Removed non existent NPCs and related script adjustments.

This commit is contained in:
MobiusDev 2019-03-01 17:35:15 +00:00
parent 3572f40cef
commit 3dabcdf7bd
76 changed files with 52 additions and 14983 deletions

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.areas.SilentValley;
import com.l2jmobius.gameserver.enums.ChatType;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.L2Summon;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.network.NpcStringId;
import ai.AbstractNpcAI;
/**
* Silent Valley AI
* @author malyelfik
*/
public final class SilentValley extends AbstractNpcAI
{
// Skills
private static final SkillHolder BETRAYAL = new SkillHolder(6033, 1); // Treasure Seeker's Betrayal
private static final SkillHolder BLAZE = new SkillHolder(4157, 10); // NPC Blaze - Magic
// Item
private static final int SACK = 13799; // Treasure Sack of the Ancient Giants
// Chance
private static final int SPAWN_CHANCE = 2;
private static final int CHEST_DIE_CHANCE = 5;
// Monsters
private static final int CHEST = 18693; // Treasure Chest of the Ancient Giants
private static final int GUARD1 = 18694; // Treasure Chest Guard
private static final int GUARD2 = 18695; // Treasure Chest Guard
private static final int[] MOBS =
{
20965, // Chimera Piece
20966, // Changed Creation
20967, // Past Creature
20968, // Nonexistent Man
20969, // Giant's Shadow
20970, // Soldier of Ancient Times
20971, // Warrior of Ancient Times
20972, // Shaman of Ancient Times
20973, // Forgotten Ancient People
};
private SilentValley()
{
addAttackId(MOBS);
addAttackId(CHEST, GUARD1, GUARD2);
addEventReceivedId(GUARD1, GUARD2);
addKillId(MOBS);
addSeeCreatureId(MOBS);
addSeeCreatureId(GUARD1, GUARD2);
addSpawnId(CHEST, GUARD2);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if ((npc != null) && !npc.isDead())
{
switch (event)
{
case "CLEAR":
{
npc.doDie(null);
break;
}
case "CLEAR_EVENT":
{
npc.broadcastEvent("CLEAR_ALL_INSTANT", 2000, null);
npc.doDie(null);
break;
}
case "SPAWN_CHEST":
{
addSpawn(CHEST, npc.getX() - 100, npc.getY(), npc.getZ() - 100, 0, false, 0);
break;
}
}
}
return null;
}
@Override
public String onAttack(L2Npc npc, L2PcInstance player, int damage, boolean isSummon)
{
switch (npc.getId())
{
case CHEST:
{
if (!isSummon && npc.isScriptValue(0))
{
npc.setScriptValue(1);
npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.YOU_WILL_BE_CURSED_FOR_SEEKING_THE_TREASURE);
npc.setTarget(player);
npc.doCast(BETRAYAL.getSkill());
}
else if (isSummon || (getRandom(100) < CHEST_DIE_CHANCE))
{
npc.dropItem(player, SACK, 1);
npc.broadcastEvent("CLEAR_ALL", 2000, null);
npc.doDie(null);
cancelQuestTimer("CLEAR_EVENT", npc, null);
}
break;
}
case GUARD1:
case GUARD2:
{
npc.setTarget(player);
npc.doCast(BLAZE.getSkill());
addAttackPlayerDesire(npc, player);
break;
}
default:
{
if (isSummon)
{
addAttackPlayerDesire(npc, player);
}
}
}
return super.onAttack(npc, player, damage, isSummon);
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
if (getRandom(1000) < SPAWN_CHANCE)
{
final int newZ = npc.getZ() + 100;
addSpawn(GUARD2, npc.getX() + 100, npc.getY(), newZ, 0, false, 0);
addSpawn(GUARD1, npc.getX() - 100, npc.getY(), newZ, 0, false, 0);
addSpawn(GUARD1, npc.getX(), npc.getY() + 100, newZ, 0, false, 0);
addSpawn(GUARD1, npc.getX(), npc.getY() - 100, newZ, 0, false, 0);
}
return super.onKill(npc, killer, isSummon);
}
@Override
public String onSeeCreature(L2Npc npc, L2Character creature, boolean isSummon)
{
if (creature.isPlayable())
{
final L2PcInstance player = (isSummon) ? ((L2Summon) creature).getOwner() : creature.getActingPlayer();
if ((npc != null) && ((npc.getId() == GUARD1) || (npc.getId() == GUARD2)))
{
npc.setTarget(player);
npc.doCast(BLAZE.getSkill());
addAttackPlayerDesire(npc, player);
}
else if (creature.isAffectedBySkill(BETRAYAL.getSkillId()))
{
addAttackPlayerDesire(npc, player);
}
}
return super.onSeeCreature(npc, creature, isSummon);
}
@Override
public String onSpawn(L2Npc npc)
{
if (npc.getId() == CHEST)
{
npc.setIsInvul(true);
startQuestTimer("CLEAR_EVENT", 300000, npc, null);
}
else
{
startQuestTimer("SPAWN_CHEST", 10000, npc, null);
}
return super.onSpawn(npc);
}
@Override
public String onEventReceived(String eventName, L2Npc sender, L2Npc receiver, L2Object reference)
{
if ((receiver != null) && !receiver.isDead())
{
switch (eventName)
{
case "CLEAR_ALL":
{
startQuestTimer("CLEAR", 60000, receiver, null);
break;
}
case "CLEAR_ALL_INSTANT":
{
receiver.doDie(null);
break;
}
}
}
return super.onEventReceived(eventName, sender, receiver, reference);
}
public static void main(String[] args)
{
new SilentValley();
}
}

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<html><body>Gatekeeper Ziggurat:<br>
A human-like voice comes from a glowing blue orb:<br>
Someone went in already, and Anakim has disappeared soon after. There is no point in entering right now.
</body></html>

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<html><body>Gatekeeper Ziggurat:<br>
(A command channel needs at least %min% members to challenge Anakim.)
</body></html>

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<html><body>Gatekeeper Ziggurat:<br>
You are overcome by a voice, a voice so powerful you are helpless as it speaks:<br>
(The players who belong to an association can only enter through the Association Leader.)
</body></html>

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<html><body>Gatekeeper Ziggurat:<br>
(A command channel members level must be %minlvl% - %maxlvl% to challenge Anakim.)
</body></html>

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<html><body>Gatekeeper Ziggurat:<br>
A Human voice seems to emanate from a shining, blue globe:<br>
Behold the gateway to the Forbidden Sacred Area! My job is to guard it, and you cannot pass without my permission.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Anakim">"I want to teleport."</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest OracleTeleport">Enter the Dimensional Rift</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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<html><body>Gatekeeper Spirit:<br>
Behold, the sphere speaks...<br>
You must leave this place!<br>
<Button ALIGN=LEFT ICON="TELEPORT" action="bypass -h Quest Anakim exist">"Okay. I will teleport."</Button>
</body></html>

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<html><body>Gatekeeper Ziggurat:<br
>A human-like voice comes from a glowing blue orb:<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest Anakim">"I kinda want to teleport inside."</Button>
</body></html>

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.bosses.Anakim;
import java.util.ArrayList;
import java.util.Calendar;
import java.util.List;
import com.l2jmobius.Config;
import com.l2jmobius.commons.util.CommonUtil;
import com.l2jmobius.commons.util.Rnd;
import com.l2jmobius.gameserver.ai.CtrlIntention;
import com.l2jmobius.gameserver.data.xml.impl.SkillData;
import com.l2jmobius.gameserver.instancemanager.GrandBossManager;
import com.l2jmobius.gameserver.instancemanager.MapRegionManager;
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.L2Party;
import com.l2jmobius.gameserver.model.L2Spawn;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.TeleportWhereType;
import com.l2jmobius.gameserver.model.actor.L2Attackable;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2GrandBossInstance;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.holders.SpawnHolder;
import com.l2jmobius.gameserver.model.quest.QuestTimer;
import com.l2jmobius.gameserver.model.skills.AbnormalType;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.zone.L2ZoneType;
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import ai.AbstractNpcAI;
/**
* Anakim AI<br>
* @author LasTravel<br>
* @URL http://boards.lineage2.com/showpost.php?p=3386784&postcount=6<br>
* @video http://www.youtube.com/watch?v=LecymFTJQzQ
*/
public class Anakim extends AbstractNpcAI
{
// Status
private static final int ALIVE = 0;
private static final int WAITING = 1;
private static final int FIGHTING = 2;
private static final int DEAD = 3;
// NPCs
private static final int ANAKIM = 25286;
private static final int REMNANT = 19490;
private static final int ENTER_CUBIC = 31101;
private static final int EXIST_CUBIC = 31109;
private static final int ANAKIM_CUBIC = 31111;
//@formatter:off
private static final int[] ANAKIM_MINIONS = {25287, 25288, 25289};
private static final int[] NECRO_MOBS = {21199, 21200, 21201, 21202, 21203, 21204, 21205, 21206, 21207};
//@formatter:on
private static final int[] ALL_MOBS =
{
ANAKIM,
ANAKIM_MINIONS[0],
ANAKIM_MINIONS[1],
ANAKIM_MINIONS[2],
NECRO_MOBS[0],
NECRO_MOBS[1],
NECRO_MOBS[2],
NECRO_MOBS[3],
NECRO_MOBS[4],
NECRO_MOBS[5],
NECRO_MOBS[6],
NECRO_MOBS[7],
NECRO_MOBS[8],
REMNANT
};
// Skill
private static final Skill REMANT_TELE = SkillData.getInstance().getSkill(23303, 1);
// Spawns
private static final List<SpawnHolder> SPAWNS = new ArrayList<>();
static
{
SPAWNS.add(new SpawnHolder(21206, 173077, -16317, -4906, 4056, false));
SPAWNS.add(new SpawnHolder(21202, 173082, -16047, -4906, 14971, false));
SPAWNS.add(new SpawnHolder(21206, 174578, -17866, -4906, 25990, false));
SPAWNS.add(new SpawnHolder(21207, 175080, -17489, -4904, 13139, false));
SPAWNS.add(new SpawnHolder(21205, 175172, -14020, -4904, 8666, false));
SPAWNS.add(new SpawnHolder(21199, 175176, -14809, -4904, 10473, false));
SPAWNS.add(new SpawnHolder(21201, 175510, -14982, -4906, 11447, false));
SPAWNS.add(new SpawnHolder(21207, 176139, -17080, -4906, 60699, false));
SPAWNS.add(new SpawnHolder(21200, 176466, -17481, -4904, 63292, false));
SPAWNS.add(new SpawnHolder(21201, 176864, -14996, -4904, 53988, false));
SPAWNS.add(new SpawnHolder(21203, 176887, -14742, -4906, 31818, false));
SPAWNS.add(new SpawnHolder(21200, 177261, -17739, -4904, 17424, false));
SPAWNS.add(new SpawnHolder(21206, 177451, -12992, -4925, 1420, false));
SPAWNS.add(new SpawnHolder(21206, 179151, -13687, -4906, 48500, false));
SPAWNS.add(new SpawnHolder(21206, 179385, -12830, -4904, 41930, false));
SPAWNS.add(new SpawnHolder(21199, 178338, -17401, -4904, 15803, false));
SPAWNS.add(new SpawnHolder(21199, 178515, -12993, -4925, 1155, false));
SPAWNS.add(new SpawnHolder(21206, 178766, -15805, -4904, 1183, false));
SPAWNS.add(new SpawnHolder(21205, 178776, -15535, -4927, 13472, false));
SPAWNS.add(new SpawnHolder(21207, 180176, -15794, -4906, 38823, false));
SPAWNS.add(new SpawnHolder(21200, 180557, -16149, -4906, 40308, false));
SPAWNS.add(new SpawnHolder(21205, 180636, -16493, -4927, 50561, false));
SPAWNS.add(new SpawnHolder(21202, 180750, -13175, -4906, 44641, false));
SPAWNS.add(new SpawnHolder(21201, 181019, -12961, -4904, 1972, false));
SPAWNS.add(new SpawnHolder(21204, 182219, -14352, -4904, 33181, false));
SPAWNS.add(new SpawnHolder(21199, 182923, -14598, -4906, 24425, false));
SPAWNS.add(new SpawnHolder(21206, 182940, -12808, -4904, 12476, false));
SPAWNS.add(new SpawnHolder(21201, 182952, -17418, -4904, 15163, false));
SPAWNS.add(new SpawnHolder(21203, 172455, -9219, -4906, 64914, false));
SPAWNS.add(new SpawnHolder(21205, 172468, -7295, -4904, 1132, false));
SPAWNS.add(new SpawnHolder(21201, 172508, -10953, -4904, 61515, false));
SPAWNS.add(new SpawnHolder(21207, 172794, -9531, -4927, 1997, false));
SPAWNS.add(new SpawnHolder(21200, 172880, -11898, -4925, 65021, false));
SPAWNS.add(new SpawnHolder(21204, 173598, -11065, -4927, 571, false));
SPAWNS.add(new SpawnHolder(21199, 173928, -7388, -4927, 34341, false));
SPAWNS.add(new SpawnHolder(21199, 174259, -7974, -4906, 7003, false));
SPAWNS.add(new SpawnHolder(21207, 175278, -11072, -4927, 17977, false));
SPAWNS.add(new SpawnHolder(21207, 175288, -10136, -4906, 47983, false));
SPAWNS.add(new SpawnHolder(21200, 175519, -9575, -4906, 58165, false));
SPAWNS.add(new SpawnHolder(21200, 175527, -12001, -4906, 59818, false));
SPAWNS.add(new SpawnHolder(21206, 176524, -9907, -4906, 5094, false));
SPAWNS.add(new SpawnHolder(21204, 177097, -11914, -4904, 32360, false));
SPAWNS.add(new SpawnHolder(21204, 177279, -7486, -4904, 47036, false));
SPAWNS.add(new SpawnHolder(21203, 178337, -11691, -4904, 16100, false));
SPAWNS.add(new SpawnHolder(21203, 178357, -7493, -4904, 50527, false));
SPAWNS.add(new SpawnHolder(21207, 178451, -10181, -4906, 54905, false));
SPAWNS.add(new SpawnHolder(21200, 179213, -9903, -4906, 6134, false));
SPAWNS.add(new SpawnHolder(21200, 180086, -9917, -4906, 33891, false));
SPAWNS.add(new SpawnHolder(21207, 180422, -7251, -4904, 56765, false));
SPAWNS.add(new SpawnHolder(21201, 180472, -10304, -4904, 49629, false));
SPAWNS.add(new SpawnHolder(21205, 180577, -11232, -4906, 48645, false));
SPAWNS.add(new SpawnHolder(21200, 181269, -7388, -4904, 426, false));
SPAWNS.add(new SpawnHolder(21199, 182519, -8817, -4906, 49404, false));
SPAWNS.add(new SpawnHolder(21200, 182612, -8674, -4904, 44491, false));
SPAWNS.add(new SpawnHolder(21206, 183165, -7264, -4904, 28242, false));
SPAWNS.add(new SpawnHolder(21201, 172469, -12995, -4904, 819, false));
SPAWNS.add(new SpawnHolder(21204, 172765, -16043, -4906, 48239, false));
SPAWNS.add(new SpawnHolder(21203, 173490, -16291, -4906, 514, false));
SPAWNS.add(new SpawnHolder(21204, 174545, -17625, -4904, 41172, false));
SPAWNS.add(new SpawnHolder(21199, 174907, -17434, -4906, 10827, false));
SPAWNS.add(new SpawnHolder(21207, 174982, -14693, -4906, 27145, false));
SPAWNS.add(new SpawnHolder(21204, 175010, -13720, -4906, 18841, false));
SPAWNS.add(new SpawnHolder(21203, 175316, -15239, -4906, 20459, false));
SPAWNS.add(new SpawnHolder(21203, 176275, -16947, -4904, 19252, false));
SPAWNS.add(new SpawnHolder(21204, 176443, -17690, -4906, 65438, false));
SPAWNS.add(new SpawnHolder(21199, 176677, -15076, -4906, 47622, false));
SPAWNS.add(new SpawnHolder(21199, 177168, -14718, -4927, 20070, false));
SPAWNS.add(new SpawnHolder(21207, 177265, -12826, -4904, 19490, false));
SPAWNS.add(new SpawnHolder(21200, 177424, -17617, -4904, 3700, false));
SPAWNS.add(new SpawnHolder(21206, 179467, -13725, -4906, 43672, false));
SPAWNS.add(new SpawnHolder(21203, 179526, -13134, -4927, 52220, false));
SPAWNS.add(new SpawnHolder(21200, 178349, -12839, -4904, 18461, false));
SPAWNS.add(new SpawnHolder(21199, 178428, -15548, -4906, 55285, false));
SPAWNS.add(new SpawnHolder(21204, 178546, -17597, -4904, 2584, false));
SPAWNS.add(new SpawnHolder(21204, 179256, -15820, -4906, 64089, false));
SPAWNS.add(new SpawnHolder(21200, 180340, -15506, -4906, 51622, false));
SPAWNS.add(new SpawnHolder(21207, 180444, -15827, -4904, 51038, false));
SPAWNS.add(new SpawnHolder(21202, 180555, -13151, -4906, 48007, false));
SPAWNS.add(new SpawnHolder(21202, 180789, -16337, -4906, 8540, false));
SPAWNS.add(new SpawnHolder(21202, 180794, -13066, -4904, 62828, false));
SPAWNS.add(new SpawnHolder(21203, 181987, -14470, -4925, 36453, false));
SPAWNS.add(new SpawnHolder(21203, 182752, -17591, -4904, 31555, false));
SPAWNS.add(new SpawnHolder(21199, 183052, -14243, -4927, 17937, false));
SPAWNS.add(new SpawnHolder(21206, 183145, -12992, -4904, 35585, false));
SPAWNS.add(new SpawnHolder(21199, 172505, -11880, -4904, 7971, false));
SPAWNS.add(new SpawnHolder(21202, 172514, -10004, -4906, 7764, false));
SPAWNS.add(new SpawnHolder(21200, 172730, -9035, -4925, 20022, false));
SPAWNS.add(new SpawnHolder(21199, 172839, -7282, -4904, 407, false));
SPAWNS.add(new SpawnHolder(21199, 172890, -11128, -4906, 36753, false));
SPAWNS.add(new SpawnHolder(21203, 173200, -10885, -4904, 64025, false));
SPAWNS.add(new SpawnHolder(21200, 173969, -8136, -4906, 51517, false));
SPAWNS.add(new SpawnHolder(21202, 174223, -7296, -4906, 40856, false));
SPAWNS.add(new SpawnHolder(21206, 174964, -9859, -4904, 61063, false));
SPAWNS.add(new SpawnHolder(21201, 175234, -11487, -4906, 32278, false));
SPAWNS.add(new SpawnHolder(21204, 175508, -11435, -4906, 10075, false));
SPAWNS.add(new SpawnHolder(21204, 175872, -9856, -4925, 5782, false));
SPAWNS.add(new SpawnHolder(21207, 176006, -9475, -4906, 18443, false));
SPAWNS.add(new SpawnHolder(21204, 177259, -7101, -4904, 51015, false));
SPAWNS.add(new SpawnHolder(21205, 177451, -11916, -4904, 762, false));
SPAWNS.add(new SpawnHolder(21205, 178343, -12110, -4904, 49406, false));
SPAWNS.add(new SpawnHolder(21206, 178346, -7111, -4904, 53343, false));
SPAWNS.add(new SpawnHolder(21201, 178670, -9862, -4927, 9673, false));
SPAWNS.add(new SpawnHolder(21201, 178962, -10192, -4906, 63558, false));
SPAWNS.add(new SpawnHolder(21207, 180354, -10754, -4927, 16000, false));
SPAWNS.add(new SpawnHolder(21201, 180589, -9772, -4906, 55342, false));
SPAWNS.add(new SpawnHolder(21201, 180681, -7470, -4906, 51819, false));
SPAWNS.add(new SpawnHolder(21204, 180830, -10655, -4906, 6352, false));
SPAWNS.add(new SpawnHolder(21206, 181038, -7145, -4906, 52771, false));
SPAWNS.add(new SpawnHolder(21203, 182094, -8779, -4904, 39237, false));
SPAWNS.add(new SpawnHolder(21205, 182783, -7300, -4904, 32768, false));
SPAWNS.add(new SpawnHolder(21204, 183072, -8569, -4906, 17776, false));
SPAWNS.add(new SpawnHolder(21204, 172550, -16371, -4906, 50062, false));
SPAWNS.add(new SpawnHolder(21205, 172655, -12687, -4904, 16450, false));
SPAWNS.add(new SpawnHolder(21207, 173513, -16089, -4904, 842, false));
SPAWNS.add(new SpawnHolder(21204, 174277, -17521, -4904, 30613, false));
SPAWNS.add(new SpawnHolder(21206, 174716, -17481, -4904, 17821, false));
SPAWNS.add(new SpawnHolder(21204, 174756, -14268, -4906, 31489, false));
SPAWNS.add(new SpawnHolder(21200, 174949, -13934, -4906, 10044, false));
SPAWNS.add(new SpawnHolder(21202, 175243, -14276, -4904, 54713, false));
SPAWNS.add(new SpawnHolder(21202, 176327, -14884, -4904, 36197, false));
SPAWNS.add(new SpawnHolder(21205, 176378, -17184, -4904, 61540, false));
SPAWNS.add(new SpawnHolder(21203, 176414, -16655, -4906, 20877, false));
SPAWNS.add(new SpawnHolder(21201, 176576, -14876, -4904, 53805, false));
SPAWNS.add(new SpawnHolder(21201, 177039, -17604, -4904, 31523, false));
SPAWNS.add(new SpawnHolder(21206, 177046, -12988, -4904, 34343, false));
SPAWNS.add(new SpawnHolder(21203, 177361, -14704, -4906, 19318, false));
SPAWNS.add(new SpawnHolder(21205, 179145, -13076, -4906, 35562, false));
SPAWNS.add(new SpawnHolder(21203, 179328, -13363, -4904, 45077, false));
SPAWNS.add(new SpawnHolder(21202, 178136, -17606, -4904, 33699, false));
SPAWNS.add(new SpawnHolder(21203, 178202, -12994, -4904, 33656, false));
SPAWNS.add(new SpawnHolder(21205, 178253, -15890, -4906, 50087, false));
SPAWNS.add(new SpawnHolder(21206, 179258, -15629, -4904, 1139, false));
SPAWNS.add(new SpawnHolder(21201, 180197, -13096, -4906, 64516, false));
SPAWNS.add(new SpawnHolder(21202, 180358, -16895, -4906, 45409, false));
SPAWNS.add(new SpawnHolder(21201, 180400, -16511, -4904, 9156, false));
SPAWNS.add(new SpawnHolder(21199, 180472, -15369, -4925, 51432, false));
SPAWNS.add(new SpawnHolder(21199, 181355, -12900, -4904, 3690, false));
SPAWNS.add(new SpawnHolder(21199, 182353, -14555, -4906, 46420, false));
SPAWNS.add(new SpawnHolder(21205, 182906, -14226, -4906, 20032, false));
SPAWNS.add(new SpawnHolder(21202, 182957, -13295, -4904, 48756, false));
SPAWNS.add(new SpawnHolder(21206, 182959, -17755, -4904, 19094, false));
SPAWNS.add(new SpawnHolder(21199, 172522, -8958, -4906, 17302, false));
SPAWNS.add(new SpawnHolder(21207, 172655, -7499, -4904, 49907, false));
SPAWNS.add(new SpawnHolder(21203, 172656, -11131, -4906, 53634, false));
SPAWNS.add(new SpawnHolder(21206, 172657, -11668, -4904, 19014, false));
SPAWNS.add(new SpawnHolder(21199, 172826, -9732, -4906, 2140, false));
SPAWNS.add(new SpawnHolder(21203, 173554, -10838, -4927, 1396, false));
SPAWNS.add(new SpawnHolder(21207, 173927, -7208, -4906, 31031, false));
SPAWNS.add(new SpawnHolder(21204, 174175, -8170, -4927, 49895, false));
SPAWNS.add(new SpawnHolder(21201, 175140, -9993, -4906, 57469, false));
SPAWNS.add(new SpawnHolder(21205, 175250, -11779, -4906, 6938, false));
SPAWNS.add(new SpawnHolder(21201, 175456, -11034, -4904, 14019, false));
SPAWNS.add(new SpawnHolder(21204, 175790, -9431, -4906, 17010, false));
SPAWNS.add(new SpawnHolder(21207, 176470, -9685, -4906, 62544, false));
SPAWNS.add(new SpawnHolder(21201, 177259, -12172, -4904, 49445, false));
SPAWNS.add(new SpawnHolder(21202, 177470, -7299, -4904, 64668, false));
SPAWNS.add(new SpawnHolder(21205, 178150, -11911, -4904, 34327, false));
SPAWNS.add(new SpawnHolder(21207, 178267, -10241, -4906, 47671, false));
SPAWNS.add(new SpawnHolder(21202, 178539, -7297, -4925, 64795, false));
SPAWNS.add(new SpawnHolder(21205, 179213, -10144, -4906, 4281, false));
SPAWNS.add(new SpawnHolder(21201, 180110, -10119, -4906, 32768, false));
SPAWNS.add(new SpawnHolder(21200, 180454, -9977, -4904, 40697, false));
SPAWNS.add(new SpawnHolder(21200, 180588, -11006, -4906, 41368, false));
SPAWNS.add(new SpawnHolder(21207, 180818, -7210, -4904, 37030, false));
SPAWNS.add(new SpawnHolder(21200, 181265, -7212, -4904, 484, false));
SPAWNS.add(new SpawnHolder(21201, 182345, -8886, -4906, 49823, false));
SPAWNS.add(new SpawnHolder(21199, 182847, -8519, -4906, 13647, false));
SPAWNS.add(new SpawnHolder(21201, 182962, -7497, -4904, 49589, false));
SPAWNS.add(new SpawnHolder(21207, 172731, -16335, -4906, 51647, false));
SPAWNS.add(new SpawnHolder(21201, 172803, -12986, -4925, 1432, false));
SPAWNS.add(new SpawnHolder(21199, 173324, -15973, -4906, 27090, false));
SPAWNS.add(new SpawnHolder(21199, 174302, -17745, -4906, 37147, false));
SPAWNS.add(new SpawnHolder(21205, 174793, -14519, -4906, 24542, false));
SPAWNS.add(new SpawnHolder(21204, 174884, -17717, -4906, 3409, false));
SPAWNS.add(new SpawnHolder(21202, 175225, -13800, -4904, 13904, false));
SPAWNS.add(new SpawnHolder(21200, 175566, -14732, -4906, 55543, false));
SPAWNS.add(new SpawnHolder(21206, 176232, -16745, -4904, 21221, false));
SPAWNS.add(new SpawnHolder(21201, 176257, -17436, -4904, 15723, false));
SPAWNS.add(new SpawnHolder(21207, 176625, -14737, -4906, 32062, false));
SPAWNS.add(new SpawnHolder(21205, 177188, -14954, -4904, 28884, false));
SPAWNS.add(new SpawnHolder(21201, 177254, -13177, -4904, 50898, false));
SPAWNS.add(new SpawnHolder(21199, 177267, -17394, -4925, 21017, false));
SPAWNS.add(new SpawnHolder(21207, 179173, -12908, -4906, 32768, false));
SPAWNS.add(new SpawnHolder(21201, 179274, -13854, -4925, 55304, false));
SPAWNS.add(new SpawnHolder(21204, 178174, -7303, -4904, 27814, false));
SPAWNS.add(new SpawnHolder(21207, 178542, -11903, -4904, 64644, false));
SPAWNS.add(new SpawnHolder(21205, 178715, -10145, -4906, 5002, false));
SPAWNS.add(new SpawnHolder(21204, 179011, -9845, -4906, 23256, false));
SPAWNS.add(new SpawnHolder(21201, 180287, -9677, -4906, 49376, false));
SPAWNS.add(new SpawnHolder(21200, 180320, -11223, -4906, 45409, false));
SPAWNS.add(new SpawnHolder(21206, 180503, -7440, -4906, 53375, false));
SPAWNS.add(new SpawnHolder(21206, 180763, -10369, -4906, 64705, false));
SPAWNS.add(new SpawnHolder(21205, 181039, -7438, -4906, 44443, false));
SPAWNS.add(new SpawnHolder(21201, 182135, -8603, -4904, 32768, false));
SPAWNS.add(new SpawnHolder(21205, 182867, -8842, -4906, 21450, false));
SPAWNS.add(new SpawnHolder(21205, 182961, -7120, -4904, 27395, false));
SPAWNS.add(new SpawnHolder(21199, 172441, -9616, -4906, 64703, false));
SPAWNS.add(new SpawnHolder(21207, 172652, -7100, -4904, 52107, false));
SPAWNS.add(new SpawnHolder(21203, 172660, -12111, -4904, 51353, false));
SPAWNS.add(new SpawnHolder(21206, 172785, -10820, -4906, 4057, false));
SPAWNS.add(new SpawnHolder(21200, 172822, -9266, -4906, 14418, false));
SPAWNS.add(new SpawnHolder(21199, 173280, -11141, -4906, 35853, false));
SPAWNS.add(new SpawnHolder(21202, 173886, -7770, -4906, 44964, false));
SPAWNS.add(new SpawnHolder(21205, 174232, -7718, -4927, 1781, false));
SPAWNS.add(new SpawnHolder(21203, 175176, -9639, -4906, 56329, false));
SPAWNS.add(new SpawnHolder(21204, 175213, -11259, -4906, 42485, false));
SPAWNS.add(new SpawnHolder(21199, 175513, -10104, -4906, 47655, false));
SPAWNS.add(new SpawnHolder(21207, 175526, -11796, -4907, 64496, false));
SPAWNS.add(new SpawnHolder(21202, 176249, -10035, -4906, 36039, false));
SPAWNS.add(new SpawnHolder(21204, 177094, -7290, -4904, 31782, false));
SPAWNS.add(new SpawnHolder(21202, 177253, -11727, -4904, 14326, false));
SPAWNS.add(new SpawnHolder(21205, 178347, -17851, -4904, 17424, false));
SPAWNS.add(new SpawnHolder(21203, 178347, -13141, -4904, 52914, false));
SPAWNS.add(new SpawnHolder(21199, 178441, -15842, -4906, 52668, false));
SPAWNS.add(new SpawnHolder(21202, 179015, -15501, -4906, 24709, false));
SPAWNS.add(new SpawnHolder(21203, 180177, -15611, -4906, 31898, false));
SPAWNS.add(new SpawnHolder(21204, 180361, -12895, -4904, 65335, false));
SPAWNS.add(new SpawnHolder(21205, 180585, -16856, -4927, 46695, false));
SPAWNS.add(new SpawnHolder(21200, 180743, -16075, -4906, 60699, false));
SPAWNS.add(new SpawnHolder(21200, 181298, -13086, -4904, 63978, false));
SPAWNS.add(new SpawnHolder(21202, 182522, -14565, -4906, 50463, false));
SPAWNS.add(new SpawnHolder(21206, 182730, -14374, -4904, 42720, false));
SPAWNS.add(new SpawnHolder(21200, 182787, -13004, -4904, 27242, false));
SPAWNS.add(new SpawnHolder(21206, 183164, -17602, -4904, 32912, false));
}
// Misc
private static final Location ENTER_LOC = new Location(172420, -17602, -4906);
private static final Location ENTER_ANAKIM_LOC = new Location(184569, -12134, -5499);
private static final L2ZoneType BOSS_ZONE = ZoneManager.getInstance().getZoneById(12003);
private static final L2ZoneType PRE_ANAKIM_ZONE = ZoneManager.getInstance().getZoneById(12004);
// Vars
private static List<L2Npc> _spawns = new ArrayList<>();
private static List<L2Npc> _remnants = new ArrayList<>();
private static long _lastAction;
private static L2Npc _anakimBoss;
public Anakim()
{
addTalkId(ENTER_CUBIC, EXIST_CUBIC, ANAKIM_CUBIC);
addStartNpc(ENTER_CUBIC, EXIST_CUBIC, ANAKIM_CUBIC);
addFirstTalkId(ENTER_CUBIC, EXIST_CUBIC, ANAKIM_CUBIC);
addSpellFinishedId(REMNANT);
addAttackId(ALL_MOBS);
addKillId(ALL_MOBS);
addSkillSeeId(ALL_MOBS);
// Unlock
final StatsSet info = GrandBossManager.getInstance().getStatsSet(ANAKIM);
final int status = GrandBossManager.getInstance().getBossStatus(ANAKIM);
if (status == DEAD)
{
final long time = info.getLong("respawn_time") - System.currentTimeMillis();
if (time > 0)
{
startQuestTimer("unlock_anakim", time, null, null);
}
else
{
GrandBossManager.getInstance().setBossStatus(ANAKIM, ALIVE);
}
}
else if (status != ALIVE)
{
GrandBossManager.getInstance().setBossStatus(ANAKIM, ALIVE);
}
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
switch (event)
{
case "unlock_anakim":
{
GrandBossManager.getInstance().setBossStatus(ANAKIM, ALIVE);
break;
}
case "check_activity_task":
{
if ((_lastAction + 900000) < System.currentTimeMillis())
{
GrandBossManager.getInstance().setBossStatus(ANAKIM, ALIVE);
for (L2Character charInside : BOSS_ZONE.getCharactersInside())
{
if (charInside != null)
{
if (charInside.isNpc())
{
charInside.deleteMe();
}
else if (charInside.isPlayer())
{
charInside.teleToLocation(MapRegionManager.getInstance().getTeleToLocation(charInside, TeleportWhereType.TOWN));
}
}
}
startQuestTimer("end_anakim", 2000, null, null);
}
else
{
startQuestTimer("check_activity_task", 60000, null, null);
}
break;
}
case "spawn_remant":
{
L2Npc randomSpawn = null;
if (npc == null)
{
for (int i = 0; i < 2; i++)
{
randomSpawn = _spawns.get(Rnd.get(_spawns.size()));
if (randomSpawn != null)
{
L2Npc remnant = addSpawn(REMNANT, randomSpawn.getX(), randomSpawn.getY(), randomSpawn.getZ(), randomSpawn.getHeading(), true, 0, false, 0);
_remnants.add(remnant);
}
}
}
else
{
randomSpawn = _spawns.get(Rnd.get(_spawns.size()));
if (randomSpawn != null)
{
npc.teleToLocation(randomSpawn.getX(), randomSpawn.getY(), randomSpawn.getZ());
_spawns.add(npc);
}
}
break;
}
case "cancel_timers":
{
QuestTimer activityTimer = getQuestTimer("check_activity_task", null, null);
if (activityTimer != null)
{
activityTimer.cancel();
}
QuestTimer forceEnd = getQuestTimer("end_anakim", null, null);
if (forceEnd != null)
{
forceEnd.cancel();
}
break;
}
case "end_anakim":
{
notifyEvent("cancel_timers", null, null);
if (_anakimBoss != null)
{
_anakimBoss.deleteMe();
}
BOSS_ZONE.oustAllPlayers();
PRE_ANAKIM_ZONE.oustAllPlayers();
for (L2Npc spawn : _spawns)
{
if (spawn != null)
{
spawn.deleteMe();
}
}
_spawns.clear();
for (L2Npc remnant : _remnants)
{
if (remnant == null)
{
continue;
}
remnant.deleteMe();
}
if (GrandBossManager.getInstance().getBossStatus(ANAKIM) != DEAD)
{
GrandBossManager.getInstance().setBossStatus(ANAKIM, ALIVE);
}
break;
}
case "exist":
{
player.teleToLocation(TeleportWhereType.TOWN);
break;
}
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
if ((npc.getId() == ENTER_CUBIC) || (npc.getId() == ANAKIM_CUBIC))
{
final int _anakimStatus = GrandBossManager.getInstance().getBossStatus(ANAKIM);
if ((npc.getId() == ENTER_CUBIC) && (_anakimStatus > ALIVE))
{
return "31101-01.html";
}
if (!player.isInParty())
{
final NpcHtmlMessage packet = new NpcHtmlMessage(npc.getObjectId());
packet.setHtml(getHtm(player, "31101-02.html"));
packet.replace("%min%", Integer.toString(Config.ANAKIM_MIN_PLAYERS));
player.sendPacket(packet);
return null;
}
final L2Party party = player.getParty();
final boolean isInCC = party.isInCommandChannel();
final List<L2PcInstance> members = (isInCC) ? party.getCommandChannel().getMembers() : party.getMembers();
final boolean isPartyLeader = (isInCC) ? party.getCommandChannel().isLeader(player) : party.isLeader(player);
if (!isPartyLeader)
{
return "31101-03.html";
}
if ((members.size() < Config.ANAKIM_MIN_PLAYERS) || (members.size() > Config.ANAKIM_MAX_PLAYERS))
{
final NpcHtmlMessage packet = new NpcHtmlMessage(npc.getObjectId());
packet.setHtml(getHtm(player, "31101-02.html"));
packet.replace("%min%", Integer.toString(Config.ANAKIM_MIN_PLAYERS));
player.sendPacket(packet);
return null;
}
for (L2PcInstance member : members)
{
if ((member.getLevel() < Config.ANAKIM_MIN_PLAYER_LVL) || (member.getLevel() > Config.ANAKIM_MAX_PLAYER_LVL))
{
final NpcHtmlMessage packet = new NpcHtmlMessage(npc.getObjectId());
packet.setHtml(getHtm(player, "31101-04.html"));
packet.replace("%minlvl%", Integer.toString(Config.ANAKIM_MIN_PLAYER_LVL));
packet.replace("%maxlvl%", Integer.toString(Config.ANAKIM_MAX_PLAYER_LVL));
player.sendPacket(packet);
return null;
}
}
for (L2PcInstance member : members)
{
if (member.isInsideRadius3D(npc, 1000) && (npc.getId() == ENTER_CUBIC))
{
member.teleToLocation(ENTER_LOC, true);
}
else if (member.isInsideRadius3D(npc, 1000) && (npc.getId() == ANAKIM_CUBIC))
{
member.teleToLocation(ENTER_ANAKIM_LOC, true);
}
}
if ((_anakimStatus == ALIVE) && (npc.getId() == ENTER_CUBIC))
{
GrandBossManager.getInstance().setBossStatus(ANAKIM, WAITING);
_spawns.clear();
for (SpawnHolder spawn : SPAWNS)
{
_spawns.add(addSpawn(spawn.getNpcId(), spawn.getLocation()));
}
_remnants.clear();
notifyEvent("spawn_remant", null, null);
_lastAction = System.currentTimeMillis();
startQuestTimer("check_activity_task", 60000, null, null, true);
}
else if ((_anakimStatus == WAITING) && (npc.getId() == ANAKIM_CUBIC))
{
GrandBossManager.getInstance().setBossStatus(ANAKIM, FIGHTING);
// Spawn the rb
_anakimBoss = addSpawn(ANAKIM, 185080, -12613, -5499, 16550, false, 0);
GrandBossManager.getInstance().addBoss((L2GrandBossInstance) _anakimBoss);
startQuestTimer("end_anakim", 60 * 60000, null, null); // 1h
if (!_remnants.isEmpty())
{
return "You must kill all minions before you can engage in a fight with Anakim.";
}
}
}
return super.onTalk(npc, player);
}
@Override
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
return npc.getId() + ".html";
}
@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet)
{
_lastAction = System.currentTimeMillis();
if (npc.isMinion() || npc.isRaid())// Anakim and minions
{
// Anti BUGGERS
if (!BOSS_ZONE.isInsideZone(attacker)) // Character attacking out of zone
{
attacker.doDie(null);
}
if (!BOSS_ZONE.isInsideZone(npc)) // Npc moved out of the zone
{
L2Spawn spawn = npc.getSpawn();
if (spawn != null)
{
npc.teleToLocation(spawn.getX(), spawn.getY(), spawn.getZ());
}
}
}
if (npc.getId() == REMNANT)
{
if (npc.getCurrentHp() < (npc.getMaxHp() * 0.30))
{
if (!npc.isCastingNow() && (Rnd.get(100) > 95))
{
npc.doCast(REMANT_TELE);
}
}
}
return super.onAttack(npc, attacker, damage, isPet);
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isPet)
{
if (npc.getId() == ANAKIM)
{
notifyEvent("cancel_timers", null, null);
addSpawn(EXIST_CUBIC, 185082, -12606, -5499, 6133, false, 900000); // 15min
GrandBossManager.getInstance().setBossStatus(ANAKIM, DEAD);
final long respawnTime = getRespawnTime();
final StatsSet info = GrandBossManager.getInstance().getStatsSet(ANAKIM);
info.set("respawn_time", System.currentTimeMillis() + respawnTime);
GrandBossManager.getInstance().setStatsSet(ANAKIM, info);
startQuestTimer("unlock_anakim", respawnTime, null, null);
startQuestTimer("end_anakim", 900000, null, null);
}
else if (npc.getId() == REMNANT)
{
_remnants.remove(npc);
if (_remnants.isEmpty())
{
addSpawn(ANAKIM_CUBIC, 183225, -11911, -4897, 32768, false, 60 * 60000, false, 0);
}
}
return super.onKill(npc, killer, isPet);
}
@Override
public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill)
{
if ((npc.getId() == REMNANT) && PRE_ANAKIM_ZONE.isInsideZone(npc))
{
if (skill == REMANT_TELE)
{
notifyEvent("spawn_remant", npc, null);
}
}
return super.onSpellFinished(npc, player, skill);
}
@Override
public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isPet)
{
if (CommonUtil.contains(ANAKIM_MINIONS, npc.getId()) && Rnd.nextBoolean())
{
if (skill.getAbnormalType() == AbnormalType.HP_RECOVER)
{
if (!npc.isCastingNow() && (npc.getTarget() != npc) && (npc.getTarget() != caster) && (npc.getTarget() != _anakimBoss)) // Don't call minions if are healing Anakim
{
((L2Attackable) npc).clearAggroList();
npc.setTarget(caster);
((L2Attackable) npc).addDamageHate(caster, 500, 99999);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, caster);
}
}
}
return super.onSkillSee(npc, caster, skill, targets, isPet);
}
private int getRespawnTime()
{
return (int) calcReuseFromDays(0, 21, Calendar.TUESDAY, 0, 16, Calendar.SATURDAY);
}
private long calcReuseFromDays(int day1Minute, int day1Hour, int day1Day, int day2Minute, int day2Hour, int day2Day)
{
Calendar now = Calendar.getInstance();
Calendar day1 = (Calendar) now.clone();
day1.set(Calendar.MINUTE, day1Minute);
day1.set(Calendar.HOUR_OF_DAY, day1Hour);
day1.set(Calendar.DAY_OF_WEEK, day1Day);
Calendar day2 = (Calendar) day1.clone();
day2.set(Calendar.MINUTE, day2Minute);
day2.set(Calendar.HOUR_OF_DAY, day2Hour);
day2.set(Calendar.DAY_OF_WEEK, day2Day);
if (now.after(day1))
{
day1.add(Calendar.WEEK_OF_MONTH, 1);
}
if (now.after(day2))
{
day2.add(Calendar.WEEK_OF_MONTH, 1);
}
Calendar reenter = day1;
if (day2.before(day1))
{
reenter = day2;
}
return reenter.getTimeInMillis() - System.currentTimeMillis();
}
public static void main(String[] args)
{
new Anakim();
}
}

View File

@ -1,4 +0,0 @@
<html><body>Gatekeeper Ziggurat:<br
>A human-like voice comes from a glowing blue orb:<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest Lilith">"I kinda want to teleport inside."</Button>
</body></html>

View File

@ -1,4 +0,0 @@
<html><body>Gatekeeper Ziggurat:<br>
A human-like voice comes from a glowing blue orb:<br>
Someone already went in, and Lilith disappeared soon after. There is no point in entering right now.
</body></html>

View File

@ -1,3 +0,0 @@
<html><body>Gatekeeper Ziggurat:<br>
(A command channel needs at least %min% members to challenge Lilith.)
</body></html>

View File

@ -1,4 +0,0 @@
<html><body>Gatekeeper Ziggurat:<br>
You are overcome by a voice, a voice so powerful you are helpless as it speaks:<br>
(The players who belong to an association can only enter through the Association Leader.)
</body></html>

View File

@ -1,3 +0,0 @@
<html><body>Gatekeeper Ziggurat:<br>
(A command channel members level must be %minlvl% - %maxlvl% to challenge Lilith.)
</body></html>

View File

@ -1,7 +0,0 @@
<html><body>Gatekeeper Ziggurat:<br>
A human voice seems to emanate from a shining, blue globe:<br>
Behold the gateway to the Forbidden Sacred Area! My job is to guard it, and you cannot pass without my permission.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Lilith">Teleport</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest OracleTeleport">Enter the Dimensional Rift</Button>
<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
</body></html>

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@ -1,5 +0,0 @@
<html><body>Gatekeeper Ziggurat:<br>
A human voice seems to emanate from a shining, blue globe:<br>
Behold the gateway to the Forbidden Sacred Area! My job is to guard it, and you cannot pass without my permission.<br>
<Button ALIGN=LEFT ICON="TELEPORT" action="bypass -h Quest Lilith exist">"Okay. I will teleport."</Button>
</body></html>

