Addition of TriggerSkill effect.

This commit is contained in:
MobiusDevelopment
2021-03-09 07:49:01 +00:00
parent 73dfa43c0a
commit 483e55a832
59 changed files with 1845 additions and 0 deletions

View File

@@ -364,6 +364,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Transformation", Transformation::new);
EffectHandler.getInstance().registerHandler("TrapDetect", TrapDetect::new);
EffectHandler.getInstance().registerHandler("TrapRemove", TrapRemove::new);
EffectHandler.getInstance().registerHandler("TriggerSkill", TriggerSkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAttack", TriggerSkillByAttack::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAvoid", TriggerSkillByAvoid::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByDamage", TriggerSkillByDamage::new);

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@@ -0,0 +1,95 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.handler.TargetHandler;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.holders.SkillUseHolder;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
/**
* Trigger Skill effect implementation.
* @author Mobius
*/
public class TriggerSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final TargetType _targetType;
private final boolean _adjustLevel;
public TriggerSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.TARGET);
_adjustLevel = params.getBoolean("adjustLevel", false);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
if ((effected == null) || !effected.isCreature() || !effector.isPlayer())
{
return;
}
final Skill triggerSkill = _adjustLevel ? SkillData.getInstance().getSkill(_skill.getSkillId(), skill.getLevel()) : _skill.getSkill();
if (triggerSkill == null)
{
return;
}
WorldObject target = null;
try
{
target = TargetHandler.getInstance().getHandler(_targetType).getTarget(effector, effected, triggerSkill, false, false, false);
}
catch (Exception e)
{
LOGGER.warning("Exception in ITargetTypeHandler.getTarget(): " + e.getMessage());
}
if ((target == null) || !target.isCreature())
{
return;
}
final SkillUseHolder queuedSkill = effector.getActingPlayer().getQueuedSkill();
if (queuedSkill != null)
{
ThreadPool.schedule(() ->
{
effector.getActingPlayer().setQueuedSkill(queuedSkill.getSkill(), queuedSkill.getItem(), queuedSkill.isCtrlPressed(), queuedSkill.isShiftPressed());
}, 10);
}
effector.getActingPlayer().setQueuedSkill(triggerSkill, null, false, false);
}
}

View File

@@ -332,6 +332,7 @@ TransferHate: Transfers Npc's hate from you to your target.
Transformation: Transforms into the specified transformation id and gives its template skills.
TrapDetect: Detects a hidden trap.
TrapRemove: Removes a trap.
TriggerSkill: Triggers a specified skill. (l2jmobius)
TriggerSkillByAttack: Triggers a specified skill when you deal damage.
TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage.
TriggerSkillByDamage: Triggers a specified skill when you receive damage.

View File

@@ -364,6 +364,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Transformation", Transformation::new);
EffectHandler.getInstance().registerHandler("TrapDetect", TrapDetect::new);
EffectHandler.getInstance().registerHandler("TrapRemove", TrapRemove::new);
EffectHandler.getInstance().registerHandler("TriggerSkill", TriggerSkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAttack", TriggerSkillByAttack::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAvoid", TriggerSkillByAvoid::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByDamage", TriggerSkillByDamage::new);

View File

@@ -0,0 +1,95 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.handler.TargetHandler;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.holders.SkillUseHolder;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
/**
* Trigger Skill effect implementation.
* @author Mobius
*/
public class TriggerSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final TargetType _targetType;
private final boolean _adjustLevel;
public TriggerSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.TARGET);
_adjustLevel = params.getBoolean("adjustLevel", false);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
if ((effected == null) || !effected.isCreature() || !effector.isPlayer())
{
return;
}
final Skill triggerSkill = _adjustLevel ? SkillData.getInstance().getSkill(_skill.getSkillId(), skill.getLevel()) : _skill.getSkill();
if (triggerSkill == null)
{
return;
}
WorldObject target = null;
try
{
target = TargetHandler.getInstance().getHandler(_targetType).getTarget(effector, effected, triggerSkill, false, false, false);
}
catch (Exception e)
{
LOGGER.warning("Exception in ITargetTypeHandler.getTarget(): " + e.getMessage());
}
if ((target == null) || !target.isCreature())
{
return;
}
final SkillUseHolder queuedSkill = effector.getActingPlayer().getQueuedSkill();
if (queuedSkill != null)
{
ThreadPool.schedule(() ->
{
effector.getActingPlayer().setQueuedSkill(queuedSkill.getSkill(), queuedSkill.getItem(), queuedSkill.isCtrlPressed(), queuedSkill.isShiftPressed());
}, 10);
}
effector.getActingPlayer().setQueuedSkill(triggerSkill, null, false, false);
}
}

View File

@@ -332,6 +332,7 @@ TransferHate: Transfers Npc's hate from you to your target.
Transformation: Transforms into the specified transformation id and gives its template skills.
TrapDetect: Detects a hidden trap.
TrapRemove: Removes a trap.
TriggerSkill: Triggers a specified skill. (l2jmobius)
TriggerSkillByAttack: Triggers a specified skill when you deal damage.
TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage.
TriggerSkillByDamage: Triggers a specified skill when you receive damage.

