Moved skills in model.

This commit is contained in:
MobiusDevelopment
2019-08-24 10:00:59 +00:00
parent eaa1fdae61
commit 43e70eac9a
173 changed files with 403 additions and 403 deletions

View File

@@ -35,6 +35,7 @@ import org.l2jmobius.gameserver.model.Skill;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.actor.instance.RecipeInstance; import org.l2jmobius.gameserver.model.actor.instance.RecipeInstance;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Stats;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed; import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.ItemList; import org.l2jmobius.gameserver.network.serverpackets.ItemList;
@@ -45,7 +46,6 @@ import org.l2jmobius.gameserver.network.serverpackets.RecipeShopItemInfo;
import org.l2jmobius.gameserver.network.serverpackets.SetupGauge; import org.l2jmobius.gameserver.network.serverpackets.SetupGauge;
import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate; import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.Stats;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
public class RecipeController public class RecipeController

View File

@@ -36,8 +36,8 @@ import org.l2jmobius.gameserver.model.Skill;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate; import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.base.ClassId; import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.skills.BaseStats; import org.l2jmobius.gameserver.model.skills.BaseStats;
import org.l2jmobius.gameserver.skills.Stats; import org.l2jmobius.gameserver.model.skills.Stats;
/** /**
* @version $Revision: 1.8.2.6.2.9 $ $Date: 2005/04/06 16:13:25 $ * @version $Revision: 1.8.2.6.2.9 $ $Date: 2005/04/06 16:13:25 $

View File

@@ -35,8 +35,8 @@ import org.l2jmobius.gameserver.model.Skill;
import org.l2jmobius.gameserver.model.SkillLearn; import org.l2jmobius.gameserver.model.SkillLearn;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.ClassId; import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.skills.holders.ISkillsHolder; import org.l2jmobius.gameserver.model.skills.holders.ISkillsHolder;
import org.l2jmobius.gameserver.skills.holders.PlayerSkillHolder; import org.l2jmobius.gameserver.model.skills.holders.PlayerSkillHolder;
/** /**
* @version $Revision: 1.13.2.2.2.8 $ $Date: 2005/04/06 16:13:25 $ * @version $Revision: 1.13.2.2.2.8 $ $Date: 2005/04/06 16:13:25 $

View File

@@ -36,7 +36,7 @@ import org.l2jmobius.gameserver.datatables.SkillTable;
import org.l2jmobius.gameserver.model.Augmentation; import org.l2jmobius.gameserver.model.Augmentation;
import org.l2jmobius.gameserver.model.Skill; import org.l2jmobius.gameserver.model.Skill;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.skills.Stats; import org.l2jmobius.gameserver.model.skills.Stats;
/** /**
* This class manages the augmentation data and can also create new augmentations. * This class manages the augmentation data and can also create new augmentations.

View File

@@ -41,41 +41,41 @@ import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.items.Weapon; import org.l2jmobius.gameserver.model.items.Weapon;
import org.l2jmobius.gameserver.model.items.type.ArmorType; import org.l2jmobius.gameserver.model.items.type.ArmorType;
import org.l2jmobius.gameserver.model.items.type.WeaponType; import org.l2jmobius.gameserver.model.items.type.WeaponType;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
import org.l2jmobius.gameserver.skills.Stats; import org.l2jmobius.gameserver.model.skills.Stats;
import org.l2jmobius.gameserver.skills.conditions.Condition; import org.l2jmobius.gameserver.model.skills.conditions.Condition;
import org.l2jmobius.gameserver.skills.conditions.ConditionElementSeed; import org.l2jmobius.gameserver.model.skills.conditions.ConditionElementSeed;
import org.l2jmobius.gameserver.skills.conditions.ConditionForceBuff; import org.l2jmobius.gameserver.model.skills.conditions.ConditionForceBuff;
import org.l2jmobius.gameserver.skills.conditions.ConditionGameChance; import org.l2jmobius.gameserver.model.skills.conditions.ConditionGameChance;
import org.l2jmobius.gameserver.skills.conditions.ConditionGameTime; import org.l2jmobius.gameserver.model.skills.conditions.ConditionGameTime;
import org.l2jmobius.gameserver.skills.conditions.ConditionGameTime.CheckGameTime; import org.l2jmobius.gameserver.model.skills.conditions.ConditionGameTime.CheckGameTime;
import org.l2jmobius.gameserver.skills.conditions.ConditionLogicAnd; import org.l2jmobius.gameserver.model.skills.conditions.ConditionLogicAnd;
import org.l2jmobius.gameserver.skills.conditions.ConditionLogicNot; import org.l2jmobius.gameserver.model.skills.conditions.ConditionLogicNot;
import org.l2jmobius.gameserver.skills.conditions.ConditionLogicOr; import org.l2jmobius.gameserver.model.skills.conditions.ConditionLogicOr;
import org.l2jmobius.gameserver.skills.conditions.ConditionPlayerClassIdRestriction; import org.l2jmobius.gameserver.model.skills.conditions.ConditionPlayerClassIdRestriction;
import org.l2jmobius.gameserver.skills.conditions.ConditionPlayerHp; import org.l2jmobius.gameserver.model.skills.conditions.ConditionPlayerHp;
import org.l2jmobius.gameserver.skills.conditions.ConditionPlayerHpPercentage; import org.l2jmobius.gameserver.model.skills.conditions.ConditionPlayerHpPercentage;
import org.l2jmobius.gameserver.skills.conditions.ConditionPlayerLevel; import org.l2jmobius.gameserver.model.skills.conditions.ConditionPlayerLevel;
import org.l2jmobius.gameserver.skills.conditions.ConditionPlayerMp; import org.l2jmobius.gameserver.model.skills.conditions.ConditionPlayerMp;
import org.l2jmobius.gameserver.skills.conditions.ConditionPlayerRace; import org.l2jmobius.gameserver.model.skills.conditions.ConditionPlayerRace;
import org.l2jmobius.gameserver.skills.conditions.ConditionPlayerState; import org.l2jmobius.gameserver.model.skills.conditions.ConditionPlayerState;
import org.l2jmobius.gameserver.skills.conditions.ConditionPlayerState.CheckPlayerState; import org.l2jmobius.gameserver.model.skills.conditions.ConditionPlayerState.CheckPlayerState;
import org.l2jmobius.gameserver.skills.conditions.ConditionSkillStats; import org.l2jmobius.gameserver.model.skills.conditions.ConditionSkillStats;
import org.l2jmobius.gameserver.skills.conditions.ConditionSlotItemId; import org.l2jmobius.gameserver.model.skills.conditions.ConditionSlotItemId;
import org.l2jmobius.gameserver.skills.conditions.ConditionTargetAggro; import org.l2jmobius.gameserver.model.skills.conditions.ConditionTargetAggro;
import org.l2jmobius.gameserver.skills.conditions.ConditionTargetClassIdRestriction; import org.l2jmobius.gameserver.model.skills.conditions.ConditionTargetClassIdRestriction;
import org.l2jmobius.gameserver.skills.conditions.ConditionTargetLevel; import org.l2jmobius.gameserver.model.skills.conditions.ConditionTargetLevel;
import org.l2jmobius.gameserver.skills.conditions.ConditionTargetRaceId; import org.l2jmobius.gameserver.model.skills.conditions.ConditionTargetRaceId;
import org.l2jmobius.gameserver.skills.conditions.ConditionTargetUsesWeaponKind; import org.l2jmobius.gameserver.model.skills.conditions.ConditionTargetUsesWeaponKind;
import org.l2jmobius.gameserver.skills.conditions.ConditionUsingItemType; import org.l2jmobius.gameserver.model.skills.conditions.ConditionUsingItemType;
import org.l2jmobius.gameserver.skills.conditions.ConditionUsingSkill; import org.l2jmobius.gameserver.model.skills.conditions.ConditionUsingSkill;
import org.l2jmobius.gameserver.skills.conditions.ConditionWithSkill; import org.l2jmobius.gameserver.model.skills.conditions.ConditionWithSkill;
import org.l2jmobius.gameserver.skills.effects.EffectTemplate; import org.l2jmobius.gameserver.model.skills.effects.EffectTemplate;
import org.l2jmobius.gameserver.skills.funcs.FuncTemplate; import org.l2jmobius.gameserver.model.skills.funcs.FuncTemplate;
import org.l2jmobius.gameserver.skills.funcs.Lambda; import org.l2jmobius.gameserver.model.skills.funcs.Lambda;
import org.l2jmobius.gameserver.skills.funcs.LambdaCalc; import org.l2jmobius.gameserver.model.skills.funcs.LambdaCalc;
import org.l2jmobius.gameserver.skills.funcs.LambdaConst; import org.l2jmobius.gameserver.model.skills.funcs.LambdaConst;
import org.l2jmobius.gameserver.skills.funcs.LambdaStats; import org.l2jmobius.gameserver.model.skills.funcs.LambdaStats;
/** /**
* @author mkizub * @author mkizub

