Various extractable chest item additions.

Contributed by quangnguyen.
This commit is contained in:
MobiusDevelopment
2021-06-10 14:52:34 +00:00
parent 32ca28cc12
commit 46eab76229
71 changed files with 6049 additions and 320 deletions

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@@ -1133,6 +1133,10 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="32003" level="1" /> <!-- XP Growth Scroll (Exchangeable) -->
</skills>
</item>
<item id="49083" name="Commander's Dagger" type="Weapon">
<!-- Dagger, which is both a weapon and a symbol of power. This dagger is made by a bladesmith with the purest heart, and has the power to lead a force of 100 000 warriors. When equipped, allows to use the Power of Commander. Can be bought from Aden merchants. <Active Skills> 1. Power of Commander: deals 50 points of PvP Damage. Cooldown: 1 minute. -->
@@ -1155,13 +1159,21 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="49084" name="Greater Scroll of Resurrection" type="EtcItem">
<item id="49084" name="Improved Scroll of Resurrection (Exchangeable)" type="EtcItem">
<!-- Magic scroll resurrecting a dead party member and restoring 50% of XP. -->
<set name="icon" val="icon.etc_scroll_of_resurrection_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<skills>
<skill id="32004" level="1" /> <!-- Improved Scroll of Resurrection -->
</skills>
</item>
<item id="49085" name="Battle Support Chest" type="EtcItem">
<!-- Double-click to obtain various items. -->
@@ -1169,6 +1181,10 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="32005" level="1" /> <!-- Battle Support Chest -->
</skills>
</item>
<item id="49086" name="Rice Cake of Fighting Spirit" additionalName="For XP" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. Acquired XP +20%. Acquired SP +20%. Duration: 20 min. Cooldown: 1 min. The effect remains after death. <font color=ff6666>(When used with XP Growth Scroll, only the latter will be active.) -->

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@@ -136,6 +136,10 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="32014" level="1" /> <!-- Staff Chest -->
</skills>
</item>
<item id="49113" name="Fist Weapon Chest" additionalName="Grade C" type="EtcItem">
<!-- Double-click to obtain one of the following items: Knuckle Duster, Chakram, Fisted Blade, Great Pata. -->
@@ -143,6 +147,10 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="32015" level="1" /> <!-- Fist Weapon Chest -->
</skills>
</item>
<item id="49114" name="Spear Chest" additionalName="Grade C" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Bec de Corbin/ Orcish Glaive/ Poleaxe/ Orcish Poleaxe. -->
@@ -150,6 +158,10 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="32016" level="1" /> <!-- Spear Chest -->
</skills>
</item>
<item id="49115" name="Blunt Weapon Chest" additionalName="Grade C" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Dwarven War Hammer/ Heavy Doom Hammer/ War Axe/ Yaksa Mace. -->
@@ -157,6 +169,10 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="32017" level="1" /> <!-- Blunt Weapon Chest -->
</skills>
</item>
<item id="49116" name="Dagger Chest" additionalName="Grade C" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Stiletto/ Cursed Dagger/ Dark Screamer/ Crystal Dagger. -->
@@ -164,6 +180,10 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="32018" level="1" /> <!-- Dagger Chest -->
</skills>
</item>
<item id="49117" name="One-Handed Sword Chest" additionalName="Grade C" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Katana/ Stormbringer/ Sword of Delusion/ Samurai Long Sword. -->
@@ -171,6 +191,10 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="32019" level="1" /> <!-- One-Handed Sword Chest -->
</skills>
</item>
<item id="49118" name="Bow Chest" additionalName="Grade C" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Elemental Bow/ Crystallized Ice Bow/ Akat Longbow/ Eminence Bow. -->
@@ -178,6 +202,10 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="32020" level="1" /> <!-- Bow Chest -->
</skills>
</item>
<item id="49119" name="Halloween Suit (15-day)" type="Armor">
<!-- Available for 15 days. When equipped, it is impossible to wear armor. Weapons and accessories are not removed. Hair accessories are not unequipped, but are invisible. -->
@@ -336,7 +364,7 @@
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
</item>
<item id="49132" name="Membership Card" additionalName="11th Sale" type="EtcItem">
<item id="49132" name="Membership Card" additionalName="1st Anniversary" type="EtcItem">
<!-- A membership card for the Holiday Fair organized to celebrate the 1st Anniversary of Lineage II Classic in Europe. When in inventory, you can obtain the 1st Anniversary Buff and coins from Market Mistress Vivianne. -->
<set name="icon" val="icon.ev_buff_11th" />
<set name="material" val="PAPER" />
@@ -344,13 +372,20 @@
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
</item>
<item id="49133" name="Venetian Fleece - Low Level" additionalName="15-day" type="EtcItem">
<item id="49133" name="Venus' Rune - Low Level" additionalName="15-day" type="EtcItem">
<!-- Available for 15 days. When in inventory, Acquired XP/ SP +22%. Required level: 1-40. -->
<set name="icon" val="icon.skill19226" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="time" val="21600" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<skills>
<skill id="32022" level="1" /> <!-- Venezia Rune - Low-Grade -->
</skills>
</item>
<item id="49134" name="Dual Candle Sword (15-day)" type="Weapon">
<!-- 15-day -->
@@ -395,15 +430,22 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="49136" name="Venetian Fleece - High Level" additionalName="15-day" type="EtcItem">
<item id="49136" name="Venus' Rune - High Level" additionalName="15-day" type="EtcItem">
<!-- Available for 15 d. When in inventory, acquired XP/ SP +11%. -->
<set name="icon" val="icon.skill19226" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="time" val="21600" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<skills>
<skill id="32029" level="1" /> <!-- Venezia Rune - High-Grade -->
</skills>
</item>
<item id="49137" name="Venetian Fleece Chest (Low Level)" type="EtcItem">
<item id="49137" name="Venus' Rune Chest (Low Level)" type="EtcItem">
<!-- Double-click to obtain 1 Venus' Rune - Low Level (15-day). Required level: 1-40. -->
<set name="icon" val="icon.etc_pi_box_belief_pack" />
<set name="default_action" val="PEEL" />
@@ -415,8 +457,12 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49133" min="1" max="1" chance="100" /> <!-- Venus' Rune Chest (Low Level) -->
</capsuled_items>
</item>
<item id="49138" name="Venetian Fleece Chest (High Level)" type="EtcItem">
<item id="49138" name="Venus' Rune Chest (High Level)" type="EtcItem">
<!-- Double-click to obtain 1 Venus' Rune - High Level (15-day). -->
<set name="icon" val="icon.etc_pi_box_love_pack" />
<set name="default_action" val="PEEL" />
@@ -428,6 +474,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49136" min="1" max="1" chance="100" /> <!-- Venus' Rune Chest (High Level) -->
</capsuled_items>
</item>
<item id="49139" name="Dual Sword Gift Chest" type="EtcItem">
<!-- Double-click to obtain Dual Swords (15-day). -->

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@@ -917,6 +917,10 @@
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49416" min="5" max="5" chance="100" /> <!-- Blade Spirit (Time-limited) -->
</capsuled_items>
</item>
<item id="49457" name="Letter Collector's Gift" type="EtcItem">
<!-- Letter Collector's Gift. Increases Acquired XP/ SP by +10%, Max HP/ MP by +10%, Speed by 5 for 1 h. Your armor changes to Santa Suit. -->
@@ -925,6 +929,11 @@
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<skills>
<skill id="39046" level="1" /> <!-- Venezia Rune - High-Grade -->
</skills>
</item>
<item id="49458" name="Agathion - Pisces" additionalName="15-day" type="Armor">
<!-- A bracelet for summoning Agathion Pisces. Available for 15 days. <Active skill>. Agathion Teleport: Teleports to Gludio/ Dion/ Giran/ Oren. Cooldown: 60 min. -->
@@ -1475,6 +1484,14 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="3927" min="1" max="1" chance="100" /> <!-- Scroll: Death Whisper -->
<item id="3929" min="1" max="1" chance="100" /> <!-- Scroll: Acumen -->
<item id="3930" min="1" max="1" chance="100" /> <!-- Scroll: Haste -->
<item id="3932" min="1" max="1" chance="100" /> <!-- Scroll: Empower -->
<item id="3934" min="1" max="1" chance="100" /> <!-- Scroll: Wind Walk -->
</capsuled_items>
</item>
<item id="49495" name="Hero's Dual Swords" additionalName="15-day" type="Weapon">
<set name="icon" val="icon.weapon_r_dualsword_i00" />

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@@ -243,7 +243,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49518" min="2" max="2" chance="100"/>
<item id="49518" min="2" max="2" chance="100"/> <!-- Special Pirate Fruit -->
</capsuled_items>
</item>
<item id="49518" name="Special Pirate Fruit" type="EtcItem">
@@ -339,13 +339,22 @@
<skill id="55089" level="1" /> <!-- Rare Accessory Pack -->
</skills>
</item>
<item id="49526" name="Improved Scroll of Resurrection" type="EtcItem">
<item id="49526" name="Improved Scroll of Resurrection (Exchangeable)" type="EtcItem">
<!-- Magic scroll resurrecting a dead party member and restoring 50% of XP. -->
<set name="icon" val="icon.etc_scroll_of_resurrection_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<skills>
<skill id="39088" level="1" /> <!-- Improved Scroll of Resurrection -->
</skills>
</item>
<item id="49527" name="My Teleport Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -1127,6 +1136,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49586" min="1" max="1" chance="100" /> <!-- Golden Mermaid's Fishing Rod 30-day -->
</capsuled_items>
</item>
<item id="49589" name="Golden Bait" type="EtcItem">
<!-- Fishing bait. Can be used to catch a Whale. Gives a small chance to get a Golden Boot. -->
@@ -1148,6 +1161,12 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49591" min="1" max="1" chance="100" /> <!-- Refined Queen Ant's Ring 30-day -->
<item id="49592" min="1" max="1" chance="100" /> <!-- Refined Orfen's Earring 30-day -->
<item id="49593" min="1" max="1" chance="100" /> <!-- Refined Ring of Core 30-day -->
</capsuled_items>
</item>
<item id="49591" name="Refined Queen Ant's Ring" additionalName="30-day" type="Armor">
<!-- <Properties>. P. Atk. +7%. M. Atk. +7%. P. Critical Damage +10%. M. Skill Critical Damage +5%. P. Accuracy +3. M. Accuracy +3. Max MP +21. Poison Resistance/ Atk. Rate +20%. Available for 30 d. Effects of two identical rings do not stack. Cannot be enchanted. -->

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@@ -67,6 +67,11 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49704" min="1" max="1" chance="95.0" /> <!-- Talisman of Border Fragment -->
<item id="49706" min="1" max="1" chance="5.0" /> <!-- Talisman of Darkness Pack -->
</capsuled_items>
</item>
<item id="49706" name="Talisman of Darkness Box" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@@ -923,7 +928,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="49765" name="Life Control Tower's Scroll of Blessing" type="EtcItem">
<item id="49765" name="Life Control Tower's Scroll of Blessing (Exchangeable)" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. Max HP +5%. Max SP +5%. Acquired XP +30%. Acquired SP +30%. Silence Resistance +15. Fear Resistance +15. Paralysis Resistance +15. Duration: 60 min. Cooldown: 1 min. -->
<set name="icon" val="icon.etc_aidcharm_cancel_valbreath_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -931,6 +936,10 @@
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39155" level="1" /> <!-- Life Control Tower's Scroll of Blessing -->
</skills>
</item>
<item id="49766" name="Unidentified Stone" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->

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@@ -213,6 +213,11 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="32249" min="1" max="1" chance="100" /> <!-- Infinite Wooden Quiver -->
<item id="91680" min="1" max="1" minEnchant="16" maxEnchant="16" chance="100" /> <!-- +16 Reinforced Compound Bow -->
</capsuled_items>
</item>
<item id="71716" name="Eminence Bow +7" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -573,6 +578,36 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="2" />
<set name="extractableCountMax" val="2" />
<capsuled_items>
<item id="91641" min="1" max="1" chance="80.0" /> <!-- Sayha's Blessing -->
<item id="49674" min="1" max="1" chance="1.0" /> <!-- XP Growth Scroll -->
<item id="90907" min="1" max="1" chance="1.0" /> <!-- Soulshot Ticket -->
<item id="91641" min="1" max="1" chance="1.0" /> <!-- Sayha's Blessing -->
<item id="91712" min="1" max="1" chance="1.0" /> <!-- Sayha's Storm Lv. 3 -->
<item id="91780" min="1" max="1" chance="1.0" /> <!-- Battle Scroll -->
<item id="91781" min="1" max="1" chance="1.0" /> <!-- Sayha's Buff Scroll -->
<item id="947" min="1" max="1" chance="0.77" /> <!-- Scroll: Enchant B-grade Weapon -->
<item id="948" min="1" max="1" chance="0.77" /> <!-- Scroll: Enchant B-grade Armor -->
<item id="951" min="1" max="1" chance="100" /> <!-- Scroll: Enchant C-grade Weapon -->
<item id="49664" min="1" max="1" chance="0.77" /> <!-- B-grade Weapon Pack -->
<item id="49665" min="1" max="1" chance="0.77" /> <!-- B-grade Armor Pack -->
<item id="49667" min="1" max="1" chance="0.77" /> <!-- C-grade Weapon Pack -->
<item id="49790" min="1" max="1" chance="0.77" /> <!-- +16 C-grade Weapon Pack -->
<item id="90859" min="1" max="1" chance="0.77" /> <!-- Eva's Hair Accessory Pack -->
<item id="90934" min="1" max="1" chance="0.77" /> <!-- Brooch Lv. 3 -->
<item id="91031" min="1" max="1" chance="0.77" /> <!-- Water Spirit Evolution Stone -->
<item id="91032" min="1" max="1" chance="0.77" /> <!-- Fire Spirit Evolution Stone -->
<item id="91033" min="1" max="1" chance="0.77" /> <!-- Wind Spirit Evolution Stone -->
<item id="91034" min="1" max="1" chance="0.77" /> <!-- Earth Spirit Evolution Stone -->
<item id="91159" min="1" max="1" chance="0.77" /> <!-- Agathion Exchange Coupon -->
<item id="91216" min="1" max="1" chance="0.77" /> <!-- +16 B-grade Weapon Pack -->
<item id="91227" min="1" max="1" chance="0.77" /> <!-- Sayha's Cloak Coupon -->
<item id="91767" min="1" max="1" chance="0.91" /> <!-- Enchant Kit: Talisman of Aden -->
<item id="92034" min="1" max="1" chance="0.77" /> <!-- Reinforced Jewelry Box -->
</capsuled_items>
</item>
<item id="71755" name="Samurai Long Sword" additionalName="Sealed" type="Weapon">
<!-- Special weapon created to celebrate the opening of the Essence server. Cannot be enchanted. -->

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@@ -321,6 +321,14 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="93103" min="1" max="1" chance="20.0" /> <!-- Spellbook: Divine Beam -->
<item id="93387" min="1" max="1" chance="20.0" /> <!-- Spellbook: Ultimate Death Knight Transformation -->
<item id="94498" min="1" max="1" chance="20.0" /> <!-- Spellbook: Titan Champion -->
<item id="94508" min="1" max="1" chance="20.0" /> <!-- Spellbook: Cacophony of War -->
<item id="95356" min="1" max="1" chance="20.0" /> <!-- Spellbook: Extra Hit -->
</capsuled_items>
</item>
<item id="72043" name="Sparkling Accessory Pack" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->

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@@ -156,6 +156,10 @@
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39200" level="1" /> <!-- Weapons Ingredient Box - A-grade -->
</skills>
</item>
<item id="90018" name="Elite Symbol of Monster Arena" type="EtcItem">
<!-- A reward for winning in the Elite Monster Arena. Can be traded for a special item by Arena Manager Lau. -->
@@ -182,6 +186,10 @@
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39201" level="1" /> <!-- Best Dye Box -->
</skills>
</item>
<item id="90021" name="Warriors Talisman - Attack" additionalName="30-day" type="Armor">
<!-- Available for 30 days. PvE Damage +3%, P. Critical Damage/ M. Skill Critical Damage +20, P./ M. Skill Power +2%, P./ M. Accuracy +1. -->
@@ -347,6 +355,10 @@
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39202" level="1" /> <!-- Spellbook Chest -->
</skills>
</item>
<item id="90035" name="Life Stone Pack" type="EtcItem">
<!-- Double-click to obtain one of the following items: Life Stone - Weapon/ Armor. -->

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@@ -238,9 +238,13 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<set name="handler" val="ItemSkills" />
<stats>
<stat type="pDef">10</stat>
</stats>
<skills>
<skill id="39206" level="1" /> <!-- Monster Arena Belt -->
</skills>
</item>
<item id="90133" name="Scroll: Exciting Adventure" type="EtcItem">
<!-- A scroll for learning the Exciting Adventure skill. <Class>. Adventurer. <Skill effect>. Grants feeling of extreme excitement in melee combat. Increases Speed, P. Evasion, Vital Point Attack Rate, P. Skill Evasion Rate, Buff Cancel Resistance. -->
@@ -355,13 +359,17 @@
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
</item>
<item id="90143" name="Einsahads Protection" type="EtcItem">
<item id="90143" name="Einhasad's Protection (Exchangeable)" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. Acquired XP +100%. Acquired SP +100%. Duration: 60 min. Cooldown: 1 min. The effect remains after death. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39212" level="1" /> <!-- Einhasad's Protection -->
</skills>
</item>
<item id="90144" name="White Assassin Transformation Scroll" type="EtcItem">
<!-- Transforms into White Assassin. <Transformation effect>. P. Atk. +3%. M. Atk. +3%. P. Def. +3%. M. Def. +3%. Max HP +7%. Max MP +7%. Atk. Spd. +5%. Speed +5. P. Accuracy +2. M. Accuracy +2. M. Critical Rate +20. Duration: 20 min. The effect remains after death. -->
@@ -682,6 +690,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90132" min="1" max="1" chance="100" /> <!-- Monster Arena Belt 7-day -->
</capsuled_items>
</item>
<item id="90162" name="Warriors Talisman Pack - Attack" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Warrior s Talisman - Attack (7-day). -->

View File

@@ -181,6 +181,10 @@
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="STEEL" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39274" level="1" /> <!-- Lesser GM's Blessing Chest -->
</skills>
</item>
<item id="90517" name="Greater GM's Blessing Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items: Spellbook Chest - 3rd class change, Magic Gem, Spellbook Chest, Life Stone Lv. 1 - Weapon, Scroll of Mood Melody. -->
@@ -192,6 +196,10 @@
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="STEEL" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39275" level="1" /> <!-- Greater GM's Blessing Chest -->
</skills>
</item>
<item id="90518" name="Greatest GM's Blessing Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items: Refined Rare Accessory Pack (30-day), Rare Accessory Pack (15-day), Unidentified Rock, Dandy's Shining Pendant (7-day), Dandy's Shining Pendant (1-day), Dandy's Pendant (7-day), Dandy's Pendant (1-day). -->
@@ -203,6 +211,10 @@
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="STEEL" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39276" level="1" /> <!-- Greatest GM's Blessing Chest -->
</skills>
</item>
<item id="90519" name="Shining Scroll of Mood Melody" type="EtcItem">
<!-- For 20 min., grants the following effects: Might, Shield, Haste, Empower, Acumen, Wind Walk, Vampiric Rage, Berserker Spirit, Focus, Death Whisper, Guidance, Clarity, Wild Magic, Concentration. The effect remains after death. Note!. 1. Cannot be used together with Scroll of Mood Melody. 2. The effect of the last applied item will be active. -->
@@ -275,6 +287,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51008" level="1" /> <!-- Lucky Enchant Stone Chest - A-grade -->
</skills>
</item>
<item id="90525" name="Lucky Enchant Stone Chest - B-grade" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@@ -284,6 +300,14 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90482" min="1" max="1" chance="33.34" /> <!-- Stone: Save B-grade Armor -->
<item id="90486" min="1" max="1" chance="33.33" /> <!-- Stone: Enchant C-grade Armor -->
<item id="90490" min="1" max="1" chance="33.33" /> <!-- Stone: Protect C-grade Armor -->
</capsuled_items>
</item>
<item id="90526" name="Talisman of Baium Box" additionalName="30 days" type="EtcItem">
<!-- Double-click to obtain Talisman of Baium Box (30-day). -->

View File

@@ -799,6 +799,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39294" level="1" /> <!-- Pirate's Treasure Chest -->
</skills>
</item>
<item id="90763" name="Zaken's Earring" type="Armor">
<!-- Max enchant value: +5. (Requires Scroll: Enchant Rare Accessories.). Boosts the item's parameters after enchanting. Effects of two identical earrings do not stack. Safe enchanting to +1 -->
@@ -1281,6 +1285,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90774" min="1" max="1" chance="100" /> <!-- +3 Fire Dragon Pendant 7-day -->
</capsuled_items>
</item>
<item id="90797" name="Talisman of Border Pack +3" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Talisman of Border Lv. 3 (7-day). -->
@@ -1293,6 +1303,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90775" min="1" max="1" chance="100" /> <!-- Talisman of Border Lv. 3 7-day -->
</capsuled_items>
</item>
<item id="90798" name="Fire Dragon Pendant Chest +4" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Fire Dragon Pendant +4 (7-day). -->
@@ -1305,6 +1321,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90776" min="1" max="1" chance="100" /> <!-- +4 Fire Dragon Pendant 7-day -->
</capsuled_items>
</item>
<item id="90799" name="Talisman of Border Pack +4" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Talisman of Border Lv. 4 (7-day). -->
@@ -1317,5 +1339,11 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90777" min="1" max="1" chance="100" /> <!-- Talisman of Border Lv. 4 7-day -->
</capsuled_items>
</item>
</list>

View File

@@ -11,6 +11,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90778" min="1" max="1" chance="100" /> <!-- +5 Fire Dragon Pendant 7-day -->
</capsuled_items>
</item>
<item id="90801" name="Talisman of Border Pack +5" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Talisman of Border Lv. 5 (7-day). -->
@@ -23,6 +29,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90779" min="1" max="1" chance="100" /> <!-- Talisman of Border Lv. 5 7-day -->
</capsuled_items>
</item>
<item id="90802" name="Fire Dragon Pendant Chest +6" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Fire Dragon Pendant +6 (7-day). -->
@@ -35,6 +47,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90780" min="1" max="1" chance="100" /> <!-- +6 Fire Dragon Pendant 7-day -->
</capsuled_items>
</item>
<item id="90803" name="Talisman of Border Pack +6" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Talisman of Border Lv. 6 (7-day). -->
@@ -47,6 +65,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90781" min="1" max="1" chance="100" /> <!-- Talisman of Border Lv. 6 7-day -->
</capsuled_items>
</item>
<item id="90804" name="Fire Dragon Pendant Chest +7" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Fire Dragon Pendant +7 (7-day). -->
@@ -59,6 +83,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90782" min="1" max="1" chance="100" /> <!-- +7 Fire Dragon Pendant 7-day -->
</capsuled_items>
</item>
<item id="90805" name="Talisman of Border Pack +7" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Talisman of Border Lv. 7 (7-day). -->
@@ -71,6 +101,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90783" min="1" max="1" chance="100" /> <!-- Talisman of Border Lv. 7 7-day -->
</capsuled_items>
</item>
<item id="90806" name="Lv. 4 Vital Stone Chest" additionalName="15-day" type="EtcItem">
<!-- Double-click to obtain Vital Stone Lv. 4 (15-day). -->
@@ -147,6 +183,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90788" min="1" max="1" chance="100" /> <!-- Fire Dragon Belt 7-day -->
</capsuled_items>
</item>
<item id="90811" name="Lv. 4 Garnet Box" additionalName="15-day" type="EtcItem">
<!-- Double-click to obtain Garnet Lv. 4 (15-day). -->
@@ -175,6 +217,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90790" min="1" max="1" chance="100" /> <!-- +8 Fire Dragon Pendant 7-day -->
</capsuled_items>
</item>
<item id="90813" name="Talisman of Border Pack Lv. 8" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Talisman of Border Lv. 8 (7-day). -->
@@ -187,6 +235,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90791" min="1" max="1" chance="100" /> <!-- Talisman of Border Lv. 8 7-day -->
</capsuled_items>
</item>
<item id="90814" name="Lv. 4 Topaz Chest" additionalName="15-day" type="EtcItem">
<!-- Double-click to obtain Topaz Lv. 4 (15-day). -->
@@ -487,6 +541,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39308" level="1" /> <!-- Life Control Tower's Scroll of Blessing - Event -->
</skills>
</item>
<item id="90836" name="Warrior Experience Amulet" additionalName="7-day" type="EtcItem">
<!-- Available for 7 days. Acquired XP/ SP +20%. -->

View File

@@ -115,6 +115,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51071" level="1" /> <!-- Dragon's Relic Chest -->
</skills>
</item>
<item id="91009" name="Fire Dragon's Relic Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items: Top-grade item and material, Sealed Soul Crystal, any enchantment scroll and other rare items. -->
@@ -124,6 +128,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51072" level="1" /> <!-- Fire Dragon's Relic Chest -->
</skills>
</item>
<item id="91010" name="Land Dragon's Relic Chest" type="EtcItem">
<!-- Double-click to obtain a rare accessory, Dragon Dye Box, or other rare items. -->
@@ -363,8 +371,13 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="51070" level="1" /> <!-- Dragon's Miracle Potion -->
</skills>
</item>
<item id="91028" name="Dragon's Recovery Potion" additionalName="Not Available" type="EtcItem">
<item id="91028" name="High-grade Maliss' HP Recovery Potion" type="EtcItem">
<!-- Momentarily recovers 1000 HP. If HP is full, CP is recovered. -->
<set name="icon" val="icon.bm_melisa_hp_potion" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -372,6 +385,14 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="etcitem_type" val="POTION" />
<set name="commissionItemType" val="POTION" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39123" level="1" /> <!-- Maliss' HP Recovery Potion -->
</skills>
</item>
<item id="91029" name="Hidden Box" type="EtcItem">
<!-- Double-click to obtain one of the following items: Silver Bait, Dandy's Home Run Ball, Savior Scroll: Enchant Weapon/ Earring, Shining Savior's Earring, Zaken's Earring. -->

View File

@@ -704,6 +704,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91437" min="1" max="1" chance="100" /> <!-- +10 White Sayha's Cloak 30-day -->
</capsuled_items>
</item>
<item id="91454" name="+10 White Sayha's Cloak Chest" type="EtcItem">
<!-- Double-click to obtain White Sayha's Cloak +10. -->
@@ -713,6 +717,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51259" level="1" /> <!-- +10 White Sayha's Cloak Chest -->
</skills>
</item>
<item id="91455" name="+10 Black Sayha's Cloak Chest" type="EtcItem">
<!-- Double-click to obtain Black Sayha's Cloak +10. -->
@@ -722,6 +730,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51260" level="1" /> <!-- +10 Black Sayha's Cloak Chest -->
</skills>
</item>
<item id="91456" name="+10 Red Sayha's Cloak Chest" type="EtcItem">
<!-- Double-click to obtain Red Sayha's Cloak +10. -->
@@ -731,6 +743,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51261" level="1" /> <!-- +10 Red Sayha's Cloak Chest -->
</skills>
</item>
<item id="91457" name="Victory Balls Basket" type="EtcItem">
<!-- A basket with balls that bring victory. For 5 min., P. Atk. +15%, M. Atk. +23%, P./ M. Def. +15%, Atk. Spd./ Casting Spd. +15%, HP/ MP Recovery Bonus +30%. -->
@@ -739,6 +755,10 @@
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51262" level="1" /> <!-- Victory Balls Basket -->
</skills>
</item>
<item id="91458" name="Red Mask of Victory" type="Armor">
<!-- A red mask that brings victory. -->
@@ -1137,8 +1157,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="80" min="1" max="1" chance="100" />
<item id="2500" min="1" max="1" chance="100" />
<item id="80" min="1" max="1" chance="100" /> <!-- Tallum Blade -->
</capsuled_items>
</item>
<item id="91499" name="Forgotten Blade Crafting Pack" type="EtcItem">

