Poison Swamp, Istina Swamp and Clone Attack skill adjustments.
Contributed by gamelike85.
This commit is contained in:
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8d37f2517c
commit
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@ -50,6 +50,8 @@ public class Incarnation extends AbstractNpcAI
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@Id(13455)
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@Id(13456)
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@Id(13457)
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@Id(13578)
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@Id(13579)
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public void onNpcSpawn(OnNpcSpawn event)
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{
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final Npc npc = event.getNpc();
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@ -58,7 +58,6 @@
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</collision>
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</npc>
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<npc id="13302" level="85" type="Doppelganger" name="Incarnation">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<skill name="Skill01_ID" id="10550" level="1" />
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<skill name="Skill02_ID" id="10551" level="1" />
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@ -71,7 +70,7 @@
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<walk ground="50" />
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<run ground="131" />
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</speed>
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<attack physical="890.6666667" magical="247" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
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<attack physical="890.6666667" magical="247" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
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<defence physical="1120.6" magical="581.85" />
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<attribute>
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<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
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@ -79,6 +78,7 @@
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<abnormalResist physical="10" magical="10" />
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</stats>
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<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
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<shots soul="1000" shotChance="100"/>
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<skillList>
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<skill id="4416" level="19" /> <!-- Others -->
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<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
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@ -92,7 +92,6 @@
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</collision>
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</npc>
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<npc id="13303" level="90" type="Doppelganger" name="Incarnation">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<skill name="Skill01_ID" id="10550" level="2" />
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<skill name="Skill02_ID" id="10551" level="2" />
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@ -105,7 +104,7 @@
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<walk ground="50" />
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<run ground="131" />
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</speed>
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<attack physical="1076.566667" magical="301" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
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<attack physical="1076.566667" magical="301" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
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<defence physical="1236.65" magical="658.8" />
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<attribute>
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<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
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@ -113,6 +112,7 @@
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<abnormalResist physical="10" magical="10" />
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</stats>
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<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
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<shots soul="1000" shotChance="100"/>
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<skillList>
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<skill id="4416" level="19" /> <!-- Others -->
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<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
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@ -126,7 +126,6 @@
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</collision>
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</npc>
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<npc id="13304" level="95" type="Doppelganger" name="Incarnation">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<skill name="Skill01_ID" id="10550" level="3" />
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<skill name="Skill02_ID" id="10551" level="3" />
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@ -139,7 +138,7 @@
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<walk ground="50" />
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<run ground="131" />
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</speed>
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<attack physical="1320.9" magical="366" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
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<attack physical="1320.9" magical="366" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
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<defence physical="1364.85" magical="745.2" />
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<attribute>
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<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
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@ -147,6 +146,7 @@
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<abnormalResist physical="10" magical="10" />
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</stats>
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<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
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<shots soul="1000" shotChance="100"/>
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<skillList>
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<skill id="4416" level="19" /> <!-- Others -->
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<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
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@ -160,7 +160,6 @@
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</collision>
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</npc>
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<npc id="13305" level="97" type="Doppelganger" name="Incarnation">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<skill name="Skill01_ID" id="10550" level="4" />
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<skill name="Skill02_ID" id="10551" level="4" />
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@ -173,7 +172,7 @@
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<walk ground="50" />
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<run ground="131" />
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</speed>
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<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
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<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
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<defence physical="1419.5" magical="783" />
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<attribute>
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<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
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@ -181,6 +180,7 @@
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<abnormalResist physical="10" magical="10" />
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</stats>
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<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
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<shots soul="1000" shotChance="100"/>
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<skillList>
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<skill id="4416" level="19" /> <!-- Others -->
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<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
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@ -330,7 +330,6 @@
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</collision>
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</npc>
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<npc id="13310" level="85" type="EffectPoint" name="Solo Dance">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<param name="skill_delay" value="2" />
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<param name="despawn_time" value="15" />
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@ -2422,7 +2421,6 @@
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</collision>
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</npc>
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<npc id="13377" level="87" type="EffectPoint" name="Solo Dance">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<param name="skill_delay" value="2" />
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<param name="despawn_time" value="15" />
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@ -2457,7 +2455,6 @@
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</collision>
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</npc>
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<npc id="13378" level="90" type="EffectPoint" name="Solo Dance">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<param name="skill_delay" value="2" />
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<param name="despawn_time" value="15" />
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@ -2492,7 +2489,6 @@
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</collision>
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</npc>
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<npc id="13379" level="93" type="EffectPoint" name="Solo Dance">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<param name="skill_delay" value="2" />
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<param name="despawn_time" value="15" />
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@ -2527,7 +2523,6 @@
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</collision>
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</npc>
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<npc id="13380" level="96" type="EffectPoint" name="Solo Dance">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<param name="skill_delay" value="2" />
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<param name="despawn_time" value="15" />
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@ -2562,7 +2557,6 @@
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</collision>
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</npc>
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<npc id="13381" level="99" type="EffectPoint" name="Solo Dance">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<param name="skill_delay" value="2" />
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<param name="despawn_time" value="15" />
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@ -1611,6 +1611,12 @@
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicalDefence" fromLevel="2" toLevel="3" fromSubLevel="3001" toSubLevel="3030">
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<amount>
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<value fromLevel="2" toLevel="3" fromSubLevel="3001" toSubLevel="3030">{0.6 + 0.4 * subIndex}</value>
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</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="10525" toLevel="7" name="Shadow Dash">
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@ -1879,7 +1885,7 @@
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<value fromLevel="1" toLevel="4">600</value>
