Poison Swamp, Istina Swamp and Clone Attack skill adjustments.
Contributed by gamelike85.
This commit is contained in:
		| @@ -61,6 +61,19 @@ public class AreaSkillNpc extends AbstractNpcAI | ||||
| 		13452, // Solo Dance | ||||
| 		13453, // Solo Dance | ||||
| 		13454, // Solo Dance | ||||
| 		13576, // Solo Dance | ||||
| 		13577, // Solo Dance | ||||
| 		13541, // Solo Dance | ||||
| 		13542, // Solo Dance | ||||
| 		13543, // Solo Dance | ||||
| 		13544, // Solo Dance | ||||
| 		13545, // Solo Dance | ||||
| 		13546, // Solo Dance | ||||
| 		13547, // Solo Dance | ||||
| 		13548, // Solo Dance | ||||
| 		13549, // Solo Dance | ||||
| 		13580, // Solo Dance | ||||
| 		13581, // Solo Dance | ||||
| 	}; | ||||
| 	private static final int[] DECOY = // ai_decoy | ||||
| 	{ | ||||
|   | ||||
| @@ -50,6 +50,8 @@ public class Incarnation extends AbstractNpcAI | ||||
| 	@Id(13455) | ||||
| 	@Id(13456) | ||||
| 	@Id(13457) | ||||
| 	@Id(13578) | ||||
| 	@Id(13579) | ||||
| 	public void onNpcSpawn(OnNpcSpawn event) | ||||
| 	{ | ||||
| 		final Npc npc = event.getNpc(); | ||||
|   | ||||
| @@ -58,7 +58,6 @@ | ||||
| 		</collision> | ||||
| 	</npc> | ||||
| 	<npc id="13302" level="85" type="Doppelganger" name="Incarnation"> | ||||
| 		<!-- AUTO GENERATED NPC TODO: FIX IT --> | ||||
| 		<parameters> | ||||
| 			<skill name="Skill01_ID" id="10550" level="1" /> | ||||
| 			<skill name="Skill02_ID" id="10551" level="1" /> | ||||
| @@ -71,7 +70,7 @@ | ||||
| 				<walk ground="50" /> | ||||
| 				<run ground="131" /> | ||||
| 			</speed> | ||||
| 			<attack physical="890.6666667" magical="247" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" /> | ||||
| 			<attack physical="890.6666667" magical="247" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" /> | ||||
| 			<defence physical="1120.6" magical="581.85" /> | ||||
| 			<attribute> | ||||
| 				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" /> | ||||
| @@ -79,6 +78,7 @@ | ||||
| 			<abnormalResist physical="10" magical="10" /> | ||||
| 		</stats> | ||||
| 		<status attackable="true" hasSummoner="true" talkable="false" undying="false" /> | ||||
| 		<shots soul="1000" shotChance="100"/> | ||||
| 		<skillList> | ||||
| 			<skill id="4416" level="19" /> <!-- Others --> | ||||
| 			<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity --> | ||||
| @@ -92,7 +92,6 @@ | ||||
| 		</collision> | ||||
| 	</npc> | ||||
| 	<npc id="13303" level="90" type="Doppelganger" name="Incarnation"> | ||||
| 		<!-- AUTO GENERATED NPC TODO: FIX IT --> | ||||
| 		<parameters> | ||||
| 			<skill name="Skill01_ID" id="10550" level="2" /> | ||||
| 			<skill name="Skill02_ID" id="10551" level="2" /> | ||||
| @@ -105,7 +104,7 @@ | ||||
| 				<walk ground="50" /> | ||||
| 				<run ground="131" /> | ||||
| 			</speed> | ||||
| 			<attack physical="1076.566667" magical="301" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" /> | ||||
| 			<attack physical="1076.566667" magical="301" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" /> | ||||
| 			<defence physical="1236.65" magical="658.8" /> | ||||
| 			<attribute> | ||||
| 				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" /> | ||||
| @@ -113,6 +112,7 @@ | ||||
| 			<abnormalResist physical="10" magical="10" /> | ||||
| 		</stats> | ||||
| 		<status attackable="true" hasSummoner="true" talkable="false" undying="false" /> | ||||
| 		<shots soul="1000" shotChance="100"/> | ||||
| 		<skillList> | ||||
