Talisman of Baium enchant effect.
Contributed by darkillust.
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@ -1379,8 +1379,128 @@
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</skill>
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<skill id="50191" toLevel="5" name="Enchant Effect: +1 Talisman of Baium">
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<!-- <Effect> P. Atk. +16 M. Atk. +23 CON +1 MEN +1 Skill Cooldown -1% -->
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<icon>icon.tallisman_baium</icon>
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<operateType>P</operateType>
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<effects>
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<effect name="PAtk">
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<amount>
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<value level="1">16</value>
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<value level="2">50</value>
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<value level="3">92</value>
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<value level="4">142</value>
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<value level="5">201</value>
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</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="MAtk">
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<amount>
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<value level="1">23</value>
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<value level="2">57</value>
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<value level="3">99</value>
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<value level="4">149</value>
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<value level="5">208</value>
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</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="PhysicalSkillPower">
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<amount>
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<value level="2">1</value>
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<value level="3">1</value>
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<value level="4">2</value>
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<value level="5">3</value>
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicalSkillPower">
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<amount>
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<value level="2">1</value>
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<value level="3">1</value>
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<value level="4">2</value>
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<value level="5">3</value>
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="CriticalRate">
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<amount>
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<value level="3">10</value>
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<value level="4">20</value>
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<value level="5">30</value>
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</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="MagicCriticalRate">
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<amount>
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<value level="3">10</value>
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<value level="4">20</value>
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<value level="5">30</value>
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</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="StatUp">
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<amount>
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<value level="1">1</value>
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<value level="2">1</value>
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<value level="3">1</value>
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<value level="4">2</value>
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<value level="5">3</value>
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</amount>
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<stat>DEX</stat>
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</effect>
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<effect name="StatUp">
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<amount>
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<value level="1">1</value>
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<value level="2">1</value>
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<value level="3">1</value>
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<value level="4">1</value>
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<value level="5">1</value>
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</amount>
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<stat>MEN</stat>
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</effect>
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<effect name="StatUp">
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<amount>
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<value level="3">1</value>
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<value level="4">1</value>
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<value level="5">1</value>
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</amount>
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<stat>STR</stat>
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</effect>
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<effect name="StatUp">
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<amount>
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<value level="3">1</value>
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<value level="4">1</value>
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<value level="5">1</value>
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</amount>
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<stat>INT</stat>
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</effect>
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<effect name="StatUp">
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<amount>
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<value level="2">1</value>
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<value level="3">1</value>
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<value level="4">2</value>
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<value level="5">1</value>
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</amount>
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<stat>WIT</stat>
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</effect>
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<effect name="StatUp">
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<amount>
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<value level="2">1</value>
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<value level="3">1</value>
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<value level="4">1</value>
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<value level="5">1</value>
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</amount>
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<stat>CON</stat>
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</effect>
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<effect name="Reuse">
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<amount>
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<value level="1">-1</value>
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<value level="2">-2</value>
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<value level="3">-3</value>
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<value level="4">-4</value>
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<value level="5">-7</value>
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</amount>
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<mode>PER</mode>
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<magicType>0</magicType>
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</effect>
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</effects>
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</skill>
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<skill id="50192" toLevel="6" name="Talisman Bracelet">
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<!-- <Effect> Talismans can be equipped: $s1 pcs. -->
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@ -1379,8 +1379,128 @@
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</skill>
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<skill id="50191" toLevel="5" name="Enchant Effect: +1 Talisman of Baium">
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<!-- <Effect> P. Atk. +16 M. Atk. +23 CON +1 MEN +1 Skill Cooldown -1% -->
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<icon>icon.tallisman_baium</icon>
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<operateType>P</operateType>
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<effects>
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<effect name="PAtk">
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<amount>
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<value level="1">16</value>
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<value level="2">50</value>
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<value level="3">92</value>
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<value level="4">142</value>
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<value level="5">201</value>
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</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="MAtk">
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<amount>
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<value level="1">23</value>
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<value level="2">57</value>
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<value level="3">99</value>
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<value level="4">149</value>
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<value level="5">208</value>
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</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="PhysicalSkillPower">
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<amount>
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<value level="2">1</value>
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<value level="3">1</value>
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<value level="4">2</value>
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<value level="5">3</value>
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicalSkillPower">
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<amount>
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<value level="2">1</value>
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<value level="3">1</value>
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<value level="4">2</value>
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<value level="5">3</value>
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="CriticalRate">
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<amount>
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<value level="3">10</value>
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<value level="4">20</value>
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<value level="5">30</value>
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</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="MagicCriticalRate">
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<amount>
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<value level="3">10</value>
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<value level="4">20</value>
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<value level="5">30</value>
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</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="StatUp">
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<amount>
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<value level="1">1</value>
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<value level="2">1</value>
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<value level="3">1</value>
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<value level="4">2</value>
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<value level="5">3</value>
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</amount>
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<stat>DEX</stat>
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</effect>
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<effect name="StatUp">
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<amount>
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<value level="1">1</value>
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<value level="2">1</value>
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<value level="3">1</value>
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<value level="4">1</value>
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<value level="5">1</value>
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</amount>
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<stat>MEN</stat>
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</effect>
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<effect name="StatUp">
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<amount>
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<value level="3">1</value>
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<value level="4">1</value>
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<value level="5">1</value>
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</amount>
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<stat>STR</stat>
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</effect>
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<effect name="StatUp">
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<amount>
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<value level="3">1</value>
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<value level="4">1</value>
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<value level="5">1</value>
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</amount>
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<stat>INT</stat>
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</effect>
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<effect name="StatUp">
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<amount>
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<value level="2">1</value>
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<value level="3">1</value>
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<value level="4">2</value>
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<value level="5">1</value>
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</amount>
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<stat>WIT</stat>
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</effect>
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<effect name="StatUp">
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<amount>
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<value level="2">1</value>
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<value level="3">1</value>
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<value level="4">1</value>
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<value level="5">1</value>
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</amount>
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<stat>CON</stat>
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</effect>
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<effect name="Reuse">
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<amount>
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<value level="1">-1</value>
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<value level="2">-2</value>
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<value level="3">-3</value>
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<value level="4">-4</value>
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<value level="5">-7</value>
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</amount>
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<mode>PER</mode>
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<magicType>0</magicType>
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</effect>
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</effects>
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</skill>
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<skill id="50192" toLevel="6" name="Talisman Bracelet">
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<!-- <Effect> Talismans can be equipped: $s1 pcs. -->
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