Sync with L2JServer Jan 9th 2015.

This commit is contained in:
mobius
2015-01-09 19:55:02 +00:00
parent 9c9b0aaff7
commit 4c2db62a63
618 changed files with 19803 additions and 7853 deletions

View File

@@ -246,19 +246,28 @@ RestorePetOnReconnect = True
# Default: True
EnableVitality = True
# Do you want players to recover their vitality when they reconnect?
# This is calculated with the time they've been offline
# Actual Time - Last Time Online / 1000 x rate recovery on reconnect
# Notes:
# Works only if EnableVitality = True
# Default: True
RecoverVitalityOnReconnect = True
# Option to set a lower vitality at character creation.
# Vitality needs to be enabled, and startingpoints needs to be lower
# than max-vitality points.
# Default: 20000
StartingVitalityPoints = 20000
# Default: 140000
StartingVitalityPoints = 140000
# Day on which vitality of all players will be reseted
# Possible values:
# 1 - Sunday
# 2 - Monday
# 3 - Tuesday
# 4 - Wednesday
# 5 - Thursday
# 6 - Friday
# 7 - Saturday
# Default: 4
AltVitalityDateReset = 4
# Hour on which all vitality will be reseted
# Format: Hour:Minute:Second
# Default: 06:30:00
AltVitalityHourReset = 06:30:00
# ---------------------------------------------------------------------------
@@ -618,7 +627,7 @@ AltClanMembersForWar = 15
# Party
# ---------------------------------------------------------------------------
# CONFUSING(nothing todo with party) -> When you made damage to a mob
# CONFUSING(nothing to do with party) -> When you made damage to a mob
# and are inside this range, you will be considered as player to reward.
# Checks for party range to mob to calculate rewards(exp, items).
# Default: 1600

View File

@@ -13,6 +13,19 @@
# Default: 16,20
SiegeHourList = 16,20
# Taxes for castles
# Tax in percent when is castle owned by npc's.
# Default: 15
TaxForNeutralSide = 15
# Tax in percent when is castle owned by player's and castle is on light side.
# Default: 0
TaxForLightSide = 0
# Tax in percent when is castle owned by player's and castle is on dark side.
# Default: 30
TaxForDarkSide = 30
# Teleport Function price
# Price = 7 days
CastleTeleportFunctionFeeRatio = 604800000

View File

@@ -398,80 +398,6 @@ GridNeighborTurnOnTime = 1
# Default: 90
GridNeighborTurnOffTime = 90
# ---------------------------------------------------------------------------
# Geodata
# ---------------------------------------------------------------------------
# GeoData options:
# 0 = GeoData and PathFinding OFF (default)
# 1 = GeoData is used to check Line Of Sight (LOS) targeting and
# L2Playable movement. You need to download files for data/geodata folder.
# Monsters can pass walls but not aggro (no line of sight) through them.
# 2 = Full GeoData enabled. Includes PathFinding (requires also /data/pathnode
# files if CellPathFinding not enabled) and all character moves go through
# geodata checks (if a mob passes a wall, pathfinding didn't find a route
# but we allow attack and returning home).
# Recommended server memory minimum 2 GB, rather 3 GB.
# Default: 0
GeoData = 0
# GeoData driver to use
# Default: com.l2jserver.gameserver.geoengine.NullDriver
GeoDataDriver=com.l2j.geodriver.GeoDriver
# Pathnode directory
# Default: data/pathnode
PathnodeDirectory = data/pathnode
# Cell-level pathfinding, produces more accurate routes but is (maybe 10x) heavier to calculate. Recommended for small servers at least.
# If False, pathnode files are used. Uses a max number of nodes in calculation which can be adjusted in the algorithm if it needs to be faster.
# Default: False
CellPathFinding = False
# Pathfinding array buffers configuration
PathFindBuffers = 100x6;128x6;192x6;256x4;320x4;384x4;500x2
# Weight for nodes without obstacles far from walls
LowWeight = 0.5
# Weight for nodes near walls
MediumWeight = 2
# Weight for nodes with obstacles
HighWeight = 3
# Angle paths will be more "smart", but in cost of higher CPU utilization
AdvancedDiagonalStrategy = True
# Weight for diagonal movement. Used only with AdvancedDiagonalStrategy = True
# Default: LowWeight * sqrt(2)
DiagonalWeight = 0.707
# Maximum number of LOS postfilter passes, 0 will disable postfilter.
# Default: 3
MaxPostfilterPasses = 3
# Path debug function.
# Nodes known to pathfinder will be displayed as adena, constructed path as antidots.
# Number of the items show node cost * 10
# Potions display path after first stage filter
# Red potions - actual waypoints. Green potions - nodes removed by LOS postfilter
# This function FOR DEBUG PURPOSES ONLY, never use it on the live server !
DebugPath = False
# True = Loads GeoData buffer's content into physical memory.
# False = Does not necessarily imply that the GeoData buffer's content is not resident in physical memory.
# Default: True
ForceGeodata = True
# This setting controls Client <--> Server Player coordinates synchronization:
# -1 - Will synchronize only Z from Client --> Server. Default when no geodata.
# 1 - Synchronization Client --> Server only. Using this option (without geodata) makes it more difficult for players to bypass obstacles.
# 2 - Intended for geodata (at least with cell-level pathfinding, otherwise can you try -1).
# Server sends validation packet if client goes too far from server calculated coordinates.
# Default: -1
CoordSynchronize = -1
# ---------------------------------------------------------------------------
# Falling Damage
@@ -614,8 +540,34 @@ ChatFilterChars = ^_^
# 19 = SCREEN_ANNOUNCE
# 20 = BATTLEFIELD
# 21 = MPCC_ROOM
# Default: 0;1;8;17
BanChatChannels = 0;1;8;17
# 22 = NPC_ALL
# 23 = NPC_SHOUT
# 24 = NEW_TELL
# 25 = Global
# Default: 0;1;8;17;25
BanChatChannels = 0;1;8;17;25
# ---------------------------------------------------------------------------
# World chat settings
# ---------------------------------------------------------------------------
# The minimum level to use this chat
# Default: 95
WorldChatMinLevel = 95
# The amount of points player will have at his disposal every day
# Default: 10
WorldChatPointsPerDay = 10
# The delay player must wait before sending new world chat message
# Note: Value is in seconds
# Default: 20sec
WorldChatInterval = 20sec
# The time on which server will reset the points of all players
# Default: 06:30:00
WorldChatResetTime = 06:30:00
# ---------------------------------------------------------------------------
# Manor

View File

@@ -0,0 +1,86 @@
# ---------------------------------------------------------------------------
# GeoData
# ---------------------------------------------------------------------------
# GeoData options:
# 0 = GeoData and PathFinding OFF (default)
# 1 = GeoData is used to check Line Of Sight (LOS) targeting and
# L2Playable movement. You need to download files for data/geodata folder.
# Monsters can pass walls but not aggro (no line of sight) through them.
# 2 = Full GeoData enabled. Includes PathFinding (requires also /data/pathnode
# files if CellPathFinding not enabled) and all character moves go through
# geodata checks (if a mob passes a wall, pathfinding didn't find a route
# but we allow attack and returning home).
# Recommended server memory minimum 2 GB, rather 3 GB.
# Default: 0
GeoData = 0
# Pathnode directory
# Default: data/pathnode
PathnodeDirectory = data/pathnode
# Cell-level pathfinding, produces more accurate routes but is (maybe 10x) heavier to calculate. Recommended for small servers at least.
# If False, pathnode files are used. Uses a max number of nodes in calculation which can be adjusted in the algorithm if it needs to be faster.
# Default: False
CellPathFinding = False
# Pathfinding array buffers configuration
PathFindBuffers = 100x6;128x6;192x6;256x4;320x4;384x4;500x2
# Weight for nodes without obstacles far from walls
LowWeight = 0.5
# Weight for nodes near walls
MediumWeight = 2
# Weight for nodes with obstacles
HighWeight = 3
# Angle paths will be more "smart", but in cost of higher CPU utilization
AdvancedDiagonalStrategy = True
# Weight for diagonal movement. Used only with AdvancedDiagonalStrategy = True
# Default: LowWeight * sqrt(2)
DiagonalWeight = 0.707
# Maximum number of LOS postfilter passes, 0 will disable postfilter.
# Default: 3
MaxPostfilterPasses = 3
# Path debug function.
# Nodes known to pathfinder will be displayed as adena, constructed path as antidots.
# Number of the items show node cost * 10
# Potions display path after first stage filter
# Red potions - actual waypoints. Green potions - nodes removed by LOS postfilter
# This function FOR DEBUG PURPOSES ONLY, never use it on the live server !
DebugPath = False
# True = Loads GeoData buffer's content into physical memory.
# False = Does not necessarily imply that the GeoData buffer's content is not resident in physical memory.
# Default: True
ForceGeoData = True
# This setting controls Client <--> Server Player coordinates synchronization:
# -1 - Will synchronize only Z from Client --> Server. Default when no geodata.
# 1 - Synchronization Client --> Server only. Using this option (without geodata) makes it more difficult for players to bypass obstacles.
# 2 - Intended for geodata (at least with cell-level pathfinding, otherwise can you try -1).
# Server sends validation packet if client goes too far from server calculated coordinates.
# Default: -1
CoordSynchronize = -1
# Geodata files folder
GeoDataPath = ./data/geodata
# True: Try to load regions not specified below(won't disturb server startup when file does not exist)
# False: Don't load any regions other than the ones specified with True below
TryLoadUnspecifiedRegions = True
# List of regions to be required to load
# eg.:
# Both regions required
# 22_22=True
# 19_20=true
# Exclude region from loading
# 25_26=false
# True: Region is required for the server to startup
# False: Region is not considered to be loaded

View File

@@ -1,16 +0,0 @@
# Geodata files folder
geodataPath = ./data/geodata
# True: Try to load regions not specified below(won't disturb server startup when file does not exist)
# False: Don't load any regions other than the ones specified with True below
tryLoadUnspecifiedRegions = True
# List of regions to be required to load
# eg.:
# Both regions required
# 22_22=True
# 19_20=true
# Exclude region from loading
# 25_26=false
# True: Region is required for the server to startup
# False: Region is not considered to be loaded

View File

@@ -84,31 +84,16 @@ RateQuestRewardMaterial = 1
# ---------------------------------------------------------------------------
# The following configures the XP multiplier of each vitality level. Basically, you have
# 5 levels, the first one being 0. Official rates are:
# Level 1: 150%
# Level 2: 200%
# Level 3: 250%
# Level 4: 300%
# Default: 2
# Take care setting these values according to your server rates, as the can lead to huge differences!
# Example with a server rate 15x and a level 4 vitality = 3. => final server rate = 45 (15x3)!
RateVitalityLevel1 = 1.5
RateVitalityLevel2 = 2.
RateVitalityLevel3 = 2.5
RateVitalityLevel4 = 3.
# Example with a server rate 15x and vitality = 2. => final server rate = 30 (15x2)!
RateVitalityExpMultiplier = 2.
# These options are to be used if you want to increase the vitality gain/lost for each mob you kills
# Default values are 1.
RateVitalityGain = 1.
RateVitalityLost = 1.
# This defines how many times faster do the players regain their vitality when in peace zones
RateRecoveryPeaceZone = 1.
# This defines how many times faster do the players regain their vitality when offline
# Note that you need to turn on "RecoverVitalityOnReconnect" to have this option effective
RateRecoveryOnReconnect = 4.
# ---------------------------------------------------------------------------
# Player Drops (values are set in PERCENTS)
# ---------------------------------------------------------------------------