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.bosses.Lilith;
import java.util.ArrayList;
import java.util.Calendar;
import java.util.List;
import com.l2jmobius.Config;
import com.l2jmobius.commons.util.CommonUtil;
import com.l2jmobius.commons.util.Rnd;
import com.l2jmobius.gameserver.ai.CtrlIntention;
import com.l2jmobius.gameserver.data.xml.impl.SkillData;
import com.l2jmobius.gameserver.instancemanager.GrandBossManager;
import com.l2jmobius.gameserver.instancemanager.MapRegionManager;
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.L2Party;
import com.l2jmobius.gameserver.model.L2Spawn;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.TeleportWhereType;
import com.l2jmobius.gameserver.model.actor.L2Attackable;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2GrandBossInstance;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.holders.SpawnHolder;
import com.l2jmobius.gameserver.model.quest.QuestTimer;
import com.l2jmobius.gameserver.model.skills.AbnormalType;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.zone.L2ZoneType;
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import ai.AbstractNpcAI;
/**
* Lilith AI<br>
* @author LasTravel<br>
* @URL http://boards.lineage2.com/showpost.php?p=3386784&postcount=6<br>
* @video https://www.youtube.com/watch?v=H3MuIwUjjD4
*/
public class Lilith extends AbstractNpcAI
{
// Status
private static final int ALIVE = 0;
private static final int WAITING = 1;
private static final int FIGHTING = 2;
private static final int DEAD = 3;
// NPCs
private static final int LILITH = 25283;
private static final int REMNANT = 19490;
private static final int ENTER_CUBIC = 31118;
private static final int EXIST_CUBIC = 31124;
private static final int LILITH_CUBIC = 31110;
//@formatter:off
private static final int[] LILITH_MINIONS = {25284, 25285};
private static final int[] NECRO_MOBS = {21178, 21179, 21180, 21181, 21182, 21183, 21184, 21185, 21186};
//@formatter:on
private static final int[] ALL_MOBS =
{
LILITH,
LILITH_MINIONS[0],
LILITH_MINIONS[1],
NECRO_MOBS[0],
NECRO_MOBS[1],
NECRO_MOBS[2],
NECRO_MOBS[3],
NECRO_MOBS[4],
NECRO_MOBS[5],
NECRO_MOBS[6],
NECRO_MOBS[7],
NECRO_MOBS[8],
REMNANT
};
// Spawns
private static final List<SpawnHolder> SPAWNS = new ArrayList<>();
static
{
SPAWNS.add(new SpawnHolder(21179, -16469, 13406, -4905, 32815, false));
SPAWNS.add(new SpawnHolder(21178, -16756, 13397, -4905, 33094, false));
SPAWNS.add(new SpawnHolder(21182, -16995, 13398, -4905, 32724, false));
SPAWNS.add(new SpawnHolder(21180, -17261, 13395, -4905, 32885, false));
SPAWNS.add(new SpawnHolder(21180, -16474, 13678, -4905, 32864, false));
SPAWNS.add(new SpawnHolder(21181, -16739, 13675, -4905, 32886, false));
SPAWNS.add(new SpawnHolder(21186, -16991, 13672, -4905, 32892, false));
SPAWNS.add(new SpawnHolder(21186, -17263, 13675, -4905, 32652, false));
SPAWNS.add(new SpawnHolder(21180, -15271, 13463, -4905, 16550, false));
SPAWNS.add(new SpawnHolder(21178, -15273, 13750, -4905, 16456, false));
SPAWNS.add(new SpawnHolder(21185, -15275, 13998, -4905, 16468, false));
SPAWNS.add(new SpawnHolder(21186, -15279, 14256, -4905, 16545, false));
SPAWNS.add(new SpawnHolder(21183, -15604, 13454, -4905, 16662, false));
SPAWNS.add(new SpawnHolder(21183, -15608, 13738, -4905, 16530, false));
SPAWNS.add(new SpawnHolder(21185, -15597, 14014, -4905, 15968, false));
SPAWNS.add(new SpawnHolder(21180, -15599, 14258, -4905, 16469, false));
SPAWNS.add(new SpawnHolder(21185, -14242, 13505, -4903, 65400, false));
SPAWNS.add(new SpawnHolder(21181, -14720, 13505, -4903, 32767, false));
SPAWNS.add(new SpawnHolder(21183, -14477, 13321, -4903, 49151, false));
SPAWNS.add(new SpawnHolder(21182, -14480, 13500, -4903, 18259, false));
SPAWNS.add(new SpawnHolder(21183, -14482, 13734, -4903, 16473, false));
SPAWNS.add(new SpawnHolder(21184, -13146, 13508, -4903, 42, false));
SPAWNS.add(new SpawnHolder(21179, -13625, 13506, -4903, 32426, false));
SPAWNS.add(new SpawnHolder(21179, -13390, 13261, -4903, 48922, false));
SPAWNS.add(new SpawnHolder(21181, -13390, 13752, -4903, 15915, false));
SPAWNS.add(new SpawnHolder(21185, -13379, 13508, -4903, 49621, false));
SPAWNS.add(new SpawnHolder(21178, -13422, 15555, -4905, 65425, false));
SPAWNS.add(new SpawnHolder(21186, -13152, 15548, -4905, 65265, false));
SPAWNS.add(new SpawnHolder(21186, -12894, 15544, -4905, 65374, false));
SPAWNS.add(new SpawnHolder(21186, -12614, 15540, -4905, 65387, false));
SPAWNS.add(new SpawnHolder(21185, -13404, 15224, -4905, 65263, false));
SPAWNS.add(new SpawnHolder(21181, -13156, 15224, -4905, 0, false));
SPAWNS.add(new SpawnHolder(21179, -12896, 15223, -4905, 65495, false));
SPAWNS.add(new SpawnHolder(21184, -12624, 15220, -4905, 1401, false));
SPAWNS.add(new SpawnHolder(21186, -11492, 15690, -4905, 48932, false));
SPAWNS.add(new SpawnHolder(21179, -11488, 15432, -4905, 49313, false));
SPAWNS.add(new SpawnHolder(21178, -11490, 15132, -4905, 49082, false));
SPAWNS.add(new SpawnHolder(21185, -11497, 14893, -4905, 48846, false));
SPAWNS.add(new SpawnHolder(21182, -11485, 14647, -4905, 49660, false));
SPAWNS.add(new SpawnHolder(21185, -11476, 14397, -4905, 49527, false));
SPAWNS.add(new SpawnHolder(21182, -11079, 15682, -4905, 49406, false));
SPAWNS.add(new SpawnHolder(21186, -11076, 15417, -4905, 49270, false));
SPAWNS.add(new SpawnHolder(21184, -11079, 15152, -4905, 49033, false));
SPAWNS.add(new SpawnHolder(21181, -11077, 14912, -4905, 49238, false));
SPAWNS.add(new SpawnHolder(21184, -11075, 14670, -4905, 49238, false));
SPAWNS.add(new SpawnHolder(21180, -11073, 14347, -4905, 49707, false));
SPAWNS.add(new SpawnHolder(21186, -8787, 13273, -4903, 49053, false));
SPAWNS.add(new SpawnHolder(21178, -8785, 13753, -4903, 16351, false));
SPAWNS.add(new SpawnHolder(21182, -9026, 13498, -4903, 33142, false));
SPAWNS.add(new SpawnHolder(21184, -8520, 13506, -4903, 151, false));
SPAWNS.add(new SpawnHolder(21182, -8784, 13501, -4903, 33079, false));
SPAWNS.add(new SpawnHolder(21179, -13393, 18350, -4903, 16498, false));
SPAWNS.add(new SpawnHolder(21181, -13389, 17881, -4903, 49681, false));
SPAWNS.add(new SpawnHolder(21180, -13635, 18105, -4903, 33289, false));
SPAWNS.add(new SpawnHolder(21184, -13397, 18111, -4903, 0, false));
SPAWNS.add(new SpawnHolder(21186, -13062, 18115, -4903, 64741, false));
SPAWNS.add(new SpawnHolder(21179, -12597, 18131, -4905, 49273, false));
SPAWNS.add(new SpawnHolder(21182, -12593, 17897, -4905, 49330, false));
SPAWNS.add(new SpawnHolder(21180, -12594, 17606, -4905, 49116, false));
SPAWNS.add(new SpawnHolder(21180, -12595, 17367, -4905, 49108, false));
SPAWNS.add(new SpawnHolder(21182, -12269, 18143, -4905, 48851, false));
SPAWNS.add(new SpawnHolder(21180, -12270, 17872, -4905, 49113, false));
SPAWNS.add(new SpawnHolder(21183, -12274, 17612, -4905, 48991, false));
SPAWNS.add(new SpawnHolder(21183, -12279, 17337, -4905, 51622, false));
SPAWNS.add(new SpawnHolder(21185, -13395, 19509, -4903, 17094, false));
SPAWNS.add(new SpawnHolder(21180, -13388, 18895, -4903, 49301, false));
SPAWNS.add(new SpawnHolder(21184, -13114, 19198, -4903, 65211, false));
SPAWNS.add(new SpawnHolder(21182, -13383, 19196, -4903, 32845, false));
SPAWNS.add(new SpawnHolder(21181, -13711, 19197, -4903, 32519, false));
SPAWNS.add(new SpawnHolder(21181, -14781, 19199, -4903, 33074, false));
SPAWNS.add(new SpawnHolder(21183, -14188, 19205, -4903, 867, false));
SPAWNS.add(new SpawnHolder(21181, -14495, 19193, -4903, 32351, false));
SPAWNS.add(new SpawnHolder(21180, -14481, 19503, -4903, 15913, false));
SPAWNS.add(new SpawnHolder(21178, -14475, 18881, -4903, 49151, false));
SPAWNS.add(new SpawnHolder(21183, -14477, 17797, -4903, 49700, false));
SPAWNS.add(new SpawnHolder(21181, -14481, 18417, -4903, 16947, false));
SPAWNS.add(new SpawnHolder(21185, -14178, 18110, -4903, 66, false));
SPAWNS.add(new SpawnHolder(21181, -14476, 18110, -4903, 32767, false));
SPAWNS.add(new SpawnHolder(21186, -14793, 18109, -4903, 32800, false));
SPAWNS.add(new SpawnHolder(21182, -16404, 15929, -4905, 15862, false));
SPAWNS.add(new SpawnHolder(21178, -16401, 16194, -4905, 16265, false));
SPAWNS.add(new SpawnHolder(21185, -16402, 16472, -4905, 16421, false));
SPAWNS.add(new SpawnHolder(21184, -16405, 16721, -4905, 16509, false));
SPAWNS.add(new SpawnHolder(21185, -16409, 16966, -4905, 16554, false));
SPAWNS.add(new SpawnHolder(21185, -16415, 17223, -4905, 16627, false));
SPAWNS.add(new SpawnHolder(21180, -16794, 15936, -4905, 16009, false));
SPAWNS.add(new SpawnHolder(21182, -16786, 16208, -4905, 16077, false));
SPAWNS.add(new SpawnHolder(21182, -16775, 16485, -4905, 15970, false));
SPAWNS.add(new SpawnHolder(21180, -16781, 16725, -4905, 16644, false));
SPAWNS.add(new SpawnHolder(21180, -16774, 17008, -4905, 16126, false));
SPAWNS.add(new SpawnHolder(21184, -16773, 17266, -4905, 16343, false));
SPAWNS.add(new SpawnHolder(21186, -19088, 18401, -4903, 16653, false));
SPAWNS.add(new SpawnHolder(21182, -19089, 17842, -4903, 49586, false));
SPAWNS.add(new SpawnHolder(21186, -19339, 18108, -4903, 32845, false));
SPAWNS.add(new SpawnHolder(21183, -19092, 18111, -4903, 62852, false));
SPAWNS.add(new SpawnHolder(21179, -18810, 18106, -4903, 65351, false));
SPAWNS.add(new SpawnHolder(21183, -19085, 19523, -4903, 16324, false));
SPAWNS.add(new SpawnHolder(21180, -19086, 18927, -4903, 49134, false));
SPAWNS.add(new SpawnHolder(21183, -18789, 19197, -4903, 65226, false));
SPAWNS.add(new SpawnHolder(21183, -19078, 19200, -4903, 32659, false));
SPAWNS.add(new SpawnHolder(21178, -19367, 19195, -4903, 32767, false));
SPAWNS.add(new SpawnHolder(21183, -16217, 19163, -4905, 15989, false));
SPAWNS.add(new SpawnHolder(21184, -16208, 19432, -4905, 15967, false));
SPAWNS.add(new SpawnHolder(21184, -16208, 19683, -4905, 16383, false));
SPAWNS.add(new SpawnHolder(21186, -16207, 19949, -4905, 16344, false));
SPAWNS.add(new SpawnHolder(21180, -16532, 19180, -4905, 16218, false));
SPAWNS.add(new SpawnHolder(21178, -16531, 19459, -4905, 16346, false));
SPAWNS.add(new SpawnHolder(21181, -16531, 19704, -4905, 16383, false));
SPAWNS.add(new SpawnHolder(21186, -16525, 19943, -4905, 16122, false));
SPAWNS.add(new SpawnHolder(21179, -19123, 19994, -4905, 0, false));
SPAWNS.add(new SpawnHolder(21179, -18858, 19996, -4905, 78, false));
SPAWNS.add(new SpawnHolder(21179, -18608, 19996, -4905, 0, false));
SPAWNS.add(new SpawnHolder(21180, -18326, 19999, -4905, 110, false));
SPAWNS.add(new SpawnHolder(21179, -19088, 20318, -4905, 175, false));
SPAWNS.add(new SpawnHolder(21179, -18842, 20318, -4905, 0, false));
SPAWNS.add(new SpawnHolder(21178, -18579, 20318, -4905, 0, false));
SPAWNS.add(new SpawnHolder(21184, -18313, 20320, -4905, 78, false));
SPAWNS.add(new SpawnHolder(21179, -18920, 21182, -4905, 15992, false));
SPAWNS.add(new SpawnHolder(21184, -18918, 21455, -4905, 16307, false));
SPAWNS.add(new SpawnHolder(21180, -18930, 21719, -4905, 16857, false));
SPAWNS.add(new SpawnHolder(21186, -18937, 21972, -4905, 16672, false));
SPAWNS.add(new SpawnHolder(21183, -19239, 21188, -4905, 16562, false));
SPAWNS.add(new SpawnHolder(21183, -19244, 21447, -4905, 16585, false));
SPAWNS.add(new SpawnHolder(21186, -19245, 21729, -4905, 16420, false));
SPAWNS.add(new SpawnHolder(21182, -19240, 21994, -4905, 18219, false));
SPAWNS.add(new SpawnHolder(21181, -17843, 23849, -4905, 49203, false));
SPAWNS.add(new SpawnHolder(21181, -17842, 23583, -4905, 49191, false));
SPAWNS.add(new SpawnHolder(21184, -17843, 23310, -4905, 49113, false));
SPAWNS.add(new SpawnHolder(21186, -17842, 23055, -4905, 49192, false));
SPAWNS.add(new SpawnHolder(21186, -17522, 23833, -4905, 48646, false));
SPAWNS.add(new SpawnHolder(21183, -17526, 23552, -4905, 49003, false));
SPAWNS.add(new SpawnHolder(21178, -17532, 23281, -4905, 48921, false));
SPAWNS.add(new SpawnHolder(21178, -17526, 23019, -4905, 49390, false));
SPAWNS.add(new SpawnHolder(21183, -19079, 24048, -4903, 16704, false));
SPAWNS.add(new SpawnHolder(21185, -19090, 23519, -4903, 49362, false));
SPAWNS.add(new SpawnHolder(21185, -19356, 23804, -4903, 32408, false));
SPAWNS.add(new SpawnHolder(21182, -19093, 23808, -4903, 65106, false));
SPAWNS.add(new SpawnHolder(21185, -18777, 23810, -4903, 347, false));
SPAWNS.add(new SpawnHolder(21180, -14131, 23807, -4903, 64686, false));
SPAWNS.add(new SpawnHolder(21179, -14769, 23804, -4903, 34020, false));
SPAWNS.add(new SpawnHolder(21183, -14479, 23507, -4903, 50019, false));
SPAWNS.add(new SpawnHolder(21178, -14479, 23799, -4903, 16383, false));
SPAWNS.add(new SpawnHolder(21184, -14471, 24087, -4903, 15031, false));
SPAWNS.add(new SpawnHolder(21178, -13060, 23806, -4903, 108, false));
SPAWNS.add(new SpawnHolder(21181, -13392, 23807, -4903, 30946, false));
SPAWNS.add(new SpawnHolder(21186, -13691, 23807, -4903, 32767, false));
SPAWNS.add(new SpawnHolder(21179, -13393, 24098, -4903, 15393, false));
SPAWNS.add(new SpawnHolder(21179, -13390, 23480, -4903, 47204, false));
SPAWNS.add(new SpawnHolder(21178, -12589, 23863, -4905, 48374, false));
SPAWNS.add(new SpawnHolder(21183, -12591, 23560, -4905, 49083, false));
SPAWNS.add(new SpawnHolder(21181, -12578, 23295, -4905, 49663, false));
SPAWNS.add(new SpawnHolder(21182, -12582, 23026, -4905, 48996, false));
SPAWNS.add(new SpawnHolder(21183, -12268, 23817, -4905, 49887, false));
SPAWNS.add(new SpawnHolder(21185, -12270, 23573, -4905, 49066, false));
SPAWNS.add(new SpawnHolder(21186, -12277, 23280, -4905, 48902, false));
SPAWNS.add(new SpawnHolder(21184, -12272, 23061, -4905, 49390, false));
SPAWNS.add(new SpawnHolder(21186, -11412, 23638, -4905, 65163, false));
SPAWNS.add(new SpawnHolder(21180, -11156, 23641, -4905, 122, false));
SPAWNS.add(new SpawnHolder(21184, -10897, 23653, -4905, 482, false));
SPAWNS.add(new SpawnHolder(21180, -10636, 23651, -4905, 65456, false));
SPAWNS.add(new SpawnHolder(21180, -11386, 23958, -4905, 529, false));
SPAWNS.add(new SpawnHolder(21179, -11126, 23964, -4905, 240, false));
SPAWNS.add(new SpawnHolder(21180, -10857, 23968, -4905, 155, false));
SPAWNS.add(new SpawnHolder(21178, -10608, 23966, -4905, 65452, false));
SPAWNS.add(new SpawnHolder(21183, -8540, 23806, -4903, 65438, false));
SPAWNS.add(new SpawnHolder(21180, -9103, 23804, -4903, 32907, false));
SPAWNS.add(new SpawnHolder(21186, -8790, 24102, -4903, 16731, false));
SPAWNS.add(new SpawnHolder(21180, -8774, 23809, -4903, 50950, false));
SPAWNS.add(new SpawnHolder(21180, -8784, 23493, -4903, 47854, false));
SPAWNS.add(new SpawnHolder(21180, -8758, 22562, -4905, 32767, false));
SPAWNS.add(new SpawnHolder(21182, -9037, 22562, -4905, 32767, false));
SPAWNS.add(new SpawnHolder(21183, -9297, 22554, -4905, 32012, false));
SPAWNS.add(new SpawnHolder(21183, -9536, 22554, -4905, 32767, false));
SPAWNS.add(new SpawnHolder(21180, -8761, 22246, -4905, 32767, false));
SPAWNS.add(new SpawnHolder(21182, -9007, 22247, -4905, 32725, false));
SPAWNS.add(new SpawnHolder(21181, -9275, 22240, -4905, 33040, false));
SPAWNS.add(new SpawnHolder(21183, -9545, 22231, -4905, 33115, false));
SPAWNS.add(new SpawnHolder(21183, -8787, 18829, -4903, 49288, false));
SPAWNS.add(new SpawnHolder(21184, -8785, 19512, -4903, 17015, false));
SPAWNS.add(new SpawnHolder(21178, -8516, 19196, -4903, 147, false));
SPAWNS.add(new SpawnHolder(21180, -8774, 19194, -4903, 32465, false));
SPAWNS.add(new SpawnHolder(21180, -9151, 19200, -4903, 33236, false));
SPAWNS.add(new SpawnHolder(21184, -8781, 17784, -4903, 49334, false));
SPAWNS.add(new SpawnHolder(21183, -8778, 18444, -4903, 16507, false));
SPAWNS.add(new SpawnHolder(21183, -8527, 18116, -4903, 65299, false));
SPAWNS.add(new SpawnHolder(21183, -8784, 18110, -4903, 32767, false));
SPAWNS.add(new SpawnHolder(21184, -9116, 18107, -4903, 32862, false));
SPAWNS.add(new SpawnHolder(21180, -8775, 16859, -4905, 33548, false));
SPAWNS.add(new SpawnHolder(21186, -9021, 16865, -4905, 32513, false));
SPAWNS.add(new SpawnHolder(21185, -9288, 16862, -4905, 33196, false));
SPAWNS.add(new SpawnHolder(21179, -9547, 16871, -4905, 32405, false));
SPAWNS.add(new SpawnHolder(21185, -8760, 16543, -4905, 32517, false));
SPAWNS.add(new SpawnHolder(21180, -9068, 16540, -4905, 32869, false));
SPAWNS.add(new SpawnHolder(21183, -9305, 16548, -4905, 32416, false));
SPAWNS.add(new SpawnHolder(21181, -9581, 16562, -4905, 32239, false));
SPAWNS.add(new SpawnHolder(21180, -11386, 17976, -4905, 64074, false));
SPAWNS.add(new SpawnHolder(21181, -11129, 17977, -4905, 40, false));
SPAWNS.add(new SpawnHolder(21183, -10864, 17977, -4905, 0, false));
SPAWNS.add(new SpawnHolder(21181, -10610, 17973, -4905, 65371, false));
SPAWNS.add(new SpawnHolder(21184, -11383, 18238, -4905, 481, false));
SPAWNS.add(new SpawnHolder(21181, -11129, 18248, -4905, 410, false));
SPAWNS.add(new SpawnHolder(21179, -10861, 18255, -4905, 142, false));
SPAWNS.add(new SpawnHolder(21183, -10629, 18264, -4905, 436, false));
SPAWNS.add(new SpawnHolder(21186, -11468, 21371, -4905, 49558, false));
SPAWNS.add(new SpawnHolder(21185, -11475, 21103, -4905, 48879, false));
SPAWNS.add(new SpawnHolder(21180, -11466, 20854, -4905, 49528, false));
SPAWNS.add(new SpawnHolder(21185, -11468, 20567, -4905, 49079, false));
SPAWNS.add(new SpawnHolder(21185, -11462, 20304, -4905, 49389, false));
SPAWNS.add(new SpawnHolder(21183, -11446, 20056, -4905, 49823, false));
SPAWNS.add(new SpawnHolder(21182, -11081, 21367, -4905, 48668, false));
SPAWNS.add(new SpawnHolder(21183, -11094, 21069, -4905, 48697, false));
SPAWNS.add(new SpawnHolder(21181, -11088, 20812, -4905, 49395, false));
SPAWNS.add(new SpawnHolder(21185, -11081, 20553, -4905, 49433, false));
SPAWNS.add(new SpawnHolder(21178, -11087, 20281, -4905, 48921, false));
SPAWNS.add(new SpawnHolder(21178, -11077, 20010, -4905, 49536, false));
SPAWNS.add(new SpawnHolder(21183, -13405, 20920, -4905, 64568, false));
SPAWNS.add(new SpawnHolder(21181, -13146, 20928, -4905, 322, false));
SPAWNS.add(new SpawnHolder(21178, -12901, 20923, -4905, 65323, false));
SPAWNS.add(new SpawnHolder(21184, -12637, 20927, -4905, 158, false));
SPAWNS.add(new SpawnHolder(21185, -13437, 21244, -4905, 47, false));
SPAWNS.add(new SpawnHolder(21183, -13125, 21245, -4905, 33, false));
SPAWNS.add(new SpawnHolder(21178, -12876, 21257, -4905, 502, false));
SPAWNS.add(new SpawnHolder(21183, -12647, 21242, -4905, 64853, false));
SPAWNS.add(new SpawnHolder(21183, -16669, 21115, -4905, 496, false));
SPAWNS.add(new SpawnHolder(21179, -16395, 21117, -4905, 76, false));
SPAWNS.add(new SpawnHolder(21182, -16106, 21119, -4905, 72, false));
SPAWNS.add(new SpawnHolder(21179, -15871, 21117, -4905, 65447, false));
SPAWNS.add(new SpawnHolder(21181, -15595, 21120, -4905, 113, false));
SPAWNS.add(new SpawnHolder(21183, -15317, 21135, -4905, 562, false));
SPAWNS.add(new SpawnHolder(21186, -16649, 21512, -4905, 635, false));
SPAWNS.add(new SpawnHolder(21185, -16403, 21506, -4905, 65281, false));
SPAWNS.add(new SpawnHolder(21179, -16124, 21500, -4905, 65311, false));
SPAWNS.add(new SpawnHolder(21185, -15846, 21499, -4905, 64349, false));
SPAWNS.add(new SpawnHolder(21182, -15591, 21510, -4905, 449, false));
SPAWNS.add(new SpawnHolder(21184, -15331, 21510, -4905, 0, false));
SPAWNS.add(new SpawnHolder(21186, -19128, 14749, -4905, 65123, false));
SPAWNS.add(new SpawnHolder(21185, -18842, 14750, -4905, 36, false));
SPAWNS.add(new SpawnHolder(21181, -18584, 14748, -4905, 65455, false));
SPAWNS.add(new SpawnHolder(21180, -18321, 14746, -4905, 65456, false));
SPAWNS.add(new SpawnHolder(21185, -19101, 15060, -4905, 65437, false));
SPAWNS.add(new SpawnHolder(21184, -18821, 15071, -4905, 409, false));
SPAWNS.add(new SpawnHolder(21184, -18583, 15069, -4905, 65448, false));
SPAWNS.add(new SpawnHolder(21183, -18303, 15070, -4905, 37, false));
SPAWNS.add(new SpawnHolder(21186, -14450, 16357, -4905, 32120, false));
SPAWNS.add(new SpawnHolder(21184, -14736, 16367, -4905, 32403, false));
SPAWNS.add(new SpawnHolder(21178, -14975, 16370, -4905, 32637, false));
SPAWNS.add(new SpawnHolder(21184, -15234, 16378, -4905, 32445, false));
SPAWNS.add(new SpawnHolder(21186, -14424, 16069, -4905, 33302, false));
SPAWNS.add(new SpawnHolder(21178, -14706, 16066, -4905, 32878, false));
SPAWNS.add(new SpawnHolder(21183, -14996, 16061, -4905, 32947, false));
SPAWNS.add(new SpawnHolder(21184, -15242, 16055, -4905, 33022, false));
}
// Skill
private static final Skill REMANT_TELE = SkillData.getInstance().getSkill(23303, 1);
// Misc
private static final Location ENTER_LOC = new Location(-19361, 13504, -4906);
private static final Location ENTER_LILITH_LOC = new Location(184449, -9032, -5499);
private static final L2ZoneType BOSS_ZONE = ZoneManager.getInstance().getZoneById(12005);
private static final L2ZoneType PRE_LILITH_ZONE = ZoneManager.getInstance().getZoneById(12006);
// Others
private static List<L2Npc> _spawns = new ArrayList<>();
private static List<L2Npc> _remnants = new ArrayList<>();
private static long _lastAction;
private static L2Npc _lilithBoss;
public Lilith()
{
addTalkId(ENTER_CUBIC, EXIST_CUBIC, LILITH_CUBIC);
addStartNpc(ENTER_CUBIC, EXIST_CUBIC, LILITH_CUBIC);
addFirstTalkId(ENTER_CUBIC, EXIST_CUBIC, LILITH_CUBIC);
addSpellFinishedId(REMNANT);
addAttackId(ALL_MOBS);
addKillId(ALL_MOBS);
addSkillSeeId(ALL_MOBS);
// Unlock
final StatsSet info = GrandBossManager.getInstance().getStatsSet(LILITH);
final int status = GrandBossManager.getInstance().getBossStatus(LILITH);
if (status == DEAD)
{
final long time = info.getLong("respawn_time") - System.currentTimeMillis();
if (time > 0)
{
startQuestTimer("unlock_lilith", time, null, null);
}
else
{
GrandBossManager.getInstance().setBossStatus(LILITH, ALIVE);
}
}
else if (status != ALIVE)
{
GrandBossManager.getInstance().setBossStatus(LILITH, ALIVE);
}
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
switch (event)
{
case "unlock_lilith":
{
GrandBossManager.getInstance().setBossStatus(LILITH, ALIVE);
break;
}
case "check_activity_task":
{
if ((_lastAction + 900000) < System.currentTimeMillis())
{
GrandBossManager.getInstance().setBossStatus(LILITH, ALIVE);
for (L2Character charInside : BOSS_ZONE.getCharactersInside())
{
if (charInside != null)
{
if (charInside.isNpc())
{
charInside.deleteMe();
}
else if (charInside.isPlayer())
{
charInside.teleToLocation(MapRegionManager.getInstance().getTeleToLocation(charInside, TeleportWhereType.TOWN));
}
}
}
startQuestTimer("end_lilith", 2000, null, null);
}
else
{
startQuestTimer("check_activity_task", 60000, null, null);
}
break;
}
case "spawn_remant":
{
L2Npc randomSpawn = null;
if (npc == null)
{
for (int i = 0; i < 2; i++)
{
randomSpawn = _spawns.get(Rnd.get(_spawns.size()));
if (randomSpawn != null)
{
L2Npc remnant = addSpawn(REMNANT, randomSpawn.getX(), randomSpawn.getY(), randomSpawn.getZ(), randomSpawn.getHeading(), true, 0, false, 0);
_remnants.add(remnant);
}
}
}
else
{
randomSpawn = _spawns.get(Rnd.get(_spawns.size()));
if (randomSpawn != null)
{
npc.teleToLocation(randomSpawn.getX(), randomSpawn.getY(), randomSpawn.getZ());
_spawns.add(npc);
}
}
break;
}
case "cancel_timers":
{
QuestTimer activityTimer = getQuestTimer("check_activity_task", null, null);
if (activityTimer != null)
{
activityTimer.cancel();
}
QuestTimer forceEnd = getQuestTimer("end_lilith", null, null);
if (forceEnd != null)
{
forceEnd.cancel();
}
break;
}
case "end_lilith":
{
notifyEvent("cancel_timers", null, null);
if (_lilithBoss != null)
{
_lilithBoss.deleteMe();
}
BOSS_ZONE.oustAllPlayers();
PRE_LILITH_ZONE.oustAllPlayers();
for (L2Npc spawn : _spawns)
{
if (spawn != null)
{
spawn.deleteMe();
}
}
_spawns.clear();
for (L2Npc remnant : _remnants)
{
if (remnant == null)
{
continue;
}
remnant.deleteMe();
}
if (GrandBossManager.getInstance().getBossStatus(LILITH) != DEAD)
{
GrandBossManager.getInstance().setBossStatus(LILITH, ALIVE);
}
break;
}
case "exist":
{
player.teleToLocation(TeleportWhereType.TOWN);
break;
}
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
if ((npc.getId() == ENTER_CUBIC) || (npc.getId() == LILITH_CUBIC))
{
final int _lilithStatus = GrandBossManager.getInstance().getBossStatus(LILITH);
if ((npc.getId() == ENTER_CUBIC) && (_lilithStatus > ALIVE))
{
return "31118-01.html";
}
if (!player.isInParty())
{
final NpcHtmlMessage packet = new NpcHtmlMessage(npc.getObjectId());
packet.setHtml(getHtm(player, "31118-02.html"));
packet.replace("%min%", Integer.toString(Config.LILITH_MIN_PLAYERS));
player.sendPacket(packet);
return null;
}
final L2Party party = player.getParty();
final boolean isInCC = party.isInCommandChannel();
final List<L2PcInstance> members = (isInCC) ? party.getCommandChannel().getMembers() : party.getMembers();
final boolean isPartyLeader = (isInCC) ? party.getCommandChannel().isLeader(player) : party.isLeader(player);
if (!isPartyLeader)
{
return "31118-03.html";
}
if ((members.size() < Config.LILITH_MIN_PLAYERS) || (members.size() > Config.LILITH_MAX_PLAYERS))
{
final NpcHtmlMessage packet = new NpcHtmlMessage(npc.getObjectId());
packet.setHtml(getHtm(player, "31118-02.html"));
packet.replace("%min%", Integer.toString(Config.LILITH_MIN_PLAYERS));
player.sendPacket(packet);
return null;
}
for (L2PcInstance member : members)
{
if ((member.getLevel() < Config.LILITH_MIN_PLAYER_LVL) || (member.getLevel() > Config.LILITH_MAX_PLAYER_LVL))
{
final NpcHtmlMessage packet = new NpcHtmlMessage(npc.getObjectId());
packet.setHtml(getHtm(player, "31118-04.html"));
packet.replace("%minlvl%", Integer.toString(Config.LILITH_MIN_PLAYER_LVL));
packet.replace("%maxlvl%", Integer.toString(Config.LILITH_MAX_PLAYER_LVL));
player.sendPacket(packet);
return null;
}
}
for (L2PcInstance member : members)
{
if (member.isInsideRadius3D(npc, 1000) && (npc.getId() == ENTER_CUBIC))
{
member.teleToLocation(ENTER_LOC, true);
}
else if (member.isInsideRadius3D(npc, 1000) && (npc.getId() == LILITH_CUBIC))
{
member.teleToLocation(ENTER_LILITH_LOC, true);
}
}
if ((_lilithStatus == ALIVE) && (npc.getId() == ENTER_CUBIC))
{
GrandBossManager.getInstance().setBossStatus(LILITH, WAITING);
_spawns.clear();
for (SpawnHolder spawn : SPAWNS)
{
_spawns.add(addSpawn(spawn.getNpcId(), spawn.getLocation()));
}
_remnants.clear();
notifyEvent("spawn_remant", null, null);
_lastAction = System.currentTimeMillis();
startQuestTimer("check_activity_task", 60000, null, null, true);
}
else if ((_lilithStatus == WAITING) && (npc.getId() == LILITH_CUBIC))
{
GrandBossManager.getInstance().setBossStatus(LILITH, FIGHTING);
// Spawn the rb
_lilithBoss = addSpawn(LILITH, 185062, -9605, -5499, 15640, false, 0);
GrandBossManager.getInstance().addBoss((L2GrandBossInstance) _lilithBoss);
startQuestTimer("end_lilith", 60 * 60000, null, null); // 1h
}
}
return super.onTalk(npc, player);
}
@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet)
{
_lastAction = System.currentTimeMillis();
if (npc.isMinion() || npc.isRaid()) // Lilith and minions
{
// Anti BUGGERS
if (!BOSS_ZONE.isInsideZone(attacker)) // Character attacking out of zone
{
attacker.doDie(null);
}
if (!BOSS_ZONE.isInsideZone(npc)) // Npc moved out of the zone
{
L2Spawn spawn = npc.getSpawn();
if (spawn != null)
{
npc.teleToLocation(spawn.getX(), spawn.getY(), spawn.getZ());
}
}
}
if (npc.getId() == REMNANT)
{
if (npc.getCurrentHp() < (npc.getMaxHp() * 0.30))
{
if (!npc.isCastingNow() && (Rnd.get(100) > 95))
{
npc.doCast(REMANT_TELE);
}
}
}
return super.onAttack(npc, attacker, damage, isPet);
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isPet)
{
if (npc.getId() == LILITH)
{
notifyEvent("cancel_timers", null, null);
addSpawn(EXIST_CUBIC, 185062, -9605, -5499, 15640, false, 900000); // 15min
GrandBossManager.getInstance().setBossStatus(LILITH, DEAD);
final long respawnTime = getRespawnTime();
final StatsSet info = GrandBossManager.getInstance().getStatsSet(LILITH);
info.set("respawn_time", System.currentTimeMillis() + respawnTime);
GrandBossManager.getInstance().setStatsSet(LILITH, info);
startQuestTimer("unlock_lilith", respawnTime, null, null);
startQuestTimer("end_lilith", 900000, null, null);
}
else if (npc.getId() == REMNANT)
{
_remnants.remove(npc);
if (_remnants.isEmpty())
{
addSpawn(LILITH_CUBIC, -19410, 23805, -4903, 62917, false, 60 * 60000, false, 0);
}
}
return super.onKill(npc, killer, isPet);
}
@Override
public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill)
{
if ((npc.getId() == REMNANT) && PRE_LILITH_ZONE.isInsideZone(npc))
{
if (skill == REMANT_TELE)
{
notifyEvent("spawn_remant", npc, null);
}
}
return super.onSpellFinished(npc, player, skill);
}
@Override
public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isPet)
{
if (CommonUtil.contains(LILITH_MINIONS, npc.getId()) && Rnd.nextBoolean())
{
if (skill.getAbnormalType() == AbnormalType.HP_RECOVER)
{
if (!npc.isCastingNow() && (npc.getTarget() != npc) && (npc.getTarget() != caster) && (npc.getTarget() != _lilithBoss))
{
((L2Attackable) npc).clearAggroList();
npc.setTarget(caster);
((L2Attackable) npc).addDamageHate(caster, 500, 99999);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, caster);
}
}
}
return super.onSkillSee(npc, caster, skill, targets, isPet);
}
private int getRespawnTime()
{
return (int) calcReuseFromDays(0, 21, Calendar.THURSDAY, 0, 14, Calendar.SATURDAY);
}
private long calcReuseFromDays(int day1Minute, int day1Hour, int day1Day, int day2Minute, int day2Hour, int day2Day)
{
Calendar now = Calendar.getInstance();
Calendar day1 = (Calendar) now.clone();
day1.set(Calendar.MINUTE, day1Minute);
day1.set(Calendar.HOUR_OF_DAY, day1Hour);
day1.set(Calendar.DAY_OF_WEEK, day1Day);
Calendar day2 = (Calendar) day1.clone();
day2.set(Calendar.MINUTE, day2Minute);
day2.set(Calendar.HOUR_OF_DAY, day2Hour);
day2.set(Calendar.DAY_OF_WEEK, day2Day);
if (now.after(day1))
{
day1.add(Calendar.WEEK_OF_MONTH, 1);
}
if (now.after(day2))
{
day2.add(Calendar.WEEK_OF_MONTH, 1);
}
Calendar reenter = day1;
if (day2.before(day1))
{
reenter = day2;
}
return reenter.getTimeInMillis() - System.currentTimeMillis();
}
@Override
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
return npc.getId() + ".html";
}
public static void main(String[] args)
{
new Lilith();
}
}

View File

@ -1,350 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.bosses.Orfen;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.ai.CtrlIntention;
import com.l2jmobius.gameserver.enums.ChatType;
import com.l2jmobius.gameserver.instancemanager.GrandBossManager;
import com.l2jmobius.gameserver.instancemanager.ZoneManager;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.L2Spawn;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.L2Attackable;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2GrandBossInstance;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.skills.SkillCaster;
import com.l2jmobius.gameserver.model.zone.L2ZoneType;
import com.l2jmobius.gameserver.network.NpcStringId;
import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
import ai.AbstractNpcAI;
/**
* Orfen's AI
* @author Emperorc
*/
public final class Orfen extends AbstractNpcAI
{
private static final Location[] POS =
{
new Location(43728, 17220, -4342),
new Location(55024, 17368, -5412),
new Location(53504, 21248, -5486),
new Location(53248, 24576, -5262)
};
private static final NpcStringId[] TEXT =
{
NpcStringId.S1_STOP_KIDDING_YOURSELF_ABOUT_YOUR_OWN_POWERLESSNESS,
NpcStringId.S1_I_LL_MAKE_YOU_FEEL_WHAT_TRUE_FEAR_IS,
NpcStringId.YOU_RE_REALLY_STUPID_TO_HAVE_CHALLENGED_ME_S1_GET_READY,
NpcStringId.S1_DO_YOU_THINK_THAT_S_GOING_TO_WORK
};
private static final int ORFEN = 29014;
// private static final int RAIKEL = 29015;
private static final int RAIKEL_LEOS = 29016;
// private static final int RIBA = 29017;
private static final int RIBA_IREN = 29018;
private static boolean _IsTeleported;
private static Set<L2Attackable> _minions = ConcurrentHashMap.newKeySet();
private static L2ZoneType ZONE;
private static final byte ALIVE = 0;
private static final byte DEAD = 1;
private static final SkillHolder PARALYSIS = new SkillHolder(4064, 1);
private static final SkillHolder BLOW = new SkillHolder(4067, 4);
private static final SkillHolder ORFEN_HEAL = new SkillHolder(4516, 1);
private Orfen()
{
final int[] mobs =
{
ORFEN,
RAIKEL_LEOS,
RIBA_IREN
};
registerMobs(mobs);
_IsTeleported = false;
ZONE = ZoneManager.getInstance().getZoneById(12013);
final StatsSet info = GrandBossManager.getInstance().getStatsSet(ORFEN);
final int status = GrandBossManager.getInstance().getBossStatus(ORFEN);
if (status == DEAD)
{
// load the unlock date and time for Orfen from DB
final long temp = info.getLong("respawn_time") - System.currentTimeMillis();
// if Orfen is locked until a certain time, mark it so and start the unlock timer
// the unlock time has not yet expired.
if (temp > 0)
{
startQuestTimer("orfen_unlock", temp, null, null);
}
else
{
// the time has already expired while the server was offline. Immediately spawn Orfen.
final int i = getRandom(10);
Location loc;
if (i < 4)
{
loc = POS[1];
}
else if (i < 7)
{
loc = POS[2];
}
else
{
loc = POS[3];
}
final L2GrandBossInstance orfen = (L2GrandBossInstance) addSpawn(ORFEN, loc, false, 0);
GrandBossManager.getInstance().setBossStatus(ORFEN, ALIVE);
spawnBoss(orfen);
}
}
else
{
final int loc_x = info.getInt("loc_x");
final int loc_y = info.getInt("loc_y");
final int loc_z = info.getInt("loc_z");
final int heading = info.getInt("heading");
final double hp = info.getDouble("currentHP");
final double mp = info.getDouble("currentMP");
final L2GrandBossInstance orfen = (L2GrandBossInstance) addSpawn(ORFEN, loc_x, loc_y, loc_z, heading, false, 0);
orfen.setCurrentHpMp(hp, mp);
spawnBoss(orfen);
}
}
public void setSpawnPoint(L2Npc npc, int index)
{
((L2Attackable) npc).clearAggroList();
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE, null, null);
final L2Spawn spawn = npc.getSpawn();
spawn.setLocation(POS[index]);
npc.teleToLocation(POS[index], false);
}
public void spawnBoss(L2GrandBossInstance npc)
{
GrandBossManager.getInstance().addBoss(npc);
npc.broadcastPacket(new PlaySound(1, "BS01_A", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
startQuestTimer("check_orfen_pos", 10000, npc, null, true);
// Spawn minions
final int x = npc.getX();
final int y = npc.getY();
L2Attackable mob;
mob = (L2Attackable) addSpawn(RAIKEL_LEOS, x + 100, y + 100, npc.getZ(), 0, false, 0);
mob.setIsRaidMinion(true);
_minions.add(mob);
mob = (L2Attackable) addSpawn(RAIKEL_LEOS, x + 100, y - 100, npc.getZ(), 0, false, 0);
mob.setIsRaidMinion(true);
_minions.add(mob);
mob = (L2Attackable) addSpawn(RAIKEL_LEOS, x - 100, y + 100, npc.getZ(), 0, false, 0);
mob.setIsRaidMinion(true);
_minions.add(mob);
mob = (L2Attackable) addSpawn(RAIKEL_LEOS, x - 100, y - 100, npc.getZ(), 0, false, 0);
mob.setIsRaidMinion(true);
_minions.add(mob);
startQuestTimer("check_minion_loc", 10000, npc, null, true);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equalsIgnoreCase("orfen_unlock"))
{
final int i = getRandom(10);
Location loc;
if (i < 4)
{
loc = POS[1];
}
else if (i < 7)
{
loc = POS[2];
}
else
{
loc = POS[3];
}
final L2GrandBossInstance orfen = (L2GrandBossInstance) addSpawn(ORFEN, loc, false, 0);
GrandBossManager.getInstance().setBossStatus(ORFEN, ALIVE);
spawnBoss(orfen);
}
else if (event.equalsIgnoreCase("check_orfen_pos"))
{
if ((_IsTeleported && (npc.getCurrentHp() > (npc.getMaxHp() * 0.95))) || (!ZONE.isInsideZone(npc) && !_IsTeleported))
{
setSpawnPoint(npc, getRandom(3) + 1);
_IsTeleported = false;
}
else if (_IsTeleported && !ZONE.isInsideZone(npc))
{
setSpawnPoint(npc, 0);
}
}
else if (event.equalsIgnoreCase("check_minion_loc"))
{
for (L2Attackable mob : _minions)
{
if (!npc.isInsideRadius2D(mob, 3000))
{
mob.teleToLocation(npc.getLocation());
((L2Attackable) npc).clearAggroList();
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE, null, null);
}
}
}
else if (event.equalsIgnoreCase("despawn_minions"))
{
for (L2Attackable mob : _minions)
{
mob.decayMe();
}
_minions.clear();
}
else if (event.equalsIgnoreCase("spawn_minion"))
{
final L2Attackable mob = (L2Attackable) addSpawn(RAIKEL_LEOS, npc.getX(), npc.getY(), npc.getZ(), 0, false, 0);
mob.setIsRaidMinion(true);
_minions.add(mob);
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon)
{
if (npc.getId() == ORFEN)
{
final L2Character originalCaster = isSummon ? caster.getServitors().values().stream().findFirst().orElse(caster.getPet()) : caster;
if ((skill.getEffectPoint() > 0) && (getRandom(5) == 0) && npc.isInsideRadius2D(originalCaster, 1000))
{
npc.broadcastSay(ChatType.NPC_GENERAL, TEXT[getRandom(4)], caster.getName());
originalCaster.teleToLocation(npc.getLocation());
npc.setTarget(originalCaster);
npc.doCast(PARALYSIS.getSkill());
}
}
return super.onSkillSee(npc, caster, skill, targets, isSummon);
}
@Override
public String onFactionCall(L2Npc npc, L2Npc caller, L2PcInstance attacker, boolean isSummon)
{
if ((caller == null) || (npc == null) || npc.isCastingNow(SkillCaster::isAnyNormalType))
{
return super.onFactionCall(npc, caller, attacker, isSummon);
}
final int npcId = npc.getId();
final int callerId = caller.getId();
if ((npcId == RAIKEL_LEOS) && (getRandom(20) == 0))
{
npc.setTarget(attacker);
npc.doCast(BLOW.getSkill());
}
else if (npcId == RIBA_IREN)
{
int chance = 1;
if (callerId == ORFEN)
{
chance = 9;
}
if ((callerId != RIBA_IREN) && (caller.getCurrentHp() < (caller.getMaxHp() / 2.0)) && (getRandom(10) < chance))
{
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE, null, null);
npc.setTarget(caller);
npc.doCast(ORFEN_HEAL.getSkill());
}
}
return super.onFactionCall(npc, caller, attacker, isSummon);
}
@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
{
final int npcId = npc.getId();
if (npcId == ORFEN)
{
if (!_IsTeleported && ((npc.getCurrentHp() - damage) < (npc.getMaxHp() / 2)))
{
_IsTeleported = true;
setSpawnPoint(npc, 0);
}
else if (npc.isInsideRadius2D(attacker, 1000) && !npc.isInsideRadius2D(attacker, 300) && (getRandom(10) == 0))
{
npc.broadcastSay(ChatType.NPC_GENERAL, TEXT[getRandom(3)], attacker.getName());
attacker.teleToLocation(npc.getLocation());
npc.setTarget(attacker);
npc.doCast(PARALYSIS.getSkill());
}
}
else if (npcId == RIBA_IREN)
{
if (!npc.isCastingNow(SkillCaster::isAnyNormalType) && ((npc.getCurrentHp() - damage) < (npc.getMaxHp() / 2.0)))
{
npc.setTarget(attacker);
npc.doCast(ORFEN_HEAL.getSkill());
}
}
return super.onAttack(npc, attacker, damage, isSummon);
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
if (npc.getId() == ORFEN)
{
npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
GrandBossManager.getInstance().setBossStatus(ORFEN, DEAD);
// Calculate Min and Max respawn times randomly.
long respawnTime = Config.ORFEN_SPAWN_INTERVAL + getRandom(-Config.ORFEN_SPAWN_RANDOM, Config.ORFEN_SPAWN_RANDOM);
respawnTime *= 3600000;
startQuestTimer("orfen_unlock", respawnTime, null, null);
// also save the respawn time so that the info is maintained past reboots
final StatsSet info = GrandBossManager.getInstance().getStatsSet(ORFEN);
info.set("respawn_time", System.currentTimeMillis() + respawnTime);
GrandBossManager.getInstance().setStatsSet(ORFEN, info);
cancelQuestTimer("check_minion_loc", npc, null);
cancelQuestTimer("check_orfen_pos", npc, null);
startQuestTimer("despawn_minions", 20000, null, null);
cancelQuestTimers("spawn_minion");
}
else if ((GrandBossManager.getInstance().getBossStatus(ORFEN) == ALIVE) && (npc.getId() == RAIKEL_LEOS))
{
_minions.remove(npc);
startQuestTimer("spawn_minion", 360000, npc, null);
}
return super.onKill(npc, killer, isSummon);
}
public static void main(String[] args)
{
new Orfen();
}
}

View File

@ -1,7 +0,0 @@
<html><body>Armor Trader Radia:<br>
Welcome, stranger! What can I do for you?<br>
Nice ring! Are you here to propose to me?<br>
Just kidding! Don't tell me you thought I was serious!?<br>
Oh, you're here for Leikar's order? Sorry, it hasn't come in yet. Maybe you should check with Varan in the Town of Gludio. I've been expecting a shipment from him.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00034_InSearchOfCloth 30088-03.htm">"OK."</Button>
</body></html>

View File

@ -1,4 +0,0 @@
<html><body>Armor Trader Radia:<br>
Leikar's order isn't ready because the materials haven't arrived yet. You'll need to check back later.<br>
(This quest may only be undertaken by characters of level 85 or above.)
</body></html>

View File

@ -1,3 +0,0 @@
<html><body>Armor Trader Radia:<br>
I would've checked with Varan myself if I wasn't so busy. Go ask him why the materials aren't here yet.
</body></html>

View File

@ -1,3 +0,0 @@
<html><body>Armor Trader Radia:<br>
What are you still doing here? If you want the order, you'll have to check with Varan and find out where the materials are!
</body></html>

View File

@ -1,4 +0,0 @@
<html><body>Armor Trader Radia:<br>
Welcome back! What did Varan have to say for himself?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00034_InSearchOfCloth 30088-06.html">"He apologized."</Button>
</body></html>

View File

@ -1,3 +0,0 @@
<html><body>Armor Trader Radia:<br>
Well, it looks like I'll need to find a new supplier. Ralford is more reliable. He can get what I need. He's at the Ivory Tower in Oren. I'll let him know you're coming.
</body></html>

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@ -1,3 +0,0 @@
<html><body>Armor Trader Radia:<br>
Please get the ingredients from Ralford at the Ivory Tower.
</body></html>

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@ -1,4 +0,0 @@
<html><body>Armor Trader Radia:<br>
Excellent! Can I have them?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00034_InSearchOfCloth 30088-10.html">"Here you go."</Button>
</body></html>

View File

@ -1,3 +0,0 @@
<html><body>Armor Trader Radia:<br>
You haven't heard from Ralford? I need spidersilk, 420 Armor Fragments (Low Grade) and 750 Accessory Gems (Low Grade). Please hurry.
</body></html>

View File

@ -1,4 +0,0 @@
<html><body>Armor Trader Radia:<br>
Yes, your fabric is ready! Let me get it for you.<br>
Here it is! Isn't it nice? You can really make something nice with this. Have a safe journey!
</body></html>

View File

@ -1,3 +0,0 @@
<html><body>Armor Trader Radia:<br>
Where are the ingredients? I can't make the cloth without them!
</body></html>

View File

@ -1,4 +0,0 @@
<html><body>Trader Ralford:<br>
Welcome! Radia told me you'd be coming. Are you here for the spidersilk, thread and suede? Sorry, we're all out! You can probably get some thread and suede from travelers, but as for the spidersilk, that's another matter! I can make some for you if you help me!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00034_InSearchOfCloth 30165-02.html">"I'll help you."</Button>
</body></html>

View File

@ -1,3 +0,0 @@
<html><body>Trader Ralford:<br>
In the Sea of Spores, there are spiders called Trisalim Spiders and Trisalim Tarantulas. Please bring me 10 Spinneret from them and I'll make spidersilk for you.
</body></html>

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@ -1,3 +0,0 @@
<html><body>Trader Ralford:<br>
This isn't enough! I need more.
</body></html>

View File

@ -1,4 +0,0 @@
<html><body>Trader Ralford:<br>
Wonderful! Give me the Spinneret and I'll make spidersilk for you.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00034_InSearchOfCloth 30165-05.html">"Here they are."</Button>
</body></html>

View File

@ -1,4 +0,0 @@
<html><body>Trader Ralford:<br>
Thank you. Please wait here.<br>
Here's the spidersilk you asked for. Radia asked for more than just this, however. It shouldn't be too hard for you... She needs 420 Armor Fragments (Low Grade) and 750 Accessory Gems (Low Grade)
</body></html>

View File

@ -1,3 +0,0 @@
<html><body>Trader Ralford:<br>
Radia needs spidersilk, 420 Armor Fragments (Low Grade) and 750 Accessory Gems (Low Grade). Please take it to her.
</body></html>

View File

@ -1,4 +0,0 @@
<html><body>Trader Varan:<br>
Ah, you mean Radia's order? Well, I haven't gotten the materials yet. The goods she wants have been rather scarce of late, making them difficult to obtain.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00034_InSearchOfCloth 30294-02.html">When can I get it then?</Button>
</body></html>

View File

@ -1,3 +0,0 @@
<html><body>Trader Varan:<br>
Tell her I'm sorry I couldn't fill the order on time, and that I accept responsibility for the breach of Contract.
</body></html>

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@ -1,3 +0,0 @@
<html><body>Trader Varan:<br>
Please tell Radia that I won't make a mistake like this again.
</body></html>

View File

@ -1,256 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package quests.Q00034_InSearchOfCloth;
import com.l2jmobius.gameserver.enums.QuestSound;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.quest.Quest;
import com.l2jmobius.gameserver.model.quest.QuestState;
import com.l2jmobius.gameserver.model.quest.State;
/**
* In Search of Cloth (34)
* @author malyelfik
*/
public class Q00034_InSearchOfCloth extends Quest
{
// NPCs
private static final int RADIA = 30088;
private static final int RALFORD = 30165;
private static final int VARAN = 30294;
// Monsters
private static final int[] MOBS =
{
23307, // Corpse Spider
23308, // Explosive Spider
};
// Items
private static final int ARMOR_FRAGMENT = 36551;
private static final int ACCESSORY_GEM = 36556;
private static final int MYSTERIOUS_CLOTH = 7076;
private static final int SKEIN_OF_YARN = 7161;
private static final int SPINNERET = 7528;
// Misc
private static final int MIN_LEVEL = 85;
private static final int SPINNERET_COUNT = 10;
private static final int ARMOR_FRAGMENT_COUNT = 420;
private static final int ACCESSORY_GEM_COUNT = 750;
public Q00034_InSearchOfCloth()
{
super(34);
addStartNpc(RADIA);
addTalkId(RADIA, RALFORD, VARAN);
addKillId(MOBS);
registerQuestItems(SKEIN_OF_YARN, SPINNERET);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
final QuestState qs = getQuestState(player, false);
if (qs == null)
{
return null;
}
String htmltext = event;
switch (event)
{
case "30088-03.htm":
{
qs.startQuest();
break;
}
case "30294-02.html":
{
qs.setCond(2, true);
break;
}
case "30088-06.html":
{
qs.setCond(3, true);
break;
}
case "30165-02.html":
{
qs.setCond(4, true);
break;
}
case "30165-05.html":
{
if (getQuestItemsCount(player, SPINNERET) < SPINNERET_COUNT)
{
return getNoQuestMsg(player);
}
takeItems(player, SPINNERET, SPINNERET_COUNT);
giveItems(player, SKEIN_OF_YARN, 1);
qs.setCond(6, true);
break;
}
case "30088-10.html":
{
if ((getQuestItemsCount(player, ARMOR_FRAGMENT) >= ARMOR_FRAGMENT_COUNT) && (getQuestItemsCount(player, ACCESSORY_GEM) >= ACCESSORY_GEM_COUNT) && hasQuestItems(player, SKEIN_OF_YARN))
{
takeItems(player, SKEIN_OF_YARN, 1);
takeItems(player, ARMOR_FRAGMENT, ARMOR_FRAGMENT_COUNT);
takeItems(player, ACCESSORY_GEM, ACCESSORY_GEM_COUNT);
giveItems(player, MYSTERIOUS_CLOTH, 1);
qs.exitQuest(false, true);
}
else
{
htmltext = "30088-11.html";
}
break;
}
default:
{
htmltext = null;
break;
}
}
return htmltext;
}
@Override
public String onKill(L2Npc npc, L2PcInstance player, boolean isSummon)
{
final L2PcInstance member = getRandomPartyMember(player, 4);
if ((member != null) && getRandomBoolean())
{
final QuestState qs = getQuestState(member, false);
giveItems(player, SPINNERET, 1);
if (getQuestItemsCount(player, SPINNERET) >= SPINNERET_COUNT)
{
qs.setCond(5, true);
}
else
{
playSound(player, QuestSound.ITEMSOUND_QUEST_ITEMGET);
}
}
return super.onKill(npc, player, isSummon);
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
String htmltext = getNoQuestMsg(player);
final QuestState qs = getQuestState(player, true);
switch (npc.getId())
{
case RADIA:
{
switch (qs.getState())
{
case State.CREATED:
{
htmltext = (player.getLevel() >= MIN_LEVEL) ? "30088-01.htm" : "30088-02.html";
break;
}
case State.STARTED:
{
switch (qs.getCond())
{
case 1:
{
htmltext = "30088-04.html";
break;
}
case 2:
{
htmltext = "30088-05.html";
break;
}
case 3:
{
htmltext = "30088-07.html";
break;
}
case 6:
{
htmltext = ((getQuestItemsCount(player, ARMOR_FRAGMENT) >= ARMOR_FRAGMENT_COUNT) && (getQuestItemsCount(player, ACCESSORY_GEM) >= ACCESSORY_GEM_COUNT)) ? "30088-08.html" : "30088-09.html";
break;
}
}
break;
}
case State.COMPLETED:
{
htmltext = getAlreadyCompletedMsg(player);
break;
}
}
break;
}
case VARAN:
{
if (qs.isStarted())
{
switch (qs.getCond())
{
case 1:
{
htmltext = "30294-01.html";
break;
}
case 2:
{
htmltext = "30294-03.html";
break;
}
}
}
break;
}
case RALFORD:
{
if (qs.isStarted())
{
switch (qs.getCond())
{
case 3:
{
htmltext = "30165-01.html";
break;
}
case 4:
{
htmltext = "30165-03.html";
break;
}
case 5:
{
htmltext = "30165-04.html";
break;
}
case 6:
{
htmltext = "30165-06.html";
break;
}
}
}
break;
}
}
return htmltext;
}
}

View File

@ -41,10 +41,6 @@ public final class Q00386_StolenDignity extends Quest
// Monsters
private static final int CRIMSON_DRAKE = 20670;
private static final int KADIOS = 20671;
private static final int PAST_CREATURE = 20967;
private static final int GIANT_SHADOW = 20969;
private static final int ANCIENTS_SOLDIER = 20970;
private static final int ANCIENTS_WARRIOR = 20971;
private static final int SPITEFUL_SOUL_LEADER = 20974;
private static final int SPITEFUL_SOUL_WIZARD = 20975;
private static final int ARCHER_OF_DESTRUCTIONS = 21001;
@ -96,7 +92,7 @@ public final class Q00386_StolenDignity extends Quest
super(386);
addStartNpc(WAREHOUSE_KEEPER_ROMP);
addTalkId(WAREHOUSE_KEEPER_ROMP);
addKillId(CRIMSON_DRAKE, KADIOS, PAST_CREATURE, GIANT_SHADOW, ANCIENTS_SOLDIER, ANCIENTS_WARRIOR, SPITEFUL_SOUL_LEADER, SPITEFUL_SOUL_WIZARD, ARCHER_OF_DESTRUCTIONS, GRAVEYARD_LICH, GRAVEYARD_PREDATOR, FALLEN_ORC_SHAMAN, SHARP_TALON_TIGER, HAMES_ORC_SNIPER, HAMES_ORC_PREFECT);
addKillId(CRIMSON_DRAKE, KADIOS, SPITEFUL_SOUL_LEADER, SPITEFUL_SOUL_WIZARD, ARCHER_OF_DESTRUCTIONS, GRAVEYARD_LICH, GRAVEYARD_PREDATOR, FALLEN_ORC_SHAMAN, SHARP_TALON_TIGER, HAMES_ORC_SNIPER, HAMES_ORC_PREFECT);
}
@Override
@ -681,38 +677,6 @@ public final class Q00386_StolenDignity extends Quest
}
break;
}
case PAST_CREATURE:
{
if (getRandom(1000) < 257)
{
giveItemRandomly(qs.getPlayer(), npc, Q_STOLEN_INF_ORE, 1, 0, 1, true);
}
break;
}
case GIANT_SHADOW:
{
if (getRandom(1000) < 205)
{
giveItemRandomly(qs.getPlayer(), npc, Q_STOLEN_INF_ORE, 1, 0, 1, true);
}
break;
}
case ANCIENTS_SOLDIER:
{
if (getRandom(1000) < 208)
{
giveItemRandomly(qs.getPlayer(), npc, Q_STOLEN_INF_ORE, 1, 0, 1, true);
}
break;
}
case ANCIENTS_WARRIOR:
{
if (getRandom(1000) < 299)
{
giveItemRandomly(qs.getPlayer(), npc, Q_STOLEN_INF_ORE, 1, 0, 1, true);
}
break;
}
case SPITEFUL_SOUL_LEADER:
{
if (getRandom(100) < 44)