| 			<skill id="4416" level="19" /> <!-- Others --> | ||||
| 			<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity --> | ||||
| @@ -126,7 +126,6 @@ | ||||
| 		</collision> | ||||
| 	</npc> | ||||
| 	<npc id="13304" level="95" type="Doppelganger" name="Incarnation"> | ||||
| 		<!-- AUTO GENERATED NPC TODO: FIX IT --> | ||||
| 		<parameters> | ||||
| 			<skill name="Skill01_ID" id="10550" level="3" /> | ||||
| 			<skill name="Skill02_ID" id="10551" level="3" /> | ||||
| @@ -139,7 +138,7 @@ | ||||
| 				<walk ground="50" /> | ||||
| 				<run ground="131" /> | ||||
| 			</speed> | ||||
| 			<attack physical="1320.9" magical="366" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" /> | ||||
| 			<attack physical="1320.9" magical="366" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" /> | ||||
| 			<defence physical="1364.85" magical="745.2" /> | ||||
| 			<attribute> | ||||
| 				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" /> | ||||
| @@ -147,6 +146,7 @@ | ||||
| 			<abnormalResist physical="10" magical="10" /> | ||||
| 		</stats> | ||||
| 		<status attackable="true" hasSummoner="true" talkable="false" undying="false" /> | ||||
| 		<shots soul="1000" shotChance="100"/> | ||||
| 		<skillList> | ||||
| 			<skill id="4416" level="19" /> <!-- Others --> | ||||
| 			<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity --> | ||||
| @@ -160,7 +160,6 @@ | ||||
| 		</collision> | ||||
| 	</npc> | ||||
| 	<npc id="13305" level="97" type="Doppelganger" name="Incarnation"> | ||||
| 		<!-- AUTO GENERATED NPC TODO: FIX IT --> | ||||
| 		<parameters> | ||||
| 			<skill name="Skill01_ID" id="10550" level="4" /> | ||||
| 			<skill name="Skill02_ID" id="10551" level="4" /> | ||||
| @@ -173,7 +172,7 @@ | ||||
| 				<walk ground="50" /> | ||||
| 				<run ground="131" /> | ||||
| 			</speed> | ||||
| 			<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" /> | ||||
| 			<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" /> | ||||
| 			<defence physical="1419.5" magical="783" /> | ||||
| 			<attribute> | ||||
| 				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" /> | ||||
| @@ -181,6 +180,7 @@ | ||||
| 			<abnormalResist physical="10" magical="10" /> | ||||
| 		</stats> | ||||
| 		<status attackable="true" hasSummoner="true" talkable="false" undying="false" /> | ||||
| 		<shots soul="1000" shotChance="100"/> | ||||
| 		<skillList> | ||||
| 			<skill id="4416" level="19" /> <!-- Others --> | ||||
| 			<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity --> | ||||
| @@ -330,7 +330,6 @@ | ||||
| 		</collision> | ||||
| 	</npc> | ||||
| 	<npc id="13310" level="85" type="EffectPoint" name="Solo Dance"> | ||||
| 		<!-- AUTO GENERATED NPC TODO: FIX IT --> | ||||
| 		<parameters> | ||||
| 			<param name="skill_delay" value="2" /> | ||||
| 			<param name="despawn_time" value="15" /> | ||||
| @@ -2416,7 +2415,6 @@ | ||||
| 		</collision> | ||||
| 	</npc> | ||||
| 	<npc id="13377" level="87" type="EffectPoint" name="Solo Dance"> | ||||
| 		<!-- AUTO GENERATED NPC TODO: FIX IT --> | ||||
| 		<parameters> | ||||
| 			<param name="skill_delay" value="2" /> | ||||
| 			<param name="despawn_time" value="15" /> | ||||
| @@ -2451,7 +2449,6 @@ | ||||
| 		</collision> | ||||
| 	</npc> | ||||
| 	<npc id="13378" level="90" type="EffectPoint" name="Solo Dance"> | ||||
| 		<!-- AUTO GENERATED NPC TODO: FIX IT --> | ||||
| 		<parameters> | ||||
| 			<param name="skill_delay" value="2" /> | ||||