View File

@@ -27,6 +27,7 @@
<admin command="admin_setconfig" accessLevel="100" />
<admin command="admin_config_server" accessLevel="100" />
<admin command="admin_gmon" accessLevel="100" />
<admin command="admin_worldchat" accessLevel="100" />
<!-- ADMIN ANNOUNCEMENTS -->
<admin command="admin_announce" accessLevel="100" />
@@ -36,7 +37,7 @@
<!-- ADMIN BAN -->
<admin command="admin_punishment" accessLevel="100" />
<admin command="admin_punishment_add" accessLevel="100" confirmDlg="true" />
<admin command="admin_punishment_add" accessLevel="100" confirmDlg="true" />
<admin command="admin_punishment_remove" accessLevel="100" confirmDlg="true" />
<!-- ADMIN BBS -->
@@ -298,7 +299,7 @@
<admin command="admin_grandboss_respawn" accessLevel="100" />
<admin command="admin_grandboss_minions" accessLevel="100" />
<admin command="admin_grandboss_abort" accessLevel="100" />
<!-- ADMIN HEAL -->
<admin command="admin_heal" accessLevel="100" />
@@ -352,7 +353,7 @@
<!-- ADMIN MANOR -->
<admin command="admin_manor" accessLevel="100" />
<!-- ADMIN MENU -->
<admin command="admin_char_manage" accessLevel="100" />
<admin command="admin_teleport_character_to_menu" accessLevel="100" />
@@ -429,7 +430,7 @@
<!-- ADMIN RELOAD -->
<admin command="admin_reload" accessLevel="100" confirmDlg="true" />
<!-- ADMIN REPAIR CHAR -->
<admin command="admin_restore" accessLevel="100" />
<admin command="admin_repair" accessLevel="100" />
@@ -462,26 +463,16 @@
<admin command="admin_server_restart" accessLevel="100" confirmDlg="true" />
<admin command="admin_server_abort" accessLevel="100" />
<!-- ADMIN SIEGE -->
<admin command="admin_siege" accessLevel="100" />
<admin command="admin_add_attacker" accessLevel="100" />
<admin command="admin_add_defender" accessLevel="100" />
<admin command="admin_add_guard" accessLevel="100" />
<admin command="admin_list_siege_clans" accessLevel="100" />
<admin command="admin_clear_siege_list" accessLevel="100" />
<admin command="admin_move_defenders" accessLevel="100" />
<admin command="admin_spawn_doors" accessLevel="100" />
<admin command="admin_endsiege" accessLevel="100" />
<admin command="admin_startsiege" accessLevel="100" />
<admin command="admin_setsiegetime" accessLevel="100" />
<admin command="admin_setcastle" accessLevel="100" />
<admin command="admin_removecastle" accessLevel="100" />
<!-- ADMIN CLAN HALL -->
<admin command="admin_clanhall" accessLevel="100" />
<admin command="admin_clanhallset" accessLevel="100" />
<admin command="admin_clanhalldel" accessLevel="100" />
<admin command="admin_clanhallopendoors" accessLevel="100" />
<admin command="admin_clanhallclosedoors" accessLevel="100" />
<admin command="admin_clanhallteleportself" accessLevel="100" />
<!-- ADMIN CASTLE -->
<admin command="admin_castlemanage" accessLevel="100" />
<!-- ADMIN SKILL -->
<admin command="admin_show_skills" accessLevel="100" />

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35100</npc> <!-- Sayres -->
<npc>35100</npc> <!-- Chamberlain of Light (Gludio) -->
</npcs>
<item id="6316" /> <!-- Food for Wyvern -->
<item id="7015" /> <!-- Shield of Castle Pledge -->
@@ -15,4 +15,5 @@
<item id="16115" count="1" restock_delay="1440" /> <!-- Recipe - Chick Gold Horn Cap (10%) -->
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
<item id="16127" count="10" restock_delay="60" /> <!-- Fabric of Chic Gold Horn Cap -->
<item id="36053" /> <!-- Clan Cloak - Castle -->
</list>

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@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35142</npc> <!-- Crosby -->
<npc>35142</npc> <!-- Chamberlain of Light (Dion) -->
</npcs>
<item id="6316" /> <!-- Food for Wyvern -->
<item id="7015" /> <!-- Shield of Castle Pledge -->
@@ -15,4 +15,5 @@
<item id="16116" count="1" restock_delay="1440" /> <!-- Recipe - Chick Silver Horn Cap (10%) -->
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
<item id="16128" count="10" restock_delay="60" /> <!-- Fabric of Chic Silver Horn Cap -->
<item id="36053" price="21000000" /> <!-- Clan Cloak - Castle -->
</list>

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@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35184</npc> <!-- Saul -->
<npc>35184</npc> <!-- Chamberlain of Light (Giran) -->
</npcs>
<item id="6316" /> <!-- Food for Wyvern -->
<item id="7015" /> <!-- Shield of Castle Pledge -->
@@ -15,4 +15,5 @@
<item id="16115" count="1" restock_delay="1440" /> <!-- Recipe - Chick Gold Horn Cap (10%) -->
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
<item id="16127" count="10" restock_delay="60" /> <!-- Fabric of Chic Gold Horn Cap -->
<item id="36053" price="21000000" /> <!-- Clan Cloak - Castle -->
</list>

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@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35226</npc> <!-- Brasseur -->
<npc>35226</npc> <!-- Chamberlain of Light (Oren) -->
</npcs>
<item id="6316" /> <!-- Food for Wyvern -->
<item id="7015" /> <!-- Shield of Castle Pledge -->
@@ -15,4 +15,5 @@
<item id="16116" count="1" restock_delay="1440" /> <!-- Recipe - Chick Silver Horn Cap (10%) -->
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
<item id="16128" count="10" restock_delay="60" /> <!-- Fabric of Chic Silver Horn Cap -->
<item id="36053" /> <!-- Clan Cloak - Castle -->
</list>

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@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35274</npc> <!-- Logan -->
<npc>35274</npc> <!-- Chamberlain of Light (Aden) -->
</npcs>
<item id="6316" /> <!-- Food for Wyvern -->
<item id="7015" /> <!-- Shield of Castle Pledge -->
@@ -15,4 +15,5 @@
<item id="16115" count="1" restock_delay="1440" /> <!-- Recipe - Chick Gold Horn Cap (10%) -->
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
<item id="16127" count="10" restock_delay="60" /> <!-- Fabric of Chic Gold Horn Cap -->
<item id="36053" /> <!-- Clan Cloak - Castle -->
</list>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35316</npc> <!-- Neurath -->
<npc>35316</npc> <!-- Chamberlain of Light (Innadril) -->
</npcs>
<item id="6316" /> <!-- Food for Wyvern -->
<item id="7015" /> <!-- Shield of Castle Pledge -->
@@ -15,4 +15,5 @@
<item id="16116" count="1" restock_delay="1440" /> <!-- Recipe - Chick Silver Horn Cap (10%) -->
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
<item id="16128" count="10" restock_delay="60" /> <!-- Fabric of Chic Silver Horn Cap -->
<item id="36053" /> <!-- Clan Cloak - Castle -->
</list>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35363</npc> <!-- Alfred -->
<npc>35363</npc> <!-- Chamberlain of Light (Goddard) -->
</npcs>
<item id="6316" /> <!-- Food for Wyvern -->
<item id="7015" /> <!-- Shield of Castle Pledge -->
@@ -15,4 +15,5 @@
<item id="16115" count="1" restock_delay="1440" /> <!-- Recipe - Chick Gold Horn Cap (10%) -->
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
<item id="16127" count="10" restock_delay="60" /> <!-- Fabric of Chic Gold Horn Cap -->
<item id="36053" /> <!-- Clan Cloak - Castle -->
</list>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35509</npc> <!-- Frederick -->
<npc>35509</npc> <!-- Chamberlain of Light (Rune) -->
</npcs>
<item id="6316" /> <!-- Food for Wyvern -->
<item id="7015" /> <!-- Shield of Castle Pledge -->
@@ -15,4 +15,5 @@
<item id="16116" count="1" restock_delay="1440" /> <!-- Recipe - Chick Silver Horn Cap (10%) -->
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
<item id="16128" count="10" restock_delay="60" /> <!-- Fabric of Chic Silver Horn Cap -->
<item id="36053" /> <!-- Clan Cloak - Castle -->
</list>

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35555</npc> <!-- August -->
<npc>35555</npc> <!-- Chamberlain of Light (Schuttgard) -->
</npcs>
<item id="6316" /> <!-- Food for Wyvern -->
<item id="7015" /> <!-- Shield of Castle Pledge -->
@@ -15,4 +15,5 @@
<item id="16115" count="1" restock_delay="1440" /> <!-- Recipe - Chick Gold Horn Cap (10%) -->
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
<item id="16127" count="10" restock_delay="60" /> <!-- Fabric of Chic Gold Horn Cap -->
<item id="36053" /> <!-- Clan Cloak - Castle -->
</list>

View File

@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>36653</npc> <!-- Chamberlain of Darkness (Gludio) -->
</npcs>
<item id="6316" /> <!-- Food for Wyvern -->
<item id="7015" /> <!-- Shield of Castle Pledge -->
<item id="6838" /> <!-- Circlet of Gludio -->
<item id="9607" /> <!-- Agathion Seal Bracelet - Gludio -->
<item id="13686" /> <!-- Sealed Knight's Cloak -->
<item id="8751" count="1" restock_delay="120" /> <!-- High-Grade Life Stone - Level 70 -->
<item id="8752" count="1" restock_delay="240" /> <!-- High-Grade Life Stone - Level 76 -->
<item id="8761" count="1" restock_delay="360" /> <!-- Top-Grade Life Stone - Level 70 -->
<item id="9898" count="1" restock_delay="480" /> <!-- SP Scroll: Highest Grade -->
<item id="16115" count="1" restock_delay="1440" /> <!-- Recipe - Chick Gold Horn Cap (10%) -->
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
<item id="16127" count="10" restock_delay="60" /> <!-- Fabric of Chic Gold Horn Cap -->
<item id="36053" /> <!-- Clan Cloak - Castle -->
</list>

View File

@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>36654</npc> <!-- Chamberlain of Darkness (Dion) -->
</npcs>
<item id="6316" /> <!-- Food for Wyvern -->
<item id="7015" /> <!-- Shield of Castle Pledge -->
<item id="6835" /> <!-- Circlet of Dion -->
<item id="9608" /> <!-- Agathion Seal Bracelet - Dion -->
<item id="13686" /> <!-- Sealed Knight's Cloak -->
<item id="8751" count="1" restock_delay="120" /> <!-- High-Grade Life Stone - Level 70 -->
<item id="8752" count="1" restock_delay="240" /> <!-- High-Grade Life Stone - Level 76 -->
<item id="8761" count="1" restock_delay="360" /> <!-- Top-Grade Life Stone - Level 70 -->
<item id="9898" count="1" restock_delay="480" /> <!-- SP Scroll: Highest Grade -->
<item id="16116" count="1" restock_delay="1440" /> <!-- Recipe - Chick Silver Horn Cap (10%) -->
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
<item id="16128" count="10" restock_delay="60" /> <!-- Fabric of Chic Silver Horn Cap -->
<item id="36053" price="21000000" /> <!-- Clan Cloak - Castle -->
</list>

View File

@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>36655</npc> <!-- Chamberlain of Darkness (Giran) -->
</npcs>
<item id="6316" /> <!-- Food for Wyvern -->
<item id="7015" /> <!-- Shield of Castle Pledge -->
<item id="6839" /> <!-- Circlet of Giran -->
<item id="9609" /> <!-- Agathion Seal Bracelet - Giran -->
<item id="13686" /> <!-- Sealed Knight's Cloak -->
<item id="8751" count="1" restock_delay="120" /> <!-- High-Grade Life Stone - Level 70 -->
<item id="8752" count="1" restock_delay="240" /> <!-- High-Grade Life Stone - Level 76 -->
<item id="8761" count="1" restock_delay="360" /> <!-- Top-Grade Life Stone - Level 70 -->
<item id="9898" count="1" restock_delay="480" /> <!-- SP Scroll: Highest Grade -->
<item id="16115" count="1" restock_delay="1440" /> <!-- Recipe - Chick Gold Horn Cap (10%) -->
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
<item id="16127" count="10" restock_delay="60" /> <!-- Fabric of Chic Gold Horn Cap -->
<item id="36053" price="21000000" /> <!-- Clan Cloak - Castle -->
</list>

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@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>36656</npc> <!-- Chamberlain of Darkness (Oren) -->
</npcs>
<item id="6316" /> <!-- Food for Wyvern -->
<item id="7015" /> <!-- Shield of Castle Pledge -->
<item id="6837" /> <!-- Circlet of Oren -->
<item id="9610" /> <!-- Agathion Seal Bracelet - Oren -->
<item id="13686" /> <!-- Sealed Knight's Cloak -->
<item id="8751" count="1" restock_delay="120" /> <!-- High-Grade Life Stone - Level 70 -->
<item id="8752" count="1" restock_delay="240" /> <!-- High-Grade Life Stone - Level 76 -->
<item id="8761" count="1" restock_delay="360" /> <!-- Top-Grade Life Stone - Level 70 -->
<item id="9898" count="1" restock_delay="480" /> <!-- SP Scroll: Highest Grade -->
<item id="16116" count="1" restock_delay="1440" /> <!-- Recipe - Chick Silver Horn Cap (10%) -->
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
<item id="16128" count="10" restock_delay="60" /> <!-- Fabric of Chic Silver Horn Cap -->
<item id="36053" /> <!-- Clan Cloak - Castle -->
</list>

