Sync with L2JServer Jan 9th 2015.
This commit is contained in:
@@ -25,6 +25,7 @@ import java.util.ArrayList;
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import java.util.Calendar;
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import java.util.List;
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import java.util.Map;
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import java.util.Objects;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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@@ -33,8 +34,11 @@ import javolution.util.FastMap;
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import com.l2jserver.Config;
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import com.l2jserver.L2DatabaseFactory;
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import com.l2jserver.gameserver.ThreadPoolManager;
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import com.l2jserver.gameserver.datatables.CastleData;
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import com.l2jserver.gameserver.datatables.ClanTable;
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import com.l2jserver.gameserver.datatables.DoorTable;
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import com.l2jserver.gameserver.datatables.NpcData;
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import com.l2jserver.gameserver.enums.CastleSide;
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import com.l2jserver.gameserver.enums.MountType;
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import com.l2jserver.gameserver.instancemanager.CastleManager;
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import com.l2jserver.gameserver.instancemanager.CastleManorManager;
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@@ -43,31 +47,40 @@ import com.l2jserver.gameserver.instancemanager.SiegeManager;
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import com.l2jserver.gameserver.instancemanager.ZoneManager;
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import com.l2jserver.gameserver.model.L2Clan;
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import com.l2jserver.gameserver.model.L2Object;
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import com.l2jserver.gameserver.model.L2Spawn;
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import com.l2jserver.gameserver.model.TowerSpawn;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2ArtefactInstance;
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import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
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import com.l2jserver.gameserver.model.holders.CastleSpawnHolder;
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import com.l2jserver.gameserver.model.itemcontainer.Inventory;
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import com.l2jserver.gameserver.model.skills.CommonSkill;
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import com.l2jserver.gameserver.model.skills.Skill;
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import com.l2jserver.gameserver.model.zone.type.L2CastleZone;
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import com.l2jserver.gameserver.model.zone.type.L2ResidenceTeleportZone;
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import com.l2jserver.gameserver.model.zone.type.L2SiegeZone;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.serverpackets.ExCastleState;
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import com.l2jserver.gameserver.network.serverpackets.PlaySound;
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import com.l2jserver.gameserver.network.serverpackets.PledgeShowInfoUpdate;
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import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
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import com.l2jserver.gameserver.util.Broadcast;
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public final class Castle extends AbstractResidence
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{
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protected static final Logger _log = Logger.getLogger(Castle.class.getName());
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private final List<L2DoorInstance> _doors = new ArrayList<>();
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private final List<L2Npc> _sideNpcs = new ArrayList<>();
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private int _ownerId = 0;
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private Siege _siege = null;
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private Calendar _siegeDate;
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private boolean _isTimeRegistrationOver = true; // true if Castle Lords set the time, or 24h is elapsed after the siege
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private Calendar _siegeTimeRegistrationEndDate; // last siege end date + 1 day
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private int _taxPercent = 0;
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private double _taxRate = 0;
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private CastleSide _castleSide = null;
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private double _taxRate;
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private long _treasury = 0;
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private boolean _showNpcCrest = false;
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private L2SiegeZone _zone = null;
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@@ -231,11 +244,9 @@ public final class Castle extends AbstractResidence
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{
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super(castleId);
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load();
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/*
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* if (getResidenceId() == 7 || castleId == 9) // Goddard and Schuttgart _nbArtifact = 2;
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*/
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_function = new FastMap<>();
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initResidenceZone();
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spawnSideNpcs();
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if (getOwnerId() != 0)
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{
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loadFunctions();
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@@ -257,15 +268,17 @@ public final class Castle extends AbstractResidence
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return null;
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}
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public synchronized void engrave(L2Clan clan, L2Object target)
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public synchronized void engrave(L2Clan clan, L2Object target, CastleSide side)
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{
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if (!_artefacts.contains(target))
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{
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return;
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}
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setSide(side);
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setOwner(clan);
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final SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_HAS_SUCCEEDED_IN_S2);
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msg.addString(clan.getName());
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msg.addString(getName());
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getSiege().announceToPlayer(msg, true);
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}
