AccessLevel class cleanup.

This commit is contained in:
MobiusDevelopment 2019-08-23 12:00:30 +00:00
parent 624dee2896
commit 094b9a5711
4 changed files with 5 additions and 38 deletions

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@ -30,7 +30,7 @@ import org.w3c.dom.Node;
import org.l2jmobius.Config;
import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.datatables.AccessLevel;
import org.l2jmobius.gameserver.model.AccessLevel;
import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.network.SystemMessageId;

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@ -14,58 +14,29 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.datatables;
package org.l2jmobius.gameserver.model;
/**
* @author FBIagent<br>
* @author FBIagent
*/
public class AccessLevel
{
/**
* The logger<br>
*/
// private final static Log LOGGER = LogFactory.getLog(AccessLevel.class);
/**
* The access level<br>
*/
private int _accessLevel = 0;
/**
* The access level name<br>
*/
private String _name = null;
/**
* The name color for the access level<br>
*/
private int _nameColor = 0;
/**
* The title color for the access level<br>
*/
private int _titleColor = 0;
/**
* Flag to determine if the access level has gm access<br>
*/
private boolean _isGm = false;
/** Flag for peace zone attack */
private boolean _allowPeaceAttack = false;
/** Flag for fixed res */
private boolean _allowFixedRes = false;
/** Flag for transactions */
private boolean _allowTransaction = false;
/** Flag for AltG commands */
private boolean _allowAltG = false;
/** Flag to give damage */
private boolean _giveDamage = false;
/** Flag to take aggro */
private boolean _takeAggro = false;
/** Flag to gain exp in party */
private boolean _gainExp = false;
// L2EMU_ ADD - Rayan
private boolean _useNameColor = true;
private boolean _useTitleColor = false;
private boolean _canDisableGmStatus = false;
// L2EMU_ ADD
/**
* Initializes members<br>
* <br>
@ -99,12 +70,9 @@ public class AccessLevel
_giveDamage = giveDamage;
_takeAggro = takeAggro;
_gainExp = gainExp;
// L2EMU_ ADD - Rayan
_useNameColor = useNameColor;
_useTitleColor = useTitleColor;
_canDisableGmStatus = canDisableGmStatus;
// L2EMU_ ADD
}
/**
@ -225,7 +193,6 @@ public class AccessLevel
return _gainExp;
}
// L2EMU_ADD - Rayan
public boolean useNameColor()
{
return _useNameColor;

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@ -49,7 +49,6 @@ import org.l2jmobius.gameserver.cache.HtmCache;
import org.l2jmobius.gameserver.cache.WarehouseCacheManager;
import org.l2jmobius.gameserver.communitybbs.BB.Forum;
import org.l2jmobius.gameserver.communitybbs.Manager.ForumsBBSManager;
import org.l2jmobius.gameserver.datatables.AccessLevel;
import org.l2jmobius.gameserver.datatables.HeroSkillTable;
import org.l2jmobius.gameserver.datatables.NobleSkillTable;
import org.l2jmobius.gameserver.datatables.SkillTable;
@ -83,6 +82,7 @@ import org.l2jmobius.gameserver.instancemanager.PlayerCountManager;
import org.l2jmobius.gameserver.instancemanager.QuestManager;
import org.l2jmobius.gameserver.instancemanager.SiegeManager;
import org.l2jmobius.gameserver.instancemanager.TownManager;
import org.l2jmobius.gameserver.model.AccessLevel;
import org.l2jmobius.gameserver.model.BlockList;
import org.l2jmobius.gameserver.model.Effect;
import org.l2jmobius.gameserver.model.FishData;

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@ -16,10 +16,10 @@
*/
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.gameserver.datatables.AccessLevel;
import org.l2jmobius.gameserver.datatables.xml.AdminData;
import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.model.AccessLevel;
import org.l2jmobius.gameserver.model.SiegeClan;
import org.l2jmobius.gameserver.model.actor.Attackable;
import org.l2jmobius.gameserver.model.actor.Creature;