Sync with L2jServer HighFive Sep 8th 2015.

This commit is contained in:
MobiusDev
2015-09-08 19:52:45 +00:00
parent 4e2af7c19a
commit 40380c4860
738 changed files with 14444 additions and 13328 deletions

View File

@@ -2000,7 +2000,7 @@
<mul stat="pAtk" val="1.2">
<using kind="DUALFIST" />
</mul>
<mul stat="cAtk" val="1.2">
<mul stat="critDmg" val="1.2">
<using kind="DUALFIST" />
</mul>
<mul stat="runSpd" val="0.7" />

View File

@@ -377,7 +377,7 @@
</mul>
<mul stat="pDef" val="1.3" />
<mul stat="mDef" val="1.3" />
<mul stat="cAtk" val="1.1">
<mul stat="critDmg" val="1.1">
<using kind="DUALFIST" />
</mul>
</effect>
@@ -966,12 +966,12 @@
<enchant1 name="magicLvl" val="#enchMagicLvl" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="#rate" />
<mul stat="critRate" val="#rate" />
</effect>
</for>
<enchant1for>
<effect name="Buff">
<mul stat="rCrit" val="#ench1rate" />
<mul stat="critRate" val="#ench1rate" />
</effect>
</enchant1for>
</skill>
@@ -1382,13 +1382,13 @@
<using slot="lrhand" />
</and>
</mul>
<mul stat="rCrit" val="#pCritRate">
<mul stat="critRate" val="#pCritRate">
<and>
<using kind="SWORD,BLUNT,POLE" />
<using slot="lrhand" />
</and>
</mul>
<mul stat="cAtk" val="#pCritDmg">
<mul stat="critDmg" val="#pCritDmg">
<and>
<using kind="SWORD,BLUNT,POLE" />
<using slot="lrhand" />
@@ -1420,7 +1420,7 @@
<using slot="lrhand" />
</and>
</mul>
<add stat="rCrit" val="#pCritRate"> <!-- Additional 300 critical rate if wears sword, blunt, spear and below 30% hp -->
<add stat="critRate" val="#pCritRate"> <!-- Additional 300 critical rate if wears sword, blunt, spear and below 30% hp -->
<and>
<player hp="30" />
<using kind="SWORD,BLUNT,POLE" />
@@ -1530,12 +1530,12 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="cAtkAdd" val="#crit" />
<add stat="critDmgAdd" val="#crit" />
</effect>
</for>
<enchant1for>
<effect name="Buff">
<add stat="cAtkAdd" val="#ench1crit" />
<add stat="critDmgAdd" val="#ench1crit" />
</effect>
</enchant1for>
</skill>

View File

@@ -54,7 +54,7 @@
<add stat="pAtk" val="129.3">
<using kind="SWORD,BLUNT" />
</add>
<add stat="cAtkAdd" val="#ench2cAtkAdd">
<add stat="critDmgAdd" val="#ench2cAtkAdd">
<using kind="SWORD,BLUNT" />
</add>
</effect>
@@ -171,7 +171,7 @@
<add stat="pAtk" val="112.8">
<using kind="DAGGER,DUALDAGGER" />
</add>
<mul stat="rCrit" val="#ench2rCrit">
<mul stat="critRate" val="#ench2rCrit">
<using kind="DAGGER,DUALDAGGER" />
</mul>
</effect>
@@ -189,7 +189,7 @@
<add stat="pAtk" val="112.8">
<using kind="DAGGER,DUALDAGGER" />
</add>
<mul stat="cAtk" val="#ench3cAtk">
<mul stat="critDmg" val="#ench3cAtk">
<using kind="DAGGER,DUALDAGGER" />
</mul>
</effect>
@@ -1982,7 +1982,7 @@
<enchant2 name="mpConsume" val="#ench2MpConsume" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="2" />
<mul stat="critRate" val="2" />
</effect>
</for>
</skill>
@@ -2144,7 +2144,7 @@
</cond>
<for>
<effect name="Buff">
<mul stat="cAtk" val="1.35" />
<mul stat="critDmg" val="1.35" />
</effect>
</for>
</skill>
@@ -2833,13 +2833,13 @@
<mul stat="pAtk" val="1.1">
<player hp="60" />
</mul>
<add stat="rCrit" val="100">
<add stat="critRate" val="100">
<player hp="60" />
</add>
<mul stat="pAtk" val="1.3">
<player hp="30" />
</mul>
<add stat="rCrit" val="300">
<add stat="critRate" val="300">
<player hp="30" />
</add>
</effect>