View File

@ -89,8 +89,6 @@ public final class Q00420_LittleWing extends Quest
23572, // Nymph Cosmos
23573, // Nymph Cosmos
23578, // Nymph Guardian
23579, // Buoyant Seed
23580, // Fluttering Seed
23581, // Apherus
23582, // Nymph Rose
};

View File

@ -57,10 +57,6 @@ public final class Q00662_AGameOfCards extends Quest
MONSTERS.put(20959, 455); // Dark Guard
MONSTERS.put(20961, 365); // Bloody Knight
MONSTERS.put(20962, 348); // Bloody Priest
MONSTERS.put(20965, 457); // Chimera Piece
MONSTERS.put(20968, 418); // Forgotten Face
MONSTERS.put(20972, 350); // Shaman of Ancient Times
MONSTERS.put(20973, 453); // Forgotten Ancient People
MONSTERS.put(21002, 315); // Doom Scout
MONSTERS.put(21004, 320); // Dismal Pole
MONSTERS.put(21006, 335); // Doom Servant

View File

@ -26,7 +26,6 @@ import quests.Q00017_LightAndDarkness.Q00017_LightAndDarkness;
import quests.Q00031_SecretBuriedInTheSwamp.Q00031_SecretBuriedInTheSwamp;
import quests.Q00032_AnObviousLie.Q00032_AnObviousLie;
import quests.Q00033_MakeAPairOfDressShoes.Q00033_MakeAPairOfDressShoes;
import quests.Q00034_InSearchOfCloth.Q00034_InSearchOfCloth;
import quests.Q00035_FindGlitteringJewelry.Q00035_FindGlitteringJewelry;
import quests.Q00036_MakeASewingKit.Q00036_MakeASewingKit;
import quests.Q00037_MakeFormalWear.Q00037_MakeFormalWear;
@ -408,7 +407,6 @@ public class QuestMasterHandler
Q00031_SecretBuriedInTheSwamp.class,
Q00032_AnObviousLie.class,
Q00033_MakeAPairOfDressShoes.class,
Q00034_InSearchOfCloth.class,
Q00035_FindGlitteringJewelry.class,
Q00036_MakeASewingKit.class,
Q00037_MakeFormalWear.class,

View File

@ -2,207 +2,6 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/spawns.xsd">
<spawn name="GiantsCave" ai="DayNightSpawns">
<group>
<npc id="20965" x="175108" y="54037" z="-6016" heading="29474" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="173437" y="54698" z="-5976" heading="62650" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="176057" y="58071" z="-5840" heading="31504" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="172594" y="54097" z="-5920" heading="11574" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="174752" y="56141" z="-5968" heading="28369" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="175046" y="57089" z="-5920" heading="17930" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="174527" y="57833" z="-5872" heading="4995" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="174107" y="57910" z="-5864" heading="20264" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="174757" y="57744" z="-5896" heading="26513" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="174432" y="54310" z="-6016" heading="31229" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="179544" y="55144" z="-5944" heading="16433" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="179767" y="52878" z="-5968" heading="25271" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="175899" y="52892" z="-5904" heading="56255" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="174177" y="59026" z="-5856" heading="56650" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="176762" y="55494" z="-5968" heading="8863" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="176037" y="57490" z="-5840" heading="7391" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="175326" y="57353" z="-5912" heading="61480" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="175346" y="53883" z="-6000" heading="21449" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="175936" y="53973" z="-6016" heading="35741" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="176997" y="55259" z="-5976" heading="40459" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="176978" y="56050" z="-5944" heading="45535" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="177236" y="55004" z="-5992" heading="49390" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="176215" y="56255" z="-5928" heading="52527" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20965" x="179058" y="55040" z="-5944" heading="9076" respawnTime="60sec" /> <!-- Chimera Piece -->
<npc id="20966" x="175107" y="57314" z="-5920" heading="59371" respawnTime="60sec" /> <!-- Mutated Creation -->
<npc id="20966" x="173124" y="54397" z="-5936" heading="52521" respawnTime="60sec" /> <!-- Mutated Creation -->
<npc id="20966" x="173708" y="56202" z="-5936" heading="3959" respawnTime="60sec" /> <!-- Mutated Creation -->
<npc id="20966" x="173436" y="57722" z="-5912" heading="17872" respawnTime="60sec" /> <!-- Mutated Creation -->
<npc id="20966" x="175097" y="57663" z="-5912" heading="39252" respawnTime="60sec" /> <!-- Mutated Creation -->
<npc id="20966" x="175482" y="53732" z="-5984" heading="43233" respawnTime="60sec" /> <!-- Mutated Creation -->
<npc id="20966" x="175494" y="55450" z="-5984" heading="3797" respawnTime="60sec" /> <!-- Mutated Creation -->
<npc id="20966" x="175789" y="55441" z="-5976" heading="24952" respawnTime="60sec" /> <!-- Mutated Creation -->
<npc id="20966" x="181837" y="56088" z="-5840" heading="19645" respawnTime="60sec" /> <!-- Mutated Creation -->
<npc id="20966" x="172766" y="54403" z="-5920" heading="22203" respawnTime="60sec" /> <!-- Mutated Creation -->
<npc id="20966" x="176312" y="57764" z="-5848" heading="11574" respawnTime="60sec" /> <!-- Mutated Creation -->
<npc id="20966" x="175273" y="58169" z="-5888" heading="15551" respawnTime="60sec" /> <!-- Mutated Creation -->
<npc id="20966" x="177084" y="57546" z="-5848" heading="16829" respawnTime="60sec" /> <!-- Mutated Creation -->
<npc id="20966" x="177101" y="54214" z="-6008" heading="16443" respawnTime="60sec" /> <!-- Mutated Creation -->
<npc id="20966" x="177744" y="55655" z="-5936" heading="6462" respawnTime="60sec" /> <!-- Mutated Creation -->
<npc id="20966" x="178330" y="53695" z="-5992" heading="53033" respawnTime="60sec" /> <!-- Mutated Creation -->
<npc id="20966" x="176715" y="56797" z="-5896" heading="3318" respawnTime="60sec" /> <!-- Mutated Creation -->
<npc id="20966" x="177808" y="56726" z="-5880" heading="9803" respawnTime="60sec" /> <!-- Mutated Creation -->
<npc id="20966" x="178735" y="57145" z="-5752" heading="28037" respawnTime="60sec" /> <!-- Mutated Creation -->
<npc id="20966" x="176564" y="55349" z="-5968" heading="57708" respawnTime="60sec" /> <!-- Mutated Creation -->
<npc id="20966" x="174217" y="56466" z="-5936" heading="8528" respawnTime="60sec" /> <!-- Mutated Creation -->
<npc id="20966" x="176870" y="57521" z="-5848" heading="11094" respawnTime="60sec" /> <!-- Mutated Creation -->
<npc id="20967" x="179844" y="53004" z="-5976" heading="6842" respawnTime="60sec" /> <!-- Creature of the Past -->
<npc id="20967" x="183296" y="53753" z="-5840" heading="35688" respawnTime="60sec" /> <!-- Creature of the Past -->
<npc id="20967" x="182569" y="55119" z="-5864" heading="2029" respawnTime="60sec" /> <!-- Creature of the Past -->
<npc id="20967" x="181691" y="53158" z="-5960" heading="59228" respawnTime="60sec" /> <!-- Creature of the Past -->
<npc id="20967" x="181396" y="54317" z="-5920" heading="51057" respawnTime="60sec" /> <!-- Creature of the Past -->
<npc id="20967" x="183094" y="52128" z="-5952" heading="62913" respawnTime="60sec" /> <!-- Creature of the Past -->
<npc id="20967" x="182197" y="50216" z="-5920" heading="12669" respawnTime="60sec" /> <!-- Creature of the Past -->
<npc id="20967" x="183323" y="50221" z="-6016" heading="53617" respawnTime="60sec" /> <!-- Creature of the Past -->
<npc id="20967" x="182776" y="49195" z="-5936" heading="10067" respawnTime="60sec" /> <!-- Creature of the Past -->
<npc id="20967" x="180885" y="51280" z="-5952" heading="62218" respawnTime="60sec" /> <!-- Creature of the Past -->
<npc id="20967" x="180189" y="54025" z="-6008" heading="12370" respawnTime="60sec" /> <!-- Creature of the Past -->
<npc id="20967" x="179867" y="53103" z="-5992" heading="41441" respawnTime="60sec" /> <!-- Creature of the Past -->
<npc id="20967" x="185150" y="51001" z="-5920" heading="63594" respawnTime="60sec" /> <!-- Creature of the Past -->
<npc id="20967" x="179370" y="56087" z="-5904" heading="61590" respawnTime="60sec" /> <!-- Creature of the Past -->
<npc id="20967" x="176412" y="54018" z="-6008" heading="12620" respawnTime="60sec" /> <!-- Creature of the Past -->
<npc id="20967" x="177490" y="56109" z="-5928" heading="28661" respawnTime="60sec" /> <!-- Creature of the Past -->
<npc id="20967" x="179572" y="56462" z="-5872" heading="60807" respawnTime="60sec" /> <!-- Creature of the Past -->
<npc id="20967" x="177776" y="53485" z="-5976" heading="8444" respawnTime="60sec" /> <!-- Creature of the Past -->
<npc id="20967" x="178034" y="53767" z="-6016" heading="26150" respawnTime="60sec" /> <!-- Creature of the Past -->
<npc id="20967" x="179841" y="56603" z="-5856" heading="24156" respawnTime="60sec" /> <!-- Creature of the Past -->
<npc id="20967" x="184026" y="50369" z="-6008" heading="47345" respawnTime="60sec" /> <!-- Creature of the Past -->
<npc id="20967" x="176429" y="54707" z="-6000" heading="11086" respawnTime="60sec" /> <!-- Creature of the Past -->
<npc id="20968" x="184896" y="49884" z="-5984" heading="17975" respawnTime="60sec" /> <!-- Forgotten Face -->
<npc id="20968" x="185898" y="47819" z="-5984" heading="15589" respawnTime="60sec" /> <!-- Forgotten Face -->
<npc id="20968" x="185943" y="48556" z="-6000" respawnTime="60sec" /> <!-- Forgotten Face -->
<npc id="20968" x="184621" y="47655" z="-5920" heading="35751" respawnTime="60sec" /> <!-- Forgotten Face -->
<npc id="20968" x="186016" y="46781" z="-5920" heading="36002" respawnTime="60sec" /> <!-- Forgotten Face -->
<npc id="20968" x="187377" y="48103" z="-5920" heading="33776" respawnTime="60sec" /> <!-- Forgotten Face -->
<npc id="20968" x="187004" y="50430" z="-5880" heading="23165" respawnTime="60sec" /> <!-- Forgotten Face -->
<npc id="20968" x="187611" y="50006" z="-5856" heading="13173" respawnTime="60sec" /> <!-- Forgotten Face -->
<npc id="20968" x="180568" y="51489" z="-5936" heading="54771" respawnTime="60sec" /> <!-- Forgotten Face -->
<npc id="20968" x="184306" y="47465" z="-5920" heading="40224" respawnTime="60sec" /> <!-- Forgotten Face -->
<npc id="20968" x="185572" y="49192" z="-5984" heading="33290" respawnTime="60sec" /> <!-- Forgotten Face -->
<npc id="20968" x="185366" y="50663" z="-5920" heading="60385" respawnTime="60sec" /> <!-- Forgotten Face -->
<npc id="20968" x="184866" y="51736" z="-5912" heading="42683" respawnTime="60sec" /> <!-- Forgotten Face -->
<npc id="20968" x="182607" y="50824" z="-6008" heading="17297" respawnTime="60sec" /> <!-- Forgotten Face -->
<npc id="20968" x="183584" y="48388" z="-5920" heading="11555" respawnTime="60sec" /> <!-- Forgotten Face -->
<npc id="20968" x="183668" y="50115" z="-6032" heading="43965" respawnTime="60sec" /> <!-- Forgotten Face -->
<npc id="20968" x="182706" y="55030" z="-5848" heading="39664" respawnTime="60sec" /> <!-- Forgotten Face -->
<npc id="20968" x="186919" y="52105" z="-5848" heading="34692" respawnTime="60sec" /> <!-- Forgotten Face -->
<npc id="20968" x="183570" y="52603" z="-5856" heading="32067" respawnTime="60sec" /> <!-- Forgotten Face -->
<npc id="20968" x="187685" y="46839" z="-5912" heading="46799" respawnTime="60sec" /> <!-- Forgotten Face -->
<npc id="20968" x="185317" y="50595" z="-5920" heading="23078" respawnTime="60sec" /> <!-- Forgotten Face -->
<npc id="20968" x="184909" y="47125" z="-5920" heading="13973" respawnTime="60sec" /> <!-- Forgotten Face -->
<npc id="20969" x="184901" y="49028" z="-6032" heading="57387" respawnTime="60sec" /> <!-- Giant's Shadow -->
<npc id="20969" x="187898" y="47505" z="-5920" heading="63221" respawnTime="60sec" /> <!-- Giant's Shadow -->
<npc id="20969" x="187170" y="47493" z="-5936" heading="2576" respawnTime="60sec" /> <!-- Giant's Shadow -->
<npc id="20969" x="188119" y="47056" z="-5920" heading="59264" respawnTime="60sec" /> <!-- Giant's Shadow -->
<npc id="20969" x="182910" y="49445" z="-5944" heading="33903" respawnTime="60sec" /> <!-- Giant's Shadow -->
<npc id="20969" x="188233" y="49269" z="-5840" heading="43283" respawnTime="60sec" /> <!-- Giant's Shadow -->
<npc id="20969" x="186871" y="47714" z="-5944" heading="58943" respawnTime="60sec" /> <!-- Giant's Shadow -->
<npc id="20969" x="185164" y="49396" z="-6008" heading="60524" respawnTime="60sec" /> <!-- Giant's Shadow -->
<npc id="20969" x="183738" y="50384" z="-6016" heading="30685" respawnTime="60sec" /> <!-- Giant's Shadow -->
<npc id="20969" x="187811" y="49009" z="-5872" heading="38319" respawnTime="60sec" /> <!-- Giant's Shadow -->
<npc id="20969" x="187223" y="51661" z="-5840" heading="44017" respawnTime="60sec" /> <!-- Giant's Shadow -->
<npc id="20969" x="183189" y="50376" z="-6016" heading="45184" respawnTime="60sec" /> <!-- Giant's Shadow -->
<npc id="20969" x="184120" y="47858" z="-5920" heading="23226" respawnTime="60sec" /> <!-- Giant's Shadow -->
<npc id="20969" x="182354" y="50995" z="-6016" heading="38705" respawnTime="60sec" /> <!-- Giant's Shadow -->
<npc id="20969" x="181670" y="54478" z="-5896" heading="34492" respawnTime="60sec" /> <!-- Giant's Shadow -->
<npc id="20969" x="180776" y="53191" z="-6024" heading="7124" respawnTime="60sec" /> <!-- Giant's Shadow -->
<npc id="20969" x="187099" y="47236" z="-5928" heading="32799" respawnTime="60sec" /> <!-- Giant's Shadow -->
<npc id="20969" x="186687" y="48641" z="-5928" heading="25865" respawnTime="60sec" /> <!-- Giant's Shadow -->
<npc id="20969" x="184520" y="47902" z="-5928" heading="60740" respawnTime="60sec" /> <!-- Giant's Shadow -->
<npc id="20969" x="185738" y="50599" z="-5920" heading="62275" respawnTime="60sec" /> <!-- Giant's Shadow -->
<npc id="20969" x="186262" y="47485" z="-5968" heading="13778" respawnTime="60sec" /> <!-- Giant's Shadow -->
<npc id="20969" x="184912" y="48104" z="-5968" heading="12801" respawnTime="60sec" /> <!-- Giant's Shadow -->
<npc id="20970" x="173525" y="57977" z="-5912" heading="26224" respawnTime="60sec" /> <!-- Soldier of Ancient Times -->
<npc id="20970" x="175050" y="54307" z="-6032" heading="58351" respawnTime="60sec" /> <!-- Soldier of Ancient Times -->
<npc id="20970" x="173555" y="56055" z="-5944" heading="34015" respawnTime="60sec" /> <!-- Soldier of Ancient Times -->
<npc id="20970" x="176150" y="56439" z="-5920" heading="42757" respawnTime="60sec" /> <!-- Soldier of Ancient Times -->
<npc id="20970" x="172914" y="55555" z="-5952" heading="31287" respawnTime="60sec" /> <!-- Soldier of Ancient Times -->
<npc id="20970" x="173501" y="57566" z="-5912" heading="60701" respawnTime="60sec" /> <!-- Soldier of Ancient Times -->
<npc id="20970" x="173253" y="57319" z="-5912" heading="46849" respawnTime="60sec" /> <!-- Soldier of Ancient Times -->
<npc id="20970" x="174125" y="58343" z="-5864" heading="9714" respawnTime="60sec" /> <!-- Soldier of Ancient Times -->
<npc id="20970" x="178820" y="54109" z="-5984" heading="4691" respawnTime="60sec" /> <!-- Soldier of Ancient Times -->
<npc id="20970" x="174904" y="54431" z="-6024" heading="28681" respawnTime="60sec" /> <!-- Soldier of Ancient Times -->
<npc id="20970" x="174542" y="55261" z="-6000" heading="19330" respawnTime="60sec" /> <!-- Soldier of Ancient Times -->
<npc id="20970" x="179833" y="56375" z="-5864" heading="12216" respawnTime="60sec" /> <!-- Soldier of Ancient Times -->
<npc id="20970" x="174665" y="57727" z="-5888" heading="19638" respawnTime="60sec" /> <!-- Soldier of Ancient Times -->
<npc id="20970" x="174209" y="58288" z="-5856" heading="1487" respawnTime="60sec" /> <!-- Soldier of Ancient Times -->
<npc id="20970" x="177144" y="56555" z="-5912" heading="45994" respawnTime="60sec" /> <!-- Soldier of Ancient Times -->
<npc id="20970" x="179581" y="54156" z="-5992" heading="13982" respawnTime="60sec" /> <!-- Soldier of Ancient Times -->
<npc id="20970" x="177368" y="54962" z="-5984" heading="47258" respawnTime="60sec" /> <!-- Soldier of Ancient Times -->
<npc id="20970" x="178853" y="52418" z="-5920" heading="22075" respawnTime="60sec" /> <!-- Soldier of Ancient Times -->
<npc id="20970" x="178537" y="54529" z="-5960" heading="10968" respawnTime="60sec" /> <!-- Soldier of Ancient Times -->
<npc id="20970" x="176344" y="56607" z="-5912" heading="16062" respawnTime="60sec" /> <!-- Soldier of Ancient Times -->
<npc id="20970" x="176089" y="53197" z="-5928" heading="33400" respawnTime="60sec" /> <!-- Soldier of Ancient Times -->
<npc id="20970" x="172820" y="54009" z="-5920" heading="26024" respawnTime="60sec" /> <!-- Soldier of Ancient Times -->
<npc id="20971" x="180521" y="51375" z="-5936" heading="34949" respawnTime="60sec" /> <!-- Warrior of Ancient Times -->
<npc id="20971" x="178097" y="53847" z="-6016" heading="15958" respawnTime="60sec" /> <!-- Warrior of Ancient Times -->
<npc id="20971" x="181567" y="50579" z="-5928" heading="43622" respawnTime="60sec" /> <!-- Warrior of Ancient Times -->
<npc id="20971" x="181614" y="49874" z="-5920" heading="64239" respawnTime="60sec" /> <!-- Warrior of Ancient Times -->
<npc id="20971" x="181904" y="50434" z="-5920" heading="57008" respawnTime="60sec" /> <!-- Warrior of Ancient Times -->
<npc id="20971" x="182378" y="52744" z="-5952" heading="17358" respawnTime="60sec" /> <!-- Warrior of Ancient Times -->
<npc id="20971" x="181072" y="53118" z="-6008" heading="56171" respawnTime="60sec" /> <!-- Warrior of Ancient Times -->
<npc id="20971" x="180598" y="51361" z="-5936" heading="9544" respawnTime="60sec" /> <!-- Warrior of Ancient Times -->
<npc id="20971" x="179584" y="56055" z="-5888" heading="58807" respawnTime="60sec" /> <!-- Warrior of Ancient Times -->
<npc id="20971" x="180886" y="54096" z="-5960" heading="5122" respawnTime="60sec" /> <!-- Warrior of Ancient Times -->
<npc id="20971" x="180105" y="52034" z="-5928" heading="46143" respawnTime="60sec" /> <!-- Warrior of Ancient Times -->
<npc id="20971" x="179965" y="54164" z="-5992" heading="48207" respawnTime="60sec" /> <!-- Warrior of Ancient Times -->
<npc id="20971" x="177091" y="55185" z="-5984" heading="13776" respawnTime="60sec" /> <!-- Warrior of Ancient Times -->
<npc id="20971" x="185273" y="50818" z="-5920" heading="12718" respawnTime="60sec" /> <!-- Warrior of Ancient Times -->
<npc id="20971" x="187351" y="46433" z="-5864" heading="46293" respawnTime="60sec" /> <!-- Warrior of Ancient Times -->
<npc id="20971" x="188331" y="47098" z="-5920" heading="53707" respawnTime="60sec" /> <!-- Warrior of Ancient Times -->
<npc id="20971" x="183687" y="50632" z="-6016" heading="65216" respawnTime="60sec" /> <!-- Warrior of Ancient Times -->
<npc id="20971" x="180923" y="54819" z="-5912" heading="48528" respawnTime="60sec" /> <!-- Warrior of Ancient Times -->
<npc id="20971" x="188283" y="49617" z="-5832" heading="38902" respawnTime="60sec" /> <!-- Warrior of Ancient Times -->
<npc id="20971" x="186513" y="48368" z="-5952" heading="62114" respawnTime="60sec" /> <!-- Warrior of Ancient Times -->
<npc id="20971" x="181616" y="53193" z="-5968" heading="26808" respawnTime="60sec" /> <!-- Warrior of Ancient Times -->
<npc id="20971" x="187527" y="50134" z="-5864" heading="36222" respawnTime="60sec" /> <!-- Warrior of Ancient Times -->
<npc id="20972" x="176824" y="54465" z="-6016" heading="6582" respawnTime="60sec" /> <!-- Shaman of Ancient Times -->
<npc id="20972" x="183293" y="52484" z="-5888" heading="20648" respawnTime="60sec" /> <!-- Shaman of Ancient Times -->
<npc id="20972" x="181962" y="53303" z="-5928" heading="40520" respawnTime="60sec" /> <!-- Shaman of Ancient Times -->
<npc id="20972" x="180186" y="52771" z="-5984" heading="50098" respawnTime="60sec" /> <!-- Shaman of Ancient Times -->
<npc id="20972" x="178806" y="52395" z="-5920" heading="49469" respawnTime="60sec" /> <!-- Shaman of Ancient Times -->
<npc id="20972" x="179551" y="52173" z="-5920" heading="55112" respawnTime="60sec" /> <!-- Shaman of Ancient Times -->
<npc id="20972" x="178931" y="56726" z="-5840" heading="57345" respawnTime="60sec" /> <!-- Shaman of Ancient Times -->
<npc id="20972" x="182362" y="54973" z="-5856" heading="26371" respawnTime="60sec" /> <!-- Shaman of Ancient Times -->
<npc id="20972" x="177583" y="57431" z="-5848" heading="36855" respawnTime="60sec" /> <!-- Shaman of Ancient Times -->
<npc id="20972" x="181089" y="52125" z="-6016" heading="55227" respawnTime="60sec" /> <!-- Shaman of Ancient Times -->
<npc id="20972" x="179409" y="54584" z="-5960" heading="47430" respawnTime="60sec" /> <!-- Shaman of Ancient Times -->
<npc id="20972" x="181081" y="52927" z="-6016" heading="42285" respawnTime="60sec" /> <!-- Shaman of Ancient Times -->
<npc id="20972" x="177849" y="55858" z="-5928" heading="10783" respawnTime="60sec" /> <!-- Shaman of Ancient Times -->
<npc id="20972" x="179324" y="52253" z="-5920" heading="651" respawnTime="60sec" /> <!-- Shaman of Ancient Times -->
<npc id="20972" x="177455" y="54739" z="-6000" heading="30286" respawnTime="60sec" /> <!-- Shaman of Ancient Times -->
<npc id="20972" x="176397" y="52855" z="-5904" heading="40961" respawnTime="60sec" /> <!-- Shaman of Ancient Times -->
<npc id="20972" x="179032" y="54346" z="-5968" heading="2814" respawnTime="60sec" /> <!-- Shaman of Ancient Times -->
<npc id="20972" x="177922" y="54211" z="-6008" heading="48207" respawnTime="60sec" /> <!-- Shaman of Ancient Times -->
<npc id="20972" x="181908" y="49118" z="-5880" respawnTime="60sec" /> <!-- Shaman of Ancient Times -->
<npc id="20972" x="184652" y="52000" z="-5912" heading="47739" respawnTime="60sec" /> <!-- Shaman of Ancient Times -->
<npc id="20972" x="182513" y="52563" z="-5960" heading="21719" respawnTime="60sec" /> <!-- Shaman of Ancient Times -->
<npc id="20972" x="183335" y="49481" z="-5976" heading="20088" respawnTime="60sec" /> <!-- Shaman of Ancient Times -->
<npc id="20973" x="183367" y="53845" z="-5840" heading="51333" respawnTime="60sec" /> <!-- Forgotten Ancient People -->
<npc id="20973" x="183682" y="52829" z="-5848" heading="10118" respawnTime="60sec" /> <!-- Forgotten Ancient People -->
<npc id="20973" x="188385" y="49855" z="-5808" heading="40075" respawnTime="60sec" /> <!-- Forgotten Ancient People -->
<npc id="20973" x="182585" y="51012" z="-6024" heading="31199" respawnTime="60sec" /> <!-- Forgotten Ancient People -->
<npc id="20973" x="187614" y="46445" z="-5872" heading="63429" respawnTime="60sec" /> <!-- Forgotten Ancient People -->
<npc id="20973" x="186773" y="48505" z="-5928" heading="32293" respawnTime="60sec" /> <!-- Forgotten Ancient People -->
<npc id="20973" x="186336" y="49079" z="-5936" heading="18938" respawnTime="60sec" /> <!-- Forgotten Ancient People -->
<npc id="20973" x="186393" y="46776" z="-5912" heading="5600" respawnTime="60sec" /> <!-- Forgotten Ancient People -->
<npc id="20973" x="183627" y="48263" z="-5920" heading="17444" respawnTime="60sec" /> <!-- Forgotten Ancient People -->
<npc id="20973" x="184369" y="50628" z="-5968" heading="43194" respawnTime="60sec" /> <!-- Forgotten Ancient People -->
<npc id="20973" x="180274" y="52043" z="-5936" heading="61980" respawnTime="60sec" /> <!-- Forgotten Ancient People -->
<npc id="20973" x="187873" y="49000" z="-5856" heading="34982" respawnTime="60sec" /> <!-- Forgotten Ancient People -->
<npc id="20973" x="187651" y="47013" z="-5912" heading="48837" respawnTime="60sec" /> <!-- Forgotten Ancient People -->
<npc id="20973" x="187434" y="46420" z="-5864" heading="31509" respawnTime="60sec" /> <!-- Forgotten Ancient People -->
<npc id="20973" x="184401" y="51464" z="-5920" heading="24575" respawnTime="60sec" /> <!-- Forgotten Ancient People -->
<npc id="20973" x="186290" y="51484" z="-5872" heading="17024" respawnTime="60sec" /> <!-- Forgotten Ancient People -->
<npc id="20973" x="185568" y="49912" z="-5944" heading="20440" respawnTime="60sec" /> <!-- Forgotten Ancient People -->
<npc id="20973" x="185649" y="50978" z="-5920" heading="59287" respawnTime="60sec" /> <!-- Forgotten Ancient People -->
<npc id="20973" x="183614" y="49566" z="-6008" heading="19330" respawnTime="60sec" /> <!-- Forgotten Ancient People -->
<npc id="20973" x="180831" y="50396" z="-5912" heading="15086" respawnTime="60sec" /> <!-- Forgotten Ancient People -->
<npc id="20973" x="184331" y="47713" z="-5920" heading="45994" respawnTime="60sec" /> <!-- Forgotten Ancient People -->
<npc id="20973" x="184353" y="49628" z="-6040" heading="41395" respawnTime="60sec" /> <!-- Forgotten Ancient People -->
<!-- Helios -->
<npc id="23727" x="183032" y="59975" z="-7232" heading="0" respawnTime="60sec" /> <!-- Shaqrima Bathus -->
<npc id="23727" x="183740" y="59895" z="-7232" heading="10981" respawnTime="60sec" /> <!-- Shaqrima Bathus -->
<npc id="23727" x="184068" y="59933" z="-7232" heading="65113" respawnTime="60sec" /> <!-- Shaqrima Bathus -->

View File

@ -2,177 +2,6 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/spawns.xsd">
<spawn name="LandOfChaos">
<group>
<npc id="19460" x="-12880" y="-115200" z="-3696" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19460" x="-12944" y="-121872" z="-3056" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19460" x="-13344" y="-117872" z="-3448" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19460" x="-13648" y="-123504" z="-3024" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19460" x="-14112" y="-110048" z="-3400" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19460" x="-14256" y="-119328" z="-3352" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19460" x="-14512" y="-115488" z="-3632" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19460" x="-15056" y="-111056" z="-3416" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19460" x="-15744" y="-110288" z="-3376" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19460" x="-16816" y="-123776" z="-3240" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19460" x="-16976" y="-122000" z="-3248" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19460" x="-19952" y="-111040" z="-3456" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19460" x="-20384" y="-123968" z="-3024" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19460" x="-21168" y="-112384" z="-3432" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19460" x="-21328" y="-111040" z="-3432" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19460" x="-22128" y="-123632" z="-3008" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19460" x="-22592" y="-119552" z="-3112" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19460" x="-23611" y="-115286" z="-3304" heading="41491" respawnTime="60sec" /> <!-- Horn -->
<npc id="19460" x="-23632" y="-116240" z="-3312" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19460" x="-24048" y="-120320" z="-3240" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19460" x="-24720" y="-115072" z="-3320" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19460" x="-24768" y="-124288" z="-2760" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19460" x="-26576" y="-124688" z="-2728" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-13520" y="-116752" z="-3696" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-13568" y="-117008" z="-3640" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-13856" y="-116800" z="-3680" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-13904" y="-121088" z="-3088" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-13952" y="-120800" z="-3128" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-14144" y="-120944" z="-3072" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-14640" y="-122208" z="-3048" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-14736" y="-113648" z="-3696" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-14800" y="-113904" z="-3664" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-14806" y="-119856" z="-3288" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-14944" y="-113744" z="-3680" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-14992" y="-122256" z="-3040" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-15024" y="-120000" z="-3272" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-15328" y="-113216" z="-3896" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-15477" y="-120491" z="-3336" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-15777" y="-120789" z="-3392" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-16064" y="-111984" z="-3416" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-16272" y="-116304" z="-4056" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-16464" y="-115808" z="-4048" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-16528" y="-111696" z="-3288" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-16608" y="-116448" z="-4056" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-16640" y="-118272" z="-4056" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-16657" y="-111600" z="-3280" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-16688" y="-118944" z="-4040" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-17072" y="-117840" z="-4064" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-17104" y="-111568" z="-3288" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-17392" y="-118608" z="-4072" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-17520" y="-121344" z="-3080" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-17600" y="-121552" z="-3080" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-17760" y="-121488" z="-3008" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-18848" y="-119168" z="-4080" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-19089" y="-119344" z="-4056" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-19216" y="-119104" z="-4048" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-19280" y="-122784" z="-2888" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-19472" y="-122144" z="-2936" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-19472" y="-122768" z="-2880" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-20096" y="-120256" z="-4048" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-20336" y="-112528" z="-3408" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-20336" y="-120128" z="-4048" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-20352" y="-119888" z="-4056" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-20416" y="-112736" z="-3400" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-20560" y="-112624" z="-3392" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-20800" y="-114272" z="-4024" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-20912" y="-114480" z="-4032" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-21024" y="-114096" z="-4024" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-21488" y="-122464" z="-3128" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-21536" y="-117776" z="-4040" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-21680" y="-122128" z="-3240" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-21728" y="-117408" z="-4032" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-21776" y="-117664" z="-4048" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-21808" y="-122432" z="-3152" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-21904" y="-122096" z="-3272" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-22320" y="-113200" z="-3440" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-22336" y="-114960" z="-3400" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-22336" y="-115408" z="-3400" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-22496" y="-114432" z="-3280" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-22512" y="-114800" z="-3352" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-23008" y="-113296" z="-3360" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-23008" y="-113712" z="-3296" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-23120" y="-118800" z="-3176" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-23248" y="-118544" z="-3288" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-23264" y="-123040" z="-2736" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-23328" y="-110848" z="-3464" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-23328" y="-118752" z="-3232" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-23344" y="-110480" z="-3488" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-23344" y="-124304" z="-2904" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-23360" y="-117408" z="-3344" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-23488" y="-109408" z="-3496" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-23536" y="-124544" z="-2840" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-23568" y="-117968" z="-3344" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-23696" y="-124320" z="-2824" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-23711" y="-122992" z="-2704" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-23856" y="-111232" z="-3472" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-23872" y="-111872" z="-3448" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-23920" y="-108944" z="-3520" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-23920" y="-109392" z="-3536" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-23920" y="-110432" z="-3504" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-24032" y="-123392" z="-2712" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-24144" y="-107664" z="-3552" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-24352" y="-107824" z="-3560" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-24448" y="-107408" z="-3568" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-24576" y="-122192" z="-2872" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-24864" y="-122576" z="-2800" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-24928" y="-122976" z="-2728" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-25520" y="-122832" z="-2776" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19461" x="-25632" y="-123056" z="-2752" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19462" x="-13184" y="-118432" z="-3336" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19462" x="-13216" y="-115152" z="-3608" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19462" x="-13424" y="-123232" z="-2984" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19462" x="-14448" y="-110512" z="-3384" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19462" x="-17504" y="-123120" z="-3232" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19462" x="-21152" y="-111296" z="-3400" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19462" x="-22000" y="-124352" z="-2960" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19462" x="-23248" y="-119808" z="-3176" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19462" x="-24368" y="-115456" z="-3248" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19462" x="-25680" y="-124304" z="-2680" heading="0" respawnTime="60sec" /> <!-- Horn -->
<npc id="19463" x="-12033" y="-116237" z="-3688" heading="49918" respawnTime="60sec" /> <!-- Bloody Horn -->
<npc id="19463" x="-12033" y="-116339" z="-3688" heading="10261" respawnTime="60sec" /> <!-- Bloody Horn -->
<npc id="19463" x="-13963" y="-108659" z="-3408" heading="42245" respawnTime="60sec" /> <!-- Bloody Horn -->
<npc id="19463" x="-14447" y="-108905" z="-3368" heading="6346" respawnTime="60sec" /> <!-- Bloody Horn -->
<npc id="19463" x="-14734" y="-119509" z="-3304" heading="45553" respawnTime="60sec" /> <!-- Bloody Horn -->
<npc id="19463" x="-14734" y="-119776" z="-3288" heading="26261" respawnTime="60sec" /> <!-- Bloody Horn -->
<npc id="19463" x="-15696" y="-122895" z="-3184" heading="8941" respawnTime="60sec" /> <!-- Bloody Horn -->
<npc id="19463" x="-15696" y="-122970" z="-3208" heading="15110" respawnTime="60sec" /> <!-- Bloody Horn -->
<npc id="19463" x="-16688" y="-117393" z="-4056" heading="62047" respawnTime="60sec" /> <!-- Bloody Horn -->
<npc id="19463" x="-17275" y="-115122" z="-4104" heading="13270" respawnTime="60sec" /> <!-- Bloody Horn -->
<npc id="19463" x="-17923" y="-121206" z="-3096" heading="27935" respawnTime="60sec" /> <!-- Bloody Horn -->
<npc id="19463" x="-18181" y="-122766" z="-3168" heading="43900" respawnTime="60sec" /> <!-- Bloody Horn -->
<npc id="19463" x="-20127" y="-118333" z="-4048" heading="40671" respawnTime="60sec" /> <!-- Bloody Horn -->
<npc id="19463" x="-20659" y="-115209" z="-4056" heading="28544" respawnTime="60sec" /> <!-- Bloody Horn -->
<npc id="19463" x="-21233" y="-123118" z="-3008" heading="9363" respawnTime="60sec" /> <!-- Bloody Horn -->
<npc id="19463" x="-21349" y="-112003" z="-3416" heading="53204" respawnTime="60sec" /> <!-- Bloody Horn -->
<npc id="19463" x="-21799" y="-112003" z="-3448" heading="17516" respawnTime="60sec" /> <!-- Bloody Horn -->
<npc id="19463" x="-22674" y="-122482" z="-3112" heading="32291" respawnTime="60sec" /> <!-- Bloody Horn -->
<npc id="19463" x="-23224" y="-117739" z="-3416" heading="50250" respawnTime="60sec" /> <!-- Bloody Horn -->
<npc id="19463" x="-23431" y="-117739" z="-3368" heading="65195" respawnTime="60sec" /> <!-- Bloody Horn -->
<npc id="19463" x="-26861" y="-125278" z="-2712" heading="25424" respawnTime="60sec" /> <!-- Bloody Horn -->
<npc id="19463" x="-27371" y="-126300" z="-2680" heading="34800" respawnTime="60sec" /> <!-- Bloody Horn -->
<npc id="19475" x="-12395" y="-118001" z="-3416" heading="29658" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-13134" y="-122291" z="-2992" heading="29397" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-13299" y="-119435" z="-3376" heading="33050" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-13303" y="-115913" z="-3680" heading="29025" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-13653" y="-119151" z="-3368" heading="12289" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-13661" y="-122248" z="-3016" heading="36373" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-13973" y="-121827" z="-3040" heading="59278" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-14229" y="-109791" z="-3392" heading="6660" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-14372" y="-115782" z="-3696" heading="50516" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-14790" y="-115569" z="-3696" heading="25130" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-15158" y="-109915" z="-3400" heading="31414" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-15559" y="-109213" z="-3320" heading="9671" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-15894" y="-121917" z="-3280" heading="62729" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-16250" y="-122939" z="-3192" heading="19903" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-16663" y="-122521" z="-3216" heading="20857" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-19694" y="-110725" z="-3456" heading="15978" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-20372" y="-112317" z="-3432" heading="2443" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-20553" y="-124316" z="-3016" heading="45686" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-20754" y="-110972" z="-3440" heading="36153" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-20996" y="-111238" z="-3376" heading="50789" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-21578" y="-124111" z="-2992" heading="7712" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-21958" y="-119954" z="-3176" heading="16036" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-22277" y="-124010" z="-3000" heading="62251" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-22843" y="-115025" z="-3296" heading="19429" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-23006" y="-120155" z="-3216" heading="34577" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-23360" y="-114821" z="-3304" heading="44826" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-24536" y="-115710" z="-3280" heading="32287" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-24538" y="-125094" z="-2720" heading="4912" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-24969" y="-124698" z="-2712" heading="18372" respawnTime="60sec" /> <!-- Legah -->
<npc id="19475" x="-26738" y="-125305" z="-2712" heading="47587" respawnTime="60sec" /> <!-- Legah -->
<npc id="23330" x="-13218" y="-123208" z="-2984" heading="44356" respawnTime="60sec" /> <!-- Rubble -->
<npc id="23330" x="-13329" y="-122172" z="-3008" heading="19903" respawnTime="60sec" /> <!-- Rubble -->
<npc id="23330" x="-13397" y="-122601" z="-3016" heading="17906" respawnTime="60sec" /> <!-- Rubble -->
@ -213,36 +42,6 @@
<npc id="23330" x="-25430" y="-125289" z="-2672" heading="44914" respawnTime="60sec" /> <!-- Rubble -->
<npc id="23330" x="-25882" y="-125096" z="-2680" heading="43770" respawnTime="60sec" /> <!-- Rubble -->
<npc id="23330" x="-25928" y="-125278" z="-2680" heading="55117" respawnTime="60sec" /> <!-- Rubble -->
<npc id="23333" x="-12972" y="-123200" z="-2984" heading="61051" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-13425" y="-122343" z="-2976" heading="38586" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-13698" y="-122841" z="-3000" heading="51876" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-13754" y="-119035" z="-3392" heading="55117" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-13826" y="-119133" z="-3352" heading="59766" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-13910" y="-114851" z="-3656" heading="7784" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-13953" y="-118755" z="-3360" heading="6000" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-14091" y="-115039" z="-3624" heading="33908" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-14181" y="-114963" z="-3624" heading="20728" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-14520" y="-110057" z="-3360" heading="3259" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-14815" y="-110391" z="-3408" heading="689" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-15244" y="-109992" z="-3408" heading="19460" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-16529" y="-122521" z="-3184" heading="13814" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-17168" y="-123114" z="-3224" heading="2177" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-17310" y="-123082" z="-3192" heading="24247" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-20276" y="-111400" z="-3392" heading="29658" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-20387" y="-111325" z="-3400" heading="54730" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-20454" y="-111521" z="-3424" heading="7127" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-20939" y="-124310" z="-2944" heading="61245" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-21162" y="-123647" z="-2944" heading="7762" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-21321" y="-123879" z="-2984" heading="50198" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-22695" y="-120096" z="-3176" heading="42268" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-23126" y="-119930" z="-3192" heading="52509" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-23465" y="-120613" z="-3160" heading="36347" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-23535" y="-115180" z="-3272" heading="57283" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-23683" y="-115923" z="-3264" heading="1651" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-23757" y="-115178" z="-3288" heading="43457" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-25416" y="-125013" z="-2720" heading="46569" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-25506" y="-125129" z="-2704" heading="37214" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23333" x="-25989" y="-124825" z="-2712" heading="41290" respawnTime="60sec" /> <!-- Putrefied Zombie -->
<npc id="23334" x="-12619" y="-122782" z="-2992" heading="54961" respawnTime="60sec" /> <!-- Shelop -->
<npc id="23334" x="-12694" y="-123015" z="-2992" heading="48861" respawnTime="60sec" /> <!-- Shelop -->
<npc id="23334" x="-12738" y="-122460" z="-2992" heading="9413" respawnTime="60sec" /> <!-- Shelop -->
@ -522,91 +321,57 @@
<npc id="23334" x="-26017" y="-124530" z="-2680" heading="11314" respawnTime="60sec" /> <!-- Shelop -->
<npc id="23334" x="-26054" y="-124972" z="-2672" heading="54144" respawnTime="60sec" /> <!-- Shelop -->
<npc id="23334" x="-26089" y="-124971" z="-2672" heading="44968" respawnTime="60sec" /> <!-- Shelop -->
<npc id="23334" x="-26136" y="-124763" z="-2664" heading="38676" respawnTime="60sec" /> <!-- Shelop -->
<npc id="23335" x="-12632" y="-122651" z="-2984" heading="47404" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-12736" y="-122632" z="-2992" heading="31016" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-12784" y="-122380" z="-2976" heading="42826" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-13271" y="-118356" z="-3344" heading="6849" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-13456" y="-118656" z="-3408" heading="36685" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-13612" y="-114743" z="-3640" heading="26634" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-13928" y="-114587" z="-3608" heading="41829" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-14047" y="-114751" z="-3632" heading="51708" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-14162" y="-118765" z="-3352" heading="35959" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-14549" y="-109880" z="-3384" heading="62098" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-14644" y="-110541" z="-3368" heading="9325" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-15375" y="-110379" z="-3368" heading="55222" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-16647" y="-122791" z="-3240" heading="17135" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-16864" y="-123441" z="-3200" heading="57180" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-17356" y="-123111" z="-3192" heading="39971" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-20257" y="-111590" z="-3400" heading="25149" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-20340" y="-111235" z="-3376" heading="62084" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-20986" y="-111503" z="-3424" heading="40961" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-21474" y="-123975" z="-3000" heading="37267" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-21673" y="-123621" z="-2936" heading="35726" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-21734" y="-124440" z="-2944" heading="21318" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-22878" y="-120365" z="-3200" heading="49240" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-22954" y="-120092" z="-3216" heading="43336" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-23275" y="-120192" z="-3200" heading="37735" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-23773" y="-115781" z="-3280" heading="13137" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-23776" y="-115519" z="-3328" heading="57919" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-23902" y="-115092" z="-3304" heading="6308" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-25379" y="-124977" z="-2720" heading="38151" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-25397" y="-125019" z="-2720" heading="51874" respawnTime="60sec" /> <!-- Poras -->
<npc id="23335" x="-25572" y="-125042" z="-2728" heading="46491" respawnTime="60sec" /> <!-- Poras -->
<npc id="23336" x="-12836" y="-122515" z="-3016" heading="25692" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-13453" y="-122632" z="-3008" heading="34215" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-13461" y="-114861" z="-3640" heading="15862" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-13531" y="-118208" z="-3352" heading="32418" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-14010" y="-115426" z="-3632" heading="28605" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-14156" y="-118894" z="-3352" heading="43536" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-14573" y="-110159" z="-3392" heading="49850" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-14885" y="-109772" z="-3360" heading="9048" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-17056" y="-122402" z="-3184" heading="9994" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-17319" y="-122668" z="-3192" heading="33379" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-20305" y="-111509" z="-3400" heading="8682" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-20480" y="-111947" z="-3400" heading="16036" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-20985" y="-123978" z="-2976" heading="24330" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-21431" y="-123755" z="-2976" heading="6781" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-22583" y="-120413" z="-3168" heading="9793" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-22721" y="-120009" z="-3160" heading="16470" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-23512" y="-115413" z="-3288" heading="40961" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-24261" y="-115442" z="-3288" heading="30240" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-25377" y="-124441" z="-2696" heading="20934" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-25638" y="-124576" z="-2720" heading="27827" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23337" x="-12725" y="-122710" z="-2992" heading="24239" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-13113" y="-123207" z="-2992" heading="64014" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-13185" y="-118774" z="-3376" heading="14654" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-13375" y="-123131" z="-3000" heading="20105" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-13659" y="-115239" z="-3664" heading="54481" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-13750" y="-115516" z="-3624" heading="24884" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-13931" y="-118328" z="-3352" heading="47856" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-14020" y="-118929" z="-3352" heading="43225" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-14282" y="-115096" z="-3616" heading="22228" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-14660" y="-109953" z="-3384" heading="31197" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-15302" y="-110386" z="-3400" heading="29685" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-15317" y="-110557" z="-3368" heading="25811" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-16397" y="-122867" z="-3184" heading="41457" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-16734" y="-123053" z="-3216" heading="28658" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-16862" y="-123206" z="-3200" heading="62491" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-20391" y="-111530" z="-3424" heading="49416" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-20406" y="-111385" z="-3408" heading="694" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-20418" y="-111237" z="-3376" heading="27309" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-21026" y="-124275" z="-2960" heading="8069" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-21046" y="-124376" z="-2952" heading="17888" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-21703" y="-123718" z="-2944" heading="8886" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-22600" y="-120456" z="-3168" heading="55528" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-22901" y="-120593" z="-3176" heading="39603" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-22945" y="-120562" z="-3208" heading="48513" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-23339" y="-115536" z="-3272" heading="7885" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-24009" y="-115340" z="-3312" heading="33715" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-24307" y="-115149" z="-3272" heading="41825" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-25144" y="-125021" z="-2672" heading="12189" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-25791" y="-125315" z="-2688" heading="62813" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-25877" y="-125394" z="-2680" heading="39289" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="33837" x="-26375" y="-106062" z="-2632" heading="65028" respawnTime="60sec" /> <!-- Refugee Corpse -->
<npc id="33838" x="-25428" y="-105719" z="-2608" heading="17423" respawnTime="60sec" /> <!-- Quincy -->
<npc id="33842" x="-25321" y="-105816" z="-2600" heading="23421" respawnTime="60sec" /> <!-- Parajan -->
<npc id="33843" x="-25517" y="-105892" z="-2600" heading="19380" respawnTime="60sec" /> <!-- Falk -->
<npc id="23334" x="-26136" y="-124763" z="-2664" heading="38676" respawnTime="60sec" /> <!-- Shelop -->
<npc id="23336" x="-12836" y="-122515" z="-3016" heading="25692" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-13453" y="-122632" z="-3008" heading="34215" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-13461" y="-114861" z="-3640" heading="15862" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-13531" y="-118208" z="-3352" heading="32418" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-14010" y="-115426" z="-3632" heading="28605" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-14156" y="-118894" z="-3352" heading="43536" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-14573" y="-110159" z="-3392" heading="49850" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-14885" y="-109772" z="-3360" heading="9048" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-17056" y="-122402" z="-3184" heading="9994" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-17319" y="-122668" z="-3192" heading="33379" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-20305" y="-111509" z="-3400" heading="8682" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-20480" y="-111947" z="-3400" heading="16036" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-20985" y="-123978" z="-2976" heading="24330" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-21431" y="-123755" z="-2976" heading="6781" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-22583" y="-120413" z="-3168" heading="9793" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-22721" y="-120009" z="-3160" heading="16470" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-23512" y="-115413" z="-3288" heading="40961" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-24261" y="-115442" z="-3288" heading="30240" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-25377" y="-124441" z="-2696" heading="20934" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23336" x="-25638" y="-124576" z="-2720" heading="27827" respawnTime="60sec" /> <!-- Death Worm -->
<npc id="23337" x="-12725" y="-122710" z="-2992" heading="24239" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-13113" y="-123207" z="-2992" heading="64014" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-13185" y="-118774" z="-3376" heading="14654" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-13375" y="-123131" z="-3000" heading="20105" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-13659" y="-115239" z="-3664" heading="54481" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-13750" y="-115516" z="-3624" heading="24884" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-13931" y="-118328" z="-3352" heading="47856" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-14020" y="-118929" z="-3352" heading="43225" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-14282" y="-115096" z="-3616" heading="22228" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-14660" y="-109953" z="-3384" heading="31197" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-15302" y="-110386" z="-3400" heading="29685" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-15317" y="-110557" z="-3368" heading="25811" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-16397" y="-122867" z="-3184" heading="41457" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-16734" y="-123053" z="-3216" heading="28658" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-16862" y="-123206" z="-3200" heading="62491" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-20391" y="-111530" z="-3424" heading="49416" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-20406" y="-111385" z="-3408" heading="694" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-20418" y="-111237" z="-3376" heading="27309" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-21026" y="-124275" z="-2960" heading="8069" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-21046" y="-124376" z="-2952" heading="17888" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-21703" y="-123718" z="-2944" heading="8886" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-22600" y="-120456" z="-3168" heading="55528" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-22901" y="-120593" z="-3176" heading="39603" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-22945" y="-120562" z="-3208" heading="48513" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-23339" y="-115536" z="-3272" heading="7885" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-24009" y="-115340" z="-3312" heading="33715" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-24307" y="-115149" z="-3272" heading="41825" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-25144" y="-125021" z="-2672" heading="12189" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-25791" y="-125315" z="-2688" heading="62813" respawnTime="60sec" /> <!-- Large Rubble -->
<npc id="23337" x="-25877" y="-125394" z="-2680" heading="39289" respawnTime="60sec" /> <!-- Large Rubble -->
</group>
</spawn>
</list>

