Sync with L2jServer HighFive Sep 8th 2015.
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@@ -105,7 +105,7 @@
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<mul stat="regMp" val="1.05" /> <!-- MP Recovery Rate by 5.57% -->
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<add stat="maxMp" val="354" /> <!-- Max MP by 354 -->
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<add stat="rEvas" val="3" /> <!-- Increases Evasion by 3 -->
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<add stat="cAtkAdd" val="172" /> <!-- Increases Critical Damage by 172 -->
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<add stat="critDmgAdd" val="172" /> <!-- Increases Critical Damage by 172 -->
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<mul stat="pvpMagicalDef" val="1.05" />
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<mul stat="pvpPhysSkillsDef" val="1.05" />
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<mul stat="pvpPhysDef" val="1.05" />
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@@ -167,7 +167,7 @@
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<mul stat="regMp" val="1.0557" /> <!-- MP Recovery Rate by 5.57% -->
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<sub stat="cancel" val="30" /> <!-- decreases the damage to be cancelled by magic by 30 -->
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<add stat="runSpd" val="7" /> <!-- Increases Speed by 7 -->
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<mul stat="MagicalMpConsumeRate" val="0.97" /> <!-- Decreases MP consumption for magic skills by 3% -->
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<mul stat="magicalMpConsumeRate" val="0.97" /> <!-- Decreases MP consumption for magic skills by 3% -->
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<mul stat="pvpMagicalDef" val="1.05" />
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<mul stat="pvpPhysSkillsDef" val="1.05" />
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<mul stat="pvpPhysDef" val="1.05" />
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@@ -274,8 +274,8 @@
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<set name="targetType" val="SELF" />
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<for>
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<effect name="Buff">
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<mul stat="MagicalMpConsumeRate" val="#MpConsumeRate" />
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<mul stat="PhysicalMpConsumeRate" val="#MpConsumeRate" />
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<mul stat="magicalMpConsumeRate" val="#MpConsumeRate" />
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<mul stat="physicalMpConsumeRate" val="#MpConsumeRate" />
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</effect>
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</for>
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</skill>
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