From 40380c4860383f284d24d8206c3dd0c2833d49f2 Mon Sep 17 00:00:00 2001
From: MobiusDev <8391001+MobiusDevelopment@users.noreply.github.com>
Date: Tue, 8 Sep 2015 19:52:45 +0000
Subject: [PATCH] Sync with L2jServer HighFive Sep 8th 2015.
---
.../actionshifthandlers/L2NpcActionShift.java | 12 +-
.../admincommandhandlers/AdminEditChar.java | 8 +-
.../AdminFightCalculator.java | 4 +-
.../admincommandhandlers/AdminHeal.java | 1 -
.../handlers/bypasshandlers/NpcViewMod.java | 8 +-
.../handlers/effecthandlers/Backstab.java | 19 +-
.../handlers/effecthandlers/EnergyAttack.java | 2 +-
.../handlers/effecthandlers/FatalBlow.java | 18 +-
.../effecthandlers/PhysicalAttack.java | 27 +-
.../effecthandlers/PhysicalAttackHpLink.java | 21 +-
.../effecthandlers/PhysicalSoulAttack.java | 29 +-
.../game/data/stats/items/00000-00099.xml | 102 ++--
.../game/data/stats/items/00100-00199.xml | 148 +++---
.../game/data/stats/items/00200-00299.xml | 200 ++++----
.../game/data/stats/items/00300-00399.xml | 94 ++--
.../game/data/stats/items/00700-00799.xml | 14 +-
.../game/data/stats/items/00900-00999.xml | 8 +-
.../game/data/stats/items/01100-01199.xml | 6 +-
.../game/data/stats/items/01200-01299.xml | 12 +-
.../game/data/stats/items/01300-01399.xml | 20 +-
.../game/data/stats/items/01400-01499.xml | 4 +-
.../game/data/stats/items/01500-01599.xml | 4 +-
.../game/data/stats/items/01600-01699.xml | 2 +-
.../game/data/stats/items/02300-02399.xml | 14 +-
.../game/data/stats/items/02400-02499.xml | 2 +-
.../game/data/stats/items/02500-02599.xml | 182 +++----
.../game/data/stats/items/02600-02699.xml | 54 +-
.../game/data/stats/items/02900-02999.xml | 2 +-
.../game/data/stats/items/03000-03099.xml | 8 +-
.../game/data/stats/items/03400-03499.xml | 4 +-
.../game/data/stats/items/03900-03999.xml | 40 +-
.../game/data/stats/items/04000-04099.xml | 4 +-
.../game/data/stats/items/04200-04299.xml | 14 +-
.../game/data/stats/items/04600-04699.xml | 40 +-
.../game/data/stats/items/04700-04799.xml | 200 ++++----
.../game/data/stats/items/04800-04899.xml | 200 ++++----
.../game/data/stats/items/04900-04999.xml | 12 +-
.../game/data/stats/items/05100-05199.xml | 36 +-
.../game/data/stats/items/05200-05299.xml | 10 +-
.../game/data/stats/items/05500-05599.xml | 8 +-
.../game/data/stats/items/05600-05699.xml | 100 ++--
.../game/data/stats/items/05700-05799.xml | 22 +-
.../game/data/stats/items/05800-05899.xml | 8 +-
.../game/data/stats/items/06300-06399.xml | 54 +-
.../game/data/stats/items/06500-06599.xml | 42 +-
.../game/data/stats/items/06600-06699.xml | 44 +-
.../game/data/stats/items/06700-06799.xml | 16 +-
.../game/data/stats/items/07000-07099.xml | 2 +-
.../game/data/stats/items/07500-07599.xml | 8 +-
.../game/data/stats/items/07700-07799.xml | 48 +-
.../game/data/stats/items/07800-07899.xml | 86 ++--
.../game/data/stats/items/07900-07999.xml | 8 +-
.../game/data/stats/items/08100-08199.xml | 104 ++--
.../game/data/stats/items/08200-08299.xml | 38 +-
.../game/data/stats/items/08300-08399.xml | 2 +-
.../game/data/stats/items/08500-08599.xml | 46 +-
.../game/data/stats/items/08600-08699.xml | 24 +-
.../game/data/stats/items/08700-08799.xml | 24 +-
.../game/data/stats/items/08800-08899.xml | 136 ++---
.../game/data/stats/items/08900-08999.xml | 80 +--
.../game/data/stats/items/09000-09099.xml | 60 +--
.../game/data/stats/items/09100-09199.xml | 8 +-
.../game/data/stats/items/09200-09299.xml | 182 +++----
.../game/data/stats/items/09300-09399.xml | 182 +++----
.../game/data/stats/items/09400-09499.xml | 18 +-
.../game/data/stats/items/09600-09699.xml | 30 +-
.../game/data/stats/items/09700-09799.xml | 2 +-
.../game/data/stats/items/09800-09899.xml | 74 +--
.../game/data/stats/items/09900-09999.xml | 20 +-
.../game/data/stats/items/10000-10099.xml | 18 +-
.../game/data/stats/items/10100-10199.xml | 6 +-
.../game/data/stats/items/10200-10299.xml | 34 +-
.../game/data/stats/items/10400-10499.xml | 86 ++--
.../game/data/stats/items/10500-10599.xml | 12 +-
.../game/data/stats/items/10600-10699.xml | 66 +--
.../game/data/stats/items/10700-10799.xml | 186 +++----
.../game/data/stats/items/10800-10899.xml | 60 +--
.../game/data/stats/items/10900-10999.xml | 200 ++++----
.../game/data/stats/items/11000-11099.xml | 200 ++++----
.../game/data/stats/items/11100-11199.xml | 200 ++++----
.../game/data/stats/items/11200-11299.xml | 200 ++++----
.../game/data/stats/items/11300-11399.xml | 98 ++--
.../game/data/stats/items/11600-11699.xml | 190 +++----
.../game/data/stats/items/11700-11799.xml | 200 ++++----
.../game/data/stats/items/11800-11899.xml | 200 ++++----
.../game/data/stats/items/11900-11999.xml | 200 ++++----
.../game/data/stats/items/12000-12099.xml | 12 +-
.../game/data/stats/items/12300-12399.xml | 50 +-
.../game/data/stats/items/12400-12499.xml | 172 +++----
.../game/data/stats/items/12700-12799.xml | 14 +-
.../game/data/stats/items/12800-12899.xml | 120 ++---
.../game/data/stats/items/12900-12999.xml | 156 +++---
.../game/data/stats/items/13000-13099.xml | 22 +-
.../game/data/stats/items/13100-13199.xml | 94 ++--
.../game/data/stats/items/13200-13299.xml | 62 +--
.../game/data/stats/items/13300-13399.xml | 24 +-
.../game/data/stats/items/13400-13499.xml | 28 +-
.../game/data/stats/items/13500-13599.xml | 12 +-
.../game/data/stats/items/13700-13799.xml | 10 +-
.../game/data/stats/items/13800-13899.xml | 14 +-
.../game/data/stats/items/13900-13999.xml | 26 +-
.../game/data/stats/items/14000-14099.xml | 24 +-
.../game/data/stats/items/14100-14199.xml | 84 +--
.../game/data/stats/items/14200-14299.xml | 16 +-
.../game/data/stats/items/14300-14399.xml | 158 +++---
.../game/data/stats/items/14400-14499.xml | 200 ++++----
.../game/data/stats/items/14500-14599.xml | 94 ++--
.../game/data/stats/items/14600-14699.xml | 32 +-
.../game/data/stats/items/14700-14799.xml | 34 +-
.../game/data/stats/items/15000-15099.xml | 96 ++--
.../game/data/stats/items/15100-15199.xml | 96 ++--
.../game/data/stats/items/15200-15299.xml | 4 +-
.../game/data/stats/items/15300-15399.xml | 48 +-
.../game/data/stats/items/15400-15499.xml | 2 +-
.../game/data/stats/items/15500-15599.xml | 56 +-
.../game/data/stats/items/15600-15699.xml | 28 +-
.../game/data/stats/items/15800-15899.xml | 142 +++---
.../game/data/stats/items/15900-15999.xml | 200 ++++----
.../game/data/stats/items/16000-16099.xml | 190 +++----
.../game/data/stats/items/16100-16199.xml | 94 ++--
.../game/data/stats/items/16200-16299.xml | 42 +-
.../game/data/stats/items/16900-16999.xml | 96 ++--
.../game/data/stats/items/17100-17199.xml | 18 +-
.../game/data/stats/items/17200-17299.xml | 20 +-
.../game/data/stats/items/17300-17399.xml | 66 +--
.../game/data/stats/items/17400-17499.xml | 62 +--
.../game/data/stats/items/17700-17799.xml | 4 +-
.../game/data/stats/items/17800-17899.xml | 58 +--
.../game/data/stats/items/17900-17999.xml | 82 +--
.../game/data/stats/items/18000-18099.xml | 84 +--
.../game/data/stats/items/18500-18599.xml | 44 +-
.../game/data/stats/items/18600-18699.xml | 200 ++++----
.../game/data/stats/items/18700-18799.xml | 200 ++++----
.../game/data/stats/items/18800-18899.xml | 200 ++++----
.../game/data/stats/items/18900-18999.xml | 200 ++++----
.../game/data/stats/items/19000-19099.xml | 200 ++++----
.../game/data/stats/items/19100-19199.xml | 132 ++---
.../game/data/stats/items/19700-19799.xml | 6 +-
.../game/data/stats/items/19900-19999.xml | 130 ++---
.../game/data/stats/items/20100-20199.xml | 140 ++---
.../game/data/stats/items/20200-20299.xml | 30 +-
.../game/data/stats/items/20600-20699.xml | 10 +-
.../game/data/stats/items/20800-20899.xml | 2 +-
.../game/data/stats/items/20900-20999.xml | 4 +-
.../game/data/stats/items/21000-21099.xml | 18 +-
.../game/data/stats/items/21100-21199.xml | 6 +-
.../game/data/stats/items/21300-21399.xml | 12 +-
.../game/data/stats/items/21700-21799.xml | 32 +-
.../game/data/stats/items/21800-21899.xml | 48 +-
.../game/data/stats/items/21900-21999.xml | 126 ++---
.../game/data/stats/items/22200-22299.xml | 4 +-
.../game/data/stats/items/22300-22399.xml | 12 +-
.../game/data/stats/items/22500-22599.xml | 2 +-
.../game/data/stats/items/22600-22699.xml | 28 +-
.../game/data/stats/items/22700-22799.xml | 78 +--
.../game/data/stats/items/22800-22899.xml | 70 +--
.../game/data/stats/items/22900-22999.xml | 2 +-
.../game/data/stats/items/23000-23099.xml | 14 +-
.../game/data/stats/items/23100-23199.xml | 18 +-
.../game/data/stats/items/23900-23999.xml | 28 +-
.../game/data/stats/items/26200-26299.xml | 66 +--