View File

@@ -364,6 +364,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Transformation", Transformation::new);
EffectHandler.getInstance().registerHandler("TrapDetect", TrapDetect::new);
EffectHandler.getInstance().registerHandler("TrapRemove", TrapRemove::new);
EffectHandler.getInstance().registerHandler("TriggerSkill", TriggerSkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAttack", TriggerSkillByAttack::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAvoid", TriggerSkillByAvoid::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByDamage", TriggerSkillByDamage::new);

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@@ -0,0 +1,95 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.handler.TargetHandler;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.holders.SkillUseHolder;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
/**
* Trigger Skill effect implementation.
* @author Mobius
*/
public class TriggerSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final TargetType _targetType;
private final boolean _adjustLevel;
public TriggerSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.TARGET);
_adjustLevel = params.getBoolean("adjustLevel", false);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
if ((effected == null) || !effected.isCreature() || !effector.isPlayer())
{
return;
}
final Skill triggerSkill = _adjustLevel ? SkillData.getInstance().getSkill(_skill.getSkillId(), skill.getLevel()) : _skill.getSkill();
if (triggerSkill == null)
{
return;
}
WorldObject target = null;
try
{
target = TargetHandler.getInstance().getHandler(_targetType).getTarget(effector, effected, triggerSkill, false, false, false);
}
catch (Exception e)
{
LOGGER.warning("Exception in ITargetTypeHandler.getTarget(): " + e.getMessage());
}
if ((target == null) || !target.isCreature())
{
return;
}
final SkillUseHolder queuedSkill = effector.getActingPlayer().getQueuedSkill();
if (queuedSkill != null)
{
ThreadPool.schedule(() ->
{
effector.getActingPlayer().setQueuedSkill(queuedSkill.getSkill(), queuedSkill.getItem(), queuedSkill.isCtrlPressed(), queuedSkill.isShiftPressed());
}, 10);
}
effector.getActingPlayer().setQueuedSkill(triggerSkill, null, false, false);
}
}

View File

@@ -332,6 +332,7 @@ TransferHate: Transfers Npc's hate from you to your target.
Transformation: Transforms into the specified transformation id and gives its template skills.
TrapDetect: Detects a hidden trap.
TrapRemove: Removes a trap.
TriggerSkill: Triggers a specified skill. (l2jmobius)
TriggerSkillByAttack: Triggers a specified skill when you deal damage.
TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage.
TriggerSkillByDamage: Triggers a specified skill when you receive damage.

View File

@@ -369,6 +369,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Transformation", Transformation::new);
EffectHandler.getInstance().registerHandler("TrapDetect", TrapDetect::new);
EffectHandler.getInstance().registerHandler("TrapRemove", TrapRemove::new);
EffectHandler.getInstance().registerHandler("TriggerSkill", TriggerSkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAttack", TriggerSkillByAttack::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAvoid", TriggerSkillByAvoid::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByDamage", TriggerSkillByDamage::new);

View File

@@ -0,0 +1,95 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.handler.TargetHandler;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.holders.SkillUseHolder;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
/**
* Trigger Skill effect implementation.
* @author Mobius
*/
public class TriggerSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final TargetType _targetType;
private final boolean _adjustLevel;
public TriggerSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.TARGET);
_adjustLevel = params.getBoolean("adjustLevel", false);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
if ((effected == null) || !effected.isCreature() || !effector.isPlayer())
{
return;
}
final Skill triggerSkill = _adjustLevel ? SkillData.getInstance().getSkill(_skill.getSkillId(), skill.getLevel()) : _skill.getSkill();
if (triggerSkill == null)
{
return;
}
WorldObject target = null;
try
{
target = TargetHandler.getInstance().getHandler(_targetType).getTarget(effector, effected, triggerSkill, false, false, false);
}
catch (Exception e)
{
LOGGER.warning("Exception in ITargetTypeHandler.getTarget(): " + e.getMessage());
}
if ((target == null) || !target.isCreature())
{
return;
}
final SkillUseHolder queuedSkill = effector.getActingPlayer().getQueuedSkill();
if (queuedSkill != null)
{
ThreadPool.schedule(() ->
{
effector.getActingPlayer().setQueuedSkill(queuedSkill.getSkill(), queuedSkill.getItem(), queuedSkill.isCtrlPressed(), queuedSkill.isShiftPressed());
}, 10);
}
effector.getActingPlayer().setQueuedSkill(triggerSkill, null, false, false);
}
}

View File

@@ -337,6 +337,7 @@ TransferHate: Transfers Npc's hate from you to your target.
Transformation: Transforms into the specified transformation id and gives its template skills.
TrapDetect: Detects a hidden trap.
TrapRemove: Removes a trap.
TriggerSkill: Triggers a specified skill. (l2jmobius)
TriggerSkillByAttack: Triggers a specified skill when you deal damage.
TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage.
TriggerSkillByDamage: Triggers a specified skill when you receive damage.

View File

@@ -374,6 +374,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Transformation", Transformation::new);
EffectHandler.getInstance().registerHandler("TrapDetect", TrapDetect::new);
EffectHandler.getInstance().registerHandler("TrapRemove", TrapRemove::new);
EffectHandler.getInstance().registerHandler("TriggerSkill", TriggerSkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAttack", TriggerSkillByAttack::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAvoid", TriggerSkillByAvoid::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByDamage", TriggerSkillByDamage::new);

View File

@@ -0,0 +1,95 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.handler.TargetHandler;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.holders.SkillUseHolder;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
/**
* Trigger Skill effect implementation.
* @author Mobius
*/
public class TriggerSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final TargetType _targetType;
private final boolean _adjustLevel;
public TriggerSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.TARGET);
_adjustLevel = params.getBoolean("adjustLevel", false);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
if ((effected == null) || !effected.isCreature() || !effector.isPlayer())
{
return;
}
final Skill triggerSkill = _adjustLevel ? SkillData.getInstance().getSkill(_skill.getSkillId(), skill.getLevel()) : _skill.getSkill();
if (triggerSkill == null)
{
return;
}
WorldObject target = null;
try
{
target = TargetHandler.getInstance().getHandler(_targetType).getTarget(effector, effected, triggerSkill, false, false, false);
}
catch (Exception e)
{
LOGGER.warning("Exception in ITargetTypeHandler.getTarget(): " + e.getMessage());
}
if ((target == null) || !target.isCreature())
{
return;
}
final SkillUseHolder queuedSkill = effector.getActingPlayer().getQueuedSkill();
if (queuedSkill != null)
{
ThreadPool.schedule(() ->
{
effector.getActingPlayer().setQueuedSkill(queuedSkill.getSkill(), queuedSkill.getItem(), queuedSkill.isCtrlPressed(), queuedSkill.isShiftPressed());
}, 10);
}
effector.getActingPlayer().setQueuedSkill(triggerSkill, null, false, false);
}
}

View File

@@ -342,6 +342,7 @@ TransferHate: Transfers Npc's hate from you to your target.
Transformation: Transforms into the specified transformation id and gives its template skills.
TrapDetect: Detects a hidden trap.
TrapRemove: Removes a trap.
TriggerSkill: Triggers a specified skill. (l2jmobius)
TriggerSkillByAttack: Triggers a specified skill when you deal damage.
TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage.
TriggerSkillByDamage: Triggers a specified skill when you receive damage.

