Sync with L2jServer HighFive Sep 8th 2015.

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MobiusDev
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You are limited to two occupational changes.<br>
You would be better served training yourself. Remember that strength flows from your mind, not your weapon.
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An occupational change occurs when one is promoted to a higher-level occupation. A Warrior like yourself may advance to a <font color="LEVEL">Warlord</font> or a <font color="LEVEL">Gladiator</font>. Which occupation would you like to learn about?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-03.htm">Gladiator</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-06.htm">Warlord</Button>
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Gladiators specialize in individual duels, especially with two swords.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-04.htm">Description of the Gladiator</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 2">Change occupation to Gladiator.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-02.htm">Return</Button>
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Gladiators typically shun heavy armor and excel in hand-to-hand combat. They are among the strongest non-magical characters, carrying blades in both hands and having the capability of strong, repeated slashings.<br>
To become a Gladiator your level must be over 40 and you must collect the Mark of the Challenger, the Mark of Trust, and the Mark of the Duelist.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-05.htm">Ask about marks</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-03.htm">Return</Button>
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To become a Gladiator you must collect three marks.<br>
The <font color="LEVEL">Mark of the Challenger</font> is reserved for those who pass the Trial of the Challenger. You must be above <font color="LEVEL">level 35</font> to qualify. To take this test visit <font color="LEVEL">Kash of the Town of Dion</font>.<br>
The <font color="LEVEL">Mark of Trust</font> is only given to those who pass the Testimony of Trust. You must be above <font color="LEVEL">level 37</font> to qualify. To take this test visit <font color="LEVEL">High Priest Hollint at the Town of Oren</font>.<br>
And last, <font color="LEVEL">Mark of the Duelist</font> is reserved for those who pass the Test of the Duelist. You must be above <font color="LEVEL">level 39</font> to qualify. To take this test meet <font color="LEVEL">Duelist Kaien of the Town of Oren</font>.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-04.htm">Return</Button>
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Warlords specialize in fighting mulitiple opponents at once. A Warlord prefers large weapons such as polearms.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-07.htm">Description of the Warlord</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 3">Change occupation to Warlord.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-02.htm">Return</Button>
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Warlords specialize in fighting multiple opponents and excel in siege battles. They prefer pole-type weapons.<br>
To become a Warlord your level must be over 40 and you must collect the Mark of the Challenger, the Mark of Trust, and the Mark of the Champion.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-08.htm">Ask about marks</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-06.htm">Return</Button>
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Each mark requires its own trial.<br>
The <font color="LEVEL">Mark of the Challenger</font> is reserved for those who pass the Trial of the Challenger. You must be above <font color="LEVEL">level 35</font> to qualify. To take this test visit <font color="LEVEL">Kash of the Town of Dion</font>.<br>
The <font color="LEVEL">Mark of Trust</font> is only given to those who pass the Testimony of Trust. You must be above <font color="LEVEL">level 37</font> to qualify. To take this test visit <font color="LEVEL">High Priest Hollint at the Town of Oren</font>.<br>
And last, the <font color="LEVEL">Mark of the Champion</font> is reserved for those who pass the Test of the Champion. You must be above <font color="LEVEL">level 39</font> to qualify. To take this test visit <font color="LEVEL">Veteran Ascalon of the Town of Giran</font>.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-06.htm">Return</Button>
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An occupational change occurs when one is promoted to a higher-level occupation. A Knight like yourself can advance to a <font color="LEVEL">Paladin</font> or an <font color="LEVEL">Dark Avenger</font>. Which occupation would you like to learn about?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-10.htm">Paladin</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-13.htm">Dark Avenger</Button>
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Paladins are above all else loyal to the King and faithful to Einhasad. They are superior swordsmen and are capable of high-level magic attacks.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-11.htm">Description of the Paladin</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 5">Change occupation to Paladin.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-09.htm">Return</Button>
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With a style of combat similar to a knight, Paladins mainly serve a support role in parties. Capable of strong white magic attacks, their strongest attribute is guarding gates or doors, and blocking strongholds during a siege. Excellent at causing diversions.<br>
To be a Paladin, your level must be over 40 and you must collect the Mark of Duty, the Mark of Trust, and the Mark of the Healer.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-12.htm">Ask about marks.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-10.htm">Return</Button>
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Each mark requires its own test.<br>
The <font color="LEVEL">Mark of Duty</font> is reserved for those who pass the Trial of Duty. You must be above <font color="LEVEL">level 35</font> to take the test. To take this test visit <font color="LEVEL">Grand Master Hannavalt of the Town of Giran</font>.<br>
The <font color="LEVEL">Mark of Trust</font> is reserved for those who pass the Testimony of Trust. You must be above <font color="LEVEL">level 37</font> to qualify. To take this test visit <font color="LEVEL">High Priest Hollint at the Town of Oren</font>.<br>
And last, the <font color="LEVEL">Mark of the Healer</font> is reserved for those who pass the Test of the Healer. You must be above <font color="LEVEL">level 39</font> to qualify. To take this test, visit <font color="LEVEL">Priest Bandellos at the temple of the Town of Giran</font>.<br>
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A Dark Avenger worships the God of Darkness and is capable of Black Magic attacks.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-14.htm">Get description of the Dark Avenger.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 6">Change occupation to Dark Avenger.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-09.htm">Return</Button>
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A Dark Avenger's combat style, party play and role during a siege are similar to the Paladin's. However, Dark Avengers tend to be selfish and evil, and users of Black Magic.<br>
To become a Dark Avenger your level must be over 40 and you must collect the Mark of Duty, the Mark of Trust, and the Mark of Witchcraft.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-15.htm">Ask about marks.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-13.htm">Return</Button>
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To become a Dark Avenger you must collect three marks.<br>
The <font color="LEVEL">Mark of Duty</font> is reserved for those who pass the Trial of Duty. You must be above <font color="LEVEL">level 35</font> to qualify. To take this test visit <font color="LEVEL">Grand Master Hannavalt of the Town of Giran</font>.<br>
The <font color="LEVEL">Mark of Trust</font> is reserved for those who pass the Testimony of Trust. You must be above <font color="LEVEL">level 37</font> to qualify. To take this test visit <font color="LEVEL">High Priest Hollint at the Town of Oren</font>.<br>
And last, the <font color="LEVEL">Mark of Witchcraft</font> is reserved for those who pass the Test of Witchcraft. You must be above <font color="LEVEL">level 39</font> to qualify. To take this test go to the <font color="LEVEL">Death Pass and visit Orim of the Shadow</font>.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-14.htm">Return</Button>
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An occupational change occurs when one is promoted to a higher-level occupation. A Rogue like yourself may advance to a <font color="LEVEL">Treasure Hunter</font> or a <font color="LEVEL">Hawkeye</font>. Which occupation would you like to learn about?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-17.htm">Treasure Hunter</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-20.htm">Hawkeye</Button>
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A Treasure Hunter is an expert with the dagger. He is a profiteer and tends to run away from dangerous situations.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-18.htm">Description of the Treasure Hunter</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 8">Change occupation to Treasure Hunter.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-16.htm">Return</Button>
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Generally, from a fighter's point of view, a Treasure Hunter is designated as a special "Dagger Wielding" Rogue. The Treasure Hunter's battle style or role in party play is thus identical to that of a Rogue equipped with a dagger. During a siege, Treasure Hunters basically act as assassins in special situations. When a targeted opponent appears, the Rogue can raise his evasion and speed levels to dispose of a fleeing enemy.<br>
He possesses dagger skills, skills to strengthen the use of armor and a chance attack skill that inflicts enormous damage.<br>
To become a Treasure Hunter, you must at least be at level 40, and you must obtain the Mark of Seeker, the Mark of Trust and Mark of the Searcher.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-19.htm">Ask about the marks.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-17.htm">Go back.</Button>
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Each mark requires its own trial.<br>
The <font color="LEVEL">Mark of the Seeker</font> is reserved for those who pass the Trial of the Seeker. You must be above <font color="LEVEL">level 35</font> to qualify. To take this test visit <font color="LEVEL">Master Dufner of the Town of Giran</font>.<br>
The <font color="LEVEL">Mark of Trust</font> is reserved for those who pass the Testimony of Trust. You must be above <font color="LEVEL">level 37</font> to qualify. To take this test visit <font color="LEVEL">High Priest Hollint at the Town of Oren</font>.<br>
And last, the <font color="LEVEL">Mark of the Searcher</font> is reserved for those who pass the Test of the Searcher. You must be above <font color="LEVEL">level 39</font> to qualify. To take this test visit <font color="LEVEL">Master Luther at the Hunters Village</font>.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-17.htm">Return</Button>