View File

@@ -420,19 +420,19 @@
<for>
<effect name="MpConsumePerLevel" ticks="5">
<param power="0.8" />
<add stat="cAtkAdd" val="#crit" />
<add stat="critDmgAdd" val="#crit" />
</effect>
</for>
<enchant1for>
<effect name="MpConsumePerLevel" ticks="5">
<param power="0.8" />
<add stat="cAtkAdd" val="#ench1crit" />
<add stat="critDmgAdd" val="#ench1crit" />
</effect>
</enchant1for>
<enchant2for>
<effect name="MpConsumePerLevel" ticks="5">
<param power="#ench2val" />
<add stat="cAtkAdd" val="609" />
<add stat="critDmgAdd" val="609" />
</effect>
</enchant2for>
</skill>
@@ -475,7 +475,7 @@
<add stat="accCombat" val="#accCombat">
<using kind="BOW" />
</add>
<mul stat="rCrit" val="1.2">
<mul stat="critRate" val="1.2">
<using kind="BOW" />
</mul>
<add stat="pAtkRange" val="#pAtkRange">
@@ -491,7 +491,7 @@
<add stat="accCombat" val="6">
<using kind="BOW" />
</add>
<mul stat="rCrit" val="1.2">
<mul stat="critRate" val="1.2">
<using kind="BOW" />
</mul>
<add stat="pAtkRange" val="200">
@@ -507,7 +507,7 @@
<add stat="accCombat" val="6">
<using kind="BOW" />
</add>
<mul stat="rCrit" val="1.2">
<mul stat="critRate" val="1.2">
<using kind="BOW" />
</mul>
<add stat="pAtkRange" val="200">
@@ -645,7 +645,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="cAtk" val="#cAtk">
<mul stat="critDmg" val="#cAtk">
<using kind="POLE" />
</mul>
<add stat="accCombat" val="#accCombat">
@@ -1024,8 +1024,8 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="PrivateBuyLimit" val="1" />
<add stat="PrivateSellLimit" val="1" />
<add stat="privateBuyLimit" val="1" />
<add stat="privateSellLimit" val="1" />
</effect>
</for>
</skill>
@@ -1088,14 +1088,14 @@
<effect name="DamOverTime" ticks="5">
<param power="50" />
<mul stat="mAtkSpd" val="0.9" />
<mul stat="MagicalMpConsumeRate" val="0.7" />
<mul stat="magicalMpConsumeRate" val="0.7" />
</effect>
</for>
<enchant1for>
<effect name="DamOverTime" ticks="5">
<param power="50" />
<mul stat="mAtkSpd" val="0.9" />
<mul stat="MagicalMpConsumeRate" val="#ench1mpConsume" />
<mul stat="magicalMpConsumeRate" val="#ench1mpConsume" />
</effect>
</enchant1for>
</skill>
@@ -1112,14 +1112,14 @@
<for>
<effect name="DamOverTime" ticks="5">
<param power="50" />
<mul stat="MagicalMpConsumeRate" val="1.1" />
<mul stat="magicalMpConsumeRate" val="1.1" />
<mul stat="mAtk" val="1.3" />
</effect>
</for>
<enchant1for>
<effect name="DamOverTime" ticks="5">
<param power="50" />
<mul stat="MagicalMpConsumeRate" val="1.1" />
<mul stat="magicalMpConsumeRate" val="1.1" />
<mul stat="mAtk" val="#ench1mAtk" />
</effect>
</enchant1for>
@@ -1141,7 +1141,7 @@
<param power="50" />
<mul stat="mAtkSpd" val="1.2" />
<mul stat="mReuse" val="0.9" />
<mul stat="MagicalMpConsumeRate" val="1.1" />
<mul stat="magicalMpConsumeRate" val="1.1" />
</effect>
</for>
<enchant1for>
@@ -1149,7 +1149,7 @@
<param power="50" />
<mul stat="mAtkSpd" val="#ench1mAtkSpd" />
<mul stat="mReuse" val="0.9" />
<mul stat="MagicalMpConsumeRate" val="1.1" />
<mul stat="magicalMpConsumeRate" val="1.1" />
</effect>
</enchant1for>
<enchant2for>
@@ -1157,7 +1157,7 @@
<param power="50" />
<mul stat="mAtkSpd" val="1.2" />
<mul stat="mReuse" val="#ench2mReuse" />
<mul stat="MagicalMpConsumeRate" val="1.1" />
<mul stat="magicalMpConsumeRate" val="1.1" />
</effect>
</enchant2for>
</skill>
@@ -1567,9 +1567,9 @@
<effect name="Buff">
<mul stat="mReuse" val="0.8" />
<mul stat="pReuse" val="0.8" />
<mul stat="MagicalMpConsumeRate" val="0.95" />
<mul stat="PhysicalMpConsumeRate" val="0.95" />
<mul stat="DanceMpConsumeRate" val="0.95" />
<mul stat="magicalMpConsumeRate" val="0.95" />
<mul stat="physicalMpConsumeRate" val="0.95" />
<mul stat="danceMpConsumeRate" val="0.95" />
</effect>
</for>
</skill>
@@ -1823,36 +1823,36 @@
</cond>
<for>
<effect name="Buff">
<mul stat="rCrit" val="0.7" /> <!-- Decreases critical attack rate by 30% -->
<mul stat="critRate" val="0.7" /> <!-- Decreases critical attack rate by 30% -->
<mul stat="blowRate" val="1.6" /> <!-- Increases blow land rate by 60% -->
<mul stat="cAtkPos" val="0.7"> <!-- Decreases frontal critical damage by 30% -->
<mul stat="critDmgPos" val="0.7"> <!-- Decreases frontal critical damage by 30% -->
<player front="true" />
</mul>
<mul stat="cAtkPos" val="1.9"> <!-- Increases rear critical damage by 90% -->
<mul stat="critDmgPos" val="1.9"> <!-- Increases rear critical damage by 90% -->
<player behind="true" />
</mul>
</effect>
</for>
<enchant1for>
<effect name="Buff">
<mul stat="rCrit" val="0.7" />
<mul stat="critRate" val="0.7" />
<mul stat="blowRate" val="#ench1blowRate" />
<mul stat="cAtkPos" val="0.7">
<mul stat="critDmgPos" val="0.7">
<player front="true" />
</mul>
<mul stat="cAtkPos" val="1.9">
<mul stat="critDmgPos" val="1.9">
<player behind="true" />
</mul>
</effect>
</enchant1for>
<enchant2for>
<effect name="Buff">
<mul stat="rCrit" val="0.7" />
<mul stat="critRate" val="0.7" />
<mul stat="blowRate" val="1.6" />
<mul stat="cAtkPos" val="0.7">
<mul stat="critDmgPos" val="0.7">
<player front="true" />
</mul>
<mul stat="cAtkPos" val="#ench2cAtk">
<mul stat="critDmgPos" val="#ench2cAtk">
<player behind="true" />
</mul>
</effect>
@@ -1881,48 +1881,48 @@
</cond>
<for>
<effect name="Buff">
<mul stat="rCrit" val="0.7"> <!-- Decreases frontal critical attack rate by 30% -->
<mul stat="critRatePos" val="0.7"> <!-- Decreases frontal critical attack rate by 30% -->
<player front="true" />
</mul>
<mul stat="rCrit" val="1.3"> <!-- Increase side critical attack rate by 30% -->
<mul stat="critRatePos" val="1.3"> <!-- Increase side critical attack rate by 30% -->
<and>
<player front="false" />
<player behind="false" />
</and>
</mul>
<mul stat="rCrit" val="1.6"> <!-- Increase rear critical attack rate by 60% -->
<mul stat="critRatePos" val="1.6"> <!-- Increase rear critical attack rate by 60% -->
<player behind="true" />
</mul>
</effect>
</for>
<enchant1for>
<effect name="Buff">
<mul stat="rCrit" val="0.7"> <!-- Critical Chance from front -30% -->
<mul stat="critRatePos" val="0.7"> <!-- Critical Chance from front -30% -->
<player front="true" />
</mul>
<mul stat="rCrit" val="1.3"> <!-- Critical Chance from side +30% -->
<mul stat="critRatePos" val="1.3"> <!-- Critical Chance from side +30% -->
<and>
<player front="false" />
<player behind="false" />
</and>
</mul>
<mul stat="rCrit" val="#ench1rCrit"> <!-- Critical Chance from back +60% -->
<mul stat="critRatePos" val="#ench1rCrit"> <!-- Critical Chance from back +60% -->
<player behind="true" />
</mul>
</effect>
</enchant1for>
<enchant2for>
<effect name="Buff">
<mul stat="rCrit" val="0.7"> <!-- Critical Chance from front -30% -->
<mul stat="critRatePos" val="0.7"> <!-- Critical Chance from front -30% -->
<player front="true" />
</mul>
<mul stat="rCrit" val="#ench2rCrit"> <!-- Critical Chance from side +30% -->
<mul stat="critRatePos" val="#ench2rCrit"> <!-- Critical Chance from side +30% -->
<and>
<player front="false" />
<player behind="false" />
</and>
</mul>
<mul stat="rCrit" val="1.6"> <!-- Critical Chance from back +60% -->
<mul stat="critRatePos" val="1.6"> <!-- Critical Chance from back +60% -->
<player behind="true" />
</mul>
</effect>
@@ -1951,48 +1951,48 @@
</cond>
<for>
<effect name="Buff">
<mul stat="cAtkPos" val="0.7"> <!-- Decreases frontal critical attack damage by 30% -->
<mul stat="critDmgPos" val="0.7"> <!-- Decreases frontal critical attack damage by 30% -->
<player front="true" />
</mul>
<mul stat="cAtkPos" val="1.3"> <!-- Increases side critical attack damage by 30% -->
<mul stat="critDmgPos" val="1.3"> <!-- Increases side critical attack damage by 30% -->
<and>
<player front="false" />
<player behind="false" />
</and>
</mul>
<mul stat="cAtkPos" val="1.6"> <!-- Increases rear critical attack damage by 60% -->
<mul stat="critDmgPos" val="1.6"> <!-- Increases rear critical attack damage by 60% -->
<player behind="true" />
</mul>
</effect>
</for>
<enchant1for>
<effect name="Buff">
<mul stat="cAtkPos" val="0.7"> <!-- Critical Damage from front -30% -->
<mul stat="critDmgPos" val="0.7"> <!-- Critical Damage from front -30% -->
<player front="true" />
</mul>
<mul stat="cAtkPos" val="1.3"> <!-- Critical Damage from side +30% -->
<mul stat="critDmgPos" val="1.3"> <!-- Critical Damage from side +30% -->
<and>
<player front="false" />
<player behind="false" />
</and>
</mul>
<mul stat="cAtkPos" val="#ench1cAtk"> <!-- Critical Damage from back + enchant % -->
<mul stat="critDmgPos" val="#ench1cAtk"> <!-- Critical Damage from back + enchant % -->
<player behind="true" />
</mul>
</effect>
</enchant1for>
<enchant2for>
<effect name="Buff">
<mul stat="cAtkPos" val="0.7"> <!-- Critical Damage from front -30% -->
<mul stat="critDmgPos" val="0.7"> <!-- Critical Damage from front -30% -->
<player front="true" />
</mul>
<mul stat="cAtkPos" val="#ench2cAtk"> <!-- Critical Damage from side + enchant % -->
<mul stat="critDmgPos" val="#ench2cAtk"> <!-- Critical Damage from side + enchant % -->
<and>
<player front="false" />
<player behind="false" />
</and>
</mul>
<mul stat="cAtkPos" val="1.6"> <!-- Critical Damage from back +60% -->
<mul stat="critDmgPos" val="1.6"> <!-- Critical Damage from back +60% -->
<player behind="true" />
</mul>
</effect>
@@ -2277,7 +2277,7 @@
<for>
<effect name="Buff">
<mul stat="regMp" val="1.2" />
<mul stat="MagicalMpConsumeRate" val="0.9" />
<mul stat="magicalMpConsumeRate" val="0.9" />
</effect>
</for>
</skill>
@@ -2306,9 +2306,9 @@
<for>
<effect name="Buff">
<mul stat="pReuse" val="0.9" />
<mul stat="PhysicalMpConsumeRate" val="0.8" />
<mul stat="physicalMpConsumeRate" val="0.8" />
<mul stat="dReuse" val="0.9" />
<mul stat="DanceMpConsumeRate" val="0.8" />
<mul stat="danceMpConsumeRate" val="0.8" />
</effect>
</for>
</skill>