View File

@@ -27,7 +27,7 @@ import org.w3c.dom.Node;
import org.l2jmobius.gameserver.model.Skill; import org.l2jmobius.gameserver.model.Skill;
import org.l2jmobius.gameserver.model.Skill.SkillType; import org.l2jmobius.gameserver.model.Skill.SkillType;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.skills.conditions.Condition; import org.l2jmobius.gameserver.model.skills.conditions.Condition;
/** /**
* @author mkizub * @author mkizub

View File

@@ -26,9 +26,9 @@ import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance; import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate; import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.skills.Formulas;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage; import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.skills.Formulas;
/** /**
* This class handles following admin commands: - gm = turns gm mode on/off * This class handles following admin commands: - gm = turns gm mode on/off

View File

@@ -23,13 +23,13 @@ import org.l2jmobius.gameserver.model.actor.Playable;
import org.l2jmobius.gameserver.model.actor.instance.PetInstance; import org.l2jmobius.gameserver.model.actor.instance.PetInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.effects.EffectCharge;
import org.l2jmobius.gameserver.model.skills.handlers.SkillCharge;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed; import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.EtcStatusUpdate; import org.l2jmobius.gameserver.network.serverpackets.EtcStatusUpdate;
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse; import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.effects.EffectCharge;
import org.l2jmobius.gameserver.skills.handlers.SkillCharge;
public class EnergyStone implements IItemHandler public class EnergyStone implements IItemHandler
{ {

View File

@@ -23,11 +23,11 @@ import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.items.Item; import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.items.Weapon; import org.l2jmobius.gameserver.model.items.Weapon;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Stats;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot; import org.l2jmobius.gameserver.network.serverpackets.ExAutoSoulShot;
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse; import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.Stats;
import org.l2jmobius.gameserver.util.Broadcast; import org.l2jmobius.gameserver.util.Broadcast;
public class SoulShots implements IItemHandler public class SoulShots implements IItemHandler

View File

@@ -30,12 +30,12 @@ import org.l2jmobius.gameserver.model.actor.instance.SummonInstance;
import org.l2jmobius.gameserver.model.entity.olympiad.Olympiad; import org.l2jmobius.gameserver.model.entity.olympiad.Olympiad;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.items.type.WeaponType; import org.l2jmobius.gameserver.model.items.type.WeaponType;
import org.l2jmobius.gameserver.model.skills.BaseStats;
import org.l2jmobius.gameserver.model.skills.Formulas;
import org.l2jmobius.gameserver.model.skills.Stats;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.PlaySound; import org.l2jmobius.gameserver.network.serverpackets.PlaySound;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.BaseStats;
import org.l2jmobius.gameserver.skills.Formulas;
import org.l2jmobius.gameserver.skills.Stats;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
/** /**

View File

@@ -36,9 +36,9 @@ import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.actor.instance.DoorInstance; import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
import org.l2jmobius.gameserver.model.actor.instance.NpcInstance; import org.l2jmobius.gameserver.model.actor.instance.NpcInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.skills.Formulas;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.Formulas;
public class Continuous implements ISkillHandler public class Continuous implements ISkillHandler
{ {

View File

@@ -23,7 +23,7 @@ import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Playable; import org.l2jmobius.gameserver.model.actor.Playable;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.skills.Formulas; import org.l2jmobius.gameserver.model.skills.Formulas;
/** /**
* Just a quick draft to support Wrath skill. Missing angle based calculation etc. * Just a quick draft to support Wrath skill. Missing angle based calculation etc.