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A Hawkeye is deadly with the Long Bow. He specializes in long range attack. Only those who have come under fire from a group of them realize how dangerous they can be.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-21.htm">Description of the Hawkeye</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 9">Change occupations to a Hawkeye.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-16.htm">Return</Button>
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The Hawkeye is a special occupation that is often called the "Bow Carrying Rogue." He has a natural battle style and is truly frightening during a siege, particularly if several Hawkeyes work together to eliminate enemies from long range.<br>
A Hawkeye possesses the ability to strengthen archery skills, the ability to shoot multiple shots in a row, and the ability to inflict damage in each arrow's area.<br>
In order to become a Hawkeye, you must be at least level 40, and you must obtain the Mark of the Seeker, the Mark of Trust and the Mark of Sagittarius.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-22.htm">Ask about the marks.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-20.htm">Go back.</Button>
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To advance to Hawkeye, you must collect 3 marks.<br>
The <font color="LEVEL">Mark of the Seeker</font> is reserved for those who pass the Trial of the Seeker. You must be above <font color="LEVEL">level 35</font> to qualify. To take this trial visit <font color="LEVEL">Master Dufner of the Town of Giran</font>.<br>
The <font color="LEVEL">Mark of Trust</font> is reserved for those who pass the Testimony of Trust. You must be above <font color="LEVEL">level 37</font> to qualify. To take this test visit <font color="LEVEL">High Priest Hollint at the Town of Oren</font>.<br>
And last, the <font color="LEVEL">Mark of the Sagittarius</font> is reserved for those who pass the Test of the Sagittarius. You must be above <font color="LEVEL">level 39</font> to qualify. To take this test visit <font color="LEVEL">Guild President Bernard at the Hunters Village</font>.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-21.htm">Return</Button>
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An occupational change occurs when one is promoted to a higher-level occupation. An Elven Knight like yourself may advance to a <font color="LEVEL">Temple Knight</font> or a <font color="LEVEL">Sword Singer</font>. Which occupation would you like to learn about?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-24.htm">Temple Knight</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-27.htm">Sword Singer</Button>
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The Temple Knights are Elven knights of the highest order, expert swordsmen who guard the forest and the headwaters of the river. They serve Eva, the goddess of water, and the Mother Tree Glade.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-25.htm">Description of the Temple Knight</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 20">Change occupation to Temple Knight.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-23.htm">Return</Button>
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The Temple Knight uses strategy and white, supplementary and healing magic to defeat his foes. Capable of strengthening heavy equipment and summoning Cubics.<br>
To be a Temple Knight, your level must be over 40 and you must collect the Mark of Duty, the Mark of Life, and the Mark of the Healer.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-26.htm">Ask about marks</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-24.htm">Return</Button>
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Each mark requires its own test.<br>
The <font color="LEVEL">Mark of Duty</font> is reserved for those who pass the Trial of Duty. You must be above <font color="LEVEL">level 35</font> to qualify. To take this test visit <font color="LEVEL">Grand Master Hannavalt of the Town of Giran</font>.<br>
The <font color="LEVEL">Mark of Life</font> is reserved for those who pass the Testimony of Life. You must be above <font color="LEVEL">level 37</font> to qualify. To take this test visit <font color="LEVEL">Master Cardien of the Town of Dion</font>.<br>
And last, the <font color="LEVEL">Mark of the Healer</font> is only given to those who pass the Test of the Healer. You must be above <font color="LEVEL">level 39</font> to qualify. To take this test visit <font color="LEVEL">Priest Bandellos at the Temple of the Town of Giran</font>.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-25.htm">Return</Button>
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Sword Singers are swordsmen who increase the attack power of their allies on the battlefield.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-28.htm">Description of the Sword Singer</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 21">Change occupation to Sword Singer.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-23.htm">Return</Button>
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Sword Singers use their skill of dance and supplementary magic to assist their parties during siege or clan war. Weak defensively, their "Sword Singing" restores party members' HP, recreases evasion and speed of movement.<br>
To be a Sword Singer, your level must be over 40 and you need to collect the Mark of the Challenger, the Mark of Life, and the Mark of the Duelist.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-29.htm">Ask about marks.</Button>
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Each mark requires its own trial.<br>
The <font color="LEVEL">Mark of the Challenger</font> is reserved for those who pass the Trial of the Challenger. You must be above <font color="LEVEL">level 35</font> to qualify. To take this test you must visit <font color="LEVEL">Kash of the Town of Dion</font>.<br>
The <font color="LEVEL">Mark of Life</font> is reserved for those who pass the Testimony of Life. You must be above <font color="LEVEL">level 37</font> to qualify. To take this test visit <font color="LEVEL">Master Cardien of the Town of Dion</font>.<br>
And last, the <font color="LEVEL">Mark of the Duelist</font> is reserved for those who pass the Test of the Duelist. You must be above <font color="LEVEL">level 39</font> to qualify. To take this test you must meet <font color="LEVEL">Duelist Kaien of the Town of Oren</font>.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-28.htm">Return</Button>
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An occupational change occurs when one is promoted to a higher-level occupation. An Elven Scout like yourself may advance to a <font color="LEVEL">Plainswalker</font> or a <font color="LEVEL">Silver Ranger</font>. Which occupation would you like to learn about?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-31.htm">Plainswalker</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-34.htm">Silver Ranger</Button>
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The Plainswalker is a lithe, dextrous adventurer.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-32.htm">Description of the Plainswalker</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 23">Change occupation to Plainswalker.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-30.htm">Return</Button>
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The Plainswalker relies on dexterity. Can act as an Assassin during siege, capable of inflicting great damage with sudden blows, and can feign death in emergencies.<br>
To become a Plainswalker your level must be over 40 and you must collect the Mark of the Seeker, the Mark of Life, and the Mark of the Searcher.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-33.htm">Ask about marks</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-31.htm">Return</Button>
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Each mark requires its own test.<br>
The <font color="LEVEL">Mark of the Seeker</font> is reserved for those who pass the Trial of the Seeker. You must be above <font color="LEVEL">level 35</font> to qualify. To take this test visit <font color="LEVEL">Master Dufner of the Town of Giran</font>.<br>
The <font color="LEVEL">Mark of Life</font> is reserved for those who pass the Testimony of Life. You must be above <font color="LEVEL">level 37</font> to qualify. To take this test visit <font color="LEVEL">Master Cardien of the Town of Dion</font>.<br>
And last, the <font color="LEVEL">Mark of the Searcher</font> is reserved for those who pass the Test of the Searcher. You must be above <font color="LEVEL">level 39</font> to qualify. To take this test visit <font color="LEVEL">Master Luther at the Hunters Village</font>.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-31.htm">Return</Button>
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A Silver Ranger is the highest form of Elven archer. A worthy opponent for Human Hawkeyes.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-35.htm">Description of the Silver Ranger</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 24">Change occupation to Silver Ranger.</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-30.htm">Return</Button>
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A Silver Ranger is similar to a Human Hawkeye, But his evasion and hit rate are superior. He is most dreaded during Siege Battle. Even a Paladin cannot outlast an attack by a group of them.<br>
Their archery skills include strengthening their bows and shooting several arrows simultaneously.<br>
To become a Silver Ranger your level must be over 40 and you must collect the Mark of the Seeker, the Mark of Life, and the Mark of the Sagittarius.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-36.htm">Ask about marks</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-34.htm">Return</Button>
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Each mark requires its own test.<br>
The <font color="LEVEL">Mark of the Seeker</font> is reserved for those who pass the Trial of the Seeker. You must be above <font color="LEVEL">level 35</font> to qualify. To take this test visit <font color="LEVEL">Master Dufner of the Town of Giran</font>.<br>
The <font color="LEVEL">Mark of Life</font> is reserved for those who pass the Testimony of Life. You must be above <font color="LEVEL">level 37</font> to qualify. To take this test visit <font color="LEVEL">Master Cardien of the Town of Dion</font>.<br>
And last, the <font color="LEVEL">Mark of the Sagittarius</font> is reserved for those who pass the Test of the Sagittarius. You must be above <font color="LEVEL">level 39</font> to qualify. To take this test visit <font color="LEVEL">Guild President Bernard at the Hunters Village</font>.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ElfHumanFighterChange2 30109-34.htm">Return</Button>
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You must change occupations before I can train you.
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I only teach higher level Human and Elven Fighters, I have nothing to teach you. If you wish to change occupations, you must go to a guild which suits you.
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You are limited to two occupational changes.<br>
You would be better served training yourself. Remember that strength flows from your mind, not your weapon.
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<html><body>
To become a Gladiator your level must be over 40 and you must collect the Mark of the Challenger, the Mark of Trust, and the Mark of the Duelist.<br>
I see that you have all the marks but your skill level is still insufficient. Come back after more training and I shall change your occupation to Gladiator.
</body></html>