View File

@@ -51,7 +51,7 @@
<for>
<effect name="PhysicalAttack" />
<effect name="Debuff">
<mul stat="rCrit" val="#rCrit" />
<mul stat="critRate" val="#rCrit" />
</effect>
<effect name="DefenceTrait">
<param SWORD="#traits" />
@@ -69,7 +69,7 @@
<enchant2for>
<effect name="PhysicalAttack" />
<effect name="Debuff">
<mul stat="rCrit" val="0.5" />
<mul stat="critRate" val="0.5" />
</effect>
<effect name="DefenceTrait">
<param SWORD="-20" />
@@ -87,8 +87,8 @@
<enchant3for>
<effect name="PhysicalAttack" />
<effect name="Debuff">
<mul stat="cAtk" val="#ench3cAtk" />
<mul stat="rCrit" val="0.5" />
<mul stat="critDmg" val="#ench3cAtk" />
<mul stat="critRate" val="0.5" />
</effect>
<effect name="DefenceTrait">
<param SWORD="-20" />
@@ -157,7 +157,7 @@
<for>
<effect name="PhysicalAttack" />
<effect name="Debuff">
<mul stat="cAtk" val="#cAtk" />
<mul stat="critDmg" val="#cAtk" />
</effect>
<effect name="DefenceTrait">
<param SWORD="#traits" />
@@ -175,8 +175,8 @@
<enchant3for>
<effect name="PhysicalAttack" />
<effect name="Debuff">
<mul stat="rCrit" val="#ench3rCrit" />
<mul stat="cAtk" val="0.65" />
<mul stat="critRate" val="#ench3rCrit" />
<mul stat="critDmg" val="0.65" />
</effect>
<effect name="DefenceTrait">
<param SWORD="-20" />
@@ -422,10 +422,10 @@
<mul stat="pAtkSpd" val="#pAtkSpd">
<using kind="SWORD,BLUNT" />
</mul>
<add stat="rCrit" val="#rCrit">
<add stat="critRate" val="#rCrit">
<using kind="SWORD" />
</add>
<mul stat="cAtk" val="#cAtk">
<mul stat="critDmg" val="#cAtk">
<using kind="BLUNT" />
</mul>
<sub stat="cancelVuln" val="40" />
@@ -444,10 +444,10 @@
<mul stat="pAtkSpd" val="#ench1pAtkSpd">
<using kind="SWORD,BLUNT" />
</mul>
<add stat="rCrit" val="100">
<add stat="critRate" val="100">
<using kind="SWORD" />
</add>
<mul stat="cAtk" val="2">
<mul stat="critDmg" val="2">
<using kind="BLUNT" />
</mul>
<sub stat="cancelVuln" val="40" />
@@ -801,7 +801,7 @@
<add stat="accCombat" val="#accCombat">
<using kind="BOW" />
</add>
<mul stat="cAtk" val="1.2">
<mul stat="critDmg" val="1.2">
<using kind="BOW" />
</mul>
</effect>
@@ -817,7 +817,7 @@
<add stat="accCombat" val="3">
<using kind="BOW" />
</add>
<mul stat="cAtk" val="1.2">
<mul stat="critDmg" val="1.2">
<using kind="BOW" />
</mul>
</effect>
@@ -843,7 +843,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="PhysicalMpConsumeRate" val="#PhysicalMpConsumeRate" />
<mul stat="physicalMpConsumeRate" val="#PhysicalMpConsumeRate" />
</effect>
</for>
</skill>
@@ -953,13 +953,13 @@
<mul stat="pAtkSpd" val="#pAtkSpd">
<using kind="SWORD,BLUNT,POLE,DUALFIST" />
</mul>
<add stat="rCrit" val="#rCrit">
<add stat="critRate" val="#rCrit">
<using kind="SWORD,POLE" />
</add>
<mul stat="cAtk" val="#cAtk">
<mul stat="critDmg" val="#cAtk">
<using kind="BLUNT,DUALFIST" />
</mul>
<mul stat="PhysicalMpConsumeRate" val="0.5" />
<mul stat="physicalMpConsumeRate" val="0.5" />
<mul stat="healEffect" val="0.5" />
</effect>
</for>
@@ -1125,10 +1125,10 @@
<add stat="accCombat" val="6">
<using kind="DUALFIST" />
</add>
<add stat="rCrit" val="100">
<add stat="critRate" val="100">
<using kind="DUALFIST" />
</add>
<mul stat="cAtk" val="1.3">
<mul stat="critDmg" val="1.3">
<using kind="DUALFIST" />
</mul>
</effect>
@@ -1176,12 +1176,12 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="DanceMpConsumeRate" val="0.9" />
<mul stat="danceMpConsumeRate" val="0.9" />
</effect>
</for>
<enchant1for>
<effect name="Buff">
<mul stat="DanceMpConsumeRate" val="#ench1DanceMpConsumeRate" />
<mul stat="danceMpConsumeRate" val="#ench1DanceMpConsumeRate" />
</effect>
</enchant1for>
</skill>
@@ -1394,7 +1394,7 @@
<mul stat="mAtkSpd" val="1.07">
<using kind="MAGIC" />
</mul>
<mul stat="MagicalMpConsumeRate" val="0.97">
<mul stat="magicalMpConsumeRate" val="0.97">
<using kind="MAGIC" />
</mul>
</effect>
@@ -1413,7 +1413,7 @@
<mul stat="mAtkSpd" val="1.07">
<using kind="MAGIC" />
</mul>
<mul stat="MagicalMpConsumeRate" val="0.97">
<mul stat="magicalMpConsumeRate" val="0.97">
<using kind="MAGIC" />
</mul>
</effect>
@@ -1432,7 +1432,7 @@
<mul stat="mAtkSpd" val="#ench2mAtkSpd">
<using kind="MAGIC" />
</mul>
<mul stat="MagicalMpConsumeRate" val="0.97">
<mul stat="magicalMpConsumeRate" val="0.97">
<using kind="MAGIC" />
</mul>
</effect>
@@ -1446,12 +1446,12 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="MagicalMpConsumeRate" val="0.95" />
<mul stat="magicalMpConsumeRate" val="0.95" />
</effect>
</for>
<enchant1for>
<effect name="Buff">
<mul stat="MagicalMpConsumeRate" val="#ench2mpConsume" />
<mul stat="magicalMpConsumeRate" val="#ench2mpConsume" />
</effect>
</enchant1for>
</skill>
@@ -2466,8 +2466,8 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="#rCrit" />
<mul stat="cAtk" val="#cAtk" />
<mul stat="critRate" val="#rCrit" />
<mul stat="critDmg" val="#cAtk" />
<mul stat="pDef" val="0.95" />
</effect>
</for>

View File

@@ -585,7 +585,7 @@
<add stat="accCombat" val="#accCombat">
<using kind="CROSSBOW" />
</add>
<mul stat="rCrit" val="1.2">
<mul stat="critRate" val="1.2">
<using kind="CROSSBOW" />
</mul>
<add stat="pAtkRange" val="#range">
@@ -601,7 +601,7 @@
<add stat="accCombat" val="#ench1Acc">
<using kind="CROSSBOW" />
</add>
<mul stat="rCrit" val="1.2">
<mul stat="critRate" val="1.2">
<using kind="CROSSBOW" />
</mul>
<add stat="pAtkRange" val="200">

View File

@@ -148,8 +148,8 @@
<for>
<effect name="Buff">
<add stat="pAtk" val="17.3" />
<add stat="rCrit" val="#rCrit" />
<add stat="cAtkAdd" val="#cAtkAdd" />
<add stat="critRate" val="#rCrit" />
<add stat="critDmgAdd" val="#cAtkAdd" />
</effect>
</for>
</skill>
@@ -210,9 +210,9 @@
<effect name="Buff">
<add stat="healEffect" val="20" />
<mul stat="maxMp" val="#maxMp" />
<mul stat="MagicalMpConsumeRate" val="#MpConsumeRate" />
<mul stat="PhysicalMpConsumeRate" val="#MpConsumeRate" />
<mul stat="DanceMpConsumeRate" val="#MpConsumeRate" />
<mul stat="magicalMpConsumeRate" val="#MpConsumeRate" />
<mul stat="physicalMpConsumeRate" val="#MpConsumeRate" />
<mul stat="danceMpConsumeRate" val="#MpConsumeRate" />
</effect>
</for>
</skill>
@@ -309,20 +309,20 @@
<enchant2 name="magicLvl" val="#enchMagicLvl" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="#rCrit" />
<add stat="cAtkAdd" val="#cAtk" />
<mul stat="critRate" val="#rCrit" />
<add stat="critDmgAdd" val="#cAtk" />
</effect>
</for>
<enchant1for>
<effect name="Buff">
<mul stat="rCrit" val="#ench1rCrit" />
<add stat="cAtkAdd" val="317" />
<mul stat="critRate" val="#ench1rCrit" />
<add stat="critDmgAdd" val="317" />
</effect>
</enchant1for>
<enchant2for>
<effect name="Buff">
<mul stat="rCrit" val="1.25" />
<add stat="cAtkAdd" val="#ench2cAtk" />
<mul stat="critRate" val="1.25" />
<add stat="critDmgAdd" val="#ench2cAtk" />
</effect>
</enchant2for>
</skill>
@@ -591,7 +591,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="rCrit" val="30" />
<add stat="critRate" val="30" />
</effect>
</for>
</skill>

View File

@@ -126,7 +126,7 @@
<mul stat="mAtkSpd" val="1.2" />
<sub stat="debuffVuln" val="10" />
<mul stat="runSpd" val="0.8" />
<mul stat="MagicalMpConsumeRate" val="0.95" />
<mul stat="magicalMpConsumeRate" val="0.95" />
</effect>
</for>
</skill>
@@ -153,7 +153,7 @@
<mul stat="maxMp" val="1.2" />
<mul stat="regHp" val="1.2" />
<add stat="mCritRate" val="2" />
<mul stat="cAtk" val="1.2" />
<mul stat="critDmg" val="1.2" />
<mul stat="pAtk" val="1.1" />
<mul stat="pDef" val="1.2" />
<mul stat="pAtkSpd" val="1.2" />
@@ -187,7 +187,7 @@
<for>
<effect name="Buff">
<mul stat="maxHp" val="1.2" />
<mul stat="rCrit" val="1.2" />
<mul stat="critRate" val="1.2" />
<mul stat="mCritPower" val="1.2" />
<mul stat="pAtk" val="1.1" />
<mul stat="pDef" val="1.2" />
@@ -223,7 +223,7 @@
<effect name="Buff">
<mul stat="maxHp" val="1.2" />
<add stat="mCritRate" val="2" />
<mul stat="cAtk" val="1.2" />
<mul stat="critDmg" val="1.2" />
<mul stat="pAtk" val="1.1" />
<mul stat="pDef" val="1.2" />
<mul stat="pAtkSpd" val="1.2" />
@@ -291,8 +291,8 @@
<mul stat="pDef" val="1.1" />
<mul stat="pAtk" val="1.1" />
<mul stat="pAtkSpd" val="1.1" />
<mul stat="rCrit" val="1.1" />
<mul stat="cAtk" val="1.1" />
<mul stat="critRate" val="1.1" />
<mul stat="critDmg" val="1.1" />
<mul stat="mDef" val="1.1" />
<mul stat="mAtk" val="1.1" />
<mul stat="mAtkSpd" val="1.1" />
@@ -371,9 +371,9 @@
<param power="20" />
<param type="PER" />
<param heal="true" />
<mul stat="rCrit" val="1.2" />
<mul stat="critRate" val="1.2" />
<mul stat="pAtk" val="1.1" />
<mul stat="cAtk" val="1.2" />
<mul stat="critDmg" val="1.2" />
<mul stat="pAtkSpd" val="1.2" />
<mul stat="runSpd" val="0.8" />
<add stat="accCombat" val="4" />
@@ -425,8 +425,8 @@
</cond>
<for>
<effect name="Buff">
<mul stat="rCrit" val="1.2" />
<mul stat="cAtk" val="1.2" />
<mul stat="critRate" val="1.2" />
<mul stat="critDmg" val="1.2" />
</effect>
</for>
<selfEffects>
@@ -1453,7 +1453,7 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="1.3" />
<mul stat="critRate" val="1.3" />
</effect>
</for>
</skill>
@@ -2147,10 +2147,10 @@
<add stat="accCombat" val="6" />
<add stat="runSpd" val="30" />
<mul stat="pAtkSpd" val="1.3" />
<add stat="rCrit" val="100">
<add stat="critRate" val="100">
<using kind="SWORD" />
</add>
<mul stat="cAtk" val="2">
<mul stat="critDmg" val="2">
<using kind="BLUNT" />
</mul>
<sub stat="cancelVuln" val="40" />
@@ -2244,7 +2244,7 @@
<param chance="20" />
<param skillId="5564" skillLevel="1" /> <!-- Pain of Shillien -->
<param targetType="SELF" />
<mul stat="cAtk" val="1.1" />
<mul stat="critDmg" val="1.1" />
</effect>
</for>
</skill>
@@ -2272,10 +2272,10 @@
<mul stat="mAtk" val="1.3" />
<add stat="runSpd" val="30" />
<mul stat="pAtkSpd" val="1.3" />
<add stat="rCrit" val="100">
<add stat="critRate" val="100">
<using kind="SWORD" />
</add>
<mul stat="cAtk" val="2">
<mul stat="critDmg" val="2">
<using kind="BLUNT" />
</mul>
<add stat="absorbDam" val="40" /> <!-- Recovers as HP 40% of general close rate physical damage inflicted on the enemy -->