View File

@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>36657</npc> <!-- Chamberlain of Darkness (Aden) -->
</npcs>
<item id="6316" /> <!-- Food for Wyvern -->
<item id="7015" /> <!-- Shield of Castle Pledge -->
<item id="6840" /> <!-- Circlet of Aden -->
<item id="9611" /> <!-- Agathion Seal Bracelet - Aden -->
<item id="13686" /> <!-- Sealed Knight's Cloak -->
<item id="8751" count="1" restock_delay="120" /> <!-- High-Grade Life Stone - Level 70 -->
<item id="8752" count="1" restock_delay="240" /> <!-- High-Grade Life Stone - Level 76 -->
<item id="8761" count="1" restock_delay="360" /> <!-- Top-Grade Life Stone - Level 70 -->
<item id="9898" count="1" restock_delay="480" /> <!-- SP Scroll: Highest Grade -->
<item id="16115" count="1" restock_delay="1440" /> <!-- Recipe - Chick Gold Horn Cap (10%) -->
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
<item id="16127" count="10" restock_delay="60" /> <!-- Fabric of Chic Gold Horn Cap -->
<item id="36053" /> <!-- Clan Cloak - Castle -->
</list>

View File

@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>36658</npc> <!-- Chamberlain of Light (Innadril) -->
</npcs>
<item id="6316" /> <!-- Food for Wyvern -->
<item id="7015" /> <!-- Shield of Castle Pledge -->
<item id="6834" /> <!-- Circlet of Innadril -->
<item id="9612" /> <!-- Agathion Seal Bracelet - Innadril -->
<item id="13686" /> <!-- Sealed Knight's Cloak -->
<item id="8751" count="1" restock_delay="120" /> <!-- High-Grade Life Stone - Level 70 -->
<item id="8752" count="1" restock_delay="240" /> <!-- High-Grade Life Stone - Level 76 -->
<item id="8761" count="1" restock_delay="360" /> <!-- Top-Grade Life Stone - Level 70 -->
<item id="9898" count="1" restock_delay="480" /> <!-- SP Scroll: Highest Grade -->
<item id="16116" count="1" restock_delay="1440" /> <!-- Recipe - Chick Silver Horn Cap (10%) -->
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
<item id="16128" count="10" restock_delay="60" /> <!-- Fabric of Chic Silver Horn Cap -->
<item id="36053" /> <!-- Clan Cloak - Castle -->
</list>

View File

@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>36659</npc> <!-- Chamberlain of Darkness (Goddard) -->
</npcs>
<item id="6316" /> <!-- Food for Wyvern -->
<item id="7015" /> <!-- Shield of Castle Pledge -->
<item id="6836" /> <!-- Goddard Circlet -->
<item id="9613" /> <!-- Agathion Seal Bracelet - Goddard -->
<item id="13686" /> <!-- Sealed Knight's Cloak -->
<item id="8751" count="1" restock_delay="120" /> <!-- High-Grade Life Stone - Level 70 -->
<item id="8752" count="1" restock_delay="240" /> <!-- High-Grade Life Stone - Level 76 -->
<item id="8761" count="1" restock_delay="360" /> <!-- Top-Grade Life Stone - Level 70 -->
<item id="9898" count="1" restock_delay="480" /> <!-- SP Scroll: Highest Grade -->
<item id="16115" count="1" restock_delay="1440" /> <!-- Recipe - Chick Gold Horn Cap (10%) -->
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
<item id="16127" count="10" restock_delay="60" /> <!-- Fabric of Chic Gold Horn Cap -->
<item id="36053" /> <!-- Clan Cloak - Castle -->
</list>

View File

@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>36660</npc> <!-- Chamberlain of Darkness (Rune) -->
</npcs>
<item id="6316" /> <!-- Food for Wyvern -->
<item id="7015" /> <!-- Shield of Castle Pledge -->
<item id="8182" /> <!-- Circlet of Rune -->
<item id="9614" /> <!-- Agathion Seal Bracelet - Rune -->
<item id="13686" /> <!-- Sealed Knight's Cloak -->
<item id="8751" count="1" restock_delay="120" /> <!-- High-Grade Life Stone - Level 70 -->
<item id="8752" count="1" restock_delay="240" /> <!-- High-Grade Life Stone - Level 76 -->
<item id="8761" count="1" restock_delay="360" /> <!-- Top-Grade Life Stone - Level 70 -->
<item id="9898" count="1" restock_delay="480" /> <!-- SP Scroll: Highest Grade -->
<item id="16116" count="1" restock_delay="1440" /> <!-- Recipe - Chick Silver Horn Cap (10%) -->
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
<item id="16128" count="10" restock_delay="60" /> <!-- Fabric of Chic Silver Horn Cap -->
<item id="36053" /> <!-- Clan Cloak - Castle -->
</list>

View File

@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>36661</npc> <!-- Chamberlain of Darkness (Schuttgard) -->
</npcs>
<item id="6316" /> <!-- Food for Wyvern -->
<item id="7015" /> <!-- Shield of Castle Pledge -->
<item id="8183" /> <!-- Circlet of Schuttgart -->
<item id="9615" /> <!-- Agathion Seal Bracelet - Schuttgart -->
<item id="13686" /> <!-- Sealed Knight's Cloak -->
<item id="8751" count="1" restock_delay="120" /> <!-- High-Grade Life Stone - Level 70 -->
<item id="8752" count="1" restock_delay="240" /> <!-- High-Grade Life Stone - Level 76 -->
<item id="8761" count="1" restock_delay="360" /> <!-- Top-Grade Life Stone - Level 70 -->
<item id="9898" count="1" restock_delay="480" /> <!-- SP Scroll: Highest Grade -->
<item id="16115" count="1" restock_delay="1440" /> <!-- Recipe - Chick Gold Horn Cap (10%) -->
<item id="8762" count="1" restock_delay="720" /> <!-- Top-Grade Life Stone - Level 76 -->
<item id="16127" count="10" restock_delay="60" /> <!-- Fabric of Chic Gold Horn Cap -->
<item id="36053" /> <!-- Clan Cloak - Castle -->
</list>

12
trunk/dist/game/data/castles/Aden.xml vendored Normal file
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@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/castleData.xsd">
<castle id="5"> <!-- Aden Castle -->
<spawn castleSide="LIGHT">
<npc id="35274" x="147412" y="3355" z="-46" heading="16389"/> <!-- Chamberlain of Light -->
<npc id="36613" x="146749" y="25894" z="-2013" heading="0"/> <!-- Proclaimer -->
</spawn>
<spawn castleSide="DARK">
<npc id="36657" x="147412" y="3355" z="-46" heading="16389"/> <!-- Chamberlain of Darkness -->
</spawn>
</castle>
</list>

12
trunk/dist/game/data/castles/Dion.xml vendored Normal file
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@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/castleData.xsd">
<castle id="2"> <!-- Dion Castle -->
<spawn castleSide="LIGHT">
<npc id="35142" x="22172" y="160923" z="-2666" heading="49152"/> <!-- Chamberlain of Light -->
<npc id="36610" x="15756" y="142848" z="-2706" heading="13605"/> <!-- Proclaimer -->
</spawn>
<spawn castleSide="DARK">
<npc id="36654" x="22172" y="160923" z="-2666" heading="49152"/> <!-- Chamberlain of Darkness -->
</spawn>
</castle>
</list>

12
trunk/dist/game/data/castles/Giran.xml vendored Normal file
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@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/castleData.xsd">
<castle id="3"> <!-- Giran Castle -->
<spawn castleSide="LIGHT">
<npc id="35184" x="117095" y="144997" z="-2539" heading="32768"/> <!-- Chamberlain of Light -->
<npc id="36611" x="83312" y="147907" z="-3404" heading="16400"/> <!-- Proclaimer -->
</spawn>
<spawn castleSide="DARK">
<npc id="36655" x="117095" y="144997" z="-2539" heading="32768"/> <!-- Chamberlain of Darkness -->
</spawn>
</castle>
</list>

12
trunk/dist/game/data/castles/Gludio.xml vendored Normal file
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@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/castleData.xsd">
<castle id="1"> <!-- Gludio Castle -->
<spawn castleSide="LIGHT">
<npc id="35100" x="-18212" y="108827" z="-2472" heading="16384"/> <!-- Chamberlain of Light -->
<npc id="36609" x="-14491" y="124176" z="-3120" heading="61450"/> <!-- Proclaimer -->
</spawn>
<spawn castleSide="DARK">
<npc id="36653" x="-18212" y="108827" z="-2472" heading="16384"/> <!-- Chamberlain of Darkness -->
</spawn>
</castle>
</list>

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@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/castleData.xsd">
<castle id="7"> <!-- Goddard Castle -->
<spawn castleSide="LIGHT">
<npc id="35363" x="147408" y="-49296" z="-2120" heading="16500"/> <!-- Chamberlain of Light -->
<npc id="36615" x="147890" y="-55228" z="-2738" heading="49150"/> <!-- Proclaimer -->
</spawn>
<spawn castleSide="DARK">
<npc id="36659" x="147408" y="-49296" z="-2120" heading="16500"/> <!-- Chamberlain of Darkness -->
</spawn>
</castle>
</list>

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@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/castleData.xsd">
<castle id="6"> <!-- Innadril Castle -->
<spawn castleSide="LIGHT">
<npc id="35316" x="116123" y="249702" z="-762" heading="49152"/> <!-- Chamberlain of Light -->
<npc id="36614" x="111449" y="219419" z="-3547" heading="49150"/> <!-- Proclaimer -->
</spawn>
<spawn castleSide="DARK">
<npc id="36658" x="116123" y="249702" z="-762" heading="49152"/> <!-- Chamberlain of Darkness -->
</spawn>
</castle>
</list>

12
trunk/dist/game/data/castles/Oren.xml vendored Normal file
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@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/castleData.xsd">
<castle id="4"> <!-- Oren Castle -->
<spawn castleSide="LIGHT">
<npc id="35226" x="83171" y="37092" z="-2266" heading="32768"/> <!-- Chamberlain of Light -->
<npc id="36612" x="83020" y="53263" z="-1496" heading="31000"/> <!-- Proclaimer -->
</spawn>
<spawn castleSide="DARK">
<npc id="36656" x="83171" y="37092" z="-2266" heading="32768"/> <!-- Chamberlain of Darkness -->
</spawn>
</castle>
</list>

12
trunk/dist/game/data/castles/Rune.xml vendored Normal file
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@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/castleData.xsd">
<castle id="8"> <!-- Rune Castle -->
<spawn castleSide="LIGHT">
<npc id="35509" x="10211" y="-49084" z="-307" heading="58824"/> <!-- Chamberlain of Light -->
<npc id="36616" x="43893" y="-47668" z="-789" heading="47430"/> <!-- Proclaimer -->
</spawn>
<spawn castleSide="DARK">
<npc id="36660" x="10211" y="-49084" z="-307" heading="58824"/> <!-- Chamberlain of Darkness -->
</spawn>
</castle>
</list>

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@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/castleData.xsd">
<castle id="9"> <!-- Schuttgard Castle -->
<spawn castleSide="LIGHT">
<npc id="35555" x="77488" y="-153360" z="-384" heading="16500"/> <!-- Chamberlain of Light -->
<npc id="36617" x="87136" y="-143472" z="-1293" heading="16563"/> <!-- Proclaimer -->
</spawn>
<spawn castleSide="DARK">
<npc id="36661" x="77488" y="-153360" z="-384" heading="16500"/> <!-- Chamberlain of Darkness -->
</spawn>
</castle>
</list>