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<value fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2030">{base + 10 * subIndex}</value>
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</castRange>
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<castRange>1100</castRange>
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<castRange>600</castRange>
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<hitTime>1000</hitTime>
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<coolTime>500</coolTime>
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<reuseDelay>300000</reuseDelay>
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@ -2063,7 +2069,6 @@
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<value level="6">51</value>
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<value level="7">53</value>
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</mpConsume>
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<nextAction>ATTACK</nextAction>
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<castRange>400</castRange>
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<effectRange>900</effectRange>
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<hitTime>3000</hitTime>
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@ -2079,7 +2084,6 @@
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</effectPoint>
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<reuseDelay>300000</reuseDelay>
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<isMagic>4</isMagic>
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<staticReuse>true</staticReuse>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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@ -2105,7 +2109,7 @@
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<value level="7">13457</value>
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</npcId>
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<npcCount>3</npcCount>
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<despawnDelay>30000</despawnDelay>
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<despawnDelay>17000</despawnDelay>
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</effect>
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</effects>
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<endEffects>
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@ -2358,7 +2362,6 @@
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<value level="11">-709</value>
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</effectPoint>
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<isDebuff>true</isDebuff>
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<staticReuse>true</staticReuse>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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@ -2419,6 +2422,7 @@
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<value fromLevel="4" toLevel="8" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
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</activateRate>
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<operateType>A2</operateType>
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<effectPoint>-709</effectPoint>
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<magicCriticalRate>5</magicCriticalRate>
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<magicLvl>
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<value level="1">85</value>
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@ -3295,6 +3299,7 @@
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<basicProperty>NONE</basicProperty>
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<hitCancelTime>0</hitCancelTime>
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<reuseDelay>1000</reuseDelay>
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<nextAction>ATTACK</nextAction>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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@ -3342,7 +3347,7 @@
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<effect name="CriticalRatePositionBonus">
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<amount>
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<value level="1">30</value>
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<value level="1">40</value>
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<value level="2">40</value>
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</amount>
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<mode>PER</mode>
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<position>SIDE</position>
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@ -3350,7 +3355,7 @@
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<effect name="CriticalRatePositionBonus">
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<amount>
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<value level="1">60</value>
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<value level="1">70</value>
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<value level="2">70</value>
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</amount>
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<mode>PER</mode>
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<position>BACK</position>
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@ -3401,6 +3406,18 @@
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<chance>80</chance>
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<targetType>SELF</targetType>
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</effect>
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<effect name="PhysicalDefence" fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">
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<amount>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">{0.6 + 0.4 * subIndex}</value>
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicalDefence" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">
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<amount>
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<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{0.6 + 0.4 * subIndex}</value>
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</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="10559" toLevel="1" name="Elusive Mirage">
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@ -3455,6 +3472,18 @@
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<amount>10</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalDefence" fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">
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<amount>
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">{0.6 + 0.4 * subIndex}</value>
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicalDefence" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">
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<amount>
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<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{0.6 + 0.4 * subIndex}</value>
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</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="10561" toLevel="4" name="Superior Vitality">
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@ -61,6 +61,19 @@ public class AreaSkillNpc extends AbstractNpcAI
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13452, // Solo Dance
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13453, // Solo Dance
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13454, // Solo Dance
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13576, // Solo Dance
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13577, // Solo Dance
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13541, // Solo Dance
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13542, // Solo Dance
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13543, // Solo Dance
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13544, // Solo Dance
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13545, // Solo Dance
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13546, // Solo Dance
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13547, // Solo Dance
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13548, // Solo Dance
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13549, // Solo Dance
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13580, // Solo Dance
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13581, // Solo Dance
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};
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private static final int[] DECOY = // ai_decoy
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{
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@ -50,6 +50,8 @@ public class Incarnation extends AbstractNpcAI
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@Id(13455)
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@Id(13456)
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@Id(13457)
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@Id(13578)
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@Id(13579)
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public void onNpcSpawn(OnNpcSpawn event)
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{
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final Npc npc = event.getNpc();
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@ -58,7 +58,6 @@
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</collision>
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</npc>
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<npc id="13302" level="85" type="Doppelganger" name="Incarnation">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<skill name="Skill01_ID" id="10550" level="1" />
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<skill name="Skill02_ID" id="10551" level="1" />
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@ -71,7 +70,7 @@
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<walk ground="50" />
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<run ground="131" />
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</speed>
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<attack physical="890.6666667" magical="247" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
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<attack physical="890.6666667" magical="247" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
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<defence physical="1120.6" magical="581.85" />
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<attribute>
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<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
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@ -79,6 +78,7 @@
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<abnormalResist physical="10" magical="10" />
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</stats>
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<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
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<shots soul="1000" shotChance="100"/>
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<skillList>
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<skill id="4416" level="19" /> <!-- Others -->
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<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
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@ -92,7 +92,6 @@
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</collision>
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</npc>
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<npc id="13303" level="90" type="Doppelganger" name="Incarnation">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<skill name="Skill01_ID" id="10550" level="2" />
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<skill name="Skill02_ID" id="10551" level="2" />
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@ -105,7 +104,7 @@
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<walk ground="50" />
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<run ground="131" />
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</speed>
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<attack physical="1076.566667" magical="301" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
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<attack physical="1076.566667" magical="301" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
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<defence physical="1236.65" magical="658.8" />
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<attribute>
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<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
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@ -113,6 +112,7 @@
