Cleaned up skill XML.
This commit is contained in:
		| @@ -911,7 +911,7 @@ | |||||||
| 		<magicCriticalRate>5</magicCriticalRate> | 		<magicCriticalRate>5</magicCriticalRate> | ||||||
| 		<effects> | 		<effects> | ||||||
| 			<effect name="PhysicalEvasion"> | 			<effect name="PhysicalEvasion"> | ||||||
| 				<amount>3.3 </amount> | 				<amount>3.3</amount> | ||||||
| 				<mode>DIFF</mode> | 				<mode>DIFF</mode> | ||||||
| 			</effect> | 			</effect> | ||||||
| 		</effects> | 		</effects> | ||||||
|   | |||||||
| @@ -2577,7 +2577,6 @@ | |||||||
| 	<skill id="5895" toLevel="1" name="Mark of Cowardice"> | 	<skill id="5895" toLevel="1" name="Mark of Cowardice"> | ||||||
| 		<!-- The target gets Mark of Cowardice that significantly decreases HP, P./ M. Def. and P. Evasion. HP Recovery, attack actions and skills are limited. Speed is increased. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). --> | 		<!-- The target gets Mark of Cowardice that significantly decreases HP, P./ M. Def. and P. Evasion. HP Recovery, attack actions and skills are limited. Speed is increased. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). --> | ||||||
| 		<icon>icon.skill1337</icon> | 		<icon>icon.skill1337</icon> | ||||||
| 	<!-- TODO JEY --> |  | ||||||
| 		<abnormalLevel>1</abnormalLevel> | 		<abnormalLevel>1</abnormalLevel> | ||||||
| 		<abnormalTime>10</abnormalTime> | 		<abnormalTime>10</abnormalTime> | ||||||
| 		<abnormalType>MULTI_DEBUFF_B</abnormalType> | 		<abnormalType>MULTI_DEBUFF_B</abnormalType> | ||||||
|   | |||||||
| @@ -490,11 +490,11 @@ | |||||||
| 				<mode>PER</mode> | 				<mode>PER</mode> | ||||||
| 				<weaponType> | 				<weaponType> | ||||||
| 					<item>SWORD</item> | 					<item>SWORD</item> | ||||||
| 					<item> BLUNT</item> | 					<item>BLUNT</item> | ||||||
| 					<item> DUAL</item> | 					<item>DUAL</item> | ||||||
| 					<item> DUALFIST</item> | 					<item>DUALFIST</item> | ||||||
| 					<item> POLE</item> | 					<item>POLE</item> | ||||||
| 					<item> DUALBLUNT</item> | 					<item>DUALBLUNT</item> | ||||||
| 				</weaponType> | 				</weaponType> | ||||||
| 			</effect> | 			</effect> | ||||||
| 		</effects> | 		</effects> | ||||||
|   | |||||||
| @@ -2984,7 +2984,7 @@ | |||||||
| 				<power>10</power> | 				<power>10</power> | ||||||
| 				<ticks>5</ticks> | 				<ticks>5</ticks> | ||||||
| 			</effect> | 			</effect> | ||||||
| 			<effect name="SilentMove"></effect> | 			<effect name="SilentMove" /> | ||||||
| 			<effect name="Speed"> | 			<effect name="Speed"> | ||||||
| 				<amount>60</amount> | 				<amount>60</amount> | ||||||
| 				<mode>DIFF</mode> | 				<mode>DIFF</mode> | ||||||
|   | |||||||
| @@ -4661,14 +4661,6 @@ | |||||||
| 				<SLEEP>100</SLEEP> | 				<SLEEP>100</SLEEP> | ||||||
| 				<AIRBIND>100</AIRBIND> | 				<AIRBIND>100</AIRBIND> | ||||||
| 			</effect> | 			</effect> | ||||||
| 			<effect name="PhysicalDefence" fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2020"> |  | ||||||
| 				<amount></amount> |  | ||||||
| 				<mode>PER</mode> |  | ||||||
| 			</effect> |  | ||||||
| 			<effect name="MagicalDefence" fromLevel="3" toLevel="7" fromSubLevel="3001" toSubLevel="3020"> |  | ||||||
| 				<amount></amount> |  | ||||||
