Sync with L2JServer Jan 9th 2015.
This commit is contained in:
parent
9c9b0aaff7
commit
4c2db62a63
@ -1,12 +1,11 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<classpath>
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<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-1.8"/>
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<classpathentry kind="lib" path="dist/libs/c3p0-0.9.5-pre10.jar"/>
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<classpathentry kind="lib" path="dist/libs/c3p0-0.9.5.jar"/>
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<classpathentry kind="lib" path="dist/libs/javolution-5.5.1.jar" sourcepath="dist/libs/javolution-5.5.1-src.zip"/>
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<classpathentry kind="lib" path="dist/libs/L2J_GeoDriver.jar" />
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<classpathentry kind="lib" path="dist/libs/mail-1.5.2.jar"/>
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<classpathentry kind="lib" path="dist/libs/mmocore.jar"/>
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<classpathentry kind="lib" path="dist/libs/Subnet-1.0.jar"/>
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<classpathentry kind="lib" path="dist/libs/L2J_GeoAbstraction.jar"/>
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<classpathentry kind="lib" path="dist/libs/weupnp-0.1.3.jar"/>
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<classpathentry including="**/*.java" kind="src" path="dist/game/data/scripts"/>
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<classpathentry kind="src" path="java"/>
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@ -88,7 +88,7 @@
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<attribute name="Built-By" value="${user.name}" />
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<attribute name="Built-Date" value="${time.stamp}" />
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<attribute name="Implementation-URL" value="http://www.l2jserver.com/" />
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<attribute name="Class-Path" value="../libs/c3p0-0.9.5-pre10.jar ../libs/javolution-5.5.1.jar ../libs/mail-1.5.2.jar ../libs/mmocore.jar ../libs/mysql-connector-java-5.1.31-bin.jar ../libs/weupnp-0.1.3.jar" />
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<attribute name="Class-Path" value="../libs/c3p0-0.9.5.jar ../libs/javolution-5.5.1.jar ../libs/mail-1.5.2.jar ../libs/mmocore.jar ../libs/mysql-connector-java-5.1.34-bin.jar ../libs/weupnp-0.1.3.jar" />
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<attribute name="Main-Class" value="com.l2jserver.loginserver.L2LoginServer" />
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</manifest>
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</jar>
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@ -157,30 +157,12 @@
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<attribute name="Main-Class" value="com.l2jserver.tools.configurator.ConfigUserInterface" />
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</manifest>
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</jar>
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<jar destfile="${build.dist.tools}/dbinst_cs.jar" level="9">
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<jar destfile="${build.dist.tools}/Database_Installer_GS.jar" level="9">
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<fileset dir="${build.bin}">
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<include name="**/dbinstaller/**" />
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<include name="**/images/**" />
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<include name="**/util/**" />
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<include name="**/SQLFilter**" />
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<exclude name="**/LauncherGS*" />
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<exclude name="**/LauncherLS*" />
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</fileset>
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<manifest>
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<attribute name="Built-By" value="${user.name}" />
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<attribute name="Built-Date" value="${time.stamp}" />
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<attribute name="Class-Path" value="${manifest.libs}" />
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<attribute name="Implementation-URL" value="http://www.l2jserver.com/" />
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<attribute name="Main-Class" value="com.l2jserver.tools.dbinstaller.LauncherCS" />
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</manifest>
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</jar>
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<jar destfile="${build.dist.tools}/dbinst_gs.jar" level="9">
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<fileset dir="${build.bin}">
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<include name="**/dbinstaller/**" />
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<include name="**/images/**" />
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<include name="**/util/**" />
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<include name="**/SQLFilter**" />
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<exclude name="**/LauncherCS*" />
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<exclude name="**/LauncherLS*" />
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</fileset>
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<manifest>
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@ -191,13 +173,12 @@
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<attribute name="Main-Class" value="com.l2jserver.tools.dbinstaller.LauncherGS" />
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</manifest>
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</jar>
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<jar destfile="${build.dist.tools}/dbinst_ls.jar" level="9">
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<jar destfile="${build.dist.tools}/Database_Installer_LS.jar" level="9">
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<fileset dir="${build.bin}">
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<include name="**/dbinstaller/**" />
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<include name="**/images/**" />
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<include name="**/util/**" />
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<include name="**/SQLFilter**" />
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<exclude name="**/LauncherCS*" />
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<exclude name="**/LauncherGS*" />
|
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</fileset>
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<manifest>
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|
328
trunk/dist/doc/3rdPartyLicenses/Subnet.html
vendored
328
trunk/dist/doc/3rdPartyLicenses/Subnet.html
vendored
@ -1,328 +0,0 @@
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<link rel=File-List
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href="./Eclipse%20EPL%202003_11_10%20Final_files/filelist.xml">
|
||||
<title>Eclipse Public License - Version 1.0</title>
|
||||
<!--[if gte mso 9]><xml>
|
||||
<o:DocumentProperties>
|
||||
<o:Revision>2</o:Revision>
|
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<o:TotalTime>3</o:TotalTime>
|
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<o:Created>2004-03-05T23:03:00Z</o:Created>
|
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|
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<body lang=EN-US style='tab-interval:.5in'>
|
||||
|
||||
<div class=Section1>
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||||
|
||||
<p align=center style='text-align:center'><b>Eclipse Public License - v 1.0</b>
|
||||
</p>
|
||||
|
||||
<p><span style='font-size:10.0pt'>THE ACCOMPANYING PROGRAM IS PROVIDED UNDER
|
||||
THE TERMS OF THIS ECLIPSE PUBLIC LICENSE ("AGREEMENT"). ANY USE,
|
||||
REPRODUCTION OR DISTRIBUTION OF THE PROGRAM CONSTITUTES RECIPIENT'S ACCEPTANCE
|
||||
OF THIS AGREEMENT.</span> </p>
|
||||
|
||||
<p><b><span style='font-size:10.0pt'>1. DEFINITIONS</span></b> </p>
|
||||
|
||||
<p><span style='font-size:10.0pt'>"Contribution" means:</span> </p>
|
||||
|
||||
<p class=MsoNormal style='margin-left:.5in'><span style='font-size:10.0pt'>a)
|
||||
in the case of the initial Contributor, the initial code and documentation
|
||||
distributed under this Agreement, and<br clear=left>
|
||||
b) in the case of each subsequent Contributor:</span></p>
|
||||
|
||||
<p class=MsoNormal style='margin-left:.5in'><span style='font-size:10.0pt'>i)
|
||||
changes to the Program, and</span></p>
|
||||
|
||||
<p class=MsoNormal style='margin-left:.5in'><span style='font-size:10.0pt'>ii)
|
||||
additions to the Program;</span></p>
|
||||
|
||||
<p class=MsoNormal style='margin-left:.5in'><span style='font-size:10.0pt'>where
|
||||
such changes and/or additions to the Program originate from and are distributed
|
||||
by that particular Contributor. A Contribution 'originates' from a Contributor
|
||||
if it was added to the Program by such Contributor itself or anyone acting on
|
||||
such Contributor's behalf. Contributions do not include additions to the
|
||||
Program which: (i) are separate modules of software distributed in conjunction
|
||||
with the Program under their own license agreement, and (ii) are not derivative
|
||||
works of the Program. </span></p>
|
||||
|
||||
<p><span style='font-size:10.0pt'>"Contributor" means any person or
|
||||
entity that distributes the Program.</span> </p>
|
||||
|
||||
<p><span style='font-size:10.0pt'>"Licensed Patents " mean patent
|
||||
claims licensable by a Contributor which are necessarily infringed by the use
|
||||
or sale of its Contribution alone or when combined with the Program. </span></p>
|
||||
|
||||
<p><span style='font-size:10.0pt'>"Program" means the Contributions
|
||||
distributed in accordance with this Agreement.</span> </p>
|
||||
|
||||
<p><span style='font-size:10.0pt'>"Recipient" means anyone who
|
||||
receives the Program under this Agreement, including all Contributors.</span> </p>
|
||||
|
||||
<p><b><span style='font-size:10.0pt'>2. GRANT OF RIGHTS</span></b> </p>
|
||||
|
||||
<p class=MsoNormal style='margin-left:.5in'><span style='font-size:10.0pt'>a)
|
||||
Subject to the terms of this Agreement, each Contributor hereby grants Recipient
|
||||
a non-exclusive, worldwide, royalty-free copyright license to<span
|
||||
style='color:red'> </span>reproduce, prepare derivative works of, publicly
|
||||
display, publicly perform, distribute and sublicense the Contribution of such
|
||||
Contributor, if any, and such derivative works, in source code and object code
|
||||
form.</span></p>
|
||||
|
||||
<p class=MsoNormal style='margin-left:.5in'><span style='font-size:10.0pt'>b)
|
||||
Subject to the terms of this Agreement, each Contributor hereby grants
|
||||
Recipient a non-exclusive, worldwide,<span style='color:green'> </span>royalty-free
|
||||
patent license under Licensed Patents to make, use, sell, offer to sell, import
|
||||
and otherwise transfer the Contribution of such Contributor, if any, in source
|
||||
code and object code form. This patent license shall apply to the combination
|
||||
of the Contribution and the Program if, at the time the Contribution is added
|
||||
by the Contributor, such addition of the Contribution causes such combination
|
||||
to be covered by the Licensed Patents. The patent license shall not apply to
|
||||
any other combinations which include the Contribution. No hardware per se is
|
||||
licensed hereunder. </span></p>
|
||||
|
||||
<p class=MsoNormal style='margin-left:.5in'><span style='font-size:10.0pt'>c)
|
||||
Recipient understands that although each Contributor grants the licenses to its
|
||||
Contributions set forth herein, no assurances are provided by any Contributor
|
||||
that the Program does not infringe the patent or other intellectual property
|
||||
rights of any other entity. Each Contributor disclaims any liability to Recipient
|
||||
for claims brought by any other entity based on infringement of intellectual
|
||||
property rights or otherwise. As a condition to exercising the rights and
|
||||
licenses granted hereunder, each Recipient hereby assumes sole responsibility
|
||||
to secure any other intellectual property rights needed, if any. For example,
|
||||
if a third party patent license is required to allow Recipient to distribute
|
||||
the Program, it is Recipient's responsibility to acquire that license before
|
||||
distributing the Program.</span></p>
|
||||
|
||||
<p class=MsoNormal style='margin-left:.5in'><span style='font-size:10.0pt'>d)
|
||||
Each Contributor represents that to its knowledge it has sufficient copyright
|
||||
rights in its Contribution, if any, to grant the copyright license set forth in
|
||||
this Agreement. </span></p>
|
||||
|
||||
<p><b><span style='font-size:10.0pt'>3. REQUIREMENTS</span></b> </p>
|
||||
|
||||
<p><span style='font-size:10.0pt'>A Contributor may choose to distribute the
|
||||
Program in object code form under its own license agreement, provided that:</span>
|
||||
</p>
|
||||
|
||||
<p class=MsoNormal style='margin-left:.5in'><span style='font-size:10.0pt'>a)
|
||||
it complies with the terms and conditions of this Agreement; and</span></p>
|
||||
|
||||
<p class=MsoNormal style='margin-left:.5in'><span style='font-size:10.0pt'>b)
|
||||
its license agreement:</span></p>
|
||||
|
||||
<p class=MsoNormal style='margin-left:.5in'><span style='font-size:10.0pt'>i)
|
||||
effectively disclaims on behalf of all Contributors all warranties and
|
||||
conditions, express and implied, including warranties or conditions of title
|
||||
and non-infringement, and implied warranties or conditions of merchantability
|
||||
and fitness for a particular purpose; </span></p>
|
||||
|
||||
<p class=MsoNormal style='margin-left:.5in'><span style='font-size:10.0pt'>ii)
|
||||
effectively excludes on behalf of all Contributors all liability for damages,
|
||||
including direct, indirect, special, incidental and consequential damages, such
|
||||
as lost profits; </span></p>
|
||||
|
||||
<p class=MsoNormal style='margin-left:.5in'><span style='font-size:10.0pt'>iii)
|
||||
states that any provisions which differ from this Agreement are offered by that
|
||||
Contributor alone and not by any other party; and</span></p>
|
||||
|
||||
<p class=MsoNormal style='margin-left:.5in'><span style='font-size:10.0pt'>iv)
|
||||
states that source code for the Program is available from such Contributor, and
|
||||
informs licensees how to obtain it in a reasonable manner on or through a
|
||||
medium customarily used for software exchange.<span style='color:blue'> </span></span></p>
|
||||
|
||||
<p><span style='font-size:10.0pt'>When the Program is made available in source
|
||||
code form:</span> </p>
|
||||
|
||||
<p class=MsoNormal style='margin-left:.5in'><span style='font-size:10.0pt'>a)
|
||||
it must be made available under this Agreement; and </span></p>
|
||||
|
||||
<p class=MsoNormal style='margin-left:.5in'><span style='font-size:10.0pt'>b) a
|
||||
copy of this Agreement must be included with each copy of the Program. </span></p>
|
||||
|
||||
<p><span style='font-size:10.0pt'>Contributors may not remove or alter any
|
||||
copyright notices contained within the Program. </span></p>
|
||||
|
||||
<p><span style='font-size:10.0pt'>Each Contributor must identify itself as the
|
||||
originator of its Contribution, if any, in a manner that reasonably allows
|
||||
subsequent Recipients to identify the originator of the Contribution. </span></p>
|
||||
|
||||
<p><b><span style='font-size:10.0pt'>4. COMMERCIAL DISTRIBUTION</span></b> </p>
|
||||
|
||||
<p><span style='font-size:10.0pt'>Commercial distributors of software may
|
||||
accept certain responsibilities with respect to end users, business partners
|
||||
and the like. While this license is intended to facilitate the commercial use
|
||||
of the Program, the Contributor who includes the Program in a commercial
|
||||
product offering should do so in a manner which does not create potential
|
||||
liability for other Contributors. Therefore, if a Contributor includes the
|
||||
Program in a commercial product offering, such Contributor ("Commercial
|
||||
Contributor") hereby agrees to defend and indemnify every other
|
||||
Contributor ("Indemnified Contributor") against any losses, damages and
|
||||
costs (collectively "Losses") arising from claims, lawsuits and other
|
||||
legal actions brought by a third party against the Indemnified Contributor to
|
||||
the extent caused by the acts or omissions of such Commercial Contributor in
|
||||
connection with its distribution of the Program in a commercial product
|
||||
offering. The obligations in this section do not apply to any claims or Losses
|
||||
relating to any actual or alleged intellectual property infringement. In order
|
||||
to qualify, an Indemnified Contributor must: a) promptly notify the Commercial
|
||||
Contributor in writing of such claim, and b) allow the Commercial Contributor
|
||||
to control, and cooperate with the Commercial Contributor in, the defense and
|
||||
any related settlement negotiations. The Indemnified Contributor may participate
|
||||
in any such claim at its own expense.</span> </p>
|
||||
|
||||
<p><span style='font-size:10.0pt'>For example, a Contributor might include the
|
||||
Program in a commercial product offering, Product X. That Contributor is then a
|
||||
Commercial Contributor. If that Commercial Contributor then makes performance
|
||||
claims, or offers warranties related to Product X, those performance claims and
|
||||
warranties are such Commercial Contributor's responsibility alone. Under this
|
||||
section, the Commercial Contributor would have to defend claims against the
|
||||
other Contributors related to those performance claims and warranties, and if a
|
||||
court requires any other Contributor to pay any damages as a result, the
|
||||
Commercial Contributor must pay those damages.</span> </p>
|
||||
|
||||
<p><b><span style='font-size:10.0pt'>5. NO WARRANTY</span></b> </p>
|
||||
|
||||
<p><span style='font-size:10.0pt'>EXCEPT AS EXPRESSLY SET FORTH IN THIS
|
||||
AGREEMENT, THE PROGRAM IS PROVIDED ON AN "AS IS" BASIS, WITHOUT
|
||||
WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED INCLUDING,
|
||||
WITHOUT LIMITATION, ANY WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT,
|
||||
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. Each Recipient is solely
|
||||
responsible for determining the appropriateness of using and distributing the
|
||||
Program and assumes all risks associated with its exercise of rights under this
|
||||
Agreement , including but not limited to the risks and costs of program errors,
|
||||
compliance with applicable laws, damage to or loss of data, programs or
|
||||
equipment, and unavailability or interruption of operations. </span></p>
|
||||
|
||||
<p><b><span style='font-size:10.0pt'>6. DISCLAIMER OF LIABILITY</span></b> </p>
|
||||
|
||||
<p><span style='font-size:10.0pt'>EXCEPT AS EXPRESSLY SET FORTH IN THIS
|
||||
AGREEMENT, NEITHER RECIPIENT NOR ANY CONTRIBUTORS SHALL HAVE ANY LIABILITY FOR
|
||||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING WITHOUT LIMITATION LOST PROFITS), HOWEVER CAUSED AND ON ANY THEORY
|
||||
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OR DISTRIBUTION OF
|
||||
THE PROGRAM OR THE EXERCISE OF ANY RIGHTS GRANTED HEREUNDER, EVEN IF ADVISED OF
|
||||
THE POSSIBILITY OF SUCH DAMAGES.</span> </p>
|
||||
|
||||
<p><b><span style='font-size:10.0pt'>7. GENERAL</span></b> </p>
|
||||
|
||||
<p><span style='font-size:10.0pt'>If any provision of this Agreement is invalid
|
||||
or unenforceable under applicable law, it shall not affect the validity or
|
||||
enforceability of the remainder of the terms of this Agreement, and without
|
||||
further action by the parties hereto, such provision shall be reformed to the
|
||||
minimum extent necessary to make such provision valid and enforceable.</span> </p>
|
||||
|
||||
<p><span style='font-size:10.0pt'>If Recipient institutes patent litigation
|
||||
against any entity (including a cross-claim or counterclaim in a lawsuit)
|
||||
alleging that the Program itself (excluding combinations of the Program with
|
||||
other software or hardware) infringes such Recipient's patent(s), then such
|
||||
Recipient's rights granted under Section 2(b) shall terminate as of the date
|
||||
such litigation is filed. </span></p>
|
||||
|
||||
<p><span style='font-size:10.0pt'>All Recipient's rights under this Agreement
|
||||
shall terminate if it fails to comply with any of the material terms or
|
||||
conditions of this Agreement and does not cure such failure in a reasonable
|
||||
period of time after becoming aware of such noncompliance. If all Recipient's
|
||||
rights under this Agreement terminate, Recipient agrees to cease use and
|
||||
distribution of the Program as soon as reasonably practicable. However,
|
||||
Recipient's obligations under this Agreement and any licenses granted by
|
||||
Recipient relating to the Program shall continue and survive. </span></p>
|
||||
|
||||
<p><span style='font-size:10.0pt'>Everyone is permitted to copy and distribute
|
||||
copies of this Agreement, but in order to avoid inconsistency the Agreement is
|
||||
copyrighted and may only be modified in the following manner. The Agreement
|
||||
Steward reserves the right to publish new versions (including revisions) of
|
||||
this Agreement from time to time. No one other than the Agreement Steward has
|
||||
the right to modify this Agreement. The Eclipse Foundation is the initial
|
||||
Agreement Steward. The Eclipse Foundation may assign the responsibility to
|
||||
serve as the Agreement Steward to a suitable separate entity. Each new version
|
||||
of the Agreement will be given a distinguishing version number. The Program
|
||||
(including Contributions) may always be distributed subject to the version of
|
||||
the Agreement under which it was received. In addition, after a new version of
|
||||
the Agreement is published, Contributor may elect to distribute the Program
|
||||
(including its Contributions) under the new version. Except as expressly stated
|
||||
in Sections 2(a) and 2(b) above, Recipient receives no rights or licenses to
|
||||
the intellectual property of any Contributor under this Agreement, whether
|
||||
expressly, by implication, estoppel or otherwise. All rights in the Program not
|
||||
expressly granted under this Agreement are reserved.</span> </p>
|
||||
|
||||
<p><span style='font-size:10.0pt'>This Agreement is governed by the laws of the
|
||||
State of New York and the intellectual property laws of the United States of
|
||||
America. No party to this Agreement will bring a legal action under this
|
||||
Agreement more than one year after the cause of action arose. Each party waives
|
||||
its rights to a jury trial in any resulting litigation.</span> </p>
|
||||
|
||||
<p class=MsoNormal><![if !supportEmptyParas]> <![endif]><o:p></o:p></p>
|
||||
|
||||
</div>
|
||||
|
||||
</body>
|
||||
|
||||
</html>
|
@ -1,32 +0,0 @@
|
||||
Copyright (c) 2006, Sun Microsystems, Inc.