View File

@@ -477,6 +477,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51379" level="1" /> <!-- Chronicle Chest -->
</skills>
</item>
<item id="91644" name="Chronicle Cube Gift" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -1174,7 +1178,7 @@
<set name="commissionItemType" val="POTION" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39123" level="1" /> <!-- Maliss' HP Recovery Potion -->
<skill id="51414" level="1" /> <!-- Maliss' HP Recovery Potion (Event) -->
</skills>
</item>
<item id="91691" name="Maliss' MP Recovery Potion" additionalName="Event" type="EtcItem">
@@ -1186,30 +1190,61 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="etcitem_type" val="POTION" />
<set name="commissionItemType" val="POTION" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51415" level="1" /> <!-- Maliss' MP Recovery Potion (Event) -->
</skills>
</item>
<item id="91692" name="Blessing of Plenty - 100% (Event)" additionalName="3 days" type="EtcItem">
<!-- Available for 3 days. L-Coin drop rate +100%. -->
<set name="icon" val="icon.aden_bless_rune_i01" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="time" val="4320" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51416" level="1" /> <!-- Blessing of Plenty - 100% (Event) Lv. 1 -->
</skills>
</item>
<item id="91693" name="Blessing of Plenty - 100%" additionalName="1 day" type="EtcItem">
<!-- Available for 1 day. L-Coin drop rate +100%, Acquired XP/ SP +10%, Sayha's Grace Consumption -20%. -->
<set name="icon" val="icon.aden_bless_rune_i02" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="time" val="1440" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51416" level="2" /> <!-- Blessing of Plenty - 100% (Event) Lv. 2 -->
</skills>
</item>
<item id="91694" name="Blessing of Plenty - 100%" additionalName="30 days" type="EtcItem">
<!-- Available for 30 days. L-Coin drop rate +100%, Acquired XP/ SP +10%, Sayha's Grace Consumption -20%. -->
<set name="icon" val="icon.aden_bless_rune_i02" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51416" level="2" /> <!-- Blessing of Plenty - 100% (Event) Lv. 2 -->
</skills>
</item>
<item id="91695" name="Mark of Aden's Braveheart" type="EtcItem">
<!-- Can be sold for adena. -->

View File

@@ -340,6 +340,10 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="3322" level="1" /> <!-- Iron Bracelet -->
</skills>
</item>
<item id="91724" name="Iron Bracelet Chest" additionalName="15 days" type="EtcItem">
<!-- Double-click to obtain Iron Bracelet (15-day). -->
@@ -351,6 +355,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91723" min="1" max="1" chance="100" /> <!-- Talisman Bracelet Lv. 1 15-day -->
</capsuled_items>
</item>
<item id="91725" name="Scroll of Escape: Abandoned Camp" type="EtcItem">
<!-- Can be used to teleport to the Abandoned Camp. -->
@@ -411,6 +419,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91673" min="1" max="1" minEnchant="16" maxEnchant="16" chance="100" /> <!-- +16 Reinforced Spear -->
</capsuled_items>
</item>
<item id="91729" name="Reinforced Falchion Chest" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -422,6 +434,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91674" min="1" max="1" minEnchant="16" maxEnchant="16" chance="100" /> <!-- +16 Reinforced Falchion -->
</capsuled_items>
</item>
<item id="91730" name="Reinforced Iron Hammer Chest" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -433,6 +449,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91675" min="1" max="1" minEnchant="16" maxEnchant="16" chance="100" /> <!-- +16 Reinforced Iron Hammer -->
</capsuled_items>
</item>
<item id="91731" name="Reinforced Voodoo Doll Chest" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -444,6 +464,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91676" min="1" max="1" minEnchant="16" maxEnchant="16" chance="100" /> <!-- +16 Reinforced Voodoo Doll -->
</capsuled_items>
</item>
<item id="91732" name="Reinforced Flanged Mace Chest" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -455,6 +479,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91677" min="1" max="1" minEnchant="16" maxEnchant="16" chance="100" /> <!-- +16 Reinforced Flanged Mace -->
</capsuled_items>
</item>
<item id="91733" name="Reinforced Sword Breaker" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -466,6 +494,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91678" min="1" max="1" minEnchant="16" maxEnchant="16" chance="100" /> <!-- +16 Reinforced Sword Breaker -->
</capsuled_items>
</item>
<item id="91734" name="Reinforced Viper Fang Chest" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -477,6 +509,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91679" min="1" max="1" minEnchant="16" maxEnchant="16" chance="100" /> <!-- +16 Reinforced Viper Fang -->
</capsuled_items>
</item>
<item id="91735" name="Reinforced Compound Bow Chest" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -488,6 +524,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91680" min="1" max="1" minEnchant="16" maxEnchant="16" chance="100" /> <!-- +16 Reinforced Compound Bow -->
</capsuled_items>
</item>
<item id="91736" name="Scroll of Escape: High Priest Raymond" type="EtcItem">
<!-- Can be used to teleport to High Priest Raymond in Gludio. -->
@@ -513,6 +553,10 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="13656" level="1" /> <!-- Brooch Lv. 1 -->
</skills>
</item>
<item id="91738" name="Brooch Chest Lv. 1" additionalName="15 days" type="EtcItem">
<!-- Double-click to obtain Brooch Lv. 1 (15-day). -->
@@ -524,6 +568,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91737" min="1" max="1" chance="100" /> <!-- Brooch Lv. 1 15 days -->
</capsuled_items>
</item>
<item id="91739" name="Exuberance Amulet" additionalName="30 days" type="EtcItem">
<!-- Available for 30 days. When in inventory, CON/ MEN/ DEX/ WIT/ STR/ INT +1, Acquired XP/ SP +20%. -->
@@ -551,10 +599,15 @@
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="immediate_effect" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51455" level="1" /> <!-- Einhasad's Protection - Event -->
</skills>
</item>
<item id="91742" name="Master Fisherman's Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@@ -564,6 +617,10 @@
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51456" level="1" /> <!-- Master Fisherman's Chest -->
</skills>
</item>
<item id="91743" name="Apiggy" type="EtcItem">
<!-- Special coin from the Magic Laboratory that was used for branding Enchanted Piglet and Golden Piglet. Take several of these to Magic Laboratory Assistant to exchange them for valuable items. -->
@@ -1072,6 +1129,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="54073" level="1" /> <!-- Nuia's Gift -->
</skills>
</item>
<item id="91783" name="Einhasad's Spellbook Chest" type="EtcItem">
<!-- Double-click to obtain one of various items. -->
@@ -1083,6 +1144,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="54074" level="1" /> <!-- Einhasad's Spellbook Chest -->
</skills>
</item>
<item id="91784" name="Eva's Spellbook Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@@ -1094,6 +1159,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="54075" level="1" /> <!-- Eva's Spellbook Chest -->
</skills>
</item>
<item id="91785" name="Shilen's Spellbook Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@@ -1105,6 +1174,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="54076" level="1" /> <!-- Shilen's Spellbook Chest -->
</skills>
</item>
<item id="91786" name="Pa'agrio's Spellbook Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@@ -1116,6 +1189,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="54077" level="1" /> <!-- Pa'agrio's Spellbook Chest -->
</skills>
</item>
<item id="91787" name="Maphr's Spellbook Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@@ -1127,6 +1204,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="54078" level="1" /> <!-- Maphr's Spellbook Chest -->
</skills>
</item>
<item id="91788" name="Dragon Belt" type="Armor">
<!-- Belt imbued with the dragon's power. Can be enchanted up to +10 with Dragon Belt's Decorations. -->

View File

@@ -1119,6 +1119,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91916" min="1" max="1" minEnchant="16" maxEnchant="16" chance="100" /> <!-- +16 Enhanced Warrior's Rapier -->
</capsuled_items>
</item>
<item id="91969" name="Enhanced Ancient Warrior's Sword Chest" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -1130,6 +1134,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91915" min="1" max="1" minEnchant="16" maxEnchant="16" chance="100" /> <!-- +16 Enhanced Ancient Warrior's Sword -->
</capsuled_items>
</item>
<item id="91970" name="Ecliptic Axe +7" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -1284,6 +1292,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91720" min="1" max="1" minEnchant="10" maxEnchant="10" chance="100" /> <!-- +10 Special White Sayha's Cloak -->
</capsuled_items>
</item>
<item id="91983" name="Primeval Isle's Prolongating Stone" additionalName="Event" type="EtcItem">
<!-- Prolongs your Session Zone's raid for 60 min. <Hunting Zone>. Primeval Isle -->

View File

@@ -189,7 +189,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91641" min="2" max="2" chance="100" /> <!-- Sayha's Blessing -->
<item id="91641" min="2" max="2" chance="100" /> <!-- Sayha's Blessing Sealed -->
</capsuled_items>
</item>
<item id="92017" name="Scroll: Enchant Talisman of Eva" type="EtcItem">
@@ -330,6 +330,11 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90836" min="1" max="1" chance="100" /> <!-- Hero's XP Amulet 7-day -->
<item id="91692" min="1" max="1" chance="100" /> <!-- Blessing of Plenty - 100% 3-day -->
</capsuled_items>
</item>
<item id="92026" name="Majestic Heavy Armor Set" type="EtcItem">
<!-- Double-click to obtain the Majestic heavy armor set (plate armor, circlet, gauntlets, boots). -->

View File

@@ -227,11 +227,16 @@
<!-- Applies a buff when used. <Buff effect>. P. Atk. +15%. M. Atk. +15%. P. Def. +20%. M. Def. +20%. Max HP +30%. Max MP +30%. Max CP +30%. HP Recovery Rate +40%. MP Recovery Rate +40%. P. Critical Rate +20. M. Critical Rate +20. P. Critical Damage +7%. M. Critical Damage +7%. Acquired XP +15%. Acquired SP +15%. A chance to absorb 7% of the inflicted damage as HP. Duration: 20 min. Cooldown: 1 min. The effect remains after death. -->
<set name="icon" val="icon.bm_dragon_fruit" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39269" level="2" /> <!-- Special Dragon Fruit Lv. 2 -->
</skills>
</item>
<item id="92410" name="Special Dragon's Miracle Potion Lv. 2" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. P. Atk. +300. M. Atk. +450. P. Def. +400. M. Def. +550. Atk. Spd. +70. Casting Spd. +70. Max HP +3000. Max MP +2000. Max CP +3000. HP Recovery Rate +12. MP Recovery Rate +12. P. Critical Rate +40. M. Critical Rate +40. P. Critical Damage +12%. M. Critical Damage +12%. Acquired XP +50%. Acquired SP +50%. Sayha's Grace Consumption -25%. There is a certain chance to absorb 7% of the inflicted damage as HP. Duration: 20 min. <font color=ff6666>(When it is used with Special Dragon's Miracle Potion, the effect is changed.)</font> -->
@@ -242,6 +247,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="50131" level="2" /> <!-- Special Dragon's Miracle Potion Lv. 2 -->
</skills>
</item>
<item id="92411" name="Sealed Treasure Chest" type="EtcItem">
<!-- Double-click to obtain Sealed Rune of Power and one of the following items: Lilith' Soul Crystal Lv. 10, Anakim's Soul Crystal Lv. 10, +10 Dragon Belt Pack. -->
@@ -488,6 +497,16 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="91076" min="1" max="1" chance="20" /> <!-- Venir's Talisman Fragment -->
<item id="91767" min="1" max="1" chance="20" /> <!-- Enchant Kit: Talisman of Aden -->
<item id="92020" min="1" max="1" chance="20" /> <!-- Enchant Kit: Talisman of Eva -->
<item id="92435" min="1" max="1" chance="20" /> <!-- Mysterious Talisman Pack Lv. 1 -->
<item id="92459" min="1" max="1" chance="20" /> <!-- Talisman of Speed Pack -->
</capsuled_items>
</item>
<item id="92435" name="Mysterious Talisman Pack Lv. 1" type="EtcItem">
<!-- Double-click to obtain Mysterious Talisman Pack Lv. 2 or +1 Talisman of Speed. -->
@@ -499,6 +518,16 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="92436" min="1" max="1" chance="20" /> <!-- Mysterious Talisman Pack Lv. 2 -->
<item id="92443" min="1" max="1" chance="20" /> <!-- +1 Talisman of Aden Pack -->
<item id="92451" min="1" max="1" chance="20" /> <!-- +1 Talisman of Eva Pack -->
<item id="92460" min="1" max="1" chance="20" /> <!-- +1 Talisman of Speed Pack -->
<item id="92468" min="1" max="1" chance="20" /> <!-- Venir's Talisman Pack Lv. 1 -->
</capsuled_items>
</item>
<item id="92436" name="Mysterious Talisman Pack Lv. 2" type="EtcItem">
<!-- Double-click to obtain Mysterious Talisman Pack Lv. 3 or +2 Talisman of Speed. -->
@@ -510,6 +539,16 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="92437" min="1" max="1" chance="20" /> <!-- Mysterious Talisman Pack Lv. 3 -->
<item id="92444" min="1" max="1" chance="20" /> <!-- +2 Talisman of Aden Pack -->
<item id="92452" min="1" max="1" chance="20" /> <!-- +2 Talisman of Eva Pack -->
<item id="92461" min="1" max="1" chance="20" /> <!-- +2 Talisman of Speed Pack -->
<item id="92469" min="1" max="1" chance="20" /> <!-- Venir's Talisman Pack Lv. 2 -->
</capsuled_items>
</item>
<item id="92437" name="Mysterious Talisman Pack Lv. 3" type="EtcItem">
<!-- Double-click to obtain Mysterious Talisman Pack Lv. 4 or +3 Talisman of Speed. -->
@@ -521,6 +560,16 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="92438" min="1" max="1" chance="20" /> <!-- Mysterious Talisman Pack Lv. 4 -->
<item id="92445" min="1" max="1" chance="20" /> <!-- +3 Talisman of Aden Pack -->
<item id="92453" min="1" max="1" chance="20" /> <!-- +3 Talisman of Eva Pack -->
<item id="92462" min="1" max="1" chance="20" /> <!-- +3 Talisman of Speed Pack -->
<item id="92470" min="1" max="1" chance="20" /> <!-- Venir's Talisman Pack Lv. 3 -->
</capsuled_items>
</item>
<item id="92438" name="Mysterious Talisman Pack Lv. 4" type="EtcItem">
<!-- Double-click to obtain Mysterious Talisman Pack Lv. 5 or +4 Talisman of Speed. -->
@@ -532,6 +581,16 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="92439" min="1" max="1" chance="20" /> <!-- Mysterious Talisman Pack Lv. 5 -->
<item id="92446" min="1" max="1" chance="20" /> <!-- +4 Talisman of Aden Pack -->
<item id="92454" min="1" max="1" chance="20" /> <!-- +4 Talisman of Eva Pack -->
<item id="92463" min="1" max="1" chance="20" /> <!-- +4 Talisman of Speed Pack -->
<item id="92471" min="1" max="1" chance="20" /> <!-- Venir's Talisman Pack Lv. 4 -->
</capsuled_items>
</item>
<item id="92439" name="Mysterious Talisman Pack Lv. 5" type="EtcItem">
<!-- Double-click to obtain Mysterious Talisman Pack Lv. 6 or +5 Talisman of Speed. -->
@@ -543,6 +602,16 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="92440" min="1" max="1" chance="20" /> <!-- Mysterious Talisman Pack Lv. 6 -->
<item id="92447" min="1" max="1" chance="20" /> <!-- +5 Talisman of Aden Pack -->
<item id="92455" min="1" max="1" chance="20" /> <!-- +5 Talisman of Eva Pack -->
<item id="92464" min="1" max="1" chance="20" /> <!-- +5 Talisman of Speed Pack -->
<item id="92472" min="1" max="1" chance="20" /> <!-- Venir's Talisman Pack Lv. 5 -->
</capsuled_items>
</item>
<item id="92440" name="Mysterious Talisman Pack Lv. 6" type="EtcItem">
<!-- Double-click to obtain Mysterious Talisman Pack Lv. 7 or +6 Talisman of Speed. -->
@@ -554,6 +623,16 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="92441" min="1" max="1" chance="20" /> <!-- Mysterious Talisman Pack Lv. 7 -->
<item id="92448" min="1" max="1" chance="20" /> <!-- +6 Talisman of Aden Pack -->
<item id="92456" min="1" max="1" chance="20" /> <!-- +6 Talisman of Eva Pack -->
<item id="92465" min="1" max="1" chance="20" /> <!-- +6 Talisman of Speed Pack -->
<item id="92473" min="1" max="1" chance="20" /> <!-- Venir's Talisman Pack Lv. 6 -->
</capsuled_items>
</item>
<item id="92441" name="Mysterious Talisman Pack Lv. 7" type="EtcItem">
<!-- Double-click to obtain Mysterious Talisman Pack Lv. 8 or +7 Talisman of Speed. -->
@@ -565,6 +644,16 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="92442" min="1" max="1" chance="20" /> <!-- Mysterious Talisman Pack Lv. 8 -->
<item id="92449" min="1" max="1" chance="20" /> <!-- +7 Talisman of Aden Pack -->
<item id="92457" min="1" max="1" chance="20" /> <!-- +7 Talisman of Eva Pack -->
<item id="92466" min="1" max="1" chance="20" /> <!-- +7 Talisman of Speed Pack -->
<item id="92474" min="1" max="1" chance="20" /> <!-- Venir's Talisman Pack Lv. 7 -->
</capsuled_items>
</item>
<item id="92442" name="Mysterious Talisman Pack Lv. 8" type="EtcItem">
<!-- Double-click to obtain Talisman of Baium or +8 Talisman of Speed. -->
@@ -576,6 +665,16 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="49683" min="1" max="1" chance="20" /> <!-- Talisman of Baium -->
<item id="92450" min="1" max="1" chance="20" /> <!-- +8 Talisman of Aden Pack -->
<item id="92458" min="1" max="1" chance="20" /> <!-- +8 Talisman of Eva Pack -->
<item id="92467" min="1" max="1" chance="20" /> <!-- +8 Talisman of Speed Pack -->
<item id="92475" min="1" max="1" chance="20" /> <!-- Venir's Talisman Pack Lv. 8 -->
</capsuled_items>
</item>
<item id="92443" name="+1 Talisman of Aden Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -587,6 +686,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91745" min="1" max="1" minEnchant="1" maxEnchant="1" chance="100" /> <!-- +1 Talisman of Aden -->
</capsuled_items>
</item>
<item id="92444" name="+2 Talisman of Aden Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -598,6 +701,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91745" min="1" max="1" minEnchant="2" maxEnchant="2" chance="100" /> <!-- +2 Talisman of Aden -->
</capsuled_items>
</item>
<item id="92445" name="+3 Talisman of Aden Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -609,6 +716,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91745" min="1" max="1" minEnchant="3" maxEnchant="3" chance="100" /> <!-- +3 Talisman of Aden -->
</capsuled_items>
</item>
<item id="92446" name="+4 Talisman of Aden Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -620,6 +731,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91745" min="1" max="1" minEnchant="4" maxEnchant="4" chance="100" /> <!-- +4 Talisman of Aden -->
</capsuled_items>
</item>
<item id="92447" name="+5 Talisman of Aden Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -631,6 +746,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91745" min="1" max="1" minEnchant="5" maxEnchant="5" chance="100" /> <!-- +5 Talisman of Aden -->
</capsuled_items>
</item>
<item id="92448" name="+6 Talisman of Aden Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -642,6 +761,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91745" min="1" max="1" minEnchant="6" maxEnchant="6" chance="100" /> <!-- +6 Talisman of Aden -->
</capsuled_items>
</item>
<item id="92449" name="+7 Talisman of Aden Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -653,6 +776,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91745" min="1" max="1" minEnchant="7" maxEnchant="7" chance="100" /> <!-- +7 Talisman of Aden -->
</capsuled_items>
</item>
<item id="92450" name="+8 Talisman of Aden Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -664,6 +791,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91745" min="1" max="1" minEnchant="8" maxEnchant="8" chance="100" /> <!-- +8 Talisman of Aden -->
</capsuled_items>
</item>
<item id="92451" name="+1 Talisman of Eva Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -675,6 +806,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92018" min="1" max="1" minEnchant="1" maxEnchant="1" chance="100" /> <!-- +1 Talisman of Eva -->
</capsuled_items>
</item>
<item id="92452" name="+2 Talisman of Eva Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -686,6 +821,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92018" min="1" max="1" minEnchant="2" maxEnchant="2" chance="100" /> <!-- +2 Talisman of Eva -->
</capsuled_items>
</item>
<item id="92453" name="+3 Talisman of Eva Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -697,6 +836,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92018" min="1" max="1" minEnchant="3" maxEnchant="3" chance="100" /> <!-- +3 Talisman of Eva -->
</capsuled_items>
</item>
<item id="92454" name="+4 Talisman of Eva Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -708,6 +851,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92018" min="1" max="1" minEnchant="4" maxEnchant="4" chance="100" /> <!-- +4 Talisman of Eva -->
</capsuled_items>
</item>
<item id="92455" name="+5 Talisman of Eva Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -719,6 +866,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92018" min="1" max="1" minEnchant="5" maxEnchant="5" chance="100" /> <!-- +5 Talisman of Eva -->
</capsuled_items>
</item>
<item id="92456" name="+6 Talisman of Eva Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -730,6 +881,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92018" min="1" max="1" minEnchant="6" maxEnchant="6" chance="100" /> <!-- +6 Talisman of Eva -->
</capsuled_items>
</item>
<item id="92457" name="+7 Talisman of Eva Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -741,6 +896,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92018" min="1" max="1" minEnchant="7" maxEnchant="7" chance="100" /> <!-- +7 Talisman of Eva -->
</capsuled_items>
</item>
<item id="92458" name="+8 Talisman of Eva Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -752,6 +911,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92018" min="1" max="1" minEnchant="8" maxEnchant="8" chance="100" /> <!-- +8 Talisman of Eva -->
</capsuled_items>
</item>
<item id="92459" name="Talisman of Speed Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->

View File

@@ -1371,7 +1371,7 @@
</capsuled_items>
</item>
<item id="93078" name="Special Box of Useful Items" type="EtcItem">
<!-- For Classic - https://dev.l2central.info/classic/items/93078.html -->
<!-- https://dev.l2central.info/classic/items/93078.html -->
<!-- Double-click to obtain Sayha's Buff Scroll, Battle Scroll, Sayha's Storm Lv. 3, XP Growth Scroll (2 pcs.). There is a small chance to obtain an additional item. -->
<set name="icon" val="icon.sayha2017_box_i01" />
<set name="default_action" val="PEEL" />
@@ -1635,6 +1635,11 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="40106" level="1" /> <!-- Battle Scroll (Event) Lv1 -->
</skills>
</item>
<item id="93099" name="Low-grade Life Stone - Shield/ Sigil" type="EtcItem">
<!-- Augments shields/ sigils. Adena required. -->

View File

@@ -143,6 +143,115 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90045" min="10" max="10" chance="1.017" /> <!-- Magical Tablet -->
<item id="90046" min="1" max="1" chance="0.961" /> <!-- Scroll: Vengeance -->
<item id="90047" min="1" max="1" chance="0.961" /> <!-- Scroll: Touch of Life -->
<item id="90048" min="1" max="1" chance="0.961" /> <!-- Scroll: Touch of Death -->
<item id="90049" min="1" max="1" chance="0.961" /> <!-- Scroll: Shield of Faith -->
<item id="90050" min="1" max="1" chance="0.961" /> <!-- Scroll: Shield of Sacrifice -->
<item id="90051" min="1" max="1" chance="0.961" /> <!-- Scroll: Insane Crusher -->
<item id="90052" min="1" max="1" chance="0.961" /> <!-- Scroll: Eva’s Defense -->
<item id="90053" min="1" max="1" chance="0.961" /> <!-- Scroll: Mass Lightning Strike -->
<item id="90054" min="1" max="1" chance="0.961" /> <!-- Scroll: Clear Movements -->
<item id="90055" min="1" max="1" chance="0.961" /> <!-- Scroll: Critical Wound -->
<item id="90056" min="1" max="1" chance="0.961" /> <!-- Scroll: Focus Power -->
<item id="90057" min="1" max="1" chance="0.961" /> <!-- Scroll: Focus Chance -->
<item id="90058" min="1" max="1" chance="0.961" /> <!-- Scroll: Focus Death -->
<item id="90059" min="1" max="1" chance="0.961" /> <!-- Scroll: Mirage -->
<item id="90060" min="1" max="1" chance="0.961" /> <!-- Scroll: Evasion -->
<item id="90061" min="1" max="1" chance="0.961" /> <!-- Scroll: Counterattack -->
<item id="90062" min="1" max="1" chance="0.961" /> <!-- Scroll: Real Target -->
<item id="90063" min="1" max="1" chance="0.961" /> <!-- Scroll: Death Sting -->
<item id="90064" min="1" max="1" chance="0.961" /> <!-- Scroll: Flame Hawk -->
<item id="90065" min="1" max="1" chance="0.961" /> <!-- Scroll: Arrow Rain -->
<item id="90066" min="1" max="1" chance="0.961" /> <!-- Scroll: Ghost Piercing -->
<item id="90067" min="1" max="1" chance="0.961" /> <!-- Scroll: Sonic Barrier -->
<item id="90068" min="1" max="1" chance="0.961" /> <!-- Scroll: Indestructible Sound -->
<item id="90069" min="1" max="1" chance="0.961" /> <!-- Scroll: Maximum Sonic Focus -->
<item id="90070" min="1" max="1" chance="0.961" /> <!-- Scroll: Force Barrier -->
<item id="90072" min="1" max="1" chance="0.961" /> <!-- Scroll: Maximum Force Focus -->
<item id="90073" min="1" max="1" chance="0.961" /> <!-- Scroll: Destroyer’s Roar -->
<item id="90074" min="1" max="1" chance="0.961" /> <!-- Scroll: Over the Body -->
<item id="90075" min="1" max="1" chance="0.961" /> <!-- Scroll: Demolition Impact -->
<item id="90076" min="1" max="1" chance="0.961" /> <!-- Scroll: Shocking Burst -->
<item id="90077" min="1" max="1" chance="0.961" /> <!-- Scroll: Spear Howl -->
<item id="90078" min="1" max="1" chance="0.961" /> <!-- Scroll: Armor Crush -->
<item id="90079" min="1" max="1" chance="0.961" /> <!-- Scroll: Spoil Crush -->
<item id="90080" min="1" max="1" chance="0.961" /> <!-- Scroll: Final Secret -->
<item id="90081" min="1" max="1" chance="0.961" /> <!-- Scroll: Arcane Power -->
<item id="90082" min="1" max="1" chance="0.961" /> <!-- Scroll: Fire Vortex Buster -->
<item id="90083" min="1" max="1" chance="0.961" /> <!-- Scroll: Ice Vortex Crusher -->
<item id="90084" min="1" max="1" chance="0.961" /> <!-- Scroll: Wind Vortex Slug -->
<item id="90085" min="1" max="1" chance="0.961" /> <!-- Scroll: Arcane Chaos -->
<item id="90086" min="1" max="1" chance="0.961" /> <!-- Scroll: Arcane Shield -->
<item id="90087" min="1" max="1" chance="0.961" /> <!-- Scroll: Curse of Doom -->
<item id="90088" min="1" max="1" chance="0.961" /> <!-- Scroll: Curse of Abyss -->
<item id="90089" min="1" max="1" chance="0.961" /> <!-- Scroll: Vampiric Mist -->
<item id="90098" min="1" max="1" chance="0.961" /> <!-- Scroll: Prophecy of Fire -->
<item id="90099" min="1" max="1" chance="0.961" /> <!-- Scroll: Block Defense -->
<item id="90100" min="1" max="1" chance="0.961" /> <!-- Scroll: Block Wind Walk -->
<item id="90101" min="1" max="1" chance="0.961" /> <!-- Scroll: Turn to Stone -->
<item id="90102" min="1" max="1" chance="0.961" /> <!-- Scroll: Counter Critical -->
<item id="90103" min="1" max="1" chance="0.961" /> <!-- Scroll: Prophecy of Water -->
<item id="90104" min="1" max="1" chance="0.961" /> <!-- Scroll: Mass Cure -->
<item id="90105" min="1" max="1" chance="0.961" /> <!-- Scroll: Mass Vitalize -->
<item id="90106" min="1" max="1" chance="0.961" /> <!-- Scroll: Mana Gain -->
<item id="90107" min="1" max="1" chance="0.961" /> <!-- Scroll: Blessing of Eva -->
<item id="90108" min="1" max="1" chance="0.961" /> <!-- Scroll: Prophecy of Wind -->
<item id="90109" min="1" max="1" chance="0.961" /> <!-- Scroll: Mass Purify -->
<item id="90110" min="1" max="1" chance="0.961" /> <!-- Scroll: Spirit of Shillien -->
<item id="90111" min="1" max="1" chance="0.961" /> <!-- Scroll: Enlightenment -->
<item id="90112" min="1" max="1" chance="0.961" /> <!-- Scroll: Prophecy of Victory -->
<item id="90113" min="1" max="1" chance="0.961" /> <!-- Scroll: Chant of Spirit -->
<item id="90114" min="1" max="1" chance="0.961" /> <!-- Scroll: Chant of Gate -->
<item id="90115" min="1" max="1" chance="0.961" /> <!-- Scroll: Chant of Protection -->
<item id="90116" min="1" max="1" chance="0.961" /> <!-- Scroll: Great Fury -->
<item id="90117" min="1" max="1" chance="0.961" /> <!-- Scroll: Prophecy of Pa'agrio -->
<item id="90118" min="1" max="1" chance="0.961" /> <!-- Scroll: Seal of Disease -->
<item id="90119" min="1" max="1" chance="0.961" /> <!-- Scroll: Pa'agrio's Fist -->
<item id="90120" min="1" max="1" chance="0.961" /> <!-- Scroll: Seal of Despair -->
<item id="90122" min="1" max="1" chance="0.961" /> <!-- Scroll: Balance Life -->
<item id="90123" min="1" max="1" chance="0.961" /> <!-- Scroll: Cleanse -->
<item id="90124" min="1" max="1" chance="0.961" /> <!-- Scroll: Chain Heal -->
<item id="90125" min="1" max="1" chance="0.961" /> <!-- Scroll: Salvation -->
<item id="90126" min="1" max="1" chance="0.961" /> <!-- Scroll: Miracle -->
<item id="90127" min="1" max="1" chance="0.961" /> <!-- Scroll: Warrior Servitor -->
<item id="90128" min="1" max="1" chance="0.961" /> <!-- Scroll: Wizard Servitor -->
<item id="90129" min="1" max="1" chance="0.961" /> <!-- Scroll: Assassin Servitor -->
<item id="90130" min="1" max="1" chance="0.961" /> <!-- Scroll: Final Servitor -->
<item id="90131" min="1" max="1" chance="0.961" /> <!-- Scroll: Servitor Share -->
<item id="90133" min="1" max="1" chance="0.961" /> <!-- Scroll: Exciting Adventure -->
<item id="90134" min="1" max="1" chance="0.961" /> <!-- Scroll: Wind Riding -->
<item id="90135" min="1" max="1" chance="0.961" /> <!-- Scroll: Ghost Walking -->
<item id="91944" min="1" max="1" chance="0.961" /> <!-- Book of Light -->
<item id="91945" min="1" max="1" chance="0.961" /> <!-- Book of Shadows -->
<item id="92401" min="1" max="1" chance="0.961" /> <!-- Spellbook: White Guardian -->
<item id="93103" min="1" max="1" chance="0.961" /> <!-- Spellbook: Divine Beam -->
<item id="93384" min="1" max="1" chance="0.961" /> <!-- Spellbook: Burning Field -->
<item id="93385" min="1" max="1" chance="0.961" /> <!-- Spellbook: Frozen Field -->
<item id="93386" min="1" max="1" chance="0.961" /> <!-- Spellbook: Lightning Storm -->
<item id="93387" min="1" max="1" chance="0.961" /> <!-- Spellbook: Ultimate Death Knight Transformation -->
<item id="93388" min="1" max="1" chance="0.961" /> <!-- Spellbook: Death Guard -->
<item id="93392" min="1" max="1" chance="0.961" /> <!-- Spellbook: Bone Cage -->
<item id="93631" min="1" max="1" chance="0.961" /> <!-- Spellbook: Hellfire -->
<item id="93633" min="1" max="1" chance="0.961" /> <!-- Spellbook: Drain Magic Energy -->
<item id="93867" min="1" max="1" chance="0.961" /> <!-- Spellbook: Amazing Thunder Storm Mastery -->
<item id="93869" min="1" max="1" chance="0.961" /> <!-- Spellbook: Elemental Burst -->
<item id="93870" min="1" max="1" chance="0.961" /> <!-- Spellbook: Ethereal Strike -->
<item id="93871" min="1" max="1" chance="0.961" /> <!-- Spellbook: Knight's Help -->
<item id="94134" min="1" max="1" chance="0.961" /> <!-- Spellbook: Amazing Spike Thrust Mastery -->
<item id="94135" min="1" max="1" chance="0.961" /> <!-- Master's Book: Might -->
<item id="94136" min="1" max="1" chance="0.961" /> <!-- Master's Book: Shield -->
<item id="94137" min="1" max="1" chance="0.961" /> <!-- Spellbook: Devour -->
<item id="94138" min="1" max="1" chance="0.961" /> <!-- Spellbook: Pain of Sagittarius -->
<item id="94139" min="1" max="1" chance="0.961" /> <!-- Spellbook: Esprit -->
<item id="94140" min="1" max="1" chance="0.961" /> <!-- Spellbook: Dark Sense -->
<item id="94141" min="1" max="1" chance="0.961" /> <!-- Spellbook: Buff Thief -->
</capsuled_items>
</item>
<item id="93710" name="A-grade Equipment Pack" type="EtcItem">
<!-- Double-click to obtain one of the following items: an A-grade weapon, A-grade Weapon Coupon (1-3 pcs.). -->

