Skill condition checks before auto skill use.

This commit is contained in:
MobiusDevelopment
2020-03-14 09:54:52 +00:00
parent f1b0bc4c07
commit 4531b8962e
16 changed files with 20 additions and 20 deletions

View File

@@ -88,7 +88,7 @@ public class ItemSkillsTemplate implements IItemHandler
hasConsumeSkill = true;
}
if (!itemSkill.hasEffectType(EffectType.SUMMON_PET) && !itemSkill.checkCondition(playable, playable.getTarget()))
if (!itemSkill.hasEffectType(EffectType.SUMMON_PET) && !itemSkill.checkCondition(playable, playable.getTarget(), true))
{
continue;
}