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
- Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
|
||||
- Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
- Neither the name of the Sun Microsystems, Inc. nor the names of
|
||||
contributors may be used to endorse or promote products derived from this
|
||||
software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
|
||||
CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
|
||||
WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
|
||||
PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY
|
||||
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
|
||||
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
|
||||
OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGE.
|
191
trunk/dist/doc/3rdPartyLicenses/jython.txt
vendored
191
trunk/dist/doc/3rdPartyLicenses/jython.txt
vendored
@ -1,191 +0,0 @@
|
||||
====================================
|
||||
The Jython License
|
||||
====================================
|
||||
|
||||
|
||||
A. TERMS AND CONDITIONS FOR ACCESSING OR OTHERWISE USING JYTHON
|
||||
==============================================================================================================
|
||||
|
||||
PYTHON SOFTWARE FOUNDATION LICENSE VERSION 2
|
||||
----------------------------------------------------------------------------------------
|
||||
|
||||
1. This LICENSE AGREEMENT is between the Python Software Foundation
|
||||
("PSF"), and the Individual or Organization ("Licensee") accessing and
|
||||
otherwise using this software ("Jython") in source or binary form and
|
||||
its associated documentation.
|
||||
|
||||
2. Subject to the terms and conditions of this License Agreement, PSF
|
||||
hereby grants Licensee a nonexclusive, royalty-free, world-wide
|
||||
license to reproduce, analyze, test, perform and/or display publicly,
|
||||
prepare derivative works, distribute, and otherwise use Jython alone
|
||||
or in any derivative version, provided, however, that PSF's License
|
||||
Agreement and PSF's notice of copyright, i.e., "Copyright (c) 2007
|
||||
Python Software Foundation; All Rights Reserved" are retained in
|
||||
Jython alone or in any derivative version prepared by Licensee.
|
||||
|
||||
3. In the event Licensee prepares a derivative work that is based on
|
||||
or incorporates Jython or any part thereof, and wants to make
|
||||
the derivative work available to others as provided herein, then
|
||||
Licensee hereby agrees to include in any such work a brief summary of
|
||||
the changes made to Jython.
|
||||
|
||||
4. PSF is making Jython available to Licensee on an "AS IS"
|
||||
basis. PSF MAKES NO REPRESENTATIONS OR WARRANTIES, EXPRESS OR
|
||||
IMPLIED. BY WAY OF EXAMPLE, BUT NOT LIMITATION, PSF MAKES NO AND
|
||||
DISCLAIMS ANY REPRESENTATION OR WARRANTY OF MERCHANTABILITY OR FITNESS
|
||||
FOR ANY PARTICULAR PURPOSE OR THAT THE USE OF JYTHON WILL NOT
|
||||
INFRINGE ANY THIRD PARTY RIGHTS.
|
||||
|
||||
5. PSF SHALL NOT BE LIABLE TO LICENSEE OR ANY OTHER USERS OF JYTHON
|
||||
FOR ANY INCIDENTAL, SPECIAL, OR CONSEQUENTIAL DAMAGES OR LOSS AS
|
||||
A RESULT OF MODIFYING, DISTRIBUTING, OR OTHERWISE USING JYTHON,
|
||||
OR ANY DERIVATIVE THEREOF, EVEN IF ADVISED OF THE POSSIBILITY THEREOF.
|
||||
|
||||
6. This License Agreement will automatically terminate upon a material
|
||||
breach of its terms and conditions.
|
||||
|
||||
7. Nothing in this License Agreement shall be deemed to create any
|
||||
relationship of agency, partnership, or joint venture between PSF and
|
||||
Licensee. This License Agreement does not grant permission to use PSF
|
||||
trademarks or trade name in a trademark sense to endorse or promote
|
||||
products or services of Licensee, or any third party.
|
||||
|
||||
8. By copying, installing or otherwise using Jython, Licensee
|
||||
agrees to be bound by the terms and conditions of this License
|
||||
Agreement.
|
||||
|
||||
Jython 2.0, 2.1 License
|
||||
--------------------------------------------
|
||||
|
||||
Copyright (c) 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007 Jython Developers
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
|
||||
are met:
|
||||
|
||||
- Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
- Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in
|
||||
the documentation and/or other materials provided with the distribution.
|
||||
|
||||
- Neither the name of the Jython Developers nor the names of
|
||||
its contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR
|
||||
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
|
||||
|
||||
|
||||
JPython 1.1.x Software License.
|
||||
______________________________________________________________________
|
||||
|
||||
1. This LICENSE AGREEMENT is between the Corporation for National Research
|
||||
Initiatives, having an office at 1895 Preston White Drive, Reston, VA
|
||||
20191 ("CNRI"), and the Individual or Organization ("Licensee")
|
||||
accessing and using JPython version 1.1.x in source or binary form and
|
||||
its associated documentation as provided herein ("Software").
|
||||
|
||||
2. Subject to the terms and conditions of this License Agreement, CNRI
|
||||
hereby grants Licensee a non-exclusive, non-transferable, royalty-free,
|
||||
world-wide license to reproduce, analyze, test, perform and/or display
|
||||
publicly, prepare derivative works, distribute, and otherwise use the
|
||||
Software alone or in any derivative version, provided, however, that
|
||||
CNRI's License Agreement and CNRI's notice of copyright, i.e.,
|
||||
"Copyright ©1996-1999 Corporation for National Research Initiatives;
|
||||
All Rights Reserved" are both retained in the Software, alone or in any
|
||||
derivative version prepared by Licensee.
|
||||
|
||||
Alternatively, in lieu of CNRI's License Agreement, Licensee may
|
||||
substitute the following text (omitting the quotes), provided, however,
|
||||
that such text is displayed prominently in the Software alone or in any
|
||||
derivative version prepared by Licensee: "JPython (Version 1.1.x) is
|
||||
made available subject to the terms and conditions in CNRI's License
|
||||
Agreement. This Agreement may be located on the Internet using the
|
||||
following unique, persistent identifier (known as a handle):
|
||||
1895.22/1006. The License may also be obtained from a proxy server on
|
||||
the Web using the following URL: http://hdl.handle.net/1895.22/1006."
|
||||
|
||||
3. In the event Licensee prepares a derivative work that is based on or
|
||||
incorporates the Software or any part thereof, and wants to make the
|
||||
derivative work available to the public as provided herein, then
|
||||
Licensee hereby agrees to indicate in any such work, in a prominently
|
||||
visible way, the nature of the modifications made to CNRI's Software.
|
||||
|
||||
4. Licensee may not use CNRI trademarks or trade name, including JPython
|
||||
or CNRI, in a trademark sense to endorse or promote products or
|
||||
services of Licensee, or any third party. Licensee may use the mark
|
||||
JPython in connection with Licensee's derivative versions that are
|
||||
based on or incorporate the Software, but only in the form
|
||||
"JPython-based ___________________," or equivalent.
|
||||
|
||||
5. CNRI is making the Software available to Licensee on an "AS IS" basis.
|
||||
CNRI MAKES NO REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED. BY WAY
|
||||
OF EXAMPLE, BUT NOT LIMITATION, CNRI MAKES NO AND DISCLAIMS ANY
|
||||
REPRESENTATION OR WARRANTY OF MERCHANTABILITY OR FITNESS FOR ANY
|
||||
PARTICULAR PURPOSE OR THAT THE USE OF THE SOFTWARE WILL NOT INFRINGE
|
||||
ANY THIRD PARTY RIGHTS.
|
||||
|
||||
6. CNRI SHALL NOT BE LIABLE TO LICENSEE OR OTHER USERS OF THE SOFTWARE FOR
|
||||
ANY INCIDENTAL, SPECIAL OR CONSEQUENTIAL DAMAGES OR LOSS AS A RESULT OF
|
||||
USING, MODIFYING OR DISTRIBUTING THE SOFTWARE, OR ANY DERIVATIVE
|
||||
THEREOF, EVEN IF ADVISED OF THE POSSIBILITY THEREOF. SOME STATES DO NOT
|
||||
ALLOW THE LIMITATION OR EXCLUSION OF LIABILITY SO THE ABOVE DISCLAIMER
|
||||
MAY NOT APPLY TO LICENSEE.
|
||||
|
||||
7. This License Agreement may be terminated by CNRI (i) immediately upon
|
||||
written notice from CNRI of any material breach by the Licensee, if the
|
||||
nature of the breach is such that it cannot be promptly remedied; or
|
||||
(ii) sixty (60) days following notice from CNRI to Licensee of a
|
||||
material remediable breach, if Licensee has not remedied such breach
|
||||
within that sixty-day period.
|
||||
|
||||
8. This License Agreement shall be governed by and interpreted in all
|
||||
respects by the law of the State of Virginia, excluding conflict of law
|
||||
provisions. Nothing in this Agreement shall be deemed to create any
|
||||
relationship of agency, partnership, or joint venture between CNRI and
|
||||
Licensee.
|
||||
|
||||
9. By clicking on the "ACCEPT" button where indicated, or by installing,
|
||||
copying or otherwise using the Software, Licensee agrees to be bound by
|
||||
the terms and conditions of this License Agreement.
|
||||
|
||||
[ACCEPT BUTTON]
|
||||
|
||||
B. HISTORY OF THE SOFTWARE
|
||||
=======================================================
|
||||
|
||||
JPython was created in late 1997 by Jim Hugunin. Jim was also the
|
||||
primary developer while he was at CNRI. In February 1999 Barry Warsaw
|
||||
took over as primary developer and released JPython version 1.1.
|
||||
|
||||
In October 2000 Barry helped move the software to SourceForge
|
||||
where it was renamed to Jython. Jython 2.0 and 2.1 were developed
|
||||
under the Jython specific license below.
|
||||
|
||||
From the 2.2 release on, Jython contributors have signed
|
||||
Python Software Foundation contributor agreements and releases are
|
||||
covered under the Python Software Foundation license version 2.
|
||||
|
||||
The standard library is covered by the Python Software Foundation
|
||||
license as well. See the Lib/LICENSE file for details.
|
||||
|
||||
The zxJDBC package was written by Brian Zimmer and originally licensed
|
||||
under the GNU Public License. The package is now covered by the Jython
|
||||
Software License.
|
||||
|
||||
The command line interpreter is covered by the Apache Software
|
||||
License. See the org/apache/LICENSE file for details.
|
31
trunk/dist/game/config/Character.properties
vendored
31
trunk/dist/game/config/Character.properties
vendored
@ -246,19 +246,28 @@ RestorePetOnReconnect = True
|
||||
# Default: True
|
||||
EnableVitality = True
|
||||
|
||||
# Do you want players to recover their vitality when they reconnect?
|
||||
# This is calculated with the time they've been offline
|
||||
# Actual Time - Last Time Online / 1000 x rate recovery on reconnect
|
||||
# Notes:
|
||||
# Works only if EnableVitality = True
|
||||
# Default: True
|
||||
RecoverVitalityOnReconnect = True
|
||||
|
||||
# Option to set a lower vitality at character creation.
|
||||
# Vitality needs to be enabled, and startingpoints needs to be lower
|
||||
# than max-vitality points.
|
||||
# Default: 20000
|
||||
StartingVitalityPoints = 20000
|
||||
# Default: 140000
|
||||
StartingVitalityPoints = 140000
|
||||
|
||||
# Day on which vitality of all players will be reseted
|
||||
# Possible values:
|
||||
# 1 - Sunday
|
||||
# 2 - Monday
|
||||
# 3 - Tuesday
|
||||
# 4 - Wednesday
|
||||
# 5 - Thursday
|
||||
# 6 - Friday
|
||||
# 7 - Saturday
|
||||
# Default: 4
|
||||
AltVitalityDateReset = 4
|
||||
|
||||
# Hour on which all vitality will be reseted
|
||||
# Format: Hour:Minute:Second
|
||||
# Default: 06:30:00
|
||||
AltVitalityHourReset = 06:30:00
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
@ -618,7 +627,7 @@ AltClanMembersForWar = 15
|
||||
# Party
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# CONFUSING(nothing todo with party) -> When you made damage to a mob
|
||||
# CONFUSING(nothing to do with party) -> When you made damage to a mob
|
||||
# and are inside this range, you will be considered as player to reward.
|
||||
# Checks for party range to mob to calculate rewards(exp, items).
|
||||
# Default: 1600
|
||||
|
13
trunk/dist/game/config/Feature.properties
vendored
13
trunk/dist/game/config/Feature.properties
vendored
@ -13,6 +13,19 @@
|
||||
# Default: 16,20
|
||||
SiegeHourList = 16,20
|
||||
|
||||
# Taxes for castles
|
||||
# Tax in percent when is castle owned by npc's.
|
||||
# Default: 15
|
||||
TaxForNeutralSide = 15
|
||||
|
||||
# Tax in percent when is castle owned by player's and castle is on light side.
|
||||
# Default: 0
|
||||
TaxForLightSide = 0
|
||||
|
||||
# Tax in percent when is castle owned by player's and castle is on dark side.
|
||||
# Default: 30
|
||||
TaxForDarkSide = 30
|
||||
|
||||
# Teleport Function price
|
||||
# Price = 7 days
|
||||
CastleTeleportFunctionFeeRatio = 604800000
|
||||
|
104
trunk/dist/game/config/General.properties
vendored
104
trunk/dist/game/config/General.properties
vendored
@ -398,80 +398,6 @@ GridNeighborTurnOnTime = 1
|
||||
# Default: 90
|
||||
GridNeighborTurnOffTime = 90
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Geodata
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# GeoData options:
|
||||
# 0 = GeoData and PathFinding OFF (default)
|
||||
# 1 = GeoData is used to check Line Of Sight (LOS) targeting and
|
||||
# L2Playable movement. You need to download files for data/geodata folder.
|
||||
# Monsters can pass walls but not aggro (no line of sight) through them.
|
||||
# 2 = Full GeoData enabled. Includes PathFinding (requires also /data/pathnode
|
||||
# files if CellPathFinding not enabled) and all character moves go through
|
||||
# geodata checks (if a mob passes a wall, pathfinding didn't find a route
|
||||
# but we allow attack and returning home).
|
||||
# Recommended server memory minimum 2 GB, rather 3 GB.
|
||||
# Default: 0
|
||||
GeoData = 0
|
||||
|
||||
# GeoData driver to use
|
||||
# Default: com.l2jserver.gameserver.geoengine.NullDriver
|
||||
GeoDataDriver=com.l2j.geodriver.GeoDriver
|
||||
|
||||
# Pathnode directory
|
||||
# Default: data/pathnode
|
||||
PathnodeDirectory = data/pathnode
|
||||
|
||||
# Cell-level pathfinding, produces more accurate routes but is (maybe 10x) heavier to calculate. Recommended for small servers at least.
|
||||
# If False, pathnode files are used. Uses a max number of nodes in calculation which can be adjusted in the algorithm if it needs to be faster.