View File

@@ -326,6 +326,8 @@
<id>133</id> <!-- Female Soul Hound -->
<id>134</id> <!-- Trickster -->
<id>136</id> <!-- Judicator -->
<id>186</id> <!-- Ripper -->
<id>186</id> <!-- Stratomancer -->
</category>
<category name="BOUNTY_HUNTER_GROUP">
<id>53</id> <!-- Dwarf Fighter -->
@@ -1882,6 +1884,10 @@
<id>101</id> <!-- Wind Rider -->
<id>108</id> <!-- Ghost Hunter -->
<id>117</id> <!-- Fortune Seeker -->
<id>158</id> <!-- Othell Adventure -->
<id>159</id> <!-- Othell Wind Rider -->
<id>160</id> <!-- Othell Ghost Hunter -->
<id>161</id> <!-- Othell Fortune Seeker -->
</category>
<category name="HEAL_MASTER">
<id>97</id> <!-- Cardinal -->
@@ -2516,4 +2522,105 @@
<id>25825</id> <!-- Ron -->
<id>29068</id> <!-- Antharas -->
</category>
<category name="SIGEL_CANDIDATE">
<id>90</id> <!-- Phoenix Knight -->
<id>91</id> <!-- Hell Knight -->
<id>99</id> <!-- Eva's Templar -->
<id>106</id> <!-- Shillien Templar -->
</category>
<category name="TYRR_CANDIDATE">
<id>88</id> <!-- Duelist -->
<id>89</id> <!-- Dreadnought -->
<id>131</id> <!-- Doombringer -->
<id>113</id> <!-- Titan -->
<id>118</id> <!-- Maestro -->
<id>114</id> <!-- Grand Khavatari -->
</category>
<category name="OTHELL_CANDIDATE">
<id>93</id> <!-- Adventurer -->
<id>101</id> <!-- Wind Rider -->
<id>108</id> <!-- Ghost Hunter -->
<id>117</id> <!-- Fortune Seeker -->
</category>
<category name="YUL_CANDIDATE">
<id>92</id> <!-- Sagittarius -->
<id>102</id> <!-- Moonlight Sentinel -->
<id>109</id> <!-- Ghost Sentinel -->
<id>134</id> <!-- Trickster -->
</category>
<category name="FEOH_CANDIDATE">
<id>94</id> <!-- Archmage -->
<id>95</id> <!-- Soultaker -->
<id>103</id> <!-- Mystic Muse -->
<id>110</id> <!-- Storm Screamer -->
<id>132</id> <!-- Male Soul Hound -->
<id>133</id> <!-- Female Soul Hound -->
</category>
<category name="ISS_CANDIDATE">
<id>98</id> <!-- Hierophant -->
<id>115</id> <!-- Dominator -->
<id>116</id> <!-- Doom Cryer -->
<id>100</id> <!-- Sword Muse -->
<id>107</id> <!-- Spectral Dancer -->
</category>
<category name="WYNN_CANDIDATE">
<id>96</id> <!-- Arcana Lord -->
<id>104</id> <!-- Elemental Master -->
<id>111</id> <!-- Spectral Master -->
</category>
<category name="AEORE_CANDIDATE">
<id>97</id> <!-- Cardinal -->
<id>105</id> <!-- Eva's Saint -->
<id>112</id> <!-- Shillien Saint -->
</category>
<category name="SIGEL_GROUP">
<id>148</id> <!-- Sigel Phoenix Knight -->
<id>149</id> <!-- Sigel Hell Knight -->
<id>150</id> <!-- Sigel Eva's Templar -->
<id>151</id> <!-- Sigel Shillien Templar -->
</category>
<category name="TYRR_GROUP">
<id>152</id> <!-- Tyrr Duelist -->
<id>153</id> <!-- Tyrr Dreadnought -->
<id>154</id> <!-- Tyrr Titan -->
<id>155</id> <!-- Tyrr Grand Khavatari -->
<id>156</id> <!-- Tyrr Maestro -->
<id>157</id> <!-- Tyrr Doombringer -->
</category>
<category name="OTHELL_GROUP">
<id>158</id> <!-- Othell Adventurer -->
<id>159</id> <!-- Othell Wind Rider -->
<id>160</id> <!-- Othell Ghost Hunter -->
<id>161</id> <!-- Othell Fortune Seeker -->
</category>
<category name="YUL_GROUP">
<id>162</id> <!-- Yul Sagittarius -->
<id>163</id> <!-- Yul Moonlight Sentinel -->
<id>164</id> <!-- Yul Ghost Sentinel -->
<id>165</id> <!-- Yul Trickster -->
</category>
<category name="FEOH_GROUP">
<id>166</id> <!-- Feoh Archmage -->
<id>167</id> <!-- Feoh Soultaker -->
<id>168</id> <!-- Feoh Mystic Muse -->
<id>169</id> <!-- Feoh Storm Screamer -->
<id>170</id> <!-- Feoh Soul Hound -->
</category>
<category name="ISS_GROUP">
<id>171</id> <!-- Iss Hierophant -->
<id>172</id> <!-- Iss Sword Muse -->
<id>173</id> <!-- Iss Spectral Dancer -->
<id>174</id> <!-- Iss Dominator -->
<id>175</id> <!-- Iss Doomcryer -->
</category>
<category name="WYNN_GROUP">
<id>176</id> <!-- Wynn Arcana Lord -->
<id>177</id> <!-- Wynn Elemental Master -->
<id>178</id> <!-- Wynn Spectral Master -->
</category>
<category name="AEORE_GROUP">
<id>179</id> <!-- Aeore Cardinal -->
<id>180</id> <!-- Aeore Eva's Saint -->
<id>181</id> <!-- Aeore Shillien Saint -->
</category>
</list>

View File

@@ -0,0 +1,38 @@
<html><title>Admin Castle Manage</title><body>
<center>
<center>
<table width="270" border="0" bgcolor="444444">
<tr>
<td><button value="Main" action="bypass -h admin_admin" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /></td>
<td><button value="Char" action="bypass -h admin_admin6" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /></td>
<td><button value="Game" action="bypass -h admin_admin2" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /></td>
<td><button value="GM" action="bypass -h admin_admin7" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /></td>
</tr>
</table>
<br>
<font color="LEVEL">Castle manage admin menu</font><br>
<table width="270" border="0" bgcolor="444444">
<tr>
<td><button value="Rune Castle" action="bypass -h admin_castlemanage rune" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Aden Castle" action="bypass -h admin_castlemanage aden" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Goddard Castle" action="bypass -h admin_castlemanage goddard" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Schuttgard Castle" action="bypass -h admin_castlemanage schuttgard" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Gludio Castle" action="bypass -h admin_castlemanage gludio" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Dion Castle" action="bypass -h admin_castlemanage dion" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button value="Giran Castle" action="bypass -h admin_castlemanage giran" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Oren Castle" action="bypass -h admin_castlemanage oren" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<table width="275" border="0" bgcolor="444444">
<tr>
<td><center><button value="Innadril Castle" action="bypass -h admin_castlemanage innadril" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center></td>
</tr>
</table>
</center>
</body></html>

View File

@@ -0,0 +1,59 @@
<html><title>Admin Castle Manage</title><body>
<center>
<table width=270>
<tr>
<td width=45><button value="Main" action="bypass admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Admin Castle Manage</center></td>
<td width=45><button value="Back" action="bypass admin_castlemanage" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>
<font color=""><button action="" value="%castleName% Castle Info" width=270 height=21 back="L2UI_CT1.OlympiadWnd_DF_Watch_Down" fore="L2UI_CT1.OlympiadWnd_DF_Watch"></font>
<table width="270" border="0" bgcolor="444444">
<tr>
<td>Owner:</td>
<td><font color="LEVEL">%ownerName%<font></td>
</tr>
<tr>
<td>Clan:</td>
<td><font color="LEVEL">%ownerClan%<font></td>
</tr>
<tr>
<td>Castle Side:</td>
<td><font color="LEVEL">%castleSide%<font></td>
</tr>
<tr>
<td>Siege Info:</td>
<td><button value="Show me" action="bypass admin_castlemanage %castleId% showRegWindow" width=85 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br><br>
<button action="" value="Castle Manage" width=270 height=21 back="L2UI_CT1.OlympiadWnd_DF_Watch_Down" fore="L2UI_CT1.OlympiadWnd_DF_Watch">
<table width=256 border=0 bgcolor="444444">
<tr>
<td align=center><button value="Give Castle" action="bypass admin_castlemanage %castleId% setOwner $ebox" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><combobox width=120 height=17 var=ebox list=Light;Dark></td>
</tr>
<tr>
<td align=center><button value="Take Castle" action="bypass admin_castlemanage %castleId% takeCastle" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button value="Switch Sides" action="bypass admin_castlemanage %castleId% switchSide" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br><br>
<button action="" value="Siege Manage" width=270 height=21 back="L2UI_CT1.OlympiadWnd_DF_Watch_Down" fore="L2UI_CT1.OlympiadWnd_DF_Watch">
<table width=256 border=0 bgcolor="444444">
<tr>
<td align=center><button value="Add Attacker" action="bypass admin_castlemanage %castleId% addAttacker" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button value="Remove Attacker" action="bypass admin_castlemanage %castleId% removeAttacker" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button value="Add Deffender" action="bypass admin_castlemanage %castleId% addDeffender" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button value="Remove Deffender" action="bypass admin_castlemanage %castleId% removeDeffender" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button value="Start Siege" action="bypass admin_castlemanage %castleId% startSiege" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button value="Stop Siege" action="bypass admin_castlemanage %castleId% stopSiege" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</center>
</body></html>

View File

@@ -35,7 +35,6 @@ Characters Related:<br1>
</tr>
<tr>
<td><button value="Vit Set" action="bypass -h admin_set_vitality $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Vit Lvl" action="bypass -h admin_set_vitality_level $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Vit Max" action="bypass -h admin_full_vitality" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>

View File

@@ -5,10 +5,6 @@
<td width=45><button value="Back" action="bypass -h admin_admin2" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<center>
<br>Castles:<br>
<table width=270><tr>
%castles%
</tr></table>
<br>Siegable Clan Halls:<br>
<table width=270><tr>
%siegableHalls%

View File

@@ -33,9 +33,9 @@ Clan Related:<br1>
War Related:<br1>
<table width=240>
<tr>
<td><button value="Castle / CH" action="bypass -h admin_siege" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="ClanHall" action="bypass -h admin_clanhall" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Castle" action="bypass -h admin_castlemanage" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Fortress" action="bypass -h admin_fortsiege" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="TerritoryWar" action="bypass -h admin_territory_war" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br>

View File

@@ -1,34 +0,0 @@
<html><title>Admin Teleports</title>
<body>
<center>
<table width=260>
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Goddess of Destruction</center></td>
<td width=40><button value="Back" action="bypass -h admin_show_moves" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center>
<br>
<br>
<center>
<font color="aadd77">New Territories</font>
<br>
<table width=256>
<tr>
<td align=center><button action="bypass -h admin_html teleports/GoddessAreas/orbis.htm" value="Orbis Temple" width=120 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_html teleports/GoddessAreas/fairies.htm" value="Fairy Settlement" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_html teleports/GoddessAreas/arkan.htm" value="Arcan" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_html teleports/GoddessAreas/sagira_ruins.htm" value="Ye Sagira" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_html teleports/GoddessAreas/garden.htm" value="Garden" width=120 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_html teleports/GoddessAreas/shilen_altar.htm" value="Altar of Shilen" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_html teleports/TownAreas/ti_starting.htm" value="Talking Island" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_html teleports/GoddessAreas/others.htm" value="Others" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</center>
</body></html>

View File

@@ -1,33 +0,0 @@
<html><title>Admin Teleports</title>
<body>
<center>
<table width=260>
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Goddess of Destruction</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/GoddessAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center>
<br>
<br>
<center>
<font color="aadd77">Ancient City Arcan</font>
<br>
<table width=256>
<tr>
<td align=center><button action="bypass -h admin_move_to 206968 89384 -1146" value="City Center" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 206744 90504 -544" value="Hierarch's house" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 207656 84312 -1150" value="Viewpoint" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 210856 89448 -1170" value="Eastern Part" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 201848 85944 -1037" value="North Exit" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</center>
</body></html>

View File

@@ -1,33 +0,0 @@
<html><title>Admin Teleports</title>
<body>
<center>
<table width=260>
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Goddess of Destruction</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/GoddessAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center>
<br>
<br>
<center>
<font color="aadd77">Fairy Settlement</font>
<br>
<table width=256>
<tr>
<td align=center><button action="bypass -h admin_move_to 217000 78712 854" value="Entrance" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 221576 75560 1072" value="Center" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 217160 71560 1003" value="North" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 222968 81528 992" value="South-East" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 225000 68680 1545" value="Cave" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</center>
</body></html>

View File

@@ -1,33 +0,0 @@
<html><title>Admin Teleports</title>
<body>
<center>
<table width=260>
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Goddess of Destruction</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/GoddessAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center>
<br>
<br>
<center>
<font color="aadd77">Garden of Genesis</font>
<br>
<table width=256>
<tr>
<td align=center><button action="bypass -h admin_move_to 206856 111816 -1292" value="Entrance" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 214552 115272 -916" value="Center Part of the Garden" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 210008 119352 -1281" value="South Part of the Garden" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 217784 118951 -1789" value="Eastern Part of the Garden" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 217320 111176 -1375" value="North Part of the Garden" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</center>
</body></html>

View File

@@ -1,33 +0,0 @@
<html><title>Admin Teleports</title>
<body>
<center>
<table width=260>
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Goddess of Destruction</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/GoddessAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center>
<br>
<br>
<center>
<font color="aadd77">Orbis Temple</font>
<br>
<table width=256>
<tr>
<td align=center><button action="bypass -h admin_move_to 198623 86493 -132" value="Entrance" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 213016 50424 -8432" value="Orbis lvl 1" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 213016 50424 -14665" value="Orbis lvl 2" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 214312 112696 -12929" value="Orbis lvl 3" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 207192 120584 -10033" value="Octavis WB" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</center>
</body></html>

View File

@@ -1,45 +0,0 @@
<html><title>Admin Teleports</title>
<body>
<center>
<table width=260>
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Goddess of Destruction</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/GoddessAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center>
<br>
<br>
<center>
<font color="aadd77">Other Territories</font>
<br>
<table width=256>
<tr>
<td align=center><button action="bypass -h admin_move_to -177112 147864 -11411" value="Istina's Lair" width=250 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -185928 146648 -15329" value="Istina Instance" width=250 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -177176 146648 -15329" value="Istina Instance 2" width=250 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -118328 212968 -8704" value="Labyrinth of Belis" width=250 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -107928 208872 -10900" value="Labyrinth of Belis 4" width=250 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -114700 147909 -7720" value="Harnak Underground Ruins" width=250 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -113696 245304 -799" value="Museum" width=250 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 175480, 145944, -11923" value="Prison of Darkness (Normal)" width=250 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 184888 145944 -11923" value="Prison of Darkness (Hard)" width=250 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</center>
</body></html>