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@@ -0,0 +1,5 @@
<html><body>
To become a Gladiator your level must be over 40 and you need to collect the Mark of the Challenger, the Mark of Trust, and the Mark of the Duelist.<br>
Obviously your skills need improvement and you have not collected the necessary marks.<br>
Didn't I make myself clear on the requirements for this occupation earlier? Come back after collecting the marks and increasing your level above 40. Then I shall change your occupation to Gladiator.
</body></html>

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@@ -0,0 +1,5 @@
<html><body>
Congratulations! You have now become a Gladiator. You can learn your skills from the masters nearby. You may not yet know much about being a Gladiator, but by learning it one step at a time it will soon be second nature to you.<br>
Dedicate yourself to becoming a powerful and cunning warrior and you will win much glory.<br>
Our guild has prepared this small gift to assist you in your journey. Take this to <font color="LEVEL">the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town</font> and you will be able to exchange it for a usable Shadow Weapon.
</body></html>

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<html><body>
To become a Gladiator your level must be over 40 and you must collect the Mark of the Challenger, the Mark of Trust, and the Mark of the Duelist. Your skill level is good but you have not yet brought all the required marks to me. Bring all 3 marks requested and I will change your occupation to Gladiator.
</body></html>

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<html><body>
To become a Warlord your level must be over 40 and you must collect the Mark of the Challenger, the Mark of Trust, and the Mark of the Champion.<br>
I see that you have all the marks but your skill level is still insufficient. Come back after more training and I shall change your occupation to Warlord.
</body></html>

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@@ -0,0 +1,5 @@
<html><body>
To become a Warlord your level must be over 40 and you must collect the Mark of the Challenger, the Mark of Trust and the Mark of the Champion.<br>
Obviously your skills need improvement and you have not collected the necessary marks.<br>
Didn't I make myself clear on the requirements for this occupation earlier? Come back after collecting the marks and increasing your level above 40. Then I shall change your occupation to Warlord.
</body></html>