|
||||
# Default: False
|
||||
CellPathFinding = False
|
||||
|
||||
# Pathfinding array buffers configuration
|
||||
PathFindBuffers = 100x6;128x6;192x6;256x4;320x4;384x4;500x2
|
||||
|
||||
# Weight for nodes without obstacles far from walls
|
||||
LowWeight = 0.5
|
||||
|
||||
# Weight for nodes near walls
|
||||
MediumWeight = 2
|
||||
|
||||
# Weight for nodes with obstacles
|
||||
HighWeight = 3
|
||||
|
||||
# Angle paths will be more "smart", but in cost of higher CPU utilization
|
||||
AdvancedDiagonalStrategy = True
|
||||
|
||||
# Weight for diagonal movement. Used only with AdvancedDiagonalStrategy = True
|
||||
# Default: LowWeight * sqrt(2)
|
||||
DiagonalWeight = 0.707
|
||||
|
||||
# Maximum number of LOS postfilter passes, 0 will disable postfilter.
|
||||
# Default: 3
|
||||
MaxPostfilterPasses = 3
|
||||
|
||||
# Path debug function.
|
||||
# Nodes known to pathfinder will be displayed as adena, constructed path as antidots.
|
||||
# Number of the items show node cost * 10
|
||||
# Potions display path after first stage filter
|
||||
# Red potions - actual waypoints. Green potions - nodes removed by LOS postfilter
|
||||
# This function FOR DEBUG PURPOSES ONLY, never use it on the live server !
|
||||
DebugPath = False
|
||||
|
||||
# True = Loads GeoData buffer's content into physical memory.
|
||||
# False = Does not necessarily imply that the GeoData buffer's content is not resident in physical memory.
|
||||
# Default: True
|
||||
ForceGeodata = True
|
||||
|
||||
# This setting controls Client <--> Server Player coordinates synchronization:
|
||||
# -1 - Will synchronize only Z from Client --> Server. Default when no geodata.
|
||||
# 1 - Synchronization Client --> Server only. Using this option (without geodata) makes it more difficult for players to bypass obstacles.
|
||||
# 2 - Intended for geodata (at least with cell-level pathfinding, otherwise can you try -1).
|
||||
# Server sends validation packet if client goes too far from server calculated coordinates.
|
||||
# Default: -1
|
||||
CoordSynchronize = -1
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Falling Damage
|
||||
@ -614,8 +540,34 @@ ChatFilterChars = ^_^
|
||||
# 19 = SCREEN_ANNOUNCE
|
||||
# 20 = BATTLEFIELD
|
||||
# 21 = MPCC_ROOM
|
||||
# Default: 0;1;8;17
|
||||
BanChatChannels = 0;1;8;17
|
||||
# 22 = NPC_ALL
|
||||
# 23 = NPC_SHOUT
|
||||
# 24 = NEW_TELL
|
||||
# 25 = Global
|
||||
# Default: 0;1;8;17;25
|
||||
BanChatChannels = 0;1;8;17;25
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# World chat settings
|
||||
# ---------------------------------------------------------------------------
|
||||
# The minimum level to use this chat
|
||||
# Default: 95
|
||||
WorldChatMinLevel = 95
|
||||
|
||||
# The amount of points player will have at his disposal every day
|
||||
# Default: 10
|
||||
WorldChatPointsPerDay = 10
|
||||
|
||||
# The delay player must wait before sending new world chat message
|
||||
# Note: Value is in seconds
|
||||
# Default: 20sec
|
||||
WorldChatInterval = 20sec
|
||||
|
||||
# The time on which server will reset the points of all players
|
||||
# Default: 06:30:00
|
||||
WorldChatResetTime = 06:30:00
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Manor
|
||||
|
86
trunk/dist/game/config/GeoData.properties
vendored
Normal file
86
trunk/dist/game/config/GeoData.properties
vendored
Normal file
@ -0,0 +1,86 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# GeoData
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# GeoData options:
|
||||
# 0 = GeoData and PathFinding OFF (default)
|
||||
# 1 = GeoData is used to check Line Of Sight (LOS) targeting and
|
||||
# L2Playable movement. You need to download files for data/geodata folder.
|
||||
# Monsters can pass walls but not aggro (no line of sight) through them.
|
||||
# 2 = Full GeoData enabled. Includes PathFinding (requires also /data/pathnode
|
||||
# files if CellPathFinding not enabled) and all character moves go through
|
||||
# geodata checks (if a mob passes a wall, pathfinding didn't find a route
|
||||
# but we allow attack and returning home).
|
||||
# Recommended server memory minimum 2 GB, rather 3 GB.
|
||||
# Default: 0
|
||||
GeoData = 0
|
||||
|
||||
# Pathnode directory
|
||||
# Default: data/pathnode
|
||||
PathnodeDirectory = data/pathnode
|
||||
|
||||
# Cell-level pathfinding, produces more accurate routes but is (maybe 10x) heavier to calculate. Recommended for small servers at least.
|
||||
# If False, pathnode files are used. Uses a max number of nodes in calculation which can be adjusted in the algorithm if it needs to be faster.
|
||||
# Default: False
|
||||
CellPathFinding = False
|
||||
|
||||
# Pathfinding array buffers configuration
|
||||
PathFindBuffers = 100x6;128x6;192x6;256x4;320x4;384x4;500x2
|
||||
|
||||
# Weight for nodes without obstacles far from walls
|
||||
LowWeight = 0.5
|
||||
|
||||
# Weight for nodes near walls
|
||||
MediumWeight = 2
|
||||
|
||||
# Weight for nodes with obstacles
|
||||
HighWeight = 3
|
||||
|
||||
# Angle paths will be more "smart", but in cost of higher CPU utilization
|
||||
AdvancedDiagonalStrategy = True
|
||||
|
||||
# Weight for diagonal movement. Used only with AdvancedDiagonalStrategy = True
|
||||
# Default: LowWeight * sqrt(2)
|
||||
DiagonalWeight = 0.707
|
||||
|
||||
# Maximum number of LOS postfilter passes, 0 will disable postfilter.
|
||||
# Default: 3
|
||||
MaxPostfilterPasses = 3
|
||||
|
||||
# Path debug function.
|
||||
# Nodes known to pathfinder will be displayed as adena, constructed path as antidots.
|
||||
# Number of the items show node cost * 10
|
||||
# Potions display path after first stage filter
|
||||
# Red potions - actual waypoints. Green potions - nodes removed by LOS postfilter
|
||||
# This function FOR DEBUG PURPOSES ONLY, never use it on the live server !
|
||||
DebugPath = False
|
||||
|
||||
# True = Loads GeoData buffer's content into physical memory.
|
||||
# False = Does not necessarily imply that the GeoData buffer's content is not resident in physical memory.
|
||||
# Default: True
|
||||
ForceGeoData = True
|
||||
|
||||
# This setting controls Client <--> Server Player coordinates synchronization:
|
||||
# -1 - Will synchronize only Z from Client --> Server. Default when no geodata.
|
||||
# 1 - Synchronization Client --> Server only. Using this option (without geodata) makes it more difficult for players to bypass obstacles.
|
||||
# 2 - Intended for geodata (at least with cell-level pathfinding, otherwise can you try -1).
|
||||
# Server sends validation packet if client goes too far from server calculated coordinates.
|
||||
# Default: -1
|
||||
CoordSynchronize = -1
|
||||
|
||||
# Geodata files folder
|
||||
GeoDataPath = ./data/geodata
|
||||
|
||||
# True: Try to load regions not specified below(won't disturb server startup when file does not exist)
|
||||
# False: Don't load any regions other than the ones specified with True below
|
||||
TryLoadUnspecifiedRegions = True
|
||||
|
||||
# List of regions to be required to load
|
||||
# eg.:
|
||||
# Both regions required
|
||||
# 22_22=True
|
||||
# 19_20=true
|
||||
# Exclude region from loading
|
||||
# 25_26=false
|
||||
# True: Region is required for the server to startup
|
||||
# False: Region is not considered to be loaded
|
16
trunk/dist/game/config/GeoDriver.properties
vendored
16
trunk/dist/game/config/GeoDriver.properties
vendored
@ -1,16 +0,0 @@
|
||||
# Geodata files folder
|
||||
geodataPath = ./data/geodata
|
||||
|
||||
# True: Try to load regions not specified below(won't disturb server startup when file does not exist)
|
||||
# False: Don't load any regions other than the ones specified with True below
|
||||
tryLoadUnspecifiedRegions = True
|
||||
|
||||
# List of regions to be required to load
|
||||
# eg.:
|
||||
# Both regions required
|
||||
# 22_22=True
|
||||
# 19_20=true
|
||||
# Exclude region from loading
|
||||
# 25_26=false
|
||||
# True: Region is required for the server to startup
|
||||
# False: Region is not considered to be loaded
|
21
trunk/dist/game/config/Rates.properties
vendored
21
trunk/dist/game/config/Rates.properties
vendored
@ -84,31 +84,16 @@ RateQuestRewardMaterial = 1
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# The following configures the XP multiplier of each vitality level. Basically, you have
|
||||
# 5 levels, the first one being 0. Official rates are:
|
||||
# Level 1: 150%
|
||||
# Level 2: 200%
|
||||
# Level 3: 250%
|
||||
# Level 4: 300%
|
||||
# Default: 2
|
||||
# Take care setting these values according to your server rates, as the can lead to huge differences!
|
||||
# Example with a server rate 15x and a level 4 vitality = 3. => final server rate = 45 (15x3)!
|
||||
RateVitalityLevel1 = 1.5
|
||||
RateVitalityLevel2 = 2.
|
||||
RateVitalityLevel3 = 2.5
|
||||
RateVitalityLevel4 = 3.
|
||||
# Example with a server rate 15x and vitality = 2. => final server rate = 30 (15x2)!
|
||||
RateVitalityExpMultiplier = 2.
|
||||
|
||||
# These options are to be used if you want to increase the vitality gain/lost for each mob you kills
|
||||
# Default values are 1.
|
||||
RateVitalityGain = 1.
|
||||
RateVitalityLost = 1.
|
||||
|
||||
# This defines how many times faster do the players regain their vitality when in peace zones
|
||||
RateRecoveryPeaceZone = 1.
|
||||
|
||||
# This defines how many times faster do the players regain their vitality when offline
|
||||
# Note that you need to turn on "RecoverVitalityOnReconnect" to have this option effective
|
||||
RateRecoveryOnReconnect = 4.
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Player Drops (values are set in PERCENTS)
|
||||
# ---------------------------------------------------------------------------
|
||||
|
27
trunk/dist/game/config/adminCommands.xml
vendored
27
trunk/dist/game/config/adminCommands.xml
vendored
@ -27,6 +27,7 @@
|
||||
<admin command="admin_setconfig" accessLevel="100" />
|
||||
<admin command="admin_config_server" accessLevel="100" />
|
||||
<admin command="admin_gmon" accessLevel="100" />
|
||||
<admin command="admin_worldchat" accessLevel="100" />
|
||||
|
||||
<!-- ADMIN ANNOUNCEMENTS -->
|
||||
<admin command="admin_announce" accessLevel="100" />
|
||||
@ -36,7 +37,7 @@
|
||||
|
||||
<!-- ADMIN BAN -->
|
||||
<admin command="admin_punishment" accessLevel="100" />
|
||||
<admin command="admin_punishment_add" accessLevel="100" confirmDlg="true" />
|
||||
<admin command="admin_punishment_add" accessLevel="100" confirmDlg="true" />
|
||||
<admin command="admin_punishment_remove" accessLevel="100" confirmDlg="true" />
|
||||
|
||||
<!-- ADMIN BBS -->
|
||||
@ -298,7 +299,7 @@
|
||||
<admin command="admin_grandboss_respawn" accessLevel="100" />
|
||||
<admin command="admin_grandboss_minions" accessLevel="100" />
|
||||
<admin command="admin_grandboss_abort" accessLevel="100" />
|
||||
|
||||
|
||||
<!-- ADMIN HEAL -->
|
||||
<admin command="admin_heal" accessLevel="100" />
|
||||
|
||||
@ -352,7 +353,7 @@
|
||||
|
||||
<!-- ADMIN MANOR -->
|
||||
<admin command="admin_manor" accessLevel="100" />
|
||||
|
||||
|
||||
<!-- ADMIN MENU -->
|
||||
<admin command="admin_char_manage" accessLevel="100" />
|
||||
<admin command="admin_teleport_character_to_menu" accessLevel="100" />
|
||||
@ -429,7 +430,7 @@
|
||||
|
||||
<!-- ADMIN RELOAD -->
|
||||
<admin command="admin_reload" accessLevel="100" confirmDlg="true" />
|
||||
|
||||
|
||||
<!-- ADMIN REPAIR CHAR -->
|
||||
<admin command="admin_restore" accessLevel="100" />
|
||||
<admin command="admin_repair" accessLevel="100" />
|
||||
@ -462,26 +463,16 @@
|
||||
<admin command="admin_server_restart" accessLevel="100" confirmDlg="true" />
|
||||
<admin command="admin_server_abort" accessLevel="100" />
|
||||
|
||||
<!-- ADMIN SIEGE -->
|
||||
<admin command="admin_siege" accessLevel="100" />
|
||||
<admin command="admin_add_attacker" accessLevel="100" />
|
||||
<admin command="admin_add_defender" accessLevel="100" />
|
||||
<admin command="admin_add_guard" accessLevel="100" />
|
||||
<admin command="admin_list_siege_clans" accessLevel="100" />
|
||||
<admin command="admin_clear_siege_list" accessLevel="100" />
|
||||
<admin command="admin_move_defenders" accessLevel="100" />
|
||||
<admin command="admin_spawn_doors" accessLevel="100" />
|
||||
<admin command="admin_endsiege" accessLevel="100" />
|
||||
<admin command="admin_startsiege" accessLevel="100" />
|
||||
<admin command="admin_setsiegetime" accessLevel="100" />
|
||||
<admin command="admin_setcastle" accessLevel="100" />
|
||||
<admin command="admin_removecastle" accessLevel="100" />
|
||||
<!-- ADMIN CLAN HALL -->
|
||||
<admin command="admin_clanhall" accessLevel="100" />
|
||||
<admin command="admin_clanhallset" accessLevel="100" />
|
||||
<admin command="admin_clanhalldel" accessLevel="100" />
|
||||
<admin command="admin_clanhallopendoors" accessLevel="100" />
|
||||
<admin command="admin_clanhallclosedoors" accessLevel="100" />
|
||||
<admin command="admin_clanhallteleportself" accessLevel="100" />
|
||||
|
||||
<!-- ADMIN CASTLE -->
|
||||
<admin command="admin_castlemanage" accessLevel="100" />
|
||||
|
||||
<!-- ADMIN SKILL -->
|
||||
<admin command="admin_show_skills" accessLevel="100" />
|
||||
|
3
trunk/dist/game/data/buylists/0351001.xml
vendored
3
trunk/dist/game/data/buylists/0351001.xml
vendored
@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
|
||||
<npcs>
|
||||
<npc>35100</npc> <!-- Sayres -->
|
||||
<npc>35100</npc> <!-- Chamberlain of Light (Gludio) -->
|
||||
</npcs>
|
||||
<item id="6316" /> <!-- Food for Wyvern -->
|
||||
<item id="7015" /> <!-- Shield of Castle Pledge -->
|
||||
@ -15,4 +15,5 @@
|
||||
<item id="16115" count="1" restock_delay="1440" /> <!-- Recipe - Chick Gold Horn Cap (10%) -->
|
||||
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
|
||||
<item id="16127" count="10" restock_delay="60" /> <!-- Fabric of Chic Gold Horn Cap -->
|
||||
<item id="36053" /> <!-- Clan Cloak - Castle -->
|
||||
</list>
|
||||
|
3
trunk/dist/game/data/buylists/0351421.xml
vendored
3
trunk/dist/game/data/buylists/0351421.xml
vendored
@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
|
||||
<npcs>
|
||||
<npc>35142</npc> <!-- Crosby -->
|
||||
<npc>35142</npc> <!-- Chamberlain of Light (Dion) -->
|
||||
</npcs>
|
||||
<item id="6316" /> <!-- Food for Wyvern -->
|
||||
<item id="7015" /> <!-- Shield of Castle Pledge -->
|
||||
@ -15,4 +15,5 @@
|
||||
<item id="16116" count="1" restock_delay="1440" /> <!-- Recipe - Chick Silver Horn Cap (10%) -->
|
||||
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
|
||||
<item id="16128" count="10" restock_delay="60" /> <!-- Fabric of Chic Silver Horn Cap -->
|
||||
<item id="36053" price="21000000" /> <!-- Clan Cloak - Castle -->
|
||||
</list>
|
||||
|
3
trunk/dist/game/data/buylists/0351841.xml
vendored
3
trunk/dist/game/data/buylists/0351841.xml
vendored
@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
|
||||
<npcs>
|
||||
<npc>35184</npc> <!-- Saul -->
|
||||
<npc>35184</npc> <!-- Chamberlain of Light (Giran) -->
|
||||
</npcs>
|
||||
<item id="6316" /> <!-- Food for Wyvern -->
|
||||
<item id="7015" /> <!-- Shield of Castle Pledge -->
|
||||
@ -15,4 +15,5 @@
|
||||
<item id="16115" count="1" restock_delay="1440" /> <!-- Recipe - Chick Gold Horn Cap (10%) -->
|
||||
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
|
||||
<item id="16127" count="10" restock_delay="60" /> <!-- Fabric of Chic Gold Horn Cap -->
|
||||
<item id="36053" price="21000000" /> <!-- Clan Cloak - Castle -->
|
||||
</list>
|
||||
|
3
trunk/dist/game/data/buylists/0352261.xml
vendored
3
trunk/dist/game/data/buylists/0352261.xml
vendored
@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
|
||||
<npcs>
|
||||
<npc>35226</npc> <!-- Brasseur -->
|
||||
<npc>35226</npc> <!-- Chamberlain of Light (Oren) -->
|
||||
</npcs>
|
||||
<item id="6316" /> <!-- Food for Wyvern -->
|
||||
<item id="7015" /> <!-- Shield of Castle Pledge -->
|
||||
@ -15,4 +15,5 @@
|
||||
<item id="16116" count="1" restock_delay="1440" /> <!-- Recipe - Chick Silver Horn Cap (10%) -->
|
||||
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
|
||||
<item id="16128" count="10" restock_delay="60" /> <!-- Fabric of Chic Silver Horn Cap -->
|
||||
<item id="36053" /> <!-- Clan Cloak - Castle -->
|
||||
</list>
|
||||
|
3
trunk/dist/game/data/buylists/0352741.xml
vendored
3
trunk/dist/game/data/buylists/0352741.xml
vendored
@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
|
||||
<npcs>
|
||||
<npc>35274</npc> <!-- Logan -->
|
||||
<npc>35274</npc> <!-- Chamberlain of Light (Aden) -->
|
||||
</npcs>
|
||||
<item id="6316" /> <!-- Food for Wyvern -->
|
||||
<item id="7015" /> <!-- Shield of Castle Pledge -->
|
||||
@ -15,4 +15,5 @@
|
||||
<item id="16115" count="1" restock_delay="1440" /> <!-- Recipe - Chick Gold Horn Cap (10%) -->
|
||||
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
|
||||
<item id="16127" count="10" restock_delay="60" /> <!-- Fabric of Chic Gold Horn Cap -->
|
||||
<item id="36053" /> <!-- Clan Cloak - Castle -->
|
||||
</list>
|
||||
|
3
trunk/dist/game/data/buylists/0353161.xml
vendored
3
trunk/dist/game/data/buylists/0353161.xml
vendored
@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
|
||||
<npcs>
|
||||
<npc>35316</npc> <!-- Neurath -->
|
||||
<npc>35316</npc> <!-- Chamberlain of Light (Innadril) -->
|
||||
</npcs>
|
||||
<item id="6316" /> <!-- Food for Wyvern -->
|
||||
<item id="7015" /> <!-- Shield of Castle Pledge -->
|
||||
@ -15,4 +15,5 @@
|
||||
<item id="16116" count="1" restock_delay="1440" /> <!-- Recipe - Chick Silver Horn Cap (10%) -->
|
||||
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
|
||||
<item id="16128" count="10" restock_delay="60" /> <!-- Fabric of Chic Silver Horn Cap -->
|
||||
<item id="36053" /> <!-- Clan Cloak - Castle -->
|
||||
</list>
|
||||
|
3
trunk/dist/game/data/buylists/0353631.xml
vendored
3
trunk/dist/game/data/buylists/0353631.xml
vendored
@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
|
||||
<npcs>
|
||||
<npc>35363</npc> <!-- Alfred -->
|
||||
<npc>35363</npc> <!-- Chamberlain of Light (Goddard) -->
|
||||
</npcs>
|
||||
<item id="6316" /> <!-- Food for Wyvern -->
|
||||
<item id="7015" /> <!-- Shield of Castle Pledge -->
|
||||
@ -15,4 +15,5 @@
|
||||
<item id="16115" count="1" restock_delay="1440" /> <!-- Recipe - Chick Gold Horn Cap (10%) -->
|
||||
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
|
||||
<item id="16127" count="10" restock_delay="60" /> <!-- Fabric of Chic Gold Horn Cap -->
|
||||
<item id="36053" /> <!-- Clan Cloak - Castle -->
|
||||
</list>
|
||||
|
3
trunk/dist/game/data/buylists/0355091.xml
vendored
3
trunk/dist/game/data/buylists/0355091.xml
vendored
@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
|
||||
<npcs>
|
||||
<npc>35509</npc> <!-- Frederick -->
|
||||
<npc>35509</npc> <!-- Chamberlain of Light (Rune) -->
|
||||
</npcs>
|
||||
<item id="6316" /> <!-- Food for Wyvern -->
|
||||
<item id="7015" /> <!-- Shield of Castle Pledge -->
|
||||
@ -15,4 +15,5 @@
|
||||
<item id="16116" count="1" restock_delay="1440" /> <!-- Recipe - Chick Silver Horn Cap (10%) -->
|
||||
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
|
||||
<item id="16128" count="10" restock_delay="60" /> <!-- Fabric of Chic Silver Horn Cap -->
|
||||
<item id="36053" /> <!-- Clan Cloak - Castle -->
|
||||
</list>
|
||||
|
3
trunk/dist/game/data/buylists/0355551.xml
vendored
3
trunk/dist/game/data/buylists/0355551.xml
vendored
@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
|
||||
<npcs>
|
||||
<npc>35555</npc> <!-- August -->
|
||||
<npc>35555</npc> <!-- Chamberlain of Light (Schuttgard) -->
|
||||
</npcs>
|
||||
<item id="6316" /> <!-- Food for Wyvern -->
|
||||
<item id="7015" /> <!-- Shield of Castle Pledge -->
|
||||
@ -15,4 +15,5 @@
|
||||
<item id="16115" count="1" restock_delay="1440" /> <!-- Recipe - Chick Gold Horn Cap (10%) -->
|
||||
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
|
||||
<item id="16127" count="10" restock_delay="60" /> <!-- Fabric of Chic Gold Horn Cap -->
|
||||
<item id="36053" /> <!-- Clan Cloak - Castle -->
|
||||
</list>
|
||||
|
19
trunk/dist/game/data/buylists/0366531.xml
vendored
Normal file
19
trunk/dist/game/data/buylists/0366531.xml
vendored
Normal file
@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
|
||||
<npcs>
|
||||
<npc>36653</npc> <!-- Chamberlain of Darkness (Gludio) -->
|
||||
</npcs>
|
||||
<item id="6316" /> <!-- Food for Wyvern -->
|
||||
<item id="7015" /> <!-- Shield of Castle Pledge -->
|
||||
<item id="6838" /> <!-- Circlet of Gludio -->
|
||||
<item id="9607" /> <!-- Agathion Seal Bracelet - Gludio -->
|
||||
<item id="13686" /> <!-- Sealed Knight's Cloak -->