.../game/data/stats/items/30000-30099.xml | 200 ++++----
.../game/data/stats/items/30100-30199.xml | 200 ++++----
.../game/data/stats/items/30200-30299.xml | 148 +++---
.../game/data/stats/items/30300-30399.xml | 18 +-
.../game/data/stats/items/30400-30499.xml | 110 ++--
.../game/data/stats/items/30500-30599.xml | 122 ++---
.../game/data/stats/items/30600-30699.xml | 152 +++---
.../game/data/stats/items/30700-30799.xml | 140 ++---
.../game/data/stats/items/30800-30899.xml | 148 +++---
.../game/data/stats/items/30900-30999.xml | 128 ++---
.../game/data/stats/items/31000-31099.xml | 156 +++---
.../game/data/stats/items/31100-31199.xml | 178 +++----
.../game/data/stats/items/31200-31299.xml | 134 ++---
.../game/data/stats/items/31300-31399.xml | 114 ++---
.../game/data/stats/items/31400-31499.xml | 150 +++---
.../game/data/stats/items/31500-31599.xml | 122 ++---
.../game/data/stats/items/32100-32199.xml | 2 +-
.../game/data/stats/items/32200-32299.xml | 10 +-
.../game/data/stats/items/32300-32399.xml | 80 +--
.../game/data/stats/items/32400-32499.xml | 92 ++--
.../game/data/stats/items/32500-32599.xml | 106 ++--
.../game/data/stats/items/32700-32799.xml | 10 +-
.../game/data/stats/items/32800-32899.xml | 130 ++---
.../game/data/stats/items/32900-32999.xml | 144 +++---
.../game/data/stats/items/33000-33099.xml | 156 +++---
.../game/data/stats/items/33100-33199.xml | 158 +++---
.../game/data/stats/items/33200-33299.xml | 180 +++----
.../game/data/stats/items/33300-33399.xml | 150 +++---
.../game/data/stats/items/33400-33499.xml | 42 +-
.../game/data/stats/items/33500-33599.xml | 92 ++--
.../game/data/stats/items/33600-33699.xml | 2 +-
.../game/data/stats/items/33700-33799.xml | 92 ++--
.../game/data/stats/items/33800-33899.xml | 28 +-
.../game/data/stats/items/33900-33999.xml | 84 +--
.../game/data/stats/items/34000-34099.xml | 34 +-
.../game/data/stats/items/34100-34199.xml | 200 ++++----
.../game/data/stats/items/34200-34299.xml | 200 ++++----
.../game/data/stats/items/34300-34399.xml | 200 ++++----
.../game/data/stats/items/34400-34499.xml | 200 ++++----
.../game/data/stats/items/34500-34599.xml | 150 +++---
.../game/data/stats/items/34700-34799.xml | 24 +-
.../game/data/stats/items/34900-34999.xml | 12 +-
.../game/data/stats/items/35000-35099.xml | 14 +-
.../game/data/stats/items/35100-35199.xml | 200 ++++----
.../game/data/stats/items/35200-35299.xml | 182 +++----
.../game/data/stats/items/35600-35699.xml | 50 +-
.../game/data/stats/items/35700-35799.xml | 2 +-
.../game/data/stats/items/35900-35999.xml | 2 +-
.../game/data/stats/items/36000-36099.xml | 36 +-
.../game/data/stats/items/36100-36199.xml | 14 +-
.../game/data/stats/items/36200-36299.xml | 42 +-
.../game/data/stats/items/36400-36499.xml | 166 +++---
.../game/data/stats/items/36500-36599.xml | 26 +-
.../game/data/stats/items/36600-36699.xml | 28 +-
.../game/data/stats/items/36700-36799.xml | 6 +-
.../game/data/stats/items/36900-36999.xml | 2 +-
.../game/data/stats/items/37000-37099.xml | 42 +-
.../game/data/stats/items/37200-37299.xml | 116 ++---
.../game/data/stats/items/37300-37399.xml | 30 +-
.../game/data/stats/items/37400-37499.xml | 28 +-
.../game/data/stats/items/37600-37699.xml | 90 ++--
.../game/data/stats/items/37700-37799.xml | 4 +-
.../game/data/stats/items/37800-37899.xml | 36 +-
.../game/data/stats/items/37900-37999.xml | 44 +-
.../game/data/stats/items/38200-38299.xml | 18 +-
.../game/data/stats/items/38300-38399.xml | 2 +-
.../game/data/stats/items/38400-38499.xml | 40 +-
.../game/data/stats/items/38500-38599.xml | 16 +-
.../game/data/stats/items/38600-38699.xml | 16 +-
.../game/data/stats/items/38700-38799.xml | 150 +++---
.../game/data/stats/items/38800-38899.xml | 94 ++--
.../game/data/stats/items/38900-38999.xml | 2 +-
.../game/data/stats/items/39600-39699.xml | 48 +-
.../game/data/stats/items/39700-39799.xml | 6 +-
.../game/data/stats/items/40000-40099.xml | 6 +-
.../game/data/stats/items/40200-40299.xml | 14 +-
.../game/data/stats/items/40300-40399.xml | 36 +-
.../game/data/stats/items/45300-45399.xml | 6 +-
.../data/stats/items/custom/06500-06599.xml | 6 +-
.../game/data/stats/options/00000-00099.xml | 26 +-
.../game/data/stats/options/00100-00199.xml | 28 +-
.../game/data/stats/options/00200-00299.xml | 28 +-
.../game/data/stats/options/00300-00399.xml | 26 +-
.../game/data/stats/options/00400-00499.xml | 28 +-
.../game/data/stats/options/00500-00599.xml | 28 +-
.../game/data/stats/options/00600-00699.xml | 28 +-
.../game/data/stats/options/00700-00799.xml | 30 +-
.../game/data/stats/options/00800-00899.xml | 28 +-
.../game/data/stats/options/00900-00999.xml | 32 +-
.../game/data/stats/options/01000-01099.xml | 30 +-
.../game/data/stats/options/01100-01199.xml | 28 +-
.../game/data/stats/options/01200-01299.xml | 28 +-
.../game/data/stats/options/01300-01399.xml | 26 +-
.../game/data/stats/options/01400-01499.xml | 28 +-
.../game/data/stats/options/01500-01599.xml | 28 +-
.../game/data/stats/options/01600-01699.xml | 28 +-
.../game/data/stats/options/01700-01799.xml | 30 +-
.../game/data/stats/options/01800-01899.xml | 28 +-
.../game/data/stats/options/01900-01999.xml | 32 +-
.../game/data/stats/options/02000-02099.xml | 30 +-
.../game/data/stats/options/02100-02199.xml | 28 +-
.../game/data/stats/options/02200-02299.xml | 26 +-
.../game/data/stats/options/02300-02399.xml | 28 +-
.../game/data/stats/options/02400-02499.xml | 28 +-
.../game/data/stats/options/02500-02599.xml | 28 +-
.../game/data/stats/options/02600-02699.xml | 28 +-
.../game/data/stats/options/02700-02799.xml | 28 +-
.../game/data/stats/options/02800-02899.xml | 30 +-
.../game/data/stats/options/02900-02999.xml | 30 +-
.../game/data/stats/options/03000-03099.xml | 32 +-
.../game/data/stats/options/03100-03199.xml | 28 +-
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.../game/data/stats/skills/00300-00399.xml | 98 ++--
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.../game/data/stats/skills/01300-01399.xml | 88 ++--
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.../game/data/stats/skills/01500-01599.xml | 48 +-
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.../game/data/stats/skills/11200-11299.xml | 2 +-
.../game/data/stats/skills/11500-11599.xml | 114 ++---
.../game/data/stats/skills/11600-11699.xml | 20 +-
.../game/data/stats/skills/11700-11799.xml | 22 +-
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.../game/data/stats/skills/12800-12899.xml | 4 +-
.../game/data/stats/skills/13000-13099.xml | 64 +--
.../game/data/stats/skills/13200-13299.xml | 42 +-
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trunk/dist/game/data/xsd/items.xsd | 2 +-
trunk/dist/game/data/xsd/optionsData.xsd | 6 +-
trunk/dist/game/data/xsd/skills.xsd | 27 +-
.../data_classic/html/villagemaster/30109.htm | 2 +-
.../data_classic/html/villagemaster/30187.htm | 2 +-
.../data_classic/html/villagemaster/30689.htm | 2 +-
.../data_classic/html/villagemaster/30849.htm | 2 +-
.../data_classic/html/villagemaster/30900.htm | 2 +-
trunk/dist/game/data_classic/scripts.cfg | 1 +
.../actionshifthandlers/L2NpcActionShift.java | 12 +-
.../admincommandhandlers/AdminEditChar.java | 8 +-
.../AdminFightCalculator.java | 4 +-
.../admincommandhandlers/AdminHeal.java | 1 -
.../handlers/bypasshandlers/NpcViewMod.java | 8 +-
.../handlers/bypasshandlers/QuestLink.java | 71 ++-
.../handlers/effecthandlers/Backstab.java | 19 +-
.../handlers/effecthandlers/ClassChange.java | 3 +-
.../handlers/effecthandlers/DamOverTime.java | 12 +
.../handlers/effecthandlers/EnergyAttack.java | 31 +-
.../handlers/effecthandlers/FatalBlow.java | 49 +-
.../effecthandlers/FocusMaxEnergy.java | 3 +-
.../handlers/effecthandlers/HpCpHeal.java | 30 +-
.../handlers/effecthandlers/KnockDown.java | 14 +
.../MagicalAttackByAbnormal.java | 7 +
.../effecthandlers/MagicalSoulAttack.java | 7 +
.../effecthandlers/PhysicalAttack.java | 86 +++-
.../effecthandlers/PhysicalAttackHpLink.java | 29 +-
.../effecthandlers/PhysicalSoulAttack.java | 37 +-
.../handlers/effecthandlers/StaticDamage.java | 10 +-
.../handlers/effecthandlers/Summon.java | 7 +
.../effecthandlers/TriggerSkillBySkill.java | 5 +-
.../telnethandlers/PlayerHandler.java | 4 +-
.../ElfHumanFighterChange2/30109-01.htm | 4 +
.../ElfHumanFighterChange2/30109-02.htm | 5 +
.../ElfHumanFighterChange2/30109-03.htm | 6 +
.../ElfHumanFighterChange2/30109-04.htm | 6 +
.../ElfHumanFighterChange2/30109-05.htm | 7 +
.../ElfHumanFighterChange2/30109-06.htm | 6 +
.../ElfHumanFighterChange2/30109-07.htm | 6 +