View File

@@ -375,6 +375,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Transformation", Transformation::new);
EffectHandler.getInstance().registerHandler("TrapDetect", TrapDetect::new);
EffectHandler.getInstance().registerHandler("TrapRemove", TrapRemove::new);
EffectHandler.getInstance().registerHandler("TriggerSkill", TriggerSkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAttack", TriggerSkillByAttack::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAvoid", TriggerSkillByAvoid::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByDamage", TriggerSkillByDamage::new);

View File

@@ -0,0 +1,95 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.handler.TargetHandler;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.holders.SkillUseHolder;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
/**
* Trigger Skill effect implementation.
* @author Mobius
*/
public class TriggerSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final TargetType _targetType;
private final boolean _adjustLevel;
public TriggerSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.TARGET);
_adjustLevel = params.getBoolean("adjustLevel", false);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
if ((effected == null) || !effected.isCreature() || !effector.isPlayer())
{
return;
}
final Skill triggerSkill = _adjustLevel ? SkillData.getInstance().getSkill(_skill.getSkillId(), skill.getLevel()) : _skill.getSkill();
if (triggerSkill == null)
{
return;
}
WorldObject target = null;
try
{
target = TargetHandler.getInstance().getHandler(_targetType).getTarget(effector, effected, triggerSkill, false, false, false);
}
catch (Exception e)
{
LOGGER.warning("Exception in ITargetTypeHandler.getTarget(): " + e.getMessage());
}
if ((target == null) || !target.isCreature())
{
return;
}
final SkillUseHolder queuedSkill = effector.getActingPlayer().getQueuedSkill();
if (queuedSkill != null)
{
ThreadPool.schedule(() ->
{
effector.getActingPlayer().setQueuedSkill(queuedSkill.getSkill(), queuedSkill.getItem(), queuedSkill.isCtrlPressed(), queuedSkill.isShiftPressed());
}, 10);
}
effector.getActingPlayer().setQueuedSkill(triggerSkill, null, false, false);
}
}

View File

@@ -343,6 +343,7 @@ TransferHate: Transfers Npc's hate from you to your target.
Transformation: Transforms into the specified transformation id and gives its template skills.
TrapDetect: Detects a hidden trap.
TrapRemove: Removes a trap.
TriggerSkill: Triggers a specified skill. (l2jmobius)
TriggerSkillByAttack: Triggers a specified skill when you deal damage.
TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage.
TriggerSkillByDamage: Triggers a specified skill when you receive damage.

View File

@@ -375,6 +375,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Transformation", Transformation::new);
EffectHandler.getInstance().registerHandler("TrapDetect", TrapDetect::new);
EffectHandler.getInstance().registerHandler("TrapRemove", TrapRemove::new);
EffectHandler.getInstance().registerHandler("TriggerSkill", TriggerSkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAttack", TriggerSkillByAttack::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAvoid", TriggerSkillByAvoid::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByDamage", TriggerSkillByDamage::new);

View File

@@ -0,0 +1,95 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.handler.TargetHandler;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.holders.SkillUseHolder;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
/**
* Trigger Skill effect implementation.
* @author Mobius
*/
public class TriggerSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final TargetType _targetType;
private final boolean _adjustLevel;
public TriggerSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.TARGET);
_adjustLevel = params.getBoolean("adjustLevel", false);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
if ((effected == null) || !effected.isCreature() || !effector.isPlayer())
{
return;
}
final Skill triggerSkill = _adjustLevel ? SkillData.getInstance().getSkill(_skill.getSkillId(), skill.getLevel()) : _skill.getSkill();
if (triggerSkill == null)
{
return;
}
WorldObject target = null;
try
{
target = TargetHandler.getInstance().getHandler(_targetType).getTarget(effector, effected, triggerSkill, false, false, false);
}
catch (Exception e)
{
LOGGER.warning("Exception in ITargetTypeHandler.getTarget(): " + e.getMessage());
}
if ((target == null) || !target.isCreature())
{
return;
}
final SkillUseHolder queuedSkill = effector.getActingPlayer().getQueuedSkill();
if (queuedSkill != null)
{
ThreadPool.schedule(() ->
{
effector.getActingPlayer().setQueuedSkill(queuedSkill.getSkill(), queuedSkill.getItem(), queuedSkill.isCtrlPressed(), queuedSkill.isShiftPressed());
}, 10);
}
effector.getActingPlayer().setQueuedSkill(triggerSkill, null, false, false);
}
}

View File

@@ -343,6 +343,7 @@ TransferHate: Transfers Npc's hate from you to your target.
Transformation: Transforms into the specified transformation id and gives its template skills.
TrapDetect: Detects a hidden trap.
TrapRemove: Removes a trap.
TriggerSkill: Triggers a specified skill. (l2jmobius)
TriggerSkillByAttack: Triggers a specified skill when you deal damage.
TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage.
TriggerSkillByDamage: Triggers a specified skill when you receive damage.