View File

@@ -38,10 +38,10 @@ import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.actor.instance.PetInstance; import org.l2jmobius.gameserver.model.actor.instance.PetInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.actor.instance.SiegeSummonInstance; import org.l2jmobius.gameserver.model.actor.instance.SiegeSummonInstance;
import org.l2jmobius.gameserver.model.skills.Formulas;
import org.l2jmobius.gameserver.model.skills.Stats;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.Formulas;
import org.l2jmobius.gameserver.skills.Stats;
/** /**
* This Handles Disabler skills * This Handles Disabler skills

View File

@@ -28,10 +28,10 @@ import org.l2jmobius.gameserver.model.actor.instance.GrandBossInstance;
import org.l2jmobius.gameserver.model.actor.instance.NpcInstance; import org.l2jmobius.gameserver.model.actor.instance.NpcInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.actor.instance.RaidBossInstance; import org.l2jmobius.gameserver.model.actor.instance.RaidBossInstance;
import org.l2jmobius.gameserver.model.skills.Stats;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate; import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.Stats;
public class Heal implements ISkillHandler public class Heal implements ISkillHandler
{ {

View File

@@ -22,10 +22,10 @@ import org.l2jmobius.gameserver.model.Skill.SkillType;
import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.skills.Stats;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate; import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.Stats;
public class ManaHeal implements ISkillHandler public class ManaHeal implements ISkillHandler
{ {

View File

@@ -24,10 +24,10 @@ import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon; import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.actor.instance.NpcInstance; import org.l2jmobius.gameserver.model.actor.instance.NpcInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.skills.Formulas;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate; import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.Formulas;
/** /**
* Class handling the Mana damage skill * Class handling the Mana damage skill

View File

@@ -24,9 +24,9 @@ import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.NpcInstance; import org.l2jmobius.gameserver.model.actor.instance.NpcInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.skills.Formulas;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.Formulas;
public class Mdam implements ISkillHandler public class Mdam implements ISkillHandler
{ {

View File

@@ -34,12 +34,12 @@ import org.l2jmobius.gameserver.model.actor.instance.NpcInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.items.type.WeaponType; import org.l2jmobius.gameserver.model.items.type.WeaponType;
import org.l2jmobius.gameserver.model.skills.BaseStats;
import org.l2jmobius.gameserver.model.skills.Formulas;
import org.l2jmobius.gameserver.model.skills.effects.EffectCharge;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.EtcStatusUpdate; import org.l2jmobius.gameserver.network.serverpackets.EtcStatusUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.BaseStats;
import org.l2jmobius.gameserver.skills.Formulas;
import org.l2jmobius.gameserver.skills.effects.EffectCharge;
public class Pdam implements ISkillHandler public class Pdam implements ISkillHandler
{ {

View File

@@ -27,8 +27,8 @@ import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PetInstance; import org.l2jmobius.gameserver.model.actor.instance.PetInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.skills.Formulas;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.Formulas;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager; import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
public class Resurrect implements ISkillHandler public class Resurrect implements ISkillHandler

View File

@@ -24,9 +24,9 @@ import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance; import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.skills.Formulas;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.Formulas;
/** /**
* @author _drunk_ TODO To change the template for this generated type comment go to Window - Preferences - Java - Code Style - Code Templates * @author _drunk_ TODO To change the template for this generated type comment go to Window - Preferences - Java - Code Style - Code Templates

View File

@@ -29,9 +29,9 @@ import org.l2jmobius.gameserver.model.entity.siege.Castle;
import org.l2jmobius.gameserver.model.entity.siege.Fort; import org.l2jmobius.gameserver.model.entity.siege.Fort;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.items.type.WeaponType; import org.l2jmobius.gameserver.model.items.type.WeaponType;
import org.l2jmobius.gameserver.model.skills.Formulas;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.Formulas;
/** /**
* @author _tomciaaa_ * @author _tomciaaa_

View File

@@ -25,11 +25,11 @@ import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.ChestInstance; import org.l2jmobius.gameserver.model.actor.instance.ChestInstance;
import org.l2jmobius.gameserver.model.actor.instance.DoorInstance; import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
import org.l2jmobius.gameserver.model.skills.Formulas;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed; import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.SocialAction; import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.Formulas;
public class Unlock implements ISkillHandler public class Unlock implements ISkillHandler
{ {

View File

@@ -39,8 +39,8 @@ import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.instance.RaidBossInstance; import org.l2jmobius.gameserver.model.actor.instance.RaidBossInstance;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate; import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.entity.Announcements; import org.l2jmobius.gameserver.model.entity.Announcements;
import org.l2jmobius.gameserver.model.skills.Stats;
import org.l2jmobius.gameserver.model.spawn.Spawn; import org.l2jmobius.gameserver.model.spawn.Spawn;
import org.l2jmobius.gameserver.skills.Stats;
/** /**
* Raid Boss spawn manager. * Raid Boss spawn manager.

View File

@@ -27,9 +27,9 @@ import org.l2jmobius.gameserver.datatables.SkillTable;
import org.l2jmobius.gameserver.datatables.xml.AugmentationData; import org.l2jmobius.gameserver.datatables.xml.AugmentationData;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.skills.Stats; import org.l2jmobius.gameserver.model.skills.Stats;
import org.l2jmobius.gameserver.skills.funcs.FuncAdd; import org.l2jmobius.gameserver.model.skills.funcs.FuncAdd;
import org.l2jmobius.gameserver.skills.funcs.LambdaConst; import org.l2jmobius.gameserver.model.skills.funcs.LambdaConst;
/** /**
* Used to store an augmentation and its bonus * Used to store an augmentation and its bonus

View File

@@ -21,9 +21,9 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.gameserver.handler.ISkillHandler; import org.l2jmobius.gameserver.handler.ISkillHandler;
import org.l2jmobius.gameserver.handler.SkillHandler; import org.l2jmobius.gameserver.handler.SkillHandler;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skills.Formulas;
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillLaunched; import org.l2jmobius.gameserver.network.serverpackets.MagicSkillLaunched;
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse; import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
import org.l2jmobius.gameserver.skills.Formulas;
/** /**
* @author kombat * @author kombat

View File

@@ -27,16 +27,16 @@ import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.Skill.SkillType; import org.l2jmobius.gameserver.model.Skill.SkillType;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.skills.Env;
import org.l2jmobius.gameserver.model.skills.effects.EffectTemplate;
import org.l2jmobius.gameserver.model.skills.funcs.Func;
import org.l2jmobius.gameserver.model.skills.funcs.FuncTemplate;
import org.l2jmobius.gameserver.model.skills.funcs.Lambda;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExOlympiadSpelledInfo; import org.l2jmobius.gameserver.network.serverpackets.ExOlympiadSpelledInfo;
import org.l2jmobius.gameserver.network.serverpackets.MagicEffectIcons; import org.l2jmobius.gameserver.network.serverpackets.MagicEffectIcons;
import org.l2jmobius.gameserver.network.serverpackets.PartySpelled; import org.l2jmobius.gameserver.network.serverpackets.PartySpelled;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.Env;
import org.l2jmobius.gameserver.skills.effects.EffectTemplate;
import org.l2jmobius.gameserver.skills.funcs.Func;
import org.l2jmobius.gameserver.skills.funcs.FuncTemplate;
import org.l2jmobius.gameserver.skills.funcs.Lambda;
public abstract class Effect public abstract class Effect
{ {