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<abnormalResist physical="10" magical="10" />
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</stats>
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<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
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<shots soul="1000" shotChance="100"/>
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<skillList>
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<skill id="4416" level="19" /> <!-- Others -->
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<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
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@ -126,7 +126,6 @@
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</collision>
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</npc>
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<npc id="13304" level="95" type="Doppelganger" name="Incarnation">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<parameters>
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<skill name="Skill01_ID" id="10550" level="3" />
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<skill name="Skill02_ID" id="10551" level="3" />
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@ -139,7 +138,7 @@
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<walk ground="50" />
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<run ground="131" />
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</speed>
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<attack physical="1320.9" magical="366" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
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<attack physical="1320.9" magical="366" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
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<defence physical="1364.85" magical="745.2" />
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<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -147,6 +146,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -160,7 +160,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13305" level="97" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="4" />
|
||||
<skill name="Skill02_ID" id="10551" level="4" />
|
||||
@ -173,7 +172,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -181,6 +180,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -330,7 +330,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13310" level="85" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2422,7 +2421,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13377" level="87" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2457,7 +2455,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13378" level="90" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2492,7 +2489,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13379" level="93" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2527,7 +2523,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13380" level="96" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2562,7 +2557,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13381" level="99" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
|
@ -1081,7 +1081,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13452" level="101" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -1112,7 +1111,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13453" level="103" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -1143,7 +1141,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13454" level="105" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -1173,8 +1170,7 @@
|
||||
<height normal="0.001" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13455" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<npc id="13455" level="101" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="5" />
|
||||
<skill name="Skill02_ID" id="10551" level="5" />
|
||||
@ -1187,11 +1183,12 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -1204,8 +1201,7 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13456" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<npc id="13456" level="103" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="6" />
|
||||
<skill name="Skill02_ID" id="10551" level="6" />
|
||||
@ -1218,11 +1214,12 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -1235,11 +1232,10 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13457" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<npc id="13457" level="105" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="4" />
|
||||
<skill name="Skill02_ID" id="10551" level="4" />
|
||||
<skill name="Skill01_ID" id="10550" level="7" />
|
||||
<skill name="Skill02_ID" id="10551" level="7" />
|
||||
</parameters>
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
@ -1249,11 +1245,12 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
|
@ -2069,7 +2069,6 @@
|
||||
<value level="6">51</value>
|
||||
<value level="7">53</value>
|
||||
</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>3000</hitTime>
|
||||
@ -2085,7 +2084,6 @@
|
||||
</effectPoint>
|
||||
<reuseDelay>300000</reuseDelay>
|
||||
<isMagic>4</isMagic>
|
||||
<staticReuse>true</staticReuse>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
@ -2111,7 +2109,7 @@
|
||||
<value level="7">13457</value>
|
||||
</npcId>
|
||||
<npcCount>3</npcCount>
|
||||
<despawnDelay>30000</despawnDelay>
|
||||
<despawnDelay>17000</despawnDelay>
|
||||
</effect>
|
||||
</effects>
|
||||
<endEffects>
|
||||
@ -2364,7 +2362,6 @@
|
||||
<value level="11">-709</value>
|
||||
</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<staticReuse>true</staticReuse>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
@ -2425,6 +2422,7 @@
|
||||
<value fromLevel="4" toLevel="8" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<operateType>A2</operateType>
|
||||
<effectPoint>-709</effectPoint>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
@ -3301,6 +3299,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
@ -3348,8 +3347,7 @@
|
||||
<effect name="CriticalRatePositionBonus">
|
||||
<amount>
|
||||
<value level="1">30</value>
|
||||
<value level="1">40</value>
|
||||
<value level="2">40</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="2">40</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<position>SIDE</position>
|
||||
@ -3357,8 +3355,7 @@
|
||||
<effect name="CriticalRatePositionBonus">
|
||||
<amount>
|
||||
<value level="1">60</value>
|
||||
<value level="1">70</value>
|
||||
<value level="2">70</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="2">70</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<position>BACK</position>
|
||||
|
@ -61,6 +61,19 @@ public class AreaSkillNpc extends AbstractNpcAI
|
||||
13452, // Solo Dance
|
||||
13453, // Solo Dance
|
||||
13454, // Solo Dance
|
||||
13576, // Solo Dance
|
||||
13577, // Solo Dance
|
||||
13541, // Solo Dance
|
||||
13542, // Solo Dance
|
||||
13543, // Solo Dance
|
||||
13544, // Solo Dance
|
||||
13545, // Solo Dance
|
||||
13546, // Solo Dance
|
||||
13547, // Solo Dance
|
||||
13548, // Solo Dance
|
||||
13549, // Solo Dance
|
||||
13580, // Solo Dance
|
||||
13581, // Solo Dance
|
||||
};
|
||||
private static final int[] DECOY = // ai_decoy
|
||||
{
|
||||
|
@ -50,6 +50,8 @@ public class Incarnation extends AbstractNpcAI
|
||||
@Id(13455)
|
||||
@Id(13456)
|
||||
@Id(13457)
|
||||
@Id(13578)
|
||||
@Id(13579)
|
||||
public void onNpcSpawn(OnNpcSpawn event)
|
||||
{
|
||||
final Npc npc = event.getNpc();
|
||||
|
@ -58,7 +58,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13302" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="1" />
|
||||
<skill name="Skill02_ID" id="10551" level="1" />
|
||||
@ -71,7 +70,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="890.6666667" magical="247" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="890.6666667" magical="247" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1120.6" magical="581.85" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -79,6 +78,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -92,7 +92,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13303" level="90" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="2" />
|
||||
<skill name="Skill02_ID" id="10551" level="2" />
|
||||
@ -105,7 +104,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1076.566667" magical="301" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1076.566667" magical="301" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1236.65" magical="658.8" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -113,6 +112,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -126,7 +126,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13304" level="95" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="3" />
|
||||
<skill name="Skill02_ID" id="10551" level="3" />
|
||||
@ -139,7 +138,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1320.9" magical="366" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1320.9" magical="366" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1364.85" magical="745.2" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -147,6 +146,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -160,7 +160,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13305" level="97" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="4" />
|
||||
<skill name="Skill02_ID" id="10551" level="4" />
|
||||
@ -173,7 +172,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -181,6 +180,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -330,7 +330,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13310" level="85" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2422,7 +2421,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13377" level="87" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2457,7 +2455,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13378" level="90" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2492,7 +2489,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13379" level="93" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2527,7 +2523,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13380" level="96" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2562,7 +2557,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13381" level="99" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
|
@ -1081,7 +1081,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13452" level="101" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -1112,7 +1111,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13453" level="103" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -1143,7 +1141,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13454" level="105" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -1173,8 +1170,7 @@
|
||||
<height normal="0.001" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13455" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<npc id="13455" level="101" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="5" />
|
||||
<skill name="Skill02_ID" id="10551" level="5" />
|
||||
@ -1187,11 +1183,12 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -1204,8 +1201,7 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13456" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<npc id="13456" level="103" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="6" />
|
||||
<skill name="Skill02_ID" id="10551" level="6" />
|
||||
@ -1218,11 +1214,12 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -1235,11 +1232,10 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13457" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<npc id="13457" level="105" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="4" />
|
||||
<skill name="Skill02_ID" id="10551" level="4" />
|
||||
<skill name="Skill01_ID" id="10550" level="7" />
|
||||
<skill name="Skill02_ID" id="10551" level="7" />
|
||||
</parameters>
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
@ -1249,11 +1245,12 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
|
@ -2052,7 +2052,6 @@
|
||||
<value level="6">51</value>
|
||||
<value level="7">53</value>
|
||||
</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>3000</hitTime>
|
||||
@ -2068,7 +2067,6 @@
|
||||
</effectPoint>
|
||||
<reuseDelay>300000</reuseDelay>
|
||||
<isMagic>4</isMagic>
|
||||
<staticReuse>true</staticReuse>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
@ -2094,7 +2092,7 @@
|
||||
<value level="7">13457</value>
|
||||
</npcId>
|
||||
<npcCount>3</npcCount>
|
||||
<despawnDelay>30000</despawnDelay>
|
||||
<despawnDelay>17000</despawnDelay>
|
||||
</effect>
|
||||
</effects>
|
||||
<endEffects>
|
||||
@ -2347,7 +2345,6 @@
|
||||
<value level="11">-709</value>
|
||||
</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<staticReuse>true</staticReuse>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