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@@ -0,0 +1,5 @@
<html><body>
Congratulations! You have now become a Warlord. You can learn your skills from the masters nearby. You may not yet know much about being a Warlord, but by learning it one step at a time it will soon be second nature to you.<br>
Dedicate yourself to becoming a powerful and cunning warrior and you will win much glory.<br>
Our guild has prepared this small gift to assist you in your journey. Take this to <font color="LEVEL">the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town</font> and you will be able to exchange it for a usable Shadow Weapon.
</body></html>

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@@ -0,0 +1,3 @@
<html><body>
To become a Warlord your level must be over 40 and you must collect the Mark of the Challenger, the Mark of Trust, and the Mark of the Champion. Your skill level is good but you have not yet brought all the required marks to me. Bring all 3 marks requested and I will change your occupation to Warlord.
</body></html>

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<html><body>
To become a Paladin your level must be over 40 and you must collect the Mark of Duty, the Mark of Trust, and the Mark of the Healer. I see that you have all the marks but your skill level is still insufficient. Come back after more training and I shall change your occupation to Paladin.
</body></html>

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@@ -0,0 +1,5 @@
<html><body>
To become a Paladin your level must be over 40 and you must collect the Mark of Duty, the Mark of Trust, and the Mark of the Healer.<br>
Obviously your skills need improvement and you have not collected the necessary marks.<br>
Didn't I make myself clear on the requirements for this occupation earlier? Come back after collecting the marks and increasing your level above 40. Then I shall change your occupation to Paladin.
</body></html>

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@@ -0,0 +1,5 @@
<html><body>
Congratulations! You are now a Paladin. Life as a Paladin may seem unfamiliar to you at first, but you can learn skills one by one from the masters nearby.<br>
Dedicate yourself to fulfilling your knightly vows, upholding honor and defending the powerless!<br>
Our guild has prepared this small gift to assist you in your journey. Take this to <font color="LEVEL">the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town</font> and you will be able to exchange it for a usable Shadow Weapon.
</body></html>

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@@ -0,0 +1,3 @@
<html><body>
To become a Paladin your level must be over 40 and you must collect the Mark of Duty, the Mark of Trust, and the Mark of the Healer. Your skill level is good but you have not yet brought all the required marks to me. Bring all 3 marks requested and I will change your occupation to Paladin.
</body></html>

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<html><body>
To become a Dark Avenger your level must be over 40 and you must collect the Mark of Duty, the Mark of Trust, and the Mark of Witchcraft. I see that you have all the marks but your skill level is still insufficient. Come back after more training and I shall change your occupation to Dark Avenger.
</body></html>

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@@ -0,0 +1,5 @@
<html><body>
To become a Dark Avenger your level must be over 40 and you must collect the Mark of Duty, the Mark of Trust, and the Mark of Witchcraft.<br>
Obviously your skills need improvement and you have not collected the necessary marks.<br>
Didn't I make myself clear on the requirements for this occupation earlier? Come back after collecting the marks and increasing your level above 40. Then I shall change your occupation to Dark Avenger.
</body></html>

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@@ -0,0 +1,5 @@
<html><body>
Congratulations! You are now a Dark Avenger. Life as a Dark Avenger may seem unfamiliar to you at first, but you can learn skills one by one from the masters nearby.<br>
Dedicate yourself to fulfilling your knightly vows, upholding honor and defending the powerless!<br>
Our guild has prepared this small gift to assist you in your journey. Take this to <font color="LEVEL">the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town</font> and you will be able to exchange it for a usable Shadow Weapon.
</body></html>

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@@ -0,0 +1,3 @@
<html><body>
To become a Dark Avenger your level must be over 40 and you must collect the Mark of Duty, the Mark of Trust, and the Mark of Witchcraft. Your skill level is good but you have not yet brought all the required marks to me. Bring all 3 marks requested and I will change your occupation to Dark Avenger.
</body></html>

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<html><body>
To become a Treasure Hunter your level must be over 40 and you must collect the Mark of the Seeker, the Mark of Trust, and the Mark of the Searcher. I see that you have all the marks but your skill level is still insufficient. Come back after more training and I shall change your occupation to Treasure Hunter.
</body></html>

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@@ -0,0 +1,5 @@
<html><body>
To become a Treasure Hunter your level must be over 40 and you must collect the Mark of the Seeker, the Mark of Trust, and the Mark of the Searcher.<br>
Obviously your skills need improvement and you have not collected the necessary marks.<br>
Didn't I make myself clear on the requirements for this occupation earlier? Come back after collecting the marks and increasing your level above 40. Then I shall change your occupation to Treasure Hunter.
</body></html>

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<html><body>
Congratulations! You are now a Treasure Hunter. Life as a Treasure Hunter may seem unfamiliar to you at first, but you can learn skills one by one from the masters nearby.<br>
Dedicate yourself to your new vocation, becoming both wise and powerful.<br>
Our guild has prepared this small gift to assist you in your journey. Take this to <font color="LEVEL">the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town</font> and you will be able to exchange it for a usable Shadow Weapon.
</body></html>

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<html><body>
To become a Treasure Hunter your level must be over 40 and you must collect the Mark of the Seeker, the Mark of Trust, and the Mark of the Searcher. Your skill level is good but you have not yet brought all the required marks to me. Bring all 3 marks requested and I will change your occupation to Treasure Hunter.
</body></html>

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<html><body>
To become a Hawkeye your level must be over 40 and you must collect the Mark of the Seeker, the Mark of Trust, and the Mark of the Sagittarius. I see that you have all the marks but your skill level is still insufficient. Come back after more training and I shall change your occupation to Hawkeye.
</body></html>

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@@ -0,0 +1,5 @@
<html><body>
To become a Hawkeye your level must be over 40 and you must collect the Mark of the Seeker, the Mark of Trust, and the Mark of the Sagittarius.<br>
Obviously your skills need improvement and you have not collected the necessary marks.<br>
Didn't I make myself clear on the requirements for this occupation earlier? Come back after collecting the marks and increasing your level above 40. Then I shall change your occupation to Hawkeye.
</body></html>

