Addition of certification skills.

Thanks to kamikadzz.
This commit is contained in:
MobiusDevelopment
2022-08-27 00:46:59 +00:00
parent fb2dd98a38
commit 429597e599
6 changed files with 1068 additions and 66 deletions

View File

@@ -462,57 +462,224 @@
<skill id="51271" toLevel="5" name="Dye of War">
<!-- PvP Damage +$s1. -->
<icon>icon.skill50008</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="PvpMagicalSkillDamageBonus">
<amount>
<value level="1">3</value>
<value level="2">6</value>
<value level="3">10</value>
<value level="4">15</value>
<value level="5">25</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
<effects>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>
<value level="1">3</value>
<value level="2">6</value>
<value level="3">10</value>
<value level="4">15</value>
<value level="5">25</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
<effects>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>
<value level="1">3</value>
<value level="2">6</value>
<value level="3">10</value>
<value level="4">15</value>
<value level="5">25</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="51272" toLevel="5" name="Didactic">
<!-- Acquired XP/ SP +$s1. -->
<icon>icon.skill51272</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="ExpModify">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">12</value>
<value level="4">20</value>
<value level="5">30</value>
</amount>
</effect>
</effects>
</skill>
<skill id="51273" toLevel="5" name="Courage Mastery">
<!-- Max CP +$s1. -->
<icon>icon.skill11755</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="MaxCp">
<amount>
<value level="1">100</value>
<value level="2">300</value>
<value level="3">600</value>
<value level="4">1200</value>
<value level="5">2000</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="51274" toLevel="5" name="Honor Recovery">
<!-- Death XP penalty -$s1. -->
<icon>icon.skill19308</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="ReduceDropPenalty">
<exp>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
</exp>
<deathPenalty>
<value level="1">-5</value>
<value level="2">-10</value>
<value level="3">-15</value>
<value level="4">-20</value>
<value level="5">-25</value>
</deathPenalty>
<mode>PER</mode>
<type>PK</type>
</effect>
</effects>
</skill>
<skill id="51275" toLevel="5" name="Sword Resist">
<!-- Resistance to sword attacks +$s1. -->
<icon>icon.skill4447</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<SWORD>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</SWORD>
</effect>
</effects>
</skill>
<skill id="51276" toLevel="5" name="Blunt Resistance">
<!-- Resistance to blunt weapon attacks +$s1. -->
<icon>icon.skill4443</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<BLUNT>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</BLUNT>
</effect>
</effects>
</skill>
<skill id="51277" toLevel="5" name="Spear Resistance">
<!-- Resistance to spear attacks +$s1. -->
<icon>icon.skill4445</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<POLE>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</POLE>
</effect>
</effects>
</skill>
<skill id="51278" toLevel="5" name="Fist Weapon Resist">
<!-- Resistance to fist weapon attacks +$s1. -->
<icon>icon.skill4442</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<DUALFIST>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</DUALFIST>
</effect>
</effects>
</skill>
<skill id="51279" toLevel="5" name="Dagger Resist">
<!-- Resistance to dagger attacks +$s1. -->
<icon>icon.skill4448</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<DAGGER>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</DAGGER>
</effect>
</effects>
</skill>
<skill id="51280" toLevel="5" name="Bow Resist">
<!-- Resistance to bow attacks +$s1. -->
<icon>icon.skill4444</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<BOW>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</BOW>
</effect>
</effects>
</skill>
<skill id="51281" toLevel="5" name="Dual Sword Resist">
<!-- Resistance to dual sword attacks +$s1. -->
<icon>icon.skill4446</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<DUAL>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</DUAL>
</effect>
</effects>
</skill>
<skill id="51282" toLevel="1" name="Sealed Agathion Virgo +5">
<icon>icon.etc_treasure_box_i04</icon>