@ -2408,6 +2405,7 @@
|
||||
<value fromLevel="4" toLevel="8" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<operateType>A2</operateType>
|
||||
<effectPoint>-709</effectPoint>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
@ -3284,6 +3282,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
@ -3331,8 +3330,7 @@
|
||||
<effect name="CriticalRatePositionBonus">
|
||||
<amount>
|
||||
<value level="1">30</value>
|
||||
<value level="1">40</value>
|
||||
<value level="2">40</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="2">40</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<position>SIDE</position>
|
||||
@ -3340,8 +3338,7 @@
|
||||
<effect name="CriticalRatePositionBonus">
|
||||
<amount>
|
||||
<value level="1">60</value>
|
||||
<value level="1">70</value>
|
||||
<value level="2">70</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="2">70</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<position>BACK</position>
|
||||
|
@ -61,6 +61,19 @@ public class AreaSkillNpc extends AbstractNpcAI
|
||||
13452, // Solo Dance
|
||||
13453, // Solo Dance
|
||||
13454, // Solo Dance
|
||||
13576, // Solo Dance
|
||||
13577, // Solo Dance
|
||||
13541, // Solo Dance
|
||||
13542, // Solo Dance
|
||||
13543, // Solo Dance
|
||||
13544, // Solo Dance
|
||||
13545, // Solo Dance
|
||||
13546, // Solo Dance
|
||||
13547, // Solo Dance
|
||||
13548, // Solo Dance
|
||||
13549, // Solo Dance
|
||||
13580, // Solo Dance
|
||||
13581, // Solo Dance
|
||||
};
|
||||
private static final int[] DECOY = // ai_decoy
|
||||
{
|
||||
|
@ -50,6 +50,8 @@ public class Incarnation extends AbstractNpcAI
|
||||
@Id(13455)
|
||||
@Id(13456)
|
||||
@Id(13457)
|
||||
@Id(13578)
|
||||
@Id(13579)
|
||||
public void onNpcSpawn(OnNpcSpawn event)
|
||||
{
|
||||
final Npc npc = event.getNpc();
|
||||
|
@ -58,7 +58,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13302" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="1" />
|
||||
<skill name="Skill02_ID" id="10551" level="1" />
|
||||
@ -71,7 +70,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="890.6666667" magical="247" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="890.6666667" magical="247" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1120.6" magical="581.85" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -79,6 +78,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -92,7 +92,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13303" level="90" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="2" />
|
||||
<skill name="Skill02_ID" id="10551" level="2" />
|
||||
@ -105,7 +104,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1076.566667" magical="301" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1076.566667" magical="301" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1236.65" magical="658.8" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -113,6 +112,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -126,7 +126,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13304" level="95" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="3" />
|
||||
<skill name="Skill02_ID" id="10551" level="3" />
|
||||
@ -139,7 +138,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1320.9" magical="366" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1320.9" magical="366" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1364.85" magical="745.2" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -147,6 +146,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -160,7 +160,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13305" level="97" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="4" />
|
||||
<skill name="Skill02_ID" id="10551" level="4" />
|
||||
@ -173,7 +172,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -181,6 +180,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -330,7 +330,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13310" level="85" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2416,7 +2415,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13377" level="87" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2451,7 +2449,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13378" level="90" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2486,7 +2483,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13379" level="93" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2521,7 +2517,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13380" level="96" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2556,7 +2551,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13381" level="99" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
|
@ -1081,7 +1081,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13452" level="101" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -1112,7 +1111,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13453" level="103" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -1143,7 +1141,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13454" level="105" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -1173,8 +1170,7 @@
|
||||
<height normal="0.001" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13455" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<npc id="13455" level="101" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="5" />
|
||||
<skill name="Skill02_ID" id="10551" level="5" />
|
||||
@ -1187,11 +1183,12 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -1204,8 +1201,7 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13456" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<npc id="13456" level="103" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="6" />
|
||||
<skill name="Skill02_ID" id="10551" level="6" />
|
||||
@ -1218,11 +1214,12 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -1235,11 +1232,10 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13457" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<npc id="13457" level="105" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="4" />
|
||||
<skill name="Skill02_ID" id="10551" level="4" />
|
||||
<skill name="Skill01_ID" id="10550" level="7" />
|
||||
<skill name="Skill02_ID" id="10551" level="7" />
|
||||
</parameters>
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
@ -1249,11 +1245,12 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
|
@ -2131,7 +2131,6 @@
|
||||
<value level="6">51</value>
|
||||
<value level="7">53</value>
|
||||
</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>500</hitTime>
|
||||
@ -2172,7 +2171,7 @@
|
||||
<value level="7">13457</value>
|
||||
</npcId>
|
||||
<npcCount>3</npcCount>
|
||||
<despawnDelay>30000</despawnDelay>
|
||||
<despawnDelay>17000</despawnDelay>
|
||||
</effect>
|
||||
</effects>
|
||||
<endEffects>
|
||||
@ -3326,6 +3325,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
@ -3373,8 +3373,7 @@
|
||||
<effect name="CriticalRatePositionBonus">
|
||||
<amount>
|
||||
<value level="1">30</value>
|
||||
<value level="1">40</value>
|
||||
<value level="2">40</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="2">40</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<position>SIDE</position>
|
||||
@ -3382,8 +3381,7 @@
|
||||
<effect name="CriticalRatePositionBonus">
|
||||
<amount>
|
||||
<value level="1">60</value>
|
||||
<value level="1">70</value>
|
||||
<value level="2">70</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="2">70</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<position>BACK</position>
|
||||
|
@ -18,29 +18,23 @@
|
||||
<icon>icon.skill19301</icon>
|
||||
<operateType>A1</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<mpConsume>107</mpConsume>
|
||||
<castRange>900</castRange>
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">9</value>
|
||||
</abnormalLvl>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>POISON</abnormalType>
|
||||
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
|
||||
<activateRate>130</activateRate>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>300</affectRange>
|
||||
<operateType>A2</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<mpConsume>
|
||||
<value level="1">76</value>
|
||||
<value level="2">79</value>
|
||||
<value level="3">83</value>
|
||||
<value level="4">87</value>
|
||||
<value level="5">91</value>
|
||||
<value level="6">95</value>
|
||||
<value level="7">99</value>
|
||||
<value level="8">103</value>
|
||||
<value level="9">107</value>
|
||||
</mpConsume>
|
||||
<castRange>900</castRange>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
<effectPoint>-711</effectPoint>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
<value level="2">87</value>
|
||||
@ -52,19 +46,9 @@
|
||||
<value level="8">103</value>
|
||||
<value level="9">105</value>
|
||||
</magicLvl>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<mpConsume>1</mpConsume>
|
||||
<effectPoint>-711</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<hitTime>2000</hitTime>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<trait>ZONE</trait>
|
||||
<targetType>GROUND</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<channelingStart>1</channelingStart>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="SummonNpc">
|
||||
<npcId>
|
||||
@ -79,8 +63,6 @@
|
||||
<value level="9">13549</value>
|
||||
</npcId>
|
||||
<npcCount>1</npcCount>
|
||||
<despawnDelay>15000</despawnDelay>
|
||||
<singleInstance>true</singleInstance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@ -122,7 +104,7 @@
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<trait>ZONE</trait>
|
||||
<trait>POISON</trait>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
|
@ -61,6 +61,19 @@ public class AreaSkillNpc extends AbstractNpcAI
|
||||
13452, // Solo Dance
|
||||
13453, // Solo Dance
|
||||
13454, // Solo Dance
|
||||
13576, // Solo Dance
|
||||
13577, // Solo Dance
|
||||
13541, // Solo Dance
|
||||
13542, // Solo Dance
|
||||
13543, // Solo Dance
|
||||
13544, // Solo Dance
|
||||
13545, // Solo Dance
|
||||
13546, // Solo Dance
|
||||
13547, // Solo Dance
|
||||
13548, // Solo Dance
|
||||
13549, // Solo Dance
|
||||
13580, // Solo Dance
|
||||
13581, // Solo Dance
|
||||
};
|
||||
private static final int[] DECOY = // ai_decoy
|
||||
{
|
||||
|
@ -50,6 +50,8 @@ public class Incarnation extends AbstractNpcAI
|
||||
@Id(13455)
|
||||
@Id(13456)
|
||||
@Id(13457)
|
||||
@Id(13578)
|
||||
@Id(13579)
|
||||
public void onNpcSpawn(OnNpcSpawn event)
|
||||
{
|
||||
final Npc npc = event.getNpc();
|
||||
|
@ -58,7 +58,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13302" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="1" />
|
||||
<skill name="Skill02_ID" id="10551" level="1" />
|
||||
@ -71,7 +70,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="890.6666667" magical="247" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="890.6666667" magical="247" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1120.6" magical="581.85" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -79,6 +78,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -92,7 +92,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13303" level="90" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="2" />
|
||||
<skill name="Skill02_ID" id="10551" level="2" />
|
||||
@ -105,7 +104,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1076.566667" magical="301" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1076.566667" magical="301" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1236.65" magical="658.8" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -113,6 +112,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -126,7 +126,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13304" level="95" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="3" />
|
||||
<skill name="Skill02_ID" id="10551" level="3" />
|
||||
@ -139,7 +138,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1320.9" magical="366" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1320.9" magical="366" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1364.85" magical="745.2" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -147,6 +146,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -160,7 +160,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13305" level="97" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="4" />
|
||||
<skill name="Skill02_ID" id="10551" level="4" />
|
||||
@ -173,7 +172,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -181,6 +180,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -330,7 +330,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13310" level="85" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2416,7 +2415,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13377" level="87" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2451,7 +2449,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13378" level="90" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2486,7 +2483,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13379" level="93" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2521,7 +2517,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13380" level="96" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2556,7 +2551,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13381" level="99" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