View File

@ -879,184 +879,6 @@
<npc id="23578" x="127158" y="53354" z="-4632" heading="7410" respawnTime="60sec" /> <!-- Nymph Guardian -->
<npc id="23578" x="127429" y="50758" z="-4632" heading="56360" respawnTime="60sec" /> <!-- Nymph Guardian -->
<npc id="23578" x="127432" y="52681" z="-4632" heading="25865" respawnTime="60sec" /> <!-- Nymph Guardian -->
<npc id="23579" x="102301" y="47397" z="-3664" heading="30131" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="102887" y="57450" z="-4504" heading="29791" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="103385" y="49174" z="-3536" heading="20219" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="103425" y="52432" z="-3728" heading="17996" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="103849" y="44430" z="-4568" heading="3868" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="104390" y="56531" z="-3736" heading="23337" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="104726" y="42643" z="-4592" heading="64908" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="105095" y="59637" z="-4504" heading="31175" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="105334" y="50366" z="-4496" heading="63460" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="105354" y="53997" z="-4632" heading="15486" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="106107" y="40837" z="-4544" heading="63504" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="106246" y="46552" z="-3712" heading="39640" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="106294" y="48079" z="-4576" heading="29608" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="106330" y="55452" z="-4592" heading="28947" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="106666" y="61512" z="-4256" heading="14903" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="106903" y="43770" z="-3768" heading="61120" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="107331" y="57826" z="-4568" heading="50042" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="107743" y="41540" z="-4640" heading="36377" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="107889" y="38376" z="-4576" heading="15576" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="108065" y="40094" z="-3656" heading="65200" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="108588" y="59752" z="-3744" heading="17863" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="108940" y="48543" z="-3992" heading="36589" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="109183" y="46355" z="-3720" heading="12914" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="109215" y="54319" z="-3552" heading="35999" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="109294" y="38908" z="-4568" heading="35922" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="109691" y="41036" z="-4640" heading="27931" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="109983" y="44161" z="-3720" heading="52982" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="110540" y="54959" z="-3728" heading="25896" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="111016" y="40015" z="-3760" heading="5381" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="111084" y="38323" z="-3696" heading="46872" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="111196" y="60847" z="-4576" heading="52227" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="111569" y="58089" z="-4552" heading="29327" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="111674" y="41522" z="-4640" heading="26002" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="112234" y="38621" z="-3632" heading="36861" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="112683" y="54474" z="-3640" heading="11667" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="112820" y="43733" z="-3752" heading="8478" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="112914" y="37821" z="-3608" heading="1441" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="113011" y="62631" z="-4536" heading="33437" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="113093" y="58009" z="-4536" heading="32366" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="113984" y="59124" z="-3736" heading="39828" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="114662" y="36055" z="-3608" heading="32903" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="114670" y="40607" z="-4560" heading="52973" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="114720" y="42165" z="-3832" heading="58102" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="115067" y="54272" z="-4592" heading="9240" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="115383" y="62546" z="-4584" heading="30212" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="115957" y="50772" z="-4600" heading="29516" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="115979" y="55686" z="-3704" heading="49554" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="116105" y="57270" z="-3712" heading="22294" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="117367" y="36570" z="-4576" heading="61269" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="117511" y="40605" z="-4488" heading="1072" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="117990" y="46698" z="-3648" heading="61331" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="118004" y="58645" z="-4576" heading="29516" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="118069" y="44958" z="-3616" heading="48286" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="118071" y="55658" z="-4632" heading="50143" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="118687" y="53225" z="-3712" heading="57581" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="119502" y="57038" z="-3720" heading="3829" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="119828" y="47180" z="-3752" heading="18971" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="119958" y="56873" z="-3744" heading="46274" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="120024" y="58483" z="-3720" heading="22143" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="120157" y="37501" z="-4456" heading="9206" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="120530" y="39355" z="-3728" heading="20571" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="120561" y="50397" z="-3768" heading="54078" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="120972" y="41456" z="-4568" heading="34776" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="121046" y="49004" z="-4576" heading="55064" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="121076" y="53602" z="-4632" heading="34375" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="121789" y="40778" z="-3768" heading="45825" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="121860" y="37169" z="-3720" heading="1900" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="122189" y="45154" z="-3808" heading="19286" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="122393" y="55020" z="-3720" heading="33170" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="122554" y="43528" z="-4544" heading="7430" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="122620" y="46055" z="-3728" heading="4505" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="123077" y="40356" z="-4544" heading="56650" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="123800" y="48140" z="-4608" heading="35599" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="124225" y="42090" z="-4488" heading="10747" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="124344" y="40964" z="-4416" heading="47180" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="124649" y="38539" z="-4640" heading="25124" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="124975" y="51995" z="-4632" heading="3695" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="125034" y="44978" z="-3712" heading="537" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="125177" y="49185" z="-3720" heading="12515" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="125284" y="41058" z="-4336" heading="54651" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="125910" y="52447" z="-4576" heading="33747" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="126109" y="44869" z="-4632" heading="13283" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="126141" y="53117" z="-4608" heading="31635" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="126465" y="48315" z="-4624" heading="29974" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="126509" y="40480" z="-4520" heading="56024" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="127505" y="52519" z="-4624" heading="23536" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23579" x="127690" y="50748" z="-4632" heading="12641" respawnTime="60sec" /> <!-- Buoyant Seed -->
<npc id="23580" x="102376" y="46966" z="-3712" heading="59255" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="103700" y="51971" z="-3720" heading="31437" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="103758" y="41883" z="-4616" heading="25427" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="103889" y="58318" z="-4616" heading="57297" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="103919" y="45412" z="-4568" heading="16451" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="104193" y="49224" z="-3544" heading="17996" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="104436" y="60343" z="-4472" heading="58865" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="104926" y="55792" z="-3760" heading="36713" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="105086" y="53339" z="-4632" heading="20677" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="105309" y="47220" z="-4576" heading="13283" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="105395" y="50142" z="-4496" heading="45994" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="105685" y="45614" z="-3720" heading="805" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="105838" y="39700" z="-3512" heading="40631" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="106075" y="61605" z="-4240" heading="4835" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="106095" y="42285" z="-4592" heading="60339" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="106729" y="43569" z="-3792" heading="5359" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="106828" y="38373" z="-4488" heading="8096" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="106858" y="57963" z="-4504" heading="34758" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="107021" y="41689" z="-4624" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="107062" y="54400" z="-4584" heading="2446" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="107318" y="44115" z="-3712" heading="50153" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="108342" y="48620" z="-3992" heading="39516" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="108805" y="46565" z="-3720" heading="26375" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="109002" y="43655" z="-3672" heading="5165" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="109056" y="38906" z="-4576" heading="49331" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="109308" y="54792" z="-3744" heading="25747" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="109548" y="41667" z="-4640" heading="40867" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="109672" y="59578" z="-3720" heading="10885" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="110361" y="53736" z="-3720" heading="14694" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="110673" y="39863" z="-3792" heading="51701" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="110675" y="61038" z="-4552" heading="24324" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="111372" y="38377" z="-3720" heading="32903" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="111487" y="41641" z="-4640" heading="34287" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="111574" y="38792" z="-3736" heading="59305" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="112146" y="58192" z="-4512" heading="20377" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="112504" y="37946" z="-3608" heading="37963" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="112707" y="54167" z="-3680" heading="8715" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="112888" y="57444" z="-4568" heading="21159" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="113008" y="43266" z="-3848" heading="57675" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="113715" y="58914" z="-3696" heading="36209" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="114452" y="62206" z="-4584" heading="54169" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="114523" y="42321" z="-3824" heading="16383" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="114581" y="40204" z="-4456" heading="57787" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="114653" y="36445" z="-3576" heading="15170" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="115043" y="54050" z="-4592" heading="17914" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="115416" y="62771" z="-4544" heading="8570" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="115796" y="58150" z="-3712" heading="39269" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="116190" y="50867" z="-4632" heading="13536" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="116899" y="56851" z="-3720" heading="60820" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="117219" y="36827" z="-4552" heading="45909" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="117387" y="40547" z="-4488" heading="62329" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="117661" y="55326" z="-4632" heading="40679" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="117769" y="44043" z="-3696" heading="4234" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="118080" y="59604" z="-4568" heading="4355" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="118795" y="53192" z="-3720" heading="35647" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="118804" y="46768" z="-3584" heading="4716" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="119731" y="57289" z="-3696" heading="21581" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="119929" y="39277" z="-3720" heading="52802" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="120003" y="55222" z="-4600" heading="47682" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="120116" y="47294" z="-3840" heading="31664" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="120430" y="41292" z="-4568" heading="31023" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="120466" y="53525" z="-4632" heading="41055" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="120715" y="50228" z="-3824" heading="33125" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="120811" y="48848" z="-4576" heading="39161" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="120868" y="58091" z="-3672" heading="10623" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="120885" y="57404" z="-3768" heading="14904" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="121010" y="37702" z="-4520" heading="10256" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="121961" y="43440" z="-4568" heading="15644" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="122155" y="45275" z="-3760" heading="52397" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="122232" y="54622" z="-3720" heading="45086" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="122291" y="42042" z="-3800" heading="46323" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="122466" y="48848" z="-4528" heading="11911" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="123189" y="37122" z="-3720" heading="12431" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="123488" y="45855" z="-3728" heading="48263" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="123814" y="40479" z="-4496" heading="31345" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="124079" y="41114" z="-4464" heading="61302" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="124444" y="42187" z="-4464" heading="59057" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="124568" y="40669" z="-4376" heading="49144" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="124669" y="40682" z="-4368" heading="26521" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="124857" y="40474" z="-4344" heading="42946" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="124969" y="51934" z="-4632" heading="1480" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="124978" y="48769" z="-3688" heading="29072" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="125215" y="45115" z="-3728" heading="61302" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="125224" y="52809" z="-4632" heading="30277" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="125599" y="47970" z="-4632" heading="33170" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="125603" y="38830" z="-4544" heading="50219" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="125821" y="39740" z="-4472" heading="57581" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="126292" y="53085" z="-4608" heading="31429" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="126412" y="44784" z="-4632" heading="61419" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="127512" y="50984" z="-4632" heading="17597" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23580" x="127917" y="52274" z="-4632" heading="17507" respawnTime="60sec" /> <!-- Fluttering Seed -->
<npc id="23581" x="102324" y="48204" z="-3640" heading="35940" respawnTime="60sec" /> <!-- Apherus -->
<npc id="23581" x="102380" y="46947" z="-3712" heading="41144" respawnTime="60sec" /> <!-- Apherus -->
<npc id="23581" x="102824" y="57865" z="-4480" heading="34470" respawnTime="60sec" /> <!-- Apherus -->

View File

@ -3,10 +3,6 @@
<spawn name="SeaOfSpores">
<group name="NPCs">
<npc id="19543" x="64328" y="26803" z="-3768" respawnTime="60sec" /> <!-- Invisible Kekropus NPC -->
<npc id="33844" x="63942" y="26382" z="-3768" heading="852" respawnTime="60sec" /> <!-- Sea of Spores Patrol -->
<npc id="33844" x="41436" y="21805" z="-3872" heading="12610" respawnTime="60sec" /> <!-- Sea of Spores Patrol -->
<npc id="33844" x="41215" y="21846" z="-3872" heading="8740" respawnTime="60sec" /> <!-- Sea of Spores Patrol -->
<npc id="33845" x="63840" y="26604" z="-3768" heading="1689" respawnTime="60sec" /> <!-- Andy -->
<npc id="33846" x="41345" y="21915" z="-3872" heading="11547" respawnTime="60sec" /> <!-- Bacon -->
<npc id="33960" x="62645" y="27761" z="-3760" heading="36920" respawnTime="60sec" /> <!-- Barrier Enforcer -->
<npc id="33960" x="63520" y="24448" z="-3792" heading="33708" respawnTime="60sec" /> <!-- Barrier Enforcer -->
@ -14,427 +10,5 @@
<npc id="33960" x="57450" y="31235" z="-3736" heading="51260" respawnTime="60sec" /> <!-- Barrier Enforcer -->
<npc id="33960" x="63633" y="20925" z="-3736" heading="33512" respawnTime="60sec" /> <!-- Barrier Enforcer -->
</group>
<group name="Monsters">
<npc id="20555" x="63048" y="25521" z="-3768" heading="19881" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20555" x="61309" y="25045" z="-3816" heading="36772" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20555" x="61417" y="25025" z="-3816" heading="21108" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20555" x="59564" y="26458" z="-4400" heading="20886" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20555" x="60836" y="27230" z="-3816" heading="47019" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20555" x="60844" y="27496" z="-3808" heading="17412" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20555" x="59783" y="26986" z="-4216" heading="25527" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20555" x="61367" y="28755" z="-3720" heading="634" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20555" x="59625" y="26447" z="-4384" heading="7310" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20555" x="59333" y="29420" z="-3816" heading="11012" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20555" x="59249" y="29276" z="-3816" heading="39644" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20555" x="57782" y="30218" z="-3816" heading="26411" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20555" x="58519" y="29859" z="-3816" heading="18809" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20555" x="57655" y="30290" z="-3816" heading="22392" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20555" x="57912" y="30817" z="-3736" heading="49567" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20555" x="56451" y="28245" z="-5040" heading="15262" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20555" x="56277" y="28763" z="-4928" heading="3475" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20555" x="61318" y="26717" z="-3808" heading="12577" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20555" x="62052" y="26582" z="-3744" heading="44949" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20555" x="60205" y="22278" z="-3944" heading="47210" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20555" x="63368" y="24522" z="-3800" heading="21291" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20555" x="60071" y="19973" z="-4584" heading="42402" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20555" x="61223" y="19991" z="-4168" heading="6861" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20555" x="62638" y="20341" z="-3816" heading="59517" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20555" x="64060" y="20288" z="-3704" heading="32566" respawnTime="60sec" /> <!-- Giant Fungus -->
<npc id="20558" x="62507" y="24257" z="-3784" heading="27187" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="59904" y="26683" z="-4256" heading="60247" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="61326" y="27104" z="-3784" heading="62843" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="60984" y="28824" z="-3696" heading="52029" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="59924" y="30266" z="-3688" heading="59017" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="59025" y="30208" z="-3744" heading="48113" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="58778" y="30487" z="-3736" heading="5048" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="57408" y="30521" z="-3800" heading="41562" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="57712" y="31018" z="-3736" heading="25715" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="56474" y="28762" z="-4872" heading="29845" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="56070" y="28062" z="-5128" heading="5517" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="56854" y="25475" z="-5200" heading="39606" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="58142" y="25673" z="-4848" heading="25909" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="59157" y="24958" z="-4536" heading="55622" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="61800" y="24122" z="-3816" heading="57877" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="62015" y="25438" z="-3776" heading="28903" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="62789" y="25256" z="-3784" heading="26815" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="61516" y="26276" z="-3808" heading="14075" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="62347" y="27070" z="-3760" heading="20771" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="60086" y="22454" z="-3976" heading="16955" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="63281" y="21293" z="-3760" heading="23224" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="62830" y="21687" z="-3800" heading="52012" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="61396" y="24933" z="-3816" heading="9033" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="60594" y="19804" z="-4376" heading="27622" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="59796" y="20042" z="-4680" heading="10629" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="63044" y="20289" z="-3808" heading="10436" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="20558" x="63661" y="20277" z="-3704" heading="46378" respawnTime="60sec" /> <!-- Rotting tree -->
<npc id="23305" x="62831" y="26381" z="-3768" heading="24049" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="61999" y="28572" z="-3744" heading="54654" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="61416" y="28986" z="-3736" heading="30149" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="62606" y="23243" z="-3776" heading="65011" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="62182" y="23640" z="-3824" heading="42389" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="61728" y="24169" z="-3816" heading="59944" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="59668" y="26033" z="-4392" heading="29411" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="60314" y="25419" z="-4184" heading="21960" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="60670" y="28082" z="-3792" heading="17401" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="57793" y="30182" z="-3816" heading="56177" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="58217" y="30744" z="-3736" heading="9776" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="59265" y="29789" z="-3792" heading="37692" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="59140" y="30397" z="-3720" heading="48892" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="58225" y="30038" z="-3816" heading="54492" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="56959" y="28324" z="-4888" heading="36738" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="55687" y="28468" z="-5184" heading="8841" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="56671" y="27839" z="-4976" heading="33550" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="57506" y="30422" z="-3816" heading="5098" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="55377" y="24667" z="-5376" heading="52399" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="53925" y="27157" z="-5264" heading="6187" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="54375" y="27674" z="-5280" heading="15987" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="54360" y="27051" z="-5208" heading="64662" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="55914" y="25750" z="-5184" heading="50329" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="58751" y="26245" z="-4648" heading="3609" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="56583" y="24745" z="-5232" heading="52467" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="53442" y="21775" z="-5488" heading="28221" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="56232" y="20514" z="-5384" heading="64093" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="56291" y="21418" z="-5464" heading="10372" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="56531" y="22109" z="-5416" heading="65274" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="56102" y="27646" z="-5072" heading="47529" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="56020" y="25968" z="-5128" heading="10683" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="62283" y="25410" z="-3760" heading="30043" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="62320" y="27236" z="-3760" heading="40348" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="61860" y="25344" z="-3792" heading="18899" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="59903" y="20364" z="-4688" heading="37895" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="60355" y="22497" z="-3944" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="60057" y="22429" z="-3944" heading="16383" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="62067" y="21681" z="-3816" heading="58174" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="63468" y="21061" z="-3752" heading="58642" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="62715" y="19578" z="-3808" heading="55310" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="61563" y="19869" z="-4040" heading="63111" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="62871" y="17125" z="-3672" heading="31821" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="63218" y="17296" z="-3760" heading="14811" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="61492" y="16307" z="-3696" heading="47145" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="63826" y="16866" z="-3648" heading="527" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="59186" y="16329" z="-4464" heading="39442" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="58267" y="16590" z="-4816" heading="12488" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="58139" y="19998" z="-5152" heading="10837" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="58817" y="22310" z="-5064" heading="28280" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="57373" y="16688" z="-5128" heading="35743" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="56892" y="17242" z="-5448" heading="4894" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="56908" y="16583" z="-5216" heading="2629" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="55143" y="12459" z="-5640" heading="48632" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="54494" y="12473" z="-5624" heading="59379" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="55858" y="12840" z="-5568" heading="58278" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="59369" y="12799" z="-4120" heading="17738" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="56127" y="11316" z="-5280" heading="32856" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="56393" y="11627" z="-5240" heading="34322" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="59076" y="10953" z="-3864" heading="7867" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="59520" y="10744" z="-3728" heading="29685" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="60868" y="10825" z="-3656" heading="11107" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="61030" y="10985" z="-3648" heading="50975" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="60720" y="10945" z="-3672" heading="60526" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="60214" y="14050" z="-3880" heading="15335" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="60133" y="12845" z="-3832" heading="56840" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="59868" y="10378" z="-3656" heading="63362" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="61956" y="10221" z="-3608" heading="49998" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23305" x="61643" y="16158" z="-3664" heading="38421" respawnTime="60sec" /> <!-- Corroded Skeleton -->
<npc id="23306" x="61673" y="25137" z="-3808" heading="25811" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="61536" y="25476" z="-3816" heading="2299" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="62450" y="26166" z="-3760" heading="16913" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="61392" y="23055" z="-4024" heading="20483" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="60398" y="25615" z="-4192" heading="58335" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="61280" y="25207" z="-3816" heading="912" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="59982" y="26145" z="-4304" heading="6523" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="61234" y="27449" z="-3776" heading="45681" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="61013" y="27694" z="-3784" heading="19627" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="59647" y="26660" z="-4360" heading="2555" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="57325" y="28560" z="-4640" heading="46598" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="58297" y="29658" z="-3816" heading="5555" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="59127" y="30568" z="-3728" heading="23585" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="58123" y="30006" z="-3816" heading="63066" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="57446" y="30531" z="-3800" heading="16560" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="57921" y="30897" z="-3736" heading="17329" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="61480" y="26912" z="-3776" heading="63123" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="57404" y="28600" z="-4592" heading="29834" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="56141" y="28002" z="-5120" heading="27013" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="53850" y="27101" z="-5256" heading="21535" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="53916" y="27567" z="-5280" heading="47770" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="54457" y="28013" z="-5272" heading="40480" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="56078" y="25988" z="-5120" heading="27931" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="56624" y="25901" z="-5152" heading="23585" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="55906" y="24211" z="-5320" heading="60856" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="56007" y="21287" z="-5480" heading="40961" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="62092" y="23837" z="-3824" heading="27138" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="62482" y="25133" z="-3768" heading="40990" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="61792" y="25641" z="-3800" heading="30212" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="60466" y="22024" z="-4560" heading="45689" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="60420" y="22482" z="-3944" heading="13828" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="60050" y="22462" z="-3952" heading="45794" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="63020" y="24796" z="-3808" heading="49298" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="64060" y="20288" z="-3704" heading="960" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="61493" y="16578" z="-3704" heading="57841" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="61247" y="16981" z="-3856" heading="62729" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="60914" y="16271" z="-3864" heading="12805" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="63092" y="17115" z="-3720" heading="47657" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="62865" y="17362" z="-3736" heading="51415" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="63061" y="17833" z="-3664" heading="47430" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="57988" y="17308" z="-5088" heading="53217" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="57754" y="17844" z="-5208" heading="15203" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="57737" y="17955" z="-5184" heading="23701" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="57711" y="20440" z="-5296" heading="63142" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="58039" y="20311" z="-5248" heading="53886" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="57523" y="21865" z="-5368" heading="10250" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="57683" y="20920" z="-5344" heading="20844" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="58115" y="20865" z="-5216" heading="52247" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="57473" y="20895" z="-5360" heading="27778" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="56920" y="17501" z="-5472" heading="34604" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="56436" y="17732" z="-5504" heading="29411" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="54496" y="12615" z="-5656" heading="48921" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="54977" y="13923" z="-5792" heading="8863" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="54700" y="13955" z="-5832" heading="42783" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="54724" y="12500" z="-5632" heading="7695" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="55861" y="12840" z="-5568" heading="30643" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="59354" y="13419" z="-4144" heading="718" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="59620" y="11261" z="-3808" heading="55222" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="60477" y="11180" z="-3720" heading="49153" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="60300" y="10235" z="-3632" heading="55129" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="59631" y="11069" z="-3776" heading="64591" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="60119" y="12732" z="-3840" heading="18130" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="60400" y="14728" z="-3872" heading="27931" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="62022" y="10469" z="-3608" heading="18683" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="62490" y="10572" z="-3592" heading="26922" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23306" x="62703" y="10652" z="-3560" heading="62698" respawnTime="60sec" /> <!-- Rotten Corpse -->
<npc id="23307" x="59614" y="27233" z="-4184" heading="41314" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="59260" y="27174" z="-4352" heading="26460" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="57070" y="28173" z="-4880" heading="26272" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="55935" y="28540" z="-4984" heading="64386" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="55128" y="27489" z="-5200" heading="1897" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="54680" y="27249" z="-5216" heading="17127" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="54402" y="27405" z="-5264" heading="35394" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="55761" y="25274" z="-5304" heading="44538" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="56501" y="25687" z="-5200" heading="41482" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="58954" y="24958" z="-4600" heading="40394" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="52388" y="26742" z="-5088" heading="26386" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="52930" y="26795" z="-5200" heading="12555" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="52606" y="26975" z="-5160" heading="62259" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="53438" y="23420" z="-5376" heading="7152" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="53953" y="24094" z="-5376" heading="7883" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="55735" y="24143" z="-5336" heading="4174" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="51289" y="23111" z="-5544" heading="9262" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="48457" y="22110" z="-5448" heading="11395" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="50976" y="20297" z="-5408" heading="57678" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="51712" y="20868" z="-5416" heading="14473" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="53134" y="23794" z="-5384" heading="5810" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="51112" y="23020" z="-5552" heading="27402" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="54990" y="20428" z="-5480" heading="55484" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="53229" y="24030" z="-5368" heading="59896" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="57278" y="21390" z="-5384" heading="21535" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="56009" y="21589" z="-5480" heading="13241" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="57405" y="22437" z="-5312" heading="834" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="59614" y="20179" z="-4776" heading="52128" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="60488" y="19858" z="-4416" heading="13474" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="63653" y="16610" z="-3624" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="61838" y="17557" z="-3776" heading="19326" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="62688" y="17129" z="-3592" heading="29320" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="58825" y="17731" z="-4784" heading="12766" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="58910" y="21787" z="-5128" heading="32550" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="55858" y="17441" z="-5512" heading="34766" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="56923" y="17558" z="-5480" heading="48898" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="56688" y="18061" z="-5472" heading="58397" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="55776" y="17703" z="-5512" heading="13520" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="56529" y="17408" z="-5504" heading="27939" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="56294" y="16839" z="-5456" heading="44683" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="55436" y="16505" z="-5200" heading="10253" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="57145" y="20065" z="-5272" heading="1382" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="52985" y="19889" z="-5384" heading="6023" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="50547" y="17375" z="-5416" heading="39345" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="50308" y="16732" z="-5272" heading="23081" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="50859" y="16576" z="-5280" heading="58680" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="52078" y="14272" z="-5640" heading="57190" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="53272" y="15016" z="-5592" heading="9744" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="52664" y="14053" z="-5728" heading="58145" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="55138" y="13298" z="-5776" heading="18982" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="54567" y="13359" z="-5824" heading="1896" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="55861" y="14264" z="-5544" heading="25650" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="59320" y="12456" z="-4096" heading="43756" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="55038" y="11966" z="-5464" heading="58557" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="55974" y="11966" z="-5432" heading="31326" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="59207" y="10240" z="-3656" heading="32046" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="58440" y="11504" z="-4240" heading="9774" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="61506" y="10758" z="-3616" heading="34631" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="61391" y="10843" z="-3624" heading="52036" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="60282" y="10207" z="-3632" heading="50360" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="60850" y="13865" z="-3696" heading="44285" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="59370" y="12872" z="-4128" heading="44424" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="61015" y="15676" z="-3752" heading="22676" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="60146" y="10291" z="-3640" heading="65350" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23307" x="62099" y="12065" z="-3600" heading="28125" respawnTime="60sec" /> <!-- Corpse Spider -->
<npc id="23308" x="60921" y="22819" z="-4240" heading="43020" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="59720" y="26077" z="-4376" heading="3604" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="56674" y="28885" z="-4728" heading="27329" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="56389" y="28801" z="-4872" heading="59572" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="54802" y="27598" z="-5248" heading="23049" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="53432" y="27226" z="-5256" heading="4747" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="54668" y="28295" z="-5248" heading="16165" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="55079" y="27745" z="-5232" heading="47840" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="55848" y="25835" z="-5160" heading="48479" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="57395" y="25946" z="-5056" heading="42066" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="56312" y="26213" z="-5064" heading="8130" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="59104" y="26209" z="-4528" heading="29685" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="52313" y="24050" z="-5360" heading="60804" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="53250" y="26656" z="-5160" heading="28241" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="52903" y="27102" z="-5080" heading="41537" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="54530" y="24077" z="-5392" heading="48689" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="55649" y="24455" z="-5368" heading="9264" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="51112" y="23293" z="-5536" heading="28194" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="53072" y="20291" z="-5472" heading="5032" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="49519" y="22201" z="-5488" heading="58031" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="49148" y="17152" z="-5272" heading="61250" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="51063" y="20672" z="-5392" heading="38838" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="50806" y="19775" z="-5336" heading="640" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="49519" y="22292" z="-5496" heading="30922" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="52843" y="23372" z="-5408" heading="12641" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="55138" y="21296" z="-5544" heading="33751" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="57007" y="21167" z="-5312" heading="21635" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="57413" y="21662" z="-5376" heading="47673" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="53059" y="24172" z="-5352" heading="56935" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="60301" y="22581" z="-3944" heading="64184" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="61242" y="17667" z="-4000" heading="5636" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="59547" y="18088" z="-4536" heading="63119" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="61504" y="17255" z="-3816" heading="4796" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="63458" y="16332" z="-3560" heading="50020" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="64217" y="16302" z="-3576" heading="52143" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="63715" y="16900" z="-3648" heading="22903" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="59220" y="17723" z="-4648" heading="51778" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="57710" y="20292" z="-5272" heading="33246" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="57395" y="20797" z="-5360" heading="52330" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="57943" y="20752" z="-5320" heading="24672" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="58699" y="21300" z="-5184" heading="16092" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="56069" y="16973" z="-5496" heading="55294" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="56274" y="17669" z="-5512" heading="29685" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="56467" y="18033" z="-5496" heading="36754" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="57443" y="18091" z="-5256" heading="56362" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="55436" y="16505" z="-5200" heading="33514" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="55317" y="17412" z="-5512" heading="63958" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="55378" y="17146" z="-5520" heading="60370" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="51058" y="20722" z="-5392" heading="11196" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="50893" y="17542" z="-5416" heading="19036" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="49679" y="17284" z="-5336" heading="33722" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="50521" y="17028" z="-5408" heading="63319" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="52544" y="13626" z="-5600" heading="52626" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="51855" y="13913" z="-5512" heading="24986" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="51248" y="14214" z="-5456" heading="22050" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="51116" y="14093" z="-5384" heading="37915" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="54708" y="13675" z="-5840" heading="37252" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="55165" y="13072" z="-5752" heading="1938" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="57144" y="12881" z="-5088" heading="23595" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="56276" y="11862" z="-5312" heading="63871" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="56910" y="11966" z="-4640" heading="8333" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="58623" y="11670" z="-4200" heading="42467" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="59729" y="11624" z="-3848" heading="62107" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="59311" y="10977" z="-3808" heading="36125" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="61216" y="13960" z="-3600" heading="53330" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="60151" y="13176" z="-3832" heading="35250" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="61575" y="15698" z="-3672" heading="49934" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="61575" y="9890" z="-3608" heading="54804" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="61454" y="9677" z="-3608" heading="57129" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="61634" y="11402" z="-3632" heading="15743" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="61393" y="11280" z="-3624" heading="59885" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23308" x="62300" y="12201" z="-3592" heading="40656" respawnTime="60sec" /> <!-- Explosive Spider -->
<npc id="23309" x="51434" y="22822" z="-5504" heading="32180" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="51756" y="23801" z="-5424" heading="12629" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="53206" y="26767" z="-5192" heading="34015" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="52446" y="26646" z="-5152" heading="3422" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="54233" y="23964" z="-5384" heading="40425" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="49771" y="25679" z="-4688" heading="39398" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="49473" y="25618" z="-4656" heading="11594" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="53964" y="23797" z="-5384" heading="56403" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="47062" y="23968" z="-5072" heading="24797" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="47404" y="23918" z="-5016" heading="4223" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="48867" y="25233" z="-4704" heading="10916" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="47652" y="25075" z="-4520" heading="23480" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="50935" y="23475" z="-5496" heading="62441" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="50731" y="20489" z="-5400" heading="2157" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="48811" y="22292" z="-5480" heading="36168" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="46742" y="24428" z="-5056" heading="7071" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="47047" y="23225" z="-5064" heading="28585" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="46651" y="24953" z="-4872" heading="33186" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="46348" y="25245" z="-4704" heading="63437" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="44851" y="23647" z="-5176" heading="47094" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="44233" y="25258" z="-4848" heading="61794" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="44162" y="24792" z="-4672" heading="4551" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="44328" y="24878" z="-4904" heading="22983" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="48811" y="22110" z="-5480" heading="6385" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="52541" y="23461" z="-5424" heading="38902" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="50758" y="23111" z="-5552" heading="31418" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="53783" y="24047" z="-5376" heading="32905" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="56061" y="17323" z="-5512" heading="58236" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="55436" y="16505" z="-5200" heading="44618" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="55021" y="16892" z="-5544" heading="12362" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="51618" y="16522" z="-5336" heading="27352" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="51584" y="17934" z="-5400" heading="39496" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="51305" y="19686" z="-5312" heading="55477" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="51949" y="19850" z="-5376" heading="43854" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="50420" y="16698" z="-5272" heading="45459" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="50050" y="22383" z="-5488" heading="59596" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="48988" y="22292" z="-5488" heading="30773" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="53065" y="14031" z="-5800" heading="22719" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="52309" y="13535" z="-5504" heading="23985" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23309" x="54403" y="14321" z="-5808" heading="37697" respawnTime="60sec" /> <!-- Corpse Looter Stakato -->
<npc id="23310" x="53140" y="26889" z="-5216" heading="41574" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="52361" y="23718" z="-5416" heading="770" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="52385" y="26927" z="-5120" heading="6571" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="54145" y="24672" z="-5328" heading="65063" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="53964" y="24797" z="-5304" heading="48005" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="48755" y="24231" z="-4776" heading="50889" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="47306" y="24244" z="-5008" heading="13248" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="48314" y="24000" z="-4832" heading="53154" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="48331" y="24938" z="-4792" heading="13744" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="48953" y="25519" z="-4632" heading="16646" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="47808" y="25075" z="-4560" heading="58755" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="48444" y="22220" z="-5440" heading="43235" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="45750" y="23691" z="-5016" heading="8440" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="46670" y="24365" z="-5072" heading="43948" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="47027" y="24905" z="-4888" heading="11001" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="49696" y="22565" z="-5504" heading="2751" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="43517" y="23882" z="-4688" heading="4544" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="43798" y="25056" z="-4880" heading="6971" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="44501" y="24928" z="-4880" heading="17737" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="48958" y="16972" z="-5208" heading="6588" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="49810" y="19889" z="-5424" heading="30674" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="50761" y="20506" z="-5400" heading="39516" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="49519" y="22838" z="-5464" heading="37039" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="50777" y="22890" z="-5552" heading="46207" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="52697" y="23422" z="-5416" heading="15516" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="54345" y="24373" z="-5368" heading="48021" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="52697" y="24297" z="-5328" heading="35190" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="50581" y="22747" z="-5536" heading="19384" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="55647" y="16856" z="-5512" heading="554" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="55672" y="17480" z="-5512" heading="10492" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="55395" y="18103" z="-5504" heading="16857" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="55647" y="16505" z="-5280" heading="56686" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="52033" y="17902" z="-5408" heading="60662" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="52103" y="20160" z="-5432" heading="57222" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="52467" y="19840" z="-5384" heading="33203" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="51143" y="17542" z="-5432" heading="42241" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="49321" y="16676" z="-5144" heading="3256" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="51973" y="14894" z="-5504" heading="62530" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="52820" y="14197" z="-5768" heading="55077" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="51170" y="14297" z="-5456" heading="46584" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="23310" x="52614" y="14256" z="-5736" heading="28863" respawnTime="60sec" /> <!-- Lesser Laikel -->
<npc id="27166" x="63707" y="31164" z="-3736" respawnTime="180sec" /> <!-- Abyssal Jewel 2 -->
<npc id="29015" x="44418" y="18707" z="-4376" heading="64485" respawnTime="60sec" /> <!-- Laikel -->
<npc id="29015" x="42879" y="18361" z="-4384" heading="6894" respawnTime="60sec" /> <!-- Laikel -->
<npc id="29015" x="42934" y="18148" z="-4392" heading="16030" respawnTime="60sec" /> <!-- Laikel -->
<npc id="29015" x="43501" y="16924" z="-4392" heading="55957" respawnTime="60sec" /> <!-- Laikel -->
<npc id="29015" x="45659" y="17231" z="-4360" heading="19961" respawnTime="60sec" /> <!-- Laikel -->
<npc id="29017" x="44811" y="16466" z="-4392" heading="26922" respawnTime="60sec" /> <!-- Riba -->
<npc id="29017" x="44456" y="17225" z="-4392" heading="25313" respawnTime="60sec" /> <!-- Riba -->
<npc id="29017" x="44768" y="17515" z="-4392" heading="19223" respawnTime="60sec" /> <!-- Riba -->
<npc id="29017" x="42855" y="16693" z="-4392" heading="53563" respawnTime="60sec" /> <!-- Riba -->
<npc id="29017" x="44508" y="17844" z="-4392" heading="19574" respawnTime="60sec" /> <!-- Riba -->
<npc id="29017" x="44381" y="16518" z="-4392" heading="24020" respawnTime="60sec" /> <!-- Riba -->
<npc id="29017" x="43715" y="17467" z="-4392" heading="14393" respawnTime="60sec" /> <!-- Riba -->
<npc id="29017" x="45389" y="16996" z="-4392" heading="53586" respawnTime="60sec" /> <!-- Riba -->
<npc id="29018" x="44798" y="16929" z="-4392" heading="3577" respawnTime="60sec" /> <!-- Riba Iren -->
<npc id="29018" x="44436" y="17301" z="-4392" heading="29685" respawnTime="60sec" /> <!-- Riba Iren -->
</group>
</spawn>
</list>

View File

@ -142,28 +142,6 @@
</parameters>
</npc>
</spawn>
<spawn name="schuttgart11_mb2313_01m1" ai="DEFAULT_USE_DB_MAKER">
<territories>
<territory name="schuttgart11_mb2313_01" minZ="-1716" maxZ="-1016">
<node x="122566" y="-141209" />
<node x="123042" y="-141155" />
<node x="122943" y="-140863" />
<node x="122534" y="-140863" />
</territory>
</territories>
<npc id="25504" dbSave="true" dbName="spirits_of_nellis" respawnTime="24hour" respawnRandom="12hour" /> <!-- Nellis' Vengeful Spirit -->
</spawn>
<spawn name="schuttgart11_mb2313_02m1" ai="DEFAULT_USE_DB_MAKER">
<territories>
<territory name="schuttgart11_mb2313_02" minZ="-1280" maxZ="-1080">
<node x="127724" y="-160762" />
<node x="127987" y="-160746" />
<node x="127956" y="-160524" />
<node x="127756" y="-160524" />
</territory>
</territories>
<npc id="25506" dbSave="true" dbName="rayito_the_looter" respawnTime="24hour" respawnRandom="12hour" /> <!-- Rayito the Looter -->
</spawn>
<spawn name="schuttgart17_akata_m1" ai="DEFAULT_USE_DB_MAKER">
<territories>
<territory name="schuttgart17_mb2114_01" minZ="-1647" maxZ="-1247">
@ -516,19 +494,6 @@
</territories>
<npc id="25369" dbSave="true" dbName="soul_scavenger" respawnTime="24hour" respawnRandom="12hour" /> <!-- Soul Scavenger -->
</spawn>
<spawn>
<territories>
<territory name="gludio04_mb1823_01" minZ="-3788" maxZ="-3088">
<node x="-55023" y="172477" />
<node x="-54417" y="171840" />
<node x="-53308" y="172132" />
<node x="-53269" y="172696" />
<node x="-53577" y="173504" />
<node x="-54440" y="173010" />
</territory>
</territories>
<npc id="25169" x="-54127" y="172510" z="-3632" dbSave="true" dbName="ragraman" respawnTime="24hour" respawnRandom="12hour" /> <!-- Ragraman -->
</spawn>
<spawn>
<territories>
<territory name="gludio16_mb1823_02" minZ="-3456" maxZ="-2856">
@ -643,89 +608,6 @@
</territories>
<npc id="25166" x="-29797" y="132470" z="-3664" dbSave="true" dbName="ikuntai" respawnTime="24hour" respawnRandom="12hour" /> <!-- Ikuntai -->
</spawn>
<spawn>
<territories>
<territory name="gludio04_mb1923_01" minZ="-3305" maxZ="-2805">
<node x="-17304" y="174316" />
<node x="-16671" y="174203" />
<node x="-16329" y="174872" />
<node x="-16557" y="175322" />
<node x="-17215" y="175234" />
</territory>
</territories>
<npc id="25352" dbSave="true" dbName="giant_wasteland_basil" respawnTime="24hour" respawnRandom="12hour" /> <!-- Giant Wasteland Basilisk -->
</spawn>
<spawn>
<territories>
<territory name="gludio04_mb1923_02" minZ="-3961" maxZ="-3361">
<node x="-16700" y="183404" />
<node x="-16055" y="183047" />
<node x="-15421" y="183852" />
<node x="-15753" y="184318" />
<node x="-16423" y="184242" />
</territory>
</territories>
<npc id="25354" x="-15909" y="183768" z="-3872" dbSave="true" dbName="gargoyle_lord_sirocco" respawnTime="24hour" respawnRandom="12hour" /> <!-- Gargoyle Lord Sirocco -->
</spawn>
<spawn>
<territories>
<territory name="gludio04_mb1923_03" minZ="-4244" maxZ="-3144">
<node x="-29855" y="168161" />
<node x="-27970" y="168206" />
<node x="-27851" y="168964" />
<node x="-29350" y="169822" />
<node x="-30468" y="169071" />
</territory>
</territories>
<npc id="25870" x="-29304" y="168824" z="-3864" heading="31412" dbSave="true" dbName="airis" respawnTime="24hour" respawnRandom="12hour" /> <!-- Rose -->
</spawn>
<spawn>
<territories>
<territory name="gludio04_mb1923_04" minZ="-3765" maxZ="-3065">
<node x="-26961" y="181475" />
<node x="-25967" y="181911" />
<node x="-26310" y="183210" />
<node x="-28110" y="183327" />
<node x="-27972" y="182155" />
</territory>
</territories>
<npc id="25871" x="-27095" y="182500" z="-3640" heading="11808" dbSave="true" dbName="goya" respawnTime="24hour" respawnRandom="12hour" /> <!-- Thorn -->
</spawn>
<spawn>
<territories>
<territory name="oren14_mb2118_01" minZ="-3660" maxZ="-3060">
<node x="63916" y="15568" />
<node x="64500" y="15720" />
<node x="64600" y="16308" />
<node x="64336" y="16756" />
<node x="63244" y="16104" />
</territory>
</territories>
<npc id="25099" dbSave="true" dbName="repiro_rot_tree" respawnTime="24hour" respawnRandom="12hour" /> <!-- Rotting Tree Repiro -->
</spawn>
<spawn>
<territories>
<territory name="oren14_mb2118_02" minZ="-3584" maxZ="-2984">
<node x="62504" y="7440" />
<node x="63176" y="7684" />
<node x="62992" y="8824" />
<node x="62172" y="8884" />
<node x="61560" y="7992" />
</territory>
</territories>
<npc id="25418" dbSave="true" dbName="dread_avenger_kraven" respawnTime="24hour" respawnRandom="12hour" /> <!-- Dread Avenger Kraven -->
</spawn>
<spawn>
<territories>
<territory name="oren14_mb2118_03" minZ="-5008" maxZ="-4408">
<node x="41120" y="24152" />
<node x="42192" y="22716" />
<node x="43380" y="24572" />
<node x="41300" y="25032" />
</territory>
</territories>
<npc id="25420" dbSave="true" dbName="handmaiden_of_orfen" respawnTime="24hour" respawnRandom="12hour" /> <!-- Orfen's Handmaiden -->
</spawn>
<spawn>
<territories>
<territory name="oren31_mb2217_01" minZ="-2904" maxZ="-2304">
@ -1471,28 +1353,6 @@
</territories>
<npc id="25478" dbSave="true" dbName="priest_hisilrome" respawnTime="24hour" respawnRandom="12hour" /> <!-- Shilen's Priest Hisilrome -->
</spawn>
<spawn>
<territories>
<territory name="aden23_mb2519_05" minZ="-5968" maxZ="-5318">
<node x="188809" y="47780" />
<node x="189021" y="48385" />
<node x="188818" y="48683" />
<node x="188329" y="48292" />
</territory>
</territories>
<npc id="25245" dbSave="true" dbName="last_lesser_glaki" respawnTime="24hour" respawnRandom="12hour" /> <!-- Last Lesser Giant Glaki -->
</spawn>
<spawn>
<territories>
<territory name="aden23_mb2519_06" minZ="-5992" maxZ="-5392">
<node x="171880" y="54868" />
<node x="172232" y="55372" />
<node x="171800" y="55960" />
<node x="171352" y="55452" />
</territory>
</territories>
<npc id="25244" dbSave="true" dbName="last_lesser_olkuth" respawnTime="24hour" respawnRandom="12hour" /> <!-- Last Lesser Giant Olkuth -->
</spawn>
<spawn>
<territories>
<territory name="aden22_mb2519_04" minZ="-4912" maxZ="-4312">
@ -1909,9 +1769,6 @@
<spawn>
<npc id="25698" x="-213006" y="175614" z="-11953" heading="16141" dbSave="true" dbName="Dopagen" respawnTime="24hour" respawnRandom="12hour" /> <!-- Dopagen -->
</spawn>
<spawn>
<npc id="25927" x="-18328" y="-114704" z="-4088" heading="8331" dbSave="true" dbName="Krogel" respawnTime="24hour" respawnRandom="12hour" /> <!-- Krogel -->
</spawn>
<spawn>
<npc id="25928" x="16278" y="-119509" z="-880" heading="25269" dbSave="true" dbName="Tebot" respawnTime="24hour" respawnRandom="12hour" /> <!-- Tebot -->
</spawn>

View File

@ -1,152 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/spawns.xsd">
<spawn name="23_13" ai="DayNightSpawns">
<group>
<npc id="22017" x="111952" y="-158230" z="-1808" heading="49933" respawnTime="60sec" /> <!-- Bandit Sweeper -->
<npc id="22017" x="112531" y="-157603" z="-1712" heading="7881" respawnTime="60sec" /> <!-- Bandit Sweeper -->
<npc id="22017" x="113573" y="-159735" z="-1600" heading="7474" respawnTime="60sec" /> <!-- Bandit Sweeper -->
<npc id="22017" x="113727" y="-160116" z="-1520" heading="46596" respawnTime="60sec" /> <!-- Bandit Sweeper -->
<npc id="22017" x="113338" y="-160364" z="-1505" heading="38813" respawnTime="60sec" /> <!-- Bandit Sweeper -->
<npc id="22017" x="113723" y="-160655" z="-1504" heading="60246" respawnTime="60sec" /> <!-- Bandit Sweeper -->
<npc id="22017" x="114649" y="-160819" z="-1424" heading="16249" respawnTime="60sec" /> <!-- Bandit Sweeper -->
<npc id="22017" x="116504" y="-160105" z="-1008" heading="19341" respawnTime="60sec" /> <!-- Bandit Sweeper -->
<npc id="22017" x="118285" y="-160226" z="-992" heading="63916" respawnTime="60sec" /> <!-- Bandit Sweeper -->
<npc id="22017" x="118738" y="-160714" z="-1040" heading="56917" respawnTime="60sec" /> <!-- Bandit Sweeper -->
<npc id="22017" x="118926" y="-162318" z="-1248" heading="5447" respawnTime="60sec" /> <!-- Bandit Sweeper -->
<npc id="22017" x="120416" y="-161738" z="-1360" heading="58246" respawnTime="60sec" /> <!-- Bandit Sweeper -->
<npc id="22017" x="123451" y="-160208" z="-1168" heading="22334" respawnTime="60sec" /> <!-- Bandit Sweeper -->
<npc id="22018" x="111199" y="-157766" z="-1968" heading="45101" respawnTime="60sec" /> <!-- Bandit Hound -->
<npc id="22018" x="111397" y="-157324" z="-1920" heading="11535" respawnTime="60sec" /> <!-- Bandit Hound -->
<npc id="22018" x="112906" y="-158535" z="-1696" heading="53052" respawnTime="60sec" /> <!-- Bandit Hound -->
<npc id="22018" x="112362" y="-158372" z="-1745" heading="21148" respawnTime="60sec" /> <!-- Bandit Hound -->
<npc id="22018" x="113144" y="-160023" z="-1568" heading="43646" respawnTime="60sec" /> <!-- Bandit Hound -->
<npc id="22018" x="114518" y="-162156" z="-1280" heading="48133" respawnTime="60sec" /> <!-- Bandit Hound -->
<npc id="22018" x="117218" y="-160059" z="-993" heading="2131" respawnTime="60sec" /> <!-- Bandit Hound -->
<npc id="22018" x="117912" y="-160933" z="-1088" heading="34925" respawnTime="60sec" /> <!-- Bandit Hound -->
<npc id="22018" x="118544" y="-162429" z="-1217" heading="52293" respawnTime="60sec" /> <!-- Bandit Hound -->
<npc id="22018" x="119975" y="-161200" z="-1200" heading="8525" respawnTime="60sec" /> <!-- Bandit Hound -->
<npc id="22019" x="109258" y="-154754" z="-2048" heading="59138" respawnTime="60sec" /> <!-- Bandit Watchman -->
<npc id="22019" x="108766" y="-154927" z="-2160" heading="36294" respawnTime="60sec" /> <!-- Bandit Watchman -->
<npc id="22019" x="108801" y="-156573" z="-2192" heading="52628" respawnTime="60sec" /> <!-- Bandit Watchman -->
<npc id="22019" x="111901" y="-157551" z="-1824" heading="60452" respawnTime="60sec" /> <!-- Bandit Watchman -->
<npc id="22020" x="109726" y="-146897" z="-3168" heading="28031" respawnTime="60sec" /> <!-- Snow Lynx -->
<npc id="22020" x="108961" y="-148877" z="-2704" heading="38069" respawnTime="60sec" /> <!-- Snow Lynx -->
<npc id="22020" x="109392" y="-149222" z="-2576" heading="59107" respawnTime="60sec" /> <!-- Snow Lynx -->
<npc id="22020" x="108671" y="-149762" z="-2480" heading="26988" respawnTime="60sec" /> <!-- Snow Lynx -->
<npc id="22020" x="109375" y="-150093" z="-2384" heading="62030" respawnTime="60sec" /> <!-- Snow Lynx -->
<npc id="22020" x="109379" y="-150630" z="-2288" heading="49229" respawnTime="60sec" /> <!-- Snow Lynx -->
<npc id="22020" x="108238" y="-155495" z="-2193" heading="41786" respawnTime="60sec" /> <!-- Snow Lynx -->
<npc id="22020" x="108569" y="-155903" z="-2177" heading="56261" respawnTime="60sec" /> <!-- Snow Lynx -->
<npc id="22020" x="121543" y="-156791" z="-1712" heading="37426" respawnTime="60sec" /> <!-- Snow Lynx -->
<npc id="22020" x="119489" y="-156375" z="-1712" heading="9953" respawnTime="60sec" /> <!-- Snow Lynx -->
<npc id="22020" x="119034" y="-155737" z="-1856" heading="18677" respawnTime="60sec" /> <!-- Snow Lynx -->
<npc id="22020" x="115464" y="-157518" z="-1632" heading="27893" respawnTime="60sec" /> <!-- Snow Lynx -->
<npc id="22020" x="116444" y="-157039" z="-1728" heading="5014" respawnTime="60sec" /> <!-- Snow Lynx -->
<npc id="22020" x="118126" y="-157686" z="-1488" heading="63334" respawnTime="60sec" /> <!-- Snow Lynx -->
<npc id="22021" x="122156" y="-156406" z="-1809" heading="7840" respawnTime="60sec" /> <!-- Bandit Undertaker -->
<npc id="22021" x="120725" y="-156631" z="-1680" heading="21834" respawnTime="60sec" /> <!-- Bandit Undertaker -->
<npc id="22021" x="116232" y="-156355" z="-1872" heading="34821" respawnTime="60sec" /> <!-- Bandit Undertaker -->
<npc id="22021" x="116332" y="-157847" z="-1697" heading="46950" respawnTime="60sec" /> <!-- Bandit Undertaker -->
<npc id="22022" x="122489" y="-146882" z="-3536" heading="49152" respawnTime="60sec" /> <!-- Bandit Assassin -->
<npc id="22022" x="123017" y="-149329" z="-3104" heading="52733" respawnTime="60sec" /> <!-- Bandit Assassin -->
<npc id="22022" x="121511" y="-153262" z="-2480" heading="38092" respawnTime="60sec" /> <!-- Bandit Assassin -->
<npc id="22022" x="122081" y="-152087" z="-2672" heading="11673" respawnTime="60sec" /> <!-- Bandit Assassin -->
<npc id="22022" x="109898" y="-149490" z="-2480" heading="51264" respawnTime="60sec" /> <!-- Bandit Assassin -->
<npc id="22022" x="110220" y="-151117" z="-2209" heading="30452" respawnTime="60sec" /> <!-- Bandit Assassin -->
<npc id="22022" x="107915" y="-151402" z="-2224" heading="34176" respawnTime="60sec" /> <!-- Bandit Assassin -->
<npc id="22022" x="107470" y="-149727" z="-2464" heading="18962" respawnTime="60sec" /> <!-- Bandit Assassin -->
<npc id="22022" x="108199" y="-144604" z="-3649" heading="28800" respawnTime="60sec" /> <!-- Bandit Assassin -->
<npc id="22022" x="109179" y="-144528" z="-3712" heading="3080" respawnTime="60sec" /> <!-- Bandit Assassin -->
<npc id="22022" x="109548" y="-145927" z="-3504" heading="57869" respawnTime="60sec" /> <!-- Bandit Assassin -->
<npc id="22022" x="120987" y="-157086" z="-1632" heading="37856" respawnTime="60sec" /> <!-- Bandit Assassin -->
<npc id="22022" x="117137" y="-156339" z="-1952" heading="37045" respawnTime="60sec" /> <!-- Bandit Assassin -->
<npc id="22023" x="121782" y="-147748" z="-3328" heading="36448" respawnTime="60sec" /> <!-- Bandit Warrior -->
<npc id="22023" x="122666" y="-148561" z="-3232" heading="39821" respawnTime="60sec" /> <!-- Bandit Warrior -->
<npc id="22023" x="123466" y="-150109" z="-2896" heading="40021" respawnTime="60sec" /> <!-- Bandit Warrior -->
<npc id="22023" x="124733" y="-150083" z="-3056" heading="612" respawnTime="60sec" /> <!-- Bandit Warrior -->
<npc id="22023" x="124034" y="-152673" z="-2480" heading="48902" respawnTime="60sec" /> <!-- Bandit Warrior -->
<npc id="22023" x="123323" y="-153671" z="-2384" heading="44567" respawnTime="60sec" /> <!-- Bandit Warrior -->
<npc id="22023" x="107537" y="-144866" z="-3649" heading="3458" respawnTime="60sec" /> <!-- Bandit Warrior -->
<npc id="22023" x="107945" y="-144853" z="-3649" heading="540" respawnTime="60sec" /> <!-- Bandit Warrior -->
<npc id="22023" x="109126" y="-145447" z="-3632" heading="35932" respawnTime="60sec" /> <!-- Bandit Warrior -->
<npc id="22023" x="109193" y="-144065" z="-3600" heading="22747" respawnTime="60sec" /> <!-- Bandit Warrior -->
<npc id="22023" x="124985" y="-159371" z="-1280" heading="40546" respawnTime="60sec" /> <!-- Bandit Warrior -->
<npc id="22023" x="125546" y="-159484" z="-1248" heading="59821" respawnTime="60sec" /> <!-- Bandit Warrior -->
<npc id="22023" x="125617" y="-159170" z="-1248" heading="14065" respawnTime="60sec" /> <!-- Bandit Warrior -->
<npc id="22024" x="124533" y="-149280" z="-3264" heading="17252" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="123538" y="-150742" z="-2816" heading="33864" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="122306" y="-152909" z="-2496" heading="24863" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="124185" y="-153537" z="-2352" heading="56089" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="110789" y="-147313" z="-3152" heading="40277" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="109357" y="-147746" z="-3056" heading="41009" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="108982" y="-151257" z="-2209" heading="64268" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="106842" y="-145576" z="-3617" heading="20450" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="106664" y="-145252" z="-3632" heading="21624" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="109176" y="-145117" z="-3649" heading="49098" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="109616" y="-145284" z="-3616" heading="63611" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="109942" y="-145636" z="-3520" heading="7317" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="105682" y="-141492" z="-3568" heading="2293" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="104115" y="-139912" z="-3200" heading="61158" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="104403" y="-140678" z="-3328" heading="64654" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="102641" y="-139625" z="-3216" heading="27324" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="102392" y="-141794" z="-3264" heading="44286" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="101679" y="-140754" z="-3200" heading="22167" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="101246" y="-141964" z="-3137" heading="42889" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="101131" y="-147337" z="-2880" heading="2408" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="102503" y="-148234" z="-3137" heading="65082" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="101416" y="-150215" z="-3056" heading="39461" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="101401" y="-149135" z="-3137" heading="15521" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="108650" y="-154326" z="-2176" heading="55863" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="110065" y="-157416" z="-2064" heading="40040" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="110751" y="-157163" z="-2032" heading="3686" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="124621" y="-159265" z="-1281" heading="53229" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22024" x="125053" y="-158843" z="-1313" heading="2177" respawnTime="60sec" /> <!-- Bandit Inspector -->
<npc id="22025" x="124112" y="-150989" z="-2816" heading="63288" respawnTime="60sec" /> <!-- Snow Werewolf -->
<npc id="22025" x="127097" y="-143274" z="-3232" heading="22048" respawnTime="60sec" /> <!-- Snow Werewolf -->
<npc id="22025" x="125871" y="-142647" z="-3168" heading="27843" respawnTime="60sec" /> <!-- Snow Werewolf -->
<npc id="22025" x="125368" y="-142261" z="-3168" heading="25941" respawnTime="60sec" /> <!-- Snow Werewolf -->
<npc id="22025" x="119852" y="-144213" z="-3072" heading="24772" respawnTime="60sec" /> <!-- Snow Werewolf -->
<npc id="22025" x="120577" y="-143741" z="-3040" heading="6176" respawnTime="60sec" /> <!-- Snow Werewolf -->
<npc id="22025" x="119373" y="-143138" z="-2800" heading="23462" respawnTime="60sec" /> <!-- Snow Werewolf -->
<npc id="22025" x="116058" y="-142322" z="-3104" heading="38763" respawnTime="60sec" /> <!-- Snow Werewolf -->
<npc id="22025" x="116201" y="-143184" z="-3088" heading="2368" respawnTime="60sec" /> <!-- Snow Werewolf -->
<npc id="22025" x="115649" y="-144210" z="-3137" heading="39642" respawnTime="60sec" /> <!-- Snow Werewolf -->
<npc id="22025" x="105396" y="-142177" z="-3632" heading="42544" respawnTime="60sec" /> <!-- Snow Werewolf -->
<npc id="22025" x="105279" y="-141802" z="-3568" heading="16578" respawnTime="60sec" /> <!-- Snow Werewolf -->
<npc id="22025" x="104805" y="-139624" z="-3136" heading="16883" respawnTime="60sec" /> <!-- Snow Werewolf -->
<npc id="22025" x="102575" y="-141301" z="-3344" heading="43862" respawnTime="60sec" /> <!-- Snow Werewolf -->
<npc id="22025" x="100477" y="-142468" z="-3105" heading="54963" respawnTime="60sec" /> <!-- Snow Werewolf -->
<npc id="22025" x="100342" y="-146659" z="-2784" heading="20438" respawnTime="60sec" /> <!-- Snow Werewolf -->
<npc id="22025" x="100718" y="-147721" z="-2960" heading="60238" respawnTime="60sec" /> <!-- Snow Werewolf -->
<npc id="22026" x="103425" y="-140076" z="-3280" heading="27891" respawnTime="60sec" /> <!-- Bandit Captain -->
<npc id="22026" x="102930" y="-140662" z="-3360" heading="52005" respawnTime="60sec" /> <!-- Bandit Captain -->
<npc id="22026" x="101155" y="-142672" z="-3137" heading="45482" respawnTime="60sec" /> <!-- Bandit Captain -->
<npc id="22026" x="100727" y="-143267" z="-3136" heading="51884" respawnTime="60sec" /> <!-- Bandit Captain -->
<npc id="22026" x="102075" y="-146610" z="-2832" heading="252" respawnTime="60sec" /> <!-- Bandit Captain -->
<npc id="22026" x="101380" y="-148188" z="-3072" heading="49465" respawnTime="60sec" /> <!-- Bandit Captain -->
<npc id="22026" x="102212" y="-149551" z="-3104" heading="45679" respawnTime="60sec" /> <!-- Bandit Captain -->
<npc id="22026" x="101867" y="-149878" z="-3072" heading="40680" respawnTime="60sec" /> <!-- Bandit Captain -->
<npc id="22026" x="100685" y="-149010" z="-3104" heading="30966" respawnTime="60sec" /> <!-- Bandit Captain -->
<npc id="22026" x="124175" y="-160367" z="-1216" heading="64045" respawnTime="60sec" /> <!-- Bandit Captain -->
<npc id="22026" x="124276" y="-159623" z="-1265" heading="16120" respawnTime="60sec" /> <!-- Bandit Captain -->
<npc id="22026" x="125178" y="-159269" z="-1265" heading="5072" respawnTime="60sec" /> <!-- Bandit Captain -->
<npc id="22028" x="124922" y="-142566" z="-3216" heading="39675" respawnTime="60sec" /> <!-- Vagabond of the Ruins -->
<npc id="22028" x="125770" y="-142963" z="-3200" heading="61232" respawnTime="60sec" /> <!-- Vagabond of the Ruins -->
<npc id="22028" x="119046" y="-142740" z="-2752" heading="748" respawnTime="60sec" /> <!-- Vagabond of the Ruins -->
<npc id="22028" x="117914" y="-143017" z="-2912" heading="36435" respawnTime="60sec" /> <!-- Vagabond of the Ruins -->
<npc id="22028" x="117847" y="-143764" z="-2992" heading="46766" respawnTime="60sec" /> <!-- Vagabond of the Ruins -->
<npc id="22028" x="117182" y="-143204" z="-3008" heading="20366" respawnTime="60sec" /> <!-- Vagabond of the Ruins -->
<npc id="22028" x="116491" y="-141851" z="-3088" heading="21245" respawnTime="60sec" /> <!-- Vagabond of the Ruins -->
<npc id="22028" x="116757" y="-144394" z="-3137" heading="34920" respawnTime="60sec" /> <!-- Vagabond of the Ruins -->
<npc id="32052" x="113518" y="-153755" z="-1536" heading="16963" respawnTime="60sec" /> <!-- Obi -->
<npc id="32054" x="122269" y="-140689" z="-1505" heading="47229" respawnTime="60sec" /> <!-- Ghost of a Railroad Engineer -->
<npc id="32076" x="113224" y="-154991" z="-1536" heading="57687" respawnTime="60sec" /> <!-- Box -->
</group>
<group name="dayTime" spawnByDefault="false">
<npc id="32053" x="113509" y="-155266" z="-1536" heading="3356" respawnTime="60sec" /> <!-- Abey -->
</group>
<group name="nightTime" spawnByDefault="false">
<npc id="32055" x="113791" y="-155542" z="-1536" heading="23964" respawnTime="60sec" /> <!-- Ghost of an Ancient Railroad Engineer -->
</group>
</spawn>
</list>