View File

@@ -1,45 +0,0 @@
<html><title>Admin Teleports</title>
<body>
<center>
<table width=260>
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Goddess of Destruction</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/GoddessAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center>
<br>
<br>
<center>
<font color="aadd77">Ye Sagira</font>
<br>
<table width=256>
<tr>
<td align=center><button action="bypass -h admin_move_to -109304 237496 -2987" value="Entrance" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -115096 230440 -1704" value="Viewpoint" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -113800 237208 -3068" value="1st area" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -116744 233928 -2928" value="2nd area" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -118072 239336 -2767" value="3nd area" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -112280 240104 -2950" value="4nd area" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -111160 232232 -3257" value="5nd area" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -122856 236984 -3326" value="Closed area" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -115032 226680 -2893" value="Tomb of the spirit" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</center>
</body></html>

View File

@@ -1,27 +0,0 @@
<html><title>Admin Teleports</title>
<body>
<center>
<table width=260>
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Goddess of Destruction</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/GoddessAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center>
<br>
<br>
<center>
<font color="aadd77">Altar of Shilen</font>
<br>
<table width=256>
<tr>
<td align=center><button action="bypass -h admin_move_to 178136 16040 -8341" value="Altar of Shilen Level 1" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 178136 16040 -10773" value="Altar of Shilen Level 2" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 178136 16040 -13717" value="Altar of Shilen Level 3" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</center>
</body></html>

View File

@@ -6,10 +6,6 @@
<td align=center><button value="Back" action="bypass -h admin_show_moves" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<table width=256><tr>
<td align=center><button action="bypass -h admin_html teleports/OtherLocations/basetower.htm" value="Base Tower" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to -113360 -244676 -15536" value="Bosses Rest Room" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -59193 -56893 -2039" value="Fantasy Island" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to -56748 -56344 -2008" value="Fantasy Show" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
@@ -22,20 +18,11 @@
<td align=center><button action="bypass -h admin_move_to -116059 -251145 -2992" value="GM Room Solo 2" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -113360 -244676 -15536" value="Bosses Rest Room" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to -87029 -16399 -8325" value="Kratei's Cube 1" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -86966 -81809 -8357" value="Kratei's Cube 2" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_html teleports/OtherLocations/primeval.htm" value="Primeval Island" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_html teleports/OtherLocations/hellbound.htm" value="Hellbound Island" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_html teleports/OtherLocations/toi.htm" value="Tower of Insolence" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_html teleports/OtherLocations/toinf.htm" value="Tower of Infinitum" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_html teleports/OtherLocations/pagan.htm" value="Pagan Temple" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_html teleports/OtherLocations/tully.htm" value="Tully Workshop" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center>
</body></html>

View File

@@ -1,21 +0,0 @@
<html><title>Admin Teleports</title>
<body>
<center>
<table width="260">
<tr>
<td width="40">
<button value="Main" action="bypass -h admin_admin" width="40" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
</td>
<td width="180">
<center>Base Tower</center>
</td>
<td width="40">
<button value="Back" action="bypass -h admin_html teleports/OtherLocations.htm" width="40" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
</td>
</tr>
</table>
<br>
<br>
<button action="bypass -h admin_move_to 16278 283653 -9708" value="Anteroom" width="180" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
</center>
</body></html>

View File

@@ -1,30 +0,0 @@
<html><title>Admin Teleports</title>
<body>
<center>
<table width="260">
<tr>
<td width="40">
<button value="Main" action="bypass -h admin_admin" width="40" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
</td>
<td width="180">
<center>Hellbound Island</center>
</td>
<td width="40">
<button value="Back" action="bypass -h admin_html teleports/OtherLocations.htm" width="40" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td>
</tr>
</table>
<br>
<br>
<button action="bypass -h admin_move_to -11802 236360 -3271" value="Hellbound Entrance" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -8391 242342 -1890" value="Hellbound Quarry" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -22432 243491 -3068" value="Enchanted Megaliths" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -19715 249356 -3237" value="Hidden Oasis" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -27289 253838 -2154" value="Ancient Temple Remnants" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -4156 255301 -3139" value="Caravan Encampment" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 298 235111 -3273" value="Battered Lands" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 4706 243939 -1922" value="Iron Castle" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 8902 251884 -2028" value="Steel Citadel Outpost" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 26606 248354 -2880" value="Anomic Foundry" width=180 height=21 back="L2UI_CT1.Button_DF" fore="L2UI_CT1.Button_DF"><br1>
</center>
</body></html>

View File

@@ -1,16 +0,0 @@
<html><title>Admin Teleports</title>
<body>
<center>
<table width=260>
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Pagan Temple</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/OtherLocations.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center>
<br>
<br>
<center>
<button action="bypass -h admin_move_to 36603 -51202 712" value="Pagan's Temple Entrance" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -16368 -38912 -10720" value="Pagan's Temple Inside" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
</center>
</body></html>

View File

@@ -1,28 +0,0 @@
<html><title>Admin Teleports</title>
<body>
<center>
<table width="260">
<tr>
<td width="40">
<button value="Main" action="bypass -h admin_admin" width="40" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
</td>
<td width="180">
<center>Tower of Infinitum</center>
</td>
<td width="40">
<button value="Back" action="bypass -h admin_html teleports/OtherLocations.htm" width="40" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
</td>
</tr>
</table>
<br>
<br>
<button action="bypass -h admin_move_to -22215 277103 -15046" value="Floor 1" width="180" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /><br1>
<button action="bypass -h admin_move_to -22258 277112 -13376" value="Floor 2" width="180" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /><br1>
<button action="bypass -h admin_move_to -22258 277226 -11648" value="Floor 3" width="180" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /><br1>
<button action="bypass -h admin_move_to -22258 277112 -9920" value="Floor 4" width="180" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /><br1>
<button action="bypass -h admin_move_to -19074 277112 -8256" value="Floor 6" width="180" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /><br1>
<button action="bypass -h admin_move_to -19074 277116 -9920" value="Floor 7" width="180" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /><br1>
<button action="bypass -h admin_move_to -19058 277090 -11648" value="Floor 8" width="180" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /><br1>
<button action="bypass -h admin_move_to -19068 277074 -13376" value="Floor 9" width="180" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
</center>
</body></html>

View File

@@ -1,22 +0,0 @@
<html><title>Admin Teleports</title>
<body>
<center>
<table width="260">
<tr>
<td width="40">
<button value="Main" action="bypass -h admin_admin" width="40" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
</td>
<td width="180">
<center>Tully Workshop</center>
</td>
<td width="40">
<button value="Back" action="bypass -h admin_html teleports/OtherLocations.htm" width="40" height="15" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</td>
</tr>
</table>
<br>
<br>
<button action="bypass -h admin_move_to -13400 272827 -15300" value="Floor 1" width="180" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /><br>
<button action="bypass -h admin_move_to -12176 279696 -13596" value="Floor 6" width="180" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" />
</center>
</body></html>

View File

@@ -34,7 +34,7 @@
<br>
<table width=256>
<tr>
<td align=center><button action="bypass -h admin_html teleports/TownAreas/ti_starting.htm" value="Human" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_html teleports/TownAreas/ti_starting.htm" value="Talking Isl." width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_html teleports/TownAreas/dwarf_starting.htm" value="Dwarven" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
@@ -47,6 +47,7 @@
</tr>
<tr>
<td align=center><button action="bypass -h admin_html teleports/TownAreas/ertheia_starting.htm" value="Ertheia" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to 207320 87617 -1112" value="Arcan City" width=100 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</center>

View File

@@ -8,23 +8,8 @@
</tr></table>
</center>
<br>
<br>
<center>
<font color="aadd77">Dark Elven Village</font>
<br>
<table width=256>
<tr>
<td align=center><button action="bypass -h admin_move_to 12428 16551 -4588" value="Village Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to 10842 17909 -4562" value="Weapon Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 11914 15786 -4559" value="Grocery Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to 10842 17909 -4562" value="Armor Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 13545 17555 -4546" value="Warehouse" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to 10793 14287 -4246" value="Shilen Temple" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<font color="aadd77">Dark Elven Village</font><br>
<button action="bypass -h admin_move_to 12428 16551 -4588" value="Village Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

View File

@@ -8,30 +8,8 @@
</tr></table>
</center>
<br>
<br>
<center>
<font color="aadd77">Dwarven Village</font>
<br>
<table width=256>
<tr>
<td align=center><button action="bypass -h admin_move_to 116551 -182493 -1525" value="Village Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to 115843 -181207 -1344" value="Weapon Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 116005 -177377 -889" value="Grocery Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to 115843 -181207 -1344" value="Armor Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 114846 -179977 -876" value="Warehouse" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to 115347 -182386 -1446" value="Blacksmith" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 114445 -178535 -818" value="Maphr Temple" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to 116117 -178532 -954" value="Elder Council" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 115765 -183422 -1483" value="Bronze Key Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<font color="aadd77">Dwarven Village</font><br>
<button action="bypass -h admin_move_to 116551 -182493 -1525" value="Village Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

View File

@@ -8,23 +8,8 @@
</tr></table>
</center>
<br>
<br>
<center>
<font color="aadd77">Elven Village</font>
<br>
<table width=256>
<tr>
<td align=center><button action="bypass -h admin_move_to 45873 49288 -3064" value="Village Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to 44535 46989 -2988" value="Weapon Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 42784 50218 -2988" value="Grocery Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to 44535 46989 -2988" value="Armor Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 47897 50005 -2989" value="Warehouse" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to 45280 52281 -2801" value="Temple of Eva" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<font color="aadd77">Elven Village</font><br>
<button action="bypass -h admin_move_to 45873 49288 -3064" value="Village Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

View File

@@ -8,10 +8,8 @@
</tr></table>
</center>
<br>
<br>
<center>
<font color="aadd77">Faeron Village</font>
<br>
<font color="aadd77">Faeron Village</font><br>
<table width=256>
<tr>
<td align=center><button action="bypass -h admin_move_to -80353 247981 -3507" value="Village Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>

View File

@@ -8,10 +8,8 @@
</tr></table>
</center>
<br>
<br>
<center>
<font color="aadd77">Floran Village</font>
<br>
<font color="aadd77">Floran Village</font><br>
<table width=256>
<tr>
<td align=center><button action="bypass -h admin_move_to 17144 170156 -3502" value="Village Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>

View File

@@ -8,34 +8,8 @@
</tr></table>
</center>
<br>
<br>
<center>
<font color="aadd77">Kamael Village</font>
<br>
<table width=256>
<tr>
<td align=center><button action="bypass -h admin_move_to -116934 46616 368" value="Village Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to -115693 43737 515" value="Weapon Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -116948 47967 457" value="Grocery Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to -115693 43737 515" value="Armor Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -114972 44942 517" value="Warehouse" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to -118075 43126 547" value="Kamael Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -120549 45199 399" value="Human Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to -120183 46016 347" value="Orc Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -120259 46920 406" value="Elf Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to -118728 47935 457" value="Dark Elf Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -117821 47953 457" value="Dwarf Guild" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<font color="aadd77">Kamael Village</font><br>
<button action="bypass -h admin_move_to -116934 46616 368" value="Village Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

View File

@@ -8,23 +8,8 @@
</tr></table>
</center>
<br>
<br>
<center>
<font color="aadd77">Orc Village</font>
<br>
<table width=256>
<tr>
<td align=center><button action="bypass -h admin_move_to -44133 -113911 -244" value="Village Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to -44290 -111618 -227" value="Weapon Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -44011 -115535 -227" value="Grocery Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to -44290 -111618 -227" value="Armor Shop" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -43248 -113517 -227" value="Warehouse" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to -46422 -113608 -22" value="King's Hall" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<font color="aadd77">Orc Village</font><br>
<td align=center><button action="bypass -h admin_move_to -44133 -113911 -244" value="Village Center" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

View File

@@ -28,6 +28,9 @@
<tr>
<td align=center><button action="bypass -h admin_html teleports/WorldAreas/RombarshyaTerritory.htm" value="Rombarshya Territory" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_html teleports/WorldAreas/CardiffTerritory.htm" value="Cardiff Territory" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_html teleports/WorldAreas/MagmeldTerritory.htm" value="Magmeld Territory" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center>
</body></html>

View File

@@ -3,13 +3,12 @@
<center>
<table width=260>
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Tower of Insolence</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/OtherLocations.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Aden Territory - Tower of Insolence</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/WorldAreas/AdenTerritory.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center>
<br>
<br>
</center><br>
<center>
<font color="LEVEL">Tower of Insolence</font><br1>
<table width=256>
<tr>
<td align=center><button action="bypass -h admin_move_to 121685 15749 -3852" value="1st Floor" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
@@ -43,4 +42,5 @@
<td align=center><button action="bypass -h admin_move_to 113099 14500 10077" value="Baium's Lair" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</center></body></html>
</center>
</body></html>

