Implementation for Combat Scroll.
Contributed by CostyKiller.
This commit is contained in:
		@@ -534,7 +534,63 @@
 | 
			
		||||
	<skill id="40141" toLevel="1" name="Combat Scroll">
 | 
			
		||||
		<!-- For 20 min., Max HP/ MP/ CP +300, P./ M. Atk. +200, Atk. Spd./ Casting Spd. +60, P. Critical Rate/ M. Skill Critical Rate +20, P. Critical Damage/ M. Skill Critical Damage +10%. The effect remains after death. You can cancel the effect by yourself. -->
 | 
			
		||||
		<icon>icon.skill0000</icon>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<operateType>A2</operateType>
 | 
			
		||||
		<isMagic>1</isMagic> <!-- Magic Skill -->
 | 
			
		||||
		<hitTime>500</hitTime>
 | 
			
		||||
		<reuseDelay>60000</reuseDelay>
 | 
			
		||||
		<hitTime>4000</hitTime>
 | 
			
		||||
		<abnormalTime>1200</abnormalTime>
 | 
			
		||||
		<abnormalType>MULTI_BUFF</abnormalType>
 | 
			
		||||
		<abnormalLevel>1</abnormalLevel>
 | 
			
		||||
		<stayAfterDeath>true</stayAfterDeath>
 | 
			
		||||
		<targetType>SELF</targetType>
 | 
			
		||||
		<affectScope>SINGLE</affectScope>
 | 
			
		||||
		<magicCriticalRate>5</magicCriticalRate>
 | 
			
		||||
		<magicLevel>1</magicLevel>
 | 
			
		||||
		<itemConsumeCount>1</itemConsumeCount>
 | 
			
		||||
		<itemConsumeId>91975</itemConsumeId> <!-- Combat Scroll (Time-limited) -->
 | 
			
		||||
		<effects>
 | 
			
		||||
			<effect name="MaxHp">
 | 
			
		||||
				<amount>300</amount>
 | 
			
		||||
				<mode>DIFF</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="MaxMp">
 | 
			
		||||
				<amount>300</amount>
 | 
			
		||||
				<mode>DIFF</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="MaxCp">
 | 
			
		||||
				<amount>300</amount>
 | 
			
		||||
				<mode>DIFF</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="MAtk">
 | 
			
		||||
				<amount>200</amount>
 | 
			
		||||
				<mode>DIFF</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="PhysicalAttackSpeed">
 | 
			
		||||
				<amount>60</amount>
 | 
			
		||||
				<mode>DIFF</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="MagicalAttackSpeed">
 | 
			
		||||
				<amount>60</amount>
 | 
			
		||||
				<mode>DIFF</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="CriticalRate">
 | 
			
		||||
				<amount>20</amount>
 | 
			
		||||
				<mode>DIFF</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="MagicCriticalRate">
 | 
			
		||||
				<amount>20</amount>
 | 
			
		||||
				<mode>DIFF</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="CriticalDamage">
 | 
			
		||||
				<amount>10</amount>
 | 
			
		||||
				<mode>PER</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="MagicCriticalDamage">
 | 
			
		||||
				<amount>10</amount>
 | 
			
		||||
				<mode>PER</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
		</effects>
 | 
			
		||||
	</skill>
 | 
			
		||||
	<skill id="40142" toLevel="1" name="Whale">
 | 
			
		||||
		<icon>icon.skill0000</icon>
 | 
			
		||||
 
 | 
			
		||||
@@ -1132,7 +1132,60 @@
 | 
			
		||||
		<operateType>A2</operateType>
 | 
			
		||||
		<isMagic>1</isMagic> <!-- Magic Skill -->
 | 
			
		||||
		<hitTime>500</hitTime>
 | 
			
		||||
		<reuseDelay>2000</reuseDelay>
 | 
			
		||||
		<reuseDelay>60000</reuseDelay>
 | 
			
		||||
		<hitTime>4000</hitTime>
 | 
			
		||||
		<abnormalTime>1200</abnormalTime>
 | 
			
		||||
		<abnormalType>MULTI_BUFF</abnormalType>
 | 
			
		||||
		<abnormalLevel>1</abnormalLevel>
 | 
			
		||||
		<stayAfterDeath>true</stayAfterDeath>
 | 
			
		||||
		<targetType>SELF</targetType>
 | 
			
		||||
		<affectScope>SINGLE</affectScope>
 | 
			
		||||
		<magicCriticalRate>5</magicCriticalRate>
 | 
			
		||||
		<magicLevel>1</magicLevel>
 | 
			
		||||
		<itemConsumeCount>1</itemConsumeCount>
 | 
			
		||||
		<itemConsumeId>93486</itemConsumeId> <!-- Combat Scroll -->
 | 
			
		||||
		<effects>
 | 
			
		||||
			<effect name="MaxHp">
 | 
			
		||||
				<amount>300</amount>
 | 
			
		||||
				<mode>DIFF</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="MaxMp">
 | 
			
		||||
				<amount>300</amount>
 | 
			
		||||
				<mode>DIFF</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="MaxCp">
 | 
			
		||||
				<amount>300</amount>
 | 
			
		||||
				<mode>DIFF</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="MAtk">
 | 
			
		||||
				<amount>200</amount>
 | 
			
		||||
				<mode>DIFF</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="PhysicalAttackSpeed">
 | 
			
		||||
				<amount>60</amount>
 | 
			
		||||
				<mode>DIFF</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="MagicalAttackSpeed">
 | 
			
		||||
				<amount>60</amount>
 | 
			
		||||
				<mode>DIFF</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="CriticalRate">
 | 
			
		||||
				<amount>20</amount>
 | 
			
		||||
				<mode>DIFF</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="MagicCriticalRate">
 | 
			
		||||
				<amount>20</amount>
 | 
			
		||||
				<mode>DIFF</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="CriticalDamage">
 | 
			
		||||
				<amount>10</amount>
 | 
			
		||||
				<mode>PER</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="MagicCriticalDamage">
 | 
			
		||||
				<amount>10</amount>
 | 
			
		||||
				<mode>PER</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
		</effects>
 | 
			
		||||
	</skill>
 | 
			
		||||
	<skill id="50173" toLevel="1" name="Paralysis Resistance Scroll">
 | 
			
		||||
		<!-- For 20 min., Paralysis Resistance +$s1. -->
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user