View File

@@ -434,7 +434,7 @@
<mul stat="pAtk" val="1.05">
<using kind="SWORD,DAGGER,DUALDAGGER,POLE,RAPIER,ANCIENTSWORD,DUAL,DUALFIST" />
</mul>
<mul stat="rCrit" val="1.2">
<mul stat="critRate" val="1.2">
<using kind="SWORD,DAGGER,DUALDAGGER,POLE,RAPIER,ANCIENTSWORD,DUAL,DUALFIST" />
</mul>
</effect>

View File

@@ -965,7 +965,7 @@
<mul stat="mAtk" val="1.05" />
<mul stat="mAtkSpd" val="1.05" />
<mul stat="mCritRate" val="1.05" />
<mul stat="MagicalMpConsumeRate" val="0.95" />
<mul stat="magicalMpConsumeRate" val="0.95" />
</effect>
</for>
</skill>
@@ -976,7 +976,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="BowMpConsumeRate" val="0" />
<mul stat="bowMpConsumeRate" val="0" />
</effect>
</for>
</skill>
@@ -1241,10 +1241,10 @@
<add stat="accCombat" val="#accCombat">
<using kind="SWORD,BLUNT,DUAL" />
</add>
<add stat="rCrit" val="#rCrit">
<add stat="critRate" val="#rCrit">
<using kind="SWORD,BLUNT,DUAL" />
</add>
<mul stat="cAtk" val="#cAtk">
<mul stat="critDmg" val="#cAtk">
<using kind="SWORD,BLUNT,DUAL" />
</mul>
</effect>
@@ -1572,7 +1572,7 @@
<add stat="accCombat" val="6">
<using kind="BOW" />
</add>
<mul stat="rCrit" val="1.2">
<mul stat="critRate" val="1.2">
<using kind="BOW" />
</mul>
<add stat="pAtkRange" val="200">
@@ -2033,7 +2033,7 @@
<for>
<effect name="Buff">
<mul stat="pAtk" val="#pAtk" />
<mul stat="cAtk" val="#amount" />
<mul stat="critDmg" val="#amount" />
<mul stat="pAtkSpd" val="#amount" />
</effect>
</for>

View File

@@ -1706,7 +1706,7 @@
<enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="#rCrit" />
<mul stat="critRate" val="#rCrit" />
</effect>
</for>
</skill>

View File

@@ -1438,7 +1438,7 @@
<enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume" />
<for>
<effect name="Buff">
<mul stat="cAtk" val="#cAtk" />
<mul stat="critDmg" val="#cAtk" />
</effect>
</for>
</skill>
@@ -1876,7 +1876,7 @@
<enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume" />
<for>
<effect name="Buff">
<mul stat="cAtk" val="#cAtk" />
<mul stat="critDmg" val="#cAtk" />
</effect>
</for>
</skill>

View File

@@ -267,7 +267,7 @@
<enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="#rCrit" />
<mul stat="critRate" val="#rCrit" />
</effect>
</for>
</skill>
@@ -672,7 +672,7 @@
<set name="isMagic" val="1" /> <!-- Magic Skill -->
<set name="operateType" val="ACTIVE_INSTANT" />
<cond>
<and>
<and>
<player canSummonServitor="true" />
<player hasFreeSummonPoints="4" />
</and>
@@ -716,7 +716,7 @@
<set name="isMagic" val="1" /> <!-- Magic Skill -->
<set name="operateType" val="ACTIVE_INSTANT" />
<cond>
<and>
<and>
<player canSummonServitor="true" />
<player hasFreeSummonPoints="4" />
</and>
@@ -760,7 +760,7 @@
<set name="isMagic" val="1" /> <!-- Magic Skill -->
<set name="operateType" val="ACTIVE_INSTANT" />
<cond>
<and>
<and>
<player canSummonServitor="true" />
<player hasFreeSummonPoints="4" />
</and>
@@ -804,7 +804,7 @@
<set name="reuseDelay" val="5000" />
<set name="targetType" val="SELF" />
<cond>
<and>
<and>
<player canSummonServitor="true" />
<player hasFreeSummonPoints="4" />
</and>
@@ -964,8 +964,8 @@
<effect name="ManaDamOverTime" ticks="5">
<param power="24" />
<add stat="cancelVuln" val="30" />
<mul stat="MagicalMpConsumeRate" val="1.3" />
<mul stat="PhysicalMpConsumeRate" val="1.1" />
<mul stat="magicalMpConsumeRate" val="1.3" />
<mul stat="physicalMpConsumeRate" val="1.1" />
<add stat="debuffVuln" val="30" />
</effect>
</for>
@@ -1417,10 +1417,10 @@
<add stat="rEvas" val="4" />
<mul stat="pAtkSpd" val="1.2" />
<add stat="absorbDam" val="5" /> <!-- absorb 5% HP from damage inflicted on enemies -->
<mul stat="cAtk" val="1.2">
<mul stat="critDmgPos" val="1.2">
<player behind="true" />
</mul>
<mul stat="rCrit" val="1.2">
<mul stat="critRatePos" val="1.2">
<player behind="true" />
</mul>
<sub stat="debuffVuln" val="10" />
@@ -1457,9 +1457,9 @@
<param power="20" />
<param type="PER" />
<param heal="true" />
<mul stat="rCrit" val="1.2" />
<mul stat="critRate" val="1.2" />
<mul stat="pAtk" val="1.1" />
<mul stat="cAtk" val="1.2" />
<mul stat="critDmg" val="1.2" />
<mul stat="pAtkSpd" val="1.2" />
<mul stat="runSpd" val="0.8" />
<add stat="accCombat" val="4" />
@@ -1648,9 +1648,9 @@
<mul stat="mAtkSpd" val="1.2" />
<sub stat="debuffVuln" val="10" />
<mul stat="runSpd" val="0.8" />
<mul stat="MagicalMpConsumeRate" val="0.95" />
<mul stat="PhysicalMpConsumeRate" val="0.95" />
<mul stat="DanceMpConsumeRate" val="0.95" />
<mul stat="magicalMpConsumeRate" val="0.95" />
<mul stat="physicalMpConsumeRate" val="0.95" />
<mul stat="danceMpConsumeRate" val="0.95" />
</effect>
</for>
<enchant3for>
@@ -1665,9 +1665,9 @@
<mul stat="mAtkSpd" val="1.2" />
<sub stat="debuffVuln" val="10" />
<mul stat="runSpd" val="#ench3Spd" />
<mul stat="MagicalMpConsumeRate" val="0.95" />
<mul stat="PhysicalMpConsumeRate" val="0.95" />
<mul stat="DanceMpConsumeRate" val="0.95" />
<mul stat="magicalMpConsumeRate" val="0.95" />
<mul stat="physicalMpConsumeRate" val="0.95" />
<mul stat="danceMpConsumeRate" val="0.95" />
</effect>
</enchant3for>
</skill>
@@ -1702,7 +1702,7 @@
<mul stat="maxMp" val="1.2" />
<mul stat="regHp" val="1.2" />
<add stat="mCritRate" val="2" />
<mul stat="cAtk" val="1.2" />
<mul stat="critDmg" val="1.2" />
<mul stat="pAtk" val="1.1" />
<mul stat="pDef" val="1.2" />
<mul stat="pAtkSpd" val="1.2" />
@@ -1719,7 +1719,7 @@
<mul stat="maxMp" val="1.2" />
<mul stat="regHp" val="1.2" />
<add stat="mCritRate" val="2" />
<mul stat="cAtk" val="1.2" />
<mul stat="critDmg" val="1.2" />
<mul stat="pAtk" val="1.1" />
<mul stat="pDef" val="1.2" />
<mul stat="pAtkSpd" val="1.2" />
@@ -1761,7 +1761,7 @@
<for>
<effect name="Buff">
<mul stat="maxHp" val="1.2" />
<mul stat="rCrit" val="1.2" />
<mul stat="critRate" val="1.2" />
<mul stat="mCritPower" val="1.2" />
<mul stat="pAtk" val="1.1" />
<mul stat="pDef" val="1.2" />
@@ -1777,7 +1777,7 @@
<enchant3for>
<effect name="Buff">
<mul stat="maxHp" val="1.2" />
<mul stat="rCrit" val="1.2" />
<mul stat="critRate" val="1.2" />
<mul stat="mCritPower" val="1.2" />
<mul stat="pAtk" val="1.1" />
<mul stat="pDef" val="1.2" />
@@ -2035,7 +2035,7 @@
<param type="PER" />
<param heal="true" />
<add stat="mCritRate" val="2" />
<mul stat="cAtk" val="1.2" />
<mul stat="critDmg" val="1.2" />
<mul stat="pAtk" val="1.1" />
<mul stat="pDef" val="1.2" />
<mul stat="pAtkSpd" val="1.2" />
@@ -2053,7 +2053,7 @@
<param type="PER" />
<param heal="true" />
<add stat="mCritRate" val="2" />
<mul stat="cAtk" val="1.2" />
<mul stat="critDmg" val="1.2" />
<mul stat="pAtk" val="1.1" />
<mul stat="pDef" val="1.2" />
<mul stat="pAtkSpd" val="1.2" />
@@ -2185,8 +2185,8 @@
<mul stat="runSpd" val="0.8" />
<mul stat="mDef" val="0.7" />
<mul stat="pAtkSpd" val="0.7" />
<mul stat="rCrit" val="0.7" />
<mul stat="cAtk" val="0.7" />
<mul stat="critRate" val="0.7" />
<mul stat="critDmg" val="0.7" />
<sub stat="accCombat" val="6" />
</effect>
</for>
@@ -2240,7 +2240,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="DwarfRecipeLimit" val="#power" />
<add stat="dwarfRecipeLimit" val="#power" />
</effect>
</for>
</skill>
@@ -2253,7 +2253,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="CommonRecipeLimit" val="#power" />
<add stat="commonRecipeLimit" val="#power" />
</effect>
</for>
</skill>
@@ -2266,8 +2266,8 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="PrivateSellLimit" val="#power" />
<add stat="PrivateBuyLimit" val="#power" />
<add stat="privateSellLimit" val="#power" />
<add stat="privateBuyLimit" val="#power" />
</effect>
</for>
</skill>
@@ -2281,7 +2281,7 @@
<for>
<effect name="Buff">
<add stat="whLimit" val="#power" />
<add stat="FreightLimit" val="#power" />
<add stat="freightLimit" val="#power" />
</effect>
</for>
</skill>
@@ -3169,16 +3169,16 @@
<enchant3 name="magicLvl" val="#enchMagicLvl" />
<for>
<effect name="Debuff">
<mul stat="MagicalMpConsumeRate" val="3" />
<mul stat="PhysicalMpConsumeRate" val="3" />
<mul stat="DanceMpConsumeRate" val="3" />
<mul stat="magicalMpConsumeRate" val="3" />
<mul stat="physicalMpConsumeRate" val="3" />
<mul stat="danceMpConsumeRate" val="3" />
</effect>
</for>
<enchant3for>
<effect name="Debuff">
<mul stat="MagicalMpConsumeRate" val="3" />
<mul stat="PhysicalMpConsumeRate" val="3" />
<mul stat="DanceMpConsumeRate" val="3" />
<mul stat="magicalMpConsumeRate" val="3" />
<mul stat="physicalMpConsumeRate" val="3" />
<mul stat="danceMpConsumeRate" val="3" />
<mul stat="regMp" val="#ench3mpReg" />
</effect>
</enchant3for>
@@ -3219,30 +3219,30 @@
<enchant4 name="magicLvl" val="#enchMagicLvl" />
<for>
<effect name="Buff">
<mul stat="MagicalMpConsumeRate" val="#MagicalMpConsumeRate" />
<mul stat="PhysicalMpConsumeRate" val="#MpConsumeRate" />
<mul stat="DanceMpConsumeRate" val="#MpConsumeRate" />
<mul stat="magicalMpConsumeRate" val="#MagicalMpConsumeRate" />
<mul stat="physicalMpConsumeRate" val="#MpConsumeRate" />
<mul stat="danceMpConsumeRate" val="#MpConsumeRate" />
</effect>
</for>
<enchant1for>
<effect name="Buff">
<mul stat="MagicalMpConsumeRate" val="0.9" />
<mul stat="PhysicalMpConsumeRate" val="#ench1Power" />
<mul stat="DanceMpConsumeRate" val="0.8" />
<mul stat="magicalMpConsumeRate" val="0.9" />
<mul stat="physicalMpConsumeRate" val="#ench1Power" />
<mul stat="danceMpConsumeRate" val="0.8" />
</effect>
</enchant1for>
<enchant2for>
<effect name="Buff">
<mul stat="MagicalMpConsumeRate" val="#ench2Power" />
<mul stat="PhysicalMpConsumeRate" val="0.8" />
<mul stat="DanceMpConsumeRate" val="0.8" />
<mul stat="magicalMpConsumeRate" val="#ench2Power" />
<mul stat="physicalMpConsumeRate" val="0.8" />
<mul stat="danceMpConsumeRate" val="0.8" />
</effect>
</enchant2for>
<enchant3for>
<effect name="Buff">
<mul stat="MagicalMpConsumeRate" val="0.9" />
<mul stat="PhysicalMpConsumeRate" val="0.8" />
<mul stat="DanceMpConsumeRate" val="#ench1Power" />
<mul stat="magicalMpConsumeRate" val="0.9" />
<mul stat="physicalMpConsumeRate" val="0.8" />
<mul stat="danceMpConsumeRate" val="#ench1Power" />
</effect>
</enchant3for>
</skill>

