Master access level set to 100.
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@ -1,10 +1,10 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../data/xsd/AccessLevels.xsd">
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<!-- Access levels -->
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<access level="1" name="Master Access" nameColor="0099FF" useNameColor="true" titleColor="0099FF" useTitleColor="false" isGm="true" allowPeaceAttack="true" allowFixedRes="true" allowTransaction="true" allowAltg="true" giveDamage="true" takeAggro="true" gainExp="true" canDisableGmStatus="true" />
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<access level="2" name="Head GM" nameColor="00FFFF" useNameColor="true" titleColor="00FFFF" useTitleColor="false" isGm="true" allowPeaceAttack="true" allowFixedRes="true" allowTransaction="true" allowAltg="true" giveDamage="true" takeAggro="true" gainExp="true" canDisableGmStatus="true" />
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<access level="3" name="Event GM" nameColor="00FFFF" useNameColor="true" titleColor="00FFFF" useTitleColor="false" isGm="true" allowPeaceAttack="true" allowFixedRes="true" allowTransaction="false" allowAltg="true" giveDamage="false" takeAggro="false" gainExp="false" canDisableGmStatus="false" />
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<access level="4" name="Support GM" nameColor="00FFFF" useNameColor="true" titleColor="00FFFF" useTitleColor="false" isGm="true" allowPeaceAttack="false" allowFixedRes="true" allowTransaction="false" allowAltg="true" giveDamage="false" takeAggro="false" gainExp="false" canDisableGmStatus="false" />
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<access level="5" name="General GM" nameColor="00FFFF" useNameColor="true" titleColor="00FFFF" useTitleColor="false" isGm="true" allowPeaceAttack="false" allowFixedRes="true" allowTransaction="false" allowAltg="true" giveDamage="false" takeAggro="false" gainExp="false" canDisableGmStatus="false" />
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<access level="6" name="Test GM" nameColor="FFFFFF" useNameColor="true" titleColor="FFFFFF" useTitleColor="false" isGm="false" allowPeaceAttack="false" allowFixedRes="true" allowTransaction="false" allowAltg="true" giveDamage="false" takeAggro="false" gainExp="false" canDisableGmStatus="false" />
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<access level="100" name="Master Access" nameColor="0099FF" useNameColor="true" titleColor="0099FF" useTitleColor="false" isGm="true" allowPeaceAttack="true" allowFixedRes="true" allowTransaction="true" allowAltg="true" giveDamage="true" takeAggro="true" gainExp="true" canDisableGmStatus="true" />
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<access level="90" name="Head GM" nameColor="00FFFF" useNameColor="true" titleColor="00FFFF" useTitleColor="false" isGm="true" allowPeaceAttack="true" allowFixedRes="true" allowTransaction="true" allowAltg="true" giveDamage="true" takeAggro="true" gainExp="true" canDisableGmStatus="true" />
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<access level="80" name="Event GM" nameColor="00FFFF" useNameColor="true" titleColor="00FFFF" useTitleColor="false" isGm="true" allowPeaceAttack="true" allowFixedRes="true" allowTransaction="false" allowAltg="true" giveDamage="false" takeAggro="false" gainExp="false" canDisableGmStatus="false" />
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<access level="70" name="Support GM" nameColor="00FFFF" useNameColor="true" titleColor="00FFFF" useTitleColor="false" isGm="true" allowPeaceAttack="false" allowFixedRes="true" allowTransaction="false" allowAltg="true" giveDamage="false" takeAggro="false" gainExp="false" canDisableGmStatus="false" />
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<access level="60" name="General GM" nameColor="00FFFF" useNameColor="true" titleColor="00FFFF" useTitleColor="false" isGm="true" allowPeaceAttack="false" allowFixedRes="true" allowTransaction="false" allowAltg="true" giveDamage="false" takeAggro="false" gainExp="false" canDisableGmStatus="false" />
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<access level="50" name="Test GM" nameColor="FFFFFF" useNameColor="true" titleColor="FFFFFF" useTitleColor="false" isGm="false" allowPeaceAttack="false" allowFixedRes="true" allowTransaction="false" allowAltg="true" giveDamage="false" takeAggro="false" gainExp="false" canDisableGmStatus="false" />
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</list>
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File diff suppressed because it is too large
Load Diff
@ -12,8 +12,8 @@ EverybodyHasAdminRights = False
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# This option will set the default AccessLevel for MasterAccess
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# Pls be carefully with that. Chars with this AccessLevel have
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# right to execute every AdminCommand ingame.
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# Default = 1 - Max. 255
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MasterAccessLevel = 1
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# Default = 100 - Max. 255
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MasterAccessLevel = 100
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# This option will set the default AccessLevel for UserAccess
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# Chars with this AccessLevel have user rights
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