| 			<param name="despawn_time" value="15" /> | ||||
| @@ -2486,7 +2483,6 @@ | ||||
| 		</collision> | ||||
| 	</npc> | ||||
| 	<npc id="13379" level="93" type="EffectPoint" name="Solo Dance"> | ||||
| 		<!-- AUTO GENERATED NPC TODO: FIX IT --> | ||||
| 		<parameters> | ||||
| 			<param name="skill_delay" value="2" /> | ||||
| 			<param name="despawn_time" value="15" /> | ||||
| @@ -2521,7 +2517,6 @@ | ||||
| 		</collision> | ||||
| 	</npc> | ||||
| 	<npc id="13380" level="96" type="EffectPoint" name="Solo Dance"> | ||||
| 		<!-- AUTO GENERATED NPC TODO: FIX IT --> | ||||
| 		<parameters> | ||||
| 			<param name="skill_delay" value="2" /> | ||||
| 			<param name="despawn_time" value="15" /> | ||||
| @@ -2556,7 +2551,6 @@ | ||||
| 		</collision> | ||||
| 	</npc> | ||||
| 	<npc id="13381" level="99" type="EffectPoint" name="Solo Dance"> | ||||
| 		<!-- AUTO GENERATED NPC TODO: FIX IT --> | ||||
| 		<parameters> | ||||
| 			<param name="skill_delay" value="2" /> | ||||
| 			<param name="despawn_time" value="15" /> | ||||
|   | ||||
| @@ -1081,7 +1081,6 @@ | ||||
| 		</collision> | ||||
| 	</npc> | ||||
| 	<npc id="13452" level="101" type="EffectPoint" name="Solo Dance"> | ||||
| 		<!-- AUTO GENERATED NPC TODO: FIX IT --> | ||||
| 		<parameters> | ||||
| 			<param name="skill_delay" value="2" /> | ||||
| 			<param name="despawn_time" value="15" /> | ||||
| @@ -1112,7 +1111,6 @@ | ||||
| 		</collision> | ||||
| 	</npc> | ||||
| 	<npc id="13453" level="103" type="EffectPoint" name="Solo Dance"> | ||||
| 		<!-- AUTO GENERATED NPC TODO: FIX IT --> | ||||
| 		<parameters> | ||||
| 			<param name="skill_delay" value="2" /> | ||||
| 			<param name="despawn_time" value="15" /> | ||||
| @@ -1143,7 +1141,6 @@ | ||||
| 		</collision> | ||||
| 	</npc> | ||||
| 	<npc id="13454" level="105" type="EffectPoint" name="Solo Dance"> | ||||
| 		<!-- AUTO GENERATED NPC TODO: FIX IT --> | ||||
| 		<parameters> | ||||
| 			<param name="skill_delay" value="2" /> | ||||
| 			<param name="despawn_time" value="15" /> | ||||
| @@ -1173,8 +1170,7 @@ | ||||
| 			<height normal="0.001" /> | ||||
| 		</collision> | ||||
| 	</npc> | ||||
| 	<npc id="13455" level="85" type="Doppelganger" name="Incarnation"> | ||||
| 		<!-- AUTO GENERATED NPC TODO: FIX IT --> | ||||
| 	<npc id="13455" level="101" type="Doppelganger" name="Incarnation"> | ||||
| 		<parameters> | ||||
| 			<skill name="Skill01_ID" id="10550" level="5" /> | ||||
| 			<skill name="Skill02_ID" id="10551" level="5" /> | ||||
| @@ -1187,11 +1183,12 @@ | ||||
| 				<walk ground="50" /> | ||||
| 				<run ground="131" /> | ||||
| 			</speed> | ||||
| 			<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" /> | ||||
| 			<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" /> | ||||
| 			<defence physical="1419.5" magical="783" /> | ||||
| 			<abnormalResist physical="10" magical="10" /> | ||||
| 		</stats> | ||||
| 		<status attackable="true" hasSummoner="true" talkable="false" /> | ||||
| 		<shots soul="1000" shotChance="100"/> | ||||
| 		<skillList> | ||||
| 			<skill id="4416" level="19" /> <!-- Others --> | ||||
| 			<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity --> | ||||
| @@ -1204,8 +1201,7 @@ | ||||
| 			<height normal="25" /> | ||||
| 		</collision> | ||||
| 	</npc> | ||||
| 	<npc id="13456" level="85" type="Doppelganger" name="Incarnation"> | ||||
| 		<!-- AUTO GENERATED NPC TODO: FIX IT --> | ||||