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@@ -462,57 +462,224 @@
<skill id="51271" toLevel="5" name="Dye of War">
<!-- PvP Damage +$s1. -->
<icon>icon.skill50008</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="PvpMagicalSkillDamageBonus">
<amount>
<value level="1">3</value>
<value level="2">6</value>
<value level="3">10</value>
<value level="4">15</value>
<value level="5">25</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
<effects>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>
<value level="1">3</value>
<value level="2">6</value>
<value level="3">10</value>
<value level="4">15</value>
<value level="5">25</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
<effects>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>
<value level="1">3</value>
<value level="2">6</value>
<value level="3">10</value>
<value level="4">15</value>
<value level="5">25</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="51272" toLevel="5" name="Didactic">
<!-- Acquired XP/ SP +$s1. -->
<icon>icon.skill51272</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="ExpModify">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">12</value>
<value level="4">20</value>
<value level="5">30</value>
</amount>
</effect>
</effects>
</skill>
<skill id="51273" toLevel="5" name="Courage Mastery">
<!-- Max CP +$s1. -->
<icon>icon.skill11755</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="MaxCp">
<amount>
<value level="1">100</value>
<value level="2">300</value>
<value level="3">600</value>
<value level="4">1200</value>
<value level="5">2000</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="51274" toLevel="5" name="Honor Recovery">
<!-- Death XP penalty -$s1. -->
<icon>icon.skill19308</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="ReduceDropPenalty">
<exp>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
</exp>
<deathPenalty>
<value level="1">-5</value>
<value level="2">-10</value>
<value level="3">-15</value>
<value level="4">-20</value>
<value level="5">-25</value>
</deathPenalty>
<mode>PER</mode>
<type>PK</type>
</effect>
</effects>
</skill>
<skill id="51275" toLevel="5" name="Sword Resist">
<!-- Resistance to sword attacks +$s1. -->
<icon>icon.skill4447</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<SWORD>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</SWORD>
</effect>
</effects>
</skill>
<skill id="51276" toLevel="5" name="Blunt Resistance">
<!-- Resistance to blunt weapon attacks +$s1. -->
<icon>icon.skill4443</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<BLUNT>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</BLUNT>
</effect>
</effects>
</skill>
<skill id="51277" toLevel="5" name="Spear Resistance">
<!-- Resistance to spear attacks +$s1. -->
<icon>icon.skill4445</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<POLE>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</POLE>
</effect>
</effects>
</skill>
<skill id="51278" toLevel="5" name="Fist Weapon Resist">
<!-- Resistance to fist weapon attacks +$s1. -->
<icon>icon.skill4442</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<DUALFIST>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</DUALFIST>
</effect>
</effects>
</skill>
<skill id="51279" toLevel="5" name="Dagger Resist">
<!-- Resistance to dagger attacks +$s1. -->
<icon>icon.skill4448</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<DAGGER>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</DAGGER>
</effect>
</effects>
</skill>
<skill id="51280" toLevel="5" name="Bow Resist">
<!-- Resistance to bow attacks +$s1. -->
<icon>icon.skill4444</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<BOW>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</BOW>
</effect>
</effects>
</skill>
<skill id="51281" toLevel="5" name="Dual Sword Resist">
<!-- Resistance to dual sword attacks +$s1. -->
<icon>icon.skill4446</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<DUAL>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</DUAL>
</effect>
</effects>
</skill>
<skill id="51282" toLevel="1" name="Sealed Agathion Virgo +5">
<icon>icon.etc_treasure_box_i04</icon>

