Make use of RealDamage PER mode.

Contributed by nasseka.
This commit is contained in:
MobiusDevelopment
2021-06-05 09:44:13 +00:00
parent 91d336f712
commit 41f1d2167d
2 changed files with 8 additions and 8 deletions

View File

@@ -2677,8 +2677,8 @@
<reuseDelay>30000</reuseDelay>
<staticReuse>true</staticReuse>
<effects>
<effect name="Hp">
<amount>-30</amount>
<effect name="RealDamage">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
@@ -2761,8 +2761,8 @@
<reuseDelay>300</reuseDelay>
<staticReuse>true</staticReuse>
<effects>
<effect name="Hp">
<amount>-30</amount>
<effect name="RealDamage">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>

View File

@@ -2677,8 +2677,8 @@
<reuseDelay>30000</reuseDelay>
<staticReuse>true</staticReuse>
<effects>
<effect name="Hp">
<amount>-30</amount>
<effect name="RealDamage">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
@@ -2761,8 +2761,8 @@
<reuseDelay>300</reuseDelay>
<staticReuse>true</staticReuse>
<effects>
<effect name="Hp">
<amount>-30</amount>
<effect name="RealDamage">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>