View File

@@ -20,7 +20,7 @@ import java.util.logging.Logger;
import org.l2jmobius.gameserver.datatables.SkillTable; import org.l2jmobius.gameserver.datatables.SkillTable;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.skills.effects.EffectForce; import org.l2jmobius.gameserver.model.skills.effects.EffectForce;
/** /**
* @author kombat * @author kombat

View File

@@ -36,6 +36,7 @@ import org.l2jmobius.gameserver.model.actor.instance.SummonInstance;
import org.l2jmobius.gameserver.model.entity.DimensionalRift; import org.l2jmobius.gameserver.model.entity.DimensionalRift;
import org.l2jmobius.gameserver.model.entity.sevensigns.SevenSignsFestival; import org.l2jmobius.gameserver.model.entity.sevensigns.SevenSignsFestival;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Stats;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.CreatureSay; import org.l2jmobius.gameserver.network.serverpackets.CreatureSay;
import org.l2jmobius.gameserver.network.serverpackets.ExCloseMPCC; import org.l2jmobius.gameserver.network.serverpackets.ExCloseMPCC;
@@ -47,7 +48,6 @@ import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowAll;
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDelete; import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDelete;
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDeleteAll; import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDeleteAll;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.Stats;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
/** /**

View File

@@ -49,29 +49,29 @@ import org.l2jmobius.gameserver.model.entity.event.CTF;
import org.l2jmobius.gameserver.model.entity.event.DM; import org.l2jmobius.gameserver.model.entity.event.DM;
import org.l2jmobius.gameserver.model.entity.event.TvT; import org.l2jmobius.gameserver.model.entity.event.TvT;
import org.l2jmobius.gameserver.model.entity.siege.Siege; import org.l2jmobius.gameserver.model.entity.siege.Siege;
import org.l2jmobius.gameserver.model.skills.BaseStats;
import org.l2jmobius.gameserver.model.skills.Env;
import org.l2jmobius.gameserver.model.skills.Formulas;
import org.l2jmobius.gameserver.model.skills.Stats;
import org.l2jmobius.gameserver.model.skills.conditions.Condition;
import org.l2jmobius.gameserver.model.skills.effects.EffectCharge;
import org.l2jmobius.gameserver.model.skills.effects.EffectTemplate;
import org.l2jmobius.gameserver.model.skills.funcs.Func;
import org.l2jmobius.gameserver.model.skills.funcs.FuncTemplate;
import org.l2jmobius.gameserver.model.skills.handlers.SkillCharge;
import org.l2jmobius.gameserver.model.skills.handlers.SkillChargeDmg;
import org.l2jmobius.gameserver.model.skills.handlers.SkillChargeEffect;
import org.l2jmobius.gameserver.model.skills.handlers.SkillCreateItem;
import org.l2jmobius.gameserver.model.skills.handlers.SkillDefault;
import org.l2jmobius.gameserver.model.skills.handlers.SkillDrain;
import org.l2jmobius.gameserver.model.skills.handlers.SkillSeed;
import org.l2jmobius.gameserver.model.skills.handlers.SkillSignet;
import org.l2jmobius.gameserver.model.skills.handlers.SkillSignetCasttime;
import org.l2jmobius.gameserver.model.skills.handlers.SkillSummon;
import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.EtcStatusUpdate; import org.l2jmobius.gameserver.network.serverpackets.EtcStatusUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.BaseStats;
import org.l2jmobius.gameserver.skills.Env;
import org.l2jmobius.gameserver.skills.Formulas;
import org.l2jmobius.gameserver.skills.Stats;
import org.l2jmobius.gameserver.skills.conditions.Condition;
import org.l2jmobius.gameserver.skills.effects.EffectCharge;
import org.l2jmobius.gameserver.skills.effects.EffectTemplate;
import org.l2jmobius.gameserver.skills.funcs.Func;
import org.l2jmobius.gameserver.skills.funcs.FuncTemplate;
import org.l2jmobius.gameserver.skills.handlers.SkillCharge;
import org.l2jmobius.gameserver.skills.handlers.SkillChargeDmg;
import org.l2jmobius.gameserver.skills.handlers.SkillChargeEffect;
import org.l2jmobius.gameserver.skills.handlers.SkillCreateItem;
import org.l2jmobius.gameserver.skills.handlers.SkillDefault;
import org.l2jmobius.gameserver.skills.handlers.SkillDrain;
import org.l2jmobius.gameserver.skills.handlers.SkillSeed;
import org.l2jmobius.gameserver.skills.handlers.SkillSignet;
import org.l2jmobius.gameserver.skills.handlers.SkillSignetCasttime;
import org.l2jmobius.gameserver.skills.handlers.SkillSummon;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
public abstract class Skill public abstract class Skill

View File

@@ -30,7 +30,7 @@ import java.util.stream.Collectors;
import org.l2jmobius.commons.util.TimeUtil; import org.l2jmobius.commons.util.TimeUtil;
import org.l2jmobius.gameserver.model.interfaces.IParserAdvUtils; import org.l2jmobius.gameserver.model.interfaces.IParserAdvUtils;
import org.l2jmobius.gameserver.skills.holders.SkillHolder; import org.l2jmobius.gameserver.model.skills.holders.SkillHolder;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
/** /**

View File

@@ -57,6 +57,7 @@ import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.items.type.EtcItemType; import org.l2jmobius.gameserver.model.items.type.EtcItemType;
import org.l2jmobius.gameserver.model.quest.Quest; import org.l2jmobius.gameserver.model.quest.Quest;
import org.l2jmobius.gameserver.model.skills.Stats;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.clientpackets.Say2; import org.l2jmobius.gameserver.network.clientpackets.Say2;
import org.l2jmobius.gameserver.network.serverpackets.CreatureSay; import org.l2jmobius.gameserver.network.serverpackets.CreatureSay;
@@ -64,7 +65,6 @@ import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.script.EventDroplist; import org.l2jmobius.gameserver.script.EventDroplist;
import org.l2jmobius.gameserver.script.EventDroplist.DateDrop; import org.l2jmobius.gameserver.script.EventDroplist.DateDrop;
import org.l2jmobius.gameserver.skills.Stats;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
/** /**