View File

@@ -375,6 +375,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Transformation", Transformation::new);
EffectHandler.getInstance().registerHandler("TrapDetect", TrapDetect::new);
EffectHandler.getInstance().registerHandler("TrapRemove", TrapRemove::new);
EffectHandler.getInstance().registerHandler("TriggerSkill", TriggerSkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAttack", TriggerSkillByAttack::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAvoid", TriggerSkillByAvoid::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByDamage", TriggerSkillByDamage::new);

View File

@@ -0,0 +1,95 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.handler.TargetHandler;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.holders.SkillUseHolder;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
/**
* Trigger Skill effect implementation.
* @author Mobius
*/
public class TriggerSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final TargetType _targetType;
private final boolean _adjustLevel;
public TriggerSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.TARGET);
_adjustLevel = params.getBoolean("adjustLevel", false);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
if ((effected == null) || !effected.isCreature() || !effector.isPlayer())
{
return;
}
final Skill triggerSkill = _adjustLevel ? SkillData.getInstance().getSkill(_skill.getSkillId(), skill.getLevel()) : _skill.getSkill();
if (triggerSkill == null)
{
return;
}
WorldObject target = null;
try
{
target = TargetHandler.getInstance().getHandler(_targetType).getTarget(effector, effected, triggerSkill, false, false, false);
}
catch (Exception e)
{
LOGGER.warning("Exception in ITargetTypeHandler.getTarget(): " + e.getMessage());
}
if ((target == null) || !target.isCreature())
{
return;
}
final SkillUseHolder queuedSkill = effector.getActingPlayer().getQueuedSkill();
if (queuedSkill != null)
{
ThreadPool.schedule(() ->
{
effector.getActingPlayer().setQueuedSkill(queuedSkill.getSkill(), queuedSkill.getItem(), queuedSkill.isCtrlPressed(), queuedSkill.isShiftPressed());
}, 10);
}
effector.getActingPlayer().setQueuedSkill(triggerSkill, null, false, false);
}
}

View File

@@ -342,6 +342,7 @@ TransferHate: Transfers Npc's hate from you to your target.
Transformation: Transforms into the specified transformation id and gives its template skills.
TrapDetect: Detects a hidden trap.
TrapRemove: Removes a trap.
TriggerSkill: Triggers a specified skill. (l2jmobius)
TriggerSkillByAttack: Triggers a specified skill when you deal damage.
TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage.
TriggerSkillByDamage: Triggers a specified skill when you receive damage.

View File

@@ -376,6 +376,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Transformation", Transformation::new);
EffectHandler.getInstance().registerHandler("TrapDetect", TrapDetect::new);
EffectHandler.getInstance().registerHandler("TrapRemove", TrapRemove::new);
EffectHandler.getInstance().registerHandler("TriggerSkill", TriggerSkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAttack", TriggerSkillByAttack::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAvoid", TriggerSkillByAvoid::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByDamage", TriggerSkillByDamage::new);

View File

@@ -0,0 +1,95 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.handler.TargetHandler;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.holders.SkillUseHolder;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
/**
* Trigger Skill effect implementation.
* @author Mobius
*/
public class TriggerSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final TargetType _targetType;
private final boolean _adjustLevel;
public TriggerSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.TARGET);
_adjustLevel = params.getBoolean("adjustLevel", false);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
if ((effected == null) || !effected.isCreature() || !effector.isPlayer())
{
return;
}
final Skill triggerSkill = _adjustLevel ? SkillData.getInstance().getSkill(_skill.getSkillId(), skill.getLevel()) : _skill.getSkill();
if (triggerSkill == null)
{
return;
}
WorldObject target = null;
try
{
target = TargetHandler.getInstance().getHandler(_targetType).getTarget(effector, effected, triggerSkill, false, false, false);
}
catch (Exception e)
{
LOGGER.warning("Exception in ITargetTypeHandler.getTarget(): " + e.getMessage());
}
if ((target == null) || !target.isCreature())
{
return;
}
final SkillUseHolder queuedSkill = effector.getActingPlayer().getQueuedSkill();
if (queuedSkill != null)
{
ThreadPool.schedule(() ->
{
effector.getActingPlayer().setQueuedSkill(queuedSkill.getSkill(), queuedSkill.getItem(), queuedSkill.isCtrlPressed(), queuedSkill.isShiftPressed());
}, 10);
}
effector.getActingPlayer().setQueuedSkill(triggerSkill, null, false, false);
}
}

View File

@@ -343,6 +343,7 @@ TransferHate: Transfers Npc's hate from you to your target.
Transformation: Transforms into the specified transformation id and gives its template skills.
TrapDetect: Detects a hidden trap.
TrapRemove: Removes a trap.
TriggerSkill: Triggers a specified skill. (l2jmobius)
TriggerSkillByAttack: Triggers a specified skill when you deal damage.
TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage.
TriggerSkillByDamage: Triggers a specified skill when you receive damage.

View File

@@ -376,6 +376,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Transformation", Transformation::new);
EffectHandler.getInstance().registerHandler("TrapDetect", TrapDetect::new);
EffectHandler.getInstance().registerHandler("TrapRemove", TrapRemove::new);
EffectHandler.getInstance().registerHandler("TriggerSkill", TriggerSkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAttack", TriggerSkillByAttack::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAvoid", TriggerSkillByAvoid::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByDamage", TriggerSkillByDamage::new);

View File

@@ -0,0 +1,95 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.handler.TargetHandler;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.holders.SkillUseHolder;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
/**
* Trigger Skill effect implementation.
* @author Mobius
*/
public class TriggerSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final TargetType _targetType;
private final boolean _adjustLevel;
public TriggerSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.TARGET);
_adjustLevel = params.getBoolean("adjustLevel", false);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
if ((effected == null) || !effected.isCreature() || !effector.isPlayer())
{
return;
}
final Skill triggerSkill = _adjustLevel ? SkillData.getInstance().getSkill(_skill.getSkillId(), skill.getLevel()) : _skill.getSkill();
if (triggerSkill == null)
{
return;
}
WorldObject target = null;
try
{
target = TargetHandler.getInstance().getHandler(_targetType).getTarget(effector, effected, triggerSkill, false, false, false);
}
catch (Exception e)
{
LOGGER.warning("Exception in ITargetTypeHandler.getTarget(): " + e.getMessage());
}
if ((target == null) || !target.isCreature())
{
return;
}
final SkillUseHolder queuedSkill = effector.getActingPlayer().getQueuedSkill();
if (queuedSkill != null)
{
ThreadPool.schedule(() ->
{
effector.getActingPlayer().setQueuedSkill(queuedSkill.getSkill(), queuedSkill.getItem(), queuedSkill.isCtrlPressed(), queuedSkill.isShiftPressed());
}, 10);
}
effector.getActingPlayer().setQueuedSkill(triggerSkill, null, false, false);
}
}