View File

@@ -970,6 +970,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90311" min="1" max="1" chance="100" /> <!-- Brooch Lv. 1 -->
</capsuled_items>
</item>
<item id="94173" name="Talisman Bracelet Pack Lv. 1" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -981,6 +985,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="9589" min="1" max="1" chance="100" /> <!-- Talisman Bracelet Lv. 1 -->
</capsuled_items>
</item>
<item id="94174" name="Venir's Talisman Lv. 16" type="Armor">
<!-- <When equipped>. CON +3. MEN +3. DEX +3. WIT +3. STR +2. INT +2. Max HP +100. All received Critical Rate -10%. P./ M. Skill Cooldown -7%. Can be upgraded to higher level with Venir's Talisman Fragment. In case of failure the talisman level value drops to 12. Effects of two identical talismans do not stack. -->

View File

@@ -12,7 +12,7 @@
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item max="1" chance="100" min="1" id="90477" maxEnchant="5" minEnchant="5" />
<item id="92311" min="1" max="1" chance="100" maxEnchant="5" minEnchant="5" /> <!-- +5 Majestic Circlet (Light) Sealed -->
</capsuled_items>
</item>
<item id="94601" name="Package: +5 Majestic Gauntlets (Light)" additionalName="Sealed" type="EtcItem">
@@ -27,7 +27,7 @@
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item max="1" chance="100" min="1" id="5775" maxEnchant="5" minEnchant="5" />
<item id="92287" min="1" max="1" chance="100" maxEnchant="5" minEnchant="5" /> <!-- +5 Majestic Gauntlets (Light) Sealed -->
</capsuled_items>
</item>
<item id="94602" name="Package: +5 Majestic Boots (Light)" additionalName="Sealed" type="EtcItem">
@@ -42,7 +42,7 @@
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item max="1" chance="100" min="1" id="5787" maxEnchant="5" minEnchant="5" />
<item id="92299" min="1" max="1" chance="100" maxEnchant="5" minEnchant="5" /> <!-- +5 Majestic Boots (Light) Sealed -->
</capsuled_items>
</item>
<item id="94603" name="Package: +5 Robe of Nightmare" additionalName="Sealed" type="EtcItem">
@@ -57,7 +57,7 @@
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item max="1" chance="100" min="1" id="2408" maxEnchant="5" minEnchant="5" />
<item id="92271" min="1" max="1" chance="100" maxEnchant="5" minEnchant="5" /> <!-- +5 Robe of Nightmare Sealed -->
</capsuled_items>
</item>
<item id="94604" name="Package: +5 Helm of Nightmare (Robe)" additionalName="Sealed" type="EtcItem">
@@ -72,7 +72,7 @@
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item max="1" chance="100" min="1" id="90475" maxEnchant="5" minEnchant="5" />
<item id="92309" min="1" max="1" chance="100" maxEnchant="5" minEnchant="5" /> <!-- +5 Helm of Nightmare (Robe) Sealed -->
</capsuled_items>
</item>
<item id="94605" name="Package: +5 Gauntlets of Nightmare (Robe)" additionalName="Sealed" type="EtcItem">
@@ -87,7 +87,7 @@
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item max="1" chance="100" min="1" id="5773" maxEnchant="5" minEnchant="5" />
<item id="92285" min="1" max="1" chance="100" maxEnchant="5" minEnchant="5" /> <!-- +5 Gauntlets of Nightmare (Robe) Sealed -->
</capsuled_items>
</item>
<item id="94606" name="Package: +5 Boots of Nightmare (Robe)" additionalName="Sealed" type="EtcItem">
@@ -102,7 +102,7 @@
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item max="1" chance="100" min="1" id="5785" maxEnchant="5" minEnchant="5" />
<item id="92297" min="1" max="1" chance="100" maxEnchant="5" minEnchant="5" /> <!-- +5 Boots of Nightmare (Robe) Sealed -->
</capsuled_items>
</item>
<item id="94607" name="Package: +5 Majestic Robe" additionalName="Sealed" type="EtcItem">
@@ -117,7 +117,7 @@
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item max="1" chance="100" min="1" id="2409" maxEnchant="5" minEnchant="5" />
<item id="92272" min="1" max="1" chance="100" maxEnchant="5" minEnchant="5" /> <!-- +5 Majestic Robe Sealed -->
</capsuled_items>
</item>
<item id="94608" name="Package: +5 Majestic Circlet (Robe)" additionalName="Sealed" type="EtcItem">
@@ -132,7 +132,7 @@
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item max="1" chance="100" min="1" id="90478" maxEnchant="5" minEnchant="5" />
<item id="92312" min="1" max="1" chance="100" maxEnchant="5" minEnchant="5" /> <!-- +5 Majestic Circlet (Robe) Sealed -->
</capsuled_items>
</item>
<item id="94609" name="Package: +5 Majestic Gauntlets (Robe)" additionalName="Sealed" type="EtcItem">
@@ -147,7 +147,7 @@
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item max="1" chance="100" min="1" id="5776" maxEnchant="5" minEnchant="5" />
<item id="92288" min="1" max="1" chance="100" maxEnchant="5" minEnchant="5" /> <!-- +5 Majestic Gauntlets (Robe) Sealed -->
</capsuled_items>
</item>
<item id="94610" name="Package: +5 Majestic Boots (Robe)" additionalName="Sealed" type="EtcItem">
@@ -162,7 +162,7 @@
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item max="1" chance="100" min="1" id="5788" maxEnchant="5" minEnchant="5" />
<item id="92300" min="1" max="1" chance="100" maxEnchant="5" minEnchant="5" /> <!-- +5 Majestic Boots (Robe) Sealed -->
</capsuled_items>
</item>
<item id="94611" name="Random Boss' Weapon Pack" type="EtcItem">
@@ -232,20 +232,30 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="ItemSkills" />
<stats>
<stat type="mDef">100</stat>
</stats>
<skills>
<skill id="50458" level="1" /> <!-- Pirate Earring -->
</skills>
</item>
<item id="94615" name="Forgotten Primeval Garden's Time Stone" additionalName="Event" type="EtcItem">
<!-- Prolongs your Session Zone's raid for 60 min. <Hunting Zone>. Forgotten Primeval Garden -->
<set name="icon" val="icon.timezone_refill_3" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="40060" level="1"/> <!-- Primeval Garden's Time Stone -->
</skills>
</item>
<item id="94616" name="Blessing Chest" type="EtcItem">
<!-- Double-click to obtain various items. -->
@@ -257,6 +267,56 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="2" />
<set name="extractableCountMax" val="2" />
<capsuled_items>
<item id="92016" min="2" max="2" chance="85.0" /> <!-- Package: Sayha's Blessing (Time-limited) -->
<item id="6660" min="1" max="1" chance="0.340" /> <!-- Queen Ant's Ring -->
<item id="6661" min="1" max="1" chance="0.340" /> <!-- Orfen's Earring -->
<item id="6662" min="1" max="1" chance="0.340" /> <!-- Ring of Core -->
<item id="49580" min="1" max="1" chance="0.340" /> <!-- Baium's Ring -->
<item id="49683" min="1" max="1" chance="0.340" /> <!-- Talisman of Baium -->
<item id="90763" min="1" max="1" chance="0.340" /> <!-- Zaken's Earring -->
<item id="91031" min="1" max="1" chance="0.340" /> <!-- Water Spirit Evolution Stone -->
<item id="91032" min="1" max="1" chance="0.340" /> <!-- Fire Spirit Evolution Stone -->
<item id="91033" min="1" max="1" chance="0.340" /> <!-- Wind Spirit Evolution Stone -->
<item id="91034" min="1" max="1" chance="0.340" /> <!-- Earth Spirit Evolution Stone -->
<item id="91550" min="1" max="1" chance="0.340" /> <!-- Frintezza's Necklace -->
<item id="92016" min="1" max="1" chance="0.38" /> <!-- Package: Sayha's Blessing (Time-limited) -->
<item id="92034" min="1" max="1" chance="0.340" /> <!-- Reinforced Jewelry Box -->
<item id="92401" min="1" max="1" chance="0.340" /> <!-- Spellbook: White Guardian -->
<item id="92990" min="1" max="1" chance="0.340" /> <!-- Boss' Weapon Pack -->
<item id="93103" min="1" max="1" chance="0.340" /> <!-- Spellbook: Divine Beam -->
<item id="93304" min="1" max="1" chance="0.340" /> <!-- Package: Einhasad's Pendant Lv. 1 -->
<item id="93387" min="1" max="1" chance="0.340" /> <!-- Spellbook: Ultimate Death Knight Transformation -->
<item id="94156" min="1" max="1" chance="0.340" /> <!-- Package: Baium Doll Lv. 1 -->
<item id="94159" min="1" max="1" chance="0.340" /> <!-- Package: Queen Ant Doll Lv. 1 -->
<item id="94162" min="1" max="1" chance="0.340" /> <!-- Package: Orfen Doll Lv. 1 -->
<item id="94208" min="1" max="1" chance="0.340" /> <!-- Scroll of Blessing -->
<item id="94304" min="1" max="1" chance="0.340" /> <!-- Life Stone - Circlet -->
<item id="94319" min="1" max="1" chance="0.340" /> <!-- Spellbook: Sword Symphony -->
<item id="94320" min="1" max="1" chance="0.340" /> <!-- Spellbook: Intoxicating Dance -->
<item id="94324" min="1" max="1" chance="0.340" /> <!-- Spellbook: Song of Earth -->
<item id="94325" min="1" max="1" chance="0.340" /> <!-- Spellbook: Song of Hunter -->
<item id="94326" min="1" max="1" chance="0.340" /> <!-- Spellbook: Dance of Warrior -->
<item id="94327" min="1" max="1" chance="0.340" /> <!-- Spellbook: Dance of Fire -->
<item id="94328" min="1" max="1" chance="0.340" /> <!-- Elixir Powder -->
<item id="94498" min="1" max="1" chance="0.340" /> <!-- Spellbook: Titan Champion -->
<item id="94499" min="1" max="1" chance="0.340" /> <!-- Spellbook: Titanic Weapon -->
<item id="94501" min="1" max="1" chance="0.340" /> <!-- Spellbook: Titanic Break -->
<item id="94502" min="1" max="1" chance="0.340" /> <!-- Spellbook: Ogre Spirit Totem -->
<item id="94503" min="1" max="1" chance="0.340" /> <!-- Spellbook: Rabbit Spirit Totem -->
<item id="94504" min="1" max="1" chance="0.340" /> <!-- Spellbook: Puma Spirit Totem -->
<item id="94506" min="1" max="1" chance="0.340" /> <!-- Spellbook: Burning Assault -->
<item id="94508" min="1" max="1" chance="0.340" /> <!-- Spellbook: Cacophony of War -->
<item id="94513" min="1" max="1" chance="0.340" /> <!-- Package: Frintezza Doll Lv. 1 -->
<item id="94083" min="1" max="1" chance="0.340" /> <!-- Helmet of Mana -->
<item id="94085" min="1" max="1" chance="0.340" /> <!-- Boots of Evasion -->
<item id="94263" min="1" max="1" chance="0.340" /> <!-- Stun Gauntlets -->
<item id="94299" min="1" max="1" chance="0.340" /> <!-- Sigil of Inevitability -->
<item id="94301" min="1" max="1" chance="0.340" /> <!-- Shield of Vengeance -->
</capsuled_items>
</item>
<item id="94617" name="Package: +7 Circlet of Hero" type="EtcItem">
<!-- Double-click to obtain the following items. -->

View File

@@ -71,19 +71,112 @@
</skill>
<skill id="32003" toLevel="1" name="Rich Supplies">
<icon>icon.event_high_oriental_park_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49082</itemConsumeId> <!-- Get-Rich-Quick Supply Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="10.0">
<item id="735" count="1" /> <!-- Haste Potion -->
</item>
<item chance="10.0">
<item id="736" count="1" /> <!-- Scroll of Escape -->
</item>
<item chance="10.0">
<item id="951" count="1" /> <!-- Scroll: Enchant C-grade Weapon -->
</item>
<item chance="10.0">
<item id="952" count="1" /> <!-- Scroll: Enchant C-grade Armor -->
</item>
<item chance="10.0">
<item id="955" count="1" /> <!-- Scroll: Enchant D-grade Weapon -->
</item>
<item chance="10.0">
<item id="956" count="1" /> <!-- Scroll: Enchant D-grade Armor -->
</item>
<item chance="10.0">
<item id="1375" count="1" /> <!-- Greater Haste Potion -->
</item>
<item chance="10.0">
<item id="6035" count="1" /> <!-- Cast Quickening Potion -->
</item>
<item chance="10.0">
<item id="6036" count="1" /> <!-- Greater Magic Haste Potion -->
</item>
<item chance="10.0">
<item id="49084" count="1" /> <!-- Improved Scroll of Resurrection -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="32004" toLevel="1" name="Improved Scroll of Resurrection">
<icon>icon.etc_scroll_of_resurrection_i01</icon>
<operateType>A1</operateType>
<castRange>400</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<effectPoint>1</effectPoint>
<effectRange>600</effectRange>
<hitTime>1000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49084</itemConsumeId> <!-- Improved Scroll of Resurrection -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<coolTime>500</coolTime>
<targetType>PC_BODY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpResurrection" />
</conditions>
<effects>
<effect name="Resurrection">
<power>50</power>
</effect>
</effects>
</skill>
<skill id="32005" toLevel="1" name="Battle Support Chest">
<icon>icon.etc_marguene_collection_box_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49085</itemConsumeId> <!-- Battle Support Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="95.0">
<item id="49080" count="2" /> <!-- Rice Cake of Fighting Spirit -->
</item>
<item chance="5.0">
<item id="49082" count="1" /> <!-- Get-Rich-Quick Supply Chest -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="32006" toLevel="1" name="Commander's Power">
<!-- Inflicts 50 damage. Can be used only in PvP. -->
@@ -230,31 +323,249 @@
</skill>
<skill id="32014" toLevel="1" name="Staff Chest">
<icon>icon.etc_treasure_box_i02</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49112</itemConsumeId> <!-- Staff Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="50.0">
<item id="192" count="1" /> <!-- Crystal Staff -->
</item>
<item chance="50.0">
<item id="195" count="1" /> <!-- Cursed Staff -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="32015" toLevel="1" name="Fist Weapon Chest">
<icon>icon.etc_treasure_box_i03</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49113</itemConsumeId> <!-- Fist Weapon Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="25.0">
<item id="263" count="1" /> <!-- Chakram -->
</item>
<item chance="25.0">
<item id="265" count="1" /> <!-- Fisted Blade -->
</item>
<item chance="25.0">
<item id="266" count="1" /> <!-- Great Pata -->
</item>
<item chance="25.0">
<item id="4233" count="1" /> <!-- Fist -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="32016" toLevel="1" name="Spear Weapon Pack">
<icon>icon.etc_treasure_box_i04</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49114</itemConsumeId> <!-- Spear Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="25.0">
<item id="94" count="1" /> <!-- Bec de Corbin -->
</item>
<item chance="25.0">
<item id="95" count="1" /> <!-- Poleaxe -->
</item>
<item chance="25.0">
<item id="298" count="1" /> <!-- Orcish Glaive -->
</item>
<item chance="25.0">
<item id="299" count="1" /> <!-- Orcish Poleaxe -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="32017" toLevel="1" name="Blunt Weapon Pack">
<icon>icon.etc_treasure_box_i05</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49115</itemConsumeId> <!-- Blunt Weapon Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="25.0">
<item id="162" count="1" /> <!-- War Axe -->
</item>
<item chance="25.0">
<item id="191" count="1" /> <!-- Heavy Doom Hammer -->
</item>
<item chance="25.0">
<item id="2502" count="1" /> <!-- Dwarven War Hammer -->
</item>
<item chance="25.0">
<item id="2503" count="1" /> <!-- Yaksa Mace -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="32018" toLevel="1" name="Dagger Chest">
<icon>icon.etc_treasure_box_i06</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49116</itemConsumeId> <!-- Dagger Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="25.0">
<item id="226" count="1" /> <!-- Cursed Dagger -->
</item>
<item chance="25.0">
<item id="227" count="1" /> <!-- Stiletto -->
</item>
<item chance="25.0">
<item id="228" count="1" /> <!-- Crystal Dagger -->
</item>
<item chance="25.0">
<item id="233" count="1" /> <!-- Dark Screamer -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="32019" toLevel="1" name="One-Handed Sword Chest">
<icon>icon.etc_treasure_box_i07</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49117</itemConsumeId> <!-- One-Handed Sword Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="25.0">
<item id="72" count="1" /> <!-- Thunderer -->
</item>
<item chance="25.0">
<item id="74" count="1" /> <!-- Katana -->
</item>
<item chance="25.0">
<item id="76" count="1" /> <!-- Sword of Delusion -->
</item>
<item chance="25.0">
<item id="135" count="1" /> <!-- Samurai Long Sword -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="32020" toLevel="1" name="Bow Chest">
<icon>icon.etc_treasure_box_i08</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49118</itemConsumeId> <!-- Bow Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="25.0">
<item id="281" count="1" /> <!-- Ice Bow -->
</item>
<item chance="25.0">
<item id="282" count="1" /> <!-- Bow of Elements -->
</item>
<item chance="25.0">
<item id="283" count="1" /> <!-- Akata Longbow -->
</item>
<item chance="25.0">
<item id="286" count="1" /> <!-- EMI Bow -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="32021" toLevel="1" name="Gift Box">
<icon>icon.new_user_box</icon>
@@ -302,6 +613,22 @@
<!-- When in inventory, acquired XP/ SP +22%. Only usable up to level 40. -->
<icon>icon.skill19226</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<conditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>40</maxLevel>
</condition>
</conditions>
<effects>
<effect name="ExpModify">
<amount>22</amount>
</effect>
<effect name="SpModify">
<amount>22</amount>
</effect>
</effects>
</skill>
<skill id="32023" toLevel="1" name="Ring of Macken">
<!-- Increases P./ M. Atk. and Max HP. -->
@@ -337,6 +664,16 @@
<!-- When in inventory, Acquired XP/ SP +11%. -->
<icon>icon.skill19226</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="ExpModify">
<amount>11</amount>
</effect>
<effect name="SpModify">
<amount>11</amount>
</effect>
</effects>
</skill>
<skill id="32030" toLevel="1" name="Dandy's Home Run Ball">
<!-- For 1 h., acquired XP/ SP +100%. Cannot be stacked with Fish Stew - The Guild's Gratitude. Changes the appearance of your armor into that of a Lineage II Uniform. Effect remains after death. -->

View File

@@ -555,10 +555,46 @@
<skill id="39046" toLevel="1" name="Letter Collector's Gift">
<!-- Changes your appearance to that of Santa. For 1 h., Acquired XP/ SP +10%, Max HP/ MP +10%, Speed +5. Cooldown: 30 min. The effect remains after death. -->
<icon>icon.shield_bread_i00</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>
<reuseDelay>1800000</reuseDelay>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<abnormalVisualEffect>CHANGE_XMAS</abnormalVisualEffect>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>1000</hitTime>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49457</itemConsumeId> <!-- Letter Collector's Gift -->
<magicLevel>-1</magicLevel>
<operateType>A2</operateType>
<reuseDelay>1800000</reuseDelay>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ExpModify">
<amount>10</amount>
</effect>
<effect name="SpModify">
<amount>10</amount>
</effect>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="39047" toLevel="3" name="Fish Stew - Might">
<!-- For $s1, P. Atk. +$s2. -->
@@ -1581,11 +1617,28 @@
</skill>
<skill id="39088" toLevel="1" name="Improved Scroll of Resurrection">
<icon>icon.etc_scroll_of_resurrection_i01</icon>
<operateType>A1</operateType>
<castRange>400</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<effectPoint>1</effectPoint>
<effectRange>600</effectRange>
<hitTime>1000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49526</itemConsumeId> <!-- Improved Scroll of Resurrection -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<coolTime>500</coolTime>
<targetType>PC_BODY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpResurrection" />
</conditions>
<effects>
<effect name="Resurrection">
<power>50</power>
</effect>
</effects>
</skill>
<skill id="39089" toLevel="1" name="Pirate's HP Recovery Potion">
<icon>icon.etc_bm_hero_red_potion</icon>

View File

@@ -227,7 +227,7 @@
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<itemConsumeId>37671</itemConsumeId>
<itemConsumeId>91028</itemConsumeId> <!-- High-grade Maliss' HP Recovery Potion -->
<itemConsumeCount>1</itemConsumeCount>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
@@ -235,7 +235,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HpCpHeal">
<power>500</power>
<power>1000</power>
</effect>
</effects>
</skill>
@@ -858,9 +858,9 @@
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="HpDrain">
<power>49</power>
<percentage>3</percentage>
<effect name="VampiricAttack">
<amount>3</amount>
<chance>80</chance>
</effect>
<effect name="ExpModify">
<amount>5</amount>
@@ -1106,10 +1106,42 @@
<skill id="39155" toLevel="1" name="Life Control Tower's Scroll of Blessing">
<!-- For 60 min., Max HP/ MP +5%, Silence/ Fear/ Paralysis Resistance +15, acquired XP/ SP +30%. The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.etc_aidcharm_cancel_valbreath_i00</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>
<reuseDelay>1800000</reuseDelay>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<itemConsumeId>49765</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount> <!-- Life Control Tower's Scroll of Blessing (Exchangeable) -->
<effectPoint>1</effectPoint>
<isMagic>4</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
<stayAfterDeath>true</stayAfterDeath>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceTrait">
<PARALYZE>15</PARALYZE>
<DERANGEMENT>15</DERANGEMENT>
</effect>
<effect name="ExpModify">
<amount>30</amount>
</effect>
<effect name="SpModify">
<amount>30</amount>
</effect>
</effects>
</skill>
<skill id="39156" toLevel="1" name="Scroll of Heavenly Protection">
<!-- For 20 min., Paralysis Resistance +15, Fear/ Silence Resistance +10. -->
@@ -2168,18 +2200,18 @@
</skill>
<skill id="39198" toLevel="1" name="Maliss' MP Recovery Potion">
<icon>icon.etc_bm_hero_red_potion</icon>
<blockedInOlympiad>true</blockedInOlympiad>
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay> <!-- need confirm -->
<itemConsumeId>49854</itemConsumeId> <!-- Maliss' MP Replenishing Potion (Exchangeable) -->
<itemConsumeCount>1</itemConsumeCount>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ManaHealPercent">
<power>100</power>
<effect name="ManaHeal">
<power>500</power>
</effect>
</effects>
</skill>