|
@ -1081,7 +1081,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13452" level="101" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -1112,7 +1111,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13453" level="103" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -1143,7 +1141,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13454" level="105" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -1173,8 +1170,7 @@
|
||||
<height normal="0.001" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13455" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<npc id="13455" level="101" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="5" />
|
||||
<skill name="Skill02_ID" id="10551" level="5" />
|
||||
@ -1187,11 +1183,12 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -1204,8 +1201,7 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13456" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<npc id="13456" level="103" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="6" />
|
||||
<skill name="Skill02_ID" id="10551" level="6" />
|
||||
@ -1218,11 +1214,12 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -1235,11 +1232,10 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13457" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<npc id="13457" level="105" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="4" />
|
||||
<skill name="Skill02_ID" id="10551" level="4" />
|
||||
<skill name="Skill01_ID" id="10550" level="7" />
|
||||
<skill name="Skill02_ID" id="10551" level="7" />
|
||||
</parameters>
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
@ -1249,11 +1245,12 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
|
@ -2131,7 +2131,6 @@
|
||||
<value level="6">51</value>
|
||||
<value level="7">53</value>
|
||||
</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>500</hitTime>
|
||||
@ -2172,7 +2171,7 @@
|
||||
<value level="7">13457</value>
|
||||
</npcId>
|
||||
<npcCount>3</npcCount>
|
||||
<despawnDelay>30000</despawnDelay>
|
||||
<despawnDelay>17000</despawnDelay>
|
||||
</effect>
|
||||
</effects>
|
||||
<endEffects>
|
||||
@ -3326,6 +3325,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
@ -3373,8 +3373,7 @@
|
||||
<effect name="CriticalRatePositionBonus">
|
||||
<amount>
|
||||
<value level="1">30</value>
|
||||
<value level="1">40</value>
|
||||
<value level="2">40</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="2">40</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<position>SIDE</position>
|
||||
@ -3382,8 +3381,7 @@
|
||||
<effect name="CriticalRatePositionBonus">
|
||||
<amount>
|
||||
<value level="1">60</value>
|
||||
<value level="1">70</value>
|
||||
<value level="2">70</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="2">70</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<position>BACK</position>
|
||||
|
@ -18,29 +18,23 @@
|
||||
<icon>icon.skill19301</icon>
|
||||
<operateType>A1</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<mpConsume>107</mpConsume>
|
||||
<castRange>900</castRange>
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">9</value>
|
||||
</abnormalLvl>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>POISON</abnormalType>
|
||||
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
|
||||
<activateRate>130</activateRate>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>300</affectRange>
|
||||
<operateType>A2</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<mpConsume>
|
||||
<value level="1">76</value>
|
||||
<value level="2">79</value>
|
||||
<value level="3">83</value>
|
||||
<value level="4">87</value>
|
||||
<value level="5">91</value>
|
||||
<value level="6">95</value>
|
||||
<value level="7">99</value>
|
||||
<value level="8">103</value>
|
||||
<value level="9">107</value>
|
||||
</mpConsume>
|
||||
<castRange>900</castRange>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
<effectPoint>-711</effectPoint>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
<value level="2">87</value>
|
||||
@ -52,19 +46,9 @@
|
||||
<value level="8">103</value>
|
||||
<value level="9">105</value>
|
||||
</magicLvl>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<mpConsume>1</mpConsume>
|
||||
<effectPoint>-711</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<hitTime>2000</hitTime>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<trait>ZONE</trait>
|
||||
<targetType>GROUND</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<channelingStart>1</channelingStart>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="SummonNpc">
|
||||
<npcId>
|
||||
@ -79,8 +63,6 @@
|
||||
<value level="9">13549</value>
|
||||
</npcId>
|
||||
<npcCount>1</npcCount>
|
||||
<despawnDelay>15000</despawnDelay>
|
||||
<singleInstance>true</singleInstance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@ -122,7 +104,7 @@
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<trait>ZONE</trait>
|
||||
<trait>POISON</trait>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
|
@ -61,6 +61,19 @@ public class AreaSkillNpc extends AbstractNpcAI
|
||||
13452, // Solo Dance
|
||||
13453, // Solo Dance
|
||||
13454, // Solo Dance
|
||||
13576, // Solo Dance
|
||||
13577, // Solo Dance
|
||||
13541, // Solo Dance
|
||||
13542, // Solo Dance
|
||||
13543, // Solo Dance
|
||||
13544, // Solo Dance
|
||||
13545, // Solo Dance
|
||||
13546, // Solo Dance
|
||||
13547, // Solo Dance
|
||||
13548, // Solo Dance
|
||||
13549, // Solo Dance
|
||||
13580, // Solo Dance
|
||||
13581, // Solo Dance
|
||||
};
|
||||
private static final int[] DECOY = // ai_decoy
|
||||
{
|
||||
|
@ -50,6 +50,8 @@ public class Incarnation extends AbstractNpcAI
|
||||
@Id(13455)
|
||||
@Id(13456)
|
||||
@Id(13457)
|
||||
@Id(13578)
|
||||
@Id(13579)
|
||||
public void onNpcSpawn(OnNpcSpawn event)
|
||||
{
|
||||
final Npc npc = event.getNpc();
|
||||
|
@ -58,7 +58,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13302" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="1" />
|
||||
<skill name="Skill02_ID" id="10551" level="1" />
|
||||
@ -71,7 +70,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="890.6666667" magical="247" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="890.6666667" magical="247" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1120.6" magical="581.85" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -79,6 +78,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -92,7 +92,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13303" level="90" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="2" />
|
||||
<skill name="Skill02_ID" id="10551" level="2" />
|
||||
@ -105,7 +104,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1076.566667" magical="301" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1076.566667" magical="301" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1236.65" magical="658.8" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -113,6 +112,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -126,7 +126,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13304" level="95" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="3" />
|
||||
<skill name="Skill02_ID" id="10551" level="3" />
|
||||
@ -139,7 +138,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1320.9" magical="366" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1320.9" magical="366" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1364.85" magical="745.2" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -147,6 +146,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -160,7 +160,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13305" level="97" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="4" />
|
||||
<skill name="Skill02_ID" id="10551" level="4" />
|
||||
@ -173,7 +172,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -181,6 +180,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -330,7 +330,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13310" level="85" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2416,7 +2415,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13377" level="87" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2451,7 +2449,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13378" level="90" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2486,7 +2483,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13379" level="93" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2521,7 +2517,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13380" level="96" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2556,7 +2551,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13381" level="99" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
|
@ -1081,7 +1081,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13452" level="101" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -1112,7 +1111,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13453" level="103" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -1143,7 +1141,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13454" level="105" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -1173,8 +1170,7 @@
|
||||
<height normal="0.001" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13455" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<npc id="13455" level="101" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="5" />
|
||||
<skill name="Skill02_ID" id="10551" level="5" />
|
||||
@ -1187,11 +1183,12 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -1204,8 +1201,7 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13456" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<npc id="13456" level="103" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="6" />
|
||||
<skill name="Skill02_ID" id="10551" level="6" />
|
||||
@ -1218,11 +1214,12 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -1235,11 +1232,10 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13457" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<npc id="13457" level="105" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="4" />
|
||||
<skill name="Skill02_ID" id="10551" level="4" />
|
||||
<skill name="Skill01_ID" id="10550" level="7" />
|
||||
<skill name="Skill02_ID" id="10551" level="7" />
|
||||
</parameters>
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
@ -1249,11 +1245,12 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
|
@ -2131,7 +2131,6 @@
|
||||
<value level="6">51</value>
|
||||
<value level="7">53</value>
|
||||
</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>500</hitTime>
|
||||
@ -2172,7 +2171,7 @@
|
||||
<value level="7">13457</value>
|
||||
</npcId>
|
||||
<npcCount>3</npcCount>
|
||||
<despawnDelay>30000</despawnDelay>
|
||||
<despawnDelay>17000</despawnDelay>
|
||||
</effect>
|
||||
</effects>
|
||||
<endEffects>
|
||||
@ -3326,6 +3325,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
@ -3373,8 +3373,7 @@
|
||||
<effect name="CriticalRatePositionBonus">
|
||||
<amount>
|
||||
<value level="1">30</value>
|
||||
<value level="1">40</value>
|
||||
<value level="2">40</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="2">40</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<position>SIDE</position>
|
||||
@ -3382,8 +3381,7 @@
|
||||
<effect name="CriticalRatePositionBonus">
|
||||
<amount>
|
||||
<value level="1">60</value>
|
||||
<value level="1">70</value>
|
||||
<value level="2">70</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="2">70</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<position>BACK</position>
|
||||
|
@ -18,29 +18,23 @@
|
||||
<icon>icon.skill19301</icon>
|
||||
<operateType>A1</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<mpConsume>107</mpConsume>
|
||||
<castRange>900</castRange>
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">9</value>
|
||||
</abnormalLvl>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>POISON</abnormalType>
|
||||
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
|
||||
<activateRate>130</activateRate>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>300</affectRange>
|
||||
<operateType>A2</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<mpConsume>
|
||||
<value level="1">76</value>
|
||||
<value level="2">79</value>
|
||||
<value level="3">83</value>
|
||||
<value level="4">87</value>
|
||||
<value level="5">91</value>
|
||||
<value level="6">95</value>
|
||||
<value level="7">99</value>
|
||||
<value level="8">103</value>
|
