Guessing some monster skills.

Contributed by champzix1.
This commit is contained in:
MobiusDevelopment
2019-04-22 21:23:10 +00:00
parent 5f89a4dff7
commit 4d2241b5a9
9 changed files with 479 additions and 16 deletions

View File

@@ -445,7 +445,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>653879</power>
<power>10000</power>
<criticalChance>15</criticalChance>
<ignoreShieldDefence>true</ignoreShieldDefence>
<pDefMod>0.98</pDefMod>

View File

@@ -445,7 +445,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>653879</power>
<power>10000</power>
<criticalChance>15</criticalChance>
<ignoreShieldDefence>true</ignoreShieldDefence>
<pDefMod>0.98</pDefMod>

View File

@@ -445,7 +445,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>653879</power>
<power>10000</power>
<criticalChance>15</criticalChance>
<ignoreShieldDefence>true</ignoreShieldDefence>
<pDefMod>0.98</pDefMod>

View File

@@ -445,7 +445,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>653879</power>
<power>10000</power>
<criticalChance>15</criticalChance>
<ignoreShieldDefence>true</ignoreShieldDefence>
<pDefMod>0.98</pDefMod>

View File

@@ -445,7 +445,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>653879</power>
<power>10000</power>
<criticalChance>15</criticalChance>
<ignoreShieldDefence>true</ignoreShieldDefence>
<pDefMod>0.98</pDefMod>

View File

@@ -445,7 +445,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>653879</power>
<power>10000</power>
<criticalChance>15</criticalChance>
<ignoreShieldDefence>true</ignoreShieldDefence>
<pDefMod>0.98</pDefMod>