|
||||
<item id="8751" count="1" restock_delay="120" /> <!-- High-Grade Life Stone - Level 70 -->
|
||||
<item id="8752" count="1" restock_delay="240" /> <!-- High-Grade Life Stone - Level 76 -->
|
||||
<item id="8761" count="1" restock_delay="360" /> <!-- Top-Grade Life Stone - Level 70 -->
|
||||
<item id="9898" count="1" restock_delay="480" /> <!-- SP Scroll: Highest Grade -->
|
||||
<item id="16115" count="1" restock_delay="1440" /> <!-- Recipe - Chick Gold Horn Cap (10%) -->
|
||||
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
|
||||
<item id="16127" count="10" restock_delay="60" /> <!-- Fabric of Chic Gold Horn Cap -->
|
||||
<item id="36053" /> <!-- Clan Cloak - Castle -->
|
||||
</list>
|
19
trunk/dist/game/data/buylists/0366541.xml
vendored
Normal file
19
trunk/dist/game/data/buylists/0366541.xml
vendored
Normal file
@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
|
||||
<npcs>
|
||||
<npc>36654</npc> <!-- Chamberlain of Darkness (Dion) -->
|
||||
</npcs>
|
||||
<item id="6316" /> <!-- Food for Wyvern -->
|
||||
<item id="7015" /> <!-- Shield of Castle Pledge -->
|
||||
<item id="6835" /> <!-- Circlet of Dion -->
|
||||
<item id="9608" /> <!-- Agathion Seal Bracelet - Dion -->
|
||||
<item id="13686" /> <!-- Sealed Knight's Cloak -->
|
||||
<item id="8751" count="1" restock_delay="120" /> <!-- High-Grade Life Stone - Level 70 -->
|
||||
<item id="8752" count="1" restock_delay="240" /> <!-- High-Grade Life Stone - Level 76 -->
|
||||
<item id="8761" count="1" restock_delay="360" /> <!-- Top-Grade Life Stone - Level 70 -->
|
||||
<item id="9898" count="1" restock_delay="480" /> <!-- SP Scroll: Highest Grade -->
|
||||
<item id="16116" count="1" restock_delay="1440" /> <!-- Recipe - Chick Silver Horn Cap (10%) -->
|
||||
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
|
||||
<item id="16128" count="10" restock_delay="60" /> <!-- Fabric of Chic Silver Horn Cap -->
|
||||
<item id="36053" price="21000000" /> <!-- Clan Cloak - Castle -->
|
||||
</list>
|
19
trunk/dist/game/data/buylists/0366551.xml
vendored
Normal file
19
trunk/dist/game/data/buylists/0366551.xml
vendored
Normal file
@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
|
||||
<npcs>
|
||||
<npc>36655</npc> <!-- Chamberlain of Darkness (Giran) -->
|
||||
</npcs>
|
||||
<item id="6316" /> <!-- Food for Wyvern -->
|
||||
<item id="7015" /> <!-- Shield of Castle Pledge -->
|
||||
<item id="6839" /> <!-- Circlet of Giran -->
|
||||
<item id="9609" /> <!-- Agathion Seal Bracelet - Giran -->
|
||||
<item id="13686" /> <!-- Sealed Knight's Cloak -->
|
||||
<item id="8751" count="1" restock_delay="120" /> <!-- High-Grade Life Stone - Level 70 -->
|
||||
<item id="8752" count="1" restock_delay="240" /> <!-- High-Grade Life Stone - Level 76 -->
|
||||
<item id="8761" count="1" restock_delay="360" /> <!-- Top-Grade Life Stone - Level 70 -->
|
||||
<item id="9898" count="1" restock_delay="480" /> <!-- SP Scroll: Highest Grade -->
|
||||
<item id="16115" count="1" restock_delay="1440" /> <!-- Recipe - Chick Gold Horn Cap (10%) -->
|
||||
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
|
||||
<item id="16127" count="10" restock_delay="60" /> <!-- Fabric of Chic Gold Horn Cap -->
|
||||
<item id="36053" price="21000000" /> <!-- Clan Cloak - Castle -->
|
||||
</list>
|
19
trunk/dist/game/data/buylists/0366561.xml
vendored
Normal file
19
trunk/dist/game/data/buylists/0366561.xml
vendored
Normal file
@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
|
||||
<npcs>
|
||||
<npc>36656</npc> <!-- Chamberlain of Darkness (Oren) -->
|
||||
</npcs>
|
||||
<item id="6316" /> <!-- Food for Wyvern -->
|
||||
<item id="7015" /> <!-- Shield of Castle Pledge -->
|
||||
<item id="6837" /> <!-- Circlet of Oren -->
|
||||
<item id="9610" /> <!-- Agathion Seal Bracelet - Oren -->
|
||||
<item id="13686" /> <!-- Sealed Knight's Cloak -->
|
||||
<item id="8751" count="1" restock_delay="120" /> <!-- High-Grade Life Stone - Level 70 -->
|
||||
<item id="8752" count="1" restock_delay="240" /> <!-- High-Grade Life Stone - Level 76 -->
|
||||
<item id="8761" count="1" restock_delay="360" /> <!-- Top-Grade Life Stone - Level 70 -->
|
||||
<item id="9898" count="1" restock_delay="480" /> <!-- SP Scroll: Highest Grade -->
|
||||
<item id="16116" count="1" restock_delay="1440" /> <!-- Recipe - Chick Silver Horn Cap (10%) -->
|
||||
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
|
||||
<item id="16128" count="10" restock_delay="60" /> <!-- Fabric of Chic Silver Horn Cap -->
|
||||
<item id="36053" /> <!-- Clan Cloak - Castle -->
|
||||
</list>
|
19
trunk/dist/game/data/buylists/0366571.xml
vendored
Normal file
19
trunk/dist/game/data/buylists/0366571.xml
vendored
Normal file
@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
|
||||
<npcs>
|
||||
<npc>36657</npc> <!-- Chamberlain of Darkness (Aden) -->
|
||||
</npcs>
|
||||
<item id="6316" /> <!-- Food for Wyvern -->
|
||||
<item id="7015" /> <!-- Shield of Castle Pledge -->
|
||||
<item id="6840" /> <!-- Circlet of Aden -->
|
||||
<item id="9611" /> <!-- Agathion Seal Bracelet - Aden -->
|
||||
<item id="13686" /> <!-- Sealed Knight's Cloak -->
|
||||
<item id="8751" count="1" restock_delay="120" /> <!-- High-Grade Life Stone - Level 70 -->
|
||||
<item id="8752" count="1" restock_delay="240" /> <!-- High-Grade Life Stone - Level 76 -->
|
||||
<item id="8761" count="1" restock_delay="360" /> <!-- Top-Grade Life Stone - Level 70 -->
|
||||
<item id="9898" count="1" restock_delay="480" /> <!-- SP Scroll: Highest Grade -->
|
||||
<item id="16115" count="1" restock_delay="1440" /> <!-- Recipe - Chick Gold Horn Cap (10%) -->
|
||||
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
|
||||
<item id="16127" count="10" restock_delay="60" /> <!-- Fabric of Chic Gold Horn Cap -->
|
||||
<item id="36053" /> <!-- Clan Cloak - Castle -->
|
||||
</list>
|
19
trunk/dist/game/data/buylists/0366581.xml
vendored
Normal file
19
trunk/dist/game/data/buylists/0366581.xml
vendored
Normal file
@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
|
||||
<npcs>
|
||||
<npc>36658</npc> <!-- Chamberlain of Light (Innadril) -->
|
||||
</npcs>
|
||||
<item id="6316" /> <!-- Food for Wyvern -->
|
||||
<item id="7015" /> <!-- Shield of Castle Pledge -->
|
||||
<item id="6834" /> <!-- Circlet of Innadril -->
|
||||
<item id="9612" /> <!-- Agathion Seal Bracelet - Innadril -->
|
||||
<item id="13686" /> <!-- Sealed Knight's Cloak -->
|
||||
<item id="8751" count="1" restock_delay="120" /> <!-- High-Grade Life Stone - Level 70 -->
|
||||
<item id="8752" count="1" restock_delay="240" /> <!-- High-Grade Life Stone - Level 76 -->
|
||||
<item id="8761" count="1" restock_delay="360" /> <!-- Top-Grade Life Stone - Level 70 -->
|
||||
<item id="9898" count="1" restock_delay="480" /> <!-- SP Scroll: Highest Grade -->
|
||||
<item id="16116" count="1" restock_delay="1440" /> <!-- Recipe - Chick Silver Horn Cap (10%) -->
|
||||
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
|
||||
<item id="16128" count="10" restock_delay="60" /> <!-- Fabric of Chic Silver Horn Cap -->
|
||||
<item id="36053" /> <!-- Clan Cloak - Castle -->
|
||||
</list>
|
19
trunk/dist/game/data/buylists/0366591.xml
vendored
Normal file
19
trunk/dist/game/data/buylists/0366591.xml
vendored
Normal file
@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
|
||||
<npcs>
|
||||
<npc>36659</npc> <!-- Chamberlain of Darkness (Goddard) -->
|
||||
</npcs>
|
||||
<item id="6316" /> <!-- Food for Wyvern -->
|
||||
<item id="7015" /> <!-- Shield of Castle Pledge -->
|
||||
<item id="6836" /> <!-- Goddard Circlet -->
|
||||
<item id="9613" /> <!-- Agathion Seal Bracelet - Goddard -->
|
||||
<item id="13686" /> <!-- Sealed Knight's Cloak -->
|
||||
<item id="8751" count="1" restock_delay="120" /> <!-- High-Grade Life Stone - Level 70 -->
|
||||
<item id="8752" count="1" restock_delay="240" /> <!-- High-Grade Life Stone - Level 76 -->
|
||||
<item id="8761" count="1" restock_delay="360" /> <!-- Top-Grade Life Stone - Level 70 -->
|
||||
<item id="9898" count="1" restock_delay="480" /> <!-- SP Scroll: Highest Grade -->
|
||||
<item id="16115" count="1" restock_delay="1440" /> <!-- Recipe - Chick Gold Horn Cap (10%) -->
|
||||
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
|
||||
<item id="16127" count="10" restock_delay="60" /> <!-- Fabric of Chic Gold Horn Cap -->
|
||||
<item id="36053" /> <!-- Clan Cloak - Castle -->
|
||||
</list>
|
19
trunk/dist/game/data/buylists/0366601.xml
vendored
Normal file
19
trunk/dist/game/data/buylists/0366601.xml
vendored
Normal file
@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
|
||||
<npcs>
|
||||
<npc>36660</npc> <!-- Chamberlain of Darkness (Rune) -->
|
||||
</npcs>
|
||||
<item id="6316" /> <!-- Food for Wyvern -->
|
||||
<item id="7015" /> <!-- Shield of Castle Pledge -->
|
||||
<item id="8182" /> <!-- Circlet of Rune -->
|
||||
<item id="9614" /> <!-- Agathion Seal Bracelet - Rune -->
|
||||
<item id="13686" /> <!-- Sealed Knight's Cloak -->
|
||||
<item id="8751" count="1" restock_delay="120" /> <!-- High-Grade Life Stone - Level 70 -->
|
||||
<item id="8752" count="1" restock_delay="240" /> <!-- High-Grade Life Stone - Level 76 -->
|
||||
<item id="8761" count="1" restock_delay="360" /> <!-- Top-Grade Life Stone - Level 70 -->
|
||||
<item id="9898" count="1" restock_delay="480" /> <!-- SP Scroll: Highest Grade -->
|
||||
<item id="16116" count="1" restock_delay="1440" /> <!-- Recipe - Chick Silver Horn Cap (10%) -->
|
||||
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
|
||||
<item id="16128" count="10" restock_delay="60" /> <!-- Fabric of Chic Silver Horn Cap -->
|
||||
<item id="36053" /> <!-- Clan Cloak - Castle -->
|
||||
</list>
|
19
trunk/dist/game/data/buylists/0366611.xml
vendored
Normal file
19
trunk/dist/game/data/buylists/0366611.xml
vendored
Normal file
@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
|
||||
<npcs>
|
||||
<npc>36661</npc> <!-- Chamberlain of Darkness (Schuttgard) -->
|
||||
</npcs>
|
||||
<item id="6316" /> <!-- Food for Wyvern -->
|
||||
<item id="7015" /> <!-- Shield of Castle Pledge -->
|
||||
<item id="8183" /> <!-- Circlet of Schuttgart -->
|
||||
<item id="9615" /> <!-- Agathion Seal Bracelet - Schuttgart -->
|
||||
<item id="13686" /> <!-- Sealed Knight's Cloak -->
|
||||
<item id="8751" count="1" restock_delay="120" /> <!-- High-Grade Life Stone - Level 70 -->
|
||||
<item id="8752" count="1" restock_delay="240" /> <!-- High-Grade Life Stone - Level 76 -->
|
||||
<item id="8761" count="1" restock_delay="360" /> <!-- Top-Grade Life Stone - Level 70 -->
|
||||
<item id="9898" count="1" restock_delay="480" /> <!-- SP Scroll: Highest Grade -->
|
||||
<item id="16115" count="1" restock_delay="1440" /> <!-- Recipe - Chick Gold Horn Cap (10%) -->
|
||||
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
|
||||
<item id="16127" count="10" restock_delay="60" /> <!-- Fabric of Chic Gold Horn Cap -->
|
||||
<item id="36053" /> <!-- Clan Cloak - Castle -->
|
||||
</list>
|
12
trunk/dist/game/data/castles/Aden.xml
vendored
Normal file
12
trunk/dist/game/data/castles/Aden.xml
vendored
Normal file
@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/castleData.xsd">
|
||||
<castle id="5"> <!-- Aden Castle -->
|
||||
<spawn castleSide="LIGHT">
|
||||
<npc id="35274" x="147412" y="3355" z="-46" heading="16389"/> <!-- Chamberlain of Light -->
|
||||
<npc id="36613" x="146749" y="25894" z="-2013" heading="0"/> <!-- Proclaimer -->
|
||||
</spawn>
|
||||
<spawn castleSide="DARK">
|
||||
<npc id="36657" x="147412" y="3355" z="-46" heading="16389"/> <!-- Chamberlain of Darkness -->
|
||||
</spawn>
|
||||
</castle>
|
||||
</list>
|
12
trunk/dist/game/data/castles/Dion.xml
vendored
Normal file
12
trunk/dist/game/data/castles/Dion.xml
vendored
Normal file
@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/castleData.xsd">
|
||||
<castle id="2"> <!-- Dion Castle -->
|
||||
<spawn castleSide="LIGHT">
|
||||
<npc id="35142" x="22172" y="160923" z="-2666" heading="49152"/> <!-- Chamberlain of Light -->
|
||||
<npc id="36610" x="15756" y="142848" z="-2706" heading="13605"/> <!-- Proclaimer -->
|
||||
</spawn>
|
||||
<spawn castleSide="DARK">
|
||||
<npc id="36654" x="22172" y="160923" z="-2666" heading="49152"/> <!-- Chamberlain of Darkness -->
|
||||
</spawn>
|
||||
</castle>
|
||||
</list>
|
12
trunk/dist/game/data/castles/Giran.xml
vendored
Normal file
12
trunk/dist/game/data/castles/Giran.xml
vendored
Normal file
@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/castleData.xsd">
|
||||
<castle id="3"> <!-- Giran Castle -->
|
||||
<spawn castleSide="LIGHT">
|
||||
<npc id="35184" x="117095" y="144997" z="-2539" heading="32768"/> <!-- Chamberlain of Light -->
|
||||
<npc id="36611" x="83312" y="147907" z="-3404" heading="16400"/> <!-- Proclaimer -->
|
||||
</spawn>
|
||||
<spawn castleSide="DARK">
|
||||
<npc id="36655" x="117095" y="144997" z="-2539" heading="32768"/> <!-- Chamberlain of Darkness -->
|
||||
</spawn>
|
||||
</castle>
|
||||
</list>
|
12
trunk/dist/game/data/castles/Gludio.xml
vendored
Normal file
12
trunk/dist/game/data/castles/Gludio.xml
vendored
Normal file
@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/castleData.xsd">
|
||||
<castle id="1"> <!-- Gludio Castle -->
|
||||
<spawn castleSide="LIGHT">
|
||||
<npc id="35100" x="-18212" y="108827" z="-2472" heading="16384"/> <!-- Chamberlain of Light -->
|
||||
<npc id="36609" x="-14491" y="124176" z="-3120" heading="61450"/> <!-- Proclaimer -->
|
||||
</spawn>
|
||||
<spawn castleSide="DARK">
|
||||
<npc id="36653" x="-18212" y="108827" z="-2472" heading="16384"/> <!-- Chamberlain of Darkness -->
|
||||
</spawn>
|
||||
</castle>
|
||||
</list>
|
12
trunk/dist/game/data/castles/Goddard.xml
vendored
Normal file
12
trunk/dist/game/data/castles/Goddard.xml
vendored
Normal file
@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/castleData.xsd">
|
||||
<castle id="7"> <!-- Goddard Castle -->
|
||||
<spawn castleSide="LIGHT">
|
||||
<npc id="35363" x="147408" y="-49296" z="-2120" heading="16500"/> <!-- Chamberlain of Light -->
|
||||
<npc id="36615" x="147890" y="-55228" z="-2738" heading="49150"/> <!-- Proclaimer -->
|
||||
</spawn>
|
||||
<spawn castleSide="DARK">
|
||||
<npc id="36659" x="147408" y="-49296" z="-2120" heading="16500"/> <!-- Chamberlain of Darkness -->
|
||||
</spawn>
|
||||
</castle>
|
||||
</list>
|
12
trunk/dist/game/data/castles/Innadril.xml
vendored
Normal file
12
trunk/dist/game/data/castles/Innadril.xml
vendored
Normal file
@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/castleData.xsd">
|
||||
<castle id="6"> <!-- Innadril Castle -->
|
||||
<spawn castleSide="LIGHT">
|
||||
<npc id="35316" x="116123" y="249702" z="-762" heading="49152"/> <!-- Chamberlain of Light -->
|
||||
<npc id="36614" x="111449" y="219419" z="-3547" heading="49150"/> <!-- Proclaimer -->
|
||||
</spawn>
|
||||
<spawn castleSide="DARK">
|
||||
<npc id="36658" x="116123" y="249702" z="-762" heading="49152"/> <!-- Chamberlain of Darkness -->
|
||||
</spawn>
|
||||
</castle>
|
||||
</list>
|
12
trunk/dist/game/data/castles/Oren.xml
vendored
Normal file
12
trunk/dist/game/data/castles/Oren.xml
vendored
Normal file
@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/castleData.xsd">
|
||||
<castle id="4"> <!-- Oren Castle -->
|
||||
<spawn castleSide="LIGHT">
|
||||
<npc id="35226" x="83171" y="37092" z="-2266" heading="32768"/> <!-- Chamberlain of Light -->
|
||||
<npc id="36612" x="83020" y="53263" z="-1496" heading="31000"/> <!-- Proclaimer -->
|
||||
</spawn>
|
||||
<spawn castleSide="DARK">
|
||||
<npc id="36656" x="83171" y="37092" z="-2266" heading="32768"/> <!-- Chamberlain of Darkness -->
|
||||
</spawn>
|
||||
</castle>
|
||||
</list>
|
12
trunk/dist/game/data/castles/Rune.xml
vendored
Normal file
12
trunk/dist/game/data/castles/Rune.xml
vendored
Normal file
@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/castleData.xsd">
|
||||
<castle id="8"> <!-- Rune Castle -->
|
||||
<spawn castleSide="LIGHT">
|
||||
<npc id="35509" x="10211" y="-49084" z="-307" heading="58824"/> <!-- Chamberlain of Light -->
|
||||
<npc id="36616" x="43893" y="-47668" z="-789" heading="47430"/> <!-- Proclaimer -->
|
||||
</spawn>
|
||||
<spawn castleSide="DARK">
|
||||
<npc id="36660" x="10211" y="-49084" z="-307" heading="58824"/> <!-- Chamberlain of Darkness -->
|
||||
</spawn>
|
||||
</castle>
|
||||
</list>
|
12
trunk/dist/game/data/castles/Schuttgard.xml
vendored
Normal file
12
trunk/dist/game/data/castles/Schuttgard.xml
vendored
Normal file
@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/castleData.xsd">
|
||||
<castle id="9"> <!-- Schuttgard Castle -->
|
||||
<spawn castleSide="LIGHT">
|
||||
<npc id="35555" x="77488" y="-153360" z="-384" heading="16500"/> <!-- Chamberlain of Light -->
|
||||
<npc id="36617" x="87136" y="-143472" z="-1293" heading="16563"/> <!-- Proclaimer -->
|
||||
</spawn>
|
||||
<spawn castleSide="DARK">
|
||||
<npc id="36661" x="77488" y="-153360" z="-384" heading="16500"/> <!-- Chamberlain of Darkness -->
|
||||
</spawn>
|
||||
</castle>
|
||||
</list>
|
107
trunk/dist/game/data/categoryData.xml
vendored
107
trunk/dist/game/data/categoryData.xml
vendored
@ -326,6 +326,8 @@
|
||||
<id>133</id> <!-- Female Soul Hound -->
|
||||
<id>134</id> <!-- Trickster -->
|
||||
<id>136</id> <!-- Judicator -->
|
||||
<id>186</id> <!-- Ripper -->
|
||||
<id>186</id> <!-- Stratomancer -->
|
||||
</category>
|
||||
<category name="BOUNTY_HUNTER_GROUP">
|
||||
<id>53</id> <!-- Dwarf Fighter -->
|
||||
@ -1882,6 +1884,10 @@
|
||||
<id>101</id> <!-- Wind Rider -->
|
||||
<id>108</id> <!-- Ghost Hunter -->
|
||||
<id>117</id> <!-- Fortune Seeker -->
|
||||
<id>158</id> <!-- Othell Adventure -->
|
||||
<id>159</id> <!-- Othell Wind Rider -->
|
||||
<id>160</id> <!-- Othell Ghost Hunter -->
|
||||
<id>161</id> <!-- Othell Fortune Seeker -->
|
||||
</category>
|
||||
<category name="HEAL_MASTER">
|
||||
<id>97</id> <!-- Cardinal -->
|
||||
@ -2516,4 +2522,105 @@
|
||||
<id>25825</id> <!-- Ron -->
|
||||
<id>29068</id> <!-- Antharas -->
|
||||
</category>
|
||||
<category name="SIGEL_CANDIDATE">
|
||||
<id>90</id> <!-- Phoenix Knight -->
|
||||
<id>91</id> <!-- Hell Knight -->
|
||||
<id>99</id> <!-- Eva's Templar -->
|
||||
<id>106</id> <!-- Shillien Templar -->
|
||||
</category>
|
||||
<category name="TYRR_CANDIDATE">
|
||||
<id>88</id> <!-- Duelist -->
|
||||
<id>89</id> <!-- Dreadnought -->
|
||||
<id>131</id> <!-- Doombringer -->
|
||||
<id>113</id> <!-- Titan -->
|
||||
<id>118</id> <!-- Maestro -->
|
||||
<id>114</id> <!-- Grand Khavatari -->
|
||||
</category>
|
||||
<category name="OTHELL_CANDIDATE">
|
||||
<id>93</id> <!-- Adventurer -->
|
||||
<id>101</id> <!-- Wind Rider -->
|
||||
<id>108</id> <!-- Ghost Hunter -->
|
||||
<id>117</id> <!-- Fortune Seeker -->
|
||||
</category>
|
||||
<category name="YUL_CANDIDATE">
|
||||
<id>92</id> <!-- Sagittarius -->
|
||||
<id>102</id> <!-- Moonlight Sentinel -->
|
||||
<id>109</id> <!-- Ghost Sentinel -->
|
||||
<id>134</id> <!-- Trickster -->
|
||||
</category>
|
||||
<category name="FEOH_CANDIDATE">
|
||||
<id>94</id> <!-- Archmage -->
|
||||
<id>95</id> <!-- Soultaker -->
|
||||
<id>103</id> <!-- Mystic Muse -->
|
||||
<id>110</id> <!-- Storm Screamer -->
|
||||
<id>132</id> <!-- Male Soul Hound -->
|
||||
<id>133</id> <!-- Female Soul Hound -->
|
||||
</category>
|
||||
<category name="ISS_CANDIDATE">
|
||||
<id>98</id> <!-- Hierophant -->
|
||||
<id>115</id> <!-- Dominator -->
|
||||
<id>116</id> <!-- Doom Cryer -->
|
||||
<id>100</id> <!-- Sword Muse -->
|
||||
<id>107</id> <!-- Spectral Dancer -->
|
||||
</category>
|
||||
<category name="WYNN_CANDIDATE">
|
||||
<id>96</id> <!-- Arcana Lord -->
|
||||
<id>104</id> <!-- Elemental Master -->
|
||||
<id>111</id> <!-- Spectral Master -->
|
||||
</category>
|
||||
<category name="AEORE_CANDIDATE">
|
||||
<id>97</id> <!-- Cardinal -->
|
||||
<id>105</id> <!-- Eva's Saint -->
|
||||
<id>112</id> <!-- Shillien Saint -->
|
||||
</category>
|
||||
<category name="SIGEL_GROUP">
|
||||
<id>148</id> <!-- Sigel Phoenix Knight -->
|
||||
<id>149</id> <!-- Sigel Hell Knight -->
|
||||
<id>150</id> <!-- Sigel Eva's Templar -->
|
||||
<id>151</id> <!-- Sigel Shillien Templar -->
|
||||
</category>
|
||||
<category name="TYRR_GROUP">
|
||||
<id>152</id> <!-- Tyrr Duelist -->
|
||||
<id>153</id> <!-- Tyrr Dreadnought -->
|
||||
<id>154</id> <!-- Tyrr Titan -->
|
||||
<id>155</id> <!-- Tyrr Grand Khavatari -->
|
||||
<id>156</id> <!-- Tyrr Maestro -->
|
||||
<id>157</id> <!-- Tyrr Doombringer -->
|
||||
</category>
|
||||
<category name="OTHELL_GROUP">
|
||||
<id>158</id> <!-- Othell Adventurer -->
|
||||
<id>159</id> <!-- Othell Wind Rider -->
|
||||