.../ElfHumanFighterChange2/30109-08.htm | 7 +
.../ElfHumanFighterChange2/30109-09.htm | 5 +
.../ElfHumanFighterChange2/30109-10.htm | 6 +
.../ElfHumanFighterChange2/30109-11.htm | 6 +
.../ElfHumanFighterChange2/30109-12.htm | 7 +
.../ElfHumanFighterChange2/30109-13.htm | 6 +
.../ElfHumanFighterChange2/30109-14.htm | 6 +
.../ElfHumanFighterChange2/30109-15.htm | 7 +
.../ElfHumanFighterChange2/30109-16.htm | 5 +
.../ElfHumanFighterChange2/30109-17.htm | 6 +
.../ElfHumanFighterChange2/30109-18.htm | 7 +
.../ElfHumanFighterChange2/30109-19.htm | 7 +
.../ElfHumanFighterChange2/30109-20.htm | 6 +
.../ElfHumanFighterChange2/30109-21.htm | 7 +
.../ElfHumanFighterChange2/30109-22.htm | 7 +
.../ElfHumanFighterChange2/30109-23.htm | 5 +
.../ElfHumanFighterChange2/30109-24.htm | 6 +
.../ElfHumanFighterChange2/30109-25.htm | 6 +
.../ElfHumanFighterChange2/30109-26.htm | 7 +
.../ElfHumanFighterChange2/30109-27.htm | 6 +
.../ElfHumanFighterChange2/30109-28.htm | 6 +
.../ElfHumanFighterChange2/30109-29.htm | 7 +
.../ElfHumanFighterChange2/30109-30.htm | 5 +
.../ElfHumanFighterChange2/30109-31.htm | 6 +
.../ElfHumanFighterChange2/30109-32.htm | 6 +
.../ElfHumanFighterChange2/30109-33.htm | 7 +
.../ElfHumanFighterChange2/30109-34.htm | 6 +
.../ElfHumanFighterChange2/30109-35.htm | 7 +
.../ElfHumanFighterChange2/30109-36.htm | 7 +
.../ElfHumanFighterChange2/30109-37.htm | 3 +
.../ElfHumanFighterChange2/30109-38.htm | 3 +
.../ElfHumanFighterChange2/30109-39.htm | 4 +
.../ElfHumanFighterChange2/30109-40.htm | 4 +
.../ElfHumanFighterChange2/30109-41.htm | 5 +
.../ElfHumanFighterChange2/30109-42.htm | 5 +
.../ElfHumanFighterChange2/30109-43.htm | 3 +
.../ElfHumanFighterChange2/30109-44.htm | 4 +
.../ElfHumanFighterChange2/30109-45.htm | 5 +
.../ElfHumanFighterChange2/30109-46.htm | 5 +
.../ElfHumanFighterChange2/30109-47.htm | 3 +
.../ElfHumanFighterChange2/30109-48.htm | 3 +
.../ElfHumanFighterChange2/30109-49.htm | 5 +
.../ElfHumanFighterChange2/30109-50.htm | 5 +
.../ElfHumanFighterChange2/30109-51.htm | 3 +
.../ElfHumanFighterChange2/30109-52.htm | 3 +
.../ElfHumanFighterChange2/30109-53.htm | 5 +
.../ElfHumanFighterChange2/30109-54.htm | 5 +
.../ElfHumanFighterChange2/30109-55.htm | 3 +
.../ElfHumanFighterChange2/30109-56.htm | 3 +
.../ElfHumanFighterChange2/30109-57.htm | 5 +
.../ElfHumanFighterChange2/30109-58.htm | 5 +
.../ElfHumanFighterChange2/30109-59.htm | 3 +
.../ElfHumanFighterChange2/30109-60.htm | 3 +
.../ElfHumanFighterChange2/30109-61.htm | 5 +
.../ElfHumanFighterChange2/30109-62.htm | 5 +
.../ElfHumanFighterChange2/30109-63.htm | 3 +
.../ElfHumanFighterChange2/30109-64.htm | 4 +
.../ElfHumanFighterChange2/30109-65.htm | 4 +
.../ElfHumanFighterChange2/30109-66.htm | 5 +
.../ElfHumanFighterChange2/30109-67.htm | 4 +
.../ElfHumanFighterChange2/30109-68.htm | 4 +
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.../ElfHumanFighterChange2/30109-70.htm | 5 +
.../ElfHumanFighterChange2/30109-71.htm | 4 +
.../ElfHumanFighterChange2/30109-72.htm | 4 +
.../ElfHumanFighterChange2/30109-73.htm | 4 +
.../ElfHumanFighterChange2/30109-74.htm | 5 +
.../ElfHumanFighterChange2/30109-75.htm | 4 +
.../ElfHumanFighterChange2/30109-76.htm | 4 +
.../ElfHumanFighterChange2/30109-77.htm | 4 +
.../ElfHumanFighterChange2/30109-78.htm | 5 +
.../ElfHumanFighterChange2/30109-79.htm | 4 +
.../ElfHumanFighterChange2.java | 480 ++++++++++++++++++
.../ElfHumanWizardChange2.java | 2 +-
.../data_classic/stats/items/00000-00099.xml | 90 ++--
.../data_classic/stats/items/00100-00199.xml | 134 ++---
.../data_classic/stats/items/00200-00299.xml | 178 +++----
.../data_classic/stats/items/00300-00399.xml | 42 +-
.../data_classic/stats/items/00700-00799.xml | 12 +-
.../data_classic/stats/items/00900-00999.xml | 8 +-
.../data_classic/stats/items/01100-01199.xml | 6 +-
.../data_classic/stats/items/01200-01299.xml | 12 +-
.../data_classic/stats/items/01300-01399.xml | 20 +-
.../data_classic/stats/items/01400-01499.xml | 4 +-
.../data_classic/stats/items/01500-01599.xml | 4 +-
.../data_classic/stats/items/01600-01699.xml | 2 +-
.../data_classic/stats/items/02300-02399.xml | 14 +-
.../data_classic/stats/items/02400-02499.xml | 2 +-
.../data_classic/stats/items/02500-02599.xml | 176 +++----
.../data_classic/stats/items/02600-02699.xml | 54 +-
.../data_classic/stats/items/03000-03099.xml | 8 +-
.../data_classic/stats/items/03400-03499.xml | 2 +-
.../data_classic/stats/items/03900-03999.xml | 6 +-
.../data_classic/stats/items/04000-04099.xml | 4 +-
.../data_classic/stats/items/04200-04299.xml | 10 +-
.../data_classic/stats/items/04600-04699.xml | 38 +-
.../data_classic/stats/items/04700-04799.xml | 176 +++----
.../data_classic/stats/items/04800-04899.xml | 182 +++----
.../data_classic/stats/items/04900-04999.xml | 6 +-
.../data_classic/stats/items/05100-05199.xml | 14 +-
.../data_classic/stats/items/05200-05299.xml | 10 +-
.../data_classic/stats/items/05500-05599.xml | 8 +-
.../data_classic/stats/items/05600-05699.xml | 100 ++--
.../data_classic/stats/items/05700-05799.xml | 22 +-
.../data_classic/stats/items/05800-05899.xml | 8 +-
.../data_classic/stats/items/06300-06399.xml | 32 +-
.../data_classic/stats/items/07700-07799.xml | 48 +-
.../data_classic/stats/items/07800-07899.xml | 44 +-
.../data_classic/stats/items/07900-07999.xml | 4 +-
.../data_classic/stats/items/08100-08199.xml | 72 +--
.../data_classic/stats/skills/00000-00099.xml | 2 +-
.../data_classic/stats/skills/00100-00199.xml | 16 +-
.../data_classic/stats/skills/00200-00299.xml | 14 +-
.../data_classic/stats/skills/00300-00399.xml | 98 ++--
.../data_classic/stats/skills/00400-00499.xml | 56 +-
.../data_classic/stats/skills/00500-00599.xml | 4 +-
.../data_classic/stats/skills/00600-00699.xml | 24 +-
.../data_classic/stats/skills/00700-00799.xml | 32 +-
.../data_classic/stats/skills/00800-00899.xml | 2 +-
.../data_classic/stats/skills/00900-00999.xml | 12 +-
.../data_classic/stats/skills/01000-01099.xml | 2 +-
.../data_classic/stats/skills/01200-01299.xml | 4 +-
.../data_classic/stats/skills/01300-01399.xml | 96 ++--
.../data_classic/stats/skills/01400-01499.xml | 10 +-
.../data_classic/stats/skills/01500-01599.xml | 24 +-
.../data_classic/stats/skills/02000-02099.xml | 4 +-
.../data_classic/stats/skills/03000-03099.xml | 24 +-
.../data_classic/stats/skills/03100-03199.xml | 14 +-
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.../data_classic/stats/skills/03600-03699.xml | 20 +-
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.../data_classic/stats/skills/04400-04499.xml | 4 +-
.../data_classic/stats/skills/04500-04599.xml | 6 +-
.../data_classic/stats/skills/04600-04699.xml | 16 +-
.../data_classic/stats/skills/05000-05099.xml | 4 +-
.../data_classic/stats/skills/05100-05199.xml | 8 +-
.../data_classic/stats/skills/05200-05299.xml | 6 +-
.../data_classic/stats/skills/05400-05499.xml | 2 +-
.../data_classic/stats/skills/05500-05599.xml | 28 +-
.../data_classic/stats/skills/05600-05699.xml | 16 +-
.../data_classic/stats/skills/05800-05899.xml | 4 +-
.../data_classic/stats/skills/05900-05999.xml | 6 +-
.../data_classic/stats/skills/06000-06099.xml | 2 +-
.../data_classic/stats/skills/06100-06199.xml | 6 +-
.../data_classic/stats/skills/06200-06299.xml | 4 +-
.../data_classic/stats/skills/06300-06399.xml | 4 +-
.../data_classic/stats/skills/06400-06499.xml | 10 +-
.../data_classic/stats/skills/06600-06699.xml | 6 +-
.../data_classic/stats/skills/06700-06799.xml | 16 +-
.../data_classic/stats/skills/06800-06899.xml | 12 +-
.../data_classic/stats/skills/06900-06999.xml | 4 +-
.../data_classic/stats/skills/07000-07099.xml | 28 +-
.../data_classic/stats/skills/20000-20099.xml | 2 +-
trunk/dist/game/data_classic/xsd/items.xsd | 2 +-
trunk/dist/game/data_classic/xsd/skills.xsd | 27 +-
.../gameserver/model/actor/L2Character.java | 18 +-
.../model/actor/instance/L2PetInstance.java | 16 +-
.../gameserver/model/actor/stat/CharStat.java | 29 +-
.../gameserver/model/actor/stat/PetStat.java | 16 +-
.../gameserver/model/stats/Formulas.java | 67 ++-
.../gameserver/model/stats/Stats.java | 29 +-
.../serverpackets/GMViewCharacterInfo.java | 8 +-
.../network/serverpackets/PetInfo.java | 8 +-
.../network/serverpackets/UserInfo.java | 8 +-
738 files changed, 14444 insertions(+), 13328 deletions(-)