View File

@@ -563,57 +563,224 @@
<skill id="51271" toLevel="5" name="Warpaint">
<!-- PvP Damage +$s1. -->
<icon>icon.skill50008</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="PvpMagicalSkillDamageBonus">
<amount>
<value level="1">3</value>
<value level="2">6</value>
<value level="3">10</value>
<value level="4">15</value>
<value level="5">25</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
<effects>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>
<value level="1">3</value>
<value level="2">6</value>
<value level="3">10</value>
<value level="4">15</value>
<value level="5">25</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
<effects>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>
<value level="1">3</value>
<value level="2">6</value>
<value level="3">10</value>
<value level="4">15</value>
<value level="5">25</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="51272" toLevel="5" name="Didactic">
<!-- Acquired XP/ SP +$s1. -->
<icon>icon.skill51272</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="ExpModify">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">12</value>
<value level="4">20</value>
<value level="5">30</value>
</amount>
</effect>
</effects>
</skill>
<skill id="51273" toLevel="5" name="Courage Mastery">
<!-- Max CP +$s1. -->
<icon>icon.skill11755</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="MaxCp">
<amount>
<value level="1">100</value>
<value level="2">300</value>
<value level="3">600</value>
<value level="4">1200</value>
<value level="5">2000</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="51274" toLevel="5" name="Honor Recovery">
<!-- Death XP penalty -$s1. -->
<icon>icon.skill19308</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="ReduceDropPenalty">
<exp>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
</exp>
<deathPenalty>
<value level="1">-5</value>
<value level="2">-10</value>
<value level="3">-15</value>
<value level="4">-20</value>
<value level="5">-25</value>
</deathPenalty>
<mode>PER</mode>
<type>PK</type>
</effect>
</effects>
</skill>
<skill id="51275" toLevel="5" name="Sword Resistance">
<!-- Resistance to sword attacks +$s1. -->
<icon>icon.skill4447</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<SWORD>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</SWORD>
</effect>
</effects>
</skill>
<skill id="51276" toLevel="5" name="Blunt Resistance">
<!-- Resistance to blunt weapon attacks +$s1. -->
<icon>icon.skill4443</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<BLUNT>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</BLUNT>
</effect>
</effects>
</skill>
<skill id="51277" toLevel="5" name="Spear Resist">
<!-- Resistance to spear attacks +$s1. -->
<icon>icon.skill4445</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<POLE>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</POLE>
</effect>
</effects>
</skill>
<skill id="51278" toLevel="5" name="Fist Weapon Resist">
<!-- Resistance to fist weapon attacks +$s1. -->
<icon>icon.skill4442</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<DUALFIST>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</DUALFIST>
</effect>
</effects>
</skill>
<skill id="51279" toLevel="5" name="Dagger Resist">
<!-- Resistance to dagger attacks +$s1. -->
<icon>icon.skill4448</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<DAGGER>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</DAGGER>
</effect>
</effects>
</skill>
<skill id="51280" toLevel="5" name="Bow Resist">
<!-- Resistance to bow attacks +$s1. -->
<icon>icon.skill4444</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<BOW>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</BOW>
</effect>
</effects>
</skill>
<skill id="51281" toLevel="5" name="Dual Sword Resist">
<!-- Resistance to dual sword attacks +$s1. -->
<icon>icon.skill4446</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<DUAL>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</DUAL>
</effect>
</effects>
</skill>
<skill id="51282" toLevel="1" name="Sealed Agathion Virgo +5">
<icon>icon.etc_treasure_box_i04</icon>

View File

@@ -1374,57 +1374,224 @@
<skill id="51271" toLevel="5" name="War Paint">
<!-- PvP Damage +$s1. -->
<icon>icon.skill50008</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="PvpMagicalSkillDamageBonus">
<amount>
<value level="1">3</value>
<value level="2">6</value>
<value level="3">10</value>
<value level="4">15</value>
<value level="5">25</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
<effects>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>
<value level="1">3</value>
<value level="2">6</value>
<value level="3">10</value>
<value level="4">15</value>
<value level="5">25</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
<effects>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>
<value level="1">3</value>
<value level="2">6</value>
<value level="3">10</value>
<value level="4">15</value>
<value level="5">25</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="51272" toLevel="5" name="Didactic">
<!-- Acquired XP/ SP +$s1. -->
<icon>icon.skill51272</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="ExpModify">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">12</value>
<value level="4">20</value>
<value level="5">30</value>
</amount>
</effect>
</effects>
</skill>
<skill id="51273" toLevel="5" name="Courage Mastery">
<!-- Max CP +$s1. -->
<icon>icon.skill11755</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="MaxCp">
<amount>
<value level="1">100</value>
<value level="2">300</value>
<value level="3">600</value>
<value level="4">1200</value>
<value level="5">2000</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="51274" toLevel="5" name="Honor Recovery">
<!-- Death XP penalty -$s1. -->
<icon>icon.skill19308</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="ReduceDropPenalty">
<exp>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
</exp>
<deathPenalty>
<value level="1">-5</value>
<value level="2">-10</value>
<value level="3">-15</value>
<value level="4">-20</value>
<value level="5">-25</value>
</deathPenalty>
<mode>PER</mode>
<type>PK</type>
</effect>
</effects>
</skill>
<skill id="51275" toLevel="5" name="Sword Resistance">
<!-- Resistance to sword attacks +$s1. -->
<icon>icon.skill4447</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<SWORD>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</SWORD>
</effect>
</effects>
</skill>
<skill id="51276" toLevel="5" name="Blunt Resistance">
<!-- Resistance to blunt weapon attacks +$s1. -->
<icon>icon.skill4443</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<BLUNT>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</BLUNT>
</effect>
</effects>
</skill>
<skill id="51277" toLevel="5" name="Spear Resist">
<!-- Resistance to spear attacks +$s1. -->
<icon>icon.skill4445</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<POLE>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</POLE>
</effect>
</effects>
</skill>
<skill id="51278" toLevel="5" name="Fist Weapon Resist">
<!-- Resistance to fist weapon attacks +$s1. -->
<icon>icon.skill4442</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<DUALFIST>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</DUALFIST>
</effect>
</effects>
</skill>
<skill id="51279" toLevel="5" name="Dagger Resistance">
<!-- Dagger Attack Resistance +$s1. -->
<icon>icon.skill4448</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<DAGGER>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</DAGGER>
</effect>
</effects>
</skill>
<skill id="51280" toLevel="5" name="Bow Resist">
<!-- Bow Resistance +$s1. -->
<icon>icon.skill4444</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<BOW>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</BOW>
</effect>
</effects>
</skill>
<skill id="51281" toLevel="5" name="Dual Sword Resist">
<!-- Resistance to dual sword attacks +$s1. -->
<icon>icon.skill4446</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<DUAL>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</DUAL>
</effect>
</effects>
</skill>
<skill id="51282" toLevel="1" name="Sealed Agathion Virgo +5">
<icon>icon.etc_treasure_box_i04</icon>