View File

@@ -99,6 +99,12 @@ import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.items.type.WeaponType; import org.l2jmobius.gameserver.model.items.type.WeaponType;
import org.l2jmobius.gameserver.model.quest.Quest; import org.l2jmobius.gameserver.model.quest.Quest;
import org.l2jmobius.gameserver.model.quest.QuestState; import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.model.skills.Calculator;
import org.l2jmobius.gameserver.model.skills.Formulas;
import org.l2jmobius.gameserver.model.skills.Stats;
import org.l2jmobius.gameserver.model.skills.effects.EffectCharge;
import org.l2jmobius.gameserver.model.skills.funcs.Func;
import org.l2jmobius.gameserver.model.skills.holders.ISkillsHolder;
import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.model.zone.type.BossZone; import org.l2jmobius.gameserver.model.zone.type.BossZone;
import org.l2jmobius.gameserver.model.zone.type.TownZone; import org.l2jmobius.gameserver.model.zone.type.TownZone;
@@ -130,12 +136,6 @@ import org.l2jmobius.gameserver.network.serverpackets.TargetUnselected;
import org.l2jmobius.gameserver.network.serverpackets.TeleportToLocation; import org.l2jmobius.gameserver.network.serverpackets.TeleportToLocation;
import org.l2jmobius.gameserver.network.serverpackets.ValidateLocation; import org.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
import org.l2jmobius.gameserver.network.serverpackets.ValidateLocationInVehicle; import org.l2jmobius.gameserver.network.serverpackets.ValidateLocationInVehicle;
import org.l2jmobius.gameserver.skills.Calculator;
import org.l2jmobius.gameserver.skills.Formulas;
import org.l2jmobius.gameserver.skills.Stats;
import org.l2jmobius.gameserver.skills.effects.EffectCharge;
import org.l2jmobius.gameserver.skills.funcs.Func;
import org.l2jmobius.gameserver.skills.holders.ISkillsHolder;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
/** /**

View File

@@ -36,11 +36,11 @@ import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Attackable; import org.l2jmobius.gameserver.model.actor.Attackable;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.entity.olympiad.Olympiad; import org.l2jmobius.gameserver.model.entity.olympiad.Olympiad;
import org.l2jmobius.gameserver.model.skills.Formulas;
import org.l2jmobius.gameserver.model.skills.handlers.SkillDrain;
import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse; import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
import org.l2jmobius.gameserver.skills.Formulas;
import org.l2jmobius.gameserver.skills.handlers.SkillDrain;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
/** /**

View File

@@ -72,6 +72,7 @@ import org.l2jmobius.gameserver.model.multisell.Multisell;
import org.l2jmobius.gameserver.model.quest.Quest; import org.l2jmobius.gameserver.model.quest.Quest;
import org.l2jmobius.gameserver.model.quest.QuestState; import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.model.quest.State; import org.l2jmobius.gameserver.model.quest.State;
import org.l2jmobius.gameserver.model.skills.Stats;
import org.l2jmobius.gameserver.model.spawn.Spawn; import org.l2jmobius.gameserver.model.spawn.Spawn;
import org.l2jmobius.gameserver.model.zone.type.TownZone; import org.l2jmobius.gameserver.model.zone.type.TownZone;
import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.GameClient;
@@ -91,7 +92,6 @@ import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate; import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.network.serverpackets.ValidateLocation; import org.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
import org.l2jmobius.gameserver.skills.Stats;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager; import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
/** /**

View File

@@ -159,6 +159,11 @@ import org.l2jmobius.gameserver.model.items.type.WeaponType;
import org.l2jmobius.gameserver.model.quest.Quest; import org.l2jmobius.gameserver.model.quest.Quest;
import org.l2jmobius.gameserver.model.quest.QuestState; import org.l2jmobius.gameserver.model.quest.QuestState;
import org.l2jmobius.gameserver.model.quest.State; import org.l2jmobius.gameserver.model.quest.State;
import org.l2jmobius.gameserver.model.skills.BaseStats;
import org.l2jmobius.gameserver.model.skills.Formulas;
import org.l2jmobius.gameserver.model.skills.Stats;
import org.l2jmobius.gameserver.model.skills.effects.EffectCharge;
import org.l2jmobius.gameserver.model.skills.handlers.SkillSummon;
import org.l2jmobius.gameserver.model.variables.AccountVariables; import org.l2jmobius.gameserver.model.variables.AccountVariables;
import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.model.variables.PlayerVariables;
import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneId;
@@ -221,11 +226,6 @@ import org.l2jmobius.gameserver.network.serverpackets.TradePressOwnOk;
import org.l2jmobius.gameserver.network.serverpackets.TradeStart; import org.l2jmobius.gameserver.network.serverpackets.TradeStart;
import org.l2jmobius.gameserver.network.serverpackets.UserInfo; import org.l2jmobius.gameserver.network.serverpackets.UserInfo;
import org.l2jmobius.gameserver.network.serverpackets.ValidateLocation; import org.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
import org.l2jmobius.gameserver.skills.BaseStats;
import org.l2jmobius.gameserver.skills.Formulas;
import org.l2jmobius.gameserver.skills.Stats;
import org.l2jmobius.gameserver.skills.effects.EffectCharge;
import org.l2jmobius.gameserver.skills.handlers.SkillSummon;
import org.l2jmobius.gameserver.util.Broadcast; import org.l2jmobius.gameserver.util.Broadcast;
import org.l2jmobius.gameserver.util.FloodProtectors; import org.l2jmobius.gameserver.util.FloodProtectors;
import org.l2jmobius.gameserver.util.IllegalPlayerAction; import org.l2jmobius.gameserver.util.IllegalPlayerAction;

View File

@@ -20,10 +20,10 @@ import org.l2jmobius.Config;
import org.l2jmobius.gameserver.model.Skill; import org.l2jmobius.gameserver.model.Skill;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.skills.Calculator;
import org.l2jmobius.gameserver.model.skills.Env;
import org.l2jmobius.gameserver.model.skills.Stats;
import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.skills.Calculator;
import org.l2jmobius.gameserver.skills.Env;
import org.l2jmobius.gameserver.skills.Stats;
public class CreatureStat public class CreatureStat
{ {

View File

@@ -17,7 +17,7 @@
package org.l2jmobius.gameserver.model.actor.stat; package org.l2jmobius.gameserver.model.actor.stat;
import org.l2jmobius.gameserver.model.actor.instance.NpcInstance; import org.l2jmobius.gameserver.model.actor.instance.NpcInstance;
import org.l2jmobius.gameserver.skills.Stats; import org.l2jmobius.gameserver.model.skills.Stats;
public class NpcStat extends CreatureStat public class NpcStat extends CreatureStat
{ {

View File

@@ -21,11 +21,11 @@ import org.l2jmobius.gameserver.datatables.xml.ExperienceData;
import org.l2jmobius.gameserver.model.Skill; import org.l2jmobius.gameserver.model.Skill;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PetInstance; import org.l2jmobius.gameserver.model.actor.instance.PetInstance;
import org.l2jmobius.gameserver.model.skills.Stats;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.PetInfo; import org.l2jmobius.gameserver.network.serverpackets.PetInfo;
import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate; import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.Stats;
public class PetStat extends SummonStat public class PetStat extends SummonStat
{ {