View File

@@ -1,8 +1,477 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="32400" toLevel="1" name="Fatal Strike">
<icon>icon.skill0190</icon>
<operateType>A1</operateType>
</skill>
<skill id="32401" toLevel="1" name="Armor Destruction">
<!-- Attacks the target and weakens their P. Def./ M. Def. -->
<icon>icon.skill10258</icon>
<operateType>A1</operateType>
</skill>
<skill id="32402" toLevel="1" name="Power Bomber">
<!-- Strikes the target powerfully and knocks them down temporarily. -->
<icon>icon.skill10262</icon>
<operateType>A1</operateType>
</skill>
<skill id="32403" toLevel="1" name="Eruption">
<!-- Attacks nearby enemies to stun them and remove their targeting. -->
<icon>icon.skill10265</icon>
<operateType>A1</operateType>
</skill>
<skill id="32404" toLevel="1" name="Berserker">
<!-- Body is at the extreme physical limit. Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd., and Critical Damage increase significantly. Killing enemies restores HP. -->
<icon>icon.skill10274</icon>
<operateType>A1</operateType>
</skill>
<skill id="32405" toLevel="1" name="Final Cry">
<!-- Significantly increases P. Atk., Atk. Spd, and skill damage. -->
<icon>icon.skill10277</icon>
<operateType>A1</operateType>
</skill>
<skill id="32406" toLevel="1" name="Limit Barrier">
<!-- A barrier that can withstand 200 strikes. If the barrier is not struck 200 times within $s1, the raid boss' HP becomes fully restored. -->
<icon>icon.skill11621</icon>
<operateType>A1</operateType>
</skill>
<skill id="32407" toLevel="1" name="Helios Storm Fist">
<operateType>A1</operateType>
</skill>
<skill id="32408" toLevel="1" name="Olympiad Match Winner Recovery">
<operateType>A1</operateType>
</skill>
<skill id="32409" toLevel="1" name="Olympiad Match Loser Recovery">
<operateType>A1</operateType>
</skill>
<skill id="32410" toLevel="1" name="Olympiad Match Draw Recovery">
<operateType>A1</operateType>
</skill>
<skill id="32411" toLevel="1" name="Horn Melody - Olympiad">
<!-- Buff given to all Olympiad participants. For $s1, increases P. Atk. by $s2, M. Atk. by $s3, P. Def. by $s4, M. Def. by $s5. -->
<icon>icon.olympiad_buff</icon>
<operateType>A1</operateType>
</skill>
<skill id="32412" toLevel="1" name="Olympiad - Drum Melody">
<!-- Buff given to all Olympiad participants. For $s1, increases P. Critical Rate by $s2, P. Critical Damage by $s3, M. Critical Rate by $s4, and decreases Received P. Critical Damage by $s5. Has a chance to increase Critical Damage when hit. -->
<icon>icon.olympiad_buff</icon>
<operateType>A1</operateType>
</skill>
<skill id="32413" toLevel="1" name="Pipe Organ Melody - Olympiad">
<!-- Buff given to all Olympiad participants. For $s1, increases Max HP by $s2, Max MP by $s3, Max CP by $s4. Has a chance to apply $s5 Vampiric Rage effect. -->
<icon>icon.olympiad_buff</icon>
<operateType>A1</operateType>
</skill>
<skill id="32414" toLevel="1" name="Guitar Melody - Olympiad">
<!-- Buff given to all Olympiad participants. For $s1, increases Atk. Spd. by $s2, Casting Spd. by $s3, Speed by $s4, and decreases all Skill MP Consumption by $s5. -->
<icon>icon.olympiad_buff</icon>
<operateType>A1</operateType>
</skill>
<skill id="32415" toLevel="1" name="Olympiad Harmony">
<!-- Buff given to all Olympiad participants. For $s1, increases P. Atk. by $s2, M. Atk. by $s3, P./ M. Critical Rate by $s4, P. Critical Damage by $s5, M. Critical Damage by $s6, Atk./ Casting Spd. by $s7, Speed by $s8, Attack Attribute by $s9, P. Def. by $s10, M. Def. by $s11, Shield Defense Rate/ Shield Defense by $s12, and decreases Skill Cooldown by $s13, all Skill MP Consumption by $s14, and chance of receiving P./ M. Critical Hit by $s15. -->
<icon>icon.olympiad_buff</icon>
<operateType>A1</operateType>
</skill>
<skill id="32416" toLevel="1" name="Etis van Etina">
<!-- Head of the Embryo who became a demigod after obtaining all Seven Signs. he uses Dark Atelia's energy to wield the power of the Seven Signs. -->
<icon>icon.skillboss</icon>
<operateType>P</operateType>
</skill>
<skill id="32417" toLevel="1" name="Olympiad Victor Presentation">
<!-- Presentation Skill for Olympiad Victor -->
<operateType>A1</operateType>
</skill>
<skill id="32418" toLevel="1" name="Horn Melody - Olympiad">