<id>160</id> <!-- Othell Ghost Hunter -->
|
||||
<id>161</id> <!-- Othell Fortune Seeker -->
|
||||
</category>
|
||||
<category name="YUL_GROUP">
|
||||
<id>162</id> <!-- Yul Sagittarius -->
|
||||
<id>163</id> <!-- Yul Moonlight Sentinel -->
|
||||
<id>164</id> <!-- Yul Ghost Sentinel -->
|
||||
<id>165</id> <!-- Yul Trickster -->
|
||||
</category>
|
||||
<category name="FEOH_GROUP">
|
||||
<id>166</id> <!-- Feoh Archmage -->
|
||||
<id>167</id> <!-- Feoh Soultaker -->
|
||||
<id>168</id> <!-- Feoh Mystic Muse -->
|
||||
<id>169</id> <!-- Feoh Storm Screamer -->
|
||||
<id>170</id> <!-- Feoh Soul Hound -->
|
||||
</category>
|
||||
<category name="ISS_GROUP">
|
||||
<id>171</id> <!-- Iss Hierophant -->
|
||||
<id>172</id> <!-- Iss Sword Muse -->
|
||||
<id>173</id> <!-- Iss Spectral Dancer -->
|
||||
<id>174</id> <!-- Iss Dominator -->
|
||||
<id>175</id> <!-- Iss Doomcryer -->
|
||||
</category>
|
||||
<category name="WYNN_GROUP">
|
||||
<id>176</id> <!-- Wynn Arcana Lord -->
|
||||
<id>177</id> <!-- Wynn Elemental Master -->
|
||||
<id>178</id> <!-- Wynn Spectral Master -->
|
||||
</category>
|
||||
<category name="AEORE_GROUP">
|
||||
<id>179</id> <!-- Aeore Cardinal -->
|
||||
<id>180</id> <!-- Aeore Eva's Saint -->
|
||||
<id>181</id> <!-- Aeore Shillien Saint -->
|
||||
</category>
|
||||
</list>
|
38
trunk/dist/game/data/html/admin/castlemanage.htm
vendored
Normal file
38
trunk/dist/game/data/html/admin/castlemanage.htm
vendored
Normal file
@ -0,0 +1,38 @@
|
||||
<html><title>Admin Castle Manage</title><body>
|
||||
<center>
|
||||
<center>
|
||||
<table width="270" border="0" bgcolor="444444">
|
||||
<tr>
|
||||
<td><button value="Main" action="bypass -h admin_admin" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /></td>
|
||||
<td><button value="Char" action="bypass -h admin_admin6" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /></td>
|
||||
<td><button value="Game" action="bypass -h admin_admin2" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /></td>
|
||||
<td><button value="GM" action="bypass -h admin_admin7" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<font color="LEVEL">Castle manage admin menu</font><br>
|
||||
<table width="270" border="0" bgcolor="444444">
|
||||
<tr>
|
||||
<td><button value="Rune Castle" action="bypass -h admin_castlemanage rune" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Aden Castle" action="bypass -h admin_castlemanage aden" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Goddard Castle" action="bypass -h admin_castlemanage goddard" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Schuttgard Castle" action="bypass -h admin_castlemanage schuttgard" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Gludio Castle" action="bypass -h admin_castlemanage gludio" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Dion Castle" action="bypass -h admin_castlemanage dion" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Giran Castle" action="bypass -h admin_castlemanage giran" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Oren Castle" action="bypass -h admin_castlemanage oren" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width="275" border="0" bgcolor="444444">
|
||||
<tr>
|
||||
<td><center><button value="Innadril Castle" action="bypass -h admin_castlemanage innadril" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body></html>
|
59
trunk/dist/game/data/html/admin/castlemanage_selected.htm
vendored
Normal file
59
trunk/dist/game/data/html/admin/castlemanage_selected.htm
vendored
Normal file
@ -0,0 +1,59 @@
|
||||
<html><title>Admin Castle Manage</title><body>
|
||||
<center>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td width=45><button value="Main" action="bypass admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Admin Castle Manage</center></td>
|
||||
<td width=45><button value="Back" action="bypass admin_castlemanage" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<font color=""><button action="" value="%castleName% Castle Info" width=270 height=21 back="L2UI_CT1.OlympiadWnd_DF_Watch_Down" fore="L2UI_CT1.OlympiadWnd_DF_Watch"></font>
|
||||
<table width="270" border="0" bgcolor="444444">
|
||||
<tr>
|
||||
<td>Owner:</td>
|
||||
<td><font color="LEVEL">%ownerName%<font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Clan:</td>
|
||||
<td><font color="LEVEL">%ownerClan%<font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Castle Side:</td>
|
||||
<td><font color="LEVEL">%castleSide%<font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Siege Info:</td>
|
||||
<td><button value="Show me" action="bypass admin_castlemanage %castleId% showRegWindow" width=85 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br><br>
|
||||
<button action="" value="Castle Manage" width=270 height=21 back="L2UI_CT1.OlympiadWnd_DF_Watch_Down" fore="L2UI_CT1.OlympiadWnd_DF_Watch">
|
||||
<table width=256 border=0 bgcolor="444444">
|
||||
<tr>
|
||||
<td align=center><button value="Give Castle" action="bypass admin_castlemanage %castleId% setOwner $ebox" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><combobox width=120 height=17 var=ebox list=Light;Dark></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button value="Take Castle" action="bypass admin_castlemanage %castleId% takeCastle" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button value="Switch Sides" action="bypass admin_castlemanage %castleId% switchSide" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br><br>
|
||||
<button action="" value="Siege Manage" width=270 height=21 back="L2UI_CT1.OlympiadWnd_DF_Watch_Down" fore="L2UI_CT1.OlympiadWnd_DF_Watch">
|
||||
<table width=256 border=0 bgcolor="444444">
|
||||
<tr>
|
||||
<td align=center><button value="Add Attacker" action="bypass admin_castlemanage %castleId% addAttacker" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button value="Remove Attacker" action="bypass admin_castlemanage %castleId% removeAttacker" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button value="Add Deffender" action="bypass admin_castlemanage %castleId% addDeffender" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button value="Remove Deffender" action="bypass admin_castlemanage %castleId% removeDeffender" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button value="Start Siege" action="bypass admin_castlemanage %castleId% startSiege" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button value="Stop Siege" action="bypass admin_castlemanage %castleId% stopSiege" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body></html>
|
@ -35,7 +35,6 @@ Characters Related:<br1>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Vit Set" action="bypass -h admin_set_vitality $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Vit Lvl" action="bypass -h admin_set_vitality_level $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Vit Max" action="bypass -h admin_full_vitality" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
|
@ -5,10 +5,6 @@
|
||||
<td width=45><button value="Back" action="bypass -h admin_admin2" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
<center>
|
||||
<br>Castles:<br>
|
||||
<table width=270><tr>
|
||||
%castles%
|
||||
</tr></table>
|
||||
<br>Siegable Clan Halls:<br>
|
||||
<table width=270><tr>
|
||||
%siegableHalls%
|
@ -33,9 +33,9 @@ Clan Related:<br1>
|
||||
War Related:<br1>
|
||||
<table width=240>
|
||||
<tr>
|
||||
<td><button value="Castle / CH" action="bypass -h admin_siege" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="ClanHall" action="bypass -h admin_clanhall" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Castle" action="bypass -h admin_castlemanage" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Fortress" action="bypass -h admin_fortsiege" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="TerritoryWar" action="bypass -h admin_territory_war" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
|
@ -1,34 +0,0 @@
|
||||
<html><title>Admin Teleports</title>
|
||||
<body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Goddess of Destruction</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_show_moves" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<font color="aadd77">New Territories</font>
|
||||
<br>
|
||||
<table width=256>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html teleports/GoddessAreas/orbis.htm" value="Orbis Temple" width=120 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_html teleports/GoddessAreas/fairies.htm" value="Fairy Settlement" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html teleports/GoddessAreas/arkan.htm" value="Arcan" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_html teleports/GoddessAreas/sagira_ruins.htm" value="Ye Sagira" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html teleports/GoddessAreas/garden.htm" value="Garden" width=120 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_html teleports/GoddessAreas/shilen_altar.htm" value="Altar of Shilen" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html teleports/TownAreas/ti_starting.htm" value="Talking Island" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_html teleports/GoddessAreas/others.htm" value="Others" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body></html>
|
@ -1,33 +0,0 @@
|
||||
<html><title>Admin Teleports</title>
|
||||
<body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Goddess of Destruction</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/GoddessAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<font color="aadd77">Ancient City Arcan</font>
|
||||
<br>
|
||||
<table width=256>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 206968 89384 -1146" value="City Center" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 206744 90504 -544" value="Hierarch's house" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 207656 84312 -1150" value="Viewpoint" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 210856 89448 -1170" value="Eastern Part" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 201848 85944 -1037" value="North Exit" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body></html>
|
@ -1,33 +0,0 @@
|
||||
<html><title>Admin Teleports</title>
|
||||
<body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Goddess of Destruction</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/GoddessAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<font color="aadd77">Fairy Settlement</font>
|
||||
<br>
|
||||
<table width=256>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 217000 78712 854" value="Entrance" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 221576 75560 1072" value="Center" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 217160 71560 1003" value="North" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 222968 81528 992" value="South-East" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 225000 68680 1545" value="Cave" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body></html>
|
@ -1,33 +0,0 @@
|
||||
<html><title>Admin Teleports</title>
|
||||
<body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Goddess of Destruction</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/GoddessAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<font color="aadd77">Garden of Genesis</font>
|
||||
<br>
|
||||
<table width=256>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 206856 111816 -1292" value="Entrance" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 214552 115272 -916" value="Center Part of the Garden" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 210008 119352 -1281" value="South Part of the Garden" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 217784 118951 -1789" value="Eastern Part of the Garden" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 217320 111176 -1375" value="North Part of the Garden" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body></html>
|
@ -1,33 +0,0 @@
|
||||
<html><title>Admin Teleports</title>
|
||||
<body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Goddess of Destruction</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/GoddessAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<font color="aadd77">Orbis Temple</font>
|
||||
<br>
|
||||
<table width=256>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 198623 86493 -132" value="Entrance" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 213016 50424 -8432" value="Orbis lvl 1" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 213016 50424 -14665" value="Orbis lvl 2" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 214312 112696 -12929" value="Orbis lvl 3" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 207192 120584 -10033" value="Octavis WB" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body></html>
|
@ -1,45 +0,0 @@
|
||||
<html><title>Admin Teleports</title>
|
||||
<body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Goddess of Destruction</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/GoddessAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<font color="aadd77">Other Territories</font>
|
||||
<br>
|
||||
<table width=256>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -177112 147864 -11411" value="Istina's Lair" width=250 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -185928 146648 -15329" value="Istina Instance" width=250 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -177176 146648 -15329" value="Istina Instance 2" width=250 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -118328 212968 -8704" value="Labyrinth of Belis" width=250 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -107928 208872 -10900" value="Labyrinth of Belis 4" width=250 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -114700 147909 -7720" value="Harnak Underground Ruins" width=250 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -113696 245304 -799" value="Museum" width=250 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 175480, 145944, -11923" value="Prison of Darkness (Normal)" width=250 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 184888 145944 -11923" value="Prison of Darkness (Hard)" width=250 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body></html>
|
@ -1,45 +0,0 @@
|
||||
<html><title>Admin Teleports</title>
|
||||
<body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Goddess of Destruction</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/GoddessAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<font color="aadd77">Ye Sagira</font>
|
||||
<br>
|
||||
<table width=256>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -109304 237496 -2987" value="Entrance" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -115096 230440 -1704" value="Viewpoint" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -113800 237208 -3068" value="1st area" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -116744 233928 -2928" value="2nd area" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -118072 239336 -2767" value="3nd area" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -112280 240104 -2950" value="4nd area" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -111160 232232 -3257" value="5nd area" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -122856 236984 -3326" value="Closed area" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -115032 226680 -2893" value="Tomb of the spirit" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body></html>
|
@ -1,27 +0,0 @@
|
||||
<html><title>Admin Teleports</title>
|
||||
<body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Goddess of Destruction</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/GoddessAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<font color="aadd77">Altar of Shilen</font>
|
||||
<br>
|
||||
<table width=256>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 178136 16040 -8341" value="Altar of Shilen Level 1" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 178136 16040 -10773" value="Altar of Shilen Level 2" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 178136 16040 -13717" value="Altar of Shilen Level 3" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body></html>
|
@ -6,10 +6,6 @@
|
||||
<td align=center><button value="Back" action="bypass -h admin_show_moves" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<table width=256><tr>
|
||||
<td align=center><button action="bypass -h admin_html teleports/OtherLocations/basetower.htm" value="Base Tower" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to -113360 -244676 -15536" value="Bosses Rest Room" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -59193 -56893 -2039" value="Fantasy Island" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to -56748 -56344 -2008" value="Fantasy Show" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
@ -22,20 +18,11 @@
|
||||
<td align=center><button action="bypass -h admin_move_to -116059 -251145 -2992" value="GM Room Solo 2" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -113360 -244676 -15536" value="Bosses Rest Room" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to -87029 -16399 -8325" value="Kratei's Cube 1" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -86966 -81809 -8357" value="Kratei's Cube 2" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html teleports/OtherLocations/primeval.htm" value="Primeval Island" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_html teleports/OtherLocations/hellbound.htm" value="Hellbound Island" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html teleports/OtherLocations/toi.htm" value="Tower of Insolence" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_html teleports/OtherLocations/toinf.htm" value="Tower of Infinitum" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html teleports/OtherLocations/pagan.htm" value="Pagan Temple" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_html teleports/OtherLocations/tully.htm" value="Tully Workshop" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
</body></html>
|
@ -1,21 +0,0 @@
|
||||
<html><title>Admin Teleports</title>
|
||||
<body>
|
||||
<center>
|
||||
<table width="260">
|
||||
<tr>
|
||||
<td width="40">
|
||||
<button value="Main" action="bypass -h admin_admin" width="40" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
|
||||
</td>
|
||||
<td width="180">
|
||||
<center>Base Tower</center>
|
||||
</td>
|
||||
<td width="40">
|
||||
<button value="Back" action="bypass -h admin_html teleports/OtherLocations.htm" width="40" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<br>
|
||||
<button action="bypass -h admin_move_to 16278 283653 -9708" value="Anteroom" width="180" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
|
||||
</center>
|
||||
</body></html>
|
@ -1,30 +0,0 @@
|
||||
<html><title>Admin Teleports</title>
|
||||
<body>
|
||||
<center>
|
||||
<table width="260">
|
||||
<tr>
|
||||
<td width="40">
|
||||
<button value="Main" action="bypass -h admin_admin" width="40" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
|
||||
</td>
|
||||
<td width="180">
|
||||
<center>Hellbound Island</center>
|
||||
</td>
|
||||
<td width="40">
|
||||
<button value="Back" action="bypass -h admin_html teleports/OtherLocations.htm" width="40" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<br>
|
||||
<button action="bypass -h admin_move_to -11802 236360 -3271" value="Hellbound Entrance" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -8391 242342 -1890" value="Hellbound Quarry" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -22432 243491 -3068" value="Enchanted Megaliths" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -19715 249356 -3237" value="Hidden Oasis" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -27289 253838 -2154" value="Ancient Temple Remnants" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -4156 255301 -3139" value="Caravan Encampment" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 298 235111 -3273" value="Battered Lands" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 4706 243939 -1922" value="Iron Castle" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 8902 251884 -2028" value="Steel Citadel Outpost" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 26606 248354 -2880" value="Anomic Foundry" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"><br1>
|
||||
</center>
|
||||
</body></html>
|
@ -1,16 +0,0 @@
|
||||
<html><title>Admin Teleports</title>
|
||||
<body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Pagan Temple</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/OtherLocations.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<button action="bypass -h admin_move_to 36603 -51202 712" value="Pagan's Temple Entrance" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -16368 -38912 -10720" value="Pagan's Temple Inside" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