View File

@ -1980,191 +1980,6 @@
<height normal="80" />
</collision>
</npc>
<npc id="19460" level="99" type="L2Monster" name="Horn">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>UNDEAD</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="10.5" mp="1" mpRegen="3.6" />
<speed>
<walk ground="60" />
<run ground="128" />
</speed>
<attack physical="17349.336782171" magical="5807.1057427324" critical="4" attackSpeed="253" range="40" />
<defence physical="37.234042553191" magical="24.576925777684" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="1" /> <!-- Undead -->
</skillList>
<collision>
<radius normal="16" />
<height normal="27" />
</collision>
</npc>
<npc id="19461" level="99" type="L2Monster" name="Horn">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>UNDEAD</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="10.5" mp="1" mpRegen="3.6" />
<speed>
<walk ground="60" />
<run ground="128" />
</speed>
<attack physical="17349.336782171" magical="5807.1057427324" critical="4" attackSpeed="253" range="40" />
<defence physical="37.234042553191" magical="24.576925777684" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="1" /> <!-- Undead -->
</skillList>
<collision>
<radius normal="16" />
<height normal="27" />
</collision>
</npc>
<npc id="19462" level="99" type="L2Monster" name="Horn">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>UNDEAD</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="10.5" mp="1" mpRegen="3.6" />
<speed>
<walk ground="60" />
<run ground="128" />
</speed>
<attack physical="17349.336782171" magical="5807.1057427324" critical="4" attackSpeed="253" range="40" />
<defence physical="37.234042553191" magical="24.576925777684" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="1" /> <!-- Undead -->
</skillList>
<collision>
<radius normal="16" />
<height normal="27" />
</collision>
</npc>
<npc id="19463" level="99" type="L2Monster" name="Bloody Horn">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15841" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="1" />
<run ground="128" />
</speed>
<attack physical="17349.336782171" magical="5807.1057427324" critical="4" attackSpeed="253" range="40" />
<defence physical="936.17021276596" magical="621.44512323573" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<collision>
<radius normal="10" />
<height normal="10" />
</collision>
</npc>
<npc id="19464" level="99" type="L2Monster" name="Land of Chaos Transparent">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15841" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="1" />
<run ground="128" />
</speed>
<attack physical="17349.336782171" magical="5807.1057427324" critical="4" attackSpeed="253" range="40" />
<defence physical="936.17021276596" magical="621.44512323573" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<collision>
<radius normal="0.1" />
<height normal="0.1" />
</collision>
</npc>
<npc id="19465" level="99" type="L2Monster" name="Land of Chaos Transparent">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15841" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="1" />
<run ground="128" />
</speed>
<attack physical="17349.336782171" magical="5807.1057427324" critical="4" attackSpeed="253" range="40" />
<defence physical="936.17021276596" magical="621.44512323573" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<collision>
<radius normal="0.1" />
<height normal="0.1" />
</collision>
</npc>
<npc id="19466" level="99" type="L2Monster" name="Land of Chaos Transparent">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15841" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="1" />
<run ground="128" />
</speed>
<attack physical="17349.336782171" magical="5807.1057427324" critical="4" attackSpeed="253" range="40" />
<defence physical="936.17021276596" magical="621.44512323573" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<collision>
<radius normal="0.1" />
<height normal="0.1" />
</collision>
</npc>
<npc id="19467" level="99" type="L2Monster" name="Land of Chaos Transparent">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15841" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="1" />
<run ground="128" />
</speed>
<attack physical="17349.336782171" magical="5807.1057427324" critical="4" attackSpeed="253" range="40" />
<defence physical="936.17021276596" magical="621.44512323573" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<collision>
<radius normal="0.1" />
<height normal="0.1" />
</collision>
</npc>
<npc id="19470" level="65" type="L2Monster" name="Kartia's Flower">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>PLANT</race>
@ -2290,37 +2105,6 @@
<height normal="74" />
</collision>
</npc>
<npc id="19475" level="99" type="L2Monster" name="Legah" title="One-armed Zombie's Arm">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>UNDEAD</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
<attack physical="13143.120246866" magical="5807.1057427324" critical="4" attackSpeed="553" range="40" />
<defence physical="37.094064949608" magical="24.484531319873" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skillList>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="8" /> <!-- Weak P. Def. -->
<skill id="4413" level="8" /> <!-- Weak M. Def. -->
<skill id="4416" level="1" /> <!-- Undead -->
</skillList>
<ai aggroRange="300" isAggressive="true" />
<collision>
<radius normal="20" />
<height normal="34" />
</collision>
</npc>
<npc id="19476" level="99" type="L2Npc" name="Lyn Draco">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
@ -2632,25 +2416,6 @@
<height normal="43" />
</collision>
</npc>
<npc id="19490" level="90" type="L2Monster" name="Seal Remnant">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5022741" hpRegen="9.5" mp="22800" mpRegen="3.3" />
<speed>
<walk ground="25" />
<run ground="1" />
</speed>
<attack physical="1423.7734551975" magical="972.31382893321" critical="4" attackSpeed="253" range="40" />
<defence physical="380.4469273743" magical="278.40772904106" />
</stats>
<status attackable="false" />
<collision>
<radius normal="13" />
<height normal="22" />
</collision>
</npc>
<npc id="19491" level="99" type="L2Npc" name="">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>

View File

@ -4756,133 +4756,6 @@
</lucky>
</dropLists>
</npc>
<npc id="20282" level="54" type="L2Monster" name="Thunder Wyrm">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<acquire exp="2312" sp="0" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1621" hpRegen="6.5" mp="861" mpRegen="2.4" />
<attack physical="370.68904" magical="253.13256" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="218.89589" magical="160.17851" />
<speed>
<walk ground="70" />
<run ground="70" />
</speed>
<hitTime>190</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="10" /> <!-- Dragons -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
<collision>
<radius normal="29" />
<height normal="72" />
</collision>
<dropLists>
<drop>
<item id="57" min="18" max="42" chance="70" /> <!-- Adena -->
<item id="4599" min="1" max="1" chance="0.03" /> <!-- Greater WIT Dye <Wit +2 Int -2> -->
<item id="1806" min="1" max="1" chance="0.0075" /> <!-- Recipe: Soulshot (B-grade) -->
<item id="5155" min="1" max="1" chance="0.0075" /> <!-- Recipe: Soulshot Compressed Package (B-grade) -->
</drop>
<spoil>
<item id="36531" min="1" max="1" chance="6.586" /> <!-- Thread -->
<item id="36532" min="1" max="1" chance="0.3" /> <!-- Thin Braid -->
<item id="36880" min="1" max="1" chance="9" /> <!-- Recipe: Thread - Downgrade -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
</npc>
<npc id="20285" level="57" type="L2Monster" name="Drake">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<acquire exp="2602" sp="0" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1776" hpRegen="6.5" mp="948" mpRegen="2.4" />
<attack physical="424.23295" magical="289.69611" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="233.18839" magical="170.63714" />
<speed>
<walk ground="70" />
<run ground="70" />
</speed>
<hitTime>840</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="10" /> <!-- Dragons -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clanList>
<clan>DRAGON</clan>
</clanList>
</ai>
<collision>
<radius normal="30" />
<height normal="100" />
</collision>
<dropLists>
<drop>
<item id="57" min="21" max="48" chance="70" /> <!-- Adena -->
<item id="45929" min="1" max="3" chance="0.003" /> <!-- Spirit Stone -->
<item id="45930" min="1" max="1" chance="0.0009" /> <!-- Mid-grade Spirit Stone -->
</drop>
<spoil>
<item id="36531" min="1" max="1" chance="7.572" /> <!-- Thread -->
<item id="36532" min="1" max="1" chance="0.3" /> <!-- Thin Braid -->
<item id="36880" min="1" max="1" chance="9" /> <!-- Recipe: Thread - Downgrade -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
</npc>
<npc id="20287" level="59" type="L2Monster" name="Cave Maiden">
<!-- Confirmed CT2.5 -->
<parameters>

View File

@ -934,64 +934,6 @@
<height normal="16.5" />
</collision>
</npc>
<npc id="20325" level="5" type="L2Monster" name="Goblin Raider">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="42" />
<param name="MoveAroundSocial1" value="42" />
<param name="MoveAroundSocial2" value="42" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="4" /> <!-- Club -->
<acquire exp="267" sp="5" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="80" hpRegen="2" mp="69" mpRegen="0.9" />
<attack physical="12.34006" magical="8.42666" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="51.60553" magical="37.76269" />
<speed>
<walk ground="40" />
<run ground="110" />
</speed>
<hitTime>320</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="300" aggroRange="450">
<clanList>
<clan>GOBLIN</clan>
</clanList>
</ai>
<dropLists>
<drop>
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
</dropLists>
<collision>
<radius normal="10" />
<height normal="16.5" />
</collision>
</npc>
<npc id="20327" level="5" type="L2Monster" name="Goblin Snooper">
<!-- Confirmed CT2.5 -->
<parameters>

View File

@ -1579,73 +1579,6 @@
<height normal="25.5" />
</collision>
</npc>
<npc id="20468" level="6" type="L2Monster" name="Kaboo Orc">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="138" />
<param name="MoveAroundSocial1" value="138" />
<param name="MoveAroundSocial2" value="138" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="156" /> <!-- Hand Axe -->
<acquire exp="320" sp="0" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="93" hpRegen="2" mp="77" mpRegen="0.9" />
<attack physical="13.52471" magical="9.23562" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="53.53373" magical="39.17366" />
<speed>
<walk ground="45" />
<run ground="110" />
</speed>
<hitTime>480</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="300" aggroRange="450">
<clanList>
<clan>ORC</clan>
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="1" max="3" chance="70" /> <!-- Adena -->
<item id="36561" min="1" max="1" chance="0.3" /> <!-- Cokes -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36561" min="1" max="1" chance="0.3" /> <!-- Cokes -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="10" />
<height normal="21" />
</collision>
</npc>
<npc id="20469" level="8" type="L2Monster" name="Kaboo Orc Archer">
<!-- Confirmed CT2.5 -->
<parameters>

View File

@ -805,69 +805,6 @@
<height normal="31" grown="37.5" />
</collision>
</npc>
<npc id="20525" level="4" type="L2Monster" name="Gray Wolf">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="42" sp="0" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="68" hpRegen="2" mp="62" mpRegen="0.9" />
<attack physical="11.24892" magical="7.68155" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="49.73343" magical="36.39277" />
<speed>
<walk ground="24" />
<run ground="110" />
</speed>
<hitTime>390</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="300" aggroRange="450" />
<dropLists>
<drop>
<item id="57" min="1" max="2" chance="70" /> <!-- Adena -->
<item id="1060" min="1" max="1" chance="1.072" /> <!-- Healing Potion -->
<item id="36561" min="1" max="1" chance="0.03" /> <!-- Cokes -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36561" min="1" max="1" chance="0.075" /> <!-- Cokes -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="13" />
<height normal="9" />
</collision>
</npc>
<npc id="20526" level="15" type="L2Monster" name="Obsidian Golem">
<!-- Confirmed CT2.5 -->
<parameters>
@ -1005,69 +942,6 @@
<height normal="16.5" />
</collision>
</npc>
<npc id="20530" level="1" type="L2Monster" name="Young Red Keltir">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="52" sp="0" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
<attack physical="8.47458" magical="5.78704" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="44.44444" magical="32.52252" />
<speed>
<walk ground="23" />
<run ground="110" />
</speed>
<hitTime>370</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="300" aggroRange="450" />
<dropLists>
<drop>
<item id="57" min="1" max="1" chance="70" /> <!-- Adena -->
<item id="1060" min="1" max="1" chance="0.3" /> <!-- Healing Potion -->
<item id="36561" min="1" max="1" chance="0.03" /> <!-- Cokes -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36561" min="1" max="1" chance="0.03" /> <!-- Cokes -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="9.5" />
<height normal="10" />
</collision>
</npc>
<npc id="20531" level="1" type="L2Monster" name="Young Prairie Keltir">
<!-- Confirmed CT2.5 -->
<parameters>
@ -1197,68 +1071,6 @@
<height normal="10" />
</collision>
</npc>
<npc id="20534" level="2" type="L2Monster" name="Red Keltir">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="105" sp="0" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="48" hpRegen="2" mp="47" mpRegen="0.9" />
<attack physical="9.32203" magical="6.36574" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="46.15385" magical="33.77338" />
<speed>
<walk ground="23" />
<run ground="110" />
</speed>
<hitTime>370</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="300" aggroRange="450" />
<dropLists>
<drop>
<item id="57" min="1" max="1" chance="70" /> <!-- Adena -->
<item id="36561" min="1" max="1" chance="0.03" /> <!-- Cokes -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36561" min="1" max="1" chance="0.03" /> <!-- Cokes -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="9.5" />
<height normal="10" />
</collision>
</npc>
<npc id="20535" level="2" type="L2Monster" name="Prairie Keltir">
<!-- Confirmed CT2.5 -->
<parameters>
@ -1312,69 +1124,6 @@
<height normal="10" />
</collision>
</npc>
<npc id="20537" level="3" type="L2Monster" name="Elder Red Keltir">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="158" sp="0" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="57" hpRegen="2" mp="54" mpRegen="0.9" />
<attack physical="10.24492" magical="6.99595" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="47.91652" magical="35.06323" />
<speed>
<walk ground="23" />
<run ground="110" />
</speed>
<hitTime>370</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="300" aggroRange="450" />
<dropLists>
<drop>
<item id="57" min="1" max="1" chance="70" /> <!-- Adena -->
<item id="1060" min="1" max="1" chance="0.75" /> <!-- Healing Potion -->
<item id="36561" min="1" max="1" chance="0.03" /> <!-- Cokes -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36561" min="1" max="1" chance="0.075" /> <!-- Cokes -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="9.5" />
<height normal="10" />
</collision>
</npc>
<npc id="20538" level="3" type="L2Monster" name="Elder Prairie Keltir">
<!-- Confirmed CT2.5 -->
<parameters>
@ -2286,166 +2035,6 @@
<height normal="39" grown="48" />
</collision>
</npc>
<npc id="20555" level="53" type="L2Monster" name="Giant Fungus">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="DeBuff" id="4076" level="3" />
</parameters>
<race>PLANT</race>
<sex>MALE</sex>
<acquire exp="11979" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1570" hpRegen="4.5" mp="832" mpRegen="1.8" />
<attack physical="176.36077" magical="120.43155" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="156.55035" magical="104.232986928232" />
<speed>
<walk ground="70" />
<run ground="174" />
</speed>
<hitTime>410</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4076" level="3" /> <!-- Decrease Speed -->
<skill id="4277" level="5" /> <!-- Resist Poison Attacks -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="4279" level="1" /> <!-- Fire Vulnerability -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="300" aggroRange="450">
<clanList>
<clan>ALL</clan>
</clanList>
</ai>
<dropLists>
<drop>
<item id="884" min="1" max="1" chance="0.075" /> <!-- Ring of Protection -->
<item id="853" min="1" max="1" chance="0.03" /> <!-- Earring of Protection -->
<item id="916" min="1" max="1" chance="0.03" /> <!-- Necklace of Protection -->
<item id="173" min="1" max="1" chance="0.003" /> <!-- Skull Graver -->
<item id="263" min="1" max="1" chance="0.003" /> <!-- Chakram -->
<item id="57" min="27" max="63" chance="70" /> <!-- Adena -->
<item id="952" min="1" max="1" chance="0.3" /> <!-- Scroll: Enchant Armor (C-grade) -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36522" min="1" max="1" chance="0.3" /> <!-- Silver -->
<item id="36523" min="1" max="1" chance="0.075" /> <!-- Adamantite -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="15" />
<height normal="31.3" />
</collision>
</npc>
<npc id="20558" level="54" type="L2Monster" name="Rotting tree">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="100" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="DeBuff" id="4076" level="3" />
</parameters>
<race>PLANT</race>
<sex>MALE</sex>
<acquire exp="12276" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="1621" hpRegen="5.5" mp="861" mpRegen="2.1" />
<attack physical="210.04832" magical="143.43577" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="169.13417" magical="112.611442266143" />
<speed>
<walk ground="55" />
<run ground="174" />
</speed>
<hitTime>480</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4076" level="3" /> <!-- Decrease Speed -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="300" aggroRange="450" />
<dropLists>
<drop>
<item id="94" min="1" max="1" chance="0.003" /> <!-- Bec de Corbin -->
<item id="227" min="1" max="1" chance="0.003" /> <!-- Stiletto -->
<item id="231" min="1" max="1" chance="0.003" /> <!-- Grace Dagger -->
<item id="233" min="1" max="1" chance="0.003" /> <!-- Dark Screamer -->
<item id="265" min="1" max="1" chance="0.003" /> <!-- Fisted Blade -->
<item id="4233" min="1" max="1" chance="0.003" /> <!-- Knuckle Duster -->
<item id="57" min="28" max="65" chance="70" /> <!-- Adena -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36553" min="1" max="1" chance="0.03" /> <!-- Armor Fragment (Mid-grade) -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="35" grown="42" />
<height normal="80" grown="96" />
</collision>
</npc>
<npc id="20563" level="40" type="L2Monster" name="Manashen Gargoyle">
<!-- Confirmed CT2.5 -->
<parameters>

View File

@ -1,157 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="20742" level="22" type="L2Monster" name="Mystical Weaver">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="1231" sp="38" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="387" hpRegen="3.5" mp="218" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="92.65694" magical="67.80232" />
<speed>
<walk ground="90" />
<run ground="90" />
</speed>
<hitTime>390</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="300" aggroRange="450">
<clanList>
<clan>PARTISAN</clan>
</clanList>
</ai>
<collision>
<radius normal="11" grown="13" />
<height normal="20" grown="24" />
</collision>
</npc>
<npc id="20743" level="25" type="L2Monster" name="Howler">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="72" />
<param name="MoveAroundSocial1" value="72" />
<param name="MoveAroundSocial2" value="72" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1518" sp="50" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="460" hpRegen="3.5" mp="259" mpRegen="1.5" />
<attack physical="64.83203" magical="44.27187" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="101.83533" magical="74.51868" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<hitTime>430</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clanList>
<clan>PARTISAN</clan>
</clanList>
</ai>
<collision>
<radius normal="10" />
<height normal="26" />
</collision>
</npc>
<npc id="20744" level="22" type="L2Monster" name="Red Eye Vampire Bat">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="1231" sp="38" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="387" hpRegen="3.5" mp="218" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="92.65694" magical="67.80232" />
<speed>
<walk ground="60" />
<run ground="80" />
</speed>
<hitTime>500</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4276" level="1" /> <!-- Weak Point against Bow/Crossbow Weapons -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4281" level="1" /> <!-- Wind Attack Vulnerability -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="300" aggroRange="450">
<clanList>
<clan>PARTISAN</clan>
</clanList>
</ai>
<collision>
<radius normal="10" />
<height normal="33.5" />
</collision>
</npc>
<npc id="20745" level="39" type="L2Monster" name="Gigantiops">
<!-- Confirmed CT2.5 -->
<parameters>

View File

@ -2639,690 +2639,6 @@
<height normal="23" />
</collision>
</npc>
<npc id="20965" level="73" type="L2Monster" name="Chimera Piece">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Skill01_ID" id="4032" level="8" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="32542" sp="7" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2586" hpRegen="8.5" mp="1442" mpRegen="3" />
<attack physical="752.73928" magical="514.02335" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="310.02959" magical="226.8662" />
<speed>
<walk ground="25" />
<run ground="140" />
</speed>
<hitTime>100</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4032" level="8" /> <!-- NPC Strike -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="18" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="5620" level="8" /> <!-- Short-Range Physical Attack Weakness -->
<skill id="6019" level="1" /> <!-- Searching Master -->
<skill id="4073" level="1" /> <!-- Stun -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>2</sNpcPropHpRate>
<ai clanHelpRange="300" aggroRange="450" />
<dropLists>
<drop>
<item id="57" min="130" max="303" chance="70" /> <!-- Adena -->
<item id="36552" min="1" max="1" chance="0.3" /> <!-- Armor Fragment -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36532" min="1" max="1" chance="1.009" /> <!-- Thin Braid -->
<item id="36882" min="1" max="1" chance="0.003" /> <!-- Recipe: Thin Braid - Upgrade -->
<item id="36881" min="1" max="1" chance="9" /> <!-- Recipe: Thin Braid - Downgrade -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="13" />
<height normal="22" />
</collision>
</npc>
<npc id="20966" level="74" type="L2Monster" name="Mutated Creation">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Skill01_ID" id="4032" level="8" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="44871" sp="10" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2632" hpRegen="8.5" mp="1475" mpRegen="3" />
<attack physical="773.81598" magical="528.41601" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="314.65987" magical="230.25444" />
<speed>
<walk ground="80" />
<run ground="170" />
</speed>
<hitTime>720</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4032" level="8" /> <!-- NPC Strike -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="18" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="5620" level="8" /> <!-- Short-Range Physical Attack Weakness -->
<skill id="6019" level="1" /> <!-- Searching Master -->
<skill id="4072" level="1" /> <!-- Stun -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>3</sNpcPropHpRate>
<ai clanHelpRange="300" aggroRange="450" />
<dropLists>
<drop>
<item id="57" min="178" max="414" chance="70" /> <!-- Adena -->
<item id="36557" min="1" max="1" chance="0.3" /> <!-- Accessory Gem -->
<item id="45929" min="1" max="3" chance="0.03" /> <!-- Spirit Stone -->
<item id="45930" min="1" max="1" chance="0.003" /> <!-- Mid-grade Spirit Stone -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36532" min="1" max="1" chance="1.478" /> <!-- Thin Braid -->
<item id="36882" min="1" max="1" chance="0.0075" /> <!-- Recipe: Thin Braid - Upgrade -->
<item id="36881" min="1" max="1" chance="0.003" /> <!-- Recipe: Thin Braid - Downgrade -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="15" />
<height normal="35" />
</collision>
</npc>
<npc id="20967" level="76" type="L2Monster" name="Creature of the Past">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<skill name="Skill01_ID" id="4032" level="8" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="39644" sp="9" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2758" hpRegen="8.5" mp="1540" mpRegen="3" />
<attack physical="824.422073095" magical="562.9734023" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="323.78455" magical="236.93149" />
<speed>
<walk ground="80" />
<run ground="170" />
</speed>
<hitTime>460</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4032" level="8" /> <!-- NPC Strike -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="18" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="5620" level="9" /> <!-- Short-Range Physical Attack Weakness -->
<skill id="6019" level="1" /> <!-- Searching Master -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>2</sNpcPropHpRate>
<ai clanHelpRange="300" aggroRange="450" />
<dropLists>
<drop>
<item id="57" min="133" max="310" chance="70" /> <!-- Adena -->
<item id="36547" min="1" max="1" chance="0.3" /> <!-- Weapon Fragment -->
<item id="45929" min="1" max="3" chance="0.03" /> <!-- Spirit Stone -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36532" min="1" max="1" chance="0.75" /> <!-- Thin Braid -->
<item id="36533" min="1" max="1" chance="0.3" /> <!-- Synthetic Braid -->
<item id="36882" min="1" max="1" chance="0.003" /> <!-- Recipe: Thin Braid - Upgrade -->
<item id="36881" min="1" max="1" chance="9" /> <!-- Recipe: Thin Braid - Downgrade -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="11" />
<height normal="32" />
</collision>
</npc>
<npc id="20968" level="78" type="L2Monster" name="Forgotten Face">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<skill name="Skill01_ID" id="4582" level="8" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="48066" sp="11" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2974" hpRegen="8.5" mp="1607" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="27" />
<run ground="150" />
</speed>
<hitTime>430</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="18" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="4582" level="8" /> <!-- Poison -->
<skill id="5620" level="9" /> <!-- Short-Range Physical Attack Weakness -->
<skill id="6019" level="1" /> <!-- Searching Master -->
<skill id="4037" level="1" /> <!-- Weakness -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>2</sNpcPropHpRate>
<ai clanHelpRange="300" aggroRange="450" />
<dropLists>
<drop>
<item id="57" min="162" max="378" chance="70" /> <!-- Adena -->
<item id="36548" min="1" max="1" chance="0.3" /> <!-- Weapon Fragment (Mid-grade) -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36532" min="1" max="1" chance="1.686" /> <!-- Thin Braid -->
<item id="36533" min="1" max="1" chance="0.3" /> <!-- Synthetic Braid -->
<item id="36882" min="1" max="1" chance="0.0075" /> <!-- Recipe: Thin Braid - Upgrade -->
<item id="36881" min="1" max="1" chance="0.003" /> <!-- Recipe: Thin Braid - Downgrade -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="20" grown="25" />
<height normal="35" grown="41.5" />
</collision>
</npc>
<npc id="20969" level="78" type="L2Monster" name="Giant's Shadow">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<skill name="Skill01_ID" id="4040" level="8" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="4028" /> <!-- Giant Cannon -->
<acquire exp="62372" sp="14" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2974" hpRegen="8.5" mp="1607" mpRegen="3" />
<attack physical="890.50085998804" magical="608.096657928153" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="332.70061" magical="243.45587" />
<speed>
<walk ground="80" />
<run ground="180" />
</speed>
<hitTime>630</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4040" level="8" /> <!-- NPC Bow Attack -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="18" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="5620" level="9" /> <!-- Short-Range Physical Attack Weakness -->
<skill id="6019" level="1" /> <!-- Searching Master -->
<skill id="4105" level="1" /> <!-- Beam Cannon -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>3</sNpcPropHpRate>
<ai clanHelpRange="300" aggroRange="450" />
<dropLists>
<drop>
<item id="57" min="209" max="486" chance="70" /> <!-- Adena -->
<item id="36548" min="1" max="1" chance="0.3" /> <!-- Weapon Fragment (Mid-grade) -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36532" min="1" max="1" chance="2.197" /> <!-- Thin Braid -->
<item id="36533" min="1" max="1" chance="0.3" /> <!-- Synthetic Braid -->
<item id="36882" min="1" max="1" chance="0.0075" /> <!-- Recipe: Thin Braid - Upgrade -->
<item id="36881" min="1" max="1" chance="0.003" /> <!-- Recipe: Thin Braid - Downgrade -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="50" />
<height normal="44" />
</collision>
</npc>
<npc id="20970" level="73" type="L2Monster" name="Soldier of Ancient Times">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="170" />
<param name="MoveAroundSocial1" value="170" />
<param name="MoveAroundSocial2" value="170" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Skill01_ID" id="4582" level="8" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="3937" /> <!-- Monster Only (Lesser Giant) -->
<acquire exp="32542" sp="7" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2586" hpRegen="8.5" mp="1442" mpRegen="3" />
<attack physical="752.73928" magical="514.02335" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="310.02959" magical="226.8662" />
<speed>
<walk ground="15" />
<run ground="180" />
</speed>
<hitTime>580</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="18" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="4582" level="8" /> <!-- Poison -->
<skill id="5620" level="8" /> <!-- Short-Range Physical Attack Weakness -->
<skill id="6019" level="1" /> <!-- Searching Master -->
<skill id="4030" level="1" /> <!-- Might -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>2</sNpcPropHpRate>
<ai clanHelpRange="300" aggroRange="450" />
<dropLists>
<drop>
<item id="57" min="130" max="303" chance="70" /> <!-- Adena -->
<item id="36558" min="1" max="1" chance="0.3" /> <!-- Accessory Gem (Mid-grade) -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36532" min="1" max="1" chance="0.997" /> <!-- Thin Braid -->
<item id="36882" min="1" max="1" chance="0.003" /> <!-- Recipe: Thin Braid - Upgrade -->
<item id="36881" min="1" max="1" chance="9" /> <!-- Recipe: Thin Braid - Downgrade -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="50" />
<height normal="44" />
</collision>
</npc>
<npc id="20971" level="75" type="L2Monster" name="Warrior of Ancient Times">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="170" />
<param name="MoveAroundSocial1" value="170" />
<param name="MoveAroundSocial2" value="170" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Skill01_ID" id="4032" level="8" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="3937" /> <!-- Monster Only (Lesser Giant) -->
<acquire exp="34350" sp="8" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<speed>
<walk ground="15" />
<run ground="180" />
</speed>
<hitTime>580</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4032" level="8" /> <!-- NPC Strike -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="18" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="5620" level="8" /> <!-- Short-Range Physical Attack Weakness -->
<skill id="6019" level="1" /> <!-- Searching Master -->
<skill id="4073" level="1" /> <!-- Stun -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>2</sNpcPropHpRate>
<ai clanHelpRange="300" aggroRange="450" />
<dropLists>
<drop>
<item id="57" min="138" max="321" chance="70" /> <!-- Adena -->
<item id="36552" min="1" max="1" chance="0.3" /> <!-- Armor Fragment -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36532" min="1" max="1" chance="1.17" /> <!-- Thin Braid -->
<item id="36882" min="1" max="1" chance="0.003" /> <!-- Recipe: Thin Braid - Upgrade -->
<item id="36881" min="1" max="1" chance="9" /> <!-- Recipe: Thin Braid - Downgrade -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="50" />
<height normal="44" />
</collision>
</npc>
<npc id="20972" level="75" type="L2Monster" name="Shaman of Ancient Times">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="W_LongRangeDDMagic" id="4156" level="8" />
<skill name="W_ShortRangeDDMagic" id="4160" level="8" />
<skill name="MagicHeal" id="4065" level="8" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="3938" /> <!-- Monster Only (Lesser Giant Wizard's Weapon) -->
<acquire exp="35594" sp="8" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<speed>
<walk ground="15" />
<run ground="180" />
</speed>
<hitTime>560</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4065" level="8" /> <!-- NPC Heal -->
<skill id="4156" level="8" /> <!-- NPC Curve Beam Cannon - Magic -->
<skill id="4160" level="8" /> <!-- NPC Aura Burn - Magic -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="15" /> <!-- Strong M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="18" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="5620" level="8" /> <!-- Short-Range Physical Attack Weakness -->
<skill id="6019" level="1" /> <!-- Searching Master -->
<skill id="4076" level="1" /> <!-- Decrease Speed -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>2</sNpcPropHpRate>
<ai type="MAGE" clanHelpRange="300" aggroRange="450" />
<dropLists>
<drop>
<item id="57" min="143" max="333" chance="70" /> <!-- Adena -->
<item id="36552" min="1" max="1" chance="0.3" /> <!-- Armor Fragment -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36532" min="1" max="1" chance="1.1795" /> <!-- Thin Braid -->
<item id="36882" min="1" max="1" chance="0.003" /> <!-- Recipe: Thin Braid - Upgrade -->
<item id="36881" min="1" max="1" chance="9" /> <!-- Recipe: Thin Braid - Downgrade -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="50" />
<height normal="44" />
</collision>
</npc>
<npc id="20973" level="77" type="L2Monster" name="Forgotten Ancient People">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<skill name="Skill01_ID" id="4582" level="8" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="3938" /> <!-- Monster Only (Lesser Giant Wizard's Weapon) -->
<acquire exp="54636" sp="13" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="2856" hpRegen="8.5" mp="1574" mpRegen="3" />
<attack physical="856.44055895414" magical="584.837886935576" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="328.27073" magical="240.21427" />
<speed>
<walk ground="15" />
<run ground="180" />
</speed>
<hitTime>560</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="18" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="4582" level="8" /> <!-- Poison -->
<skill id="5620" level="9" /> <!-- Short-Range Physical Attack Weakness -->
<skill id="6019" level="1" /> <!-- Searching Master -->
<skill id="4033" level="1" /> <!-- Aura Burn -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>3</sNpcPropHpRate>
<ai type="MAGE" clanHelpRange="300" aggroRange="450" />
<dropLists>
<drop>
<item id="57" min="181" max="424" chance="70" /> <!-- Adena -->
<item id="36553" min="1" max="1" chance="0.3" /> <!-- Armor Fragment (Mid-grade) -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36532" min="1" max="1" chance="1.897" /> <!-- Thin Braid -->
<item id="36533" min="1" max="1" chance="0.3" /> <!-- Synthetic Braid -->
<item id="36882" min="1" max="1" chance="0.0075" /> <!-- Recipe: Thin Braid - Upgrade -->
<item id="36881" min="1" max="1" chance="0.003" /> <!-- Recipe: Thin Braid - Downgrade -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="50" />
<height normal="44" />
</collision>
</npc>
<npc id="20974" level="65" type="L2Monster" name="Spiteful Soul Leader">
<!-- Confirmed CT2.5 -->
<parameters>

View File

@ -2115,815 +2115,4 @@
<height normal="40.3" />
</collision>
</npc>
<npc id="21178" level="85" type="L2Monster" name="Lilim Marauder">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="75" />
<param name="MoveAroundSocial1" value="75" />
<param name="MoveAroundSocial2" value="75" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4067" level="5" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="229" lhand="229" /> <!-- Kris / Kris -->
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="278980" hpRegen="6.5" mp="18468" mpRegen="2.4" />
<attack physical="424.23295" magical="289.69611" random="10" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="233.18839" magical="155.259456846417" shield="102" />
<speed>
<walk ground="36" />
<run ground="180" />
</speed>
<hitTime>460</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4067" level="5" /> <!-- NPC Mortal Blow -->
<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>4</sNpcPropHpRate>
<ai clanHelpRange="400" aggroRange="450">
<clanList>
<clan>C_DUNGEON</clan>
<ignoreNpcId>21196</ignoreNpcId> <!-- Nephilim Sentinel -->
<ignoreNpcId>21197</ignoreNpcId> <!-- Nephilim Priest -->
<ignoreNpcId>21198</ignoreNpcId> <!-- Nephilim Swordsman -->
<ignoreNpcId>21199</ignoreNpcId> <!-- Nephilim Guard -->
<ignoreNpcId>21200</ignoreNpcId> <!-- Nephilim Bishop -->
<ignoreNpcId>21201</ignoreNpcId> <!-- Nephilim Centurion -->
<ignoreNpcId>21202</ignoreNpcId> <!-- Nephilim Scout -->
<ignoreNpcId>21203</ignoreNpcId> <!-- Nephilim Archbishop -->
<ignoreNpcId>21204</ignoreNpcId> <!-- Nephilim Praetorian -->
<ignoreNpcId>21205</ignoreNpcId> <!-- Nephilim Royal Guard -->
<ignoreNpcId>21206</ignoreNpcId> <!-- Nephilim Cardinal -->
<ignoreNpcId>21207</ignoreNpcId> <!-- Nephilim Commander -->
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="6034" max="14063" chance="70" /> <!-- Adena -->
<item id="36563" min="1" max="1" chance="1.531" /> <!-- Synthetic Cokes -->
<item id="37724" min="1" max="1" chance="0.075" /> <!-- Shilen's Energy -->
</drop>
<spoil>
<item id="36558" min="1" max="1" chance="10.98" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36553" min="1" max="1" chance="3.15" /> <!-- Armor Fragment (Mid-grade) -->
</spoil>
</dropLists>
<collision>
<radius normal="11" />
<height normal="36" />
</collision>
</npc>
<npc id="21179" level="86" type="L2Monster" name="Lilim Priest">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<skill name="CheckMagic" id="4098" level="6" />
<skill name="CheckMagic1" id="4046" level="6" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4002" level="6" />
<skill name="CancelMagic" id="4094" level="6" />
<skill name="SleepMagic" id="4046" level="6" />
</parameters>
<race>DEMONIC</race>
<sex>FEMALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="279259" hpRegen="6.5" mp="28227" mpRegen="2.4" />
<attack physical="481.34551" magical="328.69659" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="247.65008" magical="164.888215781956" />
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
<hitTime>500</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4002" level="6" /> <!-- NPC HP Drain -->
<skill id="4046" level="6" /> <!-- Sleep -->
<skill id="4094" level="6" /> <!-- NPC Cancel Magic -->
<skill id="4098" level="6" /> <!-- Silence -->
<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>4</sNpcPropHpRate>
<ai type="BALANCED" clanHelpRange="400" aggroRange="450">
<clanList>
<clan>C_DUNGEON</clan>
<ignoreNpcId>21196</ignoreNpcId> <!-- Nephilim Sentinel -->
<ignoreNpcId>21197</ignoreNpcId> <!-- Nephilim Priest -->
<ignoreNpcId>21198</ignoreNpcId> <!-- Nephilim Swordsman -->
<ignoreNpcId>21199</ignoreNpcId> <!-- Nephilim Guard -->
<ignoreNpcId>21200</ignoreNpcId> <!-- Nephilim Bishop -->
<ignoreNpcId>21201</ignoreNpcId> <!-- Nephilim Centurion -->
<ignoreNpcId>21202</ignoreNpcId> <!-- Nephilim Scout -->
<ignoreNpcId>21203</ignoreNpcId> <!-- Nephilim Archbishop -->
<ignoreNpcId>21204</ignoreNpcId> <!-- Nephilim Praetorian -->
<ignoreNpcId>21205</ignoreNpcId> <!-- Nephilim Royal Guard -->
<ignoreNpcId>21206</ignoreNpcId> <!-- Nephilim Cardinal -->
<ignoreNpcId>21207</ignoreNpcId> <!-- Nephilim Commander -->
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="3431" max="7996" chance="70" /> <!-- Adena -->
<item id="37724" min="1" max="1" chance="0.3" /> <!-- Shilen's Energy -->
</drop>
<spoil>
<item id="36558" min="1" max="1" chance="3.628" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36553" min="1" max="1" chance="1.007" /> <!-- Armor Fragment (Mid-grade) -->
<item id="45930" min="1" max="1" chance="0.3" /> <!-- Mid-grade Spirit Stone -->
</spoil>
</dropLists>
<collision>
<radius normal="8" />
<height normal="30.6" />
</collision>
</npc>
<npc id="21180" level="87" type="L2Monster" name="Lilim Knight">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfRangeDDMagic" id="4072" level="6" />
<skill name="SelfBuff" id="4092" level="1" />
<skill name="PhysicalSpecial" id="4032" level="6" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="5800" lhand="5799" /> <!-- Nephilim Lord / Nephilim Lord -->
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="287094" hpRegen="9.5" mp="19170" mpRegen="3.3" />
<attack physical="541.44774" magical="369.73862" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="262.19426" magical="174.571895122369" shield="131" shieldRate="20" />
<speed>
<walk ground="56" />
<run ground="180" />
</speed>
<hitTime>460</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4072" level="6" /> <!-- Stun -->
<skill id="4092" level="1" /> <!-- NPC Puma Spirit Totem -->
<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
<skill id="4287" level="3" /> <!-- Resist Hold Attacks -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>4</sNpcPropHpRate>
<ai clanHelpRange="400" aggroRange="450">
<clanList>
<clan>C_DUNGEON</clan>
<ignoreNpcId>21196</ignoreNpcId> <!-- Nephilim Sentinel -->
<ignoreNpcId>21197</ignoreNpcId> <!-- Nephilim Priest -->
<ignoreNpcId>21198</ignoreNpcId> <!-- Nephilim Swordsman -->
<ignoreNpcId>21199</ignoreNpcId> <!-- Nephilim Guard -->
<ignoreNpcId>21200</ignoreNpcId> <!-- Nephilim Bishop -->
<ignoreNpcId>21201</ignoreNpcId> <!-- Nephilim Centurion -->
<ignoreNpcId>21202</ignoreNpcId> <!-- Nephilim Scout -->
<ignoreNpcId>21203</ignoreNpcId> <!-- Nephilim Archbishop -->
<ignoreNpcId>21204</ignoreNpcId> <!-- Nephilim Praetorian -->
<ignoreNpcId>21205</ignoreNpcId> <!-- Nephilim Royal Guard -->
<ignoreNpcId>21206</ignoreNpcId> <!-- Nephilim Cardinal -->
<ignoreNpcId>21207</ignoreNpcId> <!-- Nephilim Commander -->
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="6437" max="15020" chance="70" /> <!-- Adena -->
<item id="19440" min="1" max="1" chance="1.233" /> <!-- Gemstone (R-grade) -->
<item id="37724" min="1" max="1" chance="0.3" /> <!-- Shilen's Energy -->
</drop>
<spoil>
<item id="36558" min="1" max="1" chance="7.127" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36553" min="1" max="1" chance="2.153" /> <!-- Armor Fragment (Mid-grade) -->
</spoil>
</dropLists>
<collision>
<radius normal="11" />
<height normal="45" />
</collision>
</npc>
<npc id="21181" level="86" type="L2Monster" name="Lilim Assassin">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="75" />
<param name="MoveAroundSocial1" value="75" />
<param name="MoveAroundSocial2" value="75" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4067" level="6" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="234" lhand="234" /> <!-- Demon's Dagger / Demon's Dagger -->
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="279259" hpRegen="9.5" mp="18818" mpRegen="3.3" />
<attack physical="603.79903" magical="412.31647" random="10" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="276.72752" magical="184.248304515217" shield="121" />
<speed>
<walk ground="36" />
<run ground="190" />
</speed>
<hitTime>460</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4067" level="6" /> <!-- NPC Mortal Blow -->
<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>4</sNpcPropHpRate>
<ai clanHelpRange="400" aggroRange="450">
<clanList>
<clan>C_DUNGEON</clan>
<ignoreNpcId>21196</ignoreNpcId> <!-- Nephilim Sentinel -->
<ignoreNpcId>21197</ignoreNpcId> <!-- Nephilim Priest -->
<ignoreNpcId>21198</ignoreNpcId> <!-- Nephilim Swordsman -->
<ignoreNpcId>21199</ignoreNpcId> <!-- Nephilim Guard -->
<ignoreNpcId>21200</ignoreNpcId> <!-- Nephilim Bishop -->
<ignoreNpcId>21201</ignoreNpcId> <!-- Nephilim Centurion -->
<ignoreNpcId>21202</ignoreNpcId> <!-- Nephilim Scout -->
<ignoreNpcId>21203</ignoreNpcId> <!-- Nephilim Archbishop -->
<ignoreNpcId>21204</ignoreNpcId> <!-- Nephilim Praetorian -->
<ignoreNpcId>21205</ignoreNpcId> <!-- Nephilim Royal Guard -->
<ignoreNpcId>21206</ignoreNpcId> <!-- Nephilim Cardinal -->
<ignoreNpcId>21207</ignoreNpcId> <!-- Nephilim Commander -->
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="6174" max="14406" chance="70" /> <!-- Adena -->
<item id="36563" min="1" max="1" chance="2.167" /> <!-- Synthetic Cokes -->
<item id="37724" min="1" max="1" chance="0.3" /> <!-- Shilen's Energy -->
</drop>
<spoil>
<item id="36558" min="1" max="1" chance="6.876" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36553" min="1" max="1" chance="1.939" /> <!-- Armor Fragment (Mid-grade) -->
</spoil>
</dropLists>
<collision>
<radius normal="13" />
<height normal="44" />
</collision>
</npc>
<npc id="21182" level="87" type="L2Monster" name="Lilim Soldier">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<skill name="CheckMagic" id="4098" level="6" />
<skill name="CheckMagic1" id="4046" level="6" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4002" level="6" />
<skill name="CancelMagic" id="4094" level="6" />
<skill name="SleepMagic" id="4046" level="6" />
</parameters>
<race>DEMONIC</race>
<sex>FEMALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="287094" hpRegen="9.5" mp="28755" mpRegen="3.3" />
<attack physical="667.50361" magical="455.81844" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="291.15063" magical="193.851368417065" />
<speed>
<walk ground="50" />
<run ground="170" />
</speed>
<hitTime>500</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4002" level="6" /> <!-- NPC HP Drain -->
<skill id="4046" level="6" /> <!-- Sleep -->
<skill id="4094" level="6" /> <!-- NPC Cancel Magic -->
<skill id="4098" level="6" /> <!-- Silence -->
<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>4</sNpcPropHpRate>
<ai type="BALANCED" clanHelpRange="400" aggroRange="450">
<clanList>
<clan>C_DUNGEON</clan>
<ignoreNpcId>21196</ignoreNpcId> <!-- Nephilim Sentinel -->
<ignoreNpcId>21197</ignoreNpcId> <!-- Nephilim Priest -->
<ignoreNpcId>21198</ignoreNpcId> <!-- Nephilim Swordsman -->
<ignoreNpcId>21199</ignoreNpcId> <!-- Nephilim Guard -->
<ignoreNpcId>21200</ignoreNpcId> <!-- Nephilim Bishop -->
<ignoreNpcId>21201</ignoreNpcId> <!-- Nephilim Centurion -->
<ignoreNpcId>21202</ignoreNpcId> <!-- Nephilim Scout -->
<ignoreNpcId>21203</ignoreNpcId> <!-- Nephilim Archbishop -->
<ignoreNpcId>21204</ignoreNpcId> <!-- Nephilim Praetorian -->
<ignoreNpcId>21205</ignoreNpcId> <!-- Nephilim Royal Guard -->
<ignoreNpcId>21206</ignoreNpcId> <!-- Nephilim Cardinal -->
<ignoreNpcId>21207</ignoreNpcId> <!-- Nephilim Commander -->
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="3578" max="8340" chance="70" /> <!-- Adena -->
<item id="37724" min="1" max="1" chance="0.3" /> <!-- Shilen's Energy -->
</drop>
<spoil>
<item id="36558" min="1" max="1" chance="3.755" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36553" min="1" max="1" chance="1.095" /> <!-- Armor Fragment (Mid-grade) -->
<item id="45930" min="1" max="1" chance="0.3" /> <!-- Mid-grade Spirit Stone -->
</spoil>
</dropLists>
<collision>
<radius normal="10" />
<height normal="37.5" />
</collision>
</npc>
<npc id="21183" level="88" type="L2Monster" name="Lilim Knight Captain">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfRangeDDMagic" id="4072" level="7" />
<skill name="SelfBuff" id="4092" level="1" />
<skill name="PhysicalSpecial" id="4032" level="7" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="5800" lhand="5799" /> <!-- Nephilim Lord / Nephilim Lord -->
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="287430" hpRegen="8.5" mp="19524" mpRegen="3" />
<attack physical="731.52506" magical="499.53679" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="305.35947" magical="203.311781207645" shield="153" shieldRate="20" />
<speed>
<walk ground="56" />
<run ground="190" />
</speed>
<hitTime>460</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4032" level="7" /> <!-- NPC Strike -->
<skill id="4072" level="7" /> <!-- Stun -->
<skill id="4092" level="1" /> <!-- NPC Puma Spirit Totem -->
<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
<skill id="4287" level="3" /> <!-- Resist Hold Attacks -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>4</sNpcPropHpRate>
<ai clanHelpRange="400" aggroRange="450">
<clanList>
<clan>C_DUNGEON</clan>
<ignoreNpcId>21196</ignoreNpcId> <!-- Nephilim Sentinel -->
<ignoreNpcId>21197</ignoreNpcId> <!-- Nephilim Priest -->
<ignoreNpcId>21198</ignoreNpcId> <!-- Nephilim Swordsman -->
<ignoreNpcId>21199</ignoreNpcId> <!-- Nephilim Guard -->
<ignoreNpcId>21200</ignoreNpcId> <!-- Nephilim Bishop -->
<ignoreNpcId>21201</ignoreNpcId> <!-- Nephilim Centurion -->
<ignoreNpcId>21202</ignoreNpcId> <!-- Nephilim Scout -->
<ignoreNpcId>21203</ignoreNpcId> <!-- Nephilim Archbishop -->
<ignoreNpcId>21204</ignoreNpcId> <!-- Nephilim Praetorian -->
<ignoreNpcId>21205</ignoreNpcId> <!-- Nephilim Royal Guard -->
<ignoreNpcId>21206</ignoreNpcId> <!-- Nephilim Cardinal -->
<ignoreNpcId>21207</ignoreNpcId> <!-- Nephilim Commander -->
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="6580" max="15369" chance="70" /> <!-- Adena -->
<item id="19440" min="1" max="1" chance="1.172" /> <!-- Gemstone (R-grade) -->
<item id="37724" min="1" max="1" chance="0.3" /> <!-- Shilen's Energy -->
</drop>
<spoil>
<item id="36558" min="1" max="1" chance="7.325" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36553" min="1" max="1" chance="2.104" /> <!-- Armor Fragment (Mid-grade) -->
</spoil>
</dropLists>
<collision>
<radius normal="13" />
<height normal="55" />
</collision>
</npc>
<npc id="21184" level="87" type="L2Monster" name="Lilim Slayer">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="75" />
<param name="MoveAroundSocial1" value="75" />
<param name="MoveAroundSocial2" value="75" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4067" level="8" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="236" lhand="236" /> <!-- Soul Separator / Soul Separator -->
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="287094" hpRegen="8.5" mp="19170" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="212.557735094503" shield="140" />
<speed>
<walk ground="36" />
<run ground="200" />
</speed>
<hitTime>460</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4067" level="8" /> <!-- NPC Mortal Blow -->
<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>4</sNpcPropHpRate>
<ai clanHelpRange="400" aggroRange="450">
<clanList>
<clan>C_DUNGEON</clan>
<ignoreNpcId>21196</ignoreNpcId> <!-- Nephilim Sentinel -->
<ignoreNpcId>21197</ignoreNpcId> <!-- Nephilim Priest -->
<ignoreNpcId>21198</ignoreNpcId> <!-- Nephilim Swordsman -->
<ignoreNpcId>21199</ignoreNpcId> <!-- Nephilim Guard -->
<ignoreNpcId>21200</ignoreNpcId> <!-- Nephilim Bishop -->
<ignoreNpcId>21201</ignoreNpcId> <!-- Nephilim Centurion -->
<ignoreNpcId>21202</ignoreNpcId> <!-- Nephilim Scout -->
<ignoreNpcId>21203</ignoreNpcId> <!-- Nephilim Archbishop -->
<ignoreNpcId>21204</ignoreNpcId> <!-- Nephilim Praetorian -->
<ignoreNpcId>21205</ignoreNpcId> <!-- Nephilim Royal Guard -->
<ignoreNpcId>21206</ignoreNpcId> <!-- Nephilim Cardinal -->
<ignoreNpcId>21207</ignoreNpcId> <!-- Nephilim Commander -->
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="6437" max="15020" chance="70" /> <!-- Adena -->
<item id="36563" min="1" max="1" chance="2.286" /> <!-- Synthetic Cokes -->
<item id="37724" min="1" max="1" chance="0.3" /> <!-- Shilen's Energy -->
</drop>
<spoil>
<item id="36558" min="1" max="1" chance="7.148" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36553" min="1" max="1" chance="2.043" /> <!-- Armor Fragment (Mid-grade) -->
</spoil>
</dropLists>
<collision>
<radius normal="13" />
<height normal="44" />
</collision>
</npc>
<npc id="21185" level="88" type="L2Monster" name="Lilim Great Magus">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<skill name="CheckMagic" id="4098" level="8" />
<skill name="CheckMagic1" id="4046" level="8" />
<skill name="DDMagic" id="4002" level="8" />
<skill name="CancelMagic" id="4094" level="8" />
<skill name="SleepMagic" id="4046" level="8" />
</parameters>
<race>DEMONIC</race>
<sex>FEMALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="287430" hpRegen="8.5" mp="29286" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="221.515820894982" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<hitTime>500</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4002" level="8" /> <!-- NPC HP Drain -->
<skill id="4046" level="8" /> <!-- Sleep -->
<skill id="4094" level="8" /> <!-- NPC Cancel Magic -->
<skill id="4098" level="8" /> <!-- Silence -->
<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>4</sNpcPropHpRate>
<ai type="MAGE" clanHelpRange="400" aggroRange="450">
<clanList>
<clan>C_DUNGEON</clan>
<ignoreNpcId>21196</ignoreNpcId> <!-- Nephilim Sentinel -->
<ignoreNpcId>21197</ignoreNpcId> <!-- Nephilim Priest -->
<ignoreNpcId>21198</ignoreNpcId> <!-- Nephilim Swordsman -->
<ignoreNpcId>21199</ignoreNpcId> <!-- Nephilim Guard -->
<ignoreNpcId>21200</ignoreNpcId> <!-- Nephilim Bishop -->
<ignoreNpcId>21201</ignoreNpcId> <!-- Nephilim Centurion -->
<ignoreNpcId>21202</ignoreNpcId> <!-- Nephilim Scout -->
<ignoreNpcId>21203</ignoreNpcId> <!-- Nephilim Archbishop -->
<ignoreNpcId>21204</ignoreNpcId> <!-- Nephilim Praetorian -->
<ignoreNpcId>21205</ignoreNpcId> <!-- Nephilim Royal Guard -->
<ignoreNpcId>21206</ignoreNpcId> <!-- Nephilim Cardinal -->
<ignoreNpcId>21207</ignoreNpcId> <!-- Nephilim Commander -->
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="5569" max="13008" chance="70" /> <!-- Adena -->
<item id="19440" min="1" max="1" chance="0.975" /> <!-- Gemstone (R-grade) -->
<item id="37724" min="1" max="1" chance="0.3" /> <!-- Shilen's Energy -->
</drop>
<spoil>
<item id="36558" min="1" max="1" chance="6.167" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36553" min="1" max="1" chance="1.838" /> <!-- Armor Fragment (Mid-grade) -->
</spoil>
</dropLists>
<collision>
<radius normal="10" />
<height normal="37.5" />
</collision>
</npc>
<npc id="21186" level="89" type="L2Monster" name="Lilim Royal Knight">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<skill name="SelfRangeDDMagic" id="4072" level="9" />
<skill name="SelfBuff" id="4092" level="1" />
<skill name="PhysicalSpecial" id="4032" level="9" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="5800" lhand="5799" /> <!-- Nephilim Lord / Nephilim Lord -->
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="295437" hpRegen="8.67" mp="19880" mpRegen="3.06" />
<attack physical="912.6537108" magical="635.688655236" random="30" critical="4" accuracy="6.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="348.2025" magical="231.837152158566" evasion="2" shield="171" shieldRate="20" />
<speed>
<walk ground="56" />
<run ground="200" />
</speed>
<hitTime>460</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4032" level="9" /> <!-- NPC Strike -->
<skill id="4072" level="9" /> <!-- Stun -->
<skill id="4092" level="1" /> <!-- NPC Puma Spirit Totem -->
<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
<skill id="4287" level="3" /> <!-- Resist Hold Attacks -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>4</sNpcPropHpRate>
<ai clanHelpRange="400" aggroRange="450">
<clanList>
<clan>C_DUNGEON</clan>
<ignoreNpcId>21196</ignoreNpcId> <!-- Nephilim Sentinel -->
<ignoreNpcId>21197</ignoreNpcId> <!-- Nephilim Priest -->
<ignoreNpcId>21198</ignoreNpcId> <!-- Nephilim Swordsman -->
<ignoreNpcId>21199</ignoreNpcId> <!-- Nephilim Guard -->
<ignoreNpcId>21200</ignoreNpcId> <!-- Nephilim Bishop -->
<ignoreNpcId>21201</ignoreNpcId> <!-- Nephilim Centurion -->
<ignoreNpcId>21202</ignoreNpcId> <!-- Nephilim Scout -->
<ignoreNpcId>21203</ignoreNpcId> <!-- Nephilim Archbishop -->
<ignoreNpcId>21204</ignoreNpcId> <!-- Nephilim Praetorian -->
<ignoreNpcId>21205</ignoreNpcId> <!-- Nephilim Royal Guard -->
<ignoreNpcId>21206</ignoreNpcId> <!-- Nephilim Cardinal -->
<ignoreNpcId>21207</ignoreNpcId> <!-- Nephilim Commander -->
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="4516" max="10527" chance="70" /> <!-- Adena -->
<item id="37724" min="1" max="1" chance="0.3" /> <!-- Shilen's Energy -->
</drop>
<spoil>
<item id="36558" min="1" max="1" chance="4.793" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36553" min="1" max="1" chance="1.383" /> <!-- Armor Fragment (Mid-grade) -->
<item id="45930" min="1" max="1" chance="0.3" /> <!-- Mid-grade Spirit Stone -->
</spoil>
</dropLists>
<collision>
<radius normal="13" />
<height normal="55" />
</collision>
</npc>
<npc id="21199" level="90" type="L2Monster" name="Nephilim Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="71" />
<param name="MoveAroundSocial1" value="71" />
<param name="MoveAroundSocial2" value="71" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="5" />
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="295833" hpRegen="6.5" mp="20238" mpRegen="2.4" />
<attack physical="424.23295" magical="289.69611" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="233.18839" magical="155.259456846417" />
<speed>
<walk ground="65" />
<run ground="180" />
</speed>
<hitTime>630</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4032" level="5" /> <!-- NPC Strike -->
<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="4336" level="2" /> <!-- Dark Attack Vulnerability -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>4</sNpcPropHpRate>
<ai clanHelpRange="400" aggroRange="450">
<clanList>
<clan>C_DUNGEON</clan>
<ignoreNpcId>21175</ignoreNpcId> <!-- Lilim Butcher -->
<ignoreNpcId>21176</ignoreNpcId> <!-- Lilim Magus -->
<ignoreNpcId>21177</ignoreNpcId> <!-- Lilim Knight-Errant -->
<ignoreNpcId>21178</ignoreNpcId> <!-- Lilim Marauder -->
<ignoreNpcId>21179</ignoreNpcId> <!-- Lilim Seer -->
<ignoreNpcId>21180</ignoreNpcId> <!-- Lilim Knight -->
<ignoreNpcId>21181</ignoreNpcId> <!-- Lilim Assassin -->
<ignoreNpcId>21182</ignoreNpcId> <!-- Lilim Soldier -->
<ignoreNpcId>21183</ignoreNpcId> <!-- Lilim Knight Commander -->
<ignoreNpcId>21184</ignoreNpcId> <!-- Lilim Slayer -->
<ignoreNpcId>21185</ignoreNpcId> <!-- Lilim Great Magus -->
<ignoreNpcId>21186</ignoreNpcId> <!-- Lilim Guard Knight -->
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="7034" max="16408" chance="70" /> <!-- Adena -->
<item id="36563" min="1" max="1" chance="2.448" /> <!-- Synthetic Cokes -->
<item id="37724" min="1" max="1" chance="0.3" /> <!-- Shilen's Energy -->
</drop>
<spoil>
<item id="36558" min="1" max="1" chance="7.807" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36553" min="1" max="1" chance="2.263" /> <!-- Armor Fragment (Mid-grade) -->
</spoil>
</dropLists>
<collision>
<radius normal="11" />
<height normal="32.4" />
</collision>
</npc>
</list>