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@@ -282,34 +295,42 @@ public final class Castle extends AbstractResidence
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return;
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}
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if (getName().equalsIgnoreCase("Schuttgart") || getName().equalsIgnoreCase("Goddard"))
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switch (getName().toLowerCase())
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{
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Castle rune = CastleManager.getInstance().getCastle("rune");
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if (rune != null)
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case "schuttgart":
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case "goddard":
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{
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long runeTax = (long) (amount * rune.getTaxRate());
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if (rune.getOwnerId() > 0)
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final Castle rune = CastleManager.getInstance().getCastle("rune");
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if (rune != null)
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{
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rune.addToTreasury(runeTax);
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final long runeTax = (long) (amount * rune.getTaxRate());
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if (rune.getOwnerId() > 0)
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{
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rune.addToTreasury(runeTax);
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}
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amount -= runeTax;
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}
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amount -= runeTax;
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break;
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}
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case "dion":
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case "giran":
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case "gludio":
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case "innadril":
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case "oren":
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{
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final Castle aden = CastleManager.getInstance().getCastle("aden");
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if (aden != null)
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{
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final long adenTax = (long) (amount * aden.getTaxRate()); // Find out what Aden gets from the current castle instance's income
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if (aden.getOwnerId() > 0)
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{
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aden.addToTreasury(adenTax); // Only bother to really add the tax to the treasury if not npc owned
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}
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amount -= adenTax; // Subtract Aden's income from current castle instance's income
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}
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break;
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}
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}
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if (!getName().equalsIgnoreCase("aden") && !getName().equalsIgnoreCase("Rune") && !getName().equalsIgnoreCase("Schuttgart") && !getName().equalsIgnoreCase("Goddard")) // If current castle instance is not Aden, Rune, Goddard or Schuttgart.
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{
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Castle aden = CastleManager.getInstance().getCastle("aden");
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if (aden != null)
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{
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long adenTax = (long) (amount * aden.getTaxRate()); // Find out what Aden gets from the current castle instance's income
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if (aden.getOwnerId() > 0)
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{
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aden.addToTreasury(adenTax); // Only bother to really add the tax to the treasury if not npc owned
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}
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amount -= adenTax; // Subtract Aden's income from current castle instance's income
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}
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}
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addToTreasuryNoTax(amount);
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}
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@@ -513,6 +534,7 @@ public final class Castle extends AbstractResidence
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{
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removeResidentialSkills(member);
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member.sendSkillList();
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member.broadcastUserInfo();
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}
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}
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}
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@@ -559,6 +581,7 @@ public final class Castle extends AbstractResidence
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clan.broadcastToOnlineMembers(new PledgeShowInfoUpdate(clan));
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}
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setSide(CastleSide.NEUTRAL);
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updateOwnerInDB(null);
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if (getSiege().isInProgress())
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{
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@@ -572,24 +595,6 @@ public final class Castle extends AbstractResidence
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_function.clear();
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}
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public void setTaxPercent(int taxPercent)
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{
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_taxPercent = taxPercent;
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_taxRate = _taxPercent / 100.0;
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try (Connection con = L2DatabaseFactory.getInstance().getConnection();
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PreparedStatement ps = con.prepareStatement("UPDATE castle SET taxPercent = ? WHERE id = ?"))
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{
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ps.setInt(1, taxPercent);
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ps.setInt(2, getResidenceId());
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ps.execute();
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}
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catch (Exception e)
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{
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_log.log(Level.WARNING, e.getMessage(), e);
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}
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}
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/**
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* Respawn all doors on castle grounds.