| 	<npc id="13456" level="103" type="Doppelganger" name="Incarnation"> | ||||
| 		<parameters> | ||||
| 			<skill name="Skill01_ID" id="10550" level="6" /> | ||||
| 			<skill name="Skill02_ID" id="10551" level="6" /> | ||||
| @@ -1218,11 +1214,12 @@ | ||||
| 				<walk ground="50" /> | ||||
| 				<run ground="131" /> | ||||
| 			</speed> | ||||
| 			<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" /> | ||||
| 			<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" /> | ||||
| 			<defence physical="1419.5" magical="783" /> | ||||
| 			<abnormalResist physical="10" magical="10" /> | ||||
| 		</stats> | ||||
| 		<status attackable="true" hasSummoner="true" talkable="false" /> | ||||
| 		<shots soul="1000" shotChance="100"/> | ||||
| 		<skillList> | ||||
| 			<skill id="4416" level="19" /> <!-- Others --> | ||||
| 			<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity --> | ||||
| @@ -1235,11 +1232,10 @@ | ||||
| 			<height normal="25" /> | ||||
| 		</collision> | ||||
| 	</npc> | ||||
| 	<npc id="13457" level="85" type="Doppelganger" name="Incarnation"> | ||||
| 		<!-- AUTO GENERATED NPC TODO: FIX IT --> | ||||
| 	<npc id="13457" level="105" type="Doppelganger" name="Incarnation"> | ||||
| 		<parameters> | ||||
| 			<skill name="Skill01_ID" id="10550" level="4" /> | ||||
| 			<skill name="Skill02_ID" id="10551" level="4" /> | ||||
| 			<skill name="Skill01_ID" id="10550" level="7" /> | ||||
| 			<skill name="Skill02_ID" id="10551" level="7" /> | ||||
| 		</parameters> | ||||
| 		<race>ETC</race> | ||||
| 		<sex>ETC</sex> | ||||
| @@ -1249,11 +1245,12 @@ | ||||
| 				<walk ground="50" /> | ||||
| 				<run ground="131" /> | ||||
| 			</speed> | ||||
| 			<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" /> | ||||
| 			<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" /> | ||||
| 			<defence physical="1419.5" magical="783" /> | ||||
| 			<abnormalResist physical="10" magical="10" /> | ||||
| 		</stats> | ||||
| 		<status attackable="true" hasSummoner="true" talkable="false" /> | ||||
| 		<shots soul="1000" shotChance="100"/> | ||||
| 		<skillList> | ||||
| 			<skill id="4416" level="19" /> <!-- Others --> | ||||
| 			<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity --> | ||||
|   | ||||
| @@ -2131,7 +2131,6 @@ | ||||
| 			<value level="6">51</value> | ||||
| 			<value level="7">53</value> | ||||
| 		</mpConsume> | ||||
| 		<nextAction>ATTACK</nextAction> | ||||
| 		<castRange>400</castRange> | ||||
| 		<effectRange>900</effectRange> | ||||
| 		<hitTime>500</hitTime> | ||||
| @@ -2172,7 +2171,7 @@ | ||||
| 					<value level="7">13457</value> | ||||
| 				</npcId> | ||||
| 				<npcCount>3</npcCount> | ||||
| 				<despawnDelay>30000</despawnDelay> | ||||
| 				<despawnDelay>17000</despawnDelay> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 		<endEffects> | ||||
| @@ -3326,6 +3325,7 @@ | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<hitCancelTime>0</hitCancelTime> | ||||
| 		<reuseDelay>1000</reuseDelay> | ||||
| 		<nextAction>ATTACK</nextAction> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| @@ -3373,8 +3373,7 @@ | ||||
| 			<effect name="CriticalRatePositionBonus"> | ||||
| 				<amount> | ||||
| 					<value level="1">30</value> | ||||
| 					<value level="1">40</value> | ||||
| 					<value level="2">40</value> <!-- FIXME: AUTO GENERATED LEVEL --> | ||||
| 					<value level="2">40</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<position>SIDE</position> | ||||