View File

@ -1,650 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="21200" level="91" type="L2Monster" name="Nephilim Bishop">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<skill name="CheckMagic" id="4098" level="6" />
<skill name="CheckMagic1" id="4046" level="6" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="MagicHeal" id="4065" level="6" />
<skill name="CancelMagic" id="4094" level="6" />
<skill name="Buff" id="4030" level="3" />
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="304019" hpRegen="6.5" mp="20598" mpRegen="2.4" />
<attack physical="481.34551" magical="328.69659" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="247.65008" magical="164.888215781956" />
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
<hitTime>480</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4030" level="3" /> <!-- NPC Clan Might -->
<skill id="4046" level="6" /> <!-- Sleep -->
<skill id="4065" level="6" /> <!-- NPC Heal -->
<skill id="4094" level="6" /> <!-- NPC Cancel Magic -->
<skill id="4098" level="6" /> <!-- Silence -->
<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="4336" level="2" /> <!-- Dark Attack Vulnerability -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>4</sNpcPropHpRate>
<ai clanHelpRange="400" aggroRange="450">
<clanList>
<clan>C_DUNGEON</clan>
<ignoreNpcId>21175</ignoreNpcId> <!-- Lilim Butcher -->
<ignoreNpcId>21176</ignoreNpcId> <!-- Lilim Magus -->
<ignoreNpcId>21177</ignoreNpcId> <!-- Lilim Knight-Errant -->
<ignoreNpcId>21178</ignoreNpcId> <!-- Lilim Marauder -->
<ignoreNpcId>21179</ignoreNpcId> <!-- Lilim Seer -->
<ignoreNpcId>21180</ignoreNpcId> <!-- Lilim Knight -->
<ignoreNpcId>21181</ignoreNpcId> <!-- Lilim Assassin -->
<ignoreNpcId>21182</ignoreNpcId> <!-- Lilim Soldier -->
<ignoreNpcId>21183</ignoreNpcId> <!-- Lilim Knight Commander -->
<ignoreNpcId>21184</ignoreNpcId> <!-- Lilim Slayer -->
<ignoreNpcId>21185</ignoreNpcId> <!-- Lilim Great Magus -->
<ignoreNpcId>21186</ignoreNpcId> <!-- Lilim Guard Knight -->
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="7358" max="17163" chance="70" /> <!-- Adena -->
<item id="19440" min="1" max="1" chance="1.354" /> <!-- Gemstone (R-grade) -->
<item id="37724" min="1" max="1" chance="0.3" /> <!-- Shilen's Energy -->
</drop>
<spoil>
<item id="36558" min="1" max="1" chance="8.159" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36553" min="1" max="1" chance="2.402" /> <!-- Armor Fragment (Mid-grade) -->
</spoil>
</dropLists>
<collision>
<radius normal="21" grown="12" />
<height normal="36.5" grown="46" />
</collision>
</npc>
<npc id="21201" level="92" type="L2Monster" name="Nephilim Centurion">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="70" />
<param name="MoveAroundSocial1" value="70" />
<param name="MoveAroundSocial2" value="70" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfRangeDDMagic" id="4072" level="6" />
<skill name="SelfBuff" id="4091" level="1" />
<skill name="PhysicalSpecial" id="4032" level="6" />
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="304477" hpRegen="10.5" mp="20960" mpRegen="3.6" />
<attack physical="541.44774" magical="369.73862" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="262.19426" magical="174.571895122369" />
<speed>
<walk ground="65" />
<run ground="180" />
</speed>
<hitTime>630</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4072" level="6" /> <!-- Stun -->
<skill id="4091" level="1" /> <!-- NPC Ogre Spirit Totem -->
<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
<skill id="4287" level="3" /> <!-- Resist Hold Attacks -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="4336" level="2" /> <!-- Dark Attack Vulnerability -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>4</sNpcPropHpRate>
<ai clanHelpRange="400" aggroRange="450">
<clanList>
<clan>C_DUNGEON</clan>
<ignoreNpcId>21175</ignoreNpcId> <!-- Lilim Butcher -->
<ignoreNpcId>21176</ignoreNpcId> <!-- Lilim Magus -->
<ignoreNpcId>21177</ignoreNpcId> <!-- Lilim Knight-Errant -->
<ignoreNpcId>21178</ignoreNpcId> <!-- Lilim Marauder -->
<ignoreNpcId>21179</ignoreNpcId> <!-- Lilim Seer -->
<ignoreNpcId>21180</ignoreNpcId> <!-- Lilim Knight -->
<ignoreNpcId>21181</ignoreNpcId> <!-- Lilim Assassin -->
<ignoreNpcId>21182</ignoreNpcId> <!-- Lilim Soldier -->
<ignoreNpcId>21183</ignoreNpcId> <!-- Lilim Knight Commander -->
<ignoreNpcId>21184</ignoreNpcId> <!-- Lilim Slayer -->
<ignoreNpcId>21185</ignoreNpcId> <!-- Lilim Great Magus -->
<ignoreNpcId>21186</ignoreNpcId> <!-- Lilim Guard Knight -->
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="7508" max="17513" chance="70" /> <!-- Adena -->
<item id="36563" min="1" max="1" chance="2.657" /> <!-- Synthetic Cokes -->
<item id="37724" min="1" max="1" chance="0.3" /> <!-- Shilen's Energy -->
</drop>
<spoil>
<item id="36558" min="1" max="1" chance="8.232" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36553" min="1" max="1" chance="2.393" /> <!-- Armor Fragment (Mid-grade) -->
</spoil>
</dropLists>
<collision>
<radius normal="11" grown="13.2" />
<height normal="39" grown="46.8" />
</collision>
</npc>
<npc id="21202" level="91" type="L2Monster" name="Nephilim Scout">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="71" />
<param name="MoveAroundSocial1" value="71" />
<param name="MoveAroundSocial2" value="71" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="6" />
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="304019" hpRegen="10.5" mp="20598" mpRegen="3.6" />
<attack physical="603.79903" magical="412.31647" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="276.72752" magical="184.248304515217" />
<speed>
<walk ground="65" />
<run ground="190" />
</speed>
<hitTime>630</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="4336" level="2" /> <!-- Dark Attack Vulnerability -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>4</sNpcPropHpRate>
<ai clanHelpRange="400" aggroRange="450">
<clanList>
<clan>C_DUNGEON</clan>
<ignoreNpcId>21175</ignoreNpcId> <!-- Lilim Butcher -->
<ignoreNpcId>21176</ignoreNpcId> <!-- Lilim Magus -->
<ignoreNpcId>21177</ignoreNpcId> <!-- Lilim Knight-Errant -->
<ignoreNpcId>21178</ignoreNpcId> <!-- Lilim Marauder -->
<ignoreNpcId>21179</ignoreNpcId> <!-- Lilim Seer -->
<ignoreNpcId>21180</ignoreNpcId> <!-- Lilim Knight -->
<ignoreNpcId>21181</ignoreNpcId> <!-- Lilim Assassin -->
<ignoreNpcId>21182</ignoreNpcId> <!-- Lilim Soldier -->
<ignoreNpcId>21183</ignoreNpcId> <!-- Lilim Knight Commander -->
<ignoreNpcId>21184</ignoreNpcId> <!-- Lilim Slayer -->
<ignoreNpcId>21185</ignoreNpcId> <!-- Lilim Great Magus -->
<ignoreNpcId>21186</ignoreNpcId> <!-- Lilim Guard Knight -->
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="4828" max="11270" chance="70" /> <!-- Adena -->
<item id="37724" min="1" max="1" chance="0.3" /> <!-- Shilen's Energy -->
</drop>
<spoil>
<item id="36558" min="1" max="1" chance="5.117" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36553" min="1" max="1" chance="1.524" /> <!-- Armor Fragment (Mid-grade) -->
<item id="45930" min="1" max="1" chance="0.3" /> <!-- Mid-grade Spirit Stone -->
</spoil>
</dropLists>
<collision>
<radius normal="13" />
<height normal="39.6" />
</collision>
</npc>
<npc id="21203" level="92" type="L2Monster" name="Nephilim Archbishop">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<skill name="CheckMagic" id="4098" level="6" />
<skill name="CheckMagic1" id="4046" level="6" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="MagicHeal" id="4065" level="6" />
<skill name="CancelMagic" id="4094" level="6" />
<skill name="Buff" id="4030" level="3" />
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="304477" hpRegen="10.5" mp="20960" mpRegen="3.6" />
<attack physical="667.50361" magical="455.81844" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="291.15063" magical="193.851368417065" />
<speed>
<walk ground="50" />
<run ground="170" />
</speed>
<hitTime>480</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4030" level="3" /> <!-- NPC Clan Might -->
<skill id="4046" level="6" /> <!-- Sleep -->
<skill id="4065" level="6" /> <!-- NPC Heal -->
<skill id="4094" level="6" /> <!-- NPC Cancel Magic -->
<skill id="4098" level="6" /> <!-- Silence -->
<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="4336" level="2" /> <!-- Dark Attack Vulnerability -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>4</sNpcPropHpRate>
<ai clanHelpRange="400" aggroRange="450">
<clanList>
<clan>C_DUNGEON</clan>
<ignoreNpcId>21175</ignoreNpcId> <!-- Lilim Butcher -->
<ignoreNpcId>21176</ignoreNpcId> <!-- Lilim Magus -->
<ignoreNpcId>21177</ignoreNpcId> <!-- Lilim Knight-Errant -->
<ignoreNpcId>21178</ignoreNpcId> <!-- Lilim Marauder -->
<ignoreNpcId>21179</ignoreNpcId> <!-- Lilim Seer -->
<ignoreNpcId>21180</ignoreNpcId> <!-- Lilim Knight -->
<ignoreNpcId>21181</ignoreNpcId> <!-- Lilim Assassin -->
<ignoreNpcId>21182</ignoreNpcId> <!-- Lilim Soldier -->
<ignoreNpcId>21183</ignoreNpcId> <!-- Lilim Knight Commander -->
<ignoreNpcId>21184</ignoreNpcId> <!-- Lilim Slayer -->
<ignoreNpcId>21185</ignoreNpcId> <!-- Lilim Great Magus -->
<ignoreNpcId>21186</ignoreNpcId> <!-- Lilim Guard Knight -->
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="7508" max="17513" chance="70" /> <!-- Adena -->
<item id="36563" min="1" max="1" chance="2.567" /> <!-- Synthetic Cokes -->
<item id="37724" min="1" max="1" chance="0.3" /> <!-- Shilen's Energy -->
</drop>
<spoil>
<item id="36558" min="1" max="1" chance="8.303" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36553" min="1" max="1" chance="2.373" /> <!-- Armor Fragment (Mid-grade) -->
</spoil>
</dropLists>
<collision>
<radius normal="21" grown="14" />
<height normal="44" grown="56" />
</collision>
</npc>
<npc id="21204" level="93" type="L2Monster" name="Nephilim Praetorian">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="70" />
<param name="MoveAroundSocial1" value="70" />
<param name="MoveAroundSocial2" value="70" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfRangeDDMagic" id="4072" level="7" />
<skill name="SelfBuff" id="4091" level="1" />
<skill name="PhysicalSpecial" id="4032" level="7" />
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="312844" hpRegen="8.5" mp="21324" mpRegen="3" />
<attack physical="731.52506" magical="499.53679" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="305.35947" magical="203.311781207645" />
<speed>
<walk ground="65" />
<run ground="190" />
</speed>
<hitTime>630</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4032" level="7" /> <!-- NPC Strike -->
<skill id="4072" level="7" /> <!-- Stun -->
<skill id="4091" level="1" /> <!-- NPC Ogre Spirit Totem -->
<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
<skill id="4287" level="3" /> <!-- Resist Hold Attacks -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="4336" level="2" /> <!-- Dark Attack Vulnerability -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>4</sNpcPropHpRate>
<ai clanHelpRange="400" aggroRange="450">
<clanList>
<clan>C_DUNGEON</clan>
<ignoreNpcId>21175</ignoreNpcId> <!-- Lilim Butcher -->
<ignoreNpcId>21176</ignoreNpcId> <!-- Lilim Magus -->
<ignoreNpcId>21177</ignoreNpcId> <!-- Lilim Knight-Errant -->
<ignoreNpcId>21178</ignoreNpcId> <!-- Lilim Marauder -->
<ignoreNpcId>21179</ignoreNpcId> <!-- Lilim Seer -->
<ignoreNpcId>21180</ignoreNpcId> <!-- Lilim Knight -->
<ignoreNpcId>21181</ignoreNpcId> <!-- Lilim Assassin -->
<ignoreNpcId>21182</ignoreNpcId> <!-- Lilim Soldier -->
<ignoreNpcId>21183</ignoreNpcId> <!-- Lilim Knight Commander -->
<ignoreNpcId>21184</ignoreNpcId> <!-- Lilim Slayer -->
<ignoreNpcId>21185</ignoreNpcId> <!-- Lilim Great Magus -->
<ignoreNpcId>21186</ignoreNpcId> <!-- Lilim Guard Knight -->
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="7815" max="18213" chance="70" /> <!-- Adena -->
<item id="19440" min="1" max="1" chance="1.413" /> <!-- Gemstone (R-grade) -->
<item id="37724" min="1" max="1" chance="0.3" /> <!-- Shilen's Energy -->
</drop>
<spoil>
<item id="36558" min="1" max="1" chance="8.634" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36553" min="1" max="1" chance="2.597" /> <!-- Armor Fragment (Mid-grade) -->
</spoil>
</dropLists>
<collision>
<radius normal="13" grown="15.6" />
<height normal="48" grown="57.6" />
</collision>
</npc>
<npc id="21205" level="92" type="L2Monster" name="Nephilim Royal Guard">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="71" />
<param name="MoveAroundSocial1" value="71" />
<param name="MoveAroundSocial2" value="71" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="8" />
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="304477" hpRegen="8.5" mp="20960" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="212.557735094503" />
<speed>
<walk ground="65" />
<run ground="200" />
</speed>
<hitTime>630</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4032" level="8" /> <!-- NPC Strike -->
<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="4336" level="2" /> <!-- Dark Attack Vulnerability -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>4</sNpcPropHpRate>
<ai clanHelpRange="400" aggroRange="450">
<clanList>
<clan>C_DUNGEON</clan>
<ignoreNpcId>21175</ignoreNpcId> <!-- Lilim Butcher -->
<ignoreNpcId>21176</ignoreNpcId> <!-- Lilim Magus -->
<ignoreNpcId>21177</ignoreNpcId> <!-- Lilim Knight-Errant -->
<ignoreNpcId>21178</ignoreNpcId> <!-- Lilim Marauder -->
<ignoreNpcId>21179</ignoreNpcId> <!-- Lilim Seer -->
<ignoreNpcId>21180</ignoreNpcId> <!-- Lilim Knight -->
<ignoreNpcId>21181</ignoreNpcId> <!-- Lilim Assassin -->
<ignoreNpcId>21182</ignoreNpcId> <!-- Lilim Soldier -->
<ignoreNpcId>21183</ignoreNpcId> <!-- Lilim Knight Commander -->
<ignoreNpcId>21184</ignoreNpcId> <!-- Lilim Slayer -->
<ignoreNpcId>21185</ignoreNpcId> <!-- Lilim Great Magus -->
<ignoreNpcId>21186</ignoreNpcId> <!-- Lilim Guard Knight -->
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="7508" max="17513" chance="70" /> <!-- Adena -->
<item id="36563" min="1" max="1" chance="2.609" /> <!-- Synthetic Cokes -->
<item id="37724" min="1" max="1" chance="0.3" /> <!-- Shilen's Energy -->
</drop>
<spoil>
<item id="36558" min="1" max="1" chance="8.238" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36553" min="1" max="1" chance="2.424" /> <!-- Armor Fragment (Mid-grade) -->
</spoil>
</dropLists>
<collision>
<radius normal="13" />
<height normal="39.6" />
</collision>
</npc>
<npc id="21206" level="93" type="L2Monster" name="Nephilim Cardinal">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<skill name="CheckMagic" id="4098" level="8" />
<skill name="CheckMagic1" id="4046" level="8" />
<skill name="MagicHeal" id="4065" level="8" />
<skill name="CancelMagic" id="4094" level="8" />
<skill name="Buff" id="4030" level="3" />
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="312844" hpRegen="8.5" mp="21324" mpRegen="3" />
<attack physical="855.81387" magical="584.40994" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="221.515820894982" />
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<hitTime>480</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4030" level="3" /> <!-- NPC Clan Might -->
<skill id="4046" level="8" /> <!-- Sleep -->
<skill id="4065" level="8" /> <!-- NPC Heal -->
<skill id="4094" level="8" /> <!-- NPC Cancel Magic -->
<skill id="4098" level="8" /> <!-- Silence -->
<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="4336" level="2" /> <!-- Dark Attack Vulnerability -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>4</sNpcPropHpRate>
<ai clanHelpRange="400" aggroRange="450">
<clanList>
<clan>C_DUNGEON</clan>
<ignoreNpcId>21175</ignoreNpcId> <!-- Lilim Butcher -->
<ignoreNpcId>21176</ignoreNpcId> <!-- Lilim Magus -->
<ignoreNpcId>21177</ignoreNpcId> <!-- Lilim Knight-Errant -->
<ignoreNpcId>21178</ignoreNpcId> <!-- Lilim Marauder -->
<ignoreNpcId>21179</ignoreNpcId> <!-- Lilim Seer -->
<ignoreNpcId>21180</ignoreNpcId> <!-- Lilim Knight -->
<ignoreNpcId>21181</ignoreNpcId> <!-- Lilim Assassin -->
<ignoreNpcId>21182</ignoreNpcId> <!-- Lilim Soldier -->
<ignoreNpcId>21183</ignoreNpcId> <!-- Lilim Knight Commander -->
<ignoreNpcId>21184</ignoreNpcId> <!-- Lilim Slayer -->
<ignoreNpcId>21185</ignoreNpcId> <!-- Lilim Great Magus -->
<ignoreNpcId>21186</ignoreNpcId> <!-- Lilim Guard Knight -->
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="5130" max="11954" chance="70" /> <!-- Adena -->
<item id="37724" min="1" max="1" chance="0.3" /> <!-- Shilen's Energy -->
</drop>
<spoil>
<item id="36558" min="1" max="1" chance="5.45" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36553" min="1" max="1" chance="1.548" /> <!-- Armor Fragment (Mid-grade) -->
<item id="45930" min="1" max="1" chance="0.3" /> <!-- Mid-grade Spirit Stone -->
</spoil>
</dropLists>
<collision>
<radius normal="21" grown="14" />
<height normal="44" grown="56" />
</collision>
</npc>
<npc id="21207" level="94" type="L2Monster" name="Nephilim Commander">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="70" />
<param name="MoveAroundSocial1" value="70" />
<param name="MoveAroundSocial2" value="70" />
<skill name="SelfRangeDDMagic" id="4072" level="9" />
<skill name="SelfBuff" id="4091" level="1" />
<skill name="PhysicalSpecial" id="4032" level="9" />
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="313367" hpRegen="8.67" mp="21690" mpRegen="3.06" />
<attack physical="912.6537108" magical="635.688655236" random="30" critical="4" accuracy="6.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="348.2025" magical="231.837152158566" evasion="2" />
<speed>
<walk ground="65" />
<run ground="200" />
</speed>
<hitTime>630</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4032" level="9" /> <!-- NPC Strike -->
<skill id="4072" level="9" /> <!-- Stun -->
<skill id="4091" level="1" /> <!-- NPC Ogre Spirit Totem -->
<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
<skill id="4287" level="3" /> <!-- Resist Hold Attacks -->
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="4336" level="2" /> <!-- Dark Attack Vulnerability -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>4</sNpcPropHpRate>
<ai clanHelpRange="400" aggroRange="450">
<clanList>
<clan>C_DUNGEON</clan>
<ignoreNpcId>21175</ignoreNpcId> <!-- Lilim Butcher -->
<ignoreNpcId>21176</ignoreNpcId> <!-- Lilim Magus -->
<ignoreNpcId>21177</ignoreNpcId> <!-- Lilim Knight-Errant -->
<ignoreNpcId>21178</ignoreNpcId> <!-- Lilim Marauder -->
<ignoreNpcId>21179</ignoreNpcId> <!-- Lilim Seer -->
<ignoreNpcId>21180</ignoreNpcId> <!-- Lilim Knight -->
<ignoreNpcId>21181</ignoreNpcId> <!-- Lilim Assassin -->
<ignoreNpcId>21182</ignoreNpcId> <!-- Lilim Soldier -->
<ignoreNpcId>21183</ignoreNpcId> <!-- Lilim Knight Commander -->
<ignoreNpcId>21184</ignoreNpcId> <!-- Lilim Slayer -->
<ignoreNpcId>21185</ignoreNpcId> <!-- Lilim Great Magus -->
<ignoreNpcId>21186</ignoreNpcId> <!-- Lilim Guard Knight -->
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="7969" max="18606" chance="70" /> <!-- Adena -->
<item id="36563" min="1" max="1" chance="2.807" /> <!-- Synthetic Cokes -->
<item id="37724" min="1" max="1" chance="0.3" /> <!-- Shilen's Energy -->
</drop>
<spoil>
<item id="36558" min="1" max="1" chance="8.86" /> <!-- Accessory Gem (Mid-grade) -->
<item id="36553" min="1" max="1" chance="2.641" /> <!-- Armor Fragment (Mid-grade) -->
</spoil>
</dropLists>
<collision>
<radius normal="13" grown="15.6" />
<height normal="48" grown="57.6" />
</collision>
</npc>
<npc id="21212" level="30" type="L2Monster" name="Martyrium Sentinel">
<!-- Confirmed CT2.5 -->
<parameters>

View File

@ -465,940 +465,6 @@
<height normal="17.5" />
</collision>
</npc>
<npc id="22017" level="30" type="L2Monster" name="Bandit Sweeper">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="115" />
<param name="MoveAroundSocial1" value="115" />
<param name="MoveAroundSocial2" value="115" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="EffectSkill" id="4470" level="1" />
<skill name="PhysicalSpecial" id="4032" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="152" /> <!-- Heavy Chisel -->
<acquire exp="524" sp="0" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="604" hpRegen="3.5" mp="329" mpRegen="1.5" />
<attack physical="92.64226" magical="63.26266" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="118.46427" magical="86.68702" />
<speed>
<walk ground="30" />
<run ground="145" />
</speed>
<hitTime>450</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4032" level="3" /> <!-- NPC Strike -->
<skill id="4274" level="2" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="26" /> <!-- Humanoids -->
<skill id="4450" level="3" /> <!-- Stun Attack Weak Point -->
<skill id="4470" level="1" /> <!-- NPC Spoils -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clanList>
<clan>BRIGAND</clan>
</clanList>
</ai>
<dropLists>
<drop>
<item id="911" min="1" max="1" chance="0.3" /> <!-- Magic Necklace -->
<item id="57" min="10" max="23" chance="70" /> <!-- Adena -->
<item id="737" min="1" max="1" chance="0.3" /> <!-- Scroll of Resurrection -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36531" min="1" max="1" chance="11.41" /> <!-- Thread -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="4" />
<height normal="15" />
</collision>
</npc>
<npc id="22018" level="31" type="L2Monster" name="Bandit Hound">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="450" sp="0" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="635" hpRegen="4.5" mp="343" mpRegen="1.8" />
<attack physical="99.21986" magical="67.7543" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="121.98819" magical="89.26566" />
<speed>
<walk ground="24" />
<run ground="130" />
</speed>
<hitTime>390</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4417" level="1" /> <!-- Animals -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clanList>
<clan>BRIGAND</clan>
</clanList>
</ai>
<dropLists>
<drop>
<item id="467" min="1" max="1" chance="0.3" /> <!-- Dark Stockings -->
<item id="57" min="9" max="20" chance="70" /> <!-- Adena -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36531" min="1" max="1" chance="9.363" /> <!-- Thread -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="13" />
<height normal="11" />
</collision>
</npc>
<npc id="22019" level="32" type="L2Monster" name="Bandit Watchman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4040" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="273" /> <!-- Compound Bow -->
<acquire exp="616" sp="0" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="668" hpRegen="4.5" mp="358" mpRegen="1.8" />
<attack physical="106.16525" magical="72.49711" random="5" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="125.57727" magical="91.89199" />
<speed>
<walk ground="50" />
<run ground="130" />
</speed>
<hitTime>930</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4040" level="3" /> <!-- NPC Bow Attack -->
<skill id="4274" level="2" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="32" /> <!-- Humanoids -->
<skill id="4450" level="3" /> <!-- Stun Attack Weak Point -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
<ai type="ARCHER" aggroRange="450" clanHelpRange="300" dodge="15" isAggressive="true">
<clanList>
<clan>BRIGAND</clan>
</clanList>
</ai>
<dropLists>
<drop>
<item id="348" min="1" max="1" chance="0.3" /> <!-- Scale Mail -->
<item id="57" min="12" max="27" chance="70" /> <!-- Adena -->
<item id="1834" min="1" max="1" chance="1.99" /> <!-- Emergency Dressing -->
<item id="1061" min="1" max="1" chance="1.039" /> <!-- Major Healing Potion -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36531" min="1" max="1" chance="12.4" /> <!-- Thread -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="14" />
<height normal="25" />
</collision>
</npc>
<npc id="22020" level="33" type="L2Monster" name="Snow Lynx">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4032" level="3" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="510" sp="0" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="702" hpRegen="4.5" mp="372" mpRegen="1.8" />
<attack physical="113.49065" magical="77.49941" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="129.23095" magical="94.5656" />
<speed>
<walk ground="30" />
<run ground="140" />
</speed>
<hitTime>240</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4032" level="3" /> <!-- NPC Strike -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4417" level="4" /> <!-- Beasts -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="300" aggroRange="450" />
<dropLists>
<drop>
<item id="434" min="1" max="1" chance="0.3" /> <!-- White Tunic -->
<item id="57" min="10" max="22" chance="70" /> <!-- Adena -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36531" min="1" max="1" chance="10.56" /> <!-- Thread -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="14" grown="17" />
<height normal="14.5" grown="18" />
</collision>
</npc>
<npc id="22021" level="34" type="L2Monster" name="Bandit Undertaker">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="115" />
<param name="MoveAroundSocial1" value="115" />
<param name="MoveAroundSocial2" value="115" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="W_LongRangeDDMagic" id="4151" level="3" />
<skill name="W_ShortRangeDDMagic" id="4160" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="66" lhand="102" /> <!-- Gladius / Round Shield -->
<acquire exp="624" sp="0" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="736" hpRegen="4.5" mp="387" mpRegen="1.8" />
<attack physical="121.20802" magical="82.76936" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="132.9486" magical="97.28601" />
<speed>
<walk ground="30" />
<run ground="140" />
</speed>
<hitTime>450</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4151" level="3" /> <!-- NPC Windstrike - Magic -->
<skill id="4160" level="3" /> <!-- NPC Aura Burn - Magic -->
<skill id="4274" level="2" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="26" /> <!-- Humanoids -->
<skill id="4450" level="3" /> <!-- Stun Attack Weak Point -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="300" aggroRange="450">
<clanList>
<clan>BRIGAND</clan>
</clanList>
</ai>
<dropLists>
<drop>
<item id="377" min="1" max="1" chance="0.3" /> <!-- Scale Gaiters -->
<item id="57" min="12" max="27" chance="70" /> <!-- Adena -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36531" min="1" max="1" chance="12.26" /> <!-- Thread -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="6" />
<height normal="16.6" />
</collision>
</npc>
<npc id="22022" level="35" type="L2Monster" name="Bandit Assassin">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="100" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4067" level="3" />
<skill name="MagicHeal" id="5040" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="221" /> <!-- Assassin Knife -->
<acquire exp="740" sp="0" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="772" hpRegen="4.5" mp="402" mpRegen="1.8" />
<attack physical="129.32896" magical="88.31491" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="136.72948" magical="100.0527" />
<speed>
<walk ground="80" />
<run ground="150" />
</speed>
<hitTime>610</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4067" level="3" /> <!-- NPC Mortal Blow -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="31" /> <!-- Humanoids -->
<skill id="5040" level="3" /> <!-- NPC - Healing Potion -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clanList>
<clan>BRIGAND</clan>
</clanList>
</ai>
<dropLists>
<drop>
<item id="276" min="1" max="1" chance="0.03" /> <!-- Elven Bow -->
<item id="57" min="14" max="32" chance="70" /> <!-- Adena -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36531" min="1" max="1" chance="14.94" /> <!-- Thread -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="14" />
<height normal="25" />
</collision>
</npc>
<npc id="22023" level="36" type="L2Monster" name="Bandit Warrior">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="130" />
<param name="MoveAroundSocial1" value="130" />
<param name="MoveAroundSocial2" value="130" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4032" level="3" />
<skill name="MagicHeal" id="5040" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="2" /> <!-- Long Sword -->
<acquire exp="847" sp="0" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="809" hpRegen="4.5" mp="417" mpRegen="1.8" />
<attack physical="137.86467" magical="94.1437" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="140.57278" magical="102.86506" />
<speed>
<walk ground="50" />
<run ground="135" />
</speed>
<hitTime>460</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4032" level="3" /> <!-- NPC Strike -->
<skill id="4274" level="2" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="32" /> <!-- Humanoids -->
<skill id="4450" level="3" /> <!-- Stun Attack Weak Point -->
<skill id="5040" level="3" /> <!-- NPC - Healing Potion -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clanList>
<clan>BRIGAND</clan>
</clanList>
</ai>
<dropLists>
<drop>
<item id="180" min="1" max="1" chance="0.03" /> <!-- Mace of Judgment -->
<item id="57" min="16" max="37" chance="70" /> <!-- Adena -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36531" min="1" max="1" chance="16.53" /> <!-- Thread -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="13.5" />
<height normal="25" />
</collision>
</npc>
<npc id="22024" level="37" type="L2Monster" name="Bandit Inspector">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="115" />
<param name="MoveAroundSocial1" value="115" />
<param name="MoveAroundSocial2" value="115" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="EffectSkill" id="4470" level="1" />
<skill name="PhysicalSpecial" id="4032" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="66" /> <!-- Gladius -->
<acquire exp="798" sp="0" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="847" hpRegen="4.5" mp="432" mpRegen="1.8" />
<attack physical="146.82587" magical="100.26304" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="144.47758" magical="105.72243" />
<speed>
<walk ground="30" />
<run ground="145" />
</speed>
<hitTime>450</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4032" level="3" /> <!-- NPC Strike -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="26" /> <!-- Humanoids -->
<skill id="4470" level="1" /> <!-- NPC Spoils -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clanList>
<clan>BRIGAND</clan>
</clanList>
</ai>
<dropLists>
<drop>
<item id="184" min="1" max="1" chance="0.03" /> <!-- Conjuror's Staff -->
<item id="57" min="15" max="34" chance="70" /> <!-- Adena -->
<item id="6036" min="1" max="1" chance="0.3" /> <!-- Greater Magic Haste Potion -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36531" min="1" max="1" chance="16.03" /> <!-- Thread -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="7" />
<height normal="18.5" />
</collision>
</npc>
<npc id="22025" level="38" type="L2Monster" name="Snow Werewolf">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="72" />
<param name="MoveAroundSocial1" value="72" />
<param name="MoveAroundSocial2" value="72" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4032" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="798" sp="0" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="886" hpRegen="4.5" mp="447" mpRegen="1.8" />
<attack physical="156.22273" magical="106.67987" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="148.44287" magical="108.62405" />
<speed>
<walk ground="50" />
<run ground="145" />
</speed>
<hitTime>430</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4032" level="3" /> <!-- NPC Strike -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="31" /> <!-- Humanoids -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="300" aggroRange="450" />
<dropLists>
<drop>
<item id="125" min="1" max="1" chance="0.03" /> <!-- Spinebone Sword -->
<item id="57" min="15" max="34" chance="70" /> <!-- Adena -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36531" min="1" max="1" chance="16.65" /> <!-- Thread -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="10" />
<height normal="26" />
</collision>
</npc>
<npc id="22026" level="40" type="L2Monster" name="Bandit Captain">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4032" level="3" />
<skill name="MagicHeal" id="5040" level="4" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="69" lhand="19" /> <!-- Bastard Sword / Small Shield -->
<acquire exp="1046" sp="0" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="966" hpRegen="4.5" mp="478" mpRegen="1.8" />
<attack physical="176.36077" magical="120.43155" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="156.55035" magical="114.55675" />
<speed>
<walk ground="50" />
<run ground="145" />
</speed>
<hitTime>630</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4032" level="3" /> <!-- NPC Strike -->
<skill id="4274" level="2" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4417" level="32" /> <!-- Humanoids -->
<skill id="4450" level="3" /> <!-- Stun Attack Weak Point -->
<skill id="5040" level="4" /> <!-- NPC - Healing Potion -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
<ai aggroRange="450" clanHelpRange="300" isAggressive="true">
<clanList>
<clan>BRIGAND</clan>
</clanList>
</ai>
<dropLists>
<drop>
<item id="295" min="1" max="1" chance="0.03" /> <!-- Dwarven Trident -->
<item id="57" min="19" max="45" chance="70" /> <!-- Adena -->
<item id="6036" min="1" max="1" chance="0.3" /> <!-- Greater Magic Haste Potion -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36531" min="1" max="1" chance="10.36" /> <!-- Thread -->
<item id="36880" min="1" max="1" chance="9" /> <!-- Recipe: Thread - Downgrade -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="14" />
<height normal="27" />
</collision>
</npc>
<npc id="22027" level="39" type="L2Monster" name="Forgotten Crewman">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="3" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="10269" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="925" hpRegen="4.5" mp="463" mpRegen="1.8" />
<attack physical="166.06476" magical="113.4007" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="152.46752" magical="111.56912" />
<speed>
<walk ground="80" />
<run ground="140" />
</speed>
<hitTime>390</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4032" level="3" /> <!-- NPC Strike -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4417" level="37" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>2</sNpcPropHpRate>
<ai clanHelpRange="300" aggroRange="450">
<clanList>
<clan>UNDEAD</clan>
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="38" max="87" chance="70" /> <!-- Adena -->
<item id="36526" min="1" max="1" chance="14.17" /> <!-- Fiber -->
<item id="36521" min="1" max="1" chance="5.016" /> <!-- Iron Ore -->
<item id="36536" min="1" max="1" chance="3.237" /> <!-- Worn Leather Braid -->
<item id="36541" min="1" max="1" chance="2.299" /> <!-- Steel Wire -->
<item id="36556" min="1" max="1" chance="2.008" /> <!-- Accessory Gem (Low-grade) -->
<item id="36546" min="1" max="1" chance="0.75" /> <!-- Weapon Fragment (Low-grade) -->
<item id="36551" min="1" max="1" chance="0.75" /> <!-- Armor Fragment (Low-grade) -->
<item id="6036" min="1" max="1" chance="0.3" /> <!-- Greater Magic Haste Potion -->
<item id="36561" min="1" max="1" chance="0.3" /> <!-- Cokes -->
</drop>
<spoil>
<item id="36531" min="1" max="1" chance="40.78" /> <!-- Thread -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="9" />
<height normal="16.5" />
</collision>
</npc>
<npc id="22028" level="40" type="L2Monster" name="Vagabond of the Ruins">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="187" />
<minions name="Privates">
<npc id="22027" count="3" respawnTime="0" weightPoint="1" />
</minions>
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4100" level="4" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="8530" /> <!-- Monster Only (Squire's Sword) -->
<acquire exp="9243" sp="2" />
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="966" hpRegen="4.5" mp="478" mpRegen="1.8" />
<attack physical="176.36077" magical="120.43155" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="156.55035" magical="114.55675" />
<speed>
<walk ground="50" />
<run ground="140" />
</speed>
<hitTime>630</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4100" level="4" /> <!-- NPC Prominence -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4417" level="26" /> <!-- Humanoids -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skillList>
<shots shotChance="30" spiritChance="30" />
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>2</sNpcPropHpRate>
<ai type="MAGE" aggroRange="450" clanHelpRange="300" isAggressive="true">
<clanList>
<clan>UNDEAD</clan>
</clanList>
</ai>
<dropLists>
<drop>
<item id="57" min="33" max="78" chance="70" /> <!-- Adena -->
<item id="36526" min="1" max="1" chance="12.43" /> <!-- Fiber -->
<item id="36516" min="1" max="1" chance="11.73" /> <!-- Worn Leather -->
<item id="36521" min="1" max="1" chance="4.43" /> <!-- Iron Ore -->
<item id="36536" min="1" max="1" chance="2.97" /> <!-- Worn Leather Braid -->
<item id="36541" min="1" max="1" chance="2.105" /> <!-- Steel Wire -->
<item id="36556" min="1" max="1" chance="1.834" /> <!-- Accessory Gem (Low-grade) -->
<item id="36546" min="1" max="1" chance="0.75" /> <!-- Weapon Fragment (Low-grade) -->
<item id="36551" min="1" max="1" chance="0.75" /> <!-- Armor Fragment (Low-grade) -->
<item id="36561" min="1" max="1" chance="0.3" /> <!-- Cokes -->
</drop>
<spoil>
<item id="36531" min="1" max="1" chance="18.72" /> <!-- Thread -->
<item id="36880" min="1" max="1" chance="0.003" /> <!-- Recipe: Thread - Downgrade -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="22079" level="53" type="L2Monster" name="Lost Bandersnatch">
<!-- Confirmed CT2.5 -->
<parameters>