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-01.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-02.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-03.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-04.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-05.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-06.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-07.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-08.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-09.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-10.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-11.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-12.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-13.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-14.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-15.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-16.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-17.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-18.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-19.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-20.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-21.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-22.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-23.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-24.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-25.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-26.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-27.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-28.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-29.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-30.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-31.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-32.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-33.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-34.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-35.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-36.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-37.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-38.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-39.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-40.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-41.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-42.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-43.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-44.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-45.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-46.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-47.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-48.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-49.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-50.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-51.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-52.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-53.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-54.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-55.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-56.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-57.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-58.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-59.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-60.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-61.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-62.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-63.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-64.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-65.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-66.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-67.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-68.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-69.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-70.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-71.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-72.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-73.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-74.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-75.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-76.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-77.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-78.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/30109-79.htm
create mode 100644 trunk/dist/game/data_classic/scripts/village_master/ElfHumanFighterChange2/ElfHumanFighterChange2.java
diff --git a/trunk/dist/game/data/scripts/handlers/actionshifthandlers/L2NpcActionShift.java b/trunk/dist/game/data/scripts/handlers/actionshifthandlers/L2NpcActionShift.java
index 850ebd10f7..dc256523cf 100644
--- a/trunk/dist/game/data/scripts/handlers/actionshifthandlers/L2NpcActionShift.java
+++ b/trunk/dist/game/data/scripts/handlers/actionshifthandlers/L2NpcActionShift.java
@@ -78,10 +78,10 @@ public class L2NpcActionShift implements IActionShiftHandler
html.replace("%mp%", String.valueOf((int) ((L2Character) target).getCurrentMp()));
html.replace("%mpmax%", String.valueOf(((L2Character) target).getMaxMp()));
- html.replace("%patk%", String.valueOf(((L2Character) target).getPAtk(null)));
- html.replace("%matk%", String.valueOf(((L2Character) target).getMAtk(null, null)));
- html.replace("%pdef%", String.valueOf(((L2Character) target).getPDef(null)));
- html.replace("%mdef%", String.valueOf(((L2Character) target).getMDef(null, null)));
+ html.replace("%patk%", String.valueOf((int) ((L2Character) target).getPAtk(null)));
+ html.replace("%matk%", String.valueOf((int) ((L2Character) target).getMAtk(null, null)));
+ html.replace("%pdef%", String.valueOf((int) ((L2Character) target).getPDef(null)));
+ html.replace("%mdef%", String.valueOf((int) ((L2Character) target).getMDef(null, null)));
html.replace("%accu%", String.valueOf(((L2Character) target).getAccuracy()));
html.replace("%evas%", String.valueOf(((L2Character) target).getEvasionRate(null)));
html.replace("%crit%", String.valueOf(((L2Character) target).getCriticalHit(null, null)));
@@ -126,8 +126,8 @@ public class L2NpcActionShift implements IActionShiftHandler
html.replace("%spawntype%", "Fixed");
html.replace("%spawn%", ((L2Npc) target).getSpawn().getX() + " " + ((L2Npc) target).getSpawn().getY() + " " + ((L2Npc) target).getSpawn().getZ());
}
- html.replace("%loc2d%", String.valueOf((int) target.calculateDistance(((L2Npc) target).getSpawn().getLocation(target), false, false)));
- html.replace("%loc3d%", String.valueOf((int) target.calculateDistance(((L2Npc) target).getSpawn().getLocation(target), true, false)));
+ html.replace("%loc2d%", String.valueOf((int) activeChar.calculateDistance(((L2Npc) target).getSpawn().getLocation(target), false, false)));
+ html.replace("%loc3d%", String.valueOf((int) activeChar.calculateDistance(((L2Npc) target).getSpawn().getLocation(target), true, false)));
if (((L2Npc) target).getSpawn().getRespawnMinDelay() == 0)
{
html.replace("%resp%", "None");
diff --git a/trunk/dist/game/data/scripts/handlers/admincommandhandlers/AdminEditChar.java b/trunk/dist/game/data/scripts/handlers/admincommandhandlers/AdminEditChar.java
index 3c476ec46c..9894cea787 100644
--- a/trunk/dist/game/data/scripts/handlers/admincommandhandlers/AdminEditChar.java
+++ b/trunk/dist/game/data/scripts/handlers/admincommandhandlers/AdminEditChar.java
@@ -1000,10 +1000,10 @@ public class AdminEditChar implements IAdminCommandHandler
adminReply.replace("%currentload%", String.valueOf(player.getCurrentLoad()));
adminReply.replace("%maxload%", String.valueOf(player.getMaxLoad()));
adminReply.replace("%percent%", String.valueOf(Util.roundTo(((float) player.getCurrentLoad() / (float) player.getMaxLoad()) * 100, 2)));
- adminReply.replace("%patk%", String.valueOf(player.getPAtk(null)));
- adminReply.replace("%matk%", String.valueOf(player.getMAtk(null, null)));
- adminReply.replace("%pdef%", String.valueOf(player.getPDef(null)));
- adminReply.replace("%mdef%", String.valueOf(player.getMDef(null, null)));
+ adminReply.replace("%patk%", String.valueOf((int) player.getPAtk(null)));
+ adminReply.replace("%matk%", String.valueOf((int) player.getMAtk(null, null)));
+ adminReply.replace("%pdef%", String.valueOf((int) player.getPDef(null)));
+ adminReply.replace("%mdef%", String.valueOf((int) player.getMDef(null, null)));
adminReply.replace("%accuracy%", String.valueOf(player.getAccuracy()));
adminReply.replace("%evasion%", String.valueOf(player.getEvasionRate(null)));
adminReply.replace("%critical%", String.valueOf(player.getCriticalHit(null, null)));