View File

@@ -42,8 +42,63 @@
</skill>
<skill id="40208" toLevel="1" name="Anniversary Cake">
<!-- For 5 min., party members' P./ M. Atk. +160, Acquired XP/ SP +160%, Max HP/ MP +160, Atk. Spd. +160, Casting Spd. +160, P./ M. Def. +160. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>BranchSys.icon.br_birthday_cake_i00</icon>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
<reuseDelay>270000</reuseDelay>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>-3</magicLevel>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>300</abnormalTime>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>93998</itemConsumeId> <!-- Anniversary Cake - Event -->
<stayAfterDeath>true</stayAfterDeath>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="PAtk">
<amount>160</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>160</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>160</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>160</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>160</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>160</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalDefence">
<amount>160</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>160</amount>
<mode>DIFF</mode>
</effect>
<effect name="ExpModify">
<amount>160</amount>
</effect>
<effect name="SpModify">
<amount>160</amount>
</effect>
</effects>
</skill>
<skill id="40209" toLevel="1" name="Dumpling Soup">
<!-- For 20 min. P./ M. Atk. +150, P./ M. Def. +100, all Critical Rate +10%, Max HP/ MP +150. -->
@@ -105,13 +160,14 @@
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40219" toLevel="1" name="Scroll: Enchant Attack">
<skill id="40219" toLevel="1" name="Scroll: Boost Attack">
<!-- P. Atk. +800 M. Atk. +800 Max HP +1000 All received Critical Damage -100 The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.scrl_of_ladies_silver_knife_01</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>1200</abnormalTime>
<abnormalType>BOOST_ATTACK</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>94269</itemConsumeId>
<itemConsumeId>94268</itemConsumeId> <!-- Scroll: Boost Attack (Exchangeable) -->
<hitTime>1000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
@@ -140,18 +196,50 @@
</effect>
</effects>
</skill>
<skill id="40220" toLevel="1" name="Scroll: Enchant Attack">
<skill id="40220" toLevel="1" name="Scroll: Boost Attack">
<!-- P. Atk. +800 M. Atk. +800 Max HP +1000 All received Critical Damage -100 The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.scrl_of_ladies_silver_knife_01</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>1200</abnormalTime>
<abnormalType>BOOST_ATTACK</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>94269</itemConsumeId> <!-- Scroll: Boost Attack -->
<hitTime>1000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<operateType>A2</operateType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<stayAfterDeath>true</stayAfterDeath>
<effects>
<effect name="PAtk">
<amount>800</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>800</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>1000</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceCriticalDamage">
<amount>-100</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="40221" toLevel="1" name="Scroll: Enchant Protection">
<skill id="40221" toLevel="1" name="Scroll: Boost Defense">
<!-- P. Def. +500 M. Def. +500 Max MP +800 Speed +2 All Critical Rate +30 The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.scrl_of_ench_bracelet_lucien_01</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>1200</abnormalTime>
<abnormalType>BOOST_DEFENCE</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>94271</itemConsumeId>
<itemConsumeId>94270</itemConsumeId> <!-- Scroll: Boost Defense (Exchangeable) -->
<hitTime>1000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
@@ -180,10 +268,41 @@
</effect>
</effects>
</skill>
<skill id="40222" toLevel="1" name="Scroll: Enchant Protection">
<skill id="40222" toLevel="1" name="Scroll: Boost Defense">
<!-- P. Def. +500 M. Def. +500 Max MP +800 Speed +2 All Critical Rate +30 The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.scrl_of_ench_bracelet_lucien_01</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>1200</abnormalTime>
<abnormalType>BOOST_DEFENCE</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>94271</itemConsumeId> <!-- Scroll: Boost Defense -->
<hitTime>1000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<operateType>A2</operateType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<stayAfterDeath>true</stayAfterDeath>
<effects>
<effect name="PhysicalDefence">
<amount>500</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>500</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>800</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalRate">
<amount>30</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="40223" toLevel="1" name="Scroll: Enchant Stats">
<!-- All stats +1 The effect remains after death. You can cancel the effect by yourself. -->
@@ -219,19 +338,100 @@
<operateType>A1</operateType>
</skill>
<skill id="40228" toLevel="1" name="Forgotten Primeval Garden's Time Stone">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>94615</itemConsumeId> <!-- Forgotten Primeval Garden's Time Stone -->
<conditions>
<condition name="CheckLevel">
<minLevel>76</minLevel>
<maxLevel>999</maxLevel>
<affectType>CASTER</affectType>
</condition>
</conditions>
<effects>
<effect name="AddHuntingTime">
<zoneId>4</zoneId>
<time>3600000</time>
</effect>
</effects>
</skill>
<skill id="40229" toLevel="1" name="Scroll: Enchant Attack">
<skill id="40229" toLevel="1" name="Scroll: Boost Attack">
<!-- P. Atk. +800 M. Atk. +800 Max HP +1000 All received Critical Damage -100 The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.scrl_of_ladies_silver_knife_01</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>1200</abnormalTime>
<abnormalType>BOOST_ATTACK</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>94380</itemConsumeId> <!-- Scroll: Boost Attack (Event) -->
<hitTime>1000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<operateType>A2</operateType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<stayAfterDeath>true</stayAfterDeath>
<effects>
<effect name="PAtk">
<amount>800</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>800</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>1000</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceCriticalDamage">
<amount>-100</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="40230" toLevel="1" name="Scroll: Enchant Protection">
<skill id="40230" toLevel="1" name="Scroll: Boost Defense">
<!-- P. Def. +500 M. Def. +500 Max MP +800 Speed +2 All Critical Rate +30 The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.scrl_of_ench_bracelet_lucien_01</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>1200</abnormalTime>
<abnormalType>BOOST_DEFENCE</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>94381</itemConsumeId> <!-- Scroll: Boost Defence (Event) -->
<hitTime>1000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<operateType>A2</operateType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<stayAfterDeath>true</stayAfterDeath>
<effects>
<effect name="PhysicalDefence">
<amount>500</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>500</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>800</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalRate">
<amount>30</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="40231" toLevel="1" name="Maliss' HP Recovery Potion (Event)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->

View File

@@ -3021,8 +3021,40 @@
</skill>
<skill id="50458" toLevel="1" name="Pirate Earring">
<!-- Max. MP $s1 MP Consumption $s2 P. Def. $s3 Damage Reflection +$s4 Absorbs $s5 of inflicted damage as HP. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.accessory_earring_of_zaken_i03</icon>
<operateType>P</operateType>
<effects>
<effect name="MaxMp">
<amount>34</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicMpCost">
<amount>-2</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-2</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-2</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
<effect name="PhysicalDefence">
<amount>500</amount>
<mode>DIFF</mode>
</effect>
<effect name="DamageShield">
<amount>5</amount>
</effect>
<effect name="HpDrain">
<amount>2</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="50459" toLevel="11" name="Belt: Blessed Dragon Belt">
<!-- A belt imbued with dragon power. <Effect> Weight limit $s1 Max HP $s2 Max MP $s3 ?ax CP $s4 P. Def. $s5 M. Def. $s6 DEX $s7 WIT $s8 -->

View File

@@ -165,7 +165,37 @@
</skill>
<skill id="51008" toLevel="1" name="Lucky Enchant Stone Chest - A-grade">
<icon>icon.scroll_of_unidentify_am_s</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90524</itemConsumeId> <!-- Lucky Enchant Stone Chest - A-grade -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="33.34">
<item id="90483" count="1" /> <!-- Stone: Save A-grade Armor -->
</item>
<item chance="33.33">
<item id="90487" count="1" /> <!-- Stone: Enchant D-grade Armor -->
</item>
<item chance="33.33">
<item id="90491" count="1" /> <!-- Stone: Protect D-grade Armor -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51009" toLevel="1" name="Golden Treasure Chest">
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -256,11 +286,23 @@
<skill id="51014" toLevel="1" name="Fire Dragon's Blessing Scroll">
<!-- Grants you Blessing Of Fire Dragon for 20 min.: Buff/ debuff effects remain after death, but Blessing of Fire Dragon is consumed. -->
<icon>icon.bm_blessing_dragon</icon>
<operateType>A1</operateType>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1200</abnormalTime>
<abnormalType>PRESERVE_ABNORMAL</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90520</itemConsumeId> <!-- Fire Dragon's Blessing Scroll -->
<operateType>A2</operateType>
<isMagic>1</isMagic> <!-- Magic Skill -->
<hitTime>100</hitTime>
<reuseDelay>60000</reuseDelay>
<effectPoint>100</effectPoint>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="NoblesseBless" />
</effects>
</skill>
<skill id="51015" toLevel="1" name="Shining Mood Melody">
<!-- For 20 min., activates the following effects: Might, Shield, Haste, Empower, Acumen, Wind Walk, Vampiric Rage, Berserker Spirit, Focus, Death Whisper, Guidance, Clarity, Wild Magic, Concentration. Cooldown: 1 min. The effect remains after death. Note! Shining Scroll of Mood Melody can't be used while the buff is still active. -->
@@ -1232,22 +1274,194 @@
<value level="2">icon.bm_dragon_posion_brave_2</value>
<value level="3">icon.bm_dragon_posion_brave_3</value>
</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<abnormalType>DRAGON_MIRACLE</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91027</itemConsumeId> <!-- Dragon's Miracle Potion -->
<operateType>A2</operateType>
<reuseDelay>5000</reuseDelay>
<effectPoint>1</effectPoint>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>-3</magicLevel>
<stayAfterDeath>true</stayAfterDeath>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ExpModify">
<amount>
<value level="1">20</value>
<value level="2">30</value>
<value level="3">50</value>
</amount>
</effect>
<effect name="SpModify">
<amount>
<value level="1">20</value>
<value level="2">30</value>
<value level="3">50</value>
</amount>
</effect>
<effect name="PAtk">
<amount>
<value level="1">12</value>
<value level="2">15</value>
<value level="3">18</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>
<value level="1">12</value>
<value level="2">15</value>
<value level="3">18</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>
<value level="1">15</value>
<value level="2">18</value>
<value level="3">22</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="1">15</value>
<value level="2">18</value>
<value level="3">22</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>
<value level="1">20</value>
<value level="2">20</value>
<value level="3">30</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>
<value level="1">20</value>
<value level="2">20</value>
<value level="3">30</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalDamage">
<amount>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="VitalityPointsRate">
<amount>-10</amount>
</effect>
<effect name="VampiricAttack">
<amount>5</amount>
<chance>80</chance>
</effect>
</effects>
</skill>
<skill id="51071" toLevel="1" name="Dragon's Relic Chest">
<icon>icon.bm_special_pendant_abradant_box</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91008</itemConsumeId> <!-- Dragon's Relic Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="80.0">
<item id="90499" count="1" /> <!-- Special Dragon Fruit Lv. 1 -->
</item>
<item chance="20.0">
<item id="91026" count="1" /> <!-- Dragon's Heart -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51072" toLevel="1" name="Fire Dragon's Relic Chest">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91009</itemConsumeId> <!-- Fire Dragon's Relic Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="100">
<item id="91008" count="1" /> <!-- Dragon Relic Chest -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51073" toLevel="1" name="Earth Dragon Relic Pack">
<operateType>A1</operateType>

View File

@@ -1199,31 +1199,147 @@
</skill>
<skill id="51259" toLevel="1" name="+10 White Sayha's Cloak Chest">
<icon>icon.etc_treasure_box_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91454</itemConsumeId> <!-- +10 White Sayha's Cloak Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="100">
<item id="91211" minEnchant="10" maxEnchant="10" count="1" /> <!-- +10 White Sayha's Cloak Chest -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51260" toLevel="1" name="+10 Black Sayha's Cloak Chest">
<icon>icon.etc_treasure_box_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91455</itemConsumeId> <!-- +10 Black Sayha's Cloak Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="100">
<item id="91210" minEnchant="10" maxEnchant="10" count="1" /> <!-- +10 Black Sayha's Cloak Chest -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51261" toLevel="1" name="+10 Red Sayha's Cloak Chest">
<icon>icon.etc_treasure_box_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91456</itemConsumeId> <!-- +10 Red Sayha's Cloak Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="100">
<item id="91212" minEnchant="10" maxEnchant="10" count="1" /> <!-- +10 Red Sayha's Cloak Chest -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51262" toLevel="1" name="Victory Balls Basket">
<!-- For $s1, P. Atk. +$s2, M. Atk. +$s3, P./ M. Def. +$s4, Atk. Spd./ Casting Spd. +$s5, HP/ MP Bonus Recovery +$s6. Disappears after restart. -->
<icon>BranchSys2.icon.br_soccer_ball_i00</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>500</abnormalTime>
<abnormalType>BERSERKER</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91457</itemConsumeId> <!-- Victory Balls Basket -->
<effectPoint>100</effectPoint>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>4000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>-1</magicLevel>
<operateType>A2</operateType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>23</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="HpRegen">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="51263" toLevel="1" name="High Grade Stable Scroll: Enchant D-grade Weapon">
<icon>icon.giant_scrl_of_ench_wp_d</icon>

View File

@@ -933,10 +933,48 @@
</effects>
</skill>
<skill id="51379" toLevel="1" name="Chronicle Chest">
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91643</itemConsumeId> <!-- Chronicle Chest -->
<magicLevel>1</magicLevel>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="16.7">
<item id="49674" count="1" /> <!-- XP Growth Scroll -->
</item>
<item chance="16.66">
<item id="90793" count="1" /> <!-- Chef's Fish Stew Box -->
</item>
<item chance="16.66">
<item id="90794" count="2" /> <!-- Shining Scroll of Mood Melody -->
</item>
<item chance="16.66">
<item id="90831" count="1" /> <!-- Transformation Scroll: White Assassin -->
</item>
<item chance="16.66">
<item id="90835" count="1" /> <!-- Life Control Tower's Scroll of Blessing -->
</item>
<item chance="16.66">
<item id="91639" count="1" /> <!-- Rare Accessory Pack Lv. 330-day -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51380" toLevel="1" name="Wondrous Anniversary Fork">
<!-- Group gift distribution -->

View File

@@ -174,10 +174,36 @@
<skill id="51414" toLevel="1" name="Maliss' HP Recovery Potion (Event)">
<icon>icon.etc_bm_hero_red_potion</icon>
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<itemConsumeId>91690</itemConsumeId> <!-- Maliss' HP Recovery Potion - Event -->
<itemConsumeCount>1</itemConsumeCount>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HpCpHeal">
<power>1000</power>
</effect>
</effects>
</skill>
<skill id="51415" toLevel="1" name="Maliss' MP Recovery Potion (Event)">
<icon>icon.etc_bm_hero_red_potion</icon>
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<itemConsumeId>91691</itemConsumeId> <!-- Maliss' MP Recovery Potion - Event -->
<itemConsumeCount>1</itemConsumeCount>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ManaHeal">
<power>500</power>
</effect>
</effects>
</skill>
<skill id="51416" toLevel="2" name="Blessing of Plenty - 100% (Event)">
<!-- L-Coin drop rate +$s1. -->
@@ -186,6 +212,29 @@
<value level="2">icon.aden_bless_rune_i02</value>
</icon>
<operateType>P</operateType>
<magicLevel>1</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effects>
<effect name="ExpModify">
<amount>
<value level="1">10</value>
<value level="2">10</value>
</amount>
</effect>
<effect name="SpModify">
<amount>
<value level="1">10</value>
<value level="2">10</value>
</amount>
</effect>
<effect name="VitalityPointsRate">
<amount>
<value level="1">-20</value>
<value level="2">-20</value>
</amount>
</effect>
</effects>
</skill>
<skill id="51417" toLevel="1" name="Growth Treasure Chest">
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -739,16 +788,65 @@
<skill id="51455" toLevel="1" name="Einhasad's Protection - Event">
<!-- For 1 h., Acquired XP/ SP +100%. Cooldown: 1 min. The effect remains after death. -->
<icon>icon.etc_dragons_blood_i03</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>
<reuseDelay>60000</reuseDelay>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<itemConsumeId>91741</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount> <!-- Einhasad's Protection (Event) -->
<effectPoint>1</effectPoint>
<isMagic>4</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
<stayAfterDeath>true</stayAfterDeath>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ExpModify">
<amount>100</amount>
</effect>
<effect name="SpModify">
<amount>100</amount>
</effect>
</effects>
</skill>
<skill id="51456" toLevel="1" name="Master Fisherman's Chest">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91742</itemConsumeId> <!-- Master Fisherman's Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="33.34">
<item id="38154" count="50" /> <!-- Fishing Shot -->
</item>
<item chance="33.33">
<item id="38154" count="100" /> <!-- Fishing Shot -->
</item>
<item chance="33.33">
<item id="90907" count="1" /> <!-- Soulshots Coupon -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51457" toLevel="1" name="Adventurer's Scroll: High Priest Transformation">
<!-- Grants the power of High Priest. For $s1 acquired XP/ SP +$s2, P. Atk. +$s3, M. Atk. +$s4. Transformation effect remains after death. <Special ability> During transformation in case of successful attack or skill use with a certain chance restores $s5 HP and $s6 MP of party members. -->

View File

@@ -2206,14 +2206,14 @@
</effect>
</selfEffects>
</skill>
<skill id="54071" toLevel="1" name="Battle Scroll">
<skill id="54071" toLevel="1" name="Battle Scroll Lv1">
<!-- For 20 min., P. Atk. +200, M. Atk. +350, P. Critical Rate/ M. Skill Critical Rate +30, Atk./ Casting Spd. +50, P./ M. Def. +200, Max HP/ MP/ CP +500. -->
<icon>icon.ev_charge_scroll</icon>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
<hitTime>4000</hitTime>
<abnormalTime>1200</abnormalTime>
<itemConsumeId>91780</itemConsumeId>
<itemConsumeId>93098</itemConsumeId> <!-- Battle Scroll (Event) -->
<itemConsumeCount>1</itemConsumeCount>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@@ -2280,40 +2280,154 @@
<reuseDelay>500</reuseDelay>
</skill>
<skill id="54073" toLevel="1" name="Nuia's Gift">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91782</itemConsumeId> <!-- Nuia's Gift -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="19.9778">
<item id="46254" count="1" /> <!-- Lucky Ball Dundee -->
</item>
<item chance="19.9778">
<item id="49674" count="1" /> <!-- Exp Scroll -->
</item>
<item chance="19.9778">
<item id="91763" count="1" /> <!-- PA Points Coin -->
</item>
<item chance="19.9778">
<item id="90508" count="1" /> <!-- Special Dragon Fruit Lv. 1 Event -->
</item>
<item chance="19.9778">
<item id="90405" count="1" /> <!-- Free Teleport Scroll Event -->
</item>
<item chance="0.1">
<item id="91626" count="1" /> <!-- S-grade Armor Box -->
</item>
<item chance="0.01">
<item id="91625" count="1" /> <!-- S-grade Weapon Pack -->
</item>
<item chance="0.001">
<item id="49683" count="1" /> <!-- Baium's Talisman -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="54074" toLevel="1" name="Einhasad's Spellbook Chest">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91783</itemConsumeId> <!-- Einhasad's Spellbook Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
</skill>
<skill id="54075" toLevel="1" name="Eva's Spellbook Chest">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91784</itemConsumeId> <!-- Eva's Spellbook Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
</skill>
<skill id="54076" toLevel="1" name="Shillien's Spellbook Chest">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91785</itemConsumeId> <!-- Shillien's Spellbook Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
</skill>
<skill id="54077" toLevel="1" name="Pa'agrio's Spellbook Chest">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91786</itemConsumeId> <!-- Pa'agrio's Spellbook Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
</skill>
<skill id="54078" toLevel="1" name="Maphr's Spellbook Chest">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91787</itemConsumeId> <!-- Maphr's Spellbook Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
</skill>
<skill id="54079" toLevel="1" name="Dragon Belt Pack">
<operateType>A1</operateType>

View File

@@ -239,6 +239,7 @@ public enum AbnormalType
WARRIOR_BANE(-1),
MAGE_BANE(-1),
DRAGON_FRUIT(-1),
DRAGON_MIRACLE(-1),
ELEMENTAL_SPIRIT(-1),
AB_HAWK_EYE(0),
ALL_ATTACK_DOWN(1),

View File

@@ -1133,6 +1133,10 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="32003" level="1" /> <!-- XP Growth Scroll (Exchangeable) -->
</skills>
</item>
<item id="49083" name="Commander's Dagger" type="Weapon">
<!-- Dagger, which is both a weapon and a symbol of power. This dagger is made by a bladesmith with the purest heart, and has the power to lead a force of 100 000 warriors. When equipped, allows to use the Power of Commander. Can be bought from Aden merchants. <Active Skills> 1. Power of Commander: deals 50 points of PvP Damage. Cooldown: 1 minute. -->
@@ -1155,13 +1159,21 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="49084" name="Greater Scroll of Resurrection" type="EtcItem">
<item id="49084" name="Improved Scroll of Resurrection (Exchangeable)" type="EtcItem">
<!-- Magic scroll resurrecting a dead party member and restoring 50% of XP. -->
<set name="icon" val="icon.etc_scroll_of_resurrection_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<skills>
<skill id="32004" level="1" /> <!-- Improved Scroll of Resurrection -->
</skills>
</item>
<item id="49085" name="Battle Support Chest" type="EtcItem">
<!-- Double-click to obtain various items. -->
@@ -1169,6 +1181,10 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="32005" level="1" /> <!-- Battle Support Chest -->
</skills>
</item>
<item id="49086" name="Rice Cake of Fighting Spirit" additionalName="For XP" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. Acquired XP +20%. Acquired SP +20%. Duration: 20 min. Cooldown: 1 min. The effect remains after death. <font color=ff6666>(When used with XP Growth Scroll, only the latter will be active.) -->

View File

@@ -136,6 +136,10 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="32014" level="1" /> <!-- Staff Chest -->
</skills>
</item>
<item id="49113" name="Fist Weapon Chest" additionalName="Grade C" type="EtcItem">
<!-- Double-click to obtain one of the following items: Knuckle Duster, Chakram, Fisted Blade, Great Pata. -->
@@ -143,6 +147,10 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="32015" level="1" /> <!-- Fist Weapon Chest -->
</skills>
</item>
<item id="49114" name="Spear Chest" additionalName="Grade C" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Bec de Corbin/ Orcish Glaive/ Poleaxe/ Orcish Poleaxe. -->
@@ -150,6 +158,10 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="32016" level="1" /> <!-- Spear Chest -->
</skills>
</item>
<item id="49115" name="Blunt Weapon Chest" additionalName="Grade C" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Dwarven War Hammer/ Heavy Doom Hammer/ War Axe/ Yaksa Mace. -->
@@ -157,6 +169,10 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="32017" level="1" /> <!-- Blunt Weapon Chest -->
</skills>
</item>
<item id="49116" name="Dagger Chest" additionalName="Grade C" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Stiletto/ Cursed Dagger/ Dark Screamer/ Crystal Dagger. -->
@@ -164,6 +180,10 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="32018" level="1" /> <!-- Dagger Chest -->
</skills>
</item>
<item id="49117" name="One-Handed Sword Chest" additionalName="Grade C" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Katana/ Stormbringer/ Sword of Delusion/ Samurai Long Sword. -->
@@ -171,6 +191,10 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="32019" level="1" /> <!-- One-Handed Sword Chest -->
</skills>
</item>
<item id="49118" name="Bow Chest" additionalName="Grade C" type="EtcItem">
<!-- Double-click the chest to get one of the next items: Elemental Bow/ Crystallized Ice Bow/ Akat Longbow/ Eminence Bow. -->
@@ -178,6 +202,10 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="32020" level="1" /> <!-- Bow Chest -->
</skills>
</item>
<item id="49119" name="Halloween Suit (15-day)" type="Armor">
<!-- Available for 15 days. When equipped, it is impossible to wear armor. Weapons and accessories are not removed. Hair accessories are not unequipped, but are invisible. -->
@@ -336,7 +364,7 @@
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
</item>
<item id="49132" name="Membership Card" additionalName="11th Sale" type="EtcItem">
<item id="49132" name="Membership Card" additionalName="1st Anniversary" type="EtcItem">
<!-- A membership card for the Holiday Fair organized to celebrate the 1st Anniversary of Lineage II Classic in Europe. When in inventory, you can obtain the 1st Anniversary Buff and coins from Market Mistress Vivianne. -->
<set name="icon" val="icon.ev_buff_11th" />
<set name="material" val="PAPER" />
@@ -344,13 +372,20 @@
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
</item>
<item id="49133" name="Venetian Fleece - Low Level" additionalName="15-day" type="EtcItem">
<item id="49133" name="Venus' Rune - Low Level" additionalName="15-day" type="EtcItem">
<!-- Available for 15 days. When in inventory, Acquired XP/ SP +22%. Required level: 1-40. -->
<set name="icon" val="icon.skill19226" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="time" val="21600" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<skills>
<skill id="32022" level="1" /> <!-- Venezia Rune - Low-Grade -->
</skills>
</item>
<item id="49134" name="Dual Candle Sword (15-day)" type="Weapon">
<!-- 15-day -->
@@ -395,15 +430,22 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="49136" name="Venetian Fleece - High Level" additionalName="15-day" type="EtcItem">
<item id="49136" name="Venus' Rune - High Level" additionalName="15-day" type="EtcItem">
<!-- Available for 15 d. When in inventory, acquired XP/ SP +11%. -->
<set name="icon" val="icon.skill19226" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="time" val="21600" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<skills>
<skill id="32029" level="1" /> <!-- Venezia Rune - High-Grade -->
</skills>
</item>
<item id="49137" name="Venetian Fleece Chest (Low Level)" type="EtcItem">
<item id="49137" name="Venus' Rune Chest (Low Level)" type="EtcItem">
<!-- Double-click to obtain 1 Venus' Rune - Low Level (15-day). Required level: 1-40. -->
<set name="icon" val="icon.etc_pi_box_belief_pack" />
<set name="default_action" val="PEEL" />
@@ -415,8 +457,12 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49133" min="1" max="1" chance="100" /> <!-- Venus' Rune Chest (Low Level) -->
</capsuled_items>
</item>
<item id="49138" name="Venetian Fleece Chest (High Level)" type="EtcItem">
<item id="49138" name="Venus' Rune Chest (High Level)" type="EtcItem">
<!-- Double-click to obtain 1 Venus' Rune - High Level (15-day). -->
<set name="icon" val="icon.etc_pi_box_love_pack" />
<set name="default_action" val="PEEL" />
@@ -428,6 +474,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49136" min="1" max="1" chance="100" /> <!-- Venus' Rune Chest (High Level) -->
</capsuled_items>
</item>
<item id="49139" name="Dual Sword Gift Chest" type="EtcItem">
<!-- Double-click to obtain Dual Swords (15-day). -->

View File

@@ -917,6 +917,10 @@
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49416" min="5" max="5" chance="100" /> <!-- Blade Spirit (Time-limited) -->
</capsuled_items>
</item>
<item id="49457" name="Letter Collector's Gift" type="EtcItem">
<!-- Letter Collector's Gift. Increases Acquired XP/ SP by +10%, Max HP/ MP by +10%, Speed by 5 for 1 h. Your armor changes to Santa Suit. -->
@@ -925,6 +929,11 @@
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<skills>
<skill id="39046" level="1" /> <!-- Venezia Rune - High-Grade -->
</skills>
</item>
<item id="49458" name="Agathion - Pisces" additionalName="15-day" type="Armor">
<!-- A bracelet for summoning Agathion Pisces. Available for 15 days. <Active skill>. Agathion Teleport: Teleports to Gludio/ Dion/ Giran/ Oren. Cooldown: 60 min. -->
@@ -1475,6 +1484,14 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="3927" min="1" max="1" chance="100" /> <!-- Scroll: Death Whisper -->
<item id="3929" min="1" max="1" chance="100" /> <!-- Scroll: Acumen -->
<item id="3930" min="1" max="1" chance="100" /> <!-- Scroll: Haste -->
<item id="3932" min="1" max="1" chance="100" /> <!-- Scroll: Empower -->
<item id="3934" min="1" max="1" chance="100" /> <!-- Scroll: Wind Walk -->
</capsuled_items>
</item>
<item id="49495" name="Hero's Dual Swords" additionalName="15-day" type="Weapon">
<set name="icon" val="icon.weapon_r_dualsword_i00" />