| @@ -3382,8 +3381,7 @@ | ||||
| 			<effect name="CriticalRatePositionBonus"> | ||||
| 				<amount> | ||||
| 					<value level="1">60</value> | ||||
| 					<value level="1">70</value> | ||||
| 					<value level="2">70</value> <!-- FIXME: AUTO GENERATED LEVEL --> | ||||
| 					<value level="2">70</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<position>BACK</position> | ||||
|   | ||||
| @@ -18,29 +18,23 @@ | ||||
| 		<icon>icon.skill19301</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<mpConsume>107</mpConsume> | ||||
| 		<castRange>900</castRange> | ||||
| 		<abnormalLvl> | ||||
| 			<value level="1">1</value> | ||||
| 			<value level="2">2</value> | ||||
| 			<value level="3">3</value> | ||||
| 			<value level="4">4</value> | ||||
| 			<value level="5">5</value> | ||||
| 			<value level="6">6</value> | ||||
| 			<value level="7">7</value> | ||||
| 			<value level="8">8</value> | ||||
| 			<value level="9">9</value> | ||||
| 		</abnormalLvl> | ||||
| 		<reuseDelay>15000</reuseDelay> | ||||
| 		<abnormalTime>15</abnormalTime> | ||||
| 		<abnormalType>POISON</abnormalType> | ||||
| 		<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect> | ||||
| 		<activateRate>130</activateRate> | ||||
| 		<affectLimit>5-12</affectLimit> | ||||
| 		<affectRange>300</affectRange> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">76</value> | ||||
| 			<value level="2">79</value> | ||||
| 			<value level="3">83</value> | ||||
| 			<value level="4">87</value> | ||||
| 			<value level="5">91</value> | ||||
| 			<value level="6">95</value> | ||||
| 			<value level="7">99</value> | ||||
| 			<value level="8">103</value> | ||||
| 			<value level="9">107</value> | ||||
| 		</mpConsume> | ||||
| 		<castRange>900</castRange> | ||||
| 		<effectRange>1100</effectRange> | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<reuseDelay>15000</reuseDelay> | ||||
| 		<effectPoint>-711</effectPoint> | ||||
| 		<magicLvl> | ||||
| 			<value level="1">85</value> | ||||
| 			<value level="2">87</value> | ||||
| @@ -52,19 +46,9 @@ | ||||
| 			<value level="8">103</value> | ||||
| 			<value level="9">105</value> | ||||
| 		</magicLvl> | ||||
| 		<lvlBonusRate>20</lvlBonusRate> | ||||
| 		<mpConsume>1</mpConsume> | ||||
| 		<effectPoint>-711</effectPoint> | ||||
| 		<effectRange>900</effectRange> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<hitTime>2000</hitTime> | ||||
| 		<hitCancelTime>0</hitCancelTime> | ||||
| 		<trait>ZONE</trait> | ||||
| 		<targetType>GROUND</targetType> | ||||
| 		<affectScope>POINT_BLANK</affectScope> | ||||
| 		<affectObject>NOT_FRIEND</affectObject> | ||||
| 		<channelingStart>1</channelingStart> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| 		<effects> | ||||
| 			<effect name="SummonNpc"> | ||||
| 				<npcId> | ||||
| @@ -79,8 +63,6 @@ | ||||
| 					<value level="9">13549</value> | ||||
| 				</npcId> | ||||
| 				<npcCount>1</npcCount> | ||||
| 				<despawnDelay>15000</despawnDelay> | ||||
| 				<singleInstance>true</singleInstance> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -122,7 +104,7 @@ | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<hitCancelTime>0</hitCancelTime> | ||||
| 		<trait>ZONE</trait> | ||||
| 		<trait>POISON</trait> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>POINT_BLANK</affectScope> | ||||
| 		<affectObject>NOT_FRIEND</affectObject> | ||||
|   | ||||
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