View File

@@ -523,7 +523,7 @@
<mul stat="maxCp" val="1.2" />
<mul stat="regCp" val="1.2" />
<mul stat="maxMp" val="1.2" />
<mul stat="rCrit" val="1.2" />
<mul stat="critRate" val="1.2" />
<mul stat="mCritPower" val="1.2" />
<mul stat="pAtk" val="1.1" />
<mul stat="pDef" val="1.2" />
@@ -543,7 +543,7 @@
<mul stat="maxCp" val="1.2" />
<mul stat="regCp" val="1.2" />
<mul stat="maxMp" val="1.2" />
<mul stat="rCrit" val="1.2" />
<mul stat="critRate" val="1.2" />
<mul stat="mCritPower" val="1.2" />
<mul stat="pAtk" val="1.1" />
<mul stat="pDef" val="1.2" />
@@ -2044,7 +2044,7 @@
<for>
<effect name="Buff">
<mul stat="mAtk" val="1.25" />
<mul stat="MagicalMpConsumeRate" val="1.35" />
<mul stat="magicalMpConsumeRate" val="1.35" />
</effect>
</for>
</skill>
@@ -2632,8 +2632,8 @@
<for>
<effect name="Buff">
<mul stat="pAtk" val="#amount" />
<mul stat="rCrit" val="#rCrit" />
<mul stat="cAtk" val="#amount" />
<mul stat="critRate" val="#rCrit" />
<mul stat="critDmg" val="#amount" />
</effect>
</for>
</skill>

View File

@@ -82,8 +82,8 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="1.3" />
<mul stat="cAtk" val="1.35" />
<mul stat="critRate" val="1.3" />
<mul stat="critDmg" val="1.35" />
</effect>
<effect name="DispelBySlot">
<param dispel="CRITICAL_PROB_UP,9;CRITICAL_DMG_UP,9" />
@@ -648,8 +648,8 @@
<set name="targetType" val="PARTY" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="1.3" />
<mul stat="cAtk" val="1.35" />
<mul stat="critRate" val="1.3" />
<mul stat="critDmg" val="1.35" />
</effect>
<effect name="DispelBySlot">
<param dispel="CRITICAL_PROB_UP,9;CRITICAL_DMG_UP,9" />
@@ -1006,7 +1006,7 @@
<mul stat="mAtk" val="1.4" />
<mul stat="mAtkSpd" val="1.5" />
<mul stat="mCritRate" val="1.5" />
<mul stat="MagicalMpConsumeRate" val="0.1" />
<mul stat="magicalMpConsumeRate" val="0.1" />
</effect>
</for>
</skill>
@@ -1031,7 +1031,7 @@
<mul stat="healEffect" val="1.4" />
<mul stat="mAtkSpd" val="1.5" />
<mul stat="mCritRate" val="1.5" />
<mul stat="MagicalMpConsumeRate" val="0.1" />
<mul stat="magicalMpConsumeRate" val="0.1" />
</effect>
</for>
</skill>
@@ -1140,8 +1140,8 @@
<set name="targetType" val="PARTY_CLAN" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="1.3" />
<mul stat="cAtk" val="1.35" />
<mul stat="critRate" val="1.3" />
<mul stat="critDmg" val="1.35" />
</effect>
<effect name="DispelBySlot">
<param dispel="CRITICAL_PROB_UP,9;CRITICAL_DMG_UP,9" />
@@ -1431,7 +1431,7 @@
<mul stat="mAtk" val="#amount" />
<mul stat="mAtkSpd" val="#mAtkSpd" />
<mul stat="physicalSkillPower" val="#physicalSkillPower" />
<mul stat="rCrit" val="#rCrit" />
<mul stat="critRate" val="#rCrit" />
</effect>
</for>
</skill>
@@ -1708,7 +1708,7 @@
<share stat="mDef" val="0.25" />
<share stat="maxHp" val="0.1" />
<share stat="maxMp" val="0.1" />
<share stat="rCrit" val="0.2" />
<share stat="critRate" val="0.2" />
<share stat="pAtkSpd" val="0.1" />
<share stat="mAtkSpd" val="0.03" />
</effect>
@@ -1759,10 +1759,10 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="#rCrit">
<mul stat="critRate" val="#rCrit">
<using kind="DAGGER,DUALDAGGER,LIGHT" />
</mul>
<add stat="cAtkAdd" val="#cAtkAdd">
<add stat="critDmgAdd" val="#cAtkAdd">
<using kind="DAGGER,DUALDAGGER,LIGHT" />
</add>
</effect>

View File

@@ -599,7 +599,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="cAtk" val="1.35" />
<mul stat="critDmg" val="1.35" />
</effect>
</for>
</skill>
@@ -618,7 +618,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="1.3" />
<mul stat="critRate" val="1.3" />
</effect>
</for>
</skill>