</center>
|
||||
</body></html>
|
@ -1,28 +0,0 @@
|
||||
<html><title>Admin Teleports</title>
|
||||
<body>
|
||||
<center>
|
||||
<table width="260">
|
||||
<tr>
|
||||
<td width="40">
|
||||
<button value="Main" action="bypass -h admin_admin" width="40" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
|
||||
</td>
|
||||
<td width="180">
|
||||
<center>Tower of Infinitum</center>
|
||||
</td>
|
||||
<td width="40">
|
||||
<button value="Back" action="bypass -h admin_html teleports/OtherLocations.htm" width="40" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<br>
|
||||
<button action="bypass -h admin_move_to -22215 277103 -15046" value="Floor 1" width="180" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /><br1>
|
||||
<button action="bypass -h admin_move_to -22258 277112 -13376" value="Floor 2" width="180" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /><br1>
|
||||
<button action="bypass -h admin_move_to -22258 277226 -11648" value="Floor 3" width="180" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /><br1>
|
||||
<button action="bypass -h admin_move_to -22258 277112 -9920" value="Floor 4" width="180" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /><br1>
|
||||
<button action="bypass -h admin_move_to -19074 277112 -8256" value="Floor 6" width="180" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /><br1>
|
||||
<button action="bypass -h admin_move_to -19074 277116 -9920" value="Floor 7" width="180" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /><br1>
|
||||
<button action="bypass -h admin_move_to -19058 277090 -11648" value="Floor 8" width="180" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /><br1>
|
||||
<button action="bypass -h admin_move_to -19068 277074 -13376" value="Floor 9" width="180" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
|
||||
</center>
|
||||
</body></html>
|
@ -1,22 +0,0 @@
|
||||
<html><title>Admin Teleports</title>
|
||||
<body>
|
||||
<center>
|
||||
<table width="260">
|
||||
<tr>
|
||||
<td width="40">
|
||||
<button value="Main" action="bypass -h admin_admin" width="40" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
|
||||
</td>
|
||||
<td width="180">
|
||||
<center>Tully Workshop</center>
|
||||
</td>
|
||||
<td width="40">
|
||||
<button value="Back" action="bypass -h admin_html teleports/OtherLocations.htm" width="40" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<br>
|
||||
<button action="bypass -h admin_move_to -13400 272827 -15300" value="Floor 1" width="180" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /><br>
|
||||
<button action="bypass -h admin_move_to -12176 279696 -13596" value="Floor 6" width="180" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
|
||||
</center>
|
||||
</body></html>
|
@ -34,7 +34,7 @@
|
||||
<br>
|
||||
<table width=256>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html teleports/TownAreas/ti_starting.htm" value="Human" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_html teleports/TownAreas/ti_starting.htm" value="Talking Isl." width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_html teleports/TownAreas/dwarf_starting.htm" value="Dwarven" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
@ -47,6 +47,7 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html teleports/TownAreas/ertheia_starting.htm" value="Ertheia" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 207320 87617 -1112" value="Arcan City" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
|
@ -8,23 +8,8 @@
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<font color="aadd77">Dark Elven Village</font>
|
||||
<br>
|
||||
<table width=256>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 12428 16551 -4588" value="Village Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 10842 17909 -4562" value="Weapon Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 11914 15786 -4559" value="Grocery Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 10842 17909 -4562" value="Armor Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 13545 17555 -4546" value="Warehouse" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 10793 14287 -4246" value="Shilen Temple" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<font color="aadd77">Dark Elven Village</font><br>
|
||||
<button action="bypass -h admin_move_to 12428 16551 -4588" value="Village Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
@ -8,30 +8,8 @@
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<font color="aadd77">Dwarven Village</font>
|
||||
<br>
|
||||
<table width=256>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 116551 -182493 -1525" value="Village Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 115843 -181207 -1344" value="Weapon Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 116005 -177377 -889" value="Grocery Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 115843 -181207 -1344" value="Armor Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 114846 -179977 -876" value="Warehouse" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 115347 -182386 -1446" value="Blacksmith" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 114445 -178535 -818" value="Maphr Temple" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 116117 -178532 -954" value="Elder Council" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 115765 -183422 -1483" value="Bronze Key Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<font color="aadd77">Dwarven Village</font><br>
|
||||
<button action="bypass -h admin_move_to 116551 -182493 -1525" value="Village Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
@ -8,23 +8,8 @@
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<font color="aadd77">Elven Village</font>
|
||||
<br>
|
||||
<table width=256>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 45873 49288 -3064" value="Village Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 44535 46989 -2988" value="Weapon Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 42784 50218 -2988" value="Grocery Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 44535 46989 -2988" value="Armor Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 47897 50005 -2989" value="Warehouse" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 45280 52281 -2801" value="Temple of Eva" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<font color="aadd77">Elven Village</font><br>
|
||||
<button action="bypass -h admin_move_to 45873 49288 -3064" value="Village Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
@ -8,10 +8,8 @@
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<font color="aadd77">Faeron Village</font>
|
||||
<br>
|
||||
<font color="aadd77">Faeron Village</font><br>
|
||||
<table width=256>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -80353 247981 -3507" value="Village Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
|
@ -8,10 +8,8 @@
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<font color="aadd77">Floran Village</font>
|
||||
<br>
|
||||
<font color="aadd77">Floran Village</font><br>
|
||||
<table width=256>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 17144 170156 -3502" value="Village Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
|
@ -8,34 +8,8 @@
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<font color="aadd77">Kamael Village</font>
|
||||
<br>
|
||||
<table width=256>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -116934 46616 368" value="Village Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to -115693 43737 515" value="Weapon Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -116948 47967 457" value="Grocery Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to -115693 43737 515" value="Armor Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -114972 44942 517" value="Warehouse" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to -118075 43126 547" value="Kamael Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -120549 45199 399" value="Human Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to -120183 46016 347" value="Orc Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -120259 46920 406" value="Elf Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to -118728 47935 457" value="Dark Elf Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -117821 47953 457" value="Dwarf Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<font color="aadd77">Kamael Village</font><br>
|
||||
<button action="bypass -h admin_move_to -116934 46616 368" value="Village Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
@ -8,23 +8,8 @@
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<font color="aadd77">Orc Village</font>
|
||||
<br>
|
||||
<table width=256>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -44133 -113911 -244" value="Village Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to -44290 -111618 -227" value="Weapon Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -44011 -115535 -227" value="Grocery Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to -44290 -111618 -227" value="Armor Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -43248 -113517 -227" value="Warehouse" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to -46422 -113608 -22" value="King's Hall" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<font color="aadd77">Orc Village</font><br>
|
||||
<td align=center><button action="bypass -h admin_move_to -44133 -113911 -244" value="Village Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
@ -28,6 +28,9 @@
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html teleports/WorldAreas/RombarshyaTerritory.htm" value="Rombarshya Territory" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_html teleports/WorldAreas/CardiffTerritory.htm" value="Cardiff Territory" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html teleports/WorldAreas/MagmeldTerritory.htm" value="Magmeld Territory" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
</body></html>
|
@ -3,13 +3,12 @@
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Tower of Insolence</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/OtherLocations.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Aden Territory - Tower of Insolence</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/WorldAreas/AdenTerritory.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
</center><br>
|
||||
<center>
|
||||
<font color="LEVEL">Tower of Insolence</font><br1>
|
||||
<table width=256>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 121685 15749 -3852" value="1st Floor" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
@ -43,4 +42,5 @@
|
||||
<td align=center><button action="bypass -h admin_move_to 113099 14500 10077" value="Baium's Lair" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center></body></html>
|
||||
</center>
|
||||
</body></html>
|
@ -22,26 +22,11 @@
|
||||
<button action="bypass -h admin_move_to -103032 46457 -1136" value="Mimir's Forest" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -116114 87005 -3544" value="Hills of Gold" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Dungeons</font><br1>
|
||||
<button action="bypass -h admin_move_to 114649 11115 -5120" value="Tower of Insolence" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_html teleports/WorldAreas/AdenTerritory-1.htm" value="Tower of Insolence" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 181737 46469 -4276" value="The Giant's Cave" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 110912 84912 -4816" value="Catacomb of the Forbidden Path" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 136672 79328 -3702" value="Catacomb of the Witch" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 168560 -17968 -3174" value="The Disciple's Necropolis" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -84728 60089 -2576" value="Nornil's Garden" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Towns</font><br1>
|
||||
<button action="bypass -h admin_move_to 146783 25808 -2000" value="Town of Aden" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 117088 76931 -2670" value="Hunters Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Castle</font><br1>
|
||||
<button action="bypass -h admin_move_to 147461 9898 -592" value="Aden Castle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Starting</font><br1>
|
||||
<button action="bypass -h admin_move_to -118070 45956 420" value="Kamael Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -86961 43356 -2680" value="Nornil's Cave" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Fortresses</font><br1>
|
||||
<button action="bypass -h admin_move_to 154613 55391 -3096" value="Narsell Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 189828 40014 -3248" value="Bayou Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 125250 95423 -1976" value="Hunter's Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Conquerable Hall</font><br1>
|
||||
<button action="bypass -h admin_move_to 178358 -14192 -2256" value="Devastated Castle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<button action="bypass -h admin_move_to 168560 -17968 -3174" value="The Disciple's Necropolis" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Arena</font><br1>
|
||||
<button action="bypass -h admin_move_to 146440 46723 -3400" value="Coliseum" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Others</font><br1>
|
||||
|
@ -5,7 +5,8 @@
|
||||
<td align=center width=176>Cardiff Territory</td>
|
||||
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<font color="LEVEL">Dungeon</font><br1>
|
||||
<button action="bypass -h admin_move_to -175520 154505 2712" value="Seed of Annihilation" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
<font color="LEVEL">Dungeons</font><br1>
|
||||
<button action="bypass -h admin_move_to -175520 154505 2712" value="Seed of Annihilation" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -147348 152527 -14056" value="Seed of Hellfire" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
14
trunk/dist/game/data/html/admin/teleports/WorldAreas/DionTerritory-1.htm
vendored
Normal file
14
trunk/dist/game/data/html/admin/teleports/WorldAreas/DionTerritory-1.htm
vendored
Normal file
@ -0,0 +1,14 @@
|
||||
<html><title>Admin Teleports</title>
|
||||
<body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Dion Territory - Cruma Tower</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/WorldAreas/DionTerritory.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<button action="bypass -h admin_move_to 17192 114178 -3439" value="Cruma Tower Entrance" width=180 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br1>
|
||||
<button action="bypass -h admin_move_to 17724 114004 -11672" value="Cruma Tower 1st Floor" width=180 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br1>
|
||||
<button action="bypass -h admin_move_to 17730 108301 -9057" value="Cruma Tower 2nd Floor" width=180 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br1>
|
||||
<button action="bypass -h admin_move_to 17719 115430 -6582" value="Cruma Tower 3rd Floor" width=180 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</center>
|
||||
</body></html>
|
@ -16,25 +16,10 @@
|
||||
<button action="bypass -h admin_move_to 10610 156322 -2472" value="Floran Agricultural Area" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 630 179184 -3720" value="Plains of Dion" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Dungeons</font><br1>
|
||||
<button action="bypass -h admin_move_to 17225 114173 -3440" value="Cruma Tower" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_html teleports/WorldAreas/DionTerritory-1.htm" value="Cruma Tower" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 39232 143568 -3651" value="Catacomb of the Heretic" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 45600 126944 -3686" value="The Pilgrim's Necropolis" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Towns</font><br1>
|
||||
<button action="bypass -h admin_move_to 15472 142880 -2699" value="Town of Dion" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 17308 170368 -3495" value="Floran Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Castle</font><br1>
|
||||
<button action="bypass -h admin_move_to 22310 155917 -2952" value="Dion Castle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Fortresses</font><br1>
|
||||
<button action="bypass -h admin_move_to 16732 188294 -2760" value="Hive Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 5317 149746 -2728" value="Floran Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 60342 139723 -1592" value="Tanor Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Conquerable Hall</font><br1>
|
||||
<button action="bypass -h admin_move_to 43962 108861 -2032" value="Fortress of Resistance" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Arena</font><br1>
|
||||
<button action="bypass -h admin_move_to 12443 183467 -3560" value="Dion Arena" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Not Verified</font><br1>
|
||||
<button action="bypass -h admin_move_to 17724 114004 -11672" value="Cruma Tower 1st Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 17730 108301 -9057" value="Cruma Tower 2nd Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 17719 115430 -6582" value="Cruma Tower 3rd Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
<button action="bypass -h admin_move_to 12443 183467 -3560" value="Dion Arena" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
@ -12,24 +12,16 @@
|
||||
<button action="bypass -h admin_move_to 113553 134813 -3540" value="Gorgon Flower Garden" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Dungeons</font><br1>
|
||||
<button action="bypass -h admin_move_to 131557 114509 -3712" value="Antharas' Lair" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 177160 114922 -7704" value="Antharas' Nest" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 43408 206881 -3752" value="Devil's Isle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 43200 170688 -3251" value="Catacomb of the Branded" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 114496 132416 -3101" value="Necropolis of Martyrdom" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Towns</font><br1>
|
||||
<button action="bypass -h admin_move_to 105918 109759 -3170" value="Hardin's Academy" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 83475 147966 -3404" value="Town of Giran" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Castle</font><br1>
|
||||
<button action="bypass -h admin_move_to 112077 144869 -2824" value="Giran Castle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Fortress</font><br1>
|
||||
<button action="bypass -h admin_move_to 126082 123622 -2424" value="Valley Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Harbor</font><br1>
|
||||
<button action="bypass -h admin_move_to 47938 186864 -3420" value="Giran Harbor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Arena</font><br1>
|
||||
<button action="bypass -h admin_move_to 73579 142709 -3768" value="Giran Arena" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Other</font><br1>
|
||||
<button action="bypass -h admin_move_to 41528 198358 -4648" value="Pirate Tunnel" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Not Verified</font><br1>
|
||||
<button action="bypass -h admin_move_to 154623 121134 -3809" value="Antharas' Heart" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
<font color="LEVEL">Others</font><br1>
|
||||
<button action="bypass -h admin_move_to 41528 198358 -4648" value="Pirate Tunnel" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 154623 121134 -3809" value="Antharas' Heart" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 105918 109759 -3170" value="Hardin's Academy" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
@ -3,20 +3,20 @@
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Steel Citadel</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/instance.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Gludio Territory - Steel Citadel</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/WorldAreas/GludioTerritory.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br><br>
|
||||
<br>
|
||||
<center>
|
||||
<button action="bypass -h admin_move_to 16285 283656 -9705" value="Entrance" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
<button action="bypass -h admin_move_to 19673 275801 -9705" value="The Way Up" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
<button action="bypass -h admin_move_to 19750 276451 -7553" value="The Hallway" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