diff --git a/trunk/dist/game/data/scripts/handlers/admincommandhandlers/AdminFightCalculator.java b/trunk/dist/game/data/scripts/handlers/admincommandhandlers/AdminFightCalculator.java
index 1148886b3f..e5f6c4da44 100644
--- a/trunk/dist/game/data/scripts/handlers/admincommandhandlers/AdminFightCalculator.java
+++ b/trunk/dist/game/data/scripts/handlers/admincommandhandlers/AdminFightCalculator.java
@@ -222,7 +222,7 @@ public class AdminFightCalculator implements IAdminCommandHandler
{
shld1++;
}
- boolean _crit1 = Formulas.calcCrit(npc1.getCriticalHit(npc2, null), false, npc2);
+ boolean _crit1 = Formulas.calcCrit(npc1, npc2);
if (_crit1)
{
crit1++;
@@ -255,7 +255,7 @@ public class AdminFightCalculator implements IAdminCommandHandler
{
shld2++;
}
- boolean _crit2 = Formulas.calcCrit(npc2.getCriticalHit(npc1, null), false, npc1);
+ boolean _crit2 = Formulas.calcCrit(npc2, npc1);
if (_crit2)
{
crit2++;
diff --git a/trunk/dist/game/data/scripts/handlers/admincommandhandlers/AdminHeal.java b/trunk/dist/game/data/scripts/handlers/admincommandhandlers/AdminHeal.java
index bcb92e4fc0..2f4056a8c1 100644
--- a/trunk/dist/game/data/scripts/handlers/admincommandhandlers/AdminHeal.java
+++ b/trunk/dist/game/data/scripts/handlers/admincommandhandlers/AdminHeal.java
@@ -44,7 +44,6 @@ public class AdminHeal implements IAdminCommandHandler
@Override
public boolean useAdminCommand(String command, L2PcInstance activeChar)
{
-
if (command.equals("admin_heal"))
{
handleHeal(activeChar);
diff --git a/trunk/dist/game/data/scripts/handlers/bypasshandlers/NpcViewMod.java b/trunk/dist/game/data/scripts/handlers/bypasshandlers/NpcViewMod.java
index dc791c2c9f..9879d05d0c 100644
--- a/trunk/dist/game/data/scripts/handlers/bypasshandlers/NpcViewMod.java
+++ b/trunk/dist/game/data/scripts/handlers/bypasshandlers/NpcViewMod.java
@@ -187,11 +187,11 @@ public class NpcViewMod implements IBypassHandler
html.replace("%atktype%", Util.capitalizeFirst(npc.getAttackType().name().toLowerCase()));
html.replace("%atkrange%", npc.getStat().getPhysicalAttackRange());
- html.replace("%patk%", npc.getPAtk(activeChar));
- html.replace("%pdef%", npc.getPDef(activeChar));
+ html.replace("%patk%", (int) npc.getPAtk(activeChar));
+ html.replace("%pdef%", (int) npc.getPDef(activeChar));
- html.replace("%matk%", npc.getMAtk(activeChar, null));
- html.replace("%mdef%", npc.getMDef(activeChar, null));
+ html.replace("%matk%", (int) npc.getMAtk(activeChar, null));
+ html.replace("%mdef%", (int) npc.getMDef(activeChar, null));
html.replace("%atkspd%", npc.getPAtkSpd());
html.replace("%castspd%", npc.getMAtkSpd());
diff --git a/trunk/dist/game/data/scripts/handlers/effecthandlers/Backstab.java b/trunk/dist/game/data/scripts/handlers/effecthandlers/Backstab.java
index 458eaaa038..9f0055a0ae 100644
--- a/trunk/dist/game/data/scripts/handlers/effecthandlers/Backstab.java
+++ b/trunk/dist/game/data/scripts/handlers/effecthandlers/Backstab.java
@@ -26,7 +26,7 @@ import com.l2jserver.gameserver.model.conditions.Condition;
import com.l2jserver.gameserver.model.effects.AbstractEffect;
import com.l2jserver.gameserver.model.effects.L2EffectType;
import com.l2jserver.gameserver.model.skills.BuffInfo;
-import com.l2jserver.gameserver.model.stats.BaseStats;
+import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.model.stats.Formulas;
/**
@@ -43,7 +43,7 @@ public final class Backstab extends AbstractEffect
@Override
public boolean calcSuccess(BuffInfo info)
{
- return info.getEffector().isBehindTarget() && !Formulas.calcPhysicalSkillEvasion(info.getEffector(), info.getEffected(), info.getSkill()) && Formulas.calcBlowSuccess(info.getEffector(), info.getEffected(), info.getSkill());
+ return !info.getEffector().isInFrontOf(info.getEffected()) && !Formulas.calcPhysicalSkillEvasion(info.getEffector(), info.getEffected(), info.getSkill()) && Formulas.calcBlowSuccess(info.getEffector(), info.getEffected(), info.getSkill());
}
@Override
@@ -68,18 +68,19 @@ public final class Backstab extends AbstractEffect
L2Character target = info.getEffected();
L2Character activeChar = info.getEffector();
- boolean ss = info.getSkill().useSoulShot() && activeChar.isChargedShot(ShotType.SOULSHOTS);
- byte shld = Formulas.calcShldUse(activeChar, target, info.getSkill());
- double damage = Formulas.calcBackstabDamage(activeChar, target, info.getSkill(), shld, ss);
+ Skill skill = info.getSkill();
+ boolean ss = skill.useSoulShot() && activeChar.isChargedShot(ShotType.SOULSHOTS);
+ byte shld = Formulas.calcShldUse(activeChar, target, skill);
+ double damage = Formulas.calcBackstabDamage(activeChar, target, skill, shld, ss);
// Crit rate base crit rate for skill, modified with STR bonus
- if (Formulas.calcCrit(info.getSkill().getBaseCritRate() * 10 * BaseStats.STR.calcBonus(activeChar), true, target))
+ if (Formulas.calcCrit(activeChar, target, skill))
{
damage *= 2;
}
- target.reduceCurrentHp(damage, activeChar, info.getSkill());
- target.notifyDamageReceived(damage, activeChar, info.getSkill(), true, false);
+ target.reduceCurrentHp(damage, activeChar, skill);
+ target.notifyDamageReceived(damage, activeChar, skill, true, false);
// Manage attack or cast break of the target (calculating rate, sending message...)
if (!target.isRaid() && Formulas.calcAtkBreak(target, damage))
@@ -95,6 +96,6 @@ public final class Backstab extends AbstractEffect
}
// Check if damage should be reflected
- Formulas.calcDamageReflected(activeChar, target, info.getSkill(), true);
+ Formulas.calcDamageReflected(activeChar, target, skill, true);
}
}
\ No newline at end of file
diff --git a/trunk/dist/game/data/scripts/handlers/effecthandlers/EnergyAttack.java b/trunk/dist/game/data/scripts/handlers/effecthandlers/EnergyAttack.java
index 6bccd5cbed..109bdc5069 100644
--- a/trunk/dist/game/data/scripts/handlers/effecthandlers/EnergyAttack.java
+++ b/trunk/dist/game/data/scripts/handlers/effecthandlers/EnergyAttack.java
@@ -85,7 +85,7 @@ public final class EnergyAttack extends AbstractEffect
final Skill skill = info.getSkill();
double attack = attacker.getPAtk(target);
- int defence = target.getPDef(attacker);
+ double defence = target.getPDef(attacker);
if (!_ignoreShieldDefence)
{
diff --git a/trunk/dist/game/data/scripts/handlers/effecthandlers/FatalBlow.java b/trunk/dist/game/data/scripts/handlers/effecthandlers/FatalBlow.java
index 8aa7154464..3b25b661fb 100644
--- a/trunk/dist/game/data/scripts/handlers/effecthandlers/FatalBlow.java
+++ b/trunk/dist/game/data/scripts/handlers/effecthandlers/FatalBlow.java
@@ -29,7 +29,7 @@ import com.l2jserver.gameserver.model.effects.AbstractEffect;
import com.l2jserver.gameserver.model.effects.L2EffectType;
import com.l2jserver.gameserver.model.skills.AbnormalType;
import com.l2jserver.gameserver.model.skills.BuffInfo;
-import com.l2jserver.gameserver.model.stats.BaseStats;
+import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.model.stats.Formulas;
import com.l2jserver.gameserver.model.stats.Stats;
@@ -73,15 +73,16 @@ public final class FatalBlow extends AbstractEffect
{
L2Character target = info.getEffected();
L2Character activeChar = info.getEffector();
+ Skill skill = info.getSkill();
if (activeChar.isAlikeDead())
{
return;
}
- boolean ss = info.getSkill().useSoulShot() && activeChar.isChargedShot(ShotType.SOULSHOTS);
- byte shld = Formulas.calcShldUse(activeChar, target, info.getSkill());
- double damage = Formulas.calcBlowDamage(activeChar, target, info.getSkill(), shld, ss);
+ boolean ss = skill.useSoulShot() && activeChar.isChargedShot(ShotType.SOULSHOTS);
+ byte shld = Formulas.calcShldUse(activeChar, target, skill);
+ double damage = Formulas.calcBlowDamage(activeChar, target, skill, shld, ss);
if (_targetAbnormalType != "NULL")
{
@@ -97,8 +98,7 @@ public final class FatalBlow extends AbstractEffect
}
}
- // Crit rate base crit rate for skill, modified with STR bonus
- boolean crit = Formulas.calcCrit(info.getSkill().getBaseCritRate() * 10 * BaseStats.STR.calcBonus(activeChar), true, target);
+ boolean crit = Formulas.calcCrit(activeChar, target, skill);
if (crit)
{
damage *= 2;
@@ -111,8 +111,8 @@ public final class FatalBlow extends AbstractEffect
damage = (int) maxDamage;
}
- target.reduceCurrentHp(damage, activeChar, info.getSkill());
- target.notifyDamageReceived(damage, activeChar, info.getSkill(), crit, false);
+ target.reduceCurrentHp(damage, activeChar, skill);
+ target.notifyDamageReceived(damage, activeChar, skill, crit, false);
// Manage attack or cast break of the target (calculating rate, sending message...)