||||
<value level="9">107</value>
|
||||
</mpConsume>
|
||||
<castRange>900</castRange>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
<effectPoint>-711</effectPoint>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
<value level="2">87</value>
|
||||
@ -52,19 +46,9 @@
|
||||
<value level="8">103</value>
|
||||
<value level="9">105</value>
|
||||
</magicLvl>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<mpConsume>1</mpConsume>
|
||||
<effectPoint>-711</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<hitTime>2000</hitTime>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<trait>ZONE</trait>
|
||||
<targetType>GROUND</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<channelingStart>1</channelingStart>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="SummonNpc">
|
||||
<npcId>
|
||||
@ -79,8 +63,6 @@
|
||||
<value level="9">13549</value>
|
||||
</npcId>
|
||||
<npcCount>1</npcCount>
|
||||
<despawnDelay>15000</despawnDelay>
|
||||
<singleInstance>true</singleInstance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@ -122,7 +104,7 @@
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<trait>ZONE</trait>
|
||||
<trait>POISON</trait>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
|
@ -61,6 +61,19 @@ public class AreaSkillNpc extends AbstractNpcAI
|
||||
13452, // Solo Dance
|
||||
13453, // Solo Dance
|
||||
13454, // Solo Dance
|
||||
13576, // Solo Dance
|
||||
13577, // Solo Dance
|
||||
13541, // Solo Dance
|
||||
13542, // Solo Dance
|
||||
13543, // Solo Dance
|
||||
13544, // Solo Dance
|
||||
13545, // Solo Dance
|
||||
13546, // Solo Dance
|
||||
13547, // Solo Dance
|
||||
13548, // Solo Dance
|
||||
13549, // Solo Dance
|
||||
13580, // Solo Dance
|
||||
13581, // Solo Dance
|
||||
};
|
||||
private static final int[] DECOY = // ai_decoy
|
||||
{
|
||||
|
@ -50,6 +50,8 @@ public class Incarnation extends AbstractNpcAI
|
||||
@Id(13455)
|
||||
@Id(13456)
|
||||
@Id(13457)
|
||||
@Id(13578)
|
||||
@Id(13579)
|
||||
public void onNpcSpawn(OnNpcSpawn event)
|
||||
{
|
||||
final Npc npc = event.getNpc();
|
||||
|
@ -58,7 +58,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13302" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="1" />
|
||||
<skill name="Skill02_ID" id="10551" level="1" />
|
||||
@ -71,7 +70,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="890.6666667" magical="247" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="890.6666667" magical="247" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1120.6" magical="581.85" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -79,6 +78,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -92,7 +92,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13303" level="90" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="2" />
|
||||
<skill name="Skill02_ID" id="10551" level="2" />
|
||||
@ -105,7 +104,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1076.566667" magical="301" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1076.566667" magical="301" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1236.65" magical="658.8" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -113,6 +112,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -126,7 +126,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13304" level="95" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="3" />
|
||||
<skill name="Skill02_ID" id="10551" level="3" />
|
||||
@ -139,7 +138,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1320.9" magical="366" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1320.9" magical="366" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1364.85" magical="745.2" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -147,6 +146,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -160,7 +160,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13305" level="97" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="4" />
|
||||
<skill name="Skill02_ID" id="10551" level="4" />
|
||||
@ -173,7 +172,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -181,6 +180,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -330,7 +330,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13310" level="85" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2416,7 +2415,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13377" level="87" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2451,7 +2449,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13378" level="90" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2486,7 +2483,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13379" level="93" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2521,7 +2517,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13380" level="96" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2556,7 +2551,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13381" level="99" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
|
@ -1081,7 +1081,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13452" level="101" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -1112,7 +1111,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13453" level="103" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -1143,7 +1141,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13454" level="105" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -1173,8 +1170,7 @@
|
||||
<height normal="0.001" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13455" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<npc id="13455" level="101" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="5" />
|
||||
<skill name="Skill02_ID" id="10551" level="5" />
|
||||
@ -1187,11 +1183,12 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -1204,8 +1201,7 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13456" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<npc id="13456" level="103" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="6" />
|
||||
<skill name="Skill02_ID" id="10551" level="6" />
|
||||
@ -1218,11 +1214,12 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -1235,11 +1232,10 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13457" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<npc id="13457" level="105" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="4" />
|
||||
<skill name="Skill02_ID" id="10551" level="4" />
|
||||
<skill name="Skill01_ID" id="10550" level="7" />
|
||||
<skill name="Skill02_ID" id="10551" level="7" />
|
||||
</parameters>
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
@ -1249,11 +1245,12 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
|
@ -1209,87 +1209,129 @@
|
||||
<height normal="9.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13576" level="85" type="Npc" name="Poison Swarm">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
|
||||
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="1" />
|
||||
<run ground="20" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="0.001" />
|
||||
<height normal="0.001" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13577" level="85" type="Npc" name="Poison Swarm">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
|
||||
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="1" />
|
||||
<run ground="20" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="0.001" />
|
||||
<height normal="0.001" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13578" level="85" type="Npc" name="Clone Attack">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
|
||||
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="8.5" />
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13579" level="85" type="Npc" name="Clone Attack">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
|
||||
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="8.5" />
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13580" level="107" type="EffectPoint" name="Istina Acid Swarm">
|
||||
<npc id="13576" level="107" type="EffectPoint" name="Solo Dance">
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
<skill name="union_skill" id="19302" level="8" />
|
||||
<skill name="union_skill" id="10523" level="10" />
|
||||
</parameters>
|
||||
<race>CONSTRUCT</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
|
||||
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="1" />
|
||||
<run ground="20" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" targetable="false" showName="false" />
|
||||
<skillList>
|
||||
<skill id="4416" level="2" /> <!-- Magic Creatures -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
</skillList>
|
||||
<ai aggroRange="300" isAggressive="true" />
|
||||
<collision>
|
||||
<radius normal="0.001" />
|
||||
<height normal="0.001" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13577" level="109" type="EffectPoint" name="Solo Dance">
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
<skill name="union_skill" id="10523" level="11" />
|
||||
</parameters>
|
||||
<race>CONSTRUCT</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
|
||||
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="1" />
|
||||
<run ground="20" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" targetable="false" showName="false" />
|
||||
<skillList>
|
||||
<skill id="4416" level="2" /> <!-- Magic Creatures -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
</skillList>
|
||||
<ai aggroRange="300" isAggressive="true" />
|
||||
<collision>
|
||||
<radius normal="0.001" />
|
||||
<height normal="0.001" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13578" level="107" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="8" />
|
||||
<skill name="Skill02_ID" id="10551" level="8" />
|
||||
</parameters>
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
|
||||
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
<skill id="4415" level="1" /> <!-- Bare Hands -->
|
||||
<skill id="10550" level="8" /> <!-- Illusion Strike -->
|
||||
<skill id="10551" level="8" /> <!-- Illusion Trick -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="8.5" />
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13579" level="109" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="9" />
|
||||
<skill name="Skill02_ID" id="10551" level="9" />
|
||||
</parameters>
|
||||
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
|
||||
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
<skill id="4415" level="1" /> <!-- Bare Hands -->
|
||||
<skill id="10550" level="9" /> <!-- Illusion Strike -->
|
||||
<skill id="10551" level="9" /> <!-- Illusion Trick -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="8.5" />
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13580" level="107" type="EffectPoint" name="Solo Dance">
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
<skill name="union_skill" id="19302" level="10" />
|
||||
</parameters>
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -1311,18 +1353,18 @@
|
||||
<skill id="4416" level="2" /> <!-- Magic Creatures -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="19302" level="8" /> <!-- Thrown Acid Sworm -->
|
||||
<skill id="19302" level="10" /> <!-- Thrown Acid Sworm -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="0.001" />
|
||||
<height normal="0.001" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13581" level="109" type="EffectPoint" name="Istina Acid Swarm">
|
||||
<npc id="13581" level="109" type="EffectPoint" name="Solo Dance">
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
<skill name="union_skill" id="19302" level="9" />
|
||||
<skill name="union_skill" id="19302" level="11" />
|
||||
</parameters>
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -1344,7 +1386,7 @@
|
||||
<skill id="4416" level="2" /> <!-- Magic Creatures -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="19302" level="9" /> <!-- Thrown Acid Sworm -->
|
||||
<skill id="19302" level="11" /> <!-- Thrown Acid Sworm -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="0.001" />
|
||||
|
@ -1626,8 +1626,8 @@
|
||||
<value level="7">13452</value>
|
||||
<value level="8">13453</value>
|
||||
<value level="9">13454</value>
|
||||
<value level="10">13454</value>
|
||||
<value level="11">13454</value>
|
||||
<value level="10">13576</value>
|
||||
<value level="11">13577</value>
|
||||
</npcId>
|
||||
<npcCount>1</npcCount>
|
||||
</effect>
|
||||
@ -2280,7 +2280,6 @@
|
||||
<value level="8">55</value>
|
||||
<value level="9">57</value>
|
||||
</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>500</hitTime>
|
||||
@ -2321,11 +2320,11 @@
|
||||
<value level="5">13455</value>
|
||||
<value level="6">13456</value>
|
||||
<value level="7">13457</value>
|
||||
<value level="8">13457</value>
|
||||
<value level="9">13457</value>
|
||||
<value level="8">13578</value>
|
||||
<value level="9">13579</value>
|
||||
</npcId>
|
||||
<npcCount>3</npcCount>
|
||||
<despawnDelay>30000</despawnDelay>