<!-- Buff given to all Olympiad participants. For $s1, increases P. Atk. by $s2, M. Atk. by $s3, P. Def. by $s4, M. Def. by $s5. -->
<icon>icon.olympiad_buff</icon>
<operateType>A1</operateType>
</skill>
<skill id="32419" toLevel="1" name="Olympiad - Drum Melody">
<!-- Buff given to all Olympiad participants. For $s1, increases P. Critical Rate by $s2, P. Critical Damage by $s3, M. Critical Rate by $s4, and decreases Received P. Critical Damage by $s5. Has a chance to increase Critical Damage when hit. -->
<icon>icon.olympiad_buff</icon>
<operateType>A1</operateType>
</skill>
<skill id="32420" toLevel="1" name="Pipe Organ Melody - Olympiad">
<!-- Buff given to all Olympiad participants. For $s1, increases Max HP by $s2, Max MP by $s3, Max CP by $s4. Has a chance to apply $s5 Vampiric Rage effect. -->
<icon>icon.olympiad_buff</icon>
<operateType>A1</operateType>
</skill>
<skill id="32421" toLevel="1" name="Guitar Melody - Olympiad">
<!-- Buff given to all Olympiad participants. For $s1, increases Atk. Spd. by $s2, Casting Spd. by $s3, Speed by $s4, and decreases all Skill MP Consumption by $s5. -->
<icon>icon.olympiad_buff</icon>
<operateType>A1</operateType>
</skill>
<skill id="32422" toLevel="1" name="Olympiad Harmony">
<!-- Buff given to all Olympiad participants. For $s1, increases P. Atk. by $s2, M. Atk. by $s3, P./ M. Critical Rate by $s4, P. Critical Damage by $s5, M. Critical Damage by $s6, Atk./ Casting Spd. by $s7, Speed by $s8, Attack Attribute by $s9, P. Def. by $s10, M. Def. by $s11, Shield Defense Rate/ Shield Defense by $s12, and decreases Skill Cooldown by $s13, all Skill MP Consumption by $s14, and chance of receiving P./ M. Critical Hit by $s15. -->
<icon>icon.olympiad_buff</icon>
<operateType>A1</operateType>
</skill>
<skill id="32423" toLevel="1" name="Fatal Slasher">
<!-- Powerful Physical Attack to Your Surroundings -->
<operateType>A1</operateType>
</skill>
<skill id="32424" toLevel="1" name="Dark Spike">
<!-- Single Target Normal Magic Attack -->
<operateType>A1</operateType>
</skill>
<skill id="32425" toLevel="1" name="Dark Blast">
<!-- Powerful Magic Attack Around Target -->
<operateType>A1</operateType>
</skill>
<skill id="32426" toLevel="1" name="Blood Spike">
<!-- Single Target Normal Magic Attack -->
<operateType>A1</operateType>
</skill>
<skill id="32427" toLevel="1" name="Blood Blast">
<!-- Powerful Magic Attack Around Target -->
<operateType>A1</operateType>
</skill>
<skill id="32428" toLevel="1" name="Dark Fatal Shot">
<!-- Single Target Powerful Physical Attack (Archer Type) -->
<operateType>A1</operateType>
</skill>
<skill id="32429" toLevel="1" name="Dark Arrow Rain">
<!-- Powerful Physical Attack Around Target (Archer Type) -->
<operateType>A1</operateType>
</skill>
<skill id="32430" toLevel="1" name="Blood Fatal Shot">
<!-- Single Target Powerful Physical Attack (Archer Type) -->
<operateType>A1</operateType>
</skill>
<skill id="32431" toLevel="1" name="Blood Arrow Burst">
<!-- Powerful Physical Attack Around Target (Archer Type) -->
<operateType>A1</operateType>
</skill>
<skill id="32432" toLevel="1" name="Dark Blood Meteor">
<!-- Dark magic's influence decreases Atk. Spd./ Casting Spd. by $s2 and Speed by $s3 for $s1. -->
<icon>icon.skill1467</icon>
<operateType>A1</operateType>
</skill>
<skill id="32433" toLevel="1" name="Breath of Scarlet">
<!-- Energy Drain -->
<operateType>A1</operateType>
</skill>
<skill id="32434" toLevel="1" name="Frintezza's Breath">
<!-- Instantly immobilized. -->
<icon>icon.skill10332</icon>
<operateType>A1</operateType>
</skill>
<skill id="32435" toLevel="1" name="Dimensional Stun">
<!-- Stunned by Scarlet van Halisha's dimension travel. -->
<icon>icon.skill1482</icon>
<operateType>A1</operateType>
</skill>
<skill id="32436" toLevel="2" name="Huge Icicle - Stun">
<!-- Sent flying after suffering great damage from the huge icicle's falling impact. -->
<icon>
<value level="1">icon.skill1399</value>
<value level="2">icon.skill0000</value>
</icon>
<operateType>A1</operateType>
</skill>
<skill id="32437" toLevel="1" name="Summon Glacier">
<!-- Presentation - Summon Icicle -->
<operateType>A1</operateType>
</skill>
<skill id="32438" toLevel="1" name="Galloping Toccata">
<!-- Became violent after hearing Frintezza's performance. Increases Atk. Spd./ Casting Spd. by $s1, Speed by $s2. -->