<button action="bypass -h admin_move_to 17200 276664 -7553" value="The Room" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
<button action="bypass -h admin_move_to 16285 282784 -7555" value="The Bridge" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
<button action="bypass -h admin_move_to 18920 284025 -7550" value="The Blood Gap" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<button action="bypass -h admin_move_to 13220 282010 -7547" value="Advance Pedestal 1" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
<button action="bypass -h admin_move_to 17930 283193 -9703" value="Advance Pedestal 2" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
<button action="bypass -h admin_move_to 16285 283656 -9705" value="Entrance" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 19673 275801 -9705" value="The Way Up" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 19750 276451 -7553" value="The Hallway" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 17200 276664 -7553" value="The Room" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 16285 282784 -7555" value="The Bridge" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 18920 284025 -7550" value="The Blood Gap" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 13220 282010 -7547" value="Advance Pedestal 1" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 17930 283193 -9703" value="Advance Pedestal 2" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 14609 283182 -7548" value="Advance Pedestal 3" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
@ -3,12 +3,11 @@
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Tower of Infinitum</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/instance.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Gludio Territory - Tower of Infinitum</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/WorldAreas/GludioTerritory.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<table width=270>
|
||||
<tr>
|
@ -3,21 +3,20 @@
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Tully's Workshop</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/instance.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Gludio Territory - Tully's Workshop</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/WorldAreas/GludioTerritory.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<button action="bypass -h admin_move_to -12650 274045 -15301" value="Tully's Workshop 1" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
<button action="bypass -h admin_move_to -12186 274053 -13596" value="Tully's Workshop 2" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
<button action="bypass -h admin_move_to -12429 273921 -11623" value="Tully's Workshop 3" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
<button action="bypass -h admin_move_to -12868 273785 -10496" value="Tully's Workshop 4" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
<button action="bypass -h admin_move_to -12537 273938 -9013" value="Tully's Workshop 5" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
<button action="bypass -h admin_move_to -12220 279713 -13595" value="Tully's Workshop 6" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
<button action="bypass -h admin_move_to -12526 279714 -11623" value="Tully's Workshop 7" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
<button action="bypass -h admin_move_to -12220 279713 -10496" value="Tully's Workshop 8" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
<button action="bypass -h admin_move_to -12650 274045 -15301" value="Tully's Workshop 1" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -12186 274053 -13596" value="Tully's Workshop 2" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -12429 273921 -11623" value="Tully's Workshop 3" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -12868 273785 -10496" value="Tully's Workshop 4" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -12537 273938 -9013" value="Tully's Workshop 5" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -12220 279713 -13595" value="Tully's Workshop 6" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -12526 279714 -11623" value="Tully's Workshop 7" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -12220 279713 -10496" value="Tully's Workshop 8" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 21928 243924 11088" value="Tully's Workshop Roof" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
@ -3,12 +3,11 @@
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Tower of Naia</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/instance.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Gludio Territory - Tower of Naia</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/WorldAreas/GludioTerritory.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<table width=256>
|
||||
<tr>
|
@ -15,8 +15,6 @@
|
||||
<button action="bypass -h admin_move_to -44829 188171 -3256" value="Red Rock Ridge" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -44763 203497 -3592" value="Langk Lizardmen Dwellings" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -25283 106820 -3416" value="Maille Lizardmen Barracks" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -104344 226217 -3616" value="Talking Island, Northern Territory" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -95336 240478 -3264" value="Talking Island, Eastern Territory" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -63736 101522 -3552" value="Fellmere Harvesting Grounds" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -75437 168800 -3632" value="Windmill Hill" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -50174 129303 -2912" value="Ruins of Agony Bend" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
@ -39,35 +37,19 @@
|
||||
<button action="bypass -h admin_move_to -26489 195307 -3928" value="Ant Incubator" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -41184 206752 -3357" value="Necropolis of Sacrifice" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -25472 77728 -3446" value="The Patriot's Necropolis" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 19714 243420 -205" value="Steel Citadel" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 16882 238952 9776" value="Tower of Infinitum" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 20886 244088 11062" value="Tully's Workshop" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 16798 244263 11616" value="Tower of Naia" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Towns</font><br1>
|
||||
<button action="bypass -h admin_move_to -80684 149770 -3043" value="Gludin Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -12787 122779 -3114" value="Town of Gludio" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Castle</font><br1>
|
||||
<button action="bypass -h admin_move_to -18341 113946 -1268" value="Gludio Castle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Starting</font><br1>
|
||||
<button action="bypass -h admin_move_to -84141 244623 -3729" value="Talking Island Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -72674 256819 -3112" value="Cedric's Training Hall" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -89041 248907 -3568" value="Einhovant's School of Magic" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Fortresses</font><br1>
|
||||
<button action="bypass -h admin_move_to -53034 156482 -1896" value="Camp Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -22429 219895 -3072" value="Gludio Southern Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<button action="bypass -h admin_html teleports/WorldAreas/GludioTerritory-1.htm" value="Steel Citadel" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_html teleports/WorldAreas/GludioTerritory-2.htm" value="Tower of Infinitum" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_html teleports/WorldAreas/GludioTerritory-3.htm" value="Tully's Workshop" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_html teleports/WorldAreas/GludioTerritory-4.htm" value="Tower of Naia" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Harbors</font><br1>
|
||||
<button action="bypass -h admin_move_to -91101 150344 -3624" value="Gludin Harbor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -96811 259153 -3616" value="Talking Island Harbor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Arena</font><br1>
|
||||
<button action="bypass -h admin_move_to -87328 142266 -3640" value="Gludin Arena" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Others</font><br1>
|
||||
<button action="bypass -h admin_move_to -57798 127629 -2928" value="Fellmere Lake" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -99586 237637 -3568" value="Obelisk of Victory" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -111728 244330 -3448" value="Singing Waterfall" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -20181 250693 -3248" value="Hidden Oasis" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -4745 255654 -3128" value="Caravan Encampment" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Not Verified</font><br1>
|
||||
<button action="bypass -h admin_move_to -11802 236360 -3271" value="Hellbound Entrance" width="210" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
<button action="bypass -h admin_move_to -4745 255654 -3128" value="Caravan Encampment" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -11802 236360 -3271" value="Hellbound Entrance" width="210" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -149365 255309 -86" value="Gludio AirShip Field" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
@ -16,26 +16,13 @@
|
||||
<font color="LEVEL">Dungeons</font><br1>
|
||||
<button action="bypass -h admin_move_to 168902 -116703 -2417" value="Forge of the Gods" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 189964 -116820 -1624" value="Hall of Flames" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 215378 -116635 -1608" value="Valakas' Lair" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 186699 -75915 -2826" value="Imperial Tomb" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 178127 -84435 -7215" value="Four Sepulchers" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -88015 -141153 -9168" value="The Last Imperial Tomb" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Town</font><br1>
|
||||
<button action="bypass -h admin_move_to 148024 -55281 -2728" value="Town of Goddard" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Castle</font><br1>
|
||||
<button action="bypass -h admin_move_to 147450 -47331 -496" value="Goddard Castle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<button action="bypass -h admin_move_to 178127 -84435 -7215" value="Four Sepulchers" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Monsters Villages</font><br1>
|
||||
<button action="bypass -h admin_move_to 149548 -82014 -5592" value="Ketra Orc Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 108155 -53670 -2472" value="Varka Silenos Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Fortresses</font><br1>
|
||||
<button action="bypass -h admin_move_to 158920 -70150 -2704" value="Borderland Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 100429 -55316 -488" value="Demon Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Conquerable Hall</font><br1>
|
||||
<button action="bypass -h admin_move_to 139997 -124860 -1896" value="Rainbow Springs Chateau" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Other</font><br1>
|
||||
<button action="bypass -h admin_move_to 168982 -86455 -3007" value="Pilgrim's Temple" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Not Verified</font><br1>
|
||||
<button action="bypass -h admin_move_to 152180 -126093 -2282" value="Hot Springs Arena" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 208884 -113705 -256" value="The Lair Of Valakas" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
<font color="LEVEL">Others</font><br1>
|
||||
<button action="bypass -h admin_move_to 168982 -86455 -3007" value="Pilgrim's Temple" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 152180 -126093 -2282" value="Hot Springs Arena" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
15
trunk/dist/game/data/html/admin/teleports/WorldAreas/InnadrilTerritory –1.htm
vendored
Normal file
15
trunk/dist/game/data/html/admin/teleports/WorldAreas/InnadrilTerritory –1.htm
vendored
Normal file
@ -0,0 +1,15 @@
|
||||
<html><title>Admin Teleports</title><body>
|
||||
<center>
|
||||
<table width=256><tr>
|
||||
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center width=176>Innadril Territory - Garden of Eva</td>
|
||||
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas/InnadrilTerritory.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<button action="bypass -h admin_move_to 84413 234334 -3656" value="Garden of Eva - Entrance" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 80688 245566 -8926" value="Garden of Eva 1st Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 80629 246420 -9331" value="Garden of Eva 2nd Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 87750 252422 -9851" value="Garden of Eva 3rd Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 82506 255978 -10363" value="Garden of Eva 4th Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 82158 252376 -10592" value="Garden of Eva 5th Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
@ -13,31 +13,12 @@
|
||||
<button action="bypass -h admin_move_to 145159 189247 -3756" value="Isle of Prayer" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 148444 160914 -3102" value="Chromatic Highlands" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Dungeons</font><br1>
|
||||
<button action="bypass -h admin_move_to 84413 234334 -3656" value="Garden of Eva" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to teleports/WorldAreas/InnadrilTerritory-1.htm" value="Garden of Eva" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 79296 209584 -3709" value="The Saint's Necropolis" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 107514 174329 -3704" value="Necropolis of Worship" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 143203 148824 -12004" value="Crystal Caverns" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 148838 179183 -6009" value="Dark Cloud Mansion" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 144697 147492 -12159" value="Emerald Square" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 149948 150300 -12170" value="Steam Corridor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 141135 149911 -11840" value="Coral Garden" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Town</font><br1>
|
||||
<button action="bypass -h admin_move_to 111455 219400 -3546" value="Heine" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Castle</font><br1>
|
||||
<button action="bypass -h admin_move_to 115988 246899 -976" value="Innadril Castle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Fortresses</font><br1>
|
||||
<button action="bypass -h admin_move_to 118659 205047 -3176" value="White Sands Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 72959 186218 -2424" value="Aaru Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<button action="bypass -h admin_move_to 107514 174329 -3704" value="Necropolis of Worship" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Harbor</font><br1>
|
||||
<button action="bypass -h admin_move_to 111418 225960 -3624" value="Tour Boat Dock" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Others</font><br1>
|
||||
<button action="bypass -h admin_move_to 160074 167893 -3538" value="Coral Reef" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 149363 172341 -946" value="Parnassus" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Not Verified</font><br1>
|
||||
<button action="bypass -h admin_move_to 80688 245566 -8926" value="Garden of Eva 1st Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 80629 246420 -9331" value="Garden of Eva 2nd Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 87750 252422 -9851" value="Garden of Eva 3rd Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 82506 255978 -10363" value="Garden of Eva 4th Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 82158 252376 -10592" value="Garden of Eva 5th Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
<button action="bypass -h admin_move_to 160074 167893 -3538" value="Coral Reef" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
15
trunk/dist/game/data/html/admin/teleports/WorldAreas/MagmeldTerritory-1.htm
vendored
Normal file
15
trunk/dist/game/data/html/admin/teleports/WorldAreas/MagmeldTerritory-1.htm
vendored
Normal file
@ -0,0 +1,15 @@
|
||||
<html><title>Admin Teleports</title><body>
|
||||
<center>
|
||||
<table width=256><tr>
|
||||
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center width=176>Magmeld Territory</td>
|
||||
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas/MagmeldTerritory.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<font color="LEVEL">Orbis Temple</font><br1>
|
||||
<button action="bypass -h admin_move_to 198676 86609 -137" value="Orbis Temple Entrance" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 213023 51135 -8412" value="Orbis Temple 1st Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 213022 50440 -14640" value="Orbis Temple 2nd Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 214314 115388 -12741" value="Orbis Temple 3rd Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 224910 68728 1626" value="The Lair of Octavis" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
16
trunk/dist/game/data/html/admin/teleports/WorldAreas/MagmeldTerritory.htm
vendored
Normal file
16
trunk/dist/game/data/html/admin/teleports/WorldAreas/MagmeldTerritory.htm
vendored
Normal file
@ -0,0 +1,16 @@
|
||||
<html><title>Admin Teleports</title><body>
|
||||
<center>
|
||||
<table width=256><tr>
|
||||
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center width=176>Magmeld Territory</td>
|
||||
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<font color="LEVEL">Fields</font><br1>
|
||||
<button action="bypass -h admin_move_to 207868 112199 -2063" value="Garden of Genesis" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 214361 80813 821" value="Fairy Settlement" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Dungeons</font><br1>
|
||||
<button action="bypass -h admin_html teleports/WorldAreas/MagmeldTerritory-1.htm" value="Orbis Temple" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Others</font><br1>
|
||||
<button action="bypass -h admin_move_to 224910 68728 1626" value="Kimerian Cavern" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
@ -26,31 +26,13 @@
|
||||
<button action="bypass -h admin_move_to -56064 78720 -3011" value="Necropolis of Devotion" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -22480 13872 -3174" value="Catacomb of Dark Omens" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 74672 78032 -3398" value="Catacomb of the Apostate" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Starting</font><br1>
|
||||
<button action="bypass -h admin_move_to 46951 51550 -2976" value="Elven Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 25934 11037 -3720" value="The Shilen Temple" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 9709 15566 -4500" value="Dark Elf Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Towns</font><br1>
|
||||
<button action="bypass -h admin_move_to 85391 16228 -3640" value="Ivory Tower" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 82971 53207 -1470" value="Town of Oren" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Castle</font><br1>
|
||||
<button action="bypass -h admin_move_to 78189 36936 -2560" value="Oren Castle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Fortresses</font><br1>
|
||||
<button action="bypass -h admin_move_to 72606 4413 -2888" value="Ivory Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -53234 91513 -2664" value="Cloud Mountain Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 11535 95277 -3264" value="Dragonspine Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 79503 91179 -2720" value="Antharas' Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 111368 -14851 -832" value="Western Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Conquerable Hall</font><br1>
|
||||
<button action="bypass -h admin_move_to 87091 -20354 -2072" value="Bandit Stronghold" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Others</font><br1>
|
||||