View File

@@ -22,26 +22,11 @@
<button action="bypass -h admin_move_to -103032 46457 -1136" value="Mimir's Forest" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -116114 87005 -3544" value="Hills of Gold" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Dungeons</font><br1>
<button action="bypass -h admin_move_to 114649 11115 -5120" value="Tower of Insolence" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_html teleports/WorldAreas/AdenTerritory-1.htm" value="Tower of Insolence" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 181737 46469 -4276" value="The Giant's Cave" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 110912 84912 -4816" value="Catacomb of the Forbidden Path" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 136672 79328 -3702" value="Catacomb of the Witch" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 168560 -17968 -3174" value="The Disciple's Necropolis" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -84728 60089 -2576" value="Nornil's Garden" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Towns</font><br1>
<button action="bypass -h admin_move_to 146783 25808 -2000" value="Town of Aden" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 117088 76931 -2670" value="Hunters Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Castle</font><br1>
<button action="bypass -h admin_move_to 147461 9898 -592" value="Aden Castle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Starting</font><br1>
<button action="bypass -h admin_move_to -118070 45956 420" value="Kamael Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -86961 43356 -2680" value="Nornil's Cave" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Fortresses</font><br1>
<button action="bypass -h admin_move_to 154613 55391 -3096" value="Narsell Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 189828 40014 -3248" value="Bayou Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 125250 95423 -1976" value="Hunter's Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Conquerable Hall</font><br1>
<button action="bypass -h admin_move_to 178358 -14192 -2256" value="Devastated Castle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<button action="bypass -h admin_move_to 168560 -17968 -3174" value="The Disciple's Necropolis" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Arena</font><br1>
<button action="bypass -h admin_move_to 146440 46723 -3400" value="Coliseum" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Others</font><br1>

View File

@@ -5,7 +5,8 @@
<td align=center width=176>Cardiff Territory</td>
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<font color="LEVEL">Dungeon</font><br1>
<button action="bypass -h admin_move_to -175520 154505 2712" value="Seed of Annihilation" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<font color="LEVEL">Dungeons</font><br1>
<button action="bypass -h admin_move_to -175520 154505 2712" value="Seed of Annihilation" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -147348 152527 -14056" value="Seed of Hellfire" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

View File

@@ -0,0 +1,14 @@
<html><title>Admin Teleports</title>
<body>
<center>
<table width=260>
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Dion Territory - Cruma Tower</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/WorldAreas/DionTerritory.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<button action="bypass -h admin_move_to 17192 114178 -3439" value="Cruma Tower Entrance" width=180 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br1>
<button action="bypass -h admin_move_to 17724 114004 -11672" value="Cruma Tower 1st Floor" width=180 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br1>
<button action="bypass -h admin_move_to 17730 108301 -9057" value="Cruma Tower 2nd Floor" width=180 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br1>
<button action="bypass -h admin_move_to 17719 115430 -6582" value="Cruma Tower 3rd Floor" width=180 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
</center>
</body></html>

View File

@@ -16,25 +16,10 @@
<button action="bypass -h admin_move_to 10610 156322 -2472" value="Floran Agricultural Area" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 630 179184 -3720" value="Plains of Dion" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Dungeons</font><br1>
<button action="bypass -h admin_move_to 17225 114173 -3440" value="Cruma Tower" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_html teleports/WorldAreas/DionTerritory-1.htm" value="Cruma Tower" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 39232 143568 -3651" value="Catacomb of the Heretic" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 45600 126944 -3686" value="The Pilgrim's Necropolis" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Towns</font><br1>
<button action="bypass -h admin_move_to 15472 142880 -2699" value="Town of Dion" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 17308 170368 -3495" value="Floran Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Castle</font><br1>
<button action="bypass -h admin_move_to 22310 155917 -2952" value="Dion Castle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Fortresses</font><br1>
<button action="bypass -h admin_move_to 16732 188294 -2760" value="Hive Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 5317 149746 -2728" value="Floran Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 60342 139723 -1592" value="Tanor Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Conquerable Hall</font><br1>
<button action="bypass -h admin_move_to 43962 108861 -2032" value="Fortress of Resistance" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Arena</font><br1>
<button action="bypass -h admin_move_to 12443 183467 -3560" value="Dion Arena" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Not Verified</font><br1>
<button action="bypass -h admin_move_to 17724 114004 -11672" value="Cruma Tower 1st Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 17730 108301 -9057" value="Cruma Tower 2nd Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 17719 115430 -6582" value="Cruma Tower 3rd Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to 12443 183467 -3560" value="Dion Arena" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

View File

@@ -12,24 +12,16 @@
<button action="bypass -h admin_move_to 113553 134813 -3540" value="Gorgon Flower Garden" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Dungeons</font><br1>
<button action="bypass -h admin_move_to 131557 114509 -3712" value="Antharas' Lair" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 177160 114922 -7704" value="Antharas' Nest" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 43408 206881 -3752" value="Devil's Isle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 43200 170688 -3251" value="Catacomb of the Branded" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 114496 132416 -3101" value="Necropolis of Martyrdom" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Towns</font><br1>
<button action="bypass -h admin_move_to 105918 109759 -3170" value="Hardin's Academy" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 83475 147966 -3404" value="Town of Giran" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Castle</font><br1>
<button action="bypass -h admin_move_to 112077 144869 -2824" value="Giran Castle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Fortress</font><br1>
<button action="bypass -h admin_move_to 126082 123622 -2424" value="Valley Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Harbor</font><br1>
<button action="bypass -h admin_move_to 47938 186864 -3420" value="Giran Harbor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Arena</font><br1>
<button action="bypass -h admin_move_to 73579 142709 -3768" value="Giran Arena" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Other</font><br1>
<button action="bypass -h admin_move_to 41528 198358 -4648" value="Pirate Tunnel" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Not Verified</font><br1>
<button action="bypass -h admin_move_to 154623 121134 -3809" value="Antharas' Heart" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<font color="LEVEL">Others</font><br1>
<button action="bypass -h admin_move_to 41528 198358 -4648" value="Pirate Tunnel" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 154623 121134 -3809" value="Antharas' Heart" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 105918 109759 -3170" value="Hardin's Academy" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

View File

@@ -3,20 +3,20 @@
<center>
<table width=260>
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Steel Citadel</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/instance.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Gludio Territory - Steel Citadel</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/WorldAreas/GludioTerritory.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center>
<br><br>
<br>
<center>
<button action="bypass -h admin_move_to 16285 283656 -9705" value="Entrance" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to 19673 275801 -9705" value="The Way Up" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to 19750 276451 -7553" value="The Hallway" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to 17200 276664 -7553" value="The Room" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to 16285 282784 -7555" value="The Bridge" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to 18920 284025 -7550" value="The Blood Gap" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<button action="bypass -h admin_move_to 13220 282010 -7547" value="Advance Pedestal 1" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to 17930 283193 -9703" value="Advance Pedestal 2" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to 16285 283656 -9705" value="Entrance" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 19673 275801 -9705" value="The Way Up" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 19750 276451 -7553" value="The Hallway" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 17200 276664 -7553" value="The Room" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 16285 282784 -7555" value="The Bridge" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 18920 284025 -7550" value="The Blood Gap" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 13220 282010 -7547" value="Advance Pedestal 1" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 17930 283193 -9703" value="Advance Pedestal 2" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 14609 283182 -7548" value="Advance Pedestal 3" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

View File

@@ -3,12 +3,11 @@
<center>
<table width=260>
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Tower of Infinitum</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/instance.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Gludio Territory - Tower of Infinitum</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/WorldAreas/GludioTerritory.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center>
<br>
<br>
<center>
<table width=270>
<tr>

View File

@@ -3,21 +3,20 @@
<center>
<table width=260>
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Tully's Workshop</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/instance.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Gludio Territory - Tully's Workshop</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/WorldAreas/GludioTerritory.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center>
<br>
<br>
<center>
<button action="bypass -h admin_move_to -12650 274045 -15301" value="Tully's Workshop 1" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to -12186 274053 -13596" value="Tully's Workshop 2" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to -12429 273921 -11623" value="Tully's Workshop 3" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to -12868 273785 -10496" value="Tully's Workshop 4" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to -12537 273938 -9013" value="Tully's Workshop 5" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to -12220 279713 -13595" value="Tully's Workshop 6" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to -12526 279714 -11623" value="Tully's Workshop 7" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to -12220 279713 -10496" value="Tully's Workshop 8" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to -12650 274045 -15301" value="Tully's Workshop 1" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -12186 274053 -13596" value="Tully's Workshop 2" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -12429 273921 -11623" value="Tully's Workshop 3" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -12868 273785 -10496" value="Tully's Workshop 4" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -12537 273938 -9013" value="Tully's Workshop 5" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -12220 279713 -13595" value="Tully's Workshop 6" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -12526 279714 -11623" value="Tully's Workshop 7" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -12220 279713 -10496" value="Tully's Workshop 8" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 21928 243924 11088" value="Tully's Workshop Roof" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

View File

@@ -3,12 +3,11 @@
<center>
<table width=260>
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Tower of Naia</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/instance.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Gludio Territory - Tower of Naia</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/WorldAreas/GludioTerritory.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center>
<br>
<br>
<center>
<table width=256>
<tr>

View File

@@ -15,8 +15,6 @@
<button action="bypass -h admin_move_to -44829 188171 -3256" value="Red Rock Ridge" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -44763 203497 -3592" value="Langk Lizardmen Dwellings" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -25283 106820 -3416" value="Maille Lizardmen Barracks" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -104344 226217 -3616" value="Talking Island, Northern Territory" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -95336 240478 -3264" value="Talking Island, Eastern Territory" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -63736 101522 -3552" value="Fellmere Harvesting Grounds" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -75437 168800 -3632" value="Windmill Hill" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -50174 129303 -2912" value="Ruins of Agony Bend" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
@@ -39,35 +37,19 @@
<button action="bypass -h admin_move_to -26489 195307 -3928" value="Ant Incubator" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -41184 206752 -3357" value="Necropolis of Sacrifice" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -25472 77728 -3446" value="The Patriot's Necropolis" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 19714 243420 -205" value="Steel Citadel" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 16882 238952 9776" value="Tower of Infinitum" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 20886 244088 11062" value="Tully's Workshop" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 16798 244263 11616" value="Tower of Naia" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Towns</font><br1>
<button action="bypass -h admin_move_to -80684 149770 -3043" value="Gludin Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -12787 122779 -3114" value="Town of Gludio" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Castle</font><br1>
<button action="bypass -h admin_move_to -18341 113946 -1268" value="Gludio Castle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Starting</font><br1>
<button action="bypass -h admin_move_to -84141 244623 -3729" value="Talking Island Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -72674 256819 -3112" value="Cedric's Training Hall" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -89041 248907 -3568" value="Einhovant's School of Magic" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Fortresses</font><br1>
<button action="bypass -h admin_move_to -53034 156482 -1896" value="Camp Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -22429 219895 -3072" value="Gludio Southern Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<button action="bypass -h admin_html teleports/WorldAreas/GludioTerritory-1.htm" value="Steel Citadel" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_html teleports/WorldAreas/GludioTerritory-2.htm" value="Tower of Infinitum" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_html teleports/WorldAreas/GludioTerritory-3.htm" value="Tully's Workshop" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_html teleports/WorldAreas/GludioTerritory-4.htm" value="Tower of Naia" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Harbors</font><br1>
<button action="bypass -h admin_move_to -91101 150344 -3624" value="Gludin Harbor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -96811 259153 -3616" value="Talking Island Harbor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Arena</font><br1>
<button action="bypass -h admin_move_to -87328 142266 -3640" value="Gludin Arena" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Others</font><br1>
<button action="bypass -h admin_move_to -57798 127629 -2928" value="Fellmere Lake" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -99586 237637 -3568" value="Obelisk of Victory" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -111728 244330 -3448" value="Singing Waterfall" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -20181 250693 -3248" value="Hidden Oasis" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -4745 255654 -3128" value="Caravan Encampment" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Not Verified</font><br1>
<button action="bypass -h admin_move_to -11802 236360 -3271" value="Hellbound Entrance" width="210" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to -4745 255654 -3128" value="Caravan Encampment" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -11802 236360 -3271" value="Hellbound Entrance" width="210" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -149365 255309 -86" value="Gludio AirShip Field" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

