Implementation for Combat Scroll.
Contributed by CostyKiller.
This commit is contained in:
		| @@ -534,7 +534,63 @@ | ||||
| 	<skill id="40141" toLevel="1" name="Combat Scroll"> | ||||
| 		<!-- For 20 min., Max HP/ MP/ CP +300, P./ M. Atk. +200, Atk. Spd./ Casting Spd. +60, P. Critical Rate/ M. Skill Critical Rate +20, P. Critical Damage/ M. Skill Critical Damage +10%. The effect remains after death. You can cancel the effect by yourself. --> | ||||
| 		<icon>icon.skill0000</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<hitTime>500</hitTime> | ||||
| 		<reuseDelay>60000</reuseDelay> | ||||
| 		<hitTime>4000</hitTime> | ||||
| 		<abnormalTime>1200</abnormalTime> | ||||
| 		<abnormalType>MULTI_BUFF</abnormalType> | ||||
| 		<abnormalLevel>1</abnormalLevel> | ||||
| 		<stayAfterDeath>true</stayAfterDeath> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLevel>1</magicLevel> | ||||
| 		<itemConsumeCount>1</itemConsumeCount> | ||||
| 		<itemConsumeId>91975</itemConsumeId> <!-- Combat Scroll (Time-limited) --> | ||||
| 		<effects> | ||||
| 			<effect name="MaxHp"> | ||||
| 				<amount>300</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MaxMp"> | ||||
| 				<amount>300</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MaxCp"> | ||||
| 				<amount>300</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MAtk"> | ||||
| 				<amount>200</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalAttackSpeed"> | ||||
| 				<amount>60</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalAttackSpeed"> | ||||
| 				<amount>60</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="CriticalRate"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicCriticalRate"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="CriticalDamage"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicCriticalDamage"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="40142" toLevel="1" name="Whale"> | ||||
| 		<icon>icon.skill0000</icon> | ||||
|   | ||||
| @@ -1132,7 +1132,60 @@ | ||||
| 		<operateType>A2</operateType> | ||||
| 		<isMagic>1</isMagic> <!-- Magic Skill --> | ||||
| 		<hitTime>500</hitTime> | ||||
| 		<reuseDelay>2000</reuseDelay> | ||||
| 		<reuseDelay>60000</reuseDelay> | ||||
| 		<hitTime>4000</hitTime> | ||||
| 		<abnormalTime>1200</abnormalTime> | ||||
| 		<abnormalType>MULTI_BUFF</abnormalType> | ||||
| 		<abnormalLevel>1</abnormalLevel> | ||||
| 		<stayAfterDeath>true</stayAfterDeath> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<magicLevel>1</magicLevel> | ||||
| 		<itemConsumeCount>1</itemConsumeCount> | ||||
| 		<itemConsumeId>93486</itemConsumeId> <!-- Combat Scroll --> | ||||
| 		<effects> | ||||
| 			<effect name="MaxHp"> | ||||
| 				<amount>300</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MaxMp"> | ||||
| 				<amount>300</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MaxCp"> | ||||
| 				<amount>300</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MAtk"> | ||||
| 				<amount>200</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalAttackSpeed"> | ||||
| 				<amount>60</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalAttackSpeed"> | ||||
| 				<amount>60</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="CriticalRate"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicCriticalRate"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="CriticalDamage"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicCriticalDamage"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="50173" toLevel="1" name="Paralysis Resistance Scroll"> | ||||
| 		<!-- For 20 min., Paralysis Resistance +$s1. --> | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 MobiusDevelopment
					MobiusDevelopment