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*/
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@@ -642,7 +647,8 @@ public final class Castle extends AbstractResidence
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_siegeTimeRegistrationEndDate.setTimeInMillis(rs.getLong("regTimeEnd"));
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_isTimeRegistrationOver = rs.getBoolean("regTimeOver");
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_taxPercent = rs.getInt("taxPercent");
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_castleSide = Enum.valueOf(CastleSide.class, rs.getString("side"));
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_treasury = rs.getLong("treasury");
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_showNpcCrest = rs.getBoolean("showNpcCrest");
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@@ -650,8 +656,8 @@ public final class Castle extends AbstractResidence
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_ticketBuyCount = rs.getInt("ticketBuyCount");
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}
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}
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_taxRate = _taxPercent / 100.0;
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setTaxRate(getTaxPercent() / 100);
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ps2.setInt(1, getResidenceId());
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try (ResultSet rs = ps2.executeQuery())
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{
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@@ -945,7 +951,25 @@ public final class Castle extends AbstractResidence
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public final int getTaxPercent()
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{
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return _taxPercent;
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final int taxPercent;
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switch (getSide())
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{
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case LIGHT:
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taxPercent = Config.CASTLE_TAX_LIGHT;
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break;
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case DARK:
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taxPercent = Config.CASTLE_TAX_DARK;
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break;
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default:
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taxPercent = Config.CASTLE_TAX_NEUTRAL;
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break;
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}
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return taxPercent;
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}
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public void setTaxRate(double taxRate)
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{
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_taxRate = taxRate;
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}
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public final double getTaxRate()
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@@ -1122,9 +1146,90 @@ public final class Castle extends AbstractResidence
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}
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}
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// TODO: Implement me
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public int getState()
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@Override
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public void giveResidentialSkills(L2PcInstance player)
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{
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return 1;
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super.giveResidentialSkills(player);
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final Skill skill = getSide() == CastleSide.DARK ? CommonSkill.ABILITY_OF_DARKNESS.getSkill() : CommonSkill.ABILITY_OF_LIGHT.getSkill();
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player.addSkill(skill);
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}
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@Override
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public void removeResidentialSkills(L2PcInstance player)
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{
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super.removeResidentialSkills(player);
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player.removeSkill(CommonSkill.ABILITY_OF_DARKNESS.getId());
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player.removeSkill(CommonSkill.ABILITY_OF_LIGHT.getId());
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}
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public void spawnSideNpcs()
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{
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_sideNpcs.stream().filter(Objects::nonNull).forEach(L2Npc::deleteMe);
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_sideNpcs.clear();
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for (CastleSpawnHolder holder : getSideSpawns())
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{
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if (holder != null)
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{
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final L2NpcTemplate npcTemplate = NpcData.getInstance().getTemplate(holder.getNpcId());
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if (npcTemplate == null)
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{
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_log.warning(Castle.class.getSimpleName() + ": Spawn of the nonexisting NPC ID: " + holder.getNpcId());
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return;
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}
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L2Spawn spawn;
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try
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{
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spawn = new L2Spawn(npcTemplate);
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}
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catch (Exception e)
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{
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_log.warning(Castle.class.getSimpleName() + ": " + e.getMessage());
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return;
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}
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spawn.setX(holder.getX());
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spawn.setY(holder.getY());
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spawn.setZ(holder.getZ());
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spawn.setHeading(holder.getHeading());
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final L2Npc npc = spawn.doSpawn(false);
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npc.broadcastInfo();
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_sideNpcs.add(npc);
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}
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}
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}
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public List<CastleSpawnHolder> getSideSpawns()
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{
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return CastleData.getInstance().getSpawnsForSide(getResidenceId(), getSide());
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}
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public void setSide(CastleSide side)
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{
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if (_castleSide == side)
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{
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return;
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}
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try (Connection con = L2DatabaseFactory.getInstance().getConnection();
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PreparedStatement ps = con.prepareStatement("UPDATE castle SET side = ? WHERE id = ?"))