if (!target.isRaid() && Formulas.calcAtkBreak(target, damage))
@@ -128,6 +128,6 @@ public final class FatalBlow extends AbstractEffect
}
// Check if damage should be reflected
- Formulas.calcDamageReflected(activeChar, target, info.getSkill(), true);
+ Formulas.calcDamageReflected(activeChar, target, skill, true);
}
}
\ No newline at end of file
diff --git a/trunk/dist/game/data/scripts/handlers/effecthandlers/PhysicalAttack.java b/trunk/dist/game/data/scripts/handlers/effecthandlers/PhysicalAttack.java
index 25fcdf20c6..15cbe646a7 100644
--- a/trunk/dist/game/data/scripts/handlers/effecthandlers/PhysicalAttack.java
+++ b/trunk/dist/game/data/scripts/handlers/effecthandlers/PhysicalAttack.java
@@ -28,7 +28,7 @@ import com.l2jserver.gameserver.model.effects.AbstractEffect;
import com.l2jserver.gameserver.model.effects.L2EffectType;
import com.l2jserver.gameserver.model.items.type.WeaponType;
import com.l2jserver.gameserver.model.skills.BuffInfo;
-import com.l2jserver.gameserver.model.stats.BaseStats;
+import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.model.stats.Formulas;
import com.l2jserver.gameserver.model.stats.Stats;
import com.l2jserver.gameserver.network.SystemMessageId;
@@ -80,16 +80,17 @@ public final class PhysicalAttack extends AbstractEffect
{
L2Character target = info.getEffected();
L2Character activeChar = info.getEffector();
+ Skill skill = info.getSkill();
if (activeChar.isAlikeDead())
{
return;
}
- if (((info.getSkill().getFlyRadius() > 0) || (info.getSkill().getFlyType() != null)) && activeChar.isMovementDisabled())
+ if (((info.getSkill().getFlyRadius() > 0) || (skill.getFlyType() != null)) && activeChar.isMovementDisabled())
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CANNOT_BE_USED_DUE_TO_UNSUITABLE_TERMS);
- sm.addSkillName(info.getSkill());
+ sm.addSkillName(skill);
activeChar.sendPacket(sm);
return;
}
@@ -100,16 +101,16 @@ public final class PhysicalAttack extends AbstractEffect
}
int damage = 0;
- boolean ss = info.getSkill().isPhysical() && activeChar.isChargedShot(ShotType.SOULSHOTS);
- final byte shld = Formulas.calcShldUse(activeChar, target, info.getSkill());
+ boolean ss = skill.isPhysical() && activeChar.isChargedShot(ShotType.SOULSHOTS);
+ final byte shld = Formulas.calcShldUse(activeChar, target, skill);
// Physical damage critical rate is only affected by STR.
boolean crit = false;
- if (info.getSkill().getBaseCritRate() > 0)
+ if (skill.getBaseCritRate() > 0)
{
- crit = Formulas.calcCrit(info.getSkill().getBaseCritRate() * 10 * BaseStats.STR.calcBonus(activeChar), true, target);
+ crit = Formulas.calcCrit(activeChar, target, skill);
}
- damage = (int) Formulas.calcPhysDam(activeChar, target, info.getSkill(), shld, false, ss);
+ damage = (int) Formulas.calcPhysDam(activeChar, target, skill, shld, false, ss);
if (crit)
{
@@ -158,24 +159,24 @@ public final class PhysicalAttack extends AbstractEffect
}
else
{
- target.reduceCurrentHp(damage, activeChar, info.getSkill());
+ target.reduceCurrentHp(damage, activeChar, skill);
}
}
else
{
- target.reduceCurrentHp(damage, activeChar, info.getSkill());
- target.notifyDamageReceived(damage, activeChar, info.getSkill(), crit, false);
+ target.reduceCurrentHp(damage, activeChar, skill);
+ target.notifyDamageReceived(damage, activeChar, skill, crit, false);
}
// Check if damage should be reflected
- Formulas.calcDamageReflected(activeChar, target, info.getSkill(), crit);
+ Formulas.calcDamageReflected(activeChar, target, skill, crit);
}
else
{
activeChar.sendPacket(SystemMessageId.YOUR_ATTACK_HAS_FAILED);
}
- if (info.getSkill().isSuicideAttack())
+ if (skill.isSuicideAttack())
{
activeChar.doDie(activeChar);
}
diff --git a/trunk/dist/game/data/scripts/handlers/effecthandlers/PhysicalAttackHpLink.java b/trunk/dist/game/data/scripts/handlers/effecthandlers/PhysicalAttackHpLink.java
index 405ac5bd4b..6090c08ec0 100644
--- a/trunk/dist/game/data/scripts/handlers/effecthandlers/PhysicalAttackHpLink.java
+++ b/trunk/dist/game/data/scripts/handlers/effecthandlers/PhysicalAttackHpLink.java
@@ -25,7 +25,7 @@ import com.l2jserver.gameserver.model.conditions.Condition;
import com.l2jserver.gameserver.model.effects.AbstractEffect;
import com.l2jserver.gameserver.model.effects.L2EffectType;
import com.l2jserver.gameserver.model.skills.BuffInfo;
-import com.l2jserver.gameserver.model.stats.BaseStats;
+import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.model.stats.Formulas;
import com.l2jserver.gameserver.model.stats.Stats;
import com.l2jserver.gameserver.network.SystemMessageId;
@@ -65,6 +65,7 @@ public final class PhysicalAttackHpLink extends AbstractEffect
{
L2Character target = info.getEffected();
L2Character activeChar = info.getEffector();
+ Skill skill = info.getSkill();
if (activeChar.isAlikeDead())
{
@@ -74,22 +75,22 @@ public final class PhysicalAttackHpLink extends AbstractEffect
if (activeChar.isMovementDisabled())
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CANNOT_BE_USED_DUE_TO_UNSUITABLE_TERMS);
- sm.addSkillName(info.getSkill());
+ sm.addSkillName(skill);
activeChar.sendPacket(sm);
return;
}
- final byte shld = Formulas.calcShldUse(activeChar, target, info.getSkill());
+ final byte shld = Formulas.calcShldUse(activeChar, target, skill);
// Physical damage critical rate is only affected by STR.
boolean crit = false;
- if (info.getSkill().getBaseCritRate() > 0)
+ if (skill.getBaseCritRate() > 0)
{
- crit = Formulas.calcCrit(info.getSkill().getBaseCritRate() * 10 * BaseStats.STR.calcBonus(activeChar), true, target);
+ crit = Formulas.calcCrit(activeChar, target, skill);
}
int damage = 0;
- boolean ss = info.getSkill().isPhysical() && activeChar.isChargedShot(ShotType.SOULSHOTS);
- damage = (int) Formulas.calcPhysDam(activeChar, target, info.getSkill(), shld, false, ss);
+ boolean ss = skill.isPhysical() && activeChar.isChargedShot(ShotType.SOULSHOTS);
+ damage = (int) Formulas.calcPhysDam(activeChar, target, skill, shld, false, ss);
if (damage > 0)
{
@@ -101,11 +102,11 @@ public final class PhysicalAttackHpLink extends AbstractEffect
}
activeChar.sendDamageMessage(target, damage, false, crit, false);
- target.reduceCurrentHp(damage, activeChar, info.getSkill());
- target.notifyDamageReceived(damage, activeChar, info.getSkill(), crit, false);
+ target.reduceCurrentHp(damage, activeChar, skill);
+ target.notifyDamageReceived(damage, activeChar, skill, crit, false);
// Check if damage should be reflected.