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<html><body>
Congratulations! You are now a Hawkeye. Life as a Hawkeye may seem unfamiliar to you at first, but you can learn skills one by one from the masters nearby.<br>
Dedicate yourself to your new vocation, becoming a master of the bow whose arrows strike terror into our enemies.<br>
Our guild has prepared this small gift to assist you in your journey. Take this to <font color="LEVEL">the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town</font> and you will be able to exchange it for a usable Shadow Weapon.
</body></html>

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@@ -0,0 +1,3 @@
<html><body>
To become a Hawkeye your level must be over 40 and you must collect the Mark of the Seeker, the Mark of Trust, and the Mark of the Sagittarius. Your skill level is good but you have not yet brought all the required marks to me. Bring all 3 marks requested and I will change your occupation to Hawkeye.
</body></html>

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<html><body>
To become a Temple Knight your level must be over 40 and you must collect the Mark of Duty, the Mark of Life, and the Mark of the Healer.<br>
I see that you have all the marks but your skill level is still insufficient. Come back after more training and I shall change your occupation to Temple Knight.
</body></html>

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@@ -0,0 +1,4 @@
<html><body>
To become a Temple Knight your level must be over 40 and you must collect the Mark of Duty, the Mark of Life, and the Mark of the Healer. Obviously your skills need improvement and you have not collected the necessary marks.<br>
Didn't I make myself clear on the requirements for this occupation earlier? Come back after collecting the marks and increasing your level above 40. Then I shall change your occupation to Temple Knight.
</body></html>

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<html><body>
Congratulations! You have become a magnificent Temple Knight. Life as a Temple Knight may seem unfamiliar to you at first, but you can learn more skills from the masters nearby.<br>
I pray that you will become a great Temple Knight whose actions reflect glory on the name of Eva, the goddess of water. Never forget your dignity and integrity as an Elf, and always remain steadfast in your vows. Congratulations once again!<br>
Our guild has prepared this small gift to assist you in your journey. Take this to <font color="LEVEL">the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town</font> and you will be able to exchange it for a usable Shadow Weapon.
</body></html>

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@@ -0,0 +1,4 @@
<html><body>
To become a Temple Knight your level must be over 40 and you must collect the Mark of Duty, the Mark of Life, and the Mark of the Healer.<br>
Your skill level is good but you have not yet brought all the required marks to me. Bring all 3 marks requested and I will change your occupation to Temple Knight.
</body></html>

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<html><body>
To become a Sword Singer your level must be over 40 and you must collect the Mark of the Challenger, the Mark of Life, and the Mark of the Duelist.<br>
I see that you have all the marks but your skill level is still insufficient. Come back after more training and I shall change your occupation to Sword Singer.
</body></html>

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@@ -0,0 +1,4 @@
<html><body>
To become a Sword Singer your level must be over 40 and you must collect the Mark of the Challenger, the Mark of Life, and the Mark of the Duelist. Obviously your skills need improvement and you have not collected the necessary marks.<br>
Didn't I make myself clear on the requirements for this occupation earlier? Come back after collecting the marks and increasing your level above 40. Then I shall change your occupation to Sword Singer.
</body></html>

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<html><body>
Congratulations! You have become a magnificent Swordsinger. Life as a Swordsinger may seem unfamiliar to you at first, but you can learn more skills from the masters nearby.<br>
I pray that you will become a great Swordsinger whose actions reflect glory on the name of Eva, the goddess of water. Never forget your dignity and integrity as an Elf, and always remain steadfast in your vows. Congratulations once again!<br>
Our guild has prepared this small gift to assist you in your journey. Take this to <font color="LEVEL">the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town</font> and you will be able to exchange it for a usable Shadow Weapon.
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>
To become a Sword Singer your level must be over 40 and you must collect the Mark of the Challenger, the Mark of Life, and the Mark of the Duelist.<br>
Your skill level is good but you have not yet brought all the required marks to me. Bring all 3 marks requested and I will change your occupation to Sword Singer.
</body></html>

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<html><body>
To become a Plainswalker your level must be over 40 and you must collect the Mark of the Seeker, the Mark of Life, and the Mark of the Searcher.<br>
I see that you have all the marks but your skill level is still insufficient. Come back after more training and I shall change your occupation to Plainswalker.
</body></html>

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@@ -0,0 +1,4 @@
<html><body>
To become a Plainswalker your level must be over 40 and you must collect the Mark of the Seeker, the Mark of Life and the Mark of the Searcher. Obviously your skills need improvement and you have not collected the necessary marks.<br>
Didn't I make myself clear on the requirements for this occupation earlier? Come back after collecting the marks and increasing your level above 40. Then I shall change your occupation to Plainswalker.
</body></html>

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<html><body>
Congratulations! You have now become a magnificent Plains Walker. Life as a Plains Walker may seem unfamiliar to you at first, but you can learn new skills from the masters nearby.<br>
I pray that you will become a great Plains Walker whose actions bring glory to the name of Eva, the goddess of water. Never forget your dignity and integrity as an Elf, and always remain steadfast in our faith. Congratulations once again!<br>
Our guild has prepared this small gift to assist you in your journey. Take this to <font color="LEVEL">the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town</font> and you will be able to exchange it for a usable Shadow Weapon.
</body></html>

View File

@@ -0,0 +1,4 @@
<html><body>
To become a Plainswalker your level must be over 40 and you must collect the Mark of the Seeker, the Mark of Life, and the Mark of the Searcher.<br>
Your skill level is good but you have not yet brought all the required marks to me. Bring all 3 marks requested and I will change your occupation to Plainswalker.
</body></html>

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<html><body>
To become a Silver Ranger your level must be over 40 and you must collect the Mark of the Seeker, the Mark of Life, and the Mark of the Sagittarius.<br>
I see that you have all the marks but your skill level is still insufficient. Come back after more training and I shall change your occupation to Silver Ranger.
</body></html>

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@@ -0,0 +1,4 @@
<html><body>
To become a Silver Ranger your level must be over 40 and you must collect the Mark of the Seeker, the Mark of Life and the Mark of the Sagittarius. Obviously your skills need improvement and you have not collected the necessary marks.<br>
Didn't I make myself clear on the requirements for this occupation earlier? Come back after collecting the marks and increasing your level above 40. Then I shall change your occupation to Silver Ranger.
</body></html>

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<html><body>
Congratulations! You have now become a magnificent Silver Ranger. Life as a Silver Ranger may seem unfamiliar to you at first, but you can learn new skills from the masters nearby.<br>
I pray that you will become a great Silver Ranger whose actions bring glory to the name of Eva, the goddess of water. Never forget your dignity and integrity as an Elf, and always remain steadfast in our faith. Congratulations once again!<br>
Our guild has prepared this small gift to assist you in your journey. Take this to <font color="LEVEL">the Grand Master, Grand Magister, Master Trainer or High Priest who permits transfers in any major town</font> and you will be able to exchange it for a usable Shadow Weapon.
</body></html>