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{
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ps.setString(1, side.toString());
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ps.setInt(2, getResidenceId());
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ps.execute();
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}
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catch (Exception e)
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||||
{
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_log.log(Level.WARNING, e.getMessage(), e);
|
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}
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_castleSide = side;
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setTaxRate(getTaxPercent() / 100);
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Broadcast.toAllOnlinePlayers(new ExCastleState(this));
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spawnSideNpcs();
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}
|
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|
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public CastleSide getSide()
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||||
{
|
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return _castleSide;
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}
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||||
}
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|
@@ -35,6 +35,7 @@ import com.l2jserver.gameserver.ThreadPoolManager;
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import com.l2jserver.gameserver.datatables.ClanTable;
|
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import com.l2jserver.gameserver.datatables.NpcData;
|
||||
import com.l2jserver.gameserver.enums.FortTeleportWhoType;
|
||||
import com.l2jserver.gameserver.enums.SiegeClanType;
|
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import com.l2jserver.gameserver.instancemanager.FortManager;
|
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import com.l2jserver.gameserver.instancemanager.FortSiegeGuardManager;
|
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import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
|
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@@ -43,7 +44,6 @@ import com.l2jserver.gameserver.model.FortSiegeSpawn;
|
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import com.l2jserver.gameserver.model.L2Clan;
|
||||
import com.l2jserver.gameserver.model.L2Object;
|
||||
import com.l2jserver.gameserver.model.L2SiegeClan;
|
||||
import com.l2jserver.gameserver.model.L2SiegeClan.SiegeClanType;
|
||||
import com.l2jserver.gameserver.model.L2Spawn;
|
||||
import com.l2jserver.gameserver.model.PcCondOverride;
|
||||
import com.l2jserver.gameserver.model.TeleportWhereType;
|
||||
|
@@ -86,10 +86,14 @@ public class Message
|
||||
_returned = rset.getBoolean("isReturned");
|
||||
_itemId = rset.getInt("itemId");
|
||||
_enchantLvl = rset.getInt("enchantLvl");
|
||||
final String[] elemDef = rset.getString("elementals").split(";");
|
||||
for (int i = 0; i < 6; i++)
|
||||
final String elemental = rset.getString("elementals");
|
||||
if (elemental != null)
|
||||
{
|
||||
_elementals[i] = Integer.parseInt(elemDef[i]);
|
||||
final String[] elemDef = elemental.split(";");
|
||||
for (int i = 0; i < 6; i++)
|
||||
{
|
||||
_elementals[i] = Integer.parseInt(elemDef[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -1,162 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2004-2015 L2J Server
|
||||
*
|
||||
* This file is part of L2J Server.
|
||||
*
|
||||
* L2J Server is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* L2J Server is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.gameserver.model.entity;
|
||||
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
|
||||
/**
|
||||
* @author Gnacik
|
||||
*/
|
||||
public final class RecoBonus
|
||||
{
|
||||
private static final int[][] _recoBonus =
|
||||
{
|
||||
{
|
||||
25,
|
||||
50,
|
||||
50,
|
||||
50,
|
||||
50,
|
||||
50,
|
||||
50,
|
||||
50,
|
||||
50,
|
||||
50
|
||||
},
|
||||
{
|
||||
16,
|
||||
33,
|
||||
50,
|
||||
50,
|
||||
50,
|
||||
50,
|
||||
50,
|
||||
50,
|
||||
50,
|
||||
50
|
||||
},
|
||||
{
|
||||
12,
|
||||
25,
|
||||
37,
|
||||
50,
|
||||
50,
|
||||
50,
|
||||
50,
|
||||
50,
|
||||
50,
|
||||
50
|
||||
},
|