- Formulas.calcDamageReflected(activeChar, target, info.getSkill(), crit);
+ Formulas.calcDamageReflected(activeChar, target, skill, crit);
}
else
{
diff --git a/trunk/dist/game/data/scripts/handlers/effecthandlers/PhysicalSoulAttack.java b/trunk/dist/game/data/scripts/handlers/effecthandlers/PhysicalSoulAttack.java
index b66de9a0fe..2803f1f01e 100644
--- a/trunk/dist/game/data/scripts/handlers/effecthandlers/PhysicalSoulAttack.java
+++ b/trunk/dist/game/data/scripts/handlers/effecthandlers/PhysicalSoulAttack.java
@@ -25,7 +25,7 @@ import com.l2jserver.gameserver.model.conditions.Condition;
import com.l2jserver.gameserver.model.effects.AbstractEffect;
import com.l2jserver.gameserver.model.effects.L2EffectType;
import com.l2jserver.gameserver.model.skills.BuffInfo;
-import com.l2jserver.gameserver.model.stats.BaseStats;
+import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.model.stats.Formulas;
import com.l2jserver.gameserver.model.stats.Stats;
import com.l2jserver.gameserver.network.SystemMessageId;
@@ -65,16 +65,17 @@ public final class PhysicalSoulAttack extends AbstractEffect
{
L2Character target = info.getEffected();
L2Character activeChar = info.getEffector();
+ Skill skill = info.getSkill();
if (activeChar.isAlikeDead())
{
return;
}
- if (((info.getSkill().getFlyRadius() > 0) || (info.getSkill().getFlyType() != null)) && activeChar.isMovementDisabled())
+ if (((skill.getFlyRadius() > 0) || (skill.getFlyType() != null)) && activeChar.isMovementDisabled())
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CANNOT_BE_USED_DUE_TO_UNSUITABLE_TERMS);
- sm.addSkillName(info.getSkill());
+ sm.addSkillName(skill);
activeChar.sendPacket(sm);
return;
}
@@ -85,21 +86,21 @@ public final class PhysicalSoulAttack extends AbstractEffect
}
int damage = 0;
- boolean ss = info.getSkill().isPhysical() && activeChar.isChargedShot(ShotType.SOULSHOTS);
- final byte shld = Formulas.calcShldUse(activeChar, target, info.getSkill());
+ boolean ss = skill.isPhysical() && activeChar.isChargedShot(ShotType.SOULSHOTS);
+ final byte shld = Formulas.calcShldUse(activeChar, target, skill);
// Physical damage critical rate is only affected by STR.
boolean crit = false;
- if (info.getSkill().getBaseCritRate() > 0)
+ if (skill.getBaseCritRate() > 0)
{
- crit = Formulas.calcCrit(info.getSkill().getBaseCritRate() * 10 * BaseStats.STR.calcBonus(activeChar), true, target);
+ crit = Formulas.calcCrit(activeChar, target, skill);
}
- damage = (int) Formulas.calcPhysDam(activeChar, target, info.getSkill(), shld, false, ss);
+ damage = (int) Formulas.calcPhysDam(activeChar, target, skill, shld, false, ss);
- if ((info.getSkill().getMaxSoulConsumeCount() > 0) && activeChar.isPlayer())
+ if ((skill.getMaxSoulConsumeCount() > 0) && activeChar.isPlayer())
{
// Souls Formula (each soul increase +4%)
- int chargedSouls = (activeChar.getActingPlayer().getChargedSouls() <= info.getSkill().getMaxSoulConsumeCount()) ? activeChar.getActingPlayer().getChargedSouls() : info.getSkill().getMaxSoulConsumeCount();
+ int chargedSouls = (activeChar.getActingPlayer().getChargedSouls() <= skill.getMaxSoulConsumeCount()) ? activeChar.getActingPlayer().getChargedSouls() : skill.getMaxSoulConsumeCount();
damage *= 1 + (chargedSouls * 0.04);
}
if (crit)
@@ -117,18 +118,18 @@ public final class PhysicalSoulAttack extends AbstractEffect
}
activeChar.sendDamageMessage(target, damage, false, crit, false);
- target.reduceCurrentHp(damage, activeChar, info.getSkill());
- target.notifyDamageReceived(damage, activeChar, info.getSkill(), crit, false);
+ target.reduceCurrentHp(damage, activeChar, skill);
+ target.notifyDamageReceived(damage, activeChar, skill, crit, false);
// Check if damage should be reflected
- Formulas.calcDamageReflected(activeChar, target, info.getSkill(), crit);
+ Formulas.calcDamageReflected(activeChar, target, skill, crit);
}
else
{
activeChar.sendPacket(SystemMessageId.YOUR_ATTACK_HAS_FAILED);
}
- if (info.getSkill().isSuicideAttack())
+ if (skill.isSuicideAttack())
{
activeChar.doDie(activeChar);
}
diff --git a/trunk/dist/game/data/stats/items/00000-00099.xml b/trunk/dist/game/data/stats/items/00000-00099.xml
index 0e42637ef5..a0ffc8c887 100644
--- a/trunk/dist/game/data/stats/items/00000-00099.xml
+++ b/trunk/dist/game/data/stats/items/00000-00099.xml
@@ -17,7 +17,7 @@
-
+
@@ -38,7 +38,7 @@
-
+
@@ -59,7 +59,7 @@
-
+
@@ -80,7 +80,7 @@
-
+
@@ -102,7 +102,7 @@
-
+
@@ -127,7 +127,7 @@
-
+
@@ -150,7 +150,7 @@
-
+
@@ -173,7 +173,7 @@
-
+
@@ -196,7 +196,7 @@
-
+
@@ -220,7 +220,7 @@
-
+
@@ -242,7 +242,7 @@
-
+
@@ -264,7 +264,7 @@
-
+
@@ -288,7 +288,7 @@
-
+
@@ -312,7 +312,7 @@
-
+
@@ -335,7 +335,7 @@
-
+
@@ -358,7 +358,7 @@
-
+
@@ -845,7 +845,7 @@
-
+
@@ -1061,7 +1061,7 @@
-
+
@@ -1082,7 +1082,7 @@
-
+
@@ -1103,7 +1103,7 @@
-
+
@@ -1128,7 +1128,7 @@
-
+
@@ -1156,7 +1156,7 @@
-
+
@@ -1184,7 +1184,7 @@
-
+
@@ -1212,7 +1212,7 @@
-
+
@@ -1239,7 +1239,7 @@
-
+
@@ -1266,7 +1266,7 @@
-
+
@@ -1293,7 +1293,7 @@
-
+
@@ -1320,7 +1320,7 @@
-
+
@@ -1347,7 +1347,7 @@
-
+
@@ -1375,7 +1375,7 @@
-
+
@@ -1403,7 +1403,7 @@
-
+
@@ -1430,7 +1430,7 @@
-
+
@@ -1458,7 +1458,7 @@
-
+
@@ -1486,7 +1486,7 @@
-
+
@@ -1513,7 +1513,7 @@
-
+
@@ -1541,7 +1541,7 @@
-
+
@@ -1568,7 +1568,7 @@
-
+
@@ -1594,7 +1594,7 @@
-
+
@@ -1618,7 +1618,7 @@
-
+
@@ -1643,7 +1643,7 @@
-
+
@@ -1670,7 +1670,7 @@
-
+
@@ -1698,7 +1698,7 @@
-
+
@@ -1725,7 +1725,7 @@
-
+
@@ -1753,7 +1753,7 @@
-
+
@@ -1781,7 +1781,7 @@
-
+
@@ -1809,7 +1809,7 @@
-
+
@@ -1837,7 +1837,7 @@
-
+
@@ -1865,7 +1865,7 @@
-
+
@@ -1894,7 +1894,7 @@
-
+
@@ -1922,7 +1922,7 @@
-
+
@@ -1947,7 +1947,7 @@
-
+
diff --git a/trunk/dist/game/data/stats/items/00100-00199.xml b/trunk/dist/game/data/stats/items/00100-00199.xml
index 733529b2cd..ea205808c3 100644
--- a/trunk/dist/game/data/stats/items/00100-00199.xml
+++ b/trunk/dist/game/data/stats/items/00100-00199.xml
@@ -18,7 +18,7 @@
-
+
@@ -43,7 +43,7 @@
-
+
@@ -347,7 +347,7 @@
-
+
@@ -368,7 +368,7 @@
-
+
@@ -389,7 +389,7 @@
-
+
@@ -414,7 +414,7 @@
-
+
@@ -441,7 +441,7 @@
-
+
@@ -468,7 +468,7 @@
-
+
@@ -495,7 +495,7 @@
-
+
@@ -522,7 +522,7 @@
-
+
@@ -549,7 +549,7 @@
-
+
@@ -576,7 +576,7 @@
-
+
@@ -603,7 +603,7 @@
-
+
@@ -630,7 +630,7 @@
-
+
@@ -657,7 +657,7 @@
-
+
@@ -684,7 +684,7 @@
-
+
@@ -711,7 +711,7 @@
-
+
@@ -739,7 +739,7 @@
-
+
@@ -850,7 +850,7 @@
-
+
@@ -877,7 +877,7 @@
-
+
@@ -904,7 +904,7 @@
-
+
@@ -931,7 +931,7 @@
-
+
@@ -958,7 +958,7 @@
-
+
@@ -985,7 +985,7 @@
-
+
@@ -1013,7 +1013,7 @@
-
+
@@ -1040,7 +1040,7 @@
-
+
@@ -1067,7 +1067,7 @@
-
+
@@ -1095,7 +1095,7 @@
-
+
@@ -1118,7 +1118,7 @@
-
+
@@ -1140,7 +1140,7 @@
-
+
@@ -1162,7 +1162,7 @@
-
+
@@ -1184,7 +1184,7 @@
-
+
@@ -1209,7 +1209,7 @@
-
+
@@ -1236,7 +1236,7 @@
-
+