| 				<mode>PER</mode> |  | ||||||
| 			</effect> |  | ||||||
| 		</effects> | 		</effects> | ||||||
| 	</skill> | 	</skill> | ||||||
| 	<skill id="11055" toLevel="14" name="Death Fear"> | 	<skill id="11055" toLevel="14" name="Death Fear"> | ||||||
|   | |||||||
| @@ -3509,7 +3509,7 @@ | |||||||
| 		<isMagic>22</isMagic> | 		<isMagic>22</isMagic> | ||||||
| 		<conditions> | 		<conditions> | ||||||
| 			<condition name="OpNotAffectedBySkill"> | 			<condition name="OpNotAffectedBySkill"> | ||||||
| 					<skillId>30873</skillId> <!-- limit  of iss --> | 				<skillId>30873</skillId> <!-- Limit of Iss --> | ||||||
| 			</condition> | 			</condition> | ||||||
| 		</conditions> | 		</conditions> | ||||||
| 		<effects> | 		<effects> | ||||||
|   | |||||||
| @@ -279,7 +279,7 @@ | |||||||
| 		<operateType>A2</operateType> | 		<operateType>A2</operateType> | ||||||
| 		<hitTime>500</hitTime> | 		<hitTime>500</hitTime> | ||||||
| 		<effectPoint> | 		<effectPoint> | ||||||
| 			<value level="1">867</value><!-- TODO: ???? --> | 			<value level="1">867</value> <!-- TODO: ???? --> | ||||||
| 			<value level="2">1</value> | 			<value level="2">1</value> | ||||||
| 			<value level="3">1</value> | 			<value level="3">1</value> | ||||||
| 			<value level="4">1</value> | 			<value level="4">1</value> | ||||||
| @@ -460,7 +460,7 @@ | |||||||
| 					<value level="3">3</value> | 					<value level="3">3</value> | ||||||
| 					<value level="4">4</value> | 					<value level="4">4</value> | ||||||
| 					<value level="5">5</value> | 					<value level="5">5</value> | ||||||
| 					<value level="6">5</value><!-- TODO: Check if change level --> | 					<value level="6">5</value> <!-- TODO: Check if change level --> | ||||||
| 				</skillLevel> | 				</skillLevel> | ||||||
| 			</effect> | 			</effect> | ||||||
| 			<effect name="SummonCubic"> | 			<effect name="SummonCubic"> | ||||||
| @@ -666,7 +666,7 @@ | |||||||
| 			<value level="11">952</value> | 			<value level="11">952</value> | ||||||
| 			<value level="12">960</value> | 			<value level="12">960</value> | ||||||
| 			<value level="13">969</value> | 			<value level="13">969</value> | ||||||
| 			<value level="14">969</value><!-- TODO: FIX ME 14,15 --> | 			<value level="14">969</value> <!-- TODO: FIX ME 14,15 --> | ||||||
| 			<value level="15">969</value> | 			<value level="15">969</value> | ||||||
| 		</effectPoint> | 		</effectPoint> | ||||||
| 		<effectRange>1100</effectRange> | 		<effectRange>1100</effectRange> | ||||||
| @@ -892,7 +892,7 @@ | |||||||
| 		<affectObject>FRIEND</affectObject> | 		<affectObject>FRIEND</affectObject> | ||||||
| 		<conditions> | 		<conditions> | ||||||
| 			<condition name="OpNotAffectedBySkill"> | 			<condition name="OpNotAffectedBySkill"> | ||||||
| 					<skillId>30872</skillId> <!-- limit  of iss --> | 				<skillId>30872</skillId> <!-- Limit  of Iss --> | ||||||
| 			</condition> | 			</condition> | ||||||
| 		</conditions> | 		</conditions> | ||||||
| 		<effects> | 		<effects> | ||||||
| @@ -1632,7 +1632,7 @@ | |||||||
| 		<!-- Attacks the target and nearby enemies with $s1 M. power. Decreases their aggression towards you. --> | 		<!-- Attacks the target and nearby enemies with $s1 M. power. Decreases their aggression towards you. --> | ||||||