View File

@@ -32,8 +32,8 @@ import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.actor.instance.SummonInstance; import org.l2jmobius.gameserver.model.actor.instance.SummonInstance;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat; import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.entity.Duel; import org.l2jmobius.gameserver.model.entity.Duel;
import org.l2jmobius.gameserver.model.skills.Formulas;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed; import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.skills.Formulas;
public class CreatureStatus public class CreatureStatus
{ {

View File

@@ -23,9 +23,9 @@ import org.l2jmobius.gameserver.model.actor.instance.NpcInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.actor.instance.SummonInstance; import org.l2jmobius.gameserver.model.actor.instance.SummonInstance;
import org.l2jmobius.gameserver.model.entity.Duel; import org.l2jmobius.gameserver.model.entity.Duel;
import org.l2jmobius.gameserver.model.skills.Stats;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.Stats;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
public class PlayerStatus extends PlayableStatus public class PlayerStatus extends PlayableStatus

View File

@@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.model.Skill;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.base.ClassId; import org.l2jmobius.gameserver.model.base.ClassId;
import org.l2jmobius.gameserver.model.quest.Quest; import org.l2jmobius.gameserver.model.quest.Quest;
import org.l2jmobius.gameserver.skills.Stats; import org.l2jmobius.gameserver.model.skills.Stats;
/** /**
* This cl contains all generic data of a Spawn object.<BR> * This cl contains all generic data of a Spawn object.<BR>

View File

@@ -25,9 +25,9 @@ import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.items.type.ArmorType; import org.l2jmobius.gameserver.model.items.type.ArmorType;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
import org.l2jmobius.gameserver.skills.funcs.Func; import org.l2jmobius.gameserver.model.skills.funcs.Func;
import org.l2jmobius.gameserver.skills.funcs.FuncTemplate; import org.l2jmobius.gameserver.model.skills.funcs.FuncTemplate;
/** /**
* This class is dedicated to the management of armors. * This class is dedicated to the management of armors.

View File

@@ -26,10 +26,10 @@ import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.items.type.EtcItemType; import org.l2jmobius.gameserver.model.items.type.EtcItemType;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
import org.l2jmobius.gameserver.skills.effects.EffectTemplate; import org.l2jmobius.gameserver.model.skills.effects.EffectTemplate;
import org.l2jmobius.gameserver.skills.funcs.Func; import org.l2jmobius.gameserver.model.skills.funcs.Func;
import org.l2jmobius.gameserver.skills.funcs.FuncTemplate; import org.l2jmobius.gameserver.model.skills.funcs.FuncTemplate;
/** /**
* This class contains all informations concerning the item (weapon, armor, etc).<BR> * This class contains all informations concerning the item (weapon, armor, etc).<BR>

View File

@@ -33,10 +33,10 @@ import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.items.type.WeaponType; import org.l2jmobius.gameserver.model.items.type.WeaponType;
import org.l2jmobius.gameserver.model.quest.Quest; import org.l2jmobius.gameserver.model.quest.Quest;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
import org.l2jmobius.gameserver.skills.conditions.ConditionGameChance; import org.l2jmobius.gameserver.model.skills.conditions.ConditionGameChance;
import org.l2jmobius.gameserver.skills.funcs.Func; import org.l2jmobius.gameserver.model.skills.funcs.Func;
import org.l2jmobius.gameserver.skills.funcs.FuncTemplate; import org.l2jmobius.gameserver.model.skills.funcs.FuncTemplate;
/** /**
* This class is dedicated to the management of weapons. * This class is dedicated to the management of weapons.

View File

@@ -43,12 +43,12 @@ import org.l2jmobius.gameserver.model.items.Armor;
import org.l2jmobius.gameserver.model.items.EtcItem; import org.l2jmobius.gameserver.model.items.EtcItem;
import org.l2jmobius.gameserver.model.items.Item; import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.items.Weapon; import org.l2jmobius.gameserver.model.items.Weapon;
import org.l2jmobius.gameserver.model.skills.funcs.Func;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed; import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate; import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.funcs.Func;
import org.l2jmobius.gameserver.util.IllegalPlayerAction; import org.l2jmobius.gameserver.util.IllegalPlayerAction;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;

View File

@@ -33,6 +33,7 @@ import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.instance.NpcInstance; import org.l2jmobius.gameserver.model.actor.instance.NpcInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Stats;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.ExShowQuestMark; import org.l2jmobius.gameserver.network.serverpackets.ExShowQuestMark;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
@@ -45,7 +46,6 @@ import org.l2jmobius.gameserver.network.serverpackets.TutorialCloseHtml;
import org.l2jmobius.gameserver.network.serverpackets.TutorialEnableClientEvent; import org.l2jmobius.gameserver.network.serverpackets.TutorialEnableClientEvent;
import org.l2jmobius.gameserver.network.serverpackets.TutorialShowHtml; import org.l2jmobius.gameserver.network.serverpackets.TutorialShowHtml;
import org.l2jmobius.gameserver.network.serverpackets.TutorialShowQuestionMark; import org.l2jmobius.gameserver.network.serverpackets.TutorialShowQuestionMark;
import org.l2jmobius.gameserver.skills.Stats;
/** /**
* @author Luis Arias * @author Luis Arias

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills; package org.l2jmobius.gameserver.model.skills;
import java.io.File; import java.io.File;
import java.util.NoSuchElementException; import java.util.NoSuchElementException;

View File

@@ -14,13 +14,13 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills; package org.l2jmobius.gameserver.model.skills;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays; import java.util.Arrays;
import java.util.List; import java.util.List;
import org.l2jmobius.gameserver.skills.funcs.Func; import org.l2jmobius.gameserver.model.skills.funcs.Func;
/** /**
* A calculator is created to manage and dynamically calculate the effect of a character property (ex : MAX_HP, REGENERATE_HP_RATE...). In fact, each calculator is a table of Func object in which each Func represents a mathematic function : <BR> * A calculator is created to manage and dynamically calculate the effect of a character property (ex : MAX_HP, REGENERATE_HP_RATE...). In fact, each calculator is a table of Func object in which each Func represents a mathematic function : <BR>