View File

@@ -1374,57 +1374,224 @@
<skill id="51271" toLevel="5" name="War Paint">
<!-- PvP Damage +$s1. -->
<icon>icon.skill50008</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="PvpMagicalSkillDamageBonus">
<amount>
<value level="1">3</value>
<value level="2">6</value>
<value level="3">10</value>
<value level="4">15</value>
<value level="5">25</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
<effects>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>
<value level="1">3</value>
<value level="2">6</value>
<value level="3">10</value>
<value level="4">15</value>
<value level="5">25</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
<effects>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>
<value level="1">3</value>
<value level="2">6</value>
<value level="3">10</value>
<value level="4">15</value>
<value level="5">25</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="51272" toLevel="5" name="Didactic">
<!-- Acquired XP/ SP +$s1. -->
<icon>icon.skill51272</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="ExpModify">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">12</value>
<value level="4">20</value>
<value level="5">30</value>
</amount>
</effect>
</effects>
</skill>
<skill id="51273" toLevel="5" name="Courage Mastery">
<!-- Max CP +$s1. -->
<icon>icon.skill11755</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="MaxCp">
<amount>
<value level="1">100</value>
<value level="2">300</value>
<value level="3">600</value>
<value level="4">1200</value>
<value level="5">2000</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="51274" toLevel="5" name="Honor Recovery">
<!-- Death XP penalty -$s1. -->
<icon>icon.skill19308</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="ReduceDropPenalty">
<exp>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
</exp>
<deathPenalty>
<value level="1">-5</value>
<value level="2">-10</value>
<value level="3">-15</value>
<value level="4">-20</value>
<value level="5">-25</value>
</deathPenalty>
<mode>PER</mode>
<type>PK</type>
</effect>
</effects>
</skill>
<skill id="51275" toLevel="5" name="Sword Resistance">
<!-- Resistance to sword attacks +$s1. -->
<icon>icon.skill4447</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<SWORD>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</SWORD>
</effect>
</effects>
</skill>
<skill id="51276" toLevel="5" name="Blunt Resistance">
<!-- Resistance to blunt weapon attacks +$s1. -->
<icon>icon.skill4443</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<BLUNT>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</BLUNT>
</effect>
</effects>
</skill>
<skill id="51277" toLevel="5" name="Spear Resist">
<!-- Resistance to spear attacks +$s1. -->
<icon>icon.skill4445</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<POLE>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</POLE>
</effect>
</effects>
</skill>
<skill id="51278" toLevel="5" name="Fist Weapon Resist">
<!-- Resistance to fist weapon attacks +$s1. -->
<icon>icon.skill4442</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<DUALFIST>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</DUALFIST>
</effect>
</effects>
</skill>
<skill id="51279" toLevel="5" name="Dagger Resistance">
<!-- Dagger Attack Resistance +$s1. -->
<icon>icon.skill4448</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<DAGGER>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</DAGGER>
</effect>
</effects>
</skill>
<skill id="51280" toLevel="5" name="Bow Resist">
<!-- Bow Resistance +$s1. -->
<icon>icon.skill4444</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<BOW>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</BOW>
</effect>
</effects>
</skill>
<skill id="51281" toLevel="5" name="Dual Sword Resist">
<!-- Resistance to dual sword attacks +$s1. -->
<icon>icon.skill4446</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<DUAL>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</DUAL>
</effect>
</effects>
</skill>
<skill id="51282" toLevel="1" name="+5 Sealed Agathion Virgo">
<icon>icon.etc_treasure_box_i04</icon>