View File

@@ -343,6 +343,7 @@ TransferHate: Transfers Npc's hate from you to your target.
Transformation: Transforms into the specified transformation id and gives its template skills.
TrapDetect: Detects a hidden trap.
TrapRemove: Removes a trap.
TriggerSkill: Triggers a specified skill. (l2jmobius)
TriggerSkillByAttack: Triggers a specified skill when you deal damage.
TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage.
TriggerSkillByDamage: Triggers a specified skill when you receive damage.

View File

@@ -360,6 +360,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Transformation", Transformation::new);
EffectHandler.getInstance().registerHandler("TrapDetect", TrapDetect::new);
EffectHandler.getInstance().registerHandler("TrapRemove", TrapRemove::new);
EffectHandler.getInstance().registerHandler("TriggerSkill", TriggerSkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAttack", TriggerSkillByAttack::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAvoid", TriggerSkillByAvoid::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByDamage", TriggerSkillByDamage::new);

View File

@@ -0,0 +1,95 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.handler.TargetHandler;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.holders.SkillUseHolder;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
/**
* Trigger Skill effect implementation.
* @author Mobius
*/
public class TriggerSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final TargetType _targetType;
private final boolean _adjustLevel;
public TriggerSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.TARGET);
_adjustLevel = params.getBoolean("adjustLevel", false);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
if ((effected == null) || !effected.isCreature() || !effector.isPlayer())
{
return;
}
final Skill triggerSkill = _adjustLevel ? SkillData.getInstance().getSkill(_skill.getSkillId(), skill.getLevel()) : _skill.getSkill();
if (triggerSkill == null)
{
return;
}
WorldObject target = null;
try
{
target = TargetHandler.getInstance().getHandler(_targetType).getTarget(effector, effected, triggerSkill, false, false, false);
}
catch (Exception e)
{
LOGGER.warning("Exception in ITargetTypeHandler.getTarget(): " + e.getMessage());
}
if ((target == null) || !target.isCreature())
{
return;
}
final SkillUseHolder queuedSkill = effector.getActingPlayer().getQueuedSkill();
if (queuedSkill != null)
{
ThreadPool.schedule(() ->
{
effector.getActingPlayer().setQueuedSkill(queuedSkill.getSkill(), queuedSkill.getItem(), queuedSkill.isCtrlPressed(), queuedSkill.isShiftPressed());
}, 10);
}
effector.getActingPlayer().setQueuedSkill(triggerSkill, null, false, false);
}
}

View File

@@ -328,6 +328,7 @@ TransferHate: Transfers Npc's hate from you to your target.
Transformation: Transforms into the specified transformation id and gives its template skills.
TrapDetect: Detects a hidden trap.
TrapRemove: Removes a trap.
TriggerSkill: Triggers a specified skill. (l2jmobius)
TriggerSkillByAttack: Triggers a specified skill when you deal damage.
TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage.
TriggerSkillByDamage: Triggers a specified skill when you receive damage.

View File

@@ -360,6 +360,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Transformation", Transformation::new);
EffectHandler.getInstance().registerHandler("TrapDetect", TrapDetect::new);
EffectHandler.getInstance().registerHandler("TrapRemove", TrapRemove::new);
EffectHandler.getInstance().registerHandler("TriggerSkill", TriggerSkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAttack", TriggerSkillByAttack::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAvoid", TriggerSkillByAvoid::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByDamage", TriggerSkillByDamage::new);

View File

@@ -0,0 +1,95 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.handler.TargetHandler;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.holders.SkillUseHolder;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
/**
* Trigger Skill effect implementation.
* @author Mobius
*/
public class TriggerSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final TargetType _targetType;
private final boolean _adjustLevel;
public TriggerSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.TARGET);
_adjustLevel = params.getBoolean("adjustLevel", false);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
if ((effected == null) || !effected.isCreature() || !effector.isPlayer())
{
return;
}
final Skill triggerSkill = _adjustLevel ? SkillData.getInstance().getSkill(_skill.getSkillId(), skill.getLevel()) : _skill.getSkill();
if (triggerSkill == null)
{
return;
}
WorldObject target = null;
try
{
target = TargetHandler.getInstance().getHandler(_targetType).getTarget(effector, effected, triggerSkill, false, false, false);
}
catch (Exception e)
{
LOGGER.warning("Exception in ITargetTypeHandler.getTarget(): " + e.getMessage());
}
if ((target == null) || !target.isCreature())
{
return;
}
final SkillUseHolder queuedSkill = effector.getActingPlayer().getQueuedSkill();
if (queuedSkill != null)
{
ThreadPool.schedule(() ->
{
effector.getActingPlayer().setQueuedSkill(queuedSkill.getSkill(), queuedSkill.getItem(), queuedSkill.isCtrlPressed(), queuedSkill.isShiftPressed());
}, 10);
}
effector.getActingPlayer().setQueuedSkill(triggerSkill, null, false, false);
}
}

View File

@@ -328,6 +328,7 @@ TransferHate: Transfers Npc's hate from you to your target.
Transformation: Transforms into the specified transformation id and gives its template skills.
TrapDetect: Detects a hidden trap.
TrapRemove: Removes a trap.
TriggerSkill: Triggers a specified skill. (l2jmobius)
TriggerSkillByAttack: Triggers a specified skill when you deal damage.
TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage.
TriggerSkillByDamage: Triggers a specified skill when you receive damage.