View File

@@ -16,26 +16,13 @@
<font color="LEVEL">Dungeons</font><br1>
<button action="bypass -h admin_move_to 168902 -116703 -2417" value="Forge of the Gods" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 189964 -116820 -1624" value="Hall of Flames" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 215378 -116635 -1608" value="Valakas' Lair" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 186699 -75915 -2826" value="Imperial Tomb" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 178127 -84435 -7215" value="Four Sepulchers" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -88015 -141153 -9168" value="The Last Imperial Tomb" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Town</font><br1>
<button action="bypass -h admin_move_to 148024 -55281 -2728" value="Town of Goddard" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Castle</font><br1>
<button action="bypass -h admin_move_to 147450 -47331 -496" value="Goddard Castle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<button action="bypass -h admin_move_to 178127 -84435 -7215" value="Four Sepulchers" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Monsters Villages</font><br1>
<button action="bypass -h admin_move_to 149548 -82014 -5592" value="Ketra Orc Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 108155 -53670 -2472" value="Varka Silenos Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Fortresses</font><br1>
<button action="bypass -h admin_move_to 158920 -70150 -2704" value="Borderland Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 100429 -55316 -488" value="Demon Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Conquerable Hall</font><br1>
<button action="bypass -h admin_move_to 139997 -124860 -1896" value="Rainbow Springs Chateau" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Other</font><br1>
<button action="bypass -h admin_move_to 168982 -86455 -3007" value="Pilgrim's Temple" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Not Verified</font><br1>
<button action="bypass -h admin_move_to 152180 -126093 -2282" value="Hot Springs Arena" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 208884 -113705 -256" value="The Lair Of Valakas" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<font color="LEVEL">Others</font><br1>
<button action="bypass -h admin_move_to 168982 -86455 -3007" value="Pilgrim's Temple" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 152180 -126093 -2282" value="Hot Springs Arena" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

View File

@@ -0,0 +1,15 @@
<html><title>Admin Teleports</title><body>
<center>
<table width=256><tr>
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center width=176>Innadril Territory - Garden of Eva</td>
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas/InnadrilTerritory.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<button action="bypass -h admin_move_to 84413 234334 -3656" value="Garden of Eva - Entrance" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 80688 245566 -8926" value="Garden of Eva 1st Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 80629 246420 -9331" value="Garden of Eva 2nd Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 87750 252422 -9851" value="Garden of Eva 3rd Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 82506 255978 -10363" value="Garden of Eva 4th Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 82158 252376 -10592" value="Garden of Eva 5th Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

View File

@@ -13,31 +13,12 @@
<button action="bypass -h admin_move_to 145159 189247 -3756" value="Isle of Prayer" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 148444 160914 -3102" value="Chromatic Highlands" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Dungeons</font><br1>
<button action="bypass -h admin_move_to 84413 234334 -3656" value="Garden of Eva" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to teleports/WorldAreas/InnadrilTerritory-1.htm" value="Garden of Eva" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 79296 209584 -3709" value="The Saint's Necropolis" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 107514 174329 -3704" value="Necropolis of Worship" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 143203 148824 -12004" value="Crystal Caverns" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 148838 179183 -6009" value="Dark Cloud Mansion" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 144697 147492 -12159" value="Emerald Square" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 149948 150300 -12170" value="Steam Corridor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 141135 149911 -11840" value="Coral Garden" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Town</font><br1>
<button action="bypass -h admin_move_to 111455 219400 -3546" value="Heine" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Castle</font><br1>
<button action="bypass -h admin_move_to 115988 246899 -976" value="Innadril Castle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Fortresses</font><br1>
<button action="bypass -h admin_move_to 118659 205047 -3176" value="White Sands Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 72959 186218 -2424" value="Aaru Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<button action="bypass -h admin_move_to 107514 174329 -3704" value="Necropolis of Worship" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Harbor</font><br1>
<button action="bypass -h admin_move_to 111418 225960 -3624" value="Tour Boat Dock" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Others</font><br1>
<button action="bypass -h admin_move_to 160074 167893 -3538" value="Coral Reef" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 149363 172341 -946" value="Parnassus" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Not Verified</font><br1>
<button action="bypass -h admin_move_to 80688 245566 -8926" value="Garden of Eva 1st Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 80629 246420 -9331" value="Garden of Eva 2nd Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 87750 252422 -9851" value="Garden of Eva 3rd Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 82506 255978 -10363" value="Garden of Eva 4th Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 82158 252376 -10592" value="Garden of Eva 5th Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to 160074 167893 -3538" value="Coral Reef" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

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@@ -0,0 +1,15 @@
<html><title>Admin Teleports</title><body>
<center>
<table width=256><tr>
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center width=176>Magmeld Territory</td>
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas/MagmeldTerritory.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<font color="LEVEL">Orbis Temple</font><br1>
<button action="bypass -h admin_move_to 198676 86609 -137" value="Orbis Temple Entrance" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 213023 51135 -8412" value="Orbis Temple 1st Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 213022 50440 -14640" value="Orbis Temple 2nd Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 214314 115388 -12741" value="Orbis Temple 3rd Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 224910 68728 1626" value="The Lair of Octavis" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

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@@ -0,0 +1,16 @@
<html><title>Admin Teleports</title><body>
<center>
<table width=256><tr>
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center width=176>Magmeld Territory</td>
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<font color="LEVEL">Fields</font><br1>
<button action="bypass -h admin_move_to 207868 112199 -2063" value="Garden of Genesis" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 214361 80813 821" value="Fairy Settlement" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Dungeons</font><br1>
<button action="bypass -h admin_html teleports/WorldAreas/MagmeldTerritory-1.htm" value="Orbis Temple" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Others</font><br1>
<button action="bypass -h admin_move_to 224910 68728 1626" value="Kimerian Cavern" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

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@@ -26,31 +26,13 @@
<button action="bypass -h admin_move_to -56064 78720 -3011" value="Necropolis of Devotion" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -22480 13872 -3174" value="Catacomb of Dark Omens" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 74672 78032 -3398" value="Catacomb of the Apostate" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Starting</font><br1>
<button action="bypass -h admin_move_to 46951 51550 -2976" value="Elven Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 25934 11037 -3720" value="The Shilen Temple" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 9709 15566 -4500" value="Dark Elf Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Towns</font><br1>
<button action="bypass -h admin_move_to 85391 16228 -3640" value="Ivory Tower" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 82971 53207 -1470" value="Town of Oren" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Castle</font><br1>
<button action="bypass -h admin_move_to 78189 36936 -2560" value="Oren Castle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Fortresses</font><br1>
<button action="bypass -h admin_move_to 72606 4413 -2888" value="Ivory Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -53234 91513 -2664" value="Cloud Mountain Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 11535 95277 -3264" value="Dragonspine Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 79503 91179 -2720" value="Antharas' Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 111368 -14851 -832" value="Western Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Conquerable Hall</font><br1>
<button action="bypass -h admin_move_to 87091 -20354 -2072" value="Bandit Stronghold" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Others</font><br1>
<button action="bypass -h admin_move_to 51469 82600 -3312" value="Iris Lake" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -44566 77508 -3736" value="Altar of Rites" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 61740 94946 -1488" value="Misty Mountains" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 58502 53453 -3624" value="Starlight Waterfall" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -7233 57006 -3520" value="Undine Waterfall" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 70456 6591 -3632" value="The Gods' Falls" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Not Verified</font><br1>
<button action="bypass -h admin_move_to 54216 23826 -5380" value="Sea of Spores (Orfens' Lair)" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to 70456 6591 -3632" value="The Gods' Falls" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 85391 16228 -3640" value="Ivory Tower" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

View File

@@ -7,21 +7,10 @@
</tr></table><br>
<font color="LEVEL">Dungeons</font><br1>
<button action="bypass -h admin_move_to -247012 251804 4340" value="Seed of Destruction" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -241752 219983 -9985" value="Entrance of Destruction" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -246035 217337 -12209" value="Central Square" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -248345 220075 -12437" value="Scouting Pass" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -251432 217742 -12305" value="Fortress of Destruction" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -250403 208464 -11957" value="Jinryong's Throne" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -213678 210670 4408" value="Seed of Infinity" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -187567 205570 -9543" value="Hall of Suffering" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -176236 208208 -11949" value="Hall of Erosion" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -179548 209584 -15504" value="Heart of Infinity" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<button action="bypass -h admin_move_to -213678 210670 4408" value="Seed of Infinity" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Town</font><br1>
<button action="bypass -h admin_move_to -186742 244167 2670" value="Keucereus Alliance Base" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Arena</font><br1>
<button action="bypass -h admin_move_to -213473 244899 2017" value="Aerial Cleft" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Others</font><br1>
<button action="bypass -h admin_move_to -248375 250443 4348" value="Secret Airstrip" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -183443 205834 -12902" value="Death Gate" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<button action="bypass -h admin_move_to -213473 244899 2017" value="Aerial Cleft" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

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@@ -0,0 +1,12 @@
<html><title>Admin Teleports</title><body>
<center>
<table width=256><tr>
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center width=176>Rune Territory - Pagan's Temple</td>
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas/RuneTerritory.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<center>
<button action="bypass -h admin_move_to 36603 -51202 712" value="Pagan's Temple Entrance" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -16368 -38912 -10720" value="Pagan's Temple Inside" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

View File

@@ -1,19 +1,14 @@
<html><title>Admin Teleports</title>
<body>
<html><title>Admin Teleports</title><body>
<center>
<table width=260>
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Primeval Island</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/OtherLocations.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center>
<br>
<br>
<table width=256><tr>
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center width=176>Rune Territory - Primeval Isle</td>
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas/RuneTerritory.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<center>
<button action="bypass -h admin_move_to 10468 -24569 -3650" value="Primeval Isle Wharf" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 6229 -2924 -2965" value="Research Facility" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 26174 -17134 -2747" value="Lost Nest" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 8264 -14431 -3696" value="Primeval Plains" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 8264 -14431 -3696" value="Primeval Plains" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

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@@ -0,0 +1,13 @@
<html><title>Admin Teleports</title><body>
<center>
<table width=256><tr>
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center width=176>Rune Territory - Monastery of Silence</td>
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas/RuneTerritory.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<center>
<button action="bypass -h admin_move_to 106414 -87799 -2944" value="Entrance" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 110685 -82031 -1584" value="Minigame Lower Room" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 114763 -71073 -549" value="Minigame Upper Room" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

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@@ -0,0 +1,13 @@
<html><title>Admin Teleports</title><body>
<center>
<table width=256><tr>
<td align=center><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center width=176>Rune Territory - Valley of Saints</td>
<td align=center><button value="Back" action="bypass -h admin_html teleports/WorldAreas/RuneTerritory.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<center>
<button action="bypass -h admin_move_to 65797 -71510 -3744" value="Valley of Saints" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 80471 -84022 -3646" value="Valley of Saints Grave Area" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 91840 -86269 -2703" value="Valley of Saints Tomb" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

View File

@@ -7,37 +7,20 @@
</tr></table><br>
<font color="LEVEL">Fields</font><br1>
<button action="bypass -h admin_move_to 43805 -88010 -2780" value="Beast Farm" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 65797 -71510 -3744" value="Valley of Saints" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_html teleports/WorldAreas/RuneTerritory-4.htm" value="Valley of Saints" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 52107 -54328 -3158" value="Forest of the Dead" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 69340 -50203 -3314" value="Swamp of Screams" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 8480 -14624 -3693" value="Primeval Isle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<button action="bypass -h admin_html teleports/WorldAreas/RuneTerritory-2.htm" value="Primeval Isle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Dungeons</font><br1>
<button action="bypass -h admin_move_to 106414 -87799 -2949" value="Monastery of Silence" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 35630 -49748 -760" value="The Pagan Temple" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_html teleports/WorldAreas/RuneTerritory-3.htm" value="Monastery of Silence" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_html teleports/WorldAreas/RuneTerritory-1.htm" value="The Pagan Temple" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 88969 -45307 -2112" value="Stakato Nest" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Monastery of Silence</font><br1>
<button action="bypass -h admin_move_to 110685 -82031 -1584" value="Minigame Lower Room" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 114763 -71073 -549" value="Minigame Upper Room" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Town</font><br1>
<button action="bypass -h admin_move_to 43835 -47749 -792" value="Rune Township" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Castle</font><br1>
<button action="bypass -h admin_move_to 14659 -49230 -160" value="Rune Castle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Monster Village</font><br1>
<button action="bypass -h admin_move_to 57670 -41672 -3154" value="Cursed Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Fortresses</font><br1>
<button action="bypass -h admin_move_to 69955 -61163 -2624" value="Swamp Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 72269 -94495 -1264" value="Monastic Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Harbors</font><br1>
<button action="bypass -h admin_move_to 36839 -38435 -3640" value="Rune Harbor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 10448 -24960 -3664" value="Primeval Isle Wharf" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Conquerable Halls</font><br1>
<button action="bypass -h admin_move_to 55133 -93217 -1360" value="Wild Beast Reserve" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 57966 -28378 584" value="Fortress of the Dead" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Others</font><br1>
<button action="bypass -h admin_move_to 40723 -94881 -2096" value="Windtail Waterfall" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 26240 -7840 -1972" value="Sailren's Den" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Not Verified</font><br1>
<button action="bypass -h admin_move_to 80471 -84022 -3646" value="Vally of Saints Grave Area" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 91840 -86269 -2703" value="Vally of Saints Tomb" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 40723 -94881 -2096" value="Windtail Waterfall" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