View File

@@ -1374,57 +1374,224 @@
<skill id="51271" toLevel="5" name="War Paint">
<!-- PvP Damage +$s1. -->
<icon>icon.skill50008</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="PvpMagicalSkillDamageBonus">
<amount>
<value level="1">3</value>
<value level="2">6</value>
<value level="3">10</value>
<value level="4">15</value>
<value level="5">25</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
<effects>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>
<value level="1">3</value>
<value level="2">6</value>
<value level="3">10</value>
<value level="4">15</value>
<value level="5">25</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
<effects>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>
<value level="1">3</value>
<value level="2">6</value>
<value level="3">10</value>
<value level="4">15</value>
<value level="5">25</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="51272" toLevel="5" name="Didactic">
<!-- Acquired XP/ SP +$s1. -->
<icon>icon.skill51272</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="ExpModify">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">12</value>
<value level="4">20</value>
<value level="5">30</value>
</amount>
</effect>
</effects>
</skill>
<skill id="51273" toLevel="5" name="Courage Mastery">
<!-- Max CP +$s1. -->
<icon>icon.skill11755</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="MaxCp">
<amount>
<value level="1">100</value>
<value level="2">300</value>
<value level="3">600</value>
<value level="4">1200</value>
<value level="5">2000</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="51274" toLevel="5" name="Honor Recovery">
<!-- Death XP penalty -$s1. -->
<icon>icon.skill19308</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="ReduceDropPenalty">
<exp>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
</exp>
<deathPenalty>
<value level="1">-5</value>
<value level="2">-10</value>
<value level="3">-15</value>
<value level="4">-20</value>
<value level="5">-25</value>
</deathPenalty>
<mode>PER</mode>
<type>PK</type>
</effect>
</effects>
</skill>
<skill id="51275" toLevel="5" name="Sword Resistance">
<!-- Resistance to sword attacks +$s1. -->
<icon>icon.skill4447</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<SWORD>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</SWORD>
</effect>
</effects>
</skill>
<skill id="51276" toLevel="5" name="Blunt Resistance">
<!-- Resistance to blunt weapon attacks +$s1. -->
<icon>icon.skill4443</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<BLUNT>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</BLUNT>
</effect>
</effects>
</skill>
<skill id="51277" toLevel="5" name="Spear Resist">
<!-- Resistance to spear attacks +$s1. -->
<icon>icon.skill4445</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<POLE>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</POLE>
</effect>
</effects>
</skill>
<skill id="51278" toLevel="5" name="Fist Weapon Resist">
<!-- Resistance to fist weapon attacks +$s1. -->
<icon>icon.skill4442</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<DUALFIST>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</DUALFIST>
</effect>
</effects>
</skill>
<skill id="51279" toLevel="5" name="Dagger Resistance">
<!-- Dagger Attack Resistance +$s1. -->
<icon>icon.skill4448</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<DAGGER>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</DAGGER>
</effect>
</effects>
</skill>
<skill id="51280" toLevel="5" name="Bow Resist">
<!-- Bow Resistance +$s1. -->
<icon>icon.skill4444</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<BOW>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</BOW>
</effect>
</effects>
</skill>
<skill id="51281" toLevel="5" name="Dual Sword Resist">
<!-- Resistance to dual sword attacks +$s1. -->
<icon>icon.skill4446</icon>
<operateType>A1</operateType>
<excludedFromCheck>true</excludedFromCheck>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<DUAL>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">5</value>
<value level="4">7</value>
<value level="5">10</value>
</DUAL>
</effect>
</effects>
</skill>
<skill id="51282" toLevel="1" name="+5 Sealed Agathion Virgo">
<icon>icon.etc_treasure_box_i04</icon>