<icon>icon.skill1434</icon>
<operateType>A1</operateType>
</skill>
<skill id="32439" toLevel="1" name="Furious Strike">
<!-- Melee Warrior-type Monsters' Powerful Single Target Physical Attack Skill -->
<operateType>A1</operateType>
</skill>
<skill id="32440" toLevel="1" name="Furious Hydro Attack">
<!-- Melee Wizard-Type Monsters' Powerful Single Target Magic Attack Skill (Non-Attribute) -->
<operateType>A1</operateType>
</skill>
<skill id="32441" toLevel="1" name="Grudge Strike">
<!-- Melee Warrior-type Monsters' Powerful Single Target Physical Attack Skill -->
<operateType>A1</operateType>
</skill>
<skill id="32442" toLevel="5" name="Gaze of Halisha">
<!-- Gaze of Halisha Stage 1. Targets failing to leave the demon field suffer increasingly more damage as the gaze stage increases. -->
<icon>icon.karma</icon>
<operateType>A1</operateType>
</skill>
<skill id="32443" toLevel="1" name="Freeze - Icy Heart">
<!-- The heart has frozen from the cold and the power to use skills is slowly seeping out. Decreases MP by 100 per sec. -->
<icon>icon.dual_mpsteal</icon>
<operateType>A1</operateType>
</skill>
<skill id="32444" toLevel="1" name="Aggression Aura">
<!-- Forces nearby enemies to target you for $s1. -->
<icon>icon.skill0018</icon>
<operateType>A1</operateType>
</skill>
<skill id="32445" toLevel="1" name="Power Strike">
<!-- Powerful Physical Skill -->
<operateType>A1</operateType>
</skill>
<skill id="32446" toLevel="1" name="Power Swing">
<!-- Powerful Physical AoE Skill -->
<operateType>A1</operateType>
</skill>
<skill id="32447" toLevel="1" name="Magic Shot of Darkness">
<!-- Unleashes a powerful magic attack. -->
<operateType>A1</operateType>
</skill>
<skill id="32448" toLevel="1" name="Blast of Darkness">
<!-- Unleashes a powerful magic attack over a fan-shaped area. -->
<operateType>A1</operateType>
</skill>
<skill id="32449" toLevel="1" name="Widowed Madness">
<!-- Inflicts Fear on enemies around Ekimus and makes them flee for $s1. -->
<icon>icon.skill1092</icon>
<operateType>A1</operateType>
</skill>
<skill id="32450" toLevel="1" name="Silent Netherwork">
<!-- Unleashes a powerful magic AoE attack that can instantly kill the target and everyone nearby. -->
<operateType>A1</operateType>
</skill>
<skill id="32451" toLevel="1" name="Death Ward">
<!-- Unleashes a very powerful magic range attack around Ekimus. -->
<operateType>A1</operateType>
</skill>
<skill id="32452" toLevel="1" name="Bloody Rain">
<!-- Deals magic damage to enemies around Ekimus and inflicts Bleed to deal damage over time for $s1. -->
<icon>icon.skill0509</icon>
<operateType>A1</operateType>
</skill>
<skill id="32453" toLevel="1" name="Sword Storm">
<!-- Deals physical damage to a single target. -->
<operateType>A1</operateType>
</skill>
<skill id="32454" toLevel="1" name="Stomach Cutter">
<!-- Slashes at nearby enemies to deal physical damage, and inflicts Bleed to deal damage over time for $s1. -->
<icon>icon.skill0509</icon>
<operateType>A1</operateType>
</skill>
<skill id="32455" toLevel="1" name="Front Charge">
<!-- Deals powerful physical damage to a single target. -->
<operateType>A1</operateType>
</skill>
<skill id="32456" toLevel="1" name="Ball of Darkness">
<!-- Deals magic AoE attack on the target and their surroundings. -->
<operateType>A1</operateType>
</skill>
<skill id="32457" toLevel="1" name="Greater Shot of Darkness">
<!-- Deals powerful magical damage to a single target. -->
<operateType>A1</operateType>
</skill>
<skill id="32458" toLevel="1" name="Berserk">
<!-- Borrowed the power of berserkers. Increases P. Atk. by $s2 for $s1. -->
<icon>icon.skill1062</icon>
<operateType>A1</operateType>
</skill>
<skill id="32459" toLevel="1" name="Screaming Death">
<!-- Physical range attack. -->
<operateType>A1</operateType>
</skill>
<skill id="32460" toLevel="1" name="Endless Pain">
<!-- Physical range attack. -->
<operateType>A1</operateType>
</skill>
<skill id="32461" toLevel="1" name="Screaming Hell">
<!-- Deals magic damage to the enemy and inflicts Fear to make them flee for $s1. -->
<icon>icon.skill1092</icon>
<operateType>A1</operateType>
</skill>
<skill id="32462" toLevel="1" name="Void Crying">
<!-- Deals magic damage to the enemy and inflicts Silence to prevent them from using skills for $s1. -->