View File

@@ -361,6 +361,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Transformation", Transformation::new);
EffectHandler.getInstance().registerHandler("TrapDetect", TrapDetect::new);
EffectHandler.getInstance().registerHandler("TrapRemove", TrapRemove::new);
EffectHandler.getInstance().registerHandler("TriggerSkill", TriggerSkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAttack", TriggerSkillByAttack::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAvoid", TriggerSkillByAvoid::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByDamage", TriggerSkillByDamage::new);

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@@ -0,0 +1,95 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.handler.TargetHandler;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.holders.SkillUseHolder;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
/**
* Trigger Skill effect implementation.
* @author Mobius
*/
public class TriggerSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final TargetType _targetType;
private final boolean _adjustLevel;
public TriggerSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.TARGET);
_adjustLevel = params.getBoolean("adjustLevel", false);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
if ((effected == null) || !effected.isCreature() || !effector.isPlayer())
{
return;
}
final Skill triggerSkill = _adjustLevel ? SkillData.getInstance().getSkill(_skill.getSkillId(), skill.getLevel()) : _skill.getSkill();
if (triggerSkill == null)
{
return;
}
WorldObject target = null;
try
{
target = TargetHandler.getInstance().getHandler(_targetType).getTarget(effector, effected, triggerSkill, false, false, false);
}
catch (Exception e)
{
LOGGER.warning("Exception in ITargetTypeHandler.getTarget(): " + e.getMessage());
}
if ((target == null) || !target.isCreature())
{
return;
}
final SkillUseHolder queuedSkill = effector.getActingPlayer().getQueuedSkill();
if (queuedSkill != null)
{
ThreadPool.schedule(() ->
{
effector.getActingPlayer().setQueuedSkill(queuedSkill.getSkill(), queuedSkill.getItem(), queuedSkill.isCtrlPressed(), queuedSkill.isShiftPressed());
}, 10);
}
effector.getActingPlayer().setQueuedSkill(triggerSkill, null, false, false);
}
}

View File

@@ -329,6 +329,7 @@ TransferHate: Transfers Npc's hate from you to your target.
Transformation: Transforms into the specified transformation id and gives its template skills.
TrapDetect: Detects a hidden trap.
TrapRemove: Removes a trap.
TriggerSkill: Triggers a specified skill. (l2jmobius)
TriggerSkillByAttack: Triggers a specified skill when you deal damage.
TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage.
TriggerSkillByDamage: Triggers a specified skill when you receive damage.

View File

@@ -365,6 +365,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Transformation", Transformation::new);
EffectHandler.getInstance().registerHandler("TrapDetect", TrapDetect::new);
EffectHandler.getInstance().registerHandler("TrapRemove", TrapRemove::new);
EffectHandler.getInstance().registerHandler("TriggerSkill", TriggerSkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAttack", TriggerSkillByAttack::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAvoid", TriggerSkillByAvoid::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByDamage", TriggerSkillByDamage::new);

View File

@@ -0,0 +1,95 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.handler.TargetHandler;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.holders.SkillUseHolder;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
/**
* Trigger Skill effect implementation.
* @author Mobius
*/
public class TriggerSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final TargetType _targetType;
private final boolean _adjustLevel;
public TriggerSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.TARGET);
_adjustLevel = params.getBoolean("adjustLevel", false);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
if ((effected == null) || !effected.isCreature() || !effector.isPlayer())
{
return;
}
final Skill triggerSkill = _adjustLevel ? SkillData.getInstance().getSkill(_skill.getSkillId(), skill.getLevel()) : _skill.getSkill();
if (triggerSkill == null)
{
return;
}
WorldObject target = null;
try
{
target = TargetHandler.getInstance().getHandler(_targetType).getTarget(effector, effected, triggerSkill, false, false, false);
}
catch (Exception e)
{
LOGGER.warning("Exception in ITargetTypeHandler.getTarget(): " + e.getMessage());
}
if ((target == null) || !target.isCreature())
{
return;
}
final SkillUseHolder queuedSkill = effector.getActingPlayer().getQueuedSkill();
if (queuedSkill != null)
{
ThreadPool.schedule(() ->
{
effector.getActingPlayer().setQueuedSkill(queuedSkill.getSkill(), queuedSkill.getItem(), queuedSkill.isCtrlPressed(), queuedSkill.isShiftPressed());
}, 10);
}
effector.getActingPlayer().setQueuedSkill(triggerSkill, null, false, false);
}
}

View File

@@ -333,6 +333,7 @@ TransferHate: Transfers Npc's hate from you to your target.
Transformation: Transforms into the specified transformation id and gives its template skills.
TrapDetect: Detects a hidden trap.
TrapRemove: Removes a trap.
TriggerSkill: Triggers a specified skill. (l2jmobius)
TriggerSkillByAttack: Triggers a specified skill when you deal damage.
TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage.
TriggerSkillByDamage: Triggers a specified skill when you receive damage.