View File

@@ -243,7 +243,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49518" min="2" max="2" chance="100"/>
<item id="49518" min="2" max="2" chance="100"/> <!-- Special Pirate Fruit -->
</capsuled_items>
</item>
<item id="49518" name="Special Pirate Fruit" type="EtcItem">
@@ -339,13 +339,22 @@
<skill id="55089" level="1" /> <!-- Rare Accessory Pack -->
</skills>
</item>
<item id="49526" name="Improved Scroll of Resurrection" type="EtcItem">
<item id="49526" name="Improved Scroll of Resurrection (Exchangeable)" type="EtcItem">
<!-- Magic scroll resurrecting a dead party member and restoring 50% of XP. -->
<set name="icon" val="icon.etc_scroll_of_resurrection_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="SCROLL_OTHER" />
<skills>
<skill id="39088" level="1" /> <!-- Improved Scroll of Resurrection -->
</skills>
</item>
<item id="49527" name="My Teleport Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -1127,6 +1136,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49586" min="1" max="1" chance="100" /> <!-- Golden Mermaid's Fishing Rod 30-day -->
</capsuled_items>
</item>
<item id="49589" name="Golden Bait" type="EtcItem">
<!-- Fishing bait. Can be used to catch a Whale. Gives a small chance to get a Golden Boot. -->
@@ -1148,6 +1161,12 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49591" min="1" max="1" chance="100" /> <!-- Refined Queen Ant's Ring 30-day -->
<item id="49592" min="1" max="1" chance="100" /> <!-- Refined Orfen's Earring 30-day -->
<item id="49593" min="1" max="1" chance="100" /> <!-- Refined Ring of Core 30-day -->
</capsuled_items>
</item>
<item id="49591" name="Refined Queen Ant's Ring" additionalName="30-day" type="Armor">
<!-- <Properties>. P. Atk. +7%. M. Atk. +7%. P. Critical Damage +10%. M. Skill Critical Damage +5%. P. Accuracy +3. M. Accuracy +3. Max MP +21. Poison Resistance/ Atk. Rate +20%. Available for 30 d. Effects of two identical rings do not stack. Cannot be enchanted. -->

View File

@@ -67,6 +67,11 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49704" min="1" max="1" chance="95.0" /> <!-- Talisman of Border Fragment -->
<item id="49706" min="1" max="1" chance="5.0" /> <!-- Talisman of Darkness Pack -->
</capsuled_items>
</item>
<item id="49706" name="Talisman of Darkness Box" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@@ -923,7 +928,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="49765" name="Life Control Tower's Scroll of Blessing" type="EtcItem">
<item id="49765" name="Life Control Tower's Scroll of Blessing (Exchangeable)" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. Max HP +5%. Max SP +5%. Acquired XP +30%. Acquired SP +30%. Silence Resistance +15. Fear Resistance +15. Paralysis Resistance +15. Duration: 60 min. Cooldown: 1 min. -->
<set name="icon" val="icon.etc_aidcharm_cancel_valbreath_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -931,6 +936,10 @@
<set name="weight" val="30" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39155" level="1" /> <!-- Life Control Tower's Scroll of Blessing -->
</skills>
</item>
<item id="49766" name="Unidentified Stone" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->

View File

@@ -213,6 +213,11 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="32249" min="1" max="1" chance="100" /> <!-- Infinite Wooden Quiver -->
<item id="91680" min="1" max="1" minEnchant="16" maxEnchant="16" chance="100" /> <!-- +16 Reinforced Compound Bow -->
</capsuled_items>
</item>
<item id="71716" name="Eminence Bow +7" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -573,6 +578,36 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="2" />
<set name="extractableCountMax" val="2" />
<capsuled_items>
<item id="91641" min="1" max="1" chance="80.0" /> <!-- Sayha's Blessing -->
<item id="49674" min="1" max="1" chance="1.0" /> <!-- XP Growth Scroll -->
<item id="90907" min="1" max="1" chance="1.0" /> <!-- Soulshot Ticket -->
<item id="91641" min="1" max="1" chance="1.0" /> <!-- Sayha's Blessing -->
<item id="91712" min="1" max="1" chance="1.0" /> <!-- Sayha's Storm Lv. 3 -->
<item id="91780" min="1" max="1" chance="1.0" /> <!-- Battle Scroll -->
<item id="91781" min="1" max="1" chance="1.0" /> <!-- Sayha's Buff Scroll -->
<item id="947" min="1" max="1" chance="0.77" /> <!-- Scroll: Enchant B-grade Weapon -->
<item id="948" min="1" max="1" chance="0.77" /> <!-- Scroll: Enchant B-grade Armor -->
<item id="951" min="1" max="1" chance="100" /> <!-- Scroll: Enchant C-grade Weapon -->
<item id="49664" min="1" max="1" chance="0.77" /> <!-- B-grade Weapon Pack -->
<item id="49665" min="1" max="1" chance="0.77" /> <!-- B-grade Armor Pack -->
<item id="49667" min="1" max="1" chance="0.77" /> <!-- C-grade Weapon Pack -->
<item id="49790" min="1" max="1" chance="0.77" /> <!-- +16 C-grade Weapon Pack -->
<item id="90859" min="1" max="1" chance="0.77" /> <!-- Eva's Hair Accessory Pack -->
<item id="90934" min="1" max="1" chance="0.77" /> <!-- Brooch Lv. 3 -->
<item id="91031" min="1" max="1" chance="0.77" /> <!-- Water Spirit Evolution Stone -->
<item id="91032" min="1" max="1" chance="0.77" /> <!-- Fire Spirit Evolution Stone -->
<item id="91033" min="1" max="1" chance="0.77" /> <!-- Wind Spirit Evolution Stone -->
<item id="91034" min="1" max="1" chance="0.77" /> <!-- Earth Spirit Evolution Stone -->
<item id="91159" min="1" max="1" chance="0.77" /> <!-- Agathion Exchange Coupon -->
<item id="91216" min="1" max="1" chance="0.77" /> <!-- +16 B-grade Weapon Pack -->
<item id="91227" min="1" max="1" chance="0.77" /> <!-- Sayha's Cloak Coupon -->
<item id="91767" min="1" max="1" chance="0.91" /> <!-- Enchant Kit: Talisman of Aden -->
<item id="92034" min="1" max="1" chance="0.77" /> <!-- Reinforced Jewelry Box -->
</capsuled_items>
</item>
<item id="71755" name="Samurai Long Sword" additionalName="Sealed" type="Weapon">
<!-- Special weapon created to celebrate the opening of the Essence server. Cannot be enchanted. -->

View File

@@ -321,6 +321,14 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="93103" min="1" max="1" chance="20.0" /> <!-- Spellbook: Divine Beam -->
<item id="93387" min="1" max="1" chance="20.0" /> <!-- Spellbook: Ultimate Death Knight Transformation -->
<item id="94498" min="1" max="1" chance="20.0" /> <!-- Spellbook: Titan Champion -->
<item id="94508" min="1" max="1" chance="20.0" /> <!-- Spellbook: Cacophony of War -->
<item id="95356" min="1" max="1" chance="20.0" /> <!-- Spellbook: Extra Hit -->
</capsuled_items>
</item>
<item id="72043" name="Sparkling Accessory Pack" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@@ -479,6 +487,21 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="3031" min="300" max="300" chance="9.1" /> <!-- Spirit Ore -->
<item id="90907" min="10" max="10" chance="9.09" /> <!-- Soulshot Ticket -->
<item id="91690" min="10" max="10" chance="9.09" /> <!-- Special HP Recovery Potion -->
<item id="93268" min="1" max="1" chance="9.09" /> <!-- Improved Scroll: Enchant A-grade Weapon -->
<item id="93269" min="1" max="1" chance="9.09" /> <!-- Improved Scroll: Enchant A-grade Armor -->
<item id="93270" min="1" max="1" chance="9.09" /> <!-- Cursed Scroll: Enchant A-grade Weapon -->
<item id="93271" min="1" max="1" chance="9.09" /> <!-- Cursed Scroll: Enchant A-grade Armor -->
<item id="93274" min="10" max="10" chance="9.09" /> <!-- Sayha's Cookie -->
<item id="94208" min="1" max="1" chance="9.09" /> <!-- Scroll of Blessing -->
<item id="94269" min="3" max="3" chance="9.09" /> <!-- Scroll: Boost Attack -->
<item id="94271" min="2" max="2" chance="9.09" /> <!-- Scroll: Boost Defense -->
</capsuled_items>
</item>
<item id="72084" name="Devoted Hero's Circlet" additionalName="1-day" type="Armor">
<!-- <Properties> Max HP +600 Max MP +600 Max CP +600 P. Def. +6% M. Def. +6% Received damage -6% <Fatal Critical Strike> With a 10% chance, after an attack, P./ M. Skill Critical Damage +15% for 8 sec. <font color=eeaa22>Occupies the left hair accessory slot.</font> -->

View File

@@ -156,6 +156,10 @@
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39200" level="1" /> <!-- Weapons Ingredient Box - A-grade -->
</skills>
</item>
<item id="90018" name="Elite Symbol of Monster Arena" type="EtcItem">
<!-- A reward for winning in the Elite Monster Arena. Can be traded for a special item by Arena Manager Lau. -->
@@ -182,6 +186,10 @@
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39201" level="1" /> <!-- Best Dye Box -->
</skills>
</item>
<item id="90021" name="Warriors Talisman - Attack" additionalName="30-day" type="Armor">
<!-- Available for 30 days. PvE Damage +3%, P. Critical Damage/ M. Skill Critical Damage +20, P./ M. Skill Power +2%, P./ M. Accuracy +1. -->
@@ -347,6 +355,10 @@
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39202" level="1" /> <!-- Spellbook Chest -->
</skills>
</item>
<item id="90035" name="Life Stone Pack" type="EtcItem">
<!-- Double-click to obtain one of the following items: Life Stone - Weapon/ Armor. -->

View File

@@ -238,9 +238,13 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<set name="handler" val="ItemSkills" />
<stats>
<stat type="pDef">10</stat>
</stats>
<skills>
<skill id="39206" level="1" /> <!-- Monster Arena Belt -->
</skills>
</item>
<item id="90133" name="Scroll: Exciting Adventure" type="EtcItem">
<!-- A scroll for learning the Exciting Adventure skill. <Class>. Adventurer. <Skill effect>. Grants feeling of extreme excitement in melee combat. Increases Speed, P. Evasion, Vital Point Attack Rate, P. Skill Evasion Rate, Buff Cancel Resistance. -->
@@ -355,13 +359,17 @@
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
</item>
<item id="90143" name="Einsahads Protection" type="EtcItem">
<item id="90143" name="Einhasad's Protection (Exchangeable)" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. Acquired XP +100%. Acquired SP +100%. Duration: 60 min. Cooldown: 1 min. The effect remains after death. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39212" level="1" /> <!-- Einhasad's Protection -->
</skills>
</item>
<item id="90144" name="White Assassin Transformation Scroll" type="EtcItem">
<!-- Transforms into White Assassin. <Transformation effect>. P. Atk. +3%. M. Atk. +3%. P. Def. +3%. M. Def. +3%. Max HP +7%. Max MP +7%. Atk. Spd. +5%. Speed +5. P. Accuracy +2. M. Accuracy +2. M. Critical Rate +20. Duration: 20 min. The effect remains after death. -->
@@ -682,6 +690,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90132" min="1" max="1" chance="100" /> <!-- Monster Arena Belt 7-day -->
</capsuled_items>
</item>
<item id="90162" name="Warriors Talisman Pack - Attack" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Warrior s Talisman - Attack (7-day). -->

View File

@@ -181,6 +181,10 @@
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="STEEL" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39274" level="1" /> <!-- Lesser GM's Blessing Chest -->
</skills>
</item>
<item id="90517" name="Greater GM's Blessing Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items: Spellbook Chest - 3rd class change, Magic Gem, Spellbook Chest, Life Stone Lv. 1 - Weapon, Scroll of Mood Melody. -->
@@ -192,6 +196,10 @@
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="STEEL" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39275" level="1" /> <!-- Greater GM's Blessing Chest -->
</skills>
</item>
<item id="90518" name="Greatest GM's Blessing Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items: Refined Rare Accessory Pack (30-day), Rare Accessory Pack (15-day), Unidentified Rock, Dandy's Shining Pendant (7-day), Dandy's Shining Pendant (1-day), Dandy's Pendant (7-day), Dandy's Pendant (1-day). -->
@@ -203,6 +211,10 @@
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="STEEL" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39276" level="1" /> <!-- Greatest GM's Blessing Chest -->
</skills>
</item>
<item id="90519" name="Shining Scroll of Mood Melody" type="EtcItem">
<!-- For 20 min., grants the following effects: Might, Shield, Haste, Empower, Acumen, Wind Walk, Vampiric Rage, Berserker Spirit, Focus, Death Whisper, Guidance, Clarity, Wild Magic, Concentration. The effect remains after death. Note!. 1. Cannot be used together with Scroll of Mood Melody. 2. The effect of the last applied item will be active. -->
@@ -275,6 +287,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51008" level="1" /> <!-- Lucky Enchant Stone Chest - A-grade -->
</skills>
</item>
<item id="90525" name="Lucky Enchant Stone Chest - B-grade" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@@ -284,6 +300,14 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90482" min="1" max="1" chance="33.34" /> <!-- Stone: Save B-grade Armor -->
<item id="90486" min="1" max="1" chance="33.33" /> <!-- Stone: Enchant C-grade Armor -->
<item id="90490" min="1" max="1" chance="33.33" /> <!-- Stone: Protect C-grade Armor -->
</capsuled_items>
</item>
<item id="90526" name="Talisman of Baium Box" additionalName="30 days" type="EtcItem">
<!-- Double-click to obtain Talisman of Baium Box (30-day). -->

View File

@@ -799,6 +799,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39294" level="1" /> <!-- Pirate's Treasure Chest -->
</skills>
</item>
<item id="90763" name="Zaken's Earring" type="Armor">
<!-- Max enchant value: +5. (Requires Scroll: Enchant Rare Accessories.). Boosts the item's parameters after enchanting. Effects of two identical earrings do not stack. Safe enchanting to +1 -->
@@ -1281,6 +1285,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90774" min="1" max="1" chance="100" /> <!-- +3 Fire Dragon Pendant 7-day -->
</capsuled_items>
</item>
<item id="90797" name="Talisman of Border Pack +3" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Talisman of Border Lv. 3 (7-day). -->
@@ -1293,6 +1303,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90775" min="1" max="1" chance="100" /> <!-- Talisman of Border Lv. 3 7-day -->
</capsuled_items>
</item>
<item id="90798" name="Fire Dragon Pendant Chest +4" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Fire Dragon Pendant +4 (7-day). -->
@@ -1305,6 +1321,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90776" min="1" max="1" chance="100" /> <!-- +4 Fire Dragon Pendant 7-day -->
</capsuled_items>
</item>
<item id="90799" name="Talisman of Border Pack +4" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Talisman of Border Lv. 4 (7-day). -->
@@ -1317,5 +1339,11 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90777" min="1" max="1" chance="100" /> <!-- Talisman of Border Lv. 4 7-day -->
</capsuled_items>
</item>
</list>

View File

@@ -11,6 +11,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90778" min="1" max="1" chance="100" /> <!-- +5 Fire Dragon Pendant 7-day -->
</capsuled_items>
</item>
<item id="90801" name="Talisman of Border Pack +5" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Talisman of Border Lv. 5 (7-day). -->
@@ -23,6 +29,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90779" min="1" max="1" chance="100" /> <!-- Talisman of Border Lv. 5 7-day -->
</capsuled_items>
</item>
<item id="90802" name="Fire Dragon Pendant Chest +6" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Fire Dragon Pendant +6 (7-day). -->
@@ -35,6 +47,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90780" min="1" max="1" chance="100" /> <!-- +6 Fire Dragon Pendant 7-day -->
</capsuled_items>
</item>
<item id="90803" name="Talisman of Border Pack +6" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Talisman of Border Lv. 6 (7-day). -->
@@ -47,6 +65,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90781" min="1" max="1" chance="100" /> <!-- Talisman of Border Lv. 6 7-day -->
</capsuled_items>
</item>
<item id="90804" name="Fire Dragon Pendant Chest +7" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Fire Dragon Pendant +7 (7-day). -->
@@ -59,6 +83,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90782" min="1" max="1" chance="100" /> <!-- +7 Fire Dragon Pendant 7-day -->
</capsuled_items>
</item>
<item id="90805" name="Talisman of Border Pack +7" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Talisman of Border Lv. 7 (7-day). -->
@@ -71,6 +101,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90783" min="1" max="1" chance="100" /> <!-- Talisman of Border Lv. 7 7-day -->
</capsuled_items>
</item>
<item id="90806" name="Lv. 4 Vital Stone Chest" additionalName="15-day" type="EtcItem">
<!-- Double-click to obtain Vital Stone Lv. 4 (15-day). -->
@@ -147,6 +183,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90788" min="1" max="1" chance="100" /> <!-- Fire Dragon Belt 7-day -->
</capsuled_items>
</item>
<item id="90811" name="Lv. 4 Garnet Box" additionalName="15-day" type="EtcItem">
<!-- Double-click to obtain Garnet Lv. 4 (15-day). -->
@@ -175,6 +217,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90790" min="1" max="1" chance="100" /> <!-- +8 Fire Dragon Pendant 7-day -->
</capsuled_items>
</item>
<item id="90813" name="Talisman of Border Pack Lv. 8" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Talisman of Border Lv. 8 (7-day). -->
@@ -187,6 +235,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90791" min="1" max="1" chance="100" /> <!-- Talisman of Border Lv. 8 7-day -->
</capsuled_items>
</item>
<item id="90814" name="Lv. 4 Topaz Chest" additionalName="15-day" type="EtcItem">
<!-- Double-click to obtain Topaz Lv. 4 (15-day). -->
@@ -487,6 +541,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39308" level="1" /> <!-- Life Control Tower's Scroll of Blessing - Event -->
</skills>
</item>
<item id="90836" name="Warrior Experience Amulet" additionalName="7-day" type="EtcItem">
<!-- Available for 7 days. Acquired XP/ SP +20%. -->

View File

@@ -115,6 +115,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51071" level="1" /> <!-- Dragon's Relic Chest -->
</skills>
</item>
<item id="91009" name="Fire Dragon's Relic Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items: Top-grade item and material, Sealed Soul Crystal, any enchantment scroll and other rare items. -->
@@ -124,6 +128,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51072" level="1" /> <!-- Fire Dragon's Relic Chest -->
</skills>
</item>
<item id="91010" name="Land Dragon's Relic Chest" type="EtcItem">
<!-- Double-click to obtain a rare accessory, Dragon Dye Box, or other rare items. -->
@@ -363,8 +371,13 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="51070" level="1" /> <!-- Dragon's Miracle Potion -->
</skills>
</item>
<item id="91028" name="Dragon's Recovery Potion" additionalName="Not Available" type="EtcItem">
<item id="91028" name="High-grade Maliss' HP Recovery Potion" type="EtcItem">
<!-- Momentarily recovers 1000 HP. If HP is full, CP is recovered. -->
<set name="icon" val="icon.bm_melisa_hp_potion" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -372,6 +385,14 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="etcitem_type" val="POTION" />
<set name="commissionItemType" val="POTION" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39123" level="1" /> <!-- Maliss' HP Recovery Potion -->
</skills>
</item>
<item id="91029" name="Hidden Box" type="EtcItem">
<!-- Double-click to obtain one of the following items: Silver Bait, Dandy's Home Run Ball, Savior Scroll: Enchant Weapon/ Earring, Shining Savior's Earring, Zaken's Earring. -->

View File

@@ -704,6 +704,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91437" min="1" max="1" chance="100" /> <!-- +10 White Sayha's Cloak 30-day -->
</capsuled_items>
</item>
<item id="91454" name="+10 White Sayha's Cloak Chest" type="EtcItem">
<!-- Double-click to obtain White Sayha's Cloak +10. -->
@@ -713,6 +717,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51259" level="1" /> <!-- +10 White Sayha's Cloak Chest -->
</skills>
</item>
<item id="91455" name="+10 Black Sayha's Cloak Chest" type="EtcItem">
<!-- Double-click to obtain Black Sayha's Cloak +10. -->
@@ -722,6 +730,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51260" level="1" /> <!-- +10 Black Sayha's Cloak Chest -->
</skills>
</item>
<item id="91456" name="+10 Red Sayha's Cloak Chest" type="EtcItem">
<!-- Double-click to obtain Red Sayha's Cloak +10. -->
@@ -731,6 +743,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51261" level="1" /> <!-- +10 Red Sayha's Cloak Chest -->
</skills>
</item>
<item id="91457" name="Victory Balls Basket" type="EtcItem">
<!-- A basket with balls that bring victory. For 5 min., P. Atk. +15%, M. Atk. +23%, P./ M. Def. +15%, Atk. Spd./ Casting Spd. +15%, HP/ MP Recovery Bonus +30%. -->
@@ -739,6 +755,10 @@
<set name="is_tradable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51262" level="1" /> <!-- Victory Balls Basket -->
</skills>
</item>
<item id="91458" name="Red Mask of Victory" type="Armor">
<!-- A red mask that brings victory. -->
@@ -1137,8 +1157,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="80" min="1" max="1" chance="100" />
<item id="2500" min="1" max="1" chance="100" />
<item id="80" min="1" max="1" chance="100" /> <!-- Tallum Blade -->
</capsuled_items>
</item>
<item id="91499" name="Forgotten Blade Crafting Pack" type="EtcItem">

View File

@@ -477,6 +477,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51379" level="1" /> <!-- Chronicle Chest -->
</skills>
</item>
<item id="91644" name="Chronicle Cube Gift" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -1174,7 +1178,7 @@
<set name="commissionItemType" val="POTION" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39123" level="1" /> <!-- Maliss' HP Recovery Potion -->
<skill id="51414" level="1" /> <!-- Maliss' HP Recovery Potion (Event) -->
</skills>
</item>
<item id="91691" name="Maliss' MP Recovery Potion" additionalName="Event" type="EtcItem">
@@ -1186,30 +1190,61 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="etcitem_type" val="POTION" />
<set name="commissionItemType" val="POTION" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51415" level="1" /> <!-- Maliss' MP Recovery Potion (Event) -->
</skills>
</item>
<item id="91692" name="Blessing of Plenty - 100% (Event)" additionalName="3 days" type="EtcItem">
<!-- Available for 3 days. L-Coin drop rate +100%. -->
<set name="icon" val="icon.aden_bless_rune_i01" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="time" val="4320" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51416" level="1" /> <!-- Blessing of Plenty - 100% (Event) Lv. 1 -->
</skills>
</item>
<item id="91693" name="Blessing of Plenty - 100%" additionalName="1 day" type="EtcItem">
<!-- Available for 1 day. L-Coin drop rate +100%, Acquired XP/ SP +10%, Sayha's Grace Consumption -20%. -->
<set name="icon" val="icon.aden_bless_rune_i02" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="time" val="1440" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51416" level="2" /> <!-- Blessing of Plenty - 100% (Event) Lv. 2 -->
</skills>
</item>
<item id="91694" name="Blessing of Plenty - 100%" additionalName="30 days" type="EtcItem">
<!-- Available for 30 days. L-Coin drop rate +100%, Acquired XP/ SP +10%, Sayha's Grace Consumption -20%. -->
<set name="icon" val="icon.aden_bless_rune_i02" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51416" level="2" /> <!-- Blessing of Plenty - 100% (Event) Lv. 2 -->
</skills>
</item>
<item id="91695" name="Mark of Aden's Braveheart" type="EtcItem">
<!-- Can be sold for adena. -->

View File

@@ -340,6 +340,10 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="3322" level="1" /> <!-- Iron Bracelet -->
</skills>
</item>
<item id="91724" name="Iron Bracelet Chest" additionalName="15 days" type="EtcItem">
<!-- Double-click to obtain Iron Bracelet (15-day). -->
@@ -351,6 +355,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91723" min="1" max="1" chance="100" /> <!-- Talisman Bracelet Lv. 1 15-day -->
</capsuled_items>
</item>
<item id="91725" name="Scroll of Escape: Abandoned Camp" type="EtcItem">
<!-- Can be used to teleport to the Abandoned Camp. -->
@@ -411,6 +419,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91673" min="1" max="1" minEnchant="16" maxEnchant="16" chance="100" /> <!-- +16 Reinforced Spear -->
</capsuled_items>
</item>
<item id="91729" name="Reinforced Falchion Chest" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -422,6 +434,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91674" min="1" max="1" minEnchant="16" maxEnchant="16" chance="100" /> <!-- +16 Reinforced Falchion -->
</capsuled_items>
</item>
<item id="91730" name="Reinforced Iron Hammer Chest" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -433,6 +449,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91675" min="1" max="1" minEnchant="16" maxEnchant="16" chance="100" /> <!-- +16 Reinforced Iron Hammer -->
</capsuled_items>
</item>
<item id="91731" name="Reinforced Voodoo Doll Chest" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -444,6 +464,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91676" min="1" max="1" minEnchant="16" maxEnchant="16" chance="100" /> <!-- +16 Reinforced Voodoo Doll -->
</capsuled_items>
</item>
<item id="91732" name="Reinforced Flanged Mace Chest" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -455,6 +479,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91677" min="1" max="1" minEnchant="16" maxEnchant="16" chance="100" /> <!-- +16 Reinforced Flanged Mace -->
</capsuled_items>
</item>
<item id="91733" name="Reinforced Sword Breaker" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -466,6 +494,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91678" min="1" max="1" minEnchant="16" maxEnchant="16" chance="100" /> <!-- +16 Reinforced Sword Breaker -->
</capsuled_items>
</item>
<item id="91734" name="Reinforced Viper Fang Chest" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -477,6 +509,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91679" min="1" max="1" minEnchant="16" maxEnchant="16" chance="100" /> <!-- +16 Reinforced Viper Fang -->
</capsuled_items>
</item>
<item id="91735" name="Reinforced Compound Bow Chest" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -488,6 +524,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91680" min="1" max="1" minEnchant="16" maxEnchant="16" chance="100" /> <!-- +16 Reinforced Compound Bow -->
</capsuled_items>
</item>
<item id="91736" name="Scroll of Escape: High Priest Raymond" type="EtcItem">
<!-- Can be used to teleport to High Priest Raymond in Gludio. -->
@@ -513,6 +553,10 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="13656" level="1" /> <!-- Brooch Lv. 1 -->
</skills>
</item>
<item id="91738" name="Brooch Chest Lv. 1" additionalName="15 days" type="EtcItem">
<!-- Double-click to obtain Brooch Lv. 1 (15-day). -->
@@ -524,6 +568,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91737" min="1" max="1" chance="100" /> <!-- Brooch Lv. 1 15 days -->
</capsuled_items>
</item>
<item id="91739" name="Exuberance Amulet" additionalName="30 days" type="EtcItem">
<!-- Available for 30 days. When in inventory, CON/ MEN/ DEX/ WIT/ STR/ INT +1, Acquired XP/ SP +20%. -->
@@ -551,10 +599,15 @@
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
<set name="immediate_effect" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51455" level="1" /> <!-- Einhasad's Protection - Event -->
</skills>
</item>
<item id="91742" name="Master Fisherman's Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@@ -564,6 +617,10 @@
<set name="material" val="FISH" />
<set name="weight" val="10" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51456" level="1" /> <!-- Master Fisherman's Chest -->
</skills>
</item>
<item id="91743" name="Apiggy" type="EtcItem">
<!-- Special coin from the Magic Laboratory that was used for branding Enchanted Piglet and Golden Piglet. Take several of these to Magic Laboratory Assistant to exchange them for valuable items. -->
@@ -1072,6 +1129,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="54073" level="1" /> <!-- Nuia's Gift -->
</skills>
</item>
<item id="91783" name="Einhasad's Spellbook Chest" type="EtcItem">
<!-- Double-click to obtain one of various items. -->
@@ -1083,6 +1144,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="54074" level="1" /> <!-- Einhasad's Spellbook Chest -->
</skills>
</item>
<item id="91784" name="Eva's Spellbook Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@@ -1094,6 +1159,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="54075" level="1" /> <!-- Eva's Spellbook Chest -->
</skills>
</item>
<item id="91785" name="Shilen's Spellbook Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@@ -1105,6 +1174,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="54076" level="1" /> <!-- Shilen's Spellbook Chest -->
</skills>
</item>
<item id="91786" name="Pa'agrio's Spellbook Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@@ -1116,6 +1189,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="54077" level="1" /> <!-- Pa'agrio's Spellbook Chest -->
</skills>
</item>
<item id="91787" name="Maphr's Spellbook Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@@ -1127,6 +1204,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="54078" level="1" /> <!-- Maphr's Spellbook Chest -->
</skills>
</item>
<item id="91788" name="Dragon Belt" type="Armor">
<!-- Belt imbued with the dragon's power. Can be enchanted up to +10 with Dragon Belt's Decorations. -->