<button action="bypass -h admin_move_to 51469 82600 -3312" value="Iris Lake" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -44566 77508 -3736" value="Altar of Rites" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 61740 94946 -1488" value="Misty Mountains" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 58502 53453 -3624" value="Starlight Waterfall" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -7233 57006 -3520" value="Undine Waterfall" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 70456 6591 -3632" value="The Gods' Falls" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Not Verified</font><br1>
|
||||
<button action="bypass -h admin_move_to 54216 23826 -5380" value="Sea of Spores (Orfens' Lair)" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
<button action="bypass -h admin_move_to 70456 6591 -3632" value="The Gods' Falls" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 85391 16228 -3640" value="Ivory Tower" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
@ -7,21 +7,10 @@
|
||||
</tr></table><br>
|
||||
<font color="LEVEL">Dungeons</font><br1>
|
||||
<button action="bypass -h admin_move_to -247012 251804 4340" value="Seed of Destruction" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -241752 219983 -9985" value="Entrance of Destruction" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -246035 217337 -12209" value="Central Square" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -248345 220075 -12437" value="Scouting Pass" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -251432 217742 -12305" value="Fortress of Destruction" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -250403 208464 -11957" value="Jinryong's Throne" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -213678 210670 4408" value="Seed of Infinity" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -187567 205570 -9543" value="Hall of Suffering" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -176236 208208 -11949" value="Hall of Erosion" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -179548 209584 -15504" value="Heart of Infinity" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<button action="bypass -h admin_move_to -213678 210670 4408" value="Seed of Infinity" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Town</font><br1>
|
||||
<button action="bypass -h admin_move_to -186742 244167 2670" value="Keucereus Alliance Base" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Arena</font><br1>
|
||||
<button action="bypass -h admin_move_to -213473 244899 2017" value="Aerial Cleft" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Others</font><br1>
|
||||
<button action="bypass -h admin_move_to -248375 250443 4348" value="Secret Airstrip" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -183443 205834 -12902" value="Death Gate" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
<button action="bypass -h admin_move_to -213473 244899 2017" value="Aerial Cleft" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
12
trunk/dist/game/data/html/admin/teleports/WorldAreas/RuneTerritory-1.htm
vendored
Normal file
12
trunk/dist/game/data/html/admin/teleports/WorldAreas/RuneTerritory-1.htm
vendored
Normal file
@ -0,0 +1,12 @@
|
||||
<html><title>Admin Teleports</title><body>
|
||||
<center>
|
||||
<table width=256><tr>
|
||||
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center width=176>Rune Territory - Pagan's Temple</td>
|
||||
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas/RuneTerritory.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<center>
|
||||
<button action="bypass -h admin_move_to 36603 -51202 712" value="Pagan's Temple Entrance" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -16368 -38912 -10720" value="Pagan's Temple Inside" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
@ -1,19 +1,14 @@
|
||||
<html><title>Admin Teleports</title>
|
||||
<body>
|
||||
<html><title>Admin Teleports</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Primeval Island</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/OtherLocations.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
|
||||
<table width=256><tr>
|
||||
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center width=176>Rune Territory - Primeval Isle</td>
|
||||
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas/RuneTerritory.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<center>
|
||||
<button action="bypass -h admin_move_to 10468 -24569 -3650" value="Primeval Isle Wharf" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 6229 -2924 -2965" value="Research Facility" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 26174 -17134 -2747" value="Lost Nest" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 8264 -14431 -3696" value="Primeval Plains" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 8264 -14431 -3696" value="Primeval Plains" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
13
trunk/dist/game/data/html/admin/teleports/WorldAreas/RuneTerritory-3.htm
vendored
Normal file
13
trunk/dist/game/data/html/admin/teleports/WorldAreas/RuneTerritory-3.htm
vendored
Normal file
@ -0,0 +1,13 @@
|
||||
<html><title>Admin Teleports</title><body>
|
||||
<center>
|
||||
<table width=256><tr>
|
||||
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center width=176>Rune Territory - Monastery of Silence</td>
|
||||
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas/RuneTerritory.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<center>
|
||||
<button action="bypass -h admin_move_to 106414 -87799 -2944" value="Entrance" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 110685 -82031 -1584" value="Minigame Lower Room" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 114763 -71073 -549" value="Minigame Upper Room" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
13
trunk/dist/game/data/html/admin/teleports/WorldAreas/RuneTerritory-4.htm
vendored
Normal file
13
trunk/dist/game/data/html/admin/teleports/WorldAreas/RuneTerritory-4.htm
vendored
Normal file
@ -0,0 +1,13 @@
|
||||
<html><title>Admin Teleports</title><body>
|
||||
<center>
|
||||
<table width=256><tr>
|
||||
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center width=176>Rune Territory - Valley of Saints</td>
|
||||
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas/RuneTerritory.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<center>
|
||||
<button action="bypass -h admin_move_to 65797 -71510 -3744" value="Valley of Saints" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 80471 -84022 -3646" value="Valley of Saints Grave Area" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 91840 -86269 -2703" value="Valley of Saints Tomb" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
@ -7,37 +7,20 @@
|
||||
</tr></table><br>
|
||||
<font color="LEVEL">Fields</font><br1>
|
||||
<button action="bypass -h admin_move_to 43805 -88010 -2780" value="Beast Farm" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 65797 -71510 -3744" value="Valley of Saints" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_html teleports/WorldAreas/RuneTerritory-4.htm" value="Valley of Saints" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 52107 -54328 -3158" value="Forest of the Dead" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 69340 -50203 -3314" value="Swamp of Screams" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 8480 -14624 -3693" value="Primeval Isle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<button action="bypass -h admin_html teleports/WorldAreas/RuneTerritory-2.htm" value="Primeval Isle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Dungeons</font><br1>
|
||||
<button action="bypass -h admin_move_to 106414 -87799 -2949" value="Monastery of Silence" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 35630 -49748 -760" value="The Pagan Temple" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_html teleports/WorldAreas/RuneTerritory-3.htm" value="Monastery of Silence" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_html teleports/WorldAreas/RuneTerritory-1.htm" value="The Pagan Temple" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 88969 -45307 -2112" value="Stakato Nest" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Monastery of Silence</font><br1>
|
||||
<button action="bypass -h admin_move_to 110685 -82031 -1584" value="Minigame Lower Room" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 114763 -71073 -549" value="Minigame Upper Room" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Town</font><br1>
|
||||
<button action="bypass -h admin_move_to 43835 -47749 -792" value="Rune Township" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Castle</font><br1>
|
||||
<button action="bypass -h admin_move_to 14659 -49230 -160" value="Rune Castle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Monster Village</font><br1>
|
||||
<button action="bypass -h admin_move_to 57670 -41672 -3154" value="Cursed Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Fortresses</font><br1>
|
||||
<button action="bypass -h admin_move_to 69955 -61163 -2624" value="Swamp Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 72269 -94495 -1264" value="Monastic Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Harbors</font><br1>
|
||||
<button action="bypass -h admin_move_to 36839 -38435 -3640" value="Rune Harbor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 10448 -24960 -3664" value="Primeval Isle Wharf" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Conquerable Halls</font><br1>
|
||||
<button action="bypass -h admin_move_to 55133 -93217 -1360" value="Wild Beast Reserve" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 57966 -28378 584" value="Fortress of the Dead" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Others</font><br1>
|
||||
<button action="bypass -h admin_move_to 40723 -94881 -2096" value="Windtail Waterfall" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 26240 -7840 -1972" value="Sailren's Den" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Not Verified</font><br1>
|
||||
<button action="bypass -h admin_move_to 80471 -84022 -3646" value="Vally of Saints Grave Area" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 91840 -86269 -2703" value="Vally of Saints Tomb" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 40723 -94881 -2096" value="Windtail Waterfall" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
@ -24,16 +24,6 @@
|
||||
<button action="bypass -h admin_move_to 139714 -177456 -1536" value="Abandoned Coal Mines" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 171946 -173352 3440" value="Mithril Mines" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 90418 -107317 -3328" value="Archaic Laboratory" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Starting</font><br1>
|
||||
<button action="bypass -h admin_move_to -55699 -114967 2528" value="The Pa'agrio Temple" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -45158 -112583 -236" value="Orc Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 115120 -178224 -917" value="Dwarven Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Castle</font><br1>
|
||||
<button action="bypass -h admin_move_to 77630 -150885 368" value="Schuttgart Castle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Town</font><br1>
|
||||
<button action="bypass -h admin_move_to 87056 -143472 -1296" value="Town of Schuttgart" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Fortress</font><br1>
|
||||
<button action="bypass -h admin_move_to 109203 -141149 -2800" value="Archaic Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Others</font><br1>
|
||||
<button action="bypass -h admin_move_to -8830 -119289 424" value="The Immortal Plateau" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 8652 -139941 -1144" value="Frozen Waterfalls" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
@ -44,8 +34,7 @@
|
||||
<button action="bypass -h admin_move_to 32173 -122954 -792" value="Valley of the Lords" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 107577 -122392 -3632" value="Frost Lake" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 113750 -109163 -832" value="Ice Merchant Cabin" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 126272 -159336 -1232" value="Brigand Stronghold" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<font color="LEVEL">Not Verified</font><br1>
|
||||
<button action="bypass -h admin_move_to 126272 -159336 -1232" value="Brigand Stronghold" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 48336 -107734 -1577" value="Graverobber Hideout" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
@ -6,7 +6,8 @@
|
||||
<td width=180><center>Instance Zone's</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_show_moves" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
<br><br>
|
||||
</center>
|
||||
<br>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td><button action="bypass -h admin_html teleports/instance/destruction.htm" value="Seed of Destruction" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
@ -25,13 +26,43 @@
|
||||
<td><button action="bypass -h admin_html teleports/instance/crystalcaverns.htm" value="Crystal Caverns" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button action="bypass -h admin_html teleports/instance/steel.htm" value="Steel Citadel" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button action="bypass -h admin_html teleports/instance/infi.htm" value="Tower of Infinitum" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 114712 -114811 -11210" value="Ice Queen Castle" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to -87767 -154318 -9179" value="Final Imperial Tomb" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button action="bypass -h admin_html teleports/instance/tully.htm" value="Tully's Workshop" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button action="bypass -h admin_html teleports/instance/naia.htm" value="Tower of Naia" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 55312 219168 -3223" value="Cavern of the Pirate Captain" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 42092 -174707 -7953" value="Fortuna" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -111613 17761 -10319" value="Kartia's Labyrinth" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_html teleports/instance/altarofshilen.htm" value="Altar of Shilen" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -121680 -116556 -5777" value="Eva's Hidden Space" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to -107910 205828 -10872" value="Harnak Underground Ruins" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to 207192 120584 -10033" value="Octavis Warzone" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to -147264 212876 -10064" value="Tauti Warzone" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -114692 243930 -7968" value="Museum Dungeon" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 175479 143699 -11772" value="Prison of Darkness" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_move_to -119923 211165 -8584" value="Labyrinth of Belis" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 176806 -185110 -3805" value="Teredor Warzone" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html teleports/instance/pch.htm" value="Provisional Clan Halls" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1></td>
|
||||
<td align=center><button action="bypass -h admin_move_to 56168 -172952 -7980" value="Evil Incubator" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html teleports/instance/coc.htm" value="Ceremony of Chaos" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1></td>
|
||||
<td align=center><button action="bypass -h admin_html teleports/instance/7s.htm" value="Seven Signs - Quest" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html teleports/instance/anhilation.htm" value="Seed of Annihilation" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body></html>
|
@ -4,7 +4,7 @@
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Epic Dawn Quest</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/sevensigns.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/instance.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
17
trunk/dist/game/data/html/admin/teleports/instance/altarofshilen.htm
vendored
Normal file
17
trunk/dist/game/data/html/admin/teleports/instance/altarofshilen.htm
vendored
Normal file
@ -0,0 +1,17 @@
|
||||
<html><title>Admin Teleports</title>
|
||||
<body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Altar of Shilen</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/instance.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<button action="bypass -h admin_move_to 178136 16040 -8341" value="Altar of Shilen 1st Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 178136 16040 -10773" value="Altar of Shilen 2nd Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 178136 16040 -13717" value="Altar of Shilen 3rd Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
</center>
|
||||
</body></html>
|
17
trunk/dist/game/data/html/admin/teleports/instance/anhilation.htm
vendored
Normal file
17
trunk/dist/game/data/html/admin/teleports/instance/anhilation.htm
vendored
Normal file
@ -0,0 +1,17 @@
|
||||
<html><title>Admin Teleports</title>
|
||||
<body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Seed of Anhilation</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/instance.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<button action="bypass -h admin_move_to -185917 146623 -15309" value="Nursery 1" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -177164 146601 -15310" value="Nursery 2" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -177119 147860 -11390" value="Istina's Cavern" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
</center>
|
||||
</body></html>
|
18
trunk/dist/game/data/html/admin/teleports/instance/coc.htm
vendored
Normal file
18
trunk/dist/game/data/html/admin/teleports/instance/coc.htm
vendored
Normal file
@ -0,0 +1,18 @@
|
||||
<html><title>Admin Teleports</title>
|
||||
<body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Ceremony of Chaos</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html teleports/instance.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<button action="bypass -h admin_move_to -82630 -259280 -3328" value="Arena 1" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -81904 -245682 -3331" value="Arena 2" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -9051 -220209 -7664" value="Arena 3" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -212925 245810 -984" value="Arena 4" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
</center>
|
||||
</body></html>
|
@ -15,5 +15,6 @@
|
||||
<button action="bypass -h admin_move_to 144197 142963 -11893" value="Emerald Square" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 141694 148896 -11803" value="Coral Garden" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 144306 152454 -12136" value="Steam Corridor" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to 153569 142075 -12737" value="The Lair of Baylor/Balok" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
@ -10,11 +10,11 @@
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<button action="bypass -h admin_move_to -247012 251804 4340" value="Destruction Airstrip" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<button action="bypass -h admin_move_to -247012 251804 4340" value="Destruction Airstrip" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -241752 219983 -9985" value="Entrance of Destruction" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -246035 217337 -12209" value="Central Square" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -248345 220075 -12437" value="Scouting Pass" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -251432 217742 -12305" value="Fortress of Destruction" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -250400 208000 -12000" value="Jinryong's Throne" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -251432 217742 -12305" value="Fortress of Destruction" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<button action="bypass -h admin_move_to -250400 208000 -12000" value="Jinryong's Throne" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
@ -10,8 +10,6 @@
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<button action="bypass -h admin_move_to -213678 210670 4408" value="Infinity Airstrip" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<button action="bypass -h admin_move_to -183443 205834 -12902" value="Death Gate" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
|
||||
<button action="bypass -h admin_move_to -187567 205570 -9543" value="Hall of Suffering" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -176236 208208 -11949" value="Hall of Erosion" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button action="bypass -h admin_move_to -179548 209584 -15504" value="Heart of Infinity" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user