<icon>icon.skill1376</icon>
<operateType>A1</operateType>
</skill>
<skill id="32463" toLevel="1" name="Shot of Darkness">
<!-- Unleashes a powerful magic attack. -->
<operateType>A1</operateType>
</skill>
<skill id="32464" toLevel="1" name="Fire Shot">
<!-- Deals magic Fire damage to a single target. -->
<operateType>A1</operateType>
</skill>
<skill id="32465" toLevel="1" name="Fire Blast">
<!-- Burns nearby enemies with Fire magic. -->
<operateType>A1</operateType>
</skill>
<skill id="32466" toLevel="1" name="Hold of Darkness">
<!-- Deals magic damage to the target's surrounding and binds the enemies, dealing damage over time for $s1. -->
<icon>icon.skill1201</icon>
<operateType>A1</operateType>
</skill>
<skill id="32467" toLevel="1" name="Orc Barrel Explosion">
<!-- An Orc Barrel loaded with gunpowder explodes to deal massive damage to the surroundings. -->
<operateType>A1</operateType>
</skill>
<skill id="32468" toLevel="1" name="Barrier Activation">
<!-- Dragged toward the Powerful Device after the barrier activated. -->
<icon>icon.skill10014</icon>
<operateType>A1</operateType>
</skill>
<skill id="32469" toLevel="1" name="Tabeth Strike">
<!-- Melee Warrior-type Monsters' Powerful Single Target Physical Attack Skill -->
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<reuseDelay>8000</reuseDelay>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>10000</power> <!-- Guessing -->
</effect>
</effects>
</skill>
<skill id="32470" toLevel="1" name="Tabeth Spike">
<!-- Ranged Wizard-type Monsters' Powerful Single Target Magic Attack Skill (Non-Attribute) -->
<icon>icon.skill16206</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<hitTime>4000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<reuseDelay>8000</reuseDelay>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>100</power> <!-- Guessing -->
</effect>
</effects>
</skill>
<skill id="32471" toLevel="2" name="Tabeth Slasher">
<!-- Melee Warrior-type Monsters' Physical AoE Skill (point_blank) -->
<icon>icon.skill16204</icon>
<operateType>A1</operateType>
</skill>
<skill id="32472" toLevel="1" name="Tabeth Poison">
<!-- Poisoned by spores, receives poison damage over time for $s1. -->
<icon>icon.skill4035</icon>
<operateType>A1</operateType>
</skill>
<skill id="32473" toLevel="3" name="Tabeth Mass Poison">
<!-- Poisoned by spores, receives poison damage over time for $s1. Damage increases if attacked again with poison before the effect is removed. -->
<icon>icon.skill4035</icon>
<operateType>A1</operateType>
</skill>
<skill id="32474" toLevel="1" name="Tabeth Stun">
<!-- Deals physical damage to the enemy and stuns them for $s1. -->
<icon>icon.skill10554</icon>
<operateType>A1</operateType>
</skill>
<skill id="32475" toLevel="1" name="Tabeth Fear">
<!-- Inflicts Fear on the enemy, making them flee without taking any actions for $s1. -->
<icon>icon.skill1169</icon>
<operateType>A1</operateType>
</skill>
<skill id="32476" toLevel="1" name="Tabeth Mass Airbind">
<!-- Bind the enemy in mid-air, dealing damage over time for $s1. -->
<icon>icon.skill11052</icon>
<operateType>A1</operateType>
</skill>
<skill id="32477" toLevel="1" name="Tabeth Savage">
<!-- The energy of the Sea of Spores has increased P. Atk./ M. Atk./ Atk. Spd./ Casting Spd. for $s1. -->
<icon>icon.skill1914</icon>
<operateType>A1</operateType>
</skill>
<skill id="32478" toLevel="1" name="Scale Strike">
<!-- Key Sea of Spores Monsters' Powerful Single Target Physical Attack Skill -->
<operateType>A1</operateType>
</skill>
<skill id="32479" toLevel="1" name="Scale Slasher">
<!-- Key Sea of Spores Monsters' Physical AoE Skill (point_blank) -->
<icon>icon.skill16204</icon>
<operateType>A1</operateType>
</skill>
<skill id="32480" toLevel="1" name="Scale Floor">
<!-- Decreases P. Atk./ M. Atk./ Speed of nearby enemies by $s1. -->
<icon>icon.skill32498</icon>
<operateType>A1</operateType>
</skill>
<skill id="32481" toLevel="1" name="Absorb Energy of the Sea of Spores">
<operateType>A1</operateType>
</skill>
<skill id="32482" toLevel="6" name="Absorb Energy of the Sea of Spores">
<!-- Due to the effect of Absorb Energy of the Sea of Spores $s1 Energy Drain, dealt HP/ MP damage over time. The damage increases with each stage stacked. -->
<icon>icon.karma</icon>