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@@ -0,0 +1,4 @@
<html><body>
To become a Silver Ranger your level must be over 40 and you must collect the Mark of the Seeker, the Mark of Life, and the Mark of the Sagittarius.<br>
Your skill level is good but you have not yet brought all the required marks to me. Bring all 3 marks requested and I will change your occupation to Silver Ranger.
</body></html>

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/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package village_master.ElfHumanFighterChange2;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.CategoryType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.base.ClassId;
/**
* Elf Human class transfer AI.
* @author Adry_85
*/
public final class ElfHumanFighterChange2 extends AbstractNpcAI
{
// NPCs
private static int[] NPCS =
{
30109, // Hannavalt
30187, // Klaus
30689, // Siria
30849, // Sedrick
30900, // Marcus
31276, // Bernhard
31321, // Siegmund
31965, // Hector
};
// Items
private static final int SHADOW_ITEM_EXCHANGE_COUPON_C_GRADE = 8870;
private static final int MARK_OF_CHALLENGER = 2627; // proof11x, proof12x, proof42x
private static final int MARK_OF_DUTY = 2633; // proof21x, proof22x, proof41x
private static final int MARK_OF_SEEKER = 2673; // proof31x, proof32x, proof51x, proof52x
private static final int MARK_OF_TRUST = 2734; // proof11y, proof12y, proof21y, proof22y, proof31y, proof32y
private static final int MARK_OF_DUELIST = 2762; // proof11z, proof42z
private static final int MARK_OF_SEARCHER = 2809; // proof31z, proof51z
private static final int MARK_OF_HEALER = 2820; // proof21z, proof41z
private static final int MARK_OF_LIFE = 3140; // proof41y, proof42y, proof51y, proof52y
private static final int MARK_OF_CHAMPION = 3276; // proof12z
private static final int MARK_OF_SAGITTARIUS = 3293; // proof32z, proof52z
private static final int MARK_OF_WITCHCRAFT = 3307; // proof22z
// Classes
private static final int GLADIATOR = 2;
private static final int WARLORD = 3;
private static final int PALADIN = 5;
private static final int DARK_AVENGER = 6;
private static final int TREASURE_HUNTER = 8;
private static final int HAWKEYE = 9;
private static final int TEMPLE_KNIGHT = 20;
private static final int SWORDSINGER = 21;
private static final int PLAINS_WALKER = 23;
private static final int SILVER_RANGER = 24;
private ElfHumanFighterChange2()
{
super(ElfHumanFighterChange2.class.getSimpleName(), "village_master");
addStartNpc(NPCS);
addTalkId(NPCS);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
String htmltext = null;
switch (event)
{
case "30109-02.htm": // master_lv3_hef003w
case "30109-03.htm": // master_lv3_hef006wa
case "30109-04.htm": // master_lv3_hef007wa
case "30109-05.htm": // master_lv3_hef007wat
case "30109-06.htm": // master_lv3_hef006wb
case "30109-07.htm": // master_lv3_hef007wb
case "30109-08.htm": // master_lv3_hef007wbt
case "30109-09.htm": // master_lv3_hef003k
case "30109-10.htm": // master_lv3_hef006ka
case "30109-11.htm": // master_lv3_hef007ka
case "30109-12.htm": // master_lv3_hef007kat
case "30109-13.htm": // master_lv3_hef006kb
case "30109-14.htm": // master_lv3_hef007kb
case "30109-15.htm": // master_lv3_hef007kbt
case "30109-16.htm": // master_lv3_hef003r
case "30109-17.htm": // master_lv3_hef006ra
case "30109-18.htm": // master_lv3_hef007ra
case "30109-19.htm": // master_lv3_hef007rat
case "30109-20.htm": // master_lv3_hef006rb
case "30109-21.htm": // master_lv3_hef007rb
case "30109-22.htm": // master_lv3_hef007rbt
case "30109-23.htm": // master_lv3_hef003e
case "30109-24.htm": // master_lv3_hef006ea
case "30109-25.htm": // master_lv3_hef007ea
case "30109-26.htm": // master_lv3_hef007eat
case "30109-27.htm": // master_lv3_hef006eb
case "30109-28.htm": // master_lv3_hef007eb
case "30109-29.htm": // master_lv3_hef007ebt
case "30109-30.htm": // master_lv3_hef003s
case "30109-31.htm": // master_lv3_hef006sa
case "30109-32.htm": // master_lv3_hef007sa
case "30109-33.htm": // master_lv3_hef007sat
case "30109-34.htm": // master_lv3_hef006sb
case "30109-35.htm": // master_lv3_hef007sb
case "30109-36.htm": // master_lv3_hef007sbt
{
htmltext = event;
break;
}
case "2":
case "3":
case "5":
case "6":
case "8":
case "9":
case "20":
case "21":
case "23":
case "24":
{
htmltext = ClassChangeRequested(player, Integer.valueOf(event));
break;
}
}
return htmltext;
}
private String ClassChangeRequested(L2PcInstance player, int classId)
{
String htmltext = null;
if (player.isInCategory(CategoryType.THIRD_CLASS_GROUP))
{
htmltext = "30109-39.htm"; // fnYouAreThirdClass
}
else if ((classId == GLADIATOR) && (player.getClassId() == ClassId.WARRIOR))
{
if (player.getLevel() < 40)
{