View File

@ -261,380 +261,6 @@
<height normal="35" grown="42" />
</collision>
</npc>
<npc id="23305" level="55" type="L2Monster" name="Corroded Skeleton">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>UNDEAD</race>
<sex>FEMALE</sex>
<acquire exp="12796" sp="3" />
<equipment rhand="78" /> <!-- Great Sword -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1673" hpRegen="6.5" mp="889" mpRegen="2.4" />
<speed>
<walk ground="40" />
<run ground="128" />
</speed>
<attack physical="345.42047607281" magical="108.27886895427" critical="4" attackSpeed="253" range="40" />
<defence physical="269.44444444444" magical="120.09534286762" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skillList>
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
</skillList>
<dropLists>
<drop>
<item id="7898" min="1" max="1" chance="0.003" /> <!-- Karik Horn -->
<item id="7882" min="1" max="1" chance="0.003" /> <!-- Pa'agrian Sword -->
<item id="200" min="1" max="1" chance="0.003" /> <!-- Sage's Staff -->
<item id="199" min="1" max="1" chance="0.003" /> <!-- Pa'agrio Hammer -->
<item id="198" min="1" max="1" chance="0.003" /> <!-- Inferno Staff -->
<item id="197" min="1" max="1" chance="0.003" /> <!-- Paradia Staff -->
<item id="195" min="1" max="1" chance="0.003" /> <!-- Cursed Staff -->
<item id="299" min="1" max="1" chance="0.0009" /> <!-- Orcish Poleaxe -->
<item id="5286" min="1" max="1" chance="0.0009" /> <!-- Berserker Blade -->
<item id="7883" min="1" max="1" chance="0.0009" /> <!-- Guardian's Sword -->
<item id="78" min="1" max="1" chance="0.0009" /> <!-- Great Sword -->
<item id="57" min="30" max="70" chance="70" /> <!-- Adena -->
<item id="36524" min="1" max="1" chance="0.003" /> <!-- Orichalcum -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36553" min="1" max="1" chance="0.03" /> <!-- Armor Fragment (Mid-grade) -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="10" />
<height normal="25" />
</collision>
</npc>
<npc id="23306" level="57" type="L2Monster" name="Rotten Corpse">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>UNDEAD</race>
<sex>FEMALE</sex>
<acquire exp="13604" sp="3" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1776" hpRegen="6.5" mp="948" mpRegen="2.4" />
<speed>
<walk ground="15" />
<run ground="128" />
</speed>
<attack physical="323.42577454634" magical="99.205259708436" critical="4" attackSpeed="253" range="40" />
<defence physical="258.21917808219" magical="115.28550115286" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skillList>
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="1" /> <!-- Undead -->
</skillList>
<dropLists>
<drop>
<item id="498" min="1" max="1" chance="0.03" /> <!-- Steel Plate Helmet -->
<item id="499" min="1" max="1" chance="0.03" /> <!-- Mithril Helmet -->
<item id="500" min="1" max="1" chance="0.03" /> <!-- Great Helmet -->
<item id="517" min="1" max="1" chance="0.03" /> <!-- Compound Helmet -->
<item id="1149" min="1" max="1" chance="0.03" /> <!-- Shining Circlet -->
<item id="2413" min="1" max="1" chance="0.03" /> <!-- Chain Hood -->
<item id="57" min="32" max="75" chance="70" /> <!-- Adena -->
<item id="36549" min="1" max="1" chance="0.0009" /> <!-- Weapon Fragment (High-grade) -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36522" min="1" max="1" chance="0.3" /> <!-- Silver -->
<item id="36523" min="1" max="1" chance="0.075" /> <!-- Adamantite -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="30" grown="15.5" />
<height normal="40" grown="48.5" />
</collision>
</npc>
<npc id="23307" level="54" type="L2Monster" name="Corpse Spider">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>BUG</race>
<sex>FEMALE</sex>
<acquire exp="12400" sp="2" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1621" hpRegen="6.5" mp="861" mpRegen="2.4" />
<speed>
<walk ground="72" />
<run ground="128" />
</speed>
<attack physical="330.2109306557" magical="103.41138030931" critical="4" attackSpeed="253" range="40" />
<defence physical="263.63636363636" magical="117.70407810012" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skillList>
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="12" /> <!-- Bugs -->
</skillList>
<dropLists>
<drop>
<item id="64" min="1" max="1" chance="0.03" /> <!-- Compound Boots -->
<item id="2437" min="1" max="1" chance="0.03" /> <!-- Drake Leather Boots -->
<item id="2436" min="1" max="1" chance="0.03" /> <!-- Theca Leather Boots -->
<item id="2435" min="1" max="1" chance="0.03" /> <!-- Demon's Boots -->
<item id="2434" min="1" max="1" chance="0.03" /> <!-- Rind Leather Boots -->
<item id="1128" min="1" max="1" chance="0.03" /> <!-- Adamantite Boots -->
<item id="1127" min="1" max="1" chance="0.03" /> <!-- Forgotten Boots -->
<item id="1126" min="1" max="1" chance="0.03" /> <!-- Crimson Boots -->
<item id="603" min="1" max="1" chance="0.03" /> <!-- Divine Boots -->
<item id="2438" min="1" max="1" chance="0.03" /> <!-- Full Plate Boots -->
<item id="57" min="29" max="68" chance="70" /> <!-- Adena -->
<item id="1539" min="1" max="1" chance="0.75" /> <!-- Major Healing Potion -->
<item id="45929" min="1" max="1" chance="0.003" /> <!-- Spirit Stone -->
<item id="36564" min="1" max="1" chance="0.0009" /> <!-- Greater Synthetic Cokes -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36522" min="1" max="1" chance="0.3" /> <!-- Silver -->
<item id="36523" min="1" max="1" chance="0.075" /> <!-- Adamantite -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="26" />
<height normal="25.5" />
</collision>
</npc>
<npc id="23308" level="57" type="L2Monster" name="Explosive Spider">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>BUG</race>
<sex>FEMALE</sex>
<acquire exp="13604" sp="3" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1776" hpRegen="6.5" mp="948" mpRegen="2.4" />
<speed>
<walk ground="60" />
<run ground="128" />
</speed>
<attack physical="323.42577454634" magical="99.205259708436" critical="4" attackSpeed="253" range="40" />
<defence physical="258.21917808219" magical="115.28550115286" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skillList>
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="12" /> <!-- Bugs -->
</skillList>
<dropLists>
<drop>
<item id="2432" min="1" max="1" chance="0.3" /> <!-- Dwarven Chain Boots -->
<item id="2433" min="1" max="1" chance="0.3" /> <!-- Boots of Seal -->
<item id="554" min="1" max="1" chance="0.03" /> <!-- Sealed Zubei's Boots -->
<item id="600" min="1" max="1" chance="0.03" /> <!-- Sealed Avadon Boots -->
<item id="57" min="32" max="75" chance="70" /> <!-- Adena -->
<item id="36518" min="1" max="1" chance="0.03" /> <!-- Durable Leather -->
<item id="36528" min="1" max="1" chance="0.03" /> <!-- Metallic Fiber -->
<item id="36553" min="1" max="1" chance="0.0009" /> <!-- Armor Fragment (Mid-grade) -->
<item id="36563" min="1" max="1" chance="0.0009" /> <!-- Synthetic Cokes -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36533" min="1" max="1" chance="0.03" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="0.003" /> <!-- Durable Braid -->
<item id="36880" min="1" max="1" chance="0.003" /> <!-- Recipe: Thread - Downgrade -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="27" />
<height normal="25.5" />
</collision>
</npc>
<npc id="23309" level="57" type="L2Monster" name="Corpse Looter Stakato">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>
<sex>FEMALE</sex>
<acquire exp="13604" sp="3" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1776" hpRegen="6.5" mp="948" mpRegen="2.4" />
<speed>
<walk ground="25" />
<run ground="128" />
</speed>
<attack physical="323.42577454634" magical="99.205259708436" critical="4" attackSpeed="253" range="40" />
<defence physical="258.21917808219" magical="115.28550115286" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skillList>
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skillList>
<dropLists>
<drop>
<item id="107" min="1" max="1" chance="0.03" /> <!-- Compound Shield -->
<item id="2463" min="1" max="1" chance="0.03" /> <!-- Divine Gloves -->
<item id="2462" min="1" max="1" chance="0.03" /> <!-- Full Plate Gauntlets -->
<item id="2461" min="1" max="1" chance="0.03" /> <!-- Drake Leather Gloves -->
<item id="2460" min="1" max="1" chance="0.03" /> <!-- Theca Leather Gloves -->
<item id="2459" min="1" max="1" chance="0.03" /> <!-- Demon's Gloves -->
<item id="2458" min="1" max="1" chance="0.03" /> <!-- Rind Leather Gloves -->
<item id="2457" min="1" max="1" chance="0.03" /> <!-- Gloves of Seal -->
<item id="2456" min="1" max="1" chance="0.03" /> <!-- Dwarven Chain Gloves -->
<item id="2455" min="1" max="1" chance="0.03" /> <!-- Plated Leather Gloves -->
<item id="2453" min="1" max="1" chance="0.03" /> <!-- Chain Gloves -->
<item id="608" min="1" max="1" chance="0.03" /> <!-- Mithril Gauntlets -->
<item id="2464" min="1" max="1" chance="0.0075" /> <!-- Sealed Avadon Gloves -->
<item id="57" min="32" max="75" chance="70" /> <!-- Adena -->
<item id="948" min="1" max="1" chance="0.0075" /> <!-- Scroll: Enchant Armor (B-grade) -->
<item id="36523" min="1" max="1" chance="0.0075" /> <!-- Adamantite -->
<item id="36548" min="1" max="1" chance="0.003" /> <!-- Weapon Fragment (Mid-grade) -->
<item id="36558" min="1" max="1" chance="0.003" /> <!-- Accessory Gem (Mid-grade) -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36533" min="1" max="1" chance="0.03" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="0.003" /> <!-- Durable Braid -->
<item id="36880" min="1" max="1" chance="0.003" /> <!-- Recipe: Thread - Downgrade -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="15" />
<height normal="36" />
</collision>
</npc>
<npc id="23310" level="58" type="L2Monster" name="Lesser Laikel">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>BUG</race>
<sex>FEMALE</sex>
<acquire exp="16679" sp="4" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1828" hpRegen="6.5" mp="977" mpRegen="2.4" />
<speed>
<walk ground="60" />
<run ground="128" />
</speed>
<attack physical="394.34602603087" magical="123.47644452889" critical="4" attackSpeed="253" range="40" />
<defence physical="285.71428571429" magical="127.97198087156" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skillList>
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="12" /> <!-- Bugs -->
</skillList>
<dropLists>
<drop>
<item id="2502" min="1" max="1" chance="0.003" /> <!-- Dwarven War Hammer -->
<item id="91" min="1" max="1" chance="0.0009" /> <!-- Heavy War Axe -->
<item id="206" min="1" max="1" chance="0.0009" /> <!-- Demon's Staff -->
<item id="210" min="1" max="1" chance="0.0009" /> <!-- Staff of Evil Spirits -->
<item id="2503" min="1" max="1" chance="0.0009" /> <!-- Yaksa Mace -->
<item id="7891" min="1" max="1" chance="0.0009" /> <!-- Ecliptic Axe -->
<item id="7892" min="1" max="1" chance="0.0009" /> <!-- Spell Breaker -->
<item id="7893" min="1" max="1" chance="0.0009" /> <!-- Kaim Vanul's Bones -->
<item id="7900" min="1" max="1" chance="0.0009" /> <!-- Ice Storm Hammer -->
<item id="205" min="1" max="1" chance="0.0009" /> <!-- Ghoul's Staff -->
<item id="204" min="1" max="1" chance="0.0009" /> <!-- Deadman's Staff -->
<item id="92" min="1" max="1" chance="0.0009" /> <!-- Spirit's Staff -->
<item id="171" min="1" max="1" chance="0.0009" /> <!-- Deadman's Glory -->
<item id="174" min="1" max="1" chance="0.0009" /> <!-- Nirvana Axe -->
<item id="175" min="1" max="1" chance="0.0009" /> <!-- Art of Battle Axe -->
<item id="196" min="1" max="1" chance="0.0009" /> <!-- Stick of Eternity -->
<item id="201" min="1" max="1" chance="0.0009" /> <!-- Club of Nature -->
<item id="202" min="1" max="1" chance="0.0009" /> <!-- Mace of Underworld -->
<item id="203" min="1" max="1" chance="0.0009" /> <!-- Pa'agrio Axe -->
<item id="7901" min="1" max="1" chance="0.0009" /> <!-- Star Buster -->
<item id="57" min="39" max="92" chance="70" /> <!-- Adena -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<spoil>
<item id="36533" min="1" max="1" chance="0.075" /> <!-- Synthetic Braid -->
<item id="36534" min="1" max="1" chance="0.0075" /> <!-- Durable Braid -->
<item id="36880" min="1" max="1" chance="0.003" /> <!-- Recipe: Thread - Downgrade -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="37" />
<height normal="64" />
</collision>
</npc>
<npc id="23311" level="72" type="L2Monster" name="Valley Buffalo">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>BEAST</race>
@ -1550,99 +1176,6 @@
<height normal="29" />
</collision>
</npc>
<npc id="23332" level="99" type="L2Monster" name="One-armed Zombie">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>UNDEAD</race>
<sex>FEMALE</sex>
<acquire exp="28744078" sp="28814" />
<equipment rhand="15280" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="285150" hpRegen="10.5" mp="23550" mpRegen="3.6" />
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
<attack physical="78860.621737142" magical="5807.1057427324" critical="4" attackSpeed="553" range="40" />
<defence physical="8767.8279167641" magical="6214.4512323573" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skillList>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4458" level="4" /> <!-- Spear Vulnerability -->
<skill id="4450" level="2" /> <!-- Stun Vulnerability -->
<skill id="4416" level="1" /> <!-- Undead -->
</skillList>
<ai aggroRange="300" isAggressive="true" />
<dropLists>
<drop>
<item id="57" min="2610" max="6093" chance="70" /> <!-- Adena -->
<item id="36563" min="1" max="1" chance="0.3" /> <!-- Synthetic Cokes -->
<item id="36564" min="1" max="1" chance="0.03" /> <!-- Greater Synthetic Cokes -->
<item id="35569" min="1" max="1" chance="0.0009" /> <!-- Bloody Eternal Enhancement Stone -->
<item id="36879" min="1" max="1" chance="0.0009" /> <!-- Recipe: Exquisite Fiber - Upgrade -->
</drop>
<spoil>
<item id="40207" min="1" max="1" chance="14.75" /> <!-- Helios Fragment -->
<item id="40212" min="1" max="1" chance="9" /> <!-- Recipe: R99 (100%) -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="20" />
<height normal="34" />
</collision>
</npc>
<npc id="23333" level="99" type="L2Monster" name="Putrefied Zombie">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>UNDEAD</race>
<sex>FEMALE</sex>
<acquire exp="28744078" sp="28814" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="285150" hpRegen="10.5" mp="23550" mpRegen="3.6" />
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
<attack physical="52573.616390392" magical="5807.1057427324" critical="4" attackSpeed="753" range="40" />
<defence physical="23380.874444704" magical="13236.430025981" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skillList>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4458" level="4" /> <!-- Spear Vulnerability -->
<skill id="4450" level="2" /> <!-- Stun Vulnerability -->
<skill id="4416" level="1" /> <!-- Undead -->
</skillList>
<ai aggroRange="300" isAggressive="true" />
<dropLists>
<drop>
<item id="57" min="2610" max="6093" chance="70" /> <!-- Adena -->
<item id="36862" min="1" max="1" chance="0.0075" /> <!-- Recipe: Quality Leather - Upgrade -->
<item id="36899" min="1" max="1" chance="0.0009" /> <!-- Recipe: Exquisite Leather Braid - Upgrade -->
</drop>
<spoil>
<item id="40207" min="1" max="1" chance="14.47" /> <!-- Helios Fragment -->
<item id="40212" min="1" max="1" chance="9" /> <!-- Recipe: R99 (100%) -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="20" />
<height normal="32" />
</collision>
</npc>
<npc id="23334" level="99" type="L2Monster" name="Shelop">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>UNDEAD</race>
@ -1689,52 +1222,6 @@
<height normal="27" />
</collision>
</npc>
<npc id="23335" level="99" type="L2Monster" name="Poras">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>UNDEAD</race>
<sex>FEMALE</sex>
<acquire exp="28744078" sp="28814" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="285150" hpRegen="10.5" mp="23550" mpRegen="3.6" />
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
<attack physical="52573.616390392" magical="5807.1057427324" critical="4" attackSpeed="753" range="40" />
<defence physical="23380.874444704" magical="13236.430025981" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skillList>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4458" level="4" /> <!-- Spear Vulnerability -->
<skill id="4450" level="2" /> <!-- Stun Vulnerability -->
<skill id="4416" level="1" /> <!-- Undead -->
</skillList>
<ai aggroRange="300" isAggressive="true" />
<dropLists>
<drop>
<item id="17425" min="1" max="1" chance="0.0009" /> <!-- Helios Caster -->
<item id="57" min="2610" max="6093" chance="70" /> <!-- Adena -->
<item id="36878" min="1" max="1" chance="0.003" /> <!-- Recipe: Quality Fiber - Upgrade -->
<item id="36912" min="1" max="1" chance="0.0009" /> <!-- Recipe: Durandil Wire - Upgrade -->
</drop>
<spoil>
<item id="40207" min="1" max="1" chance="15.06" /> <!-- Helios Fragment -->
<item id="40212" min="1" max="1" chance="9" /> <!-- Recipe: R99 (100%) -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="20" />
<height normal="53" />
</collision>
</npc>
<npc id="23336" level="99" type="L2Monster" name="Death Worm">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>UNDEAD</race>
@ -1828,48 +1315,6 @@
<height normal="40" />
</collision>
</npc>
<npc id="23348" level="99" type="L2Monster" name="Chaos Horn">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>UNDEAD</race>
<sex>FEMALE</sex>
<acquire exp="28744078" sp="28814" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="316834" hpRegen="10.5" mp="23550" mpRegen="3.6" />
<speed>
<walk ground="60" />
<run ground="128" />
</speed>
<attack physical="709745.59563428" magical="5807.1057427324" critical="4" attackSpeed="753" range="40" />
<defence physical="10638.29787234" magical="6214.4512323573" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skillList>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="1" /> <!-- Undead -->
</skillList>
<dropLists>
<drop>
<item id="17421" min="1" max="1" chance="0.0009" /> <!-- Helios Stormer -->
<item id="57" min="2610" max="6093" chance="70" /> <!-- Adena -->
<item id="36936" min="1" max="1" chance="0.003" /> <!-- Recipe: Accessory Gem (High-grade) - Upgrade -->
<item id="36929" min="1" max="1" chance="0.0009" /> <!-- Recipe: Armor Fragment (Top-grade) - Upgrade -->
</drop>
<spoil>
<item id="40207" min="1" max="1" chance="15.3" /> <!-- Helios Fragment -->
<item id="40212" min="1" max="1" chance="9" /> <!-- Recipe: R99 (100%) -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="16" />
<height normal="27" />
</collision>
</npc>
<npc id="23349" level="87" type="L2Monster" name="Noctum" title="Gravekeeper">
<parameters>
<minions name="Privates">

View File

@ -2594,87 +2594,6 @@
</lucky>
</dropLists>
</npc>
<npc id="23579" level="100" type="L2Monster" name="Buoyant Seed">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<race>ELEMENTAL</race>
<acquire exp="24981655" sp="59955" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="53771" hpRegen="10.5" mp="23928" mpRegen="3.6" />
<attack physical="28300" magical="12593" random="50" critical="4" accuracy="91" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4136" magical="1840" />
<attribute>
<defence fire="150" water="200" wind="200" earth="200" holy="200" dark="200" />
<attack type="EARTH" value="280" />
</attribute>
<speed>
<walk ground="39" />
<run ground="180" />
</speed>
</stats>
<skillList>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
</skillList>
<collision>
<radius normal="10" />
<height normal="14" />
</collision>
<dropLists>
<drop>
<item id="57" min="4804" max="11201" chance="30" /> <!-- Adena -->
<item id="36534" min="1" max="1" chance="0.3" /> <!-- Durable Braid -->
<item id="35459" min="1" max="1" chance="0.0075" /> <!-- Recipe: Helios Buster (60%) -->
<item id="36535" min="1" max="1" chance="0.0075" /> <!-- Quality Braid -->
</drop>
<spoil>
<item id="36564" min="1" max="1" chance="0.3" /> <!-- Greater Synthetic Cokes -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
</npc>
<npc id="23580" level="100" type="L2Monster" name="Fluttering Seed">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<race>ELEMENTAL</race>
<acquire exp="24981655" sp="59955" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="53771" hpRegen="10.5" mp="23928" mpRegen="3.6" />
<attack physical="28300" magical="12593" random="50" critical="4" accuracy="91" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="4136" magical="1840" />
<attribute>
<defence fire="150" water="200" wind="200" earth="200" holy="200" dark="200" />
<attack type="EARTH" value="280" />
</attribute>
<speed>
<walk ground="39" />
<run ground="180" />
</speed>
</stats>
<skillList>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
</skillList>
<collision>
<radius normal="10" />
<height normal="14" />
</collision>
<dropLists>
<drop>
<item id="57" min="4804" max="11201" chance="30" /> <!-- Adena -->
<item id="36535" min="1" max="1" chance="0.03" /> <!-- Quality Braid -->
<item id="35460" min="1" max="1" chance="0.0075" /> <!-- Recipe: Helios Caster (60%) -->
</drop>
<spoil>
<item id="36565" min="1" max="1" chance="0.03" /> <!-- Exquisite Synthetic Cokes -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
</npc>
<npc id="23581" level="100" type="L2Monster" name="Apherus">
<!-- Source: www.l2on.net -->
<race>PLANT</race>

View File

@ -4817,92 +4817,4 @@
<height normal="43" />
</collision>
</npc>
<npc id="25099" level="56" type="L2RaidBoss" name="Rotting Tree Repiro" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
<minions name="Privates">
<npc id="25100" count="2" respawnTime="360" weightPoint="1" />
<npc id="25101" count="2" respawnTime="360" weightPoint="1" />
</minions>
<param name="RaidSpawnMusic" value="Rm03_A" />
<skill name="RangeDDMagic_a" id="4178" level="4" />
</parameters>
<race>PLANT</race>
<sex>MALE</sex>
<acquire exp="6184602" sp="1484" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="392613" hpRegen="41.3470424277186" mp="918" mpRegen="2.1" />
<attack physical="312.062128648025" magical="32.6327246088761" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="520.30656" magical="253.82" evasion="-18" />
<speed>
<walk ground="55" />
<run ground="55" />
</speed>
<hitTime>480</hitTime>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4178" level="4" /> <!-- BOSS Flamestrike -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="4826" level="1" /> <!-- Raid Boss - Level 44 -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" />
<dropLists>
<drop>
<item id="84" min="1" max="1" chance="3.733" /> <!-- Homunkulus' Sword -->
<item id="145" min="1" max="1" chance="3.723" /> <!-- Sword of Whispering Death -->
<item id="77" min="1" max="1" chance="3.718" /> <!-- Tsurugi -->
<item id="134" min="1" max="1" chance="3.622" /> <!-- Sword of Nightmare -->
<item id="64" min="1" max="1" chance="1.395" /> <!-- Compound Boots -->
<item id="608" min="1" max="1" chance="0.75" /> <!-- Mithril Gauntlets -->
<item id="75" min="1" max="1" chance="0.3" /> <!-- Caliburs -->
<item id="76" min="1" max="1" chance="0.3" /> <!-- Sword of Delusion -->
<item id="4606" min="1" max="1" chance="23.12" /> <!-- Greater DEX Dye <Dex +3 CON -3> -->
<item id="4604" min="1" max="3" chance="12.25" /> <!-- Greater CON Dye <Con +3 DEX -3> -->
<item id="4605" min="1" max="3" chance="8.075" /> <!-- Greater DEX Dye <Dex +3 Str -3> -->
<item id="46504" min="1" max="1" chance="1.146" /> <!-- Lionel's Soul Crystal - Stage 1 -->
<item id="46474" min="1" max="1" chance="1.128" /> <!-- Leona's Soul Crystal - Stage 1 -->
<item id="46489" min="1" max="1" chance="1.056" /> <!-- Pantheon's Soul Crystal - Stage 1 -->
<item id="46490" min="1" max="1" chance="0.75" /> <!-- Pantheon's Soul Crystal - Stage 2 -->
<item id="46475" min="1" max="1" chance="0.75" /> <!-- Leona's Soul Crystal - Stage 2 -->
<item id="46460" min="1" max="1" chance="0.75" /> <!-- Mermoden's Soul Crystal - Stage 2 -->
<item id="46459" min="1" max="1" chance="0.75" /> <!-- Mermoden's Soul Crystal - Stage 1 -->
<item id="46445" min="1" max="1" chance="0.75" /> <!-- Kain's Soul Crystal - Stage 2 -->
<item id="46444" min="1" max="1" chance="0.75" /> <!-- Kain's Soul Crystal - Stage 1 -->
<item id="46505" min="1" max="1" chance="0.75" /> <!-- Lionel's Soul Crystal - Stage 2 -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<lucky>
<item id="39629" min="1" max="1" chance="68.43" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="35" grown="42" />
<height normal="80" grown="96" />
</collision>
</npc>
</list>

View File

@ -1,81 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="25100" level="55" type="L2Monster" name="Spirit of the Sea of Spores" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="HealMagic_a" id="4782" level="4" />
<skill name="SelfRangeBuff_a" id="4213" level="4" />
</parameters>
<race>FAIRY</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="379320" hpRegen="39.4112754681274" mp="889" mpRegen="2.1" />
<attack physical="583.088791057736" magical="119.062093508884" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="253.701255" magical="247.54" evasion="-18" />
<speed>
<walk ground="80" />
<run ground="170" />
</speed>
<hitTime>720</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4213" level="4" /> <!-- BOSS Haste -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="13" /> <!-- Fairies -->
<skill id="4782" level="4" /> <!-- BOSS Heal -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai clanHelpRange="300" />
<collision>
<radius normal="5" />
<height normal="25" />
</collision>
</npc>
<npc id="25101" level="55" type="L2Monster" name="Warrior of the Sea of Spores" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<race>GIANT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="379320" hpRegen="39.4112754681274" mp="889" mpRegen="2.1" />
<attack physical="583.088791057736" magical="119.062093508884" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="253.701255" magical="247.54" evasion="-18" />
<speed>
<walk ground="55" />
<run ground="170" />
</speed>
<hitTime>610</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="11" /> <!-- Giants -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai clanHelpRange="300" />
<collision>
<radius normal="21" grown="25" />
<height normal="35" grown="43" />
</collision>
</npc>
<npc id="25102" level="45" type="L2RaidBoss" name="Shacram" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
@ -3286,87 +3210,6 @@
<height normal="28" grown="33" />
</collision>
</npc>
<npc id="25169" level="30" type="L2RaidBoss" name="Ragraman" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RaidSpawnMusic" value="Rm02_A" />
<skill name="SelfRangeCancel_a" id="4177" level="3" />
<skill name="SelfBuff_a" id="4173" level="3" />
<skill name="PhysicalSpecial_a" id="4720" level="3" />
<skill name="SelfRangePhysicalSpecial_a" id="4172" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="72" /> <!-- StormBringer -->
<acquire exp="2417862" sp="580" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="93379" hpRegen="54.2850964385025" mp="329" mpRegen="1.5" />
<attack physical="222.437554766423" magical="28.8595106837795" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="355.39281" magical="173.38" evasion="-18" />
<speed>
<walk ground="80" />
<run ground="170" />
</speed>
<hitTime>280</hitTime>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4172" level="3" /> <!-- Stun -->
<skill id="4173" level="3" /> <!-- BOSS Might -->
<skill id="4177" level="3" /> <!-- BOSS Cancel Magic -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="4720" level="3" /> <!-- BOSS Strike -->
<skill id="4854" level="1" /> <!-- Raid Boss - Level 30 -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" />
<dropLists>
<drop>
<item id="606" min="1" max="1" chance="55.07" /> <!-- Rip Gauntlets -->
<item id="1124" min="1" max="1" chance="37.34" /> <!-- Boots of Strength -->
<item id="2424" min="1" max="1" chance="27.83" /> <!-- Manticore Skin Boots -->
<item id="2425" min="1" max="1" chance="20.8" /> <!-- Brigandine Boots -->
<item id="2426" min="1" max="1" chance="18.3" /> <!-- Elven Mithril Boots -->
<item id="2448" min="1" max="1" chance="15.42" /> <!-- Manticore Skin Gloves -->
<item id="2449" min="1" max="1" chance="14.09" /> <!-- Brigandine Gauntlets -->
<item id="2450" min="1" max="1" chance="12.64" /> <!-- Elven Mithril Gloves -->
<item id="129" min="1" max="1" chance="5.805" /> <!-- Sword of Revolution -->
<item id="4555" min="1" max="1" chance="19.13" /> <!-- Greater CON Dye <Con +1 Str -1> -->
<item id="4554" min="1" max="1" chance="18.34" /> <!-- Greater STR Dye <STR +1 DEX -1> -->
<item id="4553" min="1" max="3" chance="9.547" /> <!-- Greater STR Dye <STR +1 CON -1> -->
<item id="6575" min="1" max="1" chance="1.032" /> <!-- Blessed Scroll: Enchant Weapon (D-grade) -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<lucky>
<item id="39629" min="1" max="1" chance="49.44" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="24" />
<height normal="52" />
</collision>
</npc>
<npc id="25170" level="38" type="L2RaidBoss" name="Lizardmen Captain Hellion" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>

View File

@ -2245,264 +2245,6 @@
<height normal="32" />
</collision>
</npc>
<npc id="25244" level="75" type="L2RaidBoss" name="Last Lesser Giant Olkuth" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="RaidSpawnMusic" value="Rm01_A" />
<skill name="SelfRangeCancel_a" id="4177" level="8" />
<skill name="SelfBuff_a" id="4174" level="8" />
<skill name="PhysicalSpecial_a" id="4724" level="8" />
<skill name="SelfRangePhysicalSpecial_a" id="4734" level="8" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="78" /> <!-- Great Sword -->
<acquire exp="712305220" sp="170953" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="794874" hpRegen="220.778294023203" mp="1507" mpRegen="3" />
<attack physical="2647.29992219037" magical="1012.41180703477" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="957.73869" magical="467.22" evasion="-18" />
<speed>
<walk ground="15" />
<run ground="140" />
</speed>
<hitTime>580</hitTime>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4174" level="8" /> <!-- BOSS Shield -->
<skill id="4177" level="8" /> <!-- BOSS Cancel Magic -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="4724" level="8" /> <!-- Stun -->
<skill id="4734" level="8" /> <!-- BOSS Spinning Slash -->
<skill id="4878" level="1" /> <!-- Raid Boss - Level 75 -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" />
<dropLists>
<drop>
<item id="6680" min="1" max="1" chance="2.818" /> <!-- Sealed Draconic Leather Armor -->
<item id="6367" min="1" max="1" chance="0.966" /> <!-- Angel Slayer -->
<item id="960" min="1" max="1" chance="7.73" /> <!-- Scroll: Enchant Armor (S-grade) -->
<item id="6691" min="12" max="36" chance="7.011" /> <!-- Angel Slayer Blade -->
<item id="6707" min="105" max="315" chance="2.222" /> <!-- Sealed Draconic Leather Armor Part -->
<item id="959" min="1" max="1" chance="0.75" /> <!-- Scroll: Enchant Weapon (S-grade) -->
<item id="46476" min="1" max="1" chance="0.3" /> <!-- Leona's Soul Crystal - Stage 3 -->
<item id="46489" min="1" max="1" chance="0.3" /> <!-- Pantheon's Soul Crystal - Stage 1 -->
<item id="46490" min="1" max="1" chance="0.3" /> <!-- Pantheon's Soul Crystal - Stage 2 -->
<item id="46491" min="1" max="1" chance="0.3" /> <!-- Pantheon's Soul Crystal - Stage 3 -->
<item id="46504" min="1" max="1" chance="0.3" /> <!-- Lionel's Soul Crystal - Stage 1 -->
<item id="46505" min="1" max="1" chance="0.3" /> <!-- Lionel's Soul Crystal - Stage 2 -->
<item id="46475" min="1" max="1" chance="0.3" /> <!-- Leona's Soul Crystal - Stage 2 -->
<item id="46474" min="1" max="1" chance="0.3" /> <!-- Leona's Soul Crystal - Stage 1 -->
<item id="46461" min="1" max="1" chance="0.3" /> <!-- Mermoden's Soul Crystal - Stage 3 -->
<item id="46460" min="1" max="1" chance="0.3" /> <!-- Mermoden's Soul Crystal - Stage 2 -->
<item id="46459" min="1" max="1" chance="0.3" /> <!-- Mermoden's Soul Crystal - Stage 1 -->
<item id="46446" min="1" max="1" chance="0.3" /> <!-- Kain's Soul Crystal - Stage 3 -->
<item id="46445" min="1" max="1" chance="0.3" /> <!-- Kain's Soul Crystal - Stage 2 -->
<item id="46444" min="1" max="1" chance="0.3" /> <!-- Kain's Soul Crystal - Stage 1 -->
<item id="6577" min="1" max="1" chance="0.3" /> <!-- Blessed Scroll: Enchant Weapon (S-grade) -->
<item id="46506" min="1" max="1" chance="0.3" /> <!-- Lionel's Soul Crystal - Stage 3 -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<lucky>
<item id="39629" min="1" max="1" chance="78.6" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="31.5" />
<height normal="69" />
</collision>
</npc>
<npc id="25245" level="78" type="L2RaidBoss" name="Last Lesser Giant Glaki" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
<minions name="Privates">
<npc id="25246" count="1" respawnTime="360" weightPoint="1" />
<npc id="25247" count="4" respawnTime="360" weightPoint="1" />
</minions>
<param name="RaidSpawnMusic" value="Rm01_A" />
<skill name="DDMagic_a" id="4194" level="8" />
<skill name="SelfRangeDebuff_a" id="4188" level="8" />
<skill name="SelfRangeDebuffAnother_a" id="4182" level="8" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="179" /> <!-- Mace of Prayer -->
<acquire exp="794494284" sp="190678" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="410600" hpRegen="226.673681912852" mp="1607" mpRegen="3" />
<attack physical="2803.83381932954" magical="1084.63923589642" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="998.10183" magical="486.92" evasion="-18" />
<speed>
<walk ground="15" />
<run ground="95" />
</speed>
<hitTime>560</hitTime>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4182" level="8" /> <!-- Poison -->
<skill id="4188" level="8" /> <!-- Bleed -->
<skill id="4194" level="8" /> <!-- BOSS Aura Burn -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="4879" level="1" /> <!-- Raid Boss - Level 78 -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" />
<dropLists>
<drop>
<item id="6680" min="1" max="1" chance="3.137" /> <!-- Sealed Draconic Leather Armor -->
<item id="7575" min="1" max="1" chance="1.178" /> <!-- Draconic Bow -->
<item id="960" min="1" max="1" chance="17.37" /> <!-- Scroll: Enchant Armor (S-grade) -->
<item id="7579" min="12" max="36" chance="7.768" /> <!-- Draconic Bow Shaft -->
<item id="6707" min="105" max="315" chance="2.415" /> <!-- Sealed Draconic Leather Armor Part -->
<item id="959" min="1" max="1" chance="1.79" /> <!-- Scroll: Enchant Weapon (S-grade) -->
<item id="46476" min="1" max="1" chance="0.3" /> <!-- Leona's Soul Crystal - Stage 3 -->
<item id="46489" min="1" max="1" chance="0.3" /> <!-- Pantheon's Soul Crystal - Stage 1 -->
<item id="46490" min="1" max="1" chance="0.3" /> <!-- Pantheon's Soul Crystal - Stage 2 -->
<item id="46491" min="1" max="1" chance="0.3" /> <!-- Pantheon's Soul Crystal - Stage 3 -->
<item id="46504" min="1" max="1" chance="0.3" /> <!-- Lionel's Soul Crystal - Stage 1 -->
<item id="46505" min="1" max="1" chance="0.3" /> <!-- Lionel's Soul Crystal - Stage 2 -->
<item id="46475" min="1" max="1" chance="0.3" /> <!-- Leona's Soul Crystal - Stage 2 -->
<item id="46474" min="1" max="1" chance="0.3" /> <!-- Leona's Soul Crystal - Stage 1 -->
<item id="46461" min="1" max="1" chance="0.3" /> <!-- Mermoden's Soul Crystal - Stage 3 -->
<item id="46460" min="1" max="1" chance="0.3" /> <!-- Mermoden's Soul Crystal - Stage 2 -->
<item id="46459" min="1" max="1" chance="0.3" /> <!-- Mermoden's Soul Crystal - Stage 1 -->
<item id="46446" min="1" max="1" chance="0.3" /> <!-- Kain's Soul Crystal - Stage 3 -->
<item id="46445" min="1" max="1" chance="0.3" /> <!-- Kain's Soul Crystal - Stage 2 -->
<item id="46444" min="1" max="1" chance="0.3" /> <!-- Kain's Soul Crystal - Stage 1 -->
<item id="6577" min="1" max="1" chance="0.3" /> <!-- Blessed Scroll: Enchant Weapon (S-grade) -->
<item id="46506" min="1" max="1" chance="0.3" /> <!-- Lionel's Soul Crystal - Stage 3 -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<lucky>
<item id="39629" min="1" max="1" chance="79.39" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="50" />
<height normal="66" />
</collision>
</npc>
<npc id="25246" level="77" type="L2Monster" name="Glaki's Henchman" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="PhysicalSpecial_a" id="4725" level="8" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="169" /> <!-- Skull Breaker -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="65002" hpRegen="89.8663681508885" mp="1574" mpRegen="3" />
<attack physical="5510.83357125939" magical="4270.757183161" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="492.406095" magical="480.42" evasion="-18" />
<speed>
<walk ground="15" />
<run ground="150" />
</speed>
<hitTime>580</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="4725" level="8" /> <!-- Stun -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" />
<collision>
<radius normal="50" />
<height normal="44" />
</collision>
</npc>
<npc id="25247" level="77" type="L2Monster" name="Glaki's Servant" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="166" /> <!-- Heavy Mace -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="32501" hpRegen="89.8663681508885" mp="1574" mpRegen="3" />
<attack physical="2755.41678562969" magical="1067.68929579025" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="492.406095" magical="480.42" evasion="-18" />
<speed>
<walk ground="15" />
<run ground="140" />
</speed>
<hitTime>580</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="11" /> <!-- Giants -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" />
<collision>
<radius normal="50" />
<height normal="44" />
</collision>
</npc>
<npc id="25248" level="72" type="L2RaidBoss" name="Doom Blade Thanatos" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
@ -4093,472 +3835,6 @@
<height normal="61.5" />
</collision>
</npc>
<npc id="25283" level="89" type="L2GrandBoss" name="Lilith" title="Apostle">
<!-- Confirmed CT2.5 -->
<parameters>
<minions name="Privates">
<npc id="25284" count="4" respawnTime="360" weightPoint="1" />
<npc id="25285" count="2" respawnTime="360" weightPoint="1" />
</minions>
<param name="RaidSpawnMusic" value="Rm01_A" />
<param name="SSQLoserTeleport" value="1" />
<skill name="RangeHold_a" id="4197" level="9" />
</parameters>
<race>DEMONIC</race>
<sex>FEMALE</sex>
<acquire exp="55516197856" sp="13323887" raidPoints="300" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="204125156" hpRegen="211.789458580091" mp="39760" mpRegen="3" />
<attack physical="72659" magical="64745" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="3864" magical="3774" evasion="-18" />
<speed>
<walk ground="45" />
<run ground="200" />
</speed>
<hitTime>500</hitTime>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4197" level="9" /> <!-- Hold -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4897" level="1" /> <!-- Raid Boss - Level 80 -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" />
<dropLists>
<drop>
<item id="37714" min="1" max="1" chance="41.11" /> <!-- Talisman - Lilith -->
<item id="17345" min="2" max="2" chance="20.86" /> <!-- Twilight Leather Armor - Light Armor -->
<item id="17344" min="2" max="2" chance="20.58" /> <!-- Twilight Leather Helmet - Light Armor -->
<item id="17347" min="2" max="2" chance="20.49" /> <!-- Twilight Leather Gloves - Light Armor -->
<item id="17346" min="2" max="2" chance="20.21" /> <!-- Twilight Leather Leggings - Light Armor -->
<item id="17348" min="2" max="2" chance="20.01" /> <!-- Twilight Leather Boots - Light Armor -->
<item id="17340" min="2" max="2" chance="17.43" /> <!-- Twilight Gaiters - Heavy Armor -->
<item id="17352" min="2" max="2" chance="17.33" /> <!-- Twilight Gloves - Robe -->
<item id="17343" min="2" max="2" chance="17.3" /> <!-- Twilight Shield - Heavy Armor -->
<item id="17349" min="2" max="2" chance="17.16" /> <!-- Twilight Circlet - Robe -->
<item id="17354" min="2" max="2" chance="16.985" /> <!-- Twilight Sigil - Robe -->
<item id="17338" min="2" max="2" chance="16.93" /> <!-- Twilight Helmet - Heavy Armor -->
<item id="17341" min="2" max="2" chance="16.8" /> <!-- Twilight Gauntlets - Heavy Armor -->
<item id="17342" min="2" max="2" chance="16.58" /> <!-- Twilight Boots - Heavy Armor -->
<item id="17351" min="2" max="2" chance="16.39" /> <!-- Twilight Stockings - Robe -->
<item id="17353" min="2" max="2" chance="16.37" /> <!-- Twilight Shoes - Robe -->
<item id="17350" min="2" max="2" chance="16.34" /> <!-- Twilight Tunic - Robe -->
<item id="17339" min="2" max="2" chance="16.14" /> <!-- Twilight Breastplate - Heavy Armor -->
<item id="36257" min="1" max="1" chance="15.13" /> <!-- Lilith's Soul Necklace -->
<item id="17333" min="1" max="1" chance="9.157" /> <!-- Apocalypse Caster -->
<item id="17329" min="1" max="1" chance="9.136" /> <!-- Apocalypse Stormer -->
<item id="17330" min="1" max="1" chance="9.134" /> <!-- Apocalypse Thrower -->
<item id="17326" min="1" max="1" chance="9.124" /> <!-- Apocalypse Slasher -->
<item id="17325" min="1" max="1" chance="9.122" /> <!-- Apocalypse Cutter -->
<item id="17332" min="1" max="1" chance="9.105" /> <!-- Apocalypse Buster -->
<item id="17334" min="1" max="1" chance="9.098" /> <!-- Apocalypse Retributer -->
<item id="17328" min="1" max="1" chance="9.078" /> <!-- Apocalypse Fighter -->
<item id="17324" min="1" max="1" chance="9.047" /> <!-- Apocalypse Shaper -->
<item id="17331" min="1" max="1" chance="9.027" /> <!-- Apocalypse Shooter -->
<item id="17327" min="1" max="1" chance="9.024" /> <!-- Apocalypse Avenger -->
<item id="19447" min="10" max="10" chance="48.91" /> <!-- Blessed Scroll: Enchant Weapon (R-grade) -->
<item id="19448" min="5" max="5" chance="48.83" /> <!-- Blessed Scroll: Enchant Armor (R-grade) -->
<item id="37779" min="1" max="1" chance="33.67" /> <!-- Scroll of Blessing: Armor (R-grade) -->
<item id="46476" min="1" max="2" chance="24.04" /> <!-- Leona's Soul Crystal - Stage 3 -->
<item id="46475" min="1" max="2" chance="23.61" /> <!-- Leona's Soul Crystal - Stage 2 -->
<item id="46490" min="1" max="2" chance="22.77" /> <!-- Pantheon's Soul Crystal - Stage 2 -->
<item id="46505" min="1" max="2" chance="22.74" /> <!-- Lionel's Soul Crystal - Stage 2 -->
<item id="46474" min="1" max="3" chance="22.72" /> <!-- Leona's Soul Crystal - Stage 1 -->
<item id="46504" min="1" max="3" chance="22.65" /> <!-- Lionel's Soul Crystal - Stage 1 -->
<item id="46506" min="1" max="2" chance="22.44" /> <!-- Lionel's Soul Crystal - Stage 3 -->
<item id="46489" min="1" max="3" chance="22.31" /> <!-- Pantheon's Soul Crystal - Stage 1 -->
<item id="46491" min="1" max="2" chance="22.27" /> <!-- Pantheon's Soul Crystal - Stage 3 -->
<item id="46492" min="1" max="1" chance="17.54" /> <!-- Pantheon's Soul Crystal - Stage 4 -->
<item id="17698" min="1" max="1" chance="17.43" /> <!-- Lv. 5 Giant DEX Dye - DEX +5 -->
<item id="46507" min="1" max="1" chance="17.42" /> <!-- Lionel's Soul Crystal - Stage 4 -->
<item id="46477" min="1" max="1" chance="17.36" /> <!-- Leona's Soul Crystal - Stage 4 -->
<item id="17697" min="1" max="1" chance="17.33" /> <!-- Lv. 5 Giant STR Dye - STR +5 -->
<item id="17699" min="1" max="1" chance="16.94" /> <!-- Lv. 5 Giant CON Dye - CON +5 -->
<item id="17702" min="1" max="1" chance="16.55" /> <!-- Lv. 5 Giant MEN Dye - Men +5 -->
<item id="17700" min="1" max="1" chance="16.51" /> <!-- Lv. 5 Giant INT Dye - INT +5 -->
<item id="46460" min="1" max="2" chance="16.11" /> <!-- Mermoden's Soul Crystal - Stage 2 -->
<item id="46445" min="1" max="2" chance="16.1" /> <!-- Kain's Soul Crystal - Stage 2 -->
<item id="46444" min="1" max="3" chance="15.9" /> <!-- Kain's Soul Crystal - Stage 1 -->
<item id="17701" min="1" max="1" chance="15.98" /> <!-- Lv. 5 Giant WIT Dye - Wit +5 -->
<item id="37770" min="1" max="1" chance="15.46" /> <!-- Scroll of Blessing: Weapon (R-grade) -->
<item id="46459" min="1" max="3" chance="15.48" /> <!-- Mermoden's Soul Crystal - Stage 1 -->
<item id="46461" min="1" max="2" chance="15.16" /> <!-- Mermoden's Soul Crystal - Stage 3 -->
<item id="46446" min="1" max="2" chance="14.74" /> <!-- Kain's Soul Crystal - Stage 3 -->
<item id="46447" min="1" max="1" chance="11.52" /> <!-- Kain's Soul Crystal - Stage 4 -->
<item id="46462" min="1" max="1" chance="11.49" /> <!-- Mermoden's Soul Crystal - Stage 4 -->
<item id="37716" min="1" max="1" chance="9.982" /> <!-- Seven Signs' Energy -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="42.5" />
<height normal="55" />
</collision>
</npc>
<npc id="25284" level="86" type="L2Monster" name="Lilith' Agent">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="DDMagic_a" id="4316" level="8" />
<skill name="Debuff_a" id="4198" level="8" />
</parameters>
<race>DEMONIC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="10022741" hpRegen="209.832715101535" mp="22800" mpRegen="3" />
<attack physical="10232.1784290785" magical="4457.93887176621" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="505.60512" magical="493.3" evasion="-18" />
<speed>
<walk ground="50" />
<run ground="190" />
</speed>
<hitTime>500</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4198" level="8" /> <!-- Poison -->
<skill id="4316" level="8" /> <!-- BOSS Lilim Drain -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="14" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="MAGE" />
<collision>
<radius normal="9" />
<height normal="34" />
</collision>
</npc>
<npc id="25285" level="86" type="L2Monster" name="Lilith' Escort">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="PhysicalSpecial_a" id="4179" level="8" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<equipment rhand="5800" lhand="5799" /> <!-- Nephilim Lord / Nephilim Lord -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="10022741" hpRegen="209.832715101535" mp="22800" mpRegen="3" />
<attack physical="15348.6513599018" magical="10030.8013090312" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="505.60512" magical="493.3" evasion="-18" shield="674" shieldRate="20" />
<speed>
<walk ground="56" />
<run ground="220" />
</speed>
<hitTime>460</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4179" level="8" /> <!-- BOSS Strike -->
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="5" /> <!-- Dark Attack Resistance -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" />
<collision>
<radius normal="12" />
<height normal="50" />
</collision>
</npc>
<npc id="25286" level="94" type="L2GrandBoss" name="Anakim" title="Fallen Angel">
<!-- Ertheia -->
<parameters>
<minions name="Privates">
<npc id="25287" count="4" respawnTime="360" weightPoint="1" />
<npc id="25288" count="4" respawnTime="360" weightPoint="1" />
<npc id="25289" count="4" respawnTime="360" weightPoint="1" />
</minions>
<param name="RaidSpawnMusic" value="Rm02_A" />
<param name="SSQLoserTeleport" value="1" />
<skill name="RangeDDMagic_a" id="4314" level="9" />
<skill name="PhysicalSpecial_a" id="15608" level="7" />
</parameters>
<race>DIVINE</race>
<sex>FEMALE</sex>
<acquire exp="61929191296" sp="14863005" raidPoints="300" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="233660596" hpRegen="211.789458580091" mp="43380" mpRegen="3" />
<attack physical="228568" magical="129156" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="6100" magical="6909" evasion="-18" />
<speed>
<walk ground="45" />
<run ground="200" />
</speed>
<hitTime>560</hitTime>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4314" level="9" /> <!-- BOSS Holy Light Burst -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="16" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4898" level="1" /> <!-- Raid Boss (Lv. 94) -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="15608" level="7" /> <!-- Power Strike -->
<skill id="15610" level="7" /> <!-- Spinning Slasher -->
<skill id="15611" level="7" /> <!-- Tornado Slasher -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" />
<dropLists>
<drop>
<item id="37715" min="1" max="1" chance="39.88" /> <!-- Talisman - Anakim -->
<item id="17405" min="2" max="2" chance="19.78" /> <!-- Seraph Leather Gloves - Light Armor -->
<item id="17402" min="2" max="2" chance="19.71" /> <!-- Seraph Leather Helmet - Light Armor -->
<item id="17403" min="2" max="2" chance="19.62" /> <!-- Seraph Leather Armor - Light Armor -->
<item id="17404" min="2" max="2" chance="19.46" /> <!-- Seraph Leather Leggings - Light Armor -->
<item id="17406" min="2" max="2" chance="19.15" /> <!-- Seraph Leather Boots - Light Armor -->
<item id="17409" min="2" max="2" chance="17.43" /> <!-- Seraph Stockings - Robe -->
<item id="17398" min="2" max="2" chance="17.43" /> <!-- Seraph Gaiters - Heavy Armor -->
<item id="17411" min="2" max="2" chance="17.42" /> <!-- Seraph Shoes - Robe -->
<item id="17400" min="2" max="2" chance="17.42" /> <!-- Seraph Boots - Heavy Armor -->
<item id="17396" min="2" max="2" chance="17.41" /> <!-- Seraph Helmet - Heavy Armor -->
<item id="17401" min="2" max="2" chance="17.375" /> <!-- Seraph Shield - Heavy Armor -->
<item id="17399" min="2" max="2" chance="17.16" /> <!-- Seraph Gauntlets - Heavy Armor -->
<item id="17412" min="2" max="2" chance="17.075" /> <!-- Seraph Sigil - Robe -->
<item id="17407" min="2" max="2" chance="17.05" /> <!-- Seraph Circlet - Robe -->
<item id="17408" min="2" max="2" chance="16.92" /> <!-- Seraph Tunic - Robe -->
<item id="17410" min="2" max="2" chance="16.47" /> <!-- Seraph Gloves - Robe -->
<item id="17397" min="2" max="2" chance="16.01" /> <!-- Seraph Breastplate - Heavy Armor -->
<item id="17384" min="1" max="1" chance="9.159" /> <!-- Specter Slasher -->
<item id="17385" min="1" max="1" chance="9.152" /> <!-- Specter Avenger -->
<item id="17390" min="1" max="1" chance="9.109" /> <!-- Specter Buster -->
<item id="17382" min="1" max="1" chance="9.093" /> <!-- Specter Shaper -->
<item id="17386" min="1" max="1" chance="9.085" /> <!-- Specter Fighter -->
<item id="17391" min="1" max="1" chance="9.082" /> <!-- Specter Caster -->
<item id="17389" min="1" max="1" chance="9.078" /> <!-- Specter Shooter -->
<item id="17387" min="1" max="1" chance="9.077" /> <!-- Specter Stormer -->
<item id="17388" min="1" max="1" chance="9.072" /> <!-- Specter Thrower -->
<item id="17383" min="1" max="1" chance="9.058" /> <!-- Specter Cutter -->
<item id="17392" min="1" max="1" chance="9.054" /> <!-- Specter Retributer -->
<item id="19447" min="10" max="10" chance="50.09" /> <!-- Blessed Scroll: Enchant Weapon (R-grade) -->
<item id="19448" min="5" max="5" chance="49.97" /> <!-- Blessed Scroll: Enchant Armor (R-grade) -->
<item id="37780" min="1" max="1" chance="36.45" /> <!-- Scroll of Blessing: Armor (R95-grade) -->
<item id="46490" min="1" max="2" chance="24.04" /> <!-- Pantheon's Soul Crystal - Stage 2 -->
<item id="46505" min="1" max="2" chance="23.86" /> <!-- Lionel's Soul Crystal - Stage 2 -->
<item id="46475" min="1" max="2" chance="23.76" /> <!-- Leona's Soul Crystal - Stage 2 -->
<item id="46474" min="1" max="3" chance="23.68" /> <!-- Leona's Soul Crystal - Stage 1 -->
<item id="46476" min="1" max="2" chance="23.58" /> <!-- Leona's Soul Crystal - Stage 3 -->
<item id="46504" min="1" max="3" chance="23.27" /> <!-- Lionel's Soul Crystal - Stage 1 -->
<item id="46491" min="1" max="2" chance="22.28" /> <!-- Pantheon's Soul Crystal - Stage 3 -->
<item id="46489" min="1" max="3" chance="22.07" /> <!-- Pantheon's Soul Crystal - Stage 1 -->
<item id="46506" min="1" max="2" chance="21.91" /> <!-- Lionel's Soul Crystal - Stage 3 -->
<item id="46507" min="1" max="1" chance="17.23" /> <!-- Lionel's Soul Crystal - Stage 4 -->
<item id="17698" min="1" max="1" chance="17.11" /> <!-- Lv. 5 Giant DEX Dye - DEX +5 -->
<item id="17701" min="1" max="1" chance="16.87" /> <!-- Lv. 5 Giant WIT Dye - Wit +5 -->
<item id="17697" min="1" max="1" chance="16.8" /> <!-- Lv. 5 Giant STR Dye - STR +5 -->
<item id="46492" min="1" max="1" chance="16.62" /> <!-- Pantheon's Soul Crystal - Stage 4 -->
<item id="17702" min="1" max="1" chance="16.57" /> <!-- Lv. 5 Giant MEN Dye - Men +5 -->
<item id="17700" min="1" max="1" chance="16.55" /> <!-- Lv. 5 Giant INT Dye - INT +5 -->
<item id="46477" min="1" max="1" chance="16.47" /> <!-- Leona's Soul Crystal - Stage 4 -->
<item id="46445" min="1" max="2" chance="16.04" /> <!-- Kain's Soul Crystal - Stage 2 -->
<item id="46446" min="1" max="2" chance="15.99" /> <!-- Kain's Soul Crystal - Stage 3 -->
<item id="46459" min="1" max="3" chance="15.92" /> <!-- Mermoden's Soul Crystal - Stage 1 -->
<item id="46444" min="1" max="3" chance="15.82" /> <!-- Kain's Soul Crystal - Stage 1 -->
<item id="17699" min="1" max="1" chance="15.85" /> <!-- Lv. 5 Giant CON Dye - CON +5 -->
<item id="46461" min="1" max="2" chance="15.61" /> <!-- Mermoden's Soul Crystal - Stage 3 -->
<item id="37771" min="1" max="1" chance="14.8" /> <!-- Scroll of Blessing: Weapon (R95-grade) -->
<item id="46460" min="1" max="2" chance="14.79" /> <!-- Mermoden's Soul Crystal - Stage 2 -->
<item id="10296" min="1" max="1" chance="14.71" /> <!-- Transformation Sealbook: Anakim -->
<item id="46462" min="1" max="1" chance="11.75" /> <!-- Mermoden's Soul Crystal - Stage 4 -->
<item id="46447" min="1" max="1" chance="11.41" /> <!-- Kain's Soul Crystal - Stage 4 -->
<item id="37716" min="1" max="1" chance="9.973" /> <!-- Seven Signs' Energy -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="15.5" />
<height normal="29" />
</collision>
</npc>
<npc id="25287" level="91" type="L2Monster" name="Anakim's Guardian">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="HealMagic_a" id="4209" level="8" />
<skill name="SelfRangeBuff_a" id="4212" level="8" />
</parameters>
<race>DIVINE</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="10022741" hpRegen="209.832715101535" mp="22800" mpRegen="3" />
<attack physical="7674.3256799509" magical="2507.70032725781" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="505.60512" magical="493.3" evasion="-18" />
<speed>
<walk ground="50" />
<run ground="190" />
</speed>
<hitTime>480</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4209" level="8" /> <!-- BOSS Heal -->
<skill id="4212" level="8" /> <!-- BOSS Shield -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="8" /> <!-- Angels -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" />
<collision>
<radius normal="23" />
<height normal="40.5" />
</collision>
</npc>
<npc id="25288" level="91" type="L2Monster" name="Anakim's Royal Guard">
<!-- Confirmed CT2.5 -->
<race>DIVINE</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="10022741" hpRegen="209.832715101535" mp="22800" mpRegen="3" />
<attack physical="7674.3256799509" magical="2507.70032725781" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="505.60512" magical="493.3" evasion="-18" />
<speed>
<walk ground="65" />
<run ground="220" />
</speed>
<hitTime>630</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="8" /> <!-- Angels -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" />
<collision>
<radius normal="12" grown="14.4" />
<height normal="43" grown="51.6" />
</collision>
</npc>
<npc id="25289" level="91" type="L2Monster" name="Anakim's Executor">
<!-- Confirmed CT2.5 -->
<race>DIVINE</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="10022741" hpRegen="209.832715101535" mp="22800" mpRegen="3" />
<attack physical="7674.3256799509" magical="2507.70032725781" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="505.60512" magical="493.3" evasion="-18" />
<speed>
<walk ground="65" />
<run ground="190" />
</speed>
<hitTime>630</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4416" level="8" /> <!-- Angels -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" />
<collision>
<radius normal="12" />
<height normal="36" />
</collision>
</npc>
<npc id="25291" level="77" type="L2Monster" name="Daimon's Family" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<parameters>

