Proper useEquippableItem ownership checks.

This commit is contained in:
MobiusDevelopment
2020-04-28 23:31:54 +00:00
parent c724adb5a0
commit 414cbb7773
34 changed files with 376 additions and 215 deletions

View File

@@ -85,6 +85,7 @@ import org.l2jmobius.gameserver.enums.ChatType;
import org.l2jmobius.gameserver.enums.HtmlActionScope;
import org.l2jmobius.gameserver.enums.IllegalActionPunishmentType;
import org.l2jmobius.gameserver.enums.InstanceType;
import org.l2jmobius.gameserver.enums.ItemLocation;
import org.l2jmobius.gameserver.enums.MountType;
import org.l2jmobius.gameserver.enums.PartyDistributionType;
import org.l2jmobius.gameserver.enums.PlayerAction;
@@ -2223,6 +2224,25 @@ public class PlayerInstance extends Playable
public void useEquippableItem(ItemInstance item, boolean abortAttack)
{
// Check if the item is null.
if (item == null)
{
return;
}
// Check if the item is owned by this player.
if (item.getOwnerId() != getObjectId())
{
return;
}
// Check if the item is in the inventory.
final ItemLocation itemLocation = item.getItemLocation();
if ((itemLocation != ItemLocation.INVENTORY) && (itemLocation != ItemLocation.PAPERDOLL))
{
return;
}
// Equip or unEquip
ItemInstance[] items = null;
final boolean isEquiped = item.isEquipped();
@@ -2283,8 +2303,8 @@ public class PlayerInstance extends Playable
sendPacket(SystemMessageId.YOU_DO_NOT_MEET_THE_REQUIRED_CONDITION_TO_EQUIP_THAT_ITEM);
}
}
refreshExpertisePenalty();
refreshExpertisePenalty();
broadcastUserInfo();
final InventoryUpdate iu = new InventoryUpdate();

View File

@@ -297,18 +297,8 @@ public class UseItem implements IClientIncomingPacket
}
else if (player.isAttackingNow())
{
ThreadPool.schedule(() ->
{
// Check if the item is still on inventory.
final ItemInstance equipItem = player.getInventory().getItemByObjectId(_objectId);
if (equipItem == null)
{
return;
}
// Equip or unEquip.
player.useEquippableItem(equipItem, false);
}, TimeUnit.MILLISECONDS.convert(player.getAttackEndTime() - System.nanoTime(), TimeUnit.NANOSECONDS));
// Equip or unEquip.
ThreadPool.schedule(() -> player.useEquippableItem(item, false), TimeUnit.MILLISECONDS.convert(player.getAttackEndTime() - System.nanoTime(), TimeUnit.NANOSECONDS));
}
else
{