if (hasQuestItems(player, MARK_OF_CHALLENGER, MARK_OF_TRUST, MARK_OF_DUELIST))
{
htmltext = "30109-40.htm"; // fnLowLevel11
}
else
{
htmltext = "30109-41.htm"; // fnLowLevelNoProof11
}
}
else if (hasQuestItems(player, MARK_OF_CHALLENGER, MARK_OF_TRUST, MARK_OF_DUELIST))
{
takeItems(player, -1, MARK_OF_CHALLENGER, MARK_OF_TRUST, MARK_OF_DUELIST);
player.setClassId(GLADIATOR);
player.setBaseClass(GLADIATOR);
// SystemMessage and cast skill is done by setClassId
player.broadcastUserInfo();
giveItems(player, SHADOW_ITEM_EXCHANGE_COUPON_C_GRADE, 15);
htmltext = "30109-42.htm"; // fnAfterClassChange11
}
else
{
htmltext = "30109-43.htm"; // fnNoProof11
}
}
else if ((classId == WARLORD) && (player.getClassId() == ClassId.WARRIOR))
{
if (player.getLevel() < 40)
{
if (hasQuestItems(player, MARK_OF_CHALLENGER, MARK_OF_TRUST, MARK_OF_CHAMPION))
{
htmltext = "30109-44.htm"; // fnLowLevel12
}
else
{
htmltext = "30109-45.htm"; // fnLowLevelNoProof12
}
}
else if (hasQuestItems(player, MARK_OF_CHALLENGER, MARK_OF_TRUST, MARK_OF_CHAMPION))
{
takeItems(player, -1, MARK_OF_CHALLENGER, MARK_OF_TRUST, MARK_OF_CHAMPION);
player.setClassId(WARLORD);
player.setBaseClass(WARLORD);
// SystemMessage and cast skill is done by setClassId
player.broadcastUserInfo();
giveItems(player, SHADOW_ITEM_EXCHANGE_COUPON_C_GRADE, 15);
htmltext = "30109-46.htm"; // fnAfterClassChange12
}
else
{
htmltext = "30109-47.htm"; // fnNoProof12
}
}
else if ((classId == PALADIN) && (player.getClassId() == ClassId.KNIGHT))
{
if (player.getLevel() < 40)
{
if (hasQuestItems(player, MARK_OF_DUTY, MARK_OF_TRUST, MARK_OF_HEALER))
{
htmltext = "30109-48.htm"; // fnLowLevel21
}
else
{
htmltext = "30109-49.htm"; // fnLowLevelNoProof21
}
}
else if (hasQuestItems(player, MARK_OF_DUTY, MARK_OF_TRUST, MARK_OF_HEALER))
{
takeItems(player, -1, MARK_OF_DUTY, MARK_OF_TRUST, MARK_OF_HEALER);
player.setClassId(PALADIN);
player.setBaseClass(PALADIN);
// SystemMessage and cast skill is done by setClassId
player.broadcastUserInfo();
giveItems(player, SHADOW_ITEM_EXCHANGE_COUPON_C_GRADE, 15);
htmltext = "30109-50.htm"; // fnAfterClassChange21
}
else
{
htmltext = "30109-51.htm"; // fnNoProof21
}
}
else if ((classId == DARK_AVENGER) && (player.getClassId() == ClassId.KNIGHT))
{
if (player.getLevel() < 40)
{
if (hasQuestItems(player, MARK_OF_DUTY, MARK_OF_TRUST, MARK_OF_WITCHCRAFT))
{
htmltext = "30109-52.htm"; // fnLowLevel22
}
else
{
htmltext = "30109-53.htm"; // fnLowLevelNoProof22
}
}
else if (hasQuestItems(player, MARK_OF_DUTY, MARK_OF_TRUST, MARK_OF_WITCHCRAFT))
{
takeItems(player, -1, MARK_OF_DUTY, MARK_OF_TRUST, MARK_OF_WITCHCRAFT);
player.setClassId(DARK_AVENGER);
player.setBaseClass(DARK_AVENGER);
// SystemMessage and cast skill is done by setClassId
player.broadcastUserInfo();
giveItems(player, SHADOW_ITEM_EXCHANGE_COUPON_C_GRADE, 15);
htmltext = "30109-54.htm"; // fnAfterClassChange22
}
else
{
htmltext = "30109-55.htm"; // fnNoProof22
}
}
else if ((classId == TREASURE_HUNTER) && (player.getClassId() == ClassId.ROGUE))
{
if (player.getLevel() < 40)
{
if (hasQuestItems(player, MARK_OF_SEEKER, MARK_OF_TRUST, MARK_OF_SEARCHER))
{
htmltext = "30109-56.htm"; // fnLowLevel31
}
else
{
htmltext = "30109-57.htm"; // fnLowLevelNoProof31
}
}
else if (hasQuestItems(player, MARK_OF_SEEKER, MARK_OF_TRUST, MARK_OF_SEARCHER))
{
takeItems(player, -1, MARK_OF_SEEKER, MARK_OF_TRUST, MARK_OF_SEARCHER);
player.setClassId(TREASURE_HUNTER);
player.setBaseClass(TREASURE_HUNTER);
// SystemMessage and cast skill is done by setClassId
player.broadcastUserInfo();
giveItems(player, SHADOW_ITEM_EXCHANGE_COUPON_C_GRADE, 15);
htmltext = "30109-58.htm"; // fnAfterClassChange31
}
else
{
htmltext = "30109-59.htm"; // fnNoProof31
}
}
else if ((classId == HAWKEYE) && (player.getClassId() == ClassId.ROGUE))
{
if (player.getLevel() < 40)
{
if (hasQuestItems(player, MARK_OF_SEEKER, MARK_OF_TRUST, MARK_OF_SAGITTARIUS))
{
htmltext = "30109-60.htm"; // fnLowLevel32
}
else
{
htmltext = "30109-61.htm"; // fnLowLevelNoProof32
}
}
else if (hasQuestItems(player, MARK_OF_SEEKER, MARK_OF_TRUST, MARK_OF_SAGITTARIUS))
{
takeItems(player, -1, MARK_OF_SEEKER, MARK_OF_TRUST, MARK_OF_SAGITTARIUS);
player.setClassId(HAWKEYE);
player.setBaseClass(HAWKEYE);
// SystemMessage and cast skill is done by setClassId
player.broadcastUserInfo();
giveItems(player, SHADOW_ITEM_EXCHANGE_COUPON_C_GRADE, 15);
htmltext = "30109-62.htm"; // fnAfterClassChange32
}
else
{
htmltext = "30109-63.htm"; // fnNoProof32
}
}
else if ((classId == TEMPLE_KNIGHT) && (player.getClassId() == ClassId.ELVEN_KNIGHT))
{
if (player.getLevel() < 40)
{
if (hasQuestItems(player, MARK_OF_DUTY, MARK_OF_LIFE, MARK_OF_HEALER))
{
htmltext = "30109-64.htm"; // fnLowLevel41
}
else
{
htmltext = "30109-65.htm"; // fnLowLevelNoProof41