View File

@@ -1119,6 +1119,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91916" min="1" max="1" minEnchant="16" maxEnchant="16" chance="100" /> <!-- +16 Enhanced Warrior's Rapier -->
</capsuled_items>
</item>
<item id="91969" name="Enhanced Ancient Warrior's Sword Chest" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -1130,6 +1134,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91915" min="1" max="1" minEnchant="16" maxEnchant="16" chance="100" /> <!-- +16 Enhanced Ancient Warrior's Sword -->
</capsuled_items>
</item>
<item id="91970" name="Ecliptic Axe +7" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -1284,6 +1292,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91720" min="1" max="1" minEnchant="10" maxEnchant="10" chance="100" /> <!-- +10 Special White Sayha's Cloak -->
</capsuled_items>
</item>
<item id="91983" name="Primeval Isle's Prolongating Stone" additionalName="Event" type="EtcItem">
<!-- Prolongs your Session Zone's raid for 60 min. <Hunting Zone>. Primeval Isle -->

View File

@@ -189,7 +189,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91641" min="2" max="2" chance="100" /> <!-- Sayha's Blessing -->
<item id="91641" min="2" max="2" chance="100" /> <!-- Sayha's Blessing Sealed -->
</capsuled_items>
</item>
<item id="92017" name="Scroll: Enchant Talisman of Eva" type="EtcItem">
@@ -330,6 +330,11 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90836" min="1" max="1" chance="100" /> <!-- Hero's XP Amulet 7-day -->
<item id="91692" min="1" max="1" chance="100" /> <!-- Blessing of Plenty - 100% 3-day -->
</capsuled_items>
</item>
<item id="92026" name="Majestic Heavy Armor Set" type="EtcItem">
<!-- Double-click to obtain the Majestic heavy armor set (plate armor, circlet, gauntlets, boots). -->

View File

@@ -227,11 +227,16 @@
<!-- Applies a buff when used. <Buff effect>. P. Atk. +15%. M. Atk. +15%. P. Def. +20%. M. Def. +20%. Max HP +30%. Max MP +30%. Max CP +30%. HP Recovery Rate +40%. MP Recovery Rate +40%. P. Critical Rate +20. M. Critical Rate +20. P. Critical Damage +7%. M. Critical Damage +7%. Acquired XP +15%. Acquired SP +15%. A chance to absorb 7% of the inflicted damage as HP. Duration: 20 min. Cooldown: 1 min. The effect remains after death. -->
<set name="icon" val="icon.bm_dragon_fruit" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39269" level="2" /> <!-- Special Dragon Fruit Lv. 2 -->
</skills>
</item>
<item id="92410" name="Special Dragon's Miracle Potion Lv. 2" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. P. Atk. +300. M. Atk. +450. P. Def. +400. M. Def. +550. Atk. Spd. +70. Casting Spd. +70. Max HP +3000. Max MP +2000. Max CP +3000. HP Recovery Rate +12. MP Recovery Rate +12. P. Critical Rate +40. M. Critical Rate +40. P. Critical Damage +12%. M. Critical Damage +12%. Acquired XP +50%. Acquired SP +50%. Sayha's Grace Consumption -25%. There is a certain chance to absorb 7% of the inflicted damage as HP. Duration: 20 min. <font color=ff6666>(When it is used with Special Dragon's Miracle Potion, the effect is changed.)</font> -->
@@ -242,6 +247,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="50131" level="2" /> <!-- Special Dragon's Miracle Potion Lv. 2 -->
</skills>
</item>
<item id="92411" name="Sealed Treasure Chest" type="EtcItem">
<!-- Double-click to obtain Sealed Rune of Power and one of the following items: Lilith' Soul Crystal Lv. 10, Anakim's Soul Crystal Lv. 10, +10 Dragon Belt Pack. -->
@@ -488,6 +497,16 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="91076" min="1" max="1" chance="20" /> <!-- Venir's Talisman Fragment -->
<item id="91767" min="1" max="1" chance="20" /> <!-- Enchant Kit: Talisman of Aden -->
<item id="92020" min="1" max="1" chance="20" /> <!-- Enchant Kit: Talisman of Eva -->
<item id="92435" min="1" max="1" chance="20" /> <!-- Mysterious Talisman Pack Lv. 1 -->
<item id="92459" min="1" max="1" chance="20" /> <!-- Talisman of Speed Pack -->
</capsuled_items>
</item>
<item id="92435" name="Mysterious Talisman Pack Lv. 1" type="EtcItem">
<!-- Double-click to obtain Mysterious Talisman Pack Lv. 2 or +1 Talisman of Speed. -->
@@ -499,6 +518,16 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="92436" min="1" max="1" chance="20" /> <!-- Mysterious Talisman Pack Lv. 2 -->
<item id="92443" min="1" max="1" chance="20" /> <!-- +1 Talisman of Aden Pack -->
<item id="92451" min="1" max="1" chance="20" /> <!-- +1 Talisman of Eva Pack -->
<item id="92460" min="1" max="1" chance="20" /> <!-- +1 Talisman of Speed Pack -->
<item id="92468" min="1" max="1" chance="20" /> <!-- Venir's Talisman Pack Lv. 1 -->
</capsuled_items>
</item>
<item id="92436" name="Mysterious Talisman Pack Lv. 2" type="EtcItem">
<!-- Double-click to obtain Mysterious Talisman Pack Lv. 3 or +2 Talisman of Speed. -->
@@ -510,6 +539,16 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="92437" min="1" max="1" chance="20" /> <!-- Mysterious Talisman Pack Lv. 3 -->
<item id="92444" min="1" max="1" chance="20" /> <!-- +2 Talisman of Aden Pack -->
<item id="92452" min="1" max="1" chance="20" /> <!-- +2 Talisman of Eva Pack -->
<item id="92461" min="1" max="1" chance="20" /> <!-- +2 Talisman of Speed Pack -->
<item id="92469" min="1" max="1" chance="20" /> <!-- Venir's Talisman Pack Lv. 2 -->
</capsuled_items>
</item>
<item id="92437" name="Mysterious Talisman Pack Lv. 3" type="EtcItem">
<!-- Double-click to obtain Mysterious Talisman Pack Lv. 4 or +3 Talisman of Speed. -->
@@ -521,6 +560,16 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="92438" min="1" max="1" chance="20" /> <!-- Mysterious Talisman Pack Lv. 4 -->
<item id="92445" min="1" max="1" chance="20" /> <!-- +3 Talisman of Aden Pack -->
<item id="92453" min="1" max="1" chance="20" /> <!-- +3 Talisman of Eva Pack -->
<item id="92462" min="1" max="1" chance="20" /> <!-- +3 Talisman of Speed Pack -->
<item id="92470" min="1" max="1" chance="20" /> <!-- Venir's Talisman Pack Lv. 3 -->
</capsuled_items>
</item>
<item id="92438" name="Mysterious Talisman Pack Lv. 4" type="EtcItem">
<!-- Double-click to obtain Mysterious Talisman Pack Lv. 5 or +4 Talisman of Speed. -->
@@ -532,6 +581,16 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="92439" min="1" max="1" chance="20" /> <!-- Mysterious Talisman Pack Lv. 5 -->
<item id="92446" min="1" max="1" chance="20" /> <!-- +4 Talisman of Aden Pack -->
<item id="92454" min="1" max="1" chance="20" /> <!-- +4 Talisman of Eva Pack -->
<item id="92463" min="1" max="1" chance="20" /> <!-- +4 Talisman of Speed Pack -->
<item id="92471" min="1" max="1" chance="20" /> <!-- Venir's Talisman Pack Lv. 4 -->
</capsuled_items>
</item>
<item id="92439" name="Mysterious Talisman Pack Lv. 5" type="EtcItem">
<!-- Double-click to obtain Mysterious Talisman Pack Lv. 6 or +5 Talisman of Speed. -->
@@ -543,6 +602,16 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="92440" min="1" max="1" chance="20" /> <!-- Mysterious Talisman Pack Lv. 6 -->
<item id="92447" min="1" max="1" chance="20" /> <!-- +5 Talisman of Aden Pack -->
<item id="92455" min="1" max="1" chance="20" /> <!-- +5 Talisman of Eva Pack -->
<item id="92464" min="1" max="1" chance="20" /> <!-- +5 Talisman of Speed Pack -->
<item id="92472" min="1" max="1" chance="20" /> <!-- Venir's Talisman Pack Lv. 5 -->
</capsuled_items>
</item>
<item id="92440" name="Mysterious Talisman Pack Lv. 6" type="EtcItem">
<!-- Double-click to obtain Mysterious Talisman Pack Lv. 7 or +6 Talisman of Speed. -->
@@ -554,6 +623,16 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="92441" min="1" max="1" chance="20" /> <!-- Mysterious Talisman Pack Lv. 7 -->
<item id="92448" min="1" max="1" chance="20" /> <!-- +6 Talisman of Aden Pack -->
<item id="92456" min="1" max="1" chance="20" /> <!-- +6 Talisman of Eva Pack -->
<item id="92465" min="1" max="1" chance="20" /> <!-- +6 Talisman of Speed Pack -->
<item id="92473" min="1" max="1" chance="20" /> <!-- Venir's Talisman Pack Lv. 6 -->
</capsuled_items>
</item>
<item id="92441" name="Mysterious Talisman Pack Lv. 7" type="EtcItem">
<!-- Double-click to obtain Mysterious Talisman Pack Lv. 8 or +7 Talisman of Speed. -->
@@ -565,6 +644,16 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="92442" min="1" max="1" chance="20" /> <!-- Mysterious Talisman Pack Lv. 8 -->
<item id="92449" min="1" max="1" chance="20" /> <!-- +7 Talisman of Aden Pack -->
<item id="92457" min="1" max="1" chance="20" /> <!-- +7 Talisman of Eva Pack -->
<item id="92466" min="1" max="1" chance="20" /> <!-- +7 Talisman of Speed Pack -->
<item id="92474" min="1" max="1" chance="20" /> <!-- Venir's Talisman Pack Lv. 7 -->
</capsuled_items>
</item>
<item id="92442" name="Mysterious Talisman Pack Lv. 8" type="EtcItem">
<!-- Double-click to obtain Talisman of Baium or +8 Talisman of Speed. -->
@@ -576,6 +665,16 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="49683" min="1" max="1" chance="20" /> <!-- Talisman of Baium -->
<item id="92450" min="1" max="1" chance="20" /> <!-- +8 Talisman of Aden Pack -->
<item id="92458" min="1" max="1" chance="20" /> <!-- +8 Talisman of Eva Pack -->
<item id="92467" min="1" max="1" chance="20" /> <!-- +8 Talisman of Speed Pack -->
<item id="92475" min="1" max="1" chance="20" /> <!-- Venir's Talisman Pack Lv. 8 -->
</capsuled_items>
</item>
<item id="92443" name="+1 Talisman of Aden Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -587,6 +686,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91745" min="1" max="1" minEnchant="1" maxEnchant="1" chance="100" /> <!-- +1 Talisman of Aden -->
</capsuled_items>
</item>
<item id="92444" name="+2 Talisman of Aden Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -598,6 +701,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91745" min="1" max="1" minEnchant="2" maxEnchant="2" chance="100" /> <!-- +2 Talisman of Aden -->
</capsuled_items>
</item>
<item id="92445" name="+3 Talisman of Aden Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -609,6 +716,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91745" min="1" max="1" minEnchant="3" maxEnchant="3" chance="100" /> <!-- +3 Talisman of Aden -->
</capsuled_items>
</item>
<item id="92446" name="+4 Talisman of Aden Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -620,6 +731,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91745" min="1" max="1" minEnchant="4" maxEnchant="4" chance="100" /> <!-- +4 Talisman of Aden -->
</capsuled_items>
</item>
<item id="92447" name="+5 Talisman of Aden Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -631,6 +746,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91745" min="1" max="1" minEnchant="5" maxEnchant="5" chance="100" /> <!-- +5 Talisman of Aden -->
</capsuled_items>
</item>
<item id="92448" name="+6 Talisman of Aden Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -642,6 +761,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91745" min="1" max="1" minEnchant="6" maxEnchant="6" chance="100" /> <!-- +6 Talisman of Aden -->
</capsuled_items>
</item>
<item id="92449" name="+7 Talisman of Aden Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -653,6 +776,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91745" min="1" max="1" minEnchant="7" maxEnchant="7" chance="100" /> <!-- +7 Talisman of Aden -->
</capsuled_items>
</item>
<item id="92450" name="+8 Talisman of Aden Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -664,6 +791,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91745" min="1" max="1" minEnchant="8" maxEnchant="8" chance="100" /> <!-- +8 Talisman of Aden -->
</capsuled_items>
</item>
<item id="92451" name="+1 Talisman of Eva Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -675,6 +806,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92018" min="1" max="1" minEnchant="1" maxEnchant="1" chance="100" /> <!-- +1 Talisman of Eva -->
</capsuled_items>
</item>
<item id="92452" name="+2 Talisman of Eva Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -686,6 +821,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92018" min="1" max="1" minEnchant="2" maxEnchant="2" chance="100" /> <!-- +2 Talisman of Eva -->
</capsuled_items>
</item>
<item id="92453" name="+3 Talisman of Eva Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -697,6 +836,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92018" min="1" max="1" minEnchant="3" maxEnchant="3" chance="100" /> <!-- +3 Talisman of Eva -->
</capsuled_items>
</item>
<item id="92454" name="+4 Talisman of Eva Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -708,6 +851,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92018" min="1" max="1" minEnchant="4" maxEnchant="4" chance="100" /> <!-- +4 Talisman of Eva -->
</capsuled_items>
</item>
<item id="92455" name="+5 Talisman of Eva Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -719,6 +866,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92018" min="1" max="1" minEnchant="5" maxEnchant="5" chance="100" /> <!-- +5 Talisman of Eva -->
</capsuled_items>
</item>
<item id="92456" name="+6 Talisman of Eva Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -730,6 +881,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92018" min="1" max="1" minEnchant="6" maxEnchant="6" chance="100" /> <!-- +6 Talisman of Eva -->
</capsuled_items>
</item>
<item id="92457" name="+7 Talisman of Eva Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -741,6 +896,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92018" min="1" max="1" minEnchant="7" maxEnchant="7" chance="100" /> <!-- +7 Talisman of Eva -->
</capsuled_items>
</item>
<item id="92458" name="+8 Talisman of Eva Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -752,6 +911,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92018" min="1" max="1" minEnchant="8" maxEnchant="8" chance="100" /> <!-- +8 Talisman of Eva -->
</capsuled_items>
</item>
<item id="92459" name="Talisman of Speed Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->

View File

@@ -1371,7 +1371,7 @@
</capsuled_items>
</item>
<item id="93078" name="Special Box of Useful Items" type="EtcItem">
<!-- For Classic - https://dev.l2central.info/classic/items/93078.html -->
<!-- https://dev.l2central.info/classic/items/93078.html -->
<!-- Double-click to obtain Sayha's Buff Scroll, Battle Scroll, Sayha's Storm Lv. 3, XP Growth Scroll (2 pcs.). There is a small chance to obtain an additional item. -->
<set name="icon" val="icon.sayha2017_box_i01" />
<set name="default_action" val="PEEL" />
@@ -1635,6 +1635,11 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="40106" level="1" /> <!-- Battle Scroll (Event) Lv1 -->
</skills>
</item>
<item id="93099" name="Low-grade Life Stone - Shield/ Sigil" type="EtcItem">
<!-- Augments shields/ sigils. Adena required. -->

View File

@@ -143,6 +143,115 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90045" min="10" max="10" chance="1.017" /> <!-- Magical Tablet -->
<item id="90046" min="1" max="1" chance="0.961" /> <!-- Scroll: Vengeance -->
<item id="90047" min="1" max="1" chance="0.961" /> <!-- Scroll: Touch of Life -->
<item id="90048" min="1" max="1" chance="0.961" /> <!-- Scroll: Touch of Death -->
<item id="90049" min="1" max="1" chance="0.961" /> <!-- Scroll: Shield of Faith -->
<item id="90050" min="1" max="1" chance="0.961" /> <!-- Scroll: Shield of Sacrifice -->
<item id="90051" min="1" max="1" chance="0.961" /> <!-- Scroll: Insane Crusher -->
<item id="90052" min="1" max="1" chance="0.961" /> <!-- Scroll: Evas Defense -->
<item id="90053" min="1" max="1" chance="0.961" /> <!-- Scroll: Mass Lightning Strike -->
<item id="90054" min="1" max="1" chance="0.961" /> <!-- Scroll: Clear Movements -->
<item id="90055" min="1" max="1" chance="0.961" /> <!-- Scroll: Critical Wound -->
<item id="90056" min="1" max="1" chance="0.961" /> <!-- Scroll: Focus Power -->
<item id="90057" min="1" max="1" chance="0.961" /> <!-- Scroll: Focus Chance -->
<item id="90058" min="1" max="1" chance="0.961" /> <!-- Scroll: Focus Death -->
<item id="90059" min="1" max="1" chance="0.961" /> <!-- Scroll: Mirage -->
<item id="90060" min="1" max="1" chance="0.961" /> <!-- Scroll: Evasion -->
<item id="90061" min="1" max="1" chance="0.961" /> <!-- Scroll: Counterattack -->
<item id="90062" min="1" max="1" chance="0.961" /> <!-- Scroll: Real Target -->
<item id="90063" min="1" max="1" chance="0.961" /> <!-- Scroll: Death Sting -->
<item id="90064" min="1" max="1" chance="0.961" /> <!-- Scroll: Flame Hawk -->
<item id="90065" min="1" max="1" chance="0.961" /> <!-- Scroll: Arrow Rain -->
<item id="90066" min="1" max="1" chance="0.961" /> <!-- Scroll: Ghost Piercing -->
<item id="90067" min="1" max="1" chance="0.961" /> <!-- Scroll: Sonic Barrier -->
<item id="90068" min="1" max="1" chance="0.961" /> <!-- Scroll: Indestructible Sound -->
<item id="90069" min="1" max="1" chance="0.961" /> <!-- Scroll: Maximum Sonic Focus -->
<item id="90070" min="1" max="1" chance="0.961" /> <!-- Scroll: Force Barrier -->
<item id="90072" min="1" max="1" chance="0.961" /> <!-- Scroll: Maximum Force Focus -->
<item id="90073" min="1" max="1" chance="0.961" /> <!-- Scroll: Destroyers Roar -->
<item id="90074" min="1" max="1" chance="0.961" /> <!-- Scroll: Over the Body -->
<item id="90075" min="1" max="1" chance="0.961" /> <!-- Scroll: Demolition Impact -->
<item id="90076" min="1" max="1" chance="0.961" /> <!-- Scroll: Shocking Burst -->
<item id="90077" min="1" max="1" chance="0.961" /> <!-- Scroll: Spear Howl -->
<item id="90078" min="1" max="1" chance="0.961" /> <!-- Scroll: Armor Crush -->
<item id="90079" min="1" max="1" chance="0.961" /> <!-- Scroll: Spoil Crush -->
<item id="90080" min="1" max="1" chance="0.961" /> <!-- Scroll: Final Secret -->
<item id="90081" min="1" max="1" chance="0.961" /> <!-- Scroll: Arcane Power -->
<item id="90082" min="1" max="1" chance="0.961" /> <!-- Scroll: Fire Vortex Buster -->
<item id="90083" min="1" max="1" chance="0.961" /> <!-- Scroll: Ice Vortex Crusher -->
<item id="90084" min="1" max="1" chance="0.961" /> <!-- Scroll: Wind Vortex Slug -->
<item id="90085" min="1" max="1" chance="0.961" /> <!-- Scroll: Arcane Chaos -->
<item id="90086" min="1" max="1" chance="0.961" /> <!-- Scroll: Arcane Shield -->
<item id="90087" min="1" max="1" chance="0.961" /> <!-- Scroll: Curse of Doom -->
<item id="90088" min="1" max="1" chance="0.961" /> <!-- Scroll: Curse of Abyss -->
<item id="90089" min="1" max="1" chance="0.961" /> <!-- Scroll: Vampiric Mist -->
<item id="90098" min="1" max="1" chance="0.961" /> <!-- Scroll: Prophecy of Fire -->
<item id="90099" min="1" max="1" chance="0.961" /> <!-- Scroll: Block Defense -->
<item id="90100" min="1" max="1" chance="0.961" /> <!-- Scroll: Block Wind Walk -->
<item id="90101" min="1" max="1" chance="0.961" /> <!-- Scroll: Turn to Stone -->
<item id="90102" min="1" max="1" chance="0.961" /> <!-- Scroll: Counter Critical -->
<item id="90103" min="1" max="1" chance="0.961" /> <!-- Scroll: Prophecy of Water -->
<item id="90104" min="1" max="1" chance="0.961" /> <!-- Scroll: Mass Cure -->
<item id="90105" min="1" max="1" chance="0.961" /> <!-- Scroll: Mass Vitalize -->
<item id="90106" min="1" max="1" chance="0.961" /> <!-- Scroll: Mana Gain -->
<item id="90107" min="1" max="1" chance="0.961" /> <!-- Scroll: Blessing of Eva -->
<item id="90108" min="1" max="1" chance="0.961" /> <!-- Scroll: Prophecy of Wind -->
<item id="90109" min="1" max="1" chance="0.961" /> <!-- Scroll: Mass Purify -->
<item id="90110" min="1" max="1" chance="0.961" /> <!-- Scroll: Spirit of Shillien -->
<item id="90111" min="1" max="1" chance="0.961" /> <!-- Scroll: Enlightenment -->
<item id="90112" min="1" max="1" chance="0.961" /> <!-- Scroll: Prophecy of Victory -->
<item id="90113" min="1" max="1" chance="0.961" /> <!-- Scroll: Chant of Spirit -->
<item id="90114" min="1" max="1" chance="0.961" /> <!-- Scroll: Chant of Gate -->
<item id="90115" min="1" max="1" chance="0.961" /> <!-- Scroll: Chant of Protection -->
<item id="90116" min="1" max="1" chance="0.961" /> <!-- Scroll: Great Fury -->
<item id="90117" min="1" max="1" chance="0.961" /> <!-- Scroll: Prophecy of Pa'agrio -->
<item id="90118" min="1" max="1" chance="0.961" /> <!-- Scroll: Seal of Disease -->
<item id="90119" min="1" max="1" chance="0.961" /> <!-- Scroll: Pa'agrio's Fist -->
<item id="90120" min="1" max="1" chance="0.961" /> <!-- Scroll: Seal of Despair -->
<item id="90122" min="1" max="1" chance="0.961" /> <!-- Scroll: Balance Life -->
<item id="90123" min="1" max="1" chance="0.961" /> <!-- Scroll: Cleanse -->
<item id="90124" min="1" max="1" chance="0.961" /> <!-- Scroll: Chain Heal -->
<item id="90125" min="1" max="1" chance="0.961" /> <!-- Scroll: Salvation -->
<item id="90126" min="1" max="1" chance="0.961" /> <!-- Scroll: Miracle -->
<item id="90127" min="1" max="1" chance="0.961" /> <!-- Scroll: Warrior Servitor -->
<item id="90128" min="1" max="1" chance="0.961" /> <!-- Scroll: Wizard Servitor -->
<item id="90129" min="1" max="1" chance="0.961" /> <!-- Scroll: Assassin Servitor -->
<item id="90130" min="1" max="1" chance="0.961" /> <!-- Scroll: Final Servitor -->
<item id="90131" min="1" max="1" chance="0.961" /> <!-- Scroll: Servitor Share -->
<item id="90133" min="1" max="1" chance="0.961" /> <!-- Scroll: Exciting Adventure -->
<item id="90134" min="1" max="1" chance="0.961" /> <!-- Scroll: Wind Riding -->
<item id="90135" min="1" max="1" chance="0.961" /> <!-- Scroll: Ghost Walking -->
<item id="91944" min="1" max="1" chance="0.961" /> <!-- Book of Light -->
<item id="91945" min="1" max="1" chance="0.961" /> <!-- Book of Shadows -->
<item id="92401" min="1" max="1" chance="0.961" /> <!-- Spellbook: White Guardian -->
<item id="93103" min="1" max="1" chance="0.961" /> <!-- Spellbook: Divine Beam -->
<item id="93384" min="1" max="1" chance="0.961" /> <!-- Spellbook: Burning Field -->
<item id="93385" min="1" max="1" chance="0.961" /> <!-- Spellbook: Frozen Field -->
<item id="93386" min="1" max="1" chance="0.961" /> <!-- Spellbook: Lightning Storm -->
<item id="93387" min="1" max="1" chance="0.961" /> <!-- Spellbook: Ultimate Death Knight Transformation -->
<item id="93388" min="1" max="1" chance="0.961" /> <!-- Spellbook: Death Guard -->
<item id="93392" min="1" max="1" chance="0.961" /> <!-- Spellbook: Bone Cage -->
<item id="93631" min="1" max="1" chance="0.961" /> <!-- Spellbook: Hellfire -->
<item id="93633" min="1" max="1" chance="0.961" /> <!-- Spellbook: Drain Magic Energy -->
<item id="93867" min="1" max="1" chance="0.961" /> <!-- Spellbook: Amazing Thunder Storm Mastery -->
<item id="93869" min="1" max="1" chance="0.961" /> <!-- Spellbook: Elemental Burst -->
<item id="93870" min="1" max="1" chance="0.961" /> <!-- Spellbook: Ethereal Strike -->
<item id="93871" min="1" max="1" chance="0.961" /> <!-- Spellbook: Knight's Help -->
<item id="94134" min="1" max="1" chance="0.961" /> <!-- Spellbook: Amazing Spike Thrust Mastery -->
<item id="94135" min="1" max="1" chance="0.961" /> <!-- Master's Book: Might -->
<item id="94136" min="1" max="1" chance="0.961" /> <!-- Master's Book: Shield -->
<item id="94137" min="1" max="1" chance="0.961" /> <!-- Spellbook: Devour -->
<item id="94138" min="1" max="1" chance="0.961" /> <!-- Spellbook: Pain of Sagittarius -->
<item id="94139" min="1" max="1" chance="0.961" /> <!-- Spellbook: Esprit -->
<item id="94140" min="1" max="1" chance="0.961" /> <!-- Spellbook: Dark Sense -->
<item id="94141" min="1" max="1" chance="0.961" /> <!-- Spellbook: Buff Thief -->
</capsuled_items>
</item>
<item id="93710" name="A-grade Equipment Pack" type="EtcItem">
<!-- Double-click to obtain one of the following items: an A-grade weapon, A-grade Weapon Coupon (1-3 pcs.). -->

View File

@@ -970,6 +970,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90311" min="1" max="1" chance="100" /> <!-- Brooch Lv. 1 -->
</capsuled_items>
</item>
<item id="94173" name="Talisman Bracelet Pack Lv. 1" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -981,6 +985,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="9589" min="1" max="1" chance="100" /> <!-- Talisman Bracelet Lv. 1 -->
</capsuled_items>
</item>
<item id="94174" name="Venir's Talisman Lv. 16" type="Armor">
<!-- <When equipped>. CON +3. MEN +3. DEX +3. WIT +3. STR +2. INT +2. Max HP +100. All received Critical Rate -10%. P./ M. Skill Cooldown -7%. Can be upgraded to higher level with Venir's Talisman Fragment. In case of failure the talisman level value drops to 12. Effects of two identical talismans do not stack. -->