View File

@@ -99,7 +99,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="rCrit" val="#rCrit" />
<add stat="critRate" val="#rCrit" />
</effect>
</for>
</skill>
@@ -113,7 +113,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="rCrit" val="#rCrit" />
<add stat="critRate" val="#rCrit" />
</effect>
</for>
</skill>
@@ -201,7 +201,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="#rCrit">
<mul stat="critRatePos" val="#rCrit">
<player behind="true" />
</mul>
</effect>
@@ -217,7 +217,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="#rCrit">
<mul stat="critRate" val="#rCrit">
<player behind="true" />
</mul>
</effect>
@@ -307,7 +307,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="cAtkAdd" val="#cAtkAdd" />
<add stat="critDmgAdd" val="#cAtkAdd" />
</effect>
</for>
</skill>
@@ -363,7 +363,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="cAtkAdd" val="#cAtkAdd" />
<add stat="critDmgAdd" val="#cAtkAdd" />
</effect>
</for>
</skill>
@@ -378,7 +378,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="rCrit" val="#rCrit">
<add stat="critRate" val="#rCrit">
<player hp="60" />
</add>
<mul stat="pvpPhysDmg" val="#pvpBonus" />
@@ -651,7 +651,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="cAtkAdd" val="#cAtkAdd" />
<add stat="critDmgAdd" val="#cAtkAdd" />
<mul stat="pvpPhysDmg" val="#pvpBonus" />
<mul stat="pvpPhysSkillsDmg" val="#pvpBonus" />
<mul stat="pvpMagicalDmg" val="#pvpBonus" />
@@ -668,7 +668,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="cAtkAdd" val="#cAtkAdd" />
<add stat="critDmgAdd" val="#cAtkAdd" />
</effect>
</for>
</skill>
@@ -683,7 +683,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="rCrit" val="#rCrit" />
<add stat="critRate" val="#rCrit" />
<mul stat="pvpPhysDmg" val="#pvpBonus" />
<mul stat="pvpPhysSkillsDmg" val="#pvpBonus" />
<mul stat="pvpMagicalDmg" val="#pvpBonus" />
@@ -1042,7 +1042,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="rCrit" val="130">
<add stat="critRate" val="130">
<player hp="60" />
</add>
<mul stat="pvpPhysDmg" val="#pvpBonus" />
@@ -1134,7 +1134,7 @@
<for>
<effect name="Buff">
<add stat="mAtk" val="#mAtk" />
<mul stat="MagicalMpConsumeRate" val="1.15" />
<mul stat="magicalMpConsumeRate" val="1.15" />
</effect>
</for>
</skill>

View File

@@ -1064,7 +1064,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="#rCrit" />
<mul stat="critRate" val="#rCrit" />
</effect>
</for>
</skill>
@@ -1559,7 +1559,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="PhysicalMpConsumeRate" val="#PhysicalMpConsumeRate" />
<mul stat="physicalMpConsumeRate" val="#PhysicalMpConsumeRate" />
</effect>
</for>
</skill>
@@ -1586,7 +1586,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="MagicalMpConsumeRate" val="#MagicalMpConsumeRate" />
<mul stat="magicalMpConsumeRate" val="#MagicalMpConsumeRate" />
</effect>
</for>
</skill>
@@ -1613,7 +1613,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="DanceMpConsumeRate" val="#DanceMpConsumeRate" />
<mul stat="danceMpConsumeRate" val="#DanceMpConsumeRate" />
</effect>
</for>
</skill>
@@ -1641,9 +1641,9 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="PhysicalMpConsumeRate" val="#PhysicalMpConsumeRate" />
<mul stat="MagicalMpConsumeRate" val="#MagicalMpConsumeRate" />
<mul stat="DanceMpConsumeRate" val="0.9" />
<mul stat="physicalMpConsumeRate" val="#PhysicalMpConsumeRate" />
<mul stat="magicalMpConsumeRate" val="#MagicalMpConsumeRate" />
<mul stat="danceMpConsumeRate" val="0.9" />
</effect>
</for>
</skill>

View File

@@ -820,7 +820,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="1.2" />
<mul stat="critRate" val="1.2" />
</effect>
</for>
</skill>
@@ -899,7 +899,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="PhysicalMpConsumeRate" val="#PhysicalMpConsumeRate" />
<mul stat="physicalMpConsumeRate" val="#PhysicalMpConsumeRate" />
</effect>
</for>
</skill>
@@ -913,7 +913,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="MagicalMpConsumeRate" val="#MagicalMpConsumeRate" />
<mul stat="magicalMpConsumeRate" val="#MagicalMpConsumeRate" />
</effect>
</for>
</skill>
@@ -927,7 +927,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="DanceMpConsumeRate" val="#DanceMpConsumeRate" />
<mul stat="danceMpConsumeRate" val="#DanceMpConsumeRate" />
</effect>
</for>
</skill>
@@ -942,9 +942,9 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="MagicalMpConsumeRate" val="#MagicalMpConsumeRate" />
<mul stat="PhysicalMpConsumeRate" val="#PhysicalMpConsumeRate" />
<mul stat="DanceMpConsumeRate" val="0.9" />
<mul stat="magicalMpConsumeRate" val="#MagicalMpConsumeRate" />
<mul stat="physicalMpConsumeRate" val="#PhysicalMpConsumeRate" />
<mul stat="danceMpConsumeRate" val="0.9" />
</effect>
</for>
</skill>

View File

@@ -546,7 +546,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="cAtkAdd" val="#cAtkAdd" />
<add stat="critDmgAdd" val="#cAtkAdd" />
</effect>
</for>
</skill>
@@ -755,8 +755,8 @@
<effect name="Buff">
<add stat="earthRes" val="15" />
<mul stat="healEffect" val="1.1" />
<mul stat="MagicalMpConsumeRate" val="0.95" />
<mul stat="PhysicalMpConsumeRate" val="0.95" />
<mul stat="magicalMpConsumeRate" val="0.95" />
<mul stat="physicalMpConsumeRate" val="0.95" />
<add stat="absorbDam" val="4" /> <!-- absorb 4% HP from damage inflicted on enemies -->
</effect>
<effect name="AttackTrait">
@@ -829,7 +829,7 @@
<for>
<effect name="Buff">
<add stat="accCombat" val="2" />
<mul stat="cAtk" val="1.15" />
<mul stat="critDmg" val="1.15" />
<mul stat="pAtkSpd" val="1.04" />
<mul stat="mAtkSpd" val="1.04" />
</effect>
@@ -853,7 +853,7 @@
<for>
<effect name="Buff">
<add stat="accCombat" val="2" />
<mul stat="cAtk" val="1.15" />
<mul stat="critDmg" val="1.15" />
</effect>
<effect name="AttackTrait">
<param POISON="30" />

View File

@@ -156,7 +156,7 @@
<for>
<effect name="Buff">
<mul stat="pAtkSpd" val="1.05" />
<mul stat="cAtk" val="1.05" />
<mul stat="critDmg" val="1.05" />
</effect>
</for>
</skill>
@@ -188,9 +188,9 @@
<add stat="maxCp" val="#maxCP" />
<mul stat="regCp" val="1.4" />
<mul stat="reduceExpLostByPvp" val="#expLost" />
<mul stat="PhysicalMpConsumeRate" val="#mpConsumeRate" />
<mul stat="MagicalMpConsumeRate" val="#mpConsumeRate" />
<mul stat="DanceMpConsumeRate" val="#mpConsumeRate" />
<mul stat="physicalMpConsumeRate" val="#mpConsumeRate" />
<mul stat="magicalMpConsumeRate" val="#mpConsumeRate" />
<mul stat="danceMpConsumeRate" val="#mpConsumeRate" />
</effect>
<effect name="TriggerSkillByDamage">
<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -216,9 +216,9 @@
<add stat="maxCp" val="#maxCP" />
<mul stat="regCp" val="1.4" />
<mul stat="reduceExpLostByPvp" val="#expLost" />
<mul stat="PhysicalMpConsumeRate" val="#mpConsumeRate" />
<mul stat="MagicalMpConsumeRate" val="#mpConsumeRate" />
<mul stat="DanceMpConsumeRate" val="#mpConsumeRate" />
<mul stat="physicalMpConsumeRate" val="#mpConsumeRate" />
<mul stat="magicalMpConsumeRate" val="#mpConsumeRate" />
<mul stat="danceMpConsumeRate" val="#mpConsumeRate" />
</effect>
<effect name="TriggerSkillByDamage">
<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
@@ -244,9 +244,9 @@
<add stat="maxCp" val="#maxCP" />
<mul stat="regCp" val="1.4" />
<mul stat="reduceExpLostByPvp" val="#expLost" />
<mul stat="PhysicalMpConsumeRate" val="#mpConsumeRate" />
<mul stat="MagicalMpConsumeRate" val="#mpConsumeRate" />
<mul stat="DanceMpConsumeRate" val="#mpConsumeRate" />
<mul stat="physicalMpConsumeRate" val="#mpConsumeRate" />
<mul stat="magicalMpConsumeRate" val="#mpConsumeRate" />
<mul stat="danceMpConsumeRate" val="#mpConsumeRate" />
</effect>
<effect name="TriggerSkillByDamage">
<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />

View File

@@ -1631,7 +1631,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="cAtk" val="1.25" />
<mul stat="critDmg" val="1.25" />
</effect>
</for>
</skill>
@@ -1643,7 +1643,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="1.5" />
<mul stat="critRate" val="1.5" />
</effect>
</for>
</skill>

View File

@@ -242,7 +242,7 @@
<mul stat="runSpd" val="0.5" />
<sub stat="accCombat" val="19" />
<sub stat="rEvas" val="19" />
<mul stat="rCrit" val="1.1" />
<mul stat="critRate" val="1.1" />
</effect>
</for>
</skill>

View File

@@ -214,7 +214,7 @@
<add stat="rEvas" val="4" />
<mul stat="pDef" val="1.83" />
<mul stat="pAtkSpd" val="1.33" />
<mul stat="rCrit" val="1.3" />
<mul stat="critRate" val="1.3" />
<mul stat="mDef" val="5" />
</effect>
</for>
@@ -1059,7 +1059,7 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="#rCrit" />
<mul stat="critRate" val="#rCrit" />
</effect>
</for>
</skill>
@@ -1082,7 +1082,7 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="cAtk" val="#cAtk" />
<mul stat="critDmg" val="#cAtk" />
</effect>
</for>
</skill>

View File

@@ -101,7 +101,7 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="#rCrit" />
<mul stat="critRate" val="#rCrit" />
</effect>
</for>
</skill>
@@ -122,7 +122,7 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="cAtk" val="#cAtk" />
<mul stat="critDmg" val="#cAtk" />
</effect>
</for>
</skill>