|
||||
<despawnDelay>17000</despawnDelay>
|
||||
</effect>
|
||||
</effects>
|
||||
<endEffects>
|
||||
@ -3517,6 +3516,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
|
@ -18,31 +18,25 @@
|
||||
<icon>icon.skill19301</icon>
|
||||
<operateType>A1</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<mpConsume>107</mpConsume>
|
||||
<castRange>900</castRange>
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">9</value>
|
||||
<value level="10">10</value>
|
||||
<value level="11">11</value>
|
||||
</abnormalLvl>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>POISON</abnormalType>
|
||||
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
|
||||
<activateRate>130</activateRate>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>300</affectRange>
|
||||
<operateType>A2</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<mpConsume>
|
||||
<value level="1">76</value>
|
||||
<value level="2">79</value>
|
||||
<value level="3">83</value>
|
||||
<value level="4">87</value>
|
||||
<value level="5">91</value>
|
||||
<value level="6">95</value>
|
||||
<value level="7">99</value>
|
||||
<value level="8">103</value>
|
||||
<value level="9">107</value>
|
||||
<value level="10">111</value>
|
||||
<value level="11">115</value>
|
||||
</mpConsume>
|
||||
<castRange>900</castRange>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
<effectPoint>-711</effectPoint>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
<value level="2">87</value>
|
||||
@ -56,19 +50,9 @@
|
||||
<value level="10">107</value>
|
||||
<value level="11">109</value>
|
||||
</magicLvl>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<mpConsume>1</mpConsume>
|
||||
<effectPoint>-711</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<hitTime>2000</hitTime>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<trait>ZONE</trait>
|
||||
<targetType>GROUND</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<channelingStart>1</channelingStart>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="SummonNpc">
|
||||
<npcId>
|
||||
@ -85,8 +69,6 @@
|
||||
<value level="11">13581</value>
|
||||
</npcId>
|
||||
<npcCount>1</npcCount>
|
||||
<despawnDelay>15000</despawnDelay>
|
||||
<singleInstance>true</singleInstance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@ -132,7 +114,7 @@
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<trait>ZONE</trait>
|
||||
<trait>POISON</trait>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
|
@ -61,6 +61,19 @@ public class AreaSkillNpc extends AbstractNpcAI
|
||||
13452, // Solo Dance
|
||||
13453, // Solo Dance
|
||||
13454, // Solo Dance
|
||||
13576, // Solo Dance
|
||||
13577, // Solo Dance
|
||||
13541, // Solo Dance
|
||||
13542, // Solo Dance
|
||||
13543, // Solo Dance
|
||||
13544, // Solo Dance
|
||||
13545, // Solo Dance
|
||||
13546, // Solo Dance
|
||||
13547, // Solo Dance
|
||||
13548, // Solo Dance
|
||||
13549, // Solo Dance
|
||||
13580, // Solo Dance
|
||||
13581, // Solo Dance
|
||||
};
|
||||
private static final int[] DECOY = // ai_decoy
|
||||
{
|
||||
|
@ -50,6 +50,8 @@ public class Incarnation extends AbstractNpcAI
|
||||
@Id(13455)
|
||||
@Id(13456)
|
||||
@Id(13457)
|
||||
@Id(13578)
|
||||
@Id(13579)
|
||||
public void onNpcSpawn(OnNpcSpawn event)
|
||||
{
|
||||
final Npc npc = event.getNpc();
|
||||
|
@ -58,7 +58,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13302" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="1" />
|
||||
<skill name="Skill02_ID" id="10551" level="1" />
|
||||
@ -71,7 +70,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="890.6666667" magical="247" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="890.6666667" magical="247" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1120.6" magical="581.85" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -79,6 +78,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -92,7 +92,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13303" level="90" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="2" />
|
||||
<skill name="Skill02_ID" id="10551" level="2" />
|
||||
@ -105,7 +104,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1076.566667" magical="301" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1076.566667" magical="301" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1236.65" magical="658.8" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -113,6 +112,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -126,7 +126,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13304" level="95" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="3" />
|
||||
<skill name="Skill02_ID" id="10551" level="3" />
|
||||
@ -139,7 +138,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1320.9" magical="366" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1320.9" magical="366" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1364.85" magical="745.2" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -147,6 +146,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -160,7 +160,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13305" level="97" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="4" />
|
||||
<skill name="Skill02_ID" id="10551" level="4" />
|
||||
@ -173,7 +172,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -181,6 +180,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -330,7 +330,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13310" level="85" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2416,7 +2415,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13377" level="87" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2451,7 +2449,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13378" level="90" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2486,7 +2483,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13379" level="93" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2521,7 +2517,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13380" level="96" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2556,7 +2551,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13381" level="99" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
|
@ -1081,7 +1081,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13452" level="101" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -1112,7 +1111,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13453" level="103" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -1143,7 +1141,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13454" level="105" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -1173,8 +1170,7 @@
|
||||
<height normal="0.001" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13455" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<npc id="13455" level="101" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="5" />
|
||||
<skill name="Skill02_ID" id="10551" level="5" />
|
||||
@ -1187,11 +1183,12 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -1204,8 +1201,7 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13456" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<npc id="13456" level="103" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="6" />
|
||||
<skill name="Skill02_ID" id="10551" level="6" />
|
||||
@ -1218,11 +1214,12 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -1235,11 +1232,10 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13457" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<npc id="13457" level="105" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="4" />
|
||||
<skill name="Skill02_ID" id="10551" level="4" />
|
||||
<skill name="Skill01_ID" id="10550" level="7" />
|
||||
<skill name="Skill02_ID" id="10551" level="7" />
|
||||
</parameters>
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
@ -1249,11 +1245,12 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
|
@ -1209,87 +1209,129 @@
|
||||
<height normal="9.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13576" level="85" type="Npc" name="Poison Swarm">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
|
||||
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="1" />
|
||||
<run ground="20" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="0.001" />
|
||||
<height normal="0.001" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13577" level="85" type="Npc" name="Poison Swarm">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
|
||||
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="1" />
|
||||
<run ground="20" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="0.001" />
|
||||
<height normal="0.001" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13578" level="85" type="Npc" name="Clone Attack">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
|
||||
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="8.5" />
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13579" level="85" type="Npc" name="Clone Attack">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
|
||||
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="8.5" />
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13580" level="107" type="EffectPoint" name="Istina Acid Swarm">
|
||||
<npc id="13576" level="107" type="EffectPoint" name="Solo Dance">
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
<skill name="union_skill" id="19302" level="8" />
|
||||
<skill name="union_skill" id="10523" level="10" />
|
||||
</parameters>
|
||||
<race>CONSTRUCT</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
|
||||
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="1" />
|
||||
<run ground="20" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" targetable="false" showName="false" />
|
||||
<skillList>
|
||||
<skill id="4416" level="2" /> <!-- Magic Creatures -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
</skillList>
|
||||
<ai aggroRange="300" isAggressive="true" />
|
||||
<collision>
|
||||
<radius normal="0.001" />
|
||||
<height normal="0.001" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13577" level="109" type="EffectPoint" name="Solo Dance">
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
<skill name="union_skill" id="10523" level="11" />
|
||||
</parameters>
|
||||
<race>CONSTRUCT</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
|
||||
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="1" />
|
||||
<run ground="20" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" targetable="false" showName="false" />
|
||||
<skillList>
|
||||
<skill id="4416" level="2" /> <!-- Magic Creatures -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
</skillList>
|
||||
<ai aggroRange="300" isAggressive="true" />
|
||||
<collision>
|
||||
<radius normal="0.001" />
|
||||
<height normal="0.001" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13578" level="107" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="8" />
|
||||
<skill name="Skill02_ID" id="10551" level="8" />
|
||||
</parameters>
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
|
||||
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
<skill id="4415" level="1" /> <!-- Bare Hands -->
|
||||
<skill id="10550" level="8" /> <!-- Illusion Strike -->
|
||||
<skill id="10551" level="8" /> <!-- Illusion Trick -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="8.5" />
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13579" level="109" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="9" />
|
||||
<skill name="Skill02_ID" id="10551" level="9" />
|
||||
</parameters>
|
||||
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
|
||||
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
<skill id="4415" level="1" /> <!-- Bare Hands -->
|
||||
<skill id="10550" level="9" /> <!-- Illusion Strike -->
|
||||
<skill id="10551" level="9" /> <!-- Illusion Trick -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="8.5" />
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13580" level="107" type="EffectPoint" name="Solo Dance">
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
<skill name="union_skill" id="19302" level="10" />
|
||||
</parameters>
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -1311,18 +1353,18 @@
|
||||
<skill id="4416" level="2" /> <!-- Magic Creatures -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="19302" level="8" /> <!-- Thrown Acid Sworm -->
|
||||
<skill id="19302" level="10" /> <!-- Thrown Acid Sworm -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="0.001" />
|
||||
<height normal="0.001" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13581" level="109" type="EffectPoint" name="Istina Acid Swarm">
|
||||
<npc id="13581" level="109" type="EffectPoint" name="Solo Dance">
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
<skill name="union_skill" id="19302" level="9" />
|
||||
<skill name="union_skill" id="19302" level="11" />
|
||||
</parameters>
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -1344,7 +1386,7 @@