}
}
else if (hasQuestItems(player, MARK_OF_DUTY, MARK_OF_LIFE, MARK_OF_HEALER))
{
takeItems(player, -1, MARK_OF_DUTY, MARK_OF_LIFE, MARK_OF_HEALER);
player.setClassId(TEMPLE_KNIGHT);
player.setBaseClass(TEMPLE_KNIGHT);
// SystemMessage and cast skill is done by setClassId
player.broadcastUserInfo();
giveItems(player, SHADOW_ITEM_EXCHANGE_COUPON_C_GRADE, 15);
htmltext = "30109-66.htm"; // fnAfterClassChange41
}
else
{
htmltext = "30109-67.htm"; // fnNoProof41
}
}
else if ((classId == SWORDSINGER) && (player.getClassId() == ClassId.ELVEN_KNIGHT))
{
if (player.getLevel() < 40)
{
if (hasQuestItems(player, MARK_OF_CHALLENGER, MARK_OF_LIFE, MARK_OF_DUELIST))
{
htmltext = "30109-68.htm"; // fnLowLevel42
}
else
{
htmltext = "30109-69.htm"; // fnLowLevelNoProof42
}
}
else if (hasQuestItems(player, MARK_OF_CHALLENGER, MARK_OF_LIFE, MARK_OF_DUELIST))
{
takeItems(player, -1, MARK_OF_CHALLENGER, MARK_OF_LIFE, MARK_OF_DUELIST);
player.setClassId(SWORDSINGER);
player.setBaseClass(SWORDSINGER);
// SystemMessage and cast skill is done by setClassId
player.broadcastUserInfo();
giveItems(player, SHADOW_ITEM_EXCHANGE_COUPON_C_GRADE, 15);
htmltext = "30109-70.htm"; // fnAfterClassChange42
}
else
{
htmltext = "30109-71.htm"; // fnNoProof42
}
}
else if ((classId == PLAINS_WALKER) && (player.getClassId() == ClassId.ELVEN_SCOUT))
{
if (player.getLevel() < 40)
{
if (hasQuestItems(player, MARK_OF_SEEKER, MARK_OF_LIFE, MARK_OF_SEARCHER))
{
htmltext = "30109-72.htm"; // fnLowLevel51
}
else
{
htmltext = "30109-73.htm"; // fnLowLevelNoProof51
}
}
else if (hasQuestItems(player, MARK_OF_SEEKER, MARK_OF_LIFE, MARK_OF_SEARCHER))
{
takeItems(player, -1, MARK_OF_SEEKER, MARK_OF_LIFE, MARK_OF_SEARCHER);
player.setClassId(PLAINS_WALKER);
player.setBaseClass(PLAINS_WALKER);
// SystemMessage and cast skill is done by setClassId
player.broadcastUserInfo();
giveItems(player, SHADOW_ITEM_EXCHANGE_COUPON_C_GRADE, 15);
htmltext = "30109-74.htm"; // fnAfterClassChange51
}
else
{
htmltext = "30109-75.htm"; // fnNoProof51
}
}
else if ((classId == SILVER_RANGER) && (player.getClassId() == ClassId.ELVEN_SCOUT))
{
if (player.getLevel() < 40)
{
if (hasQuestItems(player, MARK_OF_SEEKER, MARK_OF_LIFE, MARK_OF_SAGITTARIUS))
{
htmltext = "30109-76.htm"; // fnLowLevel52
}
else
{
htmltext = "30109-77.htm"; // fnLowLevelNoProof52
}
}
else if (hasQuestItems(player, MARK_OF_SEEKER, MARK_OF_LIFE, MARK_OF_SAGITTARIUS))
{
takeItems(player, -1, MARK_OF_SEEKER, MARK_OF_LIFE, MARK_OF_SAGITTARIUS);
player.setClassId(SILVER_RANGER);
player.setBaseClass(SILVER_RANGER);
// SystemMessage and cast skill is done by setClassId
player.broadcastUserInfo();
giveItems(player, SHADOW_ITEM_EXCHANGE_COUPON_C_GRADE, 15);
htmltext = "30109-78.htm"; // fnAfterClassChange52
}
else
{
htmltext = "30109-79.htm"; // fnNoProof52
}
}
return htmltext;
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
String htmltext = null;
if (player.isInCategory(CategoryType.FIGHTER_GROUP) && player.isInCategory(CategoryType.FOURTH_CLASS_GROUP) && (player.isInCategory(CategoryType.HUMAN_FALL_CLASS) || player.isInCategory(CategoryType.ELF_FALL_CLASS)))
{
htmltext = "30109-01.htm"; // fnYouAreFourthClass
}
else if (player.isInCategory(CategoryType.FIGHTER_GROUP) && (player.isInCategory(CategoryType.HUMAN_FALL_CLASS) || player.isInCategory(CategoryType.ELF_FALL_CLASS)))
{
final ClassId classId = player.getClassId();
if ((classId == ClassId.WARRIOR) || (classId == ClassId.GLADIATOR) || (classId == ClassId.WARLORD))
{
htmltext = "30109-02.htm"; // fnClassList1
}
else if ((classId == ClassId.KNIGHT) || (classId == ClassId.PALADIN) || (classId == ClassId.DARK_AVENGER))
{
htmltext = "30109-09.htm"; // fnClassList2
}
else if ((classId == ClassId.ROGUE) || (classId == ClassId.TREASURE_HUNTER) || (classId == ClassId.HAWKEYE))
{
htmltext = "30109-16.htm"; // fnClassList3
}
else if ((classId == ClassId.ELVEN_KNIGHT) || (classId == ClassId.TEMPLE_KNIGHT) || (classId == ClassId.SWORDSINGER))
{
htmltext = "30109-23.htm"; // fnClassList4
}
else if ((classId == ClassId.ELVEN_SCOUT) || (classId == ClassId.PLAINS_WALKER) || (classId == ClassId.SILVER_RANGER))
{
htmltext = "30109-30.htm"; // fnClassList5
}
else
{
htmltext = "30109-37.htm"; // fnYouAreFirstClass
}
}
else
{
htmltext = "30109-38.htm"; // fnClassMismatch
}
return htmltext;
}
public static void main(String[] args)
{
new ElfHumanFighterChange2();
}
}

View File

@@ -88,7 +88,7 @@ public final class ElfHumanWizardChange2 extends AbstractNpcAI
case "30115-15.htm": // master_lv3_hew007eat
case "30115-16.htm": // master_lv3_hew006eb
case "30115-17.htm": // master_lv3_hew007eb
case "30115-18.htm": // master_lv3_hew007eb
case "30115-18.htm": // master_lv3_hew007ebt
{
htmltext = event;
break;