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills; package org.l2jmobius.gameserver.model.skills;
import org.l2jmobius.gameserver.model.Skill; import org.l2jmobius.gameserver.model.Skill;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills; package org.l2jmobius.gameserver.model.skills;
import java.util.logging.Logger; import java.util.logging.Logger;
@@ -47,14 +47,14 @@ import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.items.Weapon; import org.l2jmobius.gameserver.model.items.Weapon;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.items.type.WeaponType; import org.l2jmobius.gameserver.model.items.type.WeaponType;
import org.l2jmobius.gameserver.model.skills.conditions.ConditionPlayerState;
import org.l2jmobius.gameserver.model.skills.conditions.ConditionPlayerState.CheckPlayerState;
import org.l2jmobius.gameserver.model.skills.conditions.ConditionUsingItemType;
import org.l2jmobius.gameserver.model.skills.effects.EffectTemplate;
import org.l2jmobius.gameserver.model.skills.funcs.Func;
import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.conditions.ConditionPlayerState;
import org.l2jmobius.gameserver.skills.conditions.ConditionPlayerState.CheckPlayerState;
import org.l2jmobius.gameserver.skills.conditions.ConditionUsingItemType;
import org.l2jmobius.gameserver.skills.effects.EffectTemplate;
import org.l2jmobius.gameserver.skills.funcs.Func;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
/** /**

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills; package org.l2jmobius.gameserver.model.skills;
import java.util.NoSuchElementException; import java.util.NoSuchElementException;

View File

@@ -14,9 +14,9 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author mkizub * @author mkizub

View File

@@ -14,10 +14,10 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
import org.l2jmobius.gameserver.skills.effects.EffectSeed; import org.l2jmobius.gameserver.model.skills.effects.EffectSeed;
/** /**
* @author Advi * @author Advi

View File

@@ -14,12 +14,12 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.model.Effect; import org.l2jmobius.gameserver.model.Effect;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
import org.l2jmobius.gameserver.skills.effects.EffectBattleForce; import org.l2jmobius.gameserver.model.skills.effects.EffectBattleForce;
import org.l2jmobius.gameserver.skills.effects.EffectSpellForce; import org.l2jmobius.gameserver.model.skills.effects.EffectSpellForce;
/** /**
* @author kombat * @author kombat

View File

@@ -14,10 +14,10 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author Advi * @author Advi

View File

@@ -14,10 +14,10 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.GameTimeController; import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author mkizub * @author mkizub

View File

@@ -14,9 +14,9 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author mkizub * @author mkizub

View File

@@ -14,9 +14,9 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author mkizub * @author mkizub

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
/** /**
* @author mkizub * @author mkizub

View File

@@ -14,9 +14,9 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author mkizub * @author mkizub

View File

@@ -14,9 +14,9 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author mkizub * @author mkizub

View File

@@ -14,9 +14,9 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author mkizub * @author mkizub

View File

@@ -14,11 +14,11 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author mkizub * @author mkizub

View File

@@ -14,12 +14,12 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import java.util.ArrayList; import java.util.ArrayList;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* The Class ConditionPlayerClassIdRestriction. Credits: l2jserver * The Class ConditionPlayerClassIdRestriction. Credits: l2jserver

View File

@@ -14,9 +14,9 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author mr * @author mr

View File

@@ -14,9 +14,9 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
public class ConditionPlayerHpPercentage extends Condition public class ConditionPlayerHpPercentage extends Condition
{ {

View File

@@ -14,9 +14,9 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author mkizub * @author mkizub

View File

@@ -14,9 +14,9 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
public class ConditionPlayerMp extends Condition public class ConditionPlayerMp extends Condition
{ {

View File

@@ -14,11 +14,11 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.base.Race; import org.l2jmobius.gameserver.model.base.Race;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author mkizub * @author mkizub

View File

@@ -14,10 +14,10 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author mkizub * @author mkizub

View File

@@ -14,11 +14,11 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
import org.l2jmobius.gameserver.skills.Stats; import org.l2jmobius.gameserver.model.skills.Stats;
/** /**
* The Class ConditionPlayerWeight. * The Class ConditionPlayerWeight.

View File

@@ -14,10 +14,10 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
import org.l2jmobius.gameserver.skills.Stats; import org.l2jmobius.gameserver.model.skills.Stats;
/** /**
* @author mkizub * @author mkizub

View File

@@ -14,12 +14,12 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.model.Inventory; import org.l2jmobius.gameserver.model.Inventory;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author mkizub * @author mkizub

View File

@@ -14,12 +14,12 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.model.Inventory; import org.l2jmobius.gameserver.model.Inventory;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author mkizub * @author mkizub

View File

@@ -14,12 +14,12 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance; import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author mkizub * @author mkizub

View File

@@ -14,12 +14,12 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.model.Inventory; import org.l2jmobius.gameserver.model.Inventory;
import org.l2jmobius.gameserver.model.items.Armor; import org.l2jmobius.gameserver.model.items.Armor;
import org.l2jmobius.gameserver.model.items.Item; import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author mkizub * @author mkizub

View File

@@ -14,12 +14,12 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import java.util.List; import java.util.List;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
public class ConditionTargetClassIdRestriction extends Condition public class ConditionTargetClassIdRestriction extends Condition
{ {

View File

@@ -14,9 +14,9 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author mkizub * @author mkizub

View File

@@ -14,9 +14,9 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author mkizub * @author mkizub

View File

@@ -14,11 +14,11 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author eX1steam * @author eX1steam

View File

@@ -14,12 +14,12 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import java.util.List; import java.util.List;
import org.l2jmobius.gameserver.model.actor.instance.NpcInstance; import org.l2jmobius.gameserver.model.actor.instance.NpcInstance;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author nBd * @author nBd

View File

@@ -14,10 +14,10 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.model.items.Weapon; import org.l2jmobius.gameserver.model.items.Weapon;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author mkizub * @author mkizub

View File

@@ -14,12 +14,12 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
import org.l2jmobius.gameserver.skills.Stats; import org.l2jmobius.gameserver.model.skills.Stats;
/** /**
* The Class ConditionPlayerWeight. * The Class ConditionPlayerWeight.

View File

@@ -14,14 +14,14 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.model.Inventory; import org.l2jmobius.gameserver.model.Inventory;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.items.Item; import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.items.type.ArmorType; import org.l2jmobius.gameserver.model.items.type.ArmorType;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* The Class ConditionUsingItemType. * The Class ConditionUsingItemType.