@@ -1263,7 +1263,7 @@
-
+
@@ -1290,7 +1290,7 @@
-
+
@@ -1318,7 +1318,7 @@
-
+
@@ -1345,7 +1345,7 @@
-
+
@@ -1372,7 +1372,7 @@
-
+
@@ -1414,7 +1414,7 @@
-
+
@@ -1441,7 +1441,7 @@
-
+
@@ -1468,7 +1468,7 @@
-
+
@@ -1495,7 +1495,7 @@
-
+
@@ -1522,7 +1522,7 @@
-
+
@@ -1549,7 +1549,7 @@
-
+
@@ -1591,7 +1591,7 @@
-
+
@@ -1618,7 +1618,7 @@
-
+
@@ -1646,7 +1646,7 @@
-
+
@@ -1674,7 +1674,7 @@
-
+
@@ -1702,7 +1702,7 @@
-
+
@@ -1727,7 +1727,7 @@
-
+
@@ -1750,7 +1750,7 @@
-
+
@@ -1776,7 +1776,7 @@
-
+
@@ -1804,7 +1804,7 @@
-
+
@@ -1832,7 +1832,7 @@
-
+
@@ -1860,7 +1860,7 @@
-
+
@@ -1888,7 +1888,7 @@
-
+
@@ -1916,7 +1916,7 @@
-
+
@@ -1945,7 +1945,7 @@
-
+
@@ -1974,7 +1974,7 @@
-
+
@@ -2002,7 +2002,7 @@
-
+
@@ -2030,7 +2030,7 @@
-
+
@@ -2058,7 +2058,7 @@
-
+
@@ -2087,7 +2087,7 @@
-
+
@@ -2116,7 +2116,7 @@
-
+
@@ -2144,7 +2144,7 @@
-
+
@@ -2173,7 +2173,7 @@
-
+
@@ -2201,7 +2201,7 @@
-
+
@@ -2229,7 +2229,7 @@
-
+
@@ -2257,7 +2257,7 @@
-
+
@@ -2285,7 +2285,7 @@
-
+
@@ -2313,7 +2313,7 @@
-
+
@@ -2341,7 +2341,7 @@
-
+
@@ -2369,7 +2369,7 @@
-
+
diff --git a/trunk/dist/game/data/stats/items/00200-00299.xml b/trunk/dist/game/data/stats/items/00200-00299.xml
index 6806dbd041..026e445673 100644
--- a/trunk/dist/game/data/stats/items/00200-00299.xml
+++ b/trunk/dist/game/data/stats/items/00200-00299.xml
@@ -21,7 +21,7 @@
-
+
@@ -50,7 +50,7 @@
-
+
@@ -78,7 +78,7 @@
-
+
@@ -106,7 +106,7 @@
-
+
@@ -134,7 +134,7 @@
-
+
@@ -162,7 +162,7 @@
-
+
@@ -190,7 +190,7 @@
-
+
@@ -218,7 +218,7 @@
-
+
@@ -246,7 +246,7 @@
-
+
@@ -274,7 +274,7 @@
-
+
@@ -303,7 +303,7 @@
-
+
@@ -331,7 +331,7 @@
-
+
@@ -359,7 +359,7 @@
-
+
@@ -388,7 +388,7 @@
-
+
@@ -416,7 +416,7 @@
-
+
@@ -440,7 +440,7 @@
-
+
@@ -462,7 +462,7 @@
-
+
@@ -484,7 +484,7 @@
-
+
@@ -506,7 +506,7 @@
-
+
@@ -528,7 +528,7 @@
-
+
@@ -553,7 +553,7 @@
-
+
@@ -580,7 +580,7 @@
-
+
@@ -608,7 +608,7 @@
-
+
@@ -635,7 +635,7 @@
-
+
@@ -662,7 +662,7 @@
-
+
@@ -689,7 +689,7 @@
-
+
@@ -717,7 +717,7 @@
-
+
@@ -744,7 +744,7 @@
-
+
@@ -772,7 +772,7 @@
-
+
@@ -800,7 +800,7 @@
-
+
@@ -827,7 +827,7 @@
-
+
@@ -854,7 +854,7 @@
-
+
@@ -882,7 +882,7 @@
-
+
@@ -909,7 +909,7 @@
-
+
@@ -937,7 +937,7 @@
-
+
@@ -964,7 +964,7 @@
-
+
@@ -992,7 +992,7 @@
-
+
@@ -1019,7 +1019,7 @@
-
+
@@ -1047,7 +1047,7 @@
-
+
@@ -1075,7 +1075,7 @@
-
+
@@ -1103,7 +1103,7 @@
-
+
@@ -1131,7 +1131,7 @@
-
+
@@ -1159,7 +1159,7 @@
-
+
@@ -1187,7 +1187,7 @@
-
+
@@ -1205,7 +1205,7 @@
-
+
@@ -1221,7 +1221,7 @@
-
+
@@ -1237,7 +1237,7 @@
-
+
@@ -1253,7 +1253,7 @@
-
+
@@ -1269,7 +1269,7 @@
-
+
@@ -1285,7 +1285,7 @@
-
+
@@ -1301,7 +1301,7 @@
-
+
@@ -1317,7 +1317,7 @@
-
+
@@ -1333,7 +1333,7 @@
-
+
@@ -1354,7 +1354,7 @@
-
+
@@ -1376,7 +1376,7 @@
-
+
@@ -1398,7 +1398,7 @@
-
+
@@ -1420,7 +1420,7 @@
-
+
@@ -1442,7 +1442,7 @@
-
+
@@ -1467,7 +1467,7 @@
-
+
@@ -1494,7 +1494,7 @@
-
+
@@ -1521,7 +1521,7 @@
-
+
@@ -1548,7 +1548,7 @@
-
+
@@ -1576,7 +1576,7 @@
-
+
@@ -1603,7 +1603,7 @@
-
+
@@ -1630,7 +1630,7 @@
-
+
@@ -1657,7 +1657,7 @@
-
+
@@ -1685,7 +1685,7 @@
-
+
@@ -1713,7 +1713,7 @@
-
+
@@ -1741,7 +1741,7 @@
-
+
@@ -1768,7 +1768,7 @@
-
+
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diff --git a/trunk/dist/game/data/stats/items/00300-00399.xml b/trunk/dist/game/data/stats/items/00300-00399.xml
index 60317f3c30..0d8e098b82 100644
--- a/trunk/dist/game/data/stats/items/00300-00399.xml
+++ b/trunk/dist/game/data/stats/items/00300-00399.xml
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diff --git a/trunk/dist/game/data/stats/items/00700-00799.xml b/trunk/dist/game/data/stats/items/00700-00799.xml
index 7d5b7fe4c3..e5d4f52afe 100644
--- a/trunk/dist/game/data/stats/items/00700-00799.xml
+++ b/trunk/dist/game/data/stats/items/00700-00799.xml
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diff --git a/trunk/dist/game/data/stats/items/00900-00999.xml b/trunk/dist/game/data/stats/items/00900-00999.xml
index 0fa89fc2f1..10828e24dc 100644
--- a/trunk/dist/game/data/stats/items/00900-00999.xml
+++ b/trunk/dist/game/data/stats/items/00900-00999.xml
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diff --git a/trunk/dist/game/data/stats/items/01100-01199.xml b/trunk/dist/game/data/stats/items/01100-01199.xml
index 2bd27efca2..61921e4c27 100644
--- a/trunk/dist/game/data/stats/items/01100-01199.xml
+++ b/trunk/dist/game/data/stats/items/01100-01199.xml
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diff --git a/trunk/dist/game/data/stats/items/01200-01299.xml b/trunk/dist/game/data/stats/items/01200-01299.xml
index 0d1a78b4fe..d445d52314 100644
--- a/trunk/dist/game/data/stats/items/01200-01299.xml
+++ b/trunk/dist/game/data/stats/items/01200-01299.xml
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diff --git a/trunk/dist/game/data/stats/items/01300-01399.xml b/trunk/dist/game/data/stats/items/01300-01399.xml
index 834c12e93c..8b14a80955 100644
--- a/trunk/dist/game/data/stats/items/01300-01399.xml
+++ b/trunk/dist/game/data/stats/items/01300-01399.xml
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diff --git a/trunk/dist/game/data/stats/items/01400-01499.xml b/trunk/dist/game/data/stats/items/01400-01499.xml
index 39458d7dbf..87ed920837 100644
--- a/trunk/dist/game/data/stats/items/01400-01499.xml
+++ b/trunk/dist/game/data/stats/items/01400-01499.xml
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diff --git a/trunk/dist/game/data/stats/items/01500-01599.xml b/trunk/dist/game/data/stats/items/01500-01599.xml
index 6fab1dcb0c..d4cb4f566c 100644
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diff --git a/trunk/dist/game/data/stats/items/01600-01699.xml b/trunk/dist/game/data/stats/items/01600-01699.xml
index 1eeeaa79a8..45c59fba80 100644
--- a/trunk/dist/game/data/stats/items/01600-01699.xml
+++ b/trunk/dist/game/data/stats/items/01600-01699.xml
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diff --git a/trunk/dist/game/data/stats/items/02300-02399.xml b/trunk/dist/game/data/stats/items/02300-02399.xml
index 7543086cca..6d14ec65ac 100644
--- a/trunk/dist/game/data/stats/items/02300-02399.xml
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diff --git a/trunk/dist/game/data/stats/items/02400-02499.xml b/trunk/dist/game/data/stats/items/02400-02499.xml
index 53e7824ff3..e1fc498d42 100644
--- a/trunk/dist/game/data/stats/items/02400-02499.xml
+++ b/trunk/dist/game/data/stats/items/02400-02499.xml
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diff --git a/trunk/dist/game/data/stats/items/02500-02599.xml b/trunk/dist/game/data/stats/items/02500-02599.xml
index 8d130d8a06..2e766287d0 100644
--- a/trunk/dist/game/data/stats/items/02500-02599.xml
+++ b/trunk/dist/game/data/stats/items/02500-02599.xml
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