||||
{
|
||||
10,
|
||||
20,
|
||||
30,
|
||||
40,
|
||||
50,
|
||||
50,
|
||||
50,
|
||||
50,
|
||||
50,
|
||||
50
|
||||
},
|
||||
{
|
||||
8,
|
||||
16,
|
||||
25,
|
||||
33,
|
||||
41,
|
||||
50,
|
||||
50,
|
||||
50,
|
||||
50,
|
||||
50
|
||||
},
|
||||
{
|
||||
7,
|
||||
14,
|
||||
21,
|
||||
28,
|
||||
35,
|
||||
42,
|
||||
50,
|
||||
50,
|
||||
50,
|
||||
50
|
||||
},
|
||||
{
|
||||
6,
|
||||
12,
|
||||
18,
|
||||
25,
|
||||
31,
|
||||
37,
|
||||
43,
|
||||
50,
|
||||
50,
|
||||
50
|
||||
},
|
||||
{
|
||||
5,
|
||||
11,
|
||||
16,
|
||||
22,
|
||||
27,
|
||||
33,
|
||||
38,
|
||||
44,
|
||||
50,
|
||||
50
|
||||
},
|
||||
{
|
||||
5,
|
||||
10,
|
||||
15,
|
||||
20,
|
||||
25,
|
||||
30,
|
||||
35,
|
||||
40,
|
||||
45,
|
||||
50
|
||||
}
|
||||
};
|
||||
|
||||
public static int getRecoBonus(L2PcInstance activeChar)
|
||||
{
|
||||
if ((activeChar != null) && activeChar.isOnline() && (activeChar.getRecomHave() != 0))
|
||||
{
|
||||
final int lvl = activeChar.getLevel() / 10;
|
||||
final int exp = (Math.min(100, activeChar.getRecomHave()) - 1) / 10;
|
||||
|
||||
return _recoBonus[lvl][exp];
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static double getRecoMultiplier(L2PcInstance activeChar)
|
||||
{
|
||||
double multiplier = 1.0;
|
||||
final double bonus = getRecoBonus(activeChar);
|
||||
if (bonus > 0)
|
||||
{
|
||||
multiplier += (bonus / 100);
|
||||
}
|
||||
return multiplier;
|
||||
}
|
||||
}
|
@@ -38,6 +38,7 @@ import com.l2jserver.gameserver.ThreadPoolManager;
|
||||
import com.l2jserver.gameserver.datatables.ClanTable;
|
||||
import com.l2jserver.gameserver.datatables.NpcData;
|
||||
import com.l2jserver.gameserver.datatables.SiegeScheduleData;
|
||||
import com.l2jserver.gameserver.enums.SiegeClanType;
|
||||
import com.l2jserver.gameserver.enums.SiegeTeleportWhoType;
|
||||
import com.l2jserver.gameserver.instancemanager.CastleManager;
|
||||
import com.l2jserver.gameserver.instancemanager.MercTicketManager;
|
||||
@@ -47,7 +48,6 @@ import com.l2jserver.gameserver.model.L2Clan;
|
||||
import com.l2jserver.gameserver.model.L2ClanMember;
|
||||
import com.l2jserver.gameserver.model.L2Object;
|
||||
import com.l2jserver.gameserver.model.L2SiegeClan;
|
||||
import com.l2jserver.gameserver.model.L2SiegeClan.SiegeClanType;
|
||||
import com.l2jserver.gameserver.model.L2Spawn;
|
||||
import com.l2jserver.gameserver.model.PcCondOverride;
|
||||
import com.l2jserver.gameserver.model.SiegeScheduleDate;
|
||||
@@ -299,6 +299,11 @@ public class Siege implements Siegable
|
||||
continue;
|
||||
}
|
||||
|
||||
for (L2PcInstance member : clan.getOnlineMembers(0))
|
||||
{
|
||||
member.checkItemRestriction();
|
||||
}
|
||||
|
||||
clan.clearSiegeKills();
|
||||
clan.clearSiegeDeaths();
|
||||
}
|
||||
@@ -311,6 +316,11 @@ public class Siege implements Siegable
|
||||
continue;
|
||||
}
|
||||
|
||||
for (L2PcInstance member : clan.getOnlineMembers(0))
|
||||
{
|
||||
member.checkItemRestriction();
|
||||
}
|
||||
|
||||
clan.clearSiegeKills();
|
||||
clan.clearSiegeDeaths();
|
||||
}
|
||||
|
@@ -35,11 +35,11 @@ import com.l2jserver.L2DatabaseFactory;
|
||||
import com.l2jserver.gameserver.ThreadPoolManager;
|
||||
import com.l2jserver.gameserver.datatables.ClanTable;
|
||||
import com.l2jserver.gameserver.datatables.NpcData;
|
||||
import com.l2jserver.gameserver.enums.SiegeClanType;
|
||||
import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
|
||||
import com.l2jserver.gameserver.instancemanager.MapRegionManager;
|
||||
import com.l2jserver.gameserver.model.L2Clan;
|
||||
import com.l2jserver.gameserver.model.L2SiegeClan;
|
||||
import com.l2jserver.gameserver.model.L2SiegeClan.SiegeClanType;
|
||||
import com.l2jserver.gameserver.model.L2Spawn;
|
||||
import com.l2jserver.gameserver.model.L2World;
|
||||
import com.l2jserver.gameserver.model.Location;
|
||||
|
@@ -24,9 +24,9 @@ import java.util.Calendar;
|
||||
import java.util.logging.Level;
|
||||
|
||||
import com.l2jserver.L2DatabaseFactory;
|
||||
import com.l2jserver.gameserver.enums.SiegeClanType;
|
||||
import com.l2jserver.gameserver.model.L2Clan;
|
||||
import com.l2jserver.gameserver.model.L2SiegeClan;
|
||||
import com.l2jserver.gameserver.model.L2SiegeClan.SiegeClanType;
|
||||
import com.l2jserver.gameserver.model.StatsSet;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
|
Reference in New Issue
Block a user