Momentum Master (10324) new condition use and xsd adjustments.

This commit is contained in:
MobiusDevelopment
2019-07-17 12:16:47 +00:00
parent fb055ec714
commit 48a1422a5f
14 changed files with 372 additions and 384 deletions

View File

@@ -1040,14 +1040,14 @@
<icon>icon.skill10324</icon>
<operateType>P</operateType>
<passiveConditions>
<condition name="OpCheckSkill">
<skillId>261</skillId> <!-- Triple Sonic Slash -->
<skillId>10258</skillId> <!-- Armor Destruction -->
<skillId>10260</skillId> <!-- Mega Strike -->
<skillId>10262</skillId> <!-- Power Bomber -->
<skillId>10265</skillId> <!-- Eruption -->
<skillId>10269</skillId> <!-- Jump Attack -->
<skillId>10318</skillId> <!-- Sonic Flash -->
<condition name="OpCheckSkillList">
<item>261</item> <!-- Triple Sonic Slash -->
<item>10258</item> <!-- Armor Destruction -->
<item>10260</item> <!-- Mega Strike -->
<item>10262</item> <!-- Power Bomber -->
<item>10265</item> <!-- Eruption -->
<item>10269</item> <!-- Jump Attack -->
<item>10318</item> <!-- Sonic Flash -->
<affectType>CASTER</affectType>
</condition>
</passiveConditions>