View File

@@ -229,7 +229,7 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="2">
<mul stat="critRatePos" val="2">
<player behind="true" />
</mul>
<!-- TODO: Missing bonus for Rapier -->
@@ -718,7 +718,7 @@
<for>
<effect name="Debuff">
<mul stat="pDef" val="#pDef" />
<add stat="rCrit" val="#rCrit" />
<add stat="critRate" val="#rCrit" />
</effect>
</for>
</skill>
@@ -799,7 +799,7 @@
<for>
<effect name="Debuff">
<mul stat="mAtkSpd" val="#mAtkSpd" />
<mul stat="MagicalMpConsumeRate" val="#MpConsumeRate" />
<mul stat="magicalMpConsumeRate" val="#MpConsumeRate" />
</effect>
</for>
</skill>

View File

@@ -53,7 +53,7 @@
<set name="targetType" val="CLAN" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="#rCrit" />
<mul stat="critRate" val="#rCrit" />
<mul stat="mAtkSpd" val="#mAtkSpd" />
</effect>
</for>
@@ -325,7 +325,7 @@
<set name="targetType" val="CLAN" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="#rCrit" />
<mul stat="critRate" val="#rCrit" />
</effect>
</for>
</skill>
@@ -349,7 +349,7 @@
<set name="targetType" val="CLAN" />
<for>
<effect name="Buff">
<mul stat="cAtk" val="#cAtk" />
<mul stat="critDmg" val="#cAtk" />
</effect>
</for>
</skill>
@@ -1170,7 +1170,7 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="#rCrit" />
<mul stat="critRate" val="#rCrit" />
</effect>
</for>
</skill>
@@ -1190,7 +1190,7 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="cAtk" val="#cAtk" />
<mul stat="critDmg" val="#cAtk" />
</effect>
</for>
</skill>
@@ -2255,7 +2255,7 @@
<sub stat="rEvas" val="4" />
<mul stat="pDef" val="0.55" />
<mul stat="pAtkSpd" val="0.75" />
<mul stat="rCrit" val="0.77" />
<mul stat="critRate" val="0.77" />
<mul stat="mDef" val="0.2" />
</effect>
</for>
@@ -2354,8 +2354,8 @@
<set name="targetType" val="PARTY" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="#rCrit" />
<mul stat="cAtk" val="#cAtk" />
<mul stat="critRate" val="#rCrit" />
<mul stat="critDmg" val="#cAtk" />
</effect>
</for>
</skill>

View File

@@ -1148,7 +1148,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="cAtk" val="1.5" />
<mul stat="critDmg" val="1.5" />
</effect>
</for>
</skill>
@@ -1171,7 +1171,7 @@
<for>
<effect name="Buff">
<mul stat="pAtkSpd" val="1.33" />
<mul stat="rCrit" val="1.3" />
<mul stat="critRate" val="1.3" />
</effect>
</for>
</skill>

View File

@@ -908,9 +908,9 @@
<mul stat="pAtk" val="0.5" />
<mul stat="pDef" val="0.5" />
<mul stat="runSpd" val="0.5" />
<mul stat="MagicalMpConsumeRate" val="3" />
<mul stat="PhysicalMpConsumeRate" val="3" />
<mul stat="DanceMpConsumeRate" val="3" />
<mul stat="magicalMpConsumeRate" val="3" />
<mul stat="physicalMpConsumeRate" val="3" />
<mul stat="danceMpConsumeRate" val="3" />
<sub stat="fireRes" val="50" />
<sub stat="windRes" val="50" />
<sub stat="waterRes" val="50" />
@@ -1251,7 +1251,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="#rCrit" />
<mul stat="critRate" val="#rCrit" />
</effect>
</for>
</skill>

View File

@@ -1445,9 +1445,9 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Debuff">
<mul stat="MagicalMpConsumeRate" val="#val" />
<mul stat="PhysicalMpConsumeRate" val="#val" />
<mul stat="DanceMpConsumeRate" val="#val" />
<mul stat="magicalMpConsumeRate" val="#val" />
<mul stat="physicalMpConsumeRate" val="#val" />
<mul stat="danceMpConsumeRate" val="#val" />
</effect>
</for>
</skill>

View File

@@ -309,7 +309,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="PhysicalMpConsumeRate" val="0.95" />
<mul stat="physicalMpConsumeRate" val="0.95" />
<mul stat="mAtkSpd" val="0.85" />
</effect>
</for>

View File

@@ -406,8 +406,8 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="cAtk" val="1.35" />
<mul stat="rCrit" val="1.3" />
<mul stat="critDmg" val="1.35" />
<mul stat="critRate" val="1.3" />
<mul stat="mCritRate" val="4" />
</effect>
</for>
@@ -861,8 +861,8 @@
<effect name="Buff">
<mul stat="pAtk" val="1.1" />
<mul stat="mAtk" val="1.1" />
<mul stat="MagicalMpConsumeRate" val="0" />
<mul stat="PhysicalMpConsumeRate" val="0" />
<mul stat="magicalMpConsumeRate" val="0" />
<mul stat="physicalMpConsumeRate" val="0" />
<mul stat="healEffect" val="1.1" />
</effect>
</for>
@@ -1069,7 +1069,7 @@
<for>
<effect name="Buff">
<mul stat="physicalSkillPower" val="1.2" />
<mul stat="rCrit" val="1.2" />
<mul stat="critRate" val="1.2" />
</effect>
</for>
</skill>
@@ -1111,8 +1111,8 @@
<param skillId="5561" skillLevel="#triggeredLevel" /> <!-- Seed of Revenge -->
<param targetType="SELF" />
<add stat="pAtk" val="300" />
<mul stat="rCrit" val="#rCrit" />
<mul stat="cAtk" val="#cAtk" />
<mul stat="critRate" val="#rCrit" />
<mul stat="critDmg" val="#cAtk" />
</effect>
</for>
</skill>
@@ -1173,7 +1173,7 @@
<param targetType="SELF" />
<add stat="mDef" val="400" />
<add stat="waterPower" val="#waterPower" />
<mul stat="rCrit" val="#rCrit" />
<mul stat="critRate" val="#rCrit" />
</effect>
</for>
</skill>
@@ -1201,7 +1201,7 @@
<param chance="#activationChance" />
<param skillId="5564" skillLevel="#triggeredLevel" /> <!-- Pain of Shillien -->
<param targetType="SELF" />
<mul stat="cAtk" val="1.2" />
<mul stat="critDmg" val="1.2" />
<add stat="windPower" val="#windPower" />
<add stat="absorbDam" val="#absorbDam" />
</effect>
@@ -1325,8 +1325,8 @@
<effect name="Buff">
<mul stat="pAtk" val="1.35" />
<mul stat="mAtk" val="1.75" />
<mul stat="cAtk" val="1.35" />
<mul stat="rCrit" val="1.3" />
<mul stat="critDmg" val="1.35" />
<mul stat="critRate" val="1.3" />
</effect>
</for>
</skill>
@@ -1411,7 +1411,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="1.32" />
<mul stat="critRate" val="1.32" />
</effect>
</for>
</skill>
@@ -1730,7 +1730,7 @@
<set name="targetType" val="OWNER_PET" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="#rCrit" />
<mul stat="critRate" val="#rCrit" />
</effect>
</for>
</skill>
@@ -1759,7 +1759,7 @@
<set name="targetType" val="OWNER_PET" />
<for>
<effect name="Buff">
<mul stat="cAtk" val="#cAtk" />
<mul stat="critDmg" val="#cAtk" />
</effect>
</for>
</skill>

View File

@@ -74,7 +74,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="PhysicalMpConsumeRate" val="0.4" />
<mul stat="physicalMpConsumeRate" val="0.4" />
<mul stat="blowRate" val="1.1" />
</effect>
</for>
@@ -93,7 +93,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="PhysicalMpConsumeRate" val="0.4" />
<mul stat="physicalMpConsumeRate" val="0.4" />
</effect>
<effect name="AttackTrait">
<param SHOCK="20" />
@@ -122,7 +122,7 @@
<sub stat="defCritRateAdd" val="30"> <!-- critical damage is decreased by 3 -->
<using kind="HEAVY" />
</sub>
<add stat="rCrit" val="#rCrit" />
<add stat="critRate" val="#rCrit" />
</effect>
</for>
</skill>
@@ -791,9 +791,9 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="MagicalMpConsumeRate" val="#MagicalMpConsumeRate" />
<mul stat="PhysicalMpConsumeRate" val="#MpConsumeRate" />
<mul stat="DanceMpConsumeRate" val="#MpConsumeRate" />
<mul stat="magicalMpConsumeRate" val="#MagicalMpConsumeRate" />
<mul stat="physicalMpConsumeRate" val="#MpConsumeRate" />
<mul stat="danceMpConsumeRate" val="#MpConsumeRate" />
</effect>
</for>
</skill>
@@ -899,7 +899,7 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="cAtk" val="#cAtk" />
<mul stat="critDmg" val="#cAtk" />
</effect>
</for>
</skill>
@@ -930,7 +930,7 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="#rCrit" />
<mul stat="critRate" val="#rCrit" />
</effect>
</for>
</skill>

View File

@@ -1551,8 +1551,8 @@
<mul stat="mAtk" val="1.2" />
<mul stat="pAtkSpd" val="1.1" />
<add stat="accCombat" val="10" />
<mul stat="cAtk" val="1.2" />
<mul stat="rCrit" val="1.2" />
<mul stat="critDmg" val="1.2" />
<mul stat="critRate" val="1.2" />
</effect>
</for>
</skill>

View File

@@ -415,8 +415,8 @@
<mul stat="pAtkSpd" val="0.95" />
<mul stat="mAtk" val="0.95" />
<sub stat="accCombat" val="3" />
<mul stat="rCrit" val="0.9" />
<mul stat="cAtk" val="0.9" />
<mul stat="critRate" val="0.9" />
<mul stat="critDmg" val="0.9" />
</effect>
</for>
</skill>
@@ -1266,7 +1266,7 @@
<mul stat="pAtk" val="1.05">
<using kind="SWORD,DAGGER,DUALDAGGER,POLE,RAPIER,ANCIENTSWORD,DUAL,DUALFIST,BLUNT,BOW,CROSSBOW" />
</mul>
<mul stat="rCrit" val="1.2">
<mul stat="critRate" val="1.2">
<using kind="SWORD,DAGGER,DUALDAGGER,POLE,RAPIER,ANCIENTSWORD,DUAL,DUALFIST" />
</mul>
<add stat="pAtkRange" val="100">