| 		<icon>icon.skill11767</icon> | 		<icon>icon.skill11767</icon> | ||||||
| 		<affectLimit>20-30</affectLimit> | 		<affectLimit>20-30</affectLimit> | ||||||
| 		<affectRange>300</affectRange><!-- TODO: Range skill 800 in wiki --> | 		<affectRange>300</affectRange> <!-- TODO: Range skill 800 in wiki --> | ||||||
| 		<effectPoint> | 		<effectPoint> | ||||||
| 			<value level="1">-1733</value> | 			<value level="1">-1733</value> | ||||||
| 			<value level="2">-1747</value> | 			<value level="2">-1747</value> | ||||||
| @@ -2726,7 +2726,7 @@ | |||||||
| 				<mode>PER</mode> | 				<mode>PER</mode> | ||||||
| 				<armorType> | 				<armorType> | ||||||
| 					<item>LIGHT</item> | 					<item>LIGHT</item> | ||||||
| 					<item> MAGIC</item> | 					<item>MAGIC</item> | ||||||
| 				</armorType> | 				</armorType> | ||||||
| 			</effect> | 			</effect> | ||||||
| 		</effects> | 		</effects> | ||||||
|   | |||||||
| @@ -2357,7 +2357,7 @@ | |||||||
| 		<effectPoint>-104</effectPoint> | 		<effectPoint>-104</effectPoint> | ||||||
| 		<magicCriticalRate>-5</magicCriticalRate> | 		<magicCriticalRate>-5</magicCriticalRate> | ||||||
| 		<hitCancelTime>0</hitCancelTime> | 		<hitCancelTime>0</hitCancelTime> | ||||||
| 		<effectRange>300 </effectRange> | 		<effectRange>300</effectRange> | ||||||
| 		<magicLevel>20</magicLevel> | 		<magicLevel>20</magicLevel> | ||||||
| 		<attributeType>FIRE</attributeType> | 		<attributeType>FIRE</attributeType> | ||||||
| 		<attributeValue>20</attributeValue> | 		<attributeValue>20</attributeValue> | ||||||
|   | |||||||
| @@ -1881,7 +1881,7 @@ | |||||||
| 		<isMagic>22</isMagic> | 		<isMagic>22</isMagic> | ||||||
| 		<conditions> | 		<conditions> | ||||||
| 			<condition name="OpNotAffectedBySkill"> | 			<condition name="OpNotAffectedBySkill"> | ||||||
| 					<skillId>30873</skillId> <!-- limit  of iss --> | 				<skillId>30873</skillId> <!-- Limit of Iss --> | ||||||
| 			</condition> | 			</condition> | ||||||
| 		</conditions> | 		</conditions> | ||||||
| 		<effects> | 		<effects> | ||||||
|   | |||||||
| @@ -242,7 +242,7 @@ | |||||||
| 			<effect name="DamageBlock"> | 			<effect name="DamageBlock"> | ||||||
| 				<type>BLOCK_MP</type> | 				<type>BLOCK_MP</type> | ||||||
| 			</effect> | 			</effect> | ||||||
| 			<effect name="DebuffBlock"/> | 			<effect name="DebuffBlock" /> | ||||||
| 			<effect name="BlockAbnormalSlot"> | 			<effect name="BlockAbnormalSlot"> | ||||||
| 				<slot>INVINCIBILITY_SPECIAL</slot> | 				<slot>INVINCIBILITY_SPECIAL</slot> | ||||||
| 			</effect> | 			</effect> | ||||||
| @@ -262,7 +262,7 @@ | |||||||
| 			<effect name="DamageBlock"> | 			<effect name="DamageBlock"> | ||||||
| 				<type>BLOCK_MP</type> | 				<type>BLOCK_MP</type> | ||||||
| 			</effect> | 			</effect> | ||||||
| 			<effect name="DebuffBlock"/> | 			<effect name="DebuffBlock" /> | ||||||
| 			<effect name="BlockAbnormalSlot"> | 			<effect name="BlockAbnormalSlot"> | ||||||
| 				<slot>INVINCIBILITY_SPECIAL</slot> | 				<slot>INVINCIBILITY_SPECIAL</slot> | ||||||
| 			</effect> | 			</effect> | ||||||
|   | |||||||
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