accessory: INT -->
</skills>
@ -268,6 +273,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9559" level="1" /> <!-- Hair Accessory: WIT -->
</skills>
@ -284,6 +290,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9560" level="1" /> <!-- Hair Accessory: Critical Rate -->
</skills>
@ -300,6 +307,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9561" level="1" /> <!-- Hair Accessory: Critical Damage -->
</skills>
@ -316,6 +324,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9562" level="1" /> <!-- Hair Accessory Circlet: P. Def. -->
</skills>
@ -332,6 +341,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9563" level="1" /> <!-- Hair Accessory: M. Def. -->
</skills>
@ -348,6 +358,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9564" level="1" /> <!-- Hair Accessory: Evasion -->
</skills>
@ -364,6 +375,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9565" level="1" /> <!-- Hair Accessory: P. Atk. -->
</skills>
@ -380,6 +392,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9566" level="1" /> <!-- Hair Accessory: M. Atk. -->
</skills>
@ -396,6 +409,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9567" level="1" /> <!-- Hair Accessory: Accuracy -->
</skills>
@ -412,6 +426,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory: LUC -->
</skills>
@ -428,6 +443,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory: CHA -->
</skills>

View File

@ -893,9 +893,11 @@
<set name="isAppearanceable" val="true" />
<set name="is_sellable" val="false" />
</item>
<item id="7838" name="Santa Hat" type="EtcItem">
<item id="7838" name="Santa Hat" type="Armor">
<!-- A Santa Claus hat that was created to celebrate the holiday. This hat can be worn only during the end of year holiday season. -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />

View File

@ -648,9 +648,11 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="9139" name="Santa Hat" type="EtcItem">
<item id="9139" name="Santa Hat" type="Armor">
<!-- Wear it for some holiday fun! -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
@ -1020,9 +1022,11 @@
<set name="isAppearanceable" val="true" />
<set name="weight" val="10" />
</item>
<item id="9161" name="Santa's Antlers" type="EtcItem">
<item id="9161" name="Santa's Antlers" type="Armor">
<!-- Festive Santa hat with antlers. Ideal for celebrating the holidays. This item can only be equipped during the year end. -->
<set name="icon" val="icon.accessory_santas_antler_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />

View File

@ -191,6 +191,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9554" level="1" /> <!-- Hair Accessory: STR -->
</skills>
@ -207,6 +208,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9555" level="1" /> <!-- Hair Accessory: DEX -->
</skills>
@ -223,6 +225,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9556" level="1" /> <!-- Hair Accessory: CON -->
</skills>
@ -239,6 +242,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9557" level="1" /> <!-- Hair Accessory: MEN -->
</skills>
@ -255,6 +259,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9558" level="1" /> <!-- Hair Accessory: INT -->
</skills>
@ -271,6 +276,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9559" level="1" /> <!-- Hair Accessory: WIT -->
</skills>
@ -287,6 +293,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9560" level="1" /> <!-- Hair Accessory: Critical Rate -->
</skills>
@ -303,6 +310,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9561" level="1" /> <!-- Hair Accessory: Critical Damage -->
</skills>
@ -319,6 +327,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9562" level="1" /> <!-- Hair Accessory Circlet: P. Def. -->
</skills>
@ -335,6 +344,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9563" level="1" /> <!-- Hair Accessory: M. Def. -->
</skills>
@ -351,6 +361,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9564" level="1" /> <!-- Hair Accessory: Evasion -->
</skills>
@ -367,6 +378,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9565" level="1" /> <!-- Hair Accessory: P. Atk. -->
</skills>
@ -383,6 +395,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9566" level="1" /> <!-- Hair Accessory: M. Atk. -->
</skills>
@ -399,6 +412,7 @@
<set name="weight" val="10" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9567" level="1" /> <!-- Hair Accessory: Accuracy -->
</skills>
@ -415,6 +429,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory: LUC -->
</skills>
@ -431,6 +446,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="is_sellable" val="false" />
<set name="material" val="WOOD" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory: CHA -->
</skills>