<operateType>A1</operateType>
</skill>
<skill id="32483" toLevel="1" name="Absorb Energy of the Sea of Spores">
<operateType>A1</operateType>
</skill>
<skill id="32484" toLevel="3" name="Absorb Energy of the Sea of Spores">
<!-- Due to the effect of Absorb Energy of the Sea of Spores $s1 Energy Drain, dealt HP/ MP damage over time. The damage increases with each stage stacked. -->
<icon>icon.karma</icon>
<operateType>A1</operateType>
</skill>
<skill id="32485" toLevel="1" name="Refined Energy of the Sea of Spores">
<operateType>A1</operateType>
</skill>
<skill id="32486" toLevel="1" name="Orfen Slasher">
<!-- Orfen's Normal Physical Range Attack -->
<operateType>A1</operateType>
</skill>
<skill id="32487" toLevel="1" name="Orfen Fatal Slasher">
<!-- Orfen's Powerful Physical Range Attack -->
<operateType>A1</operateType>
</skill>
<skill id="32488" toLevel="1" name="Orfen Energy Scatter">
<!-- Orfen's Normal Magic Range Attack -->
<operateType>A1</operateType>
</skill>
<skill id="32489" toLevel="1" name="Orfen Fury Energy Wave">
<!-- Momentarily immobilized due to Orfen's attack. -->
<operateType>A1</operateType>
</skill>
<skill id="32490" toLevel="1" name="Yoke of Orfen">
<!-- Immobilized for $s1 due to Orfen's attack. -->
<icon>icon.skill32490</icon>
<operateType>A1</operateType>
</skill>
<skill id="32491" toLevel="1" name="Orfen Blow Up">
<!-- Sent flying after receiving damage from Orfen's attack. -->
<icon>icon.skill10263</icon>
<operateType>A1</operateType>
</skill>
<skill id="32492" toLevel="1" name="Orfen Fatal Stamp">
<!-- Movement is restricted by Orfen. -->
<icon>icon.skill10266</icon>
<operateType>A1</operateType>
</skill>
<skill id="32493" toLevel="1" name="Orfen Raise Spore">
<!-- Attacking abilities have been crippled by spores stirred up by Orfen. Decreases Atk. Spd./ Casting Spd. by $s1. -->
<icon>icon.skill1072</icon>
<operateType>A1</operateType>
</skill>
<skill id="32494" toLevel="1" name="Hallucinating Dust">
<!-- Attacking abilities have been crippled by spores stirred up by Orfen. Decreases Atk. Spd./ Casting Spd. by $s1, Speed by $s2. -->
<icon>icon.skill0412</icon>
<operateType>A1</operateType>
</skill>
<skill id="32495" toLevel="1" name="Orfen's Rage">
<!-- Orfen is enraged, significantly increasing her P. Atk./ M. Atk./ P. Def./ M. Def./ Atk. Spd./ Casting Spd. -->
<icon>icon.skill32495</icon>
<operateType>A1</operateType>
</skill>
<skill id="32496" toLevel="1" name="Orfen's Rage">
<!-- Presentation skill to show that Orfen is enraged and her Atk. Spd./ Casting Spd. and P. Atk./ M. Atk. have increased significantly. -->
<operateType>A1</operateType>
</skill>
<skill id="32497" toLevel="2" name="Scale Fatal Slasher">
<!-- Powerful Physical Attack within Range -->
<operateType>A1</operateType>
</skill>
<skill id="32498" toLevel="2" name="Scale Floor">
<!-- Attacking abilities have been crippled by the scattering scales. Decreases Atk. Spd./ Casting Spd. by $s1, Speed by $s2. -->
<icon>icon.skill32498</icon>
<operateType>A1</operateType>
</skill>
<skill id="32499" toLevel="2" name="Scale Bomber">
<!-- Powerful Attack on a Distant Enemy and Their Surroundings. -->
<operateType>A1</operateType>
</skill>
</list>

View File

@@ -445,7 +445,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>653879</power>
<power>10000</power>
<criticalChance>15</criticalChance>
<ignoreShieldDefence>true</ignoreShieldDefence>
<pDefMod>0.98</pDefMod>

View File

@@ -314,17 +314,13 @@
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<attributeType>WIND</attributeType>
<attributeValue>150</attributeValue>
<hitTime>4000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<reuseDelay>8000</reuseDelay>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>18000</power> <!-- Guessing -->
<effect name="PhysicalAttack">
<power>10000</power> <!-- Guessing -->
</effect>
</effects>
</skill>
@@ -335,8 +331,6 @@
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<attributeType>DARK</attributeType>
<attributeValue>150</attributeValue>
<hitTime>4000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<reuseDelay>8000</reuseDelay>
@@ -345,7 +339,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>18000</power> <!-- Guessing -->
<power>100</power> <!-- Guessing -->
</effect>
</effects>
</skill>