Sync with L2jServer HighFive Sep 8th 2015.
This commit is contained in:
@@ -156,7 +156,7 @@
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<for>
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<effect name="Buff">
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<mul stat="pAtkSpd" val="1.05" />
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<mul stat="cAtk" val="1.05" />
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<mul stat="critDmg" val="1.05" />
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</effect>
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</for>
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</skill>
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@@ -188,9 +188,9 @@
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<add stat="maxCp" val="#maxCP" />
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<mul stat="regCp" val="1.4" />
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<mul stat="reduceExpLostByPvp" val="#expLost" />
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<mul stat="PhysicalMpConsumeRate" val="#mpConsumeRate" />
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<mul stat="MagicalMpConsumeRate" val="#mpConsumeRate" />
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<mul stat="DanceMpConsumeRate" val="#mpConsumeRate" />
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<mul stat="physicalMpConsumeRate" val="#mpConsumeRate" />
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<mul stat="magicalMpConsumeRate" val="#mpConsumeRate" />
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<mul stat="danceMpConsumeRate" val="#mpConsumeRate" />
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</effect>
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<effect name="TriggerSkillByDamage">
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<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
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@@ -216,9 +216,9 @@
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<add stat="maxCp" val="#maxCP" />
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<mul stat="regCp" val="1.4" />
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<mul stat="reduceExpLostByPvp" val="#expLost" />
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<mul stat="PhysicalMpConsumeRate" val="#mpConsumeRate" />
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<mul stat="MagicalMpConsumeRate" val="#mpConsumeRate" />
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<mul stat="DanceMpConsumeRate" val="#mpConsumeRate" />
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<mul stat="physicalMpConsumeRate" val="#mpConsumeRate" />
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<mul stat="magicalMpConsumeRate" val="#mpConsumeRate" />
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<mul stat="danceMpConsumeRate" val="#mpConsumeRate" />
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</effect>
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<effect name="TriggerSkillByDamage">
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<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
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@@ -244,9 +244,9 @@
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<add stat="maxCp" val="#maxCP" />
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<mul stat="regCp" val="1.4" />
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<mul stat="reduceExpLostByPvp" val="#expLost" />
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<mul stat="PhysicalMpConsumeRate" val="#mpConsumeRate" />
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<mul stat="MagicalMpConsumeRate" val="#mpConsumeRate" />
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<mul stat="DanceMpConsumeRate" val="#mpConsumeRate" />
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<mul stat="physicalMpConsumeRate" val="#mpConsumeRate" />
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<mul stat="magicalMpConsumeRate" val="#mpConsumeRate" />
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<mul stat="danceMpConsumeRate" val="#mpConsumeRate" />
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</effect>
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<effect name="TriggerSkillByDamage">
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<param attackerType="L2Playable" minAttackerLevel="1" maxAttackerLevel="100" />
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@@ -713,10 +713,10 @@
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<set name="targetType" val="SELF" />
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<for>
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<effect name="Buff">
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<add stat="cAtkAdd" val="504" /> <!-- P.Atk. +504 on a critical hit -->
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<add stat="critDmgAdd" val="504" /> <!-- P.Atk. +504 on a critical hit -->
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<mul stat="maxHp" val="1.25" /> <!-- HP +25% -->
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<mul stat="maxCp" val="1.5" /> <!-- CP +50% -->
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<add stat="rCrit" val="78.7" /> <!-- Critical +78.7 -->
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<add stat="critRate" val="78.7" /> <!-- Critical +78.7 -->
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<!-- NOTE: PvP extra damage is increased in H5, values unconfirmed -->
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<mul stat="pvpPhysDmg" val="1.1" /> <!-- PVP Damage Bonus +10% -->
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<mul stat="pvpMagicalDmg" val="1.1" /> <!-- PVP Damage Bonus +10% -->
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@@ -772,8 +772,8 @@