View File

@@ -12,7 +12,7 @@
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item max="1" chance="100" min="1" id="90477" maxEnchant="5" minEnchant="5" />
<item id="92311" min="1" max="1" chance="100" maxEnchant="5" minEnchant="5" /> <!-- +5 Majestic Circlet (Light) Sealed -->
</capsuled_items>
</item>
<item id="94601" name="Package: +5 Majestic Gauntlets (Light)" additionalName="Sealed" type="EtcItem">
@@ -27,7 +27,7 @@
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item max="1" chance="100" min="1" id="5775" maxEnchant="5" minEnchant="5" />
<item id="92287" min="1" max="1" chance="100" maxEnchant="5" minEnchant="5" /> <!-- +5 Majestic Gauntlets (Light) Sealed -->
</capsuled_items>
</item>
<item id="94602" name="Package: +5 Majestic Boots (Light)" additionalName="Sealed" type="EtcItem">
@@ -42,7 +42,7 @@
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item max="1" chance="100" min="1" id="5787" maxEnchant="5" minEnchant="5" />
<item id="92299" min="1" max="1" chance="100" maxEnchant="5" minEnchant="5" /> <!-- +5 Majestic Boots (Light) Sealed -->
</capsuled_items>
</item>
<item id="94603" name="Package: +5 Robe of Nightmare" additionalName="Sealed" type="EtcItem">
@@ -57,7 +57,7 @@
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item max="1" chance="100" min="1" id="2408" maxEnchant="5" minEnchant="5" />
<item id="92271" min="1" max="1" chance="100" maxEnchant="5" minEnchant="5" /> <!-- +5 Robe of Nightmare Sealed -->
</capsuled_items>
</item>
<item id="94604" name="Package: +5 Helm of Nightmare (Robe)" additionalName="Sealed" type="EtcItem">
@@ -72,7 +72,7 @@
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item max="1" chance="100" min="1" id="90475" maxEnchant="5" minEnchant="5" />
<item id="92309" min="1" max="1" chance="100" maxEnchant="5" minEnchant="5" /> <!-- +5 Helm of Nightmare (Robe) Sealed -->
</capsuled_items>
</item>
<item id="94605" name="Package: +5 Gauntlets of Nightmare (Robe)" additionalName="Sealed" type="EtcItem">
@@ -87,7 +87,7 @@
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item max="1" chance="100" min="1" id="5773" maxEnchant="5" minEnchant="5" />
<item id="92285" min="1" max="1" chance="100" maxEnchant="5" minEnchant="5" /> <!-- +5 Gauntlets of Nightmare (Robe) Sealed -->
</capsuled_items>
</item>
<item id="94606" name="Package: +5 Boots of Nightmare (Robe)" additionalName="Sealed" type="EtcItem">
@@ -102,7 +102,7 @@
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item max="1" chance="100" min="1" id="5785" maxEnchant="5" minEnchant="5" />
<item id="92297" min="1" max="1" chance="100" maxEnchant="5" minEnchant="5" /> <!-- +5 Boots of Nightmare (Robe) Sealed -->
</capsuled_items>
</item>
<item id="94607" name="Package: +5 Majestic Robe" additionalName="Sealed" type="EtcItem">
@@ -117,7 +117,7 @@
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item max="1" chance="100" min="1" id="2409" maxEnchant="5" minEnchant="5" />
<item id="92272" min="1" max="1" chance="100" maxEnchant="5" minEnchant="5" /> <!-- +5 Majestic Robe Sealed -->
</capsuled_items>
</item>
<item id="94608" name="Package: +5 Majestic Circlet (Robe)" additionalName="Sealed" type="EtcItem">
@@ -132,7 +132,7 @@
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item max="1" chance="100" min="1" id="90478" maxEnchant="5" minEnchant="5" />
<item id="92312" min="1" max="1" chance="100" maxEnchant="5" minEnchant="5" /> <!-- +5 Majestic Circlet (Robe) Sealed -->
</capsuled_items>
</item>
<item id="94609" name="Package: +5 Majestic Gauntlets (Robe)" additionalName="Sealed" type="EtcItem">
@@ -147,7 +147,7 @@
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item max="1" chance="100" min="1" id="5776" maxEnchant="5" minEnchant="5" />
<item id="92288" min="1" max="1" chance="100" maxEnchant="5" minEnchant="5" /> <!-- +5 Majestic Gauntlets (Robe) Sealed -->
</capsuled_items>
</item>
<item id="94610" name="Package: +5 Majestic Boots (Robe)" additionalName="Sealed" type="EtcItem">
@@ -162,7 +162,7 @@
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item max="1" chance="100" min="1" id="5788" maxEnchant="5" minEnchant="5" />
<item id="92300" min="1" max="1" chance="100" maxEnchant="5" minEnchant="5" /> <!-- +5 Majestic Boots (Robe) Sealed -->
</capsuled_items>
</item>
<item id="94611" name="Random Boss' Weapon Pack" type="EtcItem">
@@ -232,20 +232,30 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="ItemSkills" />
<stats>
<stat type="mDef">100</stat>
</stats>
<skills>
<skill id="50458" level="1" /> <!-- Pirate Earring -->
</skills>
</item>
<item id="94615" name="Forgotten Primeval Garden's Time Stone" additionalName="Event" type="EtcItem">
<!-- Prolongs your Session Zone's raid for 60 min. <Hunting Zone> Forgotten Primeval Garden -->
<set name="icon" val="icon.timezone_refill_3" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="40060" level="1"/> <!-- Primeval Garden's Time Stone -->
</skills>
</item>
<item id="94616" name="Blessing Chest" type="EtcItem">
<!-- Double-click to obtain various items. -->
@@ -257,6 +267,56 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="2" />
<set name="extractableCountMax" val="2" />
<capsuled_items>
<item id="92016" min="2" max="2" chance="85.0" /> <!-- Package: Sayha's Blessing (Time-limited) -->
<item id="6660" min="1" max="1" chance="0.340" /> <!-- Queen Ant's Ring -->
<item id="6661" min="1" max="1" chance="0.340" /> <!-- Orfen's Earring -->
<item id="6662" min="1" max="1" chance="0.340" /> <!-- Ring of Core -->
<item id="49580" min="1" max="1" chance="0.340" /> <!-- Baium's Ring -->
<item id="49683" min="1" max="1" chance="0.340" /> <!-- Talisman of Baium -->
<item id="90763" min="1" max="1" chance="0.340" /> <!-- Zaken's Earring -->
<item id="91031" min="1" max="1" chance="0.340" /> <!-- Water Spirit Evolution Stone -->
<item id="91032" min="1" max="1" chance="0.340" /> <!-- Fire Spirit Evolution Stone -->
<item id="91033" min="1" max="1" chance="0.340" /> <!-- Wind Spirit Evolution Stone -->
<item id="91034" min="1" max="1" chance="0.340" /> <!-- Earth Spirit Evolution Stone -->
<item id="91550" min="1" max="1" chance="0.340" /> <!-- Frintezza's Necklace -->
<item id="92016" min="1" max="1" chance="0.38" /> <!-- Package: Sayha's Blessing (Time-limited) -->
<item id="92034" min="1" max="1" chance="0.340" /> <!-- Reinforced Jewelry Box -->
<item id="92401" min="1" max="1" chance="0.340" /> <!-- Spellbook: White Guardian -->
<item id="92990" min="1" max="1" chance="0.340" /> <!-- Boss' Weapon Pack -->
<item id="93103" min="1" max="1" chance="0.340" /> <!-- Spellbook: Divine Beam -->
<item id="93304" min="1" max="1" chance="0.340" /> <!-- Package: Einhasad's Pendant Lv. 1 -->
<item id="93387" min="1" max="1" chance="0.340" /> <!-- Spellbook: Ultimate Death Knight Transformation -->
<item id="94156" min="1" max="1" chance="0.340" /> <!-- Package: Baium Doll Lv. 1 -->
<item id="94159" min="1" max="1" chance="0.340" /> <!-- Package: Queen Ant Doll Lv. 1 -->
<item id="94162" min="1" max="1" chance="0.340" /> <!-- Package: Orfen Doll Lv. 1 -->
<item id="94208" min="1" max="1" chance="0.340" /> <!-- Scroll of Blessing -->
<item id="94304" min="1" max="1" chance="0.340" /> <!-- Life Stone - Circlet -->
<item id="94319" min="1" max="1" chance="0.340" /> <!-- Spellbook: Sword Symphony -->
<item id="94320" min="1" max="1" chance="0.340" /> <!-- Spellbook: Intoxicating Dance -->
<item id="94324" min="1" max="1" chance="0.340" /> <!-- Spellbook: Song of Earth -->
<item id="94325" min="1" max="1" chance="0.340" /> <!-- Spellbook: Song of Hunter -->
<item id="94326" min="1" max="1" chance="0.340" /> <!-- Spellbook: Dance of Warrior -->
<item id="94327" min="1" max="1" chance="0.340" /> <!-- Spellbook: Dance of Fire -->
<item id="94328" min="1" max="1" chance="0.340" /> <!-- Elixir Powder -->
<item id="94498" min="1" max="1" chance="0.340" /> <!-- Spellbook: Titan Champion -->
<item id="94499" min="1" max="1" chance="0.340" /> <!-- Spellbook: Titanic Weapon -->
<item id="94501" min="1" max="1" chance="0.340" /> <!-- Spellbook: Titanic Break -->
<item id="94502" min="1" max="1" chance="0.340" /> <!-- Spellbook: Ogre Spirit Totem -->
<item id="94503" min="1" max="1" chance="0.340" /> <!-- Spellbook: Rabbit Spirit Totem -->
<item id="94504" min="1" max="1" chance="0.340" /> <!-- Spellbook: Puma Spirit Totem -->
<item id="94506" min="1" max="1" chance="0.340" /> <!-- Spellbook: Burning Assault -->
<item id="94508" min="1" max="1" chance="0.340" /> <!-- Spellbook: Cacophony of War -->
<item id="94513" min="1" max="1" chance="0.340" /> <!-- Package: Frintezza Doll Lv. 1 -->
<item id="94083" min="1" max="1" chance="0.340" /> <!-- Helmet of Mana -->
<item id="94085" min="1" max="1" chance="0.340" /> <!-- Boots of Evasion -->
<item id="94263" min="1" max="1" chance="0.340" /> <!-- Stun Gauntlets -->
<item id="94299" min="1" max="1" chance="0.340" /> <!-- Sigil of Inevitability -->
<item id="94301" min="1" max="1" chance="0.340" /> <!-- Shield of Vengeance -->
</capsuled_items>
</item>
<item id="94617" name="Package: +7 Circlet of Hero" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@@ -1334,7 +1394,7 @@
<set name="is_sellable" val="false" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94380" min="10" max="10" chance="100" /> <!-- Scroll: Boost Attack -->
<item id="94269" min="10" max="10" chance="100" /> <!-- Scroll: Boost Attack - Event -->
</capsuled_items>
</item>
<item id="94691" name="Package: Scroll: Boost Defense (10 pcs.)" type="EtcItem">
@@ -1348,7 +1408,7 @@
<set name="is_sellable" val="false" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94271" min="10" max="10" chance="100" /> <!-- Scroll: Boost Attack -->
<item id="94271" min="10" max="10" chance="100" /> <!-- Scroll: Boost Attack - Event -->
</capsuled_items>
</item>
<item id="94692" name="Test - Lady's Hairpin" additionalName="Test" type="Armor">

View File

@@ -642,6 +642,17 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="93103" min="1" max="1" chance="20" /> <!-- Spellbook: Divine Beam -->
<item id="93387" min="1" max="1" chance="20" /> <!-- Spellbook: Ultimate Death Knight Transformation -->
<item id="94498" min="1" max="1" chance="20" /> <!-- Spellbook: Titan Champion -->
<item id="94508" min="1" max="1" chance="20" /> <!-- Spellbook: Cacophony of War -->
<item id="94668" min="1" max="1" chance="20" /> <!-- Spellbook: Pa'agrio's Touch -->
</capsuled_items>
</item>
<item id="94833" name="Aden's Treasure Chest" type="EtcItem">
<!-- Double-click to obtain 2 Aden Marks, a random item from the list and another one of various items. -->
@@ -1593,6 +1604,10 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="40288" level="1" /> <!-- Life Control Tower's Scroll of Blessing - Event -->
</skills>
</item>
<item id="94873" name="Balthus Knights' Blessed Dragon Belt Pack" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. - +5~+7 Blessed Dragon Belt -->

View File

@@ -818,11 +818,9 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="95410" min="1" max="1" chance="100"/> <!-- Young Knight's Pistols -->
<item id="94891" min="1" max="1" chance="100"/> <!-- No-grade Elemental Ord (Sealed) -->
<item id="1146" min="1" max="1" chance="100"/> <!-- Squire's Shirt -->
<item id="1147" min="1" max="1" chance="100"/> <!-- Squire's Pants -->
<item id="10650" min="3" max="3" chance="100"/> <!-- Scroll of Scape (Novice) -->
<item id="94891" min="1" max="1" chance="100"/> <!-- No-grade Elemental Ord (Sealed) -->
<item id="95410" min="1" max="1" chance="100"/> <!-- Young Knight's Pistols -->
</capsuled_items>
</item>
<item id="95663" name="Symbol of Defense" type="Armor">
@@ -1242,56 +1240,22 @@
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="95420" min="1" max="1" chance="2" /> <!-- Zephyrus(Sealed) -->
<item id="95422" min="1" max="1" chance="2" /> <!-- Anakim's Divine Pistols -->
<item id="92955" min="1" max="1" chance="2" /> <!-- Sirra's Blade(Sealed) -->
<item id="92956" min="1" max="1" chance="2" /> <!-- Sword of Ipos(Sealed) -->
<item id="92957" min="1" max="1" chance="2" /> <!-- Barakiel's Axe(Sealed) -->
<item id="92958" min="1" max="1" chance="2" /> <!-- Behemoth' Tuning Fork(Sealed) -->
<item id="92959" min="1" max="1" chance="2" /> <!-- Naga's Storm(Sealed) -->
<item id="92960" min="1" max="1" chance="2" /> <!-- Tiphon's Spear(Sealed) -->
<item id="92961" min="1" max="1" chance="2" /> <!-- Shyeed's Bow(Sealed) -->
<item id="92962" min="1" max="1" chance="2" /> <!-- Sobekk's Hurricane(Sealed) -->
<item id="92963" min="1" max="1" chance="2" /> <!-- Themis' Tongue(Sealed) -->
<item id="92964" min="1" max="1" chance="2" /> <!-- Cabrio's Hand(Sealed) -->
<item id="92965" min="1" max="1" chance="2" /> <!-- Daimon Crystal(Sealed) -->
<item id="92966" min="1" max="1" chance="2" /> <!-- Tallum Blade&Damascus(Sealed) -->
<item id="92967" min="1" max="1" chance="2" /> <!-- Durendal(Sealed) -->
<item id="92968" min="1" max="1" chance="2" /> <!-- Undertaker(Sealed) -->
<item id="92969" min="1" max="1" chance="2" /> <!-- Divine Pain(Sealed) -->
<item id="92970" min="1" max="1" chance="2" /> <!-- Г‰clair Bijou(Sealed) -->
<item id="92971" min="1" max="1" chance="2" /> <!-- Lacerator(Sealed) -->
<item id="92972" min="1" max="1" chance="2" /> <!-- White Lightning(Sealed) -->
<item id="92930" min="1" max="1" chance="2" /> <!-- Tallum Blade(Sealed) -->
<item id="92931" min="1" max="1" chance="2" /> <!-- Dragon Slayer(Sealed) -->
<item id="92932" min="1" max="1" chance="2" /> <!-- Halberd(Sealed) -->
<item id="92933" min="1" max="1" chance="2" /> <!-- Elemental Sword(Sealed) -->
<item id="92934" min="1" max="1" chance="2" /> <!-- Sword of Miracles(Sealed) -->
<item id="92935" min="1" max="1" chance="2" /> <!-- Elysian(Sealed) -->
<item id="92936" min="1" max="1" chance="2" /> <!-- Dasparion's Staff(Sealed) -->
<item id="92937" min="1" max="1" chance="2" /> <!-- Branch of the Mother Tree(Sealed) -->
<item id="92938" min="1" max="1" chance="2" /> <!-- Bloody Orchid(Sealed) -->
<item id="92939" min="1" max="1" chance="2" /> <!-- Soul Separator(Sealed) -->
<item id="92940" min="1" max="1" chance="2" /> <!-- Blood Tornado(Sealed) -->
<item id="92941" min="1" max="1" chance="2" /> <!-- Dragon Grinder(Sealed) -->
<item id="92942" min="1" max="1" chance="2" /> <!-- Carnage Bow(Sealed) -->
<item id="92943" min="1" max="1" chance="2" /> <!-- Soul Bow(Sealed) -->
<item id="92944" min="1" max="1" chance="2" /> <!-- Tallum Glaive(Sealed) -->
<item id="92945" min="1" max="1" chance="2" /> <!-- Dark Legion's Edge(Sealed) -->
<item id="92946" min="1" max="1" chance="2" /> <!-- Meteor Shower(Sealed) -->
<item id="92947" min="1" max="1" chance="2" /> <!-- Keshanberk*Keshanberk(Sealed) -->
<item id="92948" min="1" max="1" chance="2" /> <!-- Keshanberk*Damascus(Sealed) -->
<item id="92949" min="1" max="1" chance="2" /> <!-- Damascus*Damascus(Sealed) -->
<item id="92950" min="1" max="1" chance="2" /> <!-- Infernal Master(Sealed) -->
<item id="92951" min="1" max="1" chance="2" /> <!-- Spiritual Eye(Sealed) -->
<item id="92952" min="1" max="1" chance="2" /> <!-- Flaming Dragon Skull(Sealed) -->
<item id="92953" min="1" max="1" chance="2" /> <!-- Destroyer Hammer(Sealed) -->
<item id="92954" min="1" max="1" chance="2" /> <!-- Doom Crusher(Sealed) -->
<item id="93291" min="1" max="1" chance="2" /> <!-- Zaken's Blood Sword(Sealed) -->
<item id="92393" min="1" max="1" chance="2" /> <!-- Orfen's Venom Sword(Sealed) -->
<item id="92392" min="1" max="1" chance="2" /> <!-- Core's Plasmic Bow(Sealed) -->
<item id="92394" min="1" max="1" chance="2" /> <!-- Baium's Thunder Breaker(Sealed) -->
<item id="92395" min="1" max="1" chance="2" /> <!-- Queen Ant's Stone Breaker(Sealed) -->
<item id="91690" min="1500" max="1500" chance="11.111" /> <!-- Special HP Recovery Potion -->
<item id="91767" min="3" max="3" chance="11.111" /> <!-- Enchant Kit: Talisman of Aden -->
<item id="92020" min="3" max="3" chance="11.111" /> <!-- Enchant Kit: Talisman of Eva -->
<item id="93259" min="3" max="3" chance="11.111" /> <!-- Reinforced Jewelry Box -->
<item id="93268" min="1" max="1" chance="11.111" /> <!-- Improved Scroll: Enchant A-grade Weapon -->
<item id="93269" min="1" max="1" chance="11.111" /> <!-- Improved Scroll: Enchant A-grade Armor -->
<item id="93685" min="3" max="3" chance="11.111" /> <!-- Enchant Kit: Talisman of Speed -->
<item id="94269" min="50" max="50" chance="11.111" /> <!-- Scroll: Boost Attack -->
<item id="94271" min="50" max="50" chance="11.111" /> <!-- Scroll: Boost Defense -->
<item id="95660" min="1" max="1" chance="0.001" /> <!-- Boss' Weapon Pack -->
<item id="93141" min="1" max="1" chance="0.001" /> <!-- Ice Crystal Breastplate -->
<item id="93142" min="1" max="1" chance="0.001" /> <!-- Ice Crystal Gaiters -->
<item id="93317" min="1" max="1" chance="0.001" /> <!-- Leather Armor of Lightning -->
<item id="93318" min="1" max="1" chance="0.001" /> <!-- Leather Leggings of Lightning -->
<item id="93735" min="1" max="1" chance="0.001" /> <!-- Flaming Tunic -->
<item id="93736" min="1" max="1" chance="0.001" /> <!-- Flaming Stockings -->
</capsuled_items>
</item>
<item id="95688" name="Scroll: Enchant Adventurer's Talisman" type="EtcItem">
@@ -1373,25 +1337,26 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<set name="extractableCountMin" val="2" />
<set name="extractableCountMax" val="2" />
<capsuled_items>
<item id="6660" min="1" max="1" chance="6.25" /> <!-- Queen Ant's Ring -->
<item id="6661" min="1" max="1" chance="6.25" /> <!-- Orfen's Earring -->
<item id="6662" min="1" max="1" chance="6.25" /> <!-- Ring of Core -->
<item id="49580" min="1" max="1" chance="6.25" /> <!-- Baium's Ring -->
<item id="90763" min="1" max="1" chance="6.25" /> <!-- Zaken's Earring -->
<item id="49845" min="3" max="3" chance="6.25" /> <!-- Sayha's Blessing -->
<item id="91712" min="2" max="2" chance="6.25" /> <!-- Sayha's Storm Lv. 3 -->
<item id="92020" min="3" max="3" chance="6.25" /> <!-- Enchant Kit: Talisman of Eva -->
<item id="92314" min="5" max="5" chance="6.25" /> <!-- Giran Seal -->
<item id="92396" min="1" max="1" chance="6.25" /> <!-- Package: Sayha's Blessing (1000 pcs.) -->
<item id="93448" min="1" max="1" chance="6.25" /> <!-- A-grade Weapon Coupon -->
<item id="93449" min="1" max="1" chance="6.25" /> <!-- A-grade Armor Coupon -->
<item id="93499" min="1" max="1" chance="6.25" /> <!-- Enchanted B-grade Weapon Coupon -->
<item id="93500" min="1" max="1" chance="6.25" /> <!-- Enchanted B-grade Armor Coupon -->
<item id="93685" min="3" max="3" chance="6.25" /> <!-- Enchant Kit: Talisman of Speed -->
<item id="95660" min="1" max="1" chance="6.25" /> <!-- Boss' Weapon Pack -->
<item id="95693" min="2" max="2" chance="85.0" /> <!-- Berserker's Scroll (Time-limited) -->
<item id="49845" min="2" max="2" chance="1.4499" /> <!-- Sayha's Blessing -->
<item id="91712" min="1" max="1" chance="1.4499" /> <!-- Sayha's Storm Lv. 3 -->
<item id="92020" min="3" max="3" chance="1.4499" /> <!-- Enchant Kit: Talisman of Eva -->
<item id="92314" min="5" max="5" chance="1.4499" /> <!-- Giran Seal -->
<item id="92396" min="1" max="1" chance="1.4499" /> <!-- Package: Sayha's Blessing (1000 pcs.) -->
<item id="93448" min="1" max="1" chance="1.4499" /> <!-- A-grade Weapon Coupon -->
<item id="93449" min="1" max="1" chance="1.4499" /> <!-- A-grade Armor Coupon -->
<item id="93499" min="1" max="1" chance="1.4499" /> <!-- Enchanted B-grade Weapon Coupon -->
<item id="93500" min="1" max="1" chance="1.4499" /> <!-- Enchanted B-grade Armor Coupon -->
<item id="93685" min="3" max="3" chance="1.4499" /> <!-- Enchant Kit: Talisman of Speed -->
<item id="6660" min="1" max="1" chance="0.1" /> <!-- Queen Ant's Ring -->
<item id="6661" min="1" max="1" chance="0.1" /> <!-- Orfen's Earring -->
<item id="6662" min="1" max="1" chance="0.1" /> <!-- Ring of Core -->
<item id="49580" min="1" max="1" chance="0.1" /> <!-- Baium's Ring -->
<item id="90763" min="1" max="1" chance="0.1" /> <!-- Zaken's Earring -->
<item id="95660" min="1" max="1" chance="0.001" /> <!-- Boss' Weapon Pack -->
</capsuled_items>
</item>
<item id="95693" name="Berserker's Scroll - Event" type="EtcItem">

View File

@@ -71,21 +71,114 @@
</skill>
<skill id="32003" toLevel="1" name="Rich Supplies">
<icon>icon.event_high_oriental_park_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49082</itemConsumeId> <!-- Get-Rich-Quick Supply Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="10.0">
<item id="735" count="1" /> <!-- Haste Potion -->
</item>
<item chance="10.0">
<item id="736" count="1" /> <!-- Scroll of Escape -->
</item>
<item chance="10.0">
<item id="951" count="1" /> <!-- Scroll: Enchant C-grade Weapon -->
</item>
<item chance="10.0">
<item id="952" count="1" /> <!-- Scroll: Enchant C-grade Armor -->
</item>
<item chance="10.0">
<item id="955" count="1" /> <!-- Scroll: Enchant D-grade Weapon -->
</item>
<item chance="10.0">
<item id="956" count="1" /> <!-- Scroll: Enchant D-grade Armor -->
</item>
<item chance="10.0">
<item id="1375" count="1" /> <!-- Greater Haste Potion -->
</item>
<item chance="10.0">
<item id="6035" count="1" /> <!-- Cast Quickening Potion -->
</item>
<item chance="10.0">
<item id="6036" count="1" /> <!-- Greater Magic Haste Potion -->
</item>
<item chance="10.0">
<item id="49084" count="1" /> <!-- Improved Scroll of Resurrection -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="32004" toLevel="1" name="Improved Scroll of Resurrection">
<icon>icon.etc_scroll_of_resurrection_i01</icon>
<operateType>A1</operateType>
<castRange>400</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<effectPoint>1</effectPoint>
<effectRange>600</effectRange>
<hitTime>1000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49084</itemConsumeId> <!-- Improved Scroll of Resurrection -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<coolTime>500</coolTime>
<targetType>PC_BODY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpResurrection" />
</conditions>
<effects>
<effect name="Resurrection">
<power>50</power>
</effect>
</effects>
</skill>
<skill id="32005" toLevel="1" name="Battle Support Chest">
<icon>icon.etc_marguene_collection_box_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49085</itemConsumeId> <!-- Battle Support Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="95.0">
<item id="49080" count="2" /> <!-- Rice Cake of Fighting Spirit -->
</item>
<item chance="5.0">
<item id="49082" count="1" /> <!-- Get-Rich-Quick Supply Chest -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="32006" toLevel="1" name="Commander s Power">
<skill id="32006" toLevel="1" name="Commander's Power">
<!-- Inflicts 50 damage. Can be used only in PvP. -->
<icon>icon.weapon_shining_knife_i00</icon>
<operateType>A1</operateType>
@@ -230,31 +323,249 @@
</skill>
<skill id="32014" toLevel="1" name="Staff Chest">
<icon>icon.etc_treasure_box_i02</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49112</itemConsumeId> <!-- Staff Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="50.0">
<item id="192" count="1" /> <!-- Crystal Staff -->
</item>
<item chance="50.0">
<item id="195" count="1" /> <!-- Cursed Staff -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="32015" toLevel="1" name="Fist Weapon Chest">
<icon>icon.etc_treasure_box_i03</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49113</itemConsumeId> <!-- Fist Weapon Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="25.0">
<item id="263" count="1" /> <!-- Chakram -->
</item>
<item chance="25.0">
<item id="265" count="1" /> <!-- Fisted Blade -->
</item>
<item chance="25.0">
<item id="266" count="1" /> <!-- Great Pata -->
</item>
<item chance="25.0">
<item id="4233" count="1" /> <!-- Fist -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="32016" toLevel="1" name="Spear Weapon Pack">
<icon>icon.etc_treasure_box_i04</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49114</itemConsumeId> <!-- Spear Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="25.0">
<item id="94" count="1" /> <!-- Bec de Corbin -->
</item>
<item chance="25.0">
<item id="95" count="1" /> <!-- Poleaxe -->
</item>
<item chance="25.0">
<item id="298" count="1" /> <!-- Orcish Glaive -->
</item>
<item chance="25.0">
<item id="299" count="1" /> <!-- Orcish Poleaxe -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="32017" toLevel="1" name="Blunt Weapon Pack">
<icon>icon.etc_treasure_box_i05</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49115</itemConsumeId> <!-- Blunt Weapon Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="25.0">
<item id="162" count="1" /> <!-- War Axe -->
</item>
<item chance="25.0">
<item id="191" count="1" /> <!-- Heavy Doom Hammer -->
</item>
<item chance="25.0">
<item id="2502" count="1" /> <!-- Dwarven War Hammer -->
</item>
<item chance="25.0">
<item id="2503" count="1" /> <!-- Yaksa Mace -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="32018" toLevel="1" name="Dagger Chest">
<icon>icon.etc_treasure_box_i06</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49116</itemConsumeId> <!-- Dagger Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="25.0">
<item id="226" count="1" /> <!-- Cursed Dagger -->
</item>
<item chance="25.0">
<item id="227" count="1" /> <!-- Stiletto -->
</item>
<item chance="25.0">
<item id="228" count="1" /> <!-- Crystal Dagger -->
</item>
<item chance="25.0">
<item id="233" count="1" /> <!-- Dark Screamer -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="32019" toLevel="1" name="One-Handed Sword Chest">
<icon>icon.etc_treasure_box_i07</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49117</itemConsumeId> <!-- One-Handed Sword Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="25.0">
<item id="72" count="1" /> <!-- Thunderer -->
</item>
<item chance="25.0">
<item id="74" count="1" /> <!-- Katana -->
</item>
<item chance="25.0">
<item id="76" count="1" /> <!-- Sword of Delusion -->
</item>
<item chance="25.0">
<item id="135" count="1" /> <!-- Samurai Long Sword -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="32020" toLevel="1" name="Bow Chest">
<icon>icon.etc_treasure_box_i08</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49118</itemConsumeId> <!-- Bow Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="25.0">
<item id="281" count="1" /> <!-- Ice Bow -->
</item>
<item chance="25.0">
<item id="282" count="1" /> <!-- Bow of Elements -->
</item>
<item chance="25.0">
<item id="283" count="1" /> <!-- Akata Longbow -->
</item>
<item chance="25.0">
<item id="286" count="1" /> <!-- EMI Bow -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="32021" toLevel="1" name="Gift Box">
<icon>icon.new_user_box</icon>
@@ -302,6 +613,22 @@
<!-- When in inventory, acquired XP/ SP +22%. Only usable up to level 40. -->
<icon>icon.skill19226</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<conditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>40</maxLevel>
</condition>
</conditions>
<effects>
<effect name="ExpModify">
<amount>22</amount>
</effect>
<effect name="SpModify">
<amount>22</amount>
</effect>
</effects>
</skill>
<skill id="32023" toLevel="1" name="Ring of Macken">
<!-- Increases P./ M. Atk. and Max HP. -->
@@ -337,6 +664,16 @@
<!-- When in inventory, Acquired XP/ SP +11%. -->
<icon>icon.skill19226</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<effects>
<effect name="ExpModify">
<amount>11</amount>
</effect>
<effect name="SpModify">
<amount>11</amount>
</effect>
</effects>
</skill>
<skill id="32030" toLevel="1" name="Dandy's Home Run Ball">
<!-- For 1 h., acquired XP/ SP +100%. Cannot be stacked with Fish Stew - The Guild's Gratitude. Changes the appearance of your armor into that of a Lineage II Uniform. Effect remains after death. -->