|
||||
<skill id="4416" level="2" /> <!-- Magic Creatures -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="19302" level="9" /> <!-- Thrown Acid Sworm -->
|
||||
<skill id="19302" level="11" /> <!-- Thrown Acid Sworm -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="0.001" />
|
||||
|
@ -1626,8 +1626,8 @@
|
||||
<value level="7">13452</value>
|
||||
<value level="8">13453</value>
|
||||
<value level="9">13454</value>
|
||||
<value level="10">13454</value>
|
||||
<value level="11">13454</value>
|
||||
<value level="10">13576</value>
|
||||
<value level="11">13577</value>
|
||||
</npcId>
|
||||
<npcCount>1</npcCount>
|
||||
</effect>
|
||||
@ -2280,7 +2280,6 @@
|
||||
<value level="8">55</value>
|
||||
<value level="9">57</value>
|
||||
</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>500</hitTime>
|
||||
@ -2321,11 +2320,11 @@
|
||||
<value level="5">13455</value>
|
||||
<value level="6">13456</value>
|
||||
<value level="7">13457</value>
|
||||
<value level="8">13457</value>
|
||||
<value level="9">13457</value>
|
||||
<value level="8">13578</value>
|
||||
<value level="9">13579</value>
|
||||
</npcId>
|
||||
<npcCount>3</npcCount>
|
||||
<despawnDelay>30000</despawnDelay>
|
||||
<despawnDelay>17000</despawnDelay>
|
||||
</effect>
|
||||
</effects>
|
||||
<endEffects>
|
||||
@ -3517,6 +3516,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
|
@ -18,31 +18,25 @@
|
||||
<icon>icon.skill19301</icon>
|
||||
<operateType>A1</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<mpConsume>107</mpConsume>
|
||||
<castRange>900</castRange>
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">9</value>
|
||||
<value level="10">10</value>
|
||||
<value level="11">11</value>
|
||||
</abnormalLvl>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>POISON</abnormalType>
|
||||
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
|
||||
<activateRate>130</activateRate>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>300</affectRange>
|
||||
<operateType>A2</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<mpConsume>
|
||||
<value level="1">76</value>
|
||||
<value level="2">79</value>
|
||||
<value level="3">83</value>
|
||||
<value level="4">87</value>
|
||||
<value level="5">91</value>
|
||||
<value level="6">95</value>
|
||||
<value level="7">99</value>
|
||||
<value level="8">103</value>
|
||||
<value level="9">107</value>
|
||||
<value level="10">111</value>
|
||||
<value level="11">115</value>
|
||||
</mpConsume>
|
||||
<castRange>900</castRange>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
<effectPoint>-711</effectPoint>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
<value level="2">87</value>
|
||||
@ -56,19 +50,9 @@
|
||||
<value level="10">107</value>
|
||||
<value level="11">109</value>
|
||||
</magicLvl>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<mpConsume>1</mpConsume>
|
||||
<effectPoint>-711</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<hitTime>2000</hitTime>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<trait>ZONE</trait>
|
||||
<targetType>GROUND</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<channelingStart>1</channelingStart>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="SummonNpc">
|
||||
<npcId>
|
||||
@ -85,8 +69,6 @@
|
||||
<value level="11">13581</value>
|
||||
</npcId>
|
||||
<npcCount>1</npcCount>
|
||||
<despawnDelay>15000</despawnDelay>
|
||||
<singleInstance>true</singleInstance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@ -132,7 +114,7 @@
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<trait>ZONE</trait>
|
||||
<trait>POISON</trait>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
|
@ -50,6 +50,8 @@ public class Incarnation extends AbstractNpcAI
|
||||
@Id(13455)
|
||||
@Id(13456)
|
||||
@Id(13457)
|
||||
@Id(13578)
|
||||
@Id(13579)
|
||||
public void onNpcSpawn(OnNpcSpawn event)
|
||||
{
|
||||
final Npc npc = event.getNpc();
|
||||
|
@ -58,7 +58,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13302" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="1" />
|
||||
<skill name="Skill02_ID" id="10551" level="1" />
|
||||
@ -71,7 +70,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="890.6666667" magical="247" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="890.6666667" magical="247" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1120.6" magical="581.85" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -79,6 +78,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -92,7 +92,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13303" level="90" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="2" />
|
||||
<skill name="Skill02_ID" id="10551" level="2" />
|
||||
@ -105,7 +104,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1076.566667" magical="301" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1076.566667" magical="301" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1236.65" magical="658.8" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -113,6 +112,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -126,7 +126,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13304" level="95" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="3" />
|
||||
<skill name="Skill02_ID" id="10551" level="3" />
|
||||
@ -139,7 +138,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1320.9" magical="366" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1320.9" magical="366" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1364.85" magical="745.2" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -147,6 +146,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -160,7 +160,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13305" level="97" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="4" />
|
||||
<skill name="Skill02_ID" id="10551" level="4" />
|
||||
@ -173,7 +172,7 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<attribute>
|
||||
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
|
||||
@ -181,6 +180,7 @@
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" undying="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -330,7 +330,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13310" level="85" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2416,7 +2415,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13377" level="87" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2451,7 +2449,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13378" level="90" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2486,7 +2483,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13379" level="93" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2521,7 +2517,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13380" level="96" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -2556,7 +2551,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13381" level="99" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
|
@ -1123,7 +1123,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13452" level="101" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -1154,7 +1153,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13453" level="103" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -1185,7 +1183,6 @@
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13454" level="105" type="EffectPoint" name="Solo Dance">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<parameters>
|
||||
<param name="skill_delay" value="2" />
|
||||
<param name="despawn_time" value="15" />
|
||||
@ -1215,8 +1212,7 @@
|
||||
<height normal="0.001" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13455" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<npc id="13455" level="101" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="5" />
|
||||
<skill name="Skill02_ID" id="10551" level="5" />
|
||||
@ -1229,11 +1225,12 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -1246,8 +1243,7 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13456" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<npc id="13456" level="103" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="6" />
|
||||
<skill name="Skill02_ID" id="10551" level="6" />
|
||||
@ -1260,11 +1256,12 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
@ -1277,11 +1274,10 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="13457" level="85" type="Doppelganger" name="Incarnation">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<npc id="13457" level="105" type="Doppelganger" name="Incarnation">
|
||||
<parameters>
|
||||
<skill name="Skill01_ID" id="10550" level="4" />
|
||||
<skill name="Skill02_ID" id="10551" level="4" />
|
||||
<skill name="Skill01_ID" id="10550" level="7" />
|
||||
<skill name="Skill02_ID" id="10551" level="7" />
|
||||
</parameters>
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
@ -1291,11 +1287,12 @@
|
||||
<walk ground="50" />
|
||||
<run ground="131" />
|
||||
</speed>
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="623" range="40" type="FIST" distance="0" width="0" random="0" accuracy="4.75" />
|
||||
<attack physical="1487.133333" magical="396" critical="16" attackSpeed="700" range="40" type="FIST" distance="5" width="5" random="0" accuracy="4.75" />
|
||||
<defence physical="1419.5" magical="783" />
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="true" hasSummoner="true" talkable="false" />
|
||||
<shots soul="1000" shotChance="100"/>
|
||||
<skillList>
|
||||
<skill id="4416" level="19" /> <!-- Others -->
|
||||
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
|
||||
|
@ -2131,7 +2131,6 @@
|
||||
<value level="6">51</value>
|
||||
<value level="7">53</value>
|
||||
</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>500</hitTime>
|
||||
@ -2172,7 +2171,7 @@
|
||||
<value level="7">13457</value>
|
||||
</npcId>
|
||||
<npcCount>3</npcCount>
|
||||
<despawnDelay>30000</despawnDelay>
|
||||
<despawnDelay>17000</despawnDelay>
|
||||
</effect>
|
||||
</effects>
|
||||
<endEffects>
|
||||
@ -3326,6 +3325,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
@ -3373,8 +3373,7 @@
|
||||
<effect name="CriticalRatePositionBonus">
|
||||
<amount>
|
||||
<value level="1">30</value>
|
||||
<value level="1">40</value>
|
||||
<value level="2">40</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="2">40</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<position>SIDE</position>
|
||||
@ -3382,8 +3381,7 @@
|
||||
<effect name="CriticalRatePositionBonus">
|
||||
<amount>
|
||||
<value level="1">60</value>
|
||||
<value level="1">70</value>
|
||||
<value level="2">70</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="2">70</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<position>BACK</position>
|
||||
|
@ -18,29 +18,23 @@
|
||||
<icon>icon.skill19301</icon>
|
||||
<operateType>A1</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<mpConsume>107</mpConsume>
|
||||
<castRange>900</castRange>
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">9</value>
|
||||
</abnormalLvl>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>POISON</abnormalType>
|
||||
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
|
||||
<activateRate>130</activateRate>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>300</affectRange>
|
||||
<operateType>A2</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<mpConsume>
|
||||
<value level="1">76</value>
|
||||
<value level="2">79</value>
|
||||
<value level="3">83</value>
|
||||
<value level="4">87</value>
|
||||
<value level="5">91</value>
|
||||
<value level="6">95</value>
|
||||
<value level="7">99</value>
|
||||
<value level="8">103</value>
|
||||
<value level="9">107</value>
|
||||
</mpConsume>
|
||||
<castRange>900</castRange>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
<effectPoint>-711</effectPoint>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
<value level="2">87</value>
|
||||
@ -52,19 +46,9 @@
|
||||
<value level="8">103</value>
|
||||
<value level="9">105</value>
|
||||
</magicLvl>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<mpConsume>1</mpConsume>
|
||||
<effectPoint>-711</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<hitTime>2000</hitTime>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<trait>ZONE</trait>
|
||||
<targetType>GROUND</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<channelingStart>1</channelingStart>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="SummonNpc">
|
||||
<npcId>
|
||||
@ -79,8 +63,6 @@
|
||||
<value level="9">13549</value>
|
||||
</npcId>
|
||||
<npcCount>1</npcCount>
|
||||
<despawnDelay>15000</despawnDelay>
|
||||
<singleInstance>true</singleInstance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@ -122,7 +104,7 @@
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<trait>ZONE</trait>
|
||||
<trait>POISON</trait>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
|
Loading…
Reference in New Issue
Block a user