View File

@@ -705,7 +705,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="cAtk" val="2">
<mul stat="critDmg" val="2">
<using kind="SWORD,BLUNT,DAGGER,DUALDAGGER,DUAL,DUALFIST,POLE,ANCIENTSWORD,RAPIER" />
</mul>
</effect>

View File

@@ -206,8 +206,8 @@
<add stat="runSpd" val="15" />
<mul stat="pAtk" val="1.1" />
<mul stat="mAtk" val="1.15" />
<add stat="rCrit" val="50" />
<mul stat="cAtk" val="1.15" />
<add stat="critRate" val="50" />
<mul stat="critDmg" val="1.15" />
<add stat="mCritRate" val="2" />
</effect>
</for>
@@ -738,7 +738,7 @@
<set name="trait" val="BLEED" />
<for>
<effect name="Debuff">
<add stat="rCrit" val="#rCrit" />
<add stat="critRate" val="#rCrit" />
</effect>
</for>
</skill>

View File

@@ -131,8 +131,8 @@
<for>
<effect name="Buff">
<sub stat="accCombat" val="16" />
<mul stat="rCrit" val="#rCrit" />
<mul stat="cAtk" val="#cAtk" />
<mul stat="critRate" val="#rCrit" />
<mul stat="critDmg" val="#cAtk" />
<mul stat="pAtkSpd" val="0.9" />
<mul stat="pAtk" val="0.9" />
</effect>

View File

@@ -1064,9 +1064,9 @@
<set name="targetType" val="TARGET_PARTY" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="#rCrit" />
<mul stat="critRate" val="#rCrit" />
<mul stat="mCritPower" val="#mCritPower" />
<mul stat="cAtk" val="#cAtk" />
<mul stat="critDmg" val="#cAtk" />
</effect>
</for>
</skill>

View File

@@ -358,7 +358,7 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="1.35" />
<mul stat="critRate" val="1.35" />
</effect>
</for>
</skill>
@@ -429,10 +429,10 @@
<for>
<effect name="DamOverTimePercent" ticks="5">
<param power="#dot" />
<mul stat="rCrit" val="#rCrit">
<mul stat="critRate" val="#rCrit">
<using kind="BOW,CROSSBOW" />
</mul>
<mul stat="cAtk" val="#cAtk">
<mul stat="critDmg" val="#cAtk">
<using kind="BOW,CROSSBOW" />
</mul>
</effect>
@@ -457,10 +457,10 @@
<for>
<effect name="DamOverTimePercent" ticks="5">
<param power="0.05" />
<mul stat="rCrit" val="1.9">
<mul stat="critRate" val="1.9">
<using kind="BOW,CROSSBOW" />
</mul>
<mul stat="cAtk" val="1.5">
<mul stat="critDmg" val="1.5">
<using kind="BOW,CROSSBOW" />
</mul>
</effect>

View File

@@ -517,7 +517,7 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="1.3" />
<mul stat="critRate" val="1.3" />
</effect>
</for>
</skill>
@@ -616,7 +616,7 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="cAtk" val="1.35" />
<mul stat="critDmg" val="1.35" />
</effect>
</for>
</skill>
@@ -932,7 +932,7 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="cAtk" val="1.35" />
<mul stat="critDmg" val="1.35" />
</effect>
</for>
</skill>

View File

@@ -191,7 +191,7 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="cAtk" val="1.35" />
<mul stat="critDmg" val="1.35" />
</effect>
</for>
</skill>
@@ -233,7 +233,7 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="1.3" />
<mul stat="critRate" val="1.3" />
</effect>
</for>
</skill>
@@ -825,8 +825,8 @@
<effect name="Buff">
<mul stat="pAtk" val="1.1" />
<mul stat="pAtkSpd" val="1.3" />
<mul stat="rCrit" val="1.3" />
<mul stat="cAtk" val="1.35" />
<mul stat="critRate" val="1.3" />
<mul stat="critDmg" val="1.35" />
</effect>
</for>
</skill>
@@ -893,8 +893,8 @@
<effect name="Buff">
<mul stat="pAtk" val="1.1" />
<mul stat="pAtkSpd" val="1.3" />
<mul stat="rCrit" val="1.3" />
<mul stat="cAtk" val="1.35" />
<mul stat="critRate" val="1.3" />
<mul stat="critDmg" val="1.35" />
</effect>
</for>
</skill>
@@ -1118,8 +1118,8 @@
<effect name="Buff">
<mul stat="pAtk" val="1.1" />
<mul stat="pAtkSpd" val="1.3" />
<mul stat="rCrit" val="1.3" />
<mul stat="cAtk" val="1.35" />
<mul stat="critRate" val="1.3" />
<mul stat="critDmg" val="1.35" />
</effect>
</for>
</skill>

View File

@@ -183,7 +183,7 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="1.3" />
<mul stat="critRate" val="1.3" />
</effect>
</for>
</skill>
@@ -204,7 +204,7 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="cAtk" val="1.35" />
<mul stat="critDmg" val="1.35" />
</effect>
</for>
</skill>
@@ -324,8 +324,8 @@
<effect name="Buff">
<mul stat="pAtk" val="1.1" />
<mul stat="pAtkSpd" val="1.3" />
<mul stat="rCrit" val="1.3" />
<mul stat="cAtk" val="1.35" />
<mul stat="critRate" val="1.3" />
<mul stat="critDmg" val="1.35" />
</effect>
</for>
</skill>
@@ -1346,8 +1346,8 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="#rCrit" />
<mul stat="cAtk" val="#cAtk" />
<mul stat="critRate" val="#rCrit" />
<mul stat="critDmg" val="#cAtk" />
<mul stat="pAtk" val="#pmAtk" />
<mul stat="mAtk" val="#pmAtk" />
<mul stat="mAtkSpd" val="#pmAtkSpd" />

View File

@@ -139,8 +139,8 @@
<for>
<effect name="Buff">
<mul stat="pAtk" val="1.15" />
<mul stat="rCrit" val="1.1" />
<mul stat="cAtk" val="1.1" />
<mul stat="critRate" val="1.1" />
<mul stat="critDmg" val="1.1" />
<mul stat="pAtkSpd" val="1.03" />
<add stat="runSpd" val="5" />
</effect>

View File

@@ -402,7 +402,7 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="1.3" />
<mul stat="critRate" val="1.3" />
</effect>
</for>
</skill>
@@ -424,7 +424,7 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="cAtk" val="1.35" />
<mul stat="critDmg" val="1.35" />
</effect>
</for>
</skill>
@@ -827,9 +827,9 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="MagicalMpConsumeRate" val="0.9" />
<mul stat="PhysicalMpConsumeRate" val="0.8" />
<mul stat="DanceMpConsumeRate" val="0.8" />
<mul stat="magicalMpConsumeRate" val="0.9" />
<mul stat="physicalMpConsumeRate" val="0.8" />
<mul stat="danceMpConsumeRate" val="0.8" />
</effect>
</for>
</skill>
@@ -863,9 +863,9 @@
<mul stat="mAtkSpd" val="1.2" />
<sub stat="debuffVuln" val="10" />
<mul stat="runSpd" val="0.8" />
<mul stat="MagicalMpConsumeRate" val="0.95" />
<mul stat="PhysicalMpConsumeRate" val="0.95" />
<mul stat="DanceMpConsumeRate" val="0.95" />
<mul stat="magicalMpConsumeRate" val="0.95" />
<mul stat="physicalMpConsumeRate" val="0.95" />
<mul stat="danceMpConsumeRate" val="0.95" />
</effect>
</for>
</skill>
@@ -890,7 +890,7 @@
<mul stat="maxMp" val="1.2" />
<mul stat="regHp" val="1.2" />
<add stat="mCritRate" val="2" />
<mul stat="cAtk" val="1.2" />
<mul stat="critDmg" val="1.2" />
<mul stat="pAtk" val="1.1" />
<mul stat="pDef" val="1.2" />
<mul stat="pAtkSpd" val="1.2" />
@@ -922,7 +922,7 @@
<for>
<effect name="Buff">
<mul stat="maxHp" val="1.2" />
<mul stat="rCrit" val="1.2" />
<mul stat="critRate" val="1.2" />
<mul stat="mCritPower" val="1.2" />
<mul stat="pAtk" val="1.1" />
<mul stat="pDef" val="1.2" />
@@ -958,7 +958,7 @@
<param type="PER" />
<param heal="true" />
<add stat="mCritRate" val="2" />
<mul stat="cAtk" val="1.2" />
<mul stat="critDmg" val="1.2" />
<mul stat="pAtk" val="1.1" />
<mul stat="pDef" val="1.2" />
<mul stat="pAtkSpd" val="1.2" />
@@ -1311,8 +1311,8 @@
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="1.3" />
<mul stat="cAtk" val="1.35" />
<mul stat="critRate" val="1.3" />
<mul stat="critDmg" val="1.35" />
</effect>
<effect name="DispelBySlot">
<param dispel="CRITICAL_PROB_UP,9;CRITICAL_DMG_UP,9" />
@@ -1408,7 +1408,7 @@
<mul stat="pAtk" val="1.05">
<using kind="SWORD,DUAL,ANCIENTSWORD,RAPIER,DAGGER,DUALDAGGER,POLE,DUALFIST" />
</mul>
<mul stat="rCrit" val="1.2">
<mul stat="critRate" val="1.2">
<using kind="SWORD,DUAL,ANCIENTSWORD,RAPIER,DAGGER,DUALDAGGER,POLE,DUALFIST" />
</mul>
</effect>

View File

@@ -63,7 +63,7 @@
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="rCrit" val="1.3" />
<mul stat="critRate" val="1.3" />
</effect>
</for>
</skill>