View File

@@ -555,10 +555,46 @@
<skill id="39046" toLevel="1" name="Letter Collector's Gift">
<!-- Changes your appearance to that of Santa. For 1 h., Acquired XP/ SP +10%, Max HP/ MP +10%, Speed +5. Cooldown: 30 min. The effect remains after death. -->
<icon>icon.shield_bread_i00</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>
<reuseDelay>1800000</reuseDelay>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<abnormalVisualEffect>CHANGE_XMAS</abnormalVisualEffect>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>1000</hitTime>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49457</itemConsumeId> <!-- Letter Collector's Gift -->
<magicLevel>-1</magicLevel>
<operateType>A2</operateType>
<reuseDelay>1800000</reuseDelay>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ExpModify">
<amount>10</amount>
</effect>
<effect name="SpModify">
<amount>10</amount>
</effect>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="39047" toLevel="3" name="Fish Stew - Might">
<!-- For $s1, P. Atk. +$s2. -->
@@ -1581,11 +1617,28 @@
</skill>
<skill id="39088" toLevel="1" name="Improved Scroll of Resurrection">
<icon>icon.etc_scroll_of_resurrection_i01</icon>
<operateType>A1</operateType>
<castRange>400</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<effectPoint>1</effectPoint>
<effectRange>600</effectRange>
<hitTime>1000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49526</itemConsumeId> <!-- Improved Scroll of Resurrection -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<coolTime>500</coolTime>
<targetType>PC_BODY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpResurrection" />
</conditions>
<effects>
<effect name="Resurrection">
<power>50</power>
</effect>
</effects>
</skill>
<skill id="39089" toLevel="1" name="Pirate's HP Recovery Potion">
<icon>icon.etc_bm_hero_red_potion</icon>

View File

@@ -227,7 +227,7 @@
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<itemConsumeId>37671</itemConsumeId>
<itemConsumeId>91028</itemConsumeId> <!-- High-grade Maliss' HP Recovery Potion -->
<itemConsumeCount>1</itemConsumeCount>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
@@ -235,7 +235,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HpCpHeal">
<power>500</power>
<power>1000</power>
</effect>
</effects>
</skill>
@@ -807,7 +807,7 @@
<abnormalType>VOTE</abnormalType>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49518</itemConsumeId>
<itemConsumeId>49518</itemConsumeId> <!-- Special Pirate Fruit -->
<magicLevel>1</magicLevel>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
@@ -858,9 +858,9 @@
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="HpDrain">
<power>49</power>
<percentage>3</percentage>
<effect name="VampiricAttack">
<amount>3</amount>
<chance>80</chance>
</effect>
<effect name="ExpModify">
<amount>5</amount>
@@ -1106,10 +1106,42 @@
<skill id="39155" toLevel="1" name="Life Control Tower's Scroll of Blessing">
<!-- Max HP +5% Max MP +5% Paralysis Resistance +15% Silence Resistance +15% Fear Resistance +15% Acquired XP +30% Acquired SP +30% The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.etc_aidcharm_cancel_valbreath_i00</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>
<reuseDelay>1800000</reuseDelay>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<itemConsumeId>49765</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount> <!-- Life Control Tower's Scroll of Blessing (Exchangeable) -->
<effectPoint>1</effectPoint>
<isMagic>4</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
<stayAfterDeath>true</stayAfterDeath>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceTrait">
<PARALYZE>15</PARALYZE>
<DERANGEMENT>15</DERANGEMENT>
</effect>
<effect name="ExpModify">
<amount>30</amount>
</effect>
<effect name="SpModify">
<amount>30</amount>
</effect>
</effects>
</skill>
<skill id="39156" toLevel="1" name="Scroll of Heavenly Protection">
<!-- Paralysis Resistance +15% Silence Resistance +10% Fear Resistance +10% -->
@@ -2168,18 +2200,18 @@
</skill>
<skill id="39198" toLevel="1" name="Maliss' MP Recovery Potion">
<icon>icon.etc_bm_hero_red_potion</icon>
<blockedInOlympiad>true</blockedInOlympiad>
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay> <!-- need confirm -->
<itemConsumeId>49854</itemConsumeId> <!-- Maliss' MP Replenishing Potion (Exchangeable) -->
<itemConsumeCount>1</itemConsumeCount>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ManaHealPercent">
<power>100</power>
<effect name="ManaHeal">
<power>500</power>
</effect>
</effects>
</skill>

File diff suppressed because it is too large Load Diff

View File

@@ -42,8 +42,63 @@
</skill>
<skill id="40208" toLevel="1" name="Anniversary Cake">
<!-- For 5 min., party members' P. Atk. +160, M. Atk. +160, acquired XP/ SP +160%, Max HP/ MP +160, Atk. Spd. +160, Casting Spd. +160, P. Def. +160, M. Def. +160. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>BranchSys.icon.br_birthday_cake_i00</icon>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
<reuseDelay>270000</reuseDelay>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>-3</magicLevel>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>300</abnormalTime>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>93998</itemConsumeId> <!-- Anniversary Cake - Event -->
<stayAfterDeath>true</stayAfterDeath>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="PAtk">
<amount>160</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>160</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>160</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>160</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>160</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>160</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalDefence">
<amount>160</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>160</amount>
<mode>DIFF</mode>
</effect>
<effect name="ExpModify">
<amount>160</amount>
</effect>
<effect name="SpModify">
<amount>160</amount>
</effect>
</effects>
</skill>
<skill id="40209" toLevel="1" name="Dumpling Soup">
<!-- For 20 min. P./ M. Atk. +150, P./ M. Def. +100, all Critical Rate +10%, Max HP/ MP +150. -->
@@ -107,11 +162,12 @@
</skill>
<skill id="40219" toLevel="1" name="Scroll: Boost Attack">
<!-- P. Atk. +800 M. Atk. +800 Max HP +1000 All received Critical Damage -100 The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.scrl_of_ladies_silver_knife_01</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>1200</abnormalTime>
<abnormalType>BOOST_ATTACK</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>94269</itemConsumeId>
<itemConsumeId>94268</itemConsumeId> <!-- Scroll: Boost Attack (Exchangeable) -->
<hitTime>1000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
@@ -142,16 +198,48 @@
</skill>
<skill id="40220" toLevel="1" name="Scroll: Boost Attack">
<!-- P. Atk. +800 M. Atk. +800 Max HP +1000 All received Critical Damage -100 The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.scrl_of_ladies_silver_knife_01</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>1200</abnormalTime>
<abnormalType>BOOST_ATTACK</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>94269</itemConsumeId> <!-- Scroll: Boost Attack -->
<hitTime>1000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<operateType>A2</operateType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<stayAfterDeath>true</stayAfterDeath>
<effects>
<effect name="PAtk">
<amount>800</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>800</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>1000</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceCriticalDamage">
<amount>-100</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="40221" toLevel="1" name="Scroll: Boost Defense">
<!-- P. Def. +500 M. Def. +500 Max MP +800 Speed +2 All Critical Rate +30 The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.scrl_of_ench_bracelet_lucien_01</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>1200</abnormalTime>
<abnormalType>BOOST_DEFENCE</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>94271</itemConsumeId>
<itemConsumeId>94270</itemConsumeId> <!-- Scroll: Boost Defense (Exchangeable) -->
<hitTime>1000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
@@ -182,8 +270,39 @@
</skill>
<skill id="40222" toLevel="1" name="Scroll: Boost Defense">
<!-- P. Def. +500 M. Def. +500 Max MP +800 Speed +2 All Critical Rate +30 The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.scrl_of_ench_bracelet_lucien_01</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>1200</abnormalTime>
<abnormalType>BOOST_DEFENCE</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>94271</itemConsumeId> <!-- Scroll: Boost Defense -->
<hitTime>1000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<operateType>A2</operateType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<stayAfterDeath>true</stayAfterDeath>
<effects>
<effect name="PhysicalDefence">
<amount>500</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>500</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>800</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalRate">
<amount>30</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="40223" toLevel="1" name="Scroll: Enchant Stats">
<!-- All stats +1 The effect remains after death. You can cancel the effect by yourself. -->
@@ -219,19 +338,100 @@
<operateType>A1</operateType>
</skill>
<skill id="40228" toLevel="1" name="Forgotten Primeval Garden's Time Stone">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>94615</itemConsumeId> <!-- Forgotten Primeval Garden's Time Stone -->
<conditions>
<condition name="CheckLevel">
<minLevel>76</minLevel>
<maxLevel>999</maxLevel>
<affectType>CASTER</affectType>
</condition>
</conditions>
<effects>
<effect name="AddHuntingTime">
<zoneId>4</zoneId>
<time>3600000</time>
</effect>
</effects>
</skill>
<skill id="40229" toLevel="1" name="Scroll: Boost Attack">
<!-- P. Atk. +800 M. Atk. +800 Max HP +1000 All received Critical Damage -100 The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.scrl_of_ladies_silver_knife_01</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>1200</abnormalTime>
<abnormalType>BOOST_ATTACK</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>94380</itemConsumeId> <!-- Scroll: Boost Attack (Event) -->
<hitTime>1000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<operateType>A2</operateType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<stayAfterDeath>true</stayAfterDeath>
<effects>
<effect name="PAtk">
<amount>800</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>800</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>1000</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceCriticalDamage">
<amount>-100</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="40230" toLevel="1" name="Scroll: Boost Defense">
<!-- P. Def. +500 M. Def. +500 Max MP +800 Speed +2 All Critical Rate +30 The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.scrl_of_ench_bracelet_lucien_01</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>1200</abnormalTime>
<abnormalType>BOOST_DEFENCE</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>94381</itemConsumeId> <!-- Scroll: Boost Defence (Event) -->
<hitTime>1000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<operateType>A2</operateType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<stayAfterDeath>true</stayAfterDeath>
<effects>
<effect name="PhysicalDefence">
<amount>500</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>500</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxMp">
<amount>800</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalRate">
<amount>30</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="40231" toLevel="1" name="Maliss' HP Recovery Potion (Event)">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
@@ -543,7 +743,7 @@
<reuseDelay>60000</reuseDelay>
<hitTime>4000</hitTime>
<abnormalTime>1200</abnormalTime>
<itemConsumeId>91780</itemConsumeId>
<itemConsumeId>91780</itemConsumeId> <!-- Berserker's Scroll (Exchangeable) -->
<itemConsumeCount>1</itemConsumeCount>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@@ -594,7 +794,7 @@
<reuseDelay>60000</reuseDelay>
<hitTime>4000</hitTime>
<abnormalTime>1200</abnormalTime>
<itemConsumeId>91780</itemConsumeId>
<itemConsumeId>91780</itemConsumeId> <!-- Berserker's Scroll -->
<itemConsumeCount>1</itemConsumeCount>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@@ -806,8 +1006,43 @@
</skill>
<skill id="40288" toLevel="1" name="Life Control Tower's Scroll of Blessing">
<!-- Max HP +5% Max MP +5% Paralysis Resistance +15% Silence Resistance +15% Fear Resistance +15% Acquired XP +30% Acquired SP +30% The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.etc_aidcharm_cancel_valbreath_i00</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<itemConsumeId>94872</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount> <!-- Life Control Tower's Scroll of Blessing (Event) -->
<effectPoint>1</effectPoint>
<isMagic>4</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
<stayAfterDeath>true</stayAfterDeath>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceTrait">
<PARALYZE>15</PARALYZE>
<DERANGEMENT>15</DERANGEMENT>
</effect>
<effect name="ExpModify">
<amount>30</amount>
</effect>
<effect name="SpModify">
<amount>30</amount>
</effect>
</effects>
</skill>
<skill id="40289" toLevel="1" name="Potion of Wardship">
<icon>icon.skill0000</icon>

View File

@@ -3021,8 +3021,40 @@
</skill>
<skill id="50458" toLevel="1" name="Pirate Earring">
<!-- Max. MP $s1 MP Consumption $s2 P. Def. $s3 Damage Reflection +$s4 Absorbs $s5 of inflicted damage as HP. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<icon>icon.accessory_earring_of_zaken_i03</icon>
<operateType>P</operateType>
<effects>
<effect name="MaxMp">
<amount>34</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicMpCost">
<amount>-2</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-2</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-2</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
<effect name="PhysicalDefence">
<amount>500</amount>
<mode>DIFF</mode>
</effect>
<effect name="DamageShield">
<amount>5</amount>
</effect>
<effect name="HpDrain">
<amount>2</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="50459" toLevel="11" name="Blessed Dragon Belt">
<!-- A belt imbued with dragon power. <Effect> Weight limit $s1 Max HP $s2 Max MP $s3 ?ax CP $s4 P. Def. $s5 M. Def. $s6 DEX $s7 WIT $s8 -->

View File

@@ -165,7 +165,37 @@
</skill>
<skill id="51008" toLevel="1" name="Lucky Enchant Stone Chest - A-grade">
<icon>icon.scroll_of_unidentify_am_s</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90524</itemConsumeId> <!-- Lucky Enchant Stone Chest - A-grade -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="33.34">
<item id="90483" count="1" /> <!-- Stone: Save A-grade Armor -->
</item>
<item chance="33.33">
<item id="90487" count="1" /> <!-- Stone: Enchant D-grade Armor -->
</item>
<item chance="33.33">
<item id="90491" count="1" /> <!-- Stone: Protect D-grade Armor -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51009" toLevel="1" name="Golden Treasure Chest">
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -256,11 +286,23 @@
<skill id="51014" toLevel="1" name="Fire Dragon's Blessing Scroll">
<!-- Grants you Blessing Of Fire Dragon for 20 min.: Buff/ debuff effects remain after death, but Blessing of Fire Dragon is consumed. -->
<icon>icon.bm_blessing_dragon</icon>
<operateType>A1</operateType>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1200</abnormalTime>
<abnormalType>PRESERVE_ABNORMAL</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90520</itemConsumeId> <!-- Fire Dragon's Blessing Scroll -->
<operateType>A2</operateType>
<isMagic>1</isMagic> <!-- Magic Skill -->
<hitTime>100</hitTime>
<reuseDelay>60000</reuseDelay>
<effectPoint>100</effectPoint>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="NoblesseBless" />
</effects>
</skill>
<skill id="51015" toLevel="1" name="Shining Mood Melody">
<!-- For 20 min., activates the following effects: Might, Shield, Haste, Empower, Acumen, Wind Walk, Vampiric Rage, Berserker Spirit, Focus, Death Whisper, Guidance, Clarity, Wild Magic, Concentration. Cooldown: 1 min. The effect remains after death. Note! Shining Scroll of Mood Melody can't be used while the buff is still active. -->
@@ -1232,22 +1274,194 @@
<value level="2">icon.bm_dragon_posion_brave_2</value>
<value level="3">icon.bm_dragon_posion_brave_3</value>
</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<abnormalType>DRAGON_MIRACLE</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91027</itemConsumeId> <!-- Dragon's Miracle Potion -->
<operateType>A2</operateType>
<reuseDelay>5000</reuseDelay>
<effectPoint>1</effectPoint>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>-3</magicLevel>
<stayAfterDeath>true</stayAfterDeath>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ExpModify">
<amount>
<value level="1">20</value>
<value level="2">30</value>
<value level="3">50</value>
</amount>
</effect>
<effect name="SpModify">
<amount>
<value level="1">20</value>
<value level="2">30</value>
<value level="3">50</value>
</amount>
</effect>
<effect name="PAtk">
<amount>
<value level="1">12</value>
<value level="2">15</value>
<value level="3">18</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>
<value level="1">12</value>
<value level="2">15</value>
<value level="3">18</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>
<value level="1">15</value>
<value level="2">18</value>
<value level="3">22</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="1">15</value>
<value level="2">18</value>
<value level="3">22</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">5</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>
<value level="1">20</value>
<value level="2">20</value>
<value level="3">30</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>
<value level="1">20</value>
<value level="2">20</value>
<value level="3">30</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalDamage">
<amount>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>
<value level="1">5</value>
<value level="2">10</value>
<value level="3">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="VitalityPointsRate">
<amount>-10</amount>
</effect>
<effect name="VampiricAttack">
<amount>5</amount>
<chance>80</chance>
</effect>
</effects>
</skill>
<skill id="51071" toLevel="1" name="Dragon's Relic Chest">
<icon>icon.bm_special_pendant_abradant_box</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91008</itemConsumeId> <!-- Dragon's Relic Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="80.0">
<item id="90499" count="1" /> <!-- Special Dragon Fruit Lv. 1 -->
</item>
<item chance="20.0">
<item id="91026" count="1" /> <!-- Dragon's Heart -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51072" toLevel="1" name="Fire Dragon's Relic Chest">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91009</itemConsumeId> <!-- Fire Dragon's Relic Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="100">
<item id="91008" count="1" /> <!-- Dragon Relic Chest -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51073" toLevel="1" name="Earth Dragon Relic Pack">
<operateType>A1</operateType>

View File

@@ -1199,31 +1199,147 @@
</skill>
<skill id="51259" toLevel="1" name="+10 White Sayha's Cloak Chest">
<icon>icon.etc_treasure_box_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91454</itemConsumeId> <!-- +10 White Sayha's Cloak Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="100">
<item id="91211" minEnchant="10" maxEnchant="10" count="1" /> <!-- +10 White Sayha's Cloak Chest -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51260" toLevel="1" name="+10 Black Sayha's Cloak Chest">
<icon>icon.etc_treasure_box_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91455</itemConsumeId> <!-- +10 Black Sayha's Cloak Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="100">
<item id="91210" minEnchant="10" maxEnchant="10" count="1" /> <!-- +10 Black Sayha's Cloak Chest -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51261" toLevel="1" name="+10 Red Sayha's Cloak Chest">
<icon>icon.etc_treasure_box_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91456</itemConsumeId> <!-- +10 Red Sayha's Cloak Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="100">
<item id="91212" minEnchant="10" maxEnchant="10" count="1" /> <!-- +10 Red Sayha's Cloak Chest -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51262" toLevel="1" name="Victory Balls Basket">
<!-- For $s1, P. Atk. +$s2, M. Atk. +$s3, P./ M. Def. +$s4, Atk. Spd./ Casting Spd. +$s5, HP/ MP Bonus Recovery +$s6. Disappears after restart. -->
<icon>BranchSys2.icon.br_soccer_ball_i00</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>500</abnormalTime>
<abnormalType>BERSERKER</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91457</itemConsumeId> <!-- Victory Balls Basket -->
<effectPoint>100</effectPoint>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>4000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>-1</magicLevel>
<operateType>A2</operateType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>23</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="HpRegen">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="51263" toLevel="1" name="High-grade Stable Scroll: Enchant D-grade Weapon">
<icon>icon.giant_scrl_of_ench_wp_d</icon>

View File

@@ -933,10 +933,48 @@
</effects>
</skill>
<skill id="51379" toLevel="1" name="Chronicle Chest">
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91643</itemConsumeId> <!-- Chronicle Chest -->
<magicLevel>1</magicLevel>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="16.7">
<item id="49674" count="1" /> <!-- XP Growth Scroll -->
</item>
<item chance="16.66">
<item id="90793" count="1" /> <!-- Chef's Fish Stew Box -->
</item>
<item chance="16.66">
<item id="90794" count="2" /> <!-- Shining Scroll of Mood Melody -->
</item>
<item chance="16.66">
<item id="90831" count="1" /> <!-- Transformation Scroll: White Assassin -->
</item>
<item chance="16.66">
<item id="90835" count="1" /> <!-- Life Control Tower's Scroll of Blessing -->
</item>
<item chance="16.66">
<item id="91639" count="1" /> <!-- Rare Accessory Pack Lv. 330-day -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51380" toLevel="1" name="Wondrous Anniversary Fork">
<!-- Group gift distribution -->

View File

@@ -174,10 +174,36 @@
<skill id="51414" toLevel="1" name="Maliss' HP Recovery Potion (Event)">
<icon>icon.etc_bm_hero_red_potion</icon>
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<itemConsumeId>91690</itemConsumeId> <!-- Maliss' HP Recovery Potion - Event -->
<itemConsumeCount>1</itemConsumeCount>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HpCpHeal">
<power>1000</power>
</effect>
</effects>
</skill>
<skill id="51415" toLevel="1" name="Maliss' MP Recovery Potion (Event)">
<icon>icon.etc_bm_hero_red_potion</icon>
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<itemConsumeId>91691</itemConsumeId> <!-- Maliss' MP Recovery Potion - Event -->
<itemConsumeCount>1</itemConsumeCount>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ManaHeal">
<power>500</power>
</effect>
</effects>
</skill>
<skill id="51416" toLevel="2" name="Blessing of Plenty - 100% (Event)">
<!-- L-Coin drop rate +$s1. -->
@@ -186,6 +212,29 @@
<value level="2">icon.aden_bless_rune_i02</value>
</icon>
<operateType>P</operateType>
<magicLevel>1</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effects>
<effect name="ExpModify">
<amount>
<value level="1">10</value>
<value level="2">10</value>
</amount>
</effect>
<effect name="SpModify">
<amount>
<value level="1">10</value>
<value level="2">10</value>
</amount>
</effect>
<effect name="VitalityPointsRate">
<amount>
<value level="1">-20</value>
<value level="2">-20</value>
</amount>
</effect>
</effects>
</skill>
<skill id="51417" toLevel="1" name="Growth Treasure Chest">
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -739,16 +788,65 @@
<skill id="51455" toLevel="1" name="Einhasad's Protection - Event">
<!-- For 1 h., Acquired XP/ SP +100%. Cooldown: 1 min. The effect remains after death. -->
<icon>icon.etc_dragons_blood_i03</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>
<reuseDelay>60000</reuseDelay>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<itemConsumeId>91741</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount> <!-- Einhasad's Protection (Event) -->
<effectPoint>1</effectPoint>
<isMagic>4</isMagic> <!-- Magic Skill -->
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
<stayAfterDeath>true</stayAfterDeath>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ExpModify">
<amount>100</amount>
</effect>
<effect name="SpModify">
<amount>100</amount>
</effect>
</effects>
</skill>
<skill id="51456" toLevel="1" name="Master Fisherman's Chest">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91742</itemConsumeId> <!-- Master Fisherman's Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="33.34">
<item id="38154" count="50" /> <!-- Fishing Shot -->
</item>
<item chance="33.33">
<item id="38154" count="100" /> <!-- Fishing Shot -->
</item>
<item chance="33.33">
<item id="90907" count="1" /> <!-- Soulshots Coupon -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51457" toLevel="1" name="Adventurer's Scroll: High Priest Transformation">
<!-- Grants the power of High Priest. For $s1, acquired XP/ SP +$s2, P. Atk. +$s3, M. Atk. +$s4. The transformation effect remains after death. <Special ability> While the transformation is active, with a certain chance recovers $s5 HP and $s6 MP of party members after a successful attack or skill use. -->

View File

@@ -2206,14 +2206,14 @@
</effect>
</selfEffects>
</skill>
<skill id="54071" toLevel="1" name="Battle Scroll">
<skill id="54071" toLevel="1" name="Battle Scroll Lv1">
<!-- For 20 min., P. Atk. +200, M. Atk. +350, P. Critical Rate/ M. Skill Critical Rate +30, Atk./ Casting Spd. +50, P./ M. Def. +200, Max HP/ MP/ CP +500. -->
<icon>icon.ev_charge_scroll</icon>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
<hitTime>4000</hitTime>
<abnormalTime>1200</abnormalTime>
<itemConsumeId>91780</itemConsumeId>
<itemConsumeId>93098</itemConsumeId> <!-- Battle Scroll (Event) -->
<itemConsumeCount>1</itemConsumeCount>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@@ -2280,40 +2280,154 @@
<reuseDelay>500</reuseDelay>
</skill>
<skill id="54073" toLevel="1" name="Nuia's Gift">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91782</itemConsumeId> <!-- Nuia's Gift -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="19.9778">
<item id="46254" count="1" /> <!-- Lucky Ball Dundee -->
</item>
<item chance="19.9778">
<item id="49674" count="1" /> <!-- Exp Scroll -->
</item>
<item chance="19.9778">
<item id="91763" count="1" /> <!-- PA Points Coin -->
</item>
<item chance="19.9778">
<item id="90508" count="1" /> <!-- Special Dragon Fruit Lv. 1 Event -->
</item>
<item chance="19.9778">
<item id="90405" count="1" /> <!-- Free Teleport Scroll Event -->
</item>
<item chance="0.1">
<item id="91626" count="1" /> <!-- S-grade Armor Box -->
</item>
<item chance="0.01">
<item id="91625" count="1" /> <!-- S-grade Weapon Pack -->
</item>
<item chance="0.001">
<item id="49683" count="1" /> <!-- Baium's Talisman -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="54074" toLevel="1" name="Einhasad's Spellbook Chest">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91783</itemConsumeId> <!-- Einhasad's Spellbook Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
</skill>
<skill id="54075" toLevel="1" name="Eva's Spellbook Chest">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91784</itemConsumeId> <!-- Eva's Spellbook Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
</skill>
<skill id="54076" toLevel="1" name="Shillien's Spellbook Chest">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91785</itemConsumeId> <!-- Shillien's Spellbook Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
</skill>
<skill id="54077" toLevel="1" name="Pa'agrio's Spellbook Chest">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91786</itemConsumeId> <!-- Pa'agrio's Spellbook Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
</skill>
<skill id="54078" toLevel="1" name="Maphr's Spellbook Chest">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91787</itemConsumeId> <!-- Maphr's Spellbook Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
</skill>
<skill id="54079" toLevel="1" name="Dragon Belt Pack">
<operateType>A1</operateType>