View File

@@ -365,6 +365,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Transformation", Transformation::new);
EffectHandler.getInstance().registerHandler("TrapDetect", TrapDetect::new);
EffectHandler.getInstance().registerHandler("TrapRemove", TrapRemove::new);
EffectHandler.getInstance().registerHandler("TriggerSkill", TriggerSkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAttack", TriggerSkillByAttack::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAvoid", TriggerSkillByAvoid::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByDamage", TriggerSkillByDamage::new);

View File

@@ -0,0 +1,95 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.handler.TargetHandler;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.holders.SkillUseHolder;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
/**
* Trigger Skill effect implementation.
* @author Mobius
*/
public class TriggerSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final TargetType _targetType;
private final boolean _adjustLevel;
public TriggerSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.TARGET);
_adjustLevel = params.getBoolean("adjustLevel", false);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
if ((effected == null) || !effected.isCreature() || !effector.isPlayer())
{
return;
}
final Skill triggerSkill = _adjustLevel ? SkillData.getInstance().getSkill(_skill.getSkillId(), skill.getLevel()) : _skill.getSkill();
if (triggerSkill == null)
{
return;
}
WorldObject target = null;
try
{
target = TargetHandler.getInstance().getHandler(_targetType).getTarget(effector, effected, triggerSkill, false, false, false);
}
catch (Exception e)
{
LOGGER.warning("Exception in ITargetTypeHandler.getTarget(): " + e.getMessage());
}
if ((target == null) || !target.isCreature())
{
return;
}
final SkillUseHolder queuedSkill = effector.getActingPlayer().getQueuedSkill();
if (queuedSkill != null)
{
ThreadPool.schedule(() ->
{
effector.getActingPlayer().setQueuedSkill(queuedSkill.getSkill(), queuedSkill.getItem(), queuedSkill.isCtrlPressed(), queuedSkill.isShiftPressed());
}, 10);
}
effector.getActingPlayer().setQueuedSkill(triggerSkill, null, false, false);
}
}

View File

@@ -333,6 +333,7 @@ TransferHate: Transfers Npc's hate from you to your target.
Transformation: Transforms into the specified transformation id and gives its template skills.
TrapDetect: Detects a hidden trap.
TrapRemove: Removes a trap.
TriggerSkill: Triggers a specified skill. (l2jmobius)
TriggerSkillByAttack: Triggers a specified skill when you deal damage.
TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage.
TriggerSkillByDamage: Triggers a specified skill when you receive damage.

View File

@@ -367,6 +367,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Transformation", Transformation::new);
EffectHandler.getInstance().registerHandler("TrapDetect", TrapDetect::new);
EffectHandler.getInstance().registerHandler("TrapRemove", TrapRemove::new);
EffectHandler.getInstance().registerHandler("TriggerSkill", TriggerSkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAttack", TriggerSkillByAttack::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAvoid", TriggerSkillByAvoid::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByDamage", TriggerSkillByDamage::new);

View File

@@ -0,0 +1,95 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.handler.TargetHandler;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.holders.SkillUseHolder;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
/**
* Trigger Skill effect implementation.
* @author Mobius
*/
public class TriggerSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final TargetType _targetType;
private final boolean _adjustLevel;
public TriggerSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.TARGET);
_adjustLevel = params.getBoolean("adjustLevel", false);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
if ((effected == null) || !effected.isCreature() || !effector.isPlayer())
{
return;
}
final Skill triggerSkill = _adjustLevel ? SkillData.getInstance().getSkill(_skill.getSkillId(), skill.getLevel()) : _skill.getSkill();
if (triggerSkill == null)
{
return;
}
WorldObject target = null;
try
{
target = TargetHandler.getInstance().getHandler(_targetType).getTarget(effector, effected, triggerSkill, false, false, false);
}
catch (Exception e)
{
LOGGER.warning("Exception in ITargetTypeHandler.getTarget(): " + e.getMessage());
}
if ((target == null) || !target.isCreature())
{
return;
}
final SkillUseHolder queuedSkill = effector.getActingPlayer().getQueuedSkill();
if (queuedSkill != null)
{
ThreadPool.schedule(() ->
{
effector.getActingPlayer().setQueuedSkill(queuedSkill.getSkill(), queuedSkill.getItem(), queuedSkill.isCtrlPressed(), queuedSkill.isShiftPressed());
}, 10);
}
effector.getActingPlayer().setQueuedSkill(triggerSkill, null, false, false);
}
}

View File

@@ -335,6 +335,7 @@ TransferHate: Transfers Npc's hate from you to your target.
Transformation: Transforms into the specified transformation id and gives its template skills.
TrapDetect: Detects a hidden trap.
TrapRemove: Removes a trap.
TriggerSkill: Triggers a specified skill. (l2jmobius)
TriggerSkillByAttack: Triggers a specified skill when you deal damage.
TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage.
TriggerSkillByDamage: Triggers a specified skill when you receive damage.

View File

@@ -363,6 +363,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Transformation", Transformation::new);
EffectHandler.getInstance().registerHandler("TrapDetect", TrapDetect::new);
EffectHandler.getInstance().registerHandler("TrapRemove", TrapRemove::new);
EffectHandler.getInstance().registerHandler("TriggerSkill", TriggerSkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAttack", TriggerSkillByAttack::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAvoid", TriggerSkillByAvoid::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByDamage", TriggerSkillByDamage::new);

View File

@@ -0,0 +1,95 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.handler.TargetHandler;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.holders.SkillUseHolder;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
/**
* Trigger Skill effect implementation.
* @author Mobius
*/
public class TriggerSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final TargetType _targetType;
private final boolean _adjustLevel;
public TriggerSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.TARGET);
_adjustLevel = params.getBoolean("adjustLevel", false);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
if ((effected == null) || !effected.isCreature() || !effector.isPlayer())
{
return;
}
final Skill triggerSkill = _adjustLevel ? SkillData.getInstance().getSkill(_skill.getSkillId(), skill.getLevel()) : _skill.getSkill();
if (triggerSkill == null)
{
return;
}
WorldObject target = null;
try
{
target = TargetHandler.getInstance().getHandler(_targetType).getTarget(effector, effected, triggerSkill, false, false, false);
}
catch (Exception e)
{
LOGGER.warning("Exception in ITargetTypeHandler.getTarget(): " + e.getMessage());
}
if ((target == null) || !target.isCreature())
{
return;
}
final SkillUseHolder queuedSkill = effector.getActingPlayer().getQueuedSkill();
if (queuedSkill != null)
{
ThreadPool.schedule(() ->
{
effector.getActingPlayer().setQueuedSkill(queuedSkill.getSkill(), queuedSkill.getItem(), queuedSkill.isCtrlPressed(), queuedSkill.isShiftPressed());
}, 10);
}
effector.getActingPlayer().setQueuedSkill(triggerSkill, null, false, false);
}
}

View File

@@ -330,6 +330,7 @@ TransferHate: Transfers Npc's hate from you to your target.
Transformation: Transforms into the specified transformation id and gives its template skills.
TrapDetect: Detects a hidden trap.
TrapRemove: Removes a trap.
TriggerSkill: Triggers a specified skill. (l2jmobius)
TriggerSkillByAttack: Triggers a specified skill when you deal damage.
TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage.
TriggerSkillByDamage: Triggers a specified skill when you receive damage.

