Removal of assorted prefix remnants.

This commit is contained in:
MobiusDevelopment
2020-06-10 01:05:32 +00:00
parent cb7fafa8bb
commit 4c3faebdf0
44 changed files with 104 additions and 104 deletions

View File

@ -272,7 +272,7 @@ public class TamedBeastInstance extends FeedableBeastInstance
int totalBuffsAvailable = 0;
for (Skill skill : getTemplate().getSkills().values())
{
// if the skill is a buff, check if the owner has it already [ owner.getEffect(L2Skill skill) ]
// if the skill is a buff, check if the owner has it already [ owner.getEffect(Skill skill) ]
if (skill.isContinuous() && !skill.isDebuff())
{
totalBuffsAvailable++;
@ -360,7 +360,7 @@ public class TamedBeastInstance extends FeedableBeastInstance
{
for (Skill skill : getTemplate().getSkills().values())
{
// if the skill is a debuff, check if the attacker has it already [ attacker.getEffect(L2Skill skill) ]
// if the skill is a debuff, check if the attacker has it already [ attacker.getEffect(Skill skill) ]
if (skill.isDebuff() && (Rnd.get(3) < 1) && ((attacker != null) && attacker.isAffectedBySkill(skill.getId())))
{
sitCastAndFollow(skill, attacker);
@ -380,7 +380,7 @@ public class TamedBeastInstance extends FeedableBeastInstance
// if the owner has a lot of HP, then debuff the enemy with a random debuff among the available skills
for (Skill skill : getTemplate().getSkills().values())
{
// if the skill is a buff, check if the owner has it already [ owner.getEffect(L2Skill skill) ]
// if the skill is a buff, check if the owner has it already [ owner.getEffect(Skill skill) ]
if ((Rnd.get(5) < chance) && skill.hasEffectType(EffectType.CPHEAL, EffectType.HEAL, EffectType.MANAHEAL_BY_LEVEL, EffectType.MANAHEAL_PERCENT))
{
sitCastAndFollow(skill, _owner);
@ -529,7 +529,7 @@ public class TamedBeastInstance extends FeedableBeastInstance
// get this npc's skills: getSkills()
for (Skill skill : _tamedBeast.getTemplate().getSkills().values())
{
// if the skill is a buff, check if the owner has it already [ owner.getEffect(L2Skill skill) ]
// if the skill is a buff, check if the owner has it already [ owner.getEffect(Skill skill) ]
if (skill.isContinuous() && !skill.isDebuff())
{
if (i++ == rand)