Siege skill related additions.
Thanks to dontknowdontcare.
This commit is contained in:
@@ -94,7 +94,7 @@ public class SkillConditionMasterHandler
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SkillConditionHandler.getInstance().registerHandler("OpHaveSummon", OpHaveSummonSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("OpHaveSummonedNpc", OpHaveSummonedNpcSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("OpHome", OpHomeSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("OpInSiegeTime", OpInSiegeTimeSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("OpInSiege", OpInSiegeSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("OpInstantzone", OpInstantzoneSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("OpMainjob", OpMainjobSkillCondition::new);
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SkillConditionHandler.getInstance().registerHandler("OpNeedAgathion", OpNeedAgathionSkillCondition::new);
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@@ -33,12 +33,12 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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*/
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public class OpCheckResidenceSkillCondition implements ISkillCondition
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{
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private final Set<Integer> _residencesId = new HashSet<>();
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private final Set<Integer> _residenceIds = new HashSet<>();
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private final boolean _isWithin;
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public OpCheckResidenceSkillCondition(StatSet params)
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{
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_residencesId.addAll(params.getList("residencesId", Integer.class));
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_residenceIds.addAll(params.getList("residenceIds", Integer.class));
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_isWithin = params.getBoolean("isWithin");
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}
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@@ -53,7 +53,7 @@ public class OpCheckResidenceSkillCondition implements ISkillCondition
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final ClanHall clanHall = ClanHallData.getInstance().getClanHallByClan(clan);
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if (clanHall != null)
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{
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return _isWithin ? _residencesId.contains(clanHall.getResidenceId()) : !_residencesId.contains(clanHall.getResidenceId());
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return _isWithin ? _residenceIds.contains(clanHall.getResidenceId()) : !_residenceIds.contains(clanHall.getResidenceId());
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}
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}
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}
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@@ -0,0 +1,75 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.skillconditionhandlers;
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import java.util.HashSet;
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import java.util.Set;
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import org.l2jmobius.gameserver.instancemanager.FortSiegeManager;
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import org.l2jmobius.gameserver.instancemanager.SiegeManager;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.siege.FortSiege;
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import org.l2jmobius.gameserver.model.siege.Siege;
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import org.l2jmobius.gameserver.model.skill.ISkillCondition;
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import org.l2jmobius.gameserver.model.skill.Skill;
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/**
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* @author dontknowdontcare
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*/
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public class OpInSiegeSkillCondition implements ISkillCondition
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{
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private final Set<Integer> _residenceIds = new HashSet<>();
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public OpInSiegeSkillCondition(StatSet params)
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{
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_residenceIds.addAll(params.getList("residenceIds", Integer.class));
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}
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@Override
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public boolean canUse(Creature caster, Skill skill, WorldObject target)
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{
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for (int id : _residenceIds)
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{
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if (valid(caster, id))
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{
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return true;
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}
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}
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return false;
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}
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private boolean valid(Creature caster, int id)
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{
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final FortSiege fortSiege = FortSiegeManager.getInstance().getSiege(id);
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if (fortSiege != null)
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{
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return fortSiege.isInProgress() && fortSiege.getFort().getZone().isInsideZone(caster);
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}
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final Siege castleSiege = SiegeManager.getInstance().getSiege(id);
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if (castleSiege != null)
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{
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return castleSiege.isInProgress() && castleSiege.getCastle().getZone().isInsideZone(caster);
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}
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// TODO: Check for clan hall siege
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return false;
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}
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}
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@@ -1,40 +0,0 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.skillconditionhandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.skill.ISkillCondition;
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import org.l2jmobius.gameserver.model.skill.Skill;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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/**
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* @author Mobius
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*/
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public class OpInSiegeTimeSkillCondition implements ISkillCondition
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{
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public OpInSiegeTimeSkillCondition(StatSet params)
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{
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}
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@Override
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public boolean canUse(Creature caster, Skill skill, WorldObject target)
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{
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return caster.isInsideZone(ZoneId.SIEGE);
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}
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}
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@@ -625,7 +625,7 @@
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<conditions>
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<condition name="CanSummonPet" />
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<condition name="OpCheckResidence">
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<residencesId>
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<residenceIds>
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<item>36</item>
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<item>37</item>
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<item>38</item>
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@@ -639,7 +639,7 @@
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<item>55</item>
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<item>56</item>
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<item>57</item>
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</residencesId>
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</residenceIds>
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<isWithin>false</isWithin>
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</condition>
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</conditions>
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@@ -377,7 +377,7 @@
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</xs:complexType>
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</xs:element>
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<xs:element minOccurs="0" name="isFemale" type="xs:boolean" />
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<xs:element minOccurs="0" name="residencesId">
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<xs:element minOccurs="0" name="residenceIds">
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<xs:complexType>
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<xs:sequence>
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<xs:element maxOccurs="unbounded" name="item" type="xs:unsignedByte" />
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@@ -22,6 +22,7 @@ import java.io.InputStream;
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import java.sql.Connection;
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import java.sql.PreparedStatement;
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import java.sql.ResultSet;
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import java.util.Collection;
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import java.util.List;
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import java.util.Map;
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import java.util.Properties;
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@@ -60,7 +61,7 @@ public class FortSiegeManager
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private int _siegeLength = 60; // Time in minute. Changeable in fortsiege.properties
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private int _countDownLength = 10; // Time in minute. Changeable in fortsiege.properties
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private int _suspiciousMerchantRespawnDelay = 180; // Time in minute. Changeable in fortsiege.properties
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private List<FortSiege> _sieges;
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private final Map<Integer, FortSiege> _sieges = new ConcurrentHashMap<>();
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protected FortSiegeManager()
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{
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@@ -255,18 +256,19 @@ public class FortSiegeManager
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return _countDownLength;
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}
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public List<FortSiege> getSieges()
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public Collection<FortSiege> getSieges()
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{
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if (_sieges == null)
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{
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_sieges = new CopyOnWriteArrayList<>();
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}
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return _sieges;
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return _sieges.values();
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}
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public FortSiege getSiege(int fortId)
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{
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return _sieges.get(fortId);
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}
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public void addSiege(FortSiege fortSiege)
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{
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getSieges().add(fortSiege);
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_sieges.put(fortSiege.getFort().getResidenceId(), fortSiege);
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}
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public boolean isCombat(int itemId)
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@@ -20,6 +20,7 @@ import java.sql.Connection;
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import java.sql.PreparedStatement;
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import java.sql.ResultSet;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.LinkedList;
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import java.util.List;
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@@ -263,7 +264,7 @@ public class SiegeManager
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return _bloodAllianceReward;
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}
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public List<Siege> getSieges()
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public Collection<Siege> getSieges()
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{
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final List<Siege> sieges = new LinkedList<>();
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for (Castle castle : CastleManager.getInstance().getCastles())
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@@ -273,6 +274,18 @@ public class SiegeManager
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return sieges;
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}
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public Siege getSiege(int castleId)
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{
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for (Castle castle : CastleManager.getInstance().getCastles())
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{
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if (castle.getResidenceId() == castleId)
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{
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return castle.getSiege();
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}
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}
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return null;
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}
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private void loadTrapUpgrade(int castleId)
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{
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try (Connection con = DatabaseFactory.getConnection();
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