View File

@ -2527,274 +2527,6 @@
<height normal="40" />
</collision>
</npc>
<npc id="25352" level="30" type="L2RaidBoss" name="Giant Wasteland Basilisk" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
<minions name="Privates">
<npc id="25353" count="3" respawnTime="360" weightPoint="1" />
</minions>
<param name="RaidSpawnMusic" value="Rm03_A" />
<skill name="RangeHold_a" id="4197" level="3" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="2417862" sp="580" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="35435" hpRegen="54.2850964385025" mp="329" mpRegen="1.5" />
<attack physical="222.437554766423" magical="28.8595106837795" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="355.39281" magical="173.38" evasion="-18" />
<speed>
<walk ground="35" />
<run ground="190" />
</speed>
<hitTime>390</hitTime>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4197" level="3" /> <!-- Hold -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="4925" level="1" /> <!-- Raid Boss - Level 30 -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" />
<dropLists>
<drop>
<item id="261" min="1" max="1" chance="11.86" /> <!-- Bich'Hwa -->
<item id="395" min="1" max="1" chance="5.076" /> <!-- Manticore Skin Shirt -->
<item id="417" min="1" max="1" chance="2.47" /> <!-- Manticore Skin Gaiters -->
<item id="4560" min="1" max="1" chance="17.95" /> <!-- Greater INT Dye <Int +1 Wit -1> -->
<item id="4561" min="1" max="1" chance="17.93" /> <!-- Greater MEN Dye <Men +1 Int -1> -->
<item id="4559" min="1" max="3" chance="8.82" /> <!-- Greater INT Dye <Int +1 Men -1> -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<lucky>
<item id="39629" min="1" max="1" chance="50.48" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="34" />
<height normal="25" />
</collision>
</npc>
<npc id="25353" level="29" type="L2Monster" name="Wasteland Basilisk" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="PhysicalSpecial_a" id="4728" level="2" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5410" hpRegen="20.9291966395288" mp="315" mpRegen="1.5" />
<attack physical="410.881184697441" magical="104.90220368531" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="172.50897" magical="168.32" evasion="-18" />
<speed>
<walk ground="35" />
<run ground="190" />
</speed>
<hitTime>390</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4728" level="2" /> <!-- Stun -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai clanHelpRange="300" />
<collision>
<radius normal="32" />
<height normal="22" />
</collision>
</npc>
<npc id="25354" level="35" type="L2RaidBoss" name="Gargoyle Lord Sirocco" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
<minions name="Privates">
<npc id="25355" count="4" respawnTime="360" weightPoint="1" />
<npc id="25356" count="1" respawnTime="360" weightPoint="1" />
</minions>
<param name="RaidSpawnMusic" value="Rm02_A" />
<skill name="DDMagic_a" id="4195" level="3" />
<skill name="SelfRangeDebuff_a" id="4184" level="3" />
<skill name="SelfRangeDebuffAnother_a" id="4186" level="3" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="5476117" sp="1314" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="45836" hpRegen="66.9859801832901" mp="402" mpRegen="1.8" />
<attack physical="327.391297293902" magical="51.7199871013021" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="410.18844" magical="200.1" evasion="-18" />
<speed>
<walk ground="140" />
<run ground="190" />
</speed>
<hitTime>370</hitTime>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4184" level="3" /> <!-- Decrease Atk. Spd. -->
<skill id="4186" level="3" /> <!-- Hold -->
<skill id="4195" level="3" /> <!-- BOSS Twister -->
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="4926" level="1" /> <!-- Raid Boss - Level 35 -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" />
<dropLists>
<drop>
<item id="630" min="1" max="1" chance="11.18" /> <!-- Square Shield -->
<item id="2387" min="1" max="1" chance="8.456" /> <!-- Reinforced Mithril Gaiters -->
<item id="2494" min="1" max="1" chance="5.551" /> <!-- Plate Shield -->
<item id="397" min="1" max="1" chance="3.883" /> <!-- Reinforced Mithril Shirt -->
<item id="2412" min="1" max="1" chance="2.3" /> <!-- Plate Helmet -->
<item id="951" min="1" max="1" chance="13.93" /> <!-- Scroll: Enchant Weapon (C-grade) -->
<item id="6573" min="1" max="1" chance="0.75" /> <!-- Blessed Scroll: Enchant Weapon (C-grade) -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<lucky>
<item id="39629" min="1" max="1" chance="50.1" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="16" />
<height normal="65" />
</collision>
</npc>
<npc id="25355" level="34" type="L2Monster" name="Sirocco's Gargoyle" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="3473" hpRegen="25.6128307622386" mp="387" mpRegen="1.8" />
<attack physical="303.485602119585" magical="48.1624477605241" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="199.4229" magical="194.58" evasion="-18" />
<speed>
<walk ground="140" />
<run ground="190" />
</speed>
<hitTime>370</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai clanHelpRange="300" />
<collision>
<radius normal="16" />
<height normal="50" />
</collision>
</npc>
<npc id="25356" level="34" type="L2Monster" name="Sirocco's Escorts" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="PhysicalSpecial_a" id="4741" level="3" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="6947" hpRegen="25.6128307622386" mp="387" mpRegen="1.8" />
<attack physical="606.971204239169" magical="192.649791042096" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="199.4229" magical="194.58" evasion="-18" />
<speed>
<walk ground="140" />
<run ground="190" />
</speed>
<hitTime>370</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="4741" level="3" /> <!-- BOSS Strike -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai clanHelpRange="300" />
<collision>
<radius normal="16" />
<height normal="50" />
</collision>
</npc>
<npc id="25357" level="21" type="L2RaidBoss" name="Sukar Ratman Chief" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>

View File

@ -917,311 +917,6 @@
<height normal="36" />
</collision>
</npc>
<npc id="25418" level="57" type="L2RaidBoss" name="Dread Avenger Kraven" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
<minions name="Privates">
<npc id="25419" count="3" respawnTime="360" weightPoint="1" />
</minions>
<param name="RaidSpawnMusic" value="Rm01_A" />
<skill name="RangeHold_a" id="4197" level="4" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="75" /> <!-- Caliburs -->
<acquire exp="6407453" sp="1537" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="405588" hpRegen="41.3470424277186" mp="948" mpRegen="2.1" />
<attack physical="312.062128648025" magical="32.6327246088761" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="520.30656" magical="253.82" evasion="-18" />
<speed>
<walk ground="27" />
<run ground="190" />
</speed>
<hitTime>710</hitTime>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4197" level="4" /> <!-- Hold -->
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="4951" level="1" /> <!-- Raid Boss - Level 44 -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" />
<dropLists>
<drop>
<item id="103" min="1" max="1" chance="3.483" /> <!-- Tower Shield -->
<item id="199" min="1" max="1" chance="2.583" /> <!-- Pa'agrio Hammer -->
<item id="201" min="1" max="1" chance="2.574" /> <!-- Club of Nature -->
<item id="174" min="1" max="1" chance="2.569" /> <!-- Nirvana Axe -->
<item id="197" min="1" max="1" chance="2.565" /> <!-- Paradia Staff -->
<item id="196" min="1" max="1" chance="2.549" /> <!-- Stick of Eternity -->
<item id="202" min="1" max="1" chance="2.519" /> <!-- Mace of Underworld -->
<item id="200" min="1" max="1" chance="2.516" /> <!-- Sage's Staff -->
<item id="162" min="1" max="1" chance="2.5" /> <!-- War Axe -->
<item id="107" min="1" max="1" chance="1.985" /> <!-- Compound Shield -->
<item id="517" min="1" max="1" chance="0.75" /> <!-- Compound Helmet -->
<item id="1149" min="1" max="1" chance="0.75" /> <!-- Shining Circlet -->
<item id="4609" min="1" max="1" chance="18.81" /> <!-- Greater MEN Dye <Men +3 Int -3> -->
<item id="4608" min="1" max="1" chance="18.06" /> <!-- Greater INT Dye <Int +3 Wit -3> -->
<item id="4607" min="1" max="3" chance="9.461" /> <!-- Greater INT Dye <Int +3 Men -3> -->
<item id="46474" min="1" max="1" chance="1.119" /> <!-- Leona's Soul Crystal - Stage 1 -->
<item id="46504" min="1" max="1" chance="1.098" /> <!-- Lionel's Soul Crystal - Stage 1 -->
<item id="46489" min="1" max="1" chance="1.044" /> <!-- Pantheon's Soul Crystal - Stage 1 -->
<item id="46490" min="1" max="1" chance="0.75" /> <!-- Pantheon's Soul Crystal - Stage 2 -->
<item id="46475" min="1" max="1" chance="0.75" /> <!-- Leona's Soul Crystal - Stage 2 -->
<item id="46460" min="1" max="1" chance="0.75" /> <!-- Mermoden's Soul Crystal - Stage 2 -->
<item id="46459" min="1" max="1" chance="0.75" /> <!-- Mermoden's Soul Crystal - Stage 1 -->
<item id="46445" min="1" max="1" chance="0.75" /> <!-- Kain's Soul Crystal - Stage 2 -->
<item id="46444" min="1" max="1" chance="0.75" /> <!-- Kain's Soul Crystal - Stage 1 -->
<item id="6573" min="1" max="1" chance="0.75" /> <!-- Blessed Scroll: Enchant Weapon (C-grade) -->
<item id="46505" min="1" max="1" chance="0.75" /> <!-- Lionel's Soul Crystal - Stage 2 -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<lucky>
<item id="39629" min="1" max="1" chance="70.39" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="24" />
<height normal="29" />
</collision>
</npc>
<npc id="25419" level="56" type="L2Monster" name="Dread Panther" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="PhysicalSpecial_a" id="4743" level="4" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="392613" hpRegen="39.4112754681274" mp="918" mpRegen="2.1" />
<attack physical="1166.17758211547" magical="476.248374035535" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="253.701255" magical="247.54" evasion="-18" />
<speed>
<walk ground="30" />
<run ground="190" />
</speed>
<hitTime>240</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4743" level="4" /> <!-- BOSS Strike -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai clanHelpRange="300" />
<collision>
<radius normal="14" grown="17" />
<height normal="14.5" grown="18" />
</collision>
</npc>
<npc id="25420" level="58" type="L2RaidBoss" name="Orfen's Handmaiden" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
<minions name="Privates">
<npc id="25421" count="3" respawnTime="360" weightPoint="1" />
<npc id="25422" count="1" respawnTime="360" weightPoint="1" />
</minions>
<param name="RaidSpawnMusic" value="Rm03_A" />
<skill name="DDMagic_a" id="4196" level="4" />
<skill name="SelfRangeDebuff_a" id="4189" level="4" />
<skill name="SelfRangeDebuffAnother_a" id="4182" level="4" />
</parameters>
<race>BUG</race>
<sex>FEMALE</sex>
<acquire exp="9638941" sp="2313" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="418201" hpRegen="123.970910323478" mp="977" mpRegen="2.1" />
<attack physical="810.398805832026" magical="191.374926873733" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="573.38409" magical="279.72" evasion="-18" />
<speed>
<walk ground="60" />
<run ground="190" />
</speed>
<hitTime>450</hitTime>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4182" level="4" /> <!-- Poison -->
<skill id="4189" level="4" /> <!-- Paralysis -->
<skill id="4196" level="4" /> <!-- Decrease Speed -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="12" /> <!-- Bugs -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="4952" level="1" /> <!-- Raid Boss - Level 48 -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" />
<dropLists>
<drop>
<item id="473" min="1" max="1" chance="23.43" /> <!-- Divine Stockings -->
<item id="442" min="1" max="1" chance="13.34" /> <!-- Divine Tunic -->
<item id="266" min="1" max="1" chance="2.396" /> <!-- Great Pata -->
<item id="2120" min="3" max="9" chance="29.7" /> <!-- Great Pata Blade -->
<item id="952" min="3" max="9" chance="12.98" /> <!-- Scroll: Enchant Armor (C-grade) -->
<item id="4606" min="1" max="1" chance="12.79" /> <!-- Greater DEX Dye <Dex +3 CON -3> -->
<item id="4605" min="1" max="1" chance="12.76" /> <!-- Greater DEX Dye <Dex +3 Str -3> -->
<item id="1988" min="60" max="180" chance="9.257" /> <!-- Divine Tunic Fabric -->
<item id="1989" min="216" max="648" chance="3.991" /> <!-- Divine Stocking Pattern -->
<item id="4604" min="2" max="6" chance="3.299" /> <!-- Greater CON Dye <Con +3 DEX -3> -->
<item id="46474" min="1" max="1" chance="1.135" /> <!-- Leona's Soul Crystal - Stage 1 -->
<item id="46489" min="1" max="1" chance="1.091" /> <!-- Pantheon's Soul Crystal - Stage 1 -->
<item id="46504" min="1" max="1" chance="1.086" /> <!-- Lionel's Soul Crystal - Stage 1 -->
<item id="46490" min="1" max="1" chance="0.75" /> <!-- Pantheon's Soul Crystal - Stage 2 -->
<item id="46475" min="1" max="1" chance="0.75" /> <!-- Leona's Soul Crystal - Stage 2 -->
<item id="46460" min="1" max="1" chance="0.75" /> <!-- Mermoden's Soul Crystal - Stage 2 -->
<item id="46459" min="1" max="1" chance="0.75" /> <!-- Mermoden's Soul Crystal - Stage 1 -->
<item id="46445" min="1" max="1" chance="0.75" /> <!-- Kain's Soul Crystal - Stage 2 -->
<item id="46444" min="1" max="1" chance="0.75" /> <!-- Kain's Soul Crystal - Stage 1 -->
<item id="46505" min="1" max="1" chance="0.75" /> <!-- Lionel's Soul Crystal - Stage 2 -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<lucky>
<item id="39629" min="1" max="1" chance="70.68" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="25" />
<height normal="72" />
</collision>
</npc>
<npc id="25421" level="57" type="L2Monster" name="Trisalim's Escort" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="DDMagic_a" id="4196" level="4" />
<skill name="Debuff_a" id="4204" level="4" />
</parameters>
<race>BUG</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="405588" hpRegen="47.4740881903858" mp="948" mpRegen="2.1" />
<attack physical="1013.93832149945" magical="305.044498599978" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="279.953535" magical="273.14" evasion="-18" />
<speed>
<walk ground="60" />
<run ground="190" />
</speed>
<hitTime>650</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4196" level="4" /> <!-- Decrease Speed -->
<skill id="4204" level="4" /> <!-- Bleed -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="12" /> <!-- Bugs -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai clanHelpRange="300" />
<collision>
<radius normal="40" />
<height normal="38" />
</collision>
</npc>
<npc id="25422" level="57" type="L2Monster" name="Rotting Tree's Servant" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="HealMagic_a" id="4781" level="4" />
<skill name="SelfRangeBuff_a" id="4212" level="4" />
</parameters>
<race>PLANT</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="405588" hpRegen="47.4740881903858" mp="948" mpRegen="2.1" />
<attack physical="760.472752943411" magical="171.595037745389" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="279.953535" magical="273.14" evasion="-18" />
<speed>
<walk ground="55" />
<run ground="190" />
</speed>
<hitTime>480</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4212" level="4" /> <!-- BOSS Shield -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="4781" level="4" /> <!-- BOSS Heal -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai clanHelpRange="300" />
<collision>
<radius normal="35" grown="42" />
<height normal="80" grown="96" />
</collision>
</npc>
<npc id="25426" level="25" type="L2RaidBoss" name="Betrayer of Urutu Freki" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>

View File

@ -185,281 +185,6 @@
<height normal="21.4" />
</collision>
</npc>
<npc id="25504" level="39" type="L2RaidBoss" name="Nellis' Vengeful Spirit" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
<minions name="Privates">
<npc id="25505" count="3" respawnTime="360" weightPoint="1" />
</minions>
<param name="RaidSpawnMusic" value="Rm01_A" />
<skill name="RangeHold_a" id="4197" level="3" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="8532" /> <!-- Monster Only (Spinebone Sword) -->
<acquire exp="5476117" sp="1314" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="57335" hpRegen="81.0293683271628" mp="463" mpRegen="1.8" />
<attack physical="439.938707656487" magical="69.1975609087206" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="457.40256" magical="223.14" evasion="-18" />
<speed>
<walk ground="50" />
<run ground="190" />
</speed>
<hitTime>630</hitTime>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4197" level="3" /> <!-- Hold -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="3" /> <!-- Dark Attack Resistance -->
<skill id="5026" level="1" /> <!-- Raid Boss - Level 39 -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" />
<dropLists>
<drop>
<item id="2454" min="1" max="1" chance="43.28" /> <!-- Karmian Gloves -->
<item id="62" min="1" max="1" chance="22.96" /> <!-- Reinforced Mithril Boots -->
<item id="2429" min="1" max="1" chance="14.7" /> <!-- Chain Boots -->
<item id="2430" min="1" max="1" chance="11.12" /> <!-- Karmian Boots -->
<item id="2431" min="1" max="1" chance="8.868" /> <!-- Plated Leather Boots -->
<item id="2432" min="1" max="1" chance="7.279" /> <!-- Dwarven Chain Boots -->
<item id="2433" min="1" max="1" chance="6.331" /> <!-- Boots of Seal -->
<item id="2452" min="1" max="1" chance="5.496" /> <!-- Reinforced Mithril Gloves -->
<item id="2453" min="1" max="1" chance="4.855" /> <!-- Chain Gloves -->
<item id="298" min="1" max="1" chance="2.482" /> <!-- Orcish Glaive -->
<item id="302" min="1" max="1" chance="2.448" /> <!-- Body Slasher -->
<item id="96" min="1" max="1" chance="2.406" /> <!-- Scythe -->
<item id="952" min="1" max="3" chance="39.26" /> <!-- Scroll: Enchant Armor (C-grade) -->
<item id="951" min="1" max="1" chance="10.48" /> <!-- Scroll: Enchant Weapon (C-grade) -->
<item id="6573" min="1" max="1" chance="0.3" /> <!-- Blessed Scroll: Enchant Weapon (C-grade) -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<lucky>
<item id="39629" min="1" max="1" chance="50.92" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="10" />
<height normal="28.1" />
</collision>
</npc>
<npc id="25505" level="38" type="L2Monster" name="Nellis' Follower" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="PhysicalSpecial_a" id="4723" level="3" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8668" hpRegen="30.8726873073006" mp="447" mpRegen="1.8" />
<attack physical="818.216874587137" magical="258.363037300478" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="222.664305" magical="217.24" evasion="-18" />
<speed>
<walk ground="80" />
<run ground="190" />
</speed>
<hitTime>390</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4333" level="3" /> <!-- Dark Attack Resistance -->
<skill id="4723" level="3" /> <!-- BOSS Strike -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" />
<collision>
<radius normal="9" />
<height normal="16.5" />
</collision>
</npc>
<npc id="25506" level="37" type="L2RaidBoss" name="Rayito the Looter" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>
<minions name="Privates">
<npc id="25507" count="1" respawnTime="360" weightPoint="1" />
<npc id="25508" count="3" respawnTime="360" weightPoint="1" />
</minions>
<param name="RaidSpawnMusic" value="Rm02_A" />
<skill name="RangeHold_a" id="4197" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="67" lhand="633" /> <!-- Orcish Sword / Zubei's Shield -->
<acquire exp="5476117" sp="1314" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="51211" hpRegen="29.4232868171158" mp="432" mpRegen="1.8" />
<attack physical="380.124427536806" magical="60.2732663328511" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="433.43274" magical="211.44" evasion="-18" />
<speed>
<walk ground="50" />
<run ground="190" />
</speed>
<hitTime>630</hitTime>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4197" level="3" /> <!-- Hold -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="5027" level="1" /> <!-- Raid Boss - Level 37 -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" />
<dropLists>
<drop>
<item id="281" min="1" max="1" chance="8.87" /> <!-- Crystallized Ice Bow -->
<item id="397" min="1" max="1" chance="3.61" /> <!-- Reinforced Mithril Shirt -->
<item id="2387" min="1" max="1" chance="1.753" /> <!-- Reinforced Mithril Gaiters -->
<item id="6574" min="1" max="1" chance="9.087" /> <!-- Blessed Scroll: Enchant Armor (C-grade) -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<lucky>
<item id="39629" min="1" max="1" chance="50.17" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="16" />
<height normal="33.2" />
</collision>
</npc>
<npc id="25507" level="36" type="L2Monster" name="Rayito's Guard Captain" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="PhysicalSpecial_a" id="4728" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="123" lhand="19" /> <!-- Saber / Small Shield -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="7749" hpRegen="28.0640450927111" mp="417" mpRegen="1.8" />
<attack physical="705.82254740059" magical="224.63891832048" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="210.85917" magical="205.74" evasion="-18" />
<speed>
<walk ground="50" />
<run ground="190" />
</speed>
<hitTime>460</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4728" level="3" /> <!-- Stun -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" />
<collision>
<radius normal="14.5" />
<height normal="28" />
</collision>
</npc>
<npc id="25508" level="36" type="L2Monster" name="Rayito's Henchman" title="Raid Fighter">
<!-- Confirmed CT2.5 -->
<parameters>
<skill name="DDMagic_a" id="4194" level="3" />
<skill name="Debuff_a" id="4202" level="3" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="66" lhand="102" /> <!-- Gladius / Round Shield -->
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="5191" hpRegen="28.0640450927111" mp="417" mpRegen="1.8" />
<attack physical="470.536601224603" magical="99.8351512745791" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="210.85917" magical="205.74" evasion="-18" />
<speed>
<walk ground="30" />
<run ground="190" />
</speed>
<hitTime>450</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4194" level="3" /> <!-- BOSS Aura Burn -->
<skill id="4202" level="3" /> <!-- Hold -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" />
<collision>
<radius normal="6" />
<height normal="16.6" />
</collision>
</npc>
<npc id="25509" level="82" type="L2Monster" name="Dark Shaman Varangka" title="Raid Boss">
<!-- Confirmed CT2.5 -->
<parameters>

View File

@ -3792,136 +3792,6 @@
<height normal="81" />
</collision>
</npc>
<npc id="25870" level="43" type="L2RaidBoss" name="Rose" title="Raid Boss">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<skill name="SelfRangeCancel_a" id="4177" level="5" />
<skill name="SelfBuff_a" id="4175" level="5" />
<skill name="PhysicalSpecial_a" id="4723" level="5" />
<skill name="SelfRangePhysicalSpecial_a" id="4172" level="5" />
</parameters>
<race>ELEMENTAL</race>
<sex>MALE</sex>
<acquire exp="520530" sp="124" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="217520" hpRegen="98.5281886703186" mp="557" mpRegen="2.1" />
<speed>
<walk ground="39" />
<run ground="150" />
</speed>
<attack physical="583.088791057736" magical="119.062093508884" critical="4" attackSpeed="253" range="40" type="SWORD" distance="80" width="120" random="10" accuracy="5" />
<defence physical="507.40251" magical="247.54" />
<abnormalResist physical="230" magical="230" />
</stats>
<status attackable="false" undying="false" />
<skillList>
<skill id="14724" level="1" /> <!-- Raid Boss (Lv. 43) -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="4175" level="1" /> <!-- Haste -->
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
<height normal="30" />
</collision>
<dropLists>
<drop>
<item id="2463" min="1" max="1" chance="5.834" /> <!-- Divine Gloves -->
<item id="356" min="1" max="1" chance="0.75" /> <!-- Full Plate Armor -->
<item id="228" min="1" max="1" chance="0.3" /> <!-- Crystal Dagger -->
<item id="266" min="1" max="1" chance="0.3" /> <!-- Great Pata -->
<item id="286" min="1" max="1" chance="0.3" /> <!-- Eminence Bow -->
<item id="299" min="1" max="1" chance="0.3" /> <!-- Orcish Poleaxe -->
<item id="46474" min="1" max="1" chance="0.75" /> <!-- Leona's Soul Crystal - Stage 1 -->
<item id="46489" min="1" max="1" chance="0.75" /> <!-- Pantheon's Soul Crystal - Stage 1 -->
<item id="46504" min="1" max="1" chance="0.75" /> <!-- Lionel's Soul Crystal - Stage 1 -->
<item id="46444" min="1" max="1" chance="0.3" /> <!-- Kain's Soul Crystal - Stage 1 -->
<item id="46459" min="1" max="1" chance="0.3" /> <!-- Mermoden's Soul Crystal - Stage 1 -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<lucky>
<item id="39629" min="1" max="1" chance="58.79" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
</npc>
<npc id="25871" level="43" type="L2RaidBoss" name="Thorn" title="Raid Boss">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>
<skill name="SelfRangeCancel_a" id="4177" level="5" />
<skill name="SelfBuff_a" id="4175" level="5" />
<skill name="PhysicalSpecial_a" id="4723" level="5" />
<skill name="SelfRangePhysicalSpecial_a" id="4172" level="5" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<acquire exp="520530" sp="124" />
<equipment rhand="4" /> <!-- Club -->
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="217520" hpRegen="98.5281886703186" mp="557" mpRegen="2.1" />
<speed>
<walk ground="45" />
<run ground="100" />
</speed>
<attack physical="583.088791057736" magical="119.062093508884" critical="1" attackSpeed="253" range="40" type="BLUNT" distance="80" width="120" random="20" accuracy="9" />
<defence physical="507.40251" magical="247.54" />
<abnormalResist physical="230" magical="230" />
</stats>
<status attackable="false" undying="false" />
<skillList>
<skill id="14725" level="1" /> <!-- Raid Boss (Lv. 43) -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="4415" level="5" /> <!-- Blunt Weapon -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="4175" level="1" /> <!-- Haste -->
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<dropLists>
<drop>
<item id="2462" min="1" max="1" chance="5.782" /> <!-- Full Plate Gauntlets -->
<item id="2414" min="1" max="1" chance="3.87" /> <!-- Full Plate Helmet -->
<item id="401" min="1" max="1" chance="1.146" /> <!-- Drake Leather Armor -->
<item id="135" min="1" max="1" chance="0.3" /> <!-- Samurai Long Sword -->
<item id="5286" min="1" max="1" chance="0.3" /> <!-- Berserker Blade -->
<item id="7888" min="1" max="1" chance="0.3" /> <!-- Ecliptic Sword -->
<item id="46474" min="1" max="1" chance="0.75" /> <!-- Leona's Soul Crystal - Stage 1 -->
<item id="46489" min="1" max="1" chance="0.75" /> <!-- Pantheon's Soul Crystal - Stage 1 -->
<item id="46504" min="1" max="1" chance="0.75" /> <!-- Lionel's Soul Crystal - Stage 1 -->
<item id="46444" min="1" max="1" chance="0.3" /> <!-- Kain's Soul Crystal - Stage 1 -->
<item id="46459" min="1" max="1" chance="0.3" /> <!-- Mermoden's Soul Crystal - Stage 1 -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<lucky>
<item id="39629" min="1" max="1" chance="60.33" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="17" grown="20" />
<height normal="39" grown="48" />
</collision>
</npc>
<npc id="25872" level="97" type="L2Monster" name="Spezion's Subordinate">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<parameters>

View File

@ -1078,170 +1078,6 @@
<height normal="28" />
</collision>
</npc>
<npc id="25925" level="99" type="L2Monster" name="Kro" title="Part of Krogel">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>UNDEAD</race>
<sex>FEMALE</sex>
<acquire exp="5845589" sp="9352" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="285150" hpRegen="10.5" mp="23550" mpRegen="3.6" />
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
<attack physical="34698.673564342" magical="11614.211485465" critical="4" attackSpeed="253" range="40" />
<defence physical="1872.4946037619" magical="1243.0937820887" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skillList>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="7" /> <!-- Weak M. Def. -->
<skill id="4416" level="1" /> <!-- Undead -->
</skillList>
<collision>
<radius normal="40" />
<height normal="54.5" />
</collision>
</npc>
<npc id="25926" level="99" type="L2Monster" name="Gel" title="Part of Krogel">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>UNDEAD</race>
<sex>FEMALE</sex>
<acquire exp="5845589" sp="9352" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="285150" hpRegen="10.5" mp="23550" mpRegen="3.6" />
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
<attack physical="34698.673564342" magical="11614.211485465" critical="4" attackSpeed="253" range="40" />
<defence physical="1872.4946037619" magical="1243.0937820887" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skillList>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="7" /> <!-- Weak P. Def. -->
<skill id="4413" level="7" /> <!-- Weak M. Def. -->
<skill id="4416" level="1" /> <!-- Undead -->
</skillList>
<collision>
<radius normal="48" />
<height normal="27" />
</collision>
</npc>
<npc id="25927" level="99" type="L2RaidBoss" name="Krogel" title="Raid Monster">
<race>UNDEAD</race>
<sex>FEMALE</sex>
<acquire exp="5380749000" sp="8609198" raidPoints="30" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="9669584" hpRegen="10.5" mp="47100" mpRegen="3.6" />
<speed>
<walk ground="60" />
<run ground="180" />
</speed>
<attack physical="72116.863931188" magical="11614.245235341" critical="4" attackSpeed="253" range="40" />
<defence physical="3893.6170212766" magical="2351.3720322231" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skillList>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4435" level="5" /> <!-- Greater Stun Resistance -->
<skill id="4438" level="5" /> <!-- Greater Sleep Resistance -->
<skill id="4440" level="5" /> <!-- Greater Paralysis Resistance -->
<skill id="4441" level="5" /> <!-- Greater Mental Attack Resistance -->
<skill id="4439" level="5" /> <!-- Greater Hold Resistance -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="15634" level="1" /> <!-- Raid Boss (Lv. 99) -->
<skill id="4416" level="1" /> <!-- Undead -->
</skillList>
<dropLists>
<drop>
<item id="36389" min="1" max="1" chance="78.15" /> <!-- Giant's Scroll: Enchant Armor (R-grade) -->
<item id="36386" min="1" max="1" chance="19.41" /> <!-- Giant's Scroll: Enchant Weapon (R-grade) -->
<item id="17691" min="1" max="1" chance="17.24" /> <!-- Lv. 4 Legendary STR Dye - STR +5/ DEX -1/ Fire Resistance +20 -->
<item id="17695" min="1" max="1" chance="17.04" /> <!-- Lv. 4 Legendary WIT Dye - WIT +5/ MEN -1/ Wind Resistance +20 -->
<item id="17696" min="1" max="1" chance="16.92" /> <!-- Lv. 4 Legendary MEN Dye - MEN +5/ INT -1/ Holy Resistance +20 -->
<item id="17692" min="1" max="1" chance="16.73" /> <!-- Lv. 4 Legendary DEX Dye - DEX +5/ CON -1/ Earth Resistance +20 -->
<item id="17694" min="1" max="1" chance="16.35" /> <!-- Lv. 4 Legendary INT Dye - INT +5/ WIT -1/ Water Resistance +20 -->
<item id="17693" min="1" max="1" chance="16.03" /> <!-- Lv. 4 Legendary CON Dye - CON +5/ STR -1/ Dark Resistance +20 -->
<item id="35569" min="1" max="1" chance="5.02" /> <!-- Bloody Eternal Enhancement Stone -->
<item id="35567" min="1" max="1" chance="4.975" /> <!-- Dark Eternal Enhancement Stone -->
<item id="38070" min="1" max="1" chance="1.846" /> <!-- Eternal Sigil Crafting Pack - Robe -->
<item id="38054" min="1" max="1" chance="1.829" /> <!-- Eternal Helmet Crafting Pack - Heavy Armor -->
<item id="38055" min="1" max="1" chance="1.818" /> <!-- Eternal Breastplate Crafting Pack - Heavy Armor -->
<item id="38067" min="1" max="1" chance="1.807" /> <!-- Eternal Stockings Crafting Pack - Robe -->
<item id="38068" min="1" max="1" chance="1.786" /> <!-- Eternal Gloves Crafting Pack - Robe -->
<item id="38063" min="1" max="1" chance="1.785" /> <!-- Eternal Leather Gloves Crafting Pack - Light Armor -->
<item id="38059" min="1" max="1" chance="1.775" /> <!-- Eternal Shield Crafting Box - Heavy Armor -->
<item id="38066" min="1" max="1" chance="1.769" /> <!-- Eternal Tunic Crafting Pack - Robe -->
<item id="38064" min="1" max="1" chance="1.752" /> <!-- Eternal Leather Boots Crafting Pack - Light Armor -->
<item id="38056" min="1" max="1" chance="1.742" /> <!-- Eternal Gaiters Crafting Pack - Heavy Armor -->
<item id="38057" min="1" max="1" chance="1.73" /> <!-- Eternal Gauntlets Crafting Pack - Heavy Armor -->
<item id="38065" min="1" max="1" chance="1.719" /> <!-- Eternal Circlet Crafting Pack - Robe -->
<item id="38062" min="1" max="1" chance="1.713" /> <!-- Eternal Leather Leggings Crafting Pack - Light Armor -->
<item id="38061" min="1" max="1" chance="1.712" /> <!-- Eternal Leather Armor Crafting Pack - Light Armor -->
<item id="38060" min="1" max="1" chance="1.711" /> <!-- Eternal Leather Helmet Crafting Pack - Light Armor -->
<item id="38069" min="1" max="1" chance="1.695" /> <!-- Eternal Shoes Crafting Pack - Robe -->
<item id="38058" min="1" max="1" chance="1.694" /> <!-- Eternal Boots Crafting Pack - Heavy Armor -->
<item id="46475" min="1" max="1" chance="0.75" /> <!-- Leona's Soul Crystal - Stage 2 -->
<item id="46490" min="1" max="1" chance="0.75" /> <!-- Pantheon's Soul Crystal - Stage 2 -->
<item id="46491" min="1" max="1" chance="0.75" /> <!-- Pantheon's Soul Crystal - Stage 3 -->
<item id="46505" min="1" max="1" chance="0.75" /> <!-- Lionel's Soul Crystal - Stage 2 -->
<item id="46506" min="1" max="1" chance="0.75" /> <!-- Lionel's Soul Crystal - Stage 3 -->
<item id="46476" min="1" max="1" chance="0.75" /> <!-- Leona's Soul Crystal - Stage 3 -->
<item id="46493" min="1" max="1" chance="0.3" /> <!-- Pantheon's Soul Crystal - Stage 5 -->
<item id="46492" min="1" max="1" chance="0.3" /> <!-- Pantheon's Soul Crystal - Stage 4 -->
<item id="46507" min="1" max="1" chance="0.3" /> <!-- Lionel's Soul Crystal - Stage 4 -->
<item id="46478" min="1" max="1" chance="0.3" /> <!-- Leona's Soul Crystal - Stage 5 -->
<item id="46477" min="1" max="1" chance="0.3" /> <!-- Leona's Soul Crystal - Stage 4 -->
<item id="46508" min="1" max="1" chance="0.3" /> <!-- Lionel's Soul Crystal - Stage 5 -->
<item id="46463" min="1" max="1" chance="0.3" /> <!-- Mermoden's Soul Crystal - Stage 5 -->
<item id="46445" min="1" max="1" chance="0.3" /> <!-- Kain's Soul Crystal - Stage 2 -->
<item id="46462" min="1" max="1" chance="0.3" /> <!-- Mermoden's Soul Crystal - Stage 4 -->
<item id="46461" min="1" max="1" chance="0.3" /> <!-- Mermoden's Soul Crystal - Stage 3 -->
<item id="46460" min="1" max="1" chance="0.3" /> <!-- Mermoden's Soul Crystal - Stage 2 -->
<item id="46446" min="1" max="1" chance="0.3" /> <!-- Kain's Soul Crystal - Stage 3 -->
<item id="46447" min="1" max="1" chance="0.3" /> <!-- Kain's Soul Crystal - Stage 4 -->
<item id="46448" min="1" max="1" chance="0.3" /> <!-- Kain's Soul Crystal - Stage 5 -->
<item id="46464" min="1" max="1" chance="0.075" /> <!-- Mermoden's Soul Crystal - Stage 6 -->
<item id="46494" min="1" max="1" chance="0.075" /> <!-- Pantheon's Soul Crystal - Stage 6 -->
<item id="46449" min="1" max="1" chance="0.075" /> <!-- Kain's Soul Crystal - Stage 6 -->
<item id="46479" min="1" max="1" chance="0.075" /> <!-- Leona's Soul Crystal - Stage 6 -->
<item id="46509" min="1" max="1" chance="0.075" /> <!-- Lionel's Soul Crystal - Stage 6 -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<lucky>
<item id="39629" min="3" max="3" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="60" />
<height normal="80" />
</collision>
</npc>
<npc id="25928" level="99" type="L2RaidBoss" name="Tebot" title="Raid Monster">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>

View File

@ -3379,57 +3379,4 @@
<height normal="22" />
</collision>
</npc>
<npc id="27099" level="38" type="L2Monster" name="Nameless Revenant" title="Quest Monster">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<skill name="DDMagicSlow" id="4248" level="3" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
<vitals hp="886" hpRegen="4.5" mp="447" mpRegen="1.8" />
<attack physical="156.22273" magical="106.67987" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="148.44287" magical="108.62405" />
<attribute>
<attack type="DARK" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="15" />
<run ground="15" />
</speed>
<hitTime>430</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skillList>
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4248" level="3" /> <!-- NPC HP Drain - Slow -->
<skill id="4284" level="5" /> <!-- Resist Bleed Attacks -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="18" /> <!-- Extremely Strong P. Def. -->
<skill id="4413" level="18" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4416" level="1" /> <!-- Undead -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai clanHelpRange="300" aggroRange="450">
<clanList>
<clan>ALL</clan>
</clanList>
</ai>
<collision>
<radius normal="13" />
<height normal="21" />
</collision>
</npc>
</list>

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -178,47 +178,6 @@
<height normal="29" />
</collision>
</npc>
<npc id="27507" level="99" type="L2Monster" name="One-armed Zombie" title="Quest Monster">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>UNDEAD</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="15841" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="60" />
<run ground="128" />
</speed>
<attack physical="17349.336782171" magical="5807.1057427324" critical="4" attackSpeed="253" range="40" />
<defence physical="936.17021276596" magical="621.44512323573" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="1" /> <!-- Undead -->
</skillList>
<collision>
<radius normal="20" />
<height normal="34" />
</collision>
<dropLists>
<drop>
<item id="57" min="2610" max="6093" chance="70" /> <!-- Adena -->
<item id="36563" min="1" max="1" chance="0.3" /> <!-- Synthetic Cokes -->
<item id="36564" min="1" max="1" chance="0.03" /> <!-- Greater Synthetic Cokes -->
<item id="35569" min="1" max="1" chance="0.0009" /> <!-- Bloody Eternal Enhancement Stone -->
<item id="36879" min="1" max="1" chance="0.0009" /> <!-- Recipe: Exquisite Fiber - Upgrade -->
</drop>
<spoil>
<item id="40207" min="1" max="1" chance="14.75" /> <!-- Helios Fragment -->
<item id="40212" min="1" max="1" chance="9" /> <!-- Recipe: R99 (100%) -->
</spoil>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
</npc>
<npc id="27508" level="65" type="L2Monster" name="Swamp of Screams Scout" title="Embryo">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMANOID</race>

View File

@ -692,289 +692,6 @@
<height normal="35" grown="43" />
</collision>
</npc>
<npc id="29014" level="60" type="L2GrandBoss" name="Orfen">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<minions name="Privates">
<npc id="29016" count="4" respawnTime="360" weightPoint="1" />
</minions>
</parameters>
<race>FAIRY</race>
<sex>FEMALE</sex>
<acquire exp="12776400" sp="3066" />
<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
<vitals hp="34079799" hpRegen="441.65" mp="36939" mpRegen="20" />
<attack physical="722.31" magical="1398.68" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="1602" magical="293" evasion="-18" />
<speed>
<walk ground="60" />
<run ground="230" />
</speed>
<hitTime>710</hitTime>
<abnormalResist physical="230" magical="230" />
</stats>
<status undying="false" noSleepMode="true" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4062" level="1" /> <!-- Orfen -->
<skill id="4063" level="1" /> <!-- Paralysis -->
<skill id="4064" level="1" /> <!-- Paralysis -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="13" /> <!-- Fairies -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skillList>
<corpseTime>300</corpseTime>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="1000" clanHelpRange="3500" isAggressive="true">
<clanList>
<clan>ORFEN</clan>
</clanList>
</ai>
<dropLists>
<drop>
<item id="6661" min="1" max="1" chance="50.19" /> <!-- Orfen's Earring -->
<item id="885" min="1" max="2" chance="34.51" /> <!-- Ring of Ages -->
<item id="854" min="1" max="2" chance="34.31" /> <!-- Earring of Seal -->
<item id="917" min="1" max="2" chance="31.45" /> <!-- Necklace of Mermaid -->
<item id="103" min="1" max="2" chance="10.058" /> <!-- Tower Shield -->
<item id="420" min="1" max="1" chance="10.04" /> <!-- Theca Leather Gaiters -->
<item id="60" min="1" max="1" chance="10.015" /> <!-- Compound Armor -->
<item id="64" min="1" max="2" chance="10.01" /> <!-- Compound Boots -->
<item id="400" min="1" max="1" chance="10.002" /> <!-- Theca Leather Armor -->
<item id="608" min="1" max="2" chance="9.969" /> <!-- Mithril Gauntlets -->
<item id="441" min="1" max="1" chance="9.959" /> <!-- Demon's Tunic -->
<item id="517" min="1" max="2" chance="9.956" /> <!-- Compound Helmet -->
<item id="472" min="1" max="1" chance="9.94" /> <!-- Demon's Stockings -->
<item id="231" min="1" max="1" chance="4.265" /> <!-- Grace Dagger -->
<item id="162" min="1" max="1" chance="4.232" /> <!-- War Axe -->
<item id="283" min="1" max="1" chance="4.194" /> <!-- Akat Longbow -->
<item id="303" min="1" max="1" chance="4.173" /> <!-- Widow Maker -->
<item id="76" min="1" max="1" chance="4.145" /> <!-- Sword of Delusion -->
<item id="145" min="1" max="1" chance="3.565" /> <!-- Sword of Whispering Death -->
<item id="201" min="1" max="1" chance="3.538" /> <!-- Club of Nature -->
<item id="265" min="1" max="1" chance="3.531" /> <!-- Fisted Blade -->
<item id="199" min="1" max="1" chance="3.455" /> <!-- Pa'agrio Hammer -->
<item id="57" min="110000" max="750000" chance="100" /> <!-- Adena -->
<item id="36514" min="1" max="2" chance="100" /> <!-- Elcyum Crystal -->
<item id="36253" min="1" max="1" chance="49.11" /> <!-- Bottle of Orfen's Soul -->
<item id="45929" min="2" max="12" chance="44.27" /> <!-- Spirit Stone -->
<item id="46504" min="1" max="1" chance="18.55" /> <!-- Lionel's Soul Crystal - Stage 1 -->
<item id="46474" min="1" max="1" chance="17.91" /> <!-- Leona's Soul Crystal - Stage 1 -->
<item id="46489" min="1" max="1" chance="17.59" /> <!-- Pantheon's Soul Crystal - Stage 1 -->
<item id="46490" min="1" max="1" chance="15.86" /> <!-- Pantheon's Soul Crystal - Stage 2 -->
<item id="46505" min="1" max="1" chance="15.81" /> <!-- Lionel's Soul Crystal - Stage 2 -->
<item id="46475" min="1" max="1" chance="14.99" /> <!-- Leona's Soul Crystal - Stage 2 -->
<item id="46444" min="1" max="1" chance="12.77" /> <!-- Kain's Soul Crystal - Stage 1 -->
<item id="46459" min="1" max="1" chance="12.35" /> <!-- Mermoden's Soul Crystal - Stage 1 -->
<item id="46445" min="1" max="1" chance="10.38" /> <!-- Kain's Soul Crystal - Stage 2 -->
<item id="46460" min="1" max="1" chance="10.26" /> <!-- Mermoden's Soul Crystal - Stage 2 -->
<item id="951" min="1" max="2" chance="10.052" /> <!-- Scroll: Enchant Weapon (C-grade) -->
<!-- FIXME: Also drops herbs. -->
<item id="8600" min="1" max="1" chance="10" /> <!-- Herb of Life -->
<item id="8601" min="1" max="1" chance="8" /> <!-- Major Herb of Life -->
<item id="8602" min="1" max="1" chance="2" /> <!-- Superior Herb of Life -->
<item id="8603" min="1" max="1" chance="19.8" /> <!-- Herb of Mana -->
<item id="8604" min="1" max="1" chance="9.9" /> <!-- Major Herb of Mana -->
<item id="8605" min="1" max="1" chance="3.3" /> <!-- Superior Herb of Mana -->
<item id="34849" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Power -->
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
<lucky>
<item id="39629" min="1" max="1" chance="81.4" /> <!-- Fortune Bag - Stage 1 -->
</lucky>
</dropLists>
<collision>
<radius normal="35" />
<height normal="143" />
</collision>
</npc>
<npc id="29015" level="59" type="L2Monster" name="Laikel">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="70" />
<param name="MoveAroundSocial1" value="70" />
<param name="MoveAroundSocial2" value="70" />
</parameters>
<race>BUG</race>
<sex>MALE</sex>
<acquire sp="1" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="10619" hpRegen="158" mp="36936" mpRegen="2.1" />
<attack physical="298" magical="40" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="765" magical="280" />
<speed>
<walk ground="60" />
<run ground="230" />
</speed>
<hitTime>540</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="12" /> <!-- Bugs -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai clanHelpRange="2500" aggroRange="450">
<clanList>
<clan>ORFEN</clan>
</clanList>
</ai>
<collision>
<radius normal="37" />
<height normal="64" />
</collision>
</npc>
<npc id="29016" level="59" type="L2Monster" name="Laikel Leos">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="70" />
<param name="MoveAroundSocial1" value="70" />
<param name="MoveAroundSocial2" value="70" />
</parameters>
<race>BUG</race>
<sex>MALE</sex>
<acquire sp="1" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="10619" hpRegen="162" mp="36936" mpRegen="2.1" />
<attack physical="1058" magical="1563" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="783" magical="286" />
<speed>
<walk ground="60" />
<run ground="230" />
</speed>
<hitTime>540</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="12" /> <!-- Bugs -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" clanHelpRange="2700" aggroRange="450">
<clanList>
<clan>ORFEN</clan>
</clanList>
</ai>
<collision>
<radius normal="37" />
<height normal="64" />
</collision>
</npc>
<npc id="29017" level="59" type="L2Monster" name="Riba">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="40" />
<param name="MoveAroundSocial1" value="40" />
<param name="MoveAroundSocial2" value="40" />
</parameters>
<race>BUG</race>
<sex>FEMALE</sex>
<acquire sp="1" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="10619" hpRegen="158" mp="36936" mpRegen="2.1" />
<attack physical="298" magical="40" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="765" magical="280" />
<speed>
<walk ground="60" />
<run ground="230" />
</speed>
<hitTime>450</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="12" /> <!-- Bugs -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai clanHelpRange="2700" aggroRange="450">
<clanList>
<clan>ORFEN</clan>
</clanList>
</ai>
<collision>
<radius normal="25" />
<height normal="72" />
</collision>
</npc>
<npc id="29018" level="59" type="L2Monster" name="Riba Iren">
<!-- Confirmed CT2.5 -->
<race>BUG</race>
<sex>FEMALE</sex>
<acquire sp="1" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="10619" hpRegen="162" mp="36936" mpRegen="2.1" />
<attack physical="1058" magical="1563" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="783" magical="286" />
<speed>
<walk ground="60" />
<run ground="230" />
</speed>
<hitTime>450</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="12" /> <!-- Bugs -->
<skill id="4516" level="1" /> <!-- Orfen Heal -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="450" clanHelpRange="2900" isAggressive="true">
<clanList>
<clan>ORFEN</clan>
</clanList>
</ai>
<collision>
<radius normal="25" />
<height normal="72" />
</collision>
</npc>
<npc id="29019" level="79" type="L2GrandBoss" name="Antharas">
<!-- Confirmed CT2.5 -->
<race>DRAGON</race>

View File

@ -547,46 +547,6 @@
<height normal="20.5" />
</collision>
</npc>
<npc id="32014" level="70" type="L2Npc" name="Ivan" title="Runaway Youth">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="110" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="64" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="8" />
<height normal="21.5" />
</collision>
</npc>
<npc id="32015" level="70" type="L2Npc" name="Scout's Corpse">
<!-- Confirmed CT2.5 -->
<parameters>
@ -2130,168 +2090,6 @@
<height normal="33.5" />
</collision>
</npc>
<npc id="32052" level="70" type="L2Npc" name="Obi" title="Railroad Worker">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="102" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="8" />
<height normal="18" />
</collision>
</npc>
<npc id="32053" level="70" type="L2Npc" name="Abey" title="Railroad Worker">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="60" />
</parameters>
<race>DWARF</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="8" />
<height normal="18.5" />
</collision>
</npc>
<npc id="32054" level="70" type="L2Npc" name="Ghost of a Railroad Engineer">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="80" />
<run ground="120" />
</speed>
<hitTime>390</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="1" /> <!-- Undead -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="9" />
<height normal="16.5" />
</collision>
</npc>
<npc id="32055" level="70" type="L2Npc" name="Ghost of an Ancient Railroad Engineer">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="80" />
<run ground="120" />
</speed>
<hitTime>390</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="1" /> <!-- Undead -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="9" />
<height normal="16.5" />
</collision>
</npc>
<npc id="32056" level="70" type="L2Npc" name="Aren" title="Khavatari">
<!-- Confirmed CT2.5 -->
<parameters>
@ -3115,47 +2913,6 @@
<height normal="15" />
</collision>
</npc>
<npc id="32076" level="70" type="L2Npc" name="Box">
<!-- Confirmed CT2.5 -->
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>ETC</race>
<sex>ETC</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="19" /> <!-- Others -->
</skillList>
<exCrtEffect>true</exCrtEffect>
<collision>
<radius normal="18" />
<height normal="14" />
</collision>
</npc>
<npc id="32077" level="70" type="L2Npc" name="Ice Sculpture">
<!-- Confirmed CT2.5 -->
<parameters>

View File

@ -1061,51 +1061,6 @@
<height normal="23" />
</collision>
</npc>
<npc id="33837" level="99" type="L2Npc" name="Refugee Corpse" title="Putrefied">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<ai type="CORPSE" />
<collision>
<radius normal="22" />
<height normal="23.5" />
</collision>
</npc>
<npc id="33838" level="99" type="L2Npc" name="Quincy" title="Investigator">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<collision>
<radius normal="8" />
<height normal="22" />
</collision>
</npc>
<npc id="33839" level="99" type="L2Npc" name="Tuska" title="Flame Patrol Vice Captain">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
@ -1172,94 +1127,6 @@
<height normal="21.5" />
</collision>
</npc>
<npc id="33842" level="99" type="L2Npc" name="Parajan" title="Rune Backup Trooper">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="40" />
<run ground="120" />
</speed>
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="33843" level="99" type="L2Npc" name="Falk" title="Rune Backup Trooper">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
<defence physical="405.85106382979" magical="297.0297029703" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="33844" level="85" type="L2Npc" name="Sea of Spores Patrol">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<attack physical="2298.8221728029" magical="3034.5437968826" critical="4" attackSpeed="253" range="40" />
<defence physical="700" magical="511.91785845251" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" targetable="false" talkable="false" />
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="33845" level="85" type="L2Npc" name="Andy" title="Patrol">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="39" hpRegen="2" mp="40" mpRegen="0.9" />
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
<attack physical="2298.8221728029" magical="3034.5437968826" critical="4" attackSpeed="253" range="40" />
<defence physical="700" magical="511.91785845251" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
</attribute>
</stats>
<status attackable="false" />
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="33846" level="85" type="L2Npc" name="Bacon" title="Paterson's Disciple">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>