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<effect name="Buff">
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<mul stat="pAtk" val="1.066" /> <!-- P. Atk. +6.6% -->
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<add stat="maxHp" val="492" /> <!-- Max HP +492 -->
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<add stat="rCrit" val="29.5" /> <!-- Critical Rate +29.5 Increase -->
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<add stat="cAtkAdd" val="282" /> <!-- Critical Damage +282 -->
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<add stat="critRate" val="29.5" /> <!-- Critical Rate +29.5 Increase -->
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<add stat="critDmgAdd" val="282" /> <!-- Critical Damage +282 -->
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<add stat="darkRes" val="8" /> <!-- Darkness Resistance +8 -->
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</effect>
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<effect name="EnableCloak" />
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@@ -789,7 +789,7 @@
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<effect name="Buff">
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<mul stat="pDef" val="1.066" /> <!-- P. Def. +6.6% -->
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<add stat="maxHp" val="492" /> <!-- Max HP +492 -->
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<mul stat="DanceMpConsumeRate" val="0.94" /> <!-- MP Consumption -6% Decrease for Song and Dance Skills -->
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<mul stat="danceMpConsumeRate" val="0.94" /> <!-- MP Consumption -6% Decrease for Song and Dance Skills -->
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<add stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
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</effect>
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<effect name="EnableCloak" />
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@@ -806,7 +806,7 @@
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<mul stat="pAtk" val="1.066" /> <!-- Physical Attack Power +6.6% -->
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<add stat="maxHp" val="492" /> <!-- Maximum HP +492 effect -->
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<add stat="darkRes" val="8" /> <!-- Darkness Resistance +8 Increase -->
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<mul stat="PhysicalMpConsumeRate" val="0.94" /> <!-- MP Consumption -6% Decrease for Active Skills -->
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<mul stat="physicalMpConsumeRate" val="0.94" /> <!-- MP Consumption -6% Decrease for Active Skills -->
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</effect>
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<effect name="EnableCloak" />
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</for>
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@@ -858,7 +858,7 @@
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<mul stat="pAtk" val="1.066" /> <!-- P. Atk. +6.6% -->
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<add stat="maxHp" val="492" /> <!-- Max HP +492 -->
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<add stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
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<mul stat="PhysicalMpConsumeRate" val="0.94" /> <!-- MP Consumption -6% -->
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<mul stat="physicalMpConsumeRate" val="0.94" /> <!-- MP Consumption -6% -->
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</effect>
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<effect name="EnableCloak" />
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</for>
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@@ -873,8 +873,8 @@
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<effect name="Buff">
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<mul stat="pAtk" val="1.066" /> <!-- Physical Attack Power +6.6% -->
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<add stat="maxHp" val="492" /> <!-- Maximum HP +492 effect -->
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<add stat="rCrit" val="29.5" /> <!-- Critical Rate +29.5 Increase -->
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<add stat="cAtkAdd" val="282" /> <!-- Critical Damage +282 -->
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<add stat="critRate" val="29.5" /> <!-- Critical Rate +29.5 Increase -->
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<add stat="critDmgAdd" val="282" /> <!-- Critical Damage +282 -->
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<add stat="darkRes" val="8" /> <!-- Darkness Resistance +8 -->
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</effect>
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<effect name="EnableCloak" />
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@@ -925,7 +925,7 @@
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<mul stat="mAtkSpd" val="1.15" /> <!-- Casting Spd. +15% -->
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<add stat="maxMp" val="321" /> <!-- Max MP +321 -->
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<sub stat="cancel" val="15" /> <!-- Magic Cancel Rate -15 -->
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<mul stat="MagicalMpConsumeRate" val="0.94" /> <!-- MP Consumption -6% -->
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<mul stat="magicalMpConsumeRate" val="0.94" /> <!-- MP Consumption -6% -->
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<add stat="darkRes" val="8" /> <!-- Dark Resistance +8 -->
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</effect>
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<effect name="EnableCloak" />
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