View File

@@ -24,16 +24,6 @@
<button action="bypass -h admin_move_to 139714 -177456 -1536" value="Abandoned Coal Mines" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 171946 -173352 3440" value="Mithril Mines" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 90418 -107317 -3328" value="Archaic Laboratory" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Starting</font><br1>
<button action="bypass -h admin_move_to -55699 -114967 2528" value="The Pa'agrio Temple" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -45158 -112583 -236" value="Orc Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 115120 -178224 -917" value="Dwarven Village" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Castle</font><br1>
<button action="bypass -h admin_move_to 77630 -150885 368" value="Schuttgart Castle" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Town</font><br1>
<button action="bypass -h admin_move_to 87056 -143472 -1296" value="Town of Schuttgart" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Fortress</font><br1>
<button action="bypass -h admin_move_to 109203 -141149 -2800" value="Archaic Fortress" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Others</font><br1>
<button action="bypass -h admin_move_to -8830 -119289 424" value="The Immortal Plateau" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 8652 -139941 -1144" value="Frozen Waterfalls" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
@@ -44,8 +34,7 @@
<button action="bypass -h admin_move_to 32173 -122954 -792" value="Valley of the Lords" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 107577 -122392 -3632" value="Frost Lake" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 113750 -109163 -832" value="Ice Merchant Cabin" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 126272 -159336 -1232" value="Brigand Stronghold" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<font color="LEVEL">Not Verified</font><br1>
<button action="bypass -h admin_move_to 126272 -159336 -1232" value="Brigand Stronghold" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 48336 -107734 -1577" value="Graverobber Hideout" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

View File

@@ -6,7 +6,8 @@
<td width=180><center>Instance Zone's</center></td>
<td width=40><button value="Back" action="bypass -h admin_show_moves" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<br><br>
</center>
<br>
<table width=270>
<tr>
<td><button action="bypass -h admin_html teleports/instance/destruction.htm" value="Seed of Destruction" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
@@ -25,13 +26,43 @@
<td><button action="bypass -h admin_html teleports/instance/crystalcaverns.htm" value="Crystal Caverns" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button action="bypass -h admin_html teleports/instance/steel.htm" value="Steel Citadel" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button action="bypass -h admin_html teleports/instance/infi.htm" value="Tower of Infinitum" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to 114712 -114811 -11210" value="Ice Queen Castle" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to -87767 -154318 -9179" value="Final Imperial Tomb" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td><button action="bypass -h admin_html teleports/instance/tully.htm" value="Tully's Workshop" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button action="bypass -h admin_html teleports/instance/naia.htm" value="Tower of Naia" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to 55312 219168 -3223" value="Cavern of the Pirate Captain" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to 42092 -174707 -7953" value="Fortuna" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -111613 17761 -10319" value="Kartia's Labyrinth" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_html teleports/instance/altarofshilen.htm" value="Altar of Shilen" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -121680 -116556 -5777" value="Eva's Hidden Space" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to -107910 205828 -10872" value="Harnak Underground Ruins" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to 207192 120584 -10033" value="Octavis Warzone" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to -147264 212876 -10064" value="Tauti Warzone" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -114692 243930 -7968" value="Museum Dungeon" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to 175479 143699 -11772" value="Prison of Darkness" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_move_to -119923 211165 -8584" value="Labyrinth of Belis" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td align=center><button action="bypass -h admin_move_to 176806 -185110 -3805" value="Teredor Warzone" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_html teleports/instance/pch.htm" value="Provisional Clan Halls" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1></td>
<td align=center><button action="bypass -h admin_move_to 56168 -172952 -7980" value="Evil Incubator" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_html teleports/instance/coc.htm" value="Ceremony of Chaos" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1></td>
<td align=center><button action="bypass -h admin_html teleports/instance/7s.htm" value="Seven Signs - Quest" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
<tr>
<td align=center><button action="bypass -h admin_html teleports/instance/anhilation.htm" value="Seed of Annihilation" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</center>
</body></html>

View File

@@ -4,7 +4,7 @@
<table width=260>
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Epic Dawn Quest</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/sevensigns.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/instance.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center>
<br>

View File

@@ -0,0 +1,17 @@
<html><title>Admin Teleports</title>
<body>
<center>
<table width=260>
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Altar of Shilen</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/instance.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center>
<br>
<br>
<center>
<button action="bypass -h admin_move_to 178136 16040 -8341" value="Altar of Shilen 1st Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 178136 16040 -10773" value="Altar of Shilen 2nd Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 178136 16040 -13717" value="Altar of Shilen 3rd Floor" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
</center>
</body></html>

View File

@@ -0,0 +1,17 @@
<html><title>Admin Teleports</title>
<body>
<center>
<table width=260>
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Seed of Anhilation</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/instance.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center>
<br>
<br>
<center>
<button action="bypass -h admin_move_to -185917 146623 -15309" value="Nursery 1" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -177164 146601 -15310" value="Nursery 2" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -177119 147860 -11390" value="Istina's Cavern" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
</center>
</body></html>

View File

@@ -0,0 +1,18 @@
<html><title>Admin Teleports</title>
<body>
<center>
<table width=260>
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Ceremony of Chaos</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/instance.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center>
<br>
<br>
<center>
<button action="bypass -h admin_move_to -82630 -259280 -3328" value="Arena 1" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -81904 -245682 -3331" value="Arena 2" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -9051 -220209 -7664" value="Arena 3" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -212925 245810 -984" value="Arena 4" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
</center>
</body></html>

View File

@@ -15,5 +15,6 @@
<button action="bypass -h admin_move_to 144197 142963 -11893" value="Emerald Square" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 141694 148896 -11803" value="Coral Garden" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 144306 152454 -12136" value="Steam Corridor" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 153569 142075 -12737" value="The Lair of Baylor/Balok" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

View File

@@ -10,11 +10,11 @@
<br>
<br>
<center>
<button action="bypass -h admin_move_to -247012 251804 4340" value="Destruction Airstrip" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<button action="bypass -h admin_move_to -247012 251804 4340" value="Destruction Airstrip" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -241752 219983 -9985" value="Entrance of Destruction" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -246035 217337 -12209" value="Central Square" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -248345 220075 -12437" value="Scouting Pass" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -251432 217742 -12305" value="Fortress of Destruction" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -250400 208000 -12000" value="Jinryong's Throne" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -251432 217742 -12305" value="Fortress of Destruction" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<button action="bypass -h admin_move_to -250400 208000 -12000" value="Jinryong's Throne" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

View File

@@ -10,8 +10,6 @@
<br>
<br>
<center>
<button action="bypass -h admin_move_to -213678 210670 4408" value="Infinity Airstrip" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<button action="bypass -h admin_move_to -183443 205834 -12902" value="Death Gate" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<button action="bypass -h admin_move_to -187567 205570 -9543" value="Hall of Suffering" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -176236 208208 -11949" value="Hall of Erosion" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -179548 209584 -15504" value="Heart of Infinity" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>

View File

@@ -10,8 +10,8 @@
<br>
<br>
<center>
<button action="bypass -h admin_move_to -111178 74546 -12432" value="Start Point Nornil's Garden" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<button action="bypass -h admin_move_to -111178 74546 -12432" value="Start Point Nornil's Garden" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -110472 80648 -12972" value="Inside Nornil's Garden" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<button action="bypass -h admin_move_to -119534 87176 -12588" value="End Point Nornil's Garden" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br>
<button action="bypass -h admin_move_to -119534 87176 -12588" value="End Point Nornil's Garden" width=180 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
</center>
</body></html>

View File

@@ -0,0 +1,17 @@
<html><title>Admin Teleports</title>
<body>
<center>
<table width=260>
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>Provisional Clan Halls</center></td>
<td width=40><button value="Back" action="bypass -h admin_html teleports/instance.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
</center>
<br>
<br>
<center>
<button action="bypass -h admin_move_to -122264 -122392 -5870" value="Orchid Hall" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -122200 -116552 -5798" value="Elia Hall" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -121864 -111240 -6014" value="Loreal Hall" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
</center>
</body></html>

View File

@@ -8,17 +8,15 @@
</tr></table>
</center>
<br>
<br>
<center>
<button action="bypass -h admin_move_to 48000 243376 -6611" value="Discarded Guardian (20)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 22500 80300 -2772" value="Zombie Lord Farakelsus (20)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 22500 80300 -2772" value="Zombie Lord Ferkel (20)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -54096 84288 -3512" value="Madness Beast (20)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -13056 215680 -3760" value="Serpent Demon Bifrons (21)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -3456 112864 -3456" value="Sukar Wererat Chief (21)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 9649 77467 -3808" value="Malex Herald of Dagoniel (21)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -47367 51548 -5904" value="Kaysha Herald of Icarus (21)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -13056 215680 -3755" value="Evil Spirit Bifron (21)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -3456 112864 -3456" value="Sukar Ratman Chief (21)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 9649 77467 -3808" value="Dagoniel's Herald Malex (21)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -47367 51548 -5904" value="Icarus' Herald Kaysha (21)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -54416 146480 -2887" value="Greyclaw Kutus (23)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -55920 186768 -3336" value="Tracker Leader Sharuk (23)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -55920 186768 -3336" value="Tracker Captain Sharuk (23)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -62368 179440 -3594" value="Kuroboros'Priest (23)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -60428 188264 -4512" value="Unrequited Kael (24)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -47552 219232 -2413" value="Langk Matriarch Rashkos (24)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
@@ -32,7 +30,7 @@
<button action="bypass -h admin_move_to 29216 179280 -3624" value="Tiger Hornet (26)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -62000 190256 -3687" value="Patriarch Kuroboros (26)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -57360 186272 -4967" value="Tirak (28)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 49248 127792 -3552" value="Partisan Leader Talakin (28)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 49248 127792 -3552" value="Partisan Commander Talakin (28)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -37856 198128 -2672" value="Elf Renoa (29)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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View File

@@ -11,35 +11,31 @@
<br>
<center>
<button action="bypass -h admin_move_to -94208 100240 -3520" value="Turek Mercenary Captain (30)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 53712 102656 -1072" value="Cat's Eye Bandit (30)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 116128 139392 -3640" value="Agent of Beres, Meana (30)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 53712 102656 -1072" value="Cat's Eye (30)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 116128 139392 -3640" value="Beleth' Agent Meana (30)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -54464 170288 -3136" value="Ragraman (30)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 127076 214973 -3100" value="Apepi (30)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -16912 174912 -3264" value="Giant Wasteland Basilisk (30)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 48575 -106191 -1568" value="Boss Akata (30)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 29928 107160 -3708" value="Captain of Queen's Royal Guards (32)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 117808 102880 -3600" value="Skyla (32)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 48575 -106191 -1568" value="Grave Robber Leader Akata (30)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 29928 107160 -3708" value="Queen's Royal Guard Captain (32)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 17696 179056 -3520" value="Vuku Grand Seer Gharmash (33)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 45600 120592 -2455" value="Nurka's Messenger (33)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 35992 191312 -3104" value="Corsair Captain Kylon (33)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 90384 125568 -2128" value="Breka Warlock Pastu (34)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 27280 101744 -3696" value="Stakato Queen Zyrnna (34)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 27280 101744 -3696" value="Marsh Stakato Queen Zyrnna (34)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 127837 200661 -3792" value="Cronos's Servitor Mumu (34)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 90384 125568 -2128" value="Breka Warlock Pastu (34)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 51632 153920 -3552" value="Revenant of Sir Calibus (34)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 10416 126880 -3676" value="Remmel (35)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -91024 116304 -3466" value="Chertuba of Great Soul (35)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 123536 133504 -3584" value="Sejarr's Servitor (35)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 50896 146576 -3645" value="Guilotine, Warden of the Execution Grounds (35)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 43872 123968 -2928" value="Flame Lord Shadar (35)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 99732 204331 -3784" value="Tasaba Patriarch Hellena (35)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 43152 152352 -2848" value="Soul Collector Acheron (35)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -16096 184288 -3817" value="Gargoyle Lord Sirocco (35)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 40128 101920 -1241" value="Red Eye Captain Trakia (35)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 5000 189000 -3728" value="Eye of Beleth (35)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 5000 189000 -3728" value="Beleth' Eye (35)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 113456 198118 -3689" value="Sebek (36)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 53600 143472 -3872" value="Evil Spirit Tempest (36)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 127900 -160600 -1100" value="Rayito The Looter (37)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 26064 121808 -3738" value="Lizardmen Leader Hellion (38)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 127900 -160600 -1100" value="Rayito the Looter (37)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 26064 121808 -3738" value="Lizardmen Captain Hellion (38)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to 129025 219237 -3678" value="Premo Prime (38)" width=240 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
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View File

@@ -14,30 +14,28 @@
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