View File

@@ -373,6 +373,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Transformation", Transformation::new);
EffectHandler.getInstance().registerHandler("TrapDetect", TrapDetect::new);
EffectHandler.getInstance().registerHandler("TrapRemove", TrapRemove::new);
EffectHandler.getInstance().registerHandler("TriggerSkill", TriggerSkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAttack", TriggerSkillByAttack::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAvoid", TriggerSkillByAvoid::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByDamage", TriggerSkillByDamage::new);

View File

@@ -0,0 +1,95 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.handler.TargetHandler;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.holders.SkillUseHolder;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
/**
* Trigger Skill effect implementation.
* @author Mobius
*/
public class TriggerSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final TargetType _targetType;
private final boolean _adjustLevel;
public TriggerSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.TARGET);
_adjustLevel = params.getBoolean("adjustLevel", false);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
if ((effected == null) || !effected.isCreature() || !effector.isPlayer())
{
return;
}
final Skill triggerSkill = _adjustLevel ? SkillData.getInstance().getSkill(_skill.getSkillId(), skill.getLevel()) : _skill.getSkill();
if (triggerSkill == null)
{
return;
}
WorldObject target = null;
try
{
target = TargetHandler.getInstance().getHandler(_targetType).getTarget(effector, effected, triggerSkill, false, false, false);
}
catch (Exception e)
{
LOGGER.warning("Exception in ITargetTypeHandler.getTarget(): " + e.getMessage());
}
if ((target == null) || !target.isCreature())
{
return;
}
final SkillUseHolder queuedSkill = effector.getActingPlayer().getQueuedSkill();
if (queuedSkill != null)
{
ThreadPool.schedule(() ->
{
effector.getActingPlayer().setQueuedSkill(queuedSkill.getSkill(), queuedSkill.getItem(), queuedSkill.isCtrlPressed(), queuedSkill.isShiftPressed());
}, 10);
}
effector.getActingPlayer().setQueuedSkill(triggerSkill, null, false, false);
}
}

View File

@@ -341,6 +341,7 @@ TransferHate: Transfers Npc's hate from you to your target.
Transformation: Transforms into the specified transformation id and gives its template skills.
TrapDetect: Detects a hidden trap.
TrapRemove: Removes a trap.
TriggerSkill: Triggers a specified skill. (l2jmobius)
TriggerSkillByAttack: Triggers a specified skill when you deal damage.
TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage.
TriggerSkillByDamage: Triggers a specified skill when you receive damage.

View File

@@ -754,6 +754,7 @@
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="adjustLevel" type="xs:boolean" />
<xs:element name="UNDEAD_WEAKNESS">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">

View File

@@ -373,6 +373,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Transformation", Transformation::new);
EffectHandler.getInstance().registerHandler("TrapDetect", TrapDetect::new);
EffectHandler.getInstance().registerHandler("TrapRemove", TrapRemove::new);
EffectHandler.getInstance().registerHandler("TriggerSkill", TriggerSkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAttack", TriggerSkillByAttack::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAvoid", TriggerSkillByAvoid::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByDamage", TriggerSkillByDamage::new);

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@@ -0,0 +1,95 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.handler.TargetHandler;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.holders.SkillUseHolder;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.targets.TargetType;
/**
* Trigger Skill effect implementation.
* @author Mobius
*/
public class TriggerSkill extends AbstractEffect
{
private final SkillHolder _skill;
private final TargetType _targetType;
private final boolean _adjustLevel;
public TriggerSkill(StatSet params)
{
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.TARGET);
_adjustLevel = params.getBoolean("adjustLevel", false);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
if ((effected == null) || !effected.isCreature() || !effector.isPlayer())
{
return;
}
final Skill triggerSkill = _adjustLevel ? SkillData.getInstance().getSkill(_skill.getSkillId(), skill.getLevel()) : _skill.getSkill();
if (triggerSkill == null)
{
return;
}
WorldObject target = null;
try
{
target = TargetHandler.getInstance().getHandler(_targetType).getTarget(effector, effected, triggerSkill, false, false, false);
}
catch (Exception e)
{
LOGGER.warning("Exception in ITargetTypeHandler.getTarget(): " + e.getMessage());
}
if ((target == null) || !target.isCreature())
{
return;
}
final SkillUseHolder queuedSkill = effector.getActingPlayer().getQueuedSkill();
if (queuedSkill != null)
{
ThreadPool.schedule(() ->
{
effector.getActingPlayer().setQueuedSkill(queuedSkill.getSkill(), queuedSkill.getItem(), queuedSkill.isCtrlPressed(), queuedSkill.isShiftPressed());
}, 10);
}
effector.getActingPlayer().setQueuedSkill(triggerSkill, null, false, false);
}
}

View File

@@ -341,6 +341,7 @@ TransferHate: Transfers Npc's hate from you to your target.
Transformation: Transforms into the specified transformation id and gives its template skills.
TrapDetect: Detects a hidden trap.
TrapRemove: Removes a trap.
TriggerSkill: Triggers a specified skill. (l2jmobius)
TriggerSkillByAttack: Triggers a specified skill when you deal damage.
TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage.
TriggerSkillByDamage: Triggers a specified skill when you receive damage.

View File

@@ -754,6 +754,7 @@
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="adjustLevel" type="xs:boolean" />
<xs:element name="UNDEAD_WEAKNESS">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">