View File

@@ -14,9 +14,9 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author mkizub * @author mkizub

View File

@@ -14,9 +14,9 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.conditions; package org.l2jmobius.gameserver.model.skills.conditions;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author Steuf * @author Steuf

View File

@@ -14,9 +14,9 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.effects; package org.l2jmobius.gameserver.model.skills.effects;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author kombat * @author kombat

View File

@@ -14,12 +14,12 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.effects; package org.l2jmobius.gameserver.model.skills.effects;
import org.l2jmobius.gameserver.datatables.SkillTable; import org.l2jmobius.gameserver.datatables.SkillTable;
import org.l2jmobius.gameserver.model.Effect; import org.l2jmobius.gameserver.model.Effect;
import org.l2jmobius.gameserver.model.Skill; import org.l2jmobius.gameserver.model.Skill;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author kombat * @author kombat

View File

@@ -14,13 +14,13 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.effects; package org.l2jmobius.gameserver.model.skills.effects;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.model.Effect; import org.l2jmobius.gameserver.model.Effect;
import org.l2jmobius.gameserver.model.actor.Summon; import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author decad * @author decad

View File

@@ -14,10 +14,10 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.effects; package org.l2jmobius.gameserver.model.skills.effects;
import org.l2jmobius.gameserver.model.Effect; import org.l2jmobius.gameserver.model.Effect;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
public class EffectBigHead extends Effect public class EffectBigHead extends Effect
{ {

View File

@@ -14,10 +14,10 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.effects; package org.l2jmobius.gameserver.model.skills.effects;
import org.l2jmobius.gameserver.model.Effect; import org.l2jmobius.gameserver.model.Effect;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
public class EffectBlockBuff extends Effect public class EffectBlockBuff extends Effect
{ {

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.effects; package org.l2jmobius.gameserver.model.skills.effects;
import org.l2jmobius.gameserver.model.Effect; import org.l2jmobius.gameserver.model.Effect;
import org.l2jmobius.gameserver.model.actor.instance.ArtefactInstance; import org.l2jmobius.gameserver.model.actor.instance.ArtefactInstance;
@@ -23,10 +23,10 @@ import org.l2jmobius.gameserver.model.actor.instance.EffectPointInstance;
import org.l2jmobius.gameserver.model.actor.instance.FolkInstance; import org.l2jmobius.gameserver.model.actor.instance.FolkInstance;
import org.l2jmobius.gameserver.model.actor.instance.SiegeFlagInstance; import org.l2jmobius.gameserver.model.actor.instance.SiegeFlagInstance;
import org.l2jmobius.gameserver.model.actor.instance.SiegeSummonInstance; import org.l2jmobius.gameserver.model.actor.instance.SiegeSummonInstance;
import org.l2jmobius.gameserver.model.skills.Env;
import org.l2jmobius.gameserver.network.serverpackets.BeginRotation; import org.l2jmobius.gameserver.network.serverpackets.BeginRotation;
import org.l2jmobius.gameserver.network.serverpackets.StopRotation; import org.l2jmobius.gameserver.network.serverpackets.StopRotation;
import org.l2jmobius.gameserver.network.serverpackets.ValidateLocation; import org.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
import org.l2jmobius.gameserver.skills.Env;
/** /**
* @author programmos, sword developers Implementation of the Bluff Effect * @author programmos, sword developers Implementation of the Bluff Effect

View File

@@ -14,10 +14,10 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.effects; package org.l2jmobius.gameserver.model.skills.effects;
import org.l2jmobius.gameserver.model.Effect; import org.l2jmobius.gameserver.model.Effect;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author mkizub TODO To change the template for this generated type comment go to Window - Preferences - Java - Code Style - Code Templates * @author mkizub TODO To change the template for this generated type comment go to Window - Preferences - Java - Code Style - Code Templates

View File

@@ -14,16 +14,16 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.effects; package org.l2jmobius.gameserver.model.skills.effects;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.model.Effect; import org.l2jmobius.gameserver.model.Effect;
import org.l2jmobius.gameserver.model.Skill.SkillType; import org.l2jmobius.gameserver.model.Skill.SkillType;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.skills.Env;
import org.l2jmobius.gameserver.model.skills.Stats;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.Env;
import org.l2jmobius.gameserver.skills.Stats;
final class EffectCancel extends Effect final class EffectCancel extends Effect
{ {

View File

@@ -14,16 +14,16 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.effects; package org.l2jmobius.gameserver.model.skills.effects;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.model.Effect; import org.l2jmobius.gameserver.model.Effect;
import org.l2jmobius.gameserver.model.Skill.SkillType; import org.l2jmobius.gameserver.model.Skill.SkillType;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.skills.Env;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.Env;
public class EffectChameleonRest extends Effect public class EffectChameleonRest extends Effect
{ {

View File

@@ -14,14 +14,14 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.effects; package org.l2jmobius.gameserver.model.skills.effects;
import org.l2jmobius.gameserver.model.Effect; import org.l2jmobius.gameserver.model.Effect;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.skills.Env;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.EtcStatusUpdate; import org.l2jmobius.gameserver.network.serverpackets.EtcStatusUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.Env;
public class EffectCharge extends Effect public class EffectCharge extends Effect
{ {

View File

@@ -14,11 +14,11 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.effects; package org.l2jmobius.gameserver.model.skills.effects;
import org.l2jmobius.gameserver.model.Effect; import org.l2jmobius.gameserver.model.Effect;
import org.l2jmobius.gameserver.model.actor.Playable; import org.l2jmobius.gameserver.model.actor.Playable;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author kerberos_20 * @author kerberos_20

View File

@@ -14,15 +14,15 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.effects; package org.l2jmobius.gameserver.model.skills.effects;
import org.l2jmobius.gameserver.model.Effect; import org.l2jmobius.gameserver.model.Effect;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.clan.Clan; import org.l2jmobius.gameserver.model.clan.Clan;
import org.l2jmobius.gameserver.model.skills.Env;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.skills.Env;
/** /**
* @author ZaKaX (Ghost @ L2D) * @author ZaKaX (Ghost @ L2D)

View File

@@ -14,11 +14,11 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.effects; package org.l2jmobius.gameserver.model.skills.effects;
import org.l2jmobius.gameserver.model.Effect; import org.l2jmobius.gameserver.model.Effect;
import org.l2jmobius.gameserver.model.skills.Env;
import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate; import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate;
import org.l2jmobius.gameserver.skills.Env;
class EffectCombatPointHealOverTime extends Effect class EffectCombatPointHealOverTime extends Effect
{ {

View File

@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver.skills.effects; package org.l2jmobius.gameserver.model.skills.effects;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
@@ -25,7 +25,7 @@ import org.l2jmobius.gameserver.model.Effect;
import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Attackable; import org.l2jmobius.gameserver.model.actor.Attackable;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.skills.Env; import org.l2jmobius.gameserver.model.skills.Env;
/** /**
* @author littlecrow Implementation of the Confusion Effect * @author littlecrow Implementation of the Confusion Effect

